moons-ta-client 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/client.d.ts +22 -0
- package/dist/client.js +77 -0
- package/dist/constants.d.ts +4 -0
- package/{src/constants.ts → dist/constants.js} +1 -1
- package/dist/custom-event-emitter.d.ts +7 -0
- package/dist/custom-event-emitter.js +16 -0
- package/dist/index.d.ts +4592 -0
- package/dist/index.esm.js +16502 -0
- package/{src/index.ts → dist/index.js} +1 -1
- package/dist/models/commands.d.ts +116 -0
- package/{src/models/commands.ts → dist/models/commands.js} +17 -102
- package/dist/models/discord.d.ts +76 -0
- package/{src/models/discord.ts → dist/models/discord.js} +15 -62
- package/dist/models/events.d.ts +419 -0
- package/{src/models/events.ts → dist/models/events.js} +89 -354
- package/dist/models/index.js +8 -0
- package/dist/models/models.d.ts +1137 -0
- package/{src/models/models.ts → dist/models/models.js} +200 -799
- package/dist/models/packets.d.ts +144 -0
- package/{src/models/packets.ts → dist/models/packets.js} +26 -126
- package/dist/models/pushes.d.ts +122 -0
- package/{src/models/pushes.ts → dist/models/pushes.js} +24 -96
- package/dist/models/requests.d.ts +1694 -0
- package/{src/models/requests.ts → dist/models/requests.js} +323 -1469
- package/dist/models/responses.d.ts +799 -0
- package/{src/models/responses.ts → dist/models/responses.js} +161 -669
- package/dist/scraper.d.ts +2 -0
- package/dist/scraper.js +87 -0
- package/dist/state-manager.d.ts +50 -0
- package/dist/state-manager.js +196 -0
- package/dist/tournament-assistant-client.d.ts +114 -0
- package/dist/tournament-assistant-client.js +1170 -0
- package/package.json +8 -2
- package/rollup.config.mjs +0 -16
- package/scripts/esbuild.mjs +0 -24
- package/scripts/fixImports.mjs +0 -44
- package/src/client.ts +0 -101
- package/src/custom-event-emitter.ts +0 -21
- package/src/scraper.ts +0 -137
- package/src/state-manager.ts +0 -308
- package/src/tournament-assistant-client.ts +0 -1553
- package/tsconfig.json +0 -27
- /package/{src/models/index.ts → dist/models/index.d.ts} +0 -0
package/dist/scraper.js
ADDED
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@@ -0,0 +1,87 @@
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import { CustomEventEmitter } from "./custom-event-emitter.js";
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import { TAClient } from "./tournament-assistant-client.js";
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const MASTER_ADDRESS = "server.tournamentassistant.net";
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const MASTER_PORT = "8676";
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export function getTournaments(token, onProgress, onComplete) {
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const scraper = new Scraper(token);
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scraper.on("onProgress", (progress) => {
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onProgress(progress.totalServers, progress.succeededServers, progress.failedServers);
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if (progress.failedServers + progress.succeededServers ===
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progress.totalServers) {
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onComplete(progress.tournaments);
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}
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});
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scraper.getTournaments();
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}
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class Scraper extends CustomEventEmitter {
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servers = [];
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tournaments = [];
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token;
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succeededServers = 0;
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failedServers = 0;
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constructor(token) {
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super();
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this.token = token;
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}
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getTournaments() {
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const masterClient = new TAClient();
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masterClient.setAuthToken(this.token);
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masterClient.on("connectedToServer", async (response) => {
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this.servers = response.state.knownServers;
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this.tournaments = response.state.tournaments;
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masterClient.disconnect();
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//We successfully got tournaments from the master server
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this.succeededServers++;
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this.emit("onProgress", {
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totalServers: this.servers.length,
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succeededServers: this.succeededServers,
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failedServers: this.failedServers,
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tournaments: this.tournaments,
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});
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//Just running this map kicks off all the Promises, so no need to await them.
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//This is probably a sin. If anyone knows the proper way to do this, hit me up on discord
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this.servers
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.filter((x) => `${x.address}:${x.websocketPort}` !==
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`${MASTER_ADDRESS}:${MASTER_PORT}`)
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.map((x) => this.getTournamentsFromServer(x.address, `${x.websocketPort}`));
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});
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masterClient.on("failedToConnectToServer", () => {
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//We failed to get tournaments from the master server
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this.failedServers++;
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this.emit("onProgress", {
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totalServers: this.servers.length,
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succeededServers: this.succeededServers,
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failedServers: this.failedServers,
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tournaments: this.tournaments,
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});
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});
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masterClient.connect(MASTER_ADDRESS, MASTER_PORT);
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}
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async getTournamentsFromServer(address, port) {
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const client = new TAClient();
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client.setAuthToken(this.token);
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client.on("connectedToServer", (response) => {
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this.tournaments = [...this.tournaments, ...response.state.tournaments];
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client.disconnect();
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//We successfully got tournaments from the server
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this.succeededServers++;
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this.emit("onProgress", {
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totalServers: this.servers.length,
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succeededServers: this.succeededServers,
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failedServers: this.failedServers,
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tournaments: this.tournaments,
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});
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});
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client.on("failedToConnectToServer", () => {
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//We failed to get tournaments from the server
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this.failedServers++;
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this.emit("onProgress", {
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totalServers: this.servers.length,
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succeededServers: this.succeededServers,
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failedServers: this.failedServers,
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tournaments: this.tournaments,
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});
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});
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client.connect(address, port);
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}
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}
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import { CustomEventEmitter } from "./custom-event-emitter.js";
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import { User, Tournament, Match, QualifierEvent, CoreServer } from "./models/models.js";
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import { Packet } from "./models/packets.js";
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type StateManagerEvents = {
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userConnected: [User, Tournament];
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userUpdated: [User, Tournament];
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userDisconnected: [User, Tournament];
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matchCreated: [Match, Tournament];
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matchUpdated: [Match, Tournament];
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matchDeleted: [Match, Tournament];
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qualifierCreated: [QualifierEvent, Tournament];
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qualifierUpdated: [QualifierEvent, Tournament];
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qualifierDeleted: [QualifierEvent, Tournament];
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tournamentCreated: Tournament;
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tournamentUpdated: Tournament;
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tournamentDeleted: Tournament;
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serverAdded: CoreServer;
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serverDeleted: CoreServer;
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};
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export declare class StateManager extends CustomEventEmitter<StateManagerEvents> {
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private state;
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private self;
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constructor();
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handlePacket(packet: Packet): void;
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getSelfGuid(): string;
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getTournaments(): Tournament[];
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getTournament(id: string): Tournament | undefined;
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getUsers(tournamentId: string): User[] | undefined;
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getUser(tournamentId: string, userId: string): User | undefined;
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getMatches(tournamentId: string): Match[] | undefined;
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getMatch(tournamentId: string, matchId: string): Match | undefined;
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getQualifiers(tournamentId: string): QualifierEvent[] | undefined;
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getQualifier(tournamentId: string, qualifierId: string): QualifierEvent | undefined;
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getKnownServers(): CoreServer[];
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private userConnected;
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private userUpdated;
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private userDisconnected;
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private matchCreated;
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private matchUpdated;
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private matchDeleted;
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private qualifierEventCreated;
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private qualifierEventUpdated;
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private qualifierEventDeleted;
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private tournamentCreated;
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private tournamentUpdated;
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private tournamentDeleted;
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private serverAdded;
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private serverDeleted;
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}
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export {};
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import { CustomEventEmitter } from "./custom-event-emitter.js";
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import { v4 as uuidv4 } from "uuid";
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import { Response_ResponseType } from "./models/responses.js";
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export class StateManager extends CustomEventEmitter {
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state;
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self;
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constructor() {
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super();
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this.self = uuidv4();
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this.state = {
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tournaments: [],
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knownServers: [],
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};
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}
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// --- Packet handler --- //
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handlePacket(packet) {
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if (packet.packet.oneofKind === "event") {
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const event = packet.packet.event;
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switch (event.changedObject.oneofKind) {
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case "userAdded": {
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this.userConnected(event.changedObject.userAdded.tournamentId, event.changedObject.userAdded.user);
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break;
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}
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case "userUpdated": {
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this.userUpdated(event.changedObject.userUpdated.tournamentId, event.changedObject.userUpdated.user);
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break;
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}
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case "userLeft": {
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this.userDisconnected(event.changedObject.userLeft.tournamentId, event.changedObject.userLeft.user);
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break;
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}
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case "matchCreated": {
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this.matchCreated(event.changedObject.matchCreated.tournamentId, event.changedObject.matchCreated.match);
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break;
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}
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case "matchUpdated": {
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this.matchUpdated(event.changedObject.matchUpdated.tournamentId, event.changedObject.matchUpdated.match);
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break;
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}
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case "matchDeleted": {
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this.matchDeleted(event.changedObject.matchDeleted.tournamentId, event.changedObject.matchDeleted.match);
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break;
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}
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case "qualifierCreated": {
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this.qualifierEventCreated(event.changedObject.qualifierCreated.tournamentId, event.changedObject.qualifierCreated.event);
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break;
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}
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case "qualifierUpdated": {
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this.qualifierEventUpdated(event.changedObject.qualifierUpdated.tournamentId, event.changedObject.qualifierUpdated.event);
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break;
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}
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case "qualifierDeleted": {
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this.qualifierEventDeleted(event.changedObject.qualifierDeleted.tournamentId, event.changedObject.qualifierDeleted.event);
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break;
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}
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case "tournamentCreated": {
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this.tournamentCreated(event.changedObject.tournamentCreated.tournament);
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break;
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}
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case "tournamentUpdated": {
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this.tournamentUpdated(event.changedObject.tournamentUpdated.tournament);
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break;
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}
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case "tournamentDeleted": {
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this.tournamentDeleted(event.changedObject.tournamentDeleted.tournament);
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break;
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}
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case "serverAdded": {
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this.serverAdded(event.changedObject.serverAdded.server);
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break;
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}
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case "serverDeleted": {
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this.serverDeleted(event.changedObject.serverDeleted.server);
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break;
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}
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}
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}
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else if (packet.packet.oneofKind === "response") {
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const response = packet.packet.response;
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if (response.details.oneofKind === "connect") {
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const connect = response.details.connect;
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if (response.type === Response_ResponseType.Success) {
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this.state = connect.state;
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}
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}
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else if (response.details.oneofKind === "join") {
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const join = response.details.join;
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if (response.type === Response_ResponseType.Success) {
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this.state = join.state;
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this.self = join.selfGuid;
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}
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}
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}
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}
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// --- Helpers --- //
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getSelfGuid() {
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return this.self;
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}
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getTournaments() {
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return this.state.tournaments;
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}
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getTournament(id) {
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return this.state.tournaments.find((x) => x.guid === id);
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}
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getUsers(tournamentId) {
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return this.getTournament(tournamentId)?.users;
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}
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getUser(tournamentId, userId) {
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return this.getUsers(tournamentId)?.find((x) => x.guid === userId);
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}
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getMatches(tournamentId) {
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return this.getTournament(tournamentId)?.matches;
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}
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getMatch(tournamentId, matchId) {
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return this.getMatches(tournamentId)?.find((x) => x.guid === matchId);
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}
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getQualifiers(tournamentId) {
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return this.getTournament(tournamentId)?.qualifiers;
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}
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getQualifier(tournamentId, qualifierId) {
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return this.getQualifiers(tournamentId)?.find((x) => x.guid === qualifierId);
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}
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getKnownServers() {
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return this.state.knownServers;
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}
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// --- Event handlers --- //
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userConnected = (tournamentId, user) => {
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const tournament = this.getTournament(tournamentId);
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tournament.users = [...tournament.users, user];
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this.emit("userConnected", [user, tournament]);
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};
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userUpdated = (tournamentId, user) => {
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const tournament = this.getTournament(tournamentId);
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const index = tournament.users.findIndex((x) => x.guid === user.guid);
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tournament.users[index] = user;
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this.emit("userUpdated", [user, tournament]);
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};
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userDisconnected = (tournamentId, user) => {
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const tournament = this.getTournament(tournamentId);
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tournament.users = tournament.users.filter((x) => x.guid !== user.guid);
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this.emit("userDisconnected", [user, tournament]);
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};
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matchCreated = (tournamentId, match) => {
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const tournament = this.getTournament(tournamentId);
|
|
145
|
+
tournament.matches = [...tournament.matches, match];
|
|
146
|
+
this.emit("matchCreated", [match, tournament]);
|
|
147
|
+
};
|
|
148
|
+
matchUpdated = (tournamentId, match) => {
|
|
149
|
+
const tournament = this.getTournament(tournamentId);
|
|
150
|
+
const index = tournament.matches.findIndex((x) => x.guid === match.guid);
|
|
151
|
+
tournament.matches[index] = match;
|
|
152
|
+
this.emit("matchUpdated", [match, tournament]);
|
|
153
|
+
};
|
|
154
|
+
matchDeleted = (tournamentId, match) => {
|
|
155
|
+
const tournament = this.getTournament(tournamentId);
|
|
156
|
+
tournament.matches = tournament.matches.filter((x) => x.guid !== match.guid);
|
|
157
|
+
this.emit("matchDeleted", [match, tournament]);
|
|
158
|
+
};
|
|
159
|
+
qualifierEventCreated = (tournamentId, event) => {
|
|
160
|
+
const tournament = this.getTournament(tournamentId);
|
|
161
|
+
tournament.qualifiers = [...tournament.qualifiers, event];
|
|
162
|
+
this.emit("qualifierCreated", [event, tournament]);
|
|
163
|
+
};
|
|
164
|
+
qualifierEventUpdated = (tournamentId, event) => {
|
|
165
|
+
const tournament = this.getTournament(tournamentId);
|
|
166
|
+
const index = tournament.qualifiers.findIndex((x) => x.guid === event.guid);
|
|
167
|
+
tournament.qualifiers[index] = event;
|
|
168
|
+
this.emit("qualifierUpdated", [event, tournament]);
|
|
169
|
+
};
|
|
170
|
+
qualifierEventDeleted = (tournamentId, event) => {
|
|
171
|
+
const tournament = this.getTournament(tournamentId);
|
|
172
|
+
tournament.qualifiers = tournament.qualifiers.filter((x) => x.guid !== event.guid);
|
|
173
|
+
this.emit("qualifierDeleted", [event, tournament]);
|
|
174
|
+
};
|
|
175
|
+
tournamentCreated = (tournament) => {
|
|
176
|
+
this.state.tournaments = [...this.state.tournaments, tournament];
|
|
177
|
+
this.emit("tournamentCreated", tournament);
|
|
178
|
+
};
|
|
179
|
+
tournamentUpdated = (tournament) => {
|
|
180
|
+
const index = this.state.tournaments.findIndex((x) => x.guid === tournament.guid);
|
|
181
|
+
this.state.tournaments[index] = tournament;
|
|
182
|
+
this.emit("tournamentUpdated", tournament);
|
|
183
|
+
};
|
|
184
|
+
tournamentDeleted = (tournament) => {
|
|
185
|
+
this.state.tournaments = this.state.tournaments.filter((x) => x.guid !== tournament.guid);
|
|
186
|
+
this.emit("tournamentDeleted", tournament);
|
|
187
|
+
};
|
|
188
|
+
serverAdded = (server) => {
|
|
189
|
+
this.state.knownServers = [...this.state.knownServers, server];
|
|
190
|
+
this.emit("serverAdded", server);
|
|
191
|
+
};
|
|
192
|
+
serverDeleted = (server) => {
|
|
193
|
+
this.state.knownServers = this.state.knownServers.filter((x) => `${server.address}:${server.port}` !== `${x.address}:${x.port}`);
|
|
194
|
+
this.emit("serverDeleted", server);
|
|
195
|
+
};
|
|
196
|
+
}
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
import { CustomEventEmitter } from "./custom-event-emitter.js";
|
|
2
|
+
import { User, Match, QualifierEvent, CoreServer, Tournament, GameplayParameters, Map, QualifierEvent_EventSettings, QualifierEvent_LeaderboardSort, Tournament_TournamentSettings_Team, Tournament_TournamentSettings_Pool, Permissions, RealtimeScore } from "./models/models.js";
|
|
3
|
+
import { StateManager } from "./state-manager.js";
|
|
4
|
+
import { Response, Response_Connect } from "./models/responses.js";
|
|
5
|
+
import { Request_LoadSong } from "./models/requests.js";
|
|
6
|
+
import { Channel, Push_SongFinished } from "./models/index.js";
|
|
7
|
+
export * from "./scraper.js";
|
|
8
|
+
export * from "./models/models.js";
|
|
9
|
+
export type ResponseFromUser = {
|
|
10
|
+
userId: string;
|
|
11
|
+
response: Response;
|
|
12
|
+
};
|
|
13
|
+
type TAClientEvents = {
|
|
14
|
+
connectedToServer: Response_Connect;
|
|
15
|
+
connectingToServer: {};
|
|
16
|
+
failedToConnectToServer: {};
|
|
17
|
+
disconnectedFromServer: {};
|
|
18
|
+
authorizationRequestedFromServer: string;
|
|
19
|
+
authorizedWithServer: string;
|
|
20
|
+
failedToAuthorizeWithServer: {};
|
|
21
|
+
loadSongRequested: [string, string, Request_LoadSong];
|
|
22
|
+
songFinished: Push_SongFinished;
|
|
23
|
+
realtimeScore: RealtimeScore;
|
|
24
|
+
responseReceived: ResponseFromUser;
|
|
25
|
+
joinedTournament: {};
|
|
26
|
+
failedToJoinTournament: {};
|
|
27
|
+
createdTournament: {};
|
|
28
|
+
updatedTournament: {};
|
|
29
|
+
deletedTournament: {};
|
|
30
|
+
failedToCreateTournament: {};
|
|
31
|
+
failedToUpdateTournament: {};
|
|
32
|
+
failedToDeleteTournament: {};
|
|
33
|
+
createdMatch: {};
|
|
34
|
+
updatedMatch: {};
|
|
35
|
+
deletedMatch: {};
|
|
36
|
+
failedToCreateMatch: {};
|
|
37
|
+
failedToUpdateMatch: {};
|
|
38
|
+
failedToDeleteMatch: {};
|
|
39
|
+
createdQualifier: {};
|
|
40
|
+
updatedQualifier: {};
|
|
41
|
+
deletedQualifier: {};
|
|
42
|
+
failedToCreateQualifier: {};
|
|
43
|
+
failedToUpdateQualifier: {};
|
|
44
|
+
failedToDeleteQualifier: {};
|
|
45
|
+
};
|
|
46
|
+
export declare class TAClient extends CustomEventEmitter<TAClientEvents> {
|
|
47
|
+
stateManager: StateManager;
|
|
48
|
+
private client?;
|
|
49
|
+
private token;
|
|
50
|
+
private shouldHeartbeat;
|
|
51
|
+
private heartbeatInterval;
|
|
52
|
+
constructor();
|
|
53
|
+
get isConnected(): boolean;
|
|
54
|
+
get isConnecting(): boolean;
|
|
55
|
+
connect(serverAddress: string, port: string): Promise<Response>;
|
|
56
|
+
disconnect(): void;
|
|
57
|
+
setAuthToken(token: string): void;
|
|
58
|
+
private forwardToUsers;
|
|
59
|
+
private sendCommand;
|
|
60
|
+
private sendRequest;
|
|
61
|
+
sendResponse(response: Response, to?: string[]): Promise<void>;
|
|
62
|
+
playSong: (gameplayParameters: GameplayParameters, userIds: string[]) => void;
|
|
63
|
+
returnToMenu: (userIds: string[]) => void;
|
|
64
|
+
showLoadedImage: (userIds: string[]) => void;
|
|
65
|
+
delayTestFinished: (userIds: string[]) => void;
|
|
66
|
+
joinTournament: (tournamentId: string) => Promise<Response>;
|
|
67
|
+
getLeaderboard: (tournamentId: string, qualifierId: string, mapId: string) => Promise<Response>;
|
|
68
|
+
loadSong: (levelId: string, userIds: string[]) => Promise<ResponseFromUser[]>;
|
|
69
|
+
loadImage: (bitmap: Uint8Array, userIds: string[]) => Promise<ResponseFromUser[]>;
|
|
70
|
+
private handlePacket;
|
|
71
|
+
updateUser: (tournamentId: string, user: User) => Promise<Response>;
|
|
72
|
+
createMatch: (tournamentId: string, match: Match) => Promise<Response>;
|
|
73
|
+
addUserToMatch: (tournamentId: string, matchId: string, userId: string) => Promise<Response>;
|
|
74
|
+
removeUserFromMatch: (tournamentId: string, matchId: string, userId: string) => Promise<Response>;
|
|
75
|
+
setMatchLeader: (tournamentId: string, matchId: string, userId: string) => Promise<Response>;
|
|
76
|
+
setMatchMap: (tournamentId: string, matchId: string, map: Map) => Promise<Response>;
|
|
77
|
+
deleteMatch: (tournamentId: string, matchId: string) => Promise<Response>;
|
|
78
|
+
createQualifierEvent: (tournamentId: string, event: QualifierEvent) => Promise<Response>;
|
|
79
|
+
setQualifierName: (tournamentId: string, qualifierId: string, qualifierName: string) => Promise<Response>;
|
|
80
|
+
setQualifierImage: (tournamentId: string, qualifierId: string, qualifierImage: Uint8Array) => Promise<Response>;
|
|
81
|
+
setQualifierInfoChannel: (tournamentId: string, qualifierId: string, infoChannel: Channel) => Promise<Response>;
|
|
82
|
+
setQualifierFlags: (tournamentId: string, qualifierId: string, qualifierFlags: QualifierEvent_EventSettings) => Promise<Response>;
|
|
83
|
+
setQualifierLeaderboardSort: (tournamentId: string, qualifierId: string, qualifierLeaderboardSort: QualifierEvent_LeaderboardSort) => Promise<Response>;
|
|
84
|
+
addQualifierMap: (tournamentId: string, qualifierId: string, map: Map) => Promise<Response>;
|
|
85
|
+
updateQualifierMap: (tournamentId: string, qualifierId: string, map: Map) => Promise<Response>;
|
|
86
|
+
removeQualifierMap: (tournamentId: string, qualifierId: string, mapId: string) => Promise<Response>;
|
|
87
|
+
deleteQualifierEvent: (tournamentId: string, qualifierId: string) => Promise<Response>;
|
|
88
|
+
addAuthorizedUser: (tournamentId: string, discordId: string, permissionFlags: Permissions) => Promise<Response>;
|
|
89
|
+
removeAuthorizedUser: (tournamentId: string, discordId: string) => Promise<Response>;
|
|
90
|
+
getAuthorizedUsers: (tournamentId: string) => Promise<Response>;
|
|
91
|
+
getDiscordInfo: (tournamentId: string, discordId: string) => Promise<Response>;
|
|
92
|
+
createTournament: (tournament: Tournament) => Promise<Response>;
|
|
93
|
+
setTournamentName: (tournamentId: string, tournamentName: string) => Promise<Response>;
|
|
94
|
+
setTournamentImage: (tournamentId: string, tournamentImage: Uint8Array) => Promise<Response>;
|
|
95
|
+
setTournamentEnableTeams: (tournamentId: string, enableTeams: boolean) => Promise<Response>;
|
|
96
|
+
setTournamentEnablePools: (tournamentId: string, enablePools: boolean) => Promise<Response>;
|
|
97
|
+
setTournamentShowTournamentButton: (tournamentId: string, showTournamentButton: boolean) => Promise<Response>;
|
|
98
|
+
setTournamentShowQualifierButton: (tournamentId: string, showQualifierButton: boolean) => Promise<Response>;
|
|
99
|
+
setTournamentAllowUnauthorizedView: (tournamentId: string, allowUnauthorizedView: boolean) => Promise<Response>;
|
|
100
|
+
setTournamentScoreUpdateFrequency: (tournamentId: string, scoreUpdateFrequency: number) => Promise<Response>;
|
|
101
|
+
setTournamentBannedMods: (tournamentId: string, bannedMods: string[]) => Promise<Response>;
|
|
102
|
+
addTournamentTeam: (tournamentId: string, team: Tournament_TournamentSettings_Team) => Promise<Response>;
|
|
103
|
+
setTournamentTeamName: (tournamentId: string, teamId: string, teamName: string) => Promise<Response>;
|
|
104
|
+
setTournamentTeamImage: (tournamentId: string, teamId: string, teamImage: Uint8Array) => Promise<Response>;
|
|
105
|
+
removeTournamentTeam: (tournamentId: string, teamId: string) => Promise<Response>;
|
|
106
|
+
addTournamentPool: (tournamentId: string, pool: Tournament_TournamentSettings_Pool) => Promise<Response>;
|
|
107
|
+
setTournamentPoolName: (tournamentId: string, poolId: string, poolName: string) => Promise<Response>;
|
|
108
|
+
addTournamentPoolMap: (tournamentId: string, poolId: string, map: Map) => Promise<Response>;
|
|
109
|
+
updateTournamentPoolMap: (tournamentId: string, poolId: string, map: Map) => Promise<Response>;
|
|
110
|
+
removeTournamentPoolMap: (tournamentId: string, poolId: string, mapId: string) => Promise<Response>;
|
|
111
|
+
removeTournamentPool: (tournamentId: string, poolId: string) => Promise<Response>;
|
|
112
|
+
deleteTournament: (tournamentId: string) => Promise<Response>;
|
|
113
|
+
addServer: (server: CoreServer, authToken?: string) => Promise<Response>;
|
|
114
|
+
}
|