mons-web 0.1.100 → 0.1.101
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -4
- package/mons-web.d.ts +67 -67
- package/mons-web.js +16 -16
- package/mons-web_bg.wasm +0 -0
- package/package.json +1 -1
package/README.md
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@@ -7,7 +7,9 @@ or
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## rules-tests runner
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-
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Fixtures are stored as chunk archives in `rules-tests-chunks/` (default: `100000` fixtures per chunk).
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Run all fixtures:
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`./scripts/run-rules-tests.sh`
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`./scripts/run-rules-tests.sh --log /tmp/rules-tests.log`
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`./scripts/run-rules-tests.sh --chunks-dir ./rules-tests-chunks --verbose`
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## rules-tests generator
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Generate new random unique fixtures
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Generate new random unique fixtures and repack chunks:
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`./scripts/generate-rules-tests.sh --target-new 100`
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Generate directly into a directory (continuous mode):
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`./scripts/generate-rules-tests.sh --dir /tmp/rules-tests-work`
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Pack a directory back into chunks:
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`./scripts/
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`./scripts/pack-rules-tests.sh --dir /tmp/rules-tests-work --chunks-dir ./rules-tests-chunks --chunk-size 100000`
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## publishing to npm
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package/mons-web.d.ts
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export function winner(fen_w: string, fen_b: string, flat_moves_string_w: string, flat_moves_string_b: string): string;
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/**
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*/
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export enum
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Consumable = 4,
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}
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export enum Consumable {
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Potion = 0,
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Bomb = 1,
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BombOrPotion = 2,
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export enum EventModelKind {
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MonMove = 0,
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ManaMove = 1,
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ManaScored = 2,
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MysticAction = 3,
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DemonAction = 4,
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DemonAdditionalStep = 5,
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SpiritTargetMove = 6,
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PickupBomb = 7,
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PickupPotion = 8,
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PickupMana = 9,
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MonFainted = 10,
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ManaDropped = 11,
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SupermanaBackToBase = 12,
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BombAttack = 13,
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MonAwake = 14,
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BombExplosion = 15,
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NextTurn = 16,
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GameOver = 17,
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Takeback = 18,
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UsePotion = 19,
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}
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/**
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*/
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export enum
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export enum ManaKind {
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Regular = 0,
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SupermanaBase = 2,
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ManaBase = 3,
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ManaPool = 4,
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MonBase = 5,
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}
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export enum OutputModelKind {
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InvalidInput = 0,
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LocationsToStartFrom = 1,
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NextInputOptions = 2,
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Events = 3,
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Supermana = 1,
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}
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/**
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*/
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}
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/**
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*/
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export enum
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export enum MonKind {
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Demon = 0,
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Drainer = 1,
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Angel = 2,
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Spirit = 3,
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Mystic = 4,
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}
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/**
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*/
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export enum OutputModelKind {
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InvalidInput = 0,
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LocationsToStartFrom = 1,
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NextInputOptions = 2,
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Events = 3,
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}
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/**
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*/
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export enum SquareModelKind {
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Regular = 0,
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ConsumableBase = 1,
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SupermanaBase = 2,
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ManaBase = 3,
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ManaPool = 4,
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MonBase = 5,
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}
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/**
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export enum
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SupermanaBackToBase = 12,
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BombAttack = 13,
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MonAwake = 14,
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BombExplosion = 15,
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NextTurn = 16,
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GameOver = 17,
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Takeback = 18,
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UsePotion = 19,
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export enum ItemModelKind {
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Mon = 0,
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Mana = 1,
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MonWithMana = 2,
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MonWithConsumable = 3,
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Consumable = 4,
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}
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/**
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*/
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export enum Modifier {
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SelectPotion = 0,
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SelectBomb = 1,
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Cancel = 2,
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}
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/**
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export enum Consumable {
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Potion = 0,
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Bomb = 1,
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BombOrPotion = 2,
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}
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/**
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*/
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export class EventModel {
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free(): void;
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/**
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readonly __wbindgen_malloc: (a: number, b: number) => number;
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readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
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readonly __wbindgen_export_2: WebAssembly.Table;
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readonly _dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__hb83fcf0132381e6f: (a: number, b: number) => void;
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package/mons-web.js
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return real;
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}
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wasm.
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wasm._dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__hb83fcf0132381e6f(arg0, arg1);
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}
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export const
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export const EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
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export const
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export const ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
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export const Color = Object.freeze({ White:0,"0":"White",Black:1,"1":"Black", });
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export const NextInputKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",MysticAction:2,"2":"MysticAction",DemonAction:3,"3":"DemonAction",DemonAdditionalStep:4,"4":"DemonAdditionalStep",SpiritTargetCapture:5,"5":"SpiritTargetCapture",SpiritTargetMove:6,"6":"SpiritTargetMove",SelectConsumable:7,"7":"SelectConsumable",BombAttack:8,"8":"BombAttack", });
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export const MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
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export const OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
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export const SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
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export const ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
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export const Modifier = Object.freeze({ SelectPotion:0,"0":"SelectPotion",SelectBomb:1,"1":"SelectBomb",Cancel:2,"2":"Cancel", });
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export const AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
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export const Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
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package/mons-web_bg.wasm
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