mx3d 0.0.42 → 0.0.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/mx3d.kernel.min.js +1 -1
- package/index.d.ts +587 -4
- package/mx3d.js +2 -0
- package/mx3d.min.js +3 -3
- package/package.json +1 -1
package/index.d.ts
CHANGED
|
@@ -1,7 +1,8 @@
|
|
|
1
|
-
/*
|
|
2
|
-
@author gzmaijing
|
|
3
|
-
@email mj@gzmaijing.com
|
|
4
|
-
*/
|
|
1
|
+
/*
|
|
2
|
+
@author gzmaijing
|
|
3
|
+
@email mj@gzmaijing.com
|
|
4
|
+
*/
|
|
5
|
+
|
|
5
6
|
|
|
6
7
|
|
|
7
8
|
|
|
@@ -2877,3 +2878,585 @@ export default class ToolTips {
|
|
|
2877
2878
|
setBackground(_url: string): void;
|
|
2878
2879
|
}
|
|
2879
2880
|
|
|
2881
|
+
export default class App {
|
|
2882
|
+
canvas: HTMLCanvasElement;
|
|
2883
|
+
engine: BABYLON.Engine;
|
|
2884
|
+
scene: BABYLON.Scene;
|
|
2885
|
+
Camera: Camera;
|
|
2886
|
+
HighlightLayer: BABYLON.HighlightLayer;
|
|
2887
|
+
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2888
|
+
fps: HTMLDivElement;
|
|
2889
|
+
Resources: Resources;
|
|
2890
|
+
Environment: Environment;
|
|
2891
|
+
Project: Project;
|
|
2892
|
+
ToolTips: ToolTips;
|
|
2893
|
+
constructor(_config: {
|
|
2894
|
+
container: HTMLElement;
|
|
2895
|
+
sl?: string;
|
|
2896
|
+
rl?: string;
|
|
2897
|
+
});
|
|
2898
|
+
load(_config: {
|
|
2899
|
+
pk: string;
|
|
2900
|
+
progress?: Function;
|
|
2901
|
+
complete?: Function;
|
|
2902
|
+
}): Promise<void>;
|
|
2903
|
+
dispose(): void;
|
|
2904
|
+
}
|
|
2905
|
+
|
|
2906
|
+
export default class Capacity {
|
|
2907
|
+
anchor: IObject;
|
|
2908
|
+
mesh: BABYLON.Mesh;
|
|
2909
|
+
ratio: number;
|
|
2910
|
+
color: string;
|
|
2911
|
+
textMesh: BABYLON.Mesh;
|
|
2912
|
+
constructor(_object: IObject, _RATIO: number);
|
|
2913
|
+
dispose(): void;
|
|
2914
|
+
}
|
|
2915
|
+
|
|
2916
|
+
export default class CapacityBuilder {
|
|
2917
|
+
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
2918
|
+
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
2919
|
+
}
|
|
2920
|
+
|
|
2921
|
+
export default class EffectMgr {
|
|
2922
|
+
static colors: {};
|
|
2923
|
+
static init(): void;
|
|
2924
|
+
}
|
|
2925
|
+
|
|
2926
|
+
export enum EffectType {
|
|
2927
|
+
Opaque = 0,
|
|
2928
|
+
Flash = 1,
|
|
2929
|
+
Transparent = 2
|
|
2930
|
+
}
|
|
2931
|
+
|
|
2932
|
+
export default class Environment {
|
|
2933
|
+
app: App;
|
|
2934
|
+
lights: any;
|
|
2935
|
+
_color: BABYLON.Color4;
|
|
2936
|
+
background: BABYLON.Layer;
|
|
2937
|
+
reflexEnabled: boolean;
|
|
2938
|
+
reflexIntensity: number;
|
|
2939
|
+
constructor(_app: App);
|
|
2940
|
+
set fogDistance(_value: number);
|
|
2941
|
+
set color(_value: BABYLON.Color4);
|
|
2942
|
+
reflex(_url: string, _intensity: number): void;
|
|
2943
|
+
setBackground(_url: string): void;
|
|
2944
|
+
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
2945
|
+
setFlexIntensity(_intensity: number): void;
|
|
2946
|
+
defaultLights(): void;
|
|
2947
|
+
offAllLight(): void;
|
|
2948
|
+
openAllLight(): void;
|
|
2949
|
+
loadLight(_Lights: Array<any>): void;
|
|
2950
|
+
showTips(): void;
|
|
2951
|
+
closeTips(): void;
|
|
2952
|
+
showFps(): void;
|
|
2953
|
+
hideFps(): void;
|
|
2954
|
+
showDebug(): void;
|
|
2955
|
+
setLightIntensity(_intensity?: number): void;
|
|
2956
|
+
}
|
|
2957
|
+
|
|
2958
|
+
export enum EventType {
|
|
2959
|
+
leftClick = "leftClick",
|
|
2960
|
+
rightClick = "rightClick",
|
|
2961
|
+
doubleClick = "doubleClick",
|
|
2962
|
+
eover = "eover",
|
|
2963
|
+
longPress = "longPress",
|
|
2964
|
+
out = "out"
|
|
2965
|
+
}
|
|
2966
|
+
|
|
2967
|
+
export default class HeatMap implements BaseNode {
|
|
2968
|
+
id: string;
|
|
2969
|
+
scene: BABYLON.Scene;
|
|
2970
|
+
anchor: string;
|
|
2971
|
+
mesh: BABYLON.Mesh;
|
|
2972
|
+
texts: Array<BABYLON.GUI.TextBlock>;
|
|
2973
|
+
constructor(_anchor: string);
|
|
2974
|
+
isEnabled(_bool: boolean): void;
|
|
2975
|
+
set displayValues(_value: boolean);
|
|
2976
|
+
dispose(): void;
|
|
2977
|
+
}
|
|
2978
|
+
|
|
2979
|
+
export default class HeatMapBuilder {
|
|
2980
|
+
static createMatrixHeatMap(_data: {
|
|
2981
|
+
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2982
|
+
rootUrl: string;
|
|
2983
|
+
FogTex: BABYLON.Texture;
|
|
2984
|
+
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2985
|
+
config: {
|
|
2986
|
+
maxX: number;
|
|
2987
|
+
maxY: number;
|
|
2988
|
+
data: Array<{
|
|
2989
|
+
x: number;
|
|
2990
|
+
y: number;
|
|
2991
|
+
value: number;
|
|
2992
|
+
}>;
|
|
2993
|
+
};
|
|
2994
|
+
displayValues: boolean;
|
|
2995
|
+
height: number;
|
|
2996
|
+
isLevelRender: boolean;
|
|
2997
|
+
isAlpha: boolean;
|
|
2998
|
+
isParticle: boolean;
|
|
2999
|
+
radius: number;
|
|
3000
|
+
range: {
|
|
3001
|
+
max: number;
|
|
3002
|
+
min: number;
|
|
3003
|
+
};
|
|
3004
|
+
}): void;
|
|
3005
|
+
static createColumnarHeatMap(_data: {
|
|
3006
|
+
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3007
|
+
FogTex: BABYLON.Texture;
|
|
3008
|
+
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
3009
|
+
config: Array<{
|
|
3010
|
+
index: number;
|
|
3011
|
+
value: number;
|
|
3012
|
+
}>;
|
|
3013
|
+
isLevelRender: boolean;
|
|
3014
|
+
displayValues: boolean;
|
|
3015
|
+
isAlpha: boolean;
|
|
3016
|
+
isParticle: boolean;
|
|
3017
|
+
radius: number;
|
|
3018
|
+
range: {
|
|
3019
|
+
max: number;
|
|
3020
|
+
min: number;
|
|
3021
|
+
};
|
|
3022
|
+
}): void;
|
|
3023
|
+
}
|
|
3024
|
+
|
|
3025
|
+
export default class Icon implements BaseNode {
|
|
3026
|
+
id: string;
|
|
3027
|
+
scene: BABYLON.Scene;
|
|
3028
|
+
pint: BABYLON.Mesh;
|
|
3029
|
+
rect: BABYLON.GUI.Rectangle;
|
|
3030
|
+
onPointerClick: Function;
|
|
3031
|
+
size: {
|
|
3032
|
+
width: number;
|
|
3033
|
+
height: number;
|
|
3034
|
+
};
|
|
3035
|
+
height: number;
|
|
3036
|
+
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
3037
|
+
constructor(_id: string, _scene: BABYLON.Scene);
|
|
3038
|
+
set background(_url: string);
|
|
3039
|
+
setTexts(_textArr: [{
|
|
3040
|
+
text: string;
|
|
3041
|
+
fontSize: string;
|
|
3042
|
+
color: string;
|
|
3043
|
+
top: number;
|
|
3044
|
+
left: number;
|
|
3045
|
+
}]): void;
|
|
3046
|
+
line(_line: {
|
|
3047
|
+
width: number;
|
|
3048
|
+
color: string;
|
|
3049
|
+
}): void;
|
|
3050
|
+
dispose(): void;
|
|
3051
|
+
isEnabled(_isEnabled: boolean): void;
|
|
3052
|
+
}
|
|
3053
|
+
|
|
3054
|
+
export default class IconFromMesh implements BaseNode {
|
|
3055
|
+
id: string;
|
|
3056
|
+
scene: BABYLON.Scene;
|
|
3057
|
+
instance: BABYLON.Mesh;
|
|
3058
|
+
url: string;
|
|
3059
|
+
scaling: number;
|
|
3060
|
+
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
3061
|
+
setBackground(): void;
|
|
3062
|
+
addEventListener(_action: Function): void;
|
|
3063
|
+
setColor(_color: string): void;
|
|
3064
|
+
setContents(_textArr: [{
|
|
3065
|
+
text: string;
|
|
3066
|
+
fontSize: string;
|
|
3067
|
+
top: number;
|
|
3068
|
+
left: number;
|
|
3069
|
+
color?: string;
|
|
3070
|
+
}]): void;
|
|
3071
|
+
dispose(): void;
|
|
3072
|
+
isEnabled(_bool: boolean): void;
|
|
3073
|
+
}
|
|
3074
|
+
|
|
3075
|
+
export default class UI {
|
|
3076
|
+
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
3077
|
+
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
3078
|
+
width: number;
|
|
3079
|
+
height: number;
|
|
3080
|
+
}, _height: number): void;
|
|
3081
|
+
}
|
|
3082
|
+
|
|
3083
|
+
export default class Directional extends LightObject {
|
|
3084
|
+
direction: BABYLON.Vector3;
|
|
3085
|
+
position: BABYLON.Vector3;
|
|
3086
|
+
light: BABYLON.DirectionalLight;
|
|
3087
|
+
load(): void;
|
|
3088
|
+
}
|
|
3089
|
+
|
|
3090
|
+
export default class Hemispheric extends LightObject {
|
|
3091
|
+
direction: BABYLON.Vector3;
|
|
3092
|
+
light: BABYLON.HemisphericLight;
|
|
3093
|
+
load(): void;
|
|
3094
|
+
}
|
|
3095
|
+
|
|
3096
|
+
export default interface ILightObject {
|
|
3097
|
+
id: string;
|
|
3098
|
+
sceneId: string;
|
|
3099
|
+
name: string;
|
|
3100
|
+
light: BABYLON.Light;
|
|
3101
|
+
color: string;
|
|
3102
|
+
lightType: string;
|
|
3103
|
+
intensity: number;
|
|
3104
|
+
load: Function;
|
|
3105
|
+
}
|
|
3106
|
+
|
|
3107
|
+
export default class LightObject implements ILightObject {
|
|
3108
|
+
id: string;
|
|
3109
|
+
sceneId: string;
|
|
3110
|
+
name: string;
|
|
3111
|
+
light: BABYLON.Light;
|
|
3112
|
+
color: string;
|
|
3113
|
+
objectType: string;
|
|
3114
|
+
lightType: string;
|
|
3115
|
+
intensity: number;
|
|
3116
|
+
app: App;
|
|
3117
|
+
constructor(_app: App);
|
|
3118
|
+
load(): void;
|
|
3119
|
+
}
|
|
3120
|
+
|
|
3121
|
+
export enum LightType {
|
|
3122
|
+
Point = "Point",
|
|
3123
|
+
Spot = "Spot",
|
|
3124
|
+
Directional = "Directional",
|
|
3125
|
+
Hemispheric = "Hemispheric"
|
|
3126
|
+
}
|
|
3127
|
+
let typeFromat: Function;
|
|
3128
|
+
export default typeFromat;
|
|
3129
|
+
|
|
3130
|
+
export default class Point extends LightObject {
|
|
3131
|
+
position: BABYLON.Vector3;
|
|
3132
|
+
light: BABYLON.PointLight;
|
|
3133
|
+
range: number;
|
|
3134
|
+
load(): void;
|
|
3135
|
+
}
|
|
3136
|
+
|
|
3137
|
+
export default class Spot extends LightObject {
|
|
3138
|
+
direction: BABYLON.Vector3;
|
|
3139
|
+
position: BABYLON.Vector3;
|
|
3140
|
+
angle: number;
|
|
3141
|
+
exponent: number;
|
|
3142
|
+
range: number;
|
|
3143
|
+
light: BABYLON.SpotLight;
|
|
3144
|
+
load(): void;
|
|
3145
|
+
}
|
|
3146
|
+
|
|
3147
|
+
export default class CabinetObject extends DefaultObject {
|
|
3148
|
+
}
|
|
3149
|
+
|
|
3150
|
+
export default class ConduitObject extends DefaultObject {
|
|
3151
|
+
alpha: number;
|
|
3152
|
+
color: string;
|
|
3153
|
+
bind(_m: any): void;
|
|
3154
|
+
setColor(_r: number, _b: number, _g: number): void;
|
|
3155
|
+
reColor(): void;
|
|
3156
|
+
computeView(): void;
|
|
3157
|
+
setFlash(_level?: number): void;
|
|
3158
|
+
setOpaque(): void;
|
|
3159
|
+
setTransparent(_alpha?: number): void;
|
|
3160
|
+
}
|
|
3161
|
+
|
|
3162
|
+
export default class CornerObject extends DefaultObject {
|
|
3163
|
+
height: number;
|
|
3164
|
+
bind(_m: any): void;
|
|
3165
|
+
}
|
|
3166
|
+
|
|
3167
|
+
export default class DefaultObject implements IObject {
|
|
3168
|
+
app: App;
|
|
3169
|
+
id: string;
|
|
3170
|
+
name: string;
|
|
3171
|
+
parentId: string;
|
|
3172
|
+
modelId: string;
|
|
3173
|
+
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3174
|
+
objectType: string;
|
|
3175
|
+
modelType: string;
|
|
3176
|
+
action: BABYLON.ActionManager;
|
|
3177
|
+
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
3178
|
+
clickEvents: Dictionary<Function>;
|
|
3179
|
+
touchtime: number;
|
|
3180
|
+
effectType: EffectType;
|
|
3181
|
+
Sight: Sight;
|
|
3182
|
+
animation: boolean;
|
|
3183
|
+
isloop: boolean;
|
|
3184
|
+
isAutoPlay: boolean;
|
|
3185
|
+
constructor(_app: App);
|
|
3186
|
+
showBoundingBox: boolean;
|
|
3187
|
+
setEnabled(_value: boolean): void;
|
|
3188
|
+
bind(_m: any): void;
|
|
3189
|
+
computeView(): void;
|
|
3190
|
+
optimization(_isOptimization: boolean): void;
|
|
3191
|
+
alwaysActive(): void;
|
|
3192
|
+
addEventListener(_type: string, _callback: Function): void;
|
|
3193
|
+
removeEventListener(_type: string): void;
|
|
3194
|
+
setFlash(_level: number): void;
|
|
3195
|
+
setOpaque(): void;
|
|
3196
|
+
setTransparent(_alpha?: number): void;
|
|
3197
|
+
play(): void;
|
|
3198
|
+
stop(): void;
|
|
3199
|
+
flyTo(): void;
|
|
3200
|
+
focus(): void;
|
|
3201
|
+
}
|
|
3202
|
+
|
|
3203
|
+
export default class DoorObject extends DefaultObject {
|
|
3204
|
+
height: number;
|
|
3205
|
+
bind(_m: any): void;
|
|
3206
|
+
}
|
|
3207
|
+
|
|
3208
|
+
export default class FloorObject extends DefaultObject {
|
|
3209
|
+
height: number;
|
|
3210
|
+
bind(_m: any): void;
|
|
3211
|
+
}
|
|
3212
|
+
|
|
3213
|
+
export default interface IBase {
|
|
3214
|
+
app: App;
|
|
3215
|
+
id: string;
|
|
3216
|
+
name: string;
|
|
3217
|
+
parentId: string;
|
|
3218
|
+
objectType: string;
|
|
3219
|
+
}
|
|
3220
|
+
|
|
3221
|
+
export default interface IObject extends IBase {
|
|
3222
|
+
modelId: string;
|
|
3223
|
+
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3224
|
+
modelType: string;
|
|
3225
|
+
Sight: Sight;
|
|
3226
|
+
effectType: EffectType;
|
|
3227
|
+
bind(_m?: any): any;
|
|
3228
|
+
optimization(isOptimization: boolean): any;
|
|
3229
|
+
showBoundingBox: boolean;
|
|
3230
|
+
setFlash(level: number): any;
|
|
3231
|
+
setTransparent(): any;
|
|
3232
|
+
setOpaque(): any;
|
|
3233
|
+
setEnabled(isEnabled: any): any;
|
|
3234
|
+
addEventListener(type: string, callback: Function): any;
|
|
3235
|
+
removeEventListener(type: string): any;
|
|
3236
|
+
play(isloop: boolean): any;
|
|
3237
|
+
stop(): any;
|
|
3238
|
+
flyTo(): any;
|
|
3239
|
+
focus(): any;
|
|
3240
|
+
computeView(): any;
|
|
3241
|
+
}
|
|
3242
|
+
|
|
3243
|
+
export default class LeakWaterObject extends DefaultObject {
|
|
3244
|
+
bind(_l: any): void;
|
|
3245
|
+
computeView(): void;
|
|
3246
|
+
addEventListener(_type: string, _callback: Function): void;
|
|
3247
|
+
removeEventListener(_type: string): void;
|
|
3248
|
+
}
|
|
3249
|
+
|
|
3250
|
+
export enum ObjectType {
|
|
3251
|
+
Campus = "Campus",
|
|
3252
|
+
Building = "Building",
|
|
3253
|
+
Scene = "Scene",
|
|
3254
|
+
Humiture = "Humiture",
|
|
3255
|
+
Battery = "Battery",
|
|
3256
|
+
PowerCabinet = "PowerCabinet",
|
|
3257
|
+
Cabinet = "Cabinet",
|
|
3258
|
+
AirCondition = "AirCondition",
|
|
3259
|
+
UPS = "UPS",
|
|
3260
|
+
Camera = "Camera",
|
|
3261
|
+
NewWindMachine = "NewWindMachine",
|
|
3262
|
+
SmokeDetector = "SmokeDetector",
|
|
3263
|
+
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
3264
|
+
LeakWater = "LeakWater",
|
|
3265
|
+
Wall = "Wall",
|
|
3266
|
+
Floor = "Floor",
|
|
3267
|
+
Window = "Window",
|
|
3268
|
+
Door = "Door",
|
|
3269
|
+
AirFlow = "AirFlow",
|
|
3270
|
+
Corner = "Corner",
|
|
3271
|
+
FireFighting = "FireFighting",
|
|
3272
|
+
Lighting = "Lighting",
|
|
3273
|
+
Enclosure = "Enclosure",
|
|
3274
|
+
ParkingLot = "ParkingLot",
|
|
3275
|
+
Elevator = "Elevator",
|
|
3276
|
+
Other = "Other",
|
|
3277
|
+
InrackAsset = "InrackAsset",
|
|
3278
|
+
GasDetection = "GasDetection",
|
|
3279
|
+
Security = "Security",
|
|
3280
|
+
OutDoorScene = "OutDoorScene",
|
|
3281
|
+
Infrared = "Infrared",
|
|
3282
|
+
SkyBox = "SkyBox",
|
|
3283
|
+
UI3D = "UI3D",
|
|
3284
|
+
ColdTongDoor = "ColdTongDoor",
|
|
3285
|
+
VirtualBox = "VirtualBox",
|
|
3286
|
+
PathPint = "PathPint",
|
|
3287
|
+
Port = "Port",
|
|
3288
|
+
Positioner = "Positioner",
|
|
3289
|
+
AutoAnimation = "AutoAnimation",
|
|
3290
|
+
MapModel = "MapModel",
|
|
3291
|
+
radiator = "radiator",
|
|
3292
|
+
Conduit = "Conduit",
|
|
3293
|
+
Region = "Region",
|
|
3294
|
+
optimizedWall = "optimizedWall"
|
|
3295
|
+
}
|
|
3296
|
+
|
|
3297
|
+
export default class Project {
|
|
3298
|
+
app: App;
|
|
3299
|
+
id: string;
|
|
3300
|
+
root: IObject;
|
|
3301
|
+
current: IObject;
|
|
3302
|
+
Sight: Sight;
|
|
3303
|
+
objectDatas: Dictionary<IObject>;
|
|
3304
|
+
constructor(_app: App);
|
|
3305
|
+
clear(): void;
|
|
3306
|
+
optimization(): void;
|
|
3307
|
+
computeView(): void;
|
|
3308
|
+
getChildNodes(_id: string): void;
|
|
3309
|
+
getTrees(): void;
|
|
3310
|
+
find(_id: string): void;
|
|
3311
|
+
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
3312
|
+
show(): void;
|
|
3313
|
+
getBounding(): void;
|
|
3314
|
+
flyTo(): void;
|
|
3315
|
+
}
|
|
3316
|
+
|
|
3317
|
+
export default class RegionObject extends DefaultObject {
|
|
3318
|
+
index: number;
|
|
3319
|
+
height: number;
|
|
3320
|
+
constructor(app: App, _storey: any);
|
|
3321
|
+
bind(_storey: any, _isOptimized?: boolean): void;
|
|
3322
|
+
computeView(): void;
|
|
3323
|
+
flyTo(): void;
|
|
3324
|
+
focus(): void;
|
|
3325
|
+
setEnabled(_value: boolean): void;
|
|
3326
|
+
getBounding(): void;
|
|
3327
|
+
dispose(): void;
|
|
3328
|
+
}
|
|
3329
|
+
|
|
3330
|
+
export default class UI3DTextObject extends DefaultObject {
|
|
3331
|
+
bind(_u: any): void;
|
|
3332
|
+
}
|
|
3333
|
+
|
|
3334
|
+
export default class VirtualBoxObject extends DefaultObject {
|
|
3335
|
+
bind(_m: any): Promise<void>;
|
|
3336
|
+
}
|
|
3337
|
+
|
|
3338
|
+
export default class WallObject extends DefaultObject {
|
|
3339
|
+
nativeMaterial: BABYLON.StandardMaterial;
|
|
3340
|
+
baseModel: any;
|
|
3341
|
+
height: number;
|
|
3342
|
+
bind(_w: any): void;
|
|
3343
|
+
}
|
|
3344
|
+
|
|
3345
|
+
export default class WindowObject extends DefaultObject {
|
|
3346
|
+
height: number;
|
|
3347
|
+
bind(_m: any): void;
|
|
3348
|
+
}
|
|
3349
|
+
|
|
3350
|
+
export default class ArrayEx<T> extends Array<T> {
|
|
3351
|
+
remove(_val: any): void;
|
|
3352
|
+
}
|
|
3353
|
+
|
|
3354
|
+
export default interface BaseNode {
|
|
3355
|
+
id: string;
|
|
3356
|
+
scene: BABYLON.Scene;
|
|
3357
|
+
dispose(): any;
|
|
3358
|
+
isEnabled(bool: boolean): any;
|
|
3359
|
+
}
|
|
3360
|
+
|
|
3361
|
+
export default class Camera {
|
|
3362
|
+
app: App;
|
|
3363
|
+
camera: BABYLON.ArcRotateCamera;
|
|
3364
|
+
frustrum: number;
|
|
3365
|
+
isOverLook: boolean;
|
|
3366
|
+
constructor(_app: App);
|
|
3367
|
+
orthographic(): void;
|
|
3368
|
+
perspective(): void;
|
|
3369
|
+
focusingFromProperty(_visualAngle: Sight): void;
|
|
3370
|
+
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
3371
|
+
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
3372
|
+
computeCameraView(): void;
|
|
3373
|
+
_wheel(_p: any): void;
|
|
3374
|
+
}
|
|
3375
|
+
|
|
3376
|
+
export default class Dictionary<T> {
|
|
3377
|
+
map: {
|
|
3378
|
+
[key: string]: T;
|
|
3379
|
+
};
|
|
3380
|
+
constructor();
|
|
3381
|
+
add(_key: string, _value: T): void;
|
|
3382
|
+
find(_key: string): void;
|
|
3383
|
+
remove(_key: string): void;
|
|
3384
|
+
termRemove(_callback: Function): void;
|
|
3385
|
+
showAll(): void;
|
|
3386
|
+
count(): void;
|
|
3387
|
+
clear(): void;
|
|
3388
|
+
}
|
|
3389
|
+
|
|
3390
|
+
export default class GUID {
|
|
3391
|
+
static getGUID(_length: number): void;
|
|
3392
|
+
}
|
|
3393
|
+
|
|
3394
|
+
export default class Resources {
|
|
3395
|
+
app: App;
|
|
3396
|
+
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
3397
|
+
resources: Dictionary<BABYLON.AssetContainer>;
|
|
3398
|
+
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
3399
|
+
transparentBox: BABYLON.Mesh;
|
|
3400
|
+
BOX: BABYLON.Mesh;
|
|
3401
|
+
FogTex: BABYLON.Texture;
|
|
3402
|
+
constructor(_app: App);
|
|
3403
|
+
loadModelMesh(_baseModel: any): Promise<void>;
|
|
3404
|
+
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
3405
|
+
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
3406
|
+
Textures: Dictionary<BABYLON.Texture>;
|
|
3407
|
+
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
3408
|
+
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
3409
|
+
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
3410
|
+
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
3411
|
+
delete(_isAll?: boolean): void;
|
|
3412
|
+
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
3413
|
+
}
|
|
3414
|
+
|
|
3415
|
+
export default class Sight {
|
|
3416
|
+
alpha: number;
|
|
3417
|
+
focus: BABYLON.Vector3;
|
|
3418
|
+
radius: number;
|
|
3419
|
+
beta: number;
|
|
3420
|
+
minimumLimit: number;
|
|
3421
|
+
maximumLimit: number;
|
|
3422
|
+
minBeta: number;
|
|
3423
|
+
maxBeta: number;
|
|
3424
|
+
setVisual(_visual: any): void;
|
|
3425
|
+
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
3426
|
+
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
3427
|
+
}
|
|
3428
|
+
|
|
3429
|
+
export default class Tools {
|
|
3430
|
+
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
3431
|
+
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
3432
|
+
static ToVector3(_old: any): void;
|
|
3433
|
+
static ToARRVector3(_olds: any[]): void;
|
|
3434
|
+
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
3435
|
+
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
3436
|
+
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
3437
|
+
static norm(_x: number, _y: number): void;
|
|
3438
|
+
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
3439
|
+
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
3440
|
+
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
3441
|
+
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
3442
|
+
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
3443
|
+
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
3444
|
+
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
3445
|
+
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
3446
|
+
}
|
|
3447
|
+
|
|
3448
|
+
export default class ToolTips {
|
|
3449
|
+
app: App;
|
|
3450
|
+
url: string;
|
|
3451
|
+
ele: HTMLDivElement;
|
|
3452
|
+
time: number;
|
|
3453
|
+
id: string;
|
|
3454
|
+
isOK: boolean;
|
|
3455
|
+
_text: string;
|
|
3456
|
+
constructor(_parent: HTMLElement, _app: App);
|
|
3457
|
+
update(_e: BABYLON.PointerInfo): void;
|
|
3458
|
+
close(): void;
|
|
3459
|
+
setBackground(_url: string): void;
|
|
3460
|
+
dispose(): void;
|
|
3461
|
+
}
|
|
3462
|
+
|
package/mx3d.js
CHANGED