modern-canvas 0.7.13 → 0.7.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -444,7 +444,7 @@ declare class Matrix2 extends Matrix {
444
444
  */
445
445
  declare class Matrix3 extends Matrix {
446
446
  constructor(array?: number[]);
447
- invert(): this;
447
+ affineInvert(): this;
448
448
  }
449
449
 
450
450
  declare class Projection2D extends Matrix3 {
@@ -460,6 +460,10 @@ declare class Projection2D extends Matrix3 {
460
460
  protected _performUpdateArray(): void;
461
461
  }
462
462
 
463
+ interface Vector2Data {
464
+ x: number;
465
+ y: number;
466
+ }
463
467
  /**
464
468
  * Vector2
465
469
  */
@@ -480,7 +484,7 @@ declare class Vector2 extends Vector {
480
484
  update(x: number, y: number): this;
481
485
  getLength(): number;
482
486
  getAngle(): number;
483
- distanceTo(point: Vector2): number;
487
+ distanceTo(point: Vector2Data): number;
484
488
  normalize(): this;
485
489
  static lerp(a: VectorLike, b: VectorLike, t: number): Vector2;
486
490
  }
@@ -498,8 +502,8 @@ declare class Rect2 {
498
502
  readonly position: Vector2;
499
503
  readonly size: Vector2;
500
504
  constructor(from: Rect2);
501
- constructor(pointArray: [number, number][]);
502
- constructor(position: Vector2, size: Vector2);
505
+ constructor(pointArray: Vector2Data[]);
506
+ constructor(position: Vector2Data, size: Vector2Data);
503
507
  constructor(x: number, y: number, width: number, height: number);
504
508
  update(): this;
505
509
  toMinmax(): {
@@ -574,12 +578,13 @@ declare class Transform2D extends Matrix3 {
574
578
  protected _rotateToScale(rad: number): number;
575
579
  protected _rotate3d(x: number, y: number, z: number, rad: number): number[];
576
580
  makeRotation(theta: number): this;
577
- applyToPoint(x: number, y: number): [number, number];
578
581
  decompose(pivot?: {
579
582
  x: number;
580
583
  y: number;
581
584
  }, output?: TransformableObject): TransformableObject;
582
- inverse(): this;
585
+ apply<P extends Vector2Data = Vector2>(pos: Vector2Data, newPos?: P): P;
586
+ affineInverse(): this;
587
+ applyAffineInverse<P extends Vector2Data = Vector2>(pos: Vector2Data, newPos?: P): P;
583
588
  isIdentity(): boolean;
584
589
  toObject(): TransformObject;
585
590
  }
@@ -1100,7 +1105,7 @@ declare class WebGLProgramModule extends WebGLModule {
1100
1105
  boundProgram: WebGLProgram | null;
1101
1106
  uniforms: {
1102
1107
  projectionMatrix: number[];
1103
- worldTransformMatrix: number[];
1108
+ viewMatrix: number[];
1104
1109
  };
1105
1110
  create(options?: WebGLProgramOptions): WebGLProgram;
1106
1111
  getMeta(program: WebGLProgram): WebGLProgramMeta;
@@ -1457,7 +1462,7 @@ declare class VideoTexture extends Texture2D<HTMLVideoElement> {
1457
1462
  declare class ViewportTexture extends PixelsTexture {
1458
1463
  }
1459
1464
 
1460
- type UVTransform = Transform2D | ((x: number, y: number) => [number, number]);
1465
+ type UvTransform = Transform2D | ((x: number, y: number) => [number, number]);
1461
1466
  type VertTransform = Transform2D | (() => Transform2D);
1462
1467
  interface CanvasBatchable extends Batchable2D {
1463
1468
  type: 'stroke' | 'fill';
@@ -1468,12 +1473,12 @@ interface StrokeDraw extends Partial<CanvasBatchable> {
1468
1473
  type: 'stroke';
1469
1474
  path: Path2D;
1470
1475
  style: LineStyle;
1471
- uvTransform?: UVTransform;
1476
+ uvTransform?: UvTransform;
1472
1477
  }
1473
1478
  interface FillDraw extends Partial<CanvasBatchable> {
1474
1479
  type: 'fill';
1475
1480
  path: Path2D;
1476
- uvTransform?: UVTransform;
1481
+ uvTransform?: UvTransform;
1477
1482
  }
1478
1483
  declare class CanvasContext extends Path2D {
1479
1484
  fillStyle?: Color$1 | Texture2D;
@@ -1483,7 +1488,7 @@ declare class CanvasContext extends Path2D {
1483
1488
  lineJoin?: LineJoin;
1484
1489
  lineWidth?: number;
1485
1490
  miterLimit?: number;
1486
- uvTransform?: UVTransform;
1491
+ uvTransform?: UvTransform;
1487
1492
  vertTransform?: VertTransform;
1488
1493
  protected _defaultStyle: Texture2D<Texture2DSource>;
1489
1494
  protected _draws: (StrokeDraw | FillDraw)[];
@@ -1495,7 +1500,7 @@ declare class CanvasContext extends Path2D {
1495
1500
  copy(source: CanvasContext): this;
1496
1501
  resetStatus(): void;
1497
1502
  reset(): this;
1498
- buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: UVTransform): void;
1503
+ buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: UvTransform): void;
1499
1504
  toBatchables(): CanvasBatchable[];
1500
1505
  }
1501
1506
 
@@ -1552,6 +1557,8 @@ declare class Viewport extends Node implements Rectangulable {
1552
1557
  activateWithCopy(renderer: WebGLRenderer, target: Viewport): void;
1553
1558
  render(renderer: WebGLRenderer, next?: () => void): void;
1554
1559
  getRect(): Rect2;
1560
+ toCanvasGlobal<P extends Vector2Data = Vector2>(screenPos: Vector2Data, newPos?: P): P;
1561
+ toCanvasScreen<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1555
1562
  }
1556
1563
 
1557
1564
  interface RenderCall {
@@ -1941,12 +1948,13 @@ declare class Node2D extends CanvasItem {
1941
1948
  constructor(properties?: Partial<Node2DProperties>, nodes?: Node[]);
1942
1949
  protected _updateProperty(key: string, value: any, oldValue: any, declaration?: PropertyDeclaration): void;
1943
1950
  getTransformOrigin(): Vector2;
1944
- getTransform(cb?: (transform: Transform2D) => void): Transform2D;
1945
- updateTransform(): void;
1951
+ updateTransform(cb?: (transform: Transform2D) => void): void;
1946
1952
  updateGlobalTransform(): void;
1947
1953
  protected _transformVertices(vertices: Float32Array, vertTransform?: VertTransform): Float32Array;
1948
1954
  protected _relayout(batchables: CanvasBatchable[]): CanvasBatchable[];
1949
1955
  protected _process(delta: number): void;
1956
+ toLocal<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1957
+ toGlobal<P extends Vector2Data = Vector2>(localPos: Vector2Data, newPos?: P): P;
1950
1958
  }
1951
1959
 
1952
1960
  interface Camera2DProperties extends Node2DProperties {
@@ -1977,6 +1985,8 @@ declare class Camera2D extends Node2D {
1977
1985
  protected _onWheel(e: WheelInputEvent): void;
1978
1986
  updateTransform(): void;
1979
1987
  updateCanvasTransform(): void;
1988
+ toGlobal<P extends Vector2Data = Vector2>(screenPos: Vector2Data, newPos?: P): P;
1989
+ toScreen<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1980
1990
  }
1981
1991
 
1982
1992
  interface BaseElement2DFill extends NormalizedFill {
@@ -2088,7 +2098,6 @@ declare class BaseElement2DText extends CoreObject {
2088
2098
  constructor(parent: BaseElement2D);
2089
2099
  setProperties(properties?: Text$1): this;
2090
2100
  protected _updateProperty(key: string, value: any, oldValue: any, declaration?: PropertyDeclaration): void;
2091
- protected _updateText(): void;
2092
2101
  setContent(content: TextContent): void;
2093
2102
  measure(): MeasureResult;
2094
2103
  updateMeasure(): this;
@@ -2148,10 +2157,10 @@ declare class BaseElement2D extends Node2D implements Rectangulable {
2148
2157
  protected _updateStyleProperty(key: string, value: any, _oldValue: any, _declaration?: PropertyDeclaration): void;
2149
2158
  protected _updateMaskImage(): void;
2150
2159
  getTransformOrigin(): Vector2;
2151
- getTransform(cb?: (transform: Transform2D) => void): Transform2D;
2160
+ updateTransform(cb?: (transform: Transform2D) => void): void;
2152
2161
  updateGlobalTransform(): void;
2153
2162
  getRect(): Rect2;
2154
- protected _getPointArray(): [number, number][];
2163
+ protected _getPointArray(): Vector2Data[];
2155
2164
  getAabb(): Rect2;
2156
2165
  getGlobalAabb(): Rect2;
2157
2166
  getObb(): {
@@ -2168,10 +2177,7 @@ declare class BaseElement2D extends Node2D implements Rectangulable {
2168
2177
  protected _repaint(batchables: CanvasBatchable[]): CanvasBatchable[];
2169
2178
  canPointerEvents(): boolean;
2170
2179
  input(event: InputEvent, key: InputEventKey): void;
2171
- protected _pointerInput(point: {
2172
- x: number;
2173
- y: number;
2174
- }, key: InputEventKey): boolean;
2180
+ protected _positionInput(localPos: Vector2Data, key: InputEventKey): boolean;
2175
2181
  protected _input(event: InputEvent, key: InputEventKey): void;
2176
2182
  toJSON(): Record<string, any>;
2177
2183
  }
@@ -3306,4 +3312,4 @@ interface RenderOptions {
3306
3312
  declare function render(options: RenderOptions): Promise<HTMLCanvasElement>;
3307
3313
 
3308
3314
  export { AnimatedTexture, Animation, Assets, Audio, AudioPipeline, AudioProcessor, AudioSpectrum, AudioWaveform, BaseElement2D, BaseElement2DBackground, BaseElement2DFill, BaseElement2DForeground, BaseElement2DOutline, BaseElement2DShadow, BaseElement2DShape, BaseElement2DStyle, BaseElement2DText, Camera2D, CanvasContext, CanvasItem, CanvasItemEditor, CanvasTexture, Color, ColorAdjustEffect, ColorFilterEffect, ColorMatrix, ColorOverlayEffect, ColorRemoveEffect, ColorReplaceEffect, ColorTexture, Control, CoreObject, DEG_TO_RAD, DEVICE_PIXEL_RATIO, DropShadowEffect, Effect, EffectMaterial, Element2D, Element2DStyle, EmbossEffect, Engine, FlexElement2D, FlexElement2DStyle, FlexLayout, FontLoader, GIFLoader, GaussianBlurEffect, Geometry, GlitchEffect, GodrayEffect, GradientTexture, HTMLAudio, HTMLAudioContext, HTMLSound, IN_BROWSER, Image2D, ImageTexture, IndexBuffer, Input, InputEvent, JSONLoader, KawaseBlurEffect, KawaseTransition, KeyboardInputEvent, LeftEraseTransition, Loader, Lottie2D, LottieLoader, MainLoop, MaskEffect, Material, Matrix, Matrix2, Matrix3, Matrix4, MouseInputEvent, Node, Node2D, OutlineEffect, PI, PI_2, PixelateEffect, PixelsTexture, PointerInputEvent, Projection2D, QuadGeometry, QuadUvGeometry, RAD_TO_DEG, Range, RawWeakMap, Rect2, RefCounted, Renderer, Resource, Ruler, SUPPORTS_AUDIO_CONTEXT, SUPPORTS_CLICK_EVENTS, SUPPORTS_CREATE_IMAGE_BITMAP, SUPPORTS_IMAGE_BITMAP, SUPPORTS_MOUSE_EVENTS, SUPPORTS_OFFLINE_AUDIO_CONTEXT, SUPPORTS_POINTER_EVENTS, SUPPORTS_RESIZE_OBSERVER, SUPPORTS_TOUCH_EVENTS, SUPPORTS_WEBGL2, SUPPORTS_WEBKIT_AUDIO_CONTEXT, SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, SUPPORTS_WEB_AUDIO, SUPPORTS_WHEEL_EVENTS, Scaler, SceneTree, ScrollBar, TextLoader, Texture2D, TextureLoader, TextureRect2D, Ticker, TiltShiftTransition, Timeline, TimelineNode, Transform2D, TransformRect2D, Transition, TwistTransition, UvGeometry, UvMaterial, Vector, Vector2, Vector3, Vector4, VertexAttribute, VertexBuffer, Video2D, VideoLoader, VideoTexture, Viewport, ViewportTexture, WebAudio, WebAudioContext, WebGLBatch2DModule, WebGLBlendMode, WebGLBufferModule, WebGLFramebufferModule, WebGLMaskModule, WebGLModule, WebGLProgramModule, WebGLRenderer, WebGLScissorModule, WebGLState, WebGLStateModule, WebGLStencilModule, WebGLTextureModule, WebGLVertexArrayModule, WebGLViewportModule, WebSound, WheelInputEvent, Window, XScrollBar, YScrollBar, ZoomBlurEffect, assets, clamp, clampFrag, createHTMLCanvas, createNode, crossOrigin, cubicBezier, curves, customNode, customNodes, defaultOptions, determineCrossOrigin, ease, easeIn, easeInOut, easeOut, frag, getDefaultCssPropertyValue, isCanvasElement, isElementNode, isImageElement, isPow2, isVideoElement, isWebgl2, lerp, linear, log2, mapWebGLBlendModes, nextPow2, nextTick, parseCSSFilter, parseCSSTransform, parseCSSTransformOrigin, parseCssFunctions, parseCssProperty, render, timingFunctions, uid };
3309
- export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEventMap, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEventMap, Camera2DProperties, CanvasBatchable, CanvasItemEventMap, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, ControlEventMap, ControlProperties, CoreObjectEventMap, CssFunction, CssFunctionArg, Cursor, CustomPropertyAccessor, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEventMap, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineOptions, FillDraw, FlexBaseElement2DEventMap, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEventMap, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEventMap, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEventMap, Node2DProperties, NodeEventMap, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, RangeProperties, Rectangulable, RectangulableEventMap, RefCountedEventMap, RenderMode, RenderOptions, Renderable, ResourceEventMap, RulerProperties, ScalerEventMap, ScalerProperties, SceneTreeEventMap, ScrollBarProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEventMap, TimelineNodeEventMap, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, UVTransform, VectorLike, VectorOperateOutput, VertTransform, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEventMap, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, XScrollBarProperties, YScrollBarProperties, ZoomBlurEffectProperties };
3315
+ export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEventMap, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEventMap, Camera2DProperties, CanvasBatchable, CanvasItemEventMap, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, ControlEventMap, ControlProperties, CoreObjectEventMap, CssFunction, CssFunctionArg, Cursor, CustomPropertyAccessor, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEventMap, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineOptions, FillDraw, FlexBaseElement2DEventMap, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEventMap, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEventMap, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEventMap, Node2DProperties, NodeEventMap, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, RangeProperties, Rectangulable, RectangulableEventMap, RefCountedEventMap, RenderMode, RenderOptions, Renderable, ResourceEventMap, RulerProperties, ScalerEventMap, ScalerProperties, SceneTreeEventMap, ScrollBarProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEventMap, TimelineNodeEventMap, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, UvTransform, Vector2Data, VectorLike, VectorOperateOutput, VertTransform, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEventMap, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, XScrollBarProperties, YScrollBarProperties, ZoomBlurEffectProperties };
package/dist/index.d.ts CHANGED
@@ -444,7 +444,7 @@ declare class Matrix2 extends Matrix {
444
444
  */
445
445
  declare class Matrix3 extends Matrix {
446
446
  constructor(array?: number[]);
447
- invert(): this;
447
+ affineInvert(): this;
448
448
  }
449
449
 
450
450
  declare class Projection2D extends Matrix3 {
@@ -460,6 +460,10 @@ declare class Projection2D extends Matrix3 {
460
460
  protected _performUpdateArray(): void;
461
461
  }
462
462
 
463
+ interface Vector2Data {
464
+ x: number;
465
+ y: number;
466
+ }
463
467
  /**
464
468
  * Vector2
465
469
  */
@@ -480,7 +484,7 @@ declare class Vector2 extends Vector {
480
484
  update(x: number, y: number): this;
481
485
  getLength(): number;
482
486
  getAngle(): number;
483
- distanceTo(point: Vector2): number;
487
+ distanceTo(point: Vector2Data): number;
484
488
  normalize(): this;
485
489
  static lerp(a: VectorLike, b: VectorLike, t: number): Vector2;
486
490
  }
@@ -498,8 +502,8 @@ declare class Rect2 {
498
502
  readonly position: Vector2;
499
503
  readonly size: Vector2;
500
504
  constructor(from: Rect2);
501
- constructor(pointArray: [number, number][]);
502
- constructor(position: Vector2, size: Vector2);
505
+ constructor(pointArray: Vector2Data[]);
506
+ constructor(position: Vector2Data, size: Vector2Data);
503
507
  constructor(x: number, y: number, width: number, height: number);
504
508
  update(): this;
505
509
  toMinmax(): {
@@ -574,12 +578,13 @@ declare class Transform2D extends Matrix3 {
574
578
  protected _rotateToScale(rad: number): number;
575
579
  protected _rotate3d(x: number, y: number, z: number, rad: number): number[];
576
580
  makeRotation(theta: number): this;
577
- applyToPoint(x: number, y: number): [number, number];
578
581
  decompose(pivot?: {
579
582
  x: number;
580
583
  y: number;
581
584
  }, output?: TransformableObject): TransformableObject;
582
- inverse(): this;
585
+ apply<P extends Vector2Data = Vector2>(pos: Vector2Data, newPos?: P): P;
586
+ affineInverse(): this;
587
+ applyAffineInverse<P extends Vector2Data = Vector2>(pos: Vector2Data, newPos?: P): P;
583
588
  isIdentity(): boolean;
584
589
  toObject(): TransformObject;
585
590
  }
@@ -1100,7 +1105,7 @@ declare class WebGLProgramModule extends WebGLModule {
1100
1105
  boundProgram: WebGLProgram | null;
1101
1106
  uniforms: {
1102
1107
  projectionMatrix: number[];
1103
- worldTransformMatrix: number[];
1108
+ viewMatrix: number[];
1104
1109
  };
1105
1110
  create(options?: WebGLProgramOptions): WebGLProgram;
1106
1111
  getMeta(program: WebGLProgram): WebGLProgramMeta;
@@ -1457,7 +1462,7 @@ declare class VideoTexture extends Texture2D<HTMLVideoElement> {
1457
1462
  declare class ViewportTexture extends PixelsTexture {
1458
1463
  }
1459
1464
 
1460
- type UVTransform = Transform2D | ((x: number, y: number) => [number, number]);
1465
+ type UvTransform = Transform2D | ((x: number, y: number) => [number, number]);
1461
1466
  type VertTransform = Transform2D | (() => Transform2D);
1462
1467
  interface CanvasBatchable extends Batchable2D {
1463
1468
  type: 'stroke' | 'fill';
@@ -1468,12 +1473,12 @@ interface StrokeDraw extends Partial<CanvasBatchable> {
1468
1473
  type: 'stroke';
1469
1474
  path: Path2D;
1470
1475
  style: LineStyle;
1471
- uvTransform?: UVTransform;
1476
+ uvTransform?: UvTransform;
1472
1477
  }
1473
1478
  interface FillDraw extends Partial<CanvasBatchable> {
1474
1479
  type: 'fill';
1475
1480
  path: Path2D;
1476
- uvTransform?: UVTransform;
1481
+ uvTransform?: UvTransform;
1477
1482
  }
1478
1483
  declare class CanvasContext extends Path2D {
1479
1484
  fillStyle?: Color$1 | Texture2D;
@@ -1483,7 +1488,7 @@ declare class CanvasContext extends Path2D {
1483
1488
  lineJoin?: LineJoin;
1484
1489
  lineWidth?: number;
1485
1490
  miterLimit?: number;
1486
- uvTransform?: UVTransform;
1491
+ uvTransform?: UvTransform;
1487
1492
  vertTransform?: VertTransform;
1488
1493
  protected _defaultStyle: Texture2D<Texture2DSource>;
1489
1494
  protected _draws: (StrokeDraw | FillDraw)[];
@@ -1495,7 +1500,7 @@ declare class CanvasContext extends Path2D {
1495
1500
  copy(source: CanvasContext): this;
1496
1501
  resetStatus(): void;
1497
1502
  reset(): this;
1498
- buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: UVTransform): void;
1503
+ buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: UvTransform): void;
1499
1504
  toBatchables(): CanvasBatchable[];
1500
1505
  }
1501
1506
 
@@ -1552,6 +1557,8 @@ declare class Viewport extends Node implements Rectangulable {
1552
1557
  activateWithCopy(renderer: WebGLRenderer, target: Viewport): void;
1553
1558
  render(renderer: WebGLRenderer, next?: () => void): void;
1554
1559
  getRect(): Rect2;
1560
+ toCanvasGlobal<P extends Vector2Data = Vector2>(screenPos: Vector2Data, newPos?: P): P;
1561
+ toCanvasScreen<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1555
1562
  }
1556
1563
 
1557
1564
  interface RenderCall {
@@ -1941,12 +1948,13 @@ declare class Node2D extends CanvasItem {
1941
1948
  constructor(properties?: Partial<Node2DProperties>, nodes?: Node[]);
1942
1949
  protected _updateProperty(key: string, value: any, oldValue: any, declaration?: PropertyDeclaration): void;
1943
1950
  getTransformOrigin(): Vector2;
1944
- getTransform(cb?: (transform: Transform2D) => void): Transform2D;
1945
- updateTransform(): void;
1951
+ updateTransform(cb?: (transform: Transform2D) => void): void;
1946
1952
  updateGlobalTransform(): void;
1947
1953
  protected _transformVertices(vertices: Float32Array, vertTransform?: VertTransform): Float32Array;
1948
1954
  protected _relayout(batchables: CanvasBatchable[]): CanvasBatchable[];
1949
1955
  protected _process(delta: number): void;
1956
+ toLocal<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1957
+ toGlobal<P extends Vector2Data = Vector2>(localPos: Vector2Data, newPos?: P): P;
1950
1958
  }
1951
1959
 
1952
1960
  interface Camera2DProperties extends Node2DProperties {
@@ -1977,6 +1985,8 @@ declare class Camera2D extends Node2D {
1977
1985
  protected _onWheel(e: WheelInputEvent): void;
1978
1986
  updateTransform(): void;
1979
1987
  updateCanvasTransform(): void;
1988
+ toGlobal<P extends Vector2Data = Vector2>(screenPos: Vector2Data, newPos?: P): P;
1989
+ toScreen<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
1980
1990
  }
1981
1991
 
1982
1992
  interface BaseElement2DFill extends NormalizedFill {
@@ -2088,7 +2098,6 @@ declare class BaseElement2DText extends CoreObject {
2088
2098
  constructor(parent: BaseElement2D);
2089
2099
  setProperties(properties?: Text$1): this;
2090
2100
  protected _updateProperty(key: string, value: any, oldValue: any, declaration?: PropertyDeclaration): void;
2091
- protected _updateText(): void;
2092
2101
  setContent(content: TextContent): void;
2093
2102
  measure(): MeasureResult;
2094
2103
  updateMeasure(): this;
@@ -2148,10 +2157,10 @@ declare class BaseElement2D extends Node2D implements Rectangulable {
2148
2157
  protected _updateStyleProperty(key: string, value: any, _oldValue: any, _declaration?: PropertyDeclaration): void;
2149
2158
  protected _updateMaskImage(): void;
2150
2159
  getTransformOrigin(): Vector2;
2151
- getTransform(cb?: (transform: Transform2D) => void): Transform2D;
2160
+ updateTransform(cb?: (transform: Transform2D) => void): void;
2152
2161
  updateGlobalTransform(): void;
2153
2162
  getRect(): Rect2;
2154
- protected _getPointArray(): [number, number][];
2163
+ protected _getPointArray(): Vector2Data[];
2155
2164
  getAabb(): Rect2;
2156
2165
  getGlobalAabb(): Rect2;
2157
2166
  getObb(): {
@@ -2168,10 +2177,7 @@ declare class BaseElement2D extends Node2D implements Rectangulable {
2168
2177
  protected _repaint(batchables: CanvasBatchable[]): CanvasBatchable[];
2169
2178
  canPointerEvents(): boolean;
2170
2179
  input(event: InputEvent, key: InputEventKey): void;
2171
- protected _pointerInput(point: {
2172
- x: number;
2173
- y: number;
2174
- }, key: InputEventKey): boolean;
2180
+ protected _positionInput(localPos: Vector2Data, key: InputEventKey): boolean;
2175
2181
  protected _input(event: InputEvent, key: InputEventKey): void;
2176
2182
  toJSON(): Record<string, any>;
2177
2183
  }
@@ -3306,4 +3312,4 @@ interface RenderOptions {
3306
3312
  declare function render(options: RenderOptions): Promise<HTMLCanvasElement>;
3307
3313
 
3308
3314
  export { AnimatedTexture, Animation, Assets, Audio, AudioPipeline, AudioProcessor, AudioSpectrum, AudioWaveform, BaseElement2D, BaseElement2DBackground, BaseElement2DFill, BaseElement2DForeground, BaseElement2DOutline, BaseElement2DShadow, BaseElement2DShape, BaseElement2DStyle, BaseElement2DText, Camera2D, CanvasContext, CanvasItem, CanvasItemEditor, CanvasTexture, Color, ColorAdjustEffect, ColorFilterEffect, ColorMatrix, ColorOverlayEffect, ColorRemoveEffect, ColorReplaceEffect, ColorTexture, Control, CoreObject, DEG_TO_RAD, DEVICE_PIXEL_RATIO, DropShadowEffect, Effect, EffectMaterial, Element2D, Element2DStyle, EmbossEffect, Engine, FlexElement2D, FlexElement2DStyle, FlexLayout, FontLoader, GIFLoader, GaussianBlurEffect, Geometry, GlitchEffect, GodrayEffect, GradientTexture, HTMLAudio, HTMLAudioContext, HTMLSound, IN_BROWSER, Image2D, ImageTexture, IndexBuffer, Input, InputEvent, JSONLoader, KawaseBlurEffect, KawaseTransition, KeyboardInputEvent, LeftEraseTransition, Loader, Lottie2D, LottieLoader, MainLoop, MaskEffect, Material, Matrix, Matrix2, Matrix3, Matrix4, MouseInputEvent, Node, Node2D, OutlineEffect, PI, PI_2, PixelateEffect, PixelsTexture, PointerInputEvent, Projection2D, QuadGeometry, QuadUvGeometry, RAD_TO_DEG, Range, RawWeakMap, Rect2, RefCounted, Renderer, Resource, Ruler, SUPPORTS_AUDIO_CONTEXT, SUPPORTS_CLICK_EVENTS, SUPPORTS_CREATE_IMAGE_BITMAP, SUPPORTS_IMAGE_BITMAP, SUPPORTS_MOUSE_EVENTS, SUPPORTS_OFFLINE_AUDIO_CONTEXT, SUPPORTS_POINTER_EVENTS, SUPPORTS_RESIZE_OBSERVER, SUPPORTS_TOUCH_EVENTS, SUPPORTS_WEBGL2, SUPPORTS_WEBKIT_AUDIO_CONTEXT, SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, SUPPORTS_WEB_AUDIO, SUPPORTS_WHEEL_EVENTS, Scaler, SceneTree, ScrollBar, TextLoader, Texture2D, TextureLoader, TextureRect2D, Ticker, TiltShiftTransition, Timeline, TimelineNode, Transform2D, TransformRect2D, Transition, TwistTransition, UvGeometry, UvMaterial, Vector, Vector2, Vector3, Vector4, VertexAttribute, VertexBuffer, Video2D, VideoLoader, VideoTexture, Viewport, ViewportTexture, WebAudio, WebAudioContext, WebGLBatch2DModule, WebGLBlendMode, WebGLBufferModule, WebGLFramebufferModule, WebGLMaskModule, WebGLModule, WebGLProgramModule, WebGLRenderer, WebGLScissorModule, WebGLState, WebGLStateModule, WebGLStencilModule, WebGLTextureModule, WebGLVertexArrayModule, WebGLViewportModule, WebSound, WheelInputEvent, Window, XScrollBar, YScrollBar, ZoomBlurEffect, assets, clamp, clampFrag, createHTMLCanvas, createNode, crossOrigin, cubicBezier, curves, customNode, customNodes, defaultOptions, determineCrossOrigin, ease, easeIn, easeInOut, easeOut, frag, getDefaultCssPropertyValue, isCanvasElement, isElementNode, isImageElement, isPow2, isVideoElement, isWebgl2, lerp, linear, log2, mapWebGLBlendModes, nextPow2, nextTick, parseCSSFilter, parseCSSTransform, parseCSSTransformOrigin, parseCssFunctions, parseCssProperty, render, timingFunctions, uid };
3309
- export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEventMap, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEventMap, Camera2DProperties, CanvasBatchable, CanvasItemEventMap, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, ControlEventMap, ControlProperties, CoreObjectEventMap, CssFunction, CssFunctionArg, Cursor, CustomPropertyAccessor, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEventMap, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineOptions, FillDraw, FlexBaseElement2DEventMap, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEventMap, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEventMap, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEventMap, Node2DProperties, NodeEventMap, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, RangeProperties, Rectangulable, RectangulableEventMap, RefCountedEventMap, RenderMode, RenderOptions, Renderable, ResourceEventMap, RulerProperties, ScalerEventMap, ScalerProperties, SceneTreeEventMap, ScrollBarProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEventMap, TimelineNodeEventMap, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, UVTransform, VectorLike, VectorOperateOutput, VertTransform, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEventMap, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, XScrollBarProperties, YScrollBarProperties, ZoomBlurEffectProperties };
3315
+ export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEventMap, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEventMap, Camera2DProperties, CanvasBatchable, CanvasItemEventMap, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, ControlEventMap, ControlProperties, CoreObjectEventMap, CssFunction, CssFunctionArg, Cursor, CustomPropertyAccessor, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEventMap, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineOptions, FillDraw, FlexBaseElement2DEventMap, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEventMap, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEventMap, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEventMap, Node2DProperties, NodeEventMap, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, RangeProperties, Rectangulable, RectangulableEventMap, RefCountedEventMap, RenderMode, RenderOptions, Renderable, ResourceEventMap, RulerProperties, ScalerEventMap, ScalerProperties, SceneTreeEventMap, ScrollBarProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEventMap, TimelineNodeEventMap, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, UvTransform, Vector2Data, VectorLike, VectorOperateOutput, VertTransform, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEventMap, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, XScrollBarProperties, YScrollBarProperties, ZoomBlurEffectProperties };