mons-rules 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -0
- package/dist/entrypoints/mons-rules.d.ts +1 -1
- package/dist/mons-rules.js +1 -1
- package/package.json +2 -1
package/README.md
CHANGED
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@@ -27,6 +27,11 @@ Use `preview` to inspect typed inputs without mutation. Use `play` or `playFen`
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to apply a complete legal move. Serialize with `toFen` and restore with
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`Game.fromFen`.
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+
Fast and Normal suggestions use cooperative time-bounded search. The exact move
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can vary with runtime, JIT, cache, and garbage-collection timing. Suggestions
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remain legal and do not mutate the source game. Environments without `WeakRef`
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use the canonical Fast and Normal selectors instead of the packed search path.
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+
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Published JavaScript targets ES2020 and uses Web-standard `performance` and
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`crypto` globals. Node.js 22.13 through 22.x, or Node.js 24 or newer, is
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required for Node consumers and repository tooling.
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@@ -38,6 +43,16 @@ npm ci --engine-strict
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npm run check
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```
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For a fast integrity check of the immutable complete-games corpus without a
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rules replay, run:
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```sh
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node ./scripts/run-complete-games.mjs --check-only
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```
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The repository's intended dependency boundaries and tooling layout are
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described in [docs/architecture.md on GitHub](https://github.com/supermetalmons/rules/blob/main/docs/architecture.md).
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## Release
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```sh
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@@ -1,4 +1,4 @@
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export { Game } from "../api/game.js";
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export { resolveMatch } from "../api/winner.js";
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-
export { Color, Consumable, GameVariant, Modifier, MonKind
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export { Color, Consumable, GameVariant, Modifier, MonKind } from "../api/types.js";
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export type { AvailableMoveCounts, BoardItem, GameEvent, Input, InputResolution, Mana, Mon, Position, Square, } from "../api/types.js";
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