motion-start 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.md +21 -0
- package/README.md +39 -0
- package/package.json +64 -0
- package/src/animation/UseAnimatedState.svelte +86 -0
- package/src/animation/UseAnimation.svelte +61 -0
- package/src/animation/animate.ts +78 -0
- package/src/animation/animation-controls.ts +101 -0
- package/src/animation/types.ts +83 -0
- package/src/animation/use-animated-state.ts +1 -0
- package/src/animation/use-animation.ts +74 -0
- package/src/animation/utils/default-transitions.ts +70 -0
- package/src/animation/utils/easing.ts +55 -0
- package/src/animation/utils/is-animatable.ts +42 -0
- package/src/animation/utils/is-animation-controls.ts +17 -0
- package/src/animation/utils/is-keyframes-target.ts +17 -0
- package/src/animation/utils/transitions.ts +218 -0
- package/src/animation/utils/variant-resolvers.ts +15 -0
- package/src/components/AnimatePresence/AnimatePresence.svelte +180 -0
- package/src/components/AnimatePresence/PresenceChild/PresenceChild.svelte +78 -0
- package/src/components/AnimatePresence/PresenceChild/index.ts +7 -0
- package/src/components/AnimatePresence/PresenceChild/types.ts +10 -0
- package/src/components/AnimatePresence/index.ts +46 -0
- package/src/components/AnimatePresence/types.ts +79 -0
- package/src/components/AnimatePresence/use-presence.ts +90 -0
- package/src/components/AnimateSharedLayout/AnimateSharedLayout.svelte +239 -0
- package/src/components/AnimateSharedLayout/index.ts +11 -0
- package/src/components/AnimateSharedLayout/types.ts +111 -0
- package/src/components/AnimateSharedLayout/utils/batcher.ts +96 -0
- package/src/components/AnimateSharedLayout/utils/crossfader.ts +260 -0
- package/src/components/AnimateSharedLayout/utils/rotate.ts +48 -0
- package/src/components/AnimateSharedLayout/utils/stack.ts +160 -0
- package/src/components/LazyMotion/LazyMotion.svelte +82 -0
- package/src/components/LazyMotion/index.ts +42 -0
- package/src/components/LazyMotion/types.ts +58 -0
- package/src/components/MotionConfig/MotionConfig.svelte +56 -0
- package/src/components/MotionConfig/MotionConfigScaleCorrection.ts +47 -0
- package/src/components/MotionConfig/index.ts +20 -0
- package/src/components/MotionDiv.svelte +8 -0
- package/src/context/DOMcontext.ts +21 -0
- package/src/context/LayoutGroupContext.ts +13 -0
- package/src/context/LazyContext.ts +18 -0
- package/src/context/MotionConfigContext.ts +48 -0
- package/src/context/MotionContext/MotionContext.svelte +27 -0
- package/src/context/MotionContext/MotionContextProvider.svelte +22 -0
- package/src/context/MotionContext/UseCreateMotionContext.svelte +34 -0
- package/src/context/MotionContext/create.ts +1 -0
- package/src/context/MotionContext/index.ts +14 -0
- package/src/context/MotionContext/utils.ts +29 -0
- package/src/context/PresenceContext.ts +26 -0
- package/src/context/ScaleCorrectionProvider.svelte +27 -0
- package/src/context/SharedLayoutContext.ts +29 -0
- package/src/events/UseDomEvent.svelte +67 -0
- package/src/events/UsePointerEvent.svelte +76 -0
- package/src/events/event-info.ts +69 -0
- package/src/events/types.ts +15 -0
- package/src/events/use-dom-event.ts +48 -0
- package/src/events/use-pointer-event.ts +29 -0
- package/src/events/utils.ts +25 -0
- package/src/gestures/PanSession.ts +298 -0
- package/src/gestures/UseFocusGesture.svelte +31 -0
- package/src/gestures/UseGestures.svelte +17 -0
- package/src/gestures/UseHoverGesture.svelte +40 -0
- package/src/gestures/UsePanGesture.svelte +58 -0
- package/src/gestures/UseTapGesture.svelte +77 -0
- package/src/gestures/drag/UseDrag.svelte +55 -0
- package/src/gestures/drag/UseDragControls.svelte +145 -0
- package/src/gestures/drag/VisualElementDragControls.ts +632 -0
- package/src/gestures/drag/types.ts +307 -0
- package/src/gestures/drag/use-drag-controls.ts +148 -0
- package/src/gestures/drag/use-drag.ts +15 -0
- package/src/gestures/drag/utils/constraints.ts +157 -0
- package/src/gestures/drag/utils/lock.ts +69 -0
- package/src/gestures/types.ts +257 -0
- package/src/gestures/use-focus-gesture.ts +16 -0
- package/src/gestures/use-gestures.ts +2 -0
- package/src/gestures/use-hover-gesture.ts +10 -0
- package/src/gestures/use-pan-gesture.ts +22 -0
- package/src/gestures/use-tap-gesture.ts +14 -0
- package/src/gestures/utils/event-type.ts +24 -0
- package/src/gestures/utils/is-node-or-child.ts +31 -0
- package/src/index.ts +104 -0
- package/src/motion/Motion.svelte +246 -0
- package/src/motion/MotionSSR.svelte +244 -0
- package/src/motion/features/AnimationState.svelte +29 -0
- package/src/motion/features/Exit.svelte +32 -0
- package/src/motion/features/UseFeatures.svelte +39 -0
- package/src/motion/features/animations.ts +22 -0
- package/src/motion/features/definitions.ts +49 -0
- package/src/motion/features/drag.ts +24 -0
- package/src/motion/features/gestures.ts +24 -0
- package/src/motion/features/layout/Animate.svelte +314 -0
- package/src/motion/features/layout/Animate.ts +9 -0
- package/src/motion/features/layout/AnimateLayoutContextProvider.svelte +14 -0
- package/src/motion/features/layout/Measure.svelte +98 -0
- package/src/motion/features/layout/Measure.ts +9 -0
- package/src/motion/features/layout/MeasureContextProvider.svelte +32 -0
- package/src/motion/features/layout/index.ts +20 -0
- package/src/motion/features/layout/types.ts +71 -0
- package/src/motion/features/layout/utils.ts +40 -0
- package/src/motion/features/types.ts +53 -0
- package/src/motion/features/use-features.ts +16 -0
- package/src/motion/index.ts +64 -0
- package/src/motion/types.ts +278 -0
- package/src/motion/utils/UseLayoutId.svelte +18 -0
- package/src/motion/utils/UseVisualElement.svelte +104 -0
- package/src/motion/utils/UseVisualState.svelte +137 -0
- package/src/motion/utils/is-forced-motion-value.ts +23 -0
- package/src/motion/utils/make-renderless-component.ts +17 -0
- package/src/motion/utils/should-inhert-variant.ts +6 -0
- package/src/motion/utils/use-motion-ref.ts +41 -0
- package/src/motion/utils/use-visual-element.ts +13 -0
- package/src/motion/utils/use-visual-state.ts +24 -0
- package/src/motion/utils/valid-prop.ts +80 -0
- package/src/render/dom/M.svelte +16 -0
- package/src/render/dom/UseRender.svelte +37 -0
- package/src/render/dom/create-motion-class.ts +12 -0
- package/src/render/dom/create-visual-element.ts +22 -0
- package/src/render/dom/featureBundle.ts +22 -0
- package/src/render/dom/motion-minimal.ts +22 -0
- package/src/render/dom/motion-proxy.ts +107 -0
- package/src/render/dom/motion.ts +62 -0
- package/src/render/dom/projection/convert-to-relative.ts +40 -0
- package/src/render/dom/projection/default-scale-correctors.ts +138 -0
- package/src/render/dom/projection/measure.ts +28 -0
- package/src/render/dom/projection/relative-set.ts +27 -0
- package/src/render/dom/projection/scale-correction.ts +22 -0
- package/src/render/dom/projection/types.ts +13 -0
- package/src/render/dom/projection/utils.ts +69 -0
- package/src/render/dom/svg-visual-element.ts +114 -0
- package/src/render/dom/types.ts +32 -0
- package/src/render/dom/use-render.ts +11 -0
- package/src/render/dom/utils/UseInitialMotionProps.svelte +26 -0
- package/src/render/dom/utils/batch-layout.ts +77 -0
- package/src/render/dom/utils/camel-to-dash.ts +20 -0
- package/src/render/dom/utils/create-config.ts +33 -0
- package/src/render/dom/utils/css-variables-conversion.ts +121 -0
- package/src/render/dom/utils/filter-props.ts +55 -0
- package/src/render/dom/utils/is-css-variable.ts +18 -0
- package/src/render/dom/utils/is-svg-component.ts +41 -0
- package/src/render/dom/utils/parse-dom-variant.ts +26 -0
- package/src/render/dom/utils/unit-conversion.ts +258 -0
- package/src/render/dom/utils/use-html-props.ts +2 -0
- package/src/render/dom/utils/use-svg-props.ts +1 -0
- package/src/render/dom/value-types/animatable-none.ts +24 -0
- package/src/render/dom/value-types/defaults.ts +30 -0
- package/src/render/dom/value-types/dimensions.ts +27 -0
- package/src/render/dom/value-types/find.ts +31 -0
- package/src/render/dom/value-types/get-as-type.ts +21 -0
- package/src/render/dom/value-types/number.ts +83 -0
- package/src/render/dom/value-types/test.ts +17 -0
- package/src/render/dom/value-types/type-auto.ts +21 -0
- package/src/render/dom/value-types/type-int.ts +23 -0
- package/src/render/dom/value-types/types.ts +8 -0
- package/src/render/html/UseHTMLProps.svelte +33 -0
- package/src/render/html/UseInitialMotionValues.svelte +27 -0
- package/src/render/html/UseStyle.svelte +47 -0
- package/src/render/html/config-motion.ts +23 -0
- package/src/render/html/supported-elements.ts +10 -0
- package/src/render/html/types.ts +64 -0
- package/src/render/html/use-props.ts +14 -0
- package/src/render/html/utils/build-projection-transform.ts +53 -0
- package/src/render/html/utils/build-styles.ts +121 -0
- package/src/render/html/utils/build-transform.ts +79 -0
- package/src/render/html/utils/create-render-state.ts +18 -0
- package/src/render/html/utils/render.ts +22 -0
- package/src/render/html/utils/scrape-motion-values.ts +26 -0
- package/src/render/html/utils/transform.ts +51 -0
- package/src/render/html/visual-element.ts +129 -0
- package/src/render/index.ts +703 -0
- package/src/render/svg/UseSVGProps.svelte +34 -0
- package/src/render/svg/config-motion.ts +51 -0
- package/src/render/svg/lowercase-elements.ts +35 -0
- package/src/render/svg/supported-elements.ts +10 -0
- package/src/render/svg/types.ts +51 -0
- package/src/render/svg/use-props.ts +14 -0
- package/src/render/svg/utils/build-attrs.ts +58 -0
- package/src/render/svg/utils/camel-case-attrs.ts +27 -0
- package/src/render/svg/utils/create-render-state.ts +17 -0
- package/src/render/svg/utils/path.ts +49 -0
- package/src/render/svg/utils/render.ts +22 -0
- package/src/render/svg/utils/scrape-motion-values.ts +26 -0
- package/src/render/svg/utils/transform-origin.ts +30 -0
- package/src/render/svg/visual-element.ts +44 -0
- package/src/render/types.ts +148 -0
- package/src/render/utils/animation-state.ts +375 -0
- package/src/render/utils/animation.ts +167 -0
- package/src/render/utils/compare-by-depth.ts +18 -0
- package/src/render/utils/flat-tree.ts +35 -0
- package/src/render/utils/is-draggable.ts +17 -0
- package/src/render/utils/lifecycles.ts +172 -0
- package/src/render/utils/motion-values.ts +59 -0
- package/src/render/utils/projection.ts +38 -0
- package/src/render/utils/setters.ts +910 -0
- package/src/render/utils/state.ts +113 -0
- package/src/render/utils/types.ts +12 -0
- package/src/render/utils/variants.ts +76 -0
- package/src/types/geometry.ts +91 -0
- package/src/types.ts +1088 -0
- package/src/utils/UseUnmountEffect.svelte +11 -0
- package/src/utils/array.ts +18 -0
- package/src/utils/each-axis.ts +15 -0
- package/src/utils/errors.ts +22 -0
- package/src/utils/fix-process-env.ts +22 -0
- package/src/utils/geometry/delta-apply.ts +162 -0
- package/src/utils/geometry/delta-calc.ts +89 -0
- package/src/utils/geometry/index.ts +83 -0
- package/src/utils/is-browser.ts +12 -0
- package/src/utils/is-numerical-string.ts +15 -0
- package/src/utils/is-ref-object.ts +16 -0
- package/src/utils/noop.ts +15 -0
- package/src/utils/resolve-value.ts +23 -0
- package/src/utils/shallow-compare.ts +23 -0
- package/src/utils/subscription-manager.ts +49 -0
- package/src/utils/time-conversion.ts +18 -0
- package/src/utils/transform.ts +120 -0
- package/src/utils/use-constant.ts +23 -0
- package/src/utils/use-cycle.ts +78 -0
- package/src/utils/use-force-update.ts +7 -0
- package/src/utils/use-isomorphic-effect.ts +8 -0
- package/src/utils/use-reduced-motion.ts +70 -0
- package/src/utils/use-unmount-effect.ts +8 -0
- package/src/value/index.ts +409 -0
- package/src/value/scroll/use-element-scroll.ts +73 -0
- package/src/value/scroll/use-viewport-scroll.ts +81 -0
- package/src/value/scroll/utils.ts +76 -0
- package/src/value/use-combine-values.ts +53 -0
- package/src/value/use-motion-template.ts +57 -0
- package/src/value/use-motion-value.ts +27 -0
- package/src/value/use-spring.ts +84 -0
- package/src/value/use-transform.ts +216 -0
- package/src/value/use-velocity.ts +44 -0
- package/src/value/utils/is-motion-value.ts +15 -0
- package/src/value/utils/resolve-motion-value.ts +29 -0
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/**
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based on framer-motion@4.1.17,
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Copyright (c) 2018 Framer B.V.
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*/
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import type { VisualElement, VisualElementConfig, VisualElementOptions } from "./types";
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/**
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based on framer-motion@4.1.1,
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Copyright (c) 2018 Framer B.V.
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*/
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import sync, { cancelSync } from 'framesync';
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import { pipe } from 'popmotion';
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import { __assign, __read, __spreadArray } from 'tslib';
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import { Presence } from '../components/AnimateSharedLayout/types.js';
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import { eachAxis } from '../utils/each-axis.js';
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import { applyBoxTransforms, removeBoxTransforms } from '../utils/geometry/delta-apply.js';
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import { calcRelativeBox, updateBoxDelta } from '../utils/geometry/delta-calc.js';
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import { axisBox } from '../utils/geometry/index.js';
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import { motionValue } from '../value/index.js';
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import { isMotionValue } from '../value/utils/is-motion-value.js';
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import { setCurrentViewportBox } from './dom/projection/relative-set.js';
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import { buildLayoutProjectionTransform } from './html/utils/build-projection-transform.js';
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import { variantPriorityOrder } from './utils/animation-state.js';
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import { FlatTree } from './utils/flat-tree.js';
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import { isDraggable } from './utils/is-draggable.js';
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import { createLifecycles } from './utils/lifecycles.js';
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import { updateMotionValuesFromProps } from './utils/motion-values.js';
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import { updateLayoutDeltas } from './utils/projection.js';
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import { createLayoutState, createProjectionState } from './utils/state.js';
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import { checkIfControllingVariants, checkIfVariantNode, isVariantLabel } from './utils/variants.js';
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// TODO: make abstract class - future plans to match latest FramerMotion
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var visualElement = function <Instance = any, MutableState = any, Options extends {} = {}>({ treeType, build, getBaseTarget, makeTargetAnimatable, measureViewportBox, render: renderInstance, readValueFromInstance, resetTransform, restoreTransform, removeValueFromRenderState, sortNodePosition, scrapeMotionValuesFromProps, }: VisualElementConfig<Instance, MutableState, Options>) {
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return function ({ parent, props, presenceId, blockInitialAnimation, visualState, }: VisualElementOptions<Instance, any>, options?: Options) {
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if (options === void 0) { options = <Options>{}; }
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var latestValues = visualState.latestValues, renderState = visualState.renderState;
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/**
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* The instance of the render-specific node that will be hydrated by the
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* exposed React ref. So for example, this visual element can host a
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* HTMLElement, plain object, or Three.js object. The functions provided
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* in VisualElementConfig allow us to interface with this instance.
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*/
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var instance;
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/**
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* Manages the subscriptions for a visual element's lifecycle, for instance
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* onRender and onViewportBoxUpdate.
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*/
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var lifecycles = createLifecycles();
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/**
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*
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*/
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var projection = createProjectionState();
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/**
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* A reference to the nearest projecting parent. This is either
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* undefined if we haven't looked for the nearest projecting parent,
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* false if there is no parent performing layout projection, or a reference
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* to the projecting parent.
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var projectionParent;
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/**
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* This is a reference to the visual state of the "lead" visual element.
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* Usually, this will be this visual element. But if it shares a layoutId
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* with other visual elements, only one of them will be designated lead by
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* AnimateSharedLayout. All the other visual elements will take on the visual
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* appearance of the lead while they crossfade to it.
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*/
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var leadProjection = projection;
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var leadLatestValues = latestValues;
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var unsubscribeFromLeadVisualElement;
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/**
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* The latest layout measurements and calculated projections. This
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* is seperate from the target projection data in visualState as
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* many visual elements might point to the same piece of visualState as
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* a target, whereas they might each have different layouts and thus
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* projection calculations needed to project into the same viewport box.
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*/
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var layoutState = createLayoutState();
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/**
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*
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*/
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var crossfader;
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/**
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* Keep track of whether the viewport box has been updated since the
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* last time the layout projection was re-calculated.
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*/
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var hasViewportBoxUpdated = false;
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/**
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* A map of all motion values attached to this visual element. Motion
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* values are source of truth for any given animated value. A motion
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* value might be provided externally by the component via props.
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*/
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var values = new Map();
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/**
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* A map of every subscription that binds the provided or generated
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* motion values onChange listeners to this visual element.
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*/
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var valueSubscriptions = new Map();
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/**
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* A reference to the previously-provided motion values as returned
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* from scrapeMotionValuesFromProps. We use the keys in here to determine
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* if any motion values need to be removed after props are updated.
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*/
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var prevMotionValues = {};
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/**
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* x/y motion values that track the progress of initiated layout
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* animations.
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*
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* TODO: Target for removal
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*/
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var projectionTargetProgress;
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/**
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* When values are removed from all animation props we need to search
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* for a fallback value to animate to. These values are tracked in baseTarget.
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*/
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var baseTarget = __assign({}, latestValues);
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// Internal methods ========================
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/**
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* On mount, this will be hydrated with a callback to disconnect
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* this visual element from its parent on unmount.
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*/
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var removeFromVariantTree;
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/**
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*
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*/
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function render() {
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if (!instance)
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return;
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if (element.isProjectionReady()) {
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/**
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* Apply the latest user-set transforms to the targetBox to produce the targetBoxFinal.
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* This is the final box that we will then project into by calculating a transform delta and
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* applying it to the corrected box.
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*/
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applyBoxTransforms(leadProjection.targetFinal, leadProjection.target, leadLatestValues);
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/**
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* Update the delta between the corrected box and the final target box, after
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* user-set transforms are applied to it. This will be used by the renderer to
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* create a transform style that will reproject the element from its actual layout
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* into the desired bounding box.
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*/
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updateBoxDelta(layoutState.deltaFinal, layoutState.layoutCorrected, leadProjection.targetFinal, latestValues);
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}
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triggerBuild();
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renderInstance(instance, renderState);
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}
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function triggerBuild() {
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var valuesToRender = latestValues;
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if (crossfader && crossfader.isActive()) {
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var crossfadedValues = crossfader.getCrossfadeState(element);
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if (crossfadedValues)
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valuesToRender = crossfadedValues;
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}
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build(element, renderState, valuesToRender, leadProjection, layoutState, options, props);
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}
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function update() {
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lifecycles.notifyUpdate(latestValues);
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}
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function updateLayoutProjection() {
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if (!element.isProjectionReady())
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return;
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var delta = layoutState.delta, treeScale = layoutState.treeScale;
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var prevTreeScaleX = treeScale.x;
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var prevTreeScaleY = treeScale.y;
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var prevDeltaTransform = layoutState.deltaTransform;
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updateLayoutDeltas(layoutState, leadProjection, element.path, latestValues);
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hasViewportBoxUpdated &&
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element.notifyViewportBoxUpdate(leadProjection.target, delta);
|
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hasViewportBoxUpdated = false;
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var deltaTransform = buildLayoutProjectionTransform(delta, treeScale);
|
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|
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if (deltaTransform !== prevDeltaTransform ||
|
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// Also compare calculated treeScale, for values that rely on this only for scale correction
|
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|
+
prevTreeScaleX !== treeScale.x ||
|
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|
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prevTreeScaleY !== treeScale.y) {
|
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element.scheduleRender();
|
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}
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layoutState.deltaTransform = deltaTransform;
|
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}
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function updateTreeLayoutProjection() {
|
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|
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element.layoutTree.forEach(fireUpdateLayoutProjection);
|
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|
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}
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|
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/**
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+
*
|
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|
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*/
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|
+
function bindToMotionValue(key, value) {
|
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|
+
var removeOnChange = value.onChange(function (latestValue) {
|
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|
+
latestValues[key] = latestValue;
|
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|
+
props.onUpdate && sync.update(update, false, true);
|
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|
+
});
|
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|
+
var removeOnRenderRequest = value.onRenderRequest(element.scheduleRender);
|
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|
+
valueSubscriptions.set(key, function () {
|
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|
+
removeOnChange();
|
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|
+
removeOnRenderRequest();
|
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|
+
});
|
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|
+
}
|
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|
+
/**
|
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196
|
+
* Any motion values that are provided to the element when created
|
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|
+
* aren't yet bound to the element, as this would technically be impure.
|
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|
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* However, we iterate through the motion values and set them to the
|
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199
|
+
* initial values for this component.
|
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|
+
*
|
|
201
|
+
* TODO: This is impure and we should look at changing this to run on mount.
|
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202
|
+
* Doing so will break some tests but this isn't neccessarily a breaking change,
|
|
203
|
+
* more a reflection of the test.
|
|
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|
+
*/
|
|
205
|
+
var initialMotionValues = scrapeMotionValuesFromProps(props);
|
|
206
|
+
for (var key in initialMotionValues) {
|
|
207
|
+
var value = initialMotionValues[key];
|
|
208
|
+
if (latestValues[key] !== undefined && isMotionValue(value)) {
|
|
209
|
+
value.set(latestValues[key], false);
|
|
210
|
+
}
|
|
211
|
+
}
|
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212
|
+
/**
|
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213
|
+
* Determine what role this visual element should take in the variant tree.
|
|
214
|
+
*/
|
|
215
|
+
var isControllingVariants = checkIfControllingVariants(props);
|
|
216
|
+
var isVariantNode = checkIfVariantNode(props);
|
|
217
|
+
var element: VisualElement<Instance, any> = __assign(__assign({ treeType: treeType,
|
|
218
|
+
/**
|
|
219
|
+
* This is a mirror of the internal instance prop, which keeps
|
|
220
|
+
* VisualElement type-compatible with React's RefObject.
|
|
221
|
+
*/
|
|
222
|
+
current: null,
|
|
223
|
+
/**
|
|
224
|
+
* The depth of this visual element within the visual element tree.
|
|
225
|
+
*/
|
|
226
|
+
depth: parent ? parent.depth + 1 : 0, parent: parent, children: new Set(),
|
|
227
|
+
/**
|
|
228
|
+
* An ancestor path back to the root visual element. This is used
|
|
229
|
+
* by layout projection to quickly recurse back up the tree.
|
|
230
|
+
*/
|
|
231
|
+
path: parent ? __spreadArray(__spreadArray([], __read(parent.path)), [parent]) : [], layoutTree: parent ? parent.layoutTree : new FlatTree(),
|
|
232
|
+
/**
|
|
233
|
+
*
|
|
234
|
+
*/
|
|
235
|
+
presenceId: presenceId,
|
|
236
|
+
projection: projection,
|
|
237
|
+
/**
|
|
238
|
+
* If this component is part of the variant tree, it should track
|
|
239
|
+
* any children that are also part of the tree. This is essentially
|
|
240
|
+
* a shadow tree to simplify logic around how to stagger over children.
|
|
241
|
+
*/
|
|
242
|
+
variantChildren: isVariantNode ? new Set() : undefined,
|
|
243
|
+
/**
|
|
244
|
+
* Whether this instance is visible. This can be changed imperatively
|
|
245
|
+
* by AnimateSharedLayout, is analogous to CSS's visibility in that
|
|
246
|
+
* hidden elements should take up layout, and needs enacting by the configured
|
|
247
|
+
* render function.
|
|
248
|
+
*/
|
|
249
|
+
isVisible: undefined,
|
|
250
|
+
/**
|
|
251
|
+
* Normally, if a component is controlled by a parent's variants, it can
|
|
252
|
+
* rely on that ancestor to trigger animations further down the tree.
|
|
253
|
+
* However, if a component is created after its parent is mounted, the parent
|
|
254
|
+
* won't trigger that mount animation so the child needs to.
|
|
255
|
+
*
|
|
256
|
+
* TODO: This might be better replaced with a method isParentMounted
|
|
257
|
+
*/
|
|
258
|
+
manuallyAnimateOnMount: Boolean(parent === null || parent === void 0 ? void 0 : parent.isMounted()),
|
|
259
|
+
/**
|
|
260
|
+
* This can be set by AnimatePresence to force components that mount
|
|
261
|
+
* at the same time as it to mount as if they have initial={false} set.
|
|
262
|
+
*/
|
|
263
|
+
blockInitialAnimation: blockInitialAnimation,
|
|
264
|
+
/**
|
|
265
|
+
* Determine whether this component has mounted yet. This is mostly used
|
|
266
|
+
* by variant children to determine whether they need to trigger their
|
|
267
|
+
* own animations on mount.
|
|
268
|
+
*/
|
|
269
|
+
isMounted: function () { return Boolean(instance); }, mount: function (newInstance) {
|
|
270
|
+
instance = element.current = newInstance;
|
|
271
|
+
element.pointTo(element);
|
|
272
|
+
if (isVariantNode && parent && !isControllingVariants) {
|
|
273
|
+
removeFromVariantTree = parent === null || parent === void 0 ? void 0 : parent.addVariantChild(element);
|
|
274
|
+
}
|
|
275
|
+
parent === null || parent === void 0 ? void 0 : parent.children.add(element);
|
|
276
|
+
},
|
|
277
|
+
/**
|
|
278
|
+
*
|
|
279
|
+
*/
|
|
280
|
+
unmount: function () {
|
|
281
|
+
cancelSync.update(update);
|
|
282
|
+
cancelSync.render(render);
|
|
283
|
+
cancelSync.preRender(element.updateLayoutProjection);
|
|
284
|
+
valueSubscriptions.forEach(function (remove) { return remove(); });
|
|
285
|
+
element.stopLayoutAnimation();
|
|
286
|
+
element.layoutTree.remove(element);
|
|
287
|
+
removeFromVariantTree === null || removeFromVariantTree === void 0 ? void 0 : removeFromVariantTree();
|
|
288
|
+
parent === null || parent === void 0 ? void 0 : parent.children.delete(element);
|
|
289
|
+
unsubscribeFromLeadVisualElement === null || unsubscribeFromLeadVisualElement === void 0 ? void 0 : unsubscribeFromLeadVisualElement();
|
|
290
|
+
lifecycles.clearAllListeners();
|
|
291
|
+
},
|
|
292
|
+
/**
|
|
293
|
+
* Add a child visual element to our set of children.
|
|
294
|
+
*/
|
|
295
|
+
addVariantChild: function (child) {
|
|
296
|
+
var _a;
|
|
297
|
+
var closestVariantNode = element.getClosestVariantNode();
|
|
298
|
+
if (closestVariantNode) {
|
|
299
|
+
(_a = closestVariantNode.variantChildren) === null || _a === void 0 ? void 0 : _a.add(child);
|
|
300
|
+
return function () { return closestVariantNode.variantChildren.delete(child); };
|
|
301
|
+
}
|
|
302
|
+
},
|
|
303
|
+
sortNodePosition: function (other) {
|
|
304
|
+
/**
|
|
305
|
+
* If these nodes aren't even of the same type we can't compare their depth.
|
|
306
|
+
*/
|
|
307
|
+
if (!sortNodePosition || treeType !== other.treeType)
|
|
308
|
+
return 0;
|
|
309
|
+
return sortNodePosition(element.getInstance(), other.getInstance());
|
|
310
|
+
},
|
|
311
|
+
/**
|
|
312
|
+
* Returns the closest variant node in the tree starting from
|
|
313
|
+
* this visual element.
|
|
314
|
+
*/
|
|
315
|
+
getClosestVariantNode: function () {
|
|
316
|
+
return isVariantNode ? element : parent === null || parent === void 0 ? void 0 : parent.getClosestVariantNode();
|
|
317
|
+
},
|
|
318
|
+
/**
|
|
319
|
+
* A method that schedules an update to layout projections throughout
|
|
320
|
+
* the tree. We inherit from the parent so there's only ever one
|
|
321
|
+
* job scheduled on the next frame - that of the root visual element.
|
|
322
|
+
*/
|
|
323
|
+
scheduleUpdateLayoutProjection: parent
|
|
324
|
+
? parent.scheduleUpdateLayoutProjection
|
|
325
|
+
: function () {
|
|
326
|
+
return sync.preRender(element.updateTreeLayoutProjection, false, true);
|
|
327
|
+
},
|
|
328
|
+
/**
|
|
329
|
+
* Expose the latest layoutId prop.
|
|
330
|
+
*/
|
|
331
|
+
getLayoutId: function () { return props.layoutId; },
|
|
332
|
+
/**
|
|
333
|
+
* Returns the current instance.
|
|
334
|
+
*/
|
|
335
|
+
getInstance: function () { return instance; },
|
|
336
|
+
/**
|
|
337
|
+
* Get/set the latest static values.
|
|
338
|
+
*/
|
|
339
|
+
getStaticValue: function (key) { return latestValues[key]; }, setStaticValue: function (key, value) { return (latestValues[key] = value); },
|
|
340
|
+
/**
|
|
341
|
+
* Returns the latest motion value state. Currently only used to take
|
|
342
|
+
* a snapshot of the visual element - perhaps this can return the whole
|
|
343
|
+
* visual state
|
|
344
|
+
*/
|
|
345
|
+
getLatestValues: function () { return latestValues; },
|
|
346
|
+
/**
|
|
347
|
+
* Set the visiblity of the visual element. If it's changed, schedule
|
|
348
|
+
* a render to reflect these changes.
|
|
349
|
+
*/
|
|
350
|
+
setVisibility: function (visibility) {
|
|
351
|
+
if (element.isVisible === visibility)
|
|
352
|
+
return;
|
|
353
|
+
element.isVisible = visibility;
|
|
354
|
+
element.scheduleRender();
|
|
355
|
+
},
|
|
356
|
+
/**
|
|
357
|
+
* Make a target animatable by Popmotion. For instance, if we're
|
|
358
|
+
* trying to animate width from 100px to 100vw we need to measure 100vw
|
|
359
|
+
* in pixels to determine what we really need to animate to. This is also
|
|
360
|
+
* pluggable to support Framer's custom value types like Color,
|
|
361
|
+
* and CSS variables.
|
|
362
|
+
*/
|
|
363
|
+
makeTargetAnimatable: function (target, canMutate) {
|
|
364
|
+
if (canMutate === void 0) { canMutate = true; }
|
|
365
|
+
return makeTargetAnimatable(element, target, props, canMutate);
|
|
366
|
+
},
|
|
367
|
+
// Motion values ========================
|
|
368
|
+
/**
|
|
369
|
+
* Add a motion value and bind it to this visual element.
|
|
370
|
+
*/
|
|
371
|
+
addValue: function (key, value) {
|
|
372
|
+
// Remove existing value if it exists
|
|
373
|
+
if (element.hasValue(key))
|
|
374
|
+
element.removeValue(key);
|
|
375
|
+
values.set(key, value);
|
|
376
|
+
latestValues[key] = value.get();
|
|
377
|
+
bindToMotionValue(key, value);
|
|
378
|
+
},
|
|
379
|
+
/**
|
|
380
|
+
* Remove a motion value and unbind any active subscriptions.
|
|
381
|
+
*/
|
|
382
|
+
removeValue: function (key) {
|
|
383
|
+
var _a;
|
|
384
|
+
values.delete(key);
|
|
385
|
+
(_a = valueSubscriptions.get(key)) === null || _a === void 0 ? void 0 : _a();
|
|
386
|
+
valueSubscriptions.delete(key);
|
|
387
|
+
delete latestValues[key];
|
|
388
|
+
removeValueFromRenderState(key, renderState);
|
|
389
|
+
},
|
|
390
|
+
/**
|
|
391
|
+
* Check whether we have a motion value for this key
|
|
392
|
+
*/
|
|
393
|
+
hasValue: function (key) { return values.has(key); },
|
|
394
|
+
/**
|
|
395
|
+
* Get a motion value for this key. If called with a default
|
|
396
|
+
* value, we'll create one if none exists.
|
|
397
|
+
*/
|
|
398
|
+
getValue: function (key, defaultValue) {
|
|
399
|
+
var value = values.get(key);
|
|
400
|
+
if (value === undefined && defaultValue !== undefined) {
|
|
401
|
+
value = motionValue(defaultValue);
|
|
402
|
+
element.addValue(key, value);
|
|
403
|
+
}
|
|
404
|
+
return value;
|
|
405
|
+
},
|
|
406
|
+
/**
|
|
407
|
+
* Iterate over our motion values.
|
|
408
|
+
*/
|
|
409
|
+
forEachValue: function (callback) { return values.forEach(callback); },
|
|
410
|
+
/**
|
|
411
|
+
* If we're trying to animate to a previously unencountered value,
|
|
412
|
+
* we need to check for it in our state and as a last resort read it
|
|
413
|
+
* directly from the instance (which might have performance implications).
|
|
414
|
+
*/
|
|
415
|
+
readValue: function (key) { var _a; return (_a = latestValues[key]) !== null && _a !== void 0 ? _a : readValueFromInstance(instance, key, options); },
|
|
416
|
+
/**
|
|
417
|
+
* Set the base target to later animate back to. This is currently
|
|
418
|
+
* only hydrated on creation and when we first read a value.
|
|
419
|
+
*/
|
|
420
|
+
setBaseTarget: function (key, value) {
|
|
421
|
+
baseTarget[key] = value;
|
|
422
|
+
},
|
|
423
|
+
/**
|
|
424
|
+
* Find the base target for a value thats been removed from all animation
|
|
425
|
+
* props.
|
|
426
|
+
*/
|
|
427
|
+
getBaseTarget: function (key) {
|
|
428
|
+
if (getBaseTarget) {
|
|
429
|
+
var target = getBaseTarget(props, key);
|
|
430
|
+
if (target !== undefined && !isMotionValue(target))
|
|
431
|
+
return target;
|
|
432
|
+
}
|
|
433
|
+
return baseTarget[key];
|
|
434
|
+
} }, lifecycles), {
|
|
435
|
+
/**
|
|
436
|
+
* Build the renderer state based on the latest visual state.
|
|
437
|
+
*/
|
|
438
|
+
build: function () {
|
|
439
|
+
triggerBuild();
|
|
440
|
+
return renderState;
|
|
441
|
+
},
|
|
442
|
+
/**
|
|
443
|
+
* Schedule a render on the next animation frame.
|
|
444
|
+
*/
|
|
445
|
+
scheduleRender: function () {
|
|
446
|
+
sync.render(render, false, true);
|
|
447
|
+
},
|
|
448
|
+
/**
|
|
449
|
+
* Synchronously fire render. It's prefered that we batch renders but
|
|
450
|
+
* in many circumstances, like layout measurement, we need to run this
|
|
451
|
+
* synchronously. However in those instances other measures should be taken
|
|
452
|
+
* to batch reads/writes.
|
|
453
|
+
*/
|
|
454
|
+
syncRender: render,
|
|
455
|
+
/**
|
|
456
|
+
* Update the provided props. Ensure any newly-added motion values are
|
|
457
|
+
* added to our map, old ones removed, and listeners updated.
|
|
458
|
+
*/
|
|
459
|
+
setProps: function (newProps) {
|
|
460
|
+
props = newProps;
|
|
461
|
+
lifecycles.updatePropListeners(newProps);
|
|
462
|
+
prevMotionValues = updateMotionValuesFromProps(element, scrapeMotionValuesFromProps(props), prevMotionValues);
|
|
463
|
+
}, getProps: function () { return props; },
|
|
464
|
+
// Variants ==============================
|
|
465
|
+
/**
|
|
466
|
+
* Returns the variant definition with a given name.
|
|
467
|
+
*/
|
|
468
|
+
getVariant: function (name) { var _a; return (_a = props.variants) === null || _a === void 0 ? void 0 : _a[name]; },
|
|
469
|
+
/**
|
|
470
|
+
* Returns the defined default transition on this component.
|
|
471
|
+
*/
|
|
472
|
+
getDefaultTransition: function () { return props.transition; },
|
|
473
|
+
/**
|
|
474
|
+
* Used by child variant nodes to get the closest ancestor variant props.
|
|
475
|
+
*/
|
|
476
|
+
getVariantContext: function (startAtParent) {
|
|
477
|
+
if (startAtParent === void 0) { startAtParent = false; }
|
|
478
|
+
if (startAtParent)
|
|
479
|
+
return parent === null || parent === void 0 ? void 0 : parent.getVariantContext();
|
|
480
|
+
if (!isControllingVariants) {
|
|
481
|
+
var context_1 = (parent === null || parent === void 0 ? void 0 : parent.getVariantContext()) || {};
|
|
482
|
+
if (props.initial !== undefined) {
|
|
483
|
+
context_1.initial = props.initial;
|
|
484
|
+
}
|
|
485
|
+
return context_1;
|
|
486
|
+
}
|
|
487
|
+
var context = {};
|
|
488
|
+
for (var i = 0; i < numVariantProps; i++) {
|
|
489
|
+
var name_1 = variantProps[i];
|
|
490
|
+
var prop = props[name_1];
|
|
491
|
+
if (isVariantLabel(prop) || prop === false) {
|
|
492
|
+
context[name_1] = prop;
|
|
493
|
+
}
|
|
494
|
+
}
|
|
495
|
+
return context;
|
|
496
|
+
},
|
|
497
|
+
// Layout projection ==============================
|
|
498
|
+
/**
|
|
499
|
+
* Enable layout projection for this visual element. Won't actually
|
|
500
|
+
* occur until we also have hydrated layout measurements.
|
|
501
|
+
*/
|
|
502
|
+
enableLayoutProjection: function () {
|
|
503
|
+
projection.isEnabled = true;
|
|
504
|
+
element.layoutTree.add(element);
|
|
505
|
+
},
|
|
506
|
+
/**
|
|
507
|
+
* Lock the projection target, for instance when dragging, so
|
|
508
|
+
* nothing else can try and animate it.
|
|
509
|
+
*/
|
|
510
|
+
lockProjectionTarget: function () {
|
|
511
|
+
projection.isTargetLocked = true;
|
|
512
|
+
},
|
|
513
|
+
unlockProjectionTarget: function () {
|
|
514
|
+
element.stopLayoutAnimation();
|
|
515
|
+
projection.isTargetLocked = false;
|
|
516
|
+
}, getLayoutState: function () { return layoutState; }, setCrossfader: function (newCrossfader) {
|
|
517
|
+
crossfader = newCrossfader;
|
|
518
|
+
}, isProjectionReady: function () {
|
|
519
|
+
return projection.isEnabled &&
|
|
520
|
+
projection.isHydrated &&
|
|
521
|
+
layoutState.isHydrated;
|
|
522
|
+
},
|
|
523
|
+
/**
|
|
524
|
+
* Start a layout animation on a given axis.
|
|
525
|
+
*/
|
|
526
|
+
startLayoutAnimation: function (axis, transition, isRelative) {
|
|
527
|
+
if (isRelative === void 0) { isRelative = false; }
|
|
528
|
+
var progress = element.getProjectionAnimationProgress()[axis];
|
|
529
|
+
var _a = isRelative
|
|
530
|
+
? projection.relativeTarget[axis]
|
|
531
|
+
: projection.target[axis], min = _a.min, max = _a.max;
|
|
532
|
+
var length = max - min;
|
|
533
|
+
progress.clearListeners();
|
|
534
|
+
progress.set(min);
|
|
535
|
+
progress.set(min); // Set twice to hard-reset velocity
|
|
536
|
+
progress.onChange(function (v) {
|
|
537
|
+
element.setProjectionTargetAxis(axis, v, v + length, isRelative);
|
|
538
|
+
});
|
|
539
|
+
return element.animateMotionValue(axis, progress, 0, transition);
|
|
540
|
+
},
|
|
541
|
+
/**
|
|
542
|
+
* Stop layout animations.
|
|
543
|
+
*/
|
|
544
|
+
stopLayoutAnimation: function () {
|
|
545
|
+
eachAxis(function (axis) {
|
|
546
|
+
return element.getProjectionAnimationProgress()[axis].stop();
|
|
547
|
+
});
|
|
548
|
+
},
|
|
549
|
+
/**
|
|
550
|
+
* Measure the current viewport box with or without transforms.
|
|
551
|
+
* Only measures axis-aligned boxes, rotate and skew must be manually
|
|
552
|
+
* removed with a re-render to work.
|
|
553
|
+
*/
|
|
554
|
+
measureViewportBox: function (withTransform) {
|
|
555
|
+
if (withTransform === void 0) { withTransform = true; }
|
|
556
|
+
var viewportBox = measureViewportBox(instance, options);
|
|
557
|
+
if (!withTransform)
|
|
558
|
+
removeBoxTransforms(viewportBox, latestValues);
|
|
559
|
+
return viewportBox;
|
|
560
|
+
},
|
|
561
|
+
/**
|
|
562
|
+
* Get the motion values tracking the layout animations on each
|
|
563
|
+
* axis. Lazy init if not already created.
|
|
564
|
+
*/
|
|
565
|
+
getProjectionAnimationProgress: function () {
|
|
566
|
+
projectionTargetProgress || (projectionTargetProgress = {
|
|
567
|
+
x: motionValue(0),
|
|
568
|
+
y: motionValue(0),
|
|
569
|
+
});
|
|
570
|
+
return projectionTargetProgress;
|
|
571
|
+
},
|
|
572
|
+
/**
|
|
573
|
+
* Update the projection of a single axis. Schedule an update to
|
|
574
|
+
* the tree layout projection.
|
|
575
|
+
*/
|
|
576
|
+
setProjectionTargetAxis: function (axis, min, max, isRelative) {
|
|
577
|
+
if (isRelative === void 0) { isRelative = false; }
|
|
578
|
+
var target;
|
|
579
|
+
if (isRelative) {
|
|
580
|
+
if (!projection.relativeTarget) {
|
|
581
|
+
projection.relativeTarget = axisBox();
|
|
582
|
+
}
|
|
583
|
+
target = projection.relativeTarget[axis];
|
|
584
|
+
}
|
|
585
|
+
else {
|
|
586
|
+
projection.relativeTarget = undefined;
|
|
587
|
+
target = projection.target[axis];
|
|
588
|
+
}
|
|
589
|
+
projection.isHydrated = true;
|
|
590
|
+
target.min = min;
|
|
591
|
+
target.max = max;
|
|
592
|
+
// Flag that we want to fire the onViewportBoxUpdate event handler
|
|
593
|
+
hasViewportBoxUpdated = true;
|
|
594
|
+
lifecycles.notifySetAxisTarget();
|
|
595
|
+
},
|
|
596
|
+
/**
|
|
597
|
+
* Rebase the projection target on top of the provided viewport box
|
|
598
|
+
* or the measured layout. This ensures that non-animating elements
|
|
599
|
+
* don't fall out of sync differences in measurements vs projections
|
|
600
|
+
* after a page scroll or other relayout.
|
|
601
|
+
*/
|
|
602
|
+
rebaseProjectionTarget: function (force, box) {
|
|
603
|
+
if (box === void 0) { box = layoutState.layout; }
|
|
604
|
+
var _a = element.getProjectionAnimationProgress(), x = _a.x, y = _a.y;
|
|
605
|
+
var shouldRebase = !projection.relativeTarget &&
|
|
606
|
+
!projection.isTargetLocked &&
|
|
607
|
+
!x.isAnimating() &&
|
|
608
|
+
!y.isAnimating();
|
|
609
|
+
if (force || shouldRebase) {
|
|
610
|
+
eachAxis(function (axis) {
|
|
611
|
+
var _a = box[axis], min = _a.min, max = _a.max;
|
|
612
|
+
element.setProjectionTargetAxis(axis, min, max);
|
|
613
|
+
});
|
|
614
|
+
}
|
|
615
|
+
},
|
|
616
|
+
/**
|
|
617
|
+
* Notify the visual element that its layout is up-to-date.
|
|
618
|
+
* Currently Animate.tsx uses this to check whether a layout animation
|
|
619
|
+
* needs to be performed.
|
|
620
|
+
*/
|
|
621
|
+
notifyLayoutReady: function (config) {
|
|
622
|
+
setCurrentViewportBox(element);
|
|
623
|
+
element.notifyLayoutUpdate(layoutState.layout, element.prevViewportBox || layoutState.layout, config);
|
|
624
|
+
},
|
|
625
|
+
/**
|
|
626
|
+
* Temporarily reset the transform of the instance.
|
|
627
|
+
*/
|
|
628
|
+
resetTransform: function () { return resetTransform(element, instance, props); }, restoreTransform: function () { return restoreTransform(instance, renderState); }, updateLayoutProjection: updateLayoutProjection,
|
|
629
|
+
updateTreeLayoutProjection: function () {
|
|
630
|
+
element.layoutTree.forEach(fireResolveRelativeTargetBox);
|
|
631
|
+
/**
|
|
632
|
+
* Schedule the projection updates at the end of the current preRender
|
|
633
|
+
* step. This will ensure that all layout trees will first resolve
|
|
634
|
+
* relative projection boxes into viewport boxes, and *then*
|
|
635
|
+
* update projections.
|
|
636
|
+
*/
|
|
637
|
+
sync.preRender(updateTreeLayoutProjection, false, true);
|
|
638
|
+
// sync.postRender(() => element.scheduleUpdateLayoutProjection())
|
|
639
|
+
},
|
|
640
|
+
getProjectionParent: function () {
|
|
641
|
+
if (projectionParent === undefined) {
|
|
642
|
+
var foundParent = false;
|
|
643
|
+
// Search backwards through the tree path
|
|
644
|
+
for (var i = element.path.length - 1; i >= 0; i--) {
|
|
645
|
+
var ancestor = element.path[i];
|
|
646
|
+
if (ancestor.projection.isEnabled) {
|
|
647
|
+
foundParent = ancestor;
|
|
648
|
+
break;
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
projectionParent = foundParent;
|
|
652
|
+
}
|
|
653
|
+
return projectionParent;
|
|
654
|
+
},
|
|
655
|
+
resolveRelativeTargetBox: function () {
|
|
656
|
+
var relativeParent = element.getProjectionParent();
|
|
657
|
+
if (!projection.relativeTarget || !relativeParent)
|
|
658
|
+
return;
|
|
659
|
+
calcRelativeBox(projection, relativeParent.projection);
|
|
660
|
+
if (isDraggable(relativeParent)) {
|
|
661
|
+
var target = projection.target;
|
|
662
|
+
applyBoxTransforms(target, target, relativeParent.getLatestValues());
|
|
663
|
+
}
|
|
664
|
+
},
|
|
665
|
+
shouldResetTransform: function () {
|
|
666
|
+
return Boolean(props._layoutResetTransform);
|
|
667
|
+
},
|
|
668
|
+
/**
|
|
669
|
+
*
|
|
670
|
+
*/
|
|
671
|
+
pointTo: function (newLead) {
|
|
672
|
+
leadProjection = newLead.projection;
|
|
673
|
+
leadLatestValues = newLead.getLatestValues();
|
|
674
|
+
/**
|
|
675
|
+
* Subscribe to lead component's layout animations
|
|
676
|
+
*/
|
|
677
|
+
unsubscribeFromLeadVisualElement === null || unsubscribeFromLeadVisualElement === void 0 ? void 0 : unsubscribeFromLeadVisualElement();
|
|
678
|
+
unsubscribeFromLeadVisualElement = pipe(newLead.onSetAxisTarget(element.scheduleUpdateLayoutProjection), newLead.onLayoutAnimationComplete(function () {
|
|
679
|
+
var _a;
|
|
680
|
+
if (element.isPresent) {
|
|
681
|
+
element.presence = Presence.Present;
|
|
682
|
+
}
|
|
683
|
+
else {
|
|
684
|
+
(_a = element.layoutSafeToRemove) === null || _a === void 0 ? void 0 : _a.call(element);
|
|
685
|
+
}
|
|
686
|
+
}));
|
|
687
|
+
},
|
|
688
|
+
// TODO: Clean this up
|
|
689
|
+
isPresent: true, presence: Presence.Entering });
|
|
690
|
+
return element;
|
|
691
|
+
};
|
|
692
|
+
};
|
|
693
|
+
function fireResolveRelativeTargetBox(child) {
|
|
694
|
+
child.resolveRelativeTargetBox();
|
|
695
|
+
}
|
|
696
|
+
function fireUpdateLayoutProjection(child) {
|
|
697
|
+
child.updateLayoutProjection();
|
|
698
|
+
}
|
|
699
|
+
var variantProps = __spreadArray(["initial"], __read(variantPriorityOrder));
|
|
700
|
+
var numVariantProps = variantProps.length;
|
|
701
|
+
|
|
702
|
+
export { visualElement };
|
|
703
|
+
|