mujoco-react 8.1.0 → 8.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +32 -7
- package/dist/index.d.ts +28 -1
- package/dist/index.js +67 -46
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
- package/src/core/SceneLoader.ts +77 -51
- package/src/index.ts +1 -1
package/README.md
CHANGED
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@@ -8,7 +8,9 @@
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Composable [React Three Fiber](https://docs.pmnd.rs/react-three-fiber) wrapper around [mujoco-js](https://www.npmjs.com/package/mujoco-js). Load any MuJoCo model, step physics, render bodies, and write controllers as React components.
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-
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[](https://www.npmjs.com/package/mujoco-react)
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**[Demo](https://mujoco-react-example.pages.dev)** | **[Docs](https://dadd.mintlify.app)** | **[npm](https://www.npmjs.com/package/mujoco-react)** | **[Example Source](https://github.com/noah-wardlow/mujoco-react-example)** | **[llms.txt](https://dadd.mintlify.app/llms.txt)**
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## Install
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@@ -111,22 +113,45 @@ Drop it into the tree:
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</MujocoCanvas>
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```
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The `
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The `createControllerHook` factory produces a typed hook with config stabilization and default merging. Pass `null` to disable:
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```tsx
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import { createControllerHook, useBeforePhysicsStep } from "mujoco-react";
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export const useMyController = createControllerHook<{ gain: number }, { value: number }>(
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{ name: "useMyController", defaultConfig: { gain: 1.0 } },
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(config) => {
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useBeforePhysicsStep((_model, data) => {
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if (!config) return;
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data.ctrl[0] = config.gain * Math.sin(data.time);
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});
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if (!config) return null;
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return { value: config.gain };
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},
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);
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// const result = useMyController({ gain: 2.0 });
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// const disabled = useMyController(null); // returns null
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```
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The `createController` factory is the component equivalent — same config stabilization, but returns a component that can render children:
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```tsx
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import { createController, useBeforePhysicsStep } from "mujoco-react";
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import { createController, useBeforePhysicsStep, Debug } from "mujoco-react";
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export const MyController = createController<{ gain: number }>(
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{ name: "MyController", defaultConfig: { gain: 1.0 } },
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({ config }) => {
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({ config, children }) => {
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useBeforePhysicsStep((_model, data) => {
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data.ctrl[0] = config.gain * Math.sin(data.time);
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});
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return
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return <>{children}</>;
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},
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);
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// <MyController config={{ gain: 2.0 }}
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// <MyController config={{ gain: 2.0 }}>
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// <Debug showJoints />
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// </MyController>
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```
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## Architecture
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### Building Controllers
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See [Building Controllers](https://dadd.mintlify.app/guides/building-controllers) for full patterns including config-driven controllers, IK gizmo coexistence, multi-arm support, and the `createController`
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See [Building Controllers](https://dadd.mintlify.app/guides/building-controllers) for full patterns including config-driven controllers, IK gizmo coexistence, multi-arm support, and the `createControllerHook`/`createController` factories.
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### Contact Parameters
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package/dist/index.d.ts
CHANGED
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@@ -790,6 +790,33 @@ declare function createController<TConfig>(options: ControllerOptions<TConfig>,
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config: TConfig;
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children?: React.ReactNode;
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}>): ControllerComponent<TConfig>;
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/**
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* Factory that produces a typed controller hook.
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*
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* Same config stabilization and default merging as `createController`,
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* but returns a hook instead of a component. Pass `null` to disable.
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*
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* @example
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* ```tsx
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* const useMyController = createControllerHook<MyConfig, MyValue>(
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* { name: 'useMyController', defaultConfig: { gain: 1.0 } },
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* function useMyControllerImpl(config) {
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* // config is MyConfig | null — hooks must be called unconditionally
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* useBeforePhysicsStep((_model, data) => {
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* if (!config) return;
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* data.ctrl[0] = config.gain * Math.sin(data.time);
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* });
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* if (!config) return null;
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* return { /* value *\/ };
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* },
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* );
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*
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* // Usage:
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* const value = useMyController({ gain: 2.0 });
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* const disabled = useMyController(null); // returns null
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* ```
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*/
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declare function createControllerHook<TConfig, TValue>(options: ControllerOptions<TConfig>, useImpl: (config: TConfig | null) => TValue | null): (config: TConfig | null) => TValue | null;
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/**
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* @license
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@@ -1274,4 +1301,4 @@ interface CameraAnimationAPI {
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*/
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declare function useCameraAnimation(): CameraAnimationAPI;
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export { type ActuatorInfo, type Actuators, type Bodies, Body, type BodyInfo, type BodyProps, type BodyStateResult, type CameraAnimationAPI, type ContactInfo, ContactListener, type ContactListenerProps, ContactMarkers, type ControllerComponent, type ControllerOptions, type CtrlHandle, Debug, type DebugProps, DragInteraction, type DragInteractionProps, FlexRenderer, type GeomInfo, type Geoms, type IKSolveFn, type IkConfig, type IkContextValue, IkGizmo, type IkGizmoProps, type JointInfo, type JointStateResult, type Joints, type KeyBinding, type KeyboardTeleopConfig, type Keyframes, type ModelOptions, MujocoCanvas, type MujocoCanvasProps, type MujocoContact, type MujocoContactArray, type MujocoContextValue, type MujocoData, type MujocoModel, type MujocoModule, MujocoPhysics, type MujocoPhysicsProps, MujocoProvider, type MujocoSimAPI, MujocoSimProvider, type PhysicsConfig, type PhysicsStepCallback, type PlaybackState, type PolicyConfig, type RayHit, type Register, type SceneConfig, SceneLights, type SceneLightsProps, type SceneMarker, type SceneObject, type SensorHandle, type SensorInfo, type SensorResult, type Sensors, type SiteInfo, type SitePositionResult, type Sites, type StateSnapshot, TendonRenderer, type TrajectoryData, type TrajectoryFrame, type TrajectoryInput, TrajectoryPlayer, type TrajectoryPlayerProps, type XmlPatch, createController, findActuatorByName, findBodyByName, findGeomByName, findJointByName, findKeyframeByName, findSensorByName, findSiteByName, findTendonByName, getContact, getName, loadScene, useActuators, useAfterPhysicsStep, useBeforePhysicsStep, useBodyMeshes, useBodyState, useCameraAnimation, useContactEvents, useContacts, useCtrl, useCtrlNoise, useGamepad, useGravityCompensation, useIkController, useJointState, useKeyboardTeleop, useMujoco, useMujocoWasm, usePolicy, useSceneLights, useSelectionHighlight, useSensor, useSensors, useSitePosition, useTrajectoryPlayer, useTrajectoryRecorder, useVideoRecorder };
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export { type ActuatorInfo, type Actuators, type Bodies, Body, type BodyInfo, type BodyProps, type BodyStateResult, type CameraAnimationAPI, type ContactInfo, ContactListener, type ContactListenerProps, ContactMarkers, type ControllerComponent, type ControllerOptions, type CtrlHandle, Debug, type DebugProps, DragInteraction, type DragInteractionProps, FlexRenderer, type GeomInfo, type Geoms, type IKSolveFn, type IkConfig, type IkContextValue, IkGizmo, type IkGizmoProps, type JointInfo, type JointStateResult, type Joints, type KeyBinding, type KeyboardTeleopConfig, type Keyframes, type ModelOptions, MujocoCanvas, type MujocoCanvasProps, type MujocoContact, type MujocoContactArray, type MujocoContextValue, type MujocoData, type MujocoModel, type MujocoModule, MujocoPhysics, type MujocoPhysicsProps, MujocoProvider, type MujocoSimAPI, MujocoSimProvider, type PhysicsConfig, type PhysicsStepCallback, type PlaybackState, type PolicyConfig, type RayHit, type Register, type SceneConfig, SceneLights, type SceneLightsProps, type SceneMarker, type SceneObject, type SensorHandle, type SensorInfo, type SensorResult, type Sensors, type SiteInfo, type SitePositionResult, type Sites, type StateSnapshot, TendonRenderer, type TrajectoryData, type TrajectoryFrame, type TrajectoryInput, TrajectoryPlayer, type TrajectoryPlayerProps, type XmlPatch, createController, createControllerHook, findActuatorByName, findBodyByName, findGeomByName, findJointByName, findKeyframeByName, findSensorByName, findSiteByName, findTendonByName, getContact, getName, loadScene, useActuators, useAfterPhysicsStep, useBeforePhysicsStep, useBodyMeshes, useBodyState, useCameraAnimation, useContactEvents, useContacts, useCtrl, useCtrlNoise, useGamepad, useGravityCompensation, useIkController, useJointState, useKeyboardTeleop, useMujoco, useMujocoWasm, usePolicy, useSceneLights, useSelectionHighlight, useSensor, useSensors, useSitePosition, useTrajectoryPlayer, useTrajectoryRecorder, useVideoRecorder };
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package/dist/index.js
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const condim = obj.condim ? ` condim="${obj.condim}"` : "";
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return `<body name="${obj.name}" pos="${pos}">${joint}<geom type="${obj.type}" size="${size}" rgba="${rgba}" contype="1" conaffinity="1"${mass}${friction}${solref}${solimp}${condim}/></body>`;
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}
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function ensureDir(mujoco, fname) {
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const dirParts = fname.split("/");
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dirParts.pop();
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let currentPath = "/working";
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for (const part of dirParts) {
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currentPath += "/" + part;
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try {
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mujoco.FS.mkdir(currentPath);
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} catch {
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}
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}
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}
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async function loadScene(mujoco, config, onProgress) {
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try {
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}
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const baseUrl = config.src.endsWith("/") ? config.src : config.src + "/";
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const downloaded = /* @__PURE__ */ new Set();
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const
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const xmlQueue = [config.sceneFile];
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const assetFiles = [];
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const parser = new DOMParser();
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while (
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const fname =
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while (xmlQueue.length > 0) {
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const fname = xmlQueue.shift();
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if (downloaded.has(fname)) continue;
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downloaded.add(fname);
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assetFiles.push(fname);
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continue;
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}
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onProgress?.(`Downloading ${fname}...`);
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continue;
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}
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text = text.replace(from, to);
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}
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if (fname === config.sceneFile && config.sceneObjects?.length) {
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const xml = config.sceneObjects.map((obj) => sceneObjectToXml(obj)).join("");
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text = text.replace("</worldbody>", xml + "</worldbody>");
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}
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ensureDir(mujoco, fname);
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mujoco.FS.writeFile(`/working/${fname}`, text);
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scanDependencies(text, fname, parser, downloaded, xmlQueue);
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}
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if (assetFiles.length > 0) {
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onProgress?.(`Downloading ${assetFiles.length} assets...`);
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const results = await Promise.all(
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assetFiles.map(async (fname) => {
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const res = await fetch(baseUrl + fname);
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if (!res.ok) {
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console.warn(`Failed to fetch ${fname}: ${res.status} ${res.statusText}`);
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return null;
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}
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return { fname, buffer: new Uint8Array(await res.arrayBuffer()) };
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})
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);
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for (const result of results) {
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if (!result) continue;
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ensureDir(mujoco, result.fname);
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mujoco.FS.writeFile(`/working/${result.fname}`, result.buffer);
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}
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}
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onProgress?.("Loading model...");
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* useCameraAnimation — composable camera animation hook.
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*/
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export { Body, ContactListener, ContactMarkers, Debug, DragInteraction, FlexRenderer, IkGizmo, MujocoCanvas, MujocoPhysics, MujocoProvider, MujocoSimProvider, SceneLights, TendonRenderer, TrajectoryPlayer, createController, findActuatorByName, findBodyByName, findGeomByName, findJointByName, findKeyframeByName, findSensorByName, findSiteByName, findTendonByName, getContact, getName, loadScene, useActuators, useAfterPhysicsStep, useBeforePhysicsStep, useBodyMeshes, useBodyState, useCameraAnimation, useContactEvents, useContacts, useCtrl, useCtrlNoise, useGamepad, useGravityCompensation, useIkController, useJointState, useKeyboardTeleop, useMujoco, useMujocoWasm, usePolicy, useSceneLights, useSelectionHighlight, useSensor, useSensors, useSitePosition, useTrajectoryPlayer, useTrajectoryRecorder, useVideoRecorder };
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export { Body, ContactListener, ContactMarkers, Debug, DragInteraction, FlexRenderer, IkGizmo, MujocoCanvas, MujocoPhysics, MujocoProvider, MujocoSimProvider, SceneLights, TendonRenderer, TrajectoryPlayer, createController, createControllerHook, findActuatorByName, findBodyByName, findGeomByName, findJointByName, findKeyframeByName, findSensorByName, findSiteByName, findTendonByName, getContact, getName, loadScene, useActuators, useAfterPhysicsStep, useBeforePhysicsStep, useBodyMeshes, useBodyState, useCameraAnimation, useContactEvents, useContacts, useCtrl, useCtrlNoise, useGamepad, useGravityCompensation, useIkController, useJointState, useKeyboardTeleop, useMujoco, useMujocoWasm, usePolicy, useSceneLights, useSelectionHighlight, useSensor, useSensors, useSitePosition, useTrajectoryPlayer, useTrajectoryRecorder, useVideoRecorder };
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