motion 12.4.13 → 12.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/cjs/debug.js +12 -12
- package/dist/cjs/index.js +1277 -1302
- package/dist/cjs/mini.js +7 -7
- package/dist/cjs/react-client.js +535 -540
- package/dist/cjs/react-m.js +20 -19
- package/dist/cjs/react-mini.js +1 -1
- package/dist/es/framer-motion/dist/es/animation/animate/single-value.mjs +2 -1
- package/dist/es/framer-motion/dist/es/animation/animators/BaseAnimation.mjs +2 -1
- package/dist/es/framer-motion/dist/es/animation/animators/MainThreadAnimation.mjs +1 -1
- package/dist/es/framer-motion/dist/es/animation/animators/drivers/driver-frameloop.mjs +3 -2
- package/dist/es/framer-motion/dist/es/animation/animators/waapi/index.mjs +2 -2
- package/dist/es/framer-motion/dist/es/animation/generators/utils/velocity.mjs +2 -1
- package/dist/es/framer-motion/dist/es/animation/interfaces/motion-value.mjs +2 -2
- package/dist/es/framer-motion/dist/es/animation/interfaces/visual-element-target.mjs +1 -1
- package/dist/es/framer-motion/dist/es/animation/optimized-appear/start.mjs +4 -4
- package/dist/es/framer-motion/dist/es/animation/sequence/utils/edit.mjs +2 -1
- package/dist/es/framer-motion/dist/es/components/AnimatePresence/index.mjs +1 -1
- package/dist/es/framer-motion/dist/es/components/Reorder/utils/check-reorder.mjs +2 -1
- package/dist/es/framer-motion/dist/es/gestures/drag/VisualElementDragControls.mjs +1 -1
- package/dist/es/framer-motion/dist/es/gestures/hover.mjs +1 -1
- package/dist/es/framer-motion/dist/es/gestures/pan/PanSession.mjs +1 -1
- package/dist/es/framer-motion/dist/es/gestures/pan/index.mjs +1 -1
- package/dist/es/framer-motion/dist/es/gestures/press.mjs +1 -1
- package/dist/es/framer-motion/dist/es/motion/features/layout/MeasureLayout.mjs +3 -2
- package/dist/es/framer-motion/dist/es/motion/utils/use-visual-element.mjs +7 -6
- package/dist/es/framer-motion/dist/es/projection/node/create-projection-node.mjs +6 -6
- package/dist/es/framer-motion/dist/es/projection/shared/stack.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/VisualElement.mjs +6 -5
- package/dist/es/framer-motion/dist/es/render/components/create-proxy.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/dom/DOMVisualElement.mjs +1 -1
- package/dist/es/framer-motion/dist/es/render/dom/scroll/info.mjs +1 -1
- package/dist/es/framer-motion/dist/es/render/dom/scroll/observe.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/dom/scroll/on-scroll-handler.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/dom/scroll/track.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/svg/SVGVisualElement.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/svg/config-motion.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/utils/KeyframesResolver.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/utils/flat-tree.mjs +2 -1
- package/dist/es/framer-motion/dist/es/render/utils/motion-values.mjs +4 -3
- package/dist/es/framer-motion/dist/es/render/utils/setters.mjs +2 -1
- package/dist/es/framer-motion/dist/es/utils/delay.mjs +2 -2
- package/dist/es/framer-motion/dist/es/utils/reduced-motion/use-reduced-motion.mjs +2 -1
- package/dist/es/framer-motion/dist/es/utils/use-animation-frame.mjs +2 -1
- package/dist/es/framer-motion/dist/es/utils/use-force-update.mjs +2 -1
- package/dist/es/framer-motion/dist/es/utils/use-instant-transition.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/scroll/use-element-scroll.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/scroll/use-viewport-scroll.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/use-combine-values.mjs +3 -2
- package/dist/es/framer-motion/dist/es/value/use-computed.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/use-inverted-scale.mjs +3 -3
- package/dist/es/framer-motion/dist/es/value/use-motion-value.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/use-scroll.mjs +4 -4
- package/dist/es/framer-motion/dist/es/value/use-spring.mjs +1 -1
- package/dist/es/framer-motion/dist/es/value/use-transform.mjs +1 -1
- package/dist/es/framer-motion/dist/es/value/use-velocity.mjs +2 -1
- package/dist/es/framer-motion/dist/es/value/use-will-change/WillChangeMotionValue.mjs +3 -2
- package/dist/es/motion/lib/debug.mjs +1 -1
- package/dist/es/motion/lib/index.mjs +3 -4
- package/dist/es/motion/lib/react.mjs +19 -20
- package/dist/es/{framer-motion → motion-dom}/dist/es/frameloop/batcher.mjs +2 -1
- package/dist/es/{framer-motion → motion-dom}/dist/es/frameloop/frame.mjs +1 -1
- package/dist/es/motion-dom/dist/es/frameloop/microtask.mjs +6 -0
- package/dist/es/{framer-motion → motion-dom}/dist/es/frameloop/sync-time.mjs +2 -1
- package/dist/es/motion-dom/dist/es/utils/supports/scroll-timeline.mjs +1 -1
- package/dist/es/{framer-motion → motion-dom}/dist/es/value/index.mjs +6 -11
- package/dist/motion.dev.js +1277 -1302
- package/dist/motion.js +1 -1
- package/package.json +3 -3
- package/dist/es/framer-motion/dist/es/frameloop/index-legacy.mjs +0 -20
- package/dist/es/framer-motion/dist/es/frameloop/microtask.mjs +0 -5
- package/dist/es/{framer-motion → motion-dom}/dist/es/frameloop/order.mjs +0 -0
- package/dist/es/{framer-motion → motion-dom}/dist/es/frameloop/render-step.mjs +0 -0
- package/dist/es/{framer-motion → motion-dom}/dist/es/stats/animation-count.mjs +0 -0
- package/dist/es/{framer-motion → motion-dom}/dist/es/stats/buffer.mjs +0 -0
- package/dist/es/{framer-motion → motion-dom}/dist/es/stats/index.mjs +1 -1
- /package/dist/es/{framer-motion/dist/es/utils → motion-utils/dist/es}/array.mjs +0 -0
- /package/dist/es/{framer-motion/dist/es/utils/GlobalConfig.mjs → motion-utils/dist/es/global-config.mjs} +0 -0
- /package/dist/es/{framer-motion/dist/es/utils → motion-utils/dist/es}/subscription-manager.mjs +0 -0
- /package/dist/es/{framer-motion/dist/es/utils → motion-utils/dist/es}/velocity-per-second.mjs +0 -0
- /package/dist/es/{framer-motion/dist/es/utils → motion-utils/dist/es}/warn-once.mjs +0 -0
package/dist/motion.dev.js
CHANGED
|
@@ -4,6 +4,16 @@
|
|
|
4
4
|
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.Motion = {}));
|
|
5
5
|
})(this, (function (exports) { 'use strict';
|
|
6
6
|
|
|
7
|
+
function addUniqueItem(arr, item) {
|
|
8
|
+
if (arr.indexOf(item) === -1)
|
|
9
|
+
arr.push(item);
|
|
10
|
+
}
|
|
11
|
+
function removeItem(arr, item) {
|
|
12
|
+
const index = arr.indexOf(item);
|
|
13
|
+
if (index > -1)
|
|
14
|
+
arr.splice(index, 1);
|
|
15
|
+
}
|
|
16
|
+
|
|
7
17
|
/*#__NO_SIDE_EFFECTS__*/
|
|
8
18
|
const noop = (any) => any;
|
|
9
19
|
|
|
@@ -22,6 +32,11 @@
|
|
|
22
32
|
};
|
|
23
33
|
}
|
|
24
34
|
|
|
35
|
+
const MotionGlobalConfig = {
|
|
36
|
+
skipAnimations: false,
|
|
37
|
+
useManualTiming: false,
|
|
38
|
+
};
|
|
39
|
+
|
|
25
40
|
/*#__NO_SIDE_EFFECTS__*/
|
|
26
41
|
function memo(callback) {
|
|
27
42
|
let result;
|
|
@@ -50,6 +65,43 @@
|
|
|
50
65
|
return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;
|
|
51
66
|
};
|
|
52
67
|
|
|
68
|
+
class SubscriptionManager {
|
|
69
|
+
constructor() {
|
|
70
|
+
this.subscriptions = [];
|
|
71
|
+
}
|
|
72
|
+
add(handler) {
|
|
73
|
+
addUniqueItem(this.subscriptions, handler);
|
|
74
|
+
return () => removeItem(this.subscriptions, handler);
|
|
75
|
+
}
|
|
76
|
+
notify(a, b, c) {
|
|
77
|
+
const numSubscriptions = this.subscriptions.length;
|
|
78
|
+
if (!numSubscriptions)
|
|
79
|
+
return;
|
|
80
|
+
if (numSubscriptions === 1) {
|
|
81
|
+
/**
|
|
82
|
+
* If there's only a single handler we can just call it without invoking a loop.
|
|
83
|
+
*/
|
|
84
|
+
this.subscriptions[0](a, b, c);
|
|
85
|
+
}
|
|
86
|
+
else {
|
|
87
|
+
for (let i = 0; i < numSubscriptions; i++) {
|
|
88
|
+
/**
|
|
89
|
+
* Check whether the handler exists before firing as it's possible
|
|
90
|
+
* the subscriptions were modified during this loop running.
|
|
91
|
+
*/
|
|
92
|
+
const handler = this.subscriptions[i];
|
|
93
|
+
handler && handler(a, b, c);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
getSize() {
|
|
98
|
+
return this.subscriptions.length;
|
|
99
|
+
}
|
|
100
|
+
clear() {
|
|
101
|
+
this.subscriptions.length = 0;
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
|
|
53
105
|
/**
|
|
54
106
|
* Converts seconds to milliseconds
|
|
55
107
|
*
|
|
@@ -61,7 +113,27 @@
|
|
|
61
113
|
/*#__NO_SIDE_EFFECTS__*/
|
|
62
114
|
const millisecondsToSeconds = (milliseconds) => milliseconds / 1000;
|
|
63
115
|
|
|
64
|
-
|
|
116
|
+
/*
|
|
117
|
+
Convert velocity into velocity per second
|
|
118
|
+
|
|
119
|
+
@param [number]: Unit per frame
|
|
120
|
+
@param [number]: Frame duration in ms
|
|
121
|
+
*/
|
|
122
|
+
function velocityPerSecond(velocity, frameDuration) {
|
|
123
|
+
return frameDuration ? velocity * (1000 / frameDuration) : 0;
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
const warned = new Set();
|
|
127
|
+
function warnOnce(condition, message, element) {
|
|
128
|
+
if (condition || warned.has(message))
|
|
129
|
+
return;
|
|
130
|
+
console.warn(message);
|
|
131
|
+
if (element)
|
|
132
|
+
console.warn(element);
|
|
133
|
+
warned.add(message);
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
const supportsScrollTimeline = /* @__PURE__ */ memo(() => window.ScrollTimeline !== undefined);
|
|
65
137
|
|
|
66
138
|
class BaseGroupPlaybackControls {
|
|
67
139
|
constructor(animations) {
|
|
@@ -356,103 +428,297 @@
|
|
|
356
428
|
}
|
|
357
429
|
}
|
|
358
430
|
|
|
359
|
-
const
|
|
360
|
-
|
|
361
|
-
|
|
431
|
+
const stepsOrder = [
|
|
432
|
+
"read", // Read
|
|
433
|
+
"resolveKeyframes", // Write/Read/Write/Read
|
|
434
|
+
"update", // Compute
|
|
435
|
+
"preRender", // Compute
|
|
436
|
+
"render", // Write
|
|
437
|
+
"postRender", // Compute
|
|
438
|
+
];
|
|
439
|
+
|
|
440
|
+
const statsBuffer = {
|
|
441
|
+
value: null,
|
|
442
|
+
addProjectionMetrics: null,
|
|
362
443
|
};
|
|
363
|
-
function isDragActive() {
|
|
364
|
-
return isDragging.x || isDragging.y;
|
|
365
|
-
}
|
|
366
444
|
|
|
367
|
-
function
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
445
|
+
function createRenderStep(runNextFrame, stepName) {
|
|
446
|
+
/**
|
|
447
|
+
* We create and reuse two queues, one to queue jobs for the current frame
|
|
448
|
+
* and one for the next. We reuse to avoid triggering GC after x frames.
|
|
449
|
+
*/
|
|
450
|
+
let thisFrame = new Set();
|
|
451
|
+
let nextFrame = new Set();
|
|
452
|
+
/**
|
|
453
|
+
* Track whether we're currently processing jobs in this step. This way
|
|
454
|
+
* we can decide whether to schedule new jobs for this frame or next.
|
|
455
|
+
*/
|
|
456
|
+
let isProcessing = false;
|
|
457
|
+
let flushNextFrame = false;
|
|
458
|
+
/**
|
|
459
|
+
* A set of processes which were marked keepAlive when scheduled.
|
|
460
|
+
*/
|
|
461
|
+
const toKeepAlive = new WeakSet();
|
|
462
|
+
let latestFrameData = {
|
|
463
|
+
delta: 0.0,
|
|
464
|
+
timestamp: 0.0,
|
|
465
|
+
isProcessing: false,
|
|
466
|
+
};
|
|
467
|
+
let numCalls = 0;
|
|
468
|
+
function triggerCallback(callback) {
|
|
469
|
+
if (toKeepAlive.has(callback)) {
|
|
470
|
+
step.schedule(callback);
|
|
471
|
+
runNextFrame();
|
|
381
472
|
}
|
|
382
|
-
|
|
383
|
-
|
|
473
|
+
numCalls++;
|
|
474
|
+
callback(latestFrameData);
|
|
384
475
|
}
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
if (typeof onHoverEnd !== "function" || !target)
|
|
418
|
-
return;
|
|
419
|
-
const onPointerLeave = (leaveEvent) => {
|
|
420
|
-
if (!isValidHover(leaveEvent))
|
|
476
|
+
const step = {
|
|
477
|
+
/**
|
|
478
|
+
* Schedule a process to run on the next frame.
|
|
479
|
+
*/
|
|
480
|
+
schedule: (callback, keepAlive = false, immediate = false) => {
|
|
481
|
+
const addToCurrentFrame = immediate && isProcessing;
|
|
482
|
+
const queue = addToCurrentFrame ? thisFrame : nextFrame;
|
|
483
|
+
if (keepAlive)
|
|
484
|
+
toKeepAlive.add(callback);
|
|
485
|
+
if (!queue.has(callback))
|
|
486
|
+
queue.add(callback);
|
|
487
|
+
return callback;
|
|
488
|
+
},
|
|
489
|
+
/**
|
|
490
|
+
* Cancel the provided callback from running on the next frame.
|
|
491
|
+
*/
|
|
492
|
+
cancel: (callback) => {
|
|
493
|
+
nextFrame.delete(callback);
|
|
494
|
+
toKeepAlive.delete(callback);
|
|
495
|
+
},
|
|
496
|
+
/**
|
|
497
|
+
* Execute all schedule callbacks.
|
|
498
|
+
*/
|
|
499
|
+
process: (frameData) => {
|
|
500
|
+
latestFrameData = frameData;
|
|
501
|
+
/**
|
|
502
|
+
* If we're already processing we've probably been triggered by a flushSync
|
|
503
|
+
* inside an existing process. Instead of executing, mark flushNextFrame
|
|
504
|
+
* as true and ensure we flush the following frame at the end of this one.
|
|
505
|
+
*/
|
|
506
|
+
if (isProcessing) {
|
|
507
|
+
flushNextFrame = true;
|
|
421
508
|
return;
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
509
|
+
}
|
|
510
|
+
isProcessing = true;
|
|
511
|
+
[thisFrame, nextFrame] = [nextFrame, thisFrame];
|
|
512
|
+
// Execute this frame
|
|
513
|
+
thisFrame.forEach(triggerCallback);
|
|
514
|
+
/**
|
|
515
|
+
* If we're recording stats then
|
|
516
|
+
*/
|
|
517
|
+
if (stepName && statsBuffer.value) {
|
|
518
|
+
statsBuffer.value.frameloop[stepName].push(numCalls);
|
|
519
|
+
}
|
|
520
|
+
numCalls = 0;
|
|
521
|
+
// Clear the frame so no callbacks remain. This is to avoid
|
|
522
|
+
// memory leaks should this render step not run for a while.
|
|
523
|
+
thisFrame.clear();
|
|
524
|
+
isProcessing = false;
|
|
525
|
+
if (flushNextFrame) {
|
|
526
|
+
flushNextFrame = false;
|
|
527
|
+
step.process(frameData);
|
|
528
|
+
}
|
|
529
|
+
},
|
|
426
530
|
};
|
|
427
|
-
|
|
428
|
-
element.addEventListener("pointerenter", onPointerEnter, eventOptions);
|
|
429
|
-
});
|
|
430
|
-
return cancel;
|
|
431
|
-
}
|
|
432
|
-
|
|
433
|
-
function capturePointer(event, action) {
|
|
434
|
-
const actionName = `${action}PointerCapture`;
|
|
435
|
-
if (event.target instanceof Element &&
|
|
436
|
-
actionName in event.target &&
|
|
437
|
-
event.pointerId !== undefined) {
|
|
438
|
-
try {
|
|
439
|
-
event.target[actionName](event.pointerId);
|
|
440
|
-
}
|
|
441
|
-
catch (e) { }
|
|
442
|
-
}
|
|
531
|
+
return step;
|
|
443
532
|
}
|
|
444
533
|
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
534
|
+
const maxElapsed$1 = 40;
|
|
535
|
+
function createRenderBatcher(scheduleNextBatch, allowKeepAlive) {
|
|
536
|
+
let runNextFrame = false;
|
|
537
|
+
let useDefaultElapsed = true;
|
|
538
|
+
const state = {
|
|
539
|
+
delta: 0.0,
|
|
540
|
+
timestamp: 0.0,
|
|
541
|
+
isProcessing: false,
|
|
542
|
+
};
|
|
543
|
+
const flagRunNextFrame = () => (runNextFrame = true);
|
|
544
|
+
const steps = stepsOrder.reduce((acc, key) => {
|
|
545
|
+
acc[key] = createRenderStep(flagRunNextFrame, allowKeepAlive ? key : undefined);
|
|
546
|
+
return acc;
|
|
547
|
+
}, {});
|
|
548
|
+
const { read, resolveKeyframes, update, preRender, render, postRender } = steps;
|
|
549
|
+
const processBatch = () => {
|
|
550
|
+
const timestamp = performance.now();
|
|
551
|
+
runNextFrame = false;
|
|
552
|
+
{
|
|
553
|
+
state.delta = useDefaultElapsed
|
|
554
|
+
? 1000 / 60
|
|
555
|
+
: Math.max(Math.min(timestamp - state.timestamp, maxElapsed$1), 1);
|
|
556
|
+
}
|
|
557
|
+
state.timestamp = timestamp;
|
|
558
|
+
state.isProcessing = true;
|
|
559
|
+
// Unrolled render loop for better per-frame performance
|
|
560
|
+
read.process(state);
|
|
561
|
+
resolveKeyframes.process(state);
|
|
562
|
+
update.process(state);
|
|
563
|
+
preRender.process(state);
|
|
564
|
+
render.process(state);
|
|
565
|
+
postRender.process(state);
|
|
566
|
+
state.isProcessing = false;
|
|
567
|
+
if (runNextFrame && allowKeepAlive) {
|
|
568
|
+
useDefaultElapsed = false;
|
|
569
|
+
scheduleNextBatch(processBatch);
|
|
570
|
+
}
|
|
571
|
+
};
|
|
572
|
+
const wake = () => {
|
|
573
|
+
runNextFrame = true;
|
|
574
|
+
useDefaultElapsed = true;
|
|
575
|
+
if (!state.isProcessing) {
|
|
576
|
+
scheduleNextBatch(processBatch);
|
|
577
|
+
}
|
|
578
|
+
};
|
|
579
|
+
const schedule = stepsOrder.reduce((acc, key) => {
|
|
580
|
+
const step = steps[key];
|
|
581
|
+
acc[key] = (process, keepAlive = false, immediate = false) => {
|
|
582
|
+
if (!runNextFrame)
|
|
583
|
+
wake();
|
|
584
|
+
return step.schedule(process, keepAlive, immediate);
|
|
585
|
+
};
|
|
586
|
+
return acc;
|
|
587
|
+
}, {});
|
|
588
|
+
const cancel = (process) => {
|
|
589
|
+
for (let i = 0; i < stepsOrder.length; i++) {
|
|
590
|
+
steps[stepsOrder[i]].cancel(process);
|
|
591
|
+
}
|
|
592
|
+
};
|
|
593
|
+
return { schedule, cancel, state, steps };
|
|
594
|
+
}
|
|
595
|
+
|
|
596
|
+
const { schedule: frame, cancel: cancelFrame, state: frameData, steps: frameSteps, } = /* @__PURE__ */ createRenderBatcher(typeof requestAnimationFrame !== "undefined" ? requestAnimationFrame : noop, true);
|
|
597
|
+
|
|
598
|
+
let now;
|
|
599
|
+
function clearTime() {
|
|
600
|
+
now = undefined;
|
|
601
|
+
}
|
|
602
|
+
/**
|
|
603
|
+
* An eventloop-synchronous alternative to performance.now().
|
|
604
|
+
*
|
|
605
|
+
* Ensures that time measurements remain consistent within a synchronous context.
|
|
606
|
+
* Usually calling performance.now() twice within the same synchronous context
|
|
607
|
+
* will return different values which isn't useful for animations when we're usually
|
|
608
|
+
* trying to sync animations to the same frame.
|
|
609
|
+
*/
|
|
610
|
+
const time = {
|
|
611
|
+
now: () => {
|
|
612
|
+
if (now === undefined) {
|
|
613
|
+
time.set(frameData.isProcessing || MotionGlobalConfig.useManualTiming
|
|
614
|
+
? frameData.timestamp
|
|
615
|
+
: performance.now());
|
|
616
|
+
}
|
|
617
|
+
return now;
|
|
618
|
+
},
|
|
619
|
+
set: (newTime) => {
|
|
620
|
+
now = newTime;
|
|
621
|
+
queueMicrotask(clearTime);
|
|
622
|
+
},
|
|
623
|
+
};
|
|
624
|
+
|
|
625
|
+
const isDragging = {
|
|
626
|
+
x: false,
|
|
627
|
+
y: false,
|
|
628
|
+
};
|
|
629
|
+
function isDragActive() {
|
|
630
|
+
return isDragging.x || isDragging.y;
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
function resolveElements(elementOrSelector, scope, selectorCache) {
|
|
634
|
+
var _a;
|
|
635
|
+
if (elementOrSelector instanceof EventTarget) {
|
|
636
|
+
return [elementOrSelector];
|
|
637
|
+
}
|
|
638
|
+
else if (typeof elementOrSelector === "string") {
|
|
639
|
+
let root = document;
|
|
640
|
+
if (scope) {
|
|
641
|
+
// TODO: Refactor to utils package
|
|
642
|
+
// invariant(
|
|
643
|
+
// Boolean(scope.current),
|
|
644
|
+
// "Scope provided, but no element detected."
|
|
645
|
+
// )
|
|
646
|
+
root = scope.current;
|
|
647
|
+
}
|
|
648
|
+
const elements = (_a = selectorCache === null || selectorCache === void 0 ? void 0 : selectorCache[elementOrSelector]) !== null && _a !== void 0 ? _a : root.querySelectorAll(elementOrSelector);
|
|
649
|
+
return elements ? Array.from(elements) : [];
|
|
650
|
+
}
|
|
651
|
+
return Array.from(elementOrSelector);
|
|
652
|
+
}
|
|
653
|
+
|
|
654
|
+
function setupGesture(elementOrSelector, options) {
|
|
655
|
+
const elements = resolveElements(elementOrSelector);
|
|
656
|
+
const gestureAbortController = new AbortController();
|
|
657
|
+
const eventOptions = {
|
|
658
|
+
passive: true,
|
|
659
|
+
...options,
|
|
660
|
+
signal: gestureAbortController.signal,
|
|
661
|
+
};
|
|
662
|
+
const cancel = () => gestureAbortController.abort();
|
|
663
|
+
return [elements, eventOptions, cancel];
|
|
664
|
+
}
|
|
665
|
+
|
|
666
|
+
function isValidHover(event) {
|
|
667
|
+
return !(event.pointerType === "touch" || isDragActive());
|
|
668
|
+
}
|
|
669
|
+
/**
|
|
670
|
+
* Create a hover gesture. hover() is different to .addEventListener("pointerenter")
|
|
671
|
+
* in that it has an easier syntax, filters out polyfilled touch events, interoperates
|
|
672
|
+
* with drag gestures, and automatically removes the "pointerennd" event listener when the hover ends.
|
|
673
|
+
*
|
|
674
|
+
* @public
|
|
675
|
+
*/
|
|
676
|
+
function hover(elementOrSelector, onHoverStart, options = {}) {
|
|
677
|
+
const [elements, eventOptions, cancel] = setupGesture(elementOrSelector, options);
|
|
678
|
+
const onPointerEnter = (enterEvent) => {
|
|
679
|
+
if (!isValidHover(enterEvent))
|
|
680
|
+
return;
|
|
681
|
+
const { target } = enterEvent;
|
|
682
|
+
const onHoverEnd = onHoverStart(target, enterEvent);
|
|
683
|
+
if (typeof onHoverEnd !== "function" || !target)
|
|
684
|
+
return;
|
|
685
|
+
const onPointerLeave = (leaveEvent) => {
|
|
686
|
+
if (!isValidHover(leaveEvent))
|
|
687
|
+
return;
|
|
688
|
+
onHoverEnd(leaveEvent);
|
|
689
|
+
target.removeEventListener("pointerleave", onPointerLeave);
|
|
690
|
+
};
|
|
691
|
+
target.addEventListener("pointerleave", onPointerLeave, eventOptions);
|
|
692
|
+
};
|
|
693
|
+
elements.forEach((element) => {
|
|
694
|
+
element.addEventListener("pointerenter", onPointerEnter, eventOptions);
|
|
695
|
+
});
|
|
696
|
+
return cancel;
|
|
697
|
+
}
|
|
698
|
+
|
|
699
|
+
function capturePointer(event, action) {
|
|
700
|
+
const actionName = `${action}PointerCapture`;
|
|
701
|
+
if (event.target instanceof Element &&
|
|
702
|
+
actionName in event.target &&
|
|
703
|
+
event.pointerId !== undefined) {
|
|
704
|
+
try {
|
|
705
|
+
event.target[actionName](event.pointerId);
|
|
706
|
+
}
|
|
707
|
+
catch (e) { }
|
|
708
|
+
}
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
/**
|
|
712
|
+
* Recursively traverse up the tree to check whether the provided child node
|
|
713
|
+
* is the parent or a descendant of it.
|
|
714
|
+
*
|
|
715
|
+
* @param parent - Element to find
|
|
716
|
+
* @param child - Element to test against parent
|
|
717
|
+
*/
|
|
718
|
+
const isNodeOrChild = (parent, child) => {
|
|
719
|
+
if (!child) {
|
|
720
|
+
return false;
|
|
721
|
+
}
|
|
456
722
|
else if (parent === child) {
|
|
457
723
|
return true;
|
|
458
724
|
}
|
|
@@ -624,1290 +890,1018 @@
|
|
|
624
890
|
event.clientY > rect.bottom);
|
|
625
891
|
}
|
|
626
892
|
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
/*
|
|
636
|
-
Convert velocity into velocity per second
|
|
637
|
-
|
|
638
|
-
@param [number]: Unit per frame
|
|
639
|
-
@param [number]: Frame duration in ms
|
|
640
|
-
*/
|
|
641
|
-
function velocityPerSecond(velocity, frameDuration) {
|
|
642
|
-
return frameDuration ? velocity * (1000 / frameDuration) : 0;
|
|
643
|
-
}
|
|
644
|
-
|
|
645
|
-
const velocitySampleDuration = 5; // ms
|
|
646
|
-
function calcGeneratorVelocity(resolveValue, t, current) {
|
|
647
|
-
const prevT = Math.max(t - velocitySampleDuration, 0);
|
|
648
|
-
return velocityPerSecond(current - resolveValue(prevT), t - prevT);
|
|
649
|
-
}
|
|
650
|
-
|
|
651
|
-
const springDefaults = {
|
|
652
|
-
// Default spring physics
|
|
653
|
-
stiffness: 100,
|
|
654
|
-
damping: 10,
|
|
655
|
-
mass: 1.0,
|
|
656
|
-
velocity: 0.0,
|
|
657
|
-
// Default duration/bounce-based options
|
|
658
|
-
duration: 800, // in ms
|
|
659
|
-
bounce: 0.3,
|
|
660
|
-
visualDuration: 0.3, // in seconds
|
|
661
|
-
// Rest thresholds
|
|
662
|
-
restSpeed: {
|
|
663
|
-
granular: 0.01,
|
|
664
|
-
default: 2,
|
|
665
|
-
},
|
|
666
|
-
restDelta: {
|
|
667
|
-
granular: 0.005,
|
|
668
|
-
default: 0.5,
|
|
669
|
-
},
|
|
670
|
-
// Limits
|
|
671
|
-
minDuration: 0.01, // in seconds
|
|
672
|
-
maxDuration: 10.0, // in seconds
|
|
673
|
-
minDamping: 0.05,
|
|
674
|
-
maxDamping: 1,
|
|
893
|
+
/**
|
|
894
|
+
* Maximum time between the value of two frames, beyond which we
|
|
895
|
+
* assume the velocity has since been 0.
|
|
896
|
+
*/
|
|
897
|
+
const MAX_VELOCITY_DELTA = 30;
|
|
898
|
+
const isFloat = (value) => {
|
|
899
|
+
return !isNaN(parseFloat(value));
|
|
675
900
|
};
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
let dampingRatio = 1 - bounce;
|
|
901
|
+
/**
|
|
902
|
+
* `MotionValue` is used to track the state and velocity of motion values.
|
|
903
|
+
*
|
|
904
|
+
* @public
|
|
905
|
+
*/
|
|
906
|
+
class MotionValue {
|
|
683
907
|
/**
|
|
684
|
-
*
|
|
908
|
+
* @param init - The initiating value
|
|
909
|
+
* @param config - Optional configuration options
|
|
910
|
+
*
|
|
911
|
+
* - `transformer`: A function to transform incoming values with.
|
|
685
912
|
*/
|
|
686
|
-
|
|
687
|
-
duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));
|
|
688
|
-
if (dampingRatio < 1) {
|
|
913
|
+
constructor(init, options = {}) {
|
|
689
914
|
/**
|
|
690
|
-
*
|
|
915
|
+
* This will be replaced by the build step with the latest version number.
|
|
916
|
+
* When MotionValues are provided to motion components, warn if versions are mixed.
|
|
691
917
|
*/
|
|
692
|
-
|
|
693
|
-
const exponentialDecay = undampedFreq * dampingRatio;
|
|
694
|
-
const delta = exponentialDecay * duration;
|
|
695
|
-
const a = exponentialDecay - velocity;
|
|
696
|
-
const b = calcAngularFreq(undampedFreq, dampingRatio);
|
|
697
|
-
const c = Math.exp(-delta);
|
|
698
|
-
return safeMin - (a / b) * c;
|
|
699
|
-
};
|
|
700
|
-
derivative = (undampedFreq) => {
|
|
701
|
-
const exponentialDecay = undampedFreq * dampingRatio;
|
|
702
|
-
const delta = exponentialDecay * duration;
|
|
703
|
-
const d = delta * velocity + velocity;
|
|
704
|
-
const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;
|
|
705
|
-
const f = Math.exp(-delta);
|
|
706
|
-
const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);
|
|
707
|
-
const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;
|
|
708
|
-
return (factor * ((d - e) * f)) / g;
|
|
709
|
-
};
|
|
710
|
-
}
|
|
711
|
-
else {
|
|
918
|
+
this.version = "12.6.0";
|
|
712
919
|
/**
|
|
713
|
-
*
|
|
920
|
+
* Tracks whether this value can output a velocity. Currently this is only true
|
|
921
|
+
* if the value is numerical, but we might be able to widen the scope here and support
|
|
922
|
+
* other value types.
|
|
923
|
+
*
|
|
924
|
+
* @internal
|
|
714
925
|
*/
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
};
|
|
720
|
-
|
|
721
|
-
const
|
|
722
|
-
|
|
723
|
-
|
|
926
|
+
this.canTrackVelocity = null;
|
|
927
|
+
/**
|
|
928
|
+
* An object containing a SubscriptionManager for each active event.
|
|
929
|
+
*/
|
|
930
|
+
this.events = {};
|
|
931
|
+
this.updateAndNotify = (v, render = true) => {
|
|
932
|
+
const currentTime = time.now();
|
|
933
|
+
/**
|
|
934
|
+
* If we're updating the value during another frame or eventloop
|
|
935
|
+
* than the previous frame, then the we set the previous frame value
|
|
936
|
+
* to current.
|
|
937
|
+
*/
|
|
938
|
+
if (this.updatedAt !== currentTime) {
|
|
939
|
+
this.setPrevFrameValue();
|
|
940
|
+
}
|
|
941
|
+
this.prev = this.current;
|
|
942
|
+
this.setCurrent(v);
|
|
943
|
+
// Update update subscribers
|
|
944
|
+
if (this.current !== this.prev && this.events.change) {
|
|
945
|
+
this.events.change.notify(this.current);
|
|
946
|
+
}
|
|
947
|
+
// Update render subscribers
|
|
948
|
+
if (render && this.events.renderRequest) {
|
|
949
|
+
this.events.renderRequest.notify(this.current);
|
|
950
|
+
}
|
|
724
951
|
};
|
|
952
|
+
this.hasAnimated = false;
|
|
953
|
+
this.setCurrent(init);
|
|
954
|
+
this.owner = options.owner;
|
|
725
955
|
}
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
damping: springDefaults.damping,
|
|
733
|
-
duration,
|
|
734
|
-
};
|
|
956
|
+
setCurrent(current) {
|
|
957
|
+
this.current = current;
|
|
958
|
+
this.updatedAt = time.now();
|
|
959
|
+
if (this.canTrackVelocity === null && current !== undefined) {
|
|
960
|
+
this.canTrackVelocity = isFloat(this.current);
|
|
961
|
+
}
|
|
735
962
|
}
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
stiffness,
|
|
740
|
-
damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),
|
|
741
|
-
duration,
|
|
742
|
-
};
|
|
963
|
+
setPrevFrameValue(prevFrameValue = this.current) {
|
|
964
|
+
this.prevFrameValue = prevFrameValue;
|
|
965
|
+
this.prevUpdatedAt = this.updatedAt;
|
|
743
966
|
}
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
967
|
+
/**
|
|
968
|
+
* Adds a function that will be notified when the `MotionValue` is updated.
|
|
969
|
+
*
|
|
970
|
+
* It returns a function that, when called, will cancel the subscription.
|
|
971
|
+
*
|
|
972
|
+
* When calling `onChange` inside a React component, it should be wrapped with the
|
|
973
|
+
* `useEffect` hook. As it returns an unsubscribe function, this should be returned
|
|
974
|
+
* from the `useEffect` function to ensure you don't add duplicate subscribers..
|
|
975
|
+
*
|
|
976
|
+
* ```jsx
|
|
977
|
+
* export const MyComponent = () => {
|
|
978
|
+
* const x = useMotionValue(0)
|
|
979
|
+
* const y = useMotionValue(0)
|
|
980
|
+
* const opacity = useMotionValue(1)
|
|
981
|
+
*
|
|
982
|
+
* useEffect(() => {
|
|
983
|
+
* function updateOpacity() {
|
|
984
|
+
* const maxXY = Math.max(x.get(), y.get())
|
|
985
|
+
* const newOpacity = transform(maxXY, [0, 100], [1, 0])
|
|
986
|
+
* opacity.set(newOpacity)
|
|
987
|
+
* }
|
|
988
|
+
*
|
|
989
|
+
* const unsubscribeX = x.on("change", updateOpacity)
|
|
990
|
+
* const unsubscribeY = y.on("change", updateOpacity)
|
|
991
|
+
*
|
|
992
|
+
* return () => {
|
|
993
|
+
* unsubscribeX()
|
|
994
|
+
* unsubscribeY()
|
|
995
|
+
* }
|
|
996
|
+
* }, [])
|
|
997
|
+
*
|
|
998
|
+
* return <motion.div style={{ x }} />
|
|
999
|
+
* }
|
|
1000
|
+
* ```
|
|
1001
|
+
*
|
|
1002
|
+
* @param subscriber - A function that receives the latest value.
|
|
1003
|
+
* @returns A function that, when called, will cancel this subscription.
|
|
1004
|
+
*
|
|
1005
|
+
* @deprecated
|
|
1006
|
+
*/
|
|
1007
|
+
onChange(subscription) {
|
|
1008
|
+
{
|
|
1009
|
+
warnOnce(false, `value.onChange(callback) is deprecated. Switch to value.on("change", callback).`);
|
|
1010
|
+
}
|
|
1011
|
+
return this.on("change", subscription);
|
|
750
1012
|
}
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);
|
|
755
|
-
}
|
|
756
|
-
|
|
757
|
-
const durationKeys = ["duration", "bounce"];
|
|
758
|
-
const physicsKeys = ["stiffness", "damping", "mass"];
|
|
759
|
-
function isSpringType(options, keys) {
|
|
760
|
-
return keys.some((key) => options[key] !== undefined);
|
|
761
|
-
}
|
|
762
|
-
function getSpringOptions(options) {
|
|
763
|
-
let springOptions = {
|
|
764
|
-
velocity: springDefaults.velocity,
|
|
765
|
-
stiffness: springDefaults.stiffness,
|
|
766
|
-
damping: springDefaults.damping,
|
|
767
|
-
mass: springDefaults.mass,
|
|
768
|
-
isResolvedFromDuration: false,
|
|
769
|
-
...options,
|
|
770
|
-
};
|
|
771
|
-
// stiffness/damping/mass overrides duration/bounce
|
|
772
|
-
if (!isSpringType(options, physicsKeys) &&
|
|
773
|
-
isSpringType(options, durationKeys)) {
|
|
774
|
-
if (options.visualDuration) {
|
|
775
|
-
const visualDuration = options.visualDuration;
|
|
776
|
-
const root = (2 * Math.PI) / (visualDuration * 1.2);
|
|
777
|
-
const stiffness = root * root;
|
|
778
|
-
const damping = 2 *
|
|
779
|
-
clamp(0.05, 1, 1 - (options.bounce || 0)) *
|
|
780
|
-
Math.sqrt(stiffness);
|
|
781
|
-
springOptions = {
|
|
782
|
-
...springOptions,
|
|
783
|
-
mass: springDefaults.mass,
|
|
784
|
-
stiffness,
|
|
785
|
-
damping,
|
|
786
|
-
};
|
|
1013
|
+
on(eventName, callback) {
|
|
1014
|
+
if (!this.events[eventName]) {
|
|
1015
|
+
this.events[eventName] = new SubscriptionManager();
|
|
787
1016
|
}
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
1017
|
+
const unsubscribe = this.events[eventName].add(callback);
|
|
1018
|
+
if (eventName === "change") {
|
|
1019
|
+
return () => {
|
|
1020
|
+
unsubscribe();
|
|
1021
|
+
/**
|
|
1022
|
+
* If we have no more change listeners by the start
|
|
1023
|
+
* of the next frame, stop active animations.
|
|
1024
|
+
*/
|
|
1025
|
+
frame.read(() => {
|
|
1026
|
+
if (!this.events.change.getSize()) {
|
|
1027
|
+
this.stop();
|
|
1028
|
+
}
|
|
1029
|
+
});
|
|
794
1030
|
};
|
|
795
|
-
springOptions.isResolvedFromDuration = true;
|
|
796
1031
|
}
|
|
1032
|
+
return unsubscribe;
|
|
797
1033
|
}
|
|
798
|
-
|
|
799
|
-
|
|
800
|
-
|
|
801
|
-
const options = typeof optionsOrVisualDuration !== "object"
|
|
802
|
-
? {
|
|
803
|
-
visualDuration: optionsOrVisualDuration,
|
|
804
|
-
keyframes: [0, 1],
|
|
805
|
-
bounce,
|
|
1034
|
+
clearListeners() {
|
|
1035
|
+
for (const eventManagers in this.events) {
|
|
1036
|
+
this.events[eventManagers].clear();
|
|
806
1037
|
}
|
|
807
|
-
|
|
808
|
-
let { restSpeed, restDelta } = options;
|
|
809
|
-
const origin = options.keyframes[0];
|
|
810
|
-
const target = options.keyframes[options.keyframes.length - 1];
|
|
1038
|
+
}
|
|
811
1039
|
/**
|
|
812
|
-
*
|
|
813
|
-
* to reduce GC during animation.
|
|
1040
|
+
* Attaches a passive effect to the `MotionValue`.
|
|
814
1041
|
*/
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
|
|
818
|
-
|
|
819
|
-
});
|
|
820
|
-
const initialVelocity = velocity || 0.0;
|
|
821
|
-
const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));
|
|
822
|
-
const initialDelta = target - origin;
|
|
823
|
-
const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));
|
|
1042
|
+
attach(passiveEffect, stopPassiveEffect) {
|
|
1043
|
+
this.passiveEffect = passiveEffect;
|
|
1044
|
+
this.stopPassiveEffect = stopPassiveEffect;
|
|
1045
|
+
}
|
|
824
1046
|
/**
|
|
825
|
-
*
|
|
826
|
-
* when the spring is finished.
|
|
1047
|
+
* Sets the state of the `MotionValue`.
|
|
827
1048
|
*
|
|
828
|
-
*
|
|
829
|
-
*
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
839
|
-
|
|
840
|
-
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
dampingRatio * undampedAngularFreq * initialDelta) /
|
|
848
|
-
angularFreq) *
|
|
849
|
-
Math.sin(angularFreq * t) +
|
|
850
|
-
initialDelta * Math.cos(angularFreq * t)));
|
|
851
|
-
};
|
|
1049
|
+
* @remarks
|
|
1050
|
+
*
|
|
1051
|
+
* ```jsx
|
|
1052
|
+
* const x = useMotionValue(0)
|
|
1053
|
+
* x.set(10)
|
|
1054
|
+
* ```
|
|
1055
|
+
*
|
|
1056
|
+
* @param latest - Latest value to set.
|
|
1057
|
+
* @param render - Whether to notify render subscribers. Defaults to `true`
|
|
1058
|
+
*
|
|
1059
|
+
* @public
|
|
1060
|
+
*/
|
|
1061
|
+
set(v, render = true) {
|
|
1062
|
+
if (!render || !this.passiveEffect) {
|
|
1063
|
+
this.updateAndNotify(v, render);
|
|
1064
|
+
}
|
|
1065
|
+
else {
|
|
1066
|
+
this.passiveEffect(v, this.updateAndNotify);
|
|
1067
|
+
}
|
|
852
1068
|
}
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
(initialVelocity + undampedAngularFreq * initialDelta) * t);
|
|
1069
|
+
setWithVelocity(prev, current, delta) {
|
|
1070
|
+
this.set(current);
|
|
1071
|
+
this.prev = undefined;
|
|
1072
|
+
this.prevFrameValue = prev;
|
|
1073
|
+
this.prevUpdatedAt = this.updatedAt - delta;
|
|
859
1074
|
}
|
|
860
|
-
|
|
861
|
-
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
Math.sinh(freqForT) +
|
|
872
|
-
dampedAngularFreq *
|
|
873
|
-
initialDelta *
|
|
874
|
-
Math.cosh(freqForT))) /
|
|
875
|
-
dampedAngularFreq);
|
|
876
|
-
};
|
|
1075
|
+
/**
|
|
1076
|
+
* Set the state of the `MotionValue`, stopping any active animations,
|
|
1077
|
+
* effects, and resets velocity to `0`.
|
|
1078
|
+
*/
|
|
1079
|
+
jump(v, endAnimation = true) {
|
|
1080
|
+
this.updateAndNotify(v);
|
|
1081
|
+
this.prev = v;
|
|
1082
|
+
this.prevUpdatedAt = this.prevFrameValue = undefined;
|
|
1083
|
+
endAnimation && this.stop();
|
|
1084
|
+
if (this.stopPassiveEffect)
|
|
1085
|
+
this.stopPassiveEffect();
|
|
877
1086
|
}
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
|
|
898
|
-
|
|
1087
|
+
/**
|
|
1088
|
+
* Returns the latest state of `MotionValue`
|
|
1089
|
+
*
|
|
1090
|
+
* @returns - The latest state of `MotionValue`
|
|
1091
|
+
*
|
|
1092
|
+
* @public
|
|
1093
|
+
*/
|
|
1094
|
+
get() {
|
|
1095
|
+
return this.current;
|
|
1096
|
+
}
|
|
1097
|
+
/**
|
|
1098
|
+
* @public
|
|
1099
|
+
*/
|
|
1100
|
+
getPrevious() {
|
|
1101
|
+
return this.prev;
|
|
1102
|
+
}
|
|
1103
|
+
/**
|
|
1104
|
+
* Returns the latest velocity of `MotionValue`
|
|
1105
|
+
*
|
|
1106
|
+
* @returns - The latest velocity of `MotionValue`. Returns `0` if the state is non-numerical.
|
|
1107
|
+
*
|
|
1108
|
+
* @public
|
|
1109
|
+
*/
|
|
1110
|
+
getVelocity() {
|
|
1111
|
+
const currentTime = time.now();
|
|
1112
|
+
if (!this.canTrackVelocity ||
|
|
1113
|
+
this.prevFrameValue === undefined ||
|
|
1114
|
+
currentTime - this.updatedAt > MAX_VELOCITY_DELTA) {
|
|
1115
|
+
return 0;
|
|
1116
|
+
}
|
|
1117
|
+
const delta = Math.min(this.updatedAt - this.prevUpdatedAt, MAX_VELOCITY_DELTA);
|
|
1118
|
+
// Casts because of parseFloat's poor typing
|
|
1119
|
+
return velocityPerSecond(parseFloat(this.current) -
|
|
1120
|
+
parseFloat(this.prevFrameValue), delta);
|
|
1121
|
+
}
|
|
1122
|
+
/**
|
|
1123
|
+
* Registers a new animation to control this `MotionValue`. Only one
|
|
1124
|
+
* animation can drive a `MotionValue` at one time.
|
|
1125
|
+
*
|
|
1126
|
+
* ```jsx
|
|
1127
|
+
* value.start()
|
|
1128
|
+
* ```
|
|
1129
|
+
*
|
|
1130
|
+
* @param animation - A function that starts the provided animation
|
|
1131
|
+
*/
|
|
1132
|
+
start(startAnimation) {
|
|
1133
|
+
this.stop();
|
|
1134
|
+
return new Promise((resolve) => {
|
|
1135
|
+
this.hasAnimated = true;
|
|
1136
|
+
this.animation = startAnimation(resolve);
|
|
1137
|
+
if (this.events.animationStart) {
|
|
1138
|
+
this.events.animationStart.notify();
|
|
899
1139
|
}
|
|
900
|
-
|
|
901
|
-
|
|
1140
|
+
}).then(() => {
|
|
1141
|
+
if (this.events.animationComplete) {
|
|
1142
|
+
this.events.animationComplete.notify();
|
|
902
1143
|
}
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
1144
|
+
this.clearAnimation();
|
|
1145
|
+
});
|
|
1146
|
+
}
|
|
1147
|
+
/**
|
|
1148
|
+
* Stop the currently active animation.
|
|
1149
|
+
*
|
|
1150
|
+
* @public
|
|
1151
|
+
*/
|
|
1152
|
+
stop() {
|
|
1153
|
+
if (this.animation) {
|
|
1154
|
+
this.animation.stop();
|
|
1155
|
+
if (this.events.animationCancel) {
|
|
1156
|
+
this.events.animationCancel.notify();
|
|
1157
|
+
}
|
|
1158
|
+
}
|
|
1159
|
+
this.clearAnimation();
|
|
1160
|
+
}
|
|
1161
|
+
/**
|
|
1162
|
+
* Returns `true` if this value is currently animating.
|
|
1163
|
+
*
|
|
1164
|
+
* @public
|
|
1165
|
+
*/
|
|
1166
|
+
isAnimating() {
|
|
1167
|
+
return !!this.animation;
|
|
1168
|
+
}
|
|
1169
|
+
clearAnimation() {
|
|
1170
|
+
delete this.animation;
|
|
1171
|
+
}
|
|
1172
|
+
/**
|
|
1173
|
+
* Destroy and clean up subscribers to this `MotionValue`.
|
|
1174
|
+
*
|
|
1175
|
+
* The `MotionValue` hooks like `useMotionValue` and `useTransform` automatically
|
|
1176
|
+
* handle the lifecycle of the returned `MotionValue`, so this method is only necessary if you've manually
|
|
1177
|
+
* created a `MotionValue` via the `motionValue` function.
|
|
1178
|
+
*
|
|
1179
|
+
* @public
|
|
1180
|
+
*/
|
|
1181
|
+
destroy() {
|
|
1182
|
+
this.clearListeners();
|
|
1183
|
+
this.stop();
|
|
1184
|
+
if (this.stopPassiveEffect) {
|
|
1185
|
+
this.stopPassiveEffect();
|
|
1186
|
+
}
|
|
1187
|
+
}
|
|
913
1188
|
}
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
const rangeSize = max - min;
|
|
917
|
-
return ((((v - min) % rangeSize) + rangeSize) % rangeSize) + min;
|
|
918
|
-
};
|
|
919
|
-
|
|
920
|
-
const isEasingArray = (ease) => {
|
|
921
|
-
return Array.isArray(ease) && typeof ease[0] !== "number";
|
|
922
|
-
};
|
|
923
|
-
|
|
924
|
-
function getEasingForSegment(easing, i) {
|
|
925
|
-
return isEasingArray(easing) ? easing[wrap(0, easing.length, i)] : easing;
|
|
1189
|
+
function motionValue(init, options) {
|
|
1190
|
+
return new MotionValue(init, options);
|
|
926
1191
|
}
|
|
927
1192
|
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
|
|
931
|
-
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
So progress = 0.5 would change
|
|
935
|
-
|
|
936
|
-
from -------- to
|
|
937
|
-
|
|
938
|
-
to
|
|
939
|
-
|
|
940
|
-
from ---- to
|
|
941
|
-
|
|
942
|
-
E.g. from = 10, to = 20, progress = 0.5 => 15
|
|
943
|
-
|
|
944
|
-
@param [number]: Lower limit of range
|
|
945
|
-
@param [number]: Upper limit of range
|
|
946
|
-
@param [number]: The progress between lower and upper limits expressed 0-1
|
|
947
|
-
@return [number]: Value as calculated from progress within range (not limited within range)
|
|
948
|
-
*/
|
|
949
|
-
const mixNumber$1 = (from, to, progress) => {
|
|
950
|
-
return from + (to - from) * progress;
|
|
1193
|
+
const clamp = (min, max, v) => {
|
|
1194
|
+
if (v > max)
|
|
1195
|
+
return max;
|
|
1196
|
+
if (v < min)
|
|
1197
|
+
return min;
|
|
1198
|
+
return v;
|
|
951
1199
|
};
|
|
952
1200
|
|
|
953
|
-
|
|
954
|
-
|
|
955
|
-
|
|
956
|
-
|
|
957
|
-
offset.push(mixNumber$1(min, 1, offsetProgress));
|
|
958
|
-
}
|
|
1201
|
+
const velocitySampleDuration = 5; // ms
|
|
1202
|
+
function calcGeneratorVelocity(resolveValue, t, current) {
|
|
1203
|
+
const prevT = Math.max(t - velocitySampleDuration, 0);
|
|
1204
|
+
return velocityPerSecond(current - resolveValue(prevT), t - prevT);
|
|
959
1205
|
}
|
|
960
1206
|
|
|
961
|
-
|
|
962
|
-
|
|
963
|
-
|
|
964
|
-
|
|
965
|
-
|
|
966
|
-
|
|
967
|
-
|
|
968
|
-
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
1207
|
+
const springDefaults = {
|
|
1208
|
+
// Default spring physics
|
|
1209
|
+
stiffness: 100,
|
|
1210
|
+
damping: 10,
|
|
1211
|
+
mass: 1.0,
|
|
1212
|
+
velocity: 0.0,
|
|
1213
|
+
// Default duration/bounce-based options
|
|
1214
|
+
duration: 800, // in ms
|
|
1215
|
+
bounce: 0.3,
|
|
1216
|
+
visualDuration: 0.3, // in seconds
|
|
1217
|
+
// Rest thresholds
|
|
1218
|
+
restSpeed: {
|
|
1219
|
+
granular: 0.01,
|
|
1220
|
+
default: 2,
|
|
1221
|
+
},
|
|
1222
|
+
restDelta: {
|
|
1223
|
+
granular: 0.005,
|
|
1224
|
+
default: 0.5,
|
|
1225
|
+
},
|
|
1226
|
+
// Limits
|
|
1227
|
+
minDuration: 0.01, // in seconds
|
|
1228
|
+
maxDuration: 10.0, // in seconds
|
|
1229
|
+
minDamping: 0.05,
|
|
1230
|
+
maxDamping: 1,
|
|
1231
|
+
};
|
|
972
1232
|
|
|
973
|
-
|
|
974
|
-
|
|
975
|
-
|
|
976
|
-
|
|
977
|
-
|
|
978
|
-
|
|
979
|
-
|
|
980
|
-
|
|
981
|
-
|
|
1233
|
+
const safeMin = 0.001;
|
|
1234
|
+
function findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {
|
|
1235
|
+
let envelope;
|
|
1236
|
+
let derivative;
|
|
1237
|
+
warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), "Spring duration must be 10 seconds or less");
|
|
1238
|
+
let dampingRatio = 1 - bounce;
|
|
1239
|
+
/**
|
|
1240
|
+
* Restrict dampingRatio and duration to within acceptable ranges.
|
|
1241
|
+
*/
|
|
1242
|
+
dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);
|
|
1243
|
+
duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));
|
|
1244
|
+
if (dampingRatio < 1) {
|
|
1245
|
+
/**
|
|
1246
|
+
* Underdamped spring
|
|
1247
|
+
*/
|
|
1248
|
+
envelope = (undampedFreq) => {
|
|
1249
|
+
const exponentialDecay = undampedFreq * dampingRatio;
|
|
1250
|
+
const delta = exponentialDecay * duration;
|
|
1251
|
+
const a = exponentialDecay - velocity;
|
|
1252
|
+
const b = calcAngularFreq(undampedFreq, dampingRatio);
|
|
1253
|
+
const c = Math.exp(-delta);
|
|
1254
|
+
return safeMin - (a / b) * c;
|
|
1255
|
+
};
|
|
1256
|
+
derivative = (undampedFreq) => {
|
|
1257
|
+
const exponentialDecay = undampedFreq * dampingRatio;
|
|
1258
|
+
const delta = exponentialDecay * duration;
|
|
1259
|
+
const d = delta * velocity + velocity;
|
|
1260
|
+
const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;
|
|
1261
|
+
const f = Math.exp(-delta);
|
|
1262
|
+
const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);
|
|
1263
|
+
const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;
|
|
1264
|
+
return (factor * ((d - e) * f)) / g;
|
|
1265
|
+
};
|
|
982
1266
|
}
|
|
983
1267
|
else {
|
|
984
|
-
|
|
985
|
-
|
|
986
|
-
|
|
987
|
-
|
|
988
|
-
|
|
989
|
-
|
|
990
|
-
|
|
991
|
-
|
|
992
|
-
|
|
993
|
-
|
|
994
|
-
|
|
995
|
-
|
|
996
|
-
|
|
997
|
-
var _a;
|
|
998
|
-
if (typeof next === "number") {
|
|
999
|
-
return next;
|
|
1000
|
-
}
|
|
1001
|
-
else if (next.startsWith("-") || next.startsWith("+")) {
|
|
1002
|
-
return Math.max(0, current + parseFloat(next));
|
|
1268
|
+
/**
|
|
1269
|
+
* Critically-damped spring
|
|
1270
|
+
*/
|
|
1271
|
+
envelope = (undampedFreq) => {
|
|
1272
|
+
const a = Math.exp(-undampedFreq * duration);
|
|
1273
|
+
const b = (undampedFreq - velocity) * duration + 1;
|
|
1274
|
+
return -safeMin + a * b;
|
|
1275
|
+
};
|
|
1276
|
+
derivative = (undampedFreq) => {
|
|
1277
|
+
const a = Math.exp(-undampedFreq * duration);
|
|
1278
|
+
const b = (velocity - undampedFreq) * (duration * duration);
|
|
1279
|
+
return a * b;
|
|
1280
|
+
};
|
|
1003
1281
|
}
|
|
1004
|
-
|
|
1005
|
-
|
|
1282
|
+
const initialGuess = 5 / duration;
|
|
1283
|
+
const undampedFreq = approximateRoot(envelope, derivative, initialGuess);
|
|
1284
|
+
duration = secondsToMilliseconds(duration);
|
|
1285
|
+
if (isNaN(undampedFreq)) {
|
|
1286
|
+
return {
|
|
1287
|
+
stiffness: springDefaults.stiffness,
|
|
1288
|
+
damping: springDefaults.damping,
|
|
1289
|
+
duration,
|
|
1290
|
+
};
|
|
1006
1291
|
}
|
|
1007
1292
|
else {
|
|
1008
|
-
|
|
1293
|
+
const stiffness = Math.pow(undampedFreq, 2) * mass;
|
|
1294
|
+
return {
|
|
1295
|
+
stiffness,
|
|
1296
|
+
damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),
|
|
1297
|
+
duration,
|
|
1298
|
+
};
|
|
1009
1299
|
}
|
|
1010
1300
|
}
|
|
1011
|
-
|
|
1012
|
-
function
|
|
1013
|
-
|
|
1014
|
-
|
|
1301
|
+
const rootIterations = 12;
|
|
1302
|
+
function approximateRoot(envelope, derivative, initialGuess) {
|
|
1303
|
+
let result = initialGuess;
|
|
1304
|
+
for (let i = 1; i < rootIterations; i++) {
|
|
1305
|
+
result = result - envelope(result) / derivative(result);
|
|
1306
|
+
}
|
|
1307
|
+
return result;
|
|
1015
1308
|
}
|
|
1016
|
-
function
|
|
1017
|
-
|
|
1018
|
-
if (index > -1)
|
|
1019
|
-
arr.splice(index, 1);
|
|
1309
|
+
function calcAngularFreq(undampedFreq, dampingRatio) {
|
|
1310
|
+
return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);
|
|
1020
1311
|
}
|
|
1021
1312
|
|
|
1022
|
-
|
|
1023
|
-
|
|
1024
|
-
|
|
1025
|
-
|
|
1026
|
-
|
|
1027
|
-
|
|
1028
|
-
|
|
1313
|
+
const durationKeys = ["duration", "bounce"];
|
|
1314
|
+
const physicsKeys = ["stiffness", "damping", "mass"];
|
|
1315
|
+
function isSpringType(options, keys) {
|
|
1316
|
+
return keys.some((key) => options[key] !== undefined);
|
|
1317
|
+
}
|
|
1318
|
+
function getSpringOptions(options) {
|
|
1319
|
+
let springOptions = {
|
|
1320
|
+
velocity: springDefaults.velocity,
|
|
1321
|
+
stiffness: springDefaults.stiffness,
|
|
1322
|
+
damping: springDefaults.damping,
|
|
1323
|
+
mass: springDefaults.mass,
|
|
1324
|
+
isResolvedFromDuration: false,
|
|
1325
|
+
...options,
|
|
1326
|
+
};
|
|
1327
|
+
// stiffness/damping/mass overrides duration/bounce
|
|
1328
|
+
if (!isSpringType(options, physicsKeys) &&
|
|
1329
|
+
isSpringType(options, durationKeys)) {
|
|
1330
|
+
if (options.visualDuration) {
|
|
1331
|
+
const visualDuration = options.visualDuration;
|
|
1332
|
+
const root = (2 * Math.PI) / (visualDuration * 1.2);
|
|
1333
|
+
const stiffness = root * root;
|
|
1334
|
+
const damping = 2 *
|
|
1335
|
+
clamp(0.05, 1, 1 - (options.bounce || 0)) *
|
|
1336
|
+
Math.sqrt(stiffness);
|
|
1337
|
+
springOptions = {
|
|
1338
|
+
...springOptions,
|
|
1339
|
+
mass: springDefaults.mass,
|
|
1340
|
+
stiffness,
|
|
1341
|
+
damping,
|
|
1342
|
+
};
|
|
1343
|
+
}
|
|
1344
|
+
else {
|
|
1345
|
+
const derived = findSpring(options);
|
|
1346
|
+
springOptions = {
|
|
1347
|
+
...springOptions,
|
|
1348
|
+
...derived,
|
|
1349
|
+
mass: springDefaults.mass,
|
|
1350
|
+
};
|
|
1351
|
+
springOptions.isResolvedFromDuration = true;
|
|
1029
1352
|
}
|
|
1030
1353
|
}
|
|
1354
|
+
return springOptions;
|
|
1031
1355
|
}
|
|
1032
|
-
function
|
|
1356
|
+
function spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {
|
|
1357
|
+
const options = typeof optionsOrVisualDuration !== "object"
|
|
1358
|
+
? {
|
|
1359
|
+
visualDuration: optionsOrVisualDuration,
|
|
1360
|
+
keyframes: [0, 1],
|
|
1361
|
+
bounce,
|
|
1362
|
+
}
|
|
1363
|
+
: optionsOrVisualDuration;
|
|
1364
|
+
let { restSpeed, restDelta } = options;
|
|
1365
|
+
const origin = options.keyframes[0];
|
|
1366
|
+
const target = options.keyframes[options.keyframes.length - 1];
|
|
1033
1367
|
/**
|
|
1034
|
-
*
|
|
1035
|
-
*
|
|
1036
|
-
* defined ones.
|
|
1368
|
+
* This is the Iterator-spec return value. We ensure it's mutable rather than using a generator
|
|
1369
|
+
* to reduce GC during animation.
|
|
1037
1370
|
*/
|
|
1038
|
-
|
|
1039
|
-
|
|
1040
|
-
|
|
1041
|
-
|
|
1042
|
-
|
|
1043
|
-
|
|
1044
|
-
|
|
1371
|
+
const state = { done: false, value: origin };
|
|
1372
|
+
const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({
|
|
1373
|
+
...options,
|
|
1374
|
+
velocity: -millisecondsToSeconds(options.velocity || 0),
|
|
1375
|
+
});
|
|
1376
|
+
const initialVelocity = velocity || 0.0;
|
|
1377
|
+
const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));
|
|
1378
|
+
const initialDelta = target - origin;
|
|
1379
|
+
const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));
|
|
1380
|
+
/**
|
|
1381
|
+
* If we're working on a granular scale, use smaller defaults for determining
|
|
1382
|
+
* when the spring is finished.
|
|
1383
|
+
*
|
|
1384
|
+
* These defaults have been selected emprically based on what strikes a good
|
|
1385
|
+
* ratio between feeling good and finishing as soon as changes are imperceptible.
|
|
1386
|
+
*/
|
|
1387
|
+
const isGranularScale = Math.abs(initialDelta) < 5;
|
|
1388
|
+
restSpeed || (restSpeed = isGranularScale
|
|
1389
|
+
? springDefaults.restSpeed.granular
|
|
1390
|
+
: springDefaults.restSpeed.default);
|
|
1391
|
+
restDelta || (restDelta = isGranularScale
|
|
1392
|
+
? springDefaults.restDelta.granular
|
|
1393
|
+
: springDefaults.restDelta.default);
|
|
1394
|
+
let resolveSpring;
|
|
1395
|
+
if (dampingRatio < 1) {
|
|
1396
|
+
const angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);
|
|
1397
|
+
// Underdamped spring
|
|
1398
|
+
resolveSpring = (t) => {
|
|
1399
|
+
const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
|
|
1400
|
+
return (target -
|
|
1401
|
+
envelope *
|
|
1402
|
+
(((initialVelocity +
|
|
1403
|
+
dampingRatio * undampedAngularFreq * initialDelta) /
|
|
1404
|
+
angularFreq) *
|
|
1405
|
+
Math.sin(angularFreq * t) +
|
|
1406
|
+
initialDelta * Math.cos(angularFreq * t)));
|
|
1407
|
+
};
|
|
1045
1408
|
}
|
|
1046
|
-
|
|
1047
|
-
|
|
1048
|
-
|
|
1049
|
-
|
|
1050
|
-
|
|
1051
|
-
|
|
1052
|
-
* down to a 0-1 scale.
|
|
1053
|
-
*/
|
|
1054
|
-
function normalizeTimes(times, repeat) {
|
|
1055
|
-
for (let i = 0; i < times.length; i++) {
|
|
1056
|
-
times[i] = times[i] / (repeat + 1);
|
|
1057
|
-
}
|
|
1058
|
-
}
|
|
1059
|
-
|
|
1060
|
-
function compareByTime(a, b) {
|
|
1061
|
-
if (a.at === b.at) {
|
|
1062
|
-
if (a.value === null)
|
|
1063
|
-
return 1;
|
|
1064
|
-
if (b.value === null)
|
|
1065
|
-
return -1;
|
|
1066
|
-
return 0;
|
|
1409
|
+
else if (dampingRatio === 1) {
|
|
1410
|
+
// Critically damped spring
|
|
1411
|
+
resolveSpring = (t) => target -
|
|
1412
|
+
Math.exp(-undampedAngularFreq * t) *
|
|
1413
|
+
(initialDelta +
|
|
1414
|
+
(initialVelocity + undampedAngularFreq * initialDelta) * t);
|
|
1067
1415
|
}
|
|
1068
1416
|
else {
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
|
|
1083
|
-
|
|
1084
|
-
/**
|
|
1085
|
-
* Build the timeline by mapping over the sequence array and converting
|
|
1086
|
-
* the definitions into keyframes and offsets with absolute time values.
|
|
1087
|
-
* These will later get converted into relative offsets in a second pass.
|
|
1088
|
-
*/
|
|
1089
|
-
for (let i = 0; i < sequence.length; i++) {
|
|
1090
|
-
const segment = sequence[i];
|
|
1091
|
-
/**
|
|
1092
|
-
* If this is a timeline label, mark it and skip the rest of this iteration.
|
|
1093
|
-
*/
|
|
1094
|
-
if (typeof segment === "string") {
|
|
1095
|
-
timeLabels.set(segment, currentTime);
|
|
1096
|
-
continue;
|
|
1097
|
-
}
|
|
1098
|
-
else if (!Array.isArray(segment)) {
|
|
1099
|
-
timeLabels.set(segment.name, calcNextTime(currentTime, segment.at, prevTime, timeLabels));
|
|
1100
|
-
continue;
|
|
1101
|
-
}
|
|
1102
|
-
let [subject, keyframes, transition = {}] = segment;
|
|
1103
|
-
/**
|
|
1104
|
-
* If a relative or absolute time value has been specified we need to resolve
|
|
1105
|
-
* it in relation to the currentTime.
|
|
1106
|
-
*/
|
|
1107
|
-
if (transition.at !== undefined) {
|
|
1108
|
-
currentTime = calcNextTime(currentTime, transition.at, prevTime, timeLabels);
|
|
1109
|
-
}
|
|
1110
|
-
/**
|
|
1111
|
-
* Keep track of the maximum duration in this definition. This will be
|
|
1112
|
-
* applied to currentTime once the definition has been parsed.
|
|
1113
|
-
*/
|
|
1114
|
-
let maxDuration = 0;
|
|
1115
|
-
const resolveValueSequence = (valueKeyframes, valueTransition, valueSequence, elementIndex = 0, numSubjects = 0) => {
|
|
1116
|
-
const valueKeyframesAsList = keyframesAsList(valueKeyframes);
|
|
1117
|
-
const { delay = 0, times = defaultOffset$1(valueKeyframesAsList), type = "keyframes", repeat, repeatType, repeatDelay = 0, ...remainingTransition } = valueTransition;
|
|
1118
|
-
let { ease = defaultTransition.ease || "easeOut", duration } = valueTransition;
|
|
1119
|
-
/**
|
|
1120
|
-
* Resolve stagger() if defined.
|
|
1121
|
-
*/
|
|
1122
|
-
const calculatedDelay = typeof delay === "function"
|
|
1123
|
-
? delay(elementIndex, numSubjects)
|
|
1124
|
-
: delay;
|
|
1125
|
-
/**
|
|
1126
|
-
* If this animation should and can use a spring, generate a spring easing function.
|
|
1127
|
-
*/
|
|
1128
|
-
const numKeyframes = valueKeyframesAsList.length;
|
|
1129
|
-
const createGenerator = isGenerator(type)
|
|
1130
|
-
? type
|
|
1131
|
-
: generators === null || generators === void 0 ? void 0 : generators[type];
|
|
1132
|
-
if (numKeyframes <= 2 && createGenerator) {
|
|
1133
|
-
/**
|
|
1134
|
-
* As we're creating an easing function from a spring,
|
|
1135
|
-
* ideally we want to generate it using the real distance
|
|
1136
|
-
* between the two keyframes. However this isn't always
|
|
1137
|
-
* possible - in these situations we use 0-100.
|
|
1138
|
-
*/
|
|
1139
|
-
let absoluteDelta = 100;
|
|
1140
|
-
if (numKeyframes === 2 &&
|
|
1141
|
-
isNumberKeyframesArray(valueKeyframesAsList)) {
|
|
1142
|
-
const delta = valueKeyframesAsList[1] - valueKeyframesAsList[0];
|
|
1143
|
-
absoluteDelta = Math.abs(delta);
|
|
1144
|
-
}
|
|
1145
|
-
const springTransition = { ...remainingTransition };
|
|
1146
|
-
if (duration !== undefined) {
|
|
1147
|
-
springTransition.duration = secondsToMilliseconds(duration);
|
|
1148
|
-
}
|
|
1149
|
-
const springEasing = createGeneratorEasing(springTransition, absoluteDelta, createGenerator);
|
|
1150
|
-
ease = springEasing.ease;
|
|
1151
|
-
duration = springEasing.duration;
|
|
1152
|
-
}
|
|
1153
|
-
duration !== null && duration !== void 0 ? duration : (duration = defaultDuration);
|
|
1154
|
-
const startTime = currentTime + calculatedDelay;
|
|
1155
|
-
/**
|
|
1156
|
-
* If there's only one time offset of 0, fill in a second with length 1
|
|
1157
|
-
*/
|
|
1158
|
-
if (times.length === 1 && times[0] === 0) {
|
|
1159
|
-
times[1] = 1;
|
|
1160
|
-
}
|
|
1161
|
-
/**
|
|
1162
|
-
* Fill out if offset if fewer offsets than keyframes
|
|
1163
|
-
*/
|
|
1164
|
-
const remainder = times.length - valueKeyframesAsList.length;
|
|
1165
|
-
remainder > 0 && fillOffset(times, remainder);
|
|
1166
|
-
/**
|
|
1167
|
-
* If only one value has been set, ie [1], push a null to the start of
|
|
1168
|
-
* the keyframe array. This will let us mark a keyframe at this point
|
|
1169
|
-
* that will later be hydrated with the previous value.
|
|
1170
|
-
*/
|
|
1171
|
-
valueKeyframesAsList.length === 1 &&
|
|
1172
|
-
valueKeyframesAsList.unshift(null);
|
|
1173
|
-
/**
|
|
1174
|
-
* Handle repeat options
|
|
1175
|
-
*/
|
|
1176
|
-
if (repeat) {
|
|
1177
|
-
exports.invariant(repeat < MAX_REPEAT, "Repeat count too high, must be less than 20");
|
|
1178
|
-
duration = calculateRepeatDuration(duration, repeat);
|
|
1179
|
-
const originalKeyframes = [...valueKeyframesAsList];
|
|
1180
|
-
const originalTimes = [...times];
|
|
1181
|
-
ease = Array.isArray(ease) ? [...ease] : [ease];
|
|
1182
|
-
const originalEase = [...ease];
|
|
1183
|
-
for (let repeatIndex = 0; repeatIndex < repeat; repeatIndex++) {
|
|
1184
|
-
valueKeyframesAsList.push(...originalKeyframes);
|
|
1185
|
-
for (let keyframeIndex = 0; keyframeIndex < originalKeyframes.length; keyframeIndex++) {
|
|
1186
|
-
times.push(originalTimes[keyframeIndex] + (repeatIndex + 1));
|
|
1187
|
-
ease.push(keyframeIndex === 0
|
|
1188
|
-
? "linear"
|
|
1189
|
-
: getEasingForSegment(originalEase, keyframeIndex - 1));
|
|
1190
|
-
}
|
|
1191
|
-
}
|
|
1192
|
-
normalizeTimes(times, repeat);
|
|
1193
|
-
}
|
|
1194
|
-
const targetTime = startTime + duration;
|
|
1195
|
-
/**
|
|
1196
|
-
* Add keyframes, mapping offsets to absolute time.
|
|
1197
|
-
*/
|
|
1198
|
-
addKeyframes(valueSequence, valueKeyframesAsList, ease, times, startTime, targetTime);
|
|
1199
|
-
maxDuration = Math.max(calculatedDelay + duration, maxDuration);
|
|
1200
|
-
totalDuration = Math.max(targetTime, totalDuration);
|
|
1417
|
+
// Overdamped spring
|
|
1418
|
+
const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);
|
|
1419
|
+
resolveSpring = (t) => {
|
|
1420
|
+
const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
|
|
1421
|
+
// When performing sinh or cosh values can hit Infinity so we cap them here
|
|
1422
|
+
const freqForT = Math.min(dampedAngularFreq * t, 300);
|
|
1423
|
+
return (target -
|
|
1424
|
+
(envelope *
|
|
1425
|
+
((initialVelocity +
|
|
1426
|
+
dampingRatio * undampedAngularFreq * initialDelta) *
|
|
1427
|
+
Math.sinh(freqForT) +
|
|
1428
|
+
dampedAngularFreq *
|
|
1429
|
+
initialDelta *
|
|
1430
|
+
Math.cosh(freqForT))) /
|
|
1431
|
+
dampedAngularFreq);
|
|
1201
1432
|
};
|
|
1202
|
-
|
|
1203
|
-
|
|
1204
|
-
|
|
1205
|
-
|
|
1206
|
-
|
|
1207
|
-
|
|
1208
|
-
|
|
1209
|
-
/**
|
|
1210
|
-
* For every element in this segment, process the defined values.
|
|
1211
|
-
*/
|
|
1212
|
-
for (let subjectIndex = 0; subjectIndex < numSubjects; subjectIndex++) {
|
|
1433
|
+
}
|
|
1434
|
+
const generator = {
|
|
1435
|
+
calculatedDuration: isResolvedFromDuration ? duration || null : null,
|
|
1436
|
+
next: (t) => {
|
|
1437
|
+
const current = resolveSpring(t);
|
|
1438
|
+
if (!isResolvedFromDuration) {
|
|
1439
|
+
let currentVelocity = 0.0;
|
|
1213
1440
|
/**
|
|
1214
|
-
*
|
|
1441
|
+
* We only need to calculate velocity for under-damped springs
|
|
1442
|
+
* as over- and critically-damped springs can't overshoot, so
|
|
1443
|
+
* checking only for displacement is enough.
|
|
1215
1444
|
*/
|
|
1216
|
-
|
|
1217
|
-
|
|
1218
|
-
|
|
1219
|
-
|
|
1220
|
-
|
|
1221
|
-
|
|
1222
|
-
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
|
|
1229
|
-
|
|
1230
|
-
|
|
1231
|
-
|
|
1232
|
-
|
|
1233
|
-
|
|
1234
|
-
|
|
1235
|
-
|
|
1236
|
-
|
|
1237
|
-
|
|
1238
|
-
const keyframes = [];
|
|
1239
|
-
const valueOffset = [];
|
|
1240
|
-
const valueEasing = [];
|
|
1241
|
-
/**
|
|
1242
|
-
* For each keyframe, translate absolute times into
|
|
1243
|
-
* relative offsets based on the total duration of the timeline.
|
|
1244
|
-
*/
|
|
1245
|
-
for (let i = 0; i < valueSequence.length; i++) {
|
|
1246
|
-
const { at, value, easing } = valueSequence[i];
|
|
1247
|
-
keyframes.push(value);
|
|
1248
|
-
valueOffset.push(progress(0, totalDuration, at));
|
|
1249
|
-
valueEasing.push(easing || "easeOut");
|
|
1250
|
-
}
|
|
1251
|
-
/**
|
|
1252
|
-
* If the first keyframe doesn't land on offset: 0
|
|
1253
|
-
* provide one by duplicating the initial keyframe. This ensures
|
|
1254
|
-
* it snaps to the first keyframe when the animation starts.
|
|
1255
|
-
*/
|
|
1256
|
-
if (valueOffset[0] !== 0) {
|
|
1257
|
-
valueOffset.unshift(0);
|
|
1258
|
-
keyframes.unshift(keyframes[0]);
|
|
1259
|
-
valueEasing.unshift(defaultSegmentEasing);
|
|
1260
|
-
}
|
|
1261
|
-
/**
|
|
1262
|
-
* If the last keyframe doesn't land on offset: 1
|
|
1263
|
-
* provide one with a null wildcard value. This will ensure it
|
|
1264
|
-
* stays static until the end of the animation.
|
|
1265
|
-
*/
|
|
1266
|
-
if (valueOffset[valueOffset.length - 1] !== 1) {
|
|
1267
|
-
valueOffset.push(1);
|
|
1268
|
-
keyframes.push(null);
|
|
1269
|
-
}
|
|
1270
|
-
if (!animationDefinitions.has(element)) {
|
|
1271
|
-
animationDefinitions.set(element, {
|
|
1272
|
-
keyframes: {},
|
|
1273
|
-
transition: {},
|
|
1274
|
-
});
|
|
1275
|
-
}
|
|
1276
|
-
const definition = animationDefinitions.get(element);
|
|
1277
|
-
definition.keyframes[key] = keyframes;
|
|
1278
|
-
definition.transition[key] = {
|
|
1279
|
-
...defaultTransition,
|
|
1280
|
-
duration: totalDuration,
|
|
1281
|
-
ease: valueEasing,
|
|
1282
|
-
times: valueOffset,
|
|
1283
|
-
...sequenceTransition,
|
|
1284
|
-
};
|
|
1285
|
-
}
|
|
1286
|
-
});
|
|
1287
|
-
return animationDefinitions;
|
|
1288
|
-
}
|
|
1289
|
-
function getSubjectSequence(subject, sequences) {
|
|
1290
|
-
!sequences.has(subject) && sequences.set(subject, {});
|
|
1291
|
-
return sequences.get(subject);
|
|
1292
|
-
}
|
|
1293
|
-
function getValueSequence(name, sequences) {
|
|
1294
|
-
if (!sequences[name])
|
|
1295
|
-
sequences[name] = [];
|
|
1296
|
-
return sequences[name];
|
|
1297
|
-
}
|
|
1298
|
-
function keyframesAsList(keyframes) {
|
|
1299
|
-
return Array.isArray(keyframes) ? keyframes : [keyframes];
|
|
1300
|
-
}
|
|
1301
|
-
function getValueTransition(transition, key) {
|
|
1302
|
-
return transition && transition[key]
|
|
1303
|
-
? {
|
|
1304
|
-
...transition,
|
|
1305
|
-
...transition[key],
|
|
1306
|
-
}
|
|
1307
|
-
: { ...transition };
|
|
1308
|
-
}
|
|
1309
|
-
const isNumber = (keyframe) => typeof keyframe === "number";
|
|
1310
|
-
const isNumberKeyframesArray = (keyframes) => keyframes.every(isNumber);
|
|
1311
|
-
|
|
1312
|
-
const visualElementStore = new WeakMap();
|
|
1313
|
-
|
|
1314
|
-
/**
|
|
1315
|
-
* Generate a list of every possible transform key.
|
|
1316
|
-
*/
|
|
1317
|
-
const transformPropOrder = [
|
|
1318
|
-
"transformPerspective",
|
|
1319
|
-
"x",
|
|
1320
|
-
"y",
|
|
1321
|
-
"z",
|
|
1322
|
-
"translateX",
|
|
1323
|
-
"translateY",
|
|
1324
|
-
"translateZ",
|
|
1325
|
-
"scale",
|
|
1326
|
-
"scaleX",
|
|
1327
|
-
"scaleY",
|
|
1328
|
-
"rotate",
|
|
1329
|
-
"rotateX",
|
|
1330
|
-
"rotateY",
|
|
1331
|
-
"rotateZ",
|
|
1332
|
-
"skew",
|
|
1333
|
-
"skewX",
|
|
1334
|
-
"skewY",
|
|
1335
|
-
];
|
|
1336
|
-
/**
|
|
1337
|
-
* A quick lookup for transform props.
|
|
1338
|
-
*/
|
|
1339
|
-
const transformProps = new Set(transformPropOrder);
|
|
1340
|
-
|
|
1341
|
-
const positionalKeys = new Set([
|
|
1342
|
-
"width",
|
|
1343
|
-
"height",
|
|
1344
|
-
"top",
|
|
1345
|
-
"left",
|
|
1346
|
-
"right",
|
|
1347
|
-
"bottom",
|
|
1348
|
-
...transformPropOrder,
|
|
1349
|
-
]);
|
|
1350
|
-
|
|
1351
|
-
const isKeyframesTarget = (v) => {
|
|
1352
|
-
return Array.isArray(v);
|
|
1353
|
-
};
|
|
1354
|
-
|
|
1355
|
-
const resolveFinalValueInKeyframes = (v) => {
|
|
1356
|
-
// TODO maybe throw if v.length - 1 is placeholder token?
|
|
1357
|
-
return isKeyframesTarget(v) ? v[v.length - 1] || 0 : v;
|
|
1358
|
-
};
|
|
1359
|
-
|
|
1360
|
-
const MotionGlobalConfig = {
|
|
1361
|
-
skipAnimations: false,
|
|
1362
|
-
useManualTiming: false,
|
|
1363
|
-
};
|
|
1364
|
-
|
|
1365
|
-
const stepsOrder = [
|
|
1366
|
-
"read", // Read
|
|
1367
|
-
"resolveKeyframes", // Write/Read/Write/Read
|
|
1368
|
-
"update", // Compute
|
|
1369
|
-
"preRender", // Compute
|
|
1370
|
-
"render", // Write
|
|
1371
|
-
"postRender", // Compute
|
|
1372
|
-
];
|
|
1373
|
-
|
|
1374
|
-
const statsBuffer = {
|
|
1375
|
-
value: null,
|
|
1376
|
-
addProjectionMetrics: null,
|
|
1377
|
-
};
|
|
1378
|
-
|
|
1379
|
-
function createRenderStep(runNextFrame, stepName) {
|
|
1380
|
-
/**
|
|
1381
|
-
* We create and reuse two queues, one to queue jobs for the current frame
|
|
1382
|
-
* and one for the next. We reuse to avoid triggering GC after x frames.
|
|
1383
|
-
*/
|
|
1384
|
-
let thisFrame = new Set();
|
|
1385
|
-
let nextFrame = new Set();
|
|
1386
|
-
/**
|
|
1387
|
-
* Track whether we're currently processing jobs in this step. This way
|
|
1388
|
-
* we can decide whether to schedule new jobs for this frame or next.
|
|
1389
|
-
*/
|
|
1390
|
-
let isProcessing = false;
|
|
1391
|
-
let flushNextFrame = false;
|
|
1392
|
-
/**
|
|
1393
|
-
* A set of processes which were marked keepAlive when scheduled.
|
|
1394
|
-
*/
|
|
1395
|
-
const toKeepAlive = new WeakSet();
|
|
1396
|
-
let latestFrameData = {
|
|
1397
|
-
delta: 0.0,
|
|
1398
|
-
timestamp: 0.0,
|
|
1399
|
-
isProcessing: false,
|
|
1400
|
-
};
|
|
1401
|
-
let numCalls = 0;
|
|
1402
|
-
function triggerCallback(callback) {
|
|
1403
|
-
if (toKeepAlive.has(callback)) {
|
|
1404
|
-
step.schedule(callback);
|
|
1405
|
-
runNextFrame();
|
|
1406
|
-
}
|
|
1407
|
-
numCalls++;
|
|
1408
|
-
callback(latestFrameData);
|
|
1409
|
-
}
|
|
1410
|
-
const step = {
|
|
1411
|
-
/**
|
|
1412
|
-
* Schedule a process to run on the next frame.
|
|
1413
|
-
*/
|
|
1414
|
-
schedule: (callback, keepAlive = false, immediate = false) => {
|
|
1415
|
-
const addToCurrentFrame = immediate && isProcessing;
|
|
1416
|
-
const queue = addToCurrentFrame ? thisFrame : nextFrame;
|
|
1417
|
-
if (keepAlive)
|
|
1418
|
-
toKeepAlive.add(callback);
|
|
1419
|
-
if (!queue.has(callback))
|
|
1420
|
-
queue.add(callback);
|
|
1421
|
-
return callback;
|
|
1422
|
-
},
|
|
1423
|
-
/**
|
|
1424
|
-
* Cancel the provided callback from running on the next frame.
|
|
1425
|
-
*/
|
|
1426
|
-
cancel: (callback) => {
|
|
1427
|
-
nextFrame.delete(callback);
|
|
1428
|
-
toKeepAlive.delete(callback);
|
|
1429
|
-
},
|
|
1430
|
-
/**
|
|
1431
|
-
* Execute all schedule callbacks.
|
|
1432
|
-
*/
|
|
1433
|
-
process: (frameData) => {
|
|
1434
|
-
latestFrameData = frameData;
|
|
1435
|
-
/**
|
|
1436
|
-
* If we're already processing we've probably been triggered by a flushSync
|
|
1437
|
-
* inside an existing process. Instead of executing, mark flushNextFrame
|
|
1438
|
-
* as true and ensure we flush the following frame at the end of this one.
|
|
1439
|
-
*/
|
|
1440
|
-
if (isProcessing) {
|
|
1441
|
-
flushNextFrame = true;
|
|
1442
|
-
return;
|
|
1443
|
-
}
|
|
1444
|
-
isProcessing = true;
|
|
1445
|
-
[thisFrame, nextFrame] = [nextFrame, thisFrame];
|
|
1446
|
-
// Execute this frame
|
|
1447
|
-
thisFrame.forEach(triggerCallback);
|
|
1448
|
-
/**
|
|
1449
|
-
* If we're recording stats then
|
|
1450
|
-
*/
|
|
1451
|
-
if (stepName && statsBuffer.value) {
|
|
1452
|
-
statsBuffer.value.frameloop[stepName].push(numCalls);
|
|
1453
|
-
}
|
|
1454
|
-
numCalls = 0;
|
|
1455
|
-
// Clear the frame so no callbacks remain. This is to avoid
|
|
1456
|
-
// memory leaks should this render step not run for a while.
|
|
1457
|
-
thisFrame.clear();
|
|
1458
|
-
isProcessing = false;
|
|
1459
|
-
if (flushNextFrame) {
|
|
1460
|
-
flushNextFrame = false;
|
|
1461
|
-
step.process(frameData);
|
|
1462
|
-
}
|
|
1463
|
-
},
|
|
1464
|
-
};
|
|
1465
|
-
return step;
|
|
1466
|
-
}
|
|
1467
|
-
|
|
1468
|
-
const maxElapsed$1 = 40;
|
|
1469
|
-
function createRenderBatcher(scheduleNextBatch, allowKeepAlive) {
|
|
1470
|
-
let runNextFrame = false;
|
|
1471
|
-
let useDefaultElapsed = true;
|
|
1472
|
-
const state = {
|
|
1473
|
-
delta: 0.0,
|
|
1474
|
-
timestamp: 0.0,
|
|
1475
|
-
isProcessing: false,
|
|
1476
|
-
};
|
|
1477
|
-
const flagRunNextFrame = () => (runNextFrame = true);
|
|
1478
|
-
const steps = stepsOrder.reduce((acc, key) => {
|
|
1479
|
-
acc[key] = createRenderStep(flagRunNextFrame, allowKeepAlive ? key : undefined);
|
|
1480
|
-
return acc;
|
|
1481
|
-
}, {});
|
|
1482
|
-
const { read, resolveKeyframes, update, preRender, render, postRender } = steps;
|
|
1483
|
-
const processBatch = () => {
|
|
1484
|
-
const timestamp = performance.now();
|
|
1485
|
-
runNextFrame = false;
|
|
1486
|
-
{
|
|
1487
|
-
state.delta = useDefaultElapsed
|
|
1488
|
-
? 1000 / 60
|
|
1489
|
-
: Math.max(Math.min(timestamp - state.timestamp, maxElapsed$1), 1);
|
|
1490
|
-
}
|
|
1491
|
-
state.timestamp = timestamp;
|
|
1492
|
-
state.isProcessing = true;
|
|
1493
|
-
// Unrolled render loop for better per-frame performance
|
|
1494
|
-
read.process(state);
|
|
1495
|
-
resolveKeyframes.process(state);
|
|
1496
|
-
update.process(state);
|
|
1497
|
-
preRender.process(state);
|
|
1498
|
-
render.process(state);
|
|
1499
|
-
postRender.process(state);
|
|
1500
|
-
state.isProcessing = false;
|
|
1501
|
-
if (runNextFrame && allowKeepAlive) {
|
|
1502
|
-
useDefaultElapsed = false;
|
|
1503
|
-
scheduleNextBatch(processBatch);
|
|
1504
|
-
}
|
|
1505
|
-
};
|
|
1506
|
-
const wake = () => {
|
|
1507
|
-
runNextFrame = true;
|
|
1508
|
-
useDefaultElapsed = true;
|
|
1509
|
-
if (!state.isProcessing) {
|
|
1510
|
-
scheduleNextBatch(processBatch);
|
|
1511
|
-
}
|
|
1512
|
-
};
|
|
1513
|
-
const schedule = stepsOrder.reduce((acc, key) => {
|
|
1514
|
-
const step = steps[key];
|
|
1515
|
-
acc[key] = (process, keepAlive = false, immediate = false) => {
|
|
1516
|
-
if (!runNextFrame)
|
|
1517
|
-
wake();
|
|
1518
|
-
return step.schedule(process, keepAlive, immediate);
|
|
1519
|
-
};
|
|
1520
|
-
return acc;
|
|
1521
|
-
}, {});
|
|
1522
|
-
const cancel = (process) => {
|
|
1523
|
-
for (let i = 0; i < stepsOrder.length; i++) {
|
|
1524
|
-
steps[stepsOrder[i]].cancel(process);
|
|
1525
|
-
}
|
|
1445
|
+
if (dampingRatio < 1) {
|
|
1446
|
+
currentVelocity =
|
|
1447
|
+
t === 0
|
|
1448
|
+
? secondsToMilliseconds(initialVelocity)
|
|
1449
|
+
: calcGeneratorVelocity(resolveSpring, t, current);
|
|
1450
|
+
}
|
|
1451
|
+
const isBelowVelocityThreshold = Math.abs(currentVelocity) <= restSpeed;
|
|
1452
|
+
const isBelowDisplacementThreshold = Math.abs(target - current) <= restDelta;
|
|
1453
|
+
state.done =
|
|
1454
|
+
isBelowVelocityThreshold && isBelowDisplacementThreshold;
|
|
1455
|
+
}
|
|
1456
|
+
else {
|
|
1457
|
+
state.done = t >= duration;
|
|
1458
|
+
}
|
|
1459
|
+
state.value = state.done ? target : current;
|
|
1460
|
+
return state;
|
|
1461
|
+
},
|
|
1462
|
+
toString: () => {
|
|
1463
|
+
const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);
|
|
1464
|
+
const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);
|
|
1465
|
+
return calculatedDuration + "ms " + easing;
|
|
1466
|
+
},
|
|
1526
1467
|
};
|
|
1527
|
-
return
|
|
1468
|
+
return generator;
|
|
1528
1469
|
}
|
|
1529
1470
|
|
|
1530
|
-
const
|
|
1471
|
+
const wrap = (min, max, v) => {
|
|
1472
|
+
const rangeSize = max - min;
|
|
1473
|
+
return ((((v - min) % rangeSize) + rangeSize) % rangeSize) + min;
|
|
1474
|
+
};
|
|
1531
1475
|
|
|
1532
|
-
|
|
1533
|
-
|
|
1534
|
-
|
|
1476
|
+
const isEasingArray = (ease) => {
|
|
1477
|
+
return Array.isArray(ease) && typeof ease[0] !== "number";
|
|
1478
|
+
};
|
|
1479
|
+
|
|
1480
|
+
function getEasingForSegment(easing, i) {
|
|
1481
|
+
return isEasingArray(easing) ? easing[wrap(0, easing.length, i)] : easing;
|
|
1535
1482
|
}
|
|
1536
|
-
|
|
1537
|
-
|
|
1538
|
-
|
|
1539
|
-
|
|
1540
|
-
|
|
1541
|
-
|
|
1542
|
-
|
|
1543
|
-
|
|
1544
|
-
|
|
1545
|
-
|
|
1546
|
-
|
|
1547
|
-
|
|
1548
|
-
|
|
1549
|
-
|
|
1550
|
-
|
|
1551
|
-
|
|
1552
|
-
|
|
1553
|
-
|
|
1554
|
-
|
|
1555
|
-
|
|
1556
|
-
|
|
1483
|
+
|
|
1484
|
+
/*
|
|
1485
|
+
Value in range from progress
|
|
1486
|
+
|
|
1487
|
+
Given a lower limit and an upper limit, we return the value within
|
|
1488
|
+
that range as expressed by progress (usually a number from 0 to 1)
|
|
1489
|
+
|
|
1490
|
+
So progress = 0.5 would change
|
|
1491
|
+
|
|
1492
|
+
from -------- to
|
|
1493
|
+
|
|
1494
|
+
to
|
|
1495
|
+
|
|
1496
|
+
from ---- to
|
|
1497
|
+
|
|
1498
|
+
E.g. from = 10, to = 20, progress = 0.5 => 15
|
|
1499
|
+
|
|
1500
|
+
@param [number]: Lower limit of range
|
|
1501
|
+
@param [number]: Upper limit of range
|
|
1502
|
+
@param [number]: The progress between lower and upper limits expressed 0-1
|
|
1503
|
+
@return [number]: Value as calculated from progress within range (not limited within range)
|
|
1504
|
+
*/
|
|
1505
|
+
const mixNumber$1 = (from, to, progress) => {
|
|
1506
|
+
return from + (to - from) * progress;
|
|
1557
1507
|
};
|
|
1558
1508
|
|
|
1559
|
-
|
|
1560
|
-
|
|
1561
|
-
|
|
1562
|
-
|
|
1563
|
-
|
|
1564
|
-
addUniqueItem(this.subscriptions, handler);
|
|
1565
|
-
return () => removeItem(this.subscriptions, handler);
|
|
1566
|
-
}
|
|
1567
|
-
notify(a, b, c) {
|
|
1568
|
-
const numSubscriptions = this.subscriptions.length;
|
|
1569
|
-
if (!numSubscriptions)
|
|
1570
|
-
return;
|
|
1571
|
-
if (numSubscriptions === 1) {
|
|
1572
|
-
/**
|
|
1573
|
-
* If there's only a single handler we can just call it without invoking a loop.
|
|
1574
|
-
*/
|
|
1575
|
-
this.subscriptions[0](a, b, c);
|
|
1576
|
-
}
|
|
1577
|
-
else {
|
|
1578
|
-
for (let i = 0; i < numSubscriptions; i++) {
|
|
1579
|
-
/**
|
|
1580
|
-
* Check whether the handler exists before firing as it's possible
|
|
1581
|
-
* the subscriptions were modified during this loop running.
|
|
1582
|
-
*/
|
|
1583
|
-
const handler = this.subscriptions[i];
|
|
1584
|
-
handler && handler(a, b, c);
|
|
1585
|
-
}
|
|
1586
|
-
}
|
|
1587
|
-
}
|
|
1588
|
-
getSize() {
|
|
1589
|
-
return this.subscriptions.length;
|
|
1590
|
-
}
|
|
1591
|
-
clear() {
|
|
1592
|
-
this.subscriptions.length = 0;
|
|
1509
|
+
function fillOffset(offset, remaining) {
|
|
1510
|
+
const min = offset[offset.length - 1];
|
|
1511
|
+
for (let i = 1; i <= remaining; i++) {
|
|
1512
|
+
const offsetProgress = progress(0, remaining, i);
|
|
1513
|
+
offset.push(mixNumber$1(min, 1, offsetProgress));
|
|
1593
1514
|
}
|
|
1594
1515
|
}
|
|
1595
1516
|
|
|
1596
|
-
|
|
1597
|
-
|
|
1598
|
-
|
|
1599
|
-
|
|
1600
|
-
console.warn(message);
|
|
1601
|
-
if (element)
|
|
1602
|
-
console.warn(element);
|
|
1603
|
-
warned.add(message);
|
|
1517
|
+
function defaultOffset$1(arr) {
|
|
1518
|
+
const offset = [0];
|
|
1519
|
+
fillOffset(offset, arr.length - 1);
|
|
1520
|
+
return offset;
|
|
1604
1521
|
}
|
|
1605
1522
|
|
|
1606
|
-
|
|
1607
|
-
|
|
1608
|
-
|
|
1609
|
-
|
|
1610
|
-
|
|
1611
|
-
|
|
1612
|
-
|
|
1613
|
-
|
|
1614
|
-
|
|
1615
|
-
* `MotionValue` is used to track the state and velocity of motion values.
|
|
1616
|
-
*
|
|
1617
|
-
* @public
|
|
1618
|
-
*/
|
|
1619
|
-
class MotionValue {
|
|
1620
|
-
/**
|
|
1621
|
-
* @param init - The initiating value
|
|
1622
|
-
* @param config - Optional configuration options
|
|
1623
|
-
*
|
|
1624
|
-
* - `transformer`: A function to transform incoming values with.
|
|
1625
|
-
*
|
|
1626
|
-
* @internal
|
|
1627
|
-
*/
|
|
1628
|
-
constructor(init, options = {}) {
|
|
1629
|
-
/**
|
|
1630
|
-
* This will be replaced by the build step with the latest version number.
|
|
1631
|
-
* When MotionValues are provided to motion components, warn if versions are mixed.
|
|
1632
|
-
*/
|
|
1633
|
-
this.version = "12.4.13";
|
|
1634
|
-
/**
|
|
1635
|
-
* Tracks whether this value can output a velocity. Currently this is only true
|
|
1636
|
-
* if the value is numerical, but we might be able to widen the scope here and support
|
|
1637
|
-
* other value types.
|
|
1638
|
-
*
|
|
1639
|
-
* @internal
|
|
1640
|
-
*/
|
|
1641
|
-
this.canTrackVelocity = null;
|
|
1642
|
-
/**
|
|
1643
|
-
* An object containing a SubscriptionManager for each active event.
|
|
1644
|
-
*/
|
|
1645
|
-
this.events = {};
|
|
1646
|
-
this.updateAndNotify = (v, render = true) => {
|
|
1647
|
-
const currentTime = time.now();
|
|
1648
|
-
/**
|
|
1649
|
-
* If we're updating the value during another frame or eventloop
|
|
1650
|
-
* than the previous frame, then the we set the previous frame value
|
|
1651
|
-
* to current.
|
|
1652
|
-
*/
|
|
1653
|
-
if (this.updatedAt !== currentTime) {
|
|
1654
|
-
this.setPrevFrameValue();
|
|
1655
|
-
}
|
|
1656
|
-
this.prev = this.current;
|
|
1657
|
-
this.setCurrent(v);
|
|
1658
|
-
// Update update subscribers
|
|
1659
|
-
if (this.current !== this.prev && this.events.change) {
|
|
1660
|
-
this.events.change.notify(this.current);
|
|
1661
|
-
}
|
|
1662
|
-
// Update render subscribers
|
|
1663
|
-
if (render && this.events.renderRequest) {
|
|
1664
|
-
this.events.renderRequest.notify(this.current);
|
|
1665
|
-
}
|
|
1666
|
-
};
|
|
1667
|
-
this.hasAnimated = false;
|
|
1668
|
-
this.setCurrent(init);
|
|
1669
|
-
this.owner = options.owner;
|
|
1670
|
-
}
|
|
1671
|
-
setCurrent(current) {
|
|
1672
|
-
this.current = current;
|
|
1673
|
-
this.updatedAt = time.now();
|
|
1674
|
-
if (this.canTrackVelocity === null && current !== undefined) {
|
|
1675
|
-
this.canTrackVelocity = isFloat(this.current);
|
|
1676
|
-
}
|
|
1677
|
-
}
|
|
1678
|
-
setPrevFrameValue(prevFrameValue = this.current) {
|
|
1679
|
-
this.prevFrameValue = prevFrameValue;
|
|
1680
|
-
this.prevUpdatedAt = this.updatedAt;
|
|
1523
|
+
const isMotionValue = (value) => Boolean(value && value.getVelocity);
|
|
1524
|
+
|
|
1525
|
+
function isDOMKeyframes(keyframes) {
|
|
1526
|
+
return typeof keyframes === "object" && !Array.isArray(keyframes);
|
|
1527
|
+
}
|
|
1528
|
+
|
|
1529
|
+
function resolveSubjects(subject, keyframes, scope, selectorCache) {
|
|
1530
|
+
if (typeof subject === "string" && isDOMKeyframes(keyframes)) {
|
|
1531
|
+
return resolveElements(subject, scope, selectorCache);
|
|
1681
1532
|
}
|
|
1682
|
-
|
|
1683
|
-
|
|
1684
|
-
*
|
|
1685
|
-
* It returns a function that, when called, will cancel the subscription.
|
|
1686
|
-
*
|
|
1687
|
-
* When calling `onChange` inside a React component, it should be wrapped with the
|
|
1688
|
-
* `useEffect` hook. As it returns an unsubscribe function, this should be returned
|
|
1689
|
-
* from the `useEffect` function to ensure you don't add duplicate subscribers..
|
|
1690
|
-
*
|
|
1691
|
-
* ```jsx
|
|
1692
|
-
* export const MyComponent = () => {
|
|
1693
|
-
* const x = useMotionValue(0)
|
|
1694
|
-
* const y = useMotionValue(0)
|
|
1695
|
-
* const opacity = useMotionValue(1)
|
|
1696
|
-
*
|
|
1697
|
-
* useEffect(() => {
|
|
1698
|
-
* function updateOpacity() {
|
|
1699
|
-
* const maxXY = Math.max(x.get(), y.get())
|
|
1700
|
-
* const newOpacity = transform(maxXY, [0, 100], [1, 0])
|
|
1701
|
-
* opacity.set(newOpacity)
|
|
1702
|
-
* }
|
|
1703
|
-
*
|
|
1704
|
-
* const unsubscribeX = x.on("change", updateOpacity)
|
|
1705
|
-
* const unsubscribeY = y.on("change", updateOpacity)
|
|
1706
|
-
*
|
|
1707
|
-
* return () => {
|
|
1708
|
-
* unsubscribeX()
|
|
1709
|
-
* unsubscribeY()
|
|
1710
|
-
* }
|
|
1711
|
-
* }, [])
|
|
1712
|
-
*
|
|
1713
|
-
* return <motion.div style={{ x }} />
|
|
1714
|
-
* }
|
|
1715
|
-
* ```
|
|
1716
|
-
*
|
|
1717
|
-
* @param subscriber - A function that receives the latest value.
|
|
1718
|
-
* @returns A function that, when called, will cancel this subscription.
|
|
1719
|
-
*
|
|
1720
|
-
* @deprecated
|
|
1721
|
-
*/
|
|
1722
|
-
onChange(subscription) {
|
|
1723
|
-
{
|
|
1724
|
-
warnOnce(false, `value.onChange(callback) is deprecated. Switch to value.on("change", callback).`);
|
|
1725
|
-
}
|
|
1726
|
-
return this.on("change", subscription);
|
|
1533
|
+
else if (subject instanceof NodeList) {
|
|
1534
|
+
return Array.from(subject);
|
|
1727
1535
|
}
|
|
1728
|
-
|
|
1729
|
-
|
|
1730
|
-
this.events[eventName] = new SubscriptionManager();
|
|
1731
|
-
}
|
|
1732
|
-
const unsubscribe = this.events[eventName].add(callback);
|
|
1733
|
-
if (eventName === "change") {
|
|
1734
|
-
return () => {
|
|
1735
|
-
unsubscribe();
|
|
1736
|
-
/**
|
|
1737
|
-
* If we have no more change listeners by the start
|
|
1738
|
-
* of the next frame, stop active animations.
|
|
1739
|
-
*/
|
|
1740
|
-
frame.read(() => {
|
|
1741
|
-
if (!this.events.change.getSize()) {
|
|
1742
|
-
this.stop();
|
|
1743
|
-
}
|
|
1744
|
-
});
|
|
1745
|
-
};
|
|
1746
|
-
}
|
|
1747
|
-
return unsubscribe;
|
|
1536
|
+
else if (Array.isArray(subject)) {
|
|
1537
|
+
return subject;
|
|
1748
1538
|
}
|
|
1749
|
-
|
|
1750
|
-
|
|
1751
|
-
this.events[eventManagers].clear();
|
|
1752
|
-
}
|
|
1539
|
+
else {
|
|
1540
|
+
return [subject];
|
|
1753
1541
|
}
|
|
1754
|
-
|
|
1755
|
-
|
|
1756
|
-
|
|
1757
|
-
|
|
1758
|
-
|
|
1759
|
-
|
|
1760
|
-
|
|
1761
|
-
|
|
1542
|
+
}
|
|
1543
|
+
|
|
1544
|
+
function calculateRepeatDuration(duration, repeat, _repeatDelay) {
|
|
1545
|
+
return duration * (repeat + 1);
|
|
1546
|
+
}
|
|
1547
|
+
|
|
1548
|
+
/**
|
|
1549
|
+
* Given a absolute or relative time definition and current/prev time state of the sequence,
|
|
1550
|
+
* calculate an absolute time for the next keyframes.
|
|
1551
|
+
*/
|
|
1552
|
+
function calcNextTime(current, next, prev, labels) {
|
|
1553
|
+
var _a;
|
|
1554
|
+
if (typeof next === "number") {
|
|
1555
|
+
return next;
|
|
1762
1556
|
}
|
|
1763
|
-
|
|
1764
|
-
|
|
1765
|
-
*
|
|
1766
|
-
* @remarks
|
|
1767
|
-
*
|
|
1768
|
-
* ```jsx
|
|
1769
|
-
* const x = useMotionValue(0)
|
|
1770
|
-
* x.set(10)
|
|
1771
|
-
* ```
|
|
1772
|
-
*
|
|
1773
|
-
* @param latest - Latest value to set.
|
|
1774
|
-
* @param render - Whether to notify render subscribers. Defaults to `true`
|
|
1775
|
-
*
|
|
1776
|
-
* @public
|
|
1777
|
-
*/
|
|
1778
|
-
set(v, render = true) {
|
|
1779
|
-
if (!render || !this.passiveEffect) {
|
|
1780
|
-
this.updateAndNotify(v, render);
|
|
1781
|
-
}
|
|
1782
|
-
else {
|
|
1783
|
-
this.passiveEffect(v, this.updateAndNotify);
|
|
1784
|
-
}
|
|
1557
|
+
else if (next.startsWith("-") || next.startsWith("+")) {
|
|
1558
|
+
return Math.max(0, current + parseFloat(next));
|
|
1785
1559
|
}
|
|
1786
|
-
|
|
1787
|
-
|
|
1788
|
-
this.prev = undefined;
|
|
1789
|
-
this.prevFrameValue = prev;
|
|
1790
|
-
this.prevUpdatedAt = this.updatedAt - delta;
|
|
1560
|
+
else if (next === "<") {
|
|
1561
|
+
return prev;
|
|
1791
1562
|
}
|
|
1792
|
-
|
|
1793
|
-
|
|
1794
|
-
* effects, and resets velocity to `0`.
|
|
1795
|
-
*/
|
|
1796
|
-
jump(v, endAnimation = true) {
|
|
1797
|
-
this.updateAndNotify(v);
|
|
1798
|
-
this.prev = v;
|
|
1799
|
-
this.prevUpdatedAt = this.prevFrameValue = undefined;
|
|
1800
|
-
endAnimation && this.stop();
|
|
1801
|
-
if (this.stopPassiveEffect)
|
|
1802
|
-
this.stopPassiveEffect();
|
|
1563
|
+
else {
|
|
1564
|
+
return (_a = labels.get(next)) !== null && _a !== void 0 ? _a : current;
|
|
1803
1565
|
}
|
|
1804
|
-
|
|
1805
|
-
|
|
1806
|
-
|
|
1807
|
-
|
|
1808
|
-
|
|
1809
|
-
|
|
1810
|
-
|
|
1811
|
-
|
|
1812
|
-
|
|
1566
|
+
}
|
|
1567
|
+
|
|
1568
|
+
function eraseKeyframes(sequence, startTime, endTime) {
|
|
1569
|
+
for (let i = 0; i < sequence.length; i++) {
|
|
1570
|
+
const keyframe = sequence[i];
|
|
1571
|
+
if (keyframe.at > startTime && keyframe.at < endTime) {
|
|
1572
|
+
removeItem(sequence, keyframe);
|
|
1573
|
+
// If we remove this item we have to push the pointer back one
|
|
1574
|
+
i--;
|
|
1575
|
+
}
|
|
1813
1576
|
}
|
|
1577
|
+
}
|
|
1578
|
+
function addKeyframes(sequence, keyframes, easing, offset, startTime, endTime) {
|
|
1814
1579
|
/**
|
|
1815
|
-
*
|
|
1580
|
+
* Erase every existing value between currentTime and targetTime,
|
|
1581
|
+
* this will essentially splice this timeline into any currently
|
|
1582
|
+
* defined ones.
|
|
1816
1583
|
*/
|
|
1817
|
-
|
|
1818
|
-
|
|
1584
|
+
eraseKeyframes(sequence, startTime, endTime);
|
|
1585
|
+
for (let i = 0; i < keyframes.length; i++) {
|
|
1586
|
+
sequence.push({
|
|
1587
|
+
value: keyframes[i],
|
|
1588
|
+
at: mixNumber$1(startTime, endTime, offset[i]),
|
|
1589
|
+
easing: getEasingForSegment(easing, i),
|
|
1590
|
+
});
|
|
1819
1591
|
}
|
|
1820
|
-
|
|
1821
|
-
|
|
1822
|
-
|
|
1823
|
-
|
|
1824
|
-
|
|
1825
|
-
|
|
1826
|
-
|
|
1827
|
-
|
|
1828
|
-
|
|
1829
|
-
|
|
1830
|
-
|
|
1831
|
-
|
|
1832
|
-
|
|
1833
|
-
|
|
1834
|
-
|
|
1835
|
-
|
|
1836
|
-
|
|
1837
|
-
|
|
1592
|
+
}
|
|
1593
|
+
|
|
1594
|
+
/**
|
|
1595
|
+
* Take an array of times that represent repeated keyframes. For instance
|
|
1596
|
+
* if we have original times of [0, 0.5, 1] then our repeated times will
|
|
1597
|
+
* be [0, 0.5, 1, 1, 1.5, 2]. Loop over the times and scale them back
|
|
1598
|
+
* down to a 0-1 scale.
|
|
1599
|
+
*/
|
|
1600
|
+
function normalizeTimes(times, repeat) {
|
|
1601
|
+
for (let i = 0; i < times.length; i++) {
|
|
1602
|
+
times[i] = times[i] / (repeat + 1);
|
|
1603
|
+
}
|
|
1604
|
+
}
|
|
1605
|
+
|
|
1606
|
+
function compareByTime(a, b) {
|
|
1607
|
+
if (a.at === b.at) {
|
|
1608
|
+
if (a.value === null)
|
|
1609
|
+
return 1;
|
|
1610
|
+
if (b.value === null)
|
|
1611
|
+
return -1;
|
|
1612
|
+
return 0;
|
|
1613
|
+
}
|
|
1614
|
+
else {
|
|
1615
|
+
return a.at - b.at;
|
|
1838
1616
|
}
|
|
1617
|
+
}
|
|
1618
|
+
|
|
1619
|
+
const defaultSegmentEasing = "easeInOut";
|
|
1620
|
+
const MAX_REPEAT = 20;
|
|
1621
|
+
function createAnimationsFromSequence(sequence, { defaultTransition = {}, ...sequenceTransition } = {}, scope, generators) {
|
|
1622
|
+
const defaultDuration = defaultTransition.duration || 0.3;
|
|
1623
|
+
const animationDefinitions = new Map();
|
|
1624
|
+
const sequences = new Map();
|
|
1625
|
+
const elementCache = {};
|
|
1626
|
+
const timeLabels = new Map();
|
|
1627
|
+
let prevTime = 0;
|
|
1628
|
+
let currentTime = 0;
|
|
1629
|
+
let totalDuration = 0;
|
|
1839
1630
|
/**
|
|
1840
|
-
*
|
|
1841
|
-
*
|
|
1842
|
-
*
|
|
1843
|
-
* ```jsx
|
|
1844
|
-
* value.start()
|
|
1845
|
-
* ```
|
|
1846
|
-
*
|
|
1847
|
-
* @param animation - A function that starts the provided animation
|
|
1848
|
-
*
|
|
1849
|
-
* @internal
|
|
1631
|
+
* Build the timeline by mapping over the sequence array and converting
|
|
1632
|
+
* the definitions into keyframes and offsets with absolute time values.
|
|
1633
|
+
* These will later get converted into relative offsets in a second pass.
|
|
1850
1634
|
*/
|
|
1851
|
-
|
|
1852
|
-
|
|
1853
|
-
|
|
1854
|
-
|
|
1855
|
-
|
|
1856
|
-
|
|
1857
|
-
|
|
1635
|
+
for (let i = 0; i < sequence.length; i++) {
|
|
1636
|
+
const segment = sequence[i];
|
|
1637
|
+
/**
|
|
1638
|
+
* If this is a timeline label, mark it and skip the rest of this iteration.
|
|
1639
|
+
*/
|
|
1640
|
+
if (typeof segment === "string") {
|
|
1641
|
+
timeLabels.set(segment, currentTime);
|
|
1642
|
+
continue;
|
|
1643
|
+
}
|
|
1644
|
+
else if (!Array.isArray(segment)) {
|
|
1645
|
+
timeLabels.set(segment.name, calcNextTime(currentTime, segment.at, prevTime, timeLabels));
|
|
1646
|
+
continue;
|
|
1647
|
+
}
|
|
1648
|
+
let [subject, keyframes, transition = {}] = segment;
|
|
1649
|
+
/**
|
|
1650
|
+
* If a relative or absolute time value has been specified we need to resolve
|
|
1651
|
+
* it in relation to the currentTime.
|
|
1652
|
+
*/
|
|
1653
|
+
if (transition.at !== undefined) {
|
|
1654
|
+
currentTime = calcNextTime(currentTime, transition.at, prevTime, timeLabels);
|
|
1655
|
+
}
|
|
1656
|
+
/**
|
|
1657
|
+
* Keep track of the maximum duration in this definition. This will be
|
|
1658
|
+
* applied to currentTime once the definition has been parsed.
|
|
1659
|
+
*/
|
|
1660
|
+
let maxDuration = 0;
|
|
1661
|
+
const resolveValueSequence = (valueKeyframes, valueTransition, valueSequence, elementIndex = 0, numSubjects = 0) => {
|
|
1662
|
+
const valueKeyframesAsList = keyframesAsList(valueKeyframes);
|
|
1663
|
+
const { delay = 0, times = defaultOffset$1(valueKeyframesAsList), type = "keyframes", repeat, repeatType, repeatDelay = 0, ...remainingTransition } = valueTransition;
|
|
1664
|
+
let { ease = defaultTransition.ease || "easeOut", duration } = valueTransition;
|
|
1665
|
+
/**
|
|
1666
|
+
* Resolve stagger() if defined.
|
|
1667
|
+
*/
|
|
1668
|
+
const calculatedDelay = typeof delay === "function"
|
|
1669
|
+
? delay(elementIndex, numSubjects)
|
|
1670
|
+
: delay;
|
|
1671
|
+
/**
|
|
1672
|
+
* If this animation should and can use a spring, generate a spring easing function.
|
|
1673
|
+
*/
|
|
1674
|
+
const numKeyframes = valueKeyframesAsList.length;
|
|
1675
|
+
const createGenerator = isGenerator(type)
|
|
1676
|
+
? type
|
|
1677
|
+
: generators === null || generators === void 0 ? void 0 : generators[type];
|
|
1678
|
+
if (numKeyframes <= 2 && createGenerator) {
|
|
1679
|
+
/**
|
|
1680
|
+
* As we're creating an easing function from a spring,
|
|
1681
|
+
* ideally we want to generate it using the real distance
|
|
1682
|
+
* between the two keyframes. However this isn't always
|
|
1683
|
+
* possible - in these situations we use 0-100.
|
|
1684
|
+
*/
|
|
1685
|
+
let absoluteDelta = 100;
|
|
1686
|
+
if (numKeyframes === 2 &&
|
|
1687
|
+
isNumberKeyframesArray(valueKeyframesAsList)) {
|
|
1688
|
+
const delta = valueKeyframesAsList[1] - valueKeyframesAsList[0];
|
|
1689
|
+
absoluteDelta = Math.abs(delta);
|
|
1690
|
+
}
|
|
1691
|
+
const springTransition = { ...remainingTransition };
|
|
1692
|
+
if (duration !== undefined) {
|
|
1693
|
+
springTransition.duration = secondsToMilliseconds(duration);
|
|
1694
|
+
}
|
|
1695
|
+
const springEasing = createGeneratorEasing(springTransition, absoluteDelta, createGenerator);
|
|
1696
|
+
ease = springEasing.ease;
|
|
1697
|
+
duration = springEasing.duration;
|
|
1858
1698
|
}
|
|
1859
|
-
|
|
1860
|
-
|
|
1861
|
-
|
|
1699
|
+
duration !== null && duration !== void 0 ? duration : (duration = defaultDuration);
|
|
1700
|
+
const startTime = currentTime + calculatedDelay;
|
|
1701
|
+
/**
|
|
1702
|
+
* If there's only one time offset of 0, fill in a second with length 1
|
|
1703
|
+
*/
|
|
1704
|
+
if (times.length === 1 && times[0] === 0) {
|
|
1705
|
+
times[1] = 1;
|
|
1862
1706
|
}
|
|
1863
|
-
|
|
1864
|
-
|
|
1865
|
-
|
|
1866
|
-
|
|
1867
|
-
|
|
1868
|
-
|
|
1869
|
-
|
|
1870
|
-
|
|
1871
|
-
|
|
1872
|
-
|
|
1873
|
-
|
|
1874
|
-
|
|
1875
|
-
|
|
1707
|
+
/**
|
|
1708
|
+
* Fill out if offset if fewer offsets than keyframes
|
|
1709
|
+
*/
|
|
1710
|
+
const remainder = times.length - valueKeyframesAsList.length;
|
|
1711
|
+
remainder > 0 && fillOffset(times, remainder);
|
|
1712
|
+
/**
|
|
1713
|
+
* If only one value has been set, ie [1], push a null to the start of
|
|
1714
|
+
* the keyframe array. This will let us mark a keyframe at this point
|
|
1715
|
+
* that will later be hydrated with the previous value.
|
|
1716
|
+
*/
|
|
1717
|
+
valueKeyframesAsList.length === 1 &&
|
|
1718
|
+
valueKeyframesAsList.unshift(null);
|
|
1719
|
+
/**
|
|
1720
|
+
* Handle repeat options
|
|
1721
|
+
*/
|
|
1722
|
+
if (repeat) {
|
|
1723
|
+
exports.invariant(repeat < MAX_REPEAT, "Repeat count too high, must be less than 20");
|
|
1724
|
+
duration = calculateRepeatDuration(duration, repeat);
|
|
1725
|
+
const originalKeyframes = [...valueKeyframesAsList];
|
|
1726
|
+
const originalTimes = [...times];
|
|
1727
|
+
ease = Array.isArray(ease) ? [...ease] : [ease];
|
|
1728
|
+
const originalEase = [...ease];
|
|
1729
|
+
for (let repeatIndex = 0; repeatIndex < repeat; repeatIndex++) {
|
|
1730
|
+
valueKeyframesAsList.push(...originalKeyframes);
|
|
1731
|
+
for (let keyframeIndex = 0; keyframeIndex < originalKeyframes.length; keyframeIndex++) {
|
|
1732
|
+
times.push(originalTimes[keyframeIndex] + (repeatIndex + 1));
|
|
1733
|
+
ease.push(keyframeIndex === 0
|
|
1734
|
+
? "linear"
|
|
1735
|
+
: getEasingForSegment(originalEase, keyframeIndex - 1));
|
|
1736
|
+
}
|
|
1737
|
+
}
|
|
1738
|
+
normalizeTimes(times, repeat);
|
|
1876
1739
|
}
|
|
1740
|
+
const targetTime = startTime + duration;
|
|
1741
|
+
/**
|
|
1742
|
+
* Add keyframes, mapping offsets to absolute time.
|
|
1743
|
+
*/
|
|
1744
|
+
addKeyframes(valueSequence, valueKeyframesAsList, ease, times, startTime, targetTime);
|
|
1745
|
+
maxDuration = Math.max(calculatedDelay + duration, maxDuration);
|
|
1746
|
+
totalDuration = Math.max(targetTime, totalDuration);
|
|
1747
|
+
};
|
|
1748
|
+
if (isMotionValue(subject)) {
|
|
1749
|
+
const subjectSequence = getSubjectSequence(subject, sequences);
|
|
1750
|
+
resolveValueSequence(keyframes, transition, getValueSequence("default", subjectSequence));
|
|
1877
1751
|
}
|
|
1878
|
-
|
|
1879
|
-
|
|
1880
|
-
|
|
1881
|
-
|
|
1882
|
-
|
|
1883
|
-
|
|
1884
|
-
|
|
1885
|
-
|
|
1886
|
-
|
|
1887
|
-
|
|
1888
|
-
|
|
1889
|
-
|
|
1752
|
+
else {
|
|
1753
|
+
const subjects = resolveSubjects(subject, keyframes, scope, elementCache);
|
|
1754
|
+
const numSubjects = subjects.length;
|
|
1755
|
+
/**
|
|
1756
|
+
* For every element in this segment, process the defined values.
|
|
1757
|
+
*/
|
|
1758
|
+
for (let subjectIndex = 0; subjectIndex < numSubjects; subjectIndex++) {
|
|
1759
|
+
/**
|
|
1760
|
+
* Cast necessary, but we know these are of this type
|
|
1761
|
+
*/
|
|
1762
|
+
keyframes = keyframes;
|
|
1763
|
+
transition = transition;
|
|
1764
|
+
const thisSubject = subjects[subjectIndex];
|
|
1765
|
+
const subjectSequence = getSubjectSequence(thisSubject, sequences);
|
|
1766
|
+
for (const key in keyframes) {
|
|
1767
|
+
resolveValueSequence(keyframes[key], getValueTransition(transition, key), getValueSequence(key, subjectSequence), subjectIndex, numSubjects);
|
|
1768
|
+
}
|
|
1769
|
+
}
|
|
1770
|
+
}
|
|
1771
|
+
prevTime = currentTime;
|
|
1772
|
+
currentTime += maxDuration;
|
|
1890
1773
|
}
|
|
1891
1774
|
/**
|
|
1892
|
-
*
|
|
1893
|
-
*
|
|
1894
|
-
* The `MotionValue` hooks like `useMotionValue` and `useTransform` automatically
|
|
1895
|
-
* handle the lifecycle of the returned `MotionValue`, so this method is only necessary if you've manually
|
|
1896
|
-
* created a `MotionValue` via the `motionValue` function.
|
|
1897
|
-
*
|
|
1898
|
-
* @public
|
|
1775
|
+
* For every element and value combination create a new animation.
|
|
1899
1776
|
*/
|
|
1900
|
-
|
|
1901
|
-
|
|
1902
|
-
|
|
1903
|
-
|
|
1904
|
-
|
|
1777
|
+
sequences.forEach((valueSequences, element) => {
|
|
1778
|
+
for (const key in valueSequences) {
|
|
1779
|
+
const valueSequence = valueSequences[key];
|
|
1780
|
+
/**
|
|
1781
|
+
* Arrange all the keyframes in ascending time order.
|
|
1782
|
+
*/
|
|
1783
|
+
valueSequence.sort(compareByTime);
|
|
1784
|
+
const keyframes = [];
|
|
1785
|
+
const valueOffset = [];
|
|
1786
|
+
const valueEasing = [];
|
|
1787
|
+
/**
|
|
1788
|
+
* For each keyframe, translate absolute times into
|
|
1789
|
+
* relative offsets based on the total duration of the timeline.
|
|
1790
|
+
*/
|
|
1791
|
+
for (let i = 0; i < valueSequence.length; i++) {
|
|
1792
|
+
const { at, value, easing } = valueSequence[i];
|
|
1793
|
+
keyframes.push(value);
|
|
1794
|
+
valueOffset.push(progress(0, totalDuration, at));
|
|
1795
|
+
valueEasing.push(easing || "easeOut");
|
|
1796
|
+
}
|
|
1797
|
+
/**
|
|
1798
|
+
* If the first keyframe doesn't land on offset: 0
|
|
1799
|
+
* provide one by duplicating the initial keyframe. This ensures
|
|
1800
|
+
* it snaps to the first keyframe when the animation starts.
|
|
1801
|
+
*/
|
|
1802
|
+
if (valueOffset[0] !== 0) {
|
|
1803
|
+
valueOffset.unshift(0);
|
|
1804
|
+
keyframes.unshift(keyframes[0]);
|
|
1805
|
+
valueEasing.unshift(defaultSegmentEasing);
|
|
1806
|
+
}
|
|
1807
|
+
/**
|
|
1808
|
+
* If the last keyframe doesn't land on offset: 1
|
|
1809
|
+
* provide one with a null wildcard value. This will ensure it
|
|
1810
|
+
* stays static until the end of the animation.
|
|
1811
|
+
*/
|
|
1812
|
+
if (valueOffset[valueOffset.length - 1] !== 1) {
|
|
1813
|
+
valueOffset.push(1);
|
|
1814
|
+
keyframes.push(null);
|
|
1815
|
+
}
|
|
1816
|
+
if (!animationDefinitions.has(element)) {
|
|
1817
|
+
animationDefinitions.set(element, {
|
|
1818
|
+
keyframes: {},
|
|
1819
|
+
transition: {},
|
|
1820
|
+
});
|
|
1821
|
+
}
|
|
1822
|
+
const definition = animationDefinitions.get(element);
|
|
1823
|
+
definition.keyframes[key] = keyframes;
|
|
1824
|
+
definition.transition[key] = {
|
|
1825
|
+
...defaultTransition,
|
|
1826
|
+
duration: totalDuration,
|
|
1827
|
+
ease: valueEasing,
|
|
1828
|
+
times: valueOffset,
|
|
1829
|
+
...sequenceTransition,
|
|
1830
|
+
};
|
|
1905
1831
|
}
|
|
1906
|
-
}
|
|
1832
|
+
});
|
|
1833
|
+
return animationDefinitions;
|
|
1907
1834
|
}
|
|
1908
|
-
function
|
|
1909
|
-
|
|
1835
|
+
function getSubjectSequence(subject, sequences) {
|
|
1836
|
+
!sequences.has(subject) && sequences.set(subject, {});
|
|
1837
|
+
return sequences.get(subject);
|
|
1838
|
+
}
|
|
1839
|
+
function getValueSequence(name, sequences) {
|
|
1840
|
+
if (!sequences[name])
|
|
1841
|
+
sequences[name] = [];
|
|
1842
|
+
return sequences[name];
|
|
1843
|
+
}
|
|
1844
|
+
function keyframesAsList(keyframes) {
|
|
1845
|
+
return Array.isArray(keyframes) ? keyframes : [keyframes];
|
|
1846
|
+
}
|
|
1847
|
+
function getValueTransition(transition, key) {
|
|
1848
|
+
return transition && transition[key]
|
|
1849
|
+
? {
|
|
1850
|
+
...transition,
|
|
1851
|
+
...transition[key],
|
|
1852
|
+
}
|
|
1853
|
+
: { ...transition };
|
|
1910
1854
|
}
|
|
1855
|
+
const isNumber = (keyframe) => typeof keyframe === "number";
|
|
1856
|
+
const isNumberKeyframesArray = (keyframes) => keyframes.every(isNumber);
|
|
1857
|
+
|
|
1858
|
+
const visualElementStore = new WeakMap();
|
|
1859
|
+
|
|
1860
|
+
/**
|
|
1861
|
+
* Generate a list of every possible transform key.
|
|
1862
|
+
*/
|
|
1863
|
+
const transformPropOrder = [
|
|
1864
|
+
"transformPerspective",
|
|
1865
|
+
"x",
|
|
1866
|
+
"y",
|
|
1867
|
+
"z",
|
|
1868
|
+
"translateX",
|
|
1869
|
+
"translateY",
|
|
1870
|
+
"translateZ",
|
|
1871
|
+
"scale",
|
|
1872
|
+
"scaleX",
|
|
1873
|
+
"scaleY",
|
|
1874
|
+
"rotate",
|
|
1875
|
+
"rotateX",
|
|
1876
|
+
"rotateY",
|
|
1877
|
+
"rotateZ",
|
|
1878
|
+
"skew",
|
|
1879
|
+
"skewX",
|
|
1880
|
+
"skewY",
|
|
1881
|
+
];
|
|
1882
|
+
/**
|
|
1883
|
+
* A quick lookup for transform props.
|
|
1884
|
+
*/
|
|
1885
|
+
const transformProps = new Set(transformPropOrder);
|
|
1886
|
+
|
|
1887
|
+
const positionalKeys = new Set([
|
|
1888
|
+
"width",
|
|
1889
|
+
"height",
|
|
1890
|
+
"top",
|
|
1891
|
+
"left",
|
|
1892
|
+
"right",
|
|
1893
|
+
"bottom",
|
|
1894
|
+
...transformPropOrder,
|
|
1895
|
+
]);
|
|
1896
|
+
|
|
1897
|
+
const isKeyframesTarget = (v) => {
|
|
1898
|
+
return Array.isArray(v);
|
|
1899
|
+
};
|
|
1900
|
+
|
|
1901
|
+
const resolveFinalValueInKeyframes = (v) => {
|
|
1902
|
+
// TODO maybe throw if v.length - 1 is placeholder token?
|
|
1903
|
+
return isKeyframesTarget(v) ? v[v.length - 1] || 0 : v;
|
|
1904
|
+
};
|
|
1911
1905
|
|
|
1912
1906
|
function getValueState(visualElement) {
|
|
1913
1907
|
const state = [{}, {}];
|
|
@@ -4636,7 +4630,7 @@
|
|
|
4636
4630
|
* and warn against mismatches.
|
|
4637
4631
|
*/
|
|
4638
4632
|
{
|
|
4639
|
-
warnOnce(nextValue.version === "12.
|
|
4633
|
+
warnOnce(nextValue.version === "12.6.0", `Attempting to mix Motion versions ${nextValue.version} with 12.6.0 may not work as expected.`);
|
|
4640
4634
|
}
|
|
4641
4635
|
}
|
|
4642
4636
|
else if (isMotionValue(prevValue)) {
|
|
@@ -6589,22 +6583,6 @@
|
|
|
6589
6583
|
return useImmediate ? interpolator(inputValue) : interpolator;
|
|
6590
6584
|
}
|
|
6591
6585
|
|
|
6592
|
-
/**
|
|
6593
|
-
* @deprecated
|
|
6594
|
-
*
|
|
6595
|
-
* Import as `frame` instead.
|
|
6596
|
-
*/
|
|
6597
|
-
const sync = frame;
|
|
6598
|
-
/**
|
|
6599
|
-
* @deprecated
|
|
6600
|
-
*
|
|
6601
|
-
* Use cancelFrame(callback) instead.
|
|
6602
|
-
*/
|
|
6603
|
-
const cancelSync = stepsOrder.reduce((acc, key) => {
|
|
6604
|
-
acc[key] = (process) => cancelFrame(process);
|
|
6605
|
-
return acc;
|
|
6606
|
-
}, {});
|
|
6607
|
-
|
|
6608
6586
|
exports.MotionValue = MotionValue;
|
|
6609
6587
|
exports.animate = animate;
|
|
6610
6588
|
exports.animateMini = animateMini;
|
|
@@ -6613,7 +6591,6 @@
|
|
|
6613
6591
|
exports.backInOut = backInOut;
|
|
6614
6592
|
exports.backOut = backOut;
|
|
6615
6593
|
exports.cancelFrame = cancelFrame;
|
|
6616
|
-
exports.cancelSync = cancelSync;
|
|
6617
6594
|
exports.circIn = circIn;
|
|
6618
6595
|
exports.circInOut = circInOut;
|
|
6619
6596
|
exports.circOut = circOut;
|
|
@@ -6628,7 +6605,6 @@
|
|
|
6628
6605
|
exports.easeOut = easeOut;
|
|
6629
6606
|
exports.frame = frame;
|
|
6630
6607
|
exports.frameData = frameData;
|
|
6631
|
-
exports.frameSteps = frameSteps;
|
|
6632
6608
|
exports.hover = hover;
|
|
6633
6609
|
exports.inView = inView;
|
|
6634
6610
|
exports.inertia = inertia;
|
|
@@ -6648,7 +6624,6 @@
|
|
|
6648
6624
|
exports.spring = spring;
|
|
6649
6625
|
exports.stagger = stagger;
|
|
6650
6626
|
exports.steps = steps;
|
|
6651
|
-
exports.sync = sync;
|
|
6652
6627
|
exports.time = time;
|
|
6653
6628
|
exports.transform = transform;
|
|
6654
6629
|
exports.wrap = wrap;
|