move-by-move 2.0.0 → 3.0.0

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package/lib/helpers.d.ts CHANGED
@@ -1 +1 @@
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- export declare const pipe: <T>(...fns: ((arg: T) => T)[]) => (value: T) => T;
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+ export declare const pipe: <T>(...fns: Array<(arg: T) => T>) => (value: T) => T;
package/lib/helpers.js CHANGED
@@ -1,5 +1 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.pipe = void 0;
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- const pipe = (...fns) => (value) => fns.reduce((acc, fn) => fn(acc), value);
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- exports.pipe = pipe;
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+ export const pipe = (...fns) => (value) => fns.reduce((acc, fn) => fn(acc), value);
package/lib/index.d.ts CHANGED
@@ -1,4 +1,4 @@
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- export declare type GameAction<Payload = any> = Payload & {
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+ export type GameAction<Payload = any> = Payload & {
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  type: string;
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  };
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  export interface Game<Type> {
@@ -6,5 +6,5 @@ export interface Game<Type> {
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  getState(): Type;
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  move(action: GameAction): void;
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  }
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- export declare type RuleIO<Type> = [action: GameAction, state: Type];
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+ export type RuleIO<Type> = [action: GameAction, state: Type];
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  export default function createGame<Type>(rules: Array<(input: RuleIO<Type>) => RuleIO<Type>>, initialGameState: Type): Game<Type>;
package/lib/index.js CHANGED
@@ -1,7 +1,5 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- const helpers_1 = require("./helpers");
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- function createGame(rules, initialGameState) {
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+ import { pipe } from './helpers.js';
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+ export default function createGame(rules, initialGameState) {
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  let listeners = [];
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  let state = initialGameState;
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  const unsubscribe = (listener) => {
@@ -15,7 +13,7 @@ function createGame(rules, initialGameState) {
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  return state;
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  };
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  const move = (action) => {
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- const result = (0, helpers_1.pipe)(...rules)([action, state]);
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+ const result = pipe(...rules)([action, state]);
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  state = result[1];
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  for (const listener of listeners) {
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  listener();
@@ -27,4 +25,3 @@ function createGame(rules, initialGameState) {
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  move,
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  };
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  }
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- exports.default = createGame;
package/package.json CHANGED
@@ -1,9 +1,17 @@
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  {
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  "name": "move-by-move",
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- "version": "2.0.0",
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+ "version": "3.0.0",
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  "description": "Simple game engine for turn based games",
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+ "type": "module",
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  "main": "lib/index.js",
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- "typings": "lib/index.d.ts",
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+ "module": "lib/index.js",
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+ "types": "lib/index.d.ts",
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+ "exports": {
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+ ".": {
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+ "types": "./lib/index.d.ts",
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+ "default": "./lib/index.js"
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+ }
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+ },
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  "files": [
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  "lib"
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  ],
@@ -19,6 +27,6 @@
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  "author": "Andreas Riedmüller",
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  "license": "MIT",
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  "devDependencies": {
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- "typescript": "^4.5.4"
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+ "typescript": "^6.0.3"
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  }
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  }