motionary 7.9.0 → 8.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +33 -0
- package/README.md +1 -1
- package/README_ja.md +1 -1
- package/README_zh.md +1 -1
- package/dist/chunks/{audio-DcPvT2Kh.js → audio-CynhhWDi.js} +3 -3
- package/dist/chunks/{audio-DcPvT2Kh.js.map → audio-CynhhWDi.js.map} +1 -1
- package/dist/chunks/{audio-EXUoijsG.cjs → audio-cgWbDkoY.cjs} +3 -3
- package/dist/chunks/{audio-EXUoijsG.cjs.map → audio-cgWbDkoY.cjs.map} +1 -1
- package/dist/chunks/{base-2-yYc93C.js → base-CLuqlLfG.js} +63 -6
- package/dist/chunks/base-CLuqlLfG.js.map +1 -0
- package/dist/chunks/{base-BaQV-2ha.cjs → base-DoRUZBy-.cjs} +66 -5
- package/dist/chunks/base-DoRUZBy-.cjs.map +1 -0
- package/dist/chunks/{builtins-HlqAkK0f.js → builtins-Bs4smevg.js} +3 -3
- package/dist/chunks/{builtins-HlqAkK0f.js.map → builtins-Bs4smevg.js.map} +1 -1
- package/dist/chunks/{builtins-xalxV2d5.cjs → builtins-ClXshqj-.cjs} +3 -3
- package/dist/chunks/{builtins-xalxV2d5.cjs.map → builtins-ClXshqj-.cjs.map} +1 -1
- package/dist/chunks/{core-DuO-AVXL.js → core-C3Taz-ew.js} +2 -2
- package/dist/chunks/{core-DuO-AVXL.js.map → core-C3Taz-ew.js.map} +1 -1
- package/dist/chunks/{core-D5rU0CV6.js → core-CiN5sqxB.js} +2 -2
- package/dist/chunks/{core-D5rU0CV6.js.map → core-CiN5sqxB.js.map} +1 -1
- package/dist/chunks/{core-BGAyaY6L.cjs → core-CwO835Wm.cjs} +2 -2
- package/dist/chunks/{core-BGAyaY6L.cjs.map → core-CwO835Wm.cjs.map} +1 -1
- package/dist/chunks/{core-zq17EeCI.cjs → core-O4grKHSa.cjs} +2 -2
- package/dist/chunks/{core-zq17EeCI.cjs.map → core-O4grKHSa.cjs.map} +1 -1
- package/dist/chunks/{fx-lBGVtQO1.cjs → fx-C-XjLOTc.cjs} +2 -2
- package/dist/chunks/{fx-lBGVtQO1.cjs.map → fx-C-XjLOTc.cjs.map} +1 -1
- package/dist/chunks/{fx-CMxWNwH8.js → fx-CQv3IxMf.js} +2 -2
- package/dist/chunks/{fx-CMxWNwH8.js.map → fx-CQv3IxMf.js.map} +1 -1
- package/dist/chunks/{gpu-DLPghVWr.js → gpu-CB8frFOD.js} +2 -2
- package/dist/chunks/{gpu-DLPghVWr.js.map → gpu-CB8frFOD.js.map} +1 -1
- package/dist/chunks/{gpu-Dx0H875w.cjs → gpu-CcdA2D2i.cjs} +2 -2
- package/dist/chunks/{gpu-Dx0H875w.cjs.map → gpu-CcdA2D2i.cjs.map} +1 -1
- package/dist/chunks/{index-tags-C04JP8g4.js → index-tags-B-JBecYg.js} +2 -2
- package/dist/chunks/index-tags-B-JBecYg.js.map +1 -0
- package/dist/chunks/{index-tags-BTMwrfgV.cjs → index-tags-hLIF2Clq.cjs} +2 -2
- package/dist/chunks/index-tags-hLIF2Clq.cjs.map +1 -0
- package/dist/chunks/{player-PS6_FzNw.cjs → player-C2n17sdH.cjs} +4 -4
- package/dist/chunks/{player-PS6_FzNw.cjs.map → player-C2n17sdH.cjs.map} +1 -1
- package/dist/chunks/{player-DxvCYo7Q.js → player-YzQGkKaW.js} +4 -4
- package/dist/chunks/{player-DxvCYo7Q.js.map → player-YzQGkKaW.js.map} +1 -1
- package/dist/chunks/{registry-DehBVRDV.cjs → registry-BVklOepd.cjs} +2 -2
- package/dist/chunks/{registry-DehBVRDV.cjs.map → registry-BVklOepd.cjs.map} +1 -1
- package/dist/chunks/{registry-CyKExAmE.js → registry-CnO7ZVPK.js} +2 -2
- package/dist/chunks/{registry-CyKExAmE.js.map → registry-CnO7ZVPK.js.map} +1 -1
- package/dist/chunks/{spring-BK8DiezC.js → spring-BFKNHmfl.js} +2 -2
- package/dist/chunks/{spring-BK8DiezC.js.map → spring-BFKNHmfl.js.map} +1 -1
- package/dist/chunks/{spring-Dgx187Vh.cjs → spring-uQMVJTj9.cjs} +2 -2
- package/dist/chunks/{spring-Dgx187Vh.cjs.map → spring-uQMVJTj9.cjs.map} +1 -1
- package/dist/chunks/{variants-BQ6bhzn4.js → variants-B-zKORvt.js} +2 -2
- package/dist/chunks/{variants-BQ6bhzn4.js.map → variants-B-zKORvt.js.map} +1 -1
- package/dist/chunks/{variants-BhjyddG8.cjs → variants-DagykrKH.cjs} +2 -2
- package/dist/chunks/{variants-BhjyddG8.cjs.map → variants-DagykrKH.cjs.map} +1 -1
- package/dist/components/a11y.cjs +2 -2
- package/dist/components/a11y.d.cts +1 -1
- package/dist/components/a11y.d.ts +1 -1
- package/dist/components/a11y.js +3 -3
- package/dist/components/angular.cjs +9 -9
- package/dist/components/angular.d.cts +2 -18
- package/dist/components/angular.d.ts +2 -18
- package/dist/components/angular.js +9 -9
- package/dist/components/background.cjs +2 -2
- package/dist/components/background.js +2 -2
- package/dist/components/bridge.cjs +1 -1
- package/dist/components/bridge.js +1 -1
- package/dist/components/cards.cjs +2 -2
- package/dist/components/cards.js +2 -2
- package/dist/components/click.cjs +3 -3
- package/dist/components/click.js +3 -3
- package/dist/components/depth.cjs +3 -3
- package/dist/components/depth.js +3 -3
- package/dist/components/effects.cjs +7 -7
- package/dist/components/effects.js +9 -9
- package/dist/components/engine.cjs +266 -0
- package/dist/components/engine.cjs.map +1 -0
- package/dist/components/engine.d.cts +105 -0
- package/dist/components/engine.d.ts +105 -0
- package/dist/components/engine.js +255 -0
- package/dist/components/engine.js.map +1 -0
- package/dist/components/feedback.cjs +1 -1
- package/dist/components/feedback.js +1 -1
- package/dist/components/fx-3d.cjs +2 -2
- package/dist/components/fx-3d.js +2 -2
- package/dist/components/fx-ai.cjs +2 -2
- package/dist/components/fx-ai.js +2 -2
- package/dist/components/fx-chart.cjs +2 -2
- package/dist/components/fx-chart.js +2 -2
- package/dist/components/fx-festival.cjs +121 -0
- package/dist/components/fx-festival.cjs.map +1 -0
- package/dist/components/fx-festival.d.cts +69 -0
- package/dist/components/fx-festival.d.ts +69 -0
- package/dist/components/fx-festival.js +117 -0
- package/dist/components/fx-festival.js.map +1 -0
- package/dist/components/fx-focus.cjs +2 -2
- package/dist/components/fx-focus.js +2 -2
- package/dist/components/fx-form.cjs +2 -2
- package/dist/components/fx-form.js +2 -2
- package/dist/components/fx-game.cjs +2 -2
- package/dist/components/fx-game.js +2 -2
- package/dist/components/fx-geo.cjs +2 -2
- package/dist/components/fx-geo.js +2 -2
- package/dist/components/fx-gpu.cjs +3 -3
- package/dist/components/fx-gpu.js +3 -3
- package/dist/components/fx-light.cjs +2 -2
- package/dist/components/fx-light.js +2 -2
- package/dist/components/fx-morph.cjs +2 -2
- package/dist/components/fx-morph.js +2 -2
- package/dist/components/fx-music.cjs +3 -3
- package/dist/components/fx-music.js +3 -3
- package/dist/components/fx-physics.cjs +2 -2
- package/dist/components/fx-physics.js +2 -2
- package/dist/components/fx-shop.cjs +2 -2
- package/dist/components/fx-shop.js +2 -2
- package/dist/components/fx-social.cjs +2 -2
- package/dist/components/fx-social.js +2 -2
- package/dist/components/fx-text.cjs +2 -2
- package/dist/components/fx-text.js +2 -2
- package/dist/components/fx-transitions.cjs +3 -3
- package/dist/components/fx-transitions.js +3 -3
- package/dist/components/fx-weather.cjs +2 -2
- package/dist/components/fx-weather.js +2 -2
- package/dist/components/fx.cjs +5 -5
- package/dist/components/fx.js +6 -6
- package/dist/components/fx2.cjs +10 -4
- package/dist/components/fx2.cjs.map +1 -1
- package/dist/components/fx2.d.cts +26 -1
- package/dist/components/fx2.d.ts +26 -1
- package/dist/components/fx2.js +10 -6
- package/dist/components/fx2.js.map +1 -1
- package/dist/components/gesture.cjs +3 -3
- package/dist/components/gesture.js +4 -4
- package/dist/components/interaction.cjs +1 -1
- package/dist/components/interaction.js +1 -1
- package/dist/components/jsx.d.cts +1 -1
- package/dist/components/jsx.d.ts +1 -1
- package/dist/components/layout.cjs +1 -1
- package/dist/components/layout.js +1 -1
- package/dist/components/lazy.cjs +1 -1
- package/dist/components/lazy.d.cts +1 -1
- package/dist/components/lazy.d.ts +1 -1
- package/dist/components/lazy.js +1 -1
- package/dist/components/lite.cjs +151 -206
- package/dist/components/lite.cjs.map +1 -1
- package/dist/components/lite.js +152 -206
- package/dist/components/lite.js.map +1 -1
- package/dist/components/marketplace.cjs +2 -2
- package/dist/components/marketplace.js +2 -2
- package/dist/components/packs.cjs +1 -1
- package/dist/components/packs.js +1 -1
- package/dist/components/page.cjs +2 -2
- package/dist/components/page.js +3 -3
- package/dist/components/perf.cjs +2 -2
- package/dist/components/perf.d.cts +1 -1
- package/dist/components/perf.d.ts +1 -1
- package/dist/components/perf.js +3 -3
- package/dist/components/physics.cjs +2 -2
- package/dist/components/physics.js +3 -3
- package/dist/components/react.cjs +1 -1
- package/dist/components/react.js +1 -1
- package/dist/components/reveal.cjs +1 -1
- package/dist/components/reveal.js +1 -1
- package/dist/components/solid.cjs +9 -9
- package/dist/components/solid.d.cts +2 -18
- package/dist/components/solid.d.ts +2 -18
- package/dist/components/solid.js +9 -9
- package/dist/components/svelte.cjs +9 -9
- package/dist/components/svelte.d.cts +2 -18
- package/dist/components/svelte.d.ts +2 -18
- package/dist/components/svelte.js +9 -9
- package/dist/components/svg.cjs +1 -1
- package/dist/components/svg.js +1 -1
- package/dist/components/text.cjs +2 -2
- package/dist/components/text.js +2 -2
- package/dist/components/timeline.cjs +2 -2
- package/dist/components/timeline.js +3 -3
- package/dist/components/transitions.cjs +1 -1
- package/dist/components/transitions.js +1 -1
- package/dist/components/ui.cjs +17 -108
- package/dist/components/ui.cjs.map +1 -1
- package/dist/components/ui.css +0 -1
- package/dist/components/ui.d.cts +3 -20
- package/dist/components/ui.d.ts +3 -20
- package/dist/components/ui.js +19 -109
- package/dist/components/ui.js.map +1 -1
- package/dist/components/vue.cjs +9 -9
- package/dist/components/vue.d.cts +2 -18
- package/dist/components/vue.d.ts +2 -18
- package/dist/components/vue.js +9 -9
- package/dist/components/webgl.cjs +1 -1
- package/dist/components/webgl.js +1 -1
- package/dist/components/widgets.cjs +373 -146
- package/dist/components/widgets.cjs.map +1 -1
- package/dist/components/widgets.d.cts +110 -2
- package/dist/components/widgets.d.ts +110 -2
- package/dist/components/widgets.js +369 -147
- package/dist/components/widgets.js.map +1 -1
- package/dist/components.cjs +9 -10
- package/dist/components.cjs.map +1 -1
- package/dist/components.css +0 -1
- package/dist/components.d.cts +4 -21
- package/dist/components.d.ts +4 -21
- package/dist/components.js +12 -12
- package/dist/components.umd.js +2 -2
- package/dist/components.umd.js.map +1 -1
- package/dist/index.cjs +2 -2
- package/dist/index.js +2 -2
- package/dist/index.umd.js +2 -2
- package/dist/index.umd.js.map +1 -1
- package/dist/widgets.umd.js +1 -1
- package/dist/widgets.umd.js.map +1 -1
- package/docs/ROADMAP.md +14 -12
- package/docs/accessibility.md +1 -2
- package/docs/components.md +44 -1
- package/docs/deprecations.md +1 -1
- package/docs/upgrading-8.md +9 -6
- package/package.json +41 -1
- package/dist/chunks/base-2-yYc93C.js.map +0 -1
- package/dist/chunks/base-BaQV-2ha.cjs.map +0 -1
- package/dist/chunks/index-tags-BTMwrfgV.cjs.map +0 -1
- package/dist/chunks/index-tags-C04JP8g4.js.map +0 -1
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const { playEffect } = await import('../chunks/registry-CnO7ZVPK.js');
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await playEffect(el, effect, { ...options, mode: 'in' });
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}
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}
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@@ -1,9 +1,9 @@
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'use strict';
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var registry = require('../chunks/registry-
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+
var registry = require('../chunks/registry-BVklOepd.cjs');
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var generative = require('../chunks/generative-BHIj-NU0.cjs');
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var shared = require('../chunks/shared-jkgRH-Hx.cjs');
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require('../chunks/base-
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require('../chunks/base-DoRUZBy-.cjs');
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const bg = (name, description, defaults, spec) => ({
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name,
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@@ -1,7 +1,7 @@
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|
1
|
-
import { registerEffects } from '../chunks/registry-
|
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1
|
+
import { registerEffects } from '../chunks/registry-CnO7ZVPK.js';
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|
import { c as canvasBackground } from '../chunks/generative-2LhxG5BJ.js';
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import { r as rand } from '../chunks/shared-CkKHWrtJ.js';
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import '../chunks/base-
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import '../chunks/base-CLuqlLfG.js';
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const bg = (name, description, defaults, spec) => ({
|
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name,
|
package/dist/components/fx.cjs
CHANGED
|
@@ -1,11 +1,11 @@
|
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1
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'use strict';
|
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var builtins = require('../chunks/builtins-
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require('../chunks/core-
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|
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var base = require('../chunks/base-DoRUZBy-.cjs');
|
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|
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var registry = require('../chunks/registry-BVklOepd.cjs');
|
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|
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var builtins = require('../chunks/builtins-ClXshqj-.cjs');
|
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|
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require('../chunks/core-CwO835Wm.cjs');
|
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7
7
|
require('./tokens.cjs');
|
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|
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require('../chunks/fx-
|
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|
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require('../chunks/fx-C-XjLOTc.cjs');
|
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|
|
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|
function defineFx(tag = 'usa-fx') {
|
|
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|
return base.defineElement(tag, (Base) => class UsaFx extends Base {
|
package/dist/components/fx.js
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
import { u as defineElement } from '../chunks/base-
|
|
2
|
-
import { playEffect, bindEffect, EFFECT_TRIGGERS, registerEffects } from '../chunks/registry-
|
|
3
|
-
export { EFFECT_KINDS, getEffect, hasEffect, listEffects, registerEffect } from '../chunks/registry-
|
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-
import { B as BUILTIN_EFFECTS } from '../chunks/builtins-
|
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-
import '../chunks/core-
|
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import { u as defineElement } from '../chunks/base-CLuqlLfG.js';
|
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import { playEffect, bindEffect, EFFECT_TRIGGERS, registerEffects } from '../chunks/registry-CnO7ZVPK.js';
|
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3
|
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export { EFFECT_KINDS, getEffect, hasEffect, listEffects, registerEffect } from '../chunks/registry-CnO7ZVPK.js';
|
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import { B as BUILTIN_EFFECTS } from '../chunks/builtins-Bs4smevg.js';
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|
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import '../chunks/core-CiN5sqxB.js';
|
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6
|
import './tokens.js';
|
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|
-
import '../chunks/fx-
|
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7
|
+
import '../chunks/fx-CQv3IxMf.js';
|
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8
8
|
|
|
9
9
|
function defineFx(tag = 'usa-fx') {
|
|
10
10
|
return defineElement(tag, (Base) => class UsaFx extends Base {
|
package/dist/components/fx2.cjs
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
3
|
var components_marketplace = require('./marketplace.cjs');
|
|
4
|
-
var components_fxGpu = require('../chunks/gpu-
|
|
4
|
+
var components_fxGpu = require('../chunks/gpu-CcdA2D2i.cjs');
|
|
5
5
|
var components_fxText = require('./fx-text.cjs');
|
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6
|
var components_fxLight = require('./fx-light.cjs');
|
|
7
7
|
var components_fx3d = require('./fx-3d.cjs');
|
|
@@ -18,11 +18,12 @@ var components_fxGame = require('./fx-game.cjs');
|
|
|
18
18
|
var components_fxGeo = require('./fx-geo.cjs');
|
|
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19
|
var components_fxForm = require('./fx-form.cjs');
|
|
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20
|
var components_fxAi = require('./fx-ai.cjs');
|
|
21
|
-
require('
|
|
22
|
-
require('../chunks/
|
|
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|
+
var components_fxFestival = require('./fx-festival.cjs');
|
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|
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require('../chunks/registry-BVklOepd.cjs');
|
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|
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require('../chunks/base-DoRUZBy-.cjs');
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|
require('../chunks/generative-BHIj-NU0.cjs');
|
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25
|
require('../chunks/shared-jkgRH-Hx.cjs');
|
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25
|
-
require('../chunks/audio-
|
|
26
|
+
require('../chunks/audio-cgWbDkoY.cjs');
|
|
26
27
|
|
|
27
28
|
/** The 6.x effect packs by name. */
|
|
28
29
|
const EFFECT_PACKS = {
|
|
@@ -43,6 +44,7 @@ const EFFECT_PACKS = {
|
|
|
43
44
|
geo: components_fxGeo.GEO_FX,
|
|
44
45
|
form: components_fxForm.FORM_FX,
|
|
45
46
|
ai: components_fxAi.AI_FX,
|
|
47
|
+
festival: components_fxFestival.FESTIVAL_FX,
|
|
46
48
|
};
|
|
47
49
|
/** Register every 6.x effect pack (idempotent). */
|
|
48
50
|
function registerEffectPacks() {
|
|
@@ -63,6 +65,7 @@ function registerEffectPacks() {
|
|
|
63
65
|
components_fxGeo.registerGeoPack();
|
|
64
66
|
components_fxForm.registerFormPack();
|
|
65
67
|
components_fxAi.registerAiPack();
|
|
68
|
+
components_fxFestival.registerFestivalPack();
|
|
66
69
|
}
|
|
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70
|
|
|
68
71
|
exports.EFFECT_PACK_FORMAT = components_marketplace.EFFECT_PACK_FORMAT;
|
|
@@ -129,6 +132,9 @@ exports.shakeFrames = components_fxForm.shakeFrames;
|
|
|
129
132
|
exports.AI_FX = components_fxAi.AI_FX;
|
|
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133
|
exports.registerAiPack = components_fxAi.registerAiPack;
|
|
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134
|
exports.splitWords = components_fxAi.splitWords;
|
|
135
|
+
exports.FESTIVAL_FX = components_fxFestival.FESTIVAL_FX;
|
|
136
|
+
exports.registerFestivalPack = components_fxFestival.registerFestivalPack;
|
|
137
|
+
exports.sparkVectors = components_fxFestival.sparkVectors;
|
|
132
138
|
exports.EFFECT_PACKS = EFFECT_PACKS;
|
|
133
139
|
exports.registerEffectPacks = registerEffectPacks;
|
|
134
140
|
//# sourceMappingURL=fx2.cjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fx2.cjs","sources":["../../src/components/fx2/index.ts"],"sourcesContent":["/**\n * The 6.x effect packs, one entry each (`motionary/components/fx-gpu`, …) so\n * their size budgets stay separate. This module (`registerFx2()`) registers\n * them all — used by dist/widgets.umd.js and the showcase.\n */\nimport type { EffectDefinition } from '../fx/registry';\nexport { EFFECT_PACK_FORMAT, packManifest, validateManifest, loadEffectPack } from './manifest';\nexport type { EffectPackManifest } from './manifest';\nimport { GPU_FX, registerGpuPack } from './gpu';\nimport { TEXT3_FX, registerTextPack, splitChars } from './text3';\nimport { LIGHT_FX, registerLightPack, trackPointer } from './light';\nimport { DEPTH3_FX, register3dPack } from './depth3';\nimport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath } from './morph2';\nimport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions } from './transitions2';\nimport { WEATHER_FX, registerWeatherPack, skyAt } from './weather';\nimport { PHYSICS2_FX, registerPhysicsPack, VerletWorld } from './physics2';\nimport { FOCUS_FX, registerFocusPack } from './focus';\nimport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample } from './music';\nimport { CHART_FX, registerChartPack, parseFigure } from './chart';\nimport { SHOP_FX, registerShopPack, arcPath } from './shop';\nimport { SOCIAL_FX, registerSocialPack, fanAngles } from './social';\nimport { GAME_FX, registerGamePack, throwPath } from './game';\nimport { GEO_FX, registerGeoPack, routeLength } from './geo';\nimport { FORM_FX, registerFormPack, shakeFrames } from './form';\nimport { AI_FX, registerAiPack, splitWords } from './ai';\n\nexport { GPU_FX, registerGpuPack, TEXT3_FX, registerTextPack, splitChars };\nexport { shaderBackground, supportsWebGL2, fieldFallback, GLSL_HEAD } from './gl';\nexport { supportsWebGPU, glslToWgsl, wgslModule, webgpuBackground, WGSL_HEAD } from './webgpu';\nexport type { ShaderSpec } from './gl';\n\nexport { LIGHT_FX, registerLightPack, trackPointer };\n\nexport { DEPTH3_FX, register3dPack };\n\nexport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath };\n\nexport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions };\n\nexport { WEATHER_FX, registerWeatherPack, skyAt };\n\nexport { PHYSICS2_FX, registerPhysicsPack, VerletWorld };\n\nexport { FOCUS_FX, registerFocusPack };\n\nexport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample };\n\nexport { CHART_FX, registerChartPack, parseFigure };\n\nexport { SHOP_FX, registerShopPack, arcPath };\n\nexport { SOCIAL_FX, registerSocialPack, fanAngles };\n\nexport { GAME_FX, registerGamePack, throwPath };\n\nexport { GEO_FX, registerGeoPack, routeLength };\n\nexport { FORM_FX, registerFormPack, shakeFrames };\n\nexport { AI_FX, registerAiPack, splitWords };\n\n/** The 6.x effect packs by name. */\nexport const EFFECT_PACKS: Record<string, EffectDefinition[]> = {\n gpu: GPU_FX,\n text: TEXT3_FX,\n light: LIGHT_FX,\n depth: DEPTH3_FX,\n morph: MORPH2_FX,\n transitions: TRANSITIONS2_FX,\n weather: WEATHER_FX,\n physics: PHYSICS2_FX,\n focus: FOCUS_FX,\n music: MUSIC_FX,\n chart: CHART_FX,\n shop: SHOP_FX,\n social: SOCIAL_FX,\n game: GAME_FX,\n geo: GEO_FX,\n form: FORM_FX,\n ai: AI_FX,\n};\n\n/** Register every 6.x effect pack (idempotent). */\nexport function registerEffectPacks(): void {\n registerGpuPack();\n registerTextPack();\n registerLightPack();\n register3dPack();\n registerMorphPack();\n registerTransitionsPack();\n registerWeatherPack();\n registerPhysicsPack();\n registerFocusPack();\n registerMusicPack();\n registerChartPack();\n registerShopPack();\n registerSocialPack();\n registerGamePack();\n registerGeoPack();\n registerFormPack();\n registerAiPack();\n}\n\n\n"],"names":["GPU_FX","TEXT3_FX","LIGHT_FX","DEPTH3_FX","MORPH2_FX","TRANSITIONS2_FX","WEATHER_FX","PHYSICS2_FX","FOCUS_FX","MUSIC_FX","CHART_FX","SHOP_FX","SOCIAL_FX","GAME_FX","GEO_FX","FORM_FX","AI_FX","registerGpuPack","registerTextPack","registerLightPack","register3dPack","registerMorphPack","registerTransitionsPack","registerWeatherPack","registerPhysicsPack","registerFocusPack","registerMusicPack","registerChartPack","registerShopPack","registerSocialPack","registerGamePack","registerGeoPack","registerFormPack","registerAiPack"],"mappings":"
|
|
1
|
+
{"version":3,"file":"fx2.cjs","sources":["../../src/components/fx2/index.ts"],"sourcesContent":["/**\n * The 6.x effect packs, one entry each (`motionary/components/fx-gpu`, …) so\n * their size budgets stay separate. This module (`registerFx2()`) registers\n * them all — used by dist/widgets.umd.js and the showcase.\n */\nimport type { EffectDefinition } from '../fx/registry';\nexport { EFFECT_PACK_FORMAT, packManifest, validateManifest, loadEffectPack } from './manifest';\nexport type { EffectPackManifest } from './manifest';\nimport { GPU_FX, registerGpuPack } from './gpu';\nimport { TEXT3_FX, registerTextPack, splitChars } from './text3';\nimport { LIGHT_FX, registerLightPack, trackPointer } from './light';\nimport { DEPTH3_FX, register3dPack } from './depth3';\nimport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath } from './morph2';\nimport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions } from './transitions2';\nimport { WEATHER_FX, registerWeatherPack, skyAt } from './weather';\nimport { PHYSICS2_FX, registerPhysicsPack, VerletWorld } from './physics2';\nimport { FOCUS_FX, registerFocusPack } from './focus';\nimport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample } from './music';\nimport { CHART_FX, registerChartPack, parseFigure } from './chart';\nimport { SHOP_FX, registerShopPack, arcPath } from './shop';\nimport { SOCIAL_FX, registerSocialPack, fanAngles } from './social';\nimport { GAME_FX, registerGamePack, throwPath } from './game';\nimport { GEO_FX, registerGeoPack, routeLength } from './geo';\nimport { FORM_FX, registerFormPack, shakeFrames } from './form';\nimport { AI_FX, registerAiPack, splitWords } from './ai';\nimport { FESTIVAL_FX, registerFestivalPack, sparkVectors } from './festival';\n\nexport { GPU_FX, registerGpuPack, TEXT3_FX, registerTextPack, splitChars };\nexport { shaderBackground, supportsWebGL2, fieldFallback, GLSL_HEAD } from './gl';\nexport { supportsWebGPU, glslToWgsl, wgslModule, webgpuBackground, WGSL_HEAD } from './webgpu';\nexport type { ShaderSpec } from './gl';\n\nexport { LIGHT_FX, registerLightPack, trackPointer };\n\nexport { DEPTH3_FX, register3dPack };\n\nexport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath };\n\nexport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions };\n\nexport { WEATHER_FX, registerWeatherPack, skyAt };\n\nexport { PHYSICS2_FX, registerPhysicsPack, VerletWorld };\n\nexport { FOCUS_FX, registerFocusPack };\n\nexport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample };\n\nexport { CHART_FX, registerChartPack, parseFigure };\n\nexport { SHOP_FX, registerShopPack, arcPath };\n\nexport { SOCIAL_FX, registerSocialPack, fanAngles };\n\nexport { GAME_FX, registerGamePack, throwPath };\n\nexport { GEO_FX, registerGeoPack, routeLength };\n\nexport { FORM_FX, registerFormPack, shakeFrames };\n\nexport { AI_FX, registerAiPack, splitWords };\n\nexport { FESTIVAL_FX, registerFestivalPack, sparkVectors };\n\n/** The 6.x effect packs by name. */\nexport const EFFECT_PACKS: Record<string, EffectDefinition[]> = {\n gpu: GPU_FX,\n text: TEXT3_FX,\n light: LIGHT_FX,\n depth: DEPTH3_FX,\n morph: MORPH2_FX,\n transitions: TRANSITIONS2_FX,\n weather: WEATHER_FX,\n physics: PHYSICS2_FX,\n focus: FOCUS_FX,\n music: MUSIC_FX,\n chart: CHART_FX,\n shop: SHOP_FX,\n social: SOCIAL_FX,\n game: GAME_FX,\n geo: GEO_FX,\n form: FORM_FX,\n ai: AI_FX,\n festival: FESTIVAL_FX,\n};\n\n/** Register every 6.x effect pack (idempotent). */\nexport function registerEffectPacks(): void {\n registerGpuPack();\n registerTextPack();\n registerLightPack();\n register3dPack();\n registerMorphPack();\n registerTransitionsPack();\n registerWeatherPack();\n registerPhysicsPack();\n registerFocusPack();\n registerMusicPack();\n registerChartPack();\n registerShopPack();\n registerSocialPack();\n registerGamePack();\n registerGeoPack();\n registerFormPack();\n registerAiPack();\n registerFestivalPack();\n}\n\n\n"],"names":["GPU_FX","TEXT3_FX","LIGHT_FX","DEPTH3_FX","MORPH2_FX","TRANSITIONS2_FX","WEATHER_FX","PHYSICS2_FX","FOCUS_FX","MUSIC_FX","CHART_FX","SHOP_FX","SOCIAL_FX","GAME_FX","GEO_FX","FORM_FX","AI_FX","FESTIVAL_FX","registerGpuPack","registerTextPack","registerLightPack","register3dPack","registerMorphPack","registerTransitionsPack","registerWeatherPack","registerPhysicsPack","registerFocusPack","registerMusicPack","registerChartPack","registerShopPack","registerSocialPack","registerGamePack","registerGeoPack","registerFormPack","registerAiPack","registerFestivalPack"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;AAgEA;AACO,MAAM,YAAY,GAAuC;AAC9D,IAAA,GAAG,EAAEA,uBAAM;AACX,IAAA,IAAI,EAAEC,0BAAQ;AACd,IAAA,KAAK,EAAEC,2BAAQ;AACf,IAAA,KAAK,EAAEC,yBAAS;AAChB,IAAA,KAAK,EAAEC,4BAAS;AAChB,IAAA,WAAW,EAAEC,wCAAe;AAC5B,IAAA,OAAO,EAAEC,+BAAU;AACnB,IAAA,OAAO,EAAEC,gCAAW;AACpB,IAAA,KAAK,EAAEC,2BAAQ;AACf,IAAA,KAAK,EAAEC,2BAAQ;AACf,IAAA,KAAK,EAAEC,2BAAQ;AACf,IAAA,IAAI,EAAEC,yBAAO;AACb,IAAA,MAAM,EAAEC,6BAAS;AACjB,IAAA,IAAI,EAAEC,yBAAO;AACb,IAAA,GAAG,EAAEC,uBAAM;AACX,IAAA,IAAI,EAAEC,yBAAO;AACb,IAAA,EAAE,EAAEC,qBAAK;AACT,IAAA,QAAQ,EAAEC,iCAAW;;AAGvB;SACgB,mBAAmB,GAAA;AACjC,IAAAC,gCAAe,EAAE;AACjB,IAAAC,kCAAgB,EAAE;AAClB,IAAAC,oCAAiB,EAAE;AACnB,IAAAC,8BAAc,EAAE;AAChB,IAAAC,oCAAiB,EAAE;AACnB,IAAAC,gDAAuB,EAAE;AACzB,IAAAC,wCAAmB,EAAE;AACrB,IAAAC,wCAAmB,EAAE;AACrB,IAAAC,oCAAiB,EAAE;AACnB,IAAAC,oCAAiB,EAAE;AACnB,IAAAC,oCAAiB,EAAE;AACnB,IAAAC,kCAAgB,EAAE;AAClB,IAAAC,sCAAkB,EAAE;AACpB,IAAAC,kCAAgB,EAAE;AAClB,IAAAC,gCAAe,EAAE;AACjB,IAAAC,kCAAgB,EAAE;AAClB,IAAAC,8BAAc,EAAE;AAChB,IAAAC,0CAAoB,EAAE;AACxB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|
|
@@ -585,6 +585,31 @@ declare const AI_FX: EffectDefinition[];
|
|
|
585
585
|
/** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
|
|
586
586
|
declare function registerAiPack(): void;
|
|
587
587
|
|
|
588
|
+
/**
|
|
589
|
+
* 8.1 — Festival packs (`motionary/fx/festival`, also `motionary/components/fx-festival`):
|
|
590
|
+
*
|
|
591
|
+
* - `firework-burst` (attention) — rockets of sparks burst out of the element
|
|
592
|
+
* in festive colours (`bursts`, `colors`).
|
|
593
|
+
* - `lantern-rise` (enter) — the element floats up and sways in like a
|
|
594
|
+
* Lunar New Year lantern (`sway`).
|
|
595
|
+
* - `xmas-snow` (loop) — snowflakes drift down over the element; the cleanup
|
|
596
|
+
* stops them (`flakes`).
|
|
597
|
+
* - `spooky-float` (attention) — the element wobbles and fades like a
|
|
598
|
+
* Halloween ghost (`cycles`).
|
|
599
|
+
*
|
|
600
|
+
* Reduced motion: firework-burst / spooky-float do nothing, xmas-snow is
|
|
601
|
+
* skipped, lantern-rise fades in. Particles are `aria-hidden` and removed.
|
|
602
|
+
*/
|
|
603
|
+
|
|
604
|
+
/** Evenly spread spark directions with a little jitter (8.1). */
|
|
605
|
+
declare function sparkVectors(n: number, radius: number, seed?: number): {
|
|
606
|
+
x: number;
|
|
607
|
+
y: number;
|
|
608
|
+
}[];
|
|
609
|
+
declare const FESTIVAL_FX: EffectDefinition[];
|
|
610
|
+
/** Register firework-burst, lantern-rise, xmas-snow and spooky-float (8.1). */
|
|
611
|
+
declare function registerFestivalPack(): void;
|
|
612
|
+
|
|
588
613
|
/**
|
|
589
614
|
* 5.5 — generative backgrounds on Canvas 2D, registered through
|
|
590
615
|
* `registerEffect()` (kind `background`): `flow-field`, `voronoi`,
|
|
@@ -694,5 +719,5 @@ declare const EFFECT_PACKS: Record<string, EffectDefinition[]>;
|
|
|
694
719
|
/** Register every 6.x effect pack (idempotent). */
|
|
695
720
|
declare function registerEffectPacks(): void;
|
|
696
721
|
|
|
697
|
-
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, EFFECT_PACK_FORMAT, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GLSL_HEAD, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, VerletWorld, WEATHER_FX, WGSL_HEAD, arcPath, crossDocumentTransitions, fanAngles, fieldFallback, glslToWgsl, loadEffectPack, musicSample, packManifest, pageTransition, parseFigure, pointsToPath, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack, routeLength, samplePath, shaderBackground, shakeFrames, skyAt, splitChars, splitWords, supportsWebGL2, supportsWebGPU, syntheticSample, throwPath, trackPointer, validateManifest, webgpuBackground, wgslModule };
|
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722
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+
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, EFFECT_PACK_FORMAT, FESTIVAL_FX, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GLSL_HEAD, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, VerletWorld, WEATHER_FX, WGSL_HEAD, arcPath, crossDocumentTransitions, fanAngles, fieldFallback, glslToWgsl, loadEffectPack, musicSample, packManifest, pageTransition, parseFigure, pointsToPath, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFestivalPack, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack, routeLength, samplePath, shaderBackground, shakeFrames, skyAt, sparkVectors, splitChars, splitWords, supportsWebGL2, supportsWebGPU, syntheticSample, throwPath, trackPointer, validateManifest, webgpuBackground, wgslModule };
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export type { EffectPackManifest, ShaderSpec };
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package/dist/components/fx2.d.ts
CHANGED
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@@ -585,6 +585,31 @@ declare const AI_FX: EffectDefinition[];
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585
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/** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
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declare function registerAiPack(): void;
|
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587
587
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+
/**
|
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589
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+
* 8.1 — Festival packs (`motionary/fx/festival`, also `motionary/components/fx-festival`):
|
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590
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+
*
|
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591
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+
* - `firework-burst` (attention) — rockets of sparks burst out of the element
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592
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+
* in festive colours (`bursts`, `colors`).
|
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593
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+
* - `lantern-rise` (enter) — the element floats up and sways in like a
|
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594
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+
* Lunar New Year lantern (`sway`).
|
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595
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+
* - `xmas-snow` (loop) — snowflakes drift down over the element; the cleanup
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596
|
+
* stops them (`flakes`).
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597
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+
* - `spooky-float` (attention) — the element wobbles and fades like a
|
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598
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+
* Halloween ghost (`cycles`).
|
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599
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+
*
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600
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+
* Reduced motion: firework-burst / spooky-float do nothing, xmas-snow is
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601
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* skipped, lantern-rise fades in. Particles are `aria-hidden` and removed.
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*/
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+
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/** Evenly spread spark directions with a little jitter (8.1). */
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+
declare function sparkVectors(n: number, radius: number, seed?: number): {
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+
x: number;
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y: number;
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}[];
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declare const FESTIVAL_FX: EffectDefinition[];
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+
/** Register firework-burst, lantern-rise, xmas-snow and spooky-float (8.1). */
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declare function registerFestivalPack(): void;
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/**
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* 5.5 — generative backgrounds on Canvas 2D, registered through
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* `registerEffect()` (kind `background`): `flow-field`, `voronoi`,
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@@ -694,5 +719,5 @@ declare const EFFECT_PACKS: Record<string, EffectDefinition[]>;
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|
/** Register every 6.x effect pack (idempotent). */
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|
declare function registerEffectPacks(): void;
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-
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, EFFECT_PACK_FORMAT, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GLSL_HEAD, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, VerletWorld, WEATHER_FX, WGSL_HEAD, arcPath, crossDocumentTransitions, fanAngles, fieldFallback, glslToWgsl, loadEffectPack, musicSample, packManifest, pageTransition, parseFigure, pointsToPath, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack, routeLength, samplePath, shaderBackground, shakeFrames, skyAt, splitChars, splitWords, supportsWebGL2, supportsWebGPU, syntheticSample, throwPath, trackPointer, validateManifest, webgpuBackground, wgslModule };
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722
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+
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, EFFECT_PACK_FORMAT, FESTIVAL_FX, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GLSL_HEAD, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, VerletWorld, WEATHER_FX, WGSL_HEAD, arcPath, crossDocumentTransitions, fanAngles, fieldFallback, glslToWgsl, loadEffectPack, musicSample, packManifest, pageTransition, parseFigure, pointsToPath, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFestivalPack, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack, routeLength, samplePath, shaderBackground, shakeFrames, skyAt, sparkVectors, splitChars, splitWords, supportsWebGL2, supportsWebGPU, syntheticSample, throwPath, trackPointer, validateManifest, webgpuBackground, wgslModule };
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|
export type { EffectPackManifest, ShaderSpec };
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package/dist/components/fx2.js
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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export { EFFECT_PACK_FORMAT, loadEffectPack, packManifest, validateManifest } from './marketplace.js';
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2
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-
import { G as GPU_FX, r as registerGpuPack } from '../chunks/gpu-
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-
export { a as GLSL_HEAD, W as WGSL_HEAD, f as fieldFallback, g as glslToWgsl, s as shaderBackground, b as supportsWebGL2, c as supportsWebGPU, w as webgpuBackground, d as wgslModule } from '../chunks/gpu-
|
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2
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+
import { G as GPU_FX, r as registerGpuPack } from '../chunks/gpu-CB8frFOD.js';
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3
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+
export { a as GLSL_HEAD, W as WGSL_HEAD, f as fieldFallback, g as glslToWgsl, s as shaderBackground, b as supportsWebGL2, c as supportsWebGPU, w as webgpuBackground, d as wgslModule } from '../chunks/gpu-CB8frFOD.js';
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4
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import { TEXT3_FX, registerTextPack } from './fx-text.js';
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5
5
|
export { splitChars } from './fx-text.js';
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6
6
|
import { LIGHT_FX, registerLightPack } from './fx-light.js';
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|
@@ -31,11 +31,13 @@ import { FORM_FX, registerFormPack } from './fx-form.js';
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31
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|
export { shakeFrames } from './fx-form.js';
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|
import { AI_FX, registerAiPack } from './fx-ai.js';
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|
export { splitWords } from './fx-ai.js';
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|
-
import '
|
|
35
|
-
|
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34
|
+
import { FESTIVAL_FX, registerFestivalPack } from './fx-festival.js';
|
|
35
|
+
export { sparkVectors } from './fx-festival.js';
|
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36
|
+
import '../chunks/registry-CnO7ZVPK.js';
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+
import '../chunks/base-CLuqlLfG.js';
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|
import '../chunks/generative-2LhxG5BJ.js';
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import '../chunks/shared-CkKHWrtJ.js';
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38
|
-
import '../chunks/audio-
|
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|
+
import '../chunks/audio-CynhhWDi.js';
|
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41
|
|
|
40
42
|
/** The 6.x effect packs by name. */
|
|
41
43
|
const EFFECT_PACKS = {
|
|
@@ -56,6 +58,7 @@ const EFFECT_PACKS = {
|
|
|
56
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|
geo: GEO_FX,
|
|
57
59
|
form: FORM_FX,
|
|
58
60
|
ai: AI_FX,
|
|
61
|
+
festival: FESTIVAL_FX,
|
|
59
62
|
};
|
|
60
63
|
/** Register every 6.x effect pack (idempotent). */
|
|
61
64
|
function registerEffectPacks() {
|
|
@@ -76,7 +79,8 @@ function registerEffectPacks() {
|
|
|
76
79
|
registerGeoPack();
|
|
77
80
|
registerFormPack();
|
|
78
81
|
registerAiPack();
|
|
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|
+
registerFestivalPack();
|
|
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83
|
}
|
|
80
84
|
|
|
81
|
-
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, WEATHER_FX, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack };
|
|
85
|
+
export { AI_FX, CHART_FX, DEPTH3_FX, EFFECT_PACKS, FESTIVAL_FX, FOCUS_FX, FORM_FX, GAME_FX, GEO_FX, GPU_FX, LIGHT_FX, MORPH2_FX, MUSIC_FX, PHYSICS2_FX, SHOP_FX, SOCIAL_FX, TEXT3_FX, TRANSITIONS2_FX, WEATHER_FX, register3dPack, registerAiPack, registerChartPack, registerEffectPacks, registerFestivalPack, registerFocusPack, registerFormPack, registerGamePack, registerGeoPack, registerGpuPack, registerLightPack, registerMorphPack, registerMusicPack, registerPhysicsPack, registerShopPack, registerSocialPack, registerTextPack, registerTransitionsPack, registerWeatherPack };
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//# sourceMappingURL=fx2.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fx2.js","sources":["../../src/components/fx2/index.ts"],"sourcesContent":["/**\n * The 6.x effect packs, one entry each (`motionary/components/fx-gpu`, …) so\n * their size budgets stay separate. This module (`registerFx2()`) registers\n * them all — used by dist/widgets.umd.js and the showcase.\n */\nimport type { EffectDefinition } from '../fx/registry';\nexport { EFFECT_PACK_FORMAT, packManifest, validateManifest, loadEffectPack } from './manifest';\nexport type { EffectPackManifest } from './manifest';\nimport { GPU_FX, registerGpuPack } from './gpu';\nimport { TEXT3_FX, registerTextPack, splitChars } from './text3';\nimport { LIGHT_FX, registerLightPack, trackPointer } from './light';\nimport { DEPTH3_FX, register3dPack } from './depth3';\nimport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath } from './morph2';\nimport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions } from './transitions2';\nimport { WEATHER_FX, registerWeatherPack, skyAt } from './weather';\nimport { PHYSICS2_FX, registerPhysicsPack, VerletWorld } from './physics2';\nimport { FOCUS_FX, registerFocusPack } from './focus';\nimport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample } from './music';\nimport { CHART_FX, registerChartPack, parseFigure } from './chart';\nimport { SHOP_FX, registerShopPack, arcPath } from './shop';\nimport { SOCIAL_FX, registerSocialPack, fanAngles } from './social';\nimport { GAME_FX, registerGamePack, throwPath } from './game';\nimport { GEO_FX, registerGeoPack, routeLength } from './geo';\nimport { FORM_FX, registerFormPack, shakeFrames } from './form';\nimport { AI_FX, registerAiPack, splitWords } from './ai';\n\nexport { GPU_FX, registerGpuPack, TEXT3_FX, registerTextPack, splitChars };\nexport { shaderBackground, supportsWebGL2, fieldFallback, GLSL_HEAD } from './gl';\nexport { supportsWebGPU, glslToWgsl, wgslModule, webgpuBackground, WGSL_HEAD } from './webgpu';\nexport type { ShaderSpec } from './gl';\n\nexport { LIGHT_FX, registerLightPack, trackPointer };\n\nexport { DEPTH3_FX, register3dPack };\n\nexport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath };\n\nexport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions };\n\nexport { WEATHER_FX, registerWeatherPack, skyAt };\n\nexport { PHYSICS2_FX, registerPhysicsPack, VerletWorld };\n\nexport { FOCUS_FX, registerFocusPack };\n\nexport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample };\n\nexport { CHART_FX, registerChartPack, parseFigure };\n\nexport { SHOP_FX, registerShopPack, arcPath };\n\nexport { SOCIAL_FX, registerSocialPack, fanAngles };\n\nexport { GAME_FX, registerGamePack, throwPath };\n\nexport { GEO_FX, registerGeoPack, routeLength };\n\nexport { FORM_FX, registerFormPack, shakeFrames };\n\nexport { AI_FX, registerAiPack, splitWords };\n\n/** The 6.x effect packs by name. */\nexport const EFFECT_PACKS: Record<string, EffectDefinition[]> = {\n gpu: GPU_FX,\n text: TEXT3_FX,\n light: LIGHT_FX,\n depth: DEPTH3_FX,\n morph: MORPH2_FX,\n transitions: TRANSITIONS2_FX,\n weather: WEATHER_FX,\n physics: PHYSICS2_FX,\n focus: FOCUS_FX,\n music: MUSIC_FX,\n chart: CHART_FX,\n shop: SHOP_FX,\n social: SOCIAL_FX,\n game: GAME_FX,\n geo: GEO_FX,\n form: FORM_FX,\n ai: AI_FX,\n};\n\n/** Register every 6.x effect pack (idempotent). */\nexport function registerEffectPacks(): void {\n registerGpuPack();\n registerTextPack();\n registerLightPack();\n register3dPack();\n registerMorphPack();\n registerTransitionsPack();\n registerWeatherPack();\n registerPhysicsPack();\n registerFocusPack();\n registerMusicPack();\n registerChartPack();\n registerShopPack();\n registerSocialPack();\n registerGamePack();\n registerGeoPack();\n registerFormPack();\n registerAiPack();\n}\n\n\n"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"fx2.js","sources":["../../src/components/fx2/index.ts"],"sourcesContent":["/**\n * The 6.x effect packs, one entry each (`motionary/components/fx-gpu`, …) so\n * their size budgets stay separate. This module (`registerFx2()`) registers\n * them all — used by dist/widgets.umd.js and the showcase.\n */\nimport type { EffectDefinition } from '../fx/registry';\nexport { EFFECT_PACK_FORMAT, packManifest, validateManifest, loadEffectPack } from './manifest';\nexport type { EffectPackManifest } from './manifest';\nimport { GPU_FX, registerGpuPack } from './gpu';\nimport { TEXT3_FX, registerTextPack, splitChars } from './text3';\nimport { LIGHT_FX, registerLightPack, trackPointer } from './light';\nimport { DEPTH3_FX, register3dPack } from './depth3';\nimport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath } from './morph2';\nimport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions } from './transitions2';\nimport { WEATHER_FX, registerWeatherPack, skyAt } from './weather';\nimport { PHYSICS2_FX, registerPhysicsPack, VerletWorld } from './physics2';\nimport { FOCUS_FX, registerFocusPack } from './focus';\nimport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample } from './music';\nimport { CHART_FX, registerChartPack, parseFigure } from './chart';\nimport { SHOP_FX, registerShopPack, arcPath } from './shop';\nimport { SOCIAL_FX, registerSocialPack, fanAngles } from './social';\nimport { GAME_FX, registerGamePack, throwPath } from './game';\nimport { GEO_FX, registerGeoPack, routeLength } from './geo';\nimport { FORM_FX, registerFormPack, shakeFrames } from './form';\nimport { AI_FX, registerAiPack, splitWords } from './ai';\nimport { FESTIVAL_FX, registerFestivalPack, sparkVectors } from './festival';\n\nexport { GPU_FX, registerGpuPack, TEXT3_FX, registerTextPack, splitChars };\nexport { shaderBackground, supportsWebGL2, fieldFallback, GLSL_HEAD } from './gl';\nexport { supportsWebGPU, glslToWgsl, wgslModule, webgpuBackground, WGSL_HEAD } from './webgpu';\nexport type { ShaderSpec } from './gl';\n\nexport { LIGHT_FX, registerLightPack, trackPointer };\n\nexport { DEPTH3_FX, register3dPack };\n\nexport { MORPH2_FX, registerMorphPack, samplePath, pointsToPath };\n\nexport { TRANSITIONS2_FX, registerTransitionsPack, pageTransition, crossDocumentTransitions };\n\nexport { WEATHER_FX, registerWeatherPack, skyAt };\n\nexport { PHYSICS2_FX, registerPhysicsPack, VerletWorld };\n\nexport { FOCUS_FX, registerFocusPack };\n\nexport { MUSIC_FX, registerMusicPack, syntheticSample, musicSample };\n\nexport { CHART_FX, registerChartPack, parseFigure };\n\nexport { SHOP_FX, registerShopPack, arcPath };\n\nexport { SOCIAL_FX, registerSocialPack, fanAngles };\n\nexport { GAME_FX, registerGamePack, throwPath };\n\nexport { GEO_FX, registerGeoPack, routeLength };\n\nexport { FORM_FX, registerFormPack, shakeFrames };\n\nexport { AI_FX, registerAiPack, splitWords };\n\nexport { FESTIVAL_FX, registerFestivalPack, sparkVectors };\n\n/** The 6.x effect packs by name. */\nexport const EFFECT_PACKS: Record<string, EffectDefinition[]> = {\n gpu: GPU_FX,\n text: TEXT3_FX,\n light: LIGHT_FX,\n depth: DEPTH3_FX,\n morph: MORPH2_FX,\n transitions: TRANSITIONS2_FX,\n weather: WEATHER_FX,\n physics: PHYSICS2_FX,\n focus: FOCUS_FX,\n music: MUSIC_FX,\n chart: CHART_FX,\n shop: SHOP_FX,\n social: SOCIAL_FX,\n game: GAME_FX,\n geo: GEO_FX,\n form: FORM_FX,\n ai: AI_FX,\n festival: FESTIVAL_FX,\n};\n\n/** Register every 6.x effect pack (idempotent). */\nexport function registerEffectPacks(): void {\n registerGpuPack();\n registerTextPack();\n registerLightPack();\n register3dPack();\n registerMorphPack();\n registerTransitionsPack();\n registerWeatherPack();\n registerPhysicsPack();\n registerFocusPack();\n registerMusicPack();\n registerChartPack();\n registerShopPack();\n registerSocialPack();\n registerGamePack();\n registerGeoPack();\n registerFormPack();\n registerAiPack();\n registerFestivalPack();\n}\n\n\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgEA;AACO,MAAM,YAAY,GAAuC;AAC9D,IAAA,GAAG,EAAE,MAAM;AACX,IAAA,IAAI,EAAE,QAAQ;AACd,IAAA,KAAK,EAAE,QAAQ;AACf,IAAA,KAAK,EAAE,SAAS;AAChB,IAAA,KAAK,EAAE,SAAS;AAChB,IAAA,WAAW,EAAE,eAAe;AAC5B,IAAA,OAAO,EAAE,UAAU;AACnB,IAAA,OAAO,EAAE,WAAW;AACpB,IAAA,KAAK,EAAE,QAAQ;AACf,IAAA,KAAK,EAAE,QAAQ;AACf,IAAA,KAAK,EAAE,QAAQ;AACf,IAAA,IAAI,EAAE,OAAO;AACb,IAAA,MAAM,EAAE,SAAS;AACjB,IAAA,IAAI,EAAE,OAAO;AACb,IAAA,GAAG,EAAE,MAAM;AACX,IAAA,IAAI,EAAE,OAAO;AACb,IAAA,EAAE,EAAE,KAAK;AACT,IAAA,QAAQ,EAAE,WAAW;;AAGvB;SACgB,mBAAmB,GAAA;AACjC,IAAA,eAAe,EAAE;AACjB,IAAA,gBAAgB,EAAE;AAClB,IAAA,iBAAiB,EAAE;AACnB,IAAA,cAAc,EAAE;AAChB,IAAA,iBAAiB,EAAE;AACnB,IAAA,uBAAuB,EAAE;AACzB,IAAA,mBAAmB,EAAE;AACrB,IAAA,mBAAmB,EAAE;AACrB,IAAA,iBAAiB,EAAE;AACnB,IAAA,iBAAiB,EAAE;AACnB,IAAA,iBAAiB,EAAE;AACnB,IAAA,gBAAgB,EAAE;AAClB,IAAA,kBAAkB,EAAE;AACpB,IAAA,gBAAgB,EAAE;AAClB,IAAA,eAAe,EAAE;AACjB,IAAA,gBAAgB,EAAE;AAClB,IAAA,cAAc,EAAE;AAChB,IAAA,oBAAoB,EAAE;AACxB;;;;"}
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var css = "usa-swipeable{display:block;touch-action:pan-y;user-select:none;-webkit-user-select:none}usa-swipeable[axis=\"y\"]{touch-action:pan-x}usa-swipeable>*{transform:translate3d(var(--usa-swipe,0px),0,0);opacity:calc(1 - var(--usa-swipe-p,0) * 0.5)}usa-swipeable[axis=\"y\"]>*{transform:translate3d(0,var(--usa-swipe,0px),0)}usa-swipeable:focus-visible{outline:2px solid currentColor;outline-offset:2px}usa-pinch-zoom{display:block;overflow:hidden;touch-action:none;position:relative}usa-pinch-zoom>*{transform:translate3d(var(--usa-zoom-x,0px),var(--usa-zoom-y,0px),0) scale(var(--usa-zoom,1));transform-origin:50% 50%}usa-pinch-zoom[data-zoomed]{cursor:grab}usa-pinch-zoom:focus-visible{outline:2px solid currentColor;outline-offset:2px}";
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import { u as defineElement, k as clamp } from '../chunks/base-
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-
import { c as createSpring } from '../chunks/spring-
|
|
3
|
-
import { g as gesture } from '../chunks/core-
|
|
4
|
-
export { p as pinchScale, s as swipeDirection } from '../chunks/core-
|
|
1
|
+
import { u as defineElement, k as clamp } from '../chunks/base-CLuqlLfG.js';
|
|
2
|
+
import { c as createSpring } from '../chunks/spring-BFKNHmfl.js';
|
|
3
|
+
import { g as gesture } from '../chunks/core-C3Taz-ew.js';
|
|
4
|
+
export { p as pinchScale, s as swipeDirection } from '../chunks/core-C3Taz-ew.js';
|
|
5
5
|
|
|
6
6
|
var css = "usa-swipeable{display:block;touch-action:pan-y;user-select:none;-webkit-user-select:none}usa-swipeable[axis=\"y\"]{touch-action:pan-x}usa-swipeable>*{transform:translate3d(var(--usa-swipe,0px),0,0);opacity:calc(1 - var(--usa-swipe-p,0) * 0.5)}usa-swipeable[axis=\"y\"]>*{transform:translate3d(0,var(--usa-swipe,0px),0)}usa-swipeable:focus-visible{outline:2px solid currentColor;outline-offset:2px}usa-pinch-zoom{display:block;overflow:hidden;touch-action:none;position:relative}usa-pinch-zoom>*{transform:translate3d(var(--usa-zoom-x,0px),var(--usa-zoom-y,0px),0) scale(var(--usa-zoom,1));transform-origin:50% 50%}usa-pinch-zoom[data-zoomed]{cursor:grab}usa-pinch-zoom:focus-visible{outline:2px solid currentColor;outline-offset:2px}";
|
|
7
7
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
|
-
var base = require('../chunks/base-
|
|
3
|
+
var base = require('../chunks/base-DoRUZBy-.cjs');
|
|
4
4
|
|
|
5
5
|
var css$4 = "usa-ripple{position:relative;display:inline-block;overflow:hidden;isolation:isolate;border-radius:inherit;-webkit-tap-highlight-color:transparent}usa-ripple[block]{display:block}usa-ripple .usa-ripple-wave{position:absolute;border-radius:50%;pointer-events:none;transform:scale(0);z-index:-1;will-change:transform,opacity}";
|
|
6
6
|
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { u as defineElement,
|
|
1
|
+
import { u as defineElement, D as EASE_OUT, r as raf, l as caf, k as clamp, E as EASE_SPRING } from '../chunks/base-CLuqlLfG.js';
|
|
2
2
|
|
|
3
3
|
var css$4 = "usa-ripple{position:relative;display:inline-block;overflow:hidden;isolation:isolate;border-radius:inherit;-webkit-tap-highlight-color:transparent}usa-ripple[block]{display:block}usa-ripple .usa-ripple-wave{position:absolute;border-radius:50%;pointer-events:none;transform:scale(0);z-index:-1;will-change:transform,opacity}";
|
|
4
4
|
|
|
@@ -9,7 +9,7 @@ declare const COMPONENT_CATEGORIES: {
|
|
|
9
9
|
readonly physics: readonly ["usa-spring", "usa-draggable", "usa-overscroll"];
|
|
10
10
|
readonly cards: readonly ["usa-card", "usa-card-stack", "usa-sticky-stack", "usa-carousel-3d"];
|
|
11
11
|
readonly click: readonly ["usa-click", "usa-button", "usa-icon-morph", "usa-like", "usa-hold", "usa-double-tap", "usa-checkbox"];
|
|
12
|
-
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-
|
|
12
|
+
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-popover", "usa-badge", "usa-avatar-stack"];
|
|
13
13
|
readonly page: readonly ["usa-cursor", "usa-fullpage", "usa-loading-bar", "usa-back-to-top", "usa-ambient", "usa-splash", "usa-auto-skeleton", "usa-motion-switch"];
|
|
14
14
|
readonly timeline: readonly ["usa-timeline"];
|
|
15
15
|
readonly gesture: readonly ["usa-swipeable", "usa-pinch-zoom"];
|
package/dist/components/jsx.d.ts
CHANGED
|
@@ -9,7 +9,7 @@ declare const COMPONENT_CATEGORIES: {
|
|
|
9
9
|
readonly physics: readonly ["usa-spring", "usa-draggable", "usa-overscroll"];
|
|
10
10
|
readonly cards: readonly ["usa-card", "usa-card-stack", "usa-sticky-stack", "usa-carousel-3d"];
|
|
11
11
|
readonly click: readonly ["usa-click", "usa-button", "usa-icon-morph", "usa-like", "usa-hold", "usa-double-tap", "usa-checkbox"];
|
|
12
|
-
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-
|
|
12
|
+
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-popover", "usa-badge", "usa-avatar-stack"];
|
|
13
13
|
readonly page: readonly ["usa-cursor", "usa-fullpage", "usa-loading-bar", "usa-back-to-top", "usa-ambient", "usa-splash", "usa-auto-skeleton", "usa-motion-switch"];
|
|
14
14
|
readonly timeline: readonly ["usa-timeline"];
|
|
15
15
|
readonly gesture: readonly ["usa-swipeable", "usa-pinch-zoom"];
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { p as prefersReducedMotion,
|
|
1
|
+
import { p as prefersReducedMotion, D as EASE_OUT, m as motionScale, u as defineElement } from '../chunks/base-CLuqlLfG.js';
|
|
2
2
|
|
|
3
3
|
/** FLIP keyframes from a previous box to the current one (pure). */
|
|
4
4
|
function flipFrames(from, to, scale = true) {
|
package/dist/components/lazy.cjs
CHANGED
|
@@ -9,7 +9,7 @@ declare const COMPONENT_CATEGORIES: {
|
|
|
9
9
|
readonly physics: readonly ["usa-spring", "usa-draggable", "usa-overscroll"];
|
|
10
10
|
readonly cards: readonly ["usa-card", "usa-card-stack", "usa-sticky-stack", "usa-carousel-3d"];
|
|
11
11
|
readonly click: readonly ["usa-click", "usa-button", "usa-icon-morph", "usa-like", "usa-hold", "usa-double-tap", "usa-checkbox"];
|
|
12
|
-
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-
|
|
12
|
+
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-popover", "usa-badge", "usa-avatar-stack"];
|
|
13
13
|
readonly page: readonly ["usa-cursor", "usa-fullpage", "usa-loading-bar", "usa-back-to-top", "usa-ambient", "usa-splash", "usa-auto-skeleton", "usa-motion-switch"];
|
|
14
14
|
readonly timeline: readonly ["usa-timeline"];
|
|
15
15
|
readonly gesture: readonly ["usa-swipeable", "usa-pinch-zoom"];
|
|
@@ -9,7 +9,7 @@ declare const COMPONENT_CATEGORIES: {
|
|
|
9
9
|
readonly physics: readonly ["usa-spring", "usa-draggable", "usa-overscroll"];
|
|
10
10
|
readonly cards: readonly ["usa-card", "usa-card-stack", "usa-sticky-stack", "usa-carousel-3d"];
|
|
11
11
|
readonly click: readonly ["usa-click", "usa-button", "usa-icon-morph", "usa-like", "usa-hold", "usa-double-tap", "usa-checkbox"];
|
|
12
|
-
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-
|
|
12
|
+
readonly ui: readonly ["usa-tabs", "usa-drawer", "usa-bottom-sheet", "usa-pull-refresh", "usa-fab", "usa-navbar", "usa-slider", "usa-popover", "usa-badge", "usa-avatar-stack"];
|
|
13
13
|
readonly page: readonly ["usa-cursor", "usa-fullpage", "usa-loading-bar", "usa-back-to-top", "usa-ambient", "usa-splash", "usa-auto-skeleton", "usa-motion-switch"];
|
|
14
14
|
readonly timeline: readonly ["usa-timeline"];
|
|
15
15
|
readonly gesture: readonly ["usa-swipeable", "usa-pinch-zoom"];
|
package/dist/components/lazy.js
CHANGED