mons-rust 0.1.128 → 0.1.130

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,108 +1,65 @@
1
1
  # mons-rust
2
+
2
3
  `cargo add mons-rust`
3
4
 
4
5
  or
5
6
 
6
7
  `npm install mons-rust`
7
8
 
8
- ## automove
9
+ ## Automove
9
10
 
10
11
  Docs:
11
12
 
12
13
  - runbook: `HOW_TO_ITERATE_ON_AUTOMOVE.md`
13
14
  - live board: `AUTOMOVE_IDEAS.md`
14
- - durable lessons: `docs/automove-knowledge.md`
15
+ - durable rules: `docs/automove-knowledge.md`
15
16
  - archive: `docs/automove-archive.md`
16
17
 
17
- Public Pro runtime currently routes through `frontier_pro_v2_guarded`; `shipping_pro_search` remains the retained search-only baseline profile.
18
-
19
- Quickstart:
20
-
21
- - canonical Pro loop: `./scripts/run-automove-canonical-loop.sh frontier_pro_v2_guarded`
22
- - larger confirmation pass: `./scripts/run-automove-canonical-loop.sh --confirm frontier_pro_v2_guarded`
23
- - single-stage or diagnostic run: `./scripts/run-automove-experiment.sh <stage> frontier_pro_v2_guarded`
24
- - cleanup preview: `./scripts/clean-experiment-artifacts.sh --dry-run`
25
-
26
- Retained profile surface:
18
+ Live surface:
27
19
 
28
- - `shipping_pro_search`
29
- - `frontier_pro_v2_guarded`
20
+ - retained profiles: `shipping_pro_search`, `frontier_pro_v2_guarded`
21
+ - canonical stages: `guardrails`, `pro-triage`, `runtime-preflight`, `pro-reliability`, `pro-reliability-confirm`
30
22
 
31
- Glossary:
23
+ Quickstart:
32
24
 
33
- - `shipping`: the deployed Pro path, currently `frontier_pro_v2_guarded`
34
- - `baseline`: the retained search-only comparison profile, currently `shipping_pro_search`
35
- - `frontier`: the guarded ProV2 selector/runtime line, currently `frontier_pro_v2_guarded`
36
- - `probe`: forced turn-engine diagnostics that inspect search/acceptance behavior without changing shipping
25
+ - `./scripts/run-automove-canonical-loop.sh frontier_pro_v2_guarded`
26
+ - `./scripts/run-automove-canonical-loop.sh --confirm frontier_pro_v2_guarded`
27
+ - `./scripts/run-automove-experiment.sh <stage> frontier_pro_v2_guarded`
28
+ - `./scripts/clean-experiment-artifacts.sh --dry-run`
37
29
 
38
- Artifact layout:
30
+ Artifacts:
39
31
 
40
32
  - selected-profile logs: `target/experiment-runs/<profile>/`
41
33
  - workflow-only logs: `target/experiment-runs/misc/`
42
34
  - runtime-preflight stamps: `target/experiment-stamps/`
43
35
 
44
- ## rules-tests runner
45
-
46
- Fixtures are stored as chunk archives in `rules-tests-chunks/` (default: `100000` fixtures per chunk).
47
-
48
- Run all fixtures:
49
-
50
- `./scripts/run-rules-tests.sh`
51
-
52
- Useful options:
53
-
54
- `./scripts/run-rules-tests.sh --limit 100`
36
+ ## Rules Tests
55
37
 
56
- `./scripts/run-rules-tests.sh --log /tmp/rules-tests.log`
38
+ Runner:
57
39
 
58
- `./scripts/run-rules-tests.sh --chunks-dir ./rules-tests-chunks --verbose`
40
+ - `./scripts/run-rules-tests.sh`
41
+ - `./scripts/run-rules-tests.sh --limit 100`
42
+ - `./scripts/run-rules-tests.sh --log /tmp/rules-tests.log`
59
43
 
60
- ## rules-tests generator
44
+ Generator:
61
45
 
62
- Generate new random unique fixtures and repack chunks:
46
+ - `./scripts/generate-rules-tests.sh --target-new 100`
47
+ - `./scripts/generate-rules-tests.sh --dir /tmp/rules-tests-work`
48
+ - `./scripts/pack-rules-tests.sh --dir /tmp/rules-tests-work --chunks-dir ./rules-tests-chunks --chunk-size 100000`
63
49
 
64
- `./scripts/generate-rules-tests.sh --target-new 100`
50
+ ## Repo Cleanup
65
51
 
66
- Generate directly into a directory (continuous mode):
52
+ - `./repo-clean.sh`
53
+ - `./repo-clean.sh --local-only`
67
54
 
68
- `./scripts/generate-rules-tests.sh --dir /tmp/rules-tests-work`
55
+ Use `keep/<name>` for any branch that should survive repo cleanup.
69
56
 
70
- Pack a directory back into chunks:
57
+ ## Publishing
71
58
 
72
- `./scripts/pack-rules-tests.sh --dir /tmp/rules-tests-work --chunks-dir ./rules-tests-chunks --chunk-size 100000`
73
-
74
- ## repo cleanup
75
-
76
- `./repo-clean.sh`
77
-
78
- - switches back to a kept branch (`main`, `master`, or `keep/*`) before deleting disposable branches
79
- - removes non-primary worktrees, clears stashes, deletes non-kept local branches, and prunes non-kept remote branches
80
- - use `./repo-clean.sh --local-only` to skip remote branch deletion
81
- - use `keep/<name>` for any branch you want to protect from cleanup
82
-
83
- ## publishing to npm
84
-
85
- `./publish.sh`
86
-
87
- Release checklist:
88
-
89
- - Review `git status` before publish and confirm only intentional committed changes are present.
59
+ - `./publish.sh`
90
60
  - Confirm public Pro still routes through `frontier_pro_v2_guarded`.
91
- - Confirm `shipping_pro_search` remains available as the retained search-only baseline profile.
61
+ - Confirm `shipping_pro_search` remains available as the retained baseline.
92
62
  - Run `cargo test`.
93
63
  - Run `cargo test --release --lib smart_automove_release_opening_black_reply_speed_gate -- --ignored --nocapture`.
94
64
  - Run `cargo test --release --lib smart_automove_release_mixed_runtime_speed_gate -- --ignored --nocapture`.
95
- - Commit valuable changes before version bump / publish.
96
65
  - Clean disposable experiment artifacts after validation with `./scripts/clean-experiment-artifacts.sh`.
97
-
98
- Production blockers:
99
-
100
- - build/test failures
101
- - release speed gate failures
102
- - any regression in the deployed `frontier_pro_v2_guarded` Pro path
103
-
104
- Non-blocking retained experiment state:
105
-
106
- - the retained `shipping_pro_search` baseline, the retained `frontier_pro_v2_guarded` frontier, and ignored probes
107
- - experiment workflow/logging helpers
108
- - compressed automove backlog / knowledge / archive docs
package/mons-rust.d.ts CHANGED
@@ -10,48 +10,16 @@
10
10
  export function winner(fen_w: string, fen_b: string, flat_moves_string_w: string, flat_moves_string_b: string): string;
11
11
  /**
12
12
  */
13
- export enum SquareModelKind {
14
- Regular = 0,
15
- ConsumableBase = 1,
16
- SupermanaBase = 2,
17
- ManaBase = 3,
18
- ManaPool = 4,
19
- MonBase = 5,
20
- }
21
- /**
22
- */
23
- export enum OutputModelKind {
24
- InvalidInput = 0,
25
- LocationsToStartFrom = 1,
26
- NextInputOptions = 2,
27
- Events = 3,
28
- }
29
- /**
30
- */
31
- export enum GameVariant {
32
- Classic = 0,
33
- SwappedManaRows = 1,
34
- }
35
- /**
36
- */
37
- export enum ManaKind {
38
- Regular = 0,
39
- Supermana = 1,
40
- }
41
- /**
42
- */
43
- export enum Color {
44
- White = 0,
45
- Black = 1,
46
- }
47
- /**
48
- */
49
- export enum MonKind {
50
- Demon = 0,
51
- Drainer = 1,
52
- Angel = 2,
53
- Spirit = 3,
54
- Mystic = 4,
13
+ export enum NextInputKind {
14
+ MonMove = 0,
15
+ ManaMove = 1,
16
+ MysticAction = 2,
17
+ DemonAction = 3,
18
+ DemonAdditionalStep = 4,
19
+ SpiritTargetCapture = 5,
20
+ SpiritTargetMove = 6,
21
+ SelectConsumable = 7,
22
+ BombAttack = 8,
55
23
  }
56
24
  /**
57
25
  */
@@ -103,6 +71,29 @@ export enum Consumable {
103
71
  }
104
72
  /**
105
73
  */
74
+ export enum OutputModelKind {
75
+ InvalidInput = 0,
76
+ LocationsToStartFrom = 1,
77
+ NextInputOptions = 2,
78
+ Events = 3,
79
+ }
80
+ /**
81
+ */
82
+ export enum Color {
83
+ White = 0,
84
+ Black = 1,
85
+ }
86
+ /**
87
+ */
88
+ export enum MonKind {
89
+ Demon = 0,
90
+ Drainer = 1,
91
+ Angel = 2,
92
+ Spirit = 3,
93
+ Mystic = 4,
94
+ }
95
+ /**
96
+ */
106
97
  export enum Modifier {
107
98
  SelectPotion = 0,
108
99
  SelectBomb = 1,
@@ -110,16 +101,35 @@ export enum Modifier {
110
101
  }
111
102
  /**
112
103
  */
113
- export enum NextInputKind {
114
- MonMove = 0,
115
- ManaMove = 1,
116
- MysticAction = 2,
117
- DemonAction = 3,
118
- DemonAdditionalStep = 4,
119
- SpiritTargetCapture = 5,
120
- SpiritTargetMove = 6,
121
- SelectConsumable = 7,
122
- BombAttack = 8,
104
+ export enum GameVariant {
105
+ Classic = 0,
106
+ SwappedManaRows = 1,
107
+ OffsetArcManaRows = 2,
108
+ CenterSpokeManaRows = 3,
109
+ AlternatingManaRows = 4,
110
+ InnerWedgeManaRows = 5,
111
+ OuterWedgeManaRows = 6,
112
+ BentCenterManaRows = 7,
113
+ OuterEdgeManaRows = 8,
114
+ SplitFlankManaRows = 9,
115
+ ForwardBridgeManaRows = 10,
116
+ CornerChainManaRows = 11,
117
+ }
118
+ /**
119
+ */
120
+ export enum SquareModelKind {
121
+ Regular = 0,
122
+ ConsumableBase = 1,
123
+ SupermanaBase = 2,
124
+ ManaBase = 3,
125
+ ManaPool = 4,
126
+ MonBase = 5,
127
+ }
128
+ /**
129
+ */
130
+ export enum ManaKind {
131
+ Regular = 0,
132
+ Supermana = 1,
123
133
  }
124
134
  /**
125
135
  */
package/mons-rust.js CHANGED
@@ -201,40 +201,40 @@ function handleError(f, args) {
201
201
  }
202
202
  /**
203
203
  */
204
- module.exports.SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
204
+ module.exports.NextInputKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",MysticAction:2,"2":"MysticAction",DemonAction:3,"3":"DemonAction",DemonAdditionalStep:4,"4":"DemonAdditionalStep",SpiritTargetCapture:5,"5":"SpiritTargetCapture",SpiritTargetMove:6,"6":"SpiritTargetMove",SelectConsumable:7,"7":"SelectConsumable",BombAttack:8,"8":"BombAttack", });
205
205
  /**
206
206
  */
207
- module.exports.OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
207
+ module.exports.ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
208
208
  /**
209
209
  */
210
- module.exports.GameVariant = Object.freeze({ Classic:0,"0":"Classic",SwappedManaRows:1,"1":"SwappedManaRows", });
210
+ module.exports.EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
211
211
  /**
212
212
  */
213
- module.exports.ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
213
+ module.exports.AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
214
214
  /**
215
215
  */
216
- module.exports.Color = Object.freeze({ White:0,"0":"White",Black:1,"1":"Black", });
216
+ module.exports.Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
217
217
  /**
218
218
  */
219
- module.exports.MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
219
+ module.exports.OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
220
220
  /**
221
221
  */
222
- module.exports.ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
222
+ module.exports.Color = Object.freeze({ White:0,"0":"White",Black:1,"1":"Black", });
223
223
  /**
224
224
  */
225
- module.exports.EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
225
+ module.exports.MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
226
226
  /**
227
227
  */
228
- module.exports.AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
228
+ module.exports.Modifier = Object.freeze({ SelectPotion:0,"0":"SelectPotion",SelectBomb:1,"1":"SelectBomb",Cancel:2,"2":"Cancel", });
229
229
  /**
230
230
  */
231
- module.exports.Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
231
+ module.exports.GameVariant = Object.freeze({ Classic:0,"0":"Classic",SwappedManaRows:1,"1":"SwappedManaRows",OffsetArcManaRows:2,"2":"OffsetArcManaRows",CenterSpokeManaRows:3,"3":"CenterSpokeManaRows",AlternatingManaRows:4,"4":"AlternatingManaRows",InnerWedgeManaRows:5,"5":"InnerWedgeManaRows",OuterWedgeManaRows:6,"6":"OuterWedgeManaRows",BentCenterManaRows:7,"7":"BentCenterManaRows",OuterEdgeManaRows:8,"8":"OuterEdgeManaRows",SplitFlankManaRows:9,"9":"SplitFlankManaRows",ForwardBridgeManaRows:10,"10":"ForwardBridgeManaRows",CornerChainManaRows:11,"11":"CornerChainManaRows", });
232
232
  /**
233
233
  */
234
- module.exports.Modifier = Object.freeze({ SelectPotion:0,"0":"SelectPotion",SelectBomb:1,"1":"SelectBomb",Cancel:2,"2":"Cancel", });
234
+ module.exports.SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
235
235
  /**
236
236
  */
237
- module.exports.NextInputKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",MysticAction:2,"2":"MysticAction",DemonAction:3,"3":"DemonAction",DemonAdditionalStep:4,"4":"DemonAdditionalStep",SpiritTargetCapture:5,"5":"SpiritTargetCapture",SpiritTargetMove:6,"6":"SpiritTargetMove",SelectConsumable:7,"7":"SelectConsumable",BombAttack:8,"8":"BombAttack", });
237
+ module.exports.ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
238
238
 
239
239
  const EventModelFinalization = (typeof FinalizationRegistry === 'undefined')
240
240
  ? { register: () => {}, unregister: () => {} }
@@ -1402,13 +1402,13 @@ module.exports.__wbindgen_string_new = function(arg0, arg1) {
1402
1402
  return addHeapObject(ret);
1403
1403
  };
1404
1404
 
1405
- module.exports.__wbg_location_new = function(arg0) {
1406
- const ret = Location.__wrap(arg0);
1405
+ module.exports.__wbg_eventmodel_new = function(arg0) {
1406
+ const ret = EventModel.__wrap(arg0);
1407
1407
  return addHeapObject(ret);
1408
1408
  };
1409
1409
 
1410
- module.exports.__wbg_eventmodel_new = function(arg0) {
1411
- const ret = EventModel.__wrap(arg0);
1410
+ module.exports.__wbg_location_new = function(arg0) {
1411
+ const ret = Location.__wrap(arg0);
1412
1412
  return addHeapObject(ret);
1413
1413
  };
1414
1414
 
package/mons-rust_bg.wasm CHANGED
Binary file
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "mons-rust",
3
3
  "description": "super metal mons",
4
- "version": "0.1.128",
4
+ "version": "0.1.130",
5
5
  "license": "CC0-1.0",
6
6
  "repository": {
7
7
  "type": "git",