monomind 2.5.1 → 2.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (289) hide show
  1. package/package.json +2 -1
  2. package/packages/@monomind/cli/.claude/agents/design/design-monodesign.md +6 -6
  3. package/packages/@monomind/cli/.claude/commands/mastermind/_repeat.md +4 -4
  4. package/packages/@monomind/cli/.claude/commands/mastermind/approvev1.md +4 -4
  5. package/packages/@monomind/cli/.claude/commands/mastermind/architect.md +6 -6
  6. package/packages/@monomind/cli/.claude/commands/mastermind/autodev.md +5 -5
  7. package/packages/@monomind/cli/.claude/commands/mastermind/brain.md +2 -2
  8. package/packages/@monomind/cli/.claude/commands/mastermind/build.md +6 -6
  9. package/packages/@monomind/cli/.claude/commands/mastermind/code-review.md +2 -2
  10. package/packages/@monomind/cli/.claude/commands/mastermind/content.md +6 -6
  11. package/packages/@monomind/cli/.claude/commands/mastermind/createorg.md +4 -4
  12. package/packages/@monomind/cli/.claude/commands/mastermind/createtask.md +3 -3
  13. package/packages/@monomind/cli/.claude/commands/mastermind/debug.md +5 -5
  14. package/packages/@monomind/cli/.claude/commands/mastermind/design.md +5 -5
  15. package/packages/@monomind/cli/.claude/commands/mastermind/do.md +2 -2
  16. package/packages/@monomind/cli/.claude/commands/mastermind/execute.md +5 -5
  17. package/packages/@monomind/cli/.claude/commands/mastermind/finance.md +6 -6
  18. package/packages/@monomind/cli/.claude/commands/mastermind/finish.md +5 -5
  19. package/packages/@monomind/cli/.claude/commands/mastermind/idea.md +6 -6
  20. package/packages/@monomind/cli/.claude/commands/mastermind/ideate.md +5 -5
  21. package/packages/@monomind/cli/.claude/commands/mastermind/improve.md +6 -6
  22. package/packages/@monomind/cli/.claude/commands/mastermind/marketing.md +6 -6
  23. package/packages/@monomind/cli/.claude/commands/mastermind/master.md +54 -54
  24. package/packages/@monomind/cli/.claude/commands/mastermind/ops.md +6 -6
  25. package/packages/@monomind/cli/.claude/commands/mastermind/orgs.md +2 -2
  26. package/packages/@monomind/cli/.claude/commands/mastermind/orgstatus.md +2 -2
  27. package/packages/@monomind/cli/.claude/commands/mastermind/plan.md +5 -5
  28. package/packages/@monomind/cli/.claude/commands/mastermind/receive-review.md +5 -5
  29. package/packages/@monomind/cli/.claude/commands/mastermind/release.md +6 -6
  30. package/packages/@monomind/cli/.claude/commands/mastermind/research.md +6 -6
  31. package/packages/@monomind/cli/.claude/commands/mastermind/review.md +6 -6
  32. package/packages/@monomind/cli/.claude/commands/mastermind/runorg.md +4 -4
  33. package/packages/@monomind/cli/.claude/commands/mastermind/runorgv1.md +5 -5
  34. package/packages/@monomind/cli/.claude/commands/mastermind/sales.md +6 -6
  35. package/packages/@monomind/cli/.claude/commands/mastermind/skill-builder.md +5 -5
  36. package/packages/@monomind/cli/.claude/commands/mastermind/stoporg.md +3 -3
  37. package/packages/@monomind/cli/.claude/commands/mastermind/taskdev.md +5 -5
  38. package/packages/@monomind/cli/.claude/commands/mastermind/tdd.md +5 -5
  39. package/packages/@monomind/cli/.claude/commands/mastermind/techport.md +5 -5
  40. package/packages/@monomind/cli/.claude/commands/mastermind/verify.md +5 -5
  41. package/packages/@monomind/cli/.claude/commands/mastermind/worktree.md +5 -5
  42. package/packages/@monomind/cli/.claude/helpers/control-start.cjs +30 -0
  43. package/packages/@monomind/cli/.claude/helpers/utils/monograph.cjs +44 -12
  44. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/access.md → mastermind-access/SKILL.md} +2 -2
  45. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/activity.md → mastermind-activity/SKILL.md} +2 -2
  46. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/adapter-manager.md → mastermind-adapter-manager/SKILL.md} +2 -2
  47. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/adapters.md → mastermind-adapters/SKILL.md} +2 -2
  48. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/agent-detail.md → mastermind-agent-detail/SKILL.md} +2 -2
  49. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/agents.md → mastermind-agents/SKILL.md} +2 -2
  50. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/approval-detail.md → mastermind-approval-detail/SKILL.md} +2 -2
  51. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/approvev1.md → mastermind-approvev1/SKILL.md} +2 -2
  52. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/architect.md → mastermind-architect/SKILL.md} +7 -7
  53. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/autodev.md → mastermind-autodev/SKILL.md} +10 -10
  54. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/backup.md → mastermind-backup/SKILL.md} +2 -2
  55. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/bootstrap.md → mastermind-bootstrap/SKILL.md} +2 -2
  56. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/budgets.md → mastermind-budgets/SKILL.md} +2 -2
  57. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/build.md → mastermind-build/SKILL.md} +5 -5
  58. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/companies.md → mastermind-companies/SKILL.md} +2 -2
  59. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/content.md → mastermind-content/SKILL.md} +5 -5
  60. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/costs.md → mastermind-costs/SKILL.md} +2 -2
  61. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/createorg.md → mastermind-createorg/SKILL.md} +3 -3
  62. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/debug.md → mastermind-debug/SKILL.md} +4 -4
  63. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/_delegation.md → mastermind-delegation/SKILL.md} +1 -1
  64. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/design.md → mastermind-design/SKILL.md} +9 -9
  65. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/diagnose.md → mastermind-diagnose/SKILL.md} +2 -2
  66. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/env.md → mastermind-env/SKILL.md} +2 -2
  67. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/environments.md → mastermind-environments/SKILL.md} +2 -2
  68. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/execute.md → mastermind-execute/SKILL.md} +10 -10
  69. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/export.md → mastermind-export/SKILL.md} +2 -2
  70. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/finance.md → mastermind-finance/SKILL.md} +5 -5
  71. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/goal-detail.md → mastermind-goal-detail/SKILL.md} +2 -2
  72. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/goals.md → mastermind-goals/SKILL.md} +2 -2
  73. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/heartbeatv1.md → mastermind-heartbeatv1/SKILL.md} +2 -2
  74. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/idea.md → mastermind-idea/SKILL.md} +7 -7
  75. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/import.md → mastermind-import/SKILL.md} +2 -2
  76. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/inbox.md → mastermind-inbox/SKILL.md} +2 -2
  77. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/instance.md → mastermind-instance/SKILL.md} +2 -2
  78. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/instance-settings.md → mastermind-instance-settings/SKILL.md} +2 -2
  79. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/invite-landing.md → mastermind-invite-landing/SKILL.md} +2 -2
  80. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/invites.md → mastermind-invites/SKILL.md} +2 -2
  81. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/issue-detail.md → mastermind-issue-detail/SKILL.md} +2 -2
  82. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/issues.md → mastermind-issues/SKILL.md} +2 -2
  83. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/join-queue.md → mastermind-join-queue/SKILL.md} +2 -2
  84. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/liveness.md → mastermind-liveness/SKILL.md} +2 -2
  85. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/marketing.md → mastermind-marketing/SKILL.md} +8 -8
  86. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/memory.md → mastermind-memory/SKILL.md} +2 -2
  87. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/monitor.md → mastermind-monitor/SKILL.md} +2 -2
  88. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/my-issues.md → mastermind-my-issues/SKILL.md} +2 -2
  89. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/new-agent.md → mastermind-new-agent/SKILL.md} +2 -2
  90. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/ops.md → mastermind-ops/SKILL.md} +5 -5
  91. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/org-chart.md → mastermind-org-chart/SKILL.md} +2 -2
  92. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/org-settings.md → mastermind-org-settings/SKILL.md} +2 -2
  93. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/orgs.md → mastermind-orgs/SKILL.md} +1 -1
  94. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/orgstatus.md → mastermind-orgstatus/SKILL.md} +2 -2
  95. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/plan.md → mastermind-plan/SKILL.md} +7 -7
  96. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/plan-to-tasks.md → mastermind-plan-to-tasks/SKILL.md} +2 -2
  97. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/plugin-manager.md → mastermind-plugin-manager/SKILL.md} +2 -2
  98. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/plugin-settings.md → mastermind-plugin-settings/SKILL.md} +2 -2
  99. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/plugins.md → mastermind-plugins/SKILL.md} +2 -2
  100. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/profile.md → mastermind-profile/SKILL.md} +2 -2
  101. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/project-detail.md → mastermind-project-detail/SKILL.md} +2 -2
  102. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/project-workspace.md → mastermind-project-workspace/SKILL.md} +2 -2
  103. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/projects.md → mastermind-projects/SKILL.md} +2 -2
  104. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/_protocol.md → mastermind-protocol/SKILL.md} +3 -3
  105. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/release.md → mastermind-release/SKILL.md} +5 -5
  106. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/_repeat.md → mastermind-repeat/SKILL.md} +2 -2
  107. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/research.md → mastermind-research/SKILL.md} +5 -5
  108. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/review.md → mastermind-review/SKILL.md} +5 -5
  109. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/routine-detail.md → mastermind-routine-detail/SKILL.md} +2 -2
  110. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/routines.md → mastermind-routines/SKILL.md} +2 -2
  111. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/runorgv1.md → mastermind-runorgv1/SKILL.md} +2 -2
  112. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/sales.md → mastermind-sales/SKILL.md} +5 -5
  113. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/search.md → mastermind-search/SKILL.md} +2 -2
  114. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/secrets.md → mastermind-secrets/SKILL.md} +2 -2
  115. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/skill-builder.md → mastermind-skill-builder/SKILL.md} +16 -14
  116. package/packages/@monomind/cli/.claude/skills/mastermind-skills/{skills.md → SKILL.md} +2 -2
  117. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/stoporg.md → mastermind-stoporg/SKILL.md} +2 -2
  118. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/taskdev.md → mastermind-taskdev/SKILL.md} +6 -6
  119. package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-taskdev}/implementer-prompt.md +1 -1
  120. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/tasks.md → mastermind-tasks/SKILL.md} +2 -2
  121. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/tdd.md → mastermind-tdd/SKILL.md} +4 -4
  122. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/techport.md → mastermind-techport/SKILL.md} +5 -5
  123. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/threads.md → mastermind-threads/SKILL.md} +2 -2
  124. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/tree-control.md → mastermind-tree-control/SKILL.md} +2 -2
  125. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/verify.md → mastermind-verify/SKILL.md} +1 -1
  126. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/wiki.md → mastermind-wiki/SKILL.md} +2 -2
  127. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/workspace-detail.md → mastermind-workspace-detail/SKILL.md} +2 -2
  128. package/packages/@monomind/cli/.claude/skills/{mastermind-skills/workspaces.md → mastermind-workspaces/SKILL.md} +2 -2
  129. package/packages/@monomind/cli/.claude/skills/monodesign/SKILL.md +114 -190
  130. package/packages/@monomind/cli/.claude/skills/monodesign/adapt.md +1 -1
  131. package/packages/@monomind/cli/.claude/skills/monodesign/agents/monodesign-asset-producer.md +4 -4
  132. package/packages/@monomind/cli/.claude/skills/monodesign/agents/monodesign-manual-edit-applier.md +103 -0
  133. package/packages/@monomind/cli/.claude/skills/monodesign/audit.md +1 -1
  134. package/packages/@monomind/cli/.claude/skills/monodesign/craft.md +2 -2
  135. package/packages/@monomind/cli/.claude/skills/monodesign/critique.md +1 -1
  136. package/packages/@monomind/cli/.claude/skills/monodesign/init.md +30 -0
  137. package/packages/@monomind/cli/.claude/skills/monodesign/layout.md +36 -0
  138. package/packages/@monomind/cli/.claude/skills/monodesign/live.md +19 -44
  139. package/packages/@monomind/cli/.claude/skills/monodesign/reference/adapt.md +122 -0
  140. package/packages/@monomind/cli/.claude/skills/monodesign/reference/adapt.native.md +58 -0
  141. package/packages/@monomind/cli/.claude/skills/monodesign/reference/android.md +40 -0
  142. package/packages/@monomind/cli/.claude/skills/monodesign/reference/animate.md +39 -11
  143. package/packages/@monomind/cli/.claude/skills/monodesign/reference/antipatterns-catalog.md +22 -16
  144. package/packages/@monomind/cli/.claude/skills/monodesign/reference/audit.md +5 -3
  145. package/packages/@monomind/cli/.claude/skills/monodesign/reference/audit.native.md +139 -0
  146. package/packages/@monomind/cli/.claude/skills/monodesign/reference/bolder.md +71 -64
  147. package/packages/@monomind/cli/.claude/skills/monodesign/reference/brand.md +12 -18
  148. package/packages/@monomind/cli/.claude/skills/monodesign/reference/clarify.md +114 -0
  149. package/packages/@monomind/cli/.claude/skills/monodesign/reference/codex.md +4 -6
  150. package/packages/@monomind/cli/.claude/skills/monodesign/reference/colorize.md +108 -5
  151. package/packages/@monomind/cli/.claude/skills/monodesign/reference/craft.md +70 -143
  152. package/packages/@monomind/cli/.claude/skills/monodesign/reference/critique.md +635 -68
  153. package/packages/@monomind/cli/.claude/skills/monodesign/reference/delight.md +1 -1
  154. package/packages/@monomind/cli/.claude/skills/monodesign/reference/distill.md +1 -1
  155. package/packages/@monomind/cli/.claude/skills/monodesign/reference/document.md +24 -22
  156. package/packages/@monomind/cli/.claude/skills/monodesign/reference/extract.md +1 -1
  157. package/packages/@monomind/cli/.claude/skills/monodesign/reference/hooks.md +22 -29
  158. package/packages/@monomind/cli/.claude/skills/monodesign/reference/init.md +221 -0
  159. package/packages/@monomind/cli/.claude/skills/monodesign/reference/interaction-design.md +0 -6
  160. package/packages/@monomind/cli/.claude/skills/monodesign/reference/ios.md +45 -0
  161. package/packages/@monomind/cli/.claude/skills/monodesign/reference/layout.md +57 -13
  162. package/packages/@monomind/cli/.claude/skills/monodesign/reference/live.md +159 -63
  163. package/packages/@monomind/cli/.claude/skills/monodesign/reference/overdrive.md +1 -1
  164. package/packages/@monomind/cli/.claude/skills/monodesign/reference/personas.md +1 -1
  165. package/packages/@monomind/cli/.claude/skills/monodesign/reference/polish.md +16 -8
  166. package/packages/@monomind/cli/.claude/skills/monodesign/reference/pre-delivery-checklist.md +1 -1
  167. package/packages/@monomind/cli/.claude/skills/monodesign/reference/product.md +1 -3
  168. package/packages/@monomind/cli/.claude/skills/monodesign/reference/quieter.md +1 -1
  169. package/packages/@monomind/cli/.claude/skills/monodesign/reference/shape.md +27 -13
  170. package/packages/@monomind/cli/.claude/skills/monodesign/reference/teach.md +6 -152
  171. package/packages/@monomind/cli/.claude/skills/monodesign/reference/typeset.md +180 -3
  172. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/command-metadata.json +94 -0
  173. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/context-signals.mjs +227 -0
  174. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/context.mjs +1062 -0
  175. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/critique-storage.mjs +243 -0
  176. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detect-csp.mjs +199 -0
  177. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detect.mjs +34 -0
  178. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/browser/injected/index.mjs +1938 -0
  179. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/cli/main.mjs +322 -0
  180. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/design-system.mjs +815 -0
  181. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/detect-antipatterns-browser.js +5246 -0
  182. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/detect-antipatterns.mjs +51 -0
  183. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/browser/detect-url.mjs +260 -0
  184. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/browser/drivers.mjs +259 -0
  185. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/regex/detect-text.mjs +574 -0
  186. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/static-html/css-cascade.mjs +1016 -0
  187. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/static-html/detect-html.mjs +235 -0
  188. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/engines/visual/screenshot-contrast.mjs +199 -0
  189. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/findings.mjs +13 -0
  190. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/node/file-system.mjs +199 -0
  191. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/profile/profiler.mjs +167 -0
  192. package/packages/@monomind/cli/.claude/skills/monodesign/scripts/detector/registry/antipatterns.mjs +515 -0
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  279. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/finish.md → mastermind-finish/SKILL.md} +0 -0
  280. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/_intake.md → mastermind-intake/SKILL.md} +0 -0
  281. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-marketing}/references/copywriting-frameworks.md +0 -0
  282. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-marketing}/references/persuasion-psychology.md +0 -0
  283. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/monotask.md → mastermind-monotask/SKILL.md} +0 -0
  284. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/receive-review.md → mastermind-receive-review/SKILL.md} +0 -0
  285. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/runorg.md → mastermind-runorg/SKILL.md} +0 -0
  286. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-taskdev}/code-quality-reviewer-prompt.md +0 -0
  287. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-taskdev}/final-reviewer-prompt.md +0 -0
  288. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills → mastermind-taskdev}/spec-reviewer-prompt.md +0 -0
  289. /package/packages/@monomind/cli/.claude/skills/{mastermind-skills/worktree.md → mastermind-worktree/SKILL.md} +0 -0
@@ -0,0 +1,139 @@
1
+ Run systematic **technical** quality checks on a native app (`ios` / `android` / `adaptive`) and generate a comprehensive report. Don't fix issues; document them for other commands to address.
2
+
3
+ This is a code-level audit, not a design critique. Audit from source (SwiftUI / UIKit / Compose / React Native / Flutter); no browser tooling or `detect.mjs` applies. Score against the platform reference(s): [ios.md](ios.md) / [android.md](android.md), both for `adaptive`. Read them before scoring if Setup hasn't already. The report skeleton mirrors [audit.md](audit.md); keep the two in sync when changing it.
4
+
5
+ ## Diagnostic Scan
6
+
7
+ Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the criteria below.
8
+
9
+ ### 1. Accessibility (VoiceOver / TalkBack)
10
+
11
+ **Check for**:
12
+ - **Missing labels**: interactive elements without accessibility labels, traits/roles, or state announcements
13
+ - **Reading and focus order**: illogical traversal, unreachable controls, focus lost on navigation
14
+ - **Text scaling**: fixed point sizes defeating Dynamic Type (iOS) or px instead of sp (Android); layouts that clip or overlap at large sizes
15
+ - **Touch targets**: below 44 pt (iOS) / 48 dp (Android), or crammed without spacing
16
+ - **Reduce Motion ignored**: parallax and large slides with no crossfade alternative
17
+ - **Contrast**: text failing contrast in either appearance, light or dark
18
+
19
+ **Score 0-4**: 0=Screen reader unusable, 1=Major gaps (unlabeled controls, no scaling), 2=Partial (labels exist, order or scaling breaks), 3=Good (minor gaps), 4=Excellent (labeled, ordered, scales cleanly, Reduce Motion honored)
20
+
21
+ ### 2. Performance
22
+
23
+ **Check for**:
24
+ - **Slow startup**: heavy work on launch before first frame
25
+ - **Unvirtualized lists**: long content without FlatList / LazyColumn / List recycling
26
+ - **Main-thread jank**: synchronous work in scroll or gesture paths, dropped frames on 60/120 Hz
27
+ - **Wasted rendering**: unnecessary re-renders (React Native) or recompositions (Compose); missing memoization/keys
28
+ - **Image handling**: full-size images decoded for thumbnails, no caching
29
+ - **App weight**: bloated JS bundle or binary, unused dependencies
30
+
31
+ **Score 0-4**: 0=Janky everywhere, 1=Major problems (unvirtualized lists, slow launch), 2=Partial, 3=Good (minor improvements possible), 4=Excellent (fast launch, smooth scroll, lean)
32
+
33
+ ### 3. Appearance & Theming
34
+
35
+ **Check for**:
36
+ - **Hard-coded colors**: raw hex instead of semantic system colors (iOS) / Material color roles (Android) / design tokens
37
+ - **Broken dark appearance**: missing dark variants, poor contrast in dark, quick inverts
38
+ - **Dynamic Color** (Android 12+): no static fallback scheme, or ignored where it fits
39
+ - **Off-platform materials**: hand-rolled blur/glassmorphism instead of system materials or tonal elevation
40
+
41
+ **Score 0-4**: 0=Hard-coded everything, 1=Minimal tokens, 2=Partial (tokens exist, inconsistently used), 3=Good (minor hard-coded values), 4=Excellent (semantic throughout, both appearances first-class)
42
+
43
+ ### 4. Platform Conformance (CRITICAL)
44
+
45
+ Score against the loaded platform reference(s), including their slop tests. **Check for**:
46
+ - **Broken system gestures**: edge-swipe back disabled (iOS), predictive Back hijacked (Android)
47
+ - **Inset violations**: content under the notch, Dynamic Island, home indicator, status bar, or keyboard
48
+ - **Off-platform navigation**: custom global nav, overloaded tab bars, iOS patterns on Android or vice versa
49
+ - **Web-shaped controls**: HTML-style buttons, custom toggles, hover-dependent affordances
50
+ - **Icon drift**: mixed icon sets instead of SF Symbols / Material Symbols
51
+ - **AI tells**: the shared absolute bans still apply (AI palette, gradient text, hero metrics)
52
+
53
+ **Score 0-4**: 0=Web port (nothing native), 1=Heavy violations (3-4 kinds), 2=Some (1-2 noticeable), 3=Mostly conformant (subtle issues), 4=Fully native (a fluent user trusts every screen)
54
+
55
+ ### 5. Adaptivity
56
+
57
+ **Check for**:
58
+ - **Stretched phone layouts**: tablet/iPad rendering a scaled-up phone UI instead of using size classes / window size classes
59
+ - **Orientation breakage**: landscape clipping, ignored, or locked without reason
60
+ - **Keyboard/IME handling**: inputs hidden behind the keyboard, no inset adjustment
61
+ - **Multitasking**: iPad Split View / Android multi-window breaking layout
62
+ - **Foldables**: hinge-unaware layouts on posture change (Android)
63
+
64
+ **Score 0-4**: 0=One screen size only, 1=Major breakage (landscape or tablet broken), 2=Partial, 3=Good (minor edge cases), 4=Excellent (adapts across sizes, orientations, and windowing)
65
+
66
+ ## Generate Report
67
+
68
+ ### Audit Health Score
69
+
70
+ | # | Dimension | Score | Key Finding |
71
+ |---|-----------|-------|-------------|
72
+ | 1 | Accessibility | ? | [most critical issue or "--"] |
73
+ | 2 | Performance | ? | |
74
+ | 3 | Appearance & Theming | ? | |
75
+ | 4 | Platform Conformance | ? | |
76
+ | 5 | Adaptivity | ? | |
77
+ | **Total** | | **??/20** | **[Rating band]** |
78
+
79
+ **Rating bands**: 18-20 Excellent (minor polish), 14-17 Good (address weak dimensions), 10-13 Acceptable (significant work needed), 6-9 Poor (major overhaul), 0-5 Critical (fundamental issues)
80
+
81
+ ### Platform Conformance Verdict
82
+ **Start here.** Pass/fail: does this read as a native app or a ported website? List specific violations. Be brutally honest.
83
+
84
+ ### Executive Summary
85
+ - Audit Health Score: **??/20** ([rating band])
86
+ - Total issues found (count by severity: P0/P1/P2/P3)
87
+ - Top 3-5 critical issues
88
+ - Recommended next steps
89
+
90
+ ### Detailed Findings by Severity
91
+
92
+ Tag every issue with **P0-P3 severity**:
93
+ - **P0 Blocking**: Prevents task completion. Fix immediately
94
+ - **P1 Major**: Significant difficulty or platform-guideline violation. Fix before release
95
+ - **P2 Minor**: Annoyance, workaround exists. Fix in next pass
96
+ - **P3 Polish**: Nice-to-fix, no real user impact. Fix if time permits
97
+
98
+ For each issue, document:
99
+ - **[P?] Issue name**
100
+ - **Location**: Screen, file, line
101
+ - **Category**: Accessibility / Performance / Theming / Conformance / Adaptivity
102
+ - **Impact**: How it affects users
103
+ - **Guideline**: The HIG / Material rule it violates (if applicable)
104
+ - **Recommendation**: How to fix it
105
+ - **Suggested command**: Which command to use (prefer: /monodesign craft, /monodesign init, /monodesign document, /monodesign extract, /monodesign live, /monodesign adapt, /monodesign animate, /monodesign audit, /monodesign bolder, /monodesign clarify, /monodesign colorize, /monodesign critique, /monodesign delight, /monodesign distill, /monodesign harden, /monodesign onboard, /monodesign layout, /monodesign optimize, /monodesign overdrive, /monodesign polish, /monodesign quieter, /monodesign shape, /monodesign typeset)
106
+
107
+ ### Patterns & Systemic Issues
108
+
109
+ Identify recurring problems that indicate systemic gaps rather than one-off mistakes:
110
+ - "Hard-coded colors appear in 15+ screens, should use semantic colors"
111
+ - "Touch targets consistently below 44 pt throughout the tab bar and list rows"
112
+
113
+ ### Positive Findings
114
+
115
+ Note what's working well: good practices to maintain and replicate.
116
+
117
+ ## Recommended Actions
118
+
119
+ List recommended commands in priority order (P0 first, then P1, then P2):
120
+
121
+ 1. **[P?] `/command-name`**: Brief description (specific context from audit findings)
122
+ 2. **[P?] `/command-name`**: Brief description (specific context)
123
+
124
+ **Rules**: Only recommend commands from: /monodesign craft, /monodesign init, /monodesign document, /monodesign extract, /monodesign live, /monodesign adapt, /monodesign animate, /monodesign audit, /monodesign bolder, /monodesign clarify, /monodesign colorize, /monodesign critique, /monodesign delight, /monodesign distill, /monodesign harden, /monodesign onboard, /monodesign layout, /monodesign optimize, /monodesign overdrive, /monodesign polish, /monodesign quieter, /monodesign shape, /monodesign typeset. Map findings to the most appropriate command. End with `/monodesign polish` as the final step if any fixes were recommended.
125
+
126
+ After presenting the summary, tell the user:
127
+
128
+ > You can ask me to run these one at a time, all at once, or in any order you prefer.
129
+ >
130
+ > Re-run `/monodesign audit` after fixes to see your score improve.
131
+
132
+ **IMPORTANT**: Be thorough but actionable. Too many P3 issues creates noise. Focus on what actually matters.
133
+
134
+ **NEVER**:
135
+ - Report issues without explaining impact (why does this matter?)
136
+ - Provide generic recommendations (be specific and actionable)
137
+ - Skip positive findings (celebrate what works)
138
+ - Forget to prioritize (everything can't be P0)
139
+ - Report false positives without verification
@@ -1,12 +1,12 @@
1
- When asked for "bolder," AI defaults to the same tired tricks: cyan/purple gradients, glassmorphism, neon accents on dark backgrounds, gradient text on metrics. These are the opposite of bold. Reject them first, then increase visual impact and personality through stronger hierarchy, committed scale, and decisive type.
1
+ When asked for "bolder," AI defaults to the same tired tricks: cyan/purple gradients, glassmorphism, neon accents on dark backgrounds, gradient text on metrics. These are the opposite of bold. Reject them first, then increase visual impact by making the existing design language more decisive, specific, and committed.
2
2
 
3
3
  ---
4
4
 
5
5
  ## Register
6
6
 
7
- Brand: "bolder" means distinctive. Extreme scale, unexpected color, typographic risk, committed POV.
7
+ Brand: "bolder" means distinctive. Express a stronger point of view through hierarchy, pacing, proportion, copy, evidence, and one committed visual idea.
8
8
 
9
- Product: "bolder" rarely means theatrics; those undermine trust. It means stronger hierarchy, clearer weight contrast, one sharper accent, more committed density. The amplification is in clarity, not drama.
9
+ Product: "bolder" rarely means theatrics; those undermine trust. It means stronger hierarchy, clearer weight contrast, sharper information density, and more decisive prioritization. The amplification is in clarity, not drama.
10
10
 
11
11
  ---
12
12
 
@@ -15,98 +15,105 @@ Product: "bolder" rarely means theatrics; those undermine trust. It means strong
15
15
  Analyze what makes the design feel too safe or boring:
16
16
 
17
17
  1. **Identify weakness sources**:
18
- - **Generic choices**: System fonts, basic colors, standard layouts
19
- - **Timid scale**: Everything is medium-sized with no drama
20
- - **Low contrast**: Everything has similar visual weight
21
- - **Static**: No motion, no energy, no life
22
- - **Predictable**: Standard patterns with no surprises
23
- - **Flat hierarchy**: Nothing stands out or commands attention
18
+ - **Generic choices**: The page could belong to any product in the category.
19
+ - **Timid scale**: Everything is medium-sized with no clear lead.
20
+ - **Low contrast**: Important and supporting elements have similar visual weight.
21
+ - **Static**: The surface has no meaningful moment of emphasis.
22
+ - **Predictable**: The composition follows a default pattern without a point of view.
23
+ - **Flat hierarchy**: Nothing stands out or commands attention.
24
24
 
25
25
  2. **Understand the context**:
26
- - What's the brand personality? (How far can we push?)
27
- - What's the purpose? (Marketing can be bolder than financial dashboards)
28
- - Who's the audience? (What will resonate?)
29
- - What are the constraints? (Brand guidelines, accessibility, performance)
26
+ - What is the brand personality?
27
+ - What is the purpose of this surface?
28
+ - Who is the audience?
29
+ - What design system, tokens, components, and visual conventions already exist?
30
30
 
31
- If any of these are unclear from the codebase, Ask the user for clarification before proceeding.
31
+ If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
32
32
 
33
- **CRITICAL**: "Bolder" doesn't mean chaotic or garish. It means distinctive, memorable, and confident. Think intentional drama, not random chaos.
33
+ **CRITICAL**: "Bolder" does not mean chaotic or garish. It means distinctive, memorable, and confident. Think intentional drama, not random noise.
34
34
 
35
- **WARNING - AI SLOP TRAP**: Review ALL the DON'T guidelines from the parent impeccable skill (already loaded in this context) before proceeding. Bold means distinctive, not "more effects."
35
+ **WARNING - AI SLOP TRAP**: Review ALL the DON'T guidelines from the parent monodesign skill (already loaded in this context) before proceeding. Bold means distinctive, not "more effects."
36
+
37
+ ## Design-System Lock
38
+
39
+ If the project has `DESIGN.md`, tokens, theme variables, or established component styles, treat that system as the boundary. Make the existing language stronger before adding new language.
40
+
41
+ Do not invent new colors, gradients, radii, shadows, fonts, decorative backgrounds, or effects just because the request says "bolder." A bolder pass should usually change emphasis, proportion, rhythm, density, contrast, copy, artifact specificity, and layout relationships while staying inside the documented system.
42
+
43
+ If the existing system is genuinely too limited to express the bolder direction, stop and ask the user before expanding it. Name the exact additions, the role each would play, and why the current system cannot do the job. If the user approves expansion, update the design system or tokens alongside the implementation.
36
44
 
37
45
  ## Plan Amplification
38
46
 
39
47
  Create a strategy to increase impact while maintaining coherence:
40
48
 
41
- - **Focal point**: What should be the hero moment? (Pick ONE, make it amazing)
42
- - **Personality direction**: Maximalist chaos? Elegant drama? Playful energy? Dark moody? Choose a lane.
43
- - **Risk budget**: How experimental can we be? Push boundaries within constraints.
44
- - **Hierarchy amplification**: Make big things BIGGER, small things smaller (increase contrast)
49
+ - **Focal point**: Pick one thing the viewer should remember, then make the rest support it.
50
+ - **System levers**: Identify which existing tokens, components, layout patterns, and copy structures can carry more weight.
51
+ - **Risk budget**: Decide how far the surface can push while still feeling like the same product or brand.
52
+ - **Hierarchy amplification**: Increase contrast between primary, secondary, and tertiary content instead of making every element louder.
45
53
 
46
54
  **IMPORTANT**: Bold design must still be usable. Impact without function is just decoration.
47
55
 
48
56
  ## Amplify the Design
49
57
 
50
- Systematically increase impact across these dimensions:
58
+ Systematically increase impact through intention, not a menu of effects:
51
59
 
52
60
  ### Typography Amplification
53
- - **Replace generic fonts**: Swap system fonts for distinctive choices (see the parent skill's typography guidelines and [typography.md](typography.md) for inspiration)
54
- - **Extreme scale**: Create dramatic size jumps (3x-5x differences, not 1.5x)
55
- - **Weight contrast**: Pair 900 weights with 200 weights, not 600 with 400
56
- - **Unexpected choices**: Variable fonts, display fonts for headlines, condensed/extended widths, monospace as intentional accent (not as lazy "dev tool" default)
57
-
58
- ### Color Intensification
59
- - **Increase saturation**: Shift to more vibrant, energetic colors (but not neon)
60
- - **Bold palette**: Introduce unexpected color combinations. Avoid the purple-blue gradient AI slop
61
- - **Dominant color strategy**: Let one bold color own 60% of the design
62
- - **Sharp accents**: High-contrast accent colors that pop
63
- - **Tinted neutrals**: Replace pure grays with tinted grays that harmonize with your palette
64
- - **Rich gradients**: Intentional multi-stop gradients (not generic purple-to-blue)
65
-
66
- ### Spatial Drama
67
- - **Extreme scale jumps**: Make important elements 3-5x larger than surroundings
68
- - **Break the grid**: Let hero elements escape containers and cross boundaries
69
- - **Asymmetric layouts**: Replace centered, balanced layouts with tension-filled asymmetry
70
- - **Generous space**: Use white space dramatically (100-200px gaps, not 20-40px)
71
- - **Overlap**: Layer elements intentionally for depth
72
-
73
- ### Visual Effects
74
- - **Dramatic shadows**: Large, soft shadows for elevation (but not generic drop shadows on rounded rectangles)
75
- - **Background treatments**: Mesh patterns, noise textures, geometric patterns, intentional gradients (not purple-to-blue)
76
- - **Texture & depth**: Grain, halftone, duotone, layered elements. NOT glassmorphism (it's overused AI slop)
77
- - **Borders & frames**: Thick borders, decorative frames, custom shapes (not rounded rectangles with colored border on one side)
78
- - **Custom elements**: Illustrative elements, custom icons, decorative details that reinforce brand
61
+ - Strengthen the existing type hierarchy before changing typefaces.
62
+ - Make important text meaningfully more dominant, and make supporting text quieter.
63
+ - Use weight, measure, spacing, and line breaks to sharpen the point of view.
64
+ - Add or replace fonts only after user-approved design-system expansion.
65
+
66
+ ### Color Amplification
67
+ - Use the existing palette more decisively before adding colors.
68
+ - Shift the proportion, placement, and contrast of documented colors to clarify meaning.
69
+ - Treat any new color, gradient, or tint ramp as a design-system expansion that requires user approval.
70
+ - Keep color tied to hierarchy, state, or brand meaning; do not use it as surface decoration.
71
+
72
+ ### Spatial Amplification
73
+ - Change proportion, density, alignment, and sequencing so the composition has a stronger point of view.
74
+ - Create clearer contrast between dense evidence and open breathing room.
75
+ - Let layout express priority and narrative order before adding ornament.
76
+ - Preserve responsive behavior and avoid text overflow at every breakpoint.
77
+
78
+ ### Surface Amplification
79
+ - Use existing surface, border, radius, and shadow rules more deliberately.
80
+ - Remove timid half-measures: either give an element a clear role or simplify it.
81
+ - Add texture, depth, illustration, or decorative treatments only when already established by the system or explicitly approved.
82
+ - Make real product artifacts, imagery, data, or copy carry attention before reaching for effects.
79
83
 
80
84
  ### Motion & Animation
81
- - **Entrance choreography**: Staggered, dramatic page load animations with 50-100ms delays
82
- - **Scroll effects**: Parallax, reveal animations, scroll-triggered sequences
83
- - **Micro-interactions**: Satisfying hover effects, click feedback, state changes
84
- - **Transitions**: Smooth, noticeable transitions using ease-out-quart/quint/expo (not bounce or elastic, which cheapen the effect)
85
+ - Design one meaningful moment of emphasis when motion genuinely supports the point.
86
+ - Make interaction feedback feel more decisive without becoming distracting.
87
+ - Keep transitions smooth and intentional.
88
+ - **Bolder != scroll-fade-rise on every section.** That's the saturated AI default, the opposite of bold.
85
89
 
86
90
  ### Composition Boldness
87
- - **Hero moments**: Create clear focal points with dramatic treatment
88
- - **Diagonal flows**: Escape horizontal/vertical rigidity with diagonal arrangements
89
- - **Full-bleed elements**: Use full viewport width/height for impact
90
- - **Unexpected proportions**: Golden ratio? Throw it out. Try 70/30, 80/20 splits
91
+ - Make the dominant idea unmistakable.
92
+ - Use layout tension, sequencing, contrast, and restraint to create a stronger read.
93
+ - Let the page's structure communicate priority before adding decorative layers.
94
+ - If every element is louder, the composition is not bolder; it is flatter.
91
95
 
92
96
  **NEVER**:
93
- - Add effects randomly without purpose (chaos ≠ bold)
94
- - Sacrifice readability for aesthetics (body text must be readable)
95
- - Make everything bold (then nothing is bold; you need contrast)
96
- - Ignore accessibility (bold design must still meet WCAG standards)
97
- - Overwhelm with motion (animation fatigue is real)
98
- - Copy trendy aesthetics blindly (bold means distinctive, not derivative)
97
+ - Add undocumented design-system primitives without user approval
98
+ - Add effects randomly without purpose
99
+ - Hide weak hierarchy behind decoration
100
+ - Sacrifice readability for aesthetics
101
+ - Make everything bold; contrast is the point
102
+ - Ignore accessibility
103
+ - Overwhelm with motion
104
+ - Copy trendy aesthetics blindly
99
105
 
100
106
  ## Verify Quality
101
107
 
102
108
  Ensure amplification maintains usability and coherence:
103
109
 
110
+ - **System-faithful**: Did the pass make the existing design language stronger before adding anything new?
111
+ - **No undocumented drift**: Are new colors, gradients, shadows, radii, fonts, and effects either absent or explicitly approved and documented?
104
112
  - **NOT AI slop**: Does this look like every other AI-generated "bold" design? If yes, start over.
105
113
  - **Still functional**: Can users accomplish tasks without distraction?
106
114
  - **Coherent**: Does everything feel intentional and unified?
107
- - **Memorable**: Will users remember this experience?
108
- - **Performant**: Do all these effects run smoothly?
109
- - **Accessible**: Does it still meet accessibility standards?
115
+ - **Memorable**: Will users remember this experience for the intended reason?
116
+ - **Performant and accessible**: Does the result stay fast, readable, responsive, and WCAG-conscious?
110
117
 
111
118
  **The test**: If you showed this to someone and said "AI made this bolder," would they believe you immediately? If yes, you've failed. Bold means distinctive, not "more AI effects."
112
119
 
@@ -12,6 +12,8 @@ Brand isn't a neutral register. AI-generated landing pages have flooded the inte
12
12
 
13
13
  **The second slop test: aesthetic lane.** Before committing to moves, name the reference. A Klim-style specimen page is one lane; Stripe-minimal is another; Liquid-Death-acid-maximalism is another. Don't drift into editorial-magazine aesthetics on a brief that isn't editorial. A hiking brand with Cormorant italic drop caps has the wrong register within the register.
14
14
 
15
+ Then the inverse test: in one sentence, describe what you're about to build the way a competitor would describe theirs. If that sentence fits the modal landing page in the category, restart.
16
+
15
17
  ## Typography
16
18
 
17
19
  ### Font selection procedure
@@ -41,17 +43,10 @@ The reflex-reject lists apply to **new design choices**. When the existing brand
41
43
 
42
44
  ### Pairing and voice
43
45
 
44
- Distinctive + refined is the goal. The specific shape depends on the brand:
45
-
46
- - **Editorial / long-form / luxury**: display serif + sans body (a magazine shape).
47
- - **Tech / dev tools / fintech**: one committed sans, usually; custom-tight tracking, strong weight contrast inside a single family.
48
- - **Consumer / food / travel**: warmer pairings, often a humanist sans plus a script or display serif.
49
- - **Creative studios / agencies**: rule-breaking welcome. Mono-only, or display-only, or custom-drawn type as voice.
46
+ Distinctive + refined is the goal. The specific shape depends on the brand, not on the brand's category. A category ("restaurant", "dev tool", "magazine", "fintech") is not a recipe; treating it as one is the first-order reflex SKILL.md warns against.
50
47
 
51
48
  Two families minimum is the rule *only* when the voice needs it. A single well-chosen family with committed weight/size contrast is stronger than a timid display+body pair.
52
49
 
53
- Vary across projects. If the last brief was a serif-display landing page, this one isn't.
54
-
55
50
  ### Scale
56
51
 
57
52
  Modular scale, fluid `clamp()` for headings, ≥1.25 ratio between steps. Flat scales (1.1× apart) read as uncommitted.
@@ -65,33 +60,32 @@ Brand surfaces have permission for Committed, Full palette, and Drenched strateg
65
60
  - Name a real reference before picking a strategy. "Klim Type Foundry #ff4500 orange drench", "Stripe purple-on-white restraint", "Liquid Death acid-green full palette", "Mailchimp yellow full palette", "Condé Nast Traveler muted navy restraint", "Vercel pure black monochrome". Unnamed ambition becomes beige.
66
61
  - Palette IS voice. A calm brand and a restless brand should not share palette mechanics.
67
62
  - When the strategy is Committed or Drenched, color carries the brand. Don't hedge with neutrals around the edges. Commit.
68
- - Don't converge across projects. If the last brand surface was restrained-on-cream, this one is not.
63
+ - Don't converge across projects. Each brand surface differentiates from the last.
64
+ - When a cultural-symbol palette is the obvious pull, reach past it. Let the cultural reading come from typography, imagery, and copy, not the palette.
69
65
 
70
66
  ## Layout
71
67
 
72
68
  - Asymmetric compositions are one option. Break the grid intentionally for emphasis.
73
69
  - Fluid spacing with `clamp()` that breathes on larger viewports. Vary for rhythm: generous separations, tight groupings.
74
- - Alternative: a strict, visible grid as the voice (brutalist / Swiss / tech-spec aesthetics). Either asymmetric or rigorously-gridded can be "designed"; the failure mode is splitting the difference into a generic centered stack.
75
- - Don't default to centering everything. Left-aligned with asymmetric layouts feels more designed; a strict grid reads as confident structure. A centered-stack hero with icon-title-subtitle cards reads as template.
70
+ - For image-led briefs (hotels, restaurants, magazines, photography), full-bleed hero imagery with overlaid menu and centered headline is a canonical move; let the photograph be the design.
76
71
  - When cards ARE the right affordance, use `grid-template-columns: repeat(auto-fit, minmax(280px, 1fr))` for breakpoint-free responsiveness.
77
72
 
78
73
  ## Imagery
79
74
 
80
75
  Brand surfaces lean on imagery. A restaurant, hotel, magazine, or product landing page without any imagery reads as incomplete, not as restrained. A solid-color rectangle where a hero image should go is worse than a representative stock photo.
81
76
 
82
- **When the brief implies imagery (restaurants, hotels, magazines, photography, hobbyist communities, food, travel, fashion, product), you must ship imagery.** Zero images is a bug, not a design choice. "Restraint" is not an excuse.
77
+ **When the brief implies imagery, you must ship imagery.** Zero images is a bug, not a design choice. "Restraint" is not an excuse. If the approved comp or brief is image-led, ship real project assets, generated raster assets, or a credible canvas/SVG/WebGL scene. Do not replace photographic, architectural, product, or place imagery with generic CSS panels, decorative diagrams, cards, bullets, or copy.
83
78
 
84
- - **For greenfield work without local assets, use stock imagery.** Unsplash is the default. The URL shape is `https://images.unsplash.com/photo-{id}?auto=format&fit=crop&w=1600&q=80`. Pick real Unsplash photo IDs you're confident exist (`photo-1559339352-11d035aa65de`, `photo-1590490360182-c33d57733427`, etc.); if unsure, pick fewer photos but don't substitute colored `<div>` placeholders.
79
+ - **For greenfield work without local assets, use stock imagery.** Unsplash is the default. The URL shape is `https://images.unsplash.com/photo-{id}?auto=format&fit=crop&w=1600&q=80`. **Verify the URLs before referencing them.** If you have an image-search MCP, web-fetch tool, or browser access, use it to find real photo IDs and confirm they resolve. Guessed IDs (even ones that look real) often 404 and ship as broken-image placeholders. Without a verification path, pick fewer photos you're confident exist over more that you guessed; never substitute colored `<div>` placeholders.
85
80
  - **Search for the brand's physical object**, not the generic category: "handmade pasta on a scratched wooden table" beats "Italian food"; "cypress trees above a limestone hotel facade at dusk" beats "luxury hotel".
86
81
  - **One decisive photo beats five mediocre ones.** Hero imagery should commit to a mood; padding with more stock doesn't rescue an indecisive one.
87
82
  - **Alt text is part of the voice.** "Coastal fettuccine, hand-cut, served on the terrace" beats "pasta dish".
88
83
 
89
- Tech / dev-tool brands are the exception where zero imagery can be correct; a developer landing page often carries its voice through typography, code samples, diagrams. Know which kind of brand you're working on.
84
+ "Imagery" here is broader than stock photography: product screenshots, custom data visualizations, generated SVG, and canvas/WebGL scenes are all imagery. Text-only pages where typography alone carries the entire visual weight are the failure mode.
90
85
 
91
86
  ## Motion
92
87
 
93
- - One well-orchestrated page-load with staggered reveals beats scattered micro-interactions, when the brand invites it. Tech-minimal brands often skip entrance motion entirely; the restraint is the voice.
94
- - For collapsing/expanding sections, transition `grid-template-rows` rather than `height`.
88
+ - One well-orchestrated page-load beats scattered micro-interactions, when the brand invites it. Some brands skip entrance motion entirely; the restraint is the voice.
95
89
 
96
90
  ## Brand bans (on top of the shared absolute bans)
97
91
 
@@ -102,13 +96,13 @@ Tech / dev-tool brands are the exception where zero imagery can be correct; a de
102
96
  - Timid palettes and average layouts. Safe = invisible.
103
97
  - Zero imagery on a brief that implies imagery (restaurant, hotel, food, travel, fashion, photography, hobbyist). Colored blocks where a hero photo belongs.
104
98
  - Defaulting to editorial-magazine aesthetics (display serif + italic + drop caps + broadsheet grid) on briefs that aren't magazine-shaped. Editorial is ONE aesthetic lane, not the default brand aesthetic.
99
+ - Repeated tiny uppercase tracked labels above every section heading. A single strong kicker can be voice; repeating it as section grammar is AI scaffolding unless it's a deliberate, named brand system.
105
100
 
106
101
  ## Brand permissions
107
102
 
108
103
  Brand can afford things product can't. Take them.
109
104
 
110
- - Ambitious first-load motion. Reveals, scroll-triggered transitions, typographic choreography.
105
+ - Ambitious first-load motion. Reveals and typographic choreography that earn their place; not fade-on-scroll for every section.
111
106
  - Single-purpose viewports. One dominant idea per fold, long scroll, deliberate pacing.
112
- - Typographic risk. Enormous display type, unexpected italic cuts, mixed cases, hand-drawn headlines, a single oversize word as a hero.
113
107
  - Unexpected color strategies. Palette IS voice; a calm brand and a restless brand should not share palette mechanics.
114
108
  - Art direction per section. Different sections can have different visual worlds if the narrative demands it. Consistency of voice beats consistency of treatment.
@@ -172,3 +172,117 @@ Test that copy improvements work:
172
172
  - **Tone**: Is it appropriate for the situation?
173
173
 
174
174
  When the copy reads cleanly, hand off to `/monodesign polish` for the final pass.
175
+
176
+ ---
177
+
178
+ ## Reference Material
179
+
180
+ The sections below were previously `ux-writing.md` and live inline now so the clarify flow has its deep UX-writing reference in one place.
181
+
182
+ ### UX Writing
183
+
184
+ #### The Button Label Problem
185
+
186
+ **Never use "OK", "Submit", or "Yes/No".** These are lazy and ambiguous. Use specific verb + object patterns:
187
+
188
+ | Bad | Good | Why |
189
+ |-----|------|-----|
190
+ | OK | Save changes | Says what will happen |
191
+ | Submit | Create account | Outcome-focused |
192
+ | Yes | Delete message | Confirms the action |
193
+ | Cancel | Keep editing | Clarifies what "cancel" means |
194
+ | Click here | Download PDF | Describes the destination |
195
+
196
+ **For destructive actions**, name the destruction:
197
+ - "Delete" not "Remove" (delete is permanent, remove implies recoverable)
198
+ - "Delete 5 items" not "Delete selected" (show the count)
199
+
200
+ #### Error Messages: The Formula
201
+
202
+ Every error message should answer: (1) What happened? (2) Why? (3) How to fix it? Example: "Email address isn't valid. Please include an @ symbol." not "Invalid input".
203
+
204
+ ##### Error Message Templates
205
+
206
+ | Situation | Template |
207
+ |-----------|----------|
208
+ | **Format error** | "[Field] needs to be [format]. Example: [example]" |
209
+ | **Missing required** | "Please enter [what's missing]" |
210
+ | **Permission denied** | "You don't have access to [thing]. [What to do instead]" |
211
+ | **Network error** | "We couldn't reach [thing]. Check your connection and [action]." |
212
+ | **Server error** | "Something went wrong on our end. We're looking into it. [Alternative action]" |
213
+
214
+ ##### Don't Blame the User
215
+
216
+ Reframe errors: "Please enter a date in MM/DD/YYYY format" not "You entered an invalid date".
217
+
218
+ #### Empty States Are Opportunities
219
+
220
+ Empty states are onboarding moments: (1) Acknowledge briefly, (2) Explain the value of filling it, (3) Provide a clear action. "No projects yet. Create your first one to get started." not just "No items".
221
+
222
+ #### Voice vs Tone
223
+
224
+ **Voice** is your brand's personality, consistent everywhere.
225
+ **Tone** adapts to the moment.
226
+
227
+ | Moment | Tone Shift |
228
+ |--------|------------|
229
+ | Success | Celebratory, brief: "Done! Your changes are live." |
230
+ | Error | Empathetic, helpful: "That didn't work. Here's what to try..." |
231
+ | Loading | Reassuring: "Saving your work..." |
232
+ | Destructive confirm | Serious, clear: "Delete this project? This can't be undone." |
233
+
234
+ **Never use humor for errors.** Users are already frustrated. Be helpful, not cute.
235
+
236
+ #### Writing for Accessibility
237
+
238
+ **Link text** must have standalone meaning: "View pricing plans" not "Click here". **Alt text** describes information, not the image: "Revenue increased 40% in Q4" not "Chart". Use `alt=""` for decorative images. **Icon buttons** need `aria-label` for screen reader context.
239
+
240
+ #### Writing for Translation
241
+
242
+ ##### Plan for Expansion
243
+
244
+ German text is ~30% longer than English. Allocate space:
245
+
246
+ | Language | Expansion |
247
+ |----------|-----------|
248
+ | German | +30% |
249
+ | French | +20% |
250
+ | Finnish | +30-40% |
251
+ | Chinese | -30% (fewer chars, but same width) |
252
+
253
+ ##### Translation-Friendly Patterns
254
+
255
+ Keep numbers separate ("New messages: 3" not "You have 3 new messages"). Use full sentences as single strings (word order varies by language). Avoid abbreviations ("5 minutes ago" not "5 mins ago"). Give translators context about where strings appear.
256
+
257
+ #### Consistency: The Terminology Problem
258
+
259
+ Pick one term and stick with it:
260
+
261
+ | Inconsistent | Consistent |
262
+ |--------------|------------|
263
+ | Delete / Remove / Trash | Delete |
264
+ | Settings / Preferences / Options | Settings |
265
+ | Sign in / Log in / Enter | Sign in |
266
+ | Create / Add / New | Create |
267
+
268
+ Build a terminology glossary and enforce it. Variety creates confusion.
269
+
270
+ #### Avoid Redundant Copy
271
+
272
+ If the heading explains it, the intro is redundant. If the button is clear, don't explain it again. Say it once, say it well.
273
+
274
+ #### Loading States
275
+
276
+ Be specific: "Saving your draft..." not "Loading...". For long waits, set expectations ("This usually takes 30 seconds") or show progress.
277
+
278
+ #### Confirmation Dialogs: Use Sparingly
279
+
280
+ Most confirmation dialogs are design failures; consider undo instead. When you must confirm: name the action, explain consequences, use specific button labels ("Delete project" / "Keep project", not "Yes" / "No").
281
+
282
+ #### Form Instructions
283
+
284
+ Show format with placeholders, not instructions. For non-obvious fields, explain why you're asking.
285
+
286
+ ---
287
+
288
+ **Avoid**: Jargon without explanation. Blaming users ("You made an error" → "This field is required"). Vague errors ("Something went wrong"). Varying terminology for variety. Humor for errors.
@@ -4,16 +4,14 @@ This file is loaded by `/monodesign craft` when the harness has native image gen
4
4
 
5
5
  Read this *before* generating any images. The order matters, and the per-step user pauses are what keep generated imagery from drifting away from the brief.
6
6
 
7
- ### Six steps, four mandatory stops
7
+ ### Four stop points before code
8
8
 
9
- Steps A through F produce the visual direction and raster assets. Four of the six steps end with a mandatory user pause — do not advance past any of them on your own read of the situation.
9
+ Steps A through D each end with the user. Do not advance past any of them on your own read of the situation.
10
10
 
11
11
  1. **STOP after Step A questions.** Wait for answers.
12
12
  2. **STOP after Step B palette generation.** Wait for "confirm palette."
13
13
  3. **STOP after Step C mocks.** Wait for direction approval or delegation.
14
- 4. **Only after Step D approves a direction** do you continue into Step E and F.
15
- 5. Step E (mock fidelity inventory) and Step F (asset slicing) complete the asset set.
16
- 6. After Step F, return to craft.md Step 4 and write code.
14
+ 4. **Only after Step D approves a direction** do you return to craft.md Step 4 and write code.
17
15
 
18
16
  Prior shape approval does **not** satisfy any of these. Shape's "confirm or override" advances you into Step A; it is not a substitute for it.
19
17
 
@@ -84,7 +82,7 @@ Raster ingredients identified in Step E need clean production assets. Use the bu
84
82
  Spawn it as a scoped subagent. If you do not have explicit permission to use agents, stop and ask:
85
83
 
86
84
  ```text
87
- Asset production will work better as a scoped subagent job. Should I spawn the monodesign asset producer subagent for this step?
85
+ Asset production will work better as a scoped subagent job. Should I spawn the Monodesign asset producer subagent for this step?
88
86
  ```
89
87
 
90
88
  Pass to the agent: