moonscratch 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/chunk-DQk6qfdC.mjs +18 -0
- package/dist/index.d.mts +1173 -0
- package/dist/index.mjs +27135 -0
- package/package.json +6 -1
- package/.agents/skills/moonbit-agent-guide/LICENSE +0 -202
- package/.agents/skills/moonbit-agent-guide/SKILL.mbt.md +0 -1126
- package/.agents/skills/moonbit-agent-guide/SKILL.md +0 -1126
- package/.agents/skills/moonbit-agent-guide/ide.md +0 -116
- package/.agents/skills/moonbit-agent-guide/references/advanced-moonbit-build.md +0 -106
- package/.agents/skills/moonbit-agent-guide/references/moonbit-language-fundamentals.mbt.md +0 -422
- package/.agents/skills/moonbit-agent-guide/references/moonbit-language-fundamentals.md +0 -422
- package/.agents/skills/moonbit-practice/SKILL.md +0 -258
- package/.agents/skills/moonbit-practice/assets/ci.yaml +0 -25
- package/.agents/skills/moonbit-practice/reference/agents.md +0 -1469
- package/.agents/skills/moonbit-practice/reference/configuration.md +0 -228
- package/.agents/skills/moonbit-practice/reference/ffi.md +0 -229
- package/.agents/skills/moonbit-practice/reference/ide.md +0 -189
- package/.agents/skills/moonbit-practice/reference/performance.md +0 -217
- package/.agents/skills/moonbit-practice/reference/refactor.md +0 -154
- package/.agents/skills/moonbit-practice/reference/stdlib.md +0 -351
- package/.agents/skills/moonbit-practice/reference/testing.md +0 -228
- package/.agents/skills/moonbit-refactoring/LICENSE +0 -21
- package/.agents/skills/moonbit-refactoring/SKILL.md +0 -323
- package/.githooks/README.md +0 -23
- package/.githooks/pre-commit +0 -3
- package/.github/workflows/copilot-setup-steps.yml +0 -40
- package/AGENTS.md +0 -91
- package/PLAN.md +0 -64
- package/TODO.md +0 -120
- package/benchmarks/calc.bench.ts +0 -144
- package/benchmarks/draw.bench.ts +0 -215
- package/benchmarks/load.bench.ts +0 -28
- package/benchmarks/render.bench.ts +0 -53
- package/benchmarks/run.bench.ts +0 -8
- package/benchmarks/types.d.ts +0 -15
- package/docs/scratch-vm-specs/eventloop.md +0 -103
- package/docs/scratch-vm-specs/moonscratch-time-separation.md +0 -50
- package/index.html +0 -91
- package/js/AGENTS.md +0 -5
- package/js/a.ts +0 -52
- package/js/assets/AGENTS.md +0 -5
- package/js/assets/base64.test.ts +0 -14
- package/js/assets/base64.ts +0 -21
- package/js/assets/build-asset.test.ts +0 -26
- package/js/assets/build-asset.ts +0 -28
- package/js/assets/create.test.ts +0 -142
- package/js/assets/create.ts +0 -122
- package/js/assets/index.test.ts +0 -15
- package/js/assets/index.ts +0 -2
- package/js/assets/types.ts +0 -26
- package/js/assets/validation.test.ts +0 -34
- package/js/assets/validation.ts +0 -25
- package/js/assets.test.ts +0 -14
- package/js/assets.ts +0 -1
- package/js/index.test.ts +0 -26
- package/js/index.ts +0 -3
- package/js/render/index.test.ts +0 -65
- package/js/render/index.ts +0 -13
- package/js/render/sharp.ts +0 -87
- package/js/render/svg.ts +0 -68
- package/js/render/types.ts +0 -35
- package/js/render/utils.ts +0 -108
- package/js/render/webgl.ts +0 -274
- package/js/sharp-optional.d.ts +0 -16
- package/js/test/helpers.ts +0 -116
- package/js/test/hikkaku-sample.test.ts +0 -37
- package/js/test/rubik-components.input-motion.test.ts +0 -60
- package/js/test/rubik-components.lists.test.ts +0 -49
- package/js/test/rubik-components.operators.test.ts +0 -104
- package/js/test/rubik-components.pen.test.ts +0 -112
- package/js/test/rubik-components.procedures-loops.test.ts +0 -72
- package/js/test/rubik-components.variables-branches.test.ts +0 -57
- package/js/test/rubik-components.visibility-entry.test.ts +0 -31
- package/js/test/test-projects.ts +0 -598
- package/js/test/variable.ts +0 -200
- package/js/test/warp.test.ts +0 -59
- package/js/vm/AGENTS.md +0 -6
- package/js/vm/README.md +0 -183
- package/js/vm/bindings.test.ts +0 -13
- package/js/vm/bindings.ts +0 -5
- package/js/vm/compare-operators.test.ts +0 -145
- package/js/vm/constants.test.ts +0 -11
- package/js/vm/constants.ts +0 -4
- package/js/vm/effect-guards.test.ts +0 -68
- package/js/vm/effect-guards.ts +0 -44
- package/js/vm/factory.test.ts +0 -486
- package/js/vm/factory.ts +0 -615
- package/js/vm/headless-vm.test.ts +0 -131
- package/js/vm/headless-vm.ts +0 -342
- package/js/vm/index.test.ts +0 -28
- package/js/vm/index.ts +0 -5
- package/js/vm/internal-types.ts +0 -32
- package/js/vm/json.test.ts +0 -40
- package/js/vm/json.ts +0 -273
- package/js/vm/normalize.test.ts +0 -48
- package/js/vm/normalize.ts +0 -65
- package/js/vm/options.test.ts +0 -30
- package/js/vm/options.ts +0 -55
- package/js/vm/pen-transparency.test.ts +0 -115
- package/js/vm/program-wasm.ts +0 -322
- package/js/vm/scheduler-render.test.ts +0 -401
- package/js/vm/scratch-assets.test.ts +0 -136
- package/js/vm/scratch-assets.ts +0 -202
- package/js/vm/types.ts +0 -358
- package/js/vm/value-guards.test.ts +0 -25
- package/js/vm/value-guards.ts +0 -18
- package/moon.mod.json +0 -10
- package/scripts/preinstall.ts +0 -4
- package/src/AGENTS.md +0 -6
- package/src/api.mbt +0 -161
- package/src/api_aot_commands.mbt +0 -184
- package/src/api_effects_json.mbt +0 -72
- package/src/api_options.mbt +0 -60
- package/src/api_program_wasm.mbt +0 -1647
- package/src/api_program_wat.mbt +0 -2206
- package/src/api_snapshot_json.mbt +0 -44
- package/src/cmd/AGENTS.md +0 -5
- package/src/cmd/main/AGENTS.md +0 -5
- package/src/cmd/main/main.mbt +0 -29
- package/src/cmd/main/moon.pkg +0 -7
- package/src/cmd/main/pkg.generated.mbti +0 -13
- package/src/json_helpers.mbt +0 -176
- package/src/moon.pkg +0 -65
- package/src/moonscratch.mbt +0 -3
- package/src/moonscratch_wbtest.mbt +0 -40
- package/src/parser_sb3.mbt +0 -890
- package/src/pkg.generated.mbti +0 -479
- package/src/runtime_eval.mbt +0 -2844
- package/src/runtime_exec.mbt +0 -3850
- package/src/runtime_render.mbt +0 -2550
- package/src/runtime_state.mbt +0 -870
- package/src/test/AGENTS.md +0 -3
- package/src/test/projects/AGENTS.md +0 -6
- package/src/test/projects/moon.pkg +0 -4
- package/src/test/projects/moonscratch_compat_test.mbt +0 -642
- package/src/test/projects/moonscratch_core_test.mbt +0 -1332
- package/src/test/projects/moonscratch_runtime_test.mbt +0 -1087
- package/src/test/projects/pkg.generated.mbti +0 -13
- package/src/test/projects/test_support.mbt +0 -35
- package/src/types_effects.mbt +0 -20
- package/src/types_error.mbt +0 -4
- package/src/types_options.mbt +0 -31
- package/src/types_runtime_structs.mbt +0 -254
- package/src/types_vm.mbt +0 -109
- package/tsconfig.json +0 -29
- package/viewer/index.ts +0 -399
- package/viewer/vite.d.ts +0 -1
- package/viewer/worker.ts +0 -161
- package/vite.config.ts +0 -61
package/src/runtime_render.mbt
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///|
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priv struct EffectUniforms {
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enable_color : Bool
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enable_fisheye : Bool
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enable_whirl : Bool
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enable_pixelate : Bool
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enable_mosaic : Bool
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enable_brightness : Bool
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enable_ghost : Bool
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u_color : Double
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u_fisheye : Double
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u_whirl : Double
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u_pixelate : Double
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u_mosaic : Double
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u_brightness : Double
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u_ghost : Double
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}
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///|
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fn render_clamp_int(value : Int, min : Int, max : Int) -> Int {
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if value < min {
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min
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} else if value > max {
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max
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} else {
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value
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}
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}
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///|
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fn render_clamp_double(value : Double, min : Double, max : Double) -> Double {
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if value < min {
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min
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} else if value > max {
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max
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} else {
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value
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}
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}
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///|
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fn render_min_double(left : Double, right : Double) -> Double {
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if left < right {
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left
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} else {
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right
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}
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}
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///|
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fn render_max_double(left : Double, right : Double) -> Double {
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if left > right {
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left
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} else {
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right
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}
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}
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///|
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fn render_double_is_close(value : Double, expected : Double) -> Bool {
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(value - expected).abs() <= 0.000000001
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}
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///|
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fn render_positive_mod_1(value : Double) -> Double {
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let raw = value.mod(1.0)
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if raw < 0.0 {
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raw + 1.0
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} else {
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raw
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}
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}
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///|
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fn render_rgb_to_hsv01(
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r : Double,
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g : Double,
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b : Double,
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) -> (Double, Double, Double) {
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let max = if r >= g && r >= b { r } else if g >= r && g >= b { g } else { b }
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let min = if r <= g && r <= b { r } else if g <= r && g <= b { g } else { b }
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let delta = max - min
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let mut h = 0.0
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if delta != 0.0 {
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if max == r {
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h = ((g - b) / delta).mod(6.0)
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} else if max == g {
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h = (b - r) / delta + 2.0
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} else {
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h = (r - g) / delta + 4.0
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}
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h /= 6.0
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h = render_positive_mod_1(h)
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}
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let s = if max == 0.0 { 0.0 } else { delta / max }
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(h, s, max)
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}
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fn render_hsv01_to_rgb(
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h : Double,
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s : Double,
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v : Double,
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) -> (Double, Double, Double) {
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if s <= 0.0 {
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return (v, v, v)
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}
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let hh = render_positive_mod_1(h) * 6.0
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let i = hh.floor().to_int()
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let f = hh - Double::from_int(i)
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let p = v * (1.0 - s)
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let q = v * (1.0 - s * f)
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let t = v * (1.0 - s * (1.0 - f))
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match i.mod(6) {
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0 => (v, t, p)
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1 => (q, v, p)
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2 => (p, v, t)
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3 => (p, q, v)
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4 => (t, p, v)
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_ => (v, p, q)
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}
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}
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///|
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fn render_hsv100_to_rgb(h : Double, s : Double, v : Double) -> (Int, Int, Int) {
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let (rr, gg, bb) = render_hsv01_to_rgb(
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render_positive_mod_1(h / 100.0),
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render_clamp_double(s / 100.0, 0.0, 1.0),
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render_clamp_double(v / 100.0, 0.0, 1.0),
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)
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(
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render_clamp_int((rr * 255.0).round().to_int(), 0, 255),
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render_clamp_int((gg * 255.0).round().to_int(), 0, 255),
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render_clamp_int((bb * 255.0).round().to_int(), 0, 255),
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}
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fn render_target_pen_rgba(target : TargetState) -> (Int, Int, Int, Int) {
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let (r, g, b) = render_hsv100_to_rgb(
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target.pen_color,
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target.pen_saturation,
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target.pen_brightness,
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)
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let alpha = render_clamp_int(
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((100.0 - render_clamp_double(target.pen_transparency, 0.0, 100.0)) *
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255.0 /
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100.0)
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.round()
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.to_int(),
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0,
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)
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(r, g, b, alpha)
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}
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///|
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fn render_blend_rgba(
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dst : (Int, Int, Int, Int),
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src : (Int, Int, Int, Int),
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) -> (Int, Int, Int, Int) {
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return dst
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}
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let dst_a = Double::from_int(da) / 255.0
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}
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Double::from_int(sr) * src_a +
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) /
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out_a
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) /
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out_a
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let out_b = (
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Double::from_int(sb) * src_a +
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) /
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out_a
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(
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render_clamp_int(out_r.round().to_int(), 0, 255),
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render_clamp_int(out_g.round().to_int(), 0, 255),
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render_clamp_int(out_b.round().to_int(), 0, 255),
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render_clamp_int((out_a * 255.0).round().to_int(), 0, 255),
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}
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fn render_reset_pen_bounds(vm : Vm) -> Unit {
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vm.pen_bounds_valid = false
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vm.pen_min_y = 0
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vm.pen_max_x = 0
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vm.pen_max_y = 0
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}
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fn render_mark_pen_bounds(
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vm : Vm,
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min_x : Int,
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max_x : Int,
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min_y : Int,
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max_y : Int,
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) -> Unit {
|
|
216
|
-
let width = vm.pen_width
|
|
217
|
-
let height = vm.pen_height
|
|
218
|
-
if width <= 0 || height <= 0 {
|
|
219
|
-
return
|
|
220
|
-
}
|
|
221
|
-
if max_x < 0 || max_y < 0 || min_x >= width || min_y >= height {
|
|
222
|
-
return
|
|
223
|
-
}
|
|
224
|
-
let clamped_min_x = render_clamp_int(min_x, 0, width - 1)
|
|
225
|
-
let clamped_max_x = render_clamp_int(max_x, 0, width - 1)
|
|
226
|
-
let clamped_min_y = render_clamp_int(min_y, 0, height - 1)
|
|
227
|
-
let clamped_max_y = render_clamp_int(max_y, 0, height - 1)
|
|
228
|
-
if clamped_min_x > clamped_max_x || clamped_min_y > clamped_max_y {
|
|
229
|
-
return
|
|
230
|
-
}
|
|
231
|
-
if vm.pen_bounds_valid {
|
|
232
|
-
if clamped_min_x < vm.pen_min_x {
|
|
233
|
-
vm.pen_min_x = clamped_min_x
|
|
234
|
-
}
|
|
235
|
-
if clamped_max_x > vm.pen_max_x {
|
|
236
|
-
vm.pen_max_x = clamped_max_x
|
|
237
|
-
}
|
|
238
|
-
if clamped_min_y < vm.pen_min_y {
|
|
239
|
-
vm.pen_min_y = clamped_min_y
|
|
240
|
-
}
|
|
241
|
-
if clamped_max_y > vm.pen_max_y {
|
|
242
|
-
vm.pen_max_y = clamped_max_y
|
|
243
|
-
}
|
|
244
|
-
} else {
|
|
245
|
-
vm.pen_bounds_valid = true
|
|
246
|
-
vm.pen_min_x = clamped_min_x
|
|
247
|
-
vm.pen_max_x = clamped_max_x
|
|
248
|
-
vm.pen_min_y = clamped_min_y
|
|
249
|
-
vm.pen_max_y = clamped_max_y
|
|
250
|
-
}
|
|
251
|
-
}
|
|
252
|
-
|
|
253
|
-
///|
|
|
254
|
-
fn render_mark_pen_pixel_base(vm : Vm, base : Int) -> Unit {
|
|
255
|
-
let width = vm.pen_width
|
|
256
|
-
if width <= 0 || base < 0 {
|
|
257
|
-
return
|
|
258
|
-
}
|
|
259
|
-
let pixel_index = base / 4
|
|
260
|
-
let py = pixel_index / width
|
|
261
|
-
let px = pixel_index - py * width
|
|
262
|
-
render_mark_pen_bounds(vm, px, px, py, py)
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
///|
|
|
266
|
-
fn vm_clear_pen_pixels(vm : Vm) -> Unit {
|
|
267
|
-
vm.pen_pixels.clear()
|
|
268
|
-
vm.pen_vectors.clear()
|
|
269
|
-
render_reset_pen_bounds(vm)
|
|
270
|
-
vm.render_revision += 1
|
|
271
|
-
vm.render_cache_valid = false
|
|
272
|
-
}
|
|
273
|
-
|
|
274
|
-
///|
|
|
275
|
-
fn ensure_pen_pixels(vm : Vm) -> Unit {
|
|
276
|
-
let required = vm.pen_width * vm.pen_height * 4
|
|
277
|
-
if required <= 0 {
|
|
278
|
-
vm.pen_pixels.clear()
|
|
279
|
-
render_reset_pen_bounds(vm)
|
|
280
|
-
return
|
|
281
|
-
}
|
|
282
|
-
if vm.pen_pixels.length() == required {
|
|
283
|
-
return
|
|
284
|
-
}
|
|
285
|
-
vm.pen_pixels.clear()
|
|
286
|
-
render_reset_pen_bounds(vm)
|
|
287
|
-
for _ in 0..<required {
|
|
288
|
-
vm.pen_pixels.push(b'\x00')
|
|
289
|
-
}
|
|
290
|
-
}
|
|
291
|
-
|
|
292
|
-
///|
|
|
293
|
-
fn render_stage_to_pixel_double(
|
|
294
|
-
vm : Vm,
|
|
295
|
-
x : Double,
|
|
296
|
-
y : Double,
|
|
297
|
-
) -> (Double, Double) {
|
|
298
|
-
(
|
|
299
|
-
(x + 240.0) / 480.0 * Double::from_int(vm.pen_width),
|
|
300
|
-
(180.0 - y) / 360.0 * Double::from_int(vm.pen_height),
|
|
301
|
-
)
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
///|
|
|
305
|
-
fn render_blend_pen_pixel_base(
|
|
306
|
-
vm : Vm,
|
|
307
|
-
base : Int,
|
|
308
|
-
src : (Int, Int, Int, Int),
|
|
309
|
-
) -> Unit {
|
|
310
|
-
let (sr, sg, sb, sa) = src
|
|
311
|
-
if sa <= 0 {
|
|
312
|
-
return
|
|
313
|
-
}
|
|
314
|
-
if sa >= 255 {
|
|
315
|
-
vm.pen_pixels[base] = sr.to_byte()
|
|
316
|
-
vm.pen_pixels[base + 1] = sg.to_byte()
|
|
317
|
-
vm.pen_pixels[base + 2] = sb.to_byte()
|
|
318
|
-
vm.pen_pixels[base + 3] = sa.to_byte()
|
|
319
|
-
render_mark_pen_pixel_base(vm, base)
|
|
320
|
-
return
|
|
321
|
-
}
|
|
322
|
-
let da = vm.pen_pixels[base + 3].to_int()
|
|
323
|
-
if da <= 0 {
|
|
324
|
-
vm.pen_pixels[base] = sr.to_byte()
|
|
325
|
-
vm.pen_pixels[base + 1] = sg.to_byte()
|
|
326
|
-
vm.pen_pixels[base + 2] = sb.to_byte()
|
|
327
|
-
vm.pen_pixels[base + 3] = sa.to_byte()
|
|
328
|
-
render_mark_pen_pixel_base(vm, base)
|
|
329
|
-
return
|
|
330
|
-
}
|
|
331
|
-
let blended = render_blend_rgba(
|
|
332
|
-
(
|
|
333
|
-
vm.pen_pixels[base].to_int(),
|
|
334
|
-
vm.pen_pixels[base + 1].to_int(),
|
|
335
|
-
vm.pen_pixels[base + 2].to_int(),
|
|
336
|
-
da,
|
|
337
|
-
),
|
|
338
|
-
src,
|
|
339
|
-
)
|
|
340
|
-
vm.pen_pixels[base] = blended.0.to_byte()
|
|
341
|
-
vm.pen_pixels[base + 1] = blended.1.to_byte()
|
|
342
|
-
vm.pen_pixels[base + 2] = blended.2.to_byte()
|
|
343
|
-
vm.pen_pixels[base + 3] = blended.3.to_byte()
|
|
344
|
-
if blended.3 > 0 {
|
|
345
|
-
render_mark_pen_pixel_base(vm, base)
|
|
346
|
-
}
|
|
347
|
-
}
|
|
348
|
-
|
|
349
|
-
///|
|
|
350
|
-
fn render_draw_thin_opaque_pen_line(
|
|
351
|
-
vm : Vm,
|
|
352
|
-
x0 : Double,
|
|
353
|
-
y0 : Double,
|
|
354
|
-
x1 : Double,
|
|
355
|
-
y1 : Double,
|
|
356
|
-
rgb : (Int, Int, Int),
|
|
357
|
-
) -> Unit {
|
|
358
|
-
let width = vm.pen_width
|
|
359
|
-
let height = vm.pen_height
|
|
360
|
-
if width <= 0 || height <= 0 {
|
|
361
|
-
return
|
|
362
|
-
}
|
|
363
|
-
let (r, g, b) = rgb
|
|
364
|
-
let dx = x1 - x0
|
|
365
|
-
let dy = y1 - y0
|
|
366
|
-
let steps = render_max_double(dx.abs(), dy.abs()).ceil().to_int()
|
|
367
|
-
let draw = fn(px : Int, py : Int) {
|
|
368
|
-
if px < 0 || py < 0 || px >= width || py >= height {
|
|
369
|
-
return
|
|
370
|
-
}
|
|
371
|
-
let base = (py * width + px) * 4
|
|
372
|
-
vm.pen_pixels[base] = r.to_byte()
|
|
373
|
-
vm.pen_pixels[base + 1] = g.to_byte()
|
|
374
|
-
vm.pen_pixels[base + 2] = b.to_byte()
|
|
375
|
-
vm.pen_pixels[base + 3] = b'\xff'
|
|
376
|
-
render_mark_pen_bounds(vm, px, px, py, py)
|
|
377
|
-
}
|
|
378
|
-
if steps <= 0 {
|
|
379
|
-
draw(x0.floor().to_int(), y0.floor().to_int())
|
|
380
|
-
return
|
|
381
|
-
}
|
|
382
|
-
let step_x = dx / Double::from_int(steps)
|
|
383
|
-
let step_y = dy / Double::from_int(steps)
|
|
384
|
-
let mut cx = x0
|
|
385
|
-
let mut cy = y0
|
|
386
|
-
for _ in 0..<=steps {
|
|
387
|
-
draw(cx.floor().to_int(), cy.floor().to_int())
|
|
388
|
-
cx += step_x
|
|
389
|
-
cy += step_y
|
|
390
|
-
}
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
///|
|
|
394
|
-
fn render_draw_thin_opaque_pen_axis(
|
|
395
|
-
vm : Vm,
|
|
396
|
-
x0 : Double,
|
|
397
|
-
y0 : Double,
|
|
398
|
-
x1 : Double,
|
|
399
|
-
y1 : Double,
|
|
400
|
-
rgb : (Int, Int, Int),
|
|
401
|
-
) -> Bool {
|
|
402
|
-
let width = vm.pen_width
|
|
403
|
-
let height = vm.pen_height
|
|
404
|
-
if width <= 0 || height <= 0 {
|
|
405
|
-
return true
|
|
406
|
-
}
|
|
407
|
-
let (r, g, b) = rgb
|
|
408
|
-
if x0 == x1 {
|
|
409
|
-
let px = x0.floor().to_int()
|
|
410
|
-
if px < 0 || px >= width {
|
|
411
|
-
return true
|
|
412
|
-
}
|
|
413
|
-
let min_py = render_min_double(y0, y1).floor().to_int()
|
|
414
|
-
let max_py = render_max_double(y0, y1).floor().to_int()
|
|
415
|
-
if max_py < 0 || min_py >= height {
|
|
416
|
-
return true
|
|
417
|
-
}
|
|
418
|
-
let start_py = render_clamp_int(min_py, 0, height - 1)
|
|
419
|
-
let end_py = render_clamp_int(max_py, 0, height - 1)
|
|
420
|
-
for py in start_py..<=end_py {
|
|
421
|
-
let base = (py * width + px) * 4
|
|
422
|
-
vm.pen_pixels[base] = r.to_byte()
|
|
423
|
-
vm.pen_pixels[base + 1] = g.to_byte()
|
|
424
|
-
vm.pen_pixels[base + 2] = b.to_byte()
|
|
425
|
-
vm.pen_pixels[base + 3] = b'\xff'
|
|
426
|
-
}
|
|
427
|
-
render_mark_pen_bounds(vm, px, px, start_py, end_py)
|
|
428
|
-
return true
|
|
429
|
-
}
|
|
430
|
-
if y0 == y1 {
|
|
431
|
-
let py = y0.floor().to_int()
|
|
432
|
-
if py < 0 || py >= height {
|
|
433
|
-
return true
|
|
434
|
-
}
|
|
435
|
-
let min_px = render_min_double(x0, x1).floor().to_int()
|
|
436
|
-
let max_px = render_max_double(x0, x1).floor().to_int()
|
|
437
|
-
if max_px < 0 || min_px >= width {
|
|
438
|
-
return true
|
|
439
|
-
}
|
|
440
|
-
let start_px = render_clamp_int(min_px, 0, width - 1)
|
|
441
|
-
let end_px = render_clamp_int(max_px, 0, width - 1)
|
|
442
|
-
let row_base = py * width * 4
|
|
443
|
-
for px in start_px..<=end_px {
|
|
444
|
-
let base = row_base + px * 4
|
|
445
|
-
vm.pen_pixels[base] = r.to_byte()
|
|
446
|
-
vm.pen_pixels[base + 1] = g.to_byte()
|
|
447
|
-
vm.pen_pixels[base + 2] = b.to_byte()
|
|
448
|
-
vm.pen_pixels[base + 3] = b'\xff'
|
|
449
|
-
}
|
|
450
|
-
render_mark_pen_bounds(vm, start_px, end_px, py, py)
|
|
451
|
-
return true
|
|
452
|
-
}
|
|
453
|
-
false
|
|
454
|
-
}
|
|
455
|
-
|
|
456
|
-
///|
|
|
457
|
-
fn render_pen_line_diameter(vm : Vm, target : TargetState) -> Double {
|
|
458
|
-
let sx = Double::from_int(vm.pen_width) / 480.0
|
|
459
|
-
let sy = Double::from_int(vm.pen_height) / 360.0
|
|
460
|
-
let scale = if sx < sy { sx } else { sy }
|
|
461
|
-
render_clamp_double(target.pen_size * scale, 1.0, 1200.0 * scale)
|
|
462
|
-
}
|
|
463
|
-
|
|
464
|
-
///|
|
|
465
|
-
fn render_pen_line_offset(target : TargetState) -> Double {
|
|
466
|
-
if target.pen_size == 1.0 || target.pen_size == 3.0 {
|
|
467
|
-
0.5
|
|
468
|
-
} else {
|
|
469
|
-
0.0
|
|
470
|
-
}
|
|
471
|
-
}
|
|
472
|
-
|
|
473
|
-
///|
|
|
474
|
-
fn render_pen_strokes_are_collinear(
|
|
475
|
-
first : PenVectorStroke,
|
|
476
|
-
second : PenVectorStroke,
|
|
477
|
-
) -> Bool {
|
|
478
|
-
let first_dx = first.x1 - first.x0
|
|
479
|
-
let first_dy = first.y1 - first.y0
|
|
480
|
-
let second_dx = second.x1 - second.x0
|
|
481
|
-
let second_dy = second.y1 - second.y0
|
|
482
|
-
if (first_dx == 0.0 && first_dy == 0.0) ||
|
|
483
|
-
(second_dx == 0.0 && second_dy == 0.0) {
|
|
484
|
-
return true
|
|
485
|
-
}
|
|
486
|
-
let cross = first_dx * second_dy - first_dy * second_dx
|
|
487
|
-
if cross.abs() > 0.0000001 {
|
|
488
|
-
return false
|
|
489
|
-
}
|
|
490
|
-
let dot = first_dx * second_dx + first_dy * second_dy
|
|
491
|
-
dot > 0.0
|
|
492
|
-
}
|
|
493
|
-
|
|
494
|
-
///|
|
|
495
|
-
fn render_queue_pen_stroke(vm : Vm, stroke : PenVectorStroke) -> Unit {
|
|
496
|
-
let count = vm.pen_vectors.length()
|
|
497
|
-
if count > 0 {
|
|
498
|
-
let last_index = count - 1
|
|
499
|
-
let last = vm.pen_vectors[last_index]
|
|
500
|
-
if last.x1 == stroke.x0 &&
|
|
501
|
-
last.y1 == stroke.y0 &&
|
|
502
|
-
last.diameter == stroke.diameter &&
|
|
503
|
-
last.offset == stroke.offset &&
|
|
504
|
-
last.r == stroke.r &&
|
|
505
|
-
last.g == stroke.g &&
|
|
506
|
-
last.b == stroke.b &&
|
|
507
|
-
last.a == stroke.a &&
|
|
508
|
-
render_pen_strokes_are_collinear(last, stroke) {
|
|
509
|
-
vm.pen_vectors[last_index] = {
|
|
510
|
-
x0: last.x0,
|
|
511
|
-
y0: last.y0,
|
|
512
|
-
x1: stroke.x1,
|
|
513
|
-
y1: stroke.y1,
|
|
514
|
-
diameter: last.diameter,
|
|
515
|
-
offset: last.offset,
|
|
516
|
-
r: last.r,
|
|
517
|
-
g: last.g,
|
|
518
|
-
b: last.b,
|
|
519
|
-
a: last.a,
|
|
520
|
-
}
|
|
521
|
-
vm.redraw_requested = true
|
|
522
|
-
return
|
|
523
|
-
}
|
|
524
|
-
}
|
|
525
|
-
vm.pen_vectors.push(stroke)
|
|
526
|
-
vm.redraw_requested = true
|
|
527
|
-
}
|
|
528
|
-
|
|
529
|
-
///|
|
|
530
|
-
fn render_rasterize_pen_stroke(vm : Vm, stroke : PenVectorStroke) -> Unit {
|
|
531
|
-
if stroke.a <= 0 {
|
|
532
|
-
return
|
|
533
|
-
}
|
|
534
|
-
let (x0, y0) = render_stage_to_pixel_double(vm, stroke.x0, stroke.y0)
|
|
535
|
-
let (x1, y1) = render_stage_to_pixel_double(vm, stroke.x1, stroke.y1)
|
|
536
|
-
if stroke.diameter <= 1.0 &&
|
|
537
|
-
stroke.a >= 255 &&
|
|
538
|
-
(stroke.x0 == stroke.x1 || stroke.y0 == stroke.y1) &&
|
|
539
|
-
stroke.x0.floor() == stroke.x0 &&
|
|
540
|
-
stroke.y0.floor() == stroke.y0 &&
|
|
541
|
-
stroke.x1.floor() == stroke.x1 &&
|
|
542
|
-
stroke.y1.floor() == stroke.y1 {
|
|
543
|
-
if render_draw_thin_opaque_pen_axis(
|
|
544
|
-
vm,
|
|
545
|
-
x0 + stroke.offset,
|
|
546
|
-
y0 + stroke.offset,
|
|
547
|
-
x1 + stroke.offset,
|
|
548
|
-
y1 + stroke.offset,
|
|
549
|
-
(stroke.r, stroke.g, stroke.b),
|
|
550
|
-
) {
|
|
551
|
-
return
|
|
552
|
-
}
|
|
553
|
-
render_draw_thin_opaque_pen_line(
|
|
554
|
-
vm,
|
|
555
|
-
x0 + stroke.offset,
|
|
556
|
-
y0 + stroke.offset,
|
|
557
|
-
x1 + stroke.offset,
|
|
558
|
-
y1 + stroke.offset,
|
|
559
|
-
(stroke.r, stroke.g, stroke.b),
|
|
560
|
-
)
|
|
561
|
-
return
|
|
562
|
-
}
|
|
563
|
-
render_draw_pen_capsule(
|
|
564
|
-
vm,
|
|
565
|
-
x0 + stroke.offset,
|
|
566
|
-
y0 + stroke.offset,
|
|
567
|
-
x1 + stroke.offset,
|
|
568
|
-
y1 + stroke.offset,
|
|
569
|
-
stroke.diameter,
|
|
570
|
-
(stroke.r, stroke.g, stroke.b, stroke.a),
|
|
571
|
-
)
|
|
572
|
-
}
|
|
573
|
-
|
|
574
|
-
///|
|
|
575
|
-
fn render_flush_pen_vectors(vm : Vm) -> Unit {
|
|
576
|
-
if vm.pen_vectors.is_empty() {
|
|
577
|
-
return
|
|
578
|
-
}
|
|
579
|
-
ensure_pen_pixels(vm)
|
|
580
|
-
for stroke in vm.pen_vectors {
|
|
581
|
-
render_rasterize_pen_stroke(vm, stroke)
|
|
582
|
-
}
|
|
583
|
-
vm.pen_vectors.clear()
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
///|
|
|
587
|
-
fn render_draw_pen_capsule(
|
|
588
|
-
vm : Vm,
|
|
589
|
-
x0 : Double,
|
|
590
|
-
y0 : Double,
|
|
591
|
-
x1 : Double,
|
|
592
|
-
y1 : Double,
|
|
593
|
-
diameter : Double,
|
|
594
|
-
color : (Int, Int, Int, Int),
|
|
595
|
-
) -> Unit {
|
|
596
|
-
let (r, g, b, a) = color
|
|
597
|
-
let width = vm.pen_width
|
|
598
|
-
let height = vm.pen_height
|
|
599
|
-
if a <= 0 || diameter <= 0.0 || width <= 0 || height <= 0 {
|
|
600
|
-
return
|
|
601
|
-
}
|
|
602
|
-
ensure_pen_pixels(vm)
|
|
603
|
-
let fade_radius = (diameter + 1.0) / 2.0
|
|
604
|
-
let min_x_raw = (render_min_double(x0, x1) - fade_radius).floor().to_int()
|
|
605
|
-
let max_x_raw = (render_max_double(x0, x1) + fade_radius).ceil().to_int()
|
|
606
|
-
let min_y_raw = (render_min_double(y0, y1) - fade_radius).floor().to_int()
|
|
607
|
-
let max_y_raw = (render_max_double(y0, y1) + fade_radius).ceil().to_int()
|
|
608
|
-
if max_x_raw < 0 || max_y_raw < 0 || min_x_raw >= width || min_y_raw >= height {
|
|
609
|
-
return
|
|
610
|
-
}
|
|
611
|
-
let min_x = render_clamp_int(min_x_raw, 0, width - 1)
|
|
612
|
-
let max_x = render_clamp_int(max_x_raw, 0, width - 1)
|
|
613
|
-
let min_y = render_clamp_int(min_y_raw, 0, height - 1)
|
|
614
|
-
let max_y = render_clamp_int(max_y_raw, 0, height - 1)
|
|
615
|
-
render_mark_pen_bounds(vm, min_x, max_x, min_y, max_y)
|
|
616
|
-
let seg_dx = x1 - x0
|
|
617
|
-
let seg_dy = y1 - y0
|
|
618
|
-
let seg_len_sq = seg_dx * seg_dx + seg_dy * seg_dy
|
|
619
|
-
let fade_radius_sq = fade_radius * fade_radius
|
|
620
|
-
let solid_radius = render_max_double(fade_radius - 1.0, 0.0)
|
|
621
|
-
let solid_radius_sq = solid_radius * solid_radius
|
|
622
|
-
for py in min_y..<=max_y {
|
|
623
|
-
let sample_y = Double::from_int(py) + 0.5
|
|
624
|
-
let row_base = py * width * 4
|
|
625
|
-
for px in min_x..<=max_x {
|
|
626
|
-
let sample_x = Double::from_int(px) + 0.5
|
|
627
|
-
let mut t = 0.0
|
|
628
|
-
if seg_len_sq > 0.0 {
|
|
629
|
-
t = ((sample_x - x0) * seg_dx + (sample_y - y0) * seg_dy) / seg_len_sq
|
|
630
|
-
if t < 0.0 {
|
|
631
|
-
t = 0.0
|
|
632
|
-
} else if t > 1.0 {
|
|
633
|
-
t = 1.0
|
|
634
|
-
}
|
|
635
|
-
}
|
|
636
|
-
let nearest_x = x0 + seg_dx * t
|
|
637
|
-
let nearest_y = y0 + seg_dy * t
|
|
638
|
-
let dist_x = sample_x - nearest_x
|
|
639
|
-
let dist_y = sample_y - nearest_y
|
|
640
|
-
let dist_sq = dist_x * dist_x + dist_y * dist_y
|
|
641
|
-
if dist_sq >= fade_radius_sq {
|
|
642
|
-
continue
|
|
643
|
-
}
|
|
644
|
-
let coverage = if dist_sq <= solid_radius_sq {
|
|
645
|
-
1.0
|
|
646
|
-
} else {
|
|
647
|
-
let distance = dist_sq.sqrt()
|
|
648
|
-
render_clamp_double(fade_radius - distance, 0.0, 1.0)
|
|
649
|
-
}
|
|
650
|
-
if coverage > 0.0 {
|
|
651
|
-
let alpha = render_clamp_int(
|
|
652
|
-
(Double::from_int(a) * coverage).round().to_int(),
|
|
653
|
-
0,
|
|
654
|
-
255,
|
|
655
|
-
)
|
|
656
|
-
if alpha > 0 {
|
|
657
|
-
let base = row_base + px * 4
|
|
658
|
-
render_blend_pen_pixel_base(vm, base, (r, g, b, alpha))
|
|
659
|
-
}
|
|
660
|
-
}
|
|
661
|
-
}
|
|
662
|
-
}
|
|
663
|
-
}
|
|
664
|
-
|
|
665
|
-
///|
|
|
666
|
-
fn render_draw_pen_line(
|
|
667
|
-
vm : Vm,
|
|
668
|
-
target_index : Int,
|
|
669
|
-
old_x : Double,
|
|
670
|
-
old_y : Double,
|
|
671
|
-
new_x : Double,
|
|
672
|
-
new_y : Double,
|
|
673
|
-
) -> Unit {
|
|
674
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
675
|
-
return
|
|
676
|
-
}
|
|
677
|
-
let target = vm.targets[target_index]
|
|
678
|
-
if target.is_stage || target.deleted {
|
|
679
|
-
return
|
|
680
|
-
}
|
|
681
|
-
let (r, g, b, a) = render_target_pen_rgba(target)
|
|
682
|
-
if a <= 0 {
|
|
683
|
-
return
|
|
684
|
-
}
|
|
685
|
-
let color = (r, g, b, a)
|
|
686
|
-
let diameter = render_pen_line_diameter(vm, target)
|
|
687
|
-
let offset = render_pen_line_offset(target)
|
|
688
|
-
let stroke : PenVectorStroke = {
|
|
689
|
-
x0: old_x,
|
|
690
|
-
y0: old_y,
|
|
691
|
-
x1: new_x,
|
|
692
|
-
y1: new_y,
|
|
693
|
-
diameter,
|
|
694
|
-
offset,
|
|
695
|
-
r: color.0,
|
|
696
|
-
g: color.1,
|
|
697
|
-
b: color.2,
|
|
698
|
-
a: color.3,
|
|
699
|
-
}
|
|
700
|
-
render_queue_pen_stroke(vm, stroke)
|
|
701
|
-
}
|
|
702
|
-
|
|
703
|
-
///|
|
|
704
|
-
fn render_draw_pen_point(vm : Vm, target_index : Int) -> Unit {
|
|
705
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
706
|
-
return
|
|
707
|
-
}
|
|
708
|
-
let target = vm.targets[target_index]
|
|
709
|
-
if target.is_stage || target.deleted {
|
|
710
|
-
return
|
|
711
|
-
}
|
|
712
|
-
let (r, g, b, a) = render_target_pen_rgba(target)
|
|
713
|
-
if a <= 0 {
|
|
714
|
-
return
|
|
715
|
-
}
|
|
716
|
-
let diameter = render_pen_line_diameter(vm, target)
|
|
717
|
-
let offset = render_pen_line_offset(target)
|
|
718
|
-
let stroke : PenVectorStroke = {
|
|
719
|
-
x0: target.x,
|
|
720
|
-
y0: target.y,
|
|
721
|
-
x1: target.x,
|
|
722
|
-
y1: target.y,
|
|
723
|
-
diameter,
|
|
724
|
-
offset,
|
|
725
|
-
r,
|
|
726
|
-
g,
|
|
727
|
-
b,
|
|
728
|
-
a,
|
|
729
|
-
}
|
|
730
|
-
render_queue_pen_stroke(vm, stroke)
|
|
731
|
-
}
|
|
732
|
-
|
|
733
|
-
///|
|
|
734
|
-
fn move_target_with_pen(
|
|
735
|
-
vm : Vm,
|
|
736
|
-
target_index : Int,
|
|
737
|
-
new_x : Double,
|
|
738
|
-
new_y : Double,
|
|
739
|
-
) -> Unit {
|
|
740
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
741
|
-
return
|
|
742
|
-
}
|
|
743
|
-
let old_x = vm.targets[target_index].x
|
|
744
|
-
let old_y = vm.targets[target_index].y
|
|
745
|
-
vm.targets[target_index].x = new_x
|
|
746
|
-
vm.targets[target_index].y = new_y
|
|
747
|
-
if old_x != new_x || old_y != new_y {
|
|
748
|
-
vm.redraw_requested = true
|
|
749
|
-
}
|
|
750
|
-
let target = vm.targets[target_index]
|
|
751
|
-
if target.pen_down && !target.deleted && !target.is_stage {
|
|
752
|
-
render_draw_pen_line(vm, target_index, old_x, old_y, new_x, new_y)
|
|
753
|
-
vm.redraw_requested = true
|
|
754
|
-
}
|
|
755
|
-
}
|
|
756
|
-
|
|
757
|
-
///|
|
|
758
|
-
fn render_wrap_index(index : Int, count : Int) -> Int {
|
|
759
|
-
if count <= 0 {
|
|
760
|
-
0
|
|
761
|
-
} else {
|
|
762
|
-
let wrapped = index.mod(count)
|
|
763
|
-
if wrapped < 0 {
|
|
764
|
-
wrapped + count
|
|
765
|
-
} else {
|
|
766
|
-
wrapped
|
|
767
|
-
}
|
|
768
|
-
}
|
|
769
|
-
}
|
|
770
|
-
|
|
771
|
-
///|
|
|
772
|
-
fn render_current_costume(target : TargetState) -> CostumeImage? {
|
|
773
|
-
if target.costumes.is_empty() {
|
|
774
|
-
None
|
|
775
|
-
} else {
|
|
776
|
-
Some(
|
|
777
|
-
target.costumes[render_wrap_index(
|
|
778
|
-
target.current_costume,
|
|
779
|
-
target.costumes.length(),
|
|
780
|
-
)],
|
|
781
|
-
)
|
|
782
|
-
}
|
|
783
|
-
}
|
|
784
|
-
|
|
785
|
-
///|
|
|
786
|
-
fn render_effect_uniforms(target : TargetState) -> EffectUniforms {
|
|
787
|
-
let u_color = (target.looks_effect_color / 200.0).mod(1.0)
|
|
788
|
-
let u_fisheye = render_max_double(
|
|
789
|
-
0.0,
|
|
790
|
-
(target.looks_effect_fisheye + 100.0) / 100.0,
|
|
791
|
-
)
|
|
792
|
-
let u_whirl = -target.looks_effect_whirl * @math.PI / 180.0
|
|
793
|
-
let u_pixelate = target.looks_effect_pixelate.abs() / 10.0
|
|
794
|
-
let mosaic_raw = ((target.looks_effect_mosaic.abs() + 10.0) / 10.0)
|
|
795
|
-
.round()
|
|
796
|
-
.to_int()
|
|
797
|
-
let u_mosaic = Double::from_int(render_clamp_int(mosaic_raw, 1, 512))
|
|
798
|
-
let u_brightness = render_clamp_double(
|
|
799
|
-
target.looks_effect_brightness,
|
|
800
|
-
-100.0,
|
|
801
|
-
100.0,
|
|
802
|
-
) /
|
|
803
|
-
100.0
|
|
804
|
-
let u_ghost = 1.0 -
|
|
805
|
-
render_clamp_double(target.looks_effect_ghost, 0.0, 100.0) / 100.0
|
|
806
|
-
{
|
|
807
|
-
enable_color: target.looks_effect_color != 0.0,
|
|
808
|
-
enable_fisheye: target.looks_effect_fisheye != 0.0,
|
|
809
|
-
enable_whirl: target.looks_effect_whirl != 0.0,
|
|
810
|
-
enable_pixelate: target.looks_effect_pixelate != 0.0,
|
|
811
|
-
enable_mosaic: target.looks_effect_mosaic != 0.0,
|
|
812
|
-
enable_brightness: target.looks_effect_brightness != 0.0,
|
|
813
|
-
enable_ghost: target.looks_effect_ghost != 0.0,
|
|
814
|
-
u_color,
|
|
815
|
-
u_fisheye,
|
|
816
|
-
u_whirl,
|
|
817
|
-
u_pixelate,
|
|
818
|
-
u_mosaic,
|
|
819
|
-
u_brightness,
|
|
820
|
-
u_ghost,
|
|
821
|
-
}
|
|
822
|
-
}
|
|
823
|
-
|
|
824
|
-
///|
|
|
825
|
-
fn render_apply_point_effects(
|
|
826
|
-
u : Double,
|
|
827
|
-
v : Double,
|
|
828
|
-
width : Int,
|
|
829
|
-
height : Int,
|
|
830
|
-
uniforms : EffectUniforms,
|
|
831
|
-
) -> (Double, Double) {
|
|
832
|
-
let mut x = u
|
|
833
|
-
let mut y = v
|
|
834
|
-
if uniforms.enable_mosaic {
|
|
835
|
-
x = render_positive_mod_1(uniforms.u_mosaic * x)
|
|
836
|
-
y = render_positive_mod_1(uniforms.u_mosaic * y)
|
|
837
|
-
}
|
|
838
|
-
if uniforms.enable_pixelate && uniforms.u_pixelate > 0.0 {
|
|
839
|
-
let texel_x = Double::from_int(width) / uniforms.u_pixelate
|
|
840
|
-
let texel_y = Double::from_int(height) / uniforms.u_pixelate
|
|
841
|
-
if texel_x > 0.0 && texel_y > 0.0 {
|
|
842
|
-
x = ((x * texel_x).floor() + 0.5) / texel_x
|
|
843
|
-
y = ((y * texel_y).floor() + 0.5) / texel_y
|
|
844
|
-
}
|
|
845
|
-
}
|
|
846
|
-
if uniforms.enable_whirl {
|
|
847
|
-
let offset_x = x - 0.5
|
|
848
|
-
let offset_y = y - 0.5
|
|
849
|
-
let offset_magnitude = (offset_x * offset_x + offset_y * offset_y).sqrt()
|
|
850
|
-
let whirl_factor = render_max_double(1.0 - offset_magnitude / 0.5, 0.0)
|
|
851
|
-
let whirl_actual = uniforms.u_whirl * whirl_factor * whirl_factor
|
|
852
|
-
let sin_whirl = @math.sin(whirl_actual)
|
|
853
|
-
let cos_whirl = @math.cos(whirl_actual)
|
|
854
|
-
x = cos_whirl * offset_x + sin_whirl * offset_y + 0.5
|
|
855
|
-
y = -sin_whirl * offset_x + cos_whirl * offset_y + 0.5
|
|
856
|
-
}
|
|
857
|
-
if uniforms.enable_fisheye {
|
|
858
|
-
let vec_x = (x - 0.5) / 0.5
|
|
859
|
-
let vec_y = (y - 0.5) / 0.5
|
|
860
|
-
let vec_length = (vec_x * vec_x + vec_y * vec_y).sqrt()
|
|
861
|
-
if vec_length > 0.0 {
|
|
862
|
-
let r = @math.pow(render_min_double(vec_length, 1.0), uniforms.u_fisheye) *
|
|
863
|
-
render_max_double(1.0, vec_length)
|
|
864
|
-
let unit_x = vec_x / vec_length
|
|
865
|
-
let unit_y = vec_y / vec_length
|
|
866
|
-
x = 0.5 + r * unit_x * 0.5
|
|
867
|
-
y = 0.5 + r * unit_y * 0.5
|
|
868
|
-
}
|
|
869
|
-
}
|
|
870
|
-
(x, y)
|
|
871
|
-
}
|
|
872
|
-
|
|
873
|
-
///|
|
|
874
|
-
fn render_apply_color_effects(
|
|
875
|
-
rgba : (Int, Int, Int, Int),
|
|
876
|
-
uniforms : EffectUniforms,
|
|
877
|
-
include_ghost : Bool,
|
|
878
|
-
) -> (Int, Int, Int, Int) {
|
|
879
|
-
let (raw_r, raw_g, raw_b, raw_a) = rgba
|
|
880
|
-
if raw_a <= 0 {
|
|
881
|
-
return (0, 0, 0, 0)
|
|
882
|
-
}
|
|
883
|
-
|
|
884
|
-
let mut r = Double::from_int(raw_r)
|
|
885
|
-
let mut g = Double::from_int(raw_g)
|
|
886
|
-
let mut b = Double::from_int(raw_b)
|
|
887
|
-
let mut a = Double::from_int(raw_a)
|
|
888
|
-
let alpha = a / 255.0
|
|
889
|
-
|
|
890
|
-
if (uniforms.enable_color || uniforms.enable_brightness) && alpha > 0.0 {
|
|
891
|
-
r /= alpha
|
|
892
|
-
g /= alpha
|
|
893
|
-
b /= alpha
|
|
894
|
-
|
|
895
|
-
if uniforms.enable_color {
|
|
896
|
-
let (h0, s0, v0) = render_rgb_to_hsv01(r / 255.0, g / 255.0, b / 255.0)
|
|
897
|
-
let mut h = h0
|
|
898
|
-
let mut s = s0
|
|
899
|
-
let mut v = v0
|
|
900
|
-
let min_v = 0.11 / 2.0
|
|
901
|
-
let min_s = 0.09
|
|
902
|
-
if v < min_v {
|
|
903
|
-
h = 0.0
|
|
904
|
-
s = 1.0
|
|
905
|
-
v = min_v
|
|
906
|
-
} else if s < min_s {
|
|
907
|
-
h = 0.0
|
|
908
|
-
s = min_s
|
|
909
|
-
}
|
|
910
|
-
h = render_positive_mod_1(uniforms.u_color + h + 1.0)
|
|
911
|
-
let (rr, gg, bb) = render_hsv01_to_rgb(h, s, v)
|
|
912
|
-
r = rr * 255.0
|
|
913
|
-
g = gg * 255.0
|
|
914
|
-
b = bb * 255.0
|
|
915
|
-
}
|
|
916
|
-
|
|
917
|
-
if uniforms.enable_brightness {
|
|
918
|
-
let shift = uniforms.u_brightness * 255.0
|
|
919
|
-
r += shift
|
|
920
|
-
g += shift
|
|
921
|
-
b += shift
|
|
922
|
-
}
|
|
923
|
-
|
|
924
|
-
r *= alpha
|
|
925
|
-
g *= alpha
|
|
926
|
-
b *= alpha
|
|
927
|
-
}
|
|
928
|
-
|
|
929
|
-
if include_ghost && uniforms.enable_ghost {
|
|
930
|
-
r *= uniforms.u_ghost
|
|
931
|
-
g *= uniforms.u_ghost
|
|
932
|
-
b *= uniforms.u_ghost
|
|
933
|
-
a *= uniforms.u_ghost
|
|
934
|
-
}
|
|
935
|
-
|
|
936
|
-
(
|
|
937
|
-
render_clamp_int(r.round().to_int(), 0, 255),
|
|
938
|
-
render_clamp_int(g.round().to_int(), 0, 255),
|
|
939
|
-
render_clamp_int(b.round().to_int(), 0, 255),
|
|
940
|
-
render_clamp_int(a.round().to_int(), 0, 255),
|
|
941
|
-
)
|
|
942
|
-
}
|
|
943
|
-
|
|
944
|
-
///|
|
|
945
|
-
fn render_sample_costume_rgba_uv(
|
|
946
|
-
costume : CostumeImage,
|
|
947
|
-
u : Double,
|
|
948
|
-
v : Double,
|
|
949
|
-
) -> (Int, Int, Int, Int)? {
|
|
950
|
-
if costume.width <= 0 || costume.height <= 0 || costume.pixels.length() < 4 {
|
|
951
|
-
return None
|
|
952
|
-
}
|
|
953
|
-
if u < 0.0 || u >= 1.0 || v < 0.0 || v >= 1.0 {
|
|
954
|
-
return None
|
|
955
|
-
}
|
|
956
|
-
let px = (u * Double::from_int(costume.width)).floor().to_int()
|
|
957
|
-
let py = (v * Double::from_int(costume.height)).floor().to_int()
|
|
958
|
-
if px < 0 || py < 0 || px >= costume.width || py >= costume.height {
|
|
959
|
-
return None
|
|
960
|
-
}
|
|
961
|
-
let base = (py * costume.width + px) * 4
|
|
962
|
-
if base + 3 >= costume.pixels.length() {
|
|
963
|
-
return None
|
|
964
|
-
}
|
|
965
|
-
Some(
|
|
966
|
-
(
|
|
967
|
-
costume.pixels[base].to_int(),
|
|
968
|
-
costume.pixels[base + 1].to_int(),
|
|
969
|
-
costume.pixels[base + 2].to_int(),
|
|
970
|
-
costume.pixels[base + 3].to_int(),
|
|
971
|
-
),
|
|
972
|
-
)
|
|
973
|
-
}
|
|
974
|
-
|
|
975
|
-
///|
|
|
976
|
-
fn render_no_effect_uniforms() -> EffectUniforms {
|
|
977
|
-
{
|
|
978
|
-
enable_color: false,
|
|
979
|
-
enable_fisheye: false,
|
|
980
|
-
enable_whirl: false,
|
|
981
|
-
enable_pixelate: false,
|
|
982
|
-
enable_mosaic: false,
|
|
983
|
-
enable_brightness: false,
|
|
984
|
-
enable_ghost: false,
|
|
985
|
-
u_color: 0.0,
|
|
986
|
-
u_fisheye: 0.0,
|
|
987
|
-
u_whirl: 0.0,
|
|
988
|
-
u_pixelate: 0.0,
|
|
989
|
-
u_mosaic: 0.0,
|
|
990
|
-
u_brightness: 0.0,
|
|
991
|
-
u_ghost: 0.0,
|
|
992
|
-
}
|
|
993
|
-
}
|
|
994
|
-
|
|
995
|
-
///|
|
|
996
|
-
fn render_sample_stage_backdrop_prepared(
|
|
997
|
-
costume : CostumeImage?,
|
|
998
|
-
uniforms : EffectUniforms,
|
|
999
|
-
apply_point_effects : Bool,
|
|
1000
|
-
apply_color_effects : Bool,
|
|
1001
|
-
stage_x : Double,
|
|
1002
|
-
stage_y : Double,
|
|
1003
|
-
) -> (Int, Int, Int, Int) {
|
|
1004
|
-
let mut out = (255, 255, 255, 255)
|
|
1005
|
-
match costume {
|
|
1006
|
-
Some(costume) => {
|
|
1007
|
-
let mut u = (stage_x + 240.0) / 480.0
|
|
1008
|
-
let mut v = (180.0 - stage_y) / 360.0
|
|
1009
|
-
if apply_point_effects {
|
|
1010
|
-
let transformed = render_apply_point_effects(
|
|
1011
|
-
u,
|
|
1012
|
-
v,
|
|
1013
|
-
costume.width,
|
|
1014
|
-
costume.height,
|
|
1015
|
-
uniforms,
|
|
1016
|
-
)
|
|
1017
|
-
u = transformed.0
|
|
1018
|
-
v = transformed.1
|
|
1019
|
-
}
|
|
1020
|
-
match render_sample_costume_rgba_uv(costume, u, v) {
|
|
1021
|
-
Some(raw) => {
|
|
1022
|
-
let src = if apply_color_effects {
|
|
1023
|
-
render_apply_color_effects(raw, uniforms, true)
|
|
1024
|
-
} else {
|
|
1025
|
-
raw
|
|
1026
|
-
}
|
|
1027
|
-
if src.3 <= 0 {
|
|
1028
|
-
()
|
|
1029
|
-
} else if src.3 >= 255 {
|
|
1030
|
-
out = (src.0, src.1, src.2, 255)
|
|
1031
|
-
} else {
|
|
1032
|
-
out = render_blend_rgba(out, src)
|
|
1033
|
-
}
|
|
1034
|
-
}
|
|
1035
|
-
None => ()
|
|
1036
|
-
}
|
|
1037
|
-
}
|
|
1038
|
-
None => ()
|
|
1039
|
-
}
|
|
1040
|
-
out
|
|
1041
|
-
}
|
|
1042
|
-
|
|
1043
|
-
///|
|
|
1044
|
-
fn render_sample_stage_backdrop_at(
|
|
1045
|
-
vm : Vm,
|
|
1046
|
-
stage_x : Double,
|
|
1047
|
-
stage_y : Double,
|
|
1048
|
-
) -> (Int, Int, Int, Int) {
|
|
1049
|
-
if vm.stage_index < 0 || vm.stage_index >= vm.targets.length() {
|
|
1050
|
-
return (255, 255, 255, 255)
|
|
1051
|
-
}
|
|
1052
|
-
let stage = vm.targets[vm.stage_index]
|
|
1053
|
-
let uniforms = render_effect_uniforms(stage)
|
|
1054
|
-
render_sample_stage_backdrop_prepared(
|
|
1055
|
-
render_current_costume(stage),
|
|
1056
|
-
uniforms,
|
|
1057
|
-
uniforms.enable_mosaic ||
|
|
1058
|
-
uniforms.enable_pixelate ||
|
|
1059
|
-
uniforms.enable_whirl ||
|
|
1060
|
-
uniforms.enable_fisheye,
|
|
1061
|
-
uniforms.enable_color || uniforms.enable_brightness || uniforms.enable_ghost,
|
|
1062
|
-
stage_x,
|
|
1063
|
-
stage_y,
|
|
1064
|
-
)
|
|
1065
|
-
}
|
|
1066
|
-
|
|
1067
|
-
///|
|
|
1068
|
-
fn render_sample_sprite_at(
|
|
1069
|
-
vm : Vm,
|
|
1070
|
-
target_index : Int,
|
|
1071
|
-
stage_x : Double,
|
|
1072
|
-
stage_y : Double,
|
|
1073
|
-
include_ghost : Bool,
|
|
1074
|
-
respect_visibility : Bool,
|
|
1075
|
-
) -> (Int, Int, Int, Int)? {
|
|
1076
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
1077
|
-
return None
|
|
1078
|
-
}
|
|
1079
|
-
let target = vm.targets[target_index]
|
|
1080
|
-
if target.deleted || target.is_stage {
|
|
1081
|
-
return None
|
|
1082
|
-
}
|
|
1083
|
-
if respect_visibility && !target.visible {
|
|
1084
|
-
return None
|
|
1085
|
-
}
|
|
1086
|
-
let scale = target.size / 100.0
|
|
1087
|
-
if scale <= 0.0 {
|
|
1088
|
-
return None
|
|
1089
|
-
}
|
|
1090
|
-
let costume = match render_current_costume(target) {
|
|
1091
|
-
Some(value) => value
|
|
1092
|
-
None => return None
|
|
1093
|
-
}
|
|
1094
|
-
if costume.width <= 0 || costume.height <= 0 || costume.bitmap_resolution <= 0 {
|
|
1095
|
-
return None
|
|
1096
|
-
}
|
|
1097
|
-
|
|
1098
|
-
let radians = (90.0 - target.direction) * @math.PI / 180.0
|
|
1099
|
-
let dx = stage_x - target.x
|
|
1100
|
-
let dy = stage_y - target.y
|
|
1101
|
-
let local_x = (dx * @math.cos(radians) + dy * @math.sin(radians)) / scale
|
|
1102
|
-
let local_y = (-dx * @math.sin(radians) + dy * @math.cos(radians)) / scale
|
|
1103
|
-
let bitmap_resolution = Double::from_int(costume.bitmap_resolution)
|
|
1104
|
-
let px = local_x * bitmap_resolution + costume.rotation_center_x
|
|
1105
|
-
let py = costume.rotation_center_y - local_y * bitmap_resolution
|
|
1106
|
-
let mut u = px / Double::from_int(costume.width)
|
|
1107
|
-
let mut v = py / Double::from_int(costume.height)
|
|
1108
|
-
let uniforms = render_effect_uniforms(target)
|
|
1109
|
-
let transformed = render_apply_point_effects(
|
|
1110
|
-
u,
|
|
1111
|
-
v,
|
|
1112
|
-
costume.width,
|
|
1113
|
-
costume.height,
|
|
1114
|
-
uniforms,
|
|
1115
|
-
)
|
|
1116
|
-
u = transformed.0
|
|
1117
|
-
v = transformed.1
|
|
1118
|
-
|
|
1119
|
-
match render_sample_costume_rgba_uv(costume, u, v) {
|
|
1120
|
-
Some(raw) => {
|
|
1121
|
-
let transformed_color = render_apply_color_effects(
|
|
1122
|
-
raw, uniforms, include_ghost,
|
|
1123
|
-
)
|
|
1124
|
-
if transformed_color.3 > 0 {
|
|
1125
|
-
Some(transformed_color)
|
|
1126
|
-
} else {
|
|
1127
|
-
None
|
|
1128
|
-
}
|
|
1129
|
-
}
|
|
1130
|
-
None => None
|
|
1131
|
-
}
|
|
1132
|
-
}
|
|
1133
|
-
|
|
1134
|
-
///|
|
|
1135
|
-
fn render_stamp_sprite_to_pen(vm : Vm, target_index : Int) -> Unit {
|
|
1136
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
1137
|
-
return
|
|
1138
|
-
}
|
|
1139
|
-
let target = vm.targets[target_index]
|
|
1140
|
-
if target.deleted || target.is_stage {
|
|
1141
|
-
return
|
|
1142
|
-
}
|
|
1143
|
-
let scale = target.size / 100.0
|
|
1144
|
-
if scale <= 0.0 {
|
|
1145
|
-
return
|
|
1146
|
-
}
|
|
1147
|
-
let costume = match render_current_costume(target) {
|
|
1148
|
-
Some(value) => value
|
|
1149
|
-
None => return
|
|
1150
|
-
}
|
|
1151
|
-
if costume.width <= 0 || costume.height <= 0 || costume.bitmap_resolution <= 0 {
|
|
1152
|
-
return
|
|
1153
|
-
}
|
|
1154
|
-
|
|
1155
|
-
let pen_width = vm.pen_width
|
|
1156
|
-
let pen_height = vm.pen_height
|
|
1157
|
-
if pen_width <= 0 || pen_height <= 0 {
|
|
1158
|
-
return
|
|
1159
|
-
}
|
|
1160
|
-
|
|
1161
|
-
render_flush_pen_vectors(vm)
|
|
1162
|
-
ensure_pen_pixels(vm)
|
|
1163
|
-
|
|
1164
|
-
let uniforms = render_effect_uniforms(target)
|
|
1165
|
-
let has_point_effects = uniforms.enable_mosaic ||
|
|
1166
|
-
uniforms.enable_pixelate ||
|
|
1167
|
-
uniforms.enable_whirl ||
|
|
1168
|
-
uniforms.enable_fisheye
|
|
1169
|
-
let has_color_effects = uniforms.enable_color ||
|
|
1170
|
-
uniforms.enable_brightness ||
|
|
1171
|
-
uniforms.enable_ghost
|
|
1172
|
-
|
|
1173
|
-
let radians = (90.0 - target.direction) * @math.PI / 180.0
|
|
1174
|
-
let cos_radians = @math.cos(radians)
|
|
1175
|
-
let sin_radians = @math.sin(radians)
|
|
1176
|
-
let inv_scale = 1.0 / scale
|
|
1177
|
-
|
|
1178
|
-
let pen_width_double = Double::from_int(pen_width)
|
|
1179
|
-
let pen_height_double = Double::from_int(pen_height)
|
|
1180
|
-
let stage_x_step = 480.0 / pen_width_double
|
|
1181
|
-
let stage_y_step = -360.0 / pen_height_double
|
|
1182
|
-
let stage_x_base = stage_x_step * 0.5 - 240.0 - target.x
|
|
1183
|
-
let stage_y_base = 180.0 + stage_y_step * 0.5 - target.y
|
|
1184
|
-
|
|
1185
|
-
let local_x_step_px = stage_x_step * cos_radians * inv_scale
|
|
1186
|
-
let local_x_step_py = stage_y_step * sin_radians * inv_scale
|
|
1187
|
-
let local_x_base = (stage_x_base * cos_radians + stage_y_base * sin_radians) *
|
|
1188
|
-
inv_scale
|
|
1189
|
-
|
|
1190
|
-
let local_y_step_px = -stage_x_step * sin_radians * inv_scale
|
|
1191
|
-
let local_y_step_py = stage_y_step * cos_radians * inv_scale
|
|
1192
|
-
let local_y_base = (-stage_x_base * sin_radians + stage_y_base * cos_radians) *
|
|
1193
|
-
inv_scale
|
|
1194
|
-
|
|
1195
|
-
let bitmap_resolution = Double::from_int(costume.bitmap_resolution)
|
|
1196
|
-
let tex_x_step_px = local_x_step_px * bitmap_resolution
|
|
1197
|
-
let tex_x_step_py = local_x_step_py * bitmap_resolution
|
|
1198
|
-
let tex_x_base = local_x_base * bitmap_resolution + costume.rotation_center_x
|
|
1199
|
-
|
|
1200
|
-
let tex_y_step_px = -local_y_step_px * bitmap_resolution
|
|
1201
|
-
let tex_y_step_py = -local_y_step_py * bitmap_resolution
|
|
1202
|
-
let tex_y_base = costume.rotation_center_y - local_y_base * bitmap_resolution
|
|
1203
|
-
|
|
1204
|
-
let costume_width_double = Double::from_int(costume.width)
|
|
1205
|
-
let costume_height_double = Double::from_int(costume.height)
|
|
1206
|
-
let mut start_px = 0
|
|
1207
|
-
let mut end_px = pen_width - 1
|
|
1208
|
-
let mut start_py = 0
|
|
1209
|
-
let mut end_py = pen_height - 1
|
|
1210
|
-
if !has_point_effects {
|
|
1211
|
-
let local_x0 = -costume.rotation_center_x / bitmap_resolution
|
|
1212
|
-
let local_x1 = (Double::from_int(costume.width) - costume.rotation_center_x) /
|
|
1213
|
-
bitmap_resolution
|
|
1214
|
-
let local_y0 = costume.rotation_center_y / bitmap_resolution
|
|
1215
|
-
let local_y1 = (
|
|
1216
|
-
costume.rotation_center_y - Double::from_int(costume.height)
|
|
1217
|
-
) /
|
|
1218
|
-
bitmap_resolution
|
|
1219
|
-
|
|
1220
|
-
let corner0_x = target.x +
|
|
1221
|
-
scale * (local_x0 * cos_radians - local_y0 * sin_radians)
|
|
1222
|
-
let corner0_y = target.y +
|
|
1223
|
-
scale * (local_x0 * sin_radians + local_y0 * cos_radians)
|
|
1224
|
-
let corner1_x = target.x +
|
|
1225
|
-
scale * (local_x1 * cos_radians - local_y0 * sin_radians)
|
|
1226
|
-
let corner1_y = target.y +
|
|
1227
|
-
scale * (local_x1 * sin_radians + local_y0 * cos_radians)
|
|
1228
|
-
let corner2_x = target.x +
|
|
1229
|
-
scale * (local_x0 * cos_radians - local_y1 * sin_radians)
|
|
1230
|
-
let corner2_y = target.y +
|
|
1231
|
-
scale * (local_x0 * sin_radians + local_y1 * cos_radians)
|
|
1232
|
-
let corner3_x = target.x +
|
|
1233
|
-
scale * (local_x1 * cos_radians - local_y1 * sin_radians)
|
|
1234
|
-
let corner3_y = target.y +
|
|
1235
|
-
scale * (local_x1 * sin_radians + local_y1 * cos_radians)
|
|
1236
|
-
|
|
1237
|
-
let mut min_stage_x = corner0_x
|
|
1238
|
-
let mut max_stage_x = corner0_x
|
|
1239
|
-
let mut min_stage_y = corner0_y
|
|
1240
|
-
let mut max_stage_y = corner0_y
|
|
1241
|
-
|
|
1242
|
-
if corner1_x < min_stage_x {
|
|
1243
|
-
min_stage_x = corner1_x
|
|
1244
|
-
} else if corner1_x > max_stage_x {
|
|
1245
|
-
max_stage_x = corner1_x
|
|
1246
|
-
}
|
|
1247
|
-
if corner2_x < min_stage_x {
|
|
1248
|
-
min_stage_x = corner2_x
|
|
1249
|
-
} else if corner2_x > max_stage_x {
|
|
1250
|
-
max_stage_x = corner2_x
|
|
1251
|
-
}
|
|
1252
|
-
if corner3_x < min_stage_x {
|
|
1253
|
-
min_stage_x = corner3_x
|
|
1254
|
-
} else if corner3_x > max_stage_x {
|
|
1255
|
-
max_stage_x = corner3_x
|
|
1256
|
-
}
|
|
1257
|
-
if corner1_y < min_stage_y {
|
|
1258
|
-
min_stage_y = corner1_y
|
|
1259
|
-
} else if corner1_y > max_stage_y {
|
|
1260
|
-
max_stage_y = corner1_y
|
|
1261
|
-
}
|
|
1262
|
-
if corner2_y < min_stage_y {
|
|
1263
|
-
min_stage_y = corner2_y
|
|
1264
|
-
} else if corner2_y > max_stage_y {
|
|
1265
|
-
max_stage_y = corner2_y
|
|
1266
|
-
}
|
|
1267
|
-
if corner3_y < min_stage_y {
|
|
1268
|
-
min_stage_y = corner3_y
|
|
1269
|
-
} else if corner3_y > max_stage_y {
|
|
1270
|
-
max_stage_y = corner3_y
|
|
1271
|
-
}
|
|
1272
|
-
|
|
1273
|
-
start_px = render_clamp_int(
|
|
1274
|
-
((min_stage_x + 240.0) / 480.0 * pen_width_double - 1.0).floor().to_int(),
|
|
1275
|
-
0,
|
|
1276
|
-
pen_width - 1,
|
|
1277
|
-
)
|
|
1278
|
-
end_px = render_clamp_int(
|
|
1279
|
-
((max_stage_x + 240.0) / 480.0 * pen_width_double + 1.0).ceil().to_int(),
|
|
1280
|
-
0,
|
|
1281
|
-
pen_width - 1,
|
|
1282
|
-
)
|
|
1283
|
-
start_py = render_clamp_int(
|
|
1284
|
-
((180.0 - max_stage_y) / 360.0 * pen_height_double - 1.0).floor().to_int(),
|
|
1285
|
-
0,
|
|
1286
|
-
pen_height - 1,
|
|
1287
|
-
)
|
|
1288
|
-
end_py = render_clamp_int(
|
|
1289
|
-
((180.0 - min_stage_y) / 360.0 * pen_height_double + 1.0).ceil().to_int(),
|
|
1290
|
-
0,
|
|
1291
|
-
pen_height - 1,
|
|
1292
|
-
)
|
|
1293
|
-
if start_px > end_px || start_py > end_py {
|
|
1294
|
-
return
|
|
1295
|
-
}
|
|
1296
|
-
}
|
|
1297
|
-
|
|
1298
|
-
let start_px_double = Double::from_int(start_px)
|
|
1299
|
-
for py in start_py..<=end_py {
|
|
1300
|
-
let py_double = Double::from_int(py)
|
|
1301
|
-
let mut tex_x = tex_x_base +
|
|
1302
|
-
tex_x_step_py * py_double +
|
|
1303
|
-
tex_x_step_px * start_px_double
|
|
1304
|
-
let mut tex_y = tex_y_base +
|
|
1305
|
-
tex_y_step_py * py_double +
|
|
1306
|
-
tex_y_step_px * start_px_double
|
|
1307
|
-
let mut pen_base = (py * pen_width + start_px) * 4
|
|
1308
|
-
for _ in start_px..<=end_px {
|
|
1309
|
-
if has_point_effects {
|
|
1310
|
-
let mut u = tex_x / costume_width_double
|
|
1311
|
-
let mut v = tex_y / costume_height_double
|
|
1312
|
-
let transformed = render_apply_point_effects(
|
|
1313
|
-
u,
|
|
1314
|
-
v,
|
|
1315
|
-
costume.width,
|
|
1316
|
-
costume.height,
|
|
1317
|
-
uniforms,
|
|
1318
|
-
)
|
|
1319
|
-
u = transformed.0
|
|
1320
|
-
v = transformed.1
|
|
1321
|
-
match render_sample_costume_rgba_uv(costume, u, v) {
|
|
1322
|
-
Some(raw) => {
|
|
1323
|
-
let src = if has_color_effects {
|
|
1324
|
-
render_apply_color_effects(raw, uniforms, true)
|
|
1325
|
-
} else {
|
|
1326
|
-
raw
|
|
1327
|
-
}
|
|
1328
|
-
render_blend_pen_pixel_base(vm, pen_base, src)
|
|
1329
|
-
}
|
|
1330
|
-
None => ()
|
|
1331
|
-
}
|
|
1332
|
-
} else if tex_x >= 0.0 &&
|
|
1333
|
-
tex_y >= 0.0 &&
|
|
1334
|
-
tex_x < costume_width_double &&
|
|
1335
|
-
tex_y < costume_height_double {
|
|
1336
|
-
let tx = tex_x.floor().to_int()
|
|
1337
|
-
let ty = tex_y.floor().to_int()
|
|
1338
|
-
let sample_base = (ty * costume.width + tx) * 4
|
|
1339
|
-
let raw = (
|
|
1340
|
-
costume.pixels[sample_base].to_int(),
|
|
1341
|
-
costume.pixels[sample_base + 1].to_int(),
|
|
1342
|
-
costume.pixels[sample_base + 2].to_int(),
|
|
1343
|
-
costume.pixels[sample_base + 3].to_int(),
|
|
1344
|
-
)
|
|
1345
|
-
let src = if has_color_effects {
|
|
1346
|
-
render_apply_color_effects(raw, uniforms, true)
|
|
1347
|
-
} else {
|
|
1348
|
-
raw
|
|
1349
|
-
}
|
|
1350
|
-
render_blend_pen_pixel_base(vm, pen_base, src)
|
|
1351
|
-
}
|
|
1352
|
-
tex_x += tex_x_step_px
|
|
1353
|
-
tex_y += tex_y_step_px
|
|
1354
|
-
pen_base += 4
|
|
1355
|
-
}
|
|
1356
|
-
}
|
|
1357
|
-
}
|
|
1358
|
-
|
|
1359
|
-
///|
|
|
1360
|
-
fn render_collect_visible_sprite_indices(
|
|
1361
|
-
vm : Vm,
|
|
1362
|
-
excluded_target_index : Int,
|
|
1363
|
-
) -> Array[Int] {
|
|
1364
|
-
let out = Array::new(capacity=vm.targets.length())
|
|
1365
|
-
for i, target in vm.targets {
|
|
1366
|
-
if i == vm.stage_index || i == excluded_target_index {
|
|
1367
|
-
continue
|
|
1368
|
-
}
|
|
1369
|
-
if target.deleted || target.is_stage || !target.visible {
|
|
1370
|
-
continue
|
|
1371
|
-
}
|
|
1372
|
-
if target.size <= 0.0 {
|
|
1373
|
-
continue
|
|
1374
|
-
}
|
|
1375
|
-
let costume = match render_current_costume(target) {
|
|
1376
|
-
Some(costume) => costume
|
|
1377
|
-
None => continue
|
|
1378
|
-
}
|
|
1379
|
-
if costume.width <= 0 ||
|
|
1380
|
-
costume.height <= 0 ||
|
|
1381
|
-
costume.bitmap_resolution <= 0 ||
|
|
1382
|
-
costume.pixels.length() < costume.width * costume.height * 4 {
|
|
1383
|
-
continue
|
|
1384
|
-
}
|
|
1385
|
-
out.push(i)
|
|
1386
|
-
}
|
|
1387
|
-
out
|
|
1388
|
-
}
|
|
1389
|
-
|
|
1390
|
-
///|
|
|
1391
|
-
fn render_blend_channel_over_opaque_white(src : Int, src_alpha : Int) -> Byte {
|
|
1392
|
-
if src_alpha <= 0 {
|
|
1393
|
-
b'\xff'
|
|
1394
|
-
} else if src_alpha >= 255 {
|
|
1395
|
-
src.to_byte()
|
|
1396
|
-
} else {
|
|
1397
|
-
((src * src_alpha + 255 * (255 - src_alpha) + 127) / 255).to_byte()
|
|
1398
|
-
}
|
|
1399
|
-
}
|
|
1400
|
-
|
|
1401
|
-
///|
|
|
1402
|
-
fn render_build_opaque_white_pixels(width : Int, height : Int) -> Array[Byte] {
|
|
1403
|
-
if width <= 0 || height <= 0 {
|
|
1404
|
-
return []
|
|
1405
|
-
}
|
|
1406
|
-
Array::make(width * height * 4, b'\xff')
|
|
1407
|
-
}
|
|
1408
|
-
|
|
1409
|
-
///|
|
|
1410
|
-
fn render_build_opaque_stage_pixels(
|
|
1411
|
-
costume : CostumeImage,
|
|
1412
|
-
width : Int,
|
|
1413
|
-
height : Int,
|
|
1414
|
-
) -> Array[Byte] {
|
|
1415
|
-
if width <= 0 || height <= 0 {
|
|
1416
|
-
return []
|
|
1417
|
-
}
|
|
1418
|
-
if costume.width <= 0 || costume.height <= 0 {
|
|
1419
|
-
return render_build_opaque_white_pixels(width, height)
|
|
1420
|
-
}
|
|
1421
|
-
let src_width = costume.width
|
|
1422
|
-
let src_height = costume.height
|
|
1423
|
-
if costume.pixels.length() < src_width * src_height * 4 {
|
|
1424
|
-
return render_build_opaque_white_pixels(width, height)
|
|
1425
|
-
}
|
|
1426
|
-
let pixels = Array::new(capacity=width * height * 4)
|
|
1427
|
-
let src_x_step = Double::from_int(src_width) / Double::from_int(width)
|
|
1428
|
-
let src_y_step = Double::from_int(src_height) / Double::from_int(height)
|
|
1429
|
-
let mut src_y = src_y_step * 0.5
|
|
1430
|
-
for _ in 0..<height {
|
|
1431
|
-
let ty = render_clamp_int(src_y.floor().to_int(), 0, src_height - 1)
|
|
1432
|
-
let src_row_base = ty * src_width * 4
|
|
1433
|
-
let mut src_x = src_x_step * 0.5
|
|
1434
|
-
for _ in 0..<width {
|
|
1435
|
-
let tx = render_clamp_int(src_x.floor().to_int(), 0, src_width - 1)
|
|
1436
|
-
let base = src_row_base + tx * 4
|
|
1437
|
-
let src_alpha = costume.pixels[base + 3].to_int()
|
|
1438
|
-
pixels.push(
|
|
1439
|
-
render_blend_channel_over_opaque_white(
|
|
1440
|
-
costume.pixels[base].to_int(),
|
|
1441
|
-
src_alpha,
|
|
1442
|
-
),
|
|
1443
|
-
)
|
|
1444
|
-
pixels.push(
|
|
1445
|
-
render_blend_channel_over_opaque_white(
|
|
1446
|
-
costume.pixels[base + 1].to_int(),
|
|
1447
|
-
src_alpha,
|
|
1448
|
-
),
|
|
1449
|
-
)
|
|
1450
|
-
pixels.push(
|
|
1451
|
-
render_blend_channel_over_opaque_white(
|
|
1452
|
-
costume.pixels[base + 2].to_int(),
|
|
1453
|
-
src_alpha,
|
|
1454
|
-
),
|
|
1455
|
-
)
|
|
1456
|
-
pixels.push(b'\xff')
|
|
1457
|
-
src_x += src_x_step
|
|
1458
|
-
}
|
|
1459
|
-
src_y += src_y_step
|
|
1460
|
-
}
|
|
1461
|
-
pixels
|
|
1462
|
-
}
|
|
1463
|
-
|
|
1464
|
-
///|
|
|
1465
|
-
fn render_blend_pen_over_opaque_pixels(vm : Vm, pixels : Array[Byte]) -> Unit {
|
|
1466
|
-
if !vm.pen_bounds_valid {
|
|
1467
|
-
return
|
|
1468
|
-
}
|
|
1469
|
-
let width = vm.pen_width
|
|
1470
|
-
let height = vm.pen_height
|
|
1471
|
-
if width <= 0 || height <= 0 {
|
|
1472
|
-
return
|
|
1473
|
-
}
|
|
1474
|
-
let start_x = render_clamp_int(vm.pen_min_x, 0, width - 1)
|
|
1475
|
-
let end_x = render_clamp_int(vm.pen_max_x, 0, width - 1)
|
|
1476
|
-
let start_y = render_clamp_int(vm.pen_min_y, 0, height - 1)
|
|
1477
|
-
let end_y = render_clamp_int(vm.pen_max_y, 0, height - 1)
|
|
1478
|
-
if start_x > end_x || start_y > end_y {
|
|
1479
|
-
return
|
|
1480
|
-
}
|
|
1481
|
-
let pen_len = vm.pen_pixels.length()
|
|
1482
|
-
let pixels_len = pixels.length()
|
|
1483
|
-
for py in start_y..<=end_y {
|
|
1484
|
-
let mut base = (py * width + start_x) * 4
|
|
1485
|
-
for _ in start_x..<=end_x {
|
|
1486
|
-
if base + 3 >= pen_len || base + 3 >= pixels_len {
|
|
1487
|
-
break
|
|
1488
|
-
}
|
|
1489
|
-
let pen_alpha = vm.pen_pixels[base + 3].to_int()
|
|
1490
|
-
if pen_alpha > 0 {
|
|
1491
|
-
if pen_alpha >= 255 {
|
|
1492
|
-
pixels[base] = vm.pen_pixels[base]
|
|
1493
|
-
pixels[base + 1] = vm.pen_pixels[base + 1]
|
|
1494
|
-
pixels[base + 2] = vm.pen_pixels[base + 2]
|
|
1495
|
-
pixels[base + 3] = b'\xff'
|
|
1496
|
-
} else {
|
|
1497
|
-
let keep = 255 - pen_alpha
|
|
1498
|
-
pixels[base] = ((
|
|
1499
|
-
vm.pen_pixels[base].to_int() * pen_alpha +
|
|
1500
|
-
pixels[base].to_int() * keep +
|
|
1501
|
-
127
|
|
1502
|
-
) /
|
|
1503
|
-
255).to_byte()
|
|
1504
|
-
pixels[base + 1] = ((
|
|
1505
|
-
vm.pen_pixels[base + 1].to_int() * pen_alpha +
|
|
1506
|
-
pixels[base + 1].to_int() * keep +
|
|
1507
|
-
127
|
|
1508
|
-
) /
|
|
1509
|
-
255).to_byte()
|
|
1510
|
-
pixels[base + 2] = ((
|
|
1511
|
-
vm.pen_pixels[base + 2].to_int() * pen_alpha +
|
|
1512
|
-
pixels[base + 2].to_int() * keep +
|
|
1513
|
-
127
|
|
1514
|
-
) /
|
|
1515
|
-
255).to_byte()
|
|
1516
|
-
pixels[base + 3] = b'\xff'
|
|
1517
|
-
}
|
|
1518
|
-
}
|
|
1519
|
-
base += 4
|
|
1520
|
-
}
|
|
1521
|
-
}
|
|
1522
|
-
}
|
|
1523
|
-
|
|
1524
|
-
///|
|
|
1525
|
-
fn render_blend_pixel_over_opaque_base(
|
|
1526
|
-
pixels : Array[Byte],
|
|
1527
|
-
base : Int,
|
|
1528
|
-
src : (Int, Int, Int, Int),
|
|
1529
|
-
) -> Unit {
|
|
1530
|
-
let (sr, sg, sb, sa) = src
|
|
1531
|
-
if sa <= 0 {
|
|
1532
|
-
return
|
|
1533
|
-
}
|
|
1534
|
-
if sa >= 255 {
|
|
1535
|
-
pixels[base] = sr.to_byte()
|
|
1536
|
-
pixels[base + 1] = sg.to_byte()
|
|
1537
|
-
pixels[base + 2] = sb.to_byte()
|
|
1538
|
-
pixels[base + 3] = b'\xff'
|
|
1539
|
-
return
|
|
1540
|
-
}
|
|
1541
|
-
let keep = 255 - sa
|
|
1542
|
-
pixels[base] = ((sr * sa + pixels[base].to_int() * keep + 127) / 255).to_byte()
|
|
1543
|
-
pixels[base + 1] = ((sg * sa + pixels[base + 1].to_int() * keep + 127) / 255).to_byte()
|
|
1544
|
-
pixels[base + 2] = ((sb * sa + pixels[base + 2].to_int() * keep + 127) / 255).to_byte()
|
|
1545
|
-
pixels[base + 3] = b'\xff'
|
|
1546
|
-
}
|
|
1547
|
-
|
|
1548
|
-
///|
|
|
1549
|
-
fn render_blend_pixel_base(
|
|
1550
|
-
pixels : Array[Byte],
|
|
1551
|
-
base : Int,
|
|
1552
|
-
src : (Int, Int, Int, Int),
|
|
1553
|
-
) -> Unit {
|
|
1554
|
-
let (sr, sg, sb, sa) = src
|
|
1555
|
-
if sa <= 0 {
|
|
1556
|
-
return
|
|
1557
|
-
}
|
|
1558
|
-
if sa >= 255 {
|
|
1559
|
-
pixels[base] = sr.to_byte()
|
|
1560
|
-
pixels[base + 1] = sg.to_byte()
|
|
1561
|
-
pixels[base + 2] = sb.to_byte()
|
|
1562
|
-
pixels[base + 3] = b'\xff'
|
|
1563
|
-
return
|
|
1564
|
-
}
|
|
1565
|
-
let da = pixels[base + 3].to_int()
|
|
1566
|
-
if da <= 0 {
|
|
1567
|
-
pixels[base] = sr.to_byte()
|
|
1568
|
-
pixels[base + 1] = sg.to_byte()
|
|
1569
|
-
pixels[base + 2] = sb.to_byte()
|
|
1570
|
-
pixels[base + 3] = sa.to_byte()
|
|
1571
|
-
return
|
|
1572
|
-
}
|
|
1573
|
-
if da >= 255 {
|
|
1574
|
-
let keep = 255 - sa
|
|
1575
|
-
pixels[base] = ((sr * sa + pixels[base].to_int() * keep + 127) / 255).to_byte()
|
|
1576
|
-
pixels[base + 1] = ((sg * sa + pixels[base + 1].to_int() * keep + 127) / 255).to_byte()
|
|
1577
|
-
pixels[base + 2] = ((sb * sa + pixels[base + 2].to_int() * keep + 127) / 255).to_byte()
|
|
1578
|
-
pixels[base + 3] = b'\xff'
|
|
1579
|
-
return
|
|
1580
|
-
}
|
|
1581
|
-
let blended = render_blend_rgba(
|
|
1582
|
-
(
|
|
1583
|
-
pixels[base].to_int(),
|
|
1584
|
-
pixels[base + 1].to_int(),
|
|
1585
|
-
pixels[base + 2].to_int(),
|
|
1586
|
-
da,
|
|
1587
|
-
),
|
|
1588
|
-
src,
|
|
1589
|
-
)
|
|
1590
|
-
pixels[base] = blended.0.to_byte()
|
|
1591
|
-
pixels[base + 1] = blended.1.to_byte()
|
|
1592
|
-
pixels[base + 2] = blended.2.to_byte()
|
|
1593
|
-
pixels[base + 3] = blended.3.to_byte()
|
|
1594
|
-
}
|
|
1595
|
-
|
|
1596
|
-
///|
|
|
1597
|
-
fn render_blend_sprite_over_pixels(
|
|
1598
|
-
vm : Vm,
|
|
1599
|
-
target_index : Int,
|
|
1600
|
-
pixels : Array[Byte],
|
|
1601
|
-
width : Int,
|
|
1602
|
-
height : Int,
|
|
1603
|
-
dst_opaque : Bool,
|
|
1604
|
-
) -> Unit {
|
|
1605
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
1606
|
-
return
|
|
1607
|
-
}
|
|
1608
|
-
if width <= 0 || height <= 0 {
|
|
1609
|
-
return
|
|
1610
|
-
}
|
|
1611
|
-
let target = vm.targets[target_index]
|
|
1612
|
-
if target.deleted || target.is_stage || !target.visible {
|
|
1613
|
-
return
|
|
1614
|
-
}
|
|
1615
|
-
let scale = target.size / 100.0
|
|
1616
|
-
if scale <= 0.0 {
|
|
1617
|
-
return
|
|
1618
|
-
}
|
|
1619
|
-
let costume = match render_current_costume(target) {
|
|
1620
|
-
Some(value) => value
|
|
1621
|
-
None => return
|
|
1622
|
-
}
|
|
1623
|
-
if costume.width <= 0 || costume.height <= 0 || costume.bitmap_resolution <= 0 {
|
|
1624
|
-
return
|
|
1625
|
-
}
|
|
1626
|
-
if pixels.length() < width * height * 4 {
|
|
1627
|
-
return
|
|
1628
|
-
}
|
|
1629
|
-
|
|
1630
|
-
let uniforms = render_effect_uniforms(target)
|
|
1631
|
-
let has_point_effects = uniforms.enable_mosaic ||
|
|
1632
|
-
uniforms.enable_pixelate ||
|
|
1633
|
-
uniforms.enable_whirl ||
|
|
1634
|
-
uniforms.enable_fisheye
|
|
1635
|
-
let has_color_effects = uniforms.enable_color ||
|
|
1636
|
-
uniforms.enable_brightness ||
|
|
1637
|
-
uniforms.enable_ghost
|
|
1638
|
-
|
|
1639
|
-
let radians = (90.0 - target.direction) * @math.PI / 180.0
|
|
1640
|
-
let cos_radians = @math.cos(radians)
|
|
1641
|
-
let sin_radians = @math.sin(radians)
|
|
1642
|
-
let inv_scale = 1.0 / scale
|
|
1643
|
-
|
|
1644
|
-
let width_double = Double::from_int(width)
|
|
1645
|
-
let height_double = Double::from_int(height)
|
|
1646
|
-
let stage_x_step = 480.0 / width_double
|
|
1647
|
-
let stage_y_step = -360.0 / height_double
|
|
1648
|
-
let stage_x_base = stage_x_step * 0.5 - 240.0 - target.x
|
|
1649
|
-
let stage_y_base = 180.0 + stage_y_step * 0.5 - target.y
|
|
1650
|
-
|
|
1651
|
-
let local_x_step_px = stage_x_step * cos_radians * inv_scale
|
|
1652
|
-
let local_x_step_py = stage_y_step * sin_radians * inv_scale
|
|
1653
|
-
let local_x_base = (stage_x_base * cos_radians + stage_y_base * sin_radians) *
|
|
1654
|
-
inv_scale
|
|
1655
|
-
|
|
1656
|
-
let local_y_step_px = -stage_x_step * sin_radians * inv_scale
|
|
1657
|
-
let local_y_step_py = stage_y_step * cos_radians * inv_scale
|
|
1658
|
-
let local_y_base = (-stage_x_base * sin_radians + stage_y_base * cos_radians) *
|
|
1659
|
-
inv_scale
|
|
1660
|
-
|
|
1661
|
-
let bitmap_resolution = Double::from_int(costume.bitmap_resolution)
|
|
1662
|
-
let tex_x_step_px = local_x_step_px * bitmap_resolution
|
|
1663
|
-
let tex_x_step_py = local_x_step_py * bitmap_resolution
|
|
1664
|
-
let tex_x_base = local_x_base * bitmap_resolution + costume.rotation_center_x
|
|
1665
|
-
|
|
1666
|
-
let tex_y_step_px = -local_y_step_px * bitmap_resolution
|
|
1667
|
-
let tex_y_step_py = -local_y_step_py * bitmap_resolution
|
|
1668
|
-
let tex_y_base = costume.rotation_center_y - local_y_base * bitmap_resolution
|
|
1669
|
-
|
|
1670
|
-
let costume_width_double = Double::from_int(costume.width)
|
|
1671
|
-
let costume_height_double = Double::from_int(costume.height)
|
|
1672
|
-
let mut start_px = 0
|
|
1673
|
-
let mut end_px = width - 1
|
|
1674
|
-
let mut start_py = 0
|
|
1675
|
-
let mut end_py = height - 1
|
|
1676
|
-
if !has_point_effects {
|
|
1677
|
-
let local_x0 = -costume.rotation_center_x / bitmap_resolution
|
|
1678
|
-
let local_x1 = (Double::from_int(costume.width) - costume.rotation_center_x) /
|
|
1679
|
-
bitmap_resolution
|
|
1680
|
-
let local_y0 = costume.rotation_center_y / bitmap_resolution
|
|
1681
|
-
let local_y1 = (
|
|
1682
|
-
costume.rotation_center_y - Double::from_int(costume.height)
|
|
1683
|
-
) /
|
|
1684
|
-
bitmap_resolution
|
|
1685
|
-
|
|
1686
|
-
let corner0_x = target.x +
|
|
1687
|
-
scale * (local_x0 * cos_radians - local_y0 * sin_radians)
|
|
1688
|
-
let corner0_y = target.y +
|
|
1689
|
-
scale * (local_x0 * sin_radians + local_y0 * cos_radians)
|
|
1690
|
-
let corner1_x = target.x +
|
|
1691
|
-
scale * (local_x1 * cos_radians - local_y0 * sin_radians)
|
|
1692
|
-
let corner1_y = target.y +
|
|
1693
|
-
scale * (local_x1 * sin_radians + local_y0 * cos_radians)
|
|
1694
|
-
let corner2_x = target.x +
|
|
1695
|
-
scale * (local_x0 * cos_radians - local_y1 * sin_radians)
|
|
1696
|
-
let corner2_y = target.y +
|
|
1697
|
-
scale * (local_x0 * sin_radians + local_y1 * cos_radians)
|
|
1698
|
-
let corner3_x = target.x +
|
|
1699
|
-
scale * (local_x1 * cos_radians - local_y1 * sin_radians)
|
|
1700
|
-
let corner3_y = target.y +
|
|
1701
|
-
scale * (local_x1 * sin_radians + local_y1 * cos_radians)
|
|
1702
|
-
|
|
1703
|
-
let mut min_stage_x = corner0_x
|
|
1704
|
-
let mut max_stage_x = corner0_x
|
|
1705
|
-
let mut min_stage_y = corner0_y
|
|
1706
|
-
let mut max_stage_y = corner0_y
|
|
1707
|
-
|
|
1708
|
-
if corner1_x < min_stage_x {
|
|
1709
|
-
min_stage_x = corner1_x
|
|
1710
|
-
} else if corner1_x > max_stage_x {
|
|
1711
|
-
max_stage_x = corner1_x
|
|
1712
|
-
}
|
|
1713
|
-
if corner2_x < min_stage_x {
|
|
1714
|
-
min_stage_x = corner2_x
|
|
1715
|
-
} else if corner2_x > max_stage_x {
|
|
1716
|
-
max_stage_x = corner2_x
|
|
1717
|
-
}
|
|
1718
|
-
if corner3_x < min_stage_x {
|
|
1719
|
-
min_stage_x = corner3_x
|
|
1720
|
-
} else if corner3_x > max_stage_x {
|
|
1721
|
-
max_stage_x = corner3_x
|
|
1722
|
-
}
|
|
1723
|
-
if corner1_y < min_stage_y {
|
|
1724
|
-
min_stage_y = corner1_y
|
|
1725
|
-
} else if corner1_y > max_stage_y {
|
|
1726
|
-
max_stage_y = corner1_y
|
|
1727
|
-
}
|
|
1728
|
-
if corner2_y < min_stage_y {
|
|
1729
|
-
min_stage_y = corner2_y
|
|
1730
|
-
} else if corner2_y > max_stage_y {
|
|
1731
|
-
max_stage_y = corner2_y
|
|
1732
|
-
}
|
|
1733
|
-
if corner3_y < min_stage_y {
|
|
1734
|
-
min_stage_y = corner3_y
|
|
1735
|
-
} else if corner3_y > max_stage_y {
|
|
1736
|
-
max_stage_y = corner3_y
|
|
1737
|
-
}
|
|
1738
|
-
|
|
1739
|
-
start_px = render_clamp_int(
|
|
1740
|
-
((min_stage_x + 240.0) / 480.0 * width_double - 1.0).floor().to_int(),
|
|
1741
|
-
0,
|
|
1742
|
-
width - 1,
|
|
1743
|
-
)
|
|
1744
|
-
end_px = render_clamp_int(
|
|
1745
|
-
((max_stage_x + 240.0) / 480.0 * width_double + 1.0).ceil().to_int(),
|
|
1746
|
-
0,
|
|
1747
|
-
width - 1,
|
|
1748
|
-
)
|
|
1749
|
-
start_py = render_clamp_int(
|
|
1750
|
-
((180.0 - max_stage_y) / 360.0 * height_double - 1.0).floor().to_int(),
|
|
1751
|
-
0,
|
|
1752
|
-
height - 1,
|
|
1753
|
-
)
|
|
1754
|
-
end_py = render_clamp_int(
|
|
1755
|
-
((180.0 - min_stage_y) / 360.0 * height_double + 1.0).ceil().to_int(),
|
|
1756
|
-
0,
|
|
1757
|
-
height - 1,
|
|
1758
|
-
)
|
|
1759
|
-
if start_px > end_px || start_py > end_py {
|
|
1760
|
-
return
|
|
1761
|
-
}
|
|
1762
|
-
}
|
|
1763
|
-
|
|
1764
|
-
let start_px_double = Double::from_int(start_px)
|
|
1765
|
-
if !has_point_effects && !has_color_effects {
|
|
1766
|
-
if render_double_is_close(tex_x_step_py, 0.0) &&
|
|
1767
|
-
render_double_is_close(tex_y_step_px, 0.0) {
|
|
1768
|
-
let step_x_rounded = tex_x_step_px.round().to_int()
|
|
1769
|
-
let step_y_rounded = tex_y_step_py.round().to_int()
|
|
1770
|
-
let step_x = if step_x_rounded != 0 &&
|
|
1771
|
-
render_double_is_close(tex_x_step_px, Double::from_int(step_x_rounded)) {
|
|
1772
|
-
step_x_rounded
|
|
1773
|
-
} else {
|
|
1774
|
-
0
|
|
1775
|
-
}
|
|
1776
|
-
let step_y = if step_y_rounded != 0 &&
|
|
1777
|
-
render_double_is_close(tex_y_step_py, Double::from_int(step_y_rounded)) {
|
|
1778
|
-
step_y_rounded
|
|
1779
|
-
} else {
|
|
1780
|
-
0
|
|
1781
|
-
}
|
|
1782
|
-
if step_x != 0 && step_y != 0 {
|
|
1783
|
-
let tx_start = (tex_x_base + tex_x_step_px * Double::from_int(start_px))
|
|
1784
|
-
.floor()
|
|
1785
|
-
.to_int()
|
|
1786
|
-
let mut ty = (tex_y_base + tex_y_step_py * Double::from_int(start_py))
|
|
1787
|
-
.floor()
|
|
1788
|
-
.to_int()
|
|
1789
|
-
for py in start_py..<=end_py {
|
|
1790
|
-
if ty >= 0 && ty < costume.height {
|
|
1791
|
-
let mut tx = tx_start
|
|
1792
|
-
let mut base = (py * width + start_px) * 4
|
|
1793
|
-
for _ in start_px..<=end_px {
|
|
1794
|
-
if tx >= 0 && tx < costume.width {
|
|
1795
|
-
let sample_base = (ty * costume.width + tx) * 4
|
|
1796
|
-
let sa = costume.pixels[sample_base + 3].to_int()
|
|
1797
|
-
if sa >= 255 {
|
|
1798
|
-
pixels[base] = costume.pixels[sample_base]
|
|
1799
|
-
pixels[base + 1] = costume.pixels[sample_base + 1]
|
|
1800
|
-
pixels[base + 2] = costume.pixels[sample_base + 2]
|
|
1801
|
-
pixels[base + 3] = b'\xff'
|
|
1802
|
-
} else if sa > 0 {
|
|
1803
|
-
if dst_opaque {
|
|
1804
|
-
let keep = 255 - sa
|
|
1805
|
-
pixels[base] = ((
|
|
1806
|
-
costume.pixels[sample_base].to_int() * sa +
|
|
1807
|
-
pixels[base].to_int() * keep +
|
|
1808
|
-
127
|
|
1809
|
-
) /
|
|
1810
|
-
255).to_byte()
|
|
1811
|
-
pixels[base + 1] = ((
|
|
1812
|
-
costume.pixels[sample_base + 1].to_int() * sa +
|
|
1813
|
-
pixels[base + 1].to_int() * keep +
|
|
1814
|
-
127
|
|
1815
|
-
) /
|
|
1816
|
-
255).to_byte()
|
|
1817
|
-
pixels[base + 2] = ((
|
|
1818
|
-
costume.pixels[sample_base + 2].to_int() * sa +
|
|
1819
|
-
pixels[base + 2].to_int() * keep +
|
|
1820
|
-
127
|
|
1821
|
-
) /
|
|
1822
|
-
255).to_byte()
|
|
1823
|
-
pixels[base + 3] = b'\xff'
|
|
1824
|
-
} else {
|
|
1825
|
-
let da = pixels[base + 3].to_int()
|
|
1826
|
-
if da <= 0 {
|
|
1827
|
-
pixels[base] = costume.pixels[sample_base]
|
|
1828
|
-
pixels[base + 1] = costume.pixels[sample_base + 1]
|
|
1829
|
-
pixels[base + 2] = costume.pixels[sample_base + 2]
|
|
1830
|
-
pixels[base + 3] = sa.to_byte()
|
|
1831
|
-
} else if da >= 255 {
|
|
1832
|
-
let keep = 255 - sa
|
|
1833
|
-
pixels[base] = ((
|
|
1834
|
-
costume.pixels[sample_base].to_int() * sa +
|
|
1835
|
-
pixels[base].to_int() * keep +
|
|
1836
|
-
127
|
|
1837
|
-
) /
|
|
1838
|
-
255).to_byte()
|
|
1839
|
-
pixels[base + 1] = ((
|
|
1840
|
-
costume.pixels[sample_base + 1].to_int() * sa +
|
|
1841
|
-
pixels[base + 1].to_int() * keep +
|
|
1842
|
-
127
|
|
1843
|
-
) /
|
|
1844
|
-
255).to_byte()
|
|
1845
|
-
pixels[base + 2] = ((
|
|
1846
|
-
costume.pixels[sample_base + 2].to_int() * sa +
|
|
1847
|
-
pixels[base + 2].to_int() * keep +
|
|
1848
|
-
127
|
|
1849
|
-
) /
|
|
1850
|
-
255).to_byte()
|
|
1851
|
-
pixels[base + 3] = b'\xff'
|
|
1852
|
-
} else {
|
|
1853
|
-
let blended = render_blend_rgba(
|
|
1854
|
-
(
|
|
1855
|
-
pixels[base].to_int(),
|
|
1856
|
-
pixels[base + 1].to_int(),
|
|
1857
|
-
pixels[base + 2].to_int(),
|
|
1858
|
-
da,
|
|
1859
|
-
),
|
|
1860
|
-
(
|
|
1861
|
-
costume.pixels[sample_base].to_int(),
|
|
1862
|
-
costume.pixels[sample_base + 1].to_int(),
|
|
1863
|
-
costume.pixels[sample_base + 2].to_int(),
|
|
1864
|
-
sa,
|
|
1865
|
-
),
|
|
1866
|
-
)
|
|
1867
|
-
pixels[base] = blended.0.to_byte()
|
|
1868
|
-
pixels[base + 1] = blended.1.to_byte()
|
|
1869
|
-
pixels[base + 2] = blended.2.to_byte()
|
|
1870
|
-
pixels[base + 3] = blended.3.to_byte()
|
|
1871
|
-
}
|
|
1872
|
-
}
|
|
1873
|
-
}
|
|
1874
|
-
}
|
|
1875
|
-
tx += step_x
|
|
1876
|
-
base += 4
|
|
1877
|
-
}
|
|
1878
|
-
}
|
|
1879
|
-
ty += step_y
|
|
1880
|
-
}
|
|
1881
|
-
return
|
|
1882
|
-
}
|
|
1883
|
-
}
|
|
1884
|
-
|
|
1885
|
-
for py in start_py..<=end_py {
|
|
1886
|
-
let py_double = Double::from_int(py)
|
|
1887
|
-
let mut tex_x = tex_x_base +
|
|
1888
|
-
tex_x_step_py * py_double +
|
|
1889
|
-
tex_x_step_px * start_px_double
|
|
1890
|
-
let mut tex_y = tex_y_base +
|
|
1891
|
-
tex_y_step_py * py_double +
|
|
1892
|
-
tex_y_step_px * start_px_double
|
|
1893
|
-
let mut base = (py * width + start_px) * 4
|
|
1894
|
-
for _ in start_px..<=end_px {
|
|
1895
|
-
if tex_x >= 0.0 &&
|
|
1896
|
-
tex_y >= 0.0 &&
|
|
1897
|
-
tex_x < costume_width_double &&
|
|
1898
|
-
tex_y < costume_height_double {
|
|
1899
|
-
let tx = tex_x.floor().to_int()
|
|
1900
|
-
let ty = tex_y.floor().to_int()
|
|
1901
|
-
let sample_base = (ty * costume.width + tx) * 4
|
|
1902
|
-
let sa = costume.pixels[sample_base + 3].to_int()
|
|
1903
|
-
if sa >= 255 {
|
|
1904
|
-
pixels[base] = costume.pixels[sample_base]
|
|
1905
|
-
pixels[base + 1] = costume.pixels[sample_base + 1]
|
|
1906
|
-
pixels[base + 2] = costume.pixels[sample_base + 2]
|
|
1907
|
-
pixels[base + 3] = b'\xff'
|
|
1908
|
-
} else if sa > 0 {
|
|
1909
|
-
if dst_opaque {
|
|
1910
|
-
let keep = 255 - sa
|
|
1911
|
-
pixels[base] = ((
|
|
1912
|
-
costume.pixels[sample_base].to_int() * sa +
|
|
1913
|
-
pixels[base].to_int() * keep +
|
|
1914
|
-
127
|
|
1915
|
-
) /
|
|
1916
|
-
255).to_byte()
|
|
1917
|
-
pixels[base + 1] = ((
|
|
1918
|
-
costume.pixels[sample_base + 1].to_int() * sa +
|
|
1919
|
-
pixels[base + 1].to_int() * keep +
|
|
1920
|
-
127
|
|
1921
|
-
) /
|
|
1922
|
-
255).to_byte()
|
|
1923
|
-
pixels[base + 2] = ((
|
|
1924
|
-
costume.pixels[sample_base + 2].to_int() * sa +
|
|
1925
|
-
pixels[base + 2].to_int() * keep +
|
|
1926
|
-
127
|
|
1927
|
-
) /
|
|
1928
|
-
255).to_byte()
|
|
1929
|
-
pixels[base + 3] = b'\xff'
|
|
1930
|
-
} else {
|
|
1931
|
-
let da = pixels[base + 3].to_int()
|
|
1932
|
-
if da <= 0 {
|
|
1933
|
-
pixels[base] = costume.pixels[sample_base]
|
|
1934
|
-
pixels[base + 1] = costume.pixels[sample_base + 1]
|
|
1935
|
-
pixels[base + 2] = costume.pixels[sample_base + 2]
|
|
1936
|
-
pixels[base + 3] = sa.to_byte()
|
|
1937
|
-
} else if da >= 255 {
|
|
1938
|
-
let keep = 255 - sa
|
|
1939
|
-
pixels[base] = ((
|
|
1940
|
-
costume.pixels[sample_base].to_int() * sa +
|
|
1941
|
-
pixels[base].to_int() * keep +
|
|
1942
|
-
127
|
|
1943
|
-
) /
|
|
1944
|
-
255).to_byte()
|
|
1945
|
-
pixels[base + 1] = ((
|
|
1946
|
-
costume.pixels[sample_base + 1].to_int() * sa +
|
|
1947
|
-
pixels[base + 1].to_int() * keep +
|
|
1948
|
-
127
|
|
1949
|
-
) /
|
|
1950
|
-
255).to_byte()
|
|
1951
|
-
pixels[base + 2] = ((
|
|
1952
|
-
costume.pixels[sample_base + 2].to_int() * sa +
|
|
1953
|
-
pixels[base + 2].to_int() * keep +
|
|
1954
|
-
127
|
|
1955
|
-
) /
|
|
1956
|
-
255).to_byte()
|
|
1957
|
-
pixels[base + 3] = b'\xff'
|
|
1958
|
-
} else {
|
|
1959
|
-
let blended = render_blend_rgba(
|
|
1960
|
-
(
|
|
1961
|
-
pixels[base].to_int(),
|
|
1962
|
-
pixels[base + 1].to_int(),
|
|
1963
|
-
pixels[base + 2].to_int(),
|
|
1964
|
-
da,
|
|
1965
|
-
),
|
|
1966
|
-
(
|
|
1967
|
-
costume.pixels[sample_base].to_int(),
|
|
1968
|
-
costume.pixels[sample_base + 1].to_int(),
|
|
1969
|
-
costume.pixels[sample_base + 2].to_int(),
|
|
1970
|
-
sa,
|
|
1971
|
-
),
|
|
1972
|
-
)
|
|
1973
|
-
pixels[base] = blended.0.to_byte()
|
|
1974
|
-
pixels[base + 1] = blended.1.to_byte()
|
|
1975
|
-
pixels[base + 2] = blended.2.to_byte()
|
|
1976
|
-
pixels[base + 3] = blended.3.to_byte()
|
|
1977
|
-
}
|
|
1978
|
-
}
|
|
1979
|
-
}
|
|
1980
|
-
}
|
|
1981
|
-
tex_x += tex_x_step_px
|
|
1982
|
-
tex_y += tex_y_step_px
|
|
1983
|
-
base += 4
|
|
1984
|
-
}
|
|
1985
|
-
}
|
|
1986
|
-
return
|
|
1987
|
-
}
|
|
1988
|
-
|
|
1989
|
-
for py in start_py..<=end_py {
|
|
1990
|
-
let py_double = Double::from_int(py)
|
|
1991
|
-
let mut tex_x = tex_x_base +
|
|
1992
|
-
tex_x_step_py * py_double +
|
|
1993
|
-
tex_x_step_px * start_px_double
|
|
1994
|
-
let mut tex_y = tex_y_base +
|
|
1995
|
-
tex_y_step_py * py_double +
|
|
1996
|
-
tex_y_step_px * start_px_double
|
|
1997
|
-
let mut base = (py * width + start_px) * 4
|
|
1998
|
-
for _ in start_px..<=end_px {
|
|
1999
|
-
if has_point_effects {
|
|
2000
|
-
let mut u = tex_x / costume_width_double
|
|
2001
|
-
let mut v = tex_y / costume_height_double
|
|
2002
|
-
let transformed = render_apply_point_effects(
|
|
2003
|
-
u,
|
|
2004
|
-
v,
|
|
2005
|
-
costume.width,
|
|
2006
|
-
costume.height,
|
|
2007
|
-
uniforms,
|
|
2008
|
-
)
|
|
2009
|
-
u = transformed.0
|
|
2010
|
-
v = transformed.1
|
|
2011
|
-
match render_sample_costume_rgba_uv(costume, u, v) {
|
|
2012
|
-
Some(raw) => {
|
|
2013
|
-
let src = if has_color_effects {
|
|
2014
|
-
render_apply_color_effects(raw, uniforms, true)
|
|
2015
|
-
} else {
|
|
2016
|
-
raw
|
|
2017
|
-
}
|
|
2018
|
-
if dst_opaque {
|
|
2019
|
-
render_blend_pixel_over_opaque_base(pixels, base, src)
|
|
2020
|
-
} else {
|
|
2021
|
-
render_blend_pixel_base(pixels, base, src)
|
|
2022
|
-
}
|
|
2023
|
-
}
|
|
2024
|
-
None => ()
|
|
2025
|
-
}
|
|
2026
|
-
} else if tex_x >= 0.0 &&
|
|
2027
|
-
tex_y >= 0.0 &&
|
|
2028
|
-
tex_x < costume_width_double &&
|
|
2029
|
-
tex_y < costume_height_double {
|
|
2030
|
-
let tx = tex_x.floor().to_int()
|
|
2031
|
-
let ty = tex_y.floor().to_int()
|
|
2032
|
-
let sample_base = (ty * costume.width + tx) * 4
|
|
2033
|
-
let raw = (
|
|
2034
|
-
costume.pixels[sample_base].to_int(),
|
|
2035
|
-
costume.pixels[sample_base + 1].to_int(),
|
|
2036
|
-
costume.pixels[sample_base + 2].to_int(),
|
|
2037
|
-
costume.pixels[sample_base + 3].to_int(),
|
|
2038
|
-
)
|
|
2039
|
-
let src = if has_color_effects {
|
|
2040
|
-
render_apply_color_effects(raw, uniforms, true)
|
|
2041
|
-
} else {
|
|
2042
|
-
raw
|
|
2043
|
-
}
|
|
2044
|
-
if dst_opaque {
|
|
2045
|
-
render_blend_pixel_over_opaque_base(pixels, base, src)
|
|
2046
|
-
} else {
|
|
2047
|
-
render_blend_pixel_base(pixels, base, src)
|
|
2048
|
-
}
|
|
2049
|
-
}
|
|
2050
|
-
tex_x += tex_x_step_px
|
|
2051
|
-
tex_y += tex_y_step_px
|
|
2052
|
-
base += 4
|
|
2053
|
-
}
|
|
2054
|
-
}
|
|
2055
|
-
}
|
|
2056
|
-
|
|
2057
|
-
///|
|
|
2058
|
-
fn render_stage_costume_index_for_cache(stage : TargetState) -> Int {
|
|
2059
|
-
if stage.costumes.is_empty() {
|
|
2060
|
-
-1
|
|
2061
|
-
} else {
|
|
2062
|
-
render_wrap_index(stage.current_costume, stage.costumes.length())
|
|
2063
|
-
}
|
|
2064
|
-
}
|
|
2065
|
-
|
|
2066
|
-
///|
|
|
2067
|
-
fn render_backdrop_cache_matches(
|
|
2068
|
-
vm : Vm,
|
|
2069
|
-
width : Int,
|
|
2070
|
-
height : Int,
|
|
2071
|
-
stage_index : Int,
|
|
2072
|
-
stage_costume_index : Int,
|
|
2073
|
-
stage : TargetState?,
|
|
2074
|
-
) -> Bool {
|
|
2075
|
-
if !vm.backdrop_cache_valid ||
|
|
2076
|
-
vm.backdrop_cache_width != width ||
|
|
2077
|
-
vm.backdrop_cache_height != height ||
|
|
2078
|
-
vm.backdrop_cache_stage_index != stage_index ||
|
|
2079
|
-
vm.backdrop_cache_stage_costume_index != stage_costume_index {
|
|
2080
|
-
return false
|
|
2081
|
-
}
|
|
2082
|
-
match stage {
|
|
2083
|
-
Some(stage) =>
|
|
2084
|
-
vm.backdrop_cache_effect_color == stage.looks_effect_color &&
|
|
2085
|
-
vm.backdrop_cache_effect_fisheye == stage.looks_effect_fisheye &&
|
|
2086
|
-
vm.backdrop_cache_effect_whirl == stage.looks_effect_whirl &&
|
|
2087
|
-
vm.backdrop_cache_effect_pixelate == stage.looks_effect_pixelate &&
|
|
2088
|
-
vm.backdrop_cache_effect_mosaic == stage.looks_effect_mosaic &&
|
|
2089
|
-
vm.backdrop_cache_effect_brightness == stage.looks_effect_brightness &&
|
|
2090
|
-
vm.backdrop_cache_effect_ghost == stage.looks_effect_ghost
|
|
2091
|
-
None =>
|
|
2092
|
-
vm.backdrop_cache_effect_color == 0.0 &&
|
|
2093
|
-
vm.backdrop_cache_effect_fisheye == 0.0 &&
|
|
2094
|
-
vm.backdrop_cache_effect_whirl == 0.0 &&
|
|
2095
|
-
vm.backdrop_cache_effect_pixelate == 0.0 &&
|
|
2096
|
-
vm.backdrop_cache_effect_mosaic == 0.0 &&
|
|
2097
|
-
vm.backdrop_cache_effect_brightness == 0.0 &&
|
|
2098
|
-
vm.backdrop_cache_effect_ghost == 0.0
|
|
2099
|
-
}
|
|
2100
|
-
}
|
|
2101
|
-
|
|
2102
|
-
///|
|
|
2103
|
-
fn render_update_backdrop_cache(
|
|
2104
|
-
vm : Vm,
|
|
2105
|
-
width : Int,
|
|
2106
|
-
height : Int,
|
|
2107
|
-
stage_index : Int,
|
|
2108
|
-
stage_costume_index : Int,
|
|
2109
|
-
stage : TargetState?,
|
|
2110
|
-
stage_costume : CostumeImage?,
|
|
2111
|
-
) -> Unit {
|
|
2112
|
-
vm.backdrop_cache_pixels = match stage_costume {
|
|
2113
|
-
Some(costume) => render_build_opaque_stage_pixels(costume, width, height)
|
|
2114
|
-
None => render_build_opaque_white_pixels(width, height)
|
|
2115
|
-
}
|
|
2116
|
-
vm.backdrop_cache_valid = true
|
|
2117
|
-
vm.backdrop_cache_width = width
|
|
2118
|
-
vm.backdrop_cache_height = height
|
|
2119
|
-
vm.backdrop_cache_stage_index = stage_index
|
|
2120
|
-
vm.backdrop_cache_stage_costume_index = stage_costume_index
|
|
2121
|
-
match stage {
|
|
2122
|
-
Some(stage) => {
|
|
2123
|
-
vm.backdrop_cache_effect_color = stage.looks_effect_color
|
|
2124
|
-
vm.backdrop_cache_effect_fisheye = stage.looks_effect_fisheye
|
|
2125
|
-
vm.backdrop_cache_effect_whirl = stage.looks_effect_whirl
|
|
2126
|
-
vm.backdrop_cache_effect_pixelate = stage.looks_effect_pixelate
|
|
2127
|
-
vm.backdrop_cache_effect_mosaic = stage.looks_effect_mosaic
|
|
2128
|
-
vm.backdrop_cache_effect_brightness = stage.looks_effect_brightness
|
|
2129
|
-
vm.backdrop_cache_effect_ghost = stage.looks_effect_ghost
|
|
2130
|
-
}
|
|
2131
|
-
None => {
|
|
2132
|
-
vm.backdrop_cache_effect_color = 0.0
|
|
2133
|
-
vm.backdrop_cache_effect_fisheye = 0.0
|
|
2134
|
-
vm.backdrop_cache_effect_whirl = 0.0
|
|
2135
|
-
vm.backdrop_cache_effect_pixelate = 0.0
|
|
2136
|
-
vm.backdrop_cache_effect_mosaic = 0.0
|
|
2137
|
-
vm.backdrop_cache_effect_brightness = 0.0
|
|
2138
|
-
vm.backdrop_cache_effect_ghost = 0.0
|
|
2139
|
-
}
|
|
2140
|
-
}
|
|
2141
|
-
}
|
|
2142
|
-
|
|
2143
|
-
///|
|
|
2144
|
-
fn render_ensure_opaque_stage_backdrop_cache(
|
|
2145
|
-
vm : Vm,
|
|
2146
|
-
width : Int,
|
|
2147
|
-
height : Int,
|
|
2148
|
-
stage : TargetState?,
|
|
2149
|
-
stage_costume : CostumeImage?,
|
|
2150
|
-
) -> Unit {
|
|
2151
|
-
let stage_index = match stage {
|
|
2152
|
-
Some(_) => vm.stage_index
|
|
2153
|
-
None => -1
|
|
2154
|
-
}
|
|
2155
|
-
let stage_costume_index = match stage {
|
|
2156
|
-
Some(stage) => render_stage_costume_index_for_cache(stage)
|
|
2157
|
-
None => -1
|
|
2158
|
-
}
|
|
2159
|
-
if !render_backdrop_cache_matches(
|
|
2160
|
-
vm, width, height, stage_index, stage_costume_index, stage,
|
|
2161
|
-
) {
|
|
2162
|
-
render_update_backdrop_cache(
|
|
2163
|
-
vm, width, height, stage_index, stage_costume_index, stage, stage_costume,
|
|
2164
|
-
)
|
|
2165
|
-
}
|
|
2166
|
-
}
|
|
2167
|
-
|
|
2168
|
-
///|
|
|
2169
|
-
fn render_scene_to_frame(vm : Vm) -> RenderFrame {
|
|
2170
|
-
let width = vm.pen_width
|
|
2171
|
-
let height = vm.pen_height
|
|
2172
|
-
let pixels = []
|
|
2173
|
-
if width <= 0 || height <= 0 {
|
|
2174
|
-
vm.render_cache_valid = false
|
|
2175
|
-
return RenderFrame::{ width, height, pixels }
|
|
2176
|
-
}
|
|
2177
|
-
if vm.render_cache_valid &&
|
|
2178
|
-
vm.render_cache_revision == vm.render_revision &&
|
|
2179
|
-
vm.pen_vectors.is_empty() &&
|
|
2180
|
-
vm.render_cache_pixels.length() == width * height * 4 {
|
|
2181
|
-
return RenderFrame::{ width, height, pixels: vm.render_cache_pixels }
|
|
2182
|
-
}
|
|
2183
|
-
render_flush_pen_vectors(vm)
|
|
2184
|
-
let visible_sprite_indices = render_collect_visible_sprite_indices(vm, -1)
|
|
2185
|
-
let stage = if vm.stage_index >= 0 && vm.stage_index < vm.targets.length() {
|
|
2186
|
-
Some(vm.targets[vm.stage_index])
|
|
2187
|
-
} else {
|
|
2188
|
-
None
|
|
2189
|
-
}
|
|
2190
|
-
let stage_uniforms = match stage {
|
|
2191
|
-
Some(stage) => render_effect_uniforms(stage)
|
|
2192
|
-
None => render_no_effect_uniforms()
|
|
2193
|
-
}
|
|
2194
|
-
let stage_has_point_effects = stage_uniforms.enable_mosaic ||
|
|
2195
|
-
stage_uniforms.enable_pixelate ||
|
|
2196
|
-
stage_uniforms.enable_whirl ||
|
|
2197
|
-
stage_uniforms.enable_fisheye
|
|
2198
|
-
let stage_has_color_effects = stage_uniforms.enable_color ||
|
|
2199
|
-
stage_uniforms.enable_brightness ||
|
|
2200
|
-
stage_uniforms.enable_ghost
|
|
2201
|
-
let stage_costume = match stage {
|
|
2202
|
-
Some(stage) => render_current_costume(stage)
|
|
2203
|
-
None => None
|
|
2204
|
-
}
|
|
2205
|
-
if visible_sprite_indices.is_empty() &&
|
|
2206
|
-
!stage_has_point_effects &&
|
|
2207
|
-
!stage_has_color_effects {
|
|
2208
|
-
render_ensure_opaque_stage_backdrop_cache(
|
|
2209
|
-
vm, width, height, stage, stage_costume,
|
|
2210
|
-
)
|
|
2211
|
-
let pixels = if vm.pen_bounds_valid {
|
|
2212
|
-
let pixels = vm.backdrop_cache_pixels.copy()
|
|
2213
|
-
render_blend_pen_over_opaque_pixels(vm, pixels)
|
|
2214
|
-
pixels
|
|
2215
|
-
} else {
|
|
2216
|
-
vm.backdrop_cache_pixels
|
|
2217
|
-
}
|
|
2218
|
-
vm.render_cache_pixels = pixels
|
|
2219
|
-
vm.render_cache_valid = true
|
|
2220
|
-
vm.render_cache_revision = vm.render_revision
|
|
2221
|
-
return RenderFrame::{ width, height, pixels }
|
|
2222
|
-
}
|
|
2223
|
-
|
|
2224
|
-
let stage_is_plain_white = match stage_costume {
|
|
2225
|
-
None => true
|
|
2226
|
-
Some(costume) =>
|
|
2227
|
-
costume.width <= 0 ||
|
|
2228
|
-
costume.height <= 0 ||
|
|
2229
|
-
costume.pixels.length() < costume.width * costume.height * 4
|
|
2230
|
-
}
|
|
2231
|
-
let pixels = if !stage_has_point_effects &&
|
|
2232
|
-
!stage_has_color_effects &&
|
|
2233
|
-
stage_is_plain_white {
|
|
2234
|
-
let pixels = render_build_opaque_white_pixels(width, height)
|
|
2235
|
-
if vm.pen_bounds_valid {
|
|
2236
|
-
render_blend_pen_over_opaque_pixels(vm, pixels)
|
|
2237
|
-
}
|
|
2238
|
-
pixels
|
|
2239
|
-
} else {
|
|
2240
|
-
let pixels = Array::new(capacity=width * height * 4)
|
|
2241
|
-
let width_double = Double::from_int(width)
|
|
2242
|
-
let height_double = Double::from_int(height)
|
|
2243
|
-
let stage_x_step = 480.0 / width_double
|
|
2244
|
-
let stage_y_step = 360.0 / height_double
|
|
2245
|
-
let stage_x_start = stage_x_step * 0.5 - 240.0
|
|
2246
|
-
let mut stage_y = 180.0 - stage_y_step * 0.5
|
|
2247
|
-
let pen_len = vm.pen_pixels.length()
|
|
2248
|
-
for py in 0..<height {
|
|
2249
|
-
let mut stage_x = stage_x_start
|
|
2250
|
-
let mut pen_base = py * width * 4
|
|
2251
|
-
for _ in 0..<width {
|
|
2252
|
-
let mut color = render_sample_stage_backdrop_prepared(
|
|
2253
|
-
stage_costume, stage_uniforms, stage_has_point_effects, stage_has_color_effects,
|
|
2254
|
-
stage_x, stage_y,
|
|
2255
|
-
)
|
|
2256
|
-
if pen_base + 3 < pen_len {
|
|
2257
|
-
let pen_alpha = vm.pen_pixels[pen_base + 3].to_int()
|
|
2258
|
-
if pen_alpha > 0 {
|
|
2259
|
-
if pen_alpha >= 255 {
|
|
2260
|
-
color = (
|
|
2261
|
-
vm.pen_pixels[pen_base].to_int(),
|
|
2262
|
-
vm.pen_pixels[pen_base + 1].to_int(),
|
|
2263
|
-
vm.pen_pixels[pen_base + 2].to_int(),
|
|
2264
|
-
255,
|
|
2265
|
-
)
|
|
2266
|
-
} else {
|
|
2267
|
-
color = render_blend_rgba(
|
|
2268
|
-
color,
|
|
2269
|
-
(
|
|
2270
|
-
vm.pen_pixels[pen_base].to_int(),
|
|
2271
|
-
vm.pen_pixels[pen_base + 1].to_int(),
|
|
2272
|
-
vm.pen_pixels[pen_base + 2].to_int(),
|
|
2273
|
-
pen_alpha,
|
|
2274
|
-
),
|
|
2275
|
-
)
|
|
2276
|
-
}
|
|
2277
|
-
}
|
|
2278
|
-
}
|
|
2279
|
-
pixels.push(color.0.to_byte())
|
|
2280
|
-
pixels.push(color.1.to_byte())
|
|
2281
|
-
pixels.push(color.2.to_byte())
|
|
2282
|
-
pixels.push(color.3.to_byte())
|
|
2283
|
-
stage_x += stage_x_step
|
|
2284
|
-
pen_base += 4
|
|
2285
|
-
}
|
|
2286
|
-
stage_y -= stage_y_step
|
|
2287
|
-
}
|
|
2288
|
-
pixels
|
|
2289
|
-
}
|
|
2290
|
-
for sprite_index in visible_sprite_indices {
|
|
2291
|
-
render_blend_sprite_over_pixels(
|
|
2292
|
-
vm,
|
|
2293
|
-
sprite_index,
|
|
2294
|
-
pixels,
|
|
2295
|
-
width,
|
|
2296
|
-
height,
|
|
2297
|
-
!stage_has_point_effects && !stage_has_color_effects,
|
|
2298
|
-
)
|
|
2299
|
-
}
|
|
2300
|
-
vm.render_cache_pixels = pixels
|
|
2301
|
-
vm.render_cache_valid = true
|
|
2302
|
-
vm.render_cache_revision = vm.render_revision
|
|
2303
|
-
RenderFrame::{ width, height, pixels }
|
|
2304
|
-
}
|
|
2305
|
-
|
|
2306
|
-
///|
|
|
2307
|
-
fn render_mask_matches(
|
|
2308
|
-
sampled : (Int, Int, Int, Int),
|
|
2309
|
-
mask_rgb : (Int, Int, Int),
|
|
2310
|
-
) -> Bool {
|
|
2311
|
-
let (sr, sg, sb, sa) = sampled
|
|
2312
|
-
let (mr, mg, mb) = mask_rgb
|
|
2313
|
-
sa > 0 && sr / 4 == mr / 4 && sg / 4 == mg / 4 && sb / 4 == mb / 4
|
|
2314
|
-
}
|
|
2315
|
-
|
|
2316
|
-
///|
|
|
2317
|
-
fn render_color_matches(
|
|
2318
|
-
sampled_rgb : (Int, Int, Int),
|
|
2319
|
-
target_rgb : (Int, Int, Int),
|
|
2320
|
-
) -> Bool {
|
|
2321
|
-
let (sr, sg, sb) = sampled_rgb
|
|
2322
|
-
let (tr, tg, tb) = target_rgb
|
|
2323
|
-
sr / 8 == tr / 8 && sg / 8 == tg / 8 && sb / 16 == tb / 16
|
|
2324
|
-
}
|
|
2325
|
-
|
|
2326
|
-
///|
|
|
2327
|
-
fn render_hex_digit_value(ch : Char) -> Int? {
|
|
2328
|
-
if ch >= '0' && ch <= '9' {
|
|
2329
|
-
Some(ch.to_int() - '0'.to_int())
|
|
2330
|
-
} else if ch >= 'a' && ch <= 'f' {
|
|
2331
|
-
Some(ch.to_int() - 'a'.to_int() + 10)
|
|
2332
|
-
} else if ch >= 'A' && ch <= 'F' {
|
|
2333
|
-
Some(ch.to_int() - 'A'.to_int() + 10)
|
|
2334
|
-
} else {
|
|
2335
|
-
None
|
|
2336
|
-
}
|
|
2337
|
-
}
|
|
2338
|
-
|
|
2339
|
-
///|
|
|
2340
|
-
fn render_parse_hex_color(raw : String) -> (Int, Int, Int)? {
|
|
2341
|
-
let chars = raw.trim().to_array()
|
|
2342
|
-
if chars.length() < 7 || chars[0] != '#' {
|
|
2343
|
-
return None
|
|
2344
|
-
}
|
|
2345
|
-
let parse_byte = fn(at : Int) {
|
|
2346
|
-
if at + 1 >= chars.length() {
|
|
2347
|
-
return None
|
|
2348
|
-
}
|
|
2349
|
-
match
|
|
2350
|
-
(render_hex_digit_value(chars[at]), render_hex_digit_value(chars[at + 1])) {
|
|
2351
|
-
(Some(hi), Some(lo)) => Some(hi * 16 + lo)
|
|
2352
|
-
_ => None
|
|
2353
|
-
}
|
|
2354
|
-
}
|
|
2355
|
-
match (parse_byte(1), parse_byte(3), parse_byte(5)) {
|
|
2356
|
-
(Some(r), Some(g), Some(b)) => Some((r, g, b))
|
|
2357
|
-
_ => None
|
|
2358
|
-
}
|
|
2359
|
-
}
|
|
2360
|
-
|
|
2361
|
-
///|
|
|
2362
|
-
fn render_json_to_rgb(value : Json) -> (Int, Int, Int) {
|
|
2363
|
-
match value {
|
|
2364
|
-
String(raw) =>
|
|
2365
|
-
match render_parse_hex_color(raw) {
|
|
2366
|
-
Some(rgb) => rgb
|
|
2367
|
-
None => (0, 0, 0)
|
|
2368
|
-
}
|
|
2369
|
-
Number(n, ..) => {
|
|
2370
|
-
let raw = n.floor().to_int()
|
|
2371
|
-
let clamped = if raw < 0 { 0 } else { raw }
|
|
2372
|
-
let r = (clamped / 65536).mod(256)
|
|
2373
|
-
let g = (clamped / 256).mod(256)
|
|
2374
|
-
let b = clamped.mod(256)
|
|
2375
|
-
(
|
|
2376
|
-
render_clamp_int(r, 0, 255),
|
|
2377
|
-
render_clamp_int(g, 0, 255),
|
|
2378
|
-
render_clamp_int(b, 0, 255),
|
|
2379
|
-
)
|
|
2380
|
-
}
|
|
2381
|
-
_ => (0, 0, 0)
|
|
2382
|
-
}
|
|
2383
|
-
}
|
|
2384
|
-
|
|
2385
|
-
///|
|
|
2386
|
-
fn target_is_touching_color(
|
|
2387
|
-
vm : Vm,
|
|
2388
|
-
target_index : Int,
|
|
2389
|
-
color_rgb : (Int, Int, Int),
|
|
2390
|
-
) -> Bool {
|
|
2391
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
2392
|
-
return false
|
|
2393
|
-
}
|
|
2394
|
-
let target = vm.targets[target_index]
|
|
2395
|
-
if target.deleted || target.is_stage {
|
|
2396
|
-
return false
|
|
2397
|
-
}
|
|
2398
|
-
render_flush_pen_vectors(vm)
|
|
2399
|
-
let width = vm.pen_width
|
|
2400
|
-
let height = vm.pen_height
|
|
2401
|
-
if width <= 0 || height <= 0 {
|
|
2402
|
-
return false
|
|
2403
|
-
}
|
|
2404
|
-
let visible_sprite_indices = render_collect_visible_sprite_indices(
|
|
2405
|
-
vm, target_index,
|
|
2406
|
-
)
|
|
2407
|
-
let width_double = Double::from_int(width)
|
|
2408
|
-
let height_double = Double::from_int(height)
|
|
2409
|
-
let stage_x_step = 480.0 / width_double
|
|
2410
|
-
let stage_y_step = 360.0 / height_double
|
|
2411
|
-
let stage_x_start = stage_x_step * 0.5 - 240.0
|
|
2412
|
-
let mut stage_y = 180.0 - stage_y_step * 0.5
|
|
2413
|
-
let pen_len = vm.pen_pixels.length()
|
|
2414
|
-
for py in 0..<height {
|
|
2415
|
-
let mut stage_x = stage_x_start
|
|
2416
|
-
let mut pen_base = py * width * 4
|
|
2417
|
-
for _ in 0..<width {
|
|
2418
|
-
match
|
|
2419
|
-
render_sample_sprite_at(
|
|
2420
|
-
vm, target_index, stage_x, stage_y, false, false,
|
|
2421
|
-
) {
|
|
2422
|
-
Some(mask_color) =>
|
|
2423
|
-
if mask_color.3 > 0 {
|
|
2424
|
-
let mut sampled = render_sample_stage_backdrop_at(
|
|
2425
|
-
vm, stage_x, stage_y,
|
|
2426
|
-
)
|
|
2427
|
-
if pen_base + 3 < pen_len {
|
|
2428
|
-
let pen_alpha = vm.pen_pixels[pen_base + 3].to_int()
|
|
2429
|
-
if pen_alpha > 0 {
|
|
2430
|
-
sampled = render_blend_rgba(
|
|
2431
|
-
sampled,
|
|
2432
|
-
(
|
|
2433
|
-
vm.pen_pixels[pen_base].to_int(),
|
|
2434
|
-
vm.pen_pixels[pen_base + 1].to_int(),
|
|
2435
|
-
vm.pen_pixels[pen_base + 2].to_int(),
|
|
2436
|
-
pen_alpha,
|
|
2437
|
-
),
|
|
2438
|
-
)
|
|
2439
|
-
}
|
|
2440
|
-
}
|
|
2441
|
-
for sprite_index in visible_sprite_indices {
|
|
2442
|
-
match
|
|
2443
|
-
render_sample_sprite_at(
|
|
2444
|
-
vm, sprite_index, stage_x, stage_y, true, true,
|
|
2445
|
-
) {
|
|
2446
|
-
Some(sprite_color) =>
|
|
2447
|
-
sampled = render_blend_rgba(sampled, sprite_color)
|
|
2448
|
-
None => ()
|
|
2449
|
-
}
|
|
2450
|
-
}
|
|
2451
|
-
if render_color_matches(
|
|
2452
|
-
(sampled.0, sampled.1, sampled.2),
|
|
2453
|
-
color_rgb,
|
|
2454
|
-
) {
|
|
2455
|
-
return true
|
|
2456
|
-
}
|
|
2457
|
-
}
|
|
2458
|
-
None => ()
|
|
2459
|
-
}
|
|
2460
|
-
stage_x += stage_x_step
|
|
2461
|
-
pen_base += 4
|
|
2462
|
-
}
|
|
2463
|
-
stage_y -= stage_y_step
|
|
2464
|
-
}
|
|
2465
|
-
false
|
|
2466
|
-
}
|
|
2467
|
-
|
|
2468
|
-
///|
|
|
2469
|
-
fn target_color_is_touching_color(
|
|
2470
|
-
vm : Vm,
|
|
2471
|
-
target_index : Int,
|
|
2472
|
-
target_rgb : (Int, Int, Int),
|
|
2473
|
-
mask_rgb : (Int, Int, Int),
|
|
2474
|
-
) -> Bool {
|
|
2475
|
-
if target_index < 0 || target_index >= vm.targets.length() {
|
|
2476
|
-
return false
|
|
2477
|
-
}
|
|
2478
|
-
let target = vm.targets[target_index]
|
|
2479
|
-
if target.deleted || target.is_stage {
|
|
2480
|
-
return false
|
|
2481
|
-
}
|
|
2482
|
-
render_flush_pen_vectors(vm)
|
|
2483
|
-
let width = vm.pen_width
|
|
2484
|
-
let height = vm.pen_height
|
|
2485
|
-
if width <= 0 || height <= 0 {
|
|
2486
|
-
return false
|
|
2487
|
-
}
|
|
2488
|
-
let visible_sprite_indices = render_collect_visible_sprite_indices(
|
|
2489
|
-
vm, target_index,
|
|
2490
|
-
)
|
|
2491
|
-
let width_double = Double::from_int(width)
|
|
2492
|
-
let height_double = Double::from_int(height)
|
|
2493
|
-
let stage_x_step = 480.0 / width_double
|
|
2494
|
-
let stage_y_step = 360.0 / height_double
|
|
2495
|
-
let stage_x_start = stage_x_step * 0.5 - 240.0
|
|
2496
|
-
let mut stage_y = 180.0 - stage_y_step * 0.5
|
|
2497
|
-
let pen_len = vm.pen_pixels.length()
|
|
2498
|
-
for py in 0..<height {
|
|
2499
|
-
let mut stage_x = stage_x_start
|
|
2500
|
-
let mut pen_base = py * width * 4
|
|
2501
|
-
for _ in 0..<width {
|
|
2502
|
-
match
|
|
2503
|
-
render_sample_sprite_at(
|
|
2504
|
-
vm, target_index, stage_x, stage_y, false, false,
|
|
2505
|
-
) {
|
|
2506
|
-
Some(mask_color) =>
|
|
2507
|
-
if render_mask_matches(mask_color, mask_rgb) {
|
|
2508
|
-
let mut sampled = render_sample_stage_backdrop_at(
|
|
2509
|
-
vm, stage_x, stage_y,
|
|
2510
|
-
)
|
|
2511
|
-
if pen_base + 3 < pen_len {
|
|
2512
|
-
let pen_alpha = vm.pen_pixels[pen_base + 3].to_int()
|
|
2513
|
-
if pen_alpha > 0 {
|
|
2514
|
-
sampled = render_blend_rgba(
|
|
2515
|
-
sampled,
|
|
2516
|
-
(
|
|
2517
|
-
vm.pen_pixels[pen_base].to_int(),
|
|
2518
|
-
vm.pen_pixels[pen_base + 1].to_int(),
|
|
2519
|
-
vm.pen_pixels[pen_base + 2].to_int(),
|
|
2520
|
-
pen_alpha,
|
|
2521
|
-
),
|
|
2522
|
-
)
|
|
2523
|
-
}
|
|
2524
|
-
}
|
|
2525
|
-
for sprite_index in visible_sprite_indices {
|
|
2526
|
-
match
|
|
2527
|
-
render_sample_sprite_at(
|
|
2528
|
-
vm, sprite_index, stage_x, stage_y, true, true,
|
|
2529
|
-
) {
|
|
2530
|
-
Some(sprite_color) =>
|
|
2531
|
-
sampled = render_blend_rgba(sampled, sprite_color)
|
|
2532
|
-
None => ()
|
|
2533
|
-
}
|
|
2534
|
-
}
|
|
2535
|
-
if render_color_matches(
|
|
2536
|
-
(sampled.0, sampled.1, sampled.2),
|
|
2537
|
-
target_rgb,
|
|
2538
|
-
) {
|
|
2539
|
-
return true
|
|
2540
|
-
}
|
|
2541
|
-
}
|
|
2542
|
-
None => ()
|
|
2543
|
-
}
|
|
2544
|
-
stage_x += stage_x_step
|
|
2545
|
-
pen_base += 4
|
|
2546
|
-
}
|
|
2547
|
-
stage_y -= stage_y_step
|
|
2548
|
-
}
|
|
2549
|
-
false
|
|
2550
|
-
}
|