mx3d 0.0.43 → 0.0.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +61 -2933
- package/mx3d.js +10 -0
- package/mx3d.min.js +3 -3
- package/package.json +1 -1
package/index.d.ts
CHANGED
|
@@ -1,2884 +1,9 @@
|
|
|
1
|
-
/*
|
|
2
|
-
@author gzmaijing
|
|
3
|
-
@email mj@gzmaijing.com
|
|
4
|
-
*/
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
module MX3D {
|
|
11
|
-
|
|
12
|
-
export class App {
|
|
13
|
-
canvas: HTMLCanvasElement;
|
|
14
|
-
engine: BABYLON.Engine;
|
|
15
|
-
scene: BABYLON.Scene;
|
|
16
|
-
Camera: Camera;
|
|
17
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
18
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
19
|
-
fps: HTMLDivElement;
|
|
20
|
-
Resources: Resources;
|
|
21
|
-
Environment: Environment;
|
|
22
|
-
Project: Project;
|
|
23
|
-
ToolTips: ToolTips;
|
|
24
|
-
constructor(_config: {
|
|
25
|
-
container: HTMLElement;
|
|
26
|
-
pk: string;
|
|
27
|
-
sl?: string;
|
|
28
|
-
rl?: string;
|
|
29
|
-
});
|
|
30
|
-
load(_config: {
|
|
31
|
-
progress?: Function;
|
|
32
|
-
complete?: Function;
|
|
33
|
-
}): Promise<void>;
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
export class Camera {
|
|
37
|
-
app: App;
|
|
38
|
-
camera: BABYLON.ArcRotateCamera;
|
|
39
|
-
frustrum: number;
|
|
40
|
-
isOverLook: boolean;
|
|
41
|
-
constructor(_app: App);
|
|
42
|
-
orthographic(): void;
|
|
43
|
-
perspective(): void;
|
|
44
|
-
focusingFromProperty(_visualAngle: VisualAngle): void;
|
|
45
|
-
flyTo(_visualAngle: VisualAngle, _sheep?: number): void;
|
|
46
|
-
translation(_visualAngle: VisualAngle, _sheep?: number): void;
|
|
47
|
-
computeCameraView(): void;
|
|
48
|
-
_wheel(_p: any): void;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
export class Capacity {
|
|
52
|
-
anchor: IObject;
|
|
53
|
-
mesh: BABYLON.Mesh;
|
|
54
|
-
ratio: number;
|
|
55
|
-
color: string;
|
|
56
|
-
textMesh: BABYLON.Mesh;
|
|
57
|
-
constructor(_object: IObject, _RATIO: number);
|
|
58
|
-
dispose(): void;
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
export class CapacityBuilder {
|
|
62
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
63
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
export class Dictionary<T> {
|
|
67
|
-
map: {
|
|
68
|
-
[key: string]: T;
|
|
69
|
-
};
|
|
70
|
-
constructor();
|
|
71
|
-
add(_key: string, _value: T): void;
|
|
72
|
-
find(_key: string): void;
|
|
73
|
-
remove(_key: string): void;
|
|
74
|
-
termRemove(_callback: Function): void;
|
|
75
|
-
showAll(): void;
|
|
76
|
-
count(): void;
|
|
77
|
-
clear(): void;
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
export class EffectMgr {
|
|
81
|
-
static colors: {};
|
|
82
|
-
static init(): void;
|
|
83
|
-
}
|
|
84
|
-
|
|
85
|
-
export enum EffectType {
|
|
86
|
-
Opaque = 0,
|
|
87
|
-
Flash = 1,
|
|
88
|
-
Transparent = 2
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
export class Environment {
|
|
92
|
-
app: App;
|
|
93
|
-
lights: any;
|
|
94
|
-
_color: BABYLON.Color4;
|
|
95
|
-
background: BABYLON.Layer;
|
|
96
|
-
reflexEnabled: boolean;
|
|
97
|
-
reflexIntensity: number;
|
|
98
|
-
constructor(_app: App);
|
|
99
|
-
set fogDistance(_value: number);
|
|
100
|
-
set color(_value: BABYLON.Color4);
|
|
101
|
-
reflex(_url: string, _intensity: number): void;
|
|
102
|
-
setBackground(_url: string): void;
|
|
103
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
104
|
-
setFlexIntensity(_intensity: number): void;
|
|
105
|
-
Lights(): void;
|
|
106
|
-
offAllLight(): void;
|
|
107
|
-
openAllLight(): void;
|
|
108
|
-
loadLight(_Lights: Array<any>): void;
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
export enum EventType {
|
|
112
|
-
leftClick = "leftClick",
|
|
113
|
-
rightClick = "rightClick",
|
|
114
|
-
doubleClick = "doubleClick",
|
|
115
|
-
eover = "eover",
|
|
116
|
-
longPress = "longPress",
|
|
117
|
-
out = "out"
|
|
118
|
-
}
|
|
119
|
-
|
|
120
|
-
export class HeatMap implements BaseNode {
|
|
121
|
-
id: string;
|
|
122
|
-
scene: BABYLON.Scene;
|
|
123
|
-
anchor: string;
|
|
124
|
-
mesh: BABYLON.Mesh;
|
|
125
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
126
|
-
constructor(_anchor: string);
|
|
127
|
-
isEnabled(_bool: boolean): void;
|
|
128
|
-
set displayValues(_value: boolean);
|
|
129
|
-
dispose(): void;
|
|
130
|
-
}
|
|
131
|
-
|
|
132
|
-
export class HeatMapBuilder {
|
|
133
|
-
static createMatrixHeatMap(_data: {
|
|
134
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
135
|
-
rootUrl: string;
|
|
136
|
-
FogTex: BABYLON.Texture;
|
|
137
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
138
|
-
config: {
|
|
139
|
-
maxX: number;
|
|
140
|
-
maxY: number;
|
|
141
|
-
data: Array<{
|
|
142
|
-
x: number;
|
|
143
|
-
y: number;
|
|
144
|
-
value: number;
|
|
145
|
-
}>;
|
|
146
|
-
};
|
|
147
|
-
displayValues: boolean;
|
|
148
|
-
height: number;
|
|
149
|
-
isLevelRender: boolean;
|
|
150
|
-
isAlpha: boolean;
|
|
151
|
-
isParticle: boolean;
|
|
152
|
-
radius: number;
|
|
153
|
-
range: {
|
|
154
|
-
max: number;
|
|
155
|
-
min: number;
|
|
156
|
-
};
|
|
157
|
-
}): void;
|
|
158
|
-
static createColumnarHeatMap(_data: {
|
|
159
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
160
|
-
FogTex: BABYLON.Texture;
|
|
161
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
162
|
-
config: Array<{
|
|
163
|
-
index: number;
|
|
164
|
-
value: number;
|
|
165
|
-
}>;
|
|
166
|
-
isLevelRender: boolean;
|
|
167
|
-
displayValues: boolean;
|
|
168
|
-
isAlpha: boolean;
|
|
169
|
-
isParticle: boolean;
|
|
170
|
-
radius: number;
|
|
171
|
-
range: {
|
|
172
|
-
max: number;
|
|
173
|
-
min: number;
|
|
174
|
-
};
|
|
175
|
-
}): void;
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
export class Icon implements BaseNode {
|
|
179
|
-
id: string;
|
|
180
|
-
scene: BABYLON.Scene;
|
|
181
|
-
pint: BABYLON.Mesh;
|
|
182
|
-
rect: BABYLON.GUI.Rectangle;
|
|
183
|
-
onPointerClick: Function;
|
|
184
|
-
size: {
|
|
185
|
-
width: number;
|
|
186
|
-
height: number;
|
|
187
|
-
};
|
|
188
|
-
height: number;
|
|
189
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
190
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
191
|
-
set background(_url: string);
|
|
192
|
-
setTexts(_textArr: [{
|
|
193
|
-
text: string;
|
|
194
|
-
fontSize: string;
|
|
195
|
-
color: string;
|
|
196
|
-
top: number;
|
|
197
|
-
left: number;
|
|
198
|
-
}]): void;
|
|
199
|
-
line(_line: {
|
|
200
|
-
width: number;
|
|
201
|
-
color: string;
|
|
202
|
-
}): void;
|
|
203
|
-
dispose(): void;
|
|
204
|
-
isEnabled(_isEnabled: boolean): void;
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
export class IconFromMesh implements BaseNode {
|
|
208
|
-
id: string;
|
|
209
|
-
scene: BABYLON.Scene;
|
|
210
|
-
instance: BABYLON.Mesh;
|
|
211
|
-
url: string;
|
|
212
|
-
scaling: number;
|
|
213
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
214
|
-
setBackground(): void;
|
|
215
|
-
addEventListener(_action: Function): void;
|
|
216
|
-
setColor(_color: string): void;
|
|
217
|
-
setContents(_textArr: [{
|
|
218
|
-
text: string;
|
|
219
|
-
fontSize: string;
|
|
220
|
-
top: number;
|
|
221
|
-
left: number;
|
|
222
|
-
color?: string;
|
|
223
|
-
}]): void;
|
|
224
|
-
dispose(): void;
|
|
225
|
-
isEnabled(_bool: boolean): void;
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
export class Project {
|
|
229
|
-
app: App;
|
|
230
|
-
id: string;
|
|
231
|
-
root: IObject;
|
|
232
|
-
current: IObject;
|
|
233
|
-
visualAngle: VisualAngle;
|
|
234
|
-
objectDatas: Dictionary<IObject>;
|
|
235
|
-
constructor(_app: App);
|
|
236
|
-
delete(): void;
|
|
237
|
-
optimization(): void;
|
|
238
|
-
computeView(): void;
|
|
239
|
-
getChildNodes(_id: string): void;
|
|
240
|
-
getTrees(): void;
|
|
241
|
-
find(_id: string): void;
|
|
242
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
243
|
-
show(): void;
|
|
244
|
-
getBounding(): void;
|
|
245
|
-
flyTo(): void;
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
export class UI {
|
|
249
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
250
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
251
|
-
width: number;
|
|
252
|
-
height: number;
|
|
253
|
-
}, _height: number): void;
|
|
254
|
-
}
|
|
255
|
-
|
|
256
|
-
export class Directional extends LightObject {
|
|
257
|
-
direction: BABYLON.Vector3;
|
|
258
|
-
position: BABYLON.Vector3;
|
|
259
|
-
light: BABYLON.DirectionalLight;
|
|
260
|
-
load(): void;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
export class Hemispheric extends LightObject {
|
|
264
|
-
direction: BABYLON.Vector3;
|
|
265
|
-
light: BABYLON.HemisphericLight;
|
|
266
|
-
load(): void;
|
|
267
|
-
}
|
|
268
|
-
|
|
269
|
-
export interface ILightObject {
|
|
270
|
-
id: string;
|
|
271
|
-
sceneId: string;
|
|
272
|
-
name: string;
|
|
273
|
-
light: BABYLON.Light;
|
|
274
|
-
color: string;
|
|
275
|
-
lightType: string;
|
|
276
|
-
intensity: number;
|
|
277
|
-
load: Function;
|
|
278
|
-
}
|
|
279
|
-
|
|
280
|
-
export class LightObject implements ILightObject {
|
|
281
|
-
id: string;
|
|
282
|
-
sceneId: string;
|
|
283
|
-
name: string;
|
|
284
|
-
light: BABYLON.Light;
|
|
285
|
-
color: string;
|
|
286
|
-
objectType: string;
|
|
287
|
-
lightType: string;
|
|
288
|
-
intensity: number;
|
|
289
|
-
app: App;
|
|
290
|
-
constructor(_app: App);
|
|
291
|
-
load(): void;
|
|
292
|
-
}
|
|
293
|
-
|
|
294
|
-
export enum LightType {
|
|
295
|
-
Point = "Point",
|
|
296
|
-
Spot = "Spot",
|
|
297
|
-
Directional = "Directional",
|
|
298
|
-
Hemispheric = "Hemispheric"
|
|
299
|
-
}
|
|
300
|
-
|
|
301
|
-
export class Point extends LightObject {
|
|
302
|
-
position: BABYLON.Vector3;
|
|
303
|
-
light: BABYLON.PointLight;
|
|
304
|
-
range: number;
|
|
305
|
-
load(): void;
|
|
306
|
-
}
|
|
307
|
-
|
|
308
|
-
export class Spot extends LightObject {
|
|
309
|
-
direction: BABYLON.Vector3;
|
|
310
|
-
position: BABYLON.Vector3;
|
|
311
|
-
angle: number;
|
|
312
|
-
exponent: number;
|
|
313
|
-
range: number;
|
|
314
|
-
light: BABYLON.SpotLight;
|
|
315
|
-
load(): void;
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
export class CabinetObject extends Object {
|
|
319
|
-
}
|
|
320
|
-
|
|
321
|
-
export class ConduitObject extends Object {
|
|
322
|
-
alpha: number;
|
|
323
|
-
color: string;
|
|
324
|
-
bind(_m: any): void;
|
|
325
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
326
|
-
reColor(): void;
|
|
327
|
-
computeView(): void;
|
|
328
|
-
setFlash(_level?: number): void;
|
|
329
|
-
setOpaque(): void;
|
|
330
|
-
setTransparent(_alpha?: number): void;
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
export class CornerObject extends Object {
|
|
334
|
-
height: number;
|
|
335
|
-
bind(_m: any): void;
|
|
336
|
-
}
|
|
337
|
-
|
|
338
|
-
export class Object implements IObject {
|
|
339
|
-
app: App;
|
|
340
|
-
id: string;
|
|
341
|
-
name: string;
|
|
342
|
-
parentId: string;
|
|
343
|
-
modelId: string;
|
|
344
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
345
|
-
objectType: string;
|
|
346
|
-
modelType: string;
|
|
347
|
-
action: BABYLON.ActionManager;
|
|
348
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
349
|
-
clickEvents: Dictionary<Function>;
|
|
350
|
-
touchtime: number;
|
|
351
|
-
effectType: EffectType;
|
|
352
|
-
visualAngle: VisualAngle;
|
|
353
|
-
animation: boolean;
|
|
354
|
-
isloop: boolean;
|
|
355
|
-
isAutoPlay: boolean;
|
|
356
|
-
constructor(_app: App);
|
|
357
|
-
showBoundingBox: boolean;
|
|
358
|
-
setEnabled(_value: boolean): void;
|
|
359
|
-
bind(_m: any): void;
|
|
360
|
-
computeView(): void;
|
|
361
|
-
optimization(_isOptimization: boolean): void;
|
|
362
|
-
alwaysActive(): void;
|
|
363
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
364
|
-
removeEventListener(_type: string): void;
|
|
365
|
-
setFlash(_level: number): void;
|
|
366
|
-
setOpaque(): void;
|
|
367
|
-
setTransparent(_alpha?: number): void;
|
|
368
|
-
play(): void;
|
|
369
|
-
stop(): void;
|
|
370
|
-
flyTo(): void;
|
|
371
|
-
focus(): void;
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
export class DoorObject extends Object {
|
|
375
|
-
height: number;
|
|
376
|
-
bind(_m: any): void;
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
export class FloorObject extends Object {
|
|
380
|
-
height: number;
|
|
381
|
-
bind(_m: any): void;
|
|
382
|
-
}
|
|
383
|
-
|
|
384
|
-
export interface IBase {
|
|
385
|
-
app: App;
|
|
386
|
-
id: string;
|
|
387
|
-
name: string;
|
|
388
|
-
parentId: string;
|
|
389
|
-
objectType: string;
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
export interface IObject extends IBase {
|
|
393
|
-
modelId: string;
|
|
394
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
395
|
-
modelType: string;
|
|
396
|
-
visualAngle: VisualAngle;
|
|
397
|
-
effectType: EffectType;
|
|
398
|
-
bind(_m?: any): any;
|
|
399
|
-
optimization(isOptimization: boolean): any;
|
|
400
|
-
showBoundingBox: boolean;
|
|
401
|
-
setFlash(level: number): any;
|
|
402
|
-
setTransparent(): any;
|
|
403
|
-
setOpaque(): any;
|
|
404
|
-
setEnabled(isEnabled: any): any;
|
|
405
|
-
addEventListener(type: string, callback: Function): any;
|
|
406
|
-
removeEventListener(type: string): any;
|
|
407
|
-
play(isloop: boolean): any;
|
|
408
|
-
stop(): any;
|
|
409
|
-
flyTo(): any;
|
|
410
|
-
focus(): any;
|
|
411
|
-
computeView(): any;
|
|
412
|
-
}
|
|
413
|
-
|
|
414
|
-
export class LeakWaterObject extends Object {
|
|
415
|
-
bind(_l: any): void;
|
|
416
|
-
computeView(): void;
|
|
417
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
418
|
-
removeEventListener(_type: string): void;
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
export enum ObjectType {
|
|
422
|
-
Campus = "Campus",
|
|
423
|
-
Building = "Building",
|
|
424
|
-
Scene = "Scene",
|
|
425
|
-
Humiture = "Humiture",
|
|
426
|
-
Battery = "Battery",
|
|
427
|
-
PowerCabinet = "PowerCabinet",
|
|
428
|
-
Cabinet = "Cabinet",
|
|
429
|
-
AirCondition = "AirCondition",
|
|
430
|
-
UPS = "UPS",
|
|
431
|
-
Camera = "Camera",
|
|
432
|
-
NewWindMachine = "NewWindMachine",
|
|
433
|
-
SmokeDetector = "SmokeDetector",
|
|
434
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
435
|
-
LeakWater = "LeakWater",
|
|
436
|
-
Wall = "Wall",
|
|
437
|
-
Floor = "Floor",
|
|
438
|
-
Window = "Window",
|
|
439
|
-
Door = "Door",
|
|
440
|
-
AirFlow = "AirFlow",
|
|
441
|
-
Corner = "Corner",
|
|
442
|
-
FireFighting = "FireFighting",
|
|
443
|
-
Lighting = "Lighting",
|
|
444
|
-
Enclosure = "Enclosure",
|
|
445
|
-
ParkingLot = "ParkingLot",
|
|
446
|
-
Elevator = "Elevator",
|
|
447
|
-
Other = "Other",
|
|
448
|
-
InrackAsset = "InrackAsset",
|
|
449
|
-
GasDetection = "GasDetection",
|
|
450
|
-
Security = "Security",
|
|
451
|
-
OutDoorScene = "OutDoorScene",
|
|
452
|
-
Infrared = "Infrared",
|
|
453
|
-
SkyBox = "SkyBox",
|
|
454
|
-
UI3D = "UI3D",
|
|
455
|
-
ColdTongDoor = "ColdTongDoor",
|
|
456
|
-
VirtualBox = "VirtualBox",
|
|
457
|
-
PathPint = "PathPint",
|
|
458
|
-
Port = "Port",
|
|
459
|
-
Positioner = "Positioner",
|
|
460
|
-
AutoAnimation = "AutoAnimation",
|
|
461
|
-
MapModel = "MapModel",
|
|
462
|
-
radiator = "radiator",
|
|
463
|
-
Conduit = "Conduit",
|
|
464
|
-
Region = "Region",
|
|
465
|
-
optimizedWall = "optimizedWall"
|
|
466
|
-
}
|
|
467
|
-
|
|
468
|
-
export class RegionObject extends Object {
|
|
469
|
-
index: number;
|
|
470
|
-
height: number;
|
|
471
|
-
constructor(app: App, _storey: any);
|
|
472
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
473
|
-
computeView(): void;
|
|
474
|
-
flyTo(): void;
|
|
475
|
-
focus(): void;
|
|
476
|
-
setEnabled(_value: boolean): void;
|
|
477
|
-
getBounding(): void;
|
|
478
|
-
dispose(): void;
|
|
479
|
-
}
|
|
480
|
-
|
|
481
|
-
export class UI3DTextObject extends Object {
|
|
482
|
-
bind(_u: any): void;
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
export class VirtualBoxObject extends Object {
|
|
486
|
-
bind(_m: any): Promise<void>;
|
|
487
|
-
}
|
|
488
|
-
|
|
489
|
-
export class WallObject extends Object {
|
|
490
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
491
|
-
baseModel: any;
|
|
492
|
-
height: number;
|
|
493
|
-
bind(_w: any): void;
|
|
494
|
-
}
|
|
495
|
-
|
|
496
|
-
export class WindowObject extends Object {
|
|
497
|
-
height: number;
|
|
498
|
-
bind(_m: any): void;
|
|
499
|
-
}
|
|
500
|
-
|
|
501
|
-
export class ArrayEx<T> extends Array<T> {
|
|
502
|
-
remove(_val: any): void;
|
|
503
|
-
}
|
|
504
|
-
|
|
505
|
-
export interface BaseNode {
|
|
506
|
-
id: string;
|
|
507
|
-
scene: BABYLON.Scene;
|
|
508
|
-
dispose(): any;
|
|
509
|
-
isEnabled(bool: boolean): any;
|
|
510
|
-
}
|
|
511
|
-
|
|
512
|
-
export class GUID {
|
|
513
|
-
static getGUID(_length: number): void;
|
|
514
|
-
}
|
|
515
|
-
|
|
516
|
-
export class Resources {
|
|
517
|
-
app: App;
|
|
518
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
519
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
520
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
521
|
-
transparentBox: BABYLON.Mesh;
|
|
522
|
-
BOX: BABYLON.Mesh;
|
|
523
|
-
FogTex: BABYLON.Texture;
|
|
524
|
-
constructor(_app: App);
|
|
525
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
526
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
527
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
528
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
529
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
530
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
531
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
532
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
533
|
-
delete(_isAll?: boolean): void;
|
|
534
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
535
|
-
}
|
|
536
|
-
|
|
537
|
-
export class Tools {
|
|
538
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
539
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
540
|
-
static ToVector3(_old: any): void;
|
|
541
|
-
static ToARRVector3(_olds: any[]): void;
|
|
542
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
543
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
544
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
545
|
-
static norm(_x: number, _y: number): void;
|
|
546
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
547
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
548
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
549
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
550
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
551
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
552
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
553
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
export class ToolTips {
|
|
557
|
-
app: App;
|
|
558
|
-
url: string;
|
|
559
|
-
ele: HTMLDivElement;
|
|
560
|
-
time: number;
|
|
561
|
-
id: string;
|
|
562
|
-
isOK: boolean;
|
|
563
|
-
_text: string;
|
|
564
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
565
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
566
|
-
close(): void;
|
|
567
|
-
setBackground(_url: string): void;
|
|
568
|
-
}
|
|
569
|
-
|
|
570
|
-
export class VisualAngle {
|
|
571
|
-
alpha: number;
|
|
572
|
-
focus: BABYLON.Vector3;
|
|
573
|
-
radius: number;
|
|
574
|
-
beta: number;
|
|
575
|
-
minimumLimit: number;
|
|
576
|
-
maximumLimit: number;
|
|
577
|
-
minBeta: number;
|
|
578
|
-
maxBeta: number;
|
|
579
|
-
setVisual(_visual: any): void;
|
|
580
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
581
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
582
|
-
}
|
|
583
|
-
}
|
|
584
|
-
|
|
585
|
-
export default class App {
|
|
586
|
-
canvas: HTMLCanvasElement;
|
|
587
|
-
engine: BABYLON.Engine;
|
|
588
|
-
scene: BABYLON.Scene;
|
|
589
|
-
Camera: Camera;
|
|
590
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
591
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
592
|
-
fps: HTMLDivElement;
|
|
593
|
-
Resources: Resources;
|
|
594
|
-
Environment: Environment;
|
|
595
|
-
Project: Project;
|
|
596
|
-
ToolTips: ToolTips;
|
|
597
|
-
constructor(_config: {
|
|
598
|
-
container: HTMLElement;
|
|
599
|
-
sl?: string;
|
|
600
|
-
rl?: string;
|
|
601
|
-
});
|
|
602
|
-
load(_config: {
|
|
603
|
-
pk: string;
|
|
604
|
-
progress?: Function;
|
|
605
|
-
complete?: Function;
|
|
606
|
-
}): Promise<void>;
|
|
607
|
-
}
|
|
608
|
-
|
|
609
|
-
export default class Capacity {
|
|
610
|
-
anchor: IObject;
|
|
611
|
-
mesh: BABYLON.Mesh;
|
|
612
|
-
ratio: number;
|
|
613
|
-
color: string;
|
|
614
|
-
textMesh: BABYLON.Mesh;
|
|
615
|
-
constructor(_object: IObject, _RATIO: number);
|
|
616
|
-
dispose(): void;
|
|
617
|
-
}
|
|
618
|
-
|
|
619
|
-
export default class CapacityBuilder {
|
|
620
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
621
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
622
|
-
}
|
|
623
|
-
|
|
624
|
-
export default class EffectMgr {
|
|
625
|
-
static colors: {};
|
|
626
|
-
static init(): void;
|
|
627
|
-
}
|
|
628
|
-
|
|
629
|
-
export enum EffectType {
|
|
630
|
-
Opaque = 0,
|
|
631
|
-
Flash = 1,
|
|
632
|
-
Transparent = 2
|
|
633
|
-
}
|
|
634
|
-
|
|
635
|
-
export default class Environment {
|
|
636
|
-
app: App;
|
|
637
|
-
lights: any;
|
|
638
|
-
_color: BABYLON.Color4;
|
|
639
|
-
background: BABYLON.Layer;
|
|
640
|
-
reflexEnabled: boolean;
|
|
641
|
-
reflexIntensity: number;
|
|
642
|
-
constructor(_app: App);
|
|
643
|
-
set fogDistance(_value: number);
|
|
644
|
-
set color(_value: BABYLON.Color4);
|
|
645
|
-
reflex(_url: string, _intensity: number): void;
|
|
646
|
-
setBackground(_url: string): void;
|
|
647
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
648
|
-
setFlexIntensity(_intensity: number): void;
|
|
649
|
-
defaultLights(): void;
|
|
650
|
-
offAllLight(): void;
|
|
651
|
-
openAllLight(): void;
|
|
652
|
-
loadLight(_Lights: Array<any>): void;
|
|
653
|
-
}
|
|
654
|
-
|
|
655
|
-
export enum EventType {
|
|
656
|
-
leftClick = "leftClick",
|
|
657
|
-
rightClick = "rightClick",
|
|
658
|
-
doubleClick = "doubleClick",
|
|
659
|
-
eover = "eover",
|
|
660
|
-
longPress = "longPress",
|
|
661
|
-
out = "out"
|
|
662
|
-
}
|
|
663
|
-
|
|
664
|
-
export default class HeatMap implements BaseNode {
|
|
665
|
-
id: string;
|
|
666
|
-
scene: BABYLON.Scene;
|
|
667
|
-
anchor: string;
|
|
668
|
-
mesh: BABYLON.Mesh;
|
|
669
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
670
|
-
constructor(_anchor: string);
|
|
671
|
-
isEnabled(_bool: boolean): void;
|
|
672
|
-
set displayValues(_value: boolean);
|
|
673
|
-
dispose(): void;
|
|
674
|
-
}
|
|
675
|
-
|
|
676
|
-
export default class HeatMapBuilder {
|
|
677
|
-
static createMatrixHeatMap(_data: {
|
|
678
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
679
|
-
rootUrl: string;
|
|
680
|
-
FogTex: BABYLON.Texture;
|
|
681
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
682
|
-
config: {
|
|
683
|
-
maxX: number;
|
|
684
|
-
maxY: number;
|
|
685
|
-
data: Array<{
|
|
686
|
-
x: number;
|
|
687
|
-
y: number;
|
|
688
|
-
value: number;
|
|
689
|
-
}>;
|
|
690
|
-
};
|
|
691
|
-
displayValues: boolean;
|
|
692
|
-
height: number;
|
|
693
|
-
isLevelRender: boolean;
|
|
694
|
-
isAlpha: boolean;
|
|
695
|
-
isParticle: boolean;
|
|
696
|
-
radius: number;
|
|
697
|
-
range: {
|
|
698
|
-
max: number;
|
|
699
|
-
min: number;
|
|
700
|
-
};
|
|
701
|
-
}): void;
|
|
702
|
-
static createColumnarHeatMap(_data: {
|
|
703
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
704
|
-
FogTex: BABYLON.Texture;
|
|
705
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
706
|
-
config: Array<{
|
|
707
|
-
index: number;
|
|
708
|
-
value: number;
|
|
709
|
-
}>;
|
|
710
|
-
isLevelRender: boolean;
|
|
711
|
-
displayValues: boolean;
|
|
712
|
-
isAlpha: boolean;
|
|
713
|
-
isParticle: boolean;
|
|
714
|
-
radius: number;
|
|
715
|
-
range: {
|
|
716
|
-
max: number;
|
|
717
|
-
min: number;
|
|
718
|
-
};
|
|
719
|
-
}): void;
|
|
720
|
-
}
|
|
721
|
-
|
|
722
|
-
export default class Icon implements BaseNode {
|
|
723
|
-
id: string;
|
|
724
|
-
scene: BABYLON.Scene;
|
|
725
|
-
pint: BABYLON.Mesh;
|
|
726
|
-
rect: BABYLON.GUI.Rectangle;
|
|
727
|
-
onPointerClick: Function;
|
|
728
|
-
size: {
|
|
729
|
-
width: number;
|
|
730
|
-
height: number;
|
|
731
|
-
};
|
|
732
|
-
height: number;
|
|
733
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
734
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
735
|
-
set background(_url: string);
|
|
736
|
-
setTexts(_textArr: [{
|
|
737
|
-
text: string;
|
|
738
|
-
fontSize: string;
|
|
739
|
-
color: string;
|
|
740
|
-
top: number;
|
|
741
|
-
left: number;
|
|
742
|
-
}]): void;
|
|
743
|
-
line(_line: {
|
|
744
|
-
width: number;
|
|
745
|
-
color: string;
|
|
746
|
-
}): void;
|
|
747
|
-
dispose(): void;
|
|
748
|
-
isEnabled(_isEnabled: boolean): void;
|
|
749
|
-
}
|
|
750
|
-
|
|
751
|
-
export default class IconFromMesh implements BaseNode {
|
|
752
|
-
id: string;
|
|
753
|
-
scene: BABYLON.Scene;
|
|
754
|
-
instance: BABYLON.Mesh;
|
|
755
|
-
url: string;
|
|
756
|
-
scaling: number;
|
|
757
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
758
|
-
setBackground(): void;
|
|
759
|
-
addEventListener(_action: Function): void;
|
|
760
|
-
setColor(_color: string): void;
|
|
761
|
-
setContents(_textArr: [{
|
|
762
|
-
text: string;
|
|
763
|
-
fontSize: string;
|
|
764
|
-
top: number;
|
|
765
|
-
left: number;
|
|
766
|
-
color?: string;
|
|
767
|
-
}]): void;
|
|
768
|
-
dispose(): void;
|
|
769
|
-
isEnabled(_bool: boolean): void;
|
|
770
|
-
}
|
|
771
|
-
|
|
772
|
-
export default class Project {
|
|
773
|
-
app: App;
|
|
774
|
-
id: string;
|
|
775
|
-
root: IObject;
|
|
776
|
-
current: IObject;
|
|
777
|
-
Sight: Sight;
|
|
778
|
-
objectDatas: Dictionary<IObject>;
|
|
779
|
-
constructor(_app: App);
|
|
780
|
-
delete(): void;
|
|
781
|
-
optimization(): void;
|
|
782
|
-
computeView(): void;
|
|
783
|
-
getChildNodes(_id: string): void;
|
|
784
|
-
getTrees(): void;
|
|
785
|
-
find(_id: string): void;
|
|
786
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
787
|
-
show(): void;
|
|
788
|
-
getBounding(): void;
|
|
789
|
-
flyTo(): void;
|
|
790
|
-
}
|
|
791
|
-
|
|
792
|
-
export default class UI {
|
|
793
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
794
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
795
|
-
width: number;
|
|
796
|
-
height: number;
|
|
797
|
-
}, _height: number): void;
|
|
798
|
-
}
|
|
799
|
-
|
|
800
|
-
export default class Directional extends LightObject {
|
|
801
|
-
direction: BABYLON.Vector3;
|
|
802
|
-
position: BABYLON.Vector3;
|
|
803
|
-
light: BABYLON.DirectionalLight;
|
|
804
|
-
load(): void;
|
|
805
|
-
}
|
|
806
|
-
|
|
807
|
-
export default class Hemispheric extends LightObject {
|
|
808
|
-
direction: BABYLON.Vector3;
|
|
809
|
-
light: BABYLON.HemisphericLight;
|
|
810
|
-
load(): void;
|
|
811
|
-
}
|
|
812
|
-
|
|
813
|
-
export default interface ILightObject {
|
|
814
|
-
id: string;
|
|
815
|
-
sceneId: string;
|
|
816
|
-
name: string;
|
|
817
|
-
light: BABYLON.Light;
|
|
818
|
-
color: string;
|
|
819
|
-
lightType: string;
|
|
820
|
-
intensity: number;
|
|
821
|
-
load: Function;
|
|
822
|
-
}
|
|
823
|
-
|
|
824
|
-
export default class LightObject implements ILightObject {
|
|
825
|
-
id: string;
|
|
826
|
-
sceneId: string;
|
|
827
|
-
name: string;
|
|
828
|
-
light: BABYLON.Light;
|
|
829
|
-
color: string;
|
|
830
|
-
objectType: string;
|
|
831
|
-
lightType: string;
|
|
832
|
-
intensity: number;
|
|
833
|
-
app: App;
|
|
834
|
-
constructor(_app: App);
|
|
835
|
-
load(): void;
|
|
836
|
-
}
|
|
837
|
-
|
|
838
|
-
export enum LightType {
|
|
839
|
-
Point = "Point",
|
|
840
|
-
Spot = "Spot",
|
|
841
|
-
Directional = "Directional",
|
|
842
|
-
Hemispheric = "Hemispheric"
|
|
843
|
-
}
|
|
844
|
-
let typeFromat: Function;
|
|
845
|
-
export default typeFromat;
|
|
846
|
-
|
|
847
|
-
export default class Point extends LightObject {
|
|
848
|
-
position: BABYLON.Vector3;
|
|
849
|
-
light: BABYLON.PointLight;
|
|
850
|
-
range: number;
|
|
851
|
-
load(): void;
|
|
852
|
-
}
|
|
853
|
-
|
|
854
|
-
export default class Spot extends LightObject {
|
|
855
|
-
direction: BABYLON.Vector3;
|
|
856
|
-
position: BABYLON.Vector3;
|
|
857
|
-
angle: number;
|
|
858
|
-
exponent: number;
|
|
859
|
-
range: number;
|
|
860
|
-
light: BABYLON.SpotLight;
|
|
861
|
-
load(): void;
|
|
862
|
-
}
|
|
863
|
-
|
|
864
|
-
export default class CabinetObject extends DefaultObject {
|
|
865
|
-
}
|
|
866
|
-
|
|
867
|
-
export default class ConduitObject extends DefaultObject {
|
|
868
|
-
alpha: number;
|
|
869
|
-
color: string;
|
|
870
|
-
bind(_m: any): void;
|
|
871
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
872
|
-
reColor(): void;
|
|
873
|
-
computeView(): void;
|
|
874
|
-
setFlash(_level?: number): void;
|
|
875
|
-
setOpaque(): void;
|
|
876
|
-
setTransparent(_alpha?: number): void;
|
|
877
|
-
}
|
|
878
|
-
|
|
879
|
-
export default class CornerObject extends DefaultObject {
|
|
880
|
-
height: number;
|
|
881
|
-
bind(_m: any): void;
|
|
882
|
-
}
|
|
883
|
-
|
|
884
|
-
export default class DefaultObject implements IObject {
|
|
885
|
-
app: App;
|
|
886
|
-
id: string;
|
|
887
|
-
name: string;
|
|
888
|
-
parentId: string;
|
|
889
|
-
modelId: string;
|
|
890
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
891
|
-
objectType: string;
|
|
892
|
-
modelType: string;
|
|
893
|
-
action: BABYLON.ActionManager;
|
|
894
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
895
|
-
clickEvents: Dictionary<Function>;
|
|
896
|
-
touchtime: number;
|
|
897
|
-
effectType: EffectType;
|
|
898
|
-
Sight: Sight;
|
|
899
|
-
animation: boolean;
|
|
900
|
-
isloop: boolean;
|
|
901
|
-
isAutoPlay: boolean;
|
|
902
|
-
constructor(_app: App);
|
|
903
|
-
showBoundingBox: boolean;
|
|
904
|
-
setEnabled(_value: boolean): void;
|
|
905
|
-
bind(_m: any): void;
|
|
906
|
-
computeView(): void;
|
|
907
|
-
optimization(_isOptimization: boolean): void;
|
|
908
|
-
alwaysActive(): void;
|
|
909
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
910
|
-
removeEventListener(_type: string): void;
|
|
911
|
-
setFlash(_level: number): void;
|
|
912
|
-
setOpaque(): void;
|
|
913
|
-
setTransparent(_alpha?: number): void;
|
|
914
|
-
play(): void;
|
|
915
|
-
stop(): void;
|
|
916
|
-
flyTo(): void;
|
|
917
|
-
focus(): void;
|
|
918
|
-
}
|
|
919
|
-
|
|
920
|
-
export default class DoorObject extends DefaultObject {
|
|
921
|
-
height: number;
|
|
922
|
-
bind(_m: any): void;
|
|
923
|
-
}
|
|
924
|
-
|
|
925
|
-
export default class FloorObject extends DefaultObject {
|
|
926
|
-
height: number;
|
|
927
|
-
bind(_m: any): void;
|
|
928
|
-
}
|
|
929
|
-
|
|
930
|
-
export default interface IBase {
|
|
931
|
-
app: App;
|
|
932
|
-
id: string;
|
|
933
|
-
name: string;
|
|
934
|
-
parentId: string;
|
|
935
|
-
objectType: string;
|
|
936
|
-
}
|
|
937
|
-
|
|
938
|
-
export default interface IObject extends IBase {
|
|
939
|
-
modelId: string;
|
|
940
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
941
|
-
modelType: string;
|
|
942
|
-
Sight: Sight;
|
|
943
|
-
effectType: EffectType;
|
|
944
|
-
bind(_m?: any): any;
|
|
945
|
-
optimization(isOptimization: boolean): any;
|
|
946
|
-
showBoundingBox: boolean;
|
|
947
|
-
setFlash(level: number): any;
|
|
948
|
-
setTransparent(): any;
|
|
949
|
-
setOpaque(): any;
|
|
950
|
-
setEnabled(isEnabled: any): any;
|
|
951
|
-
addEventListener(type: string, callback: Function): any;
|
|
952
|
-
removeEventListener(type: string): any;
|
|
953
|
-
play(isloop: boolean): any;
|
|
954
|
-
stop(): any;
|
|
955
|
-
flyTo(): any;
|
|
956
|
-
focus(): any;
|
|
957
|
-
computeView(): any;
|
|
958
|
-
}
|
|
959
|
-
|
|
960
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
961
|
-
bind(_l: any): void;
|
|
962
|
-
computeView(): void;
|
|
963
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
964
|
-
removeEventListener(_type: string): void;
|
|
965
|
-
}
|
|
966
|
-
|
|
967
|
-
export enum ObjectType {
|
|
968
|
-
Campus = "Campus",
|
|
969
|
-
Building = "Building",
|
|
970
|
-
Scene = "Scene",
|
|
971
|
-
Humiture = "Humiture",
|
|
972
|
-
Battery = "Battery",
|
|
973
|
-
PowerCabinet = "PowerCabinet",
|
|
974
|
-
Cabinet = "Cabinet",
|
|
975
|
-
AirCondition = "AirCondition",
|
|
976
|
-
UPS = "UPS",
|
|
977
|
-
Camera = "Camera",
|
|
978
|
-
NewWindMachine = "NewWindMachine",
|
|
979
|
-
SmokeDetector = "SmokeDetector",
|
|
980
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
981
|
-
LeakWater = "LeakWater",
|
|
982
|
-
Wall = "Wall",
|
|
983
|
-
Floor = "Floor",
|
|
984
|
-
Window = "Window",
|
|
985
|
-
Door = "Door",
|
|
986
|
-
AirFlow = "AirFlow",
|
|
987
|
-
Corner = "Corner",
|
|
988
|
-
FireFighting = "FireFighting",
|
|
989
|
-
Lighting = "Lighting",
|
|
990
|
-
Enclosure = "Enclosure",
|
|
991
|
-
ParkingLot = "ParkingLot",
|
|
992
|
-
Elevator = "Elevator",
|
|
993
|
-
Other = "Other",
|
|
994
|
-
InrackAsset = "InrackAsset",
|
|
995
|
-
GasDetection = "GasDetection",
|
|
996
|
-
Security = "Security",
|
|
997
|
-
OutDoorScene = "OutDoorScene",
|
|
998
|
-
Infrared = "Infrared",
|
|
999
|
-
SkyBox = "SkyBox",
|
|
1000
|
-
UI3D = "UI3D",
|
|
1001
|
-
ColdTongDoor = "ColdTongDoor",
|
|
1002
|
-
VirtualBox = "VirtualBox",
|
|
1003
|
-
PathPint = "PathPint",
|
|
1004
|
-
Port = "Port",
|
|
1005
|
-
Positioner = "Positioner",
|
|
1006
|
-
AutoAnimation = "AutoAnimation",
|
|
1007
|
-
MapModel = "MapModel",
|
|
1008
|
-
radiator = "radiator",
|
|
1009
|
-
Conduit = "Conduit",
|
|
1010
|
-
Region = "Region",
|
|
1011
|
-
optimizedWall = "optimizedWall"
|
|
1012
|
-
}
|
|
1013
|
-
|
|
1014
|
-
export default class RegionObject extends DefaultObject {
|
|
1015
|
-
index: number;
|
|
1016
|
-
height: number;
|
|
1017
|
-
constructor(app: App, _storey: any);
|
|
1018
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
1019
|
-
computeView(): void;
|
|
1020
|
-
flyTo(): void;
|
|
1021
|
-
focus(): void;
|
|
1022
|
-
setEnabled(_value: boolean): void;
|
|
1023
|
-
getBounding(): void;
|
|
1024
|
-
dispose(): void;
|
|
1025
|
-
}
|
|
1026
|
-
|
|
1027
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
1028
|
-
bind(_u: any): void;
|
|
1029
|
-
}
|
|
1030
|
-
|
|
1031
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
1032
|
-
bind(_m: any): Promise<void>;
|
|
1033
|
-
}
|
|
1034
|
-
|
|
1035
|
-
export default class WallObject extends DefaultObject {
|
|
1036
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
1037
|
-
baseModel: any;
|
|
1038
|
-
height: number;
|
|
1039
|
-
bind(_w: any): void;
|
|
1040
|
-
}
|
|
1041
|
-
|
|
1042
|
-
export default class WindowObject extends DefaultObject {
|
|
1043
|
-
height: number;
|
|
1044
|
-
bind(_m: any): void;
|
|
1045
|
-
}
|
|
1046
|
-
|
|
1047
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
1048
|
-
remove(_val: any): void;
|
|
1049
|
-
}
|
|
1050
|
-
|
|
1051
|
-
export default interface BaseNode {
|
|
1052
|
-
id: string;
|
|
1053
|
-
scene: BABYLON.Scene;
|
|
1054
|
-
dispose(): any;
|
|
1055
|
-
isEnabled(bool: boolean): any;
|
|
1056
|
-
}
|
|
1057
|
-
|
|
1058
|
-
export default class Camera {
|
|
1059
|
-
app: App;
|
|
1060
|
-
camera: BABYLON.ArcRotateCamera;
|
|
1061
|
-
frustrum: number;
|
|
1062
|
-
isOverLook: boolean;
|
|
1063
|
-
constructor(_app: App);
|
|
1064
|
-
orthographic(): void;
|
|
1065
|
-
perspective(): void;
|
|
1066
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
1067
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
1068
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
1069
|
-
computeCameraView(): void;
|
|
1070
|
-
_wheel(_p: any): void;
|
|
1071
|
-
}
|
|
1072
|
-
|
|
1073
|
-
export default class Dictionary<T> {
|
|
1074
|
-
map: {
|
|
1075
|
-
[key: string]: T;
|
|
1076
|
-
};
|
|
1077
|
-
constructor();
|
|
1078
|
-
add(_key: string, _value: T): void;
|
|
1079
|
-
find(_key: string): void;
|
|
1080
|
-
remove(_key: string): void;
|
|
1081
|
-
termRemove(_callback: Function): void;
|
|
1082
|
-
showAll(): void;
|
|
1083
|
-
count(): void;
|
|
1084
|
-
clear(): void;
|
|
1085
|
-
}
|
|
1086
|
-
|
|
1087
|
-
export default class GUID {
|
|
1088
|
-
static getGUID(_length: number): void;
|
|
1089
|
-
}
|
|
1090
|
-
|
|
1091
|
-
export default class Resources {
|
|
1092
|
-
app: App;
|
|
1093
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
1094
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
1095
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
1096
|
-
transparentBox: BABYLON.Mesh;
|
|
1097
|
-
BOX: BABYLON.Mesh;
|
|
1098
|
-
FogTex: BABYLON.Texture;
|
|
1099
|
-
constructor(_app: App);
|
|
1100
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
1101
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
1102
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
1103
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
1104
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1105
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1106
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
1107
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1108
|
-
delete(_isAll?: boolean): void;
|
|
1109
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
1110
|
-
}
|
|
1111
|
-
|
|
1112
|
-
export default class Sight {
|
|
1113
|
-
alpha: number;
|
|
1114
|
-
focus: BABYLON.Vector3;
|
|
1115
|
-
radius: number;
|
|
1116
|
-
beta: number;
|
|
1117
|
-
minimumLimit: number;
|
|
1118
|
-
maximumLimit: number;
|
|
1119
|
-
minBeta: number;
|
|
1120
|
-
maxBeta: number;
|
|
1121
|
-
setVisual(_visual: any): void;
|
|
1122
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1123
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1124
|
-
}
|
|
1125
|
-
|
|
1126
|
-
export default class Tools {
|
|
1127
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
1128
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
1129
|
-
static ToVector3(_old: any): void;
|
|
1130
|
-
static ToARRVector3(_olds: any[]): void;
|
|
1131
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
1132
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
1133
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
1134
|
-
static norm(_x: number, _y: number): void;
|
|
1135
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
1136
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
1137
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
1138
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
1139
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
1140
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
1141
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
1142
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
1143
|
-
}
|
|
1144
|
-
|
|
1145
|
-
export default class ToolTips {
|
|
1146
|
-
app: App;
|
|
1147
|
-
url: string;
|
|
1148
|
-
ele: HTMLDivElement;
|
|
1149
|
-
time: number;
|
|
1150
|
-
id: string;
|
|
1151
|
-
isOK: boolean;
|
|
1152
|
-
_text: string;
|
|
1153
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
1154
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
1155
|
-
close(): void;
|
|
1156
|
-
setBackground(_url: string): void;
|
|
1157
|
-
}
|
|
1158
|
-
|
|
1159
|
-
export default class App {
|
|
1160
|
-
canvas: HTMLCanvasElement;
|
|
1161
|
-
engine: BABYLON.Engine;
|
|
1162
|
-
scene: BABYLON.Scene;
|
|
1163
|
-
Camera: Camera;
|
|
1164
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
1165
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1166
|
-
fps: HTMLDivElement;
|
|
1167
|
-
Resources: Resources;
|
|
1168
|
-
Environment: Environment;
|
|
1169
|
-
Project: Project;
|
|
1170
|
-
ToolTips: ToolTips;
|
|
1171
|
-
constructor(_config: {
|
|
1172
|
-
container: HTMLElement;
|
|
1173
|
-
sl?: string;
|
|
1174
|
-
rl?: string;
|
|
1175
|
-
});
|
|
1176
|
-
load(_config: {
|
|
1177
|
-
pk: string;
|
|
1178
|
-
progress?: Function;
|
|
1179
|
-
complete?: Function;
|
|
1180
|
-
}): Promise<void>;
|
|
1181
|
-
}
|
|
1182
|
-
|
|
1183
|
-
export default class Capacity {
|
|
1184
|
-
anchor: IObject;
|
|
1185
|
-
mesh: BABYLON.Mesh;
|
|
1186
|
-
ratio: number;
|
|
1187
|
-
color: string;
|
|
1188
|
-
textMesh: BABYLON.Mesh;
|
|
1189
|
-
constructor(_object: IObject, _RATIO: number);
|
|
1190
|
-
dispose(): void;
|
|
1191
|
-
}
|
|
1192
|
-
|
|
1193
|
-
export default class CapacityBuilder {
|
|
1194
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
1195
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
1196
|
-
}
|
|
1197
|
-
|
|
1198
|
-
export default class EffectMgr {
|
|
1199
|
-
static colors: {};
|
|
1200
|
-
static init(): void;
|
|
1201
|
-
}
|
|
1202
|
-
|
|
1203
|
-
export enum EffectType {
|
|
1204
|
-
Opaque = 0,
|
|
1205
|
-
Flash = 1,
|
|
1206
|
-
Transparent = 2
|
|
1207
|
-
}
|
|
1208
|
-
|
|
1209
|
-
export default class Environment {
|
|
1210
|
-
app: App;
|
|
1211
|
-
lights: any;
|
|
1212
|
-
_color: BABYLON.Color4;
|
|
1213
|
-
background: BABYLON.Layer;
|
|
1214
|
-
reflexEnabled: boolean;
|
|
1215
|
-
reflexIntensity: number;
|
|
1216
|
-
constructor(_app: App);
|
|
1217
|
-
set fogDistance(_value: number);
|
|
1218
|
-
set color(_value: BABYLON.Color4);
|
|
1219
|
-
reflex(_url: string, _intensity: number): void;
|
|
1220
|
-
setBackground(_url: string): void;
|
|
1221
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
1222
|
-
setFlexIntensity(_intensity: number): void;
|
|
1223
|
-
defaultLights(): void;
|
|
1224
|
-
offAllLight(): void;
|
|
1225
|
-
openAllLight(): void;
|
|
1226
|
-
loadLight(_Lights: Array<any>): void;
|
|
1227
|
-
}
|
|
1228
|
-
|
|
1229
|
-
export enum EventType {
|
|
1230
|
-
leftClick = "leftClick",
|
|
1231
|
-
rightClick = "rightClick",
|
|
1232
|
-
doubleClick = "doubleClick",
|
|
1233
|
-
eover = "eover",
|
|
1234
|
-
longPress = "longPress",
|
|
1235
|
-
out = "out"
|
|
1236
|
-
}
|
|
1237
|
-
|
|
1238
|
-
export default class HeatMap implements BaseNode {
|
|
1239
|
-
id: string;
|
|
1240
|
-
scene: BABYLON.Scene;
|
|
1241
|
-
anchor: string;
|
|
1242
|
-
mesh: BABYLON.Mesh;
|
|
1243
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
1244
|
-
constructor(_anchor: string);
|
|
1245
|
-
isEnabled(_bool: boolean): void;
|
|
1246
|
-
set displayValues(_value: boolean);
|
|
1247
|
-
dispose(): void;
|
|
1248
|
-
}
|
|
1249
|
-
|
|
1250
|
-
export default class HeatMapBuilder {
|
|
1251
|
-
static createMatrixHeatMap(_data: {
|
|
1252
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1253
|
-
rootUrl: string;
|
|
1254
|
-
FogTex: BABYLON.Texture;
|
|
1255
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1256
|
-
config: {
|
|
1257
|
-
maxX: number;
|
|
1258
|
-
maxY: number;
|
|
1259
|
-
data: Array<{
|
|
1260
|
-
x: number;
|
|
1261
|
-
y: number;
|
|
1262
|
-
value: number;
|
|
1263
|
-
}>;
|
|
1264
|
-
};
|
|
1265
|
-
displayValues: boolean;
|
|
1266
|
-
height: number;
|
|
1267
|
-
isLevelRender: boolean;
|
|
1268
|
-
isAlpha: boolean;
|
|
1269
|
-
isParticle: boolean;
|
|
1270
|
-
radius: number;
|
|
1271
|
-
range: {
|
|
1272
|
-
max: number;
|
|
1273
|
-
min: number;
|
|
1274
|
-
};
|
|
1275
|
-
}): void;
|
|
1276
|
-
static createColumnarHeatMap(_data: {
|
|
1277
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1278
|
-
FogTex: BABYLON.Texture;
|
|
1279
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1280
|
-
config: Array<{
|
|
1281
|
-
index: number;
|
|
1282
|
-
value: number;
|
|
1283
|
-
}>;
|
|
1284
|
-
isLevelRender: boolean;
|
|
1285
|
-
displayValues: boolean;
|
|
1286
|
-
isAlpha: boolean;
|
|
1287
|
-
isParticle: boolean;
|
|
1288
|
-
radius: number;
|
|
1289
|
-
range: {
|
|
1290
|
-
max: number;
|
|
1291
|
-
min: number;
|
|
1292
|
-
};
|
|
1293
|
-
}): void;
|
|
1294
|
-
}
|
|
1295
|
-
|
|
1296
|
-
export default class Icon implements BaseNode {
|
|
1297
|
-
id: string;
|
|
1298
|
-
scene: BABYLON.Scene;
|
|
1299
|
-
pint: BABYLON.Mesh;
|
|
1300
|
-
rect: BABYLON.GUI.Rectangle;
|
|
1301
|
-
onPointerClick: Function;
|
|
1302
|
-
size: {
|
|
1303
|
-
width: number;
|
|
1304
|
-
height: number;
|
|
1305
|
-
};
|
|
1306
|
-
height: number;
|
|
1307
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1308
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
1309
|
-
set background(_url: string);
|
|
1310
|
-
setTexts(_textArr: [{
|
|
1311
|
-
text: string;
|
|
1312
|
-
fontSize: string;
|
|
1313
|
-
color: string;
|
|
1314
|
-
top: number;
|
|
1315
|
-
left: number;
|
|
1316
|
-
}]): void;
|
|
1317
|
-
line(_line: {
|
|
1318
|
-
width: number;
|
|
1319
|
-
color: string;
|
|
1320
|
-
}): void;
|
|
1321
|
-
dispose(): void;
|
|
1322
|
-
isEnabled(_isEnabled: boolean): void;
|
|
1323
|
-
}
|
|
1324
|
-
|
|
1325
|
-
export default class IconFromMesh implements BaseNode {
|
|
1326
|
-
id: string;
|
|
1327
|
-
scene: BABYLON.Scene;
|
|
1328
|
-
instance: BABYLON.Mesh;
|
|
1329
|
-
url: string;
|
|
1330
|
-
scaling: number;
|
|
1331
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
1332
|
-
setBackground(): void;
|
|
1333
|
-
addEventListener(_action: Function): void;
|
|
1334
|
-
setColor(_color: string): void;
|
|
1335
|
-
setContents(_textArr: [{
|
|
1336
|
-
text: string;
|
|
1337
|
-
fontSize: string;
|
|
1338
|
-
top: number;
|
|
1339
|
-
left: number;
|
|
1340
|
-
color?: string;
|
|
1341
|
-
}]): void;
|
|
1342
|
-
dispose(): void;
|
|
1343
|
-
isEnabled(_bool: boolean): void;
|
|
1344
|
-
}
|
|
1345
|
-
|
|
1346
|
-
export default class Project {
|
|
1347
|
-
app: App;
|
|
1348
|
-
id: string;
|
|
1349
|
-
root: IObject;
|
|
1350
|
-
current: IObject;
|
|
1351
|
-
Sight: Sight;
|
|
1352
|
-
objectDatas: Dictionary<IObject>;
|
|
1353
|
-
constructor(_app: App);
|
|
1354
|
-
delete(): void;
|
|
1355
|
-
optimization(): void;
|
|
1356
|
-
computeView(): void;
|
|
1357
|
-
getChildNodes(_id: string): void;
|
|
1358
|
-
getTrees(): void;
|
|
1359
|
-
find(_id: string): void;
|
|
1360
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
1361
|
-
show(): void;
|
|
1362
|
-
getBounding(): void;
|
|
1363
|
-
flyTo(): void;
|
|
1364
|
-
}
|
|
1365
|
-
|
|
1366
|
-
export default class UI {
|
|
1367
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
1368
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
1369
|
-
width: number;
|
|
1370
|
-
height: number;
|
|
1371
|
-
}, _height: number): void;
|
|
1372
|
-
}
|
|
1373
|
-
|
|
1374
|
-
export default class Directional extends LightObject {
|
|
1375
|
-
direction: BABYLON.Vector3;
|
|
1376
|
-
position: BABYLON.Vector3;
|
|
1377
|
-
light: BABYLON.DirectionalLight;
|
|
1378
|
-
load(): void;
|
|
1379
|
-
}
|
|
1380
|
-
|
|
1381
|
-
export default class Hemispheric extends LightObject {
|
|
1382
|
-
direction: BABYLON.Vector3;
|
|
1383
|
-
light: BABYLON.HemisphericLight;
|
|
1384
|
-
load(): void;
|
|
1385
|
-
}
|
|
1386
|
-
|
|
1387
|
-
export default interface ILightObject {
|
|
1388
|
-
id: string;
|
|
1389
|
-
sceneId: string;
|
|
1390
|
-
name: string;
|
|
1391
|
-
light: BABYLON.Light;
|
|
1392
|
-
color: string;
|
|
1393
|
-
lightType: string;
|
|
1394
|
-
intensity: number;
|
|
1395
|
-
load: Function;
|
|
1396
|
-
}
|
|
1397
|
-
|
|
1398
|
-
export default class LightObject implements ILightObject {
|
|
1399
|
-
id: string;
|
|
1400
|
-
sceneId: string;
|
|
1401
|
-
name: string;
|
|
1402
|
-
light: BABYLON.Light;
|
|
1403
|
-
color: string;
|
|
1404
|
-
objectType: string;
|
|
1405
|
-
lightType: string;
|
|
1406
|
-
intensity: number;
|
|
1407
|
-
app: App;
|
|
1408
|
-
constructor(_app: App);
|
|
1409
|
-
load(): void;
|
|
1410
|
-
}
|
|
1411
|
-
|
|
1412
|
-
export enum LightType {
|
|
1413
|
-
Point = "Point",
|
|
1414
|
-
Spot = "Spot",
|
|
1415
|
-
Directional = "Directional",
|
|
1416
|
-
Hemispheric = "Hemispheric"
|
|
1417
|
-
}
|
|
1418
|
-
let typeFromat: Function;
|
|
1419
|
-
export default typeFromat;
|
|
1420
|
-
|
|
1421
|
-
export default class Point extends LightObject {
|
|
1422
|
-
position: BABYLON.Vector3;
|
|
1423
|
-
light: BABYLON.PointLight;
|
|
1424
|
-
range: number;
|
|
1425
|
-
load(): void;
|
|
1426
|
-
}
|
|
1427
|
-
|
|
1428
|
-
export default class Spot extends LightObject {
|
|
1429
|
-
direction: BABYLON.Vector3;
|
|
1430
|
-
position: BABYLON.Vector3;
|
|
1431
|
-
angle: number;
|
|
1432
|
-
exponent: number;
|
|
1433
|
-
range: number;
|
|
1434
|
-
light: BABYLON.SpotLight;
|
|
1435
|
-
load(): void;
|
|
1436
|
-
}
|
|
1437
|
-
|
|
1438
|
-
export default class CabinetObject extends DefaultObject {
|
|
1439
|
-
}
|
|
1440
|
-
|
|
1441
|
-
export default class ConduitObject extends DefaultObject {
|
|
1442
|
-
alpha: number;
|
|
1443
|
-
color: string;
|
|
1444
|
-
bind(_m: any): void;
|
|
1445
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
1446
|
-
reColor(): void;
|
|
1447
|
-
computeView(): void;
|
|
1448
|
-
setFlash(_level?: number): void;
|
|
1449
|
-
setOpaque(): void;
|
|
1450
|
-
setTransparent(_alpha?: number): void;
|
|
1451
|
-
}
|
|
1452
|
-
|
|
1453
|
-
export default class CornerObject extends DefaultObject {
|
|
1454
|
-
height: number;
|
|
1455
|
-
bind(_m: any): void;
|
|
1456
|
-
}
|
|
1457
|
-
|
|
1458
|
-
export default class DefaultObject implements IObject {
|
|
1459
|
-
app: App;
|
|
1460
|
-
id: string;
|
|
1461
|
-
name: string;
|
|
1462
|
-
parentId: string;
|
|
1463
|
-
modelId: string;
|
|
1464
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1465
|
-
objectType: string;
|
|
1466
|
-
modelType: string;
|
|
1467
|
-
action: BABYLON.ActionManager;
|
|
1468
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
1469
|
-
clickEvents: Dictionary<Function>;
|
|
1470
|
-
touchtime: number;
|
|
1471
|
-
effectType: EffectType;
|
|
1472
|
-
Sight: Sight;
|
|
1473
|
-
animation: boolean;
|
|
1474
|
-
isloop: boolean;
|
|
1475
|
-
isAutoPlay: boolean;
|
|
1476
|
-
constructor(_app: App);
|
|
1477
|
-
showBoundingBox: boolean;
|
|
1478
|
-
setEnabled(_value: boolean): void;
|
|
1479
|
-
bind(_m: any): void;
|
|
1480
|
-
computeView(): void;
|
|
1481
|
-
optimization(_isOptimization: boolean): void;
|
|
1482
|
-
alwaysActive(): void;
|
|
1483
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
1484
|
-
removeEventListener(_type: string): void;
|
|
1485
|
-
setFlash(_level: number): void;
|
|
1486
|
-
setOpaque(): void;
|
|
1487
|
-
setTransparent(_alpha?: number): void;
|
|
1488
|
-
play(): void;
|
|
1489
|
-
stop(): void;
|
|
1490
|
-
flyTo(): void;
|
|
1491
|
-
focus(): void;
|
|
1492
|
-
}
|
|
1493
|
-
|
|
1494
|
-
export default class DoorObject extends DefaultObject {
|
|
1495
|
-
height: number;
|
|
1496
|
-
bind(_m: any): void;
|
|
1497
|
-
}
|
|
1498
|
-
|
|
1499
|
-
export default class FloorObject extends DefaultObject {
|
|
1500
|
-
height: number;
|
|
1501
|
-
bind(_m: any): void;
|
|
1502
|
-
}
|
|
1503
|
-
|
|
1504
|
-
export default interface IBase {
|
|
1505
|
-
app: App;
|
|
1506
|
-
id: string;
|
|
1507
|
-
name: string;
|
|
1508
|
-
parentId: string;
|
|
1509
|
-
objectType: string;
|
|
1510
|
-
}
|
|
1511
|
-
|
|
1512
|
-
export default interface IObject extends IBase {
|
|
1513
|
-
modelId: string;
|
|
1514
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1515
|
-
modelType: string;
|
|
1516
|
-
Sight: Sight;
|
|
1517
|
-
effectType: EffectType;
|
|
1518
|
-
bind(_m?: any): any;
|
|
1519
|
-
optimization(isOptimization: boolean): any;
|
|
1520
|
-
showBoundingBox: boolean;
|
|
1521
|
-
setFlash(level: number): any;
|
|
1522
|
-
setTransparent(): any;
|
|
1523
|
-
setOpaque(): any;
|
|
1524
|
-
setEnabled(isEnabled: any): any;
|
|
1525
|
-
addEventListener(type: string, callback: Function): any;
|
|
1526
|
-
removeEventListener(type: string): any;
|
|
1527
|
-
play(isloop: boolean): any;
|
|
1528
|
-
stop(): any;
|
|
1529
|
-
flyTo(): any;
|
|
1530
|
-
focus(): any;
|
|
1531
|
-
computeView(): any;
|
|
1532
|
-
}
|
|
1533
|
-
|
|
1534
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
1535
|
-
bind(_l: any): void;
|
|
1536
|
-
computeView(): void;
|
|
1537
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
1538
|
-
removeEventListener(_type: string): void;
|
|
1539
|
-
}
|
|
1540
|
-
|
|
1541
|
-
export enum ObjectType {
|
|
1542
|
-
Campus = "Campus",
|
|
1543
|
-
Building = "Building",
|
|
1544
|
-
Scene = "Scene",
|
|
1545
|
-
Humiture = "Humiture",
|
|
1546
|
-
Battery = "Battery",
|
|
1547
|
-
PowerCabinet = "PowerCabinet",
|
|
1548
|
-
Cabinet = "Cabinet",
|
|
1549
|
-
AirCondition = "AirCondition",
|
|
1550
|
-
UPS = "UPS",
|
|
1551
|
-
Camera = "Camera",
|
|
1552
|
-
NewWindMachine = "NewWindMachine",
|
|
1553
|
-
SmokeDetector = "SmokeDetector",
|
|
1554
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
1555
|
-
LeakWater = "LeakWater",
|
|
1556
|
-
Wall = "Wall",
|
|
1557
|
-
Floor = "Floor",
|
|
1558
|
-
Window = "Window",
|
|
1559
|
-
Door = "Door",
|
|
1560
|
-
AirFlow = "AirFlow",
|
|
1561
|
-
Corner = "Corner",
|
|
1562
|
-
FireFighting = "FireFighting",
|
|
1563
|
-
Lighting = "Lighting",
|
|
1564
|
-
Enclosure = "Enclosure",
|
|
1565
|
-
ParkingLot = "ParkingLot",
|
|
1566
|
-
Elevator = "Elevator",
|
|
1567
|
-
Other = "Other",
|
|
1568
|
-
InrackAsset = "InrackAsset",
|
|
1569
|
-
GasDetection = "GasDetection",
|
|
1570
|
-
Security = "Security",
|
|
1571
|
-
OutDoorScene = "OutDoorScene",
|
|
1572
|
-
Infrared = "Infrared",
|
|
1573
|
-
SkyBox = "SkyBox",
|
|
1574
|
-
UI3D = "UI3D",
|
|
1575
|
-
ColdTongDoor = "ColdTongDoor",
|
|
1576
|
-
VirtualBox = "VirtualBox",
|
|
1577
|
-
PathPint = "PathPint",
|
|
1578
|
-
Port = "Port",
|
|
1579
|
-
Positioner = "Positioner",
|
|
1580
|
-
AutoAnimation = "AutoAnimation",
|
|
1581
|
-
MapModel = "MapModel",
|
|
1582
|
-
radiator = "radiator",
|
|
1583
|
-
Conduit = "Conduit",
|
|
1584
|
-
Region = "Region",
|
|
1585
|
-
optimizedWall = "optimizedWall"
|
|
1586
|
-
}
|
|
1587
|
-
|
|
1588
|
-
export default class RegionObject extends DefaultObject {
|
|
1589
|
-
index: number;
|
|
1590
|
-
height: number;
|
|
1591
|
-
constructor(app: App, _storey: any);
|
|
1592
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
1593
|
-
computeView(): void;
|
|
1594
|
-
flyTo(): void;
|
|
1595
|
-
focus(): void;
|
|
1596
|
-
setEnabled(_value: boolean): void;
|
|
1597
|
-
getBounding(): void;
|
|
1598
|
-
dispose(): void;
|
|
1599
|
-
}
|
|
1600
|
-
|
|
1601
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
1602
|
-
bind(_u: any): void;
|
|
1603
|
-
}
|
|
1604
|
-
|
|
1605
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
1606
|
-
bind(_m: any): Promise<void>;
|
|
1607
|
-
}
|
|
1608
|
-
|
|
1609
|
-
export default class WallObject extends DefaultObject {
|
|
1610
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
1611
|
-
baseModel: any;
|
|
1612
|
-
height: number;
|
|
1613
|
-
bind(_w: any): void;
|
|
1614
|
-
}
|
|
1615
|
-
|
|
1616
|
-
export default class WindowObject extends DefaultObject {
|
|
1617
|
-
height: number;
|
|
1618
|
-
bind(_m: any): void;
|
|
1619
|
-
}
|
|
1620
|
-
|
|
1621
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
1622
|
-
remove(_val: any): void;
|
|
1623
|
-
}
|
|
1624
|
-
|
|
1625
|
-
export default interface BaseNode {
|
|
1626
|
-
id: string;
|
|
1627
|
-
scene: BABYLON.Scene;
|
|
1628
|
-
dispose(): any;
|
|
1629
|
-
isEnabled(bool: boolean): any;
|
|
1630
|
-
}
|
|
1631
|
-
|
|
1632
|
-
export default class Camera {
|
|
1633
|
-
app: App;
|
|
1634
|
-
camera: BABYLON.ArcRotateCamera;
|
|
1635
|
-
frustrum: number;
|
|
1636
|
-
isOverLook: boolean;
|
|
1637
|
-
constructor(_app: App);
|
|
1638
|
-
orthographic(): void;
|
|
1639
|
-
perspective(): void;
|
|
1640
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
1641
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
1642
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
1643
|
-
computeCameraView(): void;
|
|
1644
|
-
_wheel(_p: any): void;
|
|
1645
|
-
}
|
|
1646
|
-
|
|
1647
|
-
export default class Dictionary<T> {
|
|
1648
|
-
map: {
|
|
1649
|
-
[key: string]: T;
|
|
1650
|
-
};
|
|
1651
|
-
constructor();
|
|
1652
|
-
add(_key: string, _value: T): void;
|
|
1653
|
-
find(_key: string): void;
|
|
1654
|
-
remove(_key: string): void;
|
|
1655
|
-
termRemove(_callback: Function): void;
|
|
1656
|
-
showAll(): void;
|
|
1657
|
-
count(): void;
|
|
1658
|
-
clear(): void;
|
|
1659
|
-
}
|
|
1660
|
-
|
|
1661
|
-
export default class GUID {
|
|
1662
|
-
static getGUID(_length: number): void;
|
|
1663
|
-
}
|
|
1664
|
-
|
|
1665
|
-
export default class Resources {
|
|
1666
|
-
app: App;
|
|
1667
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
1668
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
1669
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
1670
|
-
transparentBox: BABYLON.Mesh;
|
|
1671
|
-
BOX: BABYLON.Mesh;
|
|
1672
|
-
FogTex: BABYLON.Texture;
|
|
1673
|
-
constructor(_app: App);
|
|
1674
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
1675
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
1676
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
1677
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
1678
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1679
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1680
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
1681
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1682
|
-
delete(_isAll?: boolean): void;
|
|
1683
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
1684
|
-
}
|
|
1685
|
-
|
|
1686
|
-
export default class Sight {
|
|
1687
|
-
alpha: number;
|
|
1688
|
-
focus: BABYLON.Vector3;
|
|
1689
|
-
radius: number;
|
|
1690
|
-
beta: number;
|
|
1691
|
-
minimumLimit: number;
|
|
1692
|
-
maximumLimit: number;
|
|
1693
|
-
minBeta: number;
|
|
1694
|
-
maxBeta: number;
|
|
1695
|
-
setVisual(_visual: any): void;
|
|
1696
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1697
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1698
|
-
}
|
|
1699
|
-
|
|
1700
|
-
export default class Tools {
|
|
1701
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
1702
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
1703
|
-
static ToVector3(_old: any): void;
|
|
1704
|
-
static ToARRVector3(_olds: any[]): void;
|
|
1705
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
1706
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
1707
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
1708
|
-
static norm(_x: number, _y: number): void;
|
|
1709
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
1710
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
1711
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
1712
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
1713
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
1714
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
1715
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
1716
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
1717
|
-
}
|
|
1718
|
-
|
|
1719
|
-
export default class ToolTips {
|
|
1720
|
-
app: App;
|
|
1721
|
-
url: string;
|
|
1722
|
-
ele: HTMLDivElement;
|
|
1723
|
-
time: number;
|
|
1724
|
-
id: string;
|
|
1725
|
-
isOK: boolean;
|
|
1726
|
-
_text: string;
|
|
1727
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
1728
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
1729
|
-
close(): void;
|
|
1730
|
-
setBackground(_url: string): void;
|
|
1731
|
-
}
|
|
1732
|
-
|
|
1733
|
-
export default class App {
|
|
1734
|
-
canvas: HTMLCanvasElement;
|
|
1735
|
-
engine: BABYLON.Engine;
|
|
1736
|
-
scene: BABYLON.Scene;
|
|
1737
|
-
Camera: Camera;
|
|
1738
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
1739
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1740
|
-
fps: HTMLDivElement;
|
|
1741
|
-
Resources: Resources;
|
|
1742
|
-
Environment: Environment;
|
|
1743
|
-
Project: Project;
|
|
1744
|
-
ToolTips: ToolTips;
|
|
1745
|
-
constructor(_config: {
|
|
1746
|
-
container: HTMLElement;
|
|
1747
|
-
sl?: string;
|
|
1748
|
-
rl?: string;
|
|
1749
|
-
});
|
|
1750
|
-
load(_config: {
|
|
1751
|
-
pk: string;
|
|
1752
|
-
progress?: Function;
|
|
1753
|
-
complete?: Function;
|
|
1754
|
-
}): Promise<void>;
|
|
1755
|
-
}
|
|
1756
|
-
|
|
1757
|
-
export default class Capacity {
|
|
1758
|
-
anchor: IObject;
|
|
1759
|
-
mesh: BABYLON.Mesh;
|
|
1760
|
-
ratio: number;
|
|
1761
|
-
color: string;
|
|
1762
|
-
textMesh: BABYLON.Mesh;
|
|
1763
|
-
constructor(_object: IObject, _RATIO: number);
|
|
1764
|
-
dispose(): void;
|
|
1765
|
-
}
|
|
1766
|
-
|
|
1767
|
-
export default class CapacityBuilder {
|
|
1768
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
1769
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
1770
|
-
}
|
|
1771
|
-
|
|
1772
|
-
export default class EffectMgr {
|
|
1773
|
-
static colors: {};
|
|
1774
|
-
static init(): void;
|
|
1775
|
-
}
|
|
1776
|
-
|
|
1777
|
-
export enum EffectType {
|
|
1778
|
-
Opaque = 0,
|
|
1779
|
-
Flash = 1,
|
|
1780
|
-
Transparent = 2
|
|
1781
|
-
}
|
|
1782
|
-
|
|
1783
|
-
export default class Environment {
|
|
1784
|
-
app: App;
|
|
1785
|
-
lights: any;
|
|
1786
|
-
_color: BABYLON.Color4;
|
|
1787
|
-
background: BABYLON.Layer;
|
|
1788
|
-
reflexEnabled: boolean;
|
|
1789
|
-
reflexIntensity: number;
|
|
1790
|
-
constructor(_app: App);
|
|
1791
|
-
set fogDistance(_value: number);
|
|
1792
|
-
set color(_value: BABYLON.Color4);
|
|
1793
|
-
reflex(_url: string, _intensity: number): void;
|
|
1794
|
-
setBackground(_url: string): void;
|
|
1795
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
1796
|
-
setFlexIntensity(_intensity: number): void;
|
|
1797
|
-
defaultLights(): void;
|
|
1798
|
-
offAllLight(): void;
|
|
1799
|
-
openAllLight(): void;
|
|
1800
|
-
loadLight(_Lights: Array<any>): void;
|
|
1801
|
-
}
|
|
1802
|
-
|
|
1803
|
-
export enum EventType {
|
|
1804
|
-
leftClick = "leftClick",
|
|
1805
|
-
rightClick = "rightClick",
|
|
1806
|
-
doubleClick = "doubleClick",
|
|
1807
|
-
eover = "eover",
|
|
1808
|
-
longPress = "longPress",
|
|
1809
|
-
out = "out"
|
|
1810
|
-
}
|
|
1811
|
-
|
|
1812
|
-
export default class HeatMap implements BaseNode {
|
|
1813
|
-
id: string;
|
|
1814
|
-
scene: BABYLON.Scene;
|
|
1815
|
-
anchor: string;
|
|
1816
|
-
mesh: BABYLON.Mesh;
|
|
1817
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
1818
|
-
constructor(_anchor: string);
|
|
1819
|
-
isEnabled(_bool: boolean): void;
|
|
1820
|
-
set displayValues(_value: boolean);
|
|
1821
|
-
dispose(): void;
|
|
1822
|
-
}
|
|
1823
|
-
|
|
1824
|
-
export default class HeatMapBuilder {
|
|
1825
|
-
static createMatrixHeatMap(_data: {
|
|
1826
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1827
|
-
rootUrl: string;
|
|
1828
|
-
FogTex: BABYLON.Texture;
|
|
1829
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1830
|
-
config: {
|
|
1831
|
-
maxX: number;
|
|
1832
|
-
maxY: number;
|
|
1833
|
-
data: Array<{
|
|
1834
|
-
x: number;
|
|
1835
|
-
y: number;
|
|
1836
|
-
value: number;
|
|
1837
|
-
}>;
|
|
1838
|
-
};
|
|
1839
|
-
displayValues: boolean;
|
|
1840
|
-
height: number;
|
|
1841
|
-
isLevelRender: boolean;
|
|
1842
|
-
isAlpha: boolean;
|
|
1843
|
-
isParticle: boolean;
|
|
1844
|
-
radius: number;
|
|
1845
|
-
range: {
|
|
1846
|
-
max: number;
|
|
1847
|
-
min: number;
|
|
1848
|
-
};
|
|
1849
|
-
}): void;
|
|
1850
|
-
static createColumnarHeatMap(_data: {
|
|
1851
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1852
|
-
FogTex: BABYLON.Texture;
|
|
1853
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1854
|
-
config: Array<{
|
|
1855
|
-
index: number;
|
|
1856
|
-
value: number;
|
|
1857
|
-
}>;
|
|
1858
|
-
isLevelRender: boolean;
|
|
1859
|
-
displayValues: boolean;
|
|
1860
|
-
isAlpha: boolean;
|
|
1861
|
-
isParticle: boolean;
|
|
1862
|
-
radius: number;
|
|
1863
|
-
range: {
|
|
1864
|
-
max: number;
|
|
1865
|
-
min: number;
|
|
1866
|
-
};
|
|
1867
|
-
}): void;
|
|
1868
|
-
}
|
|
1869
|
-
|
|
1870
|
-
export default class Icon implements BaseNode {
|
|
1871
|
-
id: string;
|
|
1872
|
-
scene: BABYLON.Scene;
|
|
1873
|
-
pint: BABYLON.Mesh;
|
|
1874
|
-
rect: BABYLON.GUI.Rectangle;
|
|
1875
|
-
onPointerClick: Function;
|
|
1876
|
-
size: {
|
|
1877
|
-
width: number;
|
|
1878
|
-
height: number;
|
|
1879
|
-
};
|
|
1880
|
-
height: number;
|
|
1881
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1882
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
1883
|
-
set background(_url: string);
|
|
1884
|
-
setTexts(_textArr: [{
|
|
1885
|
-
text: string;
|
|
1886
|
-
fontSize: string;
|
|
1887
|
-
color: string;
|
|
1888
|
-
top: number;
|
|
1889
|
-
left: number;
|
|
1890
|
-
}]): void;
|
|
1891
|
-
line(_line: {
|
|
1892
|
-
width: number;
|
|
1893
|
-
color: string;
|
|
1894
|
-
}): void;
|
|
1895
|
-
dispose(): void;
|
|
1896
|
-
isEnabled(_isEnabled: boolean): void;
|
|
1897
|
-
}
|
|
1898
|
-
|
|
1899
|
-
export default class IconFromMesh implements BaseNode {
|
|
1900
|
-
id: string;
|
|
1901
|
-
scene: BABYLON.Scene;
|
|
1902
|
-
instance: BABYLON.Mesh;
|
|
1903
|
-
url: string;
|
|
1904
|
-
scaling: number;
|
|
1905
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
1906
|
-
setBackground(): void;
|
|
1907
|
-
addEventListener(_action: Function): void;
|
|
1908
|
-
setColor(_color: string): void;
|
|
1909
|
-
setContents(_textArr: [{
|
|
1910
|
-
text: string;
|
|
1911
|
-
fontSize: string;
|
|
1912
|
-
top: number;
|
|
1913
|
-
left: number;
|
|
1914
|
-
color?: string;
|
|
1915
|
-
}]): void;
|
|
1916
|
-
dispose(): void;
|
|
1917
|
-
isEnabled(_bool: boolean): void;
|
|
1918
|
-
}
|
|
1919
|
-
|
|
1920
|
-
export default class Project {
|
|
1921
|
-
app: App;
|
|
1922
|
-
id: string;
|
|
1923
|
-
root: IObject;
|
|
1924
|
-
current: IObject;
|
|
1925
|
-
Sight: Sight;
|
|
1926
|
-
objectDatas: Dictionary<IObject>;
|
|
1927
|
-
constructor(_app: App);
|
|
1928
|
-
delete(): void;
|
|
1929
|
-
optimization(): void;
|
|
1930
|
-
computeView(): void;
|
|
1931
|
-
getChildNodes(_id: string): void;
|
|
1932
|
-
getTrees(): void;
|
|
1933
|
-
find(_id: string): void;
|
|
1934
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
1935
|
-
show(): void;
|
|
1936
|
-
getBounding(): void;
|
|
1937
|
-
flyTo(): void;
|
|
1938
|
-
}
|
|
1939
|
-
|
|
1940
|
-
export default class UI {
|
|
1941
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
1942
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
1943
|
-
width: number;
|
|
1944
|
-
height: number;
|
|
1945
|
-
}, _height: number): void;
|
|
1946
|
-
}
|
|
1947
|
-
|
|
1948
|
-
export default class Directional extends LightObject {
|
|
1949
|
-
direction: BABYLON.Vector3;
|
|
1950
|
-
position: BABYLON.Vector3;
|
|
1951
|
-
light: BABYLON.DirectionalLight;
|
|
1952
|
-
load(): void;
|
|
1953
|
-
}
|
|
1954
|
-
|
|
1955
|
-
export default class Hemispheric extends LightObject {
|
|
1956
|
-
direction: BABYLON.Vector3;
|
|
1957
|
-
light: BABYLON.HemisphericLight;
|
|
1958
|
-
load(): void;
|
|
1959
|
-
}
|
|
1960
|
-
|
|
1961
|
-
export default interface ILightObject {
|
|
1962
|
-
id: string;
|
|
1963
|
-
sceneId: string;
|
|
1964
|
-
name: string;
|
|
1965
|
-
light: BABYLON.Light;
|
|
1966
|
-
color: string;
|
|
1967
|
-
lightType: string;
|
|
1968
|
-
intensity: number;
|
|
1969
|
-
load: Function;
|
|
1970
|
-
}
|
|
1971
|
-
|
|
1972
|
-
export default class LightObject implements ILightObject {
|
|
1973
|
-
id: string;
|
|
1974
|
-
sceneId: string;
|
|
1975
|
-
name: string;
|
|
1976
|
-
light: BABYLON.Light;
|
|
1977
|
-
color: string;
|
|
1978
|
-
objectType: string;
|
|
1979
|
-
lightType: string;
|
|
1980
|
-
intensity: number;
|
|
1981
|
-
app: App;
|
|
1982
|
-
constructor(_app: App);
|
|
1983
|
-
load(): void;
|
|
1984
|
-
}
|
|
1985
|
-
|
|
1986
|
-
export enum LightType {
|
|
1987
|
-
Point = "Point",
|
|
1988
|
-
Spot = "Spot",
|
|
1989
|
-
Directional = "Directional",
|
|
1990
|
-
Hemispheric = "Hemispheric"
|
|
1991
|
-
}
|
|
1992
|
-
let typeFromat: Function;
|
|
1993
|
-
export default typeFromat;
|
|
1994
|
-
|
|
1995
|
-
export default class Point extends LightObject {
|
|
1996
|
-
position: BABYLON.Vector3;
|
|
1997
|
-
light: BABYLON.PointLight;
|
|
1998
|
-
range: number;
|
|
1999
|
-
load(): void;
|
|
2000
|
-
}
|
|
2001
|
-
|
|
2002
|
-
export default class Spot extends LightObject {
|
|
2003
|
-
direction: BABYLON.Vector3;
|
|
2004
|
-
position: BABYLON.Vector3;
|
|
2005
|
-
angle: number;
|
|
2006
|
-
exponent: number;
|
|
2007
|
-
range: number;
|
|
2008
|
-
light: BABYLON.SpotLight;
|
|
2009
|
-
load(): void;
|
|
2010
|
-
}
|
|
2011
|
-
|
|
2012
|
-
export default class CabinetObject extends DefaultObject {
|
|
2013
|
-
}
|
|
2014
|
-
|
|
2015
|
-
export default class ConduitObject extends DefaultObject {
|
|
2016
|
-
alpha: number;
|
|
2017
|
-
color: string;
|
|
2018
|
-
bind(_m: any): void;
|
|
2019
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
2020
|
-
reColor(): void;
|
|
2021
|
-
computeView(): void;
|
|
2022
|
-
setFlash(_level?: number): void;
|
|
2023
|
-
setOpaque(): void;
|
|
2024
|
-
setTransparent(_alpha?: number): void;
|
|
2025
|
-
}
|
|
2026
|
-
|
|
2027
|
-
export default class CornerObject extends DefaultObject {
|
|
2028
|
-
height: number;
|
|
2029
|
-
bind(_m: any): void;
|
|
2030
|
-
}
|
|
2031
|
-
|
|
2032
|
-
export default class DefaultObject implements IObject {
|
|
2033
|
-
app: App;
|
|
2034
|
-
id: string;
|
|
2035
|
-
name: string;
|
|
2036
|
-
parentId: string;
|
|
2037
|
-
modelId: string;
|
|
2038
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2039
|
-
objectType: string;
|
|
2040
|
-
modelType: string;
|
|
2041
|
-
action: BABYLON.ActionManager;
|
|
2042
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
2043
|
-
clickEvents: Dictionary<Function>;
|
|
2044
|
-
touchtime: number;
|
|
2045
|
-
effectType: EffectType;
|
|
2046
|
-
Sight: Sight;
|
|
2047
|
-
animation: boolean;
|
|
2048
|
-
isloop: boolean;
|
|
2049
|
-
isAutoPlay: boolean;
|
|
2050
|
-
constructor(_app: App);
|
|
2051
|
-
showBoundingBox: boolean;
|
|
2052
|
-
setEnabled(_value: boolean): void;
|
|
2053
|
-
bind(_m: any): void;
|
|
2054
|
-
computeView(): void;
|
|
2055
|
-
optimization(_isOptimization: boolean): void;
|
|
2056
|
-
alwaysActive(): void;
|
|
2057
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2058
|
-
removeEventListener(_type: string): void;
|
|
2059
|
-
setFlash(_level: number): void;
|
|
2060
|
-
setOpaque(): void;
|
|
2061
|
-
setTransparent(_alpha?: number): void;
|
|
2062
|
-
play(): void;
|
|
2063
|
-
stop(): void;
|
|
2064
|
-
flyTo(): void;
|
|
2065
|
-
focus(): void;
|
|
2066
|
-
}
|
|
2067
|
-
|
|
2068
|
-
export default class DoorObject extends DefaultObject {
|
|
2069
|
-
height: number;
|
|
2070
|
-
bind(_m: any): void;
|
|
2071
|
-
}
|
|
2072
|
-
|
|
2073
|
-
export default class FloorObject extends DefaultObject {
|
|
2074
|
-
height: number;
|
|
2075
|
-
bind(_m: any): void;
|
|
2076
|
-
}
|
|
2077
|
-
|
|
2078
|
-
export default interface IBase {
|
|
2079
|
-
app: App;
|
|
2080
|
-
id: string;
|
|
2081
|
-
name: string;
|
|
2082
|
-
parentId: string;
|
|
2083
|
-
objectType: string;
|
|
2084
|
-
}
|
|
2085
|
-
|
|
2086
|
-
export default interface IObject extends IBase {
|
|
2087
|
-
modelId: string;
|
|
2088
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2089
|
-
modelType: string;
|
|
2090
|
-
Sight: Sight;
|
|
2091
|
-
effectType: EffectType;
|
|
2092
|
-
bind(_m?: any): any;
|
|
2093
|
-
optimization(isOptimization: boolean): any;
|
|
2094
|
-
showBoundingBox: boolean;
|
|
2095
|
-
setFlash(level: number): any;
|
|
2096
|
-
setTransparent(): any;
|
|
2097
|
-
setOpaque(): any;
|
|
2098
|
-
setEnabled(isEnabled: any): any;
|
|
2099
|
-
addEventListener(type: string, callback: Function): any;
|
|
2100
|
-
removeEventListener(type: string): any;
|
|
2101
|
-
play(isloop: boolean): any;
|
|
2102
|
-
stop(): any;
|
|
2103
|
-
flyTo(): any;
|
|
2104
|
-
focus(): any;
|
|
2105
|
-
computeView(): any;
|
|
2106
|
-
}
|
|
2107
|
-
|
|
2108
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
2109
|
-
bind(_l: any): void;
|
|
2110
|
-
computeView(): void;
|
|
2111
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2112
|
-
removeEventListener(_type: string): void;
|
|
2113
|
-
}
|
|
2114
|
-
|
|
2115
|
-
export enum ObjectType {
|
|
2116
|
-
Campus = "Campus",
|
|
2117
|
-
Building = "Building",
|
|
2118
|
-
Scene = "Scene",
|
|
2119
|
-
Humiture = "Humiture",
|
|
2120
|
-
Battery = "Battery",
|
|
2121
|
-
PowerCabinet = "PowerCabinet",
|
|
2122
|
-
Cabinet = "Cabinet",
|
|
2123
|
-
AirCondition = "AirCondition",
|
|
2124
|
-
UPS = "UPS",
|
|
2125
|
-
Camera = "Camera",
|
|
2126
|
-
NewWindMachine = "NewWindMachine",
|
|
2127
|
-
SmokeDetector = "SmokeDetector",
|
|
2128
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
2129
|
-
LeakWater = "LeakWater",
|
|
2130
|
-
Wall = "Wall",
|
|
2131
|
-
Floor = "Floor",
|
|
2132
|
-
Window = "Window",
|
|
2133
|
-
Door = "Door",
|
|
2134
|
-
AirFlow = "AirFlow",
|
|
2135
|
-
Corner = "Corner",
|
|
2136
|
-
FireFighting = "FireFighting",
|
|
2137
|
-
Lighting = "Lighting",
|
|
2138
|
-
Enclosure = "Enclosure",
|
|
2139
|
-
ParkingLot = "ParkingLot",
|
|
2140
|
-
Elevator = "Elevator",
|
|
2141
|
-
Other = "Other",
|
|
2142
|
-
InrackAsset = "InrackAsset",
|
|
2143
|
-
GasDetection = "GasDetection",
|
|
2144
|
-
Security = "Security",
|
|
2145
|
-
OutDoorScene = "OutDoorScene",
|
|
2146
|
-
Infrared = "Infrared",
|
|
2147
|
-
SkyBox = "SkyBox",
|
|
2148
|
-
UI3D = "UI3D",
|
|
2149
|
-
ColdTongDoor = "ColdTongDoor",
|
|
2150
|
-
VirtualBox = "VirtualBox",
|
|
2151
|
-
PathPint = "PathPint",
|
|
2152
|
-
Port = "Port",
|
|
2153
|
-
Positioner = "Positioner",
|
|
2154
|
-
AutoAnimation = "AutoAnimation",
|
|
2155
|
-
MapModel = "MapModel",
|
|
2156
|
-
radiator = "radiator",
|
|
2157
|
-
Conduit = "Conduit",
|
|
2158
|
-
Region = "Region",
|
|
2159
|
-
optimizedWall = "optimizedWall"
|
|
2160
|
-
}
|
|
2161
|
-
|
|
2162
|
-
export default class RegionObject extends DefaultObject {
|
|
2163
|
-
index: number;
|
|
2164
|
-
height: number;
|
|
2165
|
-
constructor(app: App, _storey: any);
|
|
2166
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
2167
|
-
computeView(): void;
|
|
2168
|
-
flyTo(): void;
|
|
2169
|
-
focus(): void;
|
|
2170
|
-
setEnabled(_value: boolean): void;
|
|
2171
|
-
getBounding(): void;
|
|
2172
|
-
dispose(): void;
|
|
2173
|
-
}
|
|
2174
|
-
|
|
2175
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
2176
|
-
bind(_u: any): void;
|
|
2177
|
-
}
|
|
2178
|
-
|
|
2179
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
2180
|
-
bind(_m: any): Promise<void>;
|
|
2181
|
-
}
|
|
2182
|
-
|
|
2183
|
-
export default class WallObject extends DefaultObject {
|
|
2184
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
2185
|
-
baseModel: any;
|
|
2186
|
-
height: number;
|
|
2187
|
-
bind(_w: any): void;
|
|
2188
|
-
}
|
|
2189
|
-
|
|
2190
|
-
export default class WindowObject extends DefaultObject {
|
|
2191
|
-
height: number;
|
|
2192
|
-
bind(_m: any): void;
|
|
2193
|
-
}
|
|
2194
|
-
|
|
2195
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
2196
|
-
remove(_val: any): void;
|
|
2197
|
-
}
|
|
2198
|
-
|
|
2199
|
-
export default interface BaseNode {
|
|
2200
|
-
id: string;
|
|
2201
|
-
scene: BABYLON.Scene;
|
|
2202
|
-
dispose(): any;
|
|
2203
|
-
isEnabled(bool: boolean): any;
|
|
2204
|
-
}
|
|
2205
|
-
|
|
2206
|
-
export default class Camera {
|
|
2207
|
-
app: App;
|
|
2208
|
-
camera: BABYLON.ArcRotateCamera;
|
|
2209
|
-
frustrum: number;
|
|
2210
|
-
isOverLook: boolean;
|
|
2211
|
-
constructor(_app: App);
|
|
2212
|
-
orthographic(): void;
|
|
2213
|
-
perspective(): void;
|
|
2214
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
2215
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
2216
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
2217
|
-
computeCameraView(): void;
|
|
2218
|
-
_wheel(_p: any): void;
|
|
2219
|
-
}
|
|
2220
|
-
|
|
2221
|
-
export default class Dictionary<T> {
|
|
2222
|
-
map: {
|
|
2223
|
-
[key: string]: T;
|
|
2224
|
-
};
|
|
2225
|
-
constructor();
|
|
2226
|
-
add(_key: string, _value: T): void;
|
|
2227
|
-
find(_key: string): void;
|
|
2228
|
-
remove(_key: string): void;
|
|
2229
|
-
termRemove(_callback: Function): void;
|
|
2230
|
-
showAll(): void;
|
|
2231
|
-
count(): void;
|
|
2232
|
-
clear(): void;
|
|
2233
|
-
}
|
|
2234
|
-
|
|
2235
|
-
export default class GUID {
|
|
2236
|
-
static getGUID(_length: number): void;
|
|
2237
|
-
}
|
|
2238
|
-
|
|
2239
|
-
export default class Resources {
|
|
2240
|
-
app: App;
|
|
2241
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
2242
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
2243
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
2244
|
-
transparentBox: BABYLON.Mesh;
|
|
2245
|
-
BOX: BABYLON.Mesh;
|
|
2246
|
-
FogTex: BABYLON.Texture;
|
|
2247
|
-
constructor(_app: App);
|
|
2248
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
2249
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
2250
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
2251
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
2252
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2253
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2254
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
2255
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2256
|
-
delete(_isAll?: boolean): void;
|
|
2257
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
2258
|
-
}
|
|
2259
|
-
|
|
2260
|
-
export default class Sight {
|
|
2261
|
-
alpha: number;
|
|
2262
|
-
focus: BABYLON.Vector3;
|
|
2263
|
-
radius: number;
|
|
2264
|
-
beta: number;
|
|
2265
|
-
minimumLimit: number;
|
|
2266
|
-
maximumLimit: number;
|
|
2267
|
-
minBeta: number;
|
|
2268
|
-
maxBeta: number;
|
|
2269
|
-
setVisual(_visual: any): void;
|
|
2270
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
2271
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
2272
|
-
}
|
|
2273
|
-
|
|
2274
|
-
export default class Tools {
|
|
2275
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
2276
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
2277
|
-
static ToVector3(_old: any): void;
|
|
2278
|
-
static ToARRVector3(_olds: any[]): void;
|
|
2279
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
2280
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
2281
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
2282
|
-
static norm(_x: number, _y: number): void;
|
|
2283
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
2284
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
2285
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
2286
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
2287
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
2288
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
2289
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
2290
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
2291
|
-
}
|
|
2292
|
-
|
|
2293
|
-
export default class ToolTips {
|
|
2294
|
-
app: App;
|
|
2295
|
-
url: string;
|
|
2296
|
-
ele: HTMLDivElement;
|
|
2297
|
-
time: number;
|
|
2298
|
-
id: string;
|
|
2299
|
-
isOK: boolean;
|
|
2300
|
-
_text: string;
|
|
2301
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
2302
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
2303
|
-
close(): void;
|
|
2304
|
-
setBackground(_url: string): void;
|
|
2305
|
-
}
|
|
2306
|
-
|
|
2307
|
-
export default class App {
|
|
2308
|
-
canvas: HTMLCanvasElement;
|
|
2309
|
-
engine: BABYLON.Engine;
|
|
2310
|
-
scene: BABYLON.Scene;
|
|
2311
|
-
Camera: Camera;
|
|
2312
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
2313
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2314
|
-
fps: HTMLDivElement;
|
|
2315
|
-
Resources: Resources;
|
|
2316
|
-
Environment: Environment;
|
|
2317
|
-
Project: Project;
|
|
2318
|
-
ToolTips: ToolTips;
|
|
2319
|
-
constructor(_config: {
|
|
2320
|
-
container: HTMLElement;
|
|
2321
|
-
sl?: string;
|
|
2322
|
-
rl?: string;
|
|
2323
|
-
});
|
|
2324
|
-
load(_config: {
|
|
2325
|
-
pk: string;
|
|
2326
|
-
progress?: Function;
|
|
2327
|
-
complete?: Function;
|
|
2328
|
-
}): Promise<void>;
|
|
2329
|
-
}
|
|
2330
|
-
|
|
2331
|
-
export default class Capacity {
|
|
2332
|
-
anchor: IObject;
|
|
2333
|
-
mesh: BABYLON.Mesh;
|
|
2334
|
-
ratio: number;
|
|
2335
|
-
color: string;
|
|
2336
|
-
textMesh: BABYLON.Mesh;
|
|
2337
|
-
constructor(_object: IObject, _RATIO: number);
|
|
2338
|
-
dispose(): void;
|
|
2339
|
-
}
|
|
2340
|
-
|
|
2341
|
-
export default class CapacityBuilder {
|
|
2342
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
2343
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
2344
|
-
}
|
|
2345
|
-
|
|
2346
|
-
export default class EffectMgr {
|
|
2347
|
-
static colors: {};
|
|
2348
|
-
static init(): void;
|
|
2349
|
-
}
|
|
2350
|
-
|
|
2351
|
-
export enum EffectType {
|
|
2352
|
-
Opaque = 0,
|
|
2353
|
-
Flash = 1,
|
|
2354
|
-
Transparent = 2
|
|
2355
|
-
}
|
|
2356
|
-
|
|
2357
|
-
export default class Environment {
|
|
2358
|
-
app: App;
|
|
2359
|
-
lights: any;
|
|
2360
|
-
_color: BABYLON.Color4;
|
|
2361
|
-
background: BABYLON.Layer;
|
|
2362
|
-
reflexEnabled: boolean;
|
|
2363
|
-
reflexIntensity: number;
|
|
2364
|
-
constructor(_app: App);
|
|
2365
|
-
set fogDistance(_value: number);
|
|
2366
|
-
set color(_value: BABYLON.Color4);
|
|
2367
|
-
reflex(_url: string, _intensity: number): void;
|
|
2368
|
-
setBackground(_url: string): void;
|
|
2369
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
2370
|
-
setFlexIntensity(_intensity: number): void;
|
|
2371
|
-
defaultLights(): void;
|
|
2372
|
-
offAllLight(): void;
|
|
2373
|
-
openAllLight(): void;
|
|
2374
|
-
loadLight(_Lights: Array<any>): void;
|
|
2375
|
-
}
|
|
2376
|
-
|
|
2377
|
-
export enum EventType {
|
|
2378
|
-
leftClick = "leftClick",
|
|
2379
|
-
rightClick = "rightClick",
|
|
2380
|
-
doubleClick = "doubleClick",
|
|
2381
|
-
eover = "eover",
|
|
2382
|
-
longPress = "longPress",
|
|
2383
|
-
out = "out"
|
|
2384
|
-
}
|
|
2385
|
-
|
|
2386
|
-
export default class HeatMap implements BaseNode {
|
|
2387
|
-
id: string;
|
|
2388
|
-
scene: BABYLON.Scene;
|
|
2389
|
-
anchor: string;
|
|
2390
|
-
mesh: BABYLON.Mesh;
|
|
2391
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
2392
|
-
constructor(_anchor: string);
|
|
2393
|
-
isEnabled(_bool: boolean): void;
|
|
2394
|
-
set displayValues(_value: boolean);
|
|
2395
|
-
dispose(): void;
|
|
2396
|
-
}
|
|
2397
|
-
|
|
2398
|
-
export default class HeatMapBuilder {
|
|
2399
|
-
static createMatrixHeatMap(_data: {
|
|
2400
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2401
|
-
rootUrl: string;
|
|
2402
|
-
FogTex: BABYLON.Texture;
|
|
2403
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2404
|
-
config: {
|
|
2405
|
-
maxX: number;
|
|
2406
|
-
maxY: number;
|
|
2407
|
-
data: Array<{
|
|
2408
|
-
x: number;
|
|
2409
|
-
y: number;
|
|
2410
|
-
value: number;
|
|
2411
|
-
}>;
|
|
2412
|
-
};
|
|
2413
|
-
displayValues: boolean;
|
|
2414
|
-
height: number;
|
|
2415
|
-
isLevelRender: boolean;
|
|
2416
|
-
isAlpha: boolean;
|
|
2417
|
-
isParticle: boolean;
|
|
2418
|
-
radius: number;
|
|
2419
|
-
range: {
|
|
2420
|
-
max: number;
|
|
2421
|
-
min: number;
|
|
2422
|
-
};
|
|
2423
|
-
}): void;
|
|
2424
|
-
static createColumnarHeatMap(_data: {
|
|
2425
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2426
|
-
FogTex: BABYLON.Texture;
|
|
2427
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2428
|
-
config: Array<{
|
|
2429
|
-
index: number;
|
|
2430
|
-
value: number;
|
|
2431
|
-
}>;
|
|
2432
|
-
isLevelRender: boolean;
|
|
2433
|
-
displayValues: boolean;
|
|
2434
|
-
isAlpha: boolean;
|
|
2435
|
-
isParticle: boolean;
|
|
2436
|
-
radius: number;
|
|
2437
|
-
range: {
|
|
2438
|
-
max: number;
|
|
2439
|
-
min: number;
|
|
2440
|
-
};
|
|
2441
|
-
}): void;
|
|
2442
|
-
}
|
|
2443
|
-
|
|
2444
|
-
export default class Icon implements BaseNode {
|
|
2445
|
-
id: string;
|
|
2446
|
-
scene: BABYLON.Scene;
|
|
2447
|
-
pint: BABYLON.Mesh;
|
|
2448
|
-
rect: BABYLON.GUI.Rectangle;
|
|
2449
|
-
onPointerClick: Function;
|
|
2450
|
-
size: {
|
|
2451
|
-
width: number;
|
|
2452
|
-
height: number;
|
|
2453
|
-
};
|
|
2454
|
-
height: number;
|
|
2455
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2456
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
2457
|
-
set background(_url: string);
|
|
2458
|
-
setTexts(_textArr: [{
|
|
2459
|
-
text: string;
|
|
2460
|
-
fontSize: string;
|
|
2461
|
-
color: string;
|
|
2462
|
-
top: number;
|
|
2463
|
-
left: number;
|
|
2464
|
-
}]): void;
|
|
2465
|
-
line(_line: {
|
|
2466
|
-
width: number;
|
|
2467
|
-
color: string;
|
|
2468
|
-
}): void;
|
|
2469
|
-
dispose(): void;
|
|
2470
|
-
isEnabled(_isEnabled: boolean): void;
|
|
2471
|
-
}
|
|
2472
|
-
|
|
2473
|
-
export default class IconFromMesh implements BaseNode {
|
|
2474
|
-
id: string;
|
|
2475
|
-
scene: BABYLON.Scene;
|
|
2476
|
-
instance: BABYLON.Mesh;
|
|
2477
|
-
url: string;
|
|
2478
|
-
scaling: number;
|
|
2479
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
2480
|
-
setBackground(): void;
|
|
2481
|
-
addEventListener(_action: Function): void;
|
|
2482
|
-
setColor(_color: string): void;
|
|
2483
|
-
setContents(_textArr: [{
|
|
2484
|
-
text: string;
|
|
2485
|
-
fontSize: string;
|
|
2486
|
-
top: number;
|
|
2487
|
-
left: number;
|
|
2488
|
-
color?: string;
|
|
2489
|
-
}]): void;
|
|
2490
|
-
dispose(): void;
|
|
2491
|
-
isEnabled(_bool: boolean): void;
|
|
2492
|
-
}
|
|
2493
|
-
|
|
2494
|
-
export default class Project {
|
|
2495
|
-
app: App;
|
|
2496
|
-
id: string;
|
|
2497
|
-
root: IObject;
|
|
2498
|
-
current: IObject;
|
|
2499
|
-
Sight: Sight;
|
|
2500
|
-
objectDatas: Dictionary<IObject>;
|
|
2501
|
-
constructor(_app: App);
|
|
2502
|
-
delete(): void;
|
|
2503
|
-
optimization(): void;
|
|
2504
|
-
computeView(): void;
|
|
2505
|
-
getChildNodes(_id: string): void;
|
|
2506
|
-
getTrees(): void;
|
|
2507
|
-
find(_id: string): void;
|
|
2508
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
2509
|
-
show(): void;
|
|
2510
|
-
getBounding(): void;
|
|
2511
|
-
flyTo(): void;
|
|
2512
|
-
}
|
|
2513
|
-
|
|
2514
|
-
export default class UI {
|
|
2515
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
2516
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
2517
|
-
width: number;
|
|
2518
|
-
height: number;
|
|
2519
|
-
}, _height: number): void;
|
|
2520
|
-
}
|
|
2521
|
-
|
|
2522
|
-
export default class Directional extends LightObject {
|
|
2523
|
-
direction: BABYLON.Vector3;
|
|
2524
|
-
position: BABYLON.Vector3;
|
|
2525
|
-
light: BABYLON.DirectionalLight;
|
|
2526
|
-
load(): void;
|
|
2527
|
-
}
|
|
2528
|
-
|
|
2529
|
-
export default class Hemispheric extends LightObject {
|
|
2530
|
-
direction: BABYLON.Vector3;
|
|
2531
|
-
light: BABYLON.HemisphericLight;
|
|
2532
|
-
load(): void;
|
|
2533
|
-
}
|
|
2534
|
-
|
|
2535
|
-
export default interface ILightObject {
|
|
2536
|
-
id: string;
|
|
2537
|
-
sceneId: string;
|
|
2538
|
-
name: string;
|
|
2539
|
-
light: BABYLON.Light;
|
|
2540
|
-
color: string;
|
|
2541
|
-
lightType: string;
|
|
2542
|
-
intensity: number;
|
|
2543
|
-
load: Function;
|
|
2544
|
-
}
|
|
2545
|
-
|
|
2546
|
-
export default class LightObject implements ILightObject {
|
|
2547
|
-
id: string;
|
|
2548
|
-
sceneId: string;
|
|
2549
|
-
name: string;
|
|
2550
|
-
light: BABYLON.Light;
|
|
2551
|
-
color: string;
|
|
2552
|
-
objectType: string;
|
|
2553
|
-
lightType: string;
|
|
2554
|
-
intensity: number;
|
|
2555
|
-
app: App;
|
|
2556
|
-
constructor(_app: App);
|
|
2557
|
-
load(): void;
|
|
2558
|
-
}
|
|
2559
|
-
|
|
2560
|
-
export enum LightType {
|
|
2561
|
-
Point = "Point",
|
|
2562
|
-
Spot = "Spot",
|
|
2563
|
-
Directional = "Directional",
|
|
2564
|
-
Hemispheric = "Hemispheric"
|
|
2565
|
-
}
|
|
2566
|
-
let typeFromat: Function;
|
|
2567
|
-
export default typeFromat;
|
|
2568
|
-
|
|
2569
|
-
export default class Point extends LightObject {
|
|
2570
|
-
position: BABYLON.Vector3;
|
|
2571
|
-
light: BABYLON.PointLight;
|
|
2572
|
-
range: number;
|
|
2573
|
-
load(): void;
|
|
2574
|
-
}
|
|
2575
|
-
|
|
2576
|
-
export default class Spot extends LightObject {
|
|
2577
|
-
direction: BABYLON.Vector3;
|
|
2578
|
-
position: BABYLON.Vector3;
|
|
2579
|
-
angle: number;
|
|
2580
|
-
exponent: number;
|
|
2581
|
-
range: number;
|
|
2582
|
-
light: BABYLON.SpotLight;
|
|
2583
|
-
load(): void;
|
|
2584
|
-
}
|
|
2585
|
-
|
|
2586
|
-
export default class CabinetObject extends DefaultObject {
|
|
2587
|
-
}
|
|
2588
|
-
|
|
2589
|
-
export default class ConduitObject extends DefaultObject {
|
|
2590
|
-
alpha: number;
|
|
2591
|
-
color: string;
|
|
2592
|
-
bind(_m: any): void;
|
|
2593
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
2594
|
-
reColor(): void;
|
|
2595
|
-
computeView(): void;
|
|
2596
|
-
setFlash(_level?: number): void;
|
|
2597
|
-
setOpaque(): void;
|
|
2598
|
-
setTransparent(_alpha?: number): void;
|
|
2599
|
-
}
|
|
2600
|
-
|
|
2601
|
-
export default class CornerObject extends DefaultObject {
|
|
2602
|
-
height: number;
|
|
2603
|
-
bind(_m: any): void;
|
|
2604
|
-
}
|
|
2605
|
-
|
|
2606
|
-
export default class DefaultObject implements IObject {
|
|
2607
|
-
app: App;
|
|
2608
|
-
id: string;
|
|
2609
|
-
name: string;
|
|
2610
|
-
parentId: string;
|
|
2611
|
-
modelId: string;
|
|
2612
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2613
|
-
objectType: string;
|
|
2614
|
-
modelType: string;
|
|
2615
|
-
action: BABYLON.ActionManager;
|
|
2616
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
2617
|
-
clickEvents: Dictionary<Function>;
|
|
2618
|
-
touchtime: number;
|
|
2619
|
-
effectType: EffectType;
|
|
2620
|
-
Sight: Sight;
|
|
2621
|
-
animation: boolean;
|
|
2622
|
-
isloop: boolean;
|
|
2623
|
-
isAutoPlay: boolean;
|
|
2624
|
-
constructor(_app: App);
|
|
2625
|
-
showBoundingBox: boolean;
|
|
2626
|
-
setEnabled(_value: boolean): void;
|
|
2627
|
-
bind(_m: any): void;
|
|
2628
|
-
computeView(): void;
|
|
2629
|
-
optimization(_isOptimization: boolean): void;
|
|
2630
|
-
alwaysActive(): void;
|
|
2631
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2632
|
-
removeEventListener(_type: string): void;
|
|
2633
|
-
setFlash(_level: number): void;
|
|
2634
|
-
setOpaque(): void;
|
|
2635
|
-
setTransparent(_alpha?: number): void;
|
|
2636
|
-
play(): void;
|
|
2637
|
-
stop(): void;
|
|
2638
|
-
flyTo(): void;
|
|
2639
|
-
focus(): void;
|
|
2640
|
-
}
|
|
2641
|
-
|
|
2642
|
-
export default class DoorObject extends DefaultObject {
|
|
2643
|
-
height: number;
|
|
2644
|
-
bind(_m: any): void;
|
|
2645
|
-
}
|
|
2646
|
-
|
|
2647
|
-
export default class FloorObject extends DefaultObject {
|
|
2648
|
-
height: number;
|
|
2649
|
-
bind(_m: any): void;
|
|
2650
|
-
}
|
|
2651
|
-
|
|
2652
|
-
export default interface IBase {
|
|
2653
|
-
app: App;
|
|
2654
|
-
id: string;
|
|
2655
|
-
name: string;
|
|
2656
|
-
parentId: string;
|
|
2657
|
-
objectType: string;
|
|
2658
|
-
}
|
|
2659
|
-
|
|
2660
|
-
export default interface IObject extends IBase {
|
|
2661
|
-
modelId: string;
|
|
2662
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2663
|
-
modelType: string;
|
|
2664
|
-
Sight: Sight;
|
|
2665
|
-
effectType: EffectType;
|
|
2666
|
-
bind(_m?: any): any;
|
|
2667
|
-
optimization(isOptimization: boolean): any;
|
|
2668
|
-
showBoundingBox: boolean;
|
|
2669
|
-
setFlash(level: number): any;
|
|
2670
|
-
setTransparent(): any;
|
|
2671
|
-
setOpaque(): any;
|
|
2672
|
-
setEnabled(isEnabled: any): any;
|
|
2673
|
-
addEventListener(type: string, callback: Function): any;
|
|
2674
|
-
removeEventListener(type: string): any;
|
|
2675
|
-
play(isloop: boolean): any;
|
|
2676
|
-
stop(): any;
|
|
2677
|
-
flyTo(): any;
|
|
2678
|
-
focus(): any;
|
|
2679
|
-
computeView(): any;
|
|
2680
|
-
}
|
|
2681
|
-
|
|
2682
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
2683
|
-
bind(_l: any): void;
|
|
2684
|
-
computeView(): void;
|
|
2685
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2686
|
-
removeEventListener(_type: string): void;
|
|
2687
|
-
}
|
|
2688
|
-
|
|
2689
|
-
export enum ObjectType {
|
|
2690
|
-
Campus = "Campus",
|
|
2691
|
-
Building = "Building",
|
|
2692
|
-
Scene = "Scene",
|
|
2693
|
-
Humiture = "Humiture",
|
|
2694
|
-
Battery = "Battery",
|
|
2695
|
-
PowerCabinet = "PowerCabinet",
|
|
2696
|
-
Cabinet = "Cabinet",
|
|
2697
|
-
AirCondition = "AirCondition",
|
|
2698
|
-
UPS = "UPS",
|
|
2699
|
-
Camera = "Camera",
|
|
2700
|
-
NewWindMachine = "NewWindMachine",
|
|
2701
|
-
SmokeDetector = "SmokeDetector",
|
|
2702
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
2703
|
-
LeakWater = "LeakWater",
|
|
2704
|
-
Wall = "Wall",
|
|
2705
|
-
Floor = "Floor",
|
|
2706
|
-
Window = "Window",
|
|
2707
|
-
Door = "Door",
|
|
2708
|
-
AirFlow = "AirFlow",
|
|
2709
|
-
Corner = "Corner",
|
|
2710
|
-
FireFighting = "FireFighting",
|
|
2711
|
-
Lighting = "Lighting",
|
|
2712
|
-
Enclosure = "Enclosure",
|
|
2713
|
-
ParkingLot = "ParkingLot",
|
|
2714
|
-
Elevator = "Elevator",
|
|
2715
|
-
Other = "Other",
|
|
2716
|
-
InrackAsset = "InrackAsset",
|
|
2717
|
-
GasDetection = "GasDetection",
|
|
2718
|
-
Security = "Security",
|
|
2719
|
-
OutDoorScene = "OutDoorScene",
|
|
2720
|
-
Infrared = "Infrared",
|
|
2721
|
-
SkyBox = "SkyBox",
|
|
2722
|
-
UI3D = "UI3D",
|
|
2723
|
-
ColdTongDoor = "ColdTongDoor",
|
|
2724
|
-
VirtualBox = "VirtualBox",
|
|
2725
|
-
PathPint = "PathPint",
|
|
2726
|
-
Port = "Port",
|
|
2727
|
-
Positioner = "Positioner",
|
|
2728
|
-
AutoAnimation = "AutoAnimation",
|
|
2729
|
-
MapModel = "MapModel",
|
|
2730
|
-
radiator = "radiator",
|
|
2731
|
-
Conduit = "Conduit",
|
|
2732
|
-
Region = "Region",
|
|
2733
|
-
optimizedWall = "optimizedWall"
|
|
2734
|
-
}
|
|
2735
|
-
|
|
2736
|
-
export default class RegionObject extends DefaultObject {
|
|
2737
|
-
index: number;
|
|
2738
|
-
height: number;
|
|
2739
|
-
constructor(app: App, _storey: any);
|
|
2740
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
2741
|
-
computeView(): void;
|
|
2742
|
-
flyTo(): void;
|
|
2743
|
-
focus(): void;
|
|
2744
|
-
setEnabled(_value: boolean): void;
|
|
2745
|
-
getBounding(): void;
|
|
2746
|
-
dispose(): void;
|
|
2747
|
-
}
|
|
2748
|
-
|
|
2749
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
2750
|
-
bind(_u: any): void;
|
|
2751
|
-
}
|
|
2752
|
-
|
|
2753
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
2754
|
-
bind(_m: any): Promise<void>;
|
|
2755
|
-
}
|
|
2756
|
-
|
|
2757
|
-
export default class WallObject extends DefaultObject {
|
|
2758
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
2759
|
-
baseModel: any;
|
|
2760
|
-
height: number;
|
|
2761
|
-
bind(_w: any): void;
|
|
2762
|
-
}
|
|
2763
|
-
|
|
2764
|
-
export default class WindowObject extends DefaultObject {
|
|
2765
|
-
height: number;
|
|
2766
|
-
bind(_m: any): void;
|
|
2767
|
-
}
|
|
2768
|
-
|
|
2769
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
2770
|
-
remove(_val: any): void;
|
|
2771
|
-
}
|
|
2772
|
-
|
|
2773
|
-
export default interface BaseNode {
|
|
2774
|
-
id: string;
|
|
2775
|
-
scene: BABYLON.Scene;
|
|
2776
|
-
dispose(): any;
|
|
2777
|
-
isEnabled(bool: boolean): any;
|
|
2778
|
-
}
|
|
2779
|
-
|
|
2780
|
-
export default class Camera {
|
|
2781
|
-
app: App;
|
|
2782
|
-
camera: BABYLON.ArcRotateCamera;
|
|
2783
|
-
frustrum: number;
|
|
2784
|
-
isOverLook: boolean;
|
|
2785
|
-
constructor(_app: App);
|
|
2786
|
-
orthographic(): void;
|
|
2787
|
-
perspective(): void;
|
|
2788
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
2789
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
2790
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
2791
|
-
computeCameraView(): void;
|
|
2792
|
-
_wheel(_p: any): void;
|
|
2793
|
-
}
|
|
2794
|
-
|
|
2795
|
-
export default class Dictionary<T> {
|
|
2796
|
-
map: {
|
|
2797
|
-
[key: string]: T;
|
|
2798
|
-
};
|
|
2799
|
-
constructor();
|
|
2800
|
-
add(_key: string, _value: T): void;
|
|
2801
|
-
find(_key: string): void;
|
|
2802
|
-
remove(_key: string): void;
|
|
2803
|
-
termRemove(_callback: Function): void;
|
|
2804
|
-
showAll(): void;
|
|
2805
|
-
count(): void;
|
|
2806
|
-
clear(): void;
|
|
2807
|
-
}
|
|
2808
|
-
|
|
2809
|
-
export default class GUID {
|
|
2810
|
-
static getGUID(_length: number): void;
|
|
2811
|
-
}
|
|
2812
|
-
|
|
2813
|
-
export default class Resources {
|
|
2814
|
-
app: App;
|
|
2815
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
2816
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
2817
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
2818
|
-
transparentBox: BABYLON.Mesh;
|
|
2819
|
-
BOX: BABYLON.Mesh;
|
|
2820
|
-
FogTex: BABYLON.Texture;
|
|
2821
|
-
constructor(_app: App);
|
|
2822
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
2823
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
2824
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
2825
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
2826
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2827
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2828
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
2829
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2830
|
-
delete(_isAll?: boolean): void;
|
|
2831
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
2832
|
-
}
|
|
2833
|
-
|
|
2834
|
-
export default class Sight {
|
|
2835
|
-
alpha: number;
|
|
2836
|
-
focus: BABYLON.Vector3;
|
|
2837
|
-
radius: number;
|
|
2838
|
-
beta: number;
|
|
2839
|
-
minimumLimit: number;
|
|
2840
|
-
maximumLimit: number;
|
|
2841
|
-
minBeta: number;
|
|
2842
|
-
maxBeta: number;
|
|
2843
|
-
setVisual(_visual: any): void;
|
|
2844
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
2845
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
2846
|
-
}
|
|
2847
|
-
|
|
2848
|
-
export default class Tools {
|
|
2849
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
2850
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
2851
|
-
static ToVector3(_old: any): void;
|
|
2852
|
-
static ToARRVector3(_olds: any[]): void;
|
|
2853
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
2854
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
2855
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
2856
|
-
static norm(_x: number, _y: number): void;
|
|
2857
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
2858
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
2859
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
2860
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
2861
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
2862
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
2863
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
2864
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
2865
|
-
}
|
|
2866
|
-
|
|
2867
|
-
export default class ToolTips {
|
|
2868
|
-
app: App;
|
|
2869
|
-
url: string;
|
|
2870
|
-
ele: HTMLDivElement;
|
|
2871
|
-
time: number;
|
|
2872
|
-
id: string;
|
|
2873
|
-
isOK: boolean;
|
|
2874
|
-
_text: string;
|
|
2875
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
2876
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
2877
|
-
close(): void;
|
|
2878
|
-
setBackground(_url: string): void;
|
|
2879
|
-
}
|
|
2880
|
-
|
|
2881
|
-
export default class App {
|
|
1
|
+
/*
|
|
2
|
+
@author gzmaijing
|
|
3
|
+
@email mj@gzmaijing.com
|
|
4
|
+
*/
|
|
5
|
+
declare module MX3D{
|
|
6
|
+
export class App {
|
|
2882
7
|
canvas: HTMLCanvasElement;
|
|
2883
8
|
engine: BABYLON.Engine;
|
|
2884
9
|
scene: BABYLON.Scene;
|
|
@@ -2903,7 +28,7 @@ export default class App {
|
|
|
2903
28
|
dispose(): void;
|
|
2904
29
|
}
|
|
2905
30
|
|
|
2906
|
-
export
|
|
31
|
+
export class Capacity {
|
|
2907
32
|
anchor: IObject;
|
|
2908
33
|
mesh: BABYLON.Mesh;
|
|
2909
34
|
ratio: number;
|
|
@@ -2913,12 +38,12 @@ export default class Capacity {
|
|
|
2913
38
|
dispose(): void;
|
|
2914
39
|
}
|
|
2915
40
|
|
|
2916
|
-
export
|
|
41
|
+
export class CapacityBuilder {
|
|
2917
42
|
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
2918
43
|
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
2919
44
|
}
|
|
2920
45
|
|
|
2921
|
-
export
|
|
46
|
+
export class EffectMgr {
|
|
2922
47
|
static colors: {};
|
|
2923
48
|
static init(): void;
|
|
2924
49
|
}
|
|
@@ -2929,7 +54,7 @@ export enum EffectType {
|
|
|
2929
54
|
Transparent = 2
|
|
2930
55
|
}
|
|
2931
56
|
|
|
2932
|
-
export
|
|
57
|
+
export class Environment {
|
|
2933
58
|
app: App;
|
|
2934
59
|
lights: any;
|
|
2935
60
|
_color: BABYLON.Color4;
|
|
@@ -2964,7 +89,7 @@ export enum EventType {
|
|
|
2964
89
|
out = "out"
|
|
2965
90
|
}
|
|
2966
91
|
|
|
2967
|
-
export
|
|
92
|
+
export class HeatMap implements BaseNode {
|
|
2968
93
|
id: string;
|
|
2969
94
|
scene: BABYLON.Scene;
|
|
2970
95
|
anchor: string;
|
|
@@ -2976,7 +101,7 @@ export default class HeatMap implements BaseNode {
|
|
|
2976
101
|
dispose(): void;
|
|
2977
102
|
}
|
|
2978
103
|
|
|
2979
|
-
export
|
|
104
|
+
export class HeatMapBuilder {
|
|
2980
105
|
static createMatrixHeatMap(_data: {
|
|
2981
106
|
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2982
107
|
rootUrl: string;
|
|
@@ -3022,7 +147,7 @@ export default class HeatMapBuilder {
|
|
|
3022
147
|
}): void;
|
|
3023
148
|
}
|
|
3024
149
|
|
|
3025
|
-
export
|
|
150
|
+
export class Icon implements BaseNode {
|
|
3026
151
|
id: string;
|
|
3027
152
|
scene: BABYLON.Scene;
|
|
3028
153
|
pint: BABYLON.Mesh;
|
|
@@ -3051,7 +176,7 @@ export default class Icon implements BaseNode {
|
|
|
3051
176
|
isEnabled(_isEnabled: boolean): void;
|
|
3052
177
|
}
|
|
3053
178
|
|
|
3054
|
-
export
|
|
179
|
+
export class IconFromMesh implements BaseNode {
|
|
3055
180
|
id: string;
|
|
3056
181
|
scene: BABYLON.Scene;
|
|
3057
182
|
instance: BABYLON.Mesh;
|
|
@@ -3072,7 +197,7 @@ export default class IconFromMesh implements BaseNode {
|
|
|
3072
197
|
isEnabled(_bool: boolean): void;
|
|
3073
198
|
}
|
|
3074
199
|
|
|
3075
|
-
export
|
|
200
|
+
export class UI {
|
|
3076
201
|
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
3077
202
|
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
3078
203
|
width: number;
|
|
@@ -3080,20 +205,20 @@ export default class UI {
|
|
|
3080
205
|
}, _height: number): void;
|
|
3081
206
|
}
|
|
3082
207
|
|
|
3083
|
-
export
|
|
208
|
+
export class Directional extends LightObject {
|
|
3084
209
|
direction: BABYLON.Vector3;
|
|
3085
210
|
position: BABYLON.Vector3;
|
|
3086
211
|
light: BABYLON.DirectionalLight;
|
|
3087
212
|
load(): void;
|
|
3088
213
|
}
|
|
3089
214
|
|
|
3090
|
-
export
|
|
215
|
+
export class Hemispheric extends LightObject {
|
|
3091
216
|
direction: BABYLON.Vector3;
|
|
3092
217
|
light: BABYLON.HemisphericLight;
|
|
3093
218
|
load(): void;
|
|
3094
219
|
}
|
|
3095
220
|
|
|
3096
|
-
export
|
|
221
|
+
export interface ILightObject {
|
|
3097
222
|
id: string;
|
|
3098
223
|
sceneId: string;
|
|
3099
224
|
name: string;
|
|
@@ -3104,7 +229,7 @@ export default interface ILightObject {
|
|
|
3104
229
|
load: Function;
|
|
3105
230
|
}
|
|
3106
231
|
|
|
3107
|
-
export
|
|
232
|
+
export class LightObject implements ILightObject {
|
|
3108
233
|
id: string;
|
|
3109
234
|
sceneId: string;
|
|
3110
235
|
name: string;
|
|
@@ -3124,17 +249,15 @@ export enum LightType {
|
|
|
3124
249
|
Directional = "Directional",
|
|
3125
250
|
Hemispheric = "Hemispheric"
|
|
3126
251
|
}
|
|
3127
|
-
let typeFromat: Function;
|
|
3128
|
-
export default typeFromat;
|
|
3129
252
|
|
|
3130
|
-
export
|
|
253
|
+
export class Point extends LightObject {
|
|
3131
254
|
position: BABYLON.Vector3;
|
|
3132
255
|
light: BABYLON.PointLight;
|
|
3133
256
|
range: number;
|
|
3134
257
|
load(): void;
|
|
3135
258
|
}
|
|
3136
259
|
|
|
3137
|
-
export
|
|
260
|
+
export class Spot extends LightObject {
|
|
3138
261
|
direction: BABYLON.Vector3;
|
|
3139
262
|
position: BABYLON.Vector3;
|
|
3140
263
|
angle: number;
|
|
@@ -3144,10 +267,10 @@ export default class Spot extends LightObject {
|
|
|
3144
267
|
load(): void;
|
|
3145
268
|
}
|
|
3146
269
|
|
|
3147
|
-
export
|
|
270
|
+
export class CabinetObject extends DefaultObject {
|
|
3148
271
|
}
|
|
3149
272
|
|
|
3150
|
-
export
|
|
273
|
+
export class ConduitObject extends DefaultObject {
|
|
3151
274
|
alpha: number;
|
|
3152
275
|
color: string;
|
|
3153
276
|
bind(_m: any): void;
|
|
@@ -3159,12 +282,12 @@ export default class ConduitObject extends DefaultObject {
|
|
|
3159
282
|
setTransparent(_alpha?: number): void;
|
|
3160
283
|
}
|
|
3161
284
|
|
|
3162
|
-
export
|
|
285
|
+
export class CornerObject extends DefaultObject {
|
|
3163
286
|
height: number;
|
|
3164
287
|
bind(_m: any): void;
|
|
3165
288
|
}
|
|
3166
289
|
|
|
3167
|
-
export
|
|
290
|
+
export class DefaultObject implements IObject {
|
|
3168
291
|
app: App;
|
|
3169
292
|
id: string;
|
|
3170
293
|
name: string;
|
|
@@ -3172,7 +295,6 @@ export default class DefaultObject implements IObject {
|
|
|
3172
295
|
modelId: string;
|
|
3173
296
|
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3174
297
|
objectType: string;
|
|
3175
|
-
modelType: string;
|
|
3176
298
|
action: BABYLON.ActionManager;
|
|
3177
299
|
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
3178
300
|
clickEvents: Dictionary<Function>;
|
|
@@ -3183,6 +305,8 @@ export default class DefaultObject implements IObject {
|
|
|
3183
305
|
isloop: boolean;
|
|
3184
306
|
isAutoPlay: boolean;
|
|
3185
307
|
constructor(_app: App);
|
|
308
|
+
customNumber: string;
|
|
309
|
+
customType: string;
|
|
3186
310
|
showBoundingBox: boolean;
|
|
3187
311
|
setEnabled(_value: boolean): void;
|
|
3188
312
|
bind(_m: any): void;
|
|
@@ -3200,17 +324,17 @@ export default class DefaultObject implements IObject {
|
|
|
3200
324
|
focus(): void;
|
|
3201
325
|
}
|
|
3202
326
|
|
|
3203
|
-
export
|
|
327
|
+
export class DoorObject extends DefaultObject {
|
|
3204
328
|
height: number;
|
|
3205
329
|
bind(_m: any): void;
|
|
3206
330
|
}
|
|
3207
331
|
|
|
3208
|
-
export
|
|
332
|
+
export class FloorObject extends DefaultObject {
|
|
3209
333
|
height: number;
|
|
3210
334
|
bind(_m: any): void;
|
|
3211
335
|
}
|
|
3212
336
|
|
|
3213
|
-
export
|
|
337
|
+
export interface IBase {
|
|
3214
338
|
app: App;
|
|
3215
339
|
id: string;
|
|
3216
340
|
name: string;
|
|
@@ -3218,10 +342,11 @@ export default interface IBase {
|
|
|
3218
342
|
objectType: string;
|
|
3219
343
|
}
|
|
3220
344
|
|
|
3221
|
-
export
|
|
345
|
+
export interface IObject extends IBase {
|
|
346
|
+
customNumber: string;
|
|
347
|
+
customType: string;
|
|
3222
348
|
modelId: string;
|
|
3223
349
|
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3224
|
-
modelType: string;
|
|
3225
350
|
Sight: Sight;
|
|
3226
351
|
effectType: EffectType;
|
|
3227
352
|
bind(_m?: any): any;
|
|
@@ -3240,7 +365,7 @@ export default interface IObject extends IBase {
|
|
|
3240
365
|
computeView(): any;
|
|
3241
366
|
}
|
|
3242
367
|
|
|
3243
|
-
export
|
|
368
|
+
export class LeakWaterObject extends DefaultObject {
|
|
3244
369
|
bind(_l: any): void;
|
|
3245
370
|
computeView(): void;
|
|
3246
371
|
addEventListener(_type: string, _callback: Function): void;
|
|
@@ -3294,7 +419,7 @@ export enum ObjectType {
|
|
|
3294
419
|
optimizedWall = "optimizedWall"
|
|
3295
420
|
}
|
|
3296
421
|
|
|
3297
|
-
export
|
|
422
|
+
export class Project {
|
|
3298
423
|
app: App;
|
|
3299
424
|
id: string;
|
|
3300
425
|
root: IObject;
|
|
@@ -3305,16 +430,17 @@ export default class Project {
|
|
|
3305
430
|
clear(): void;
|
|
3306
431
|
optimization(): void;
|
|
3307
432
|
computeView(): void;
|
|
3308
|
-
|
|
3309
|
-
|
|
3310
|
-
|
|
3311
|
-
|
|
3312
|
-
|
|
3313
|
-
|
|
3314
|
-
|
|
433
|
+
getChildsById(_id: string, _includeSub?: boolean): void;
|
|
434
|
+
getSceneTree(_id?: string, _excludeTypes?: Array<string>): void;
|
|
435
|
+
findObjectById(_id: string): void;
|
|
436
|
+
findObjectsByType(_type: ObjectType): void;
|
|
437
|
+
computeSight(_objs: Array<IObject>): void;
|
|
438
|
+
findObjectByCustomNumber(): void;
|
|
439
|
+
findObjectsByCustomType(): void;
|
|
440
|
+
switchLevel(_id?: string, _isFocus?: boolean, _includeSub?: boolean): void;
|
|
3315
441
|
}
|
|
3316
442
|
|
|
3317
|
-
export
|
|
443
|
+
export class RegionObject extends DefaultObject {
|
|
3318
444
|
index: number;
|
|
3319
445
|
height: number;
|
|
3320
446
|
constructor(app: App, _storey: any);
|
|
@@ -3327,38 +453,38 @@ export default class RegionObject extends DefaultObject {
|
|
|
3327
453
|
dispose(): void;
|
|
3328
454
|
}
|
|
3329
455
|
|
|
3330
|
-
export
|
|
456
|
+
export class UI3DTextObject extends DefaultObject {
|
|
3331
457
|
bind(_u: any): void;
|
|
3332
458
|
}
|
|
3333
459
|
|
|
3334
|
-
export
|
|
460
|
+
export class VirtualBoxObject extends DefaultObject {
|
|
3335
461
|
bind(_m: any): Promise<void>;
|
|
3336
462
|
}
|
|
3337
463
|
|
|
3338
|
-
export
|
|
464
|
+
export class WallObject extends DefaultObject {
|
|
3339
465
|
nativeMaterial: BABYLON.StandardMaterial;
|
|
3340
466
|
baseModel: any;
|
|
3341
467
|
height: number;
|
|
3342
468
|
bind(_w: any): void;
|
|
3343
469
|
}
|
|
3344
470
|
|
|
3345
|
-
export
|
|
471
|
+
export class WindowObject extends DefaultObject {
|
|
3346
472
|
height: number;
|
|
3347
473
|
bind(_m: any): void;
|
|
3348
474
|
}
|
|
3349
475
|
|
|
3350
|
-
export
|
|
476
|
+
export class ArrayEx<T> extends Array<T> {
|
|
3351
477
|
remove(_val: any): void;
|
|
3352
478
|
}
|
|
3353
479
|
|
|
3354
|
-
export
|
|
480
|
+
export interface BaseNode {
|
|
3355
481
|
id: string;
|
|
3356
482
|
scene: BABYLON.Scene;
|
|
3357
483
|
dispose(): any;
|
|
3358
484
|
isEnabled(bool: boolean): any;
|
|
3359
485
|
}
|
|
3360
486
|
|
|
3361
|
-
export
|
|
487
|
+
export class Camera {
|
|
3362
488
|
app: App;
|
|
3363
489
|
camera: BABYLON.ArcRotateCamera;
|
|
3364
490
|
frustrum: number;
|
|
@@ -3366,14 +492,14 @@ export default class Camera {
|
|
|
3366
492
|
constructor(_app: App);
|
|
3367
493
|
orthographic(): void;
|
|
3368
494
|
perspective(): void;
|
|
3369
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
3370
495
|
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
496
|
+
getSightJson(): void;
|
|
3371
497
|
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
3372
498
|
computeCameraView(): void;
|
|
3373
499
|
_wheel(_p: any): void;
|
|
3374
500
|
}
|
|
3375
501
|
|
|
3376
|
-
export
|
|
502
|
+
export class Dictionary<T> {
|
|
3377
503
|
map: {
|
|
3378
504
|
[key: string]: T;
|
|
3379
505
|
};
|
|
@@ -3387,11 +513,11 @@ export default class Dictionary<T> {
|
|
|
3387
513
|
clear(): void;
|
|
3388
514
|
}
|
|
3389
515
|
|
|
3390
|
-
export
|
|
516
|
+
export class GUID {
|
|
3391
517
|
static getGUID(_length: number): void;
|
|
3392
518
|
}
|
|
3393
519
|
|
|
3394
|
-
export
|
|
520
|
+
export class Resources {
|
|
3395
521
|
app: App;
|
|
3396
522
|
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
3397
523
|
resources: Dictionary<BABYLON.AssetContainer>;
|
|
@@ -3412,7 +538,7 @@ export default class Resources {
|
|
|
3412
538
|
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
3413
539
|
}
|
|
3414
540
|
|
|
3415
|
-
export
|
|
541
|
+
export class Sight {
|
|
3416
542
|
alpha: number;
|
|
3417
543
|
focus: BABYLON.Vector3;
|
|
3418
544
|
radius: number;
|
|
@@ -3421,12 +547,13 @@ export default class Sight {
|
|
|
3421
547
|
maximumLimit: number;
|
|
3422
548
|
minBeta: number;
|
|
3423
549
|
maxBeta: number;
|
|
3424
|
-
|
|
550
|
+
toJosn(_sightJson: any): void;
|
|
551
|
+
toString(): void;
|
|
3425
552
|
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
3426
553
|
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
3427
554
|
}
|
|
3428
555
|
|
|
3429
|
-
export
|
|
556
|
+
export class Tools {
|
|
3430
557
|
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
3431
558
|
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
3432
559
|
static ToVector3(_old: any): void;
|
|
@@ -3445,7 +572,7 @@ export default class Tools {
|
|
|
3445
572
|
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
3446
573
|
}
|
|
3447
574
|
|
|
3448
|
-
export
|
|
575
|
+
export class ToolTips {
|
|
3449
576
|
app: App;
|
|
3450
577
|
url: string;
|
|
3451
578
|
ele: HTMLDivElement;
|
|
@@ -3460,3 +587,4 @@ export default class ToolTips {
|
|
|
3460
587
|
dispose(): void;
|
|
3461
588
|
}
|
|
3462
589
|
|
|
590
|
+
}
|