mustachio-game 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/package.json +2 -2
  2. package/.github/workflows/pr.yaml +0 -21
  3. package/.github/workflows/push.yaml +0 -26
  4. package/eslint.config.ts +0 -17
  5. package/index.html +0 -22
  6. package/src/assets/Mustachio.webp +0 -0
  7. package/src/assets/Mustachio_FacingLeft.webp +0 -0
  8. package/src/assets/Mustachio_FacingLeft_Fire.webp +0 -0
  9. package/src/assets/Mustachio_FacingRight.webp +0 -0
  10. package/src/assets/Mustachio_FacingRight_Fire.webp +0 -0
  11. package/src/assets/Mustachio_Fire.webp +0 -0
  12. package/src/assets/brick.webp +0 -0
  13. package/src/assets/cannonDown.webp +0 -0
  14. package/src/assets/cannonLeft.webp +0 -0
  15. package/src/assets/cannonRight.webp +0 -0
  16. package/src/assets/cannonUp.webp +0 -0
  17. package/src/assets/fallingFloor.webp +0 -0
  18. package/src/assets/homestead.webp +0 -0
  19. package/src/assets/homesteadClosed.webp +0 -0
  20. package/src/assets/itemBlock.webp +0 -0
  21. package/src/assets/obstacleBrick.webp +0 -0
  22. package/src/assets/punchedBlock.webp +0 -0
  23. package/src/assets/stacheSeed1.webp +0 -0
  24. package/src/assets/stacheSeed2.webp +0 -0
  25. package/src/assets/stacheSeedReversed1.webp +0 -0
  26. package/src/assets/stacheSeedReversed2.webp +0 -0
  27. package/src/assets/stacheShotDown.webp +0 -0
  28. package/src/assets/stacheShotLeft.webp +0 -0
  29. package/src/assets/stacheShotRight.webp +0 -0
  30. package/src/assets/stacheShotUp.webp +0 -0
  31. package/src/assets/stacheSlinger1.webp +0 -0
  32. package/src/assets/stacheSlinger2.webp +0 -0
  33. package/src/assets/stacheStalker.webp +0 -0
  34. package/src/assets/stacheStalkerReversed.webp +0 -0
  35. package/src/assets/stacheStreaker1.webp +0 -0
  36. package/src/assets/stacheStreaker2.webp +0 -0
  37. package/src/classes/game-objects/bg-objects/background.ts +0 -18
  38. package/src/classes/game-objects/bg-objects/cloud.ts +0 -37
  39. package/src/classes/game-objects/mustachio.ts +0 -482
  40. package/src/classes/game-objects/point-objects/enemies/enemy.ts +0 -64
  41. package/src/classes/game-objects/point-objects/enemies/stache-seed.ts +0 -124
  42. package/src/classes/game-objects/point-objects/enemies/stache-shot.ts +0 -68
  43. package/src/classes/game-objects/point-objects/enemies/stache-slinger.ts +0 -63
  44. package/src/classes/game-objects/point-objects/enemies/stache-stalker.ts +0 -41
  45. package/src/classes/game-objects/point-objects/enemies/stache-streaker.ts +0 -78
  46. package/src/classes/game-objects/point-objects/items/coin.ts +0 -72
  47. package/src/classes/game-objects/point-objects/items/fire-stache.ts +0 -48
  48. package/src/classes/game-objects/point-objects/items/item.ts +0 -27
  49. package/src/classes/game-objects/point-objects/items/stacheroom.ts +0 -48
  50. package/src/classes/game-objects/point-objects/point-item.ts +0 -10
  51. package/src/classes/game-objects/projectiles/brick-debris.ts +0 -44
  52. package/src/classes/game-objects/projectiles/enemy-projectiles/enemy-projectile.ts +0 -3
  53. package/src/classes/game-objects/projectiles/enemy-projectiles/fire-ball.ts +0 -87
  54. package/src/classes/game-objects/projectiles/enemy-projectiles/fire-bar.ts +0 -65
  55. package/src/classes/game-objects/projectiles/enemy-projectiles/fire-cross.ts +0 -67
  56. package/src/classes/game-objects/projectiles/enemy-projectiles/laser.ts +0 -41
  57. package/src/classes/game-objects/projectiles/projectile.ts +0 -3
  58. package/src/classes/game-objects/projectiles/stache-ball.ts +0 -57
  59. package/src/classes/game-objects/set-pieces/flag.ts +0 -34
  60. package/src/classes/game-objects/set-pieces/obstacles/blocks/block.ts +0 -17
  61. package/src/classes/game-objects/set-pieces/obstacles/blocks/cave-wall.ts +0 -21
  62. package/src/classes/game-objects/set-pieces/obstacles/blocks/falling-floor.ts +0 -65
  63. package/src/classes/game-objects/set-pieces/obstacles/blocks/fire-bar-block.ts +0 -31
  64. package/src/classes/game-objects/set-pieces/obstacles/blocks/fire-cross-block.ts +0 -28
  65. package/src/classes/game-objects/set-pieces/obstacles/blocks/punchable-blockS/brick.ts +0 -44
  66. package/src/classes/game-objects/set-pieces/obstacles/blocks/punchable-blockS/item-block.ts +0 -82
  67. package/src/classes/game-objects/set-pieces/obstacles/blocks/punchable-blockS/punchable-block.ts +0 -6
  68. package/src/classes/game-objects/set-pieces/obstacles/blocks/stache-cannon.ts +0 -54
  69. package/src/classes/game-objects/set-pieces/obstacles/blocks/wall.ts +0 -22
  70. package/src/classes/game-objects/set-pieces/obstacles/floor.ts +0 -27
  71. package/src/classes/game-objects/set-pieces/obstacles/obstacle-types.ts +0 -14
  72. package/src/classes/game-objects/set-pieces/obstacles/obstacle.ts +0 -3
  73. package/src/classes/game-objects/set-pieces/obstacles/pipe.ts +0 -35
  74. package/src/classes/game-objects/set-pieces/obstacles/warp-pipe.ts +0 -17
  75. package/src/classes/game-objects/set-pieces/set-piece.ts +0 -3
  76. package/src/classes/game-objects/ui-objects/score-display.ts +0 -10
  77. package/src/classes/game-objects/ui-objects/timer-display.ts +0 -15
  78. package/src/classes/game-objects/ui-objects/ui-object.ts +0 -16
  79. package/src/classes/game-objects/ui-objects/win-display.ts +0 -25
  80. package/src/dev.ts +0 -5
  81. package/src/index.ts +0 -3
  82. package/src/levels/caves/cave-one.ts +0 -90
  83. package/src/levels/level-helpers.ts +0 -101
  84. package/src/levels/level-one.ts +0 -379
  85. package/src/levels/test-levels/blocks-and-items.ts +0 -77
  86. package/src/levels/test-levels/cannon-and-cross.ts +0 -75
  87. package/src/levels/test-levels/caves-and-enemies.ts +0 -73
  88. package/src/levels/test-levels/win-game.ts +0 -24
  89. package/src/main.ts +0 -6
  90. package/src/mustachi-game-context.ts +0 -35
  91. package/src/shared/app-code.ts +0 -106
  92. package/src/shared/constants.ts +0 -1
  93. package/src/shared/game-context.ts +0 -547
  94. package/src/shared/game-objects/game-object.ts +0 -28
  95. package/src/shared/game-objects/moving-game-object.ts +0 -46
  96. package/src/shared/game-objects/rotating-game-object.ts +0 -58
  97. package/src/shared/game-objects/updating-game-object.ts +0 -7
  98. package/src/shared/player.ts +0 -73
  99. package/src/shared/types.ts +0 -21
  100. package/tsconfig.json +0 -26
  101. package/vite.config.ts +0 -13
@@ -1,73 +0,0 @@
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- import type { GameContext } from "./game-context";
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- import { GameObject } from "./game-objects/game-object";
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- import { MovingGameObject } from "./game-objects/moving-game-object";
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- import { direction, type rectangle } from "./types";
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-
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- export abstract class Player extends MovingGameObject {
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- protected ignoreUpdate = false;
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- isDead: boolean = false;
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- blockedDirHor: number = direction.NONE;
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- blockedDirVert: number = direction.NONE;
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- speedX: number = 0;
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- speedY: number = 0;
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- numJumps = 0;
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-
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- protected readonly gameContext: GameContext;
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-
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- constructor(gameContext: GameContext, rect: rectangle) {
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- super(gameContext, rect);
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-
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- this.gameContext = gameContext;
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- }
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-
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- protected handleGravity() {
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- if (this.blockedDirVert !== direction.DOWN) {
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- this.speedY += this.gameContext.gravity;
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- this.rect.y += this.speedY;
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- // if (this.speedY > this.maxSpeedY) {
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- // this.speedY = this.maxSpeedY
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- // }
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-
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- // Fall off the screen
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- if (this.rect.y + this.rect.height >= this.gameContext.gameArea.height) {
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- this.playerKill();
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- }
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- }
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- }
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-
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- canMove(dir: number) {
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- return (
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- !this.ignoreUpdate &&
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- !this.isDead &&
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- (this.blockedDirHor === direction.NONE || this.blockedDirHor !== dir)
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- );
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- }
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-
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- jump() {
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- if (this.numJumps >= 2) {
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- return;
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- }
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-
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- this.speedY = -14;
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- this.numJumps++;
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- this.blockedDirVert = direction.NONE;
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- this.rect.y -= 5;
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- }
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-
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- landOnGameObject(gameObject: GameObject) {
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- this.blockedDirVert = direction.DOWN;
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- this.rect.y = gameObject.rect.y - this.rect.height + 1;
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- this.numJumps = 0;
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- this.speedY = 0;
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- }
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-
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- abstract playerHit(): void;
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-
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- abstract playerKill(): void;
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-
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- abstract customKeyDown(key: string): void;
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-
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- abstract customKeyUp(key: string): void;
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-
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- abstract reset(x?: number, y?: number): void;
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- }
@@ -1,21 +0,0 @@
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- import type { GameObject } from "./game-objects/game-object";
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-
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- export const direction = {
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- UP: 1,
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- DOWN: 2,
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- LEFT: 3,
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- RIGHT: 4,
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- NONE: 0,
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- };
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-
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- export type rectangle = {
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- x: number;
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- y: number;
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- width: number;
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- height: number;
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- };
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-
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- export type collision = {
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- gameObject: GameObject;
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- collisionDirection: number;
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- };
package/tsconfig.json DELETED
@@ -1,26 +0,0 @@
1
- {
2
- "compilerOptions": {
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- "target": "ES2022",
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- "useDefineForClassFields": true,
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- "module": "ESNext",
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- "lib": ["ES2022", "DOM", "DOM.Iterable"],
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- "types": ["vite/client"],
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- "skipLibCheck": true,
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-
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- /* Bundler mode */
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- "moduleResolution": "bundler",
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- "allowImportingTsExtensions": true,
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- "verbatimModuleSyntax": true,
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- "moduleDetection": "force",
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- "noEmit": true,
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-
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- /* Linting */
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- "strict": true,
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- "noUnusedLocals": true,
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- "noUnusedParameters": true,
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- "erasableSyntaxOnly": true,
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- "noFallthroughCasesInSwitch": true,
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- "noUncheckedSideEffectImports": true
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- },
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- "include": ["src"]
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- }
package/vite.config.ts DELETED
@@ -1,13 +0,0 @@
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- // vite.config.ts
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- import { defineConfig } from "vite";
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-
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- export default defineConfig({
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- build: {
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- lib: {
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- entry: "src/index.ts",
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- name: "Mustachio", // optional, mostly for UMD
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- formats: ["es"],
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- fileName: "index",
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- },
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- },
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- });