moons-ta-client 1.2.2 → 1.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants.d.ts +2 -2
- package/dist/constants.js +2 -2
- package/dist/index.d.ts +12 -4
- package/dist/index.esm.js +111 -121
- package/dist/tournament-assistant-client.d.ts +9 -1
- package/dist/tournament-assistant-client.js +49 -35
- package/package.json +1 -1
package/dist/constants.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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export declare const masterAddress = "server.tournamentassistant.net";
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2
2
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export declare const masterPort = "8676";
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3
3
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export declare const masterApiPort = "8678";
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4
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-
export declare const version = "1.2.
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5
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-
export declare const versionCode =
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4
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+
export declare const version = "1.2.4";
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5
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+
export declare const versionCode = 1240;
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package/dist/constants.js
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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export const masterAddress = "server.tournamentassistant.net";
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2
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export const masterPort = "8676";
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3
3
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export const masterApiPort = "8678";
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4
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-
export const version = "1.2.
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5
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-
export const versionCode =
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4
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+
export const version = "1.2.4";
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5
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+
export const versionCode = 1240;
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package/dist/index.d.ts
CHANGED
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@@ -5021,6 +5021,11 @@ type ResponseFromUser = {
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userId: string;
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response: Response;
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};
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+
declare enum LogLevel {
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+
Quiet = 0,
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+
Debug = 1,
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5027
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+
Info = 2
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+
}
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type TAClientEvents = {
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connectedToServer: Response_Connect;
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connectingToServer: {};
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@@ -5057,11 +5062,14 @@ declare class TAClient extends CustomEventEmitter<TAClientEvents> {
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private _imageServer;
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stateManager: StateManager;
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private uiVersion;
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+
private logLevel;
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private client?;
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private token;
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private shouldHeartbeat;
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private heartbeatInterval;
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-
constructor(uiVersion?: number | undefined);
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+
constructor(uiVersion?: number | undefined, logLevel?: LogLevel);
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+
private logInfo;
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+
private logError;
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get isConnected(): boolean;
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get isConnecting(): boolean;
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connect(serverAddress: string, port: string): Promise<Response>;
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@@ -5143,7 +5151,7 @@ declare class TAClient extends CustomEventEmitter<TAClientEvents> {
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declare const masterAddress = "server.tournamentassistant.net";
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declare const masterPort = "8676";
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declare const masterApiPort = "8678";
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-
declare const version = "1.2.
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-
declare const versionCode =
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+
declare const version = "1.2.4";
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+
declare const versionCode = 1240;
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-
export { Acknowledgement, Acknowledgement_AcknowledgementType, Beatmap, Channel, Characteristic, Command, Command_ModifyGameplay, Command_ModifyGameplay_Modifier, Command_PlaySong, Command_ShowColorForStreamSync, CoreServer, CustomEventEmitter, DiscordUser, Event, Event_MatchCreated, Event_MatchDeleted, Event_MatchUpdated, Event_QualifierCreated, Event_QualifierDeleted, Event_QualifierUpdated, Event_ServerAdded, Event_ServerDeleted, Event_TournamentCreated, Event_TournamentDeleted, Event_TournamentUpdated, Event_UserAdded, Event_UserLeft, Event_UserUpdated, ForwardingPacket, GameplayModifiers, GameplayModifiers_GameOptions, GameplayParameters, Guild, LeaderboardEntry, Map, Match, Packet, PlayerSpecificSettings, PlayerSpecificSettings_ArcVisibilityType, PlayerSpecificSettings_NoteJumpDurationTypeSettings, PlayerSpecificSettings_PlayerOptions, Push, Push_QualifierScoreSubmitted, Push_SongFinished, Push_SongFinished_CompletionType, QualifierEvent, QualifierEvent_EventSettings, QualifierEvent_LeaderboardSort, RealtimeScore, Request, Request_AddAuthorizedUser, Request_AddQualifierMaps, Request_AddServer, Request_AddTournamentPool, Request_AddTournamentPoolMaps, Request_AddTournamentRole, Request_AddTournamentTeam, Request_AddUserToMatch, Request_Connect, Request_CreateMatch, Request_CreateQualifierEvent, Request_CreateTournament, Request_DeleteMatch, Request_DeleteQualifierEvent, Request_DeleteTournament, Request_GenerateBotToken, Request_GetAuthorizedUsers, Request_GetBotTokensForUser, Request_GetDiscordInfo, Request_Join, Request_LoadSong, Request_PreloadImageForStreamSync, Request_QualifierScores, Request_RefundAttempts, Request_RemainingAttempts, Request_RemoveAuthorizedUser, Request_RemoveQualifierMap, Request_RemoveTournamentPool, Request_RemoveTournamentPoolMap, Request_RemoveTournamentRole, Request_RemoveTournamentTeam, Request_RemoveUserFromMatch, Request_RevokeBotToken, Request_SetMatchLeader, Request_SetMatchMap, Request_SetQualifierFlags, Request_SetQualifierImage, Request_SetQualifierInfoChannel, Request_SetQualifierLeaderboardSort, Request_SetQualifierName, Request_SetTournamentAllowUnauthorizedView, Request_SetTournamentBannedMods, Request_SetTournamentEnablePools, Request_SetTournamentEnableTeams, Request_SetTournamentImage, Request_SetTournamentName, Request_SetTournamentPoolImage, Request_SetTournamentPoolName, Request_SetTournamentRoleName, Request_SetTournamentRolePermissions, Request_SetTournamentScoreUpdateFrequency, Request_SetTournamentShowQualifierButton, Request_SetTournamentShowTournamentButton, Request_SetTournamentTeamImage, Request_SetTournamentTeamName, Request_ShowPrompt, Request_ShowPrompt_PromptOption, Request_SubmitQualifierScore, Request_UpdateAuthorizedUserRoles, Request_UpdateQualifierMap, Request_UpdateTournamentPoolMap, Request_UpdateUser, Response, type ResponseFromUser, Response_AddAuthorizedUser, Response_AddServer, Response_Connect, Response_Connect_ConnectFailReason, Response_CreateMatch, Response_CreateQualifierEvent, Response_CreateTournament, Response_DeleteMatch, Response_DeleteQualifierEvent, Response_DeleteTournament, Response_GenerateBotToken, Response_GetAuthorizedUsers, Response_GetAuthorizedUsers_AuthroizedUser, Response_GetBotTokensForUser, Response_GetBotTokensForUser_BotUser, Response_GetDiscordInfo, Response_Join, Response_Join_JoinFailReason, Response_LeaderboardEntries, Response_LoadSong, Response_PreloadImageForStreamSync, Response_RefundAttempts, Response_RemainingAttempts, Response_RemoveAuthorizedUser, Response_ResponseType, Response_RevokeBotToken, Response_ShowPrompt, Response_UpdateAuthorizedUser, Response_UpdateMatch, Response_UpdateQualifierEvent, Response_UpdateTournament, Response_UpdateUser, Role, ScoreTrackerHand, State, TAClient, Tournament, Tournament_TournamentSettings, Tournament_TournamentSettings_Pool, Tournament_TournamentSettings_Team, User, User_ClientTypes, User_DiscordInfo, User_DownloadStates, User_PlayStates, User_Point, getTournaments, masterAddress, masterApiPort, masterPort, version, versionCode };
|
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5157
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+
export { Acknowledgement, Acknowledgement_AcknowledgementType, Beatmap, Channel, Characteristic, Command, Command_ModifyGameplay, Command_ModifyGameplay_Modifier, Command_PlaySong, Command_ShowColorForStreamSync, CoreServer, CustomEventEmitter, DiscordUser, Event, Event_MatchCreated, Event_MatchDeleted, Event_MatchUpdated, Event_QualifierCreated, Event_QualifierDeleted, Event_QualifierUpdated, Event_ServerAdded, Event_ServerDeleted, Event_TournamentCreated, Event_TournamentDeleted, Event_TournamentUpdated, Event_UserAdded, Event_UserLeft, Event_UserUpdated, ForwardingPacket, GameplayModifiers, GameplayModifiers_GameOptions, GameplayParameters, Guild, LeaderboardEntry, LogLevel, Map, Match, Packet, PlayerSpecificSettings, PlayerSpecificSettings_ArcVisibilityType, PlayerSpecificSettings_NoteJumpDurationTypeSettings, PlayerSpecificSettings_PlayerOptions, Push, Push_QualifierScoreSubmitted, Push_SongFinished, Push_SongFinished_CompletionType, QualifierEvent, QualifierEvent_EventSettings, QualifierEvent_LeaderboardSort, RealtimeScore, Request, Request_AddAuthorizedUser, Request_AddQualifierMaps, Request_AddServer, Request_AddTournamentPool, Request_AddTournamentPoolMaps, Request_AddTournamentRole, Request_AddTournamentTeam, Request_AddUserToMatch, Request_Connect, Request_CreateMatch, Request_CreateQualifierEvent, Request_CreateTournament, Request_DeleteMatch, Request_DeleteQualifierEvent, Request_DeleteTournament, Request_GenerateBotToken, Request_GetAuthorizedUsers, Request_GetBotTokensForUser, Request_GetDiscordInfo, Request_Join, Request_LoadSong, Request_PreloadImageForStreamSync, Request_QualifierScores, Request_RefundAttempts, Request_RemainingAttempts, Request_RemoveAuthorizedUser, Request_RemoveQualifierMap, Request_RemoveTournamentPool, Request_RemoveTournamentPoolMap, Request_RemoveTournamentRole, Request_RemoveTournamentTeam, Request_RemoveUserFromMatch, Request_RevokeBotToken, Request_SetMatchLeader, Request_SetMatchMap, Request_SetQualifierFlags, Request_SetQualifierImage, Request_SetQualifierInfoChannel, Request_SetQualifierLeaderboardSort, Request_SetQualifierName, Request_SetTournamentAllowUnauthorizedView, Request_SetTournamentBannedMods, Request_SetTournamentEnablePools, Request_SetTournamentEnableTeams, Request_SetTournamentImage, Request_SetTournamentName, Request_SetTournamentPoolImage, Request_SetTournamentPoolName, Request_SetTournamentRoleName, Request_SetTournamentRolePermissions, Request_SetTournamentScoreUpdateFrequency, Request_SetTournamentShowQualifierButton, Request_SetTournamentShowTournamentButton, Request_SetTournamentTeamImage, Request_SetTournamentTeamName, Request_ShowPrompt, Request_ShowPrompt_PromptOption, Request_SubmitQualifierScore, Request_UpdateAuthorizedUserRoles, Request_UpdateQualifierMap, Request_UpdateTournamentPoolMap, Request_UpdateUser, Response, type ResponseFromUser, Response_AddAuthorizedUser, Response_AddServer, Response_Connect, Response_Connect_ConnectFailReason, Response_CreateMatch, Response_CreateQualifierEvent, Response_CreateTournament, Response_DeleteMatch, Response_DeleteQualifierEvent, Response_DeleteTournament, Response_GenerateBotToken, Response_GetAuthorizedUsers, Response_GetAuthorizedUsers_AuthroizedUser, Response_GetBotTokensForUser, Response_GetBotTokensForUser_BotUser, Response_GetDiscordInfo, Response_Join, Response_Join_JoinFailReason, Response_LeaderboardEntries, Response_LoadSong, Response_PreloadImageForStreamSync, Response_RefundAttempts, Response_RemainingAttempts, Response_RemoveAuthorizedUser, Response_ResponseType, Response_RevokeBotToken, Response_ShowPrompt, Response_UpdateAuthorizedUser, Response_UpdateMatch, Response_UpdateQualifierEvent, Response_UpdateTournament, Response_UpdateUser, Role, ScoreTrackerHand, State, TAClient, Tournament, Tournament_TournamentSettings, Tournament_TournamentSettings_Pool, Tournament_TournamentSettings_Team, User, User_ClientTypes, User_DiscordInfo, User_DownloadStates, User_PlayStates, User_Point, getTournaments, masterAddress, masterApiPort, masterPort, version, versionCode };
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package/dist/index.esm.js
CHANGED
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@@ -16480,8 +16480,8 @@ init_process2();
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var masterAddress = "server.tournamentassistant.net";
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16481
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var masterPort = "8676";
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var masterApiPort = "8678";
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16483
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-
var version = "1.2.
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16484
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-
var versionCode =
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+
var version = "1.2.4";
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16484
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+
var versionCode = 1240;
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16485
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// src/tournament-assistant-client.ts
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var import_ws2 = __toESM(require_ws(), 1);
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@@ -16575,18 +16575,37 @@ var Scraper = class extends CustomEventEmitter {
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};
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16576
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// src/tournament-assistant-client.ts
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16578
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+
var LogLevel = /* @__PURE__ */ ((LogLevel2) => {
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16579
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+
LogLevel2[LogLevel2["Quiet"] = 0] = "Quiet";
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+
LogLevel2[LogLevel2["Debug"] = 1] = "Debug";
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LogLevel2[LogLevel2["Info"] = 2] = "Info";
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16582
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+
return LogLevel2;
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+
})(LogLevel || {});
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16578
16584
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var TAClient = class extends CustomEventEmitter {
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_imageServer = `https://${masterAddress}:${masterApiPort}`;
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16586
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stateManager;
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uiVersion;
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+
logLevel;
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client;
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token = "";
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shouldHeartbeat = false;
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heartbeatInterval;
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-
constructor(uiVersion = void 0) {
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+
constructor(uiVersion = void 0, logLevel = 0 /* Quiet */) {
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super();
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this.stateManager = new StateManager();
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this.uiVersion = uiVersion;
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+
this.logLevel = logLevel;
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}
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16599
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// --- Logging --- //
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logInfo(object) {
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if (this.logLevel >= 2 /* Info */) {
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console.log(object);
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}
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}
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logError(object) {
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if (this.logLevel >= 1 /* Debug */) {
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console.error(object);
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}
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}
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16610
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// --- State helpers --- //
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16611
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get isConnected() {
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@@ -16604,11 +16623,11 @@ var TAClient = class extends CustomEventEmitter {
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this.client.on("packetReceived", this.handlePacket);
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this.client.on("disconnectedFromServer", () => {
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clearInterval(this.heartbeatInterval);
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-
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+
this.logInfo("Disconnected from server!");
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this.emit("disconnectedFromServer", {});
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});
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this.client.on("failedToConnectToServer", () => {
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-
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this.logError("Failed to connect to server!");
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this.emit("failedToConnectToServer", {});
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16632
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});
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this.emit("connectingToServer", {});
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@@ -16663,7 +16682,7 @@ var TAClient = class extends CustomEventEmitter {
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disconnect() {
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var _a;
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this.shouldHeartbeat = false;
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+
this.logInfo(`Disconnecting from server!`);
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(_a = this.client) == null ? void 0 : _a.disconnect();
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}
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setAuthToken(token) {
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@@ -16675,7 +16694,7 @@ var TAClient = class extends CustomEventEmitter {
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if (bytes.length < 3) {
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return "";
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}
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-
const blob = new Blob([bytes], { type: "image/png" });
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+
const blob = new Blob([new Uint8Array(bytes)], { type: "image/png" });
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const file = new File([blob], "dummy.png", {
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type: "image/png"
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});
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@@ -16720,76 +16739,71 @@ var TAClient = class extends CustomEventEmitter {
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}
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};
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const responseDictionary = [];
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-
const responsesPromise = new Promise(
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(
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const responsesPromise = new Promise((resolve, reject) => {
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const addListeners = () => {
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this.on("responseReceived", onResponseReceived);
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this.on("authorizationRequestedFromServer", onAuthorizationRequested);
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};
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const removeListeners = () => {
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this.removeListener("responseReceived", onResponseReceived);
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this.removeListener("authorizationRequestedFromServer", onAuthorizationRequested);
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};
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const getUnrespondedUsers = () => {
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+
const responseUsers = responseDictionary.map((x) => x.userId);
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+
const expectedUsers = to ?? ["00000000-0000-0000-0000-000000000000"];
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if (responseUsers.length === expectedUsers.length) {
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return [];
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}
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const sortedArr1 = responseUsers.slice().sort();
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const sortedArr2 = expectedUsers.slice().sort();
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let waitingForUsers = [];
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for (let i2 = 0; i2 < sortedArr2.length; i2++) {
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if (i2 > sortedArr1.length || sortedArr2[i2] !== sortedArr1[i2]) {
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waitingForUsers.push(sortedArr2[i2]);
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}
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}
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return waitingForUsers;
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};
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const onResponseReceived = (response) => {
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const expectedUsers = to ?? ["00000000-0000-0000-0000-000000000000"];
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if (response.response.respondingToPacketId === packet.id && expectedUsers.includes(response.userId)) {
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responseDictionary.push({
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userId: response.userId,
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response: response.response
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});
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+
if (getUnrespondedUsers().length === 0) {
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+
removeListeners();
|
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+
clearTimeout(timeoutTimer);
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resolve(responseDictionary);
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}
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}
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};
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const createTimeout = (time) => {
|
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+
return setTimeout(() => {
|
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|
+
const unrespondedUsers = getUnrespondedUsers();
|
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|
+
for (let user of unrespondedUsers) {
|
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responseDictionary.push({
|
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userId:
|
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response:
|
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+
userId: user,
|
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response: {
|
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+
type: 0 /* Fail */,
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respondingToPacketId: packet.id,
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details: {
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oneofKind: void 0
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}
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+
}
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|
});
|
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|
-
if (getUnrespondedUsers().length === 0) {
|
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|
-
removeListeners();
|
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|
-
clearTimeout(timeoutTimer);
|
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-
resolve(responseDictionary);
|
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-
}
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}
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-
|
|
16772
|
-
|
|
16773
|
-
|
|
16774
|
-
|
|
16775
|
-
|
|
16776
|
-
oneofKind: void 0
|
|
16777
|
-
}
|
|
16778
|
-
}
|
|
16779
|
-
});
|
|
16780
|
-
}
|
|
16781
|
-
removeListeners();
|
|
16782
|
-
resolve(responseDictionary);
|
|
16783
|
-
}, time);
|
|
16784
|
-
};
|
|
16785
|
-
const timeoutTimer = createTimeout(timeout);
|
|
16786
|
-
const onAuthorizationRequested = () => {
|
|
16787
|
-
clearTimeout(timeoutTimer);
|
|
16788
|
-
reject("Authorization token invalid or not provided");
|
|
16789
|
-
};
|
|
16790
|
-
addListeners();
|
|
16791
|
-
}
|
|
16792
|
-
);
|
|
16796
|
+
removeListeners();
|
|
16797
|
+
resolve(responseDictionary);
|
|
16798
|
+
}, time);
|
|
16799
|
+
};
|
|
16800
|
+
const timeoutTimer = createTimeout(timeout);
|
|
16801
|
+
const onAuthorizationRequested = () => {
|
|
16802
|
+
clearTimeout(timeoutTimer);
|
|
16803
|
+
reject("Authorization token invalid or not provided");
|
|
16804
|
+
};
|
|
16805
|
+
addListeners();
|
|
16806
|
+
});
|
|
16793
16807
|
(_a = this.client) == null ? void 0 : _a.send(packet);
|
|
16794
16808
|
return responsesPromise;
|
|
16795
16809
|
}
|
|
@@ -17034,19 +17048,12 @@ var TAClient = class extends CustomEventEmitter {
|
|
|
17034
17048
|
if (packet.packet.oneofKind === "command") {
|
|
17035
17049
|
const command = packet.packet.command;
|
|
17036
17050
|
if (command.type.oneofKind === "discordAuthorize") {
|
|
17037
|
-
this.emit(
|
|
17038
|
-
"authorizationRequestedFromServer",
|
|
17039
|
-
command.type.discordAuthorize
|
|
17040
|
-
);
|
|
17051
|
+
this.emit("authorizationRequestedFromServer", command.type.discordAuthorize);
|
|
17041
17052
|
}
|
|
17042
17053
|
} else if (packet.packet.oneofKind === "request") {
|
|
17043
17054
|
const request = packet.packet.request;
|
|
17044
17055
|
if (request.type.oneofKind === "loadSong") {
|
|
17045
|
-
this.emit("loadSongRequested", [
|
|
17046
|
-
packet.id,
|
|
17047
|
-
packet.from,
|
|
17048
|
-
request.type.loadSong
|
|
17049
|
-
]);
|
|
17056
|
+
this.emit("loadSongRequested", [packet.id, packet.from, request.type.loadSong]);
|
|
17050
17057
|
}
|
|
17051
17058
|
} else if (packet.packet.oneofKind === "response") {
|
|
17052
17059
|
const response = packet.packet.response;
|
|
@@ -17057,118 +17064,100 @@ var TAClient = class extends CustomEventEmitter {
|
|
|
17057
17064
|
if (response.details.oneofKind === "connect") {
|
|
17058
17065
|
const connect = response.details.connect;
|
|
17059
17066
|
if (response.type === 1 /* Success */) {
|
|
17060
|
-
|
|
17067
|
+
this.logInfo(`Successfully connected to server!`);
|
|
17061
17068
|
this.emit("connectedToServer", connect);
|
|
17062
17069
|
} else {
|
|
17063
|
-
|
|
17064
|
-
`Failed to connect to server. Message: ${connect.message}`
|
|
17065
|
-
);
|
|
17070
|
+
this.logError(`Failed to connect to server. Message: ${connect.message}`);
|
|
17066
17071
|
this.emit("failedToConnectToServer", {});
|
|
17067
17072
|
}
|
|
17068
17073
|
} else if (response.details.oneofKind === "join") {
|
|
17069
17074
|
const join = response.details.join;
|
|
17070
17075
|
if (response.type === 1 /* Success */) {
|
|
17071
|
-
|
|
17076
|
+
this.logInfo(`Successfully joined tournament!`);
|
|
17072
17077
|
this.emit("joinedTournament", {});
|
|
17073
17078
|
} else {
|
|
17074
|
-
|
|
17079
|
+
this.logError(`Failed to join server. Message: ${join.message}`);
|
|
17075
17080
|
this.emit("failedToJoinTournament", {});
|
|
17076
17081
|
}
|
|
17077
17082
|
} else if (response.details.oneofKind === "createTournament") {
|
|
17078
17083
|
const createTournament = response.details.createTournament;
|
|
17079
17084
|
if (response.type === 1 /* Success */) {
|
|
17080
|
-
|
|
17085
|
+
this.logInfo(`Successfully created tournament!`);
|
|
17081
17086
|
this.emit("createdTournament", {});
|
|
17082
17087
|
} else {
|
|
17083
|
-
|
|
17084
|
-
`Failed to create tournament. Message: ${createTournament.message}`
|
|
17085
|
-
);
|
|
17088
|
+
this.logError(`Failed to create tournament. Message: ${createTournament.message}`);
|
|
17086
17089
|
this.emit("failedToCreateTournament", {});
|
|
17087
17090
|
}
|
|
17088
17091
|
} else if (response.details.oneofKind === "updateTournament") {
|
|
17089
17092
|
const updateTournament = response.details.updateTournament;
|
|
17090
17093
|
if (response.type === 1 /* Success */) {
|
|
17091
|
-
|
|
17094
|
+
this.logInfo(`Successfully modified tournament!`);
|
|
17092
17095
|
this.emit("updatedTournament", {});
|
|
17093
17096
|
} else {
|
|
17094
|
-
|
|
17095
|
-
`Failed update tournament. Message: ${updateTournament.message}`
|
|
17096
|
-
);
|
|
17097
|
+
this.logError(`Failed update tournament. Message: ${updateTournament.message}`);
|
|
17097
17098
|
this.emit("failedToUpdateTournament", {});
|
|
17098
17099
|
}
|
|
17099
17100
|
} else if (response.details.oneofKind === "deleteTournament") {
|
|
17100
17101
|
const deleteTournament = response.details.deleteTournament;
|
|
17101
17102
|
if (response.type === 1 /* Success */) {
|
|
17102
|
-
|
|
17103
|
+
this.logInfo(`Successfully deleted tournament!`);
|
|
17103
17104
|
this.emit("deletedTournament", {});
|
|
17104
17105
|
} else {
|
|
17105
|
-
|
|
17106
|
-
`Failed to delete tournament. Message: ${deleteTournament.message}`
|
|
17107
|
-
);
|
|
17106
|
+
this.logError(`Failed to delete tournament. Message: ${deleteTournament.message}`);
|
|
17108
17107
|
this.emit("failedToDeleteTournament", {});
|
|
17109
17108
|
}
|
|
17110
17109
|
} else if (response.details.oneofKind === "createMatch") {
|
|
17111
17110
|
const createMatch = response.details.createMatch;
|
|
17112
17111
|
if (response.type === 1 /* Success */) {
|
|
17113
|
-
|
|
17112
|
+
this.logInfo(`Successfully created match!`);
|
|
17114
17113
|
this.emit("createdMatch", {});
|
|
17115
17114
|
} else {
|
|
17116
|
-
|
|
17117
|
-
`Failed to create Match. Message: ${createMatch.message}`
|
|
17118
|
-
);
|
|
17115
|
+
this.logError(`Failed to create Match. Message: ${createMatch.message}`);
|
|
17119
17116
|
this.emit("failedToCreateMatch", {});
|
|
17120
17117
|
}
|
|
17121
17118
|
} else if (response.details.oneofKind === "updateMatch") {
|
|
17122
17119
|
const updateMatch = response.details.updateMatch;
|
|
17123
17120
|
if (response.type === 1 /* Success */) {
|
|
17124
|
-
|
|
17121
|
+
this.logInfo(`Successfully modified match!`);
|
|
17125
17122
|
this.emit("updatedMatch", {});
|
|
17126
17123
|
} else {
|
|
17127
|
-
|
|
17124
|
+
this.logError(`Failed update Match. Message: ${updateMatch.message}`);
|
|
17128
17125
|
this.emit("failedToUpdateMatch", {});
|
|
17129
17126
|
}
|
|
17130
17127
|
} else if (response.details.oneofKind === "deleteMatch") {
|
|
17131
17128
|
const deleteMatch = response.details.deleteMatch;
|
|
17132
17129
|
if (response.type === 1 /* Success */) {
|
|
17133
|
-
|
|
17130
|
+
this.logInfo(`Successfully deleted match!`);
|
|
17134
17131
|
this.emit("deletedMatch", {});
|
|
17135
17132
|
} else {
|
|
17136
|
-
|
|
17137
|
-
`Failed to delete Match. Message: ${deleteMatch.message}`
|
|
17138
|
-
);
|
|
17133
|
+
this.logError(`Failed to delete Match. Message: ${deleteMatch.message}`);
|
|
17139
17134
|
this.emit("failedToDeleteMatch", {});
|
|
17140
17135
|
}
|
|
17141
17136
|
} else if (response.details.oneofKind === "createQualifierEvent") {
|
|
17142
17137
|
const createQualifierEvent = response.details.createQualifierEvent;
|
|
17143
17138
|
if (response.type === 1 /* Success */) {
|
|
17144
|
-
|
|
17139
|
+
this.logInfo(`Successfully created qualifier!`);
|
|
17145
17140
|
this.emit("createdQualifier", {});
|
|
17146
17141
|
} else {
|
|
17147
|
-
|
|
17148
|
-
`Failed to create qualifier. Message: ${createQualifierEvent.message}`
|
|
17149
|
-
);
|
|
17142
|
+
this.logError(`Failed to create qualifier. Message: ${createQualifierEvent.message}`);
|
|
17150
17143
|
this.emit("failedToCreateQualifier", {});
|
|
17151
17144
|
}
|
|
17152
17145
|
} else if (response.details.oneofKind === "updateQualifierEvent") {
|
|
17153
17146
|
const modifyQualifier = response.details.updateQualifierEvent;
|
|
17154
17147
|
if (response.type === 1 /* Success */) {
|
|
17155
|
-
|
|
17148
|
+
this.logInfo(`Successfully modified qualifier!`);
|
|
17156
17149
|
this.emit("updatedQualifier", {});
|
|
17157
17150
|
} else {
|
|
17158
|
-
|
|
17159
|
-
`Failed to update qualifier. Message: ${modifyQualifier.message}`
|
|
17160
|
-
);
|
|
17151
|
+
this.logError(`Failed to update qualifier. Message: ${modifyQualifier.message}`);
|
|
17161
17152
|
this.emit("failedToUpdateQualifier", {});
|
|
17162
17153
|
}
|
|
17163
17154
|
} else if (response.details.oneofKind === "deleteQualifierEvent") {
|
|
17164
17155
|
const deleteQualifierEvent = response.details.deleteQualifierEvent;
|
|
17165
17156
|
if (response.type === 1 /* Success */) {
|
|
17166
|
-
|
|
17157
|
+
this.logInfo(`Successfully deleted qualifier!`);
|
|
17167
17158
|
this.emit("deletedQualifier", {});
|
|
17168
17159
|
} else {
|
|
17169
|
-
|
|
17170
|
-
`Failed to delete qualifier. Message: ${deleteQualifierEvent.message}`
|
|
17171
|
-
);
|
|
17160
|
+
this.logError(`Failed to delete qualifier. Message: ${deleteQualifierEvent.message}`);
|
|
17172
17161
|
this.emit("failedToDeleteQualifier", {});
|
|
17173
17162
|
}
|
|
17174
17163
|
}
|
|
@@ -18055,6 +18044,7 @@ export {
|
|
|
18055
18044
|
GameplayParameters,
|
|
18056
18045
|
Guild,
|
|
18057
18046
|
LeaderboardEntry,
|
|
18047
|
+
LogLevel,
|
|
18058
18048
|
Map2 as Map,
|
|
18059
18049
|
Match,
|
|
18060
18050
|
Packet,
|
|
@@ -10,6 +10,11 @@ export type ResponseFromUser = {
|
|
|
10
10
|
userId: string;
|
|
11
11
|
response: Response;
|
|
12
12
|
};
|
|
13
|
+
export declare enum LogLevel {
|
|
14
|
+
Quiet = 0,
|
|
15
|
+
Debug = 1,
|
|
16
|
+
Info = 2
|
|
17
|
+
}
|
|
13
18
|
type TAClientEvents = {
|
|
14
19
|
connectedToServer: Response_Connect;
|
|
15
20
|
connectingToServer: {};
|
|
@@ -46,11 +51,14 @@ export declare class TAClient extends CustomEventEmitter<TAClientEvents> {
|
|
|
46
51
|
private _imageServer;
|
|
47
52
|
stateManager: StateManager;
|
|
48
53
|
private uiVersion;
|
|
54
|
+
private logLevel;
|
|
49
55
|
private client?;
|
|
50
56
|
private token;
|
|
51
57
|
private shouldHeartbeat;
|
|
52
58
|
private heartbeatInterval;
|
|
53
|
-
constructor(uiVersion?: number | undefined);
|
|
59
|
+
constructor(uiVersion?: number | undefined, logLevel?: LogLevel);
|
|
60
|
+
private logInfo;
|
|
61
|
+
private logError;
|
|
54
62
|
get isConnected(): boolean;
|
|
55
63
|
get isConnecting(): boolean;
|
|
56
64
|
connect(serverAddress: string, port: string): Promise<Response>;
|
|
@@ -2,25 +2,44 @@ import { Client } from "./client.js";
|
|
|
2
2
|
import { CustomEventEmitter } from "./custom-event-emitter.js";
|
|
3
3
|
import { v4 as uuidv4 } from "uuid";
|
|
4
4
|
import { StateManager } from "./state-manager.js";
|
|
5
|
-
import { Response_ResponseType
|
|
5
|
+
import { Response_ResponseType } from "./models/responses.js";
|
|
6
6
|
import { Command_ModifyGameplay_Modifier } from "./models/commands.js";
|
|
7
7
|
import { masterAddress, masterApiPort, versionCode } from "./constants.js";
|
|
8
8
|
import WebSocket from "ws";
|
|
9
9
|
// Created by Moon on 6/12/2022
|
|
10
10
|
export * from "./scraper.js";
|
|
11
11
|
export * from "./models/models.js";
|
|
12
|
+
export var LogLevel;
|
|
13
|
+
(function (LogLevel) {
|
|
14
|
+
LogLevel[LogLevel["Quiet"] = 0] = "Quiet";
|
|
15
|
+
LogLevel[LogLevel["Debug"] = 1] = "Debug";
|
|
16
|
+
LogLevel[LogLevel["Info"] = 2] = "Info";
|
|
17
|
+
})(LogLevel = LogLevel || (LogLevel = {}));
|
|
12
18
|
export class TAClient extends CustomEventEmitter {
|
|
13
19
|
_imageServer = `https://${masterAddress}:${masterApiPort}`;
|
|
14
20
|
stateManager;
|
|
15
21
|
uiVersion;
|
|
22
|
+
logLevel;
|
|
16
23
|
client;
|
|
17
24
|
token = "";
|
|
18
25
|
shouldHeartbeat = false;
|
|
19
26
|
heartbeatInterval;
|
|
20
|
-
constructor(uiVersion = undefined) {
|
|
27
|
+
constructor(uiVersion = undefined, logLevel = LogLevel.Quiet) {
|
|
21
28
|
super();
|
|
22
29
|
this.stateManager = new StateManager();
|
|
23
30
|
this.uiVersion = uiVersion;
|
|
31
|
+
this.logLevel = logLevel;
|
|
32
|
+
}
|
|
33
|
+
// --- Logging --- //
|
|
34
|
+
logInfo(object) {
|
|
35
|
+
if (this.logLevel >= LogLevel.Info) {
|
|
36
|
+
console.log(object);
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
logError(object) {
|
|
40
|
+
if (this.logLevel >= LogLevel.Debug) {
|
|
41
|
+
console.error(object);
|
|
42
|
+
}
|
|
24
43
|
}
|
|
25
44
|
// --- State helpers --- //
|
|
26
45
|
get isConnected() {
|
|
@@ -36,11 +55,11 @@ export class TAClient extends CustomEventEmitter {
|
|
|
36
55
|
this.client.on("packetReceived", this.handlePacket);
|
|
37
56
|
this.client.on("disconnectedFromServer", () => {
|
|
38
57
|
clearInterval(this.heartbeatInterval);
|
|
39
|
-
|
|
58
|
+
this.logInfo("Disconnected from server!");
|
|
40
59
|
this.emit("disconnectedFromServer", {});
|
|
41
60
|
});
|
|
42
61
|
this.client.on("failedToConnectToServer", () => {
|
|
43
|
-
|
|
62
|
+
this.logError("Failed to connect to server!");
|
|
44
63
|
this.emit("failedToConnectToServer", {});
|
|
45
64
|
});
|
|
46
65
|
this.emit("connectingToServer", {});
|
|
@@ -93,7 +112,7 @@ export class TAClient extends CustomEventEmitter {
|
|
|
93
112
|
}
|
|
94
113
|
disconnect() {
|
|
95
114
|
this.shouldHeartbeat = false;
|
|
96
|
-
|
|
115
|
+
this.logInfo(`Disconnecting from server!`);
|
|
97
116
|
this.client?.disconnect();
|
|
98
117
|
}
|
|
99
118
|
setAuthToken(token) {
|
|
@@ -106,7 +125,7 @@ export class TAClient extends CustomEventEmitter {
|
|
|
106
125
|
if (bytes.length < 3) {
|
|
107
126
|
return "";
|
|
108
127
|
}
|
|
109
|
-
const blob = new Blob([bytes], { type: "image/png" });
|
|
128
|
+
const blob = new Blob([new Uint8Array(bytes)], { type: "image/png" });
|
|
110
129
|
const file = new File([blob], "dummy.png", {
|
|
111
130
|
type: "image/png",
|
|
112
131
|
});
|
|
@@ -176,8 +195,7 @@ export class TAClient extends CustomEventEmitter {
|
|
|
176
195
|
// Add to the dictionary when the response is to this packet, and from an expected user
|
|
177
196
|
const onResponseReceived = (response) => {
|
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178
197
|
const expectedUsers = to ?? ["00000000-0000-0000-0000-000000000000"]; // If we didn't forward this to any users, we should expect a response from the server
|
|
179
|
-
if (response.response.respondingToPacketId === packet.id &&
|
|
180
|
-
expectedUsers.includes(response.userId)) {
|
|
198
|
+
if (response.response.respondingToPacketId === packet.id && expectedUsers.includes(response.userId)) {
|
|
181
199
|
responseDictionary.push({
|
|
182
200
|
userId: response.userId,
|
|
183
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|
response: response.response,
|
|
@@ -472,11 +490,7 @@ export class TAClient extends CustomEventEmitter {
|
|
|
472
490
|
else if (packet.packet.oneofKind === "request") {
|
|
473
491
|
const request = packet.packet.request;
|
|
474
492
|
if (request.type.oneofKind === "loadSong") {
|
|
475
|
-
this.emit("loadSongRequested", [
|
|
476
|
-
packet.id,
|
|
477
|
-
packet.from,
|
|
478
|
-
request.type.loadSong,
|
|
479
|
-
]);
|
|
493
|
+
this.emit("loadSongRequested", [packet.id, packet.from, request.type.loadSong]);
|
|
480
494
|
}
|
|
481
495
|
}
|
|
482
496
|
else if (packet.packet.oneofKind === "response") {
|
|
@@ -488,121 +502,121 @@ export class TAClient extends CustomEventEmitter {
|
|
|
488
502
|
if (response.details.oneofKind === "connect") {
|
|
489
503
|
const connect = response.details.connect;
|
|
490
504
|
if (response.type === Response_ResponseType.Success) {
|
|
491
|
-
|
|
505
|
+
this.logInfo(`Successfully connected to server!`);
|
|
492
506
|
this.emit("connectedToServer", connect);
|
|
493
507
|
}
|
|
494
508
|
else {
|
|
495
|
-
|
|
509
|
+
this.logError(`Failed to connect to server. Message: ${connect.message}`);
|
|
496
510
|
this.emit("failedToConnectToServer", {});
|
|
497
511
|
}
|
|
498
512
|
}
|
|
499
513
|
else if (response.details.oneofKind === "join") {
|
|
500
514
|
const join = response.details.join;
|
|
501
515
|
if (response.type === Response_ResponseType.Success) {
|
|
502
|
-
|
|
516
|
+
this.logInfo(`Successfully joined tournament!`);
|
|
503
517
|
this.emit("joinedTournament", {});
|
|
504
518
|
}
|
|
505
519
|
else {
|
|
506
|
-
|
|
520
|
+
this.logError(`Failed to join server. Message: ${join.message}`);
|
|
507
521
|
this.emit("failedToJoinTournament", {});
|
|
508
522
|
}
|
|
509
523
|
}
|
|
510
524
|
else if (response.details.oneofKind === "createTournament") {
|
|
511
525
|
const createTournament = response.details.createTournament;
|
|
512
526
|
if (response.type === Response_ResponseType.Success) {
|
|
513
|
-
|
|
527
|
+
this.logInfo(`Successfully created tournament!`);
|
|
514
528
|
this.emit("createdTournament", {});
|
|
515
529
|
}
|
|
516
530
|
else {
|
|
517
|
-
|
|
531
|
+
this.logError(`Failed to create tournament. Message: ${createTournament.message}`);
|
|
518
532
|
this.emit("failedToCreateTournament", {});
|
|
519
533
|
}
|
|
520
534
|
}
|
|
521
535
|
else if (response.details.oneofKind === "updateTournament") {
|
|
522
536
|
const updateTournament = response.details.updateTournament;
|
|
523
537
|
if (response.type === Response_ResponseType.Success) {
|
|
524
|
-
|
|
538
|
+
this.logInfo(`Successfully modified tournament!`);
|
|
525
539
|
this.emit("updatedTournament", {});
|
|
526
540
|
}
|
|
527
541
|
else {
|
|
528
|
-
|
|
542
|
+
this.logError(`Failed update tournament. Message: ${updateTournament.message}`);
|
|
529
543
|
this.emit("failedToUpdateTournament", {});
|
|
530
544
|
}
|
|
531
545
|
}
|
|
532
546
|
else if (response.details.oneofKind === "deleteTournament") {
|
|
533
547
|
const deleteTournament = response.details.deleteTournament;
|
|
534
548
|
if (response.type === Response_ResponseType.Success) {
|
|
535
|
-
|
|
549
|
+
this.logInfo(`Successfully deleted tournament!`);
|
|
536
550
|
this.emit("deletedTournament", {});
|
|
537
551
|
}
|
|
538
552
|
else {
|
|
539
|
-
|
|
553
|
+
this.logError(`Failed to delete tournament. Message: ${deleteTournament.message}`);
|
|
540
554
|
this.emit("failedToDeleteTournament", {});
|
|
541
555
|
}
|
|
542
556
|
}
|
|
543
557
|
else if (response.details.oneofKind === "createMatch") {
|
|
544
558
|
const createMatch = response.details.createMatch;
|
|
545
559
|
if (response.type === Response_ResponseType.Success) {
|
|
546
|
-
|
|
560
|
+
this.logInfo(`Successfully created match!`);
|
|
547
561
|
this.emit("createdMatch", {});
|
|
548
562
|
}
|
|
549
563
|
else {
|
|
550
|
-
|
|
564
|
+
this.logError(`Failed to create Match. Message: ${createMatch.message}`);
|
|
551
565
|
this.emit("failedToCreateMatch", {});
|
|
552
566
|
}
|
|
553
567
|
}
|
|
554
568
|
else if (response.details.oneofKind === "updateMatch") {
|
|
555
569
|
const updateMatch = response.details.updateMatch;
|
|
556
570
|
if (response.type === Response_ResponseType.Success) {
|
|
557
|
-
|
|
571
|
+
this.logInfo(`Successfully modified match!`);
|
|
558
572
|
this.emit("updatedMatch", {});
|
|
559
573
|
}
|
|
560
574
|
else {
|
|
561
|
-
|
|
575
|
+
this.logError(`Failed update Match. Message: ${updateMatch.message}`);
|
|
562
576
|
this.emit("failedToUpdateMatch", {});
|
|
563
577
|
}
|
|
564
578
|
}
|
|
565
579
|
else if (response.details.oneofKind === "deleteMatch") {
|
|
566
580
|
const deleteMatch = response.details.deleteMatch;
|
|
567
581
|
if (response.type === Response_ResponseType.Success) {
|
|
568
|
-
|
|
582
|
+
this.logInfo(`Successfully deleted match!`);
|
|
569
583
|
this.emit("deletedMatch", {});
|
|
570
584
|
}
|
|
571
585
|
else {
|
|
572
|
-
|
|
586
|
+
this.logError(`Failed to delete Match. Message: ${deleteMatch.message}`);
|
|
573
587
|
this.emit("failedToDeleteMatch", {});
|
|
574
588
|
}
|
|
575
589
|
}
|
|
576
590
|
else if (response.details.oneofKind === "createQualifierEvent") {
|
|
577
591
|
const createQualifierEvent = response.details.createQualifierEvent;
|
|
578
592
|
if (response.type === Response_ResponseType.Success) {
|
|
579
|
-
|
|
593
|
+
this.logInfo(`Successfully created qualifier!`);
|
|
580
594
|
this.emit("createdQualifier", {});
|
|
581
595
|
}
|
|
582
596
|
else {
|
|
583
|
-
|
|
597
|
+
this.logError(`Failed to create qualifier. Message: ${createQualifierEvent.message}`);
|
|
584
598
|
this.emit("failedToCreateQualifier", {});
|
|
585
599
|
}
|
|
586
600
|
}
|
|
587
601
|
else if (response.details.oneofKind === "updateQualifierEvent") {
|
|
588
602
|
const modifyQualifier = response.details.updateQualifierEvent;
|
|
589
603
|
if (response.type === Response_ResponseType.Success) {
|
|
590
|
-
|
|
604
|
+
this.logInfo(`Successfully modified qualifier!`);
|
|
591
605
|
this.emit("updatedQualifier", {});
|
|
592
606
|
}
|
|
593
607
|
else {
|
|
594
|
-
|
|
608
|
+
this.logError(`Failed to update qualifier. Message: ${modifyQualifier.message}`);
|
|
595
609
|
this.emit("failedToUpdateQualifier", {});
|
|
596
610
|
}
|
|
597
611
|
}
|
|
598
612
|
else if (response.details.oneofKind === "deleteQualifierEvent") {
|
|
599
613
|
const deleteQualifierEvent = response.details.deleteQualifierEvent;
|
|
600
614
|
if (response.type === Response_ResponseType.Success) {
|
|
601
|
-
|
|
615
|
+
this.logInfo(`Successfully deleted qualifier!`);
|
|
602
616
|
this.emit("deletedQualifier", {});
|
|
603
617
|
}
|
|
604
618
|
else {
|
|
605
|
-
|
|
619
|
+
this.logError(`Failed to delete qualifier. Message: ${deleteQualifierEvent.message}`);
|
|
606
620
|
this.emit("failedToDeleteQualifier", {});
|
|
607
621
|
}
|
|
608
622
|
}
|