mordoc 0.1.1 → 0.1.3

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Files changed (30) hide show
  1. package/package.json +5 -3
  2. package/templates/default/config/favicon.ico +0 -0
  3. package/templates/default/config/logo-dark.png +0 -0
  4. package/templates/default/config/logo.png +0 -0
  5. package/templates/default/config/sidenav.yaml +36 -0
  6. package/templates/default/config/site.json +16 -0
  7. package/templates/default/config/styles/main.json +6 -0
  8. package/templates/default/config/styles/typography.json +6 -0
  9. package/templates/default/content/en/changelog.md +35 -0
  10. package/templates/default/content/en/faq.md +50 -0
  11. package/templates/default/content/en/field-manual/engines.md +59 -0
  12. package/templates/default/content/en/field-manual/relativity.md +46 -0
  13. package/templates/default/content/en/field-manual/safety.md +44 -0
  14. package/templates/default/content/en/field-manual.md +22 -0
  15. package/templates/default/content/en/flight-school/navigation.md +61 -0
  16. package/templates/default/content/en/flight-school/primer.md +64 -0
  17. package/templates/default/content/en/flight-school.md +48 -0
  18. package/templates/default/content/en/index.md +83 -0
  19. package/templates/default/content/en/ship-systems/flux-sails.md +33 -0
  20. package/templates/default/content/en/ship-systems/photonic-core.md +39 -0
  21. package/templates/default/content/en/ship-systems.md +25 -0
  22. package/templates/default/package.json +21 -0
  23. package/templates/default/public/icons/academy.svg +15 -0
  24. package/templates/default/public/icons/manual.svg +16 -0
  25. package/templates/default/public/icons/relativity.svg +16 -0
  26. package/templates/default/public/icons/systems.svg +14 -0
  27. package/templates/default/public/icons/warning.svg +14 -0
  28. package/templates/default/public/images/flux-sails.svg +33 -0
  29. package/templates/default/public/images/photonic-core.svg +44 -0
  30. package/templates/default/public/images/starwake.svg +49 -0
package/package.json CHANGED
@@ -4,13 +4,14 @@
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  "type": "git",
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  "url": "https://github.com/shiva-varanasi/mordoc.git"
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  },
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- "version": "0.1.1",
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+ "version": "0.1.3",
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  "description": "A static site generator for documentation with SSG + SPA capabilities",
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  "bin": {
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  "mordoc": "./bin/cli.js"
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  },
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  "files": [
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- "dist"
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+ "dist",
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+ "templates"
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  ],
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  "scripts": {
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  "compile": "tsc",
@@ -38,7 +39,8 @@
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  "react-dom": "^19.2.3",
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  "react-router-dom": "^7.9.3",
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  "sirv-cli": "^2.0.2",
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- "ws": "^8.18.3"
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+ "ws": "^8.18.3",
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+ "esbuild": "^0.25.10"
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  },
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  "devDependencies": {
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  "@types/js-yaml": "^4.0.9",
@@ -0,0 +1,36 @@
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+ - label: Home
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+ path: /
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+
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+ - label: Flight School
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+ path: /flight-school
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+ children:
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+ - label: Primer — What “Lightspeed” Means Here
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+ path: /flight-school/primer
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+ - label: Navigation — Folding a Straight Line
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+ path: /flight-school/navigation
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+
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+ - label: Field Manual
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+ path: /field-manual
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+ children:
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+ - label: Engines — The Photoniuum Core
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+ path: /field-manual/engines
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+ - label: Relativity — A Friendly Lie
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+ path: /field-manual/relativity
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+ - label: Safety — The Ten-Meter Rule
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+ path: /field-manual/safety
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+
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+ - label: Ship Systems
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+ path: /ship-systems
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+ children:
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+ - label: Photonic Core
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+ path: /ship-systems/photonic-core
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+ - label: Flux Sails
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+ path: /ship-systems/flux-sails
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+
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+ - label: FAQ
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+ path: /faq
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+
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+ - label: Changelog
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+ path: /changelog
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+
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+
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+ {
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+ "title": "Photoniuum Flight Notes",
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+ "description": "Fantasy documentation for lightspeed travel, photonic engines, and the etiquette of outrunning causality.",
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+ "keywords": [
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+ "photoniuum",
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+ "lightspeed",
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+ "ftl",
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+ "photonic drive",
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+ "navigation",
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+ "field manual",
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+ "fictional docs"
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+ ],
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+ "baseUrl": ""
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+ }
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+
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+
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+ {
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+ "fontFamilyHeading": "\"Inter\", -apple-system, BlinkMacSystemFont, \"Segoe UI\", Roboto, \"Helvetica Neue\", Arial, sans-serif",
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+ "fontFamilyMono": "\"SF Mono\", Monaco, \"Cascadia Code\", \"Roboto Mono\", Consolas, \"Courier New\", monospace"
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+ }
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+
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+
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+ {
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+ "linkColor": "#0665c4",
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+ "linkColorDark": "#0665c4",
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+ "linkHoverColor": "#0a0b66",
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+ "linkHoverColorDark": "#61b1f2"
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+ }
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+ ---
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+ title: Changelog
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+ description: Drive bulletins and public notices from Photoniuum (fictional, but written like real releases).
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+ ---
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+
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+ # Drive Bulletins
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+
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+ Photoniuum publishes bulletins for two reasons:
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+
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+ 1. To keep crews alive.
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+ 2. To keep lawyers employed.
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+
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+ ## Unreleased
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+
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+ - Added: Return clause now printed in **large, friendly font**
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+ - Fixed: starwake meter rounding error at intensity 3 (it was rounding *optimistically*)
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+ - Changed: “warp” replaced with “placement” in all passenger materials (engineering won)
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+
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+ ## 1.0.0 — First Launch
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+
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+ - Added: Edgeward itineraries
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+ - Added: Photonic core limiters
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+ - Added: Etiquette daemon (beta)
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+
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+ ---
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+
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+ ## Bulletin excerpt (archival format)
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+
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+ ```markdown
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+ ## Bulletin 1.0.1
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+ - Fixed: “earth guaranteed” typo (it was not supposed to be there)
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+ - Added: additional tea to the galley manifest
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+ ```
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+
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+
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+ ---
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+ title: FAQ
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+ description: Common questions about Photoniuum lightspeed travel — answered with alarming honesty.
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+ ---
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+
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+ # FAQ
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+
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+ ## Is this real physics?
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+
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+ Photoniuum travel is engineered fiction. Our internal models are consistent enough to fly a ship, but not consistent enough to settle arguments on Earth.
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+
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+ ## Why “Photoniuum”?
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+
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+ Because it sounds like a material you shouldn’t lick, and because the core behaves like one.
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+
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+ ## Will I age during the voyage?
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+
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+ Not in any meaningful way. Your body experiences **ship time**.
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+
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+ Your homeworld experiences **home time**.
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+
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+ ## Will Earth be there when I come back?
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+
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+ We can route you back to the coordinates Earth once occupied.
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+
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+ We do not guarantee the planet, the species, the language, or the parking rules will still exist.
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+
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+ ## Is return travel possible?
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+
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+ Often, yes. Always, no.
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+
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+ Some voyages return into a sky that has learned new constellations.
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+
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+ ## What is “starwake”?
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+
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+ Starwake is the luminous residue of a jump — the corridor remembers you for a while.
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+
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+ ## What if I change my mind mid-voyage?
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+
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+ That is normal. Tell the crew. We carry:
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+
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+ - a counselor,
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+ - a kettle,
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+ - and three emergency playlists labeled **DO NOT USE**.
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+
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+ ## Can I link within a page?
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+
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+ Yes. Example: [Jump windows](/flight-school/navigation#jump-windows).
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+
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+
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+ ---
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+ title: Engines — The Photoniuum Core
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+ description: The heart of lightspeed travel: how it spools, what it wants, and what it refuses to forgive.
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+ ---
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+
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+ # Engines — The Photoniuum Core
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+
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+ The Photoniuum core is sometimes described as *“a lantern that remembers being a star.”*
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+
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+ Engineers prefer: **“Do not tap the casing.”**
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+
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+ ![A simplified photonic core schematic](/images/photonic-core.svg "Photoniuum core (stylized)")
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+
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+ ## Spooling sequence (conceptual)
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+
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+ ```text
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+ 1) Verify window lock
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+ 2) Prime flux channels
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+ 3) Begin spool (listen for the choir)
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+ 4) Confirm starwake limiters
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+ 5) Commit the jump
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+ ```
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+
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+ ## Markdown showcase: inline code + emphasis
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+
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+ If the status panel reads `CHOIR: DISPLEASED`, do **not** interpret it as “maybe.”
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+
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+ ## A tiny pseudo-API (code fence)
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+
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+ ```typescript
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+ type WindowId = string;
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+
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+ interface JumpPlan {
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+ window: WindowId;
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+ maxStarwake: 1 | 2 | 3 | 4 | 5;
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+ apology: string;
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+ }
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+
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+ export function commitJump(plan: JumpPlan) {
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+ if (!plan.apology || plan.apology.length < 12) {
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+ throw new Error("Apology too short. The universe has standards.");
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+ }
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+ return { ok: true, event: "jump_committed", window: plan.window };
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+ }
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+ ```
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+
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+ ## Custom components: cards
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+
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+ {% cardGrid cols="2" %}
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+ {% card title="Safety — The Ten-Meter Rule" href="/field-manual/safety" icon="/icons/warning.svg" %}
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+ How to keep your ship, crew, and narrative arc intact during spool.
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+ {% /card %}
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+
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+ {% card title="Relativity — A Friendly Lie" href="/field-manual/relativity" icon="/icons/relativity.svg" %}
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+ Why clocks argue, and why Photoniuum politely ignores them.
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+ {% /card %}
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+ {% /cardGrid %}
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+
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+
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+ ---
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+ title: Relativity — A Friendly Lie
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+ description: A practical guide to time dilation, instrument disagreement, and why your tea tastes “later.”
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+ ---
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+
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+ # Relativity — A Friendly Lie
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+
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+ Relativity is a correct theory.
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+
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+ It is also, at high velocities, a **social problem**.
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+
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+ ## The three clocks
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+
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+ Every Photoniuum craft carries:
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+
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+ - **Ship clock** (what the crew agrees to live by)
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+ - **Nav clock** (what the windows demand)
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+ - **Core clock** (what the core thinks is funny)
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+
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+ ## What you can rely on
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+
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+ | Item | Reliable? | Notes |
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+ |---|:---:|---|
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+ | A stopwatch | ✓ | As long as you don’t ask *when* it started |
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+ | “Now” | ✗ | “Now” is an opinion |
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+ | The core’s lullaby | ✓ | It’s always on time. It’s just not always *your* time. |
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+
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+ ## Markdown showcase: quote with emphasis
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+
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+ > **Note:** If a crew member says *“I’m experiencing my childhood in reverse,”*
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+ > escort them to the galley and give them something crunchy.
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+
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+ ## A compact “math” section (without depending on custom variables)
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+
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+ If you *must* explain it, do it like this:
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+
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+ - Velocity approaches \(c\)
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+ - Time dilation becomes significant
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+ - Your logs should record **proper time** and **ship time**
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+
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+ ## See also
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+
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+ - [Navigation — Folding a Straight Line](/flight-school/navigation)
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+ - [Safety — The Ten-Meter Rule](/field-manual/safety)
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+
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+
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+ ---
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+ title: Safety — The Ten-Meter Rule
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+ description: Safety practices for spooling, jumping, and living near things that glow with intent.
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+ ---
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+
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+ # Safety — The Ten-Meter Rule
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+
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+ The Photoniuum core is safe.
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+
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+ It is also **dramatic**.
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+
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+ ## The Ten-Meter Rule
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+
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+ When the core begins to spool:
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+
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+ 1. No one stands within **ten meters** of the casing.
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+ 2. No one argues with the instruments.
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+ 3. No one tells a *funny story* about the last jump.
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+
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+ ## Pre-jump checklist
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+
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+ {% list type="checkmark" %}
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+ * No unsecured tools
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+ * No open cups
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+ * No unclaimed emotions
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+ * Window lock confirmed
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+ * Starwake limiters armed
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+ {% /list %}
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+
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+ ## Common hazards (table)
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+
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+ | Hazard | What it looks like | What to do |
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+ |---|---|---|
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+ | Starwake spill | Light “leaks” along the corridor | Reduce spool; return to origin |
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+ | Window shear | Your map “tears” at the edges | Do not force it; wait for a new window |
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+ | Etiquette fault | Crew becomes unreasonably rude | Reboot the daemon (politely) |
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+
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+ ## Hazard notice
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+
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+ > **Warning:** Do not attempt “micro-jumps” inside an atmosphere.
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+ > The atmosphere will follow you. Briefly.
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+ > Then it will become a weather event with your name.
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+
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+
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+ ---
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+ title: Field Manual
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+ description: Practical notes for operating Photoniuum craft: engines, relativity, and safety.
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+ ---
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+
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+ # Field Manual
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+
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+ This section is written for people who **touch the ship**.
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+
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+ If Flight School is the poem, the Field Manual is the margin notes that keep the poem from exploding.
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+
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+ ## Contents
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+
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+ - [Engines — The Photoniuum Core](/field-manual/engines)
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+ - [Relativity — A Friendly Lie](/field-manual/relativity)
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+ - [Safety — The Ten-Meter Rule](/field-manual/safety)
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+
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+ ## One sentence that fits on a sticker
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+
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+ > **If the core is quiet, it’s either safe or preparing to do something historic.**
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+
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+
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+ ---
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+ title: Navigation — Folding a Straight Line
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+ description: How Photoniuum charts a jump: constraints, windows, and the ritual of the last checkpoint.
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+ ---
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+
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+ # Navigation — Folding a Straight Line
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+
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+ Navigation is not a map.
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+ It’s a *contract*.
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+
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+ ## The plan
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+
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+ Every jump plan has four parts:
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+
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+ 1. **Origin** (where you promise you started)
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+ 2. **Destination** (where you promise you intend to be)
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+ 3. **Window** (the corridor where the universe will cooperate)
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+ 4. **Apology** (for what you’re about to do to starlight)
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+
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+ ## Constraints as code
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+
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+ Write constraints as if another pilot must review them at 3 a.m.
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+
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+ ```json
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+ {
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+ "window": "Sable-Tangent-12",
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+ "maxStarwake": 3,
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+ "avoid": ["inhabited-wells", "named-comets", "poetry-archives"],
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+ "fallback": "return-to-origin"
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+ }
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+ ```
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+
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+ ## Navigator’s note
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+
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+ > **Tip:** If your destination is “somewhere near that bright one,” you are not navigating.
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+ > You are sightseeing.
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+
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+ ## Pre-commit checklist
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+
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+ {% list type="checkmark" %}
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+ * Window confirmed by two instruments
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+ * Crew briefed (including the cook)
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+ * Loose items secured (including opinions)
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+ * Apology drafted and signed
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+ {% /list %}
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+
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+ ## Internal anchors
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+
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+ You can link to headings like this: [Jump windows](#jump-windows).
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+
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+ ### Jump windows
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+
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+ Windows drift. Names do not.
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+
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+ | Window name | Typical duration | Notes |
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+ |---|---:|---|
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+ | Sable-Tangent-12 | 9 min | Smells like ozone and old coins |
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+ | Glass-Choir | 4 min | Very stable. Everyone hears music. Nobody agrees on the song. |
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+ | Meridian Bite | 2 min | Do not blink |
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+
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+
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+ ---
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+ title: Primer — What “Lightspeed” Means Here
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+ description: Photoniuum’s plain-language definition of lightspeed travel, driftspace, and the price of coming home late.
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+ ---
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+
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+ # Primer — What “Lightspeed” Means Here
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+
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+ Photoniuum does not “break” physics.
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+
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+ We simply **persuade** it.
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+
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+ ## The two-speed model
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+
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+ Photoniuum-certified navigation divides motion into two regimes:
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+
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+ - **Normal space**: you move through distance.
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+ - **Driftspace**: you move through *agreement*.
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+
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+ ## Definitions (table)
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+
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+ | Name | What it is | What it is not |
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+ |---|---|---|
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+ | Photonic core | A light-mass engine that can “spool” reality | A reactor you should stare into |
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+ | Jump window | A stable corridor where driftspace and normal space overlap | A door you can kick open |
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+ | Starwake | The luminous residue of a jump | “Exhaust” (please don’t say exhaust in front of engineers) |
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+
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+ ## What the instruments will say (and what they mean)
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+
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+ {% table %}
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+ * Instrument
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+ * What it says
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+ * What you should do
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+ ---
34
+ * Drift compass
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+ * “NORTH IS A METAPHOR”
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+ * Reduce throttle and re-check your window
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+ ---
38
+ * Starwake meter
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+ * “BRIGHT ENOUGH TO BE A RELIGION”
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+ * Abort jump and apologize to astronomy
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+ ---
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+ * Etiquette daemon
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+ * “SAY THANK YOU”
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+ * Say thank you
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+ {% /table %}
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+
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+ ## The single sentence you must memorize
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+
49
+ > **Lightspeed travel is not speed. It is placement.**
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+
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+ ## The clause passengers remember later
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+
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+ You will experience the journey as days.
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+
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+ Home may experience the journey as **millennia**.
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+
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+ Photoniuum can offer a return vector. We cannot offer a return **world**.
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+
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+ ## Where to go next
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+
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+ - [Navigation — Folding a Straight Line](/flight-school/navigation)
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+ - [Field Manual](/field-manual)
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+
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+
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+ ---
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+ title: Flight School
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+ description: Orientation for new pilots and curious readers. We teach theory, etiquette, and survivable shortcuts.
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+ ---
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+
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+ # Flight School
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+
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+ Welcome, cadet.
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+
10
+ You are here because you asked a forbidden question: **“What if space is just… negotiable?”**
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+ Photoniuum’s answer is a handbook, a hull, and a gentle waiver.
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+
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+ ## Your first rule
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+
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+ > **Rule 0:** If your instruments say *“impossible”*, check whether you’re still in the same universe.
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+
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+ ## Course map
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+
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+ - Read the [Primer](/flight-school/primer) to learn what “lightspeed” means *in this setting*.
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+ - Practice with [Navigation](/flight-school/navigation): plotting a line through driftspace.
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+ - Then graduate into the [Field Manual](/field-manual) and learn what breaks first.
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+
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+ ## Enrollment tracks
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+
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+ 1. Choose your ship class:
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+ - Courier (fast)
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+ - Skiff (quiet)
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+ - Lantern (for people who like to bring libraries)
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+ 2. Choose your navigation style:
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+ - “Math”
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+ - “Vibes”
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+ - A *carefully documented blend of both*
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+
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+ ## Standard jump plan format
35
+
36
+ Your jump plan is basically a structured document. If you can read `YAML`, you can fly:
37
+
38
+ ```yaml
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+ pilot: "Cadet Zhen"
40
+ ship: "Lantern-class"
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+ intent: "Demonstration jump"
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+ constraints:
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+ - "Do not exceed starwake intensity level 3"
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+ - "Avoid inhabited gravity wells"
45
+ notes: "Bring tea. The kettle always knows."
46
+ ```
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+
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+
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1
+ ---
2
+ title: Photoniuum Flight Notes
3
+ description: Photoniuum corporate guidance for lightspeed travel: what we do, what it costs, and what it can’t promise.
4
+ ---
5
+
6
+ # Welcome to Photoniuum
7
+
8
+ Photoniuum builds craft that **treat distance as a suggestion**.
9
+
10
+ We help passengers travel to the edge of the observable universe.
11
+
12
+ > **Important (Time & Return):** Our drives preserve **you**. They do not preserve **your era**.
13
+ > Return journeys are offered on a *best-effort* basis. Photoniuum makes **no guarantee that Earth will still be present** (or recognizable) at the time of return.
14
+
15
+ ![A stylized “starwake” trail](/images/starwake.svg "Photoniuum starwake")
16
+
17
+ ## Start here
18
+
19
+ {% cardGrid cols="3" %}
20
+ {% card title="Flight School" href="/flight-school" icon="/icons/academy.svg" %}
21
+ How to read a jump window, plot a line through vacuum, and keep your hands inside causality.
22
+ {% /card %}
23
+
24
+ {% card title="Field Manual" href="/field-manual" icon="/icons/manual.svg" %}
25
+ Engines, relativity, and safety rules we wrote in ink because pencil drifts at \(0.97c\).
26
+ {% /card %}
27
+
28
+ {% card title="Ship Systems" href="/ship-systems" icon="/icons/systems.svg" %}
29
+ Photonic cores, flux sails, and the tiny etiquette daemon that keeps the crew polite at lightspeed.
30
+ {% /card %}
31
+ {% /cardGrid %}
32
+
33
+ ## Mission brief
34
+
35
+ Photoniuum travel is a trade:
36
+
37
+ - **Passengers**: age almost not at all.
38
+ - **Home**: continues aging at full speed.
39
+ - **Maps**: change while you’re not looking.
40
+ - **Language**: struggles to describe what you’re doing.
41
+
42
+ ---
43
+
44
+ ## Passenger-facing overview
45
+
46
+ ### What you’ll feel
47
+
48
+ - The cabin stays calm.
49
+ - Outside the viewport, starfields become **threads**.
50
+ - Your stomach insists you are still.
51
+ - Your logbook insists you are not.
52
+
53
+ ### What we disclose (table)
54
+
55
+ | Disclosure | What it means |
56
+ |---|---|
57
+ | “Edgeward” itinerary | You may not return to the same sky |
58
+ | “Chronal offset” | Your calendar and Earth’s calendar diverge |
59
+ | “Starwake visibility” | Your passage may be detectable for a very long time |
60
+
61
+ ### A typical itinerary (example)
62
+
63
+ ```yaml
64
+ voyage: "EDGEWARD-ALBIREO"
65
+ duration_ship_time: "11 days"
66
+ estimated_home_time: "≈ 3,200 years"
67
+ return_clause: "Earth not guaranteed to exist"
68
+ comfort: "high"
69
+ ```
70
+
71
+ {% callout type="note" title="Navigation Tip" %}
72
+ Always verify your coordinates before engaging the drive. Time dilation effects are non-refundable.
73
+ {% /callout %}
74
+
75
+ {% callout type="warning" %}
76
+ Temporal paradoxes may occur if you attempt to return before you left.
77
+ {% /callout %}
78
+
79
+ {% callout type="danger" title="Critical Safety Notice" %}
80
+ Do not attempt to exit the vessel during a jump. The vacuum of causality is not forgiving.
81
+ {% /callout %}
82
+
83
+
@@ -0,0 +1,33 @@
1
+ ---
2
+ title: Flux Sails
3
+ description: How Photoniuum shapes starwake: the sails that turn turbulence into a signature.
4
+ ---
5
+
6
+ # Flux Sails
7
+
8
+ Flux sails are not “wings.”
9
+
10
+ They are **a conversation** between your ship and the geometry of the jump.
11
+
12
+ ![Flux sails in starlight](/images/flux-sails.svg "Flux sails (stylized)")
13
+
14
+ ## What they do
15
+
16
+ - **Shape starwake** so it doesn’t slap the hull
17
+ - **Dampen shear** at the edge of a window
18
+ - **Broadcast a signature** (sometimes on purpose)
19
+
20
+ ## Operating modes
21
+
22
+ | Mode | Best for | Tradeoff |
23
+ |---|---|---|
24
+ | Veil | stealth-ish travel | higher heat load |
25
+ | Banner | long stable corridors | very visible wakes |
26
+ | Needle | narrow windows | less forgiving |
27
+
28
+ ## A practical note
29
+
30
+ > **Tip:** If the sails “flutter,” you’re hearing window turbulence.
31
+ > Reduce spool; don’t fight it. The universe has more leverage than you do.
32
+
33
+
@@ -0,0 +1,39 @@
1
+ ---
2
+ title: Photonic Core
3
+ description: A deeper look at Photoniuum’s core: channels, limiters, and the “choir” effect.
4
+ ---
5
+
6
+ # Photonic Core
7
+
8
+ The core is a **light-mass engine** that can temporarily convince space to accept a different “here.”
9
+
10
+ ## Components
11
+
12
+ - **Flux channels**: guide the spool
13
+ - **Limiters**: keep starwake below your legal obligations
14
+ - **Choir coils**: the part you *hear* (yes, really)
15
+
16
+ ## Configuration example (JSON)
17
+
18
+ ```json
19
+ {
20
+ "limiters": {
21
+ "starwake": 3,
22
+ "shear": "conservative"
23
+ },
24
+ "choir": {
25
+ "enabled": true,
26
+ "mode": "soft"
27
+ }
28
+ }
29
+ ```
30
+
31
+ ## Troubleshooting
32
+
33
+ | Symptom | Likely cause | Fix |
34
+ |---|---|---|
35
+ | Choir becomes a “scream” | Window instability | Reduce spool, re-acquire window |
36
+ | Starwake spikes | Limiter drift | Recalibrate; replace fuses (and ego) |
37
+ | Core goes silent | It’s thinking | Give it time. If it’s still silent, *run diagnostics from outside the ship* |
38
+
39
+
@@ -0,0 +1,25 @@
1
+ ---
2
+ title: Ship Systems
3
+ description: A tour of Photoniuum ship subsystems — what they do, how they fail, and how to talk to them.
4
+ ---
5
+
6
+ # Ship Systems
7
+
8
+ Photoniuum ships are built with two assumptions:
9
+
10
+ 1. You will try something ambitious.
11
+ 2. The universe will notice.
12
+
13
+ ## Contents
14
+
15
+ - [Photonic Core](/ship-systems/photonic-core)
16
+ - [Flux Sails](/ship-systems/flux-sails)
17
+
18
+ ## Quick reference (table)
19
+
20
+ | System | Primary job | Secondary job |
21
+ |---|---|---|
22
+ | Photonic core | Place the ship where it promised to be | Hum, judge, and occasionally sing |
23
+ | Flux sails | Shape starwake, reduce turbulence | Look gorgeous in starlight |
24
+
25
+
@@ -0,0 +1,21 @@
1
+ {
2
+ "name": "my-documentation",
3
+ "version": "1.0.0",
4
+ "description": "Photoniuum Flight Notes — corporate documentation for lightspeed travel (fictional starter site)",
5
+ "private": true,
6
+ "scripts": {
7
+ "dev": "mordoc dev",
8
+ "build": "mordoc build",
9
+ "build:verbose": "mordoc build --verbose",
10
+ "build:drafts": "mordoc build --drafts"
11
+ },
12
+ "keywords": [
13
+ "photoniuum",
14
+ "lightspeed",
15
+ "ftl",
16
+ "documentation"
17
+ ],
18
+ "dependencies": {
19
+ "mordoc": "^0.1.3"
20
+ }
21
+ }
@@ -0,0 +1,15 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128" role="img" aria-label="Photoniuum Academy icon">
2
+ <defs>
3
+ <linearGradient id="g" x1="0" y1="0" x2="1" y2="1">
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+ <stop offset="0" stop-color="#93c5fd"/>
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+ <stop offset="1" stop-color="#1d4ed8"/>
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+ </linearGradient>
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+ </defs>
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+ <rect x="10" y="14" width="108" height="100" rx="18" fill="#0b1020"/>
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+ <path d="M64 28 102 46 64 64 26 46 64 28Z" fill="url(#g)"/>
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+ <path d="M34 56v22c0 16 60 16 60 0V56l-30 14-30-14Z" fill="#eaf0ff" opacity="0.9"/>
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+ <path d="M102 46v36" stroke="#93c5fd" stroke-width="6" stroke-linecap="round"/>
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+ <circle cx="102" cy="86" r="6" fill="#93c5fd"/>
13
+ </svg>
14
+
15
+
@@ -0,0 +1,16 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128" role="img" aria-label="Photoniuum Manual icon">
2
+ <defs>
3
+ <linearGradient id="g2" x1="0" y1="0" x2="1" y2="1">
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+ <stop offset="0" stop-color="#a5b4fc"/>
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+ <stop offset="1" stop-color="#60a5fa"/>
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+ </linearGradient>
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+ </defs>
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+ <rect x="18" y="14" width="92" height="100" rx="14" fill="#0b1020"/>
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+ <path d="M38 28h52a10 10 0 0 1 10 10v64a8 8 0 0 0-8-8H38a10 10 0 0 0-10 10V38a10 10 0 0 1 10-10Z" fill="url(#g2)"/>
10
+ <path d="M40 44h44" stroke="#0b1020" stroke-width="6" stroke-linecap="round" opacity="0.55"/>
11
+ <path d="M40 60h36" stroke="#0b1020" stroke-width="6" stroke-linecap="round" opacity="0.55"/>
12
+ <path d="M40 76h40" stroke="#0b1020" stroke-width="6" stroke-linecap="round" opacity="0.55"/>
13
+ <path d="M40 92h28" stroke="#0b1020" stroke-width="6" stroke-linecap="round" opacity="0.55"/>
14
+ </svg>
15
+
16
+
@@ -0,0 +1,16 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128" role="img" aria-label="Photoniuum Relativity icon">
2
+ <defs>
3
+ <linearGradient id="g5" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#a5b4fc"/>
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+ <stop offset="1" stop-color="#38bdf8"/>
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+ </linearGradient>
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+ </defs>
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+ <rect x="14" y="14" width="100" height="100" rx="22" fill="#0b1020"/>
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+ <ellipse cx="64" cy="64" rx="42" ry="18" fill="none" stroke="url(#g5)" stroke-width="6"/>
10
+ <ellipse cx="64" cy="64" rx="18" ry="42" fill="none" stroke="url(#g5)" stroke-width="6" opacity="0.85"/>
11
+ <circle cx="64" cy="64" r="6" fill="#eaf0ff"/>
12
+ <path d="M26 64h18" stroke="#eaf0ff" stroke-width="6" stroke-linecap="round" opacity="0.8"/>
13
+ <path d="M84 64h18" stroke="#eaf0ff" stroke-width="6" stroke-linecap="round" opacity="0.8"/>
14
+ </svg>
15
+
16
+
@@ -0,0 +1,14 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128" role="img" aria-label="Photoniuum Systems icon">
2
+ <defs>
3
+ <linearGradient id="g3" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#93c5fd"/>
5
+ <stop offset="1" stop-color="#a5b4fc"/>
6
+ </linearGradient>
7
+ </defs>
8
+ <rect x="14" y="14" width="100" height="100" rx="22" fill="#0b1020"/>
9
+ <circle cx="64" cy="64" r="18" fill="url(#g3)"/>
10
+ <path d="M64 26v14M64 88v14M26 64h14M88 64h14" stroke="#eaf0ff" stroke-width="6" stroke-linecap="round" opacity="0.9"/>
11
+ <path d="M42 42l10 10M76 76l10 10M86 42l-10 10M52 76 42 86" stroke="#93c5fd" stroke-width="6" stroke-linecap="round" opacity="0.9"/>
12
+ </svg>
13
+
14
+
@@ -0,0 +1,14 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128" role="img" aria-label="Photoniuum Warning icon">
2
+ <defs>
3
+ <linearGradient id="g4" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#fbbf24"/>
5
+ <stop offset="1" stop-color="#f59e0b"/>
6
+ </linearGradient>
7
+ </defs>
8
+ <rect x="12" y="12" width="104" height="104" rx="24" fill="#0b1020"/>
9
+ <path d="M64 24 110 104H18L64 24Z" fill="url(#g4)"/>
10
+ <path d="M64 46v30" stroke="#0b1020" stroke-width="10" stroke-linecap="round"/>
11
+ <circle cx="64" cy="88" r="6" fill="#0b1020"/>
12
+ </svg>
13
+
14
+
@@ -0,0 +1,33 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1200 520" width="1200" height="520" role="img" aria-label="Photoniuum flux sails illustration (stylized)">
2
+ <defs>
3
+ <linearGradient id="bg3" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#070a12"/>
5
+ <stop offset="1" stop-color="#0b1020"/>
6
+ </linearGradient>
7
+ <linearGradient id="sail" x1="0" y1="0" x2="1" y2="0">
8
+ <stop offset="0" stop-color="#93c5fd" stop-opacity="0.15"/>
9
+ <stop offset="1" stop-color="#a5b4fc" stop-opacity="0.65"/>
10
+ </linearGradient>
11
+ <filter id="blur3" x="-20%" y="-20%" width="140%" height="140%">
12
+ <feGaussianBlur stdDeviation="10"/>
13
+ </filter>
14
+ </defs>
15
+
16
+ <rect width="1200" height="520" fill="url(#bg3)"/>
17
+
18
+ <!-- ship body -->
19
+ <rect x="520" y="230" width="160" height="60" rx="30" fill="#111827" stroke="#1f2a44" stroke-width="6"/>
20
+ <circle cx="520" cy="260" r="18" fill="#0b1020" stroke="#1f2a44" stroke-width="6"/>
21
+ <circle cx="680" cy="260" r="18" fill="#0b1020" stroke="#1f2a44" stroke-width="6"/>
22
+
23
+ <!-- sails -->
24
+ <path d="M600 260 C 420 120, 260 120, 140 180 C 270 220, 360 300, 460 390 C 520 340, 560 300, 600 260Z"
25
+ fill="url(#sail)" stroke="#93c5fd" stroke-opacity="0.45" stroke-width="4"/>
26
+ <path d="M600 260 C 780 120, 940 120, 1060 180 C 930 220, 840 300, 740 390 C 680 340, 640 300, 600 260Z"
27
+ fill="url(#sail)" stroke="#a5b4fc" stroke-opacity="0.45" stroke-width="4"/>
28
+
29
+ <!-- wake shimmer -->
30
+ <path d="M600 260 C 600 260, 780 300, 1080 360" fill="none" stroke="#eaf0ff" stroke-opacity="0.18" stroke-width="22" stroke-linecap="round" filter="url(#blur3)"/>
31
+ </svg>
32
+
33
+
@@ -0,0 +1,44 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1200 520" width="1200" height="520" role="img" aria-label="Photoniuum photonic core schematic (stylized)">
2
+ <defs>
3
+ <linearGradient id="bg2" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#070a12"/>
5
+ <stop offset="1" stop-color="#0b1020"/>
6
+ </linearGradient>
7
+ <linearGradient id="glow" x1="0" y1="0" x2="1" y2="0">
8
+ <stop offset="0" stop-color="#93c5fd"/>
9
+ <stop offset="1" stop-color="#a5b4fc"/>
10
+ </linearGradient>
11
+ <filter id="blur2" x="-20%" y="-20%" width="140%" height="140%">
12
+ <feGaussianBlur stdDeviation="8"/>
13
+ </filter>
14
+ </defs>
15
+
16
+ <rect width="1200" height="520" fill="url(#bg2)"/>
17
+
18
+ <!-- outer casing -->
19
+ <rect x="220" y="120" width="760" height="280" rx="28" fill="#0f172a" stroke="#1f2a44" stroke-width="6"/>
20
+
21
+ <!-- core chamber -->
22
+ <rect x="420" y="160" width="360" height="200" rx="22" fill="#0b1020" stroke="#1f2a44" stroke-width="6"/>
23
+ <circle cx="600" cy="260" r="70" fill="url(#glow)" opacity="0.18" filter="url(#blur2)"/>
24
+ <circle cx="600" cy="260" r="28" fill="#eaf0ff"/>
25
+ <circle cx="600" cy="260" r="52" fill="none" stroke="url(#glow)" stroke-width="6" opacity="0.9"/>
26
+
27
+ <!-- flux channels -->
28
+ <path d="M420 200H300" stroke="#93c5fd" stroke-width="10" stroke-linecap="round" opacity="0.8"/>
29
+ <path d="M420 320H300" stroke="#a5b4fc" stroke-width="10" stroke-linecap="round" opacity="0.8"/>
30
+ <path d="M780 200H900" stroke="#a5b4fc" stroke-width="10" stroke-linecap="round" opacity="0.8"/>
31
+ <path d="M780 320H900" stroke="#93c5fd" stroke-width="10" stroke-linecap="round" opacity="0.8"/>
32
+
33
+ <!-- small labels -->
34
+ <g fill="#eaf0ff" opacity="0.75" font-family="Arial, sans-serif" font-size="20">
35
+ <text x="260" y="110">CASING</text>
36
+ <text x="470" y="150">CORE CHAMBER</text>
37
+ <text x="265" y="220">FLUX IN</text>
38
+ <text x="265" y="340">FLUX IN</text>
39
+ <text x="875" y="220">FLUX OUT</text>
40
+ <text x="875" y="340">FLUX OUT</text>
41
+ </g>
42
+ </svg>
43
+
44
+
@@ -0,0 +1,49 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1200 520" width="1200" height="520" role="img" aria-label="Photoniuum starwake illustration">
2
+ <defs>
3
+ <linearGradient id="bg" x1="0" y1="0" x2="1" y2="1">
4
+ <stop offset="0" stop-color="#070a12"/>
5
+ <stop offset="1" stop-color="#0b1020"/>
6
+ </linearGradient>
7
+ <linearGradient id="wake" x1="0" y1="0" x2="1" y2="0">
8
+ <stop offset="0" stop-color="#93c5fd" stop-opacity="0"/>
9
+ <stop offset="0.35" stop-color="#93c5fd" stop-opacity="0.75"/>
10
+ <stop offset="1" stop-color="#a5b4fc" stop-opacity="0.95"/>
11
+ </linearGradient>
12
+ <radialGradient id="star" cx="50%" cy="50%" r="50%">
13
+ <stop offset="0" stop-color="#eaf0ff"/>
14
+ <stop offset="1" stop-color="#eaf0ff" stop-opacity="0"/>
15
+ </radialGradient>
16
+ <filter id="blur" x="-20%" y="-20%" width="140%" height="140%">
17
+ <feGaussianBlur stdDeviation="6"/>
18
+ </filter>
19
+ </defs>
20
+
21
+ <rect width="1200" height="520" fill="url(#bg)"/>
22
+
23
+ <!-- stars -->
24
+ <g opacity="0.85">
25
+ <circle cx="120" cy="90" r="2" fill="#eaf0ff"/>
26
+ <circle cx="220" cy="140" r="1.5" fill="#eaf0ff"/>
27
+ <circle cx="340" cy="70" r="1.2" fill="#eaf0ff"/>
28
+ <circle cx="520" cy="110" r="1.8" fill="#eaf0ff"/>
29
+ <circle cx="760" cy="80" r="1.4" fill="#eaf0ff"/>
30
+ <circle cx="980" cy="160" r="1.6" fill="#eaf0ff"/>
31
+ <circle cx="1060" cy="90" r="1.1" fill="#eaf0ff"/>
32
+ <circle cx="900" cy="60" r="1.0" fill="#eaf0ff"/>
33
+ <circle cx="640" cy="170" r="1.0" fill="#eaf0ff"/>
34
+ <circle cx="420" cy="190" r="1.1" fill="#eaf0ff"/>
35
+ </g>
36
+
37
+ <!-- starwake -->
38
+ <path d="M120 350 C 300 260, 520 310, 720 230 S 1100 170, 1160 140"
39
+ fill="none" stroke="url(#wake)" stroke-width="46" stroke-linecap="round" filter="url(#blur)"/>
40
+ <path d="M140 352 C 320 270, 520 322, 740 244 S 1090 182, 1166 150"
41
+ fill="none" stroke="#eaf0ff" stroke-opacity="0.22" stroke-width="10" stroke-linecap="round"/>
42
+
43
+ <!-- jump point -->
44
+ <circle cx="1080" cy="190" r="70" fill="url(#star)" opacity="0.9"/>
45
+ <circle cx="1080" cy="190" r="10" fill="#eaf0ff"/>
46
+ <circle cx="1080" cy="190" r="24" fill="none" stroke="#93c5fd" stroke-opacity="0.6" stroke-width="3"/>
47
+ </svg>
48
+
49
+