moflo 4.11.7 → 4.11.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -224,6 +224,14 @@ gh issue edit <issue-number> --remove-label "in-progress" --add-label "ready-for
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gh issue comment <issue-number> --body "PR created: <pr-url>"
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```
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If the story body carries an `Epic: #<n>` back-reference (decomposition writes it — `./ticket.md`) **and** `--epic-branch` is not set, sync the parent epic — check this story's box off and close the epic if it was the last:
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```bash
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flo epic checkoff <epic-number> <story-number>
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```
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Idempotent and safe to skip when there is no back-reference. `--epic-branch` runs skip it — the epic orchestrator owns checklist state there. The box flips when the work is delivered (PR opened), matching the orchestrator; if a PR is later rejected, reopen the epic manually.
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### 5.5 Finalize run record (Flo Runs dashboard)
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Update the tasklist row written in Phase 0 with the terminal status. Same `runId`, `upsert: true`. On success:
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@@ -35,25 +35,47 @@ When promoting to epic:
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2. Each story should be completable in a single PR.
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3. Stories should have clear boundaries (one concern per story).
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4. Order stories by dependency (independent ones first).
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5.
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6.
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5. Establish the epic issue **first** so its number exists before the stories do (either the promoted parent issue or a freshly created epic).
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6. Create each story as a GitHub issue with its own Description, Acceptance Criteria, Test Cases, **and an `Epic: #<epic-number>` back-reference line at the top of the body**.
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7. Fill in the epic's `## Stories` checklist with a `- [ ] #<story-number>` line for every story.
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The **back-reference is load-bearing**, not decoration: a story is usually worked on later via a standalone `/flo <story>` run, not through `flo epic run`. That standalone run reads the `Epic: #<n>` line to find its parent, check its box off, and close the epic when it is the last story. Without the back-reference the epic silently drifts out of sync — the exact miss this step exists to prevent. See `./phases.md` Phase 5.6.
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## Epic decomposition (score >= 7)
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The order matters: the epic must exist before the stories so each story can carry the `Epic: #<n>` back-reference, and the epic's checklist is filled in last.
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Pass multi-line bodies as a single literal `--body "..."` string (portable — no `printf`/heredoc, which are not guaranteed on every consumer OS; Rule #1). For very large bodies write the text to a file with the Write tool and use `--body-file <path>`.
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```bash
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# Step 1:
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-
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# Step 1: establish the epic issue and capture its number (EPIC).
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# Promoting an existing issue — it *is* the epic; add the label now:
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gh issue edit <parent-number> --add-label "epic" # EPIC = <parent-number>
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# Or create a fresh epic with an empty Stories section:
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gh issue create --title "Epic: <title>" --label "epic" --body "<## Overview + empty ## Stories section>"
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# capture EPIC = the epic issue number from whichever path above
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# Step 2: create each story WITH the Epic back-reference as the first line; capture each number.
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# (repeat for all stories, typically 2–6)
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gh issue create --title "Story: <story-title>" --label "story" --body "<Epic: #<EPIC> + ## Description + ## Acceptance Criteria + ## Suggested Test Cases>"
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# Step 3: fill the epic's ## Stories checklist with a - [ ] #<story> line per story.
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gh issue edit <EPIC> --body "<epic body with the ## Stories checklist filled in>"
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```
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**Story body format** — the first line is the back-reference; the standalone `/flo <story>` run (`./phases.md` Phase 5.6) parses `Epic: #<n>` from it:
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```markdown
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Epic: #<epic-number>
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-
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## Description
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<what and why>
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-
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## Acceptance Criteria
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- [ ] ...
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-
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## Suggested Test Cases
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- ...
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```
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**Epic body format** — the `## Stories` checklist with `- [ ] #<number>` is what enables epic detection, story extraction, and progress tracking:
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@@ -12,11 +12,12 @@
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* flo epic run 42 --verbose Echo each step's stdout/stderr after it completes
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* flo epic status <epic-number> Check progress via memory
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* flo epic reset <epic-number> Clear epic memory state
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* flo epic checkoff <epic> <story> Check a story off; close the epic if it was the last
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*/
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import { readFileSync } from 'node:fs';
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import { execSync } from 'node:child_process';
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import { join } from 'node:path';
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import { isEpicIssue, fetchEpicIssue, extractStories, enrichStoryNames, } from '../epic/index.js';
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import { isEpicIssue, fetchEpicIssue, extractStories, enrichStoryNames, checkOffStoryInEpic, } from '../epic/index.js';
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import { runEpicSpell, } from '../epic/runner-adapter.js';
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import { locateMofloModulePath } from '../services/moflo-require.js';
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import { select } from '../prompt.js';
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@@ -362,6 +363,36 @@ async function resetEpic(epicNumber) {
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return { success: true };
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}
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// ============================================================================
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// Subcommand: checkoff
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// ============================================================================
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async function checkOffStory(epicArg, storyArg) {
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const epic = parseInt(epicArg, 10);
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const story = parseInt(storyArg, 10);
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if (isNaN(epic) || isNaN(story)) {
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return { success: false, message: 'Usage: flo epic checkoff <epic-number> <story-number>' };
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}
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try {
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const { checked, epicClosed, alreadyClosed } = await checkOffStoryInEpic(epic, story);
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const parts = [];
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parts.push(checked
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? `Checked off story #${story} in epic #${epic}.`
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: `Story #${story} was already checked (or not listed) in epic #${epic}.`);
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if (epicClosed)
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parts.push(`All stories complete — closed epic #${epic}.`);
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else if (alreadyClosed)
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parts.push(`Epic #${epic} was already closed.`);
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const message = parts.join(' ');
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console.log(`[epic] ${message}`);
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return { success: true, message };
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}
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catch (err) {
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return {
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success: false,
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message: buildFailureSummary(err.message, { stepId: 'checkoff' }),
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};
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}
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}
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// ============================================================================
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// Preflight warning interactive resolver
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// ============================================================================
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function isInteractive() {
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@@ -461,6 +492,7 @@ const epicCommand = {
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{ command: 'flo epic run 42', description: 'Explicit run subcommand (same as above)' },
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{ command: 'flo epic status 42', description: 'Check epic progress' },
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{ command: 'flo epic reset 42', description: 'Reset epic state for re-run' },
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{ command: 'flo epic checkoff 42 43', description: 'Check story #43 off in epic #42; close #42 if it was the last story' },
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],
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action: async (ctx) => {
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const subcommand = ctx.args?.[0];
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@@ -469,10 +501,11 @@ const epicCommand = {
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console.log(' flo epic <command> [args] [flags]');
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console.log('');
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console.log('Commands:');
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console.log(' <issue-number>
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console.log(' run <issue-number>
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console.log(' status <epic-number>
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console.log(' reset <epic-number>
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console.log(' <issue-number> Execute epic (shorthand for "run")');
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console.log(' run <issue-number> Execute a GitHub epic via spell engine');
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console.log(' status <epic-number> Check epic progress');
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console.log(' reset <epic-number> Reset epic state for re-run');
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console.log(' checkoff <epic> <story> Check a story off in its epic; close the epic if it was the last');
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console.log('');
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console.log('Flags:');
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console.log(' --strategy <name> single-branch (default) or auto-merge');
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@@ -518,8 +551,10 @@ const epicCommand = {
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return showStatus(commandArgs[0] || '');
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case 'reset':
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return resetEpic(commandArgs[0] || '');
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case 'checkoff':
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return checkOffStory(commandArgs[0] || '', commandArgs[1] || '');
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default:
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return { success: false, message: `Unknown subcommand: ${subcommand}. Available: run, status, reset` };
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return { success: false, message: `Unknown subcommand: ${subcommand}. Available: run, status, reset, checkoff` };
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}
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},
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};
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@@ -6,7 +6,7 @@
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*
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* Story #195: Shared epic detection & extraction module.
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*/
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import { exec } from 'node:child_process';
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import { exec, spawnSync } from 'node:child_process';
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import { promisify } from 'node:util';
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const execAsync = promisify(exec);
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// ============================================================================
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@@ -138,4 +138,59 @@ export async function findPrForIssue(issueNumber) {
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return null;
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}
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}
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// ============================================================================
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// Story checkoff (standalone `/flo <story>` runs)
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// ============================================================================
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/**
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* Pure core of the story-checkoff operation — no I/O, unit-testable.
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*
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* Flips a story's `- [ ] #<n>` checkbox to `- [x] #<n>` in an epic body and
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* reports whether the epic is now complete (it has story checkboxes and none
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* remain unchecked). Word-boundary guarded so #12 never matches inside #123.
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*/
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export function computeEpicCheckoff(body, storyNumber) {
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const pattern = new RegExp(`- \\[ \\] #${storyNumber}(?!\\d)`);
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const updated = body.replace(pattern, `- [x] #${storyNumber}`);
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const checked = updated !== body;
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const hasStoryCheckboxes = /- \[[ x]\] #\d+/.test(updated);
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const hasUnchecked = /- \[ \] #\d+/.test(updated);
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const allComplete = hasStoryCheckboxes && !hasUnchecked;
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return { updated, checked, allComplete };
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}
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/**
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* Check a story off in its parent epic's checklist, and close the epic when no
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* unchecked stories remain. Used by standalone `/flo <story>` runs via
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* `flo epic checkoff`; the orchestrated `flo epic run` path does its own
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* checkoff inside the spell (epic-single-branch.yaml).
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*
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* Cross-platform (Rule #1): drives `gh` through `spawnSync` arg arrays (no
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* shell string to escape) and pipes the rewritten body over stdin
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* (`--body-file -`), the same pattern proven on Windows CI in the spell.
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*/
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export async function checkOffStoryInEpic(epicNumber, storyNumber) {
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const issue = await fetchEpicIssue(epicNumber);
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const { updated, checked, allComplete } = computeEpicCheckoff(issue.body || '', storyNumber);
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if (checked) {
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const edit = spawnSync('gh', ['issue', 'edit', String(epicNumber), '--body-file', '-'], {
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input: updated,
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encoding: 'utf8',
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});
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if (edit.status !== 0) {
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throw new Error(`gh issue edit failed: ${(edit.stderr || edit.error?.message || 'unknown').toString().trim()}`);
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}
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}
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const alreadyClosed = issue.state.toUpperCase() === 'CLOSED';
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const epicClosed = allComplete && !alreadyClosed;
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if (epicClosed) {
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const close = spawnSync('gh', [
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'issue', 'close', String(epicNumber),
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'--reason', 'completed',
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'--comment', `All stories complete — closed automatically after story #${storyNumber}.`,
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], { encoding: 'utf8' });
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if (close.status !== 0) {
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throw new Error(`gh issue close failed: ${(close.stderr || close.error?.message || 'unknown').toString().trim()}`);
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}
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}
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return { checked, epicClosed, alreadyClosed };
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}
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//# sourceMappingURL=detection.js.map
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* Story #195: Shared epic detection & extraction module.
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*/
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export { isEpicIssue, extractStories, extractUncheckedStories, fetchEpicIssue, enrichStoryNames, findPrForIssue, } from './detection.js';
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export { isEpicIssue, extractStories, extractUncheckedStories, fetchEpicIssue, enrichStoryNames, findPrForIssue, computeEpicCheckoff, checkOffStoryInEpic, } from './detection.js';
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//# sourceMappingURL=index.js.map
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package/dist/src/cli/version.js
CHANGED
package/package.json
CHANGED
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{
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"name": "moflo",
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"version": "4.11.
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"version": "4.11.8",
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"description": "MoFlo — AI agent orchestration for Claude Code. A standalone, opinionated toolkit with semantic memory, learned routing, gates, spells, and the /flo issue-execution skill.",
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"main": "dist/src/cli/index.js",
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"type": "module",
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"@typescript-eslint/eslint-plugin": "^7.18.0",
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"@typescript-eslint/parser": "^7.18.0",
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"eslint": "^8.0.0",
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"moflo": "^4.11.
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"moflo": "^4.11.7",
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"tsx": "^4.21.0",
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"typescript": "^5.9.3",
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"vitest": "^4.0.0"
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