modern-path2d 0.0.1 → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -2
- package/dist/index.cjs +984 -2
- package/dist/index.d.cts +270 -2
- package/dist/index.d.mts +270 -2
- package/dist/index.d.ts +270 -2
- package/dist/index.js +1 -1
- package/dist/index.mjs +969 -2
- package/package.json +6 -4
package/dist/index.d.cts
CHANGED
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@@ -1,3 +1,271 @@
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type PathCommand = {
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type: 'M';
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x: number;
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y: number;
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} | {
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type: 'L';
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x: number;
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y: number;
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} | {
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type: 'C';
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x1: number;
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y1: number;
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x2: number;
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y2: number;
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x: number;
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y: number;
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} | {
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type: 'Q';
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x1: number;
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y1: number;
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x: number;
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y: number;
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} | {
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type: 'A';
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rx: number;
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ry: number;
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xAxisRotation: number;
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largeArcFlag: number;
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sweepFlag: number;
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x: number;
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y: number;
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} | {
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type: 'Z';
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};
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declare class Point2D {
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x: number;
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y: number;
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constructor(x?: number, y?: number);
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set(x: number, y: number): this;
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add(point: Point2D): this;
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sub(point: Point2D): this;
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distanceTo(point: Point2D): number;
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distanceToSquared(point: Point2D): number;
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length(): number;
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multiplyScalar(scalar: number): this;
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divideScalar(scalar: number): this;
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subVectors(a: Point2D, b: Point2D): this;
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normalize(): this;
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lerpVectors(v1: Point2D, v2: Point2D, alpha: number): this;
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equals(point: Point2D): boolean;
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copy(point: Point2D): this;
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clone(): Point2D;
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}
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declare abstract class Curve {
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arcLengthDivisions: number;
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protected _cacheArcLengths?: number[];
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protected _needsUpdate: boolean;
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abstract getPoint(t: number, output?: Point2D): Point2D;
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abstract toPathCommands(): PathCommand[];
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abstract drawTo(ctx: CanvasRenderingContext2D): void;
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getDivisions(divisions: number): number;
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getPointAt(u: number, output?: Point2D): Point2D;
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getPoints(divisions?: number): Point2D[];
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getSpacedPoints(divisions?: number): Point2D[];
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getLength(): number;
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getLengths(divisions?: number): number[];
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updateArcLengths(): void;
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getUtoTmapping(u: number, distance?: number): number;
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getTangent(t: number, output?: Point2D): Point2D;
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getTangentAt(u: number, output?: Point2D): Point2D;
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clone(): this;
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copy(source: Curve): this;
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}
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declare class CurvePath extends Curve {
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curves: Curve[];
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currentPoint: Point2D;
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autoClose: boolean;
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protected _cacheLengths: number[];
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constructor(points?: Point2D[]);
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addCurve(curve: Curve): this;
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closePath(): this;
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getPoint(position: number, output?: Point2D): Point2D;
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getLength(): number;
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updateArcLengths(): void;
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getCurveLengths(): number[];
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getSpacedPoints(divisions?: number): Point2D[];
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getPoints(divisions?: number): Point2D[];
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setFromPoints(points: Point2D[]): this;
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bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): this;
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lineTo(x: number, y: number): this;
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moveTo(x: number, y: number): this;
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quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): this;
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rect(x: number, y: number, w: number, h: number): this;
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splineThru(points: Point2D[]): this;
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arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, clockwise?: boolean): this;
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absarc(x: number, y: number, radius: number, startAngle: number, endAngle: number, clockwise?: boolean): this;
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ellipse(x: number, y: number, xRadius: number, yRadius: number, startAngle: number, endAngle: number, clockwise?: boolean, rotation?: number): this;
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absellipse(x: number, y: number, xRadius: number, yRadius: number, startAngle: number, endAngle: number, clockwise?: boolean, rotation?: number): this;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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copy(source: CurvePath): this;
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}
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declare class CircleCurve extends Curve {
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center: Point2D;
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radius: number;
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start: number;
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end: number;
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constructor(center: Point2D, radius: number, start?: number, end?: number);
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getPole(min: Point2D, max: Point2D): void;
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getPoint(index: number): Point2D;
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getTangent(index: number): Point2D;
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getNormal(index: number): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(_ctx: CanvasRenderingContext2D): void;
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}
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declare class CubicBezierCurve extends Curve {
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v0: Point2D;
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v1: Point2D;
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v2: Point2D;
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v3: Point2D;
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constructor(v0?: Point2D, v1?: Point2D, v2?: Point2D, v3?: Point2D);
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getPoint(t: number, output?: Point2D): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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copy(source: CubicBezierCurve): this;
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}
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declare class EllipseCurve extends Curve {
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x: number;
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y: number;
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rx: number;
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ry: number;
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startAngle: number;
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endAngle: number;
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clockwise: boolean;
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rotation: number;
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constructor(x?: number, y?: number, rx?: number, ry?: number, startAngle?: number, endAngle?: number, clockwise?: boolean, rotation?: number);
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getDivisions(divisions?: number): number;
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getPoint(t: number, output?: Point2D): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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copy(source: EllipseCurve): this;
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}
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declare class HeartCurve extends Curve {
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center: Point2D;
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size: number;
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start: number;
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end: number;
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curves: Curve[];
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pointT: number;
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constructor(center: Point2D, size: number, start?: number, end?: number);
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getPoint(value: number): Point2D;
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getPointAt(value: number): Point2D;
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getCurrentLine(value: number): Curve;
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getTangent(value: number): Point2D;
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getNormal(value: number): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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}
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declare class LineCurve extends Curve {
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v1: Point2D;
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v2: Point2D;
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constructor(v1?: Point2D, v2?: Point2D);
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getDivisions(): number;
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getPoint(t: number, output?: Point2D): Point2D;
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getPointAt(u: number, output?: Point2D): Point2D;
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getTangent(t: number, output?: Point2D): Point2D;
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getTangentAt(u: number, output?: Point2D): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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copy(source: LineCurve): this;
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}
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declare class PloygonCurve extends Curve {
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center: Point2D;
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radius: number;
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num: number;
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start: number;
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end: number;
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curves: LineCurve[];
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points: Point2D[];
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currentLine: LineCurve;
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pointK: any;
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constructor(center: Point2D, radius?: number, num?: number, start?: number, end?: number);
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getPoint(value: number): Point2D;
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getPointAt(value: number): Point2D;
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getCurrentLine(value: number): LineCurve;
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getTangent(value: number): Point2D;
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getNormal(value: number): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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}
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declare class QuadraticBezierCurve extends Curve {
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v0: Point2D;
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v1: Point2D;
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v2: Point2D;
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constructor(v0?: Point2D, v1?: Point2D, v2?: Point2D);
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getPoint(t: number, output?: Point2D): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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copy(source: QuadraticBezierCurve): this;
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}
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declare class RectangularCurve extends Curve {
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center: Point2D;
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rx: number;
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aspectRatio: number;
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start: number;
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end: number;
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curves: LineCurve[];
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pointT: number;
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get x(): number;
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get y(): number;
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get width(): number;
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get height(): number;
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constructor(center: Point2D, rx: number, aspectRatio?: number, start?: number, end?: number);
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getPoint(t: number): Point2D;
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getPointAt(u: number): Point2D;
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getCurrentLine(t: number): LineCurve;
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getTangent(t: number): Point2D;
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getNormal(value: number): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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}
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declare class SplineCurve extends Curve {
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points: Point2D[];
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constructor(points?: Point2D[]);
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getDivisions(divisions?: number): number;
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getPoint(t: number, output?: Point2D): Point2D;
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toPathCommands(): PathCommand[];
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drawTo(_ctx: CanvasRenderingContext2D): void;
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copy(source: SplineCurve): this;
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}
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/**
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* @see https://developer.mozilla.org/zh-CN/docs/Web/API/Path2D
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*/
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declare class Path2D {
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currentPath: CurvePath;
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paths: CurvePath[];
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arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean): this;
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bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): this;
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lineTo(x: number, y: number): this;
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moveTo(x: number, y: number): this;
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quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): this;
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rect(x: number, y: number, w: number, h: number): this;
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splineThru(points: Point2D[]): this;
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toPathCommands(): PathCommand[];
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drawTo(ctx: CanvasRenderingContext2D): void;
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strokeTo(ctx: CanvasRenderingContext2D): void;
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fillTo(ctx: CanvasRenderingContext2D): void;
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}
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/**
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* Bezier Curves formulas obtained from
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* https://en.wikipedia.org/wiki/B%C3%A9zier_curve
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*/
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declare function catmullRom(t: number, p0: number, p1: number, p2: number, p3: number): number;
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declare function quadraticBezier(t: number, p0: number, p1: number, p2: number): number;
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declare function cubicBezier(t: number, p0: number, p1: number, p2: number, p3: number): number;
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export { CircleCurve, CubicBezierCurve, Curve, CurvePath, EllipseCurve, HeartCurve, LineCurve, Path2D, type PathCommand, PloygonCurve, Point2D, QuadraticBezierCurve, RectangularCurve, SplineCurve, catmullRom, cubicBezier, quadraticBezier };
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package/dist/index.d.mts
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@@ -1,3 +1,271 @@
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-
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type PathCommand = {
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type: 'M';
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x: number;
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y: number;
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} | {
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type: 'L';
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x: number;
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y: number;
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} | {
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type: 'C';
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x1: number;
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y1: number;
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x2: number;
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y2: number;
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x: number;
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y: number;
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} | {
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type: 'Q';
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x1: number;
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y1: number;
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x: number;
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y: number;
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} | {
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type: 'A';
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rx: number;
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ry: number;
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xAxisRotation: number;
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largeArcFlag: number;
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29
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+
sweepFlag: number;
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30
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+
x: number;
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31
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+
y: number;
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32
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+
} | {
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33
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+
type: 'Z';
|
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34
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+
};
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2
35
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|
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3
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-
|
|
36
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+
declare class Point2D {
|
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37
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+
x: number;
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38
|
+
y: number;
|
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39
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+
constructor(x?: number, y?: number);
|
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40
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+
set(x: number, y: number): this;
|
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41
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+
add(point: Point2D): this;
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42
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+
sub(point: Point2D): this;
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43
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+
distanceTo(point: Point2D): number;
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44
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+
distanceToSquared(point: Point2D): number;
|
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45
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+
length(): number;
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46
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+
multiplyScalar(scalar: number): this;
|
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47
|
+
divideScalar(scalar: number): this;
|
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48
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+
subVectors(a: Point2D, b: Point2D): this;
|
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49
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+
normalize(): this;
|
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50
|
+
lerpVectors(v1: Point2D, v2: Point2D, alpha: number): this;
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51
|
+
equals(point: Point2D): boolean;
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52
|
+
copy(point: Point2D): this;
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53
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+
clone(): Point2D;
|
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54
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+
}
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55
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+
|
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56
|
+
declare abstract class Curve {
|
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57
|
+
arcLengthDivisions: number;
|
|
58
|
+
protected _cacheArcLengths?: number[];
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59
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+
protected _needsUpdate: boolean;
|
|
60
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+
abstract getPoint(t: number, output?: Point2D): Point2D;
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61
|
+
abstract toPathCommands(): PathCommand[];
|
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62
|
+
abstract drawTo(ctx: CanvasRenderingContext2D): void;
|
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63
|
+
getDivisions(divisions: number): number;
|
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64
|
+
getPointAt(u: number, output?: Point2D): Point2D;
|
|
65
|
+
getPoints(divisions?: number): Point2D[];
|
|
66
|
+
getSpacedPoints(divisions?: number): Point2D[];
|
|
67
|
+
getLength(): number;
|
|
68
|
+
getLengths(divisions?: number): number[];
|
|
69
|
+
updateArcLengths(): void;
|
|
70
|
+
getUtoTmapping(u: number, distance?: number): number;
|
|
71
|
+
getTangent(t: number, output?: Point2D): Point2D;
|
|
72
|
+
getTangentAt(u: number, output?: Point2D): Point2D;
|
|
73
|
+
clone(): this;
|
|
74
|
+
copy(source: Curve): this;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
declare class CurvePath extends Curve {
|
|
78
|
+
curves: Curve[];
|
|
79
|
+
currentPoint: Point2D;
|
|
80
|
+
autoClose: boolean;
|
|
81
|
+
protected _cacheLengths: number[];
|
|
82
|
+
constructor(points?: Point2D[]);
|
|
83
|
+
addCurve(curve: Curve): this;
|
|
84
|
+
closePath(): this;
|
|
85
|
+
getPoint(position: number, output?: Point2D): Point2D;
|
|
86
|
+
getLength(): number;
|
|
87
|
+
updateArcLengths(): void;
|
|
88
|
+
getCurveLengths(): number[];
|
|
89
|
+
getSpacedPoints(divisions?: number): Point2D[];
|
|
90
|
+
getPoints(divisions?: number): Point2D[];
|
|
91
|
+
setFromPoints(points: Point2D[]): this;
|
|
92
|
+
bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): this;
|
|
93
|
+
lineTo(x: number, y: number): this;
|
|
94
|
+
moveTo(x: number, y: number): this;
|
|
95
|
+
quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): this;
|
|
96
|
+
rect(x: number, y: number, w: number, h: number): this;
|
|
97
|
+
splineThru(points: Point2D[]): this;
|
|
98
|
+
arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, clockwise?: boolean): this;
|
|
99
|
+
absarc(x: number, y: number, radius: number, startAngle: number, endAngle: number, clockwise?: boolean): this;
|
|
100
|
+
ellipse(x: number, y: number, xRadius: number, yRadius: number, startAngle: number, endAngle: number, clockwise?: boolean, rotation?: number): this;
|
|
101
|
+
absellipse(x: number, y: number, xRadius: number, yRadius: number, startAngle: number, endAngle: number, clockwise?: boolean, rotation?: number): this;
|
|
102
|
+
toPathCommands(): PathCommand[];
|
|
103
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
104
|
+
copy(source: CurvePath): this;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
declare class CircleCurve extends Curve {
|
|
108
|
+
center: Point2D;
|
|
109
|
+
radius: number;
|
|
110
|
+
start: number;
|
|
111
|
+
end: number;
|
|
112
|
+
constructor(center: Point2D, radius: number, start?: number, end?: number);
|
|
113
|
+
getPole(min: Point2D, max: Point2D): void;
|
|
114
|
+
getPoint(index: number): Point2D;
|
|
115
|
+
getTangent(index: number): Point2D;
|
|
116
|
+
getNormal(index: number): Point2D;
|
|
117
|
+
toPathCommands(): PathCommand[];
|
|
118
|
+
drawTo(_ctx: CanvasRenderingContext2D): void;
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
declare class CubicBezierCurve extends Curve {
|
|
122
|
+
v0: Point2D;
|
|
123
|
+
v1: Point2D;
|
|
124
|
+
v2: Point2D;
|
|
125
|
+
v3: Point2D;
|
|
126
|
+
constructor(v0?: Point2D, v1?: Point2D, v2?: Point2D, v3?: Point2D);
|
|
127
|
+
getPoint(t: number, output?: Point2D): Point2D;
|
|
128
|
+
toPathCommands(): PathCommand[];
|
|
129
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
130
|
+
copy(source: CubicBezierCurve): this;
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
declare class EllipseCurve extends Curve {
|
|
134
|
+
x: number;
|
|
135
|
+
y: number;
|
|
136
|
+
rx: number;
|
|
137
|
+
ry: number;
|
|
138
|
+
startAngle: number;
|
|
139
|
+
endAngle: number;
|
|
140
|
+
clockwise: boolean;
|
|
141
|
+
rotation: number;
|
|
142
|
+
constructor(x?: number, y?: number, rx?: number, ry?: number, startAngle?: number, endAngle?: number, clockwise?: boolean, rotation?: number);
|
|
143
|
+
getDivisions(divisions?: number): number;
|
|
144
|
+
getPoint(t: number, output?: Point2D): Point2D;
|
|
145
|
+
toPathCommands(): PathCommand[];
|
|
146
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
147
|
+
copy(source: EllipseCurve): this;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
declare class HeartCurve extends Curve {
|
|
151
|
+
center: Point2D;
|
|
152
|
+
size: number;
|
|
153
|
+
start: number;
|
|
154
|
+
end: number;
|
|
155
|
+
curves: Curve[];
|
|
156
|
+
pointT: number;
|
|
157
|
+
constructor(center: Point2D, size: number, start?: number, end?: number);
|
|
158
|
+
getPoint(value: number): Point2D;
|
|
159
|
+
getPointAt(value: number): Point2D;
|
|
160
|
+
getCurrentLine(value: number): Curve;
|
|
161
|
+
getTangent(value: number): Point2D;
|
|
162
|
+
getNormal(value: number): Point2D;
|
|
163
|
+
toPathCommands(): PathCommand[];
|
|
164
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
declare class LineCurve extends Curve {
|
|
168
|
+
v1: Point2D;
|
|
169
|
+
v2: Point2D;
|
|
170
|
+
constructor(v1?: Point2D, v2?: Point2D);
|
|
171
|
+
getDivisions(): number;
|
|
172
|
+
getPoint(t: number, output?: Point2D): Point2D;
|
|
173
|
+
getPointAt(u: number, output?: Point2D): Point2D;
|
|
174
|
+
getTangent(t: number, output?: Point2D): Point2D;
|
|
175
|
+
getTangentAt(u: number, output?: Point2D): Point2D;
|
|
176
|
+
toPathCommands(): PathCommand[];
|
|
177
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
178
|
+
copy(source: LineCurve): this;
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
declare class PloygonCurve extends Curve {
|
|
182
|
+
center: Point2D;
|
|
183
|
+
radius: number;
|
|
184
|
+
num: number;
|
|
185
|
+
start: number;
|
|
186
|
+
end: number;
|
|
187
|
+
curves: LineCurve[];
|
|
188
|
+
points: Point2D[];
|
|
189
|
+
currentLine: LineCurve;
|
|
190
|
+
pointK: any;
|
|
191
|
+
constructor(center: Point2D, radius?: number, num?: number, start?: number, end?: number);
|
|
192
|
+
getPoint(value: number): Point2D;
|
|
193
|
+
getPointAt(value: number): Point2D;
|
|
194
|
+
getCurrentLine(value: number): LineCurve;
|
|
195
|
+
getTangent(value: number): Point2D;
|
|
196
|
+
getNormal(value: number): Point2D;
|
|
197
|
+
toPathCommands(): PathCommand[];
|
|
198
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
declare class QuadraticBezierCurve extends Curve {
|
|
202
|
+
v0: Point2D;
|
|
203
|
+
v1: Point2D;
|
|
204
|
+
v2: Point2D;
|
|
205
|
+
constructor(v0?: Point2D, v1?: Point2D, v2?: Point2D);
|
|
206
|
+
getPoint(t: number, output?: Point2D): Point2D;
|
|
207
|
+
toPathCommands(): PathCommand[];
|
|
208
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
209
|
+
copy(source: QuadraticBezierCurve): this;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
declare class RectangularCurve extends Curve {
|
|
213
|
+
center: Point2D;
|
|
214
|
+
rx: number;
|
|
215
|
+
aspectRatio: number;
|
|
216
|
+
start: number;
|
|
217
|
+
end: number;
|
|
218
|
+
curves: LineCurve[];
|
|
219
|
+
pointT: number;
|
|
220
|
+
get x(): number;
|
|
221
|
+
get y(): number;
|
|
222
|
+
get width(): number;
|
|
223
|
+
get height(): number;
|
|
224
|
+
constructor(center: Point2D, rx: number, aspectRatio?: number, start?: number, end?: number);
|
|
225
|
+
getPoint(t: number): Point2D;
|
|
226
|
+
getPointAt(u: number): Point2D;
|
|
227
|
+
getCurrentLine(t: number): LineCurve;
|
|
228
|
+
getTangent(t: number): Point2D;
|
|
229
|
+
getNormal(value: number): Point2D;
|
|
230
|
+
toPathCommands(): PathCommand[];
|
|
231
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
declare class SplineCurve extends Curve {
|
|
235
|
+
points: Point2D[];
|
|
236
|
+
constructor(points?: Point2D[]);
|
|
237
|
+
getDivisions(divisions?: number): number;
|
|
238
|
+
getPoint(t: number, output?: Point2D): Point2D;
|
|
239
|
+
toPathCommands(): PathCommand[];
|
|
240
|
+
drawTo(_ctx: CanvasRenderingContext2D): void;
|
|
241
|
+
copy(source: SplineCurve): this;
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/**
|
|
245
|
+
* @see https://developer.mozilla.org/zh-CN/docs/Web/API/Path2D
|
|
246
|
+
*/
|
|
247
|
+
declare class Path2D {
|
|
248
|
+
currentPath: CurvePath;
|
|
249
|
+
paths: CurvePath[];
|
|
250
|
+
arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean): this;
|
|
251
|
+
bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): this;
|
|
252
|
+
lineTo(x: number, y: number): this;
|
|
253
|
+
moveTo(x: number, y: number): this;
|
|
254
|
+
quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): this;
|
|
255
|
+
rect(x: number, y: number, w: number, h: number): this;
|
|
256
|
+
splineThru(points: Point2D[]): this;
|
|
257
|
+
toPathCommands(): PathCommand[];
|
|
258
|
+
drawTo(ctx: CanvasRenderingContext2D): void;
|
|
259
|
+
strokeTo(ctx: CanvasRenderingContext2D): void;
|
|
260
|
+
fillTo(ctx: CanvasRenderingContext2D): void;
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
/**
|
|
264
|
+
* Bezier Curves formulas obtained from
|
|
265
|
+
* https://en.wikipedia.org/wiki/B%C3%A9zier_curve
|
|
266
|
+
*/
|
|
267
|
+
declare function catmullRom(t: number, p0: number, p1: number, p2: number, p3: number): number;
|
|
268
|
+
declare function quadraticBezier(t: number, p0: number, p1: number, p2: number): number;
|
|
269
|
+
declare function cubicBezier(t: number, p0: number, p1: number, p2: number, p3: number): number;
|
|
270
|
+
|
|
271
|
+
export { CircleCurve, CubicBezierCurve, Curve, CurvePath, EllipseCurve, HeartCurve, LineCurve, Path2D, type PathCommand, PloygonCurve, Point2D, QuadraticBezierCurve, RectangularCurve, SplineCurve, catmullRom, cubicBezier, quadraticBezier };
|