molstar 3.0.0-dev.4 → 3.0.0-dev.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/viewer/molstar.js +1 -1
- package/lib/commonjs/extensions/mp4-export/controls.d.ts +1 -0
- package/lib/commonjs/extensions/mp4-export/controls.js +9 -7
- package/lib/commonjs/mol-canvas3d/canvas3d.js +3 -2
- package/lib/extensions/mp4-export/controls.d.ts +1 -0
- package/lib/extensions/mp4-export/controls.js +9 -7
- package/lib/mol-canvas3d/canvas3d.js +3 -2
- package/lib/mol-plugin/version.js +2 -2
- package/package.json +1 -1
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@@ -124,16 +124,18 @@ var Mp4Controls = /** @class */ (function (_super) {
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});
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this.subscribe((_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.resized, function () { return _this.syncInfo(); });
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this.subscribe((_b = this.plugin.helpers.viewportScreenshot) === null || _b === void 0 ? void 0 : _b.events.previewed, function () { return _this.syncInfo(); });
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this.subscribe(this.plugin.behaviors.state.isBusy, function (b) {
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var anim = _this.current;
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if (!b && anim) {
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_this.behaviors.canApply.next((_c = (_b = (_a = anim.anim).canApply) === null || _b === void 0 ? void 0 : _b.call(_a, _this.plugin)) !== null && _c !== void 0 ? _c : { canApply: true });
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}
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});
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this.subscribe(this.plugin.behaviors.state.isBusy, function (b) { return _this.updateCanApply(b); });
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this.subscribe(this.plugin.managers.snapshot.events.changed, function (b) { return _this.updateCanApply(b); });
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this.sync();
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this.syncInfo();
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};
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Mp4Controls.prototype.updateCanApply = function (b) {
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var _a, _b, _c;
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var anim = this.current;
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if (!b && anim) {
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this.behaviors.canApply.next((_c = (_b = (_a = anim.anim).canApply) === null || _b === void 0 ? void 0 : _b.call(_a, this.plugin)) !== null && _c !== void 0 ? _c : { canApply: true });
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}
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};
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return Mp4Controls;
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}(component_1.PluginComponent));
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exports.Mp4Controls = Mp4Controls;
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@@ -393,7 +393,7 @@ var Canvas3D;
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return true;
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if (camera.transition.inTransition || nextCameraResetSnapshot)
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return false;
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var cameraSphereOverlapsNone = true;
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var cameraSphereOverlapsNone = true, isEmpty = true;
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geometry_1.Sphere3D.set(cameraSphere, camera.state.target, camera.state.radius);
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// check if any renderable has moved outside of the old bounding sphere
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// and if no renderable is overlapping with the camera sphere
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@@ -404,13 +404,14 @@ var Canvas3D;
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var b = r.values.boundingSphere.ref.value;
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if (!b.radius)
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continue;
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isEmpty = false;
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var cameraDist = linear_algebra_1.Vec3.distance(cameraSphere.center, b.center);
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if ((cameraDist > cameraSphere.radius || cameraDist > b.radius || b.radius > camera.state.radiusMax) && !geometry_1.Sphere3D.includes(oldBoundingSphereVisible, b))
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return true;
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if (geometry_1.Sphere3D.overlaps(cameraSphere, b))
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cameraSphereOverlapsNone = false;
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}
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return cameraSphereOverlapsNone;
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return cameraSphereOverlapsNone || (!isEmpty && cameraSphere.radius <= 0.1);
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}
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var sceneCommitTimeoutMs = 250;
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function commitScene(isSynchronous) {
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@@ -121,16 +121,18 @@ var Mp4Controls = /** @class */ (function (_super) {
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});
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this.subscribe((_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.resized, function () { return _this.syncInfo(); });
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this.subscribe((_b = this.plugin.helpers.viewportScreenshot) === null || _b === void 0 ? void 0 : _b.events.previewed, function () { return _this.syncInfo(); });
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this.subscribe(this.plugin.behaviors.state.isBusy, function (b) {
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var anim = _this.current;
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if (!b && anim) {
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_this.behaviors.canApply.next((_c = (_b = (_a = anim.anim).canApply) === null || _b === void 0 ? void 0 : _b.call(_a, _this.plugin)) !== null && _c !== void 0 ? _c : { canApply: true });
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}
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});
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this.subscribe(this.plugin.behaviors.state.isBusy, function (b) { return _this.updateCanApply(b); });
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this.subscribe(this.plugin.managers.snapshot.events.changed, function (b) { return _this.updateCanApply(b); });
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this.sync();
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this.syncInfo();
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};
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Mp4Controls.prototype.updateCanApply = function (b) {
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var _a, _b, _c;
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var anim = this.current;
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if (!b && anim) {
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this.behaviors.canApply.next((_c = (_b = (_a = anim.anim).canApply) === null || _b === void 0 ? void 0 : _b.call(_a, this.plugin)) !== null && _c !== void 0 ? _c : { canApply: true });
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}
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};
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return Mp4Controls;
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}(PluginComponent));
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export { Mp4Controls };
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@@ -391,7 +391,7 @@ var Canvas3D;
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return true;
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if (camera.transition.inTransition || nextCameraResetSnapshot)
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return false;
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var cameraSphereOverlapsNone = true;
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var cameraSphereOverlapsNone = true, isEmpty = true;
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Sphere3D.set(cameraSphere, camera.state.target, camera.state.radius);
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// check if any renderable has moved outside of the old bounding sphere
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// and if no renderable is overlapping with the camera sphere
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@@ -402,13 +402,14 @@ var Canvas3D;
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var b = r.values.boundingSphere.ref.value;
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if (!b.radius)
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continue;
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isEmpty = false;
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var cameraDist = Vec3.distance(cameraSphere.center, b.center);
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if ((cameraDist > cameraSphere.radius || cameraDist > b.radius || b.radius > camera.state.radiusMax) && !Sphere3D.includes(oldBoundingSphereVisible, b))
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return true;
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if (Sphere3D.overlaps(cameraSphere, b))
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cameraSphereOverlapsNone = false;
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}
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return cameraSphereOverlapsNone;
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return cameraSphereOverlapsNone || (!isEmpty && cameraSphere.radius <= 0.1);
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}
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var sceneCommitTimeoutMs = 250;
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function commitScene(isSynchronous) {
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@@ -1,2 +1,2 @@
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export var PLUGIN_VERSION = '3.0.0-dev.
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export var PLUGIN_VERSION_DATE = new Date(typeof __MOLSTAR_DEBUG_TIMESTAMP__ !== 'undefined' ? __MOLSTAR_DEBUG_TIMESTAMP__ :
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export var PLUGIN_VERSION = '3.0.0-dev.5';
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export var PLUGIN_VERSION_DATE = new Date(typeof __MOLSTAR_DEBUG_TIMESTAMP__ !== 'undefined' ? __MOLSTAR_DEBUG_TIMESTAMP__ : 1639653654516);
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