mons-web 0.1.129 → 0.1.131

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,108 +1,65 @@
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  # mons-rust
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+
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  `cargo add mons-rust`
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  or
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  `npm install mons-rust`
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- ## automove
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+ ## Automove
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  Docs:
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  - runbook: `HOW_TO_ITERATE_ON_AUTOMOVE.md`
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  - live board: `AUTOMOVE_IDEAS.md`
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- - durable lessons: `docs/automove-knowledge.md`
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+ - durable rules: `docs/automove-knowledge.md`
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  - archive: `docs/automove-archive.md`
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- Public Pro runtime currently routes through `frontier_pro_v2_guarded`; `shipping_pro_search` remains the retained search-only baseline profile.
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-
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- Quickstart:
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-
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- - canonical Pro loop: `./scripts/run-automove-canonical-loop.sh frontier_pro_v2_guarded`
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- - larger confirmation pass: `./scripts/run-automove-canonical-loop.sh --confirm frontier_pro_v2_guarded`
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- - single-stage or diagnostic run: `./scripts/run-automove-experiment.sh <stage> frontier_pro_v2_guarded`
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- - cleanup preview: `./scripts/clean-experiment-artifacts.sh --dry-run`
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-
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- Retained profile surface:
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+ Live surface:
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- - `shipping_pro_search`
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- - `frontier_pro_v2_guarded`
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+ - retained profiles: `shipping_pro_search`, `frontier_pro_v2_guarded`
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+ - canonical stages: `guardrails`, `pro-triage`, `runtime-preflight`, `pro-reliability`, `pro-reliability-confirm`
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- Glossary:
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+ Quickstart:
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- - `shipping`: the deployed Pro path, currently `frontier_pro_v2_guarded`
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- - `baseline`: the retained search-only comparison profile, currently `shipping_pro_search`
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- - `frontier`: the guarded ProV2 selector/runtime line, currently `frontier_pro_v2_guarded`
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- - `probe`: forced turn-engine diagnostics that inspect search/acceptance behavior without changing shipping
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+ - `./scripts/run-automove-canonical-loop.sh frontier_pro_v2_guarded`
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+ - `./scripts/run-automove-canonical-loop.sh --confirm frontier_pro_v2_guarded`
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+ - `./scripts/run-automove-experiment.sh <stage> frontier_pro_v2_guarded`
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+ - `./scripts/clean-experiment-artifacts.sh --dry-run`
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- Artifact layout:
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+ Artifacts:
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  - selected-profile logs: `target/experiment-runs/<profile>/`
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  - workflow-only logs: `target/experiment-runs/misc/`
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  - runtime-preflight stamps: `target/experiment-stamps/`
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- ## rules-tests runner
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-
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- Fixtures are stored as chunk archives in `rules-tests-chunks/` (default: `100000` fixtures per chunk).
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-
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- Run all fixtures:
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-
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- `./scripts/run-rules-tests.sh`
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-
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- Useful options:
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-
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- `./scripts/run-rules-tests.sh --limit 100`
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+ ## Rules Tests
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- `./scripts/run-rules-tests.sh --log /tmp/rules-tests.log`
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+ Runner:
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- `./scripts/run-rules-tests.sh --chunks-dir ./rules-tests-chunks --verbose`
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+ - `./scripts/run-rules-tests.sh`
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+ - `./scripts/run-rules-tests.sh --limit 100`
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+ - `./scripts/run-rules-tests.sh --log /tmp/rules-tests.log`
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- ## rules-tests generator
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+ Generator:
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- Generate new random unique fixtures and repack chunks:
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+ - `./scripts/generate-rules-tests.sh --target-new 100`
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+ - `./scripts/generate-rules-tests.sh --dir /tmp/rules-tests-work`
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+ - `./scripts/pack-rules-tests.sh --dir /tmp/rules-tests-work --chunks-dir ./rules-tests-chunks --chunk-size 100000`
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- `./scripts/generate-rules-tests.sh --target-new 100`
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+ ## Repo Cleanup
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- Generate directly into a directory (continuous mode):
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+ - `./repo-clean.sh`
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+ - `./repo-clean.sh --local-only`
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- `./scripts/generate-rules-tests.sh --dir /tmp/rules-tests-work`
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+ Use `keep/<name>` for any branch that should survive repo cleanup.
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- Pack a directory back into chunks:
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+ ## Publishing
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- `./scripts/pack-rules-tests.sh --dir /tmp/rules-tests-work --chunks-dir ./rules-tests-chunks --chunk-size 100000`
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-
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- ## repo cleanup
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-
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- `./repo-clean.sh`
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-
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- - switches back to a kept branch (`main`, `master`, or `keep/*`) before deleting disposable branches
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- - removes non-primary worktrees, clears stashes, deletes non-kept local branches, and prunes non-kept remote branches
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- - use `./repo-clean.sh --local-only` to skip remote branch deletion
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- - use `keep/<name>` for any branch you want to protect from cleanup
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-
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- ## publishing to npm
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-
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- `./publish.sh`
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-
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- Release checklist:
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-
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- - Review `git status` before publish and confirm only intentional committed changes are present.
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+ - `./publish.sh`
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  - Confirm public Pro still routes through `frontier_pro_v2_guarded`.
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- - Confirm `shipping_pro_search` remains available as the retained search-only baseline profile.
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+ - Confirm `shipping_pro_search` remains available as the retained baseline.
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  - Run `cargo test`.
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  - Run `cargo test --release --lib smart_automove_release_opening_black_reply_speed_gate -- --ignored --nocapture`.
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  - Run `cargo test --release --lib smart_automove_release_mixed_runtime_speed_gate -- --ignored --nocapture`.
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- - Commit valuable changes before version bump / publish.
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  - Clean disposable experiment artifacts after validation with `./scripts/clean-experiment-artifacts.sh`.
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-
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- Production blockers:
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-
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- - build/test failures
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- - release speed gate failures
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- - any regression in the deployed `frontier_pro_v2_guarded` Pro path
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-
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- Non-blocking retained experiment state:
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-
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- - the retained `shipping_pro_search` baseline, the retained `frontier_pro_v2_guarded` frontier, and ignored probes
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- - experiment workflow/logging helpers
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- - compressed automove backlog / knowledge / archive docs
package/mons-web.d.ts CHANGED
@@ -10,9 +10,18 @@
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  export function winner(fen_w: string, fen_b: string, flat_moves_string_w: string, flat_moves_string_b: string): string;
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  /**
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  */
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- export enum ManaKind {
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- Regular = 0,
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- Supermana = 1,
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+ export enum Modifier {
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+ SelectPotion = 0,
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+ SelectBomb = 1,
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+ Cancel = 2,
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+ }
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+ /**
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+ */
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+ export enum OutputModelKind {
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+ InvalidInput = 0,
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+ LocationsToStartFrom = 1,
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+ NextInputOptions = 2,
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+ Events = 3,
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  }
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  /**
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  */
@@ -26,6 +35,22 @@ export enum SquareModelKind {
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  }
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  /**
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  */
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+ export enum GameVariant {
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+ Classic = 0,
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+ SwappedManaRows = 1,
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+ OffsetArcManaRows = 2,
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+ CenterSpokeManaRows = 3,
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+ AlternatingManaRows = 4,
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+ InnerWedgeManaRows = 5,
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+ OuterWedgeManaRows = 6,
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+ BentCenterManaRows = 7,
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+ OuterEdgeManaRows = 8,
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+ SplitFlankManaRows = 9,
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+ ForwardBridgeManaRows = 10,
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+ CornerChainManaRows = 11,
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+ }
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+ /**
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+ */
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  export enum AvailableMoveKind {
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  MonMove = 0,
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  ManaMove = 1,
@@ -34,12 +59,10 @@ export enum AvailableMoveKind {
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  }
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  /**
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  */
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- export enum MonKind {
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- Demon = 0,
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- Drainer = 1,
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- Angel = 2,
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- Spirit = 3,
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- Mystic = 4,
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+ export enum Consumable {
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+ Potion = 0,
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+ Bomb = 1,
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+ BombOrPotion = 2,
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  }
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  /**
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  */
@@ -67,27 +90,12 @@ export enum EventModelKind {
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  }
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  /**
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  */
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- export enum OutputModelKind {
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- InvalidInput = 0,
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- LocationsToStartFrom = 1,
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- NextInputOptions = 2,
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- Events = 3,
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- }
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- /**
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- */
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- export enum Modifier {
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- SelectPotion = 0,
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- SelectBomb = 1,
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- Cancel = 2,
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- }
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- /**
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- */
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- export enum ItemModelKind {
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- Mon = 0,
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- Mana = 1,
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- MonWithMana = 2,
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- MonWithConsumable = 3,
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- Consumable = 4,
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+ export enum MonKind {
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+ Demon = 0,
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+ Drainer = 1,
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+ Angel = 2,
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+ Spirit = 3,
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+ Mystic = 4,
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  }
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  /**
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  */
@@ -104,21 +112,18 @@ export enum NextInputKind {
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  }
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  /**
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  */
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- export enum Consumable {
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- Potion = 0,
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- Bomb = 1,
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- BombOrPotion = 2,
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+ export enum ManaKind {
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+ Regular = 0,
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+ Supermana = 1,
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  }
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  /**
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  */
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- export enum GameVariant {
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- Classic = 0,
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- SwappedManaRows = 1,
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- OffsetArcManaRows = 2,
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- CenterSpokeManaRows = 3,
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- AlternatingManaRows = 4,
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- InnerWedgeManaRows = 5,
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- OuterWedgeManaRows = 6,
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+ export enum ItemModelKind {
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+ Mon = 0,
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+ Mana = 1,
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+ MonWithMana = 2,
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+ MonWithConsumable = 3,
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+ Consumable = 4,
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  }
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  /**
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  */
package/mons-web.js CHANGED
@@ -198,37 +198,37 @@ function handleError(f, args) {
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  }
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  /**
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  */
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- export const ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
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+ export const Modifier = Object.freeze({ SelectPotion:0,"0":"SelectPotion",SelectBomb:1,"1":"SelectBomb",Cancel:2,"2":"Cancel", });
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  /**
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  */
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- export const SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
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+ export const OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
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  /**
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  */
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- export const AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
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+ export const SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
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  /**
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  */
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- export const MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
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+ export const GameVariant = Object.freeze({ Classic:0,"0":"Classic",SwappedManaRows:1,"1":"SwappedManaRows",OffsetArcManaRows:2,"2":"OffsetArcManaRows",CenterSpokeManaRows:3,"3":"CenterSpokeManaRows",AlternatingManaRows:4,"4":"AlternatingManaRows",InnerWedgeManaRows:5,"5":"InnerWedgeManaRows",OuterWedgeManaRows:6,"6":"OuterWedgeManaRows",BentCenterManaRows:7,"7":"BentCenterManaRows",OuterEdgeManaRows:8,"8":"OuterEdgeManaRows",SplitFlankManaRows:9,"9":"SplitFlankManaRows",ForwardBridgeManaRows:10,"10":"ForwardBridgeManaRows",CornerChainManaRows:11,"11":"CornerChainManaRows", });
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  /**
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  */
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- export const EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
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+ export const AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
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  /**
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  */
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- export const OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
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+ export const Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
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  /**
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  */
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- export const Modifier = Object.freeze({ SelectPotion:0,"0":"SelectPotion",SelectBomb:1,"1":"SelectBomb",Cancel:2,"2":"Cancel", });
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+ export const EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
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  /**
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  */
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- export const ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
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+ export const MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
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  /**
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  */
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  export const NextInputKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",MysticAction:2,"2":"MysticAction",DemonAction:3,"3":"DemonAction",DemonAdditionalStep:4,"4":"DemonAdditionalStep",SpiritTargetCapture:5,"5":"SpiritTargetCapture",SpiritTargetMove:6,"6":"SpiritTargetMove",SelectConsumable:7,"7":"SelectConsumable",BombAttack:8,"8":"BombAttack", });
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  /**
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  */
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- export const Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
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+ export const ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
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  /**
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  */
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- export const GameVariant = Object.freeze({ Classic:0,"0":"Classic",SwappedManaRows:1,"1":"SwappedManaRows",OffsetArcManaRows:2,"2":"OffsetArcManaRows",CenterSpokeManaRows:3,"3":"CenterSpokeManaRows",AlternatingManaRows:4,"4":"AlternatingManaRows",InnerWedgeManaRows:5,"5":"InnerWedgeManaRows",OuterWedgeManaRows:6,"6":"OuterWedgeManaRows", });
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+ export const ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
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  /**
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  */
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  export const Color = Object.freeze({ White:0,"0":"White",Black:1,"1":"Black", });
@@ -1421,14 +1421,14 @@ function __wbg_get_imports() {
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  const ret = getStringFromWasm0(arg0, arg1);
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  return addHeapObject(ret);
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  };
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- imports.wbg.__wbg_eventmodel_new = function(arg0) {
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- const ret = EventModel.__wrap(arg0);
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- return addHeapObject(ret);
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- };
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  imports.wbg.__wbg_location_new = function(arg0) {
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  const ret = Location.__wrap(arg0);
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  return addHeapObject(ret);
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  };
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+ imports.wbg.__wbg_eventmodel_new = function(arg0) {
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+ const ret = EventModel.__wrap(arg0);
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+ return addHeapObject(ret);
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+ };
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  imports.wbg.__wbg_nextinputmodel_new = function(arg0) {
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  const ret = NextInputModel.__wrap(arg0);
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  return addHeapObject(ret);
package/mons-web_bg.wasm CHANGED
Binary file
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "mons-web",
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  "type": "module",
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  "description": "super metal mons",
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- "version": "0.1.129",
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+ "version": "0.1.131",
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  "license": "CC0-1.0",
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  "repository": {
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  "type": "git",