mousehunt-improved 0.100.5 → 0.100.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mousehunt-improved.min.js +184 -83
- package/package.json +1 -1
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@@ -1,4 +1,4 @@
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1
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-
const mhImprovedVersion = '0.100.
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1
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const mhImprovedVersion = '0.100.6';
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2
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const mhImprovedPlatform = 'userscript';
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3
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var mhui = (() => {
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var __create = Object.create;
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@@ -2060,21 +2060,26 @@ var mhui = (() => {
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}
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return false;
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});
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2063
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updateTrapStat = (statsContainer, statClass, newValue, currentValue) => {
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2063
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updateTrapStat = (statsContainer, statClass, newValue, currentValue, isPercent = false) => {
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const statElement = statsContainer.querySelector(".campPage-trap-itemBrowser-item-stat.".concat(statClass));
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if (statElement) {
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if (!statElement) {
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return;
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}
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const valueElement = statElement.querySelector(".value span");
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if (!valueElement) {
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return;
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}
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statElement.classList.remove("better", "worse");
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if ("number" !== typeof newValue) {
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valueElement.innerText = newValue;
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return;
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}
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valueElement.innerText = "".concat(newValue.toLocaleString()).concat(isPercent ? "%" : "");
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if ("number" === typeof currentValue && !Number.isNaN(currentValue)) {
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if (currentValue < newValue) {
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statElement.classList.add("better");
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} else if (currentValue > newValue) {
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statElement.classList.add("worse");
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}
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}
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};
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@@ -2094,10 +2099,10 @@ var mhui = (() => {
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updateTrapStat(stats, "luck", pbStats.luck, currentSetup.base.luck);
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}
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if (pbStats.powerBonus !== void 0) {
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updateTrapStat(stats, "powerBonus", pbStats.powerBonus, currentSetup.base.powerBonus);
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updateTrapStat(stats, "powerBonus", pbStats.powerBonus, currentSetup.base.powerBonus, true);
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}
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if (pbStats.attractionBonus !== void 0) {
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updateTrapStat(stats, "attraction_bonus", pbStats.attractionBonus, currentSetup.base.attractionBonus);
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updateTrapStat(stats, "attraction_bonus", pbStats.attractionBonus, Math.round(currentSetup.base.attractionBonus * 100), true);
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}
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if (pbStats.cheeseEffect !== void 0) {
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updateTrapStat(stats, "cheese_effect", pbStats.cheeseEffect, currentSetup.base.cheeseEffect);
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@@ -30814,7 +30819,7 @@ var mhui = (() => {
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});
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// src/modules/better-trap-selector/modules/real-base-stats/index.js
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var supportedBases, fixedBaseStatOverrides, setSupportedBaseStats, isModifyingSupportedBases, modifySupportedBases, isModifyingFixedBases, modifyFixedBases, saveSupportedBaseStats, run, init19, real_base_stats_default;
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var supportedBases, fixedBaseStatOverrides, regionLocations, getActiveFixedBaseOverrides, setSupportedBaseStats, isModifyingSupportedBases, modifySupportedBases, isModifyingFixedBases, modifyFixedBases, saveSupportedBaseStats, sortByStatClasses, getDisplayedStat, repositionSortedBases, run, runAfterFilterChange, init19, real_base_stats_default;
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var init_real_base_stats = __esm({
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"src/modules/better-trap-selector/modules/real-base-stats/index.js"() {
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init_utils2();
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@@ -30833,6 +30838,7 @@ var mhui = (() => {
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fixedBaseStatOverrides = [
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{
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selector: ".campPage-trap-itemBrowser-item.base.denture_base",
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id: 2647,
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stats: {
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power: 1500,
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powerBonus: 25,
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@@ -30842,6 +30848,7 @@ var mhui = (() => {
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},
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{
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selector: ".campPage-trap-itemBrowser-item.base.upgraded_denture_base",
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id: 3023,
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stats: {
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power: 3750,
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powerBonus: 25,
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@@ -30851,6 +30858,8 @@ var mhui = (() => {
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},
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{
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selector: ".campPage-trap-itemBrowser-item.base.folklore_printing_press_base",
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region: "folklore_forest",
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id: 3683,
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stats: {
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power: 4500,
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powerBonus: 35,
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@@ -30860,6 +30869,8 @@ var mhui = (() => {
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},
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{
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selector: ".campPage-trap-itemBrowser-item.base.naughty_list_printing_press_base",
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region: "folklore_forest",
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id: 3628,
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stats: {
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power: 4500,
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powerBonus: 35,
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@@ -30868,6 +30879,14 @@ var mhui = (() => {
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}
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}
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];
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regionLocations = {};
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getActiveFixedBaseOverrides = () => {
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const location2 = getCurrentLocation();
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return fixedBaseStatOverrides.filter((override) => {
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var _a;
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return !override.region || ((_a = regionLocations[override.region]) == null ? void 0 : _a.has(location2));
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});
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};
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setSupportedBaseStats = () => __async(null, null, function* () {
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const savedStats = yield dataGet("pb-stats", false);
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if (!savedStats) {
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@@ -30945,6 +30964,7 @@ var mhui = (() => {
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});
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isModifyingFixedBases = false;
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modifyFixedBases = () => {
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var _a;
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if (isModifyingFixedBases) {
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return;
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}
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@@ -30958,12 +30978,22 @@ var mhui = (() => {
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}
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isModifyingFixedBases = true;
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try {
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for (const override of
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for (const override of getActiveFixedBaseOverrides()) {
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const base = document.querySelector(override.selector);
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if (base) {
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updateTrapStatsDisplay(base, override.stats);
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}
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}
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const setup = getUserSetupDetails();
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const armed = document.querySelector(".campPage-trap-itemBrowser-armed-item.base");
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if (armed && ((_a = setup == null ? void 0 : setup.base) == null ? void 0 : _a.power) && getActiveFixedBaseOverrides().some((override) => override.id === setup.base.id)) {
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updateTrapStatsDisplay(armed, {
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power: setup.base.power,
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powerBonus: setup.base.powerBonus,
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luck: setup.base.luck,
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attractionBonus: Math.round(setup.base.attractionBonus * 100)
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});
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}
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} finally {
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isModifyingFixedBases = false;
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}
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@@ -31003,6 +31033,14 @@ var mhui = (() => {
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}
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let parsedValue = parseNumber(value.innerText);
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const typeClass = type.className.replace("campPage-trap-trapStat", "").trim();
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if (value.innerText.includes("%")) {
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if ("power" === typeClass) {
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stats.powerBonus = parsedValue;
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} else if ("attraction_bonus" === typeClass) {
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stats.attractionBonus = parsedValue;
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}
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continue;
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}
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if ("power" === typeClass) {
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parsedValue = parsedValue + 490;
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} else if ("luck" === typeClass) {
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@@ -31016,17 +31054,71 @@ var mhui = (() => {
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debuglog("real-base-stats", "Supported base stats:", stats);
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dataSet("pb-stats", stats);
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};
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sortByStatClasses = {
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power: "power",
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power_bonus: "powerBonus",
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luck: "luck",
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attraction_bonus: "attraction_bonus"
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};
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getDisplayedStat = (item, statClass) => {
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const value = item.querySelector(".campPage-trap-itemBrowser-item-stat.".concat(statClass, " .value span"));
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return value ? parseNumber(value.innerText) || 0 : 0;
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};
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repositionSortedBases = () => {
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var _a;
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const sortBy = (_a = document.querySelector(".campPage-trap-itemBrowser-filter.sortBy select")) == null ? void 0 : _a.value;
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const statClass = sortByStatClasses[sortBy];
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if (!statClass) {
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return;
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}
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const selectors = [...getActiveFixedBaseOverrides().map((override) => override.selector), ...supportedBases.map((base) => ".campPage-trap-itemBrowser-item.base.".concat(base.slug))];
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for (const selector2 of selectors) {
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const base = document.querySelector(".campPage-trap-itemBrowser-tagGroup ".concat(selector2));
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if (!base) {
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continue;
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}
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const value = getDisplayedStat(base, statClass);
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const siblings = [...base.parentElement.querySelectorAll(":scope > .campPage-trap-itemBrowser-item")].filter((item) => item !== base);
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const before = siblings.find((item) => getDisplayedStat(item, statClass) < value);
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if (before) {
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before.before(base);
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} else if (siblings.length) {
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siblings.at(-1).after(base);
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}
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}
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};
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run = () => {
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setSupportedBaseStats();
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modifySupportedBases();
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saveSupportedBaseStats();
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modifyFixedBases();
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repositionSortedBases();
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setTimeout(() => {
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modifyFixedBases();
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repositionSortedBases();
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}, 500);
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};
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runAfterFilterChange = (event) => {
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var _a, _b;
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if (!((_b = (_a = event.target) == null ? void 0 : _a.closest) == null ? void 0 : _b.call(_a, ".campPage-trap-itemBrowser-filter"))) {
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return;
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}
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setTimeout(run, "keyup" === event.type ? 250 : 0);
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};
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init19 = () => __async(null, null, function* () {
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var _a, _b;
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const environments6 = yield getData("environments");
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if (Array.isArray(environments6)) {
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for (const environment of environments6) {
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(_b = regionLocations[_a = environment.region]) != null ? _b : regionLocations[_a] = /* @__PURE__ */ new Set();
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regionLocations[environment.region].add(environment.id);
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}
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}
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onEvent("camp_page_toggle_blueprint", run);
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document.addEventListener("change", runAfterFilterChange, true);
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document.addEventListener("keyup", runAfterFilterChange, true);
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onRequest("users/changetrap.php", () => setTimeout(run, 250));
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};
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});
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real_base_stats_default = init19;
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}
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});
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@@ -34029,7 +34121,7 @@ var mhui = (() => {
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var trap_selector_default2;
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var init_trap_selector2 = __esm({
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"src/modules/better-ui/styles/trap-selector.css"() {
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trap_selector_default2 = '/* src/modules/better-ui/styles/trap-selector.css */\n.campPage-trap-itemBrowser-item.largeQuantity .campPage-trap-itemBrowser-item-quantity .quantity {\n display: inline-block;\n font-size: 12px;\n background-color: #fff;\n}\n.campPage-trap-itemBrowser-item-description.shortDescription {\n width: auto;\n margin-left: 62px;\n font-size: 10px;\n}\n.campPage-trap-itemBrowser-item-content {\n width: 81%;\n}\n.skin .campPage-trap-itemBrowser-item-content {\n width: 79%;\n}\n.campPage-trap-itemBrowser-item-favorite {\n position: absolute;\n top: 0;\n right: 5px;\n width: 15px;\n height: 15px;\n padding: 5px;\n margin-top: 0;\n background-color: #fff;\n background-size: 15px;\n border-radius: 50%;\n opacity: 0;\n transition: 0.2s ease-in;\n}\n.campPage-trap-itemBrowser-item:hover .campPage-trap-itemBrowser-item-favorite {\n opacity: 1;\n}\n.campPage-trap-itemBrowser-item {\n min-height: 80px;\n}\n.campPage-trap-itemBrowser-item-name {\n margin-bottom: 5px;\n}\n.trapSelectorView__activeCodex {\n width: 50px;\n height: 50px;\n}\n.campPage-trap-itemBrowser-armed-item-content {\n position: relative;\n height: auto;\n}\n.campPage-trap-itemBrowser-armed-item .campPage-trap-itemBrowser-item-quantity {\n display: flex;\n flex-direction: column;\n align-items: flex-start;\n}\n.campPage-trap-itemBrowser-item-stat.power,\n.campPage-trap-itemBrowser-item-stat.powerBonus,\n.campPage-trap-itemBrowser-item-stat.luck,\n.campPage-trap-itemBrowser-item-stat.attraction_bonus,\n.campPage-trap-itemBrowser-item-stat.cheese_effect {\n background-size: 28px;\n}\n.campPage-trap-itemBrowser-item-stat .value {\n height: 30px;\n}\n.campPage-trap-itemBrowser-item-statContainer {\n border-radius: 2px;\n}\n.campPage-trap-itemBrowser-items {\n right: 5px;\n padding-right: 2px;\n}\n.campPage-trap-itemBrowser-item-stat.cheese_effect span {\n font-size: 8px;\n}\n.campPage-trap-itemBrowser-item-powerType {\n width: 18%;\n margin-right: 2px;\n}\n.campPage-trap-itemBrowser-item-image {\n width: 49px;\n height: 49px;\n}\n.mousehuntActionButton.loading::after {\n position: absolute;\n inset: 0;\n content: "";\n background: center / 15px no-repeat url(https://www.mousehuntgame.com/images/ui/loaders/drip_spinner.gif), center / contain repeat url(https://www.mousehuntgame.com/images/ui/backgrounds/overlay.png);\n}\n.campPage-trap-itemBrowser-item.codex.unowned .trapSelectorView__obtainHint {\n display: block;\n}\n.campPage-trap-itemBrowser-armed-item.trinket .campPage-trap-itemBrowser-item-statContainer {\n display: flex;\n width: auto;\n}\n.campPage-trap-itemBrowser-armed-item.trinket .campPage-trap-itemBrowser-item-disarmButton {\n margin-right: 10px;\n}\n.campPage-trap-itemBrowser-item.codex .campPage-trap-itemBrowser-item-description {\n padding: 15px;\n margin-top: -10px;\n}\n';
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trap_selector_default2 = '/* src/modules/better-ui/styles/trap-selector.css */\n.campPage-trap-itemBrowser-item.largeQuantity .campPage-trap-itemBrowser-item-quantity .quantity {\n display: inline-block;\n font-size: 12px;\n background-color: #fff;\n}\n.campPage-trap-itemBrowser-item-description.shortDescription {\n width: auto;\n margin-left: 62px;\n font-size: 10px;\n}\n.campPage-trap-itemBrowser-item-content {\n width: 81%;\n}\n.skin .campPage-trap-itemBrowser-item-content {\n width: 79%;\n}\n.campPage-trap-itemBrowser-item-favorite {\n position: absolute;\n top: 0;\n right: 5px;\n width: 15px;\n height: 15px;\n padding: 5px;\n margin-top: 0;\n background-color: #fff;\n background-size: 15px;\n border-radius: 50%;\n opacity: 0;\n transition: 0.2s ease-in;\n}\n.campPage-trap-itemBrowser-item:hover .campPage-trap-itemBrowser-item-favorite {\n opacity: 1;\n}\n.campPage-trap-itemBrowser-item {\n min-height: 80px;\n}\n.campPage-trap-itemBrowser-item-name {\n margin-bottom: 5px;\n}\n.trapSelectorView__activeCodex {\n width: 50px;\n height: 50px;\n}\n.campPage-trap-itemBrowser-armed-item-content {\n position: relative;\n height: auto;\n}\n.campPage-trap-itemBrowser-armed-item .campPage-trap-itemBrowser-item-quantity {\n display: flex;\n flex-direction: column;\n align-items: flex-start;\n}\n.campPage-trap-itemBrowser-item-stat.power,\n.campPage-trap-itemBrowser-item-stat.powerBonus,\n.campPage-trap-itemBrowser-item-stat.luck,\n.campPage-trap-itemBrowser-item-stat.attraction_bonus,\n.campPage-trap-itemBrowser-item-stat.cheese_effect {\n background-size: 28px;\n}\n.campPage-trap-itemBrowser-item-stat .value {\n height: 30px;\n}\n.campPage-trap-itemBrowser-item-statContainer {\n border-radius: 2px;\n}\n.campPage-trap-itemBrowser-items {\n right: 5px;\n padding-right: 2px;\n}\n.campPage-trap-itemBrowser-item-stat.cheese_effect span {\n font-size: 8px;\n}\n.campPage-trap-itemBrowser-item-powerType {\n width: 18%;\n margin-right: 2px;\n}\n.campPage-trap-itemBrowser-item-image {\n width: 49px;\n height: 49px;\n}\n.mousehuntActionButton.loading::after {\n position: absolute;\n inset: 0;\n content: "";\n background: center / 15px no-repeat url(https://www.mousehuntgame.com/images/ui/loaders/drip_spinner.gif), center / contain repeat url(https://www.mousehuntgame.com/images/ui/backgrounds/overlay.png);\n}\n.campPage-trap-itemBrowser-item.codex.unowned .trapSelectorView__obtainHint {\n display: block;\n}\n.campPage-trap-itemBrowser-armed-item.trinket .campPage-trap-itemBrowser-item-statContainer {\n display: flex;\n width: auto;\n}\n.campPage-trap-itemBrowser-armed-item.trinket .campPage-trap-itemBrowser-item-disarmButton {\n margin-right: 10px;\n}\n.campPage-trap-itemBrowser-item.codex .campPage-trap-itemBrowser-item-description {\n padding: 15px;\n margin-top: -10px;\n}\n.campPage-trap-itemBrowser-itemDescriptionHover.mousehuntTooltip span {\n display: inline-block;\n max-height: 300px;\n overflow-y: scroll;\n}\n';
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__default12 = { version: "0.100.6", summary: "", details: [{ title: "", items: ["Better Trap Selector: Fixed the Denture and Printing Press bases being sorted by their uncharged stats", "Better Trap Selector: Fixed boosted base stats not updating after sorting or searching", "Better Trap Selector: Printing Press bases now only show their boosted stats in Folklore Forest", "Long item descriptions in the trap selector now scroll"] }] };
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__default13 = { version: "0.98.0", summary: "This update makes MouseHunt Improved easier to browse, configure, and use. The settings screen now organizes modules into clearer sections, several popular options have better defaults, and new features like Gifts in Inbox and Journal Progress Log Tracker are now available. It also includes broad fixes, performance improvements, and polish across maps, journals, HUDs, inventory, marketplace tools, and more. Please take a quick look through settings after updating in case a new default is not your preference. Happy hunting!", details: [{ title: "New Features", items: ["Gifts in Inbox will let you easily claim recent gifts directly from your inbox", "Journal Progress Log Tracker adds clear timing and history for progress log entries", "Rank-Up Forecaster is now available as a beta module for previewing your progress toward the next rank"] }, { title: "New Module Sections", items: ["The settings screen now groups modules by what they affect: Appearance, Hunting & Setup, Inventory & Economy, Location HUDs, Locations/Maps/Travel, Journal/Progress/Stats, Social & Profiles, Navigation & Utilities, Hide & Simplify, Beta & Experiments, and Advanced", "These sections replace the older broad categories so related features are easier to find"] }, { title: "Defaults and Settings", items: ["Several useful modules and settings are now enabled by default or promoted out of beta, including Better Journal loot display improvements, Better Tournaments localized times, Better Marketplace quick actions, Better Gifts gift selection, Better UI square profile pics, and Real Base Stats", "The new Base Item Counters module is enabled by default to show toothlet and printing paper counts for supported bases", 'Advanced Settings now includes an "Update Game Data" link for refreshing bundled game data when needed', "Custom preview pickers and several settings controls were cleaned up for a smoother configuration experience"] }, { title: "Better Marketplace", items: ["Added beta feature for integrated Markethunt price charts to marketplace item views", "Expanded marketplace browsing, pricing tools, quick actions, and item view polish", "Improved sorting, filtering, and quick buy/sell workflows"] }, { title: "Better Journal", items: ["Journal entries now support broader loot displays with more useful links and icons", "Several journal-related options were updated and improved"] }, { title: "Better Maps", items: ["Map groups, styling, and performance were updated", "Added support for more map organization and cleaner map displays"] }, { title: "Location HUDs - Floating Islands", items: ["Airship customization now has better preview, randomization, and workflow tools", "The Floating Islands HUD received usability, style, and beta feature updates"] }, { title: "Location HUDs - Fort Rox", items: ["Fort Rox timeline and trap setup tools were refined", "Hunt tracking and related interactions should be clearer and easier to use"] }, { title: "Location Dashboard", items: ["The dashboard now supports more locations", "Reliability and refresh behavior were improved across supported dashboards"] }, { title: "Better Inventory", items: ["Trap sorting, filtering, and inventory readability were reworked and improved"] }, { title: "Better Quests", items: ["Quest objective mice are easier to inspect with improved links and hover details"] }, { title: "Paste Hunter ID", items: ["Hunter lookup is more flexible and now handles full profile links more reliably"] }, { title: "Image Upscaling & Transparency", items: ["Upscaled images now recover more reliably when the game rerenders them"] }, { title: "General Improvements", items: ["Profile and scoreboard navigation, tooltip handling, number formatting, bundled assets, and overall UI polish all received fixes and improvements", "This release also includes many smaller style fixes, bug fixes, and performance updates across the extension"] }] };
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__default14 = { version: "0.98.1", summary: "", details: [{ title: "", items: ["Better UI: Updated Inbox tab order", "Better Maps: Updated map sorting groups for Cerulean Skyport and Corsair maps", "Journal Progress Log Tracker: Progress logs are now tracked when on pages beyond the first page", "Gifts in Inbox: Gift links more than five days old no longer count toward the tab's unread badge", "Minor style tweaks"] }] };
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__default15 = { version: "0.98.2", summary: "", details: [{ title: "", items: ["Better Journal: Added loot list and date styling support for the new Cerulean Skyport journal entries", "Redesigned the extension popup and made its settings button reuse an open MouseHunt tab"] }] };
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__default17 = { version: "0.99.0", summary: "", details: [{ title: "New Beta Features", items: ['"Enhanced Search" adds fuzzy and abbreviated searching in inventory, marketplace, Send Supplies, and the Trap Selector', '"Timers" adds an item to the Camp menu dropdown with countdowns for different locations'] }, { title: "Better Maps", items: ["Added sorting for 20+ map types", "Updated sorting data for many existing map types", 'Added the "Default to Sorted tab (only if map is categorized)" setting', "Map enhancements now load and update more reliably"] }, { title: "Location HUDs and Catch Stats", items: ["Location Catch Stats has been redesigned with completion progress for each location, crown counts, and more.", 'Added a "Use simplified view" setting for Location Catch Stats to restore the previous version.', "Added a Cerulean Skyport Location Dashboard", "Updated HUD styling for Cerulean Skyport, Floating Islands, Valour Rift, and other locations", "Updated the Valour Rift simulator for the Hailstone Singularity Base"] }, { title: "More Improvements", items: ["Expanded Native Dark Mode coverage across nearly every module", "Extension updates now load faster and data is kept more up-to-date", "Fixed a variety of issues and improved performance across many modules"] }] };
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__default18 = { version: "0.99.1", summary: "", details: [{ title: "Minor Style Updates", items: ["Updated Better Tournaments styling", "Updated Dark Mode tournament journal entry styling"] }] };
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__default19 = { version: "0.99.10", summary: "", details: [{ title: "", items: ["Cerulean Skyport: The raid intel dialog now highlights your current raid", "Better Tournaments: Fixed hovering over your rank to see your scoreboard page only working on tournament scoreboards"] }] };
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__default20 = { version: "0.99.11", summary: "", details: [{ title: "", items: ["Better Journal: Fixed an error that could break journal mouse images when mouse data failed to load", "Better Journal: Hid the date on Cerulean Skyport chrome trigger entries", "Fixed failed data fetches being cached as empty, which could cause errors until the next refresh"] }] };
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__default21 = { version: "0.99.12", summary: "", details: [{ title: "", items: ["Cerulean Skyport: Animations now turn off when the Stabilize Airship option is checked", "Favorite Setups: Updated styles", "Gifts in Inbox: Fixed the Gift Links tab disappearing after sending a raffle ballot", "Journal icon and upscaled image styles can now update between releases without needing a new version", "Minor style tweaks"] }] };
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__default22 = { version: "0.99.13", summary: "", details: [{ title: "", items: ["Better Mice: Prize mice now show catch history and cooldown status, and the Prize History page has been updated", "Better UI: The Team page shows member journals outside of tournaments and visual trap setups", "Better Journal: Items mentioned in entries are now linked, and inline loot (like the Polar Vortex Trap) is shown as a list", "Better Quests: The M400 helper now supports the Bait Research assignment", "Better Inventory: Trap sort and filter controls now match the game's style, show how many items match, and have a Reset link", "Location Catch Stats: Added a refresh button", "Quick Filters and Sort: Cheese can now be sorted by quantity", "Better Maps: Fixed the mouse info popup getting stuck over the mice list", "Better Maps: Claiming a consolation prize now asks you to confirm, since it can't be undone", "Table of Contents: The simulator now counts the Gold Foil Printing upgrade when estimating Gnawbels", "Minor fixes and style tweaks"] }] };
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__default23 = { version: "0.99.14", summary: "", details: [{ title: "", items: ["Better Maps: Added an experimental Plan tab to help you find your remaining map mice", "Better Maps: Solver links skip caught mice, and Sorted tab popups stay on screen", "Better Travel: Favorite locations appear first on the travel page and in Simple Travel", "Better Marketplace: Price history charts remember if you left them collapsed", "Better Inventory: More Magic Essence warnings, with suggestions for other recipes", "Better Journal: Item links support plural names, and Zokor entries show which Thief Base you used", "Location HUDs - Cerulean Skyport: Raid progress bars change color as you gather intel", "Location HUDs - Gnawnian Express Station: The train board remembers if you left it open or minimized", "Location HUDs - Zokor: The Thief Base toggle shows the mode you\u2019re switching to", "Keyboard Shortcuts: Escape cancels an edit, and Backspace or Delete clears the shortcut", "Favorite Setups: Crafting bait clears missing-item warnings. Empty bait and charm slots now disarm those items", "Favorite Setups: Setups with unowned charms or bait arm without them, and the item picker is more compact", "FLRT Helper: Fixed sometimes filling in the wrong Maptain hunter ID", "Fixed timers when your account and computer use different time zones", "Keyboard Shortcuts: Disarming your charm no longer disarms your bait", 'Better Gifts: The "ignore bad gifts" setting works again', "Send Supplies: Fixed page reloads when pressing Enter and duplicate sends", "Better Shops: Quantity buttons update the purchase total", "Custom Background: Event backgrounds appear again when set to Default", "Custom Shield: Fixed shields for titles like Grand Duke", "Inventory Lock and Hide: Hidden items stay hidden in the trap selector", "Journal Changer: Fixed issues with changing and remembering themes", "Journal Privacy: Names stay hidden as new entries appear", "Quick Filters and Sort: Changing the sort keeps your filter", "Dark Mode: Fixed styles for inventory confirmations, gift selectors, and more", "Other small fixes and style tweaks"] }] };
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__default24 = { version: "0.99.15", summary: "", details: [{ title: "", items: ["Many settings now apply without a refresh, including Dark Mode. A reminder appears when a refresh is needed", "Reorganized and renamed the settings categories", "Better Journal: Highlighted Skyport raid chests and more rare drops", "Dark Mode: Fixed light backgrounds and unreadable text", "Hide Sidebar: The sidebar stays hidden when changing pages", "Other small fixes and style tweaks"] }] };
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__default25 = { version: "0.99.2", summary: "", details: [{ title: "", items: ["Better Maps: Fixed several rendering issues, including duplicate attraction rate badges, the quick invite box duplicating, and the Goals tab reinitializing when map data reloaded", "Better Maps: Added a Reset Sort button to the Sorted tab", "Better Journal: Added loot list support for reward claim entries", "Dark Mode: Updated styles and applied masking to full-size mice images in journal entries", "Minor style tweaks"] }] };
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var init__26 = __esm({
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__default26 = { version: "0.99.
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"src/data/update-summaries/0.99.3.json"() {
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__default26 = { version: "0.99.3", summary: "", details: [{ title: "", items: ["Better Maps: Fixed mice missing from the Sorted tab on Draconic Depths, Folklore Forest Grand Tour, and Origin of Dragons maps"] }] };
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// src/data/update-summaries/0.99.4.json
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var __default27;
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var init__27 = __esm({
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__default27 = { version: "0.99.
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"src/data/update-summaries/0.99.4.json"() {
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__default27 = { version: "0.99.4", summary: "", details: [{ title: "", items: ["Location HUDs - Cerulean Skyport: Added 'View Ledger button to journal entry", "Better Maps: Updated Cerulean Skyport map groups and added current area highlighting", "Better Maps: Fixed several Sorted tab issues", "Better Journal: Full mice images no longer have a border or white background", "Minor style tweaks"] }] };
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}
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// src/data/update-summaries/0.99.5.json
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var __default28;
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var init__28 = __esm({
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"src/data/update-summaries/0.99.5.json"() {
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__default28 = { version: "0.99.5", summary: "", details: [{ title: "", items: ["Better Maps: Restored previous groups for Cerulean Skyport and Corsair Chaser maps", "Better Maps: Fixed the Relic Hunter hint travel button sometimes being added twice", "Dark Mode: Updated styles"] }] };
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}
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// src/data/update-summaries/0.99.6.json
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var __default29;
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var init__29 = __esm({
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__default29 = { version: "0.99.
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"src/data/update-summaries/0.99.6.json"() {
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__default29 = { version: "0.99.6", summary: "", details: [{ title: "", items: ['Add "Skyport Star Tracker": a new module for tracking which mice you still need from each Cerulean Skyport raid', 'Location HUDs - Cerulean Skyport: Favorite raid locations to highlight their ships when choosing, updated "View Ledger" to raid completion journal entries', "Fixed FLRT Helper sometimes failing silently", "Fixed a few Cerulean Skyport, journal, and dark mode issues"] }] };
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}
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// src/data/update-summaries/0.99.7.json
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var __default30;
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var init__30 = __esm({
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"src/data/update-summaries/0.99.7.json"() {
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__default30 = { version: "0.99.7", summary: "", details: [{ title: "", items: ["Fixed the refresh button missing from the My Invites tab of the map popup"] }] };
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}
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// src/data/update-summaries/0.99.8.json
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var __default31;
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var init__31 = __esm({
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"src/data/update-summaries/0.99.8.json"() {
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__default31 = { version: "0.99.8", summary: "", details: [{ title: "", items: ["Skyport Star Tracker: Corrected which raid mice require Aurora Bocconcini"] }] };
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}
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});
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// src/data/update-summaries/0.99.9.json
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var __default32;
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var init__32 = __esm({
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"src/data/update-summaries/0.99.9.json"() {
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__default32 = { version: "0.99.9", summary: "", details: [{ title: "", items: ["FLRT Helper: Fixed the Return to Maptain button not appearing when opening a chest from the map screen", "Skyport Star Tracker: Added a refresh button to the tracker panel"] }] };
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}
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});
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@@ -60527,7 +60627,8 @@ var mhui = (() => {
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init__29();
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init__30();
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init__32();
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imported12 = [__default6, __default7, __default8, __default9, __default10, __default11, __default12, __default13, __default14, __default15, __default16, __default17, __default18, __default19, __default20, __default21, __default22, __default23, __default24, __default25, __default26, __default27, __default28, __default29, __default30, __default31, __default32];
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updateSummaries = imported12;
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compareVersions = (a, b) => {
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const aParts = "".concat(a).split(".");
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