mons-rust 0.1.118 → 0.1.119
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +32 -0
- package/mons-rust.d.ts +49 -49
- package/mons-rust.js +12 -12
- package/mons-rust_bg.wasm +0 -0
- package/package.json +1 -1
package/README.md
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@@ -5,6 +5,38 @@ or
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`npm install mons-rust`
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## automove
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The active automove workflow lives here:
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- canonical workflow: `HOW_TO_ITERATE_ON_AUTOMOVE.md`
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- ideas backlog: `AUTOMOVE_IDEAS.md`
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- compatibility entrypoint: `docs/automove-experiments.md`
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- durable lessons: `docs/automove-knowledge.md`
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- retired profile archive: `docs/automove-archive.md`
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Useful scripts:
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- `./scripts/run-automove-experiment.sh guardrails <candidate>`
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- `./scripts/run-automove-experiment.sh runtime-preflight <candidate>`
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- `./scripts/run-automove-experiment.sh triage-calibrate [reply_risk|opponent_mana|supermana|all]`
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- `./scripts/run-automove-experiment.sh preflight <candidate>`
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- `SMART_TRIAGE_SURFACE=<surface> ./scripts/run-automove-experiment.sh triage <candidate>`
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- `SMART_PROMOTION_TARGET_MODE=<fast|normal> ./scripts/run-automove-experiment.sh audit-screen <candidate>`
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- `SMART_PROMOTION_TARGET_MODE=<fast|normal> ./scripts/run-automove-experiment.sh fast-screen <candidate>`
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- `SMART_PROMOTION_TARGET_MODE=<fast|normal> ./scripts/run-automove-experiment.sh progressive <candidate>`
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- `SMART_PROMOTION_TARGET_MODE=<fast|normal> ./scripts/run-automove-experiment.sh ladder <candidate>`
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- `SMART_TRIAGE_SURFACE=<opening_reply|primary_pro> ./scripts/run-automove-experiment.sh pro-triage <candidate>`
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- `./scripts/run-automove-experiment.sh pro-audit-screen <candidate>`
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- `./scripts/run-automove-experiment.sh pro-fast-screen <candidate>`
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- `./scripts/run-automove-experiment.sh pro-progressive <candidate>`
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- `./scripts/run-automove-experiment.sh pro-ladder <candidate>`
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- `./scripts/run-automove-experiment.sh pre-screen <candidate>`
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- `./scripts/run-automove-experiment.sh pro-pre-screen <candidate>`
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- `./scripts/clean-experiment-artifacts.sh`
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Run `triage-calibrate` before candidate work on `reply_risk`, `opponent_mana`, or `supermana`. Then use `guardrails -> triage -> runtime-preflight` so weak ideas die before the expensive CPU gate. `preflight` still exists as the old all-in-one wrapper. Most candidates should die at `triage`, `pro-triage`, or the first earned duel stage. For mode-specific `fast` or `normal` ideas, run duel stages with `SMART_PROMOTION_TARGET_MODE=<fast|normal>` so the target mode is the improvement bar and the other client mode is only a non-regression check. Use `audit-screen` or `pro-audit-screen` only as occasional spot checks for clean triage rejects. `pre-screen` and `pro-pre-screen` remain available only as legacy noise diagnostics. Unless documented otherwise, new candidates should be deltas on `runtime_current`.
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## rules-tests runner
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Fixtures are stored as chunk archives in `rules-tests-chunks/` (default: `100000` fixtures per chunk).
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package/mons-rust.d.ts
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export function winner(fen_w: string, fen_b: string, flat_moves_string_w: string, flat_moves_string_b: string): string;
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/**
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*/
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export enum
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}
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/**
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*/
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export enum ManaKind {
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Regular = 0,
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Supermana = 1,
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}
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/**
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*/
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export enum Consumable {
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Potion = 0,
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Bomb = 1,
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BombOrPotion = 2,
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export enum MonKind {
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Demon = 0,
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Drainer = 1,
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Angel = 2,
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Spirit = 3,
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Mystic = 4,
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}
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/**
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*/
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}
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/**
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*/
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export enum EventModelKind {
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MonMove = 0,
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ManaMove = 1,
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ManaScored = 2,
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MysticAction = 3,
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DemonAction = 4,
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DemonAdditionalStep = 5,
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SpiritTargetMove = 6,
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PickupBomb = 7,
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PickupPotion = 8,
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PickupMana = 9,
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MonFainted = 10,
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ManaDropped = 11,
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SupermanaBackToBase = 12,
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BombAttack = 13,
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MonAwake = 14,
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BombExplosion = 15,
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NextTurn = 16,
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GameOver = 17,
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Takeback = 18,
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UsePotion = 19,
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}
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/**
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*/
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export enum SquareModelKind {
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Regular = 0,
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ConsumableBase = 1,
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}
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/**
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export enum
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export enum Color {
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White = 0,
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Black = 1,
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}
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/**
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*/
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export enum Consumable {
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Potion = 0,
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Bomb = 1,
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BombOrPotion = 2,
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}
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/**
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}
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/**
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export enum
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export enum ManaKind {
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Regular = 0,
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Supermana = 1,
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}
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/**
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export enum
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DemonAdditionalStep = 5,
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SpiritTargetMove = 6,
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PickupBomb = 7,
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PickupPotion = 8,
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PickupMana = 9,
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MonFainted = 10,
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ManaDropped = 11,
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SupermanaBackToBase = 12,
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BombAttack = 13,
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MonAwake = 14,
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BombExplosion = 15,
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NextTurn = 16,
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GameOver = 17,
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Takeback = 18,
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UsePotion = 19,
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export enum ItemModelKind {
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Mon = 0,
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Mana = 1,
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MonWithMana = 2,
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MonWithConsumable = 3,
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Consumable = 4,
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}
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/**
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package/mons-rust.js
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/**
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module.exports.MonKind = Object.freeze({ Demon:0,"0":"Demon",Drainer:1,"1":"Drainer",Angel:2,"2":"Angel",Spirit:3,"3":"Spirit",Mystic:4,"4":"Mystic", });
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module.exports.AvailableMoveKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",Action:2,"2":"Action",Potion:3,"3":"Potion", });
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module.exports.EventModelKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",ManaScored:2,"2":"ManaScored",MysticAction:3,"3":"MysticAction",DemonAction:4,"4":"DemonAction",DemonAdditionalStep:5,"5":"DemonAdditionalStep",SpiritTargetMove:6,"6":"SpiritTargetMove",PickupBomb:7,"7":"PickupBomb",PickupPotion:8,"8":"PickupPotion",PickupMana:9,"9":"PickupMana",MonFainted:10,"10":"MonFainted",ManaDropped:11,"11":"ManaDropped",SupermanaBackToBase:12,"12":"SupermanaBackToBase",BombAttack:13,"13":"BombAttack",MonAwake:14,"14":"MonAwake",BombExplosion:15,"15":"BombExplosion",NextTurn:16,"16":"NextTurn",GameOver:17,"17":"GameOver",Takeback:18,"18":"Takeback",UsePotion:19,"19":"UsePotion", });
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module.exports.SquareModelKind = Object.freeze({ Regular:0,"0":"Regular",ConsumableBase:1,"1":"ConsumableBase",SupermanaBase:2,"2":"SupermanaBase",ManaBase:3,"3":"ManaBase",ManaPool:4,"4":"ManaPool",MonBase:5,"5":"MonBase", });
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module.exports.Color = Object.freeze({ White:0,"0":"White",Black:1,"1":"Black", });
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module.exports.Consumable = Object.freeze({ Potion:0,"0":"Potion",Bomb:1,"1":"Bomb",BombOrPotion:2,"2":"BombOrPotion", });
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/**
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module.exports.NextInputKind = Object.freeze({ MonMove:0,"0":"MonMove",ManaMove:1,"1":"ManaMove",MysticAction:2,"2":"MysticAction",DemonAction:3,"3":"DemonAction",DemonAdditionalStep:4,"4":"DemonAdditionalStep",SpiritTargetCapture:5,"5":"SpiritTargetCapture",SpiritTargetMove:6,"6":"SpiritTargetMove",SelectConsumable:7,"7":"SelectConsumable",BombAttack:8,"8":"BombAttack", });
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module.exports.OutputModelKind = Object.freeze({ InvalidInput:0,"0":"InvalidInput",LocationsToStartFrom:1,"1":"LocationsToStartFrom",NextInputOptions:2,"2":"NextInputOptions",Events:3,"3":"Events", });
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module.exports.ManaKind = Object.freeze({ Regular:0,"0":"Regular",Supermana:1,"1":"Supermana", });
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module.exports.ItemModelKind = Object.freeze({ Mon:0,"0":"Mon",Mana:1,"1":"Mana",MonWithMana:2,"2":"MonWithMana",MonWithConsumable:3,"3":"MonWithConsumable",Consumable:4,"4":"Consumable", });
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const EventModelFinalization = (typeof FinalizationRegistry === 'undefined')
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? { register: () => {}, unregister: () => {} }
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module.exports.__wbg_location_new = function(arg0) {
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package/mons-rust_bg.wasm
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Binary file
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