motion-on-native 1.1.2 → 1.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.d.ts +2 -0
- package/lib/index.js +46 -14
- package/package.json +1 -1
package/lib/index.d.ts
CHANGED
package/lib/index.js
CHANGED
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@@ -53,6 +53,8 @@ const DEFAULT_TRANSITION = {
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damping: 15,
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stiffness: 100,
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duration: 300,
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+
repeat: 0,
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repeatType: 'loop',
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};
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function createMotionComponent(Component) {
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return function MotionComponent(props) {
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@@ -128,26 +130,50 @@ function createMotionComponent(Component) {
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// Animation helper
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const animateToValues = (targetValues, transitionConfig = transition) => {
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Object.entries(targetValues).forEach(([key, value]) => {
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var _a
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var _a;
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if (value !== undefined) {
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const sharedValue = getSharedValue(key);
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if (sharedValue) {
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const
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-
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-
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-
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-
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const animateWithRepeat = (currentValue, targetValue, repeatCount) => {
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var _a, _b, _c, _d, _e;
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const config = transitionConfig.type === 'spring'
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? (0, react_native_reanimated_1.withSpring)(targetValue, {
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damping: (_a = transitionConfig.damping) !== null && _a !== void 0 ? _a : DEFAULT_TRANSITION.damping,
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stiffness: (_b = transitionConfig.stiffness) !== null && _b !== void 0 ? _b : DEFAULT_TRANSITION.stiffness,
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mass: (_c = transitionConfig.mass) !== null && _c !== void 0 ? _c : 1,
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})
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: (0, react_native_reanimated_1.withTiming)(targetValue, {
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duration: (_d = transitionConfig.duration) !== null && _d !== void 0 ? _d : DEFAULT_TRANSITION.duration,
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});
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sharedValue.value = config;
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// Handle repeat
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if (transitionConfig.repeat && repeatCount > 0) {
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const duration = (_e = transitionConfig.duration) !== null && _e !== void 0 ? _e : DEFAULT_TRANSITION.duration;
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setTimeout(() => {
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const nextTarget = transitionConfig.repeatType === 'reverse'
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? (sharedValue.value === targetValue ? currentValue : targetValue)
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: targetValue;
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const nextCurrent = transitionConfig.repeatType === 'reverse'
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? (sharedValue.value === targetValue ? targetValue : currentValue)
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: currentValue;
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if (transitionConfig.repeat === 'infinity') {
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animateWithRepeat(nextCurrent, nextTarget, Infinity);
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}
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else {
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animateWithRepeat(nextCurrent, nextTarget, repeatCount - 1);
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}
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}, duration);
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}
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};
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const currentValue = sharedValue.value;
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const repeatTimes = transitionConfig.repeat === 'infinity' ? Infinity : ((_a = transitionConfig.repeat) !== null && _a !== void 0 ? _a : 0);
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if (transitionConfig.delay) {
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setTimeout(() => {
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-
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animateWithRepeat(currentValue, value, repeatTimes);
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}, transitionConfig.delay);
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}
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else {
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-
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animateWithRepeat(currentValue, value, repeatTimes);
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}
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}
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}
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@@ -247,10 +273,16 @@ function createMotionComponent(Component) {
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}
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return undefined;
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}, []);
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// Handle animate prop changes
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// Handle animate prop changes (only animate if values actually changed)
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const prevAnimateRef = (0, react_1.useRef)(animate);
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(0, react_1.useEffect)(() => {
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if (hasAnimated && !isExitingRef.current) {
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// Only animate if animate prop actually changed
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const hasChanged = JSON.stringify(prevAnimateRef.current) !== JSON.stringify(animate);
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if (hasChanged) {
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animateToValues(animate);
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prevAnimateRef.current = animate;
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}
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}
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}, [animate]);
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// Handle shouldExit
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "motion-on-native",
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"version": "1.1.
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"version": "1.1.4",
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"description": "Framer Motion-inspired animation library for React Native with Reanimated. Easy spring animations, gestures, and transitions for mobile apps.",
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"main": "lib/index.js",
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"types": "lib/index.d.ts",
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