mousehunt-improved 0.100.2 → 0.100.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- const mhImprovedVersion = '0.100.2';
1
+ const mhImprovedVersion = '0.100.4';
2
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  const mhImprovedPlatform = 'userscript';
3
3
  var mhui = (() => {
4
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  var __create = Object.create;
@@ -7728,80 +7728,12 @@ var mhui = (() => {
7728
7728
  }
7729
7729
  });
7730
7730
 
7731
- // src/updates/versions/0.93.0.js
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+ // src/updates/versions/0.98.0.js
7732
7732
  var __default3;
7733
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  var init__3 = __esm({
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- "src/updates/versions/0.93.0.js"() {
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- init_utils2();
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- __default3 = {
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- version: "0.93.0",
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- update: () => __async(null, null, function* () {
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- deleteSetting("mh-improved-updates-completed");
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- yield clearCaches();
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- const files = [
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- "brift-mice-per-mist-level",
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- "community-map-data",
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- "library-assignments",
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- "m400-locations",
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- "marketplace-hidden-items",
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- "mhct-convertibles",
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- "relic-hunter-hints",
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- "scoreboards",
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- "scrolls-to-maps",
7751
- "titles",
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- "trap-special-effects",
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- "ultimate-checkmark"
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- ];
7755
- for (const file of files) {
7756
- try {
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- const data = yield getData(file, true);
7758
- if (!data) {
7759
- yield sleep(1e3);
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- yield getData(file, true);
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- }
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- } catch (error2) {
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- console.error("Error preloading data for ".concat(file, ":"), error2);
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- }
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- }
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- })
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- };
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- }
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- });
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-
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- // src/updates/versions/0.93.3.js
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- var __default4;
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- var init__4 = __esm({
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- "src/updates/versions/0.93.3.js"() {
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- init_utils2();
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- __default4 = {
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- version: "0.93.3",
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- update: () => __async(null, null, function* () {
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- yield clearCaches();
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- })
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- };
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- }
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- });
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-
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- // src/updates/versions/0.94.0.js
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- var __default5;
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- var init__5 = __esm({
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- "src/updates/versions/0.94.0.js"() {
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- init_utils2();
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- __default5 = {
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- version: "0.94.0",
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- update: () => __async(null, null, function* () {
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- migrateSetting("experiments.trap-background", "better-ui.trap-gradient-background");
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- })
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- };
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- }
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- });
7798
-
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- // src/updates/versions/0.98.0.js
7800
- var __default6;
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- var init__6 = __esm({
7802
7734
  "src/updates/versions/0.98.0.js"() {
7803
7735
  init_utils2();
7804
- __default6 = {
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+ __default3 = {
7805
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  version: "0.98.0",
7806
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  update: () => __async(null, null, function* () {
7807
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  migrateSetting("experiments.full-mice-images-no-border", "better-journal.full-mice-images-no-border");
@@ -7816,11 +7748,11 @@ var mhui = (() => {
7816
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  });
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7749
 
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  // src/updates/versions/0.99.12.js
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- var __default7;
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- var init__7 = __esm({
7751
+ var __default4;
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+ var init__4 = __esm({
7821
7753
  "src/updates/versions/0.99.12.js"() {
7822
7754
  init_utils2();
7823
- __default7 = {
7755
+ __default4 = {
7824
7756
  version: "0.99.12",
7825
7757
  update: () => __async(null, null, function* () {
7826
7758
  yield cacheDelete("map-groups");
@@ -7831,11 +7763,11 @@ var mhui = (() => {
7831
7763
  });
7832
7764
 
7833
7765
  // src/updates/versions/0.99.4.js
7834
- var __default8;
7835
- var init__8 = __esm({
7766
+ var __default5;
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+ var init__5 = __esm({
7836
7768
  "src/updates/versions/0.99.4.js"() {
7837
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  init_utils2();
7838
- __default8 = {
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+ __default5 = {
7839
7771
  version: "0.99.4",
7840
7772
  update: () => __async(null, null, function* () {
7841
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  deleteSetting("better-journal.full-mice-images-no-border");
@@ -7855,17 +7787,15 @@ var mhui = (() => {
7855
7787
  init__3();
7856
7788
  init__4();
7857
7789
  init__5();
7858
- init__6();
7859
- init__7();
7860
- init__8();
7861
- imported = [__default, __default2, __default3, __default4, __default5, __default6, __default7, __default8];
7790
+ imported = [__default, __default2, __default3, __default4, __default5];
7862
7791
  versionUpdates = imported;
7863
7792
  saveSettingsBackup = () => {
7864
7793
  const settings3 = localStorage.getItem("mousehunt-improved-settings");
7865
7794
  if (!settings3) {
7866
- return;
7795
+ return false;
7867
7796
  }
7868
7797
  localStorage.setItem("mousehunt-improved-settings-backup", settings3);
7798
+ return true;
7869
7799
  };
7870
7800
  restoreSettingsBackup = () => {
7871
7801
  const backedUpSettings = localStorage.getItem("mousehunt-improved-settings-backup");
@@ -7957,11 +7887,12 @@ var mhui = (() => {
7957
7887
  const needsToRunUpdate = updates.length > 0;
7958
7888
  const isFreshInstall = "0.0.0" === previousVersion;
7959
7889
  let popup;
7890
+ let hasBackup = false;
7960
7891
  if (!isFreshInstall) {
7961
7892
  popup = showLoadingPopup("Updating MouseHunt Improved to v".concat(newVersion, "\u2026"));
7962
7893
  addBodyClass("mh-improved-updating");
7963
7894
  setGlobal("mh-improved-updating", true);
7964
- saveSettingsBackup();
7895
+ hasBackup = saveSettingsBackup();
7965
7896
  }
7966
7897
  try {
7967
7898
  if (!isFreshInstall && getFlag("test-update-error")) {
@@ -7974,6 +7905,10 @@ var mhui = (() => {
7974
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  saveSetting("mh-improved-version", newVersion);
7975
7906
  if (isFreshInstall) {
7976
7907
  saveSetting("onboarding.fresh-install", true);
7908
+ saveSetting(
7909
+ "updates-completed",
7910
+ Object.values(versionUpdates).map((versionUpdate) => versionUpdate.version)
7911
+ );
7977
7912
  }
7978
7913
  try {
7979
7914
  yield updateCaches();
@@ -7993,7 +7928,9 @@ var mhui = (() => {
7993
7928
  true
7994
7929
  );
7995
7930
  } catch (error2) {
7996
- restoreSettingsBackup();
7931
+ if (hasBackup) {
7932
+ restoreSettingsBackup();
7933
+ }
7997
7934
  saveSetting("mh-improved-version", newVersion);
7998
7935
  (_a = popup == null ? void 0 : popup.hide) == null ? void 0 : _a.call(popup);
7999
7936
  showUpdateError(error2, previousVersion, newVersion, updates);
@@ -40554,20 +40491,15 @@ var mhui = (() => {
40554
40491
  }));
40555
40492
  };
40556
40493
  updateSetupOrder = (container) => __async(null, null, function* () {
40557
- const setups = yield getFavoriteSetups();
40494
+ const setups = yield getFavoriteSetups(false);
40558
40495
  if (!setups.length) {
40559
40496
  return;
40560
40497
  }
40561
40498
  const draggableRows = container.querySelectorAll('.row:not([data-setup-id="current"]):not(.location-favorite)');
40562
- const newOrder = [];
40563
- draggableRows.forEach((row) => {
40564
- const setupId = row.getAttribute("data-setup-id");
40565
- const setup = setups.find((s) => (s == null ? void 0 : s.id) === setupId);
40566
- if (setup) {
40567
- newOrder.push(setup);
40568
- }
40569
- });
40570
- saveSetting("favorite-setups.setups", newOrder);
40499
+ const orderedIds = [...draggableRows].map((row) => row.getAttribute("data-setup-id"));
40500
+ const newOrder = orderedIds.map((setupId) => setups.find((s) => (s == null ? void 0 : s.id) === setupId)).filter(Boolean);
40501
+ const notShown = setups.filter((s) => !orderedIds.includes(s == null ? void 0 : s.id));
40502
+ saveSetting("favorite-setups.setups", removeMobileSetups([...newOrder, ...notShown]));
40571
40503
  });
40572
40504
  makeBlueprintRow = (setup, isCurrent = false) => __async(null, null, function* () {
40573
40505
  if (!setup) {
@@ -40843,7 +40775,11 @@ var mhui = (() => {
40843
40775
  setups = [];
40844
40776
  }
40845
40777
  const index = setups.findIndex((s) => (s == null ? void 0 : s.id) && s.id === setupId);
40846
- setups[index] = newSetup;
40778
+ if (-1 === index) {
40779
+ setups.push(newSetup);
40780
+ } else {
40781
+ setups[index] = newSetup;
40782
+ }
40847
40783
  saveSetting("favorite-setups.setups", removeMobileSetups(setups));
40848
40784
  if (setupId.startsWith("mobile-")) {
40849
40785
  const mobileIndex = setups.filter((s) => {
@@ -40918,8 +40854,10 @@ var mhui = (() => {
40918
40854
  setupContainer.replaceWith(newContainer);
40919
40855
  } else {
40920
40856
  const index = setups.findIndex((s) => (s == null ? void 0 : s.id) && s.id === setupId);
40921
- setups.splice(index, 1);
40922
- saveSetting("favorite-setups.setups", removeMobileSetups(setups));
40857
+ if (-1 !== index) {
40858
+ setups.splice(index, 1);
40859
+ saveSetting("favorite-setups.setups", removeMobileSetups(setups));
40860
+ }
40923
40861
  const allInstances = document.querySelectorAll('.row[data-setup-id="'.concat(setupId, '"]'));
40924
40862
  allInstances.forEach((instance) => {
40925
40863
  instance.remove();
@@ -43569,25 +43507,26 @@ var mhui = (() => {
43569
43507
  });
43570
43508
 
43571
43509
  // src/modules/hunter-id-shortcuts/copy-id.js
43572
- var fallbackCopy, copy_id_default;
43510
+ var copyWithEvent, copy_id_default;
43573
43511
  var init_copy_id = __esm({
43574
43512
  "src/modules/hunter-id-shortcuts/copy-id.js"() {
43575
43513
  init_utils2();
43576
- fallbackCopy = (text) => {
43577
- const textarea = makeElement("textarea", "mh-copy-id-fallback");
43578
- textarea.value = text;
43579
- textarea.setAttribute("readonly", "");
43580
- textarea.style.position = "fixed";
43581
- textarea.style.opacity = 0;
43582
- document.body.append(textarea);
43583
- textarea.select();
43514
+ copyWithEvent = (text) => {
43584
43515
  let copied = false;
43516
+ const onCopy = (e) => {
43517
+ e.clipboardData.setData("text/plain", text);
43518
+ e.preventDefault();
43519
+ e.stopImmediatePropagation();
43520
+ copied = true;
43521
+ };
43522
+ window.addEventListener("copy", onCopy, true);
43585
43523
  try {
43586
- copied = document.execCommand("copy");
43524
+ copied = document.execCommand("copy") && copied;
43587
43525
  } catch (e) {
43588
43526
  copied = false;
43527
+ } finally {
43528
+ window.removeEventListener("copy", onCopy, true);
43589
43529
  }
43590
- textarea.remove();
43591
43530
  return copied;
43592
43531
  };
43593
43532
  copy_id_default = (mode) => {
@@ -43617,14 +43556,15 @@ var mhui = (() => {
43617
43556
  var _a;
43618
43557
  e.preventDefault();
43619
43558
  const id = String(user.user_id);
43620
- const onFailure = () => {
43621
- showMessage(fallbackCopy(id) ? "Copied!" : "Copy failed");
43622
- };
43559
+ if (copyWithEvent(id)) {
43560
+ showMessage("Copied!");
43561
+ return;
43562
+ }
43623
43563
  if (!((_a = navigator.clipboard) == null ? void 0 : _a.writeText)) {
43624
- onFailure();
43564
+ showMessage("Copy failed");
43625
43565
  return;
43626
43566
  }
43627
- navigator.clipboard.writeText(id).then(() => showMessage("Copied!")).catch(onFailure);
43567
+ navigator.clipboard.writeText(id).then(() => showMessage("Copied!")).catch(() => showMessage("Copy failed"));
43628
43568
  };
43629
43569
  copyIdButton.addEventListener("click", clickAction);
43630
43570
  let hoverTimer;
@@ -55357,7 +55297,7 @@ var mhui = (() => {
55357
55297
  var gifts_default2;
55358
55298
  var init_gifts2 = __esm({
55359
55299
  "src/modules/native-dark-mode/styles/gifts.css"() {
55360
- gifts_default2 = "/* src/modules/native-dark-mode/styles/gifts.css */\n.mh-dark .giftSelectorView-content-rightBar {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-claimableGift.accordion_disabled,\n.mh-dark .giftSelectorView-claimableGift.expanded {\n background-color: var(--d-alt);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-claimableGift-titleContainer {\n color: var(--d-text);\n}\n.mh-dark a.giftSelectorView-friendRow-action.ignore {\n color: var(--d-text);\n background-color: var(--d);\n outline-color: var(--d-border);\n}\n.mh-dark a.giftSelectorView-friendRow-action.ignore:hover {\n background-color: var(--d-bg);\n outline-color: var(--d);\n}\n.mh-dark .giftSelectorView-friendRow:hover {\n outline-color: var(--d);\n}\n.mh-dark .giftSelectorView-claimableGift::after {\n box-shadow: 0 -1px 1px #434651 inset, 0 -20px 50px #434651 inset;\n}\n.mh-dark .giftSelectorView-claimableGift.expanded::after {\n box-shadow: 0 -1px 1px #434651 inset;\n}\n.mh-dark .giftSelectorView-tabHeader:hover span,\n.mh-dark .giftSelectorView-tabHeader.active span {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-tabHeader span {\n color: var(--d-text-muted);\n background-color: var(--d-bg-alt);\n}\n.mh-dark .giftSelectorView-gift .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-friend-padding,\n.mh-dark .giftSelectorView-confirmPopup-block-actionItem .giftSelectorView-friend:hover .giftSelectorView-friend-padding {\n color: var(--d-link);\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-friend:hover .giftSelectorView-friend-padding {\n background-color: var(--d);\n box-shadow: none;\n}\n.mh-dark .giftSelectorView-friend.selected:hover .giftSelectorView-friend-padding {\n color: var(--d-text);\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-actionContainer,\n.mh-dark .giftSelectorView-headerContainer {\n background-color: var(--d-blue-dark);\n}\n.mh-dark input.giftSelectorView-friend-search-input {\n color: var(--d-input-text);\n background-color: var(--d-input-bg);\n border-color: var(--d-input-border);\n}\n.mh-dark .giftSelectorView-friend-search-clear {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-friend.favorite .giftSelectorView-friend-padding {\n box-shadow: none;\n}\n.mh-dark .giftSelectorView-tabContent {\n background-color: var(--d);\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-content-leftBar-highlightBlock {\n background-color: var(--d);\n}\n.mh-dark .giftSelectorView-content-leftBar-highlightBlock {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-content-leftBar > .giftSelectorView-content-leftBar-highlightBlock::before {\n box-shadow: none;\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-gift.gift_of_the_day:hover .giftSelectorView-gift-padding,\n.mh-dark .giftSelectorView-gift.active .giftSelectorView-gift-padding,\n.mh-dark .giftSelectorView-gift:hover .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-confirmPopup-content {\n background-color: var(--d-blue-darker);\n}\n.mh-dark .giftSelectorView-confirmPopup-content a {\n color: var(--d-link);\n}\n.mh-dark .giftSelectorView-confirmPopup-padding {\n box-shadow: 0 0 10px var(--d-black);\n}\n.mh-dark .giftSelectorView-friend.complete .giftSelectorView-friend-padding {\n color: var(--d-text);\n background-color: var(--d-green-dark);\n}\n.mh-dark .giftSelectorView-inbox-footer {\n color: var(--d-text);\n background-color: var(--d-bg);\n border-color: var(--d-border);\n}\n.mh-dark #giftSelectorView-inbox {\n border-color: var(--d-border);\n}\n.mh-dark a.giftSelectorView-inboxHeader-closeButton {\n color: var(--d-red);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n box-shadow: none;\n}\n.mh-dark a.giftSelectorView-inboxHeader-closeButton:hover {\n background-color: var(--d-action);\n}\n.mh-dark .giftSelectorView-inboxHeader {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-inboxGiftOfTheDay {\n color: var(--d-text);\n background-color: var(--d-bg);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-inboxGiftOfTheDay-label {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-inbox-giftContainer {\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-inbox-gift-details {\n color: var(--d-text);\n}\n.mh-dark .giftSelectorView-inbox-gift-details a {\n color: var(--d-link);\n}\n.mh-dark .giftSelectorView-inbox-gift-sent {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-inbox-giftRow:nth-child(even) {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-inbox-giftRow {\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-inbox-giftRow.paidgift {\n background-color: var(--d-yellow-darker);\n}\n.mh-dark .giftSelectorView-tabHeader.highlight span {\n color: var(--d-text-dark);\n background-color: var(--d-yellow);\n}\n.mh-dark .giftSelectorView-friend.paidgift .giftSelectorView-friend-name {\n color: var(--d-link);\n}\n.mh-dark .winterHuntProfileInteractionView-giftCeremony {\n color: var(--d-text-dark);\n}\n.mh-dark .giftSelectorView-claimWarning,\n.mh-dark .giftSelectorView-friend-sent {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-friend.selected .giftSelectorView-friend-padding {\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-friend-image {\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-actionLimit.error::after {\n color: var(--d-text);\n background-color: var(--d-red);\n}\n.mh-dark .giftSelectorView-actionLimit::after {\n background-color: var(--d-yellow);\n}\n.mh-dark .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding::after {\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-content-viewState.selectFriends .favorite .giftSelectorView-friend-padding {\n color: var(--d-link);\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-content-viewState.selectFriends .selected .giftSelectorView-friend-padding {\n color: var(--d-white);\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-tabContent.active[data-tab=send_free_gifts] .favorite .giftSelectorView-friend-padding,\n.mh-dark .giftSelectorView-tabContent.active[data-tab=send_free_gifts] .favorite .giftSelectorView-friend-padding:hover {\n color: var(--d-white);\n background-color: var(--d-blue);\n}\n";
55300
+ gifts_default2 = "/* src/modules/native-dark-mode/styles/gifts.css */\n.mh-dark .giftSelectorView-content-rightBar {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-claimableGift.accordion_disabled,\n.mh-dark .giftSelectorView-claimableGift.expanded {\n background-color: var(--d-alt);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-claimableGift-titleContainer {\n color: var(--d-text);\n}\n.mh-dark a.giftSelectorView-friendRow-action.ignore {\n color: var(--d-text);\n background-color: var(--d);\n outline-color: var(--d-border);\n}\n.mh-dark a.giftSelectorView-friendRow-action.ignore:hover {\n background-color: var(--d-bg);\n outline-color: var(--d);\n}\n.mh-dark .giftSelectorView-friendRow:hover {\n outline-color: var(--d);\n}\n.mh-dark .giftSelectorView-claimableGift::after {\n box-shadow: 0 -1px 1px #434651 inset, 0 -20px 50px #434651 inset;\n}\n.mh-dark .giftSelectorView-claimableGift.expanded::after {\n box-shadow: 0 -1px 1px #434651 inset;\n}\n.mh-dark .giftSelectorView-tabHeader:hover span,\n.mh-dark .giftSelectorView-tabHeader.active span {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-tabHeader span {\n color: var(--d-text-muted);\n background-color: var(--d-bg-alt);\n}\n.mh-dark .giftSelectorView-gift .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-friend-padding,\n.mh-dark .giftSelectorView-confirmPopup-block-actionItem .giftSelectorView-friend:hover .giftSelectorView-friend-padding {\n color: var(--d-link);\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-friend:hover .giftSelectorView-friend-padding {\n background-color: var(--d);\n box-shadow: none;\n}\n.mh-dark .giftSelectorView-friend.selected:hover .giftSelectorView-friend-padding {\n color: var(--d-text);\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-actionContainer,\n.mh-dark .giftSelectorView-headerContainer {\n background-color: var(--d-blue-dark);\n}\n.mh-dark input.giftSelectorView-friend-search-input {\n color: var(--d-input-text);\n background-color: var(--d-input-bg);\n border-color: var(--d-input-border);\n}\n.mh-dark .giftSelectorView-friend-search-clear {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-friend.favorite .giftSelectorView-friend-padding {\n box-shadow: none;\n}\n.mh-dark .giftSelectorView-tabContent {\n background-color: var(--d);\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-content-leftBar-highlightBlock {\n background-color: var(--d);\n}\n.mh-dark .giftSelectorView-content-leftBar-highlightBlock {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-content-leftBar > .giftSelectorView-content-leftBar-highlightBlock::before {\n box-shadow: none;\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .mh-gift-buttons-clone-wrapper .giftSelectorView-gift.gift_of_the_day:hover .giftSelectorView-gift-padding,\n.mh-dark .giftSelectorView-gift.active .giftSelectorView-gift-padding,\n.mh-dark .giftSelectorView-gift:hover .giftSelectorView-gift-padding {\n color: var(--d-text);\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-confirmPopup-content {\n background-color: var(--d-blue-darker);\n}\n.mh-dark .giftSelectorView-confirmPopup-content a {\n color: var(--d-link);\n}\n.mh-dark .giftSelectorView-confirmPopup-padding {\n box-shadow: 0 0 10px var(--d-black);\n}\n.mh-dark .giftSelectorView-friend.complete .giftSelectorView-friend-padding {\n color: var(--d-text);\n background-color: var(--d-green-dark);\n}\n.mh-dark .giftSelectorView-inbox-footer {\n color: var(--d-text);\n background-color: var(--d-bg);\n border-color: var(--d-border);\n}\n.mh-dark #giftSelectorView-inbox {\n border-color: var(--d-border);\n}\n.mh-dark a.giftSelectorView-inboxHeader-closeButton {\n color: var(--d-red);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n box-shadow: none;\n}\n.mh-dark a.giftSelectorView-inboxHeader-closeButton:hover {\n background-color: var(--d-action);\n}\n.mh-dark .giftSelectorView-inboxHeader {\n color: var(--d-text);\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-inboxGiftOfTheDay {\n color: var(--d-text);\n background-color: var(--d-bg);\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-inboxGiftOfTheDay-label {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-inbox-giftContainer {\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-inbox-gift-details {\n color: var(--d-text);\n}\n.mh-dark .giftSelectorView-inbox-gift-details a {\n color: var(--d-link);\n}\n.mh-dark .giftSelectorView-inbox-gift-sent {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-inbox-giftRow:nth-child(even) {\n background-color: var(--d-bg);\n}\n.mh-dark .giftSelectorView-inbox-giftRow {\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-inbox-giftRow.paidgift {\n background-color: var(--d-yellow-darker);\n}\n.mh-dark .giftSelectorView-tabHeader.highlight span {\n color: var(--d-text-dark);\n background-color: var(--d-yellow);\n}\n.mh-dark .giftSelectorView-friend.paidgift .giftSelectorView-friend-name {\n color: var(--d-link);\n}\n.mh-dark .winterHuntProfileInteractionView-giftCeremony {\n color: var(--d-text-dark);\n}\n.mh-dark .giftSelectorView-claimWarning,\n.mh-dark .giftSelectorView-friend-sent {\n color: var(--d-text-muted);\n}\n.mh-dark .giftSelectorView-friend.selected .giftSelectorView-friend-padding {\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-friend-image {\n border-color: var(--d-border);\n}\n.mh-dark .giftSelectorView-actionLimit.error::after {\n color: var(--d-text);\n background-color: var(--d-red);\n}\n.mh-dark .giftSelectorView-actionLimit::after {\n background-color: var(--d-yellow);\n}\n.mh-dark .giftSelectorView-gift.gift_of_the_day .giftSelectorView-gift-padding::after {\n background-color: var(--d-blue-dark);\n}\n.mh-dark .giftSelectorView-content-viewState.selectFriends .favorite .giftSelectorView-friend-padding {\n color: var(--d-link);\n background-color: var(--d-alt);\n}\n.mh-dark .giftSelectorView-content-viewState.selectFriends .selected .giftSelectorView-friend-padding {\n color: var(--d-white);\n background-color: var(--d-blue);\n}\n.mh-dark .giftSelectorView-tabContent.active[data-tab=send_free_gifts] .favorite .giftSelectorView-friend-padding,\n.mh-dark .giftSelectorView-tabContent.active[data-tab=send_free_gifts] .favorite .giftSelectorView-friend-padding:hover {\n color: var(--d-white);\n}\n.mh-dark .giftSelectorView-tabContent.active[data-tab=send_free_gifts] .favorite .giftSelectorView-friend-padding:hover {\n background-color: var(--d-blue);\n}\n";
55361
55301
  }
55362
55302
  });
55363
55303
 
@@ -55445,7 +55385,7 @@ var mhui = (() => {
55445
55385
  var kings_calibrator_default;
55446
55386
  var init_kings_calibrator = __esm({
55447
55387
  "src/modules/native-dark-mode/styles/kings-calibrator.css"() {
55448
- kings_calibrator_default = "/* src/modules/native-dark-mode/styles/kings-calibrator.css */\n.mh-dark .shopsPage-kingsCalibratorPromo {\n color: var(--d-text);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n box-shadow: inset -1px -1px 2px var(--d-border);\n}\n.mh-dark .campPage-daily-container .shopsPage-kingsCalibratorPromo-button {\n background-color: var(--d-blue);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgradeContainer {\n background-color: var(--d);\n box-shadow: none;\n}\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader span {\n color: var(--d-text);\n background-color: var(--d);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader:hover span,\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader.active span {\n background-color: var(--d-bg);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade.active {\n color: var(--d-text-dark);\n background-color: var(--d-green);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade-description {\n color: var(--d-text);\n background-color: var(--d-alt);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade {\n border-color: var(--d-border);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-numCredits {\n color: var(--d-text);\n text-shadow: none;\n background-color: var(--d);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade-name {\n color: var(--d-text-dark);\n}\n.mh-dark .locked .kingsGiveawayCalibratorPopup-upgrade-name {\n color: var(--d-text-muted);\n}\n";
55388
+ kings_calibrator_default = "/* src/modules/native-dark-mode/styles/kings-calibrator.css */\n.mh-dark .shopsPage-kingsCalibratorPromo {\n color: var(--d-text);\n background-color: var(--d-alt);\n border-color: var(--d-border);\n box-shadow: inset -1px -1px 2px var(--d-border);\n}\n.mh-dark .campPage-daily-container .shopsPage-kingsCalibratorPromo-button {\n background-color: var(--d-blue);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgradeContainer {\n color: var(--d-text);\n background-color: var(--d);\n box-shadow: none;\n}\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader span {\n color: var(--d-text);\n background-color: var(--d);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader:hover span,\n.mh-dark .kingsGiveawayCalibratorPopup-tabHeader.active span {\n background-color: var(--d-bg);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade.active {\n color: var(--d-text-dark);\n background-color: var(--d-green);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade-description {\n color: var(--d-text);\n background-color: var(--d-alt);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade {\n border-color: var(--d-border);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-numCredits {\n color: var(--d-text);\n text-shadow: none;\n background-color: var(--d);\n}\n.mh-dark .kingsGiveawayCalibratorPopup-upgrade-name {\n color: var(--d-text-dark);\n}\n.mh-dark .locked .kingsGiveawayCalibratorPopup-upgrade-name {\n color: var(--d-text-muted);\n}\n";
55449
55389
  }
55450
55390
  });
55451
55391
 
@@ -60333,186 +60273,194 @@ var mhui = (() => {
60333
60273
  });
60334
60274
 
60335
60275
  // src/data/update-summaries/0.100.0.json
60336
- var __default9;
60337
- var init__9 = __esm({
60276
+ var __default6;
60277
+ var init__6 = __esm({
60338
60278
  "src/data/update-summaries/0.100.0.json"() {
60339
- __default9 = { version: "0.100.0", summary: "New features, settings reorganization, and more customization options! There's a neat new Custom Menu module to customize, reorder, add and hide items in the top menu. There's also a Quick Items menu you can use to pin convertibles and some other items to the menu to easily use. Modules and settings have been reorganized, with some options moved, combined, or removed, but it should be easier to find what you need. Happy hunting!", details: [{ title: "New Features", items: ["Custom Menu: Drag and drop top menu items to reorder them, move them between sides, hide them, or add shortcuts from the Camp, Travel, Inventory, and other menus", "Quick Items Menu: Open pinned convertibles or use message items like Scrambles from the top menu, with quantities, opening results, and supported aura countdowns", "Hide page elements: Added an option to hide the Hunters and Friends Online bar", "Item abbreviation search, Location timers, and Rank-Up Forecaster have moved out of experiments into regular settings categories", "Location HUDs - Zugzwang\u2019s Tower: Added quick-switch buttons for SUPER|brie+, Checkmate Cheese, and both Pawn Pinchers"] }, { title: "Settings", items: ["Reorganized modules into new categories", "Added an All view and improved search across categories, including matching options inside disabled modules", "Updated module names, setting labels, and descriptions", "For many customization and item selectors, added searchable lists with images or previews and nested groups; pinned-item lists now support adding more slots", "Some options are now removed and moved to feature flags; the update popup suggests replacements for supported saved preferences"] }, { title: "Custom Menu", items: ["Added an Edit menu link in Personalization, with a live menu preview, drag-and-drop ordering, hidden items, and a reset to the default layout", "Choose Icon, Icon and text, or Text for supported menu items", "Added Show unread count options for Inbox and Gifts", "Moved Gift button opens gift selector from Better Gifts into the Gifts menu item\u2019s options as Open the gift selector instead of the gifts popup", "Added separate Show \u201CSUPER|brie+:\u201D and Show \u201CGet More\u201D options for the SUPER|brie+ menu item", "Added Show the item\u2019s name instead of \u201CQuick Items\u201D and Show quantity instead of the name options for Quick Items", "Moved visibility controls for the Journal Privacy toggle, Location HUD toggle, and Adventure Book into the menu editor; Location HUD and Adventure Book shortcuts are hidden by default", "Dashboard and Sidebar dropdowns can also be reordered or hidden in the menu editor"] }, { title: "Quick Items Menu", items: ["Added an optional module in Inventory & shops, with a searchable, expandable Pinned items list that defaults to Kilohertz Processor", "Choose from owned convertibles and message items; saved pins remain selectable after you use them up", "Open a chosen quantity of each convertible and see the loot in the dropdown", "Show remaining time for Millenniaura, Spooky Aura, Dragon\u2019s Might Aura, and Lightning Aura", "When a single message item is pinned, clicking the menu item uses it directly"] }, { title: "Better Trap Selector", items: ["Combined Quick Filters and Sort, Trap Selector Special Effects, Prestige Base Stats, Base Item Counters, Hide Codices, and Better UI\u2019s trap selector features into one module in Hunting & traps", "Moved Show quick filters and sort buttons and Mark items with special effects into this module", "Moved Add a background gradient to your trap, Show larger skin images, Show unowned skins, and Show larger codex images out of Better UI", "Combined Hide Codices and Move the codex to the bottom into a Codex position picker: At the bottom, Where the game puts it, or Hidden", "Added settings here for Show the real stats for variable bases and Show toothlet and printing paper counts", "The random skin button and skin previews using your equipped base now belong to this module", "Removed the separate Hide Trap Selector Tooltips module; item tooltips are now hidden automatically on small touch screens"] }, { title: "Better UI", items: ["Folded Big Timer into Better UI; the large horn timer is always available while Better UI is enabled", "Moved Replace Favicon into the Use the MouseHunt Improved favicon setting", "Moved trap selector features into Better Trap Selector and the Adventure Book shortcut into Custom Menu", "Renamed settings to Styles: Apply general UI improvements and fixes, Apply menu and HUD tweaks, and Use square profile pictures", "Restyled message item popups, including Scrambles and plushies, as compact banners", "Improved completed Adventure Book banners and journal theme previews", "Fixed trap stat math staying visible after tapping on touch devices"] }, { title: "Hide page elements", items: ["Combined Adblock, Hide Share Buttons, Hide News Ticker, Hide Sidebar, Hide Footer, Hide Daily Draw, and Hide Daily Reward Popup into one module", "Added a Hidden elements checklist for the sidebar, ads, share buttons, news ticker, Hunters and Friends Online bar, footer, Daily Draw inbox tab and notifications, and daily reward popup", "Sidebar, share buttons, and news ticker are hidden by default; the other elements remain visible by default", "Hiding the sidebar moves its contents into a Sidebar dropdown; use Custom Menu to hide or move that dropdown", "Ads and share buttons now have separate controls; existing Adblock choices carry over to both", "These controls apply without refreshing the page"] }, { title: "Hover delays", items: ["Combined Delayed Menus and Delayed Tooltips into Hover delays in Personalization", "Added separate Delay menu dropdowns and Delay tooltips settings, both on by default and adjustable without refreshing"] }, { title: "Hunter ID shortcuts", items: ["Combined Copy ID Button and Paste Hunter ID into Hunter ID shortcuts in Friends & gifts", "Replaced Hide button with a Copy your Hunter ID picker: Copy ID button when hovering your profile picture, Click your profile picture, or Off", "Moved Paste Hunter ID into Open a hunter\u2019s profile when you paste their ID; Ctrl/Cmd + V outside a text field accepts a Hunter ID or profile link"] }, { title: "Better Journal", items: ["Fixed history pagination for both Camp and the two-column Journal page, including jumping to a page with Enter", "History pages load from cached entries more quickly, show a loading message when needed, and include newly saved entries without a page reload", "Removed duplicate loot-list bullets and added item links for weapons and bases in setup lists", "Floating Islands travel, Fort Rox night, and sent-gift entries now show their full height in the single-column journal; compact entries remain in the two-column layout", "Renamed settings to Apply style and UI changes, Apply text replacements, Show gold and points icons, Show loot as a list, Show loot icons, Color special items, Show journal history, and Show full mouse images", "Moved Loot icons (minimal) to the <code>better-journal-icons-minimal</code> feature flag", "Removed Highlight rare mice catches, which only highlighted Black Widow catches", "Removed custom journal item colors for Chrome Charms and Snowball Charms"] }, { title: "Better Maps", items: ["Combined the two Default to Sorted tab toggles into Open Sorted tab: Never, For categorized maps, or Always; For categorized maps is the default", "Moved Show map solver links to the <code>better-maps-no-solver-links</code> flag for hiding the links", "Moved Hide old & inactive Community Maps to the <code>better-maps-show-inactive-community-maps</code> flag for showing those maps", "Renamed Show map join & catch dates to Show map join and catch dates and clarified that dates are approximate", "Updated sidebar goals to use the new Hide page elements sidebar setting"] }, { title: "Better Marketplace", items: ["Moved Show estimated value column when browsing to the <code>better-marketplace-no-value-column</code> flag for hiding the column", "Moved Highlight and scroll to the last item you viewed to the <code>better-marketplace-no-highlight-last-viewed</code> flag for disabling that behavior", "Renamed settings to Show smaller images, Show small price history charts when browsing categories, and Use quick sell"] }, { title: "Better Travel", items: ["Always open Simple Travel tab and Show alphabetized list on Simple Travel tab are now on by default", "Moved Travel Window to the <code>better-travel-no-travel-window</code> flag for disabling it", "Moved Environment icon opens Travel Window to the <code>better-travel-no-travel-window-environment-icon</code> flag for disabling the shortcut", "Renamed Show Travel Reminders to Show travel reminders"] }, { title: "Better Send Supplies and Quick Send Supplies", items: ["Replaced the separate Pinned items and Items shown in popup lists with one Pinned supply items setting in Friends & gifts", "Both interfaces now use the same pins; customized lists are combined with duplicates removed", "Added a searchable picker with item images, category groups, and an Add button for more pins, replacing the previous five-item and four-item limits", "The default list includes SUPER|brie+, Empowered SUPER|brie+, Rift Cherries, Rift-torn Roots, Sap-filled Thorns, Rare Map Dust, and Adorned Empyrean Jewel", "Retired items hidden by the Marketplace are omitted from new choices, while existing pins are preserved"] }, { title: "Better Gifts", items: ["Renamed Order to accept/send to Gift order and Ignore gifts to Skipped gifts", "Simplified skipped-gift choices to All except Gift of the Day, None, or the names of the cheeses and sludge to skip", "Moved the gift-selector shortcut setting into Custom Menu\u2019s Gifts options"] }, { title: "Better Shops", items: ["Moved Hide items when you\u2019ve reached the maximum owned to the <code>better-shops-hide-max-owned</code> feature flag"] }, { title: "Better Quests", items: ["Moved M400 Helper to the <code>better-quests-no-m400-helper</code> flag for disabling the Travel to next step button"] }, { title: "Better Tournaments", items: ["Moved Show localized times inline (instead of on hover) to the <code>better-tournaments-time-on-hover</code> flag; times remain inline by default"] }, { title: "Favorite Setups", items: ["Moved Highlight setups for current location at the top to the <code>favorite-setups-no-location-favorites</code> flag for disabling it"] }, { title: "Catch Rate & Minluck", items: ["Renamed Catch Rate Estimator & Minlucks to Catch Rate & Minluck", "Added <code>cre-show-trap-highlight</code> feature flag to show an indicator above the trap view"] }, { title: "Show Auras", items: ["Combined Show auras as a vertical list and Only show aura icons into an Aura layout picker: Grid, List, or Icons only; Grid is the default", "Improved grid alignment and kept aura icons positioned correctly below trap stats", "Auras expiring within a day move into the first visible slots on the trap image"] }, { title: "Location HUDs and Location Dashboard", items: ["Zugzwang\u2019s Tower now has quick cheese and Pawn Pincher controls", "Cerulean Skyport respects the game\u2019s Stabilize Airship option when applying HUD animations and has adjusted intel bar color thresholds", "Moved the Location HUDs quick-toggle visibility setting into Custom Menu", "Shortened option labels to Flip avatar images in Bountiful Beanstalk and Valour Rift, Bountiful Beanstalk: Show Auto-Harp toggle, Bountiful Beanstalk: Show inventory in one row, and Floating Islands: Allow dragging the airship", "Removed redundant Location HUDs prefixes from School of Sorcery: Clean chalkboard and Table of Contents: Show Scrambles quote on blank page", "Location Dashboard now supports Custom Menu ordering, visibility, and display options"] }, { title: "Location Catch Stats", items: ["Renamed Color rows based on crown to Color rows by crown and turned it on by default", "Moved the module into Journal & stats"] }, { title: "Item abbreviation search", items: ["Promoted Enhanced Search from experiments and renamed it Item abbreviation search in Inventory & shops", "Added separate Inventory, Trap Selector, Marketplace, and Send Supplies settings, all on by default", "Prevented internal search terms from appearing in item names used by other features"] }, { title: "Location timers and Rank-Up Forecaster", items: ["Promoted Timers from experiments and renamed it Location timers in Travel & locations; it still opens from the Camp menu", "Promoted Rank-Up Forecaster from experiments into Journal & stats and updated its popup styling", "Both modules remain optional and off by default"] }, { title: "Convertible opening buttons", items: ["Renamed Inventory - Open Buttons to Convertible opening buttons", "Fixed item popups reopening after using the inventory\u2019s Open buttons; opening now updates the quantity directly", "Renamed button settings to Show \u201COpen One\u201D button, Show \u201COpen All\u201D button, and Show \u201COpen All But One\u201D button", "Renamed Lock opening items unless you have more than one to Only allow \u201COpen All But One\u201D"] }, { title: "Custom backgrounds, horn, HUD, and shield", items: ["Custom Background, Custom Camp Background, Custom HUD background, Custom Horn, and Custom Shield now use searchable pickers with previews beside each choice", "Replaced separate Preview choices popups with previews inside the pickers, and removed the separate Show Horn link", "Renamed Custom Background to Page background and simplified the other picker labels to Custom camp background, Custom HUD background, Custom horn, and Custom shield", "Updated shield option labels to sentence case, including Simple golden, Birthday variants, Cotton candy, Current title, and options marked LGS required; expanded Spring Egg Hunt Alt to Spring Egg Hunt alternate"] }, { title: "Dark Mode", items: ["Expanded styling for News, location timers, journal previews, item messages, Torn Pages, and standard confirmation, error, and loading popups", "Made input colors and hover borders more consistent across inventory, Marketplace, Send Supplies, and settings", "Improved trap selector tooltips, empty tag groups, inventory filters, gift colors, and journal entry colors", "Renamed Mice Page Image enhancements to Enhance images on the Mice page", "Renamed Dark Mode Updates & Tweaks (MHCT/Dark Mode Extension) to MHCT Dark Mode Tweaks"] }, { title: "Journal Privacy and Journal log tracker", items: ["Moved Journal Privacy\u2019s Show toggle icon in top menu setting into Custom Menu; hiding the toggle keeps privacy on while the module is enabled", "Renamed Hide text, rather than blur to Hide text instead of blurring it", "Renamed Journal Progress Log Tracker to Journal log tracker and removed Show next-log countdown in the journal button; the countdown is now always shown when available"] }, { title: "Legacy HUD and Lucky Golden Shield timer", items: ["Renamed Legacy HUD & Legacy HUD Tweaks to Legacy HUD, with settings Use the legacy menu, Use the legacy stats bar, and Apply tweaks to the legacy HUD", "Renamed Lucky Golden Shield Duration & Reminder to Lucky Golden Shield timer", "Renamed Use new layout style to Show the timer in a tab below the shield and Display time in days only to Use days, hours, and minutes"] }, { title: "Better Item Details and Better Mice", items: ["Renamed Better Items to Better Item Details and Show item details on hover (in journal) to Show item details when hovering in the journal", "Renamed Better Mice\u2019s Show mouse details on hover (in journal) to Show mouse details when hovering in the journal", "Better Mice now uses the new Hide page elements setting when deciding whether to add sidebar information"] }, { title: "Other Module and Settings Changes", items: ["Wisdom in Stat Bar: Fixed wisdom display with number formats that use periods or spaces as separators", "Feature flags: Added <code>infinite-super-brie</code> to show \u221E in place of the SUPER|brie+ quantity in the menu; simplified the Feature flags label and instructions", "Custom Styles: Renamed the field to Custom CSS Styles and clarified its description", "Debug Logging: Renamed the popup logging option to Log popup IDs when they open and close", "Skyport Star Tracker: Moved into Travel & locations and clarified Crownstar mode: Track 10 catches of each mouse instead of 1", "Experiments: Renamed Experiments / Beta Features to Experiments and Better Maps: Draggable highlight to Better Maps: Allow dragging the highlight", "Renamed Data Exporters to Data export, Gifts in Inbox to Gift links in inbox, and Inventory - Lock and Hide to Inventory locking & hiding", "Removed Inline Wiki and its Wiki keyboard shortcut"] }] };
60279
+ __default6 = { version: "0.100.0", summary: "New features, settings reorganization, and more customization options! There's a neat new Custom Menu module to customize, reorder, add and hide items in the top menu. There's also a Quick Items menu you can use to pin convertibles and some other items to the menu to easily use. Modules and settings have been reorganized, with some options moved, combined, or removed, but it should be easier to find what you need. Happy hunting!", details: [{ title: "New Features", items: ["Custom Menu: Drag and drop top menu items to reorder them, move them between sides, hide them, or add shortcuts from the Camp, Travel, Inventory, and other menus", "Quick Items Menu: Open pinned convertibles or use message items like Scrambles from the top menu, with quantities, opening results, and supported aura countdowns", "Hide page elements: Added an option to hide the Hunters and Friends Online bar", "Item abbreviation search, Location timers, and Rank-Up Forecaster have moved out of experiments into regular settings categories", "Location HUDs - Zugzwang\u2019s Tower: Added quick-switch buttons for SUPER|brie+, Checkmate Cheese, and both Pawn Pinchers"] }, { title: "Settings", items: ["Reorganized modules into new categories", "Added an All view and improved search across categories, including matching options inside disabled modules", "Updated module names, setting labels, and descriptions", "For many customization and item selectors, added searchable lists with images or previews and nested groups; pinned-item lists now support adding more slots", "Some options are now removed and moved to feature flags; the update popup suggests replacements for supported saved preferences"] }, { title: "Custom Menu", items: ["Added an Edit menu link in Personalization, with a live menu preview, drag-and-drop ordering, hidden items, and a reset to the default layout", "Choose Icon, Icon and text, or Text for supported menu items", "Added Show unread count options for Inbox and Gifts", "Moved Gift button opens gift selector from Better Gifts into the Gifts menu item\u2019s options as Open the gift selector instead of the gifts popup", "Added separate Show \u201CSUPER|brie+:\u201D and Show \u201CGet More\u201D options for the SUPER|brie+ menu item", "Added Show the item\u2019s name instead of \u201CQuick Items\u201D and Show quantity instead of the name options for Quick Items", "Moved visibility controls for the Journal Privacy toggle, Location HUD toggle, and Adventure Book into the menu editor; Location HUD and Adventure Book shortcuts are hidden by default", "Dashboard and Sidebar dropdowns can also be reordered or hidden in the menu editor"] }, { title: "Quick Items Menu", items: ["Added an optional module in Inventory & shops, with a searchable, expandable Pinned items list that defaults to Kilohertz Processor", "Choose from owned convertibles and message items; saved pins remain selectable after you use them up", "Open a chosen quantity of each convertible and see the loot in the dropdown", "Show remaining time for Millenniaura, Spooky Aura, Dragon\u2019s Might Aura, and Lightning Aura", "When a single message item is pinned, clicking the menu item uses it directly"] }, { title: "Better Trap Selector", items: ["Combined Quick Filters and Sort, Trap Selector Special Effects, Prestige Base Stats, Base Item Counters, Hide Codices, and Better UI\u2019s trap selector features into one module in Hunting & traps", "Moved Show quick filters and sort buttons and Mark items with special effects into this module", "Moved Add a background gradient to your trap, Show larger skin images, Show unowned skins, and Show larger codex images out of Better UI", "Combined Hide Codices and Move the codex to the bottom into a Codex position picker: At the bottom, Where the game puts it, or Hidden", "Added settings here for Show the real stats for variable bases and Show toothlet and printing paper counts", "The random skin button and skin previews using your equipped base now belong to this module", "Removed the separate Hide Trap Selector Tooltips module; item tooltips are now hidden automatically on small touch screens"] }, { title: "Better UI", items: ["Folded Big Timer into Better UI; the large horn timer is always available while Better UI is enabled", "Moved Replace Favicon into the Use the MouseHunt Improved favicon setting", "Moved trap selector features into Better Trap Selector and the Adventure Book shortcut into Custom Menu", "Renamed settings to Styles: Apply general UI improvements and fixes, Apply menu and HUD tweaks, and Use square profile pictures", "Restyled message item popups, including Scrambles and plushies, as compact banners", "Improved completed Adventure Book banners and journal theme previews", "Fixed trap stat math staying visible after tapping on touch devices"] }, { title: "Hide page elements", items: ["Combined Adblock, Hide Share Buttons, Hide News Ticker, Hide Sidebar, Hide Footer, Hide Daily Draw, and Hide Daily Reward Popup into one module", "Added a Hidden elements checklist for the sidebar, ads, share buttons, news ticker, Hunters and Friends Online bar, footer, Daily Draw inbox tab and notifications, and daily reward popup", "Sidebar, share buttons, and news ticker are hidden by default; the other elements remain visible by default", "Hiding the sidebar moves its contents into a Sidebar dropdown; use Custom Menu to hide or move that dropdown", "Ads and share buttons now have separate controls; existing Adblock choices carry over to both", "These controls apply without refreshing the page"] }, { title: "Hover delays", items: ["Combined Delayed Menus and Delayed Tooltips into Hover delays in Personalization", "Added separate Delay menu dropdowns and Delay tooltips settings, both on by default and adjustable without refreshing"] }, { title: "Hunter ID shortcuts", items: ["Combined Copy ID Button and Paste Hunter ID into Hunter ID shortcuts in Friends & gifts", "Replaced Hide button with a Copy your Hunter ID picker: Copy ID button when hovering your profile picture, Click your profile picture, or Off", "Moved Paste Hunter ID into Open a hunter\u2019s profile when you paste their ID; Ctrl/Cmd + V outside a text field accepts a Hunter ID or profile link"] }, { title: "Better Journal", items: ["Fixed history pagination for both Camp and the two-column Journal page, including jumping to a page with Enter", "History pages load from cached entries more quickly, show a loading message when needed, and include newly saved entries without a page reload", "Removed duplicate loot-list bullets and added item links for weapons and bases in setup lists", "Floating Islands travel, Fort Rox night, and sent-gift entries now show their full height in the single-column journal; compact entries remain in the two-column layout", "Renamed settings to Apply style and UI changes, Apply text replacements, Show gold and points icons, Show loot as a list, Show loot icons, Color special items, Show journal history, and Show full mouse images", "Moved Loot icons (minimal) to the <code>better-journal-icons-minimal</code> feature flag", "Removed Highlight rare mice catches, which only highlighted Black Widow catches", "Removed custom journal item colors for Chrome Charms and Snowball Charms"] }, { title: "Better Maps", items: ["Combined the two Default to Sorted tab toggles into Open Sorted tab: Never, For categorized maps, or Always; For categorized maps is the default", "Moved Show map solver links to the <code>better-maps-no-solver-links</code> flag for hiding the links", "Moved Hide old & inactive Community Maps to the <code>better-maps-show-inactive-community-maps</code> flag for showing those maps", "Renamed Show map join & catch dates to Show map join and catch dates and clarified that dates are approximate", "Updated sidebar goals to use the new Hide page elements sidebar setting"] }, { title: "Better Marketplace", items: ["Moved Show estimated value column when browsing to the <code>better-marketplace-no-value-column</code> flag for hiding the column", "Moved Highlight and scroll to the last item you viewed to the <code>better-marketplace-no-highlight-last-viewed</code> flag for disabling that behavior", "Renamed settings to Show smaller images, Show small price history charts when browsing categories, and Use quick sell"] }, { title: "Better Travel", items: ["Always open Simple Travel tab and Show alphabetized list on Simple Travel tab are now on by default", "Moved Travel Window to the <code>better-travel-no-travel-window</code> flag for disabling it", "Moved Environment icon opens Travel Window to the <code>better-travel-no-travel-window-environment-icon</code> flag for disabling the shortcut", "Renamed Show Travel Reminders to Show travel reminders"] }, { title: "Better Send Supplies and Quick Send Supplies", items: ["Replaced the separate Pinned items and Items shown in popup lists with one Pinned supply items setting in Friends & gifts", "Both interfaces now use the same pins; customized lists are combined with duplicates removed", "Added a searchable picker with item images, category groups, and an Add button for more pins, replacing the previous five-item and four-item limits", "The default list includes SUPER|brie+, Empowered SUPER|brie+, Rift Cherries, Rift-torn Roots, Sap-filled Thorns, Rare Map Dust, and Adorned Empyrean Jewel", "Retired items hidden by the Marketplace are omitted from new choices, while existing pins are preserved"] }, { title: "Better Gifts", items: ["Renamed Order to accept/send to Gift order and Ignore gifts to Skipped gifts", "Simplified skipped-gift choices to All except Gift of the Day, None, or the names of the cheeses and sludge to skip", "Moved the gift-selector shortcut setting into Custom Menu\u2019s Gifts options"] }, { title: "Better Shops", items: ["Moved Hide items when you\u2019ve reached the maximum owned to the <code>better-shops-hide-max-owned</code> feature flag"] }, { title: "Better Quests", items: ["Moved M400 Helper to the <code>better-quests-no-m400-helper</code> flag for disabling the Travel to next step button"] }, { title: "Better Tournaments", items: ["Moved Show localized times inline (instead of on hover) to the <code>better-tournaments-time-on-hover</code> flag; times remain inline by default"] }, { title: "Favorite Setups", items: ["Moved Highlight setups for current location at the top to the <code>favorite-setups-no-location-favorites</code> flag for disabling it"] }, { title: "Catch Rate & Minluck", items: ["Renamed Catch Rate Estimator & Minlucks to Catch Rate & Minluck", "Added <code>cre-show-trap-highlight</code> feature flag to show an indicator above the trap view"] }, { title: "Show Auras", items: ["Combined Show auras as a vertical list and Only show aura icons into an Aura layout picker: Grid, List, or Icons only; Grid is the default", "Improved grid alignment and kept aura icons positioned correctly below trap stats", "Auras expiring within a day move into the first visible slots on the trap image"] }, { title: "Location HUDs and Location Dashboard", items: ["Zugzwang\u2019s Tower now has quick cheese and Pawn Pincher controls", "Cerulean Skyport respects the game\u2019s Stabilize Airship option when applying HUD animations and has adjusted intel bar color thresholds", "Moved the Location HUDs quick-toggle visibility setting into Custom Menu", "Shortened option labels to Flip avatar images in Bountiful Beanstalk and Valour Rift, Bountiful Beanstalk: Show Auto-Harp toggle, Bountiful Beanstalk: Show inventory in one row, and Floating Islands: Allow dragging the airship", "Removed redundant Location HUDs prefixes from School of Sorcery: Clean chalkboard and Table of Contents: Show Scrambles quote on blank page", "Location Dashboard now supports Custom Menu ordering, visibility, and display options"] }, { title: "Location Catch Stats", items: ["Renamed Color rows based on crown to Color rows by crown and turned it on by default", "Moved the module into Journal & stats"] }, { title: "Item abbreviation search", items: ["Promoted Enhanced Search from experiments and renamed it Item abbreviation search in Inventory & shops", "Added separate Inventory, Trap Selector, Marketplace, and Send Supplies settings, all on by default", "Prevented internal search terms from appearing in item names used by other features"] }, { title: "Location timers and Rank-Up Forecaster", items: ["Promoted Timers from experiments and renamed it Location timers in Travel & locations; it still opens from the Camp menu", "Promoted Rank-Up Forecaster from experiments into Journal & stats and updated its popup styling", "Both modules remain optional and off by default"] }, { title: "Convertible opening buttons", items: ["Renamed Inventory - Open Buttons to Convertible opening buttons", "Fixed item popups reopening after using the inventory\u2019s Open buttons; opening now updates the quantity directly", "Renamed button settings to Show \u201COpen One\u201D button, Show \u201COpen All\u201D button, and Show \u201COpen All But One\u201D button", "Renamed Lock opening items unless you have more than one to Only allow \u201COpen All But One\u201D"] }, { title: "Custom backgrounds, horn, HUD, and shield", items: ["Custom Background, Custom Camp Background, Custom HUD background, Custom Horn, and Custom Shield now use searchable pickers with previews beside each choice", "Replaced separate Preview choices popups with previews inside the pickers, and removed the separate Show Horn link", "Renamed Custom Background to Page background and simplified the other picker labels to Custom camp background, Custom HUD background, Custom horn, and Custom shield", "Updated shield option labels to sentence case, including Simple golden, Birthday variants, Cotton candy, Current title, and options marked LGS required; expanded Spring Egg Hunt Alt to Spring Egg Hunt alternate"] }, { title: "Dark Mode", items: ["Expanded styling for News, location timers, journal previews, item messages, Torn Pages, and standard confirmation, error, and loading popups", "Made input colors and hover borders more consistent across inventory, Marketplace, Send Supplies, and settings", "Improved trap selector tooltips, empty tag groups, inventory filters, gift colors, and journal entry colors", "Renamed Mice Page Image enhancements to Enhance images on the Mice page", "Renamed Dark Mode Updates & Tweaks (MHCT/Dark Mode Extension) to MHCT Dark Mode Tweaks"] }, { title: "Journal Privacy and Journal log tracker", items: ["Moved Journal Privacy\u2019s Show toggle icon in top menu setting into Custom Menu; hiding the toggle keeps privacy on while the module is enabled", "Renamed Hide text, rather than blur to Hide text instead of blurring it", "Renamed Journal Progress Log Tracker to Journal log tracker and removed Show next-log countdown in the journal button; the countdown is now always shown when available"] }, { title: "Legacy HUD and Lucky Golden Shield timer", items: ["Renamed Legacy HUD & Legacy HUD Tweaks to Legacy HUD, with settings Use the legacy menu, Use the legacy stats bar, and Apply tweaks to the legacy HUD", "Renamed Lucky Golden Shield Duration & Reminder to Lucky Golden Shield timer", "Renamed Use new layout style to Show the timer in a tab below the shield and Display time in days only to Use days, hours, and minutes"] }, { title: "Better Item Details and Better Mice", items: ["Renamed Better Items to Better Item Details and Show item details on hover (in journal) to Show item details when hovering in the journal", "Renamed Better Mice\u2019s Show mouse details on hover (in journal) to Show mouse details when hovering in the journal", "Better Mice now uses the new Hide page elements setting when deciding whether to add sidebar information"] }, { title: "Other Module and Settings Changes", items: ["Wisdom in Stat Bar: Fixed wisdom display with number formats that use periods or spaces as separators", "Feature flags: Added <code>infinite-super-brie</code> to show \u221E in place of the SUPER|brie+ quantity in the menu; simplified the Feature flags label and instructions", "Custom Styles: Renamed the field to Custom CSS Styles and clarified its description", "Debug Logging: Renamed the popup logging option to Log popup IDs when they open and close", "Skyport Star Tracker: Moved into Travel & locations and clarified Crownstar mode: Track 10 catches of each mouse instead of 1", "Experiments: Renamed Experiments / Beta Features to Experiments and Better Maps: Draggable highlight to Better Maps: Allow dragging the highlight", "Renamed Data Exporters to Data export, Gifts in Inbox to Gift links in inbox, and Inventory - Lock and Hide to Inventory locking & hiding", "Removed Inline Wiki and its Wiki keyboard shortcut"] }] };
60340
60280
  }
60341
60281
  });
60342
60282
 
60343
60283
  // src/data/update-summaries/0.100.1.json
60344
- var __default10;
60345
- var init__10 = __esm({
60284
+ var __default7;
60285
+ var init__7 = __esm({
60346
60286
  "src/data/update-summaries/0.100.1.json"() {
60347
- __default10 = { version: "0.100.1", summary: "", details: [{ title: "", items: ["Better Mice: King's Crowns has a crown summary, silver crowns by power type, and collapsible groups", "Better Mice: Each mouse stats category shows your total catches and misses", "Better Item Details: Click an item on a hunter's profile to open its popup", "Better Maps: Map previews get the Better Maps tabs, and completed scavenger hunt goals are marked", "Show Auras: Jet Stream and Millenniaura only warn in their last 6 hours", "Quick Items Menu: Pinned items load faster", "Experiments: Try the new Better Inventory sorting and filtering controls and Favorites tab", "Fewer background requests on every page load", "Other small fixes and style tweaks"] }] };
60287
+ __default7 = { version: "0.100.1", summary: "", details: [{ title: "", items: ["Better Mice: King's Crowns has a crown summary, silver crowns by power type, and collapsible groups", "Better Mice: Each mouse stats category shows your total catches and misses", "Better Item Details: Click an item on a hunter's profile to open its popup", "Better Maps: Map previews get the Better Maps tabs, and completed scavenger hunt goals are marked", "Show Auras: Jet Stream and Millenniaura only warn in their last 6 hours", "Quick Items Menu: Pinned items load faster", "Experiments: Try the new Better Inventory sorting and filtering controls and Favorites tab", "Fewer background requests on every page load", "Other small fixes and style tweaks"] }] };
60348
60288
  }
60349
60289
  });
60350
60290
 
60351
60291
  // src/data/update-summaries/0.100.2.json
60352
- var __default11;
60353
- var init__11 = __esm({
60292
+ var __default8;
60293
+ var init__8 = __esm({
60354
60294
  "src/data/update-summaries/0.100.2.json"() {
60355
- __default11 = { version: "0.100.2", summary: "", details: [{ title: "", items: ["Better UI: Click the page number on scoreboards and the friends list to jump to any page", "Hunter ID shortcuts: Fixes for the copy ID button", "Minor style tweaks"] }] };
60295
+ __default8 = { version: "0.100.2", summary: "", details: [{ title: "", items: ["Better UI: Click the page number on scoreboards and the friends list to jump to any page", "Hunter ID shortcuts: Fixes for the copy ID button", "Minor style tweaks"] }] };
60296
+ }
60297
+ });
60298
+
60299
+ // src/data/update-summaries/0.100.3.json
60300
+ var __default9;
60301
+ var init__9 = __esm({
60302
+ "src/data/update-summaries/0.100.3.json"() {
60303
+ __default9 = { version: "0.100.3", summary: "", details: [{ title: "", items: ["Dark Mode: Fixed favorite friends in the Send Free Gifts tab always being highlighted"] }] };
60356
60304
  }
60357
60305
  });
60358
60306
 
60359
60307
  // src/data/update-summaries/0.98.0.json
60360
- var __default12;
60361
- var init__12 = __esm({
60308
+ var __default10;
60309
+ var init__10 = __esm({
60362
60310
  "src/data/update-summaries/0.98.0.json"() {
60363
- __default12 = { version: "0.98.0", summary: "This update makes MouseHunt Improved easier to browse, configure, and use. The settings screen now organizes modules into clearer sections, several popular options have better defaults, and new features like Gifts in Inbox and Journal Progress Log Tracker are now available. It also includes broad fixes, performance improvements, and polish across maps, journals, HUDs, inventory, marketplace tools, and more. Please take a quick look through settings after updating in case a new default is not your preference. Happy hunting!", details: [{ title: "New Features", items: ["Gifts in Inbox will let you easily claim recent gifts directly from your inbox", "Journal Progress Log Tracker adds clear timing and history for progress log entries", "Rank-Up Forecaster is now available as a beta module for previewing your progress toward the next rank"] }, { title: "New Module Sections", items: ["The settings screen now groups modules by what they affect: Appearance, Hunting & Setup, Inventory & Economy, Location HUDs, Locations/Maps/Travel, Journal/Progress/Stats, Social & Profiles, Navigation & Utilities, Hide & Simplify, Beta & Experiments, and Advanced", "These sections replace the older broad categories so related features are easier to find"] }, { title: "Defaults and Settings", items: ["Several useful modules and settings are now enabled by default or promoted out of beta, including Better Journal loot display improvements, Better Tournaments localized times, Better Marketplace quick actions, Better Gifts gift selection, Better UI square profile pics, and Real Base Stats", "The new Base Item Counters module is enabled by default to show toothlet and printing paper counts for supported bases", 'Advanced Settings now includes an "Update Game Data" link for refreshing bundled game data when needed', "Custom preview pickers and several settings controls were cleaned up for a smoother configuration experience"] }, { title: "Better Marketplace", items: ["Added beta feature for integrated Markethunt price charts to marketplace item views", "Expanded marketplace browsing, pricing tools, quick actions, and item view polish", "Improved sorting, filtering, and quick buy/sell workflows"] }, { title: "Better Journal", items: ["Journal entries now support broader loot displays with more useful links and icons", "Several journal-related options were updated and improved"] }, { title: "Better Maps", items: ["Map groups, styling, and performance were updated", "Added support for more map organization and cleaner map displays"] }, { title: "Location HUDs - Floating Islands", items: ["Airship customization now has better preview, randomization, and workflow tools", "The Floating Islands HUD received usability, style, and beta feature updates"] }, { title: "Location HUDs - Fort Rox", items: ["Fort Rox timeline and trap setup tools were refined", "Hunt tracking and related interactions should be clearer and easier to use"] }, { title: "Location Dashboard", items: ["The dashboard now supports more locations", "Reliability and refresh behavior were improved across supported dashboards"] }, { title: "Better Inventory", items: ["Trap sorting, filtering, and inventory readability were reworked and improved"] }, { title: "Better Quests", items: ["Quest objective mice are easier to inspect with improved links and hover details"] }, { title: "Paste Hunter ID", items: ["Hunter lookup is more flexible and now handles full profile links more reliably"] }, { title: "Image Upscaling & Transparency", items: ["Upscaled images now recover more reliably when the game rerenders them"] }, { title: "General Improvements", items: ["Profile and scoreboard navigation, tooltip handling, number formatting, bundled assets, and overall UI polish all received fixes and improvements", "This release also includes many smaller style fixes, bug fixes, and performance updates across the extension"] }] };
60311
+ __default10 = { version: "0.98.0", summary: "This update makes MouseHunt Improved easier to browse, configure, and use. The settings screen now organizes modules into clearer sections, several popular options have better defaults, and new features like Gifts in Inbox and Journal Progress Log Tracker are now available. It also includes broad fixes, performance improvements, and polish across maps, journals, HUDs, inventory, marketplace tools, and more. Please take a quick look through settings after updating in case a new default is not your preference. Happy hunting!", details: [{ title: "New Features", items: ["Gifts in Inbox will let you easily claim recent gifts directly from your inbox", "Journal Progress Log Tracker adds clear timing and history for progress log entries", "Rank-Up Forecaster is now available as a beta module for previewing your progress toward the next rank"] }, { title: "New Module Sections", items: ["The settings screen now groups modules by what they affect: Appearance, Hunting & Setup, Inventory & Economy, Location HUDs, Locations/Maps/Travel, Journal/Progress/Stats, Social & Profiles, Navigation & Utilities, Hide & Simplify, Beta & Experiments, and Advanced", "These sections replace the older broad categories so related features are easier to find"] }, { title: "Defaults and Settings", items: ["Several useful modules and settings are now enabled by default or promoted out of beta, including Better Journal loot display improvements, Better Tournaments localized times, Better Marketplace quick actions, Better Gifts gift selection, Better UI square profile pics, and Real Base Stats", "The new Base Item Counters module is enabled by default to show toothlet and printing paper counts for supported bases", 'Advanced Settings now includes an "Update Game Data" link for refreshing bundled game data when needed', "Custom preview pickers and several settings controls were cleaned up for a smoother configuration experience"] }, { title: "Better Marketplace", items: ["Added beta feature for integrated Markethunt price charts to marketplace item views", "Expanded marketplace browsing, pricing tools, quick actions, and item view polish", "Improved sorting, filtering, and quick buy/sell workflows"] }, { title: "Better Journal", items: ["Journal entries now support broader loot displays with more useful links and icons", "Several journal-related options were updated and improved"] }, { title: "Better Maps", items: ["Map groups, styling, and performance were updated", "Added support for more map organization and cleaner map displays"] }, { title: "Location HUDs - Floating Islands", items: ["Airship customization now has better preview, randomization, and workflow tools", "The Floating Islands HUD received usability, style, and beta feature updates"] }, { title: "Location HUDs - Fort Rox", items: ["Fort Rox timeline and trap setup tools were refined", "Hunt tracking and related interactions should be clearer and easier to use"] }, { title: "Location Dashboard", items: ["The dashboard now supports more locations", "Reliability and refresh behavior were improved across supported dashboards"] }, { title: "Better Inventory", items: ["Trap sorting, filtering, and inventory readability were reworked and improved"] }, { title: "Better Quests", items: ["Quest objective mice are easier to inspect with improved links and hover details"] }, { title: "Paste Hunter ID", items: ["Hunter lookup is more flexible and now handles full profile links more reliably"] }, { title: "Image Upscaling & Transparency", items: ["Upscaled images now recover more reliably when the game rerenders them"] }, { title: "General Improvements", items: ["Profile and scoreboard navigation, tooltip handling, number formatting, bundled assets, and overall UI polish all received fixes and improvements", "This release also includes many smaller style fixes, bug fixes, and performance updates across the extension"] }] };
60364
60312
  }
60365
60313
  });
60366
60314
 
60367
60315
  // src/data/update-summaries/0.98.1.json
60368
- var __default13;
60369
- var init__13 = __esm({
60316
+ var __default11;
60317
+ var init__11 = __esm({
60370
60318
  "src/data/update-summaries/0.98.1.json"() {
60371
- __default13 = { version: "0.98.1", summary: "", details: [{ title: "", items: ["Better UI: Updated Inbox tab order", "Better Maps: Updated map sorting groups for Cerulean Skyport and Corsair maps", "Journal Progress Log Tracker: Progress logs are now tracked when on pages beyond the first page", "Gifts in Inbox: Gift links more than five days old no longer count toward the tab's unread badge", "Minor style tweaks"] }] };
60319
+ __default11 = { version: "0.98.1", summary: "", details: [{ title: "", items: ["Better UI: Updated Inbox tab order", "Better Maps: Updated map sorting groups for Cerulean Skyport and Corsair maps", "Journal Progress Log Tracker: Progress logs are now tracked when on pages beyond the first page", "Gifts in Inbox: Gift links more than five days old no longer count toward the tab's unread badge", "Minor style tweaks"] }] };
60372
60320
  }
60373
60321
  });
60374
60322
 
60375
60323
  // src/data/update-summaries/0.98.2.json
60376
- var __default14;
60377
- var init__14 = __esm({
60324
+ var __default12;
60325
+ var init__12 = __esm({
60378
60326
  "src/data/update-summaries/0.98.2.json"() {
60379
- __default14 = { version: "0.98.2", summary: "", details: [{ title: "", items: ["Better Journal: Added loot list and date styling support for the new Cerulean Skyport journal entries", "Redesigned the extension popup and made its settings button reuse an open MouseHunt tab"] }] };
60327
+ __default12 = { version: "0.98.2", summary: "", details: [{ title: "", items: ["Better Journal: Added loot list and date styling support for the new Cerulean Skyport journal entries", "Redesigned the extension popup and made its settings button reuse an open MouseHunt tab"] }] };
60380
60328
  }
60381
60329
  });
60382
60330
 
60383
60331
  // src/data/update-summaries/0.98.3.json
60384
- var __default15;
60385
- var init__15 = __esm({
60332
+ var __default13;
60333
+ var init__13 = __esm({
60386
60334
  "src/data/update-summaries/0.98.3.json"() {
60387
- __default15 = { version: "0.98.3", summary: "", details: [{ title: "", items: ["Fix Better Marketplace: Show Markethunt price history chart when viewing an item defaulting to enabled"] }] };
60335
+ __default13 = { version: "0.98.3", summary: "", details: [{ title: "", items: ["Fix Better Marketplace: Show Markethunt price history chart when viewing an item defaulting to enabled"] }] };
60388
60336
  }
60389
60337
  });
60390
60338
 
60391
60339
  // src/data/update-summaries/0.99.0.json
60392
- var __default16;
60393
- var init__16 = __esm({
60340
+ var __default14;
60341
+ var init__14 = __esm({
60394
60342
  "src/data/update-summaries/0.99.0.json"() {
60395
- __default16 = { version: "0.99.0", summary: "", details: [{ title: "New Beta Features", items: ['"Enhanced Search" adds fuzzy and abbreviated searching in inventory, marketplace, Send Supplies, and the Trap Selector', '"Timers" adds an item to the Camp menu dropdown with countdowns for different locations'] }, { title: "Better Maps", items: ["Added sorting for 20+ map types", "Updated sorting data for many existing map types", 'Added the "Default to Sorted tab (only if map is categorized)" setting', "Map enhancements now load and update more reliably"] }, { title: "Location HUDs and Catch Stats", items: ["Location Catch Stats has been redesigned with completion progress for each location, crown counts, and more.", 'Added a "Use simplified view" setting for Location Catch Stats to restore the previous version.', "Added a Cerulean Skyport Location Dashboard", "Updated HUD styling for Cerulean Skyport, Floating Islands, Valour Rift, and other locations", "Updated the Valour Rift simulator for the Hailstone Singularity Base"] }, { title: "More Improvements", items: ["Expanded Native Dark Mode coverage across nearly every module", "Extension updates now load faster and data is kept more up-to-date", "Fixed a variety of issues and improved performance across many modules"] }] };
60343
+ __default14 = { version: "0.99.0", summary: "", details: [{ title: "New Beta Features", items: ['"Enhanced Search" adds fuzzy and abbreviated searching in inventory, marketplace, Send Supplies, and the Trap Selector', '"Timers" adds an item to the Camp menu dropdown with countdowns for different locations'] }, { title: "Better Maps", items: ["Added sorting for 20+ map types", "Updated sorting data for many existing map types", 'Added the "Default to Sorted tab (only if map is categorized)" setting', "Map enhancements now load and update more reliably"] }, { title: "Location HUDs and Catch Stats", items: ["Location Catch Stats has been redesigned with completion progress for each location, crown counts, and more.", 'Added a "Use simplified view" setting for Location Catch Stats to restore the previous version.', "Added a Cerulean Skyport Location Dashboard", "Updated HUD styling for Cerulean Skyport, Floating Islands, Valour Rift, and other locations", "Updated the Valour Rift simulator for the Hailstone Singularity Base"] }, { title: "More Improvements", items: ["Expanded Native Dark Mode coverage across nearly every module", "Extension updates now load faster and data is kept more up-to-date", "Fixed a variety of issues and improved performance across many modules"] }] };
60396
60344
  }
60397
60345
  });
60398
60346
 
60399
60347
  // src/data/update-summaries/0.99.1.json
60400
- var __default17;
60401
- var init__17 = __esm({
60348
+ var __default15;
60349
+ var init__15 = __esm({
60402
60350
  "src/data/update-summaries/0.99.1.json"() {
60403
- __default17 = { version: "0.99.1", summary: "", details: [{ title: "Minor Style Updates", items: ["Updated Better Tournaments styling", "Updated Dark Mode tournament journal entry styling"] }] };
60351
+ __default15 = { version: "0.99.1", summary: "", details: [{ title: "Minor Style Updates", items: ["Updated Better Tournaments styling", "Updated Dark Mode tournament journal entry styling"] }] };
60404
60352
  }
60405
60353
  });
60406
60354
 
60407
60355
  // src/data/update-summaries/0.99.10.json
60408
- var __default18;
60409
- var init__18 = __esm({
60356
+ var __default16;
60357
+ var init__16 = __esm({
60410
60358
  "src/data/update-summaries/0.99.10.json"() {
60411
- __default18 = { version: "0.99.10", summary: "", details: [{ title: "", items: ["Cerulean Skyport: The raid intel dialog now highlights your current raid", "Better Tournaments: Fixed hovering over your rank to see your scoreboard page only working on tournament scoreboards"] }] };
60359
+ __default16 = { version: "0.99.10", summary: "", details: [{ title: "", items: ["Cerulean Skyport: The raid intel dialog now highlights your current raid", "Better Tournaments: Fixed hovering over your rank to see your scoreboard page only working on tournament scoreboards"] }] };
60412
60360
  }
60413
60361
  });
60414
60362
 
60415
60363
  // src/data/update-summaries/0.99.11.json
60416
- var __default19;
60417
- var init__19 = __esm({
60364
+ var __default17;
60365
+ var init__17 = __esm({
60418
60366
  "src/data/update-summaries/0.99.11.json"() {
60419
- __default19 = { version: "0.99.11", summary: "", details: [{ title: "", items: ["Better Journal: Fixed an error that could break journal mouse images when mouse data failed to load", "Better Journal: Hid the date on Cerulean Skyport chrome trigger entries", "Fixed failed data fetches being cached as empty, which could cause errors until the next refresh"] }] };
60367
+ __default17 = { version: "0.99.11", summary: "", details: [{ title: "", items: ["Better Journal: Fixed an error that could break journal mouse images when mouse data failed to load", "Better Journal: Hid the date on Cerulean Skyport chrome trigger entries", "Fixed failed data fetches being cached as empty, which could cause errors until the next refresh"] }] };
60420
60368
  }
60421
60369
  });
60422
60370
 
60423
60371
  // src/data/update-summaries/0.99.12.json
60424
- var __default20;
60425
- var init__20 = __esm({
60372
+ var __default18;
60373
+ var init__18 = __esm({
60426
60374
  "src/data/update-summaries/0.99.12.json"() {
60427
- __default20 = { version: "0.99.12", summary: "", details: [{ title: "", items: ["Cerulean Skyport: Animations now turn off when the Stabilize Airship option is checked", "Favorite Setups: Updated styles", "Gifts in Inbox: Fixed the Gift Links tab disappearing after sending a raffle ballot", "Journal icon and upscaled image styles can now update between releases without needing a new version", "Minor style tweaks"] }] };
60375
+ __default18 = { version: "0.99.12", summary: "", details: [{ title: "", items: ["Cerulean Skyport: Animations now turn off when the Stabilize Airship option is checked", "Favorite Setups: Updated styles", "Gifts in Inbox: Fixed the Gift Links tab disappearing after sending a raffle ballot", "Journal icon and upscaled image styles can now update between releases without needing a new version", "Minor style tweaks"] }] };
60428
60376
  }
60429
60377
  });
60430
60378
 
60431
60379
  // src/data/update-summaries/0.99.13.json
60432
- var __default21;
60433
- var init__21 = __esm({
60380
+ var __default19;
60381
+ var init__19 = __esm({
60434
60382
  "src/data/update-summaries/0.99.13.json"() {
60435
- __default21 = { version: "0.99.13", summary: "", details: [{ title: "", items: ["Better Mice: Prize mice now show catch history and cooldown status, and the Prize History page has been updated", "Better UI: The Team page shows member journals outside of tournaments and visual trap setups", "Better Journal: Items mentioned in entries are now linked, and inline loot (like the Polar Vortex Trap) is shown as a list", "Better Quests: The M400 helper now supports the Bait Research assignment", "Better Inventory: Trap sort and filter controls now match the game's style, show how many items match, and have a Reset link", "Location Catch Stats: Added a refresh button", "Quick Filters and Sort: Cheese can now be sorted by quantity", "Better Maps: Fixed the mouse info popup getting stuck over the mice list", "Better Maps: Claiming a consolation prize now asks you to confirm, since it can't be undone", "Table of Contents: The simulator now counts the Gold Foil Printing upgrade when estimating Gnawbels", "Minor fixes and style tweaks"] }] };
60383
+ __default19 = { version: "0.99.13", summary: "", details: [{ title: "", items: ["Better Mice: Prize mice now show catch history and cooldown status, and the Prize History page has been updated", "Better UI: The Team page shows member journals outside of tournaments and visual trap setups", "Better Journal: Items mentioned in entries are now linked, and inline loot (like the Polar Vortex Trap) is shown as a list", "Better Quests: The M400 helper now supports the Bait Research assignment", "Better Inventory: Trap sort and filter controls now match the game's style, show how many items match, and have a Reset link", "Location Catch Stats: Added a refresh button", "Quick Filters and Sort: Cheese can now be sorted by quantity", "Better Maps: Fixed the mouse info popup getting stuck over the mice list", "Better Maps: Claiming a consolation prize now asks you to confirm, since it can't be undone", "Table of Contents: The simulator now counts the Gold Foil Printing upgrade when estimating Gnawbels", "Minor fixes and style tweaks"] }] };
60436
60384
  }
60437
60385
  });
60438
60386
 
60439
60387
  // src/data/update-summaries/0.99.14.json
60440
- var __default22;
60441
- var init__22 = __esm({
60388
+ var __default20;
60389
+ var init__20 = __esm({
60442
60390
  "src/data/update-summaries/0.99.14.json"() {
60443
- __default22 = { version: "0.99.14", summary: "", details: [{ title: "", items: ["Better Maps: Added an experimental Plan tab to help you find your remaining map mice", "Better Maps: Solver links skip caught mice, and Sorted tab popups stay on screen", "Better Travel: Favorite locations appear first on the travel page and in Simple Travel", "Better Marketplace: Price history charts remember if you left them collapsed", "Better Inventory: More Magic Essence warnings, with suggestions for other recipes", "Better Journal: Item links support plural names, and Zokor entries show which Thief Base you used", "Location HUDs - Cerulean Skyport: Raid progress bars change color as you gather intel", "Location HUDs - Gnawnian Express Station: The train board remembers if you left it open or minimized", "Location HUDs - Zokor: The Thief Base toggle shows the mode you\u2019re switching to", "Keyboard Shortcuts: Escape cancels an edit, and Backspace or Delete clears the shortcut", "Favorite Setups: Crafting bait clears missing-item warnings. Empty bait and charm slots now disarm those items", "Favorite Setups: Setups with unowned charms or bait arm without them, and the item picker is more compact", "FLRT Helper: Fixed sometimes filling in the wrong Maptain hunter ID", "Fixed timers when your account and computer use different time zones", "Keyboard Shortcuts: Disarming your charm no longer disarms your bait", 'Better Gifts: The "ignore bad gifts" setting works again', "Send Supplies: Fixed page reloads when pressing Enter and duplicate sends", "Better Shops: Quantity buttons update the purchase total", "Custom Background: Event backgrounds appear again when set to Default", "Custom Shield: Fixed shields for titles like Grand Duke", "Inventory Lock and Hide: Hidden items stay hidden in the trap selector", "Journal Changer: Fixed issues with changing and remembering themes", "Journal Privacy: Names stay hidden as new entries appear", "Quick Filters and Sort: Changing the sort keeps your filter", "Dark Mode: Fixed styles for inventory confirmations, gift selectors, and more", "Other small fixes and style tweaks"] }] };
60391
+ __default20 = { version: "0.99.14", summary: "", details: [{ title: "", items: ["Better Maps: Added an experimental Plan tab to help you find your remaining map mice", "Better Maps: Solver links skip caught mice, and Sorted tab popups stay on screen", "Better Travel: Favorite locations appear first on the travel page and in Simple Travel", "Better Marketplace: Price history charts remember if you left them collapsed", "Better Inventory: More Magic Essence warnings, with suggestions for other recipes", "Better Journal: Item links support plural names, and Zokor entries show which Thief Base you used", "Location HUDs - Cerulean Skyport: Raid progress bars change color as you gather intel", "Location HUDs - Gnawnian Express Station: The train board remembers if you left it open or minimized", "Location HUDs - Zokor: The Thief Base toggle shows the mode you\u2019re switching to", "Keyboard Shortcuts: Escape cancels an edit, and Backspace or Delete clears the shortcut", "Favorite Setups: Crafting bait clears missing-item warnings. Empty bait and charm slots now disarm those items", "Favorite Setups: Setups with unowned charms or bait arm without them, and the item picker is more compact", "FLRT Helper: Fixed sometimes filling in the wrong Maptain hunter ID", "Fixed timers when your account and computer use different time zones", "Keyboard Shortcuts: Disarming your charm no longer disarms your bait", 'Better Gifts: The "ignore bad gifts" setting works again', "Send Supplies: Fixed page reloads when pressing Enter and duplicate sends", "Better Shops: Quantity buttons update the purchase total", "Custom Background: Event backgrounds appear again when set to Default", "Custom Shield: Fixed shields for titles like Grand Duke", "Inventory Lock and Hide: Hidden items stay hidden in the trap selector", "Journal Changer: Fixed issues with changing and remembering themes", "Journal Privacy: Names stay hidden as new entries appear", "Quick Filters and Sort: Changing the sort keeps your filter", "Dark Mode: Fixed styles for inventory confirmations, gift selectors, and more", "Other small fixes and style tweaks"] }] };
60444
60392
  }
60445
60393
  });
60446
60394
 
60447
60395
  // src/data/update-summaries/0.99.15.json
60448
- var __default23;
60449
- var init__23 = __esm({
60396
+ var __default21;
60397
+ var init__21 = __esm({
60450
60398
  "src/data/update-summaries/0.99.15.json"() {
60451
- __default23 = { version: "0.99.15", summary: "", details: [{ title: "", items: ["Many settings now apply without a refresh, including Dark Mode. A reminder appears when a refresh is needed", "Reorganized and renamed the settings categories", "Better Journal: Highlighted Skyport raid chests and more rare drops", "Dark Mode: Fixed light backgrounds and unreadable text", "Hide Sidebar: The sidebar stays hidden when changing pages", "Other small fixes and style tweaks"] }] };
60399
+ __default21 = { version: "0.99.15", summary: "", details: [{ title: "", items: ["Many settings now apply without a refresh, including Dark Mode. A reminder appears when a refresh is needed", "Reorganized and renamed the settings categories", "Better Journal: Highlighted Skyport raid chests and more rare drops", "Dark Mode: Fixed light backgrounds and unreadable text", "Hide Sidebar: The sidebar stays hidden when changing pages", "Other small fixes and style tweaks"] }] };
60452
60400
  }
60453
60401
  });
60454
60402
 
60455
60403
  // src/data/update-summaries/0.99.2.json
60456
- var __default24;
60457
- var init__24 = __esm({
60404
+ var __default22;
60405
+ var init__22 = __esm({
60458
60406
  "src/data/update-summaries/0.99.2.json"() {
60459
- __default24 = { version: "0.99.2", summary: "", details: [{ title: "", items: ["Better Maps: Fixed several rendering issues, including duplicate attraction rate badges, the quick invite box duplicating, and the Goals tab reinitializing when map data reloaded", "Better Maps: Added a Reset Sort button to the Sorted tab", "Better Journal: Added loot list support for reward claim entries", "Dark Mode: Updated styles and applied masking to full-size mice images in journal entries", "Minor style tweaks"] }] };
60407
+ __default22 = { version: "0.99.2", summary: "", details: [{ title: "", items: ["Better Maps: Fixed several rendering issues, including duplicate attraction rate badges, the quick invite box duplicating, and the Goals tab reinitializing when map data reloaded", "Better Maps: Added a Reset Sort button to the Sorted tab", "Better Journal: Added loot list support for reward claim entries", "Dark Mode: Updated styles and applied masking to full-size mice images in journal entries", "Minor style tweaks"] }] };
60460
60408
  }
60461
60409
  });
60462
60410
 
60463
60411
  // src/data/update-summaries/0.99.3.json
60464
- var __default25;
60465
- var init__25 = __esm({
60412
+ var __default23;
60413
+ var init__23 = __esm({
60466
60414
  "src/data/update-summaries/0.99.3.json"() {
60467
- __default25 = { version: "0.99.3", summary: "", details: [{ title: "", items: ["Better Maps: Fixed mice missing from the Sorted tab on Draconic Depths, Folklore Forest Grand Tour, and Origin of Dragons maps"] }] };
60415
+ __default23 = { version: "0.99.3", summary: "", details: [{ title: "", items: ["Better Maps: Fixed mice missing from the Sorted tab on Draconic Depths, Folklore Forest Grand Tour, and Origin of Dragons maps"] }] };
60468
60416
  }
60469
60417
  });
60470
60418
 
60471
60419
  // src/data/update-summaries/0.99.4.json
60472
- var __default26;
60473
- var init__26 = __esm({
60420
+ var __default24;
60421
+ var init__24 = __esm({
60474
60422
  "src/data/update-summaries/0.99.4.json"() {
60475
- __default26 = { version: "0.99.4", summary: "", details: [{ title: "", items: ["Location HUDs - Cerulean Skyport: Added 'View Ledger button to journal entry", "Better Maps: Updated Cerulean Skyport map groups and added current area highlighting", "Better Maps: Fixed several Sorted tab issues", "Better Journal: Full mice images no longer have a border or white background", "Minor style tweaks"] }] };
60423
+ __default24 = { version: "0.99.4", summary: "", details: [{ title: "", items: ["Location HUDs - Cerulean Skyport: Added 'View Ledger button to journal entry", "Better Maps: Updated Cerulean Skyport map groups and added current area highlighting", "Better Maps: Fixed several Sorted tab issues", "Better Journal: Full mice images no longer have a border or white background", "Minor style tweaks"] }] };
60476
60424
  }
60477
60425
  });
60478
60426
 
60479
60427
  // src/data/update-summaries/0.99.5.json
60480
- var __default27;
60481
- var init__27 = __esm({
60428
+ var __default25;
60429
+ var init__25 = __esm({
60482
60430
  "src/data/update-summaries/0.99.5.json"() {
60483
- __default27 = { version: "0.99.5", summary: "", details: [{ title: "", items: ["Better Maps: Restored previous groups for Cerulean Skyport and Corsair Chaser maps", "Better Maps: Fixed the Relic Hunter hint travel button sometimes being added twice", "Dark Mode: Updated styles"] }] };
60431
+ __default25 = { version: "0.99.5", summary: "", details: [{ title: "", items: ["Better Maps: Restored previous groups for Cerulean Skyport and Corsair Chaser maps", "Better Maps: Fixed the Relic Hunter hint travel button sometimes being added twice", "Dark Mode: Updated styles"] }] };
60484
60432
  }
60485
60433
  });
60486
60434
 
60487
60435
  // src/data/update-summaries/0.99.6.json
60488
- var __default28;
60489
- var init__28 = __esm({
60436
+ var __default26;
60437
+ var init__26 = __esm({
60490
60438
  "src/data/update-summaries/0.99.6.json"() {
60491
- __default28 = { version: "0.99.6", summary: "", details: [{ title: "", items: ['Add "Skyport Star Tracker": a new module for tracking which mice you still need from each Cerulean Skyport raid', 'Location HUDs - Cerulean Skyport: Favorite raid locations to highlight their ships when choosing, updated "View Ledger" to raid completion journal entries', "Fixed FLRT Helper sometimes failing silently", "Fixed a few Cerulean Skyport, journal, and dark mode issues"] }] };
60439
+ __default26 = { version: "0.99.6", summary: "", details: [{ title: "", items: ['Add "Skyport Star Tracker": a new module for tracking which mice you still need from each Cerulean Skyport raid', 'Location HUDs - Cerulean Skyport: Favorite raid locations to highlight their ships when choosing, updated "View Ledger" to raid completion journal entries', "Fixed FLRT Helper sometimes failing silently", "Fixed a few Cerulean Skyport, journal, and dark mode issues"] }] };
60492
60440
  }
60493
60441
  });
60494
60442
 
60495
60443
  // src/data/update-summaries/0.99.7.json
60496
- var __default29;
60497
- var init__29 = __esm({
60444
+ var __default27;
60445
+ var init__27 = __esm({
60498
60446
  "src/data/update-summaries/0.99.7.json"() {
60499
- __default29 = { version: "0.99.7", summary: "", details: [{ title: "", items: ["Fixed the refresh button missing from the My Invites tab of the map popup"] }] };
60447
+ __default27 = { version: "0.99.7", summary: "", details: [{ title: "", items: ["Fixed the refresh button missing from the My Invites tab of the map popup"] }] };
60500
60448
  }
60501
60449
  });
60502
60450
 
60503
60451
  // src/data/update-summaries/0.99.8.json
60504
- var __default30;
60505
- var init__30 = __esm({
60452
+ var __default28;
60453
+ var init__28 = __esm({
60506
60454
  "src/data/update-summaries/0.99.8.json"() {
60507
- __default30 = { version: "0.99.8", summary: "", details: [{ title: "", items: ["Skyport Star Tracker: Corrected which raid mice require Aurora Bocconcini"] }] };
60455
+ __default28 = { version: "0.99.8", summary: "", details: [{ title: "", items: ["Skyport Star Tracker: Corrected which raid mice require Aurora Bocconcini"] }] };
60508
60456
  }
60509
60457
  });
60510
60458
 
60511
60459
  // src/data/update-summaries/0.99.9.json
60512
- var __default31;
60513
- var init__31 = __esm({
60460
+ var __default29;
60461
+ var init__29 = __esm({
60514
60462
  "src/data/update-summaries/0.99.9.json"() {
60515
- __default31 = { version: "0.99.9", summary: "", details: [{ title: "", items: ["FLRT Helper: Fixed the Return to Maptain button not appearing when opening a chest from the map screen", "Skyport Star Tracker: Added a refresh button to the tracker panel"] }] };
60463
+ __default29 = { version: "0.99.9", summary: "", details: [{ title: "", items: ["FLRT Helper: Fixed the Return to Maptain button not appearing when opening a chest from the map screen", "Skyport Star Tracker: Added a refresh button to the tracker panel"] }] };
60516
60464
  }
60517
60465
  });
60518
60466
 
@@ -60522,6 +60470,9 @@ var mhui = (() => {
60522
60470
  "src/modules/update-notifications/index.js"() {
60523
60471
  init_utils2();
60524
60472
  init_styles137();
60473
+ init__6();
60474
+ init__7();
60475
+ init__8();
60525
60476
  init__9();
60526
60477
  init__10();
60527
60478
  init__11();
@@ -60543,9 +60494,7 @@ var mhui = (() => {
60543
60494
  init__27();
60544
60495
  init__28();
60545
60496
  init__29();
60546
- init__30();
60547
- init__31();
60548
- imported12 = [__default9, __default10, __default11, __default12, __default13, __default14, __default15, __default16, __default17, __default18, __default19, __default20, __default21, __default22, __default23, __default24, __default25, __default26, __default27, __default28, __default29, __default30, __default31];
60497
+ imported12 = [__default6, __default7, __default8, __default9, __default10, __default11, __default12, __default13, __default14, __default15, __default16, __default17, __default18, __default19, __default20, __default21, __default22, __default23, __default24, __default25, __default26, __default27, __default28, __default29];
60549
60498
  updateSummaries = imported12;
60550
60499
  compareVersions = (a, b) => {
60551
60500
  const aParts = "".concat(a).split(".");
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mousehunt-improved",
3
- "version": "0.100.2",
3
+ "version": "0.100.4",
4
4
  "description": "Improve your MouseHunt experience.",
5
5
  "author": "Brad Parbs <brad@bradparbs.com> (https://bradparbs.com/)",
6
6
  "license": "MIT",