modern-canvas 0.4.20 → 0.4.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +1807 -1418
- package/dist/index.d.cts +183 -30
- package/dist/index.d.mts +183 -30
- package/dist/index.d.ts +183 -30
- package/dist/index.js +333 -246
- package/dist/index.mjs +1806 -1419
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
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@@ -2155,13 +2155,13 @@ class Vector3 extends Vector {
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}
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}
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-
var __defProp$
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var __decorateClass$
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var __defProp$L = Object.defineProperty;
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var __decorateClass$T = (decorators, target, key, kind) => {
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var result = void 0 ;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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if (decorator = decorators[i])
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result = (decorator(target, key, result) ) || result;
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if (result) __defProp$
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if (result) __defProp$L(target, key, result);
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return result;
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};
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class MainLoop extends CoreObject {
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@@ -2204,10 +2204,10 @@ class MainLoop extends CoreObject {
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this.stop();
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}
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}
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-
__decorateClass$
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__decorateClass$T([
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property({ default: 24 })
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], MainLoop.prototype, "fps");
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-
__decorateClass$
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__decorateClass$T([
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property({ default: 1 })
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], MainLoop.prototype, "speed");
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@@ -4509,13 +4509,13 @@ class Geometry extends Resource {
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}
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}
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var __defProp$
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var __decorateClass$
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var __defProp$K = Object.defineProperty;
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var __decorateClass$S = (decorators, target, key, kind) => {
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var result = void 0 ;
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result = (decorator(target, key, result) ) || result;
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if (result) __defProp$
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if (result) __defProp$K(target, key, result);
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return result;
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};
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class IndexBuffer extends Resource {
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@@ -4559,20 +4559,20 @@ class IndexBuffer extends Resource {
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return result;
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}
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}
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__decorateClass$
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__decorateClass$S([
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protectedProperty({ default: null })
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], IndexBuffer.prototype, "data");
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__decorateClass$
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__decorateClass$S([
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protectedProperty({ default: false })
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], IndexBuffer.prototype, "dynamic");
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var __defProp$
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var __decorateClass$
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var __defProp$J = Object.defineProperty;
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var __decorateClass$R = (decorators, target, key, kind) => {
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var result = void 0 ;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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result = (decorator(target, key, result) ) || result;
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if (result) __defProp$
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if (result) __defProp$J(target, key, result);
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return result;
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};
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class VertexBuffer extends Resource {
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@@ -4616,20 +4616,20 @@ class VertexBuffer extends Resource {
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return result;
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}
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}
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__decorateClass$
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__decorateClass$R([
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protectedProperty({ default: null })
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], VertexBuffer.prototype, "data");
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__decorateClass$
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__decorateClass$R([
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protectedProperty({ default: false })
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], VertexBuffer.prototype, "dynamic");
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var __defProp$
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var __decorateClass$
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var __defProp$I = Object.defineProperty;
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var __decorateClass$Q = (decorators, target, key, kind) => {
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return result;
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};
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class VertexAttribute extends Resource {
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return result;
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}
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}
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__decorateClass$
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__decorateClass$Q([
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protectedProperty()
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], VertexAttribute.prototype, "buffer");
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__decorateClass$
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__decorateClass$Q([
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protectedProperty({ default: 0 })
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], VertexAttribute.prototype, "size");
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__decorateClass$
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__decorateClass$Q([
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protectedProperty({ default: false })
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], VertexAttribute.prototype, "normalized");
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__decorateClass$
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__decorateClass$Q([
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protectedProperty({ default: "float" })
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], VertexAttribute.prototype, "type");
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__decorateClass$
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__decorateClass$Q([
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], VertexAttribute.prototype, "stride");
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__decorateClass$Q([
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], VertexAttribute.prototype, "offset");
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__decorateClass$
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__decorateClass$Q([
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protectedProperty()
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], VertexAttribute.prototype, "divisor");
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}
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}
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var __defProp$
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var __defProp$H = Object.defineProperty;
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var __decorateClass$P = (decorators, target, key, kind) => {
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return result;
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};
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class Texture2D extends Resource {
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}
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}
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}
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__decorateClass$P([
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], Texture2D.prototype, "source");
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__decorateClass$P([
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property({ default: 0 })
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], Texture2D.prototype, "width");
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__decorateClass$P([
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property({ default: 0 })
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], Texture2D.prototype, "height");
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__decorateClass$
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__decorateClass$P([
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property({ default: "linear" })
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], Texture2D.prototype, "filterMode");
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__decorateClass$
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__decorateClass$P([
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property({ default: "clamp_to_edge" })
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], Texture2D.prototype, "wrapMode");
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__decorateClass$
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__decorateClass$P([
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property({ default: 1 })
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], Texture2D.prototype, "pixelRatio");
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}
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}
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var __defProp$G = Object.defineProperty;
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var __decorateClass$O = (decorators, target, key, kind) => {
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result = (decorator(target, key, result) ) || result;
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if (result) __defProp$G(target, key, result);
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return result;
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};
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class CanvasTexture extends Texture2D {
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super._updateProperty(key, value, oldValue, declaration);
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}
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}
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__decorateClass$
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__decorateClass$O([
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property({ default: 2 })
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], CanvasTexture.prototype, "pixelRatio");
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}
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}
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var __defProp$F = Object.defineProperty;
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var __decorateClass$N = (decorators, target, key, kind) => {
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return result;
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};
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function resolveOptions(options) {
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}
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};
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__decorateClass$
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__decorateClass$N([
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protectedProperty({ default: true })
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], _VideoTexture.prototype, "autoUpdate");
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__decorateClass$
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__decorateClass$N([
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protectedProperty({ default: 0 })
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], _VideoTexture.prototype, "fps");
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//
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}
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var __defProp$
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var __getOwnPropDesc$
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var __decorateClass$
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
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var __defProp$E = Object.defineProperty;
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var __getOwnPropDesc$I = Object.getOwnPropertyDescriptor;
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var __decorateClass$M = (decorators, target, key, kind) => {
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$I(target, key) : target;
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if (kind && result) __defProp$
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if (kind && result) __defProp$E(target, key, result);
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};
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}
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};
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], exports.Node.prototype, "name", 2);
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], exports.Node.prototype, "mask", 2);
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__decorateClass$M([
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exports.Node = __decorateClass$
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exports.Node = __decorateClass$M([
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], exports.Node);
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var __defProp$
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var __getOwnPropDesc$
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
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var __defProp$D = Object.defineProperty;
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var __getOwnPropDesc$H = Object.getOwnPropertyDescriptor;
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var __decorateClass$L = (decorators, target, key, kind) => {
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$H(target, key) : target;
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result = (kind ? decorator(target, key, result) : decorator(result)) || result;
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return result;
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|
};
|
|
6101
6101
|
exports.TimelineNode = class TimelineNode extends exports.Node {
|
|
@@ -6155,30 +6155,30 @@ exports.TimelineNode = class TimelineNode extends exports.Node {
|
|
|
6155
6155
|
this._updateCurrentTime();
|
|
6156
6156
|
}
|
|
6157
6157
|
};
|
|
6158
|
-
__decorateClass$
|
|
6158
|
+
__decorateClass$L([
|
|
6159
6159
|
property({ default: 0 })
|
|
6160
6160
|
], exports.TimelineNode.prototype, "delay", 2);
|
|
6161
|
-
__decorateClass$
|
|
6161
|
+
__decorateClass$L([
|
|
6162
6162
|
property({ default: 0 })
|
|
6163
6163
|
], exports.TimelineNode.prototype, "duration", 2);
|
|
6164
|
-
__decorateClass$
|
|
6164
|
+
__decorateClass$L([
|
|
6165
6165
|
property({ default: false })
|
|
6166
6166
|
], exports.TimelineNode.prototype, "paused", 2);
|
|
6167
|
-
__decorateClass$
|
|
6167
|
+
__decorateClass$L([
|
|
6168
6168
|
protectedProperty()
|
|
6169
6169
|
], exports.TimelineNode.prototype, "insideTimeRange", 2);
|
|
6170
|
-
exports.TimelineNode = __decorateClass$
|
|
6170
|
+
exports.TimelineNode = __decorateClass$L([
|
|
6171
6171
|
customNode("TimelineNode")
|
|
6172
6172
|
], exports.TimelineNode);
|
|
6173
6173
|
|
|
6174
|
-
var __defProp$
|
|
6175
|
-
var __getOwnPropDesc$
|
|
6176
|
-
var __decorateClass$
|
|
6177
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6174
|
+
var __defProp$C = Object.defineProperty;
|
|
6175
|
+
var __getOwnPropDesc$G = Object.getOwnPropertyDescriptor;
|
|
6176
|
+
var __decorateClass$K = (decorators, target, key, kind) => {
|
|
6177
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$G(target, key) : target;
|
|
6178
6178
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6179
6179
|
if (decorator = decorators[i])
|
|
6180
6180
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6181
|
-
if (kind && result) __defProp$
|
|
6181
|
+
if (kind && result) __defProp$C(target, key, result);
|
|
6182
6182
|
return result;
|
|
6183
6183
|
};
|
|
6184
6184
|
exports.Viewport = class Viewport extends exports.Node {
|
|
@@ -6316,30 +6316,30 @@ exports.Viewport = class Viewport extends exports.Node {
|
|
|
6316
6316
|
return this._projection.toArray(transpose);
|
|
6317
6317
|
}
|
|
6318
6318
|
};
|
|
6319
|
-
__decorateClass$
|
|
6319
|
+
__decorateClass$K([
|
|
6320
6320
|
property({ default: 0 })
|
|
6321
6321
|
], exports.Viewport.prototype, "x", 2);
|
|
6322
|
-
__decorateClass$
|
|
6322
|
+
__decorateClass$K([
|
|
6323
6323
|
property({ default: 0 })
|
|
6324
6324
|
], exports.Viewport.prototype, "y", 2);
|
|
6325
|
-
__decorateClass$
|
|
6325
|
+
__decorateClass$K([
|
|
6326
6326
|
property({ default: 0 })
|
|
6327
6327
|
], exports.Viewport.prototype, "width", 2);
|
|
6328
|
-
__decorateClass$
|
|
6328
|
+
__decorateClass$K([
|
|
6329
6329
|
property({ default: 0 })
|
|
6330
6330
|
], exports.Viewport.prototype, "height", 2);
|
|
6331
|
-
exports.Viewport = __decorateClass$
|
|
6331
|
+
exports.Viewport = __decorateClass$K([
|
|
6332
6332
|
customNode("Viewport")
|
|
6333
6333
|
], exports.Viewport);
|
|
6334
6334
|
|
|
6335
|
-
var __defProp$
|
|
6336
|
-
var __getOwnPropDesc$
|
|
6337
|
-
var __decorateClass$
|
|
6338
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6335
|
+
var __defProp$B = Object.defineProperty;
|
|
6336
|
+
var __getOwnPropDesc$F = Object.getOwnPropertyDescriptor;
|
|
6337
|
+
var __decorateClass$J = (decorators, target, key, kind) => {
|
|
6338
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$F(target, key) : target;
|
|
6339
6339
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6340
6340
|
if (decorator = decorators[i])
|
|
6341
6341
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6342
|
-
if (kind && result) __defProp$
|
|
6342
|
+
if (kind && result) __defProp$B(target, key, result);
|
|
6343
6343
|
return result;
|
|
6344
6344
|
};
|
|
6345
6345
|
exports.Effect = class Effect extends exports.TimelineNode {
|
|
@@ -6580,158 +6580,39 @@ exports.Effect = class Effect extends exports.TimelineNode {
|
|
|
6580
6580
|
}
|
|
6581
6581
|
}
|
|
6582
6582
|
};
|
|
6583
|
-
__decorateClass$
|
|
6583
|
+
__decorateClass$J([
|
|
6584
6584
|
protectedProperty()
|
|
6585
6585
|
], exports.Effect.prototype, "material", 2);
|
|
6586
|
-
__decorateClass$
|
|
6586
|
+
__decorateClass$J([
|
|
6587
6587
|
property()
|
|
6588
6588
|
], exports.Effect.prototype, "effectMode", 2);
|
|
6589
|
-
__decorateClass$
|
|
6589
|
+
__decorateClass$J([
|
|
6590
6590
|
property({ default: "" })
|
|
6591
6591
|
], exports.Effect.prototype, "glsl", 2);
|
|
6592
|
-
__decorateClass$
|
|
6592
|
+
__decorateClass$J([
|
|
6593
6593
|
property({ default: "" })
|
|
6594
6594
|
], exports.Effect.prototype, "glslSrc", 2);
|
|
6595
|
-
exports.Effect = __decorateClass$
|
|
6595
|
+
exports.Effect = __decorateClass$J([
|
|
6596
6596
|
customNode("Effect")
|
|
6597
6597
|
], exports.Effect);
|
|
6598
6598
|
|
|
6599
|
-
var __defProp$
|
|
6600
|
-
var __getOwnPropDesc$
|
|
6601
|
-
var __defNormalProp$
|
|
6602
|
-
var __decorateClass$
|
|
6603
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6604
|
-
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6605
|
-
if (decorator = decorators[i])
|
|
6606
|
-
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6607
|
-
if (kind && result) __defProp$w(target, key, result);
|
|
6608
|
-
return result;
|
|
6609
|
-
};
|
|
6610
|
-
var __publicField$h = (obj, key, value) => __defNormalProp$h(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
6611
|
-
const vertX = `attribute vec2 position;
|
|
6612
|
-
attribute vec2 uv;
|
|
6613
|
-
varying vec2 vUv[9];
|
|
6614
|
-
uniform float strength;
|
|
6615
|
-
|
|
6616
|
-
void main(void) {
|
|
6617
|
-
gl_Position = vec4(position, 0, 1);
|
|
6618
|
-
vUv[0] = uv + vec2(-4.0 * strength, 0.0);
|
|
6619
|
-
vUv[1] = uv + vec2(-3.0 * strength, 0.0);
|
|
6620
|
-
vUv[2] = uv + vec2(-2.0 * strength, 0.0);
|
|
6621
|
-
vUv[3] = uv + vec2(-1.0 * strength, 0.0);
|
|
6622
|
-
vUv[4] = uv + vec2(0.0 * strength, 0.0);
|
|
6623
|
-
vUv[5] = uv + vec2(1.0 * strength, 0.0);
|
|
6624
|
-
vUv[6] = uv + vec2(2.0 * strength, 0.0);
|
|
6625
|
-
vUv[7] = uv + vec2(3.0 * strength, 0.0);
|
|
6626
|
-
vUv[8] = uv + vec2(4.0 * strength, 0.0);
|
|
6627
|
-
}`;
|
|
6628
|
-
const vertY = `attribute vec2 position;
|
|
6629
|
-
attribute vec2 uv;
|
|
6630
|
-
uniform float strength;
|
|
6631
|
-
varying vec2 vUv[9];
|
|
6632
|
-
|
|
6633
|
-
void main(void) {
|
|
6634
|
-
gl_Position = vec4(position, 0, 1);
|
|
6635
|
-
vUv[0] = uv + vec2(0.0, -4.0 * strength);
|
|
6636
|
-
vUv[1] = uv + vec2(0.0, -3.0 * strength);
|
|
6637
|
-
vUv[2] = uv + vec2(0.0, -2.0 * strength);
|
|
6638
|
-
vUv[3] = uv + vec2(0.0, -1.0 * strength);
|
|
6639
|
-
vUv[4] = uv + vec2(0.0, 0.0 * strength);
|
|
6640
|
-
vUv[5] = uv + vec2(0.0, 1.0 * strength);
|
|
6641
|
-
vUv[6] = uv + vec2(0.0, 2.0 * strength);
|
|
6642
|
-
vUv[7] = uv + vec2(0.0, 3.0 * strength);
|
|
6643
|
-
vUv[8] = uv + vec2(0.0, 4.0 * strength);
|
|
6644
|
-
}`;
|
|
6645
|
-
const frag = `varying vec2 vUv[9];
|
|
6646
|
-
uniform sampler2D sampler;
|
|
6647
|
-
|
|
6648
|
-
void main(void) {
|
|
6649
|
-
gl_FragColor = vec4(0.0);
|
|
6650
|
-
float flag = 0.0;
|
|
6651
|
-
for (int i = 0; i < 9; i++) {
|
|
6652
|
-
vec2 uv = vUv[i];
|
|
6653
|
-
if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {
|
|
6654
|
-
flag = 1.0;
|
|
6655
|
-
break;
|
|
6656
|
-
}
|
|
6657
|
-
}
|
|
6658
|
-
if (flag == 1.0) {
|
|
6659
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;
|
|
6660
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;
|
|
6661
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;
|
|
6662
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;
|
|
6663
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;
|
|
6664
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;
|
|
6665
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;
|
|
6666
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;
|
|
6667
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;
|
|
6668
|
-
} else {
|
|
6669
|
-
gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;
|
|
6670
|
-
gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;
|
|
6671
|
-
gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;
|
|
6672
|
-
gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;
|
|
6673
|
-
gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;
|
|
6674
|
-
gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;
|
|
6675
|
-
gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;
|
|
6676
|
-
gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;
|
|
6677
|
-
gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;
|
|
6678
|
-
}
|
|
6679
|
-
}`;
|
|
6680
|
-
exports.BlurEffect = class BlurEffect extends exports.Effect {
|
|
6681
|
-
apply(renderer, source) {
|
|
6682
|
-
source.redraw(renderer, () => {
|
|
6683
|
-
QuadUvGeometry.draw(renderer, exports.BlurEffect.materialX, {
|
|
6684
|
-
sampler: 0,
|
|
6685
|
-
strength: 1 / source.width * this.strength / this.quality
|
|
6686
|
-
});
|
|
6687
|
-
});
|
|
6688
|
-
source.redraw(renderer, () => {
|
|
6689
|
-
QuadUvGeometry.draw(renderer, exports.BlurEffect.materialY, {
|
|
6690
|
-
sampler: 0,
|
|
6691
|
-
strength: 1 / source.height * this.strength / this.quality
|
|
6692
|
-
});
|
|
6693
|
-
});
|
|
6694
|
-
}
|
|
6695
|
-
};
|
|
6696
|
-
__publicField$h(exports.BlurEffect, "materialX", new Material({
|
|
6697
|
-
vert: vertX,
|
|
6698
|
-
frag
|
|
6699
|
-
}));
|
|
6700
|
-
__publicField$h(exports.BlurEffect, "materialY", new Material({
|
|
6701
|
-
vert: vertY,
|
|
6702
|
-
frag
|
|
6703
|
-
}));
|
|
6704
|
-
__decorateClass$E([
|
|
6705
|
-
property({ default: 8 })
|
|
6706
|
-
], exports.BlurEffect.prototype, "strength", 2);
|
|
6707
|
-
__decorateClass$E([
|
|
6708
|
-
property({ default: 4 })
|
|
6709
|
-
], exports.BlurEffect.prototype, "quality", 2);
|
|
6710
|
-
exports.BlurEffect = __decorateClass$E([
|
|
6711
|
-
customNode("BlurEffect")
|
|
6712
|
-
], exports.BlurEffect);
|
|
6713
|
-
|
|
6714
|
-
var __defProp$v = Object.defineProperty;
|
|
6715
|
-
var __getOwnPropDesc$B = Object.getOwnPropertyDescriptor;
|
|
6716
|
-
var __defNormalProp$g = (obj, key, value) => key in obj ? __defProp$v(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6717
|
-
var __decorateClass$D = (decorators, target, key, kind) => {
|
|
6718
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$B(target, key) : target;
|
|
6599
|
+
var __defProp$A = Object.defineProperty;
|
|
6600
|
+
var __getOwnPropDesc$E = Object.getOwnPropertyDescriptor;
|
|
6601
|
+
var __defNormalProp$i = (obj, key, value) => key in obj ? __defProp$A(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6602
|
+
var __decorateClass$I = (decorators, target, key, kind) => {
|
|
6603
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$E(target, key) : target;
|
|
6719
6604
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6720
6605
|
if (decorator = decorators[i])
|
|
6721
6606
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6722
|
-
if (kind && result) __defProp$
|
|
6607
|
+
if (kind && result) __defProp$A(target, key, result);
|
|
6723
6608
|
return result;
|
|
6724
6609
|
};
|
|
6725
|
-
var __publicField$
|
|
6610
|
+
var __publicField$i = (obj, key, value) => __defNormalProp$i(obj, key + "" , value);
|
|
6726
6611
|
exports.ColorAdjustEffect = class ColorAdjustEffect extends exports.Effect {
|
|
6727
|
-
|
|
6728
|
-
|
|
6729
|
-
|
|
6730
|
-
|
|
6731
|
-
green = 1;
|
|
6732
|
-
blue = 1;
|
|
6733
|
-
alpha = 1;
|
|
6734
|
-
gamma = 1;
|
|
6612
|
+
constructor(properties, children = []) {
|
|
6613
|
+
super();
|
|
6614
|
+
this.setProperties(properties).append(children);
|
|
6615
|
+
}
|
|
6735
6616
|
apply(renderer, source) {
|
|
6736
6617
|
source.redraw(renderer, () => {
|
|
6737
6618
|
QuadUvGeometry.draw(renderer, exports.ColorAdjustEffect.material, {
|
|
@@ -6748,7 +6629,7 @@ exports.ColorAdjustEffect = class ColorAdjustEffect extends exports.Effect {
|
|
|
6748
6629
|
});
|
|
6749
6630
|
}
|
|
6750
6631
|
};
|
|
6751
|
-
__publicField$
|
|
6632
|
+
__publicField$i(exports.ColorAdjustEffect, "material", new Material({
|
|
6752
6633
|
vert: `precision mediump float;
|
|
6753
6634
|
attribute vec2 position;
|
|
6754
6635
|
attribute vec2 uv;
|
|
@@ -6783,51 +6664,51 @@ void main(void) {
|
|
|
6783
6664
|
gl_FragColor = c * alpha;
|
|
6784
6665
|
}`
|
|
6785
6666
|
}));
|
|
6786
|
-
__decorateClass$
|
|
6787
|
-
property()
|
|
6667
|
+
__decorateClass$I([
|
|
6668
|
+
property({ default: 1 })
|
|
6788
6669
|
], exports.ColorAdjustEffect.prototype, "saturation", 2);
|
|
6789
|
-
__decorateClass$
|
|
6790
|
-
property()
|
|
6670
|
+
__decorateClass$I([
|
|
6671
|
+
property({ default: 1 })
|
|
6791
6672
|
], exports.ColorAdjustEffect.prototype, "contrast", 2);
|
|
6792
|
-
__decorateClass$
|
|
6793
|
-
property()
|
|
6673
|
+
__decorateClass$I([
|
|
6674
|
+
property({ default: 1 })
|
|
6794
6675
|
], exports.ColorAdjustEffect.prototype, "brightness", 2);
|
|
6795
|
-
__decorateClass$
|
|
6796
|
-
property()
|
|
6676
|
+
__decorateClass$I([
|
|
6677
|
+
property({ default: 1 })
|
|
6797
6678
|
], exports.ColorAdjustEffect.prototype, "red", 2);
|
|
6798
|
-
__decorateClass$
|
|
6799
|
-
property()
|
|
6679
|
+
__decorateClass$I([
|
|
6680
|
+
property({ default: 1 })
|
|
6800
6681
|
], exports.ColorAdjustEffect.prototype, "green", 2);
|
|
6801
|
-
__decorateClass$
|
|
6802
|
-
property()
|
|
6682
|
+
__decorateClass$I([
|
|
6683
|
+
property({ default: 1 })
|
|
6803
6684
|
], exports.ColorAdjustEffect.prototype, "blue", 2);
|
|
6804
|
-
__decorateClass$
|
|
6805
|
-
property()
|
|
6685
|
+
__decorateClass$I([
|
|
6686
|
+
property({ default: 1 })
|
|
6806
6687
|
], exports.ColorAdjustEffect.prototype, "alpha", 2);
|
|
6807
|
-
__decorateClass$
|
|
6808
|
-
property()
|
|
6688
|
+
__decorateClass$I([
|
|
6689
|
+
property({ default: 1 })
|
|
6809
6690
|
], exports.ColorAdjustEffect.prototype, "gamma", 2);
|
|
6810
|
-
exports.ColorAdjustEffect = __decorateClass$
|
|
6691
|
+
exports.ColorAdjustEffect = __decorateClass$I([
|
|
6811
6692
|
customNode("ColorAdjustEffect")
|
|
6812
6693
|
], exports.ColorAdjustEffect);
|
|
6813
6694
|
|
|
6814
|
-
var __defProp$
|
|
6815
|
-
var __getOwnPropDesc$
|
|
6816
|
-
var __defNormalProp$
|
|
6817
|
-
var __decorateClass$
|
|
6818
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6695
|
+
var __defProp$z = Object.defineProperty;
|
|
6696
|
+
var __getOwnPropDesc$D = Object.getOwnPropertyDescriptor;
|
|
6697
|
+
var __defNormalProp$h = (obj, key, value) => key in obj ? __defProp$z(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6698
|
+
var __decorateClass$H = (decorators, target, key, kind) => {
|
|
6699
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$D(target, key) : target;
|
|
6819
6700
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6820
6701
|
if (decorator = decorators[i])
|
|
6821
6702
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6822
|
-
if (kind && result) __defProp$
|
|
6703
|
+
if (kind && result) __defProp$z(target, key, result);
|
|
6823
6704
|
return result;
|
|
6824
6705
|
};
|
|
6825
|
-
var __publicField$
|
|
6706
|
+
var __publicField$h = (obj, key, value) => __defNormalProp$h(obj, key + "" , value);
|
|
6826
6707
|
exports.ColorFilterEffect = class ColorFilterEffect extends exports.Effect {
|
|
6827
6708
|
_colorMatrix = new ColorMatrix();
|
|
6828
|
-
constructor(properties) {
|
|
6709
|
+
constructor(properties, children = []) {
|
|
6829
6710
|
super();
|
|
6830
|
-
this.setProperties(properties);
|
|
6711
|
+
this.setProperties(properties).append(children);
|
|
6831
6712
|
}
|
|
6832
6713
|
apply(renderer, source) {
|
|
6833
6714
|
if (!this.filter)
|
|
@@ -6872,7 +6753,7 @@ exports.ColorFilterEffect = class ColorFilterEffect extends exports.Effect {
|
|
|
6872
6753
|
});
|
|
6873
6754
|
}
|
|
6874
6755
|
};
|
|
6875
|
-
__publicField$
|
|
6756
|
+
__publicField$h(exports.ColorFilterEffect, "material", new Material({
|
|
6876
6757
|
vert: `precision mediump float;
|
|
6877
6758
|
attribute vec2 position;
|
|
6878
6759
|
attribute vec2 uv;
|
|
@@ -6899,30 +6780,32 @@ void main(void) {
|
|
|
6899
6780
|
);
|
|
6900
6781
|
}`
|
|
6901
6782
|
}));
|
|
6902
|
-
__decorateClass$
|
|
6903
|
-
property(
|
|
6783
|
+
__decorateClass$H([
|
|
6784
|
+
property()
|
|
6904
6785
|
], exports.ColorFilterEffect.prototype, "filter", 2);
|
|
6905
|
-
exports.ColorFilterEffect = __decorateClass$
|
|
6786
|
+
exports.ColorFilterEffect = __decorateClass$H([
|
|
6906
6787
|
customNode("ColorFilterEffect")
|
|
6907
6788
|
], exports.ColorFilterEffect);
|
|
6908
6789
|
|
|
6909
|
-
var __defProp$
|
|
6910
|
-
var __getOwnPropDesc$
|
|
6911
|
-
var __defNormalProp$
|
|
6912
|
-
var __decorateClass$
|
|
6913
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6790
|
+
var __defProp$y = Object.defineProperty;
|
|
6791
|
+
var __getOwnPropDesc$C = Object.getOwnPropertyDescriptor;
|
|
6792
|
+
var __defNormalProp$g = (obj, key, value) => key in obj ? __defProp$y(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6793
|
+
var __decorateClass$G = (decorators, target, key, kind) => {
|
|
6794
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$C(target, key) : target;
|
|
6914
6795
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
6915
6796
|
if (decorator = decorators[i])
|
|
6916
6797
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
6917
|
-
if (kind && result) __defProp$
|
|
6798
|
+
if (kind && result) __defProp$y(target, key, result);
|
|
6918
6799
|
return result;
|
|
6919
6800
|
};
|
|
6920
|
-
var __publicField$
|
|
6801
|
+
var __publicField$g = (obj, key, value) => __defNormalProp$g(obj, key + "" , value);
|
|
6921
6802
|
const MAX_COLORS$1 = 50;
|
|
6922
6803
|
exports.ColorOverlayEffect = class ColorOverlayEffect extends exports.Effect {
|
|
6923
|
-
colors = [];
|
|
6924
|
-
alpha = 0.5;
|
|
6925
6804
|
_color = new Color();
|
|
6805
|
+
constructor(properties, children = []) {
|
|
6806
|
+
super();
|
|
6807
|
+
this.setProperties(properties).append(children);
|
|
6808
|
+
}
|
|
6926
6809
|
apply(renderer, source) {
|
|
6927
6810
|
source.redraw(renderer, () => {
|
|
6928
6811
|
const colors = this.colors.map((val) => {
|
|
@@ -6941,7 +6824,7 @@ exports.ColorOverlayEffect = class ColorOverlayEffect extends exports.Effect {
|
|
|
6941
6824
|
});
|
|
6942
6825
|
}
|
|
6943
6826
|
};
|
|
6944
|
-
__publicField$
|
|
6827
|
+
__publicField$g(exports.ColorOverlayEffect, "material", new Material({
|
|
6945
6828
|
vert: `precision mediump float;
|
|
6946
6829
|
attribute vec2 position;
|
|
6947
6830
|
attribute vec2 uv;
|
|
@@ -6988,32 +6871,34 @@ void main(void) {
|
|
|
6988
6871
|
gl_FragColor = vec4(mix(color.rgb, mask.rgb, color.a * mask.a), color.a);
|
|
6989
6872
|
}`
|
|
6990
6873
|
}));
|
|
6991
|
-
__decorateClass$
|
|
6992
|
-
property()
|
|
6874
|
+
__decorateClass$G([
|
|
6875
|
+
property({ default: [] })
|
|
6993
6876
|
], exports.ColorOverlayEffect.prototype, "colors", 2);
|
|
6994
|
-
__decorateClass$
|
|
6995
|
-
property()
|
|
6877
|
+
__decorateClass$G([
|
|
6878
|
+
property({ default: 0.5 })
|
|
6996
6879
|
], exports.ColorOverlayEffect.prototype, "alpha", 2);
|
|
6997
|
-
exports.ColorOverlayEffect = __decorateClass$
|
|
6880
|
+
exports.ColorOverlayEffect = __decorateClass$G([
|
|
6998
6881
|
customNode("ColorOverlayEffect")
|
|
6999
6882
|
], exports.ColorOverlayEffect);
|
|
7000
6883
|
|
|
7001
|
-
var __defProp$
|
|
7002
|
-
var __getOwnPropDesc$
|
|
7003
|
-
var __defNormalProp$
|
|
7004
|
-
var __decorateClass$
|
|
7005
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6884
|
+
var __defProp$x = Object.defineProperty;
|
|
6885
|
+
var __getOwnPropDesc$B = Object.getOwnPropertyDescriptor;
|
|
6886
|
+
var __defNormalProp$f = (obj, key, value) => key in obj ? __defProp$x(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6887
|
+
var __decorateClass$F = (decorators, target, key, kind) => {
|
|
6888
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$B(target, key) : target;
|
|
7006
6889
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7007
6890
|
if (decorator = decorators[i])
|
|
7008
6891
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7009
|
-
if (kind && result) __defProp$
|
|
6892
|
+
if (kind && result) __defProp$x(target, key, result);
|
|
7010
6893
|
return result;
|
|
7011
6894
|
};
|
|
7012
|
-
var __publicField$
|
|
6895
|
+
var __publicField$f = (obj, key, value) => __defNormalProp$f(obj, key + "" , value);
|
|
7013
6896
|
exports.ColorRemoveEffect = class ColorRemoveEffect extends exports.Effect {
|
|
7014
|
-
colors = [];
|
|
7015
|
-
epsilon = 0.5;
|
|
7016
6897
|
_color = new Color();
|
|
6898
|
+
constructor(properties, children = []) {
|
|
6899
|
+
super();
|
|
6900
|
+
this.setProperties(properties).append(children);
|
|
6901
|
+
}
|
|
7017
6902
|
apply(renderer, source) {
|
|
7018
6903
|
const maxColors = 50;
|
|
7019
6904
|
const originalColors = new Float32Array(maxColors * 3);
|
|
@@ -7038,7 +6923,7 @@ exports.ColorRemoveEffect = class ColorRemoveEffect extends exports.Effect {
|
|
|
7038
6923
|
});
|
|
7039
6924
|
}
|
|
7040
6925
|
};
|
|
7041
|
-
__publicField$
|
|
6926
|
+
__publicField$f(exports.ColorRemoveEffect, "material", new Material({
|
|
7042
6927
|
vert: `precision mediump float;
|
|
7043
6928
|
attribute vec2 position;
|
|
7044
6929
|
attribute vec2 uv;
|
|
@@ -7071,33 +6956,35 @@ void main(void) {
|
|
|
7071
6956
|
gl_FragColor = color;
|
|
7072
6957
|
}`
|
|
7073
6958
|
}));
|
|
7074
|
-
__decorateClass$
|
|
7075
|
-
property()
|
|
6959
|
+
__decorateClass$F([
|
|
6960
|
+
property({ default: [] })
|
|
7076
6961
|
], exports.ColorRemoveEffect.prototype, "colors", 2);
|
|
7077
|
-
__decorateClass$
|
|
7078
|
-
property()
|
|
6962
|
+
__decorateClass$F([
|
|
6963
|
+
property({ default: 0.5 })
|
|
7079
6964
|
], exports.ColorRemoveEffect.prototype, "epsilon", 2);
|
|
7080
|
-
exports.ColorRemoveEffect = __decorateClass$
|
|
6965
|
+
exports.ColorRemoveEffect = __decorateClass$F([
|
|
7081
6966
|
customNode("ColorRemoveEffect")
|
|
7082
6967
|
], exports.ColorRemoveEffect);
|
|
7083
6968
|
|
|
7084
|
-
var __defProp$
|
|
7085
|
-
var __getOwnPropDesc$
|
|
7086
|
-
var __defNormalProp$
|
|
7087
|
-
var __decorateClass$
|
|
7088
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
6969
|
+
var __defProp$w = Object.defineProperty;
|
|
6970
|
+
var __getOwnPropDesc$A = Object.getOwnPropertyDescriptor;
|
|
6971
|
+
var __defNormalProp$e = (obj, key, value) => key in obj ? __defProp$w(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
6972
|
+
var __decorateClass$E = (decorators, target, key, kind) => {
|
|
6973
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$A(target, key) : target;
|
|
7089
6974
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7090
6975
|
if (decorator = decorators[i])
|
|
7091
6976
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7092
|
-
if (kind && result) __defProp$
|
|
6977
|
+
if (kind && result) __defProp$w(target, key, result);
|
|
7093
6978
|
return result;
|
|
7094
6979
|
};
|
|
7095
|
-
var __publicField$
|
|
6980
|
+
var __publicField$e = (obj, key, value) => __defNormalProp$e(obj, key + "" , value);
|
|
7096
6981
|
const MAX_COLORS = 50;
|
|
7097
6982
|
exports.ColorReplaceEffect = class ColorReplaceEffect extends exports.Effect {
|
|
7098
|
-
colors = [];
|
|
7099
|
-
epsilon = 0.05;
|
|
7100
6983
|
_color = new Color();
|
|
6984
|
+
constructor(properties, children = []) {
|
|
6985
|
+
super();
|
|
6986
|
+
this.setProperties(properties).append(children);
|
|
6987
|
+
}
|
|
7101
6988
|
apply(renderer, source) {
|
|
7102
6989
|
const colors = this.colors.map((val) => {
|
|
7103
6990
|
this._color.value = val[0];
|
|
@@ -7136,7 +7023,7 @@ exports.ColorReplaceEffect = class ColorReplaceEffect extends exports.Effect {
|
|
|
7136
7023
|
});
|
|
7137
7024
|
}
|
|
7138
7025
|
};
|
|
7139
|
-
__publicField$
|
|
7026
|
+
__publicField$e(exports.ColorReplaceEffect, "material", new Material({
|
|
7140
7027
|
vert: `precision mediump float;
|
|
7141
7028
|
attribute vec2 position;
|
|
7142
7029
|
attribute vec2 uv;
|
|
@@ -7176,335 +7063,742 @@ void main(void) {
|
|
|
7176
7063
|
}
|
|
7177
7064
|
}`
|
|
7178
7065
|
}));
|
|
7179
|
-
__decorateClass$
|
|
7180
|
-
property()
|
|
7066
|
+
__decorateClass$E([
|
|
7067
|
+
property({ default: [] })
|
|
7181
7068
|
], exports.ColorReplaceEffect.prototype, "colors", 2);
|
|
7182
|
-
__decorateClass$
|
|
7183
|
-
property()
|
|
7069
|
+
__decorateClass$E([
|
|
7070
|
+
property({ default: 0.05 })
|
|
7184
7071
|
], exports.ColorReplaceEffect.prototype, "epsilon", 2);
|
|
7185
|
-
exports.ColorReplaceEffect = __decorateClass$
|
|
7072
|
+
exports.ColorReplaceEffect = __decorateClass$E([
|
|
7186
7073
|
customNode("ColorReplaceEffect")
|
|
7187
7074
|
], exports.ColorReplaceEffect);
|
|
7188
7075
|
|
|
7189
|
-
|
|
7190
|
-
|
|
7191
|
-
|
|
7192
|
-
|
|
7193
|
-
|
|
7194
|
-
|
|
7195
|
-
|
|
7196
|
-
|
|
7197
|
-
|
|
7198
|
-
|
|
7199
|
-
|
|
7200
|
-
|
|
7201
|
-
|
|
7202
|
-
|
|
7203
|
-
|
|
7204
|
-
|
|
7205
|
-
|
|
7206
|
-
|
|
7207
|
-
|
|
7208
|
-
|
|
7209
|
-
|
|
7210
|
-
|
|
7211
|
-
|
|
7212
|
-
|
|
7076
|
+
class CanvasContext extends modernPath2d.Path2D {
|
|
7077
|
+
textureTransform;
|
|
7078
|
+
fillStyle;
|
|
7079
|
+
strokeStyle;
|
|
7080
|
+
lineCap;
|
|
7081
|
+
lineJoin;
|
|
7082
|
+
lineWidth;
|
|
7083
|
+
miterLimit;
|
|
7084
|
+
_defaultStyle = Texture2D.EMPTY;
|
|
7085
|
+
_draws = [];
|
|
7086
|
+
stroke() {
|
|
7087
|
+
let texture = this._defaultStyle;
|
|
7088
|
+
if (this.strokeStyle) {
|
|
7089
|
+
if (this.strokeStyle instanceof Texture2D) {
|
|
7090
|
+
texture = this.strokeStyle;
|
|
7091
|
+
} else {
|
|
7092
|
+
texture = new ColorTexture(this.strokeStyle);
|
|
7093
|
+
}
|
|
7094
|
+
}
|
|
7095
|
+
if (this.curves.length) {
|
|
7096
|
+
this._draws.push({
|
|
7097
|
+
type: "stroke",
|
|
7098
|
+
path: new modernPath2d.Path2D(this),
|
|
7099
|
+
texture,
|
|
7100
|
+
textureTransform: this.textureTransform,
|
|
7101
|
+
style: {
|
|
7102
|
+
alignment: 0.5,
|
|
7103
|
+
cap: this.lineCap ?? "butt",
|
|
7104
|
+
join: this.lineJoin ?? "miter",
|
|
7105
|
+
width: this.lineWidth ?? 1,
|
|
7106
|
+
miterLimit: this.miterLimit ?? 10
|
|
7107
|
+
}
|
|
7213
7108
|
});
|
|
7214
|
-
|
|
7109
|
+
super.reset();
|
|
7110
|
+
}
|
|
7215
7111
|
}
|
|
7216
|
-
|
|
7217
|
-
|
|
7218
|
-
vert: `precision mediump float;
|
|
7219
|
-
attribute vec2 position;
|
|
7220
|
-
attribute vec2 uv;
|
|
7221
|
-
varying vec2 vUv;
|
|
7222
|
-
void main() {
|
|
7223
|
-
gl_Position = vec4(position, 0.0, 1.0);
|
|
7224
|
-
vUv = uv;
|
|
7225
|
-
}`,
|
|
7226
|
-
frag: `precision mediump float;
|
|
7227
|
-
uniform sampler2D sampler;
|
|
7228
|
-
uniform vec4 inputSize;
|
|
7229
|
-
uniform float strength;
|
|
7230
|
-
varying vec2 vUv;
|
|
7231
|
-
|
|
7232
|
-
void main(void) {
|
|
7233
|
-
vec2 onePixel = inputSize.zw;
|
|
7234
|
-
vec4 color;
|
|
7235
|
-
color.rgb = vec3(0.5);
|
|
7236
|
-
color -= texture2D(sampler, vUv - onePixel) * strength;
|
|
7237
|
-
color += texture2D(sampler, vUv + onePixel) * strength;
|
|
7238
|
-
color.rgb = vec3((color.r + color.g + color.b) / 3.0);
|
|
7239
|
-
float alpha = texture2D(sampler, vUv).a;
|
|
7240
|
-
gl_FragColor = vec4(color.rgb * alpha, alpha);
|
|
7241
|
-
}`
|
|
7242
|
-
}));
|
|
7243
|
-
__decorateClass$y([
|
|
7244
|
-
property()
|
|
7245
|
-
], exports.EmbossEffect.prototype, "strength", 2);
|
|
7246
|
-
exports.EmbossEffect = __decorateClass$y([
|
|
7247
|
-
customNode("EmbossEffect")
|
|
7248
|
-
], exports.EmbossEffect);
|
|
7249
|
-
|
|
7250
|
-
var __defProp$p = Object.defineProperty;
|
|
7251
|
-
var __getOwnPropDesc$v = Object.getOwnPropertyDescriptor;
|
|
7252
|
-
var __defNormalProp$a = (obj, key, value) => key in obj ? __defProp$p(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
7253
|
-
var __decorateClass$x = (decorators, target, key, kind) => {
|
|
7254
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$v(target, key) : target;
|
|
7255
|
-
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7256
|
-
if (decorator = decorators[i])
|
|
7257
|
-
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7258
|
-
if (kind && result) __defProp$p(target, key, result);
|
|
7259
|
-
return result;
|
|
7260
|
-
};
|
|
7261
|
-
var __publicField$a = (obj, key, value) => __defNormalProp$a(obj, key + "" , value);
|
|
7262
|
-
exports.GlitchEffect = class GlitchEffect extends exports.Effect {
|
|
7263
|
-
_canvas;
|
|
7264
|
-
_texture;
|
|
7265
|
-
_sizes;
|
|
7266
|
-
_offsets;
|
|
7267
|
-
_needsRedraw = false;
|
|
7268
|
-
slices = 10;
|
|
7269
|
-
sampleSize = 512;
|
|
7270
|
-
offset = 100;
|
|
7271
|
-
direction = 0;
|
|
7272
|
-
fillMode = 2;
|
|
7273
|
-
seed = 0;
|
|
7274
|
-
red = [2, 2];
|
|
7275
|
-
green = [-10, 4];
|
|
7276
|
-
blue = [10, -4];
|
|
7277
|
-
constructor() {
|
|
7278
|
-
super();
|
|
7279
|
-
this._canvas = document.createElement("canvas");
|
|
7280
|
-
this._canvas.width = 4;
|
|
7281
|
-
this._canvas.height = this.sampleSize;
|
|
7282
|
-
this._texture = new Texture2D(this._canvas);
|
|
7283
|
-
this._sizes = new Float32Array(this.slices);
|
|
7284
|
-
this._offsets = new Float32Array(this.slices);
|
|
7112
|
+
fillRect(x, y, width, height) {
|
|
7113
|
+
this.rect(x, y, width, height).fill();
|
|
7285
7114
|
}
|
|
7286
|
-
|
|
7287
|
-
|
|
7288
|
-
const texture = this._texture;
|
|
7289
|
-
const ctx = this._canvas.getContext("2d");
|
|
7290
|
-
ctx.clearRect(0, 0, 8, size);
|
|
7291
|
-
let offset;
|
|
7292
|
-
let y = 0;
|
|
7293
|
-
for (let i = 0; i < this.slices; i++) {
|
|
7294
|
-
offset = Math.floor(this._offsets[i] * 256);
|
|
7295
|
-
const height = this._sizes[i] * size;
|
|
7296
|
-
const red = offset > 0 ? offset : 0;
|
|
7297
|
-
const green = offset < 0 ? -offset : 0;
|
|
7298
|
-
ctx.fillStyle = `rgba(${red}, ${green}, 0, 1)`;
|
|
7299
|
-
ctx.fillRect(0, y >> 0, size, height + 1 >> 0);
|
|
7300
|
-
y += height;
|
|
7301
|
-
}
|
|
7302
|
-
texture.requestUpload();
|
|
7115
|
+
strokeRect(x, y, width, height) {
|
|
7116
|
+
this.rect(x, y, width, height).stroke();
|
|
7303
7117
|
}
|
|
7304
|
-
|
|
7305
|
-
|
|
7306
|
-
|
|
7307
|
-
this.
|
|
7118
|
+
fill() {
|
|
7119
|
+
let texture = this._defaultStyle;
|
|
7120
|
+
if (this.fillStyle) {
|
|
7121
|
+
if (this.fillStyle instanceof Texture2D) {
|
|
7122
|
+
texture = this.fillStyle;
|
|
7123
|
+
} else {
|
|
7124
|
+
texture = new ColorTexture(this.fillStyle);
|
|
7125
|
+
}
|
|
7308
7126
|
}
|
|
7309
|
-
|
|
7310
|
-
|
|
7311
|
-
|
|
7312
|
-
|
|
7313
|
-
|
|
7314
|
-
source.redraw(renderer, () => {
|
|
7315
|
-
this._texture.activate(renderer, 1);
|
|
7316
|
-
QuadUvGeometry.draw(renderer, exports.GlitchEffect.material, {
|
|
7317
|
-
sampler: 0,
|
|
7318
|
-
filterClamp: [0, 0, 1, 1],
|
|
7319
|
-
filterArea: [width, height, 0, 0],
|
|
7320
|
-
dimensions: [width, height],
|
|
7321
|
-
aspect: height / width,
|
|
7322
|
-
displacementMap: 1,
|
|
7323
|
-
offset: this.offset,
|
|
7324
|
-
sinDir,
|
|
7325
|
-
cosDir,
|
|
7326
|
-
fillMode: this.fillMode,
|
|
7327
|
-
seed: this.seed,
|
|
7328
|
-
red: this.red,
|
|
7329
|
-
green: this.green,
|
|
7330
|
-
blue: this.blue
|
|
7331
|
-
});
|
|
7127
|
+
this._draws.push({
|
|
7128
|
+
type: "fill",
|
|
7129
|
+
path: new modernPath2d.Path2D(this),
|
|
7130
|
+
texture,
|
|
7131
|
+
textureTransform: this.textureTransform
|
|
7332
7132
|
});
|
|
7133
|
+
super.reset();
|
|
7333
7134
|
}
|
|
7334
|
-
|
|
7335
|
-
|
|
7336
|
-
|
|
7337
|
-
|
|
7338
|
-
|
|
7339
|
-
|
|
7340
|
-
|
|
7341
|
-
|
|
7342
|
-
|
|
7343
|
-
|
|
7344
|
-
|
|
7135
|
+
copy(source) {
|
|
7136
|
+
super.copy(source);
|
|
7137
|
+
this.strokeStyle = source.strokeStyle;
|
|
7138
|
+
this.fillStyle = source.fillStyle;
|
|
7139
|
+
this.textureTransform = source.textureTransform;
|
|
7140
|
+
this.lineCap = source.lineCap;
|
|
7141
|
+
this.lineJoin = source.lineJoin;
|
|
7142
|
+
this.lineWidth = source.lineWidth;
|
|
7143
|
+
this.miterLimit = source.miterLimit;
|
|
7144
|
+
this._draws = source._draws.slice();
|
|
7145
|
+
return this;
|
|
7146
|
+
}
|
|
7147
|
+
reset() {
|
|
7148
|
+
super.reset();
|
|
7149
|
+
this.strokeStyle = void 0;
|
|
7150
|
+
this.fillStyle = void 0;
|
|
7151
|
+
this.textureTransform = void 0;
|
|
7152
|
+
this.lineCap = void 0;
|
|
7153
|
+
this.lineJoin = void 0;
|
|
7154
|
+
this.lineWidth = void 0;
|
|
7155
|
+
this.miterLimit = void 0;
|
|
7156
|
+
this._draws.length = 0;
|
|
7157
|
+
return this;
|
|
7158
|
+
}
|
|
7159
|
+
buildUvs(start, vertices, uvs, texture, textureTransform) {
|
|
7160
|
+
if (texture) {
|
|
7161
|
+
const w = texture.width;
|
|
7162
|
+
const h = texture.height;
|
|
7163
|
+
for (let len = vertices.length, i = start; i < len; i += 2) {
|
|
7164
|
+
const x = vertices[i];
|
|
7165
|
+
const y = vertices[i + 1];
|
|
7166
|
+
let uvX;
|
|
7167
|
+
let uvY;
|
|
7168
|
+
if (textureTransform) {
|
|
7169
|
+
[uvX, uvY] = textureTransform?.applyToPoint(x, y);
|
|
7170
|
+
} else {
|
|
7171
|
+
[uvX, uvY] = [x / w, y / h];
|
|
7172
|
+
}
|
|
7173
|
+
uvs.push(uvX, uvY);
|
|
7174
|
+
}
|
|
7175
|
+
} else {
|
|
7176
|
+
for (let len = vertices.length, i = start; i < len; i += 2) {
|
|
7177
|
+
uvs.push(0, 0);
|
|
7178
|
+
}
|
|
7179
|
+
}
|
|
7180
|
+
}
|
|
7181
|
+
toBatchables() {
|
|
7182
|
+
const batchables = [];
|
|
7183
|
+
let vertices = [];
|
|
7184
|
+
let indices = [];
|
|
7185
|
+
let uvs = [];
|
|
7186
|
+
let texture;
|
|
7187
|
+
const push = (type) => {
|
|
7188
|
+
batchables.push({
|
|
7189
|
+
type,
|
|
7190
|
+
vertices,
|
|
7191
|
+
indices,
|
|
7192
|
+
uvs,
|
|
7193
|
+
texture
|
|
7194
|
+
});
|
|
7195
|
+
vertices = [];
|
|
7196
|
+
indices = [];
|
|
7197
|
+
uvs = [];
|
|
7198
|
+
texture = void 0;
|
|
7199
|
+
};
|
|
7200
|
+
for (let len = this._draws.length, i = 0; i < len; i++) {
|
|
7201
|
+
const draw = this._draws[i];
|
|
7202
|
+
const prev = this._draws[i - 1];
|
|
7203
|
+
if (vertices.length && prev && prev?.type !== draw.type) {
|
|
7204
|
+
push(prev.type);
|
|
7205
|
+
}
|
|
7206
|
+
const oldTexture = texture;
|
|
7207
|
+
if (!oldTexture) {
|
|
7208
|
+
texture = draw.texture;
|
|
7209
|
+
}
|
|
7210
|
+
if (vertices.length && oldTexture !== draw.texture && !oldTexture?.is(draw.texture)) {
|
|
7211
|
+
push(draw.type);
|
|
7212
|
+
}
|
|
7213
|
+
const start = vertices.length;
|
|
7214
|
+
if (draw.type === "fill") {
|
|
7215
|
+
draw.path.fillTriangulate({
|
|
7216
|
+
vertices,
|
|
7217
|
+
indices
|
|
7218
|
+
});
|
|
7219
|
+
this.buildUvs(start, vertices, uvs, draw.texture, draw.textureTransform);
|
|
7220
|
+
} else {
|
|
7221
|
+
draw.path.strokeTriangulate({
|
|
7222
|
+
vertices,
|
|
7223
|
+
indices,
|
|
7224
|
+
lineStyle: draw.style,
|
|
7225
|
+
flipAlignment: false,
|
|
7226
|
+
closed: true
|
|
7227
|
+
});
|
|
7228
|
+
this.buildUvs(start, vertices, uvs, draw.texture, draw.textureTransform);
|
|
7229
|
+
}
|
|
7230
|
+
}
|
|
7231
|
+
const last = this._draws[this._draws.length - 1];
|
|
7232
|
+
if (last && vertices.length) {
|
|
7233
|
+
push(last.type);
|
|
7234
|
+
}
|
|
7235
|
+
return batchables;
|
|
7236
|
+
}
|
|
7237
|
+
}
|
|
7345
7238
|
|
|
7346
|
-
|
|
7347
|
-
|
|
7239
|
+
var __defProp$v = Object.defineProperty;
|
|
7240
|
+
var __getOwnPropDesc$z = Object.getOwnPropertyDescriptor;
|
|
7241
|
+
var __decorateClass$D = (decorators, target, key, kind) => {
|
|
7242
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$z(target, key) : target;
|
|
7243
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7244
|
+
if (decorator = decorators[i])
|
|
7245
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7246
|
+
if (kind && result) __defProp$v(target, key, result);
|
|
7247
|
+
return result;
|
|
7248
|
+
};
|
|
7249
|
+
exports.CanvasItem = class CanvasItem extends exports.TimelineNode {
|
|
7250
|
+
_parentGlobalVisible;
|
|
7251
|
+
_globalVisible;
|
|
7252
|
+
get globalVisible() {
|
|
7253
|
+
return this._globalVisible ?? true;
|
|
7254
|
+
}
|
|
7255
|
+
_parentGlobalOpacity;
|
|
7256
|
+
_globalOpacity;
|
|
7257
|
+
get globalOpacity() {
|
|
7258
|
+
return this._globalOpacity ?? 1;
|
|
7259
|
+
}
|
|
7260
|
+
_modulate = new Color(4294967295);
|
|
7261
|
+
_backgroundImage;
|
|
7262
|
+
// Batch render
|
|
7263
|
+
context = new CanvasContext();
|
|
7264
|
+
_resetContext = true;
|
|
7265
|
+
_redrawing = false;
|
|
7266
|
+
_relayouting = false;
|
|
7267
|
+
_repainting = false;
|
|
7268
|
+
_originalBatchables = [];
|
|
7269
|
+
_layoutedBatchables = [];
|
|
7270
|
+
_batchables = [];
|
|
7271
|
+
constructor(properties, nodes = []) {
|
|
7272
|
+
super();
|
|
7273
|
+
this.setProperties(properties).append(nodes);
|
|
7274
|
+
}
|
|
7275
|
+
_updateProperty(key, value, oldValue, declaration) {
|
|
7276
|
+
super._updateProperty(key, value, oldValue, declaration);
|
|
7277
|
+
switch (key) {
|
|
7278
|
+
case "modulate":
|
|
7279
|
+
this._modulate.value = value;
|
|
7280
|
+
this.requestRepaint();
|
|
7281
|
+
break;
|
|
7282
|
+
case "blendMode":
|
|
7283
|
+
this.requestRepaint();
|
|
7284
|
+
break;
|
|
7285
|
+
case "opacity":
|
|
7286
|
+
this._updateGlobalOpacity();
|
|
7287
|
+
break;
|
|
7288
|
+
case "visible":
|
|
7289
|
+
case "insideTimeRange":
|
|
7290
|
+
this._updateGlobalVisible();
|
|
7291
|
+
break;
|
|
7292
|
+
}
|
|
7293
|
+
}
|
|
7294
|
+
show() {
|
|
7295
|
+
this.visible = true;
|
|
7296
|
+
}
|
|
7297
|
+
hide() {
|
|
7298
|
+
this.visible = false;
|
|
7299
|
+
}
|
|
7300
|
+
isVisibleInTree() {
|
|
7301
|
+
return this.globalOpacity > 0 && this.globalVisible;
|
|
7302
|
+
}
|
|
7303
|
+
canRender() {
|
|
7304
|
+
return super.canRender() && this.isVisibleInTree();
|
|
7305
|
+
}
|
|
7306
|
+
requestRedraw() {
|
|
7307
|
+
this._redrawing = true;
|
|
7308
|
+
this.requestUpdate();
|
|
7309
|
+
}
|
|
7310
|
+
requestRelayout() {
|
|
7311
|
+
this._relayouting = true;
|
|
7312
|
+
this.requestUpdate();
|
|
7313
|
+
}
|
|
7314
|
+
requestRepaint() {
|
|
7315
|
+
this._repainting = true;
|
|
7316
|
+
this.requestUpdate();
|
|
7317
|
+
}
|
|
7318
|
+
_updateGlobalVisible() {
|
|
7319
|
+
this._parentGlobalVisible = this.getParent()?.globalVisible;
|
|
7320
|
+
this._globalVisible = (this._parentGlobalVisible ?? true) && this.visible && this.insideTimeRange;
|
|
7321
|
+
}
|
|
7322
|
+
_updateGlobalOpacity() {
|
|
7323
|
+
this._parentGlobalOpacity = this.getParent()?.opacity;
|
|
7324
|
+
const globalOpacity = clamp(0, this.opacity, 1) * (this._parentGlobalOpacity ?? 1);
|
|
7325
|
+
if (this._globalOpacity !== globalOpacity) {
|
|
7326
|
+
this._globalOpacity = globalOpacity;
|
|
7327
|
+
this.requestRepaint();
|
|
7328
|
+
}
|
|
7329
|
+
}
|
|
7330
|
+
_draw() {
|
|
7331
|
+
this.emit("draw");
|
|
7332
|
+
}
|
|
7333
|
+
_redraw() {
|
|
7334
|
+
this._tree?.log(this.name, "redrawing");
|
|
7335
|
+
this._draw();
|
|
7336
|
+
return this.context.toBatchables();
|
|
7337
|
+
}
|
|
7338
|
+
_relayout(batchables) {
|
|
7339
|
+
this._tree?.log(this.name, "relayouting");
|
|
7340
|
+
return batchables;
|
|
7341
|
+
}
|
|
7342
|
+
_repaint(batchables) {
|
|
7343
|
+
this._tree?.log(this.name, "repainting");
|
|
7344
|
+
return batchables.map((batchable) => {
|
|
7345
|
+
return {
|
|
7346
|
+
...batchable,
|
|
7347
|
+
modulate: this._modulate.toArgb(this.globalOpacity, true),
|
|
7348
|
+
blendMode: this.blendMode
|
|
7349
|
+
};
|
|
7350
|
+
});
|
|
7351
|
+
}
|
|
7352
|
+
_process(delta) {
|
|
7353
|
+
super._process(delta);
|
|
7354
|
+
const parent = this.getParent();
|
|
7355
|
+
if (this._parentGlobalVisible !== parent?.globalVisible) {
|
|
7356
|
+
this.requestUpdate();
|
|
7357
|
+
}
|
|
7358
|
+
if (this._parentGlobalOpacity !== parent?.globalOpacity) {
|
|
7359
|
+
this.requestUpdate();
|
|
7360
|
+
}
|
|
7361
|
+
}
|
|
7362
|
+
_update() {
|
|
7363
|
+
const parent = this.getParent();
|
|
7364
|
+
if (this._parentGlobalVisible !== parent?.globalVisible) {
|
|
7365
|
+
this._updateGlobalVisible();
|
|
7366
|
+
}
|
|
7367
|
+
if (this._parentGlobalOpacity !== parent?.globalOpacity) {
|
|
7368
|
+
this._updateGlobalOpacity();
|
|
7369
|
+
}
|
|
7370
|
+
const redrawing = this._redrawing;
|
|
7371
|
+
let relayouting = this._relayouting;
|
|
7372
|
+
let repainting = this._repainting;
|
|
7373
|
+
let batchables;
|
|
7374
|
+
if (redrawing) {
|
|
7375
|
+
this._originalBatchables = this._redraw();
|
|
7376
|
+
relayouting = true;
|
|
7377
|
+
}
|
|
7378
|
+
if (relayouting) {
|
|
7379
|
+
this._layoutedBatchables = this._relayout(this._originalBatchables);
|
|
7380
|
+
repainting = true;
|
|
7381
|
+
}
|
|
7382
|
+
if (repainting) {
|
|
7383
|
+
batchables = this._repaint(this._layoutedBatchables);
|
|
7384
|
+
}
|
|
7385
|
+
if (redrawing) {
|
|
7386
|
+
if (this._resetContext) {
|
|
7387
|
+
this.context.reset();
|
|
7388
|
+
}
|
|
7389
|
+
}
|
|
7390
|
+
if (batchables) {
|
|
7391
|
+
this._batchables = batchables;
|
|
7392
|
+
this._redrawing = false;
|
|
7393
|
+
this._relayouting = false;
|
|
7394
|
+
this._repainting = false;
|
|
7395
|
+
}
|
|
7396
|
+
}
|
|
7397
|
+
_render(renderer) {
|
|
7398
|
+
this._batchables.forEach((batchable) => {
|
|
7399
|
+
batchable.texture?.upload(renderer);
|
|
7400
|
+
renderer.batch2D.render({
|
|
7401
|
+
...batchable,
|
|
7402
|
+
texture: batchable.texture?._glTexture(renderer)
|
|
7403
|
+
});
|
|
7404
|
+
});
|
|
7405
|
+
super._render(renderer);
|
|
7406
|
+
}
|
|
7407
|
+
};
|
|
7408
|
+
__decorateClass$D([
|
|
7409
|
+
property()
|
|
7410
|
+
], exports.CanvasItem.prototype, "modulate", 2);
|
|
7411
|
+
__decorateClass$D([
|
|
7412
|
+
property()
|
|
7413
|
+
], exports.CanvasItem.prototype, "blendMode", 2);
|
|
7414
|
+
__decorateClass$D([
|
|
7415
|
+
protectedProperty({ default: true })
|
|
7416
|
+
], exports.CanvasItem.prototype, "visible", 2);
|
|
7417
|
+
__decorateClass$D([
|
|
7418
|
+
protectedProperty({ default: 1 })
|
|
7419
|
+
], exports.CanvasItem.prototype, "opacity", 2);
|
|
7420
|
+
exports.CanvasItem = __decorateClass$D([
|
|
7421
|
+
customNode("CanvasItem")
|
|
7422
|
+
], exports.CanvasItem);
|
|
7348
7423
|
|
|
7349
|
-
|
|
7350
|
-
|
|
7351
|
-
|
|
7352
|
-
|
|
7424
|
+
class RenderStack {
|
|
7425
|
+
currentCall;
|
|
7426
|
+
calls = [];
|
|
7427
|
+
createCall(renderable) {
|
|
7428
|
+
return {
|
|
7429
|
+
renderable,
|
|
7430
|
+
parentCall: this.currentCall,
|
|
7431
|
+
fn: renderable.render.bind(renderable),
|
|
7432
|
+
calls: []
|
|
7433
|
+
};
|
|
7434
|
+
}
|
|
7435
|
+
push(renderable) {
|
|
7436
|
+
const call = this.createCall(renderable);
|
|
7437
|
+
(this.currentCall?.calls ?? this.calls).push(call);
|
|
7438
|
+
return call;
|
|
7439
|
+
}
|
|
7440
|
+
render(renderer) {
|
|
7441
|
+
this.calls.forEach(function render(call) {
|
|
7442
|
+
call.fn(renderer, () => {
|
|
7443
|
+
call.calls.forEach(render);
|
|
7444
|
+
});
|
|
7445
|
+
});
|
|
7446
|
+
this.calls = [];
|
|
7447
|
+
}
|
|
7448
|
+
}
|
|
7353
7449
|
|
|
7354
|
-
|
|
7355
|
-
|
|
7356
|
-
|
|
7357
|
-
|
|
7358
|
-
|
|
7450
|
+
var __defProp$u = Object.defineProperty;
|
|
7451
|
+
var __getOwnPropDesc$y = Object.getOwnPropertyDescriptor;
|
|
7452
|
+
var __decorateClass$C = (decorators, target, key, kind) => {
|
|
7453
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$y(target, key) : target;
|
|
7454
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7455
|
+
if (decorator = decorators[i])
|
|
7456
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7457
|
+
if (kind && result) __defProp$u(target, key, result);
|
|
7458
|
+
return result;
|
|
7459
|
+
};
|
|
7460
|
+
exports.Timeline = class Timeline extends exports.Node {
|
|
7461
|
+
static from(range, loop = false) {
|
|
7462
|
+
const [startTime, endTime] = range ? Array.isArray(range) ? range : [0, range] : [];
|
|
7463
|
+
return new exports.Timeline({
|
|
7464
|
+
startTime,
|
|
7465
|
+
endTime,
|
|
7466
|
+
loop
|
|
7467
|
+
});
|
|
7468
|
+
}
|
|
7469
|
+
constructor(properties) {
|
|
7470
|
+
super();
|
|
7471
|
+
this.setProperties(properties);
|
|
7472
|
+
}
|
|
7473
|
+
_updateProperty(key, value, oldValue) {
|
|
7474
|
+
super._updateProperty(key, value, oldValue);
|
|
7475
|
+
switch (key) {
|
|
7476
|
+
case "startTime":
|
|
7477
|
+
this.startTime = Math.min(value, this.endTime);
|
|
7478
|
+
break;
|
|
7479
|
+
case "endTime":
|
|
7480
|
+
this.endTime = value || Number.MAX_SAFE_INTEGER;
|
|
7481
|
+
break;
|
|
7482
|
+
}
|
|
7483
|
+
}
|
|
7484
|
+
addTime(delta) {
|
|
7485
|
+
const start = this.startTime;
|
|
7486
|
+
const end = this.endTime;
|
|
7487
|
+
let current = this.currentTime;
|
|
7488
|
+
current = current + delta;
|
|
7489
|
+
if (this.loop && current > end) {
|
|
7490
|
+
current = start + current % end;
|
|
7491
|
+
}
|
|
7492
|
+
current = clamp(start, current, end);
|
|
7493
|
+
this.currentTime = current;
|
|
7494
|
+
this.emit("updateCurrentTime", current, delta);
|
|
7495
|
+
return this;
|
|
7496
|
+
}
|
|
7497
|
+
_process(delta) {
|
|
7498
|
+
super._process(delta);
|
|
7499
|
+
this.addTime(delta);
|
|
7500
|
+
}
|
|
7501
|
+
};
|
|
7502
|
+
__decorateClass$C([
|
|
7503
|
+
property({ default: 0 })
|
|
7504
|
+
], exports.Timeline.prototype, "startTime", 2);
|
|
7505
|
+
__decorateClass$C([
|
|
7506
|
+
property({ default: 0 })
|
|
7507
|
+
], exports.Timeline.prototype, "currentTime", 2);
|
|
7508
|
+
__decorateClass$C([
|
|
7509
|
+
property({ default: Number.MAX_SAFE_INTEGER })
|
|
7510
|
+
], exports.Timeline.prototype, "endTime", 2);
|
|
7511
|
+
__decorateClass$C([
|
|
7512
|
+
property({ default: false })
|
|
7513
|
+
], exports.Timeline.prototype, "loop", 2);
|
|
7514
|
+
exports.Timeline = __decorateClass$C([
|
|
7515
|
+
customNode("Timeline")
|
|
7516
|
+
], exports.Timeline);
|
|
7517
|
+
|
|
7518
|
+
var __defProp$t = Object.defineProperty;
|
|
7519
|
+
var __decorateClass$B = (decorators, target, key, kind) => {
|
|
7520
|
+
var result = void 0 ;
|
|
7521
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7522
|
+
if (decorator = decorators[i])
|
|
7523
|
+
result = (decorator(target, key, result) ) || result;
|
|
7524
|
+
if (result) __defProp$t(target, key, result);
|
|
7525
|
+
return result;
|
|
7526
|
+
};
|
|
7527
|
+
class SceneTree extends MainLoop {
|
|
7528
|
+
input = new Input();
|
|
7529
|
+
renderStack = new RenderStack();
|
|
7530
|
+
root = new exports.Viewport(true).setTree(this);
|
|
7531
|
+
timeline;
|
|
7532
|
+
_backgroundColor = new Color();
|
|
7533
|
+
_currentViewport;
|
|
7534
|
+
getCurrentViewport() {
|
|
7535
|
+
return this._currentViewport;
|
|
7536
|
+
}
|
|
7537
|
+
setCurrentViewport(viewport) {
|
|
7538
|
+
this._currentViewport = viewport;
|
|
7539
|
+
}
|
|
7540
|
+
constructor(timeline = new exports.Timeline()) {
|
|
7541
|
+
super();
|
|
7542
|
+
this.timeline = timeline.setTree(this);
|
|
7543
|
+
}
|
|
7544
|
+
_updateProperty(key, value, oldValue, declaration) {
|
|
7545
|
+
super._updateProperty(key, value, oldValue, declaration);
|
|
7546
|
+
switch (key) {
|
|
7547
|
+
case "backgroundColor":
|
|
7548
|
+
this._backgroundColor.value = value;
|
|
7549
|
+
break;
|
|
7550
|
+
}
|
|
7551
|
+
}
|
|
7552
|
+
log(...args) {
|
|
7553
|
+
if (this.debug) {
|
|
7554
|
+
console.log(`[modern-canvas]`, ...args);
|
|
7555
|
+
}
|
|
7556
|
+
}
|
|
7557
|
+
_process(delta = 0) {
|
|
7558
|
+
this.timeline.emit("process", delta);
|
|
7559
|
+
this.emit("processing");
|
|
7560
|
+
this.root.emit("process", delta);
|
|
7561
|
+
this.emit("processed");
|
|
7562
|
+
}
|
|
7563
|
+
_render(renderer) {
|
|
7564
|
+
this.emit("rendering");
|
|
7565
|
+
renderer.program.uniforms.projectionMatrix = this.root.toProjectionArray(true);
|
|
7566
|
+
this.renderStack.render(renderer);
|
|
7567
|
+
this._renderScreen(renderer);
|
|
7568
|
+
this.emit("rendered");
|
|
7569
|
+
}
|
|
7570
|
+
_renderScreen(renderer) {
|
|
7571
|
+
renderer.state.reset();
|
|
7572
|
+
renderer.framebuffer.bind(null);
|
|
7573
|
+
renderer.viewport.bind({
|
|
7574
|
+
x: 0,
|
|
7575
|
+
y: 0,
|
|
7576
|
+
width: this.root.width * renderer.pixelRatio,
|
|
7577
|
+
height: this.root.height * renderer.pixelRatio
|
|
7578
|
+
});
|
|
7579
|
+
if (this.backgroundColor) {
|
|
7580
|
+
renderer.gl.clearColor(...this._backgroundColor.toArray());
|
|
7581
|
+
}
|
|
7582
|
+
renderer.clear();
|
|
7583
|
+
if (this.backgroundColor) {
|
|
7584
|
+
renderer.gl.clearColor(0, 0, 0, 0);
|
|
7585
|
+
}
|
|
7586
|
+
const texture = this.root.texture;
|
|
7587
|
+
texture.activate(renderer, 0);
|
|
7588
|
+
QuadUvGeometry.draw(renderer);
|
|
7589
|
+
renderer.texture.unbind(texture);
|
|
7590
|
+
}
|
|
7591
|
+
free() {
|
|
7592
|
+
super.free();
|
|
7593
|
+
this.root.getChildren(true).forEach((node) => this.root.removeChild(node));
|
|
7594
|
+
this.input.removeEventListeners();
|
|
7595
|
+
}
|
|
7596
|
+
}
|
|
7597
|
+
__decorateClass$B([
|
|
7598
|
+
property({ default: false })
|
|
7599
|
+
], SceneTree.prototype, "processPaused");
|
|
7600
|
+
__decorateClass$B([
|
|
7601
|
+
property()
|
|
7602
|
+
], SceneTree.prototype, "backgroundColor");
|
|
7603
|
+
__decorateClass$B([
|
|
7604
|
+
protectedProperty({ default: false })
|
|
7605
|
+
], SceneTree.prototype, "debug");
|
|
7359
7606
|
|
|
7360
|
-
|
|
7361
|
-
|
|
7362
|
-
|
|
7363
|
-
|
|
7607
|
+
var __getOwnPropDesc$x = Object.getOwnPropertyDescriptor;
|
|
7608
|
+
var __decorateClass$A = (decorators, target, key, kind) => {
|
|
7609
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$x(target, key) : target;
|
|
7610
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7611
|
+
if (decorator = decorators[i])
|
|
7612
|
+
result = (decorator(result)) || result;
|
|
7613
|
+
return result;
|
|
7614
|
+
};
|
|
7615
|
+
exports.Transition = class Transition extends exports.Effect {
|
|
7616
|
+
constructor(properties, children = []) {
|
|
7617
|
+
super();
|
|
7618
|
+
this.setProperties(properties).append(children);
|
|
7619
|
+
}
|
|
7620
|
+
};
|
|
7621
|
+
exports.Transition = __decorateClass$A([
|
|
7622
|
+
customNode("Transition", {
|
|
7623
|
+
effectMode: "transition",
|
|
7624
|
+
processMode: "pausable",
|
|
7625
|
+
duration: 2e3
|
|
7626
|
+
})
|
|
7627
|
+
], exports.Transition);
|
|
7364
7628
|
|
|
7365
|
-
|
|
7366
|
-
|
|
7367
|
-
|
|
7368
|
-
|
|
7369
|
-
|
|
7629
|
+
var __defProp$s = Object.defineProperty;
|
|
7630
|
+
var __getOwnPropDesc$w = Object.getOwnPropertyDescriptor;
|
|
7631
|
+
var __defNormalProp$d = (obj, key, value) => key in obj ? __defProp$s(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
7632
|
+
var __decorateClass$z = (decorators, target, key, kind) => {
|
|
7633
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$w(target, key) : target;
|
|
7634
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7635
|
+
if (decorator = decorators[i])
|
|
7636
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7637
|
+
if (kind && result) __defProp$s(target, key, result);
|
|
7638
|
+
return result;
|
|
7639
|
+
};
|
|
7640
|
+
var __publicField$d = (obj, key, value) => __defNormalProp$d(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
7641
|
+
const frag$2 = `varying vec2 vUv[9];
|
|
7642
|
+
uniform sampler2D sampler;
|
|
7370
7643
|
|
|
7371
7644
|
void main(void) {
|
|
7372
|
-
|
|
7373
|
-
|
|
7374
|
-
|
|
7375
|
-
|
|
7645
|
+
gl_FragColor = vec4(0.0);
|
|
7646
|
+
float flag = 0.0;
|
|
7647
|
+
for (int i = 0; i < 9; i++) {
|
|
7648
|
+
vec2 uv = vUv[i];
|
|
7649
|
+
if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {
|
|
7650
|
+
flag = 1.0;
|
|
7651
|
+
break;
|
|
7652
|
+
}
|
|
7376
7653
|
}
|
|
7377
|
-
|
|
7378
|
-
|
|
7379
|
-
|
|
7380
|
-
|
|
7381
|
-
|
|
7382
|
-
|
|
7383
|
-
|
|
7384
|
-
|
|
7385
|
-
|
|
7386
|
-
|
|
7387
|
-
|
|
7388
|
-
vec4 dc = texture2D(displacementMap, vec2(0.5, ny));
|
|
7389
|
-
|
|
7390
|
-
float displacement = (dc.r - dc.g) * (offset / filterArea.x);
|
|
7391
|
-
|
|
7392
|
-
coord = vUv + vec2(cosDir * displacement, sinDir * displacement * aspect);
|
|
7393
|
-
|
|
7394
|
-
if (fillMode == CLAMP) {
|
|
7395
|
-
coord = clamp(coord, filterClamp.xy, filterClamp.zw);
|
|
7654
|
+
if (flag == 1.0) {
|
|
7655
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;
|
|
7656
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;
|
|
7657
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;
|
|
7658
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;
|
|
7659
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;
|
|
7660
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;
|
|
7661
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;
|
|
7662
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;
|
|
7663
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;
|
|
7396
7664
|
} else {
|
|
7397
|
-
|
|
7398
|
-
|
|
7399
|
-
|
|
7400
|
-
|
|
7401
|
-
|
|
7402
|
-
|
|
7403
|
-
|
|
7404
|
-
|
|
7405
|
-
|
|
7406
|
-
|
|
7407
|
-
|
|
7408
|
-
|
|
7409
|
-
|
|
7410
|
-
|
|
7411
|
-
|
|
7412
|
-
|
|
7665
|
+
gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;
|
|
7666
|
+
gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;
|
|
7667
|
+
gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;
|
|
7668
|
+
gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;
|
|
7669
|
+
gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;
|
|
7670
|
+
gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;
|
|
7671
|
+
gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;
|
|
7672
|
+
gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;
|
|
7673
|
+
gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;
|
|
7674
|
+
}
|
|
7675
|
+
}`;
|
|
7676
|
+
exports.GaussianBlurEffect = class GaussianBlurEffect extends exports.Effect {
|
|
7677
|
+
constructor(properties, children = []) {
|
|
7678
|
+
super();
|
|
7679
|
+
this.setProperties(properties).append(children);
|
|
7680
|
+
}
|
|
7681
|
+
apply(renderer, source) {
|
|
7682
|
+
const sx = 1 / source.width;
|
|
7683
|
+
const sy = 1 / source.height;
|
|
7684
|
+
const quality = Math.max(this.quality, 1);
|
|
7685
|
+
for (let i = 0; i < quality; i++) {
|
|
7686
|
+
source.redraw(renderer, () => {
|
|
7687
|
+
QuadUvGeometry.draw(renderer, exports.GaussianBlurEffect.materialX, {
|
|
7688
|
+
sampler: 0,
|
|
7689
|
+
uStrength: sx * (this.strength / quality)
|
|
7690
|
+
});
|
|
7691
|
+
});
|
|
7413
7692
|
}
|
|
7414
|
-
|
|
7415
|
-
|
|
7416
|
-
|
|
7417
|
-
|
|
7418
|
-
|
|
7419
|
-
|
|
7420
|
-
}
|
|
7421
|
-
coord.y = filterClamp.w * 2.0 - coord.y;
|
|
7422
|
-
}
|
|
7423
|
-
} else if (coord.y < filterClamp.y) {
|
|
7424
|
-
if (fillMode == TRANSPARENT) {
|
|
7425
|
-
discard;
|
|
7426
|
-
} else if (fillMode == LOOP) {
|
|
7427
|
-
coord.y += filterClamp.w;
|
|
7428
|
-
} else if (fillMode == MIRROR) {
|
|
7429
|
-
coord.y *= -filterClamp.w;
|
|
7430
|
-
}
|
|
7693
|
+
for (let i = 0; i < quality; i++) {
|
|
7694
|
+
source.redraw(renderer, () => {
|
|
7695
|
+
QuadUvGeometry.draw(renderer, exports.GaussianBlurEffect.materialY, {
|
|
7696
|
+
sampler: 0,
|
|
7697
|
+
uStrength: sy * (this.strength / quality)
|
|
7698
|
+
});
|
|
7699
|
+
});
|
|
7431
7700
|
}
|
|
7432
7701
|
}
|
|
7702
|
+
};
|
|
7703
|
+
__publicField$d(exports.GaussianBlurEffect, "materialX", new Material({
|
|
7704
|
+
vert: `attribute vec2 position;
|
|
7705
|
+
attribute vec2 uv;
|
|
7706
|
+
uniform float uStrength;
|
|
7707
|
+
varying vec2 vUv[9];
|
|
7433
7708
|
|
|
7434
|
-
|
|
7435
|
-
|
|
7436
|
-
|
|
7437
|
-
|
|
7438
|
-
|
|
7709
|
+
void main(void) {
|
|
7710
|
+
gl_Position = vec4(position, 0, 1);
|
|
7711
|
+
vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);
|
|
7712
|
+
vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);
|
|
7713
|
+
vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);
|
|
7714
|
+
vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);
|
|
7715
|
+
vUv[4] = uv + vec2(0.0 * uStrength, 0.0);
|
|
7716
|
+
vUv[5] = uv + vec2(1.0 * uStrength, 0.0);
|
|
7717
|
+
vUv[6] = uv + vec2(2.0 * uStrength, 0.0);
|
|
7718
|
+
vUv[7] = uv + vec2(3.0 * uStrength, 0.0);
|
|
7719
|
+
vUv[8] = uv + vec2(4.0 * uStrength, 0.0);
|
|
7720
|
+
}`,
|
|
7721
|
+
frag: frag$2
|
|
7439
7722
|
}));
|
|
7440
|
-
|
|
7441
|
-
|
|
7442
|
-
|
|
7443
|
-
|
|
7444
|
-
|
|
7445
|
-
], exports.GlitchEffect.prototype, "sampleSize", 2);
|
|
7446
|
-
__decorateClass$x([
|
|
7447
|
-
property()
|
|
7448
|
-
], exports.GlitchEffect.prototype, "offset", 2);
|
|
7449
|
-
__decorateClass$x([
|
|
7450
|
-
property()
|
|
7451
|
-
], exports.GlitchEffect.prototype, "direction", 2);
|
|
7452
|
-
__decorateClass$x([
|
|
7453
|
-
property()
|
|
7454
|
-
], exports.GlitchEffect.prototype, "fillMode", 2);
|
|
7455
|
-
__decorateClass$x([
|
|
7456
|
-
property()
|
|
7457
|
-
], exports.GlitchEffect.prototype, "seed", 2);
|
|
7458
|
-
__decorateClass$x([
|
|
7459
|
-
property()
|
|
7460
|
-
], exports.GlitchEffect.prototype, "red", 2);
|
|
7461
|
-
__decorateClass$x([
|
|
7462
|
-
property()
|
|
7463
|
-
], exports.GlitchEffect.prototype, "green", 2);
|
|
7464
|
-
__decorateClass$x([
|
|
7465
|
-
property()
|
|
7466
|
-
], exports.GlitchEffect.prototype, "blue", 2);
|
|
7467
|
-
exports.GlitchEffect = __decorateClass$x([
|
|
7468
|
-
customNode("GlitchEffect")
|
|
7469
|
-
], exports.GlitchEffect);
|
|
7723
|
+
__publicField$d(exports.GaussianBlurEffect, "materialY", new Material({
|
|
7724
|
+
vert: `attribute vec2 position;
|
|
7725
|
+
attribute vec2 uv;
|
|
7726
|
+
uniform float uStrength;
|
|
7727
|
+
varying vec2 vUv[9];
|
|
7470
7728
|
|
|
7471
|
-
|
|
7472
|
-
|
|
7473
|
-
|
|
7474
|
-
|
|
7475
|
-
|
|
7729
|
+
void main(void) {
|
|
7730
|
+
gl_Position = vec4(position, 0, 1);
|
|
7731
|
+
vUv[0] = uv + vec2(0.0, -4.0 * uStrength);
|
|
7732
|
+
vUv[1] = uv + vec2(0.0, -3.0 * uStrength);
|
|
7733
|
+
vUv[2] = uv + vec2(0.0, -2.0 * uStrength);
|
|
7734
|
+
vUv[3] = uv + vec2(0.0, -1.0 * uStrength);
|
|
7735
|
+
vUv[4] = uv + vec2(0.0, 0.0 * uStrength);
|
|
7736
|
+
vUv[5] = uv + vec2(0.0, 1.0 * uStrength);
|
|
7737
|
+
vUv[6] = uv + vec2(0.0, 2.0 * uStrength);
|
|
7738
|
+
vUv[7] = uv + vec2(0.0, 3.0 * uStrength);
|
|
7739
|
+
vUv[8] = uv + vec2(0.0, 4.0 * uStrength);
|
|
7740
|
+
}`,
|
|
7741
|
+
frag: frag$2
|
|
7742
|
+
}));
|
|
7743
|
+
__decorateClass$z([
|
|
7744
|
+
property({ default: 4 })
|
|
7745
|
+
], exports.GaussianBlurEffect.prototype, "strength", 2);
|
|
7746
|
+
__decorateClass$z([
|
|
7747
|
+
property({ default: 3 })
|
|
7748
|
+
], exports.GaussianBlurEffect.prototype, "quality", 2);
|
|
7749
|
+
exports.GaussianBlurEffect = __decorateClass$z([
|
|
7750
|
+
customNode("GaussianBlurEffect")
|
|
7751
|
+
], exports.GaussianBlurEffect);
|
|
7752
|
+
|
|
7753
|
+
var __defProp$r = Object.defineProperty;
|
|
7754
|
+
var __getOwnPropDesc$v = Object.getOwnPropertyDescriptor;
|
|
7755
|
+
var __defNormalProp$c = (obj, key, value) => key in obj ? __defProp$r(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
7756
|
+
var __decorateClass$y = (decorators, target, key, kind) => {
|
|
7757
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$v(target, key) : target;
|
|
7476
7758
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7477
7759
|
if (decorator = decorators[i])
|
|
7478
7760
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7479
|
-
if (kind && result) __defProp$
|
|
7761
|
+
if (kind && result) __defProp$r(target, key, result);
|
|
7480
7762
|
return result;
|
|
7481
7763
|
};
|
|
7482
|
-
var __publicField$
|
|
7483
|
-
exports.
|
|
7484
|
-
|
|
7485
|
-
|
|
7486
|
-
|
|
7487
|
-
|
|
7488
|
-
|
|
7489
|
-
|
|
7764
|
+
var __publicField$c = (obj, key, value) => __defNormalProp$c(obj, key + "" , value);
|
|
7765
|
+
exports.DropShadowEffect = class DropShadowEffect extends exports.Effect {
|
|
7766
|
+
blurEffect = new exports.GaussianBlurEffect();
|
|
7767
|
+
viewport3 = new exports.Viewport();
|
|
7768
|
+
_color = new Color();
|
|
7769
|
+
constructor(properties, children = []) {
|
|
7770
|
+
super();
|
|
7771
|
+
this.setProperties(properties).append(children);
|
|
7772
|
+
}
|
|
7490
7773
|
apply(renderer, source) {
|
|
7491
|
-
|
|
7492
|
-
|
|
7493
|
-
|
|
7494
|
-
QuadUvGeometry.draw(renderer, exports.
|
|
7774
|
+
this.viewport3.activateWithCopy(renderer, source);
|
|
7775
|
+
this.viewport3.redraw(renderer, () => {
|
|
7776
|
+
this._color.value = this.color;
|
|
7777
|
+
QuadUvGeometry.draw(renderer, exports.DropShadowEffect.material, {
|
|
7495
7778
|
sampler: 0,
|
|
7496
|
-
|
|
7497
|
-
|
|
7498
|
-
|
|
7499
|
-
|
|
7500
|
-
|
|
7501
|
-
|
|
7502
|
-
|
|
7779
|
+
uAlpha: this._color.a,
|
|
7780
|
+
uColor: this._color.toArray().slice(0, 3),
|
|
7781
|
+
uOffset: [-this.offsetX, this.offsetY],
|
|
7782
|
+
uInputSize: [source.width, source.height, 1 / source.width, 1 / source.height]
|
|
7783
|
+
});
|
|
7784
|
+
});
|
|
7785
|
+
this.blurEffect.strength = this.blur;
|
|
7786
|
+
this.blurEffect.apply(renderer, this.viewport3);
|
|
7787
|
+
source.redraw(renderer, () => {
|
|
7788
|
+
this.viewport3.texture.activate(renderer, 1);
|
|
7789
|
+
QuadUvGeometry.draw(renderer, UvMaterial.instance, {
|
|
7790
|
+
sampler: 1
|
|
7503
7791
|
});
|
|
7792
|
+
if (!this.shadowOnly) {
|
|
7793
|
+
QuadUvGeometry.draw(renderer, UvMaterial.instance, {
|
|
7794
|
+
sampler: 0
|
|
7795
|
+
});
|
|
7796
|
+
}
|
|
7797
|
+
renderer.texture.unbind(1);
|
|
7504
7798
|
});
|
|
7505
7799
|
}
|
|
7506
7800
|
};
|
|
7507
|
-
__publicField$
|
|
7801
|
+
__publicField$c(exports.DropShadowEffect, "material", new Material({
|
|
7508
7802
|
vert: `precision mediump float;
|
|
7509
7803
|
attribute vec2 position;
|
|
7510
7804
|
attribute vec2 uv;
|
|
@@ -7513,204 +7807,68 @@ void main() {
|
|
|
7513
7807
|
gl_Position = vec4(position, 0.0, 1.0);
|
|
7514
7808
|
vUv = uv;
|
|
7515
7809
|
}`,
|
|
7516
|
-
frag: `
|
|
7810
|
+
frag: `precision highp float;
|
|
7811
|
+
varying vec2 vUv;
|
|
7517
7812
|
uniform sampler2D sampler;
|
|
7518
|
-
uniform
|
|
7519
|
-
uniform
|
|
7520
|
-
uniform
|
|
7521
|
-
uniform
|
|
7522
|
-
uniform float gain;
|
|
7523
|
-
uniform float lacunarity;
|
|
7524
|
-
uniform float uTime;
|
|
7525
|
-
uniform float alpha;
|
|
7526
|
-
|
|
7527
|
-
vec3 mod289(vec3 x) {
|
|
7528
|
-
return x - floor(x * (1.0 / 289.0)) * 289.0;
|
|
7529
|
-
}
|
|
7530
|
-
|
|
7531
|
-
vec4 mod289(vec4 x) {
|
|
7532
|
-
return x - floor(x * (1.0 / 289.0)) * 289.0;
|
|
7533
|
-
}
|
|
7534
|
-
|
|
7535
|
-
vec4 permute(vec4 x) {
|
|
7536
|
-
return mod289(((x * 34.0) + 1.0) * x);
|
|
7537
|
-
}
|
|
7538
|
-
|
|
7539
|
-
vec4 taylorInvSqrt(vec4 r) {
|
|
7540
|
-
return 1.79284291400159 - 0.85373472095314 * r;
|
|
7541
|
-
}
|
|
7542
|
-
|
|
7543
|
-
vec3 fade(vec3 t) {
|
|
7544
|
-
return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);
|
|
7545
|
-
}
|
|
7546
|
-
|
|
7547
|
-
float pnoise(vec3 P, vec3 rep) {
|
|
7548
|
-
vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period
|
|
7549
|
-
vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period
|
|
7550
|
-
Pi0 = mod289(Pi0);
|
|
7551
|
-
Pi1 = mod289(Pi1);
|
|
7552
|
-
vec3 Pf0 = fract(P); // Fractional part for interpolation
|
|
7553
|
-
vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0
|
|
7554
|
-
vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
|
7555
|
-
vec4 iy = vec4(Pi0.yy, Pi1.yy);
|
|
7556
|
-
vec4 iz0 = Pi0.zzzz;
|
|
7557
|
-
vec4 iz1 = Pi1.zzzz;
|
|
7558
|
-
vec4 ixy = permute(permute(ix) + iy);
|
|
7559
|
-
vec4 ixy0 = permute(ixy + iz0);
|
|
7560
|
-
vec4 ixy1 = permute(ixy + iz1);
|
|
7561
|
-
vec4 gx0 = ixy0 * (1.0 / 7.0);
|
|
7562
|
-
vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;
|
|
7563
|
-
gx0 = fract(gx0);
|
|
7564
|
-
vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);
|
|
7565
|
-
vec4 sz0 = step(gz0, vec4(0.0));
|
|
7566
|
-
gx0 -= sz0 * (step(0.0, gx0) - 0.5);
|
|
7567
|
-
gy0 -= sz0 * (step(0.0, gy0) - 0.5);
|
|
7568
|
-
vec4 gx1 = ixy1 * (1.0 / 7.0);
|
|
7569
|
-
vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;
|
|
7570
|
-
gx1 = fract(gx1);
|
|
7571
|
-
vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);
|
|
7572
|
-
vec4 sz1 = step(gz1, vec4(0.0));
|
|
7573
|
-
gx1 -= sz1 * (step(0.0, gx1) - 0.5);
|
|
7574
|
-
gy1 -= sz1 * (step(0.0, gy1) - 0.5);
|
|
7575
|
-
vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);
|
|
7576
|
-
vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);
|
|
7577
|
-
vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);
|
|
7578
|
-
vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);
|
|
7579
|
-
vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);
|
|
7580
|
-
vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);
|
|
7581
|
-
vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);
|
|
7582
|
-
vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);
|
|
7583
|
-
vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
|
7584
|
-
g000 *= norm0.x;
|
|
7585
|
-
g010 *= norm0.y;
|
|
7586
|
-
g100 *= norm0.z;
|
|
7587
|
-
g110 *= norm0.w;
|
|
7588
|
-
vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
|
7589
|
-
g001 *= norm1.x;
|
|
7590
|
-
g011 *= norm1.y;
|
|
7591
|
-
g101 *= norm1.z;
|
|
7592
|
-
g111 *= norm1.w;
|
|
7593
|
-
float n000 = dot(g000, Pf0);
|
|
7594
|
-
float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));
|
|
7595
|
-
float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));
|
|
7596
|
-
float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));
|
|
7597
|
-
float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));
|
|
7598
|
-
float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));
|
|
7599
|
-
float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));
|
|
7600
|
-
float n111 = dot(g111, Pf1);
|
|
7601
|
-
vec3 fade_xyz = fade(Pf0);
|
|
7602
|
-
vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);
|
|
7603
|
-
vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);
|
|
7604
|
-
float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
|
7605
|
-
return 2.2 * n_xyz;
|
|
7606
|
-
}
|
|
7607
|
-
float turb(vec3 P, vec3 rep, float lacunarity, float gain) {
|
|
7608
|
-
float sum = 0.0;
|
|
7609
|
-
float sc = 1.0;
|
|
7610
|
-
float totalgain = 1.0;
|
|
7611
|
-
for (float i = 0.0; i < 6.0; i++)
|
|
7612
|
-
{
|
|
7613
|
-
sum += totalgain * pnoise(P * sc, rep);
|
|
7614
|
-
sc *= lacunarity;
|
|
7615
|
-
totalgain *= gain;
|
|
7616
|
-
}
|
|
7617
|
-
return abs(sum);
|
|
7618
|
-
}
|
|
7813
|
+
uniform float uAlpha;
|
|
7814
|
+
uniform vec3 uColor;
|
|
7815
|
+
uniform vec2 uOffset;
|
|
7816
|
+
uniform vec4 uInputSize;
|
|
7619
7817
|
|
|
7620
7818
|
void main(void) {
|
|
7621
|
-
vec4
|
|
7622
|
-
|
|
7623
|
-
|
|
7624
|
-
|
|
7625
|
-
d = (light.x * coord.x) + (light.y * coord.y * aspect);
|
|
7626
|
-
} else {
|
|
7627
|
-
float dx = coord.x - light.x / inputSize.x;
|
|
7628
|
-
float dy = (coord.y - light.y / inputSize.y) * aspect;
|
|
7629
|
-
float dis = sqrt(dx * dx + dy * dy) + 0.00001;
|
|
7630
|
-
d = dy / dis;
|
|
7631
|
-
}
|
|
7632
|
-
vec3 dir = vec3(d, d, 0.0);
|
|
7633
|
-
float noise = turb(dir + vec3(uTime, 0.0, 62.1 + uTime) * 0.05, vec3(480.0, 320.0, 480.0), lacunarity, gain);
|
|
7634
|
-
noise = mix(noise, 0.0, 0.3);
|
|
7635
|
-
vec4 mist = vec4(noise, noise, noise, 1.0) * (1.0 - coord.y);
|
|
7636
|
-
mist.a = 1.0;
|
|
7637
|
-
mist *= alpha;
|
|
7638
|
-
gl_FragColor = vec4(color.rgb + mist.rgb, color.a);
|
|
7819
|
+
vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);
|
|
7820
|
+
sample.rgb = uColor.rgb * sample.a;
|
|
7821
|
+
sample *= uAlpha;
|
|
7822
|
+
gl_FragColor = sample;
|
|
7639
7823
|
}`
|
|
7640
7824
|
}));
|
|
7641
|
-
__decorateClass$
|
|
7642
|
-
property()
|
|
7643
|
-
], exports.
|
|
7644
|
-
__decorateClass$
|
|
7645
|
-
property()
|
|
7646
|
-
], exports.
|
|
7647
|
-
__decorateClass$
|
|
7648
|
-
property()
|
|
7649
|
-
], exports.
|
|
7650
|
-
__decorateClass$
|
|
7651
|
-
property()
|
|
7652
|
-
], exports.
|
|
7653
|
-
__decorateClass$
|
|
7654
|
-
property()
|
|
7655
|
-
], exports.
|
|
7656
|
-
__decorateClass$
|
|
7657
|
-
|
|
7658
|
-
], exports.
|
|
7659
|
-
exports.GodrayEffect = __decorateClass$w([
|
|
7660
|
-
customNode("GodrayEffect")
|
|
7661
|
-
], exports.GodrayEffect);
|
|
7825
|
+
__decorateClass$y([
|
|
7826
|
+
property({ default: 0 })
|
|
7827
|
+
], exports.DropShadowEffect.prototype, "color", 2);
|
|
7828
|
+
__decorateClass$y([
|
|
7829
|
+
property({ default: 4 })
|
|
7830
|
+
], exports.DropShadowEffect.prototype, "blur", 2);
|
|
7831
|
+
__decorateClass$y([
|
|
7832
|
+
property({ default: 4 })
|
|
7833
|
+
], exports.DropShadowEffect.prototype, "offsetX", 2);
|
|
7834
|
+
__decorateClass$y([
|
|
7835
|
+
property({ default: 4 })
|
|
7836
|
+
], exports.DropShadowEffect.prototype, "offsetY", 2);
|
|
7837
|
+
__decorateClass$y([
|
|
7838
|
+
property({ default: false })
|
|
7839
|
+
], exports.DropShadowEffect.prototype, "shadowOnly", 2);
|
|
7840
|
+
exports.DropShadowEffect = __decorateClass$y([
|
|
7841
|
+
customNode("DropShadowEffect")
|
|
7842
|
+
], exports.DropShadowEffect);
|
|
7662
7843
|
|
|
7663
|
-
var __defProp$
|
|
7664
|
-
var __getOwnPropDesc$
|
|
7665
|
-
var __defNormalProp$
|
|
7666
|
-
var __decorateClass$
|
|
7667
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
7844
|
+
var __defProp$q = Object.defineProperty;
|
|
7845
|
+
var __getOwnPropDesc$u = Object.getOwnPropertyDescriptor;
|
|
7846
|
+
var __defNormalProp$b = (obj, key, value) => key in obj ? __defProp$q(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
7847
|
+
var __decorateClass$x = (decorators, target, key, kind) => {
|
|
7848
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$u(target, key) : target;
|
|
7668
7849
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7669
7850
|
if (decorator = decorators[i])
|
|
7670
7851
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7671
|
-
if (kind && result) __defProp$
|
|
7852
|
+
if (kind && result) __defProp$q(target, key, result);
|
|
7672
7853
|
return result;
|
|
7673
7854
|
};
|
|
7674
|
-
var __publicField$
|
|
7675
|
-
exports.
|
|
7676
|
-
texture;
|
|
7855
|
+
var __publicField$b = (obj, key, value) => __defNormalProp$b(obj, key + "" , value);
|
|
7856
|
+
exports.EmbossEffect = class EmbossEffect extends exports.Effect {
|
|
7677
7857
|
constructor(properties, children = []) {
|
|
7678
7858
|
super();
|
|
7679
7859
|
this.setProperties(properties).append(children);
|
|
7680
7860
|
}
|
|
7681
|
-
|
|
7682
|
-
|
|
7683
|
-
|
|
7684
|
-
|
|
7685
|
-
|
|
7686
|
-
|
|
7687
|
-
_updateProperty(key, value, oldValue, declaration) {
|
|
7688
|
-
super._updateProperty(key, value, oldValue, declaration);
|
|
7689
|
-
switch (key) {
|
|
7690
|
-
case "src":
|
|
7691
|
-
this.load();
|
|
7692
|
-
break;
|
|
7693
|
-
case "texture":
|
|
7694
|
-
oldValue?.free?.();
|
|
7695
|
-
break;
|
|
7696
|
-
}
|
|
7697
|
-
}
|
|
7698
|
-
apply(renderer, source, context) {
|
|
7699
|
-
if (this.texture && context.targetArea) {
|
|
7700
|
-
source.redraw(renderer, () => {
|
|
7701
|
-
this.texture.activate(renderer, 1);
|
|
7702
|
-
QuadUvGeometry.draw(renderer, exports.MaskEffect.material, {
|
|
7703
|
-
sampler: 0,
|
|
7704
|
-
mask: 1,
|
|
7705
|
-
area: context.targetArea,
|
|
7706
|
-
rotation: context.target?.globalRotation ?? 0
|
|
7707
|
-
});
|
|
7708
|
-
renderer.texture.unbind(1);
|
|
7861
|
+
apply(renderer, source) {
|
|
7862
|
+
source.redraw(renderer, () => {
|
|
7863
|
+
QuadUvGeometry.draw(renderer, exports.EmbossEffect.material, {
|
|
7864
|
+
sampler: 0,
|
|
7865
|
+
strength: this.strength,
|
|
7866
|
+
inputSize: [source.width, source.height, 1 / source.width, 1 / source.height]
|
|
7709
7867
|
});
|
|
7710
|
-
}
|
|
7868
|
+
});
|
|
7711
7869
|
}
|
|
7712
7870
|
};
|
|
7713
|
-
__publicField$
|
|
7871
|
+
__publicField$b(exports.EmbossEffect, "material", new Material({
|
|
7714
7872
|
vert: `precision mediump float;
|
|
7715
7873
|
attribute vec2 position;
|
|
7716
7874
|
attribute vec2 uv;
|
|
@@ -7719,83 +7877,108 @@ void main() {
|
|
|
7719
7877
|
gl_Position = vec4(position, 0.0, 1.0);
|
|
7720
7878
|
vUv = uv;
|
|
7721
7879
|
}`,
|
|
7722
|
-
frag: `
|
|
7880
|
+
frag: `precision mediump float;
|
|
7723
7881
|
uniform sampler2D sampler;
|
|
7724
|
-
uniform
|
|
7725
|
-
uniform float
|
|
7726
|
-
|
|
7727
|
-
|
|
7728
|
-
vec2 rotateUV(vec2 uv, float angle) {
|
|
7729
|
-
uv -= 0.5;
|
|
7730
|
-
float cosAngle = cos(angle);
|
|
7731
|
-
float sinAngle = sin(angle);
|
|
7732
|
-
mat2 rotationMatrix = mat2(
|
|
7733
|
-
cosAngle, -sinAngle,
|
|
7734
|
-
sinAngle, cosAngle
|
|
7735
|
-
);
|
|
7736
|
-
uv = rotationMatrix * uv;
|
|
7737
|
-
uv += 0.5;
|
|
7738
|
-
return uv;
|
|
7739
|
-
}
|
|
7882
|
+
uniform vec4 inputSize;
|
|
7883
|
+
uniform float strength;
|
|
7884
|
+
varying vec2 vUv;
|
|
7740
7885
|
|
|
7741
7886
|
void main(void) {
|
|
7742
|
-
|
|
7743
|
-
|
|
7744
|
-
|
|
7745
|
-
|
|
7746
|
-
|
|
7747
|
-
|
|
7748
|
-
|
|
7749
|
-
|
|
7750
|
-
(vUv.x - area[0]) / area[2],
|
|
7751
|
-
((1.0 - vUv.y) - area[1]) / area[3]
|
|
7752
|
-
);
|
|
7753
|
-
vec4 maskColor = texture2D(mask, rotateUV(uv, rotation));
|
|
7754
|
-
gl_FragColor = mix(vec4(0.), color, maskColor.a);
|
|
7755
|
-
} else {
|
|
7756
|
-
gl_FragColor = vec4(0.);
|
|
7757
|
-
}
|
|
7887
|
+
vec2 onePixel = inputSize.zw;
|
|
7888
|
+
vec4 color;
|
|
7889
|
+
color.rgb = vec3(0.5);
|
|
7890
|
+
color -= texture2D(sampler, vUv - onePixel) * strength;
|
|
7891
|
+
color += texture2D(sampler, vUv + onePixel) * strength;
|
|
7892
|
+
color.rgb = vec3((color.r + color.g + color.b) / 3.0);
|
|
7893
|
+
float alpha = texture2D(sampler, vUv).a;
|
|
7894
|
+
gl_FragColor = vec4(color.rgb * alpha, alpha);
|
|
7758
7895
|
}`
|
|
7759
7896
|
}));
|
|
7760
|
-
__decorateClass$
|
|
7761
|
-
|
|
7762
|
-
], exports.
|
|
7763
|
-
__decorateClass$
|
|
7764
|
-
|
|
7765
|
-
], exports.
|
|
7766
|
-
exports.MaskEffect = __decorateClass$v([
|
|
7767
|
-
customNode("MaskEffect")
|
|
7768
|
-
], exports.MaskEffect);
|
|
7897
|
+
__decorateClass$x([
|
|
7898
|
+
property({ default: 5 })
|
|
7899
|
+
], exports.EmbossEffect.prototype, "strength", 2);
|
|
7900
|
+
exports.EmbossEffect = __decorateClass$x([
|
|
7901
|
+
customNode("EmbossEffect")
|
|
7902
|
+
], exports.EmbossEffect);
|
|
7769
7903
|
|
|
7770
|
-
var __defProp$
|
|
7771
|
-
var __getOwnPropDesc$
|
|
7772
|
-
var __defNormalProp$
|
|
7773
|
-
var __decorateClass$
|
|
7774
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
7904
|
+
var __defProp$p = Object.defineProperty;
|
|
7905
|
+
var __getOwnPropDesc$t = Object.getOwnPropertyDescriptor;
|
|
7906
|
+
var __defNormalProp$a = (obj, key, value) => key in obj ? __defProp$p(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
7907
|
+
var __decorateClass$w = (decorators, target, key, kind) => {
|
|
7908
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$t(target, key) : target;
|
|
7775
7909
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
7776
7910
|
if (decorator = decorators[i])
|
|
7777
7911
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
7778
|
-
if (kind && result) __defProp$
|
|
7912
|
+
if (kind && result) __defProp$p(target, key, result);
|
|
7779
7913
|
return result;
|
|
7780
7914
|
};
|
|
7781
|
-
var __publicField$
|
|
7782
|
-
exports.
|
|
7783
|
-
|
|
7784
|
-
|
|
7915
|
+
var __publicField$a = (obj, key, value) => __defNormalProp$a(obj, key + "" , value);
|
|
7916
|
+
exports.GlitchEffect = class GlitchEffect extends exports.Effect {
|
|
7917
|
+
_canvas;
|
|
7918
|
+
_texture;
|
|
7919
|
+
_sizes;
|
|
7920
|
+
_offsets;
|
|
7921
|
+
_needsRedraw = false;
|
|
7922
|
+
constructor(properties, children = []) {
|
|
7785
7923
|
super();
|
|
7786
|
-
this.
|
|
7924
|
+
this.setProperties(properties).append(children);
|
|
7925
|
+
this._canvas = document.createElement("canvas");
|
|
7926
|
+
this._canvas.width = 4;
|
|
7927
|
+
this._canvas.height = this.sampleSize;
|
|
7928
|
+
this._texture = new Texture2D(this._canvas);
|
|
7929
|
+
this._sizes = new Float32Array(this.slices);
|
|
7930
|
+
this._offsets = new Float32Array(this.slices);
|
|
7931
|
+
}
|
|
7932
|
+
redraw() {
|
|
7933
|
+
const size = this.sampleSize;
|
|
7934
|
+
const texture = this._texture;
|
|
7935
|
+
const ctx = this._canvas.getContext("2d");
|
|
7936
|
+
ctx.clearRect(0, 0, 8, size);
|
|
7937
|
+
let offset;
|
|
7938
|
+
let y = 0;
|
|
7939
|
+
for (let i = 0; i < this.slices; i++) {
|
|
7940
|
+
offset = Math.floor(this._offsets[i] * 256);
|
|
7941
|
+
const height = this._sizes[i] * size;
|
|
7942
|
+
const red = offset > 0 ? offset : 0;
|
|
7943
|
+
const green = offset < 0 ? -offset : 0;
|
|
7944
|
+
ctx.fillStyle = `rgba(${red}, ${green}, 0, 1)`;
|
|
7945
|
+
ctx.fillRect(0, y >> 0, size, height + 1 >> 0);
|
|
7946
|
+
y += height;
|
|
7947
|
+
}
|
|
7948
|
+
texture.requestUpload();
|
|
7787
7949
|
}
|
|
7788
7950
|
apply(renderer, source) {
|
|
7951
|
+
if (!this._needsRedraw) {
|
|
7952
|
+
this._needsRedraw = true;
|
|
7953
|
+
this.redraw();
|
|
7954
|
+
}
|
|
7955
|
+
const width = source.width;
|
|
7956
|
+
const height = source.height;
|
|
7957
|
+
const radians = this.direction * (Math.PI / 180);
|
|
7958
|
+
const sinDir = Math.sin(radians);
|
|
7959
|
+
const cosDir = Math.cos(radians);
|
|
7789
7960
|
source.redraw(renderer, () => {
|
|
7790
|
-
|
|
7961
|
+
this._texture.activate(renderer, 1);
|
|
7962
|
+
QuadUvGeometry.draw(renderer, exports.GlitchEffect.material, {
|
|
7791
7963
|
sampler: 0,
|
|
7792
|
-
|
|
7793
|
-
filterArea: [
|
|
7964
|
+
filterClamp: [0, 0, 1, 1],
|
|
7965
|
+
filterArea: [width, height, 0, 0],
|
|
7966
|
+
dimensions: [width, height],
|
|
7967
|
+
aspect: height / width,
|
|
7968
|
+
displacementMap: 1,
|
|
7969
|
+
offset: this.offset,
|
|
7970
|
+
sinDir,
|
|
7971
|
+
cosDir,
|
|
7972
|
+
fillMode: this.fillMode,
|
|
7973
|
+
seed: this.seed,
|
|
7974
|
+
red: this.red,
|
|
7975
|
+
green: this.green,
|
|
7976
|
+
blue: this.blue
|
|
7794
7977
|
});
|
|
7795
7978
|
});
|
|
7796
7979
|
}
|
|
7797
7980
|
};
|
|
7798
|
-
__publicField$
|
|
7981
|
+
__publicField$a(exports.GlitchEffect, "material", new Material({
|
|
7799
7982
|
vert: `precision mediump float;
|
|
7800
7983
|
attribute vec2 position;
|
|
7801
7984
|
attribute vec2 uv;
|
|
@@ -7804,632 +7987,711 @@ void main() {
|
|
|
7804
7987
|
gl_Position = vec4(position, 0.0, 1.0);
|
|
7805
7988
|
vUv = uv;
|
|
7806
7989
|
}`,
|
|
7807
|
-
frag: `
|
|
7808
|
-
|
|
7990
|
+
frag: `precision mediump float;
|
|
7991
|
+
|
|
7992
|
+
varying vec2 vUv;
|
|
7809
7993
|
uniform sampler2D sampler;
|
|
7994
|
+
|
|
7810
7995
|
uniform vec4 filterArea;
|
|
7996
|
+
uniform vec4 filterClamp;
|
|
7997
|
+
uniform vec2 dimensions;
|
|
7998
|
+
uniform float aspect;
|
|
7811
7999
|
|
|
7812
|
-
|
|
7813
|
-
|
|
7814
|
-
|
|
7815
|
-
|
|
7816
|
-
|
|
8000
|
+
uniform sampler2D displacementMap;
|
|
8001
|
+
uniform float offset;
|
|
8002
|
+
uniform float sinDir;
|
|
8003
|
+
uniform float cosDir;
|
|
8004
|
+
uniform int fillMode;
|
|
7817
8005
|
|
|
7818
|
-
|
|
7819
|
-
|
|
7820
|
-
|
|
7821
|
-
|
|
7822
|
-
}
|
|
8006
|
+
uniform float seed;
|
|
8007
|
+
uniform vec2 red;
|
|
8008
|
+
uniform vec2 green;
|
|
8009
|
+
uniform vec2 blue;
|
|
7823
8010
|
|
|
7824
|
-
|
|
7825
|
-
|
|
7826
|
-
|
|
8011
|
+
const int TRANSPARENT = 0;
|
|
8012
|
+
const int ORIGINAL = 1;
|
|
8013
|
+
const int LOOP = 2;
|
|
8014
|
+
const int CLAMP = 3;
|
|
8015
|
+
const int MIRROR = 4;
|
|
7827
8016
|
|
|
7828
8017
|
void main(void) {
|
|
7829
|
-
vec2 coord =
|
|
7830
|
-
coord = pixelate(coord, size);
|
|
7831
|
-
coord = unmapCoord(coord);
|
|
7832
|
-
gl_FragColor = texture2D(sampler, coord);
|
|
7833
|
-
}`
|
|
7834
|
-
}));
|
|
7835
|
-
__decorateClass$u([
|
|
7836
|
-
property()
|
|
7837
|
-
], exports.PixelateEffect.prototype, "size", 2);
|
|
7838
|
-
exports.PixelateEffect = __decorateClass$u([
|
|
7839
|
-
customNode("PixelateEffect")
|
|
7840
|
-
], exports.PixelateEffect);
|
|
8018
|
+
vec2 coord = (vUv * filterArea.xy) / dimensions;
|
|
7841
8019
|
|
|
7842
|
-
|
|
7843
|
-
|
|
7844
|
-
fillStyle;
|
|
7845
|
-
strokeStyle;
|
|
7846
|
-
lineCap;
|
|
7847
|
-
lineJoin;
|
|
7848
|
-
lineWidth;
|
|
7849
|
-
miterLimit;
|
|
7850
|
-
_defaultStyle = Texture2D.EMPTY;
|
|
7851
|
-
_draws = [];
|
|
7852
|
-
stroke() {
|
|
7853
|
-
let texture = this._defaultStyle;
|
|
7854
|
-
if (this.strokeStyle) {
|
|
7855
|
-
if (this.strokeStyle instanceof Texture2D) {
|
|
7856
|
-
texture = this.strokeStyle;
|
|
7857
|
-
} else {
|
|
7858
|
-
texture = new ColorTexture(this.strokeStyle);
|
|
7859
|
-
}
|
|
7860
|
-
}
|
|
7861
|
-
if (this.curves.length) {
|
|
7862
|
-
this._draws.push({
|
|
7863
|
-
type: "stroke",
|
|
7864
|
-
path: new modernPath2d.Path2D(this),
|
|
7865
|
-
texture,
|
|
7866
|
-
textureTransform: this.textureTransform,
|
|
7867
|
-
style: {
|
|
7868
|
-
alignment: 0.5,
|
|
7869
|
-
cap: this.lineCap ?? "butt",
|
|
7870
|
-
join: this.lineJoin ?? "miter",
|
|
7871
|
-
width: this.lineWidth ?? 1,
|
|
7872
|
-
miterLimit: this.miterLimit ?? 10
|
|
7873
|
-
}
|
|
7874
|
-
});
|
|
7875
|
-
super.reset();
|
|
7876
|
-
}
|
|
7877
|
-
}
|
|
7878
|
-
fillRect(x, y, width, height) {
|
|
7879
|
-
this.rect(x, y, width, height).fill();
|
|
7880
|
-
}
|
|
7881
|
-
strokeRect(x, y, width, height) {
|
|
7882
|
-
this.rect(x, y, width, height).stroke();
|
|
7883
|
-
}
|
|
7884
|
-
fill() {
|
|
7885
|
-
let texture = this._defaultStyle;
|
|
7886
|
-
if (this.fillStyle) {
|
|
7887
|
-
if (this.fillStyle instanceof Texture2D) {
|
|
7888
|
-
texture = this.fillStyle;
|
|
7889
|
-
} else {
|
|
7890
|
-
texture = new ColorTexture(this.fillStyle);
|
|
7891
|
-
}
|
|
7892
|
-
}
|
|
7893
|
-
this._draws.push({
|
|
7894
|
-
type: "fill",
|
|
7895
|
-
path: new modernPath2d.Path2D(this),
|
|
7896
|
-
texture,
|
|
7897
|
-
textureTransform: this.textureTransform
|
|
7898
|
-
});
|
|
7899
|
-
super.reset();
|
|
7900
|
-
}
|
|
7901
|
-
copy(source) {
|
|
7902
|
-
super.copy(source);
|
|
7903
|
-
this.strokeStyle = source.strokeStyle;
|
|
7904
|
-
this.fillStyle = source.fillStyle;
|
|
7905
|
-
this.textureTransform = source.textureTransform;
|
|
7906
|
-
this.lineCap = source.lineCap;
|
|
7907
|
-
this.lineJoin = source.lineJoin;
|
|
7908
|
-
this.lineWidth = source.lineWidth;
|
|
7909
|
-
this.miterLimit = source.miterLimit;
|
|
7910
|
-
this._draws = source._draws.slice();
|
|
7911
|
-
return this;
|
|
7912
|
-
}
|
|
7913
|
-
reset() {
|
|
7914
|
-
super.reset();
|
|
7915
|
-
this.strokeStyle = void 0;
|
|
7916
|
-
this.fillStyle = void 0;
|
|
7917
|
-
this.textureTransform = void 0;
|
|
7918
|
-
this.lineCap = void 0;
|
|
7919
|
-
this.lineJoin = void 0;
|
|
7920
|
-
this.lineWidth = void 0;
|
|
7921
|
-
this.miterLimit = void 0;
|
|
7922
|
-
this._draws.length = 0;
|
|
7923
|
-
return this;
|
|
8020
|
+
if (coord.x > 1.0 || coord.y > 1.0) {
|
|
8021
|
+
return;
|
|
7924
8022
|
}
|
|
7925
|
-
|
|
7926
|
-
|
|
7927
|
-
|
|
7928
|
-
|
|
7929
|
-
|
|
7930
|
-
|
|
7931
|
-
|
|
7932
|
-
|
|
7933
|
-
|
|
7934
|
-
|
|
7935
|
-
|
|
7936
|
-
|
|
7937
|
-
|
|
7938
|
-
|
|
7939
|
-
|
|
8023
|
+
|
|
8024
|
+
float cx = coord.x - 0.5;
|
|
8025
|
+
float cy = (coord.y - 0.5) * aspect;
|
|
8026
|
+
float ny = (-sinDir * cx + cosDir * cy) / aspect + 0.5;
|
|
8027
|
+
|
|
8028
|
+
// displacementMap: repeat
|
|
8029
|
+
// ny = ny > 1.0 ? ny - 1.0 : (ny < 0.0 ? 1.0 + ny : ny);
|
|
8030
|
+
|
|
8031
|
+
// displacementMap: mirror
|
|
8032
|
+
ny = ny > 1.0 ? 2.0 - ny : (ny < 0.0 ? -ny : ny);
|
|
8033
|
+
|
|
8034
|
+
vec4 dc = texture2D(displacementMap, vec2(0.5, ny));
|
|
8035
|
+
|
|
8036
|
+
float displacement = (dc.r - dc.g) * (offset / filterArea.x);
|
|
8037
|
+
|
|
8038
|
+
coord = vUv + vec2(cosDir * displacement, sinDir * displacement * aspect);
|
|
8039
|
+
|
|
8040
|
+
if (fillMode == CLAMP) {
|
|
8041
|
+
coord = clamp(coord, filterClamp.xy, filterClamp.zw);
|
|
8042
|
+
} else {
|
|
8043
|
+
if (coord.x > filterClamp.z) {
|
|
8044
|
+
if (fillMode == TRANSPARENT) {
|
|
8045
|
+
discard;
|
|
8046
|
+
} else if (fillMode == LOOP) {
|
|
8047
|
+
coord.x -= filterClamp.z;
|
|
8048
|
+
} else if (fillMode == MIRROR) {
|
|
8049
|
+
coord.x = filterClamp.z * 2.0 - coord.x;
|
|
7940
8050
|
}
|
|
7941
|
-
} else {
|
|
7942
|
-
|
|
7943
|
-
|
|
8051
|
+
} else if (coord.x < filterClamp.x) {
|
|
8052
|
+
if (fillMode == TRANSPARENT) {
|
|
8053
|
+
discard;
|
|
8054
|
+
} else if (fillMode == LOOP) {
|
|
8055
|
+
coord.x += filterClamp.z;
|
|
8056
|
+
} else if (fillMode == MIRROR) {
|
|
8057
|
+
coord.x *= -filterClamp.z;
|
|
7944
8058
|
}
|
|
7945
8059
|
}
|
|
7946
|
-
|
|
7947
|
-
|
|
7948
|
-
|
|
7949
|
-
|
|
7950
|
-
|
|
7951
|
-
|
|
7952
|
-
|
|
7953
|
-
|
|
7954
|
-
batchables.push({
|
|
7955
|
-
type,
|
|
7956
|
-
vertices,
|
|
7957
|
-
indices,
|
|
7958
|
-
uvs,
|
|
7959
|
-
texture
|
|
7960
|
-
});
|
|
7961
|
-
vertices = [];
|
|
7962
|
-
indices = [];
|
|
7963
|
-
uvs = [];
|
|
7964
|
-
texture = void 0;
|
|
7965
|
-
};
|
|
7966
|
-
for (let len = this._draws.length, i = 0; i < len; i++) {
|
|
7967
|
-
const draw = this._draws[i];
|
|
7968
|
-
const prev = this._draws[i - 1];
|
|
7969
|
-
if (vertices.length && prev && prev?.type !== draw.type) {
|
|
7970
|
-
push(prev.type);
|
|
7971
|
-
}
|
|
7972
|
-
const oldTexture = texture;
|
|
7973
|
-
if (!oldTexture) {
|
|
7974
|
-
texture = draw.texture;
|
|
7975
|
-
}
|
|
7976
|
-
if (vertices.length && oldTexture !== draw.texture && !oldTexture?.is(draw.texture)) {
|
|
7977
|
-
push(draw.type);
|
|
8060
|
+
|
|
8061
|
+
if (coord.y > filterClamp.w) {
|
|
8062
|
+
if (fillMode == TRANSPARENT) {
|
|
8063
|
+
discard;
|
|
8064
|
+
} else if (fillMode == LOOP) {
|
|
8065
|
+
coord.y -= filterClamp.w;
|
|
8066
|
+
} else if (fillMode == MIRROR) {
|
|
8067
|
+
coord.y = filterClamp.w * 2.0 - coord.y;
|
|
7978
8068
|
}
|
|
7979
|
-
|
|
7980
|
-
if (
|
|
7981
|
-
|
|
7982
|
-
|
|
7983
|
-
|
|
7984
|
-
|
|
7985
|
-
|
|
7986
|
-
} else {
|
|
7987
|
-
draw.path.strokeTriangulate({
|
|
7988
|
-
vertices,
|
|
7989
|
-
indices,
|
|
7990
|
-
lineStyle: draw.style,
|
|
7991
|
-
flipAlignment: false,
|
|
7992
|
-
closed: true
|
|
7993
|
-
});
|
|
7994
|
-
this.buildUvs(start, vertices, uvs, draw.texture, draw.textureTransform);
|
|
8069
|
+
} else if (coord.y < filterClamp.y) {
|
|
8070
|
+
if (fillMode == TRANSPARENT) {
|
|
8071
|
+
discard;
|
|
8072
|
+
} else if (fillMode == LOOP) {
|
|
8073
|
+
coord.y += filterClamp.w;
|
|
8074
|
+
} else if (fillMode == MIRROR) {
|
|
8075
|
+
coord.y *= -filterClamp.w;
|
|
7995
8076
|
}
|
|
7996
8077
|
}
|
|
7997
|
-
const last = this._draws[this._draws.length - 1];
|
|
7998
|
-
if (last && vertices.length) {
|
|
7999
|
-
push(last.type);
|
|
8000
|
-
}
|
|
8001
|
-
return batchables;
|
|
8002
8078
|
}
|
|
8003
|
-
}
|
|
8004
8079
|
|
|
8005
|
-
|
|
8006
|
-
|
|
8007
|
-
|
|
8008
|
-
|
|
8080
|
+
gl_FragColor.r = texture2D(sampler, coord + red * (1.0 - seed * 0.4) / filterArea.xy).r;
|
|
8081
|
+
gl_FragColor.g = texture2D(sampler, coord + green * (1.0 - seed * 0.3) / filterArea.xy).g;
|
|
8082
|
+
gl_FragColor.b = texture2D(sampler, coord + blue * (1.0 - seed * 0.2) / filterArea.xy).b;
|
|
8083
|
+
gl_FragColor.a = texture2D(sampler, coord).a;
|
|
8084
|
+
}`
|
|
8085
|
+
}));
|
|
8086
|
+
__decorateClass$w([
|
|
8087
|
+
property({ default: 10 })
|
|
8088
|
+
], exports.GlitchEffect.prototype, "slices", 2);
|
|
8089
|
+
__decorateClass$w([
|
|
8090
|
+
property({ default: 512 })
|
|
8091
|
+
], exports.GlitchEffect.prototype, "sampleSize", 2);
|
|
8092
|
+
__decorateClass$w([
|
|
8093
|
+
property({ default: 100 })
|
|
8094
|
+
], exports.GlitchEffect.prototype, "offset", 2);
|
|
8095
|
+
__decorateClass$w([
|
|
8096
|
+
property({ default: 0 })
|
|
8097
|
+
], exports.GlitchEffect.prototype, "direction", 2);
|
|
8098
|
+
__decorateClass$w([
|
|
8099
|
+
property({ default: 2 })
|
|
8100
|
+
], exports.GlitchEffect.prototype, "fillMode", 2);
|
|
8101
|
+
__decorateClass$w([
|
|
8102
|
+
property({ default: 0 })
|
|
8103
|
+
], exports.GlitchEffect.prototype, "seed", 2);
|
|
8104
|
+
__decorateClass$w([
|
|
8105
|
+
property({ default: [2, 2] })
|
|
8106
|
+
], exports.GlitchEffect.prototype, "red", 2);
|
|
8107
|
+
__decorateClass$w([
|
|
8108
|
+
property({ default: [-10, 4] })
|
|
8109
|
+
], exports.GlitchEffect.prototype, "green", 2);
|
|
8110
|
+
__decorateClass$w([
|
|
8111
|
+
property({ default: [10, -4] })
|
|
8112
|
+
], exports.GlitchEffect.prototype, "blue", 2);
|
|
8113
|
+
exports.GlitchEffect = __decorateClass$w([
|
|
8114
|
+
customNode("GlitchEffect")
|
|
8115
|
+
], exports.GlitchEffect);
|
|
8116
|
+
|
|
8117
|
+
var __defProp$o = Object.defineProperty;
|
|
8118
|
+
var __getOwnPropDesc$s = Object.getOwnPropertyDescriptor;
|
|
8119
|
+
var __defNormalProp$9 = (obj, key, value) => key in obj ? __defProp$o(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
8120
|
+
var __decorateClass$v = (decorators, target, key, kind) => {
|
|
8121
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$s(target, key) : target;
|
|
8009
8122
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8010
8123
|
if (decorator = decorators[i])
|
|
8011
8124
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8012
|
-
if (kind && result) __defProp$
|
|
8125
|
+
if (kind && result) __defProp$o(target, key, result);
|
|
8013
8126
|
return result;
|
|
8014
8127
|
};
|
|
8015
|
-
|
|
8016
|
-
|
|
8017
|
-
|
|
8018
|
-
|
|
8019
|
-
|
|
8020
|
-
|
|
8021
|
-
|
|
8022
|
-
|
|
8023
|
-
|
|
8024
|
-
|
|
8025
|
-
|
|
8026
|
-
|
|
8027
|
-
|
|
8028
|
-
|
|
8029
|
-
|
|
8030
|
-
|
|
8031
|
-
|
|
8032
|
-
|
|
8033
|
-
|
|
8034
|
-
|
|
8035
|
-
|
|
8036
|
-
|
|
8037
|
-
|
|
8128
|
+
var __publicField$9 = (obj, key, value) => __defNormalProp$9(obj, key + "" , value);
|
|
8129
|
+
const perlin = `vec3 mod289(vec3 x)
|
|
8130
|
+
{
|
|
8131
|
+
return x - floor(x * (1.0 / 289.0)) * 289.0;
|
|
8132
|
+
}
|
|
8133
|
+
vec4 mod289(vec4 x)
|
|
8134
|
+
{
|
|
8135
|
+
return x - floor(x * (1.0 / 289.0)) * 289.0;
|
|
8136
|
+
}
|
|
8137
|
+
vec4 permute(vec4 x)
|
|
8138
|
+
{
|
|
8139
|
+
return mod289(((x * 34.0) + 1.0) * x);
|
|
8140
|
+
}
|
|
8141
|
+
vec4 taylorInvSqrt(vec4 r)
|
|
8142
|
+
{
|
|
8143
|
+
return 1.79284291400159 - 0.85373472095314 * r;
|
|
8144
|
+
}
|
|
8145
|
+
vec3 fade(vec3 t)
|
|
8146
|
+
{
|
|
8147
|
+
return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);
|
|
8148
|
+
}
|
|
8149
|
+
// Classic Perlin noise, periodic variant
|
|
8150
|
+
float pnoise(vec3 P, vec3 rep)
|
|
8151
|
+
{
|
|
8152
|
+
vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period
|
|
8153
|
+
vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period
|
|
8154
|
+
Pi0 = mod289(Pi0);
|
|
8155
|
+
Pi1 = mod289(Pi1);
|
|
8156
|
+
vec3 Pf0 = fract(P); // Fractional part for interpolation
|
|
8157
|
+
vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0
|
|
8158
|
+
vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
|
8159
|
+
vec4 iy = vec4(Pi0.yy, Pi1.yy);
|
|
8160
|
+
vec4 iz0 = Pi0.zzzz;
|
|
8161
|
+
vec4 iz1 = Pi1.zzzz;
|
|
8162
|
+
vec4 ixy = permute(permute(ix) + iy);
|
|
8163
|
+
vec4 ixy0 = permute(ixy + iz0);
|
|
8164
|
+
vec4 ixy1 = permute(ixy + iz1);
|
|
8165
|
+
vec4 gx0 = ixy0 * (1.0 / 7.0);
|
|
8166
|
+
vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;
|
|
8167
|
+
gx0 = fract(gx0);
|
|
8168
|
+
vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);
|
|
8169
|
+
vec4 sz0 = step(gz0, vec4(0.0));
|
|
8170
|
+
gx0 -= sz0 * (step(0.0, gx0) - 0.5);
|
|
8171
|
+
gy0 -= sz0 * (step(0.0, gy0) - 0.5);
|
|
8172
|
+
vec4 gx1 = ixy1 * (1.0 / 7.0);
|
|
8173
|
+
vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;
|
|
8174
|
+
gx1 = fract(gx1);
|
|
8175
|
+
vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);
|
|
8176
|
+
vec4 sz1 = step(gz1, vec4(0.0));
|
|
8177
|
+
gx1 -= sz1 * (step(0.0, gx1) - 0.5);
|
|
8178
|
+
gy1 -= sz1 * (step(0.0, gy1) - 0.5);
|
|
8179
|
+
vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);
|
|
8180
|
+
vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);
|
|
8181
|
+
vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);
|
|
8182
|
+
vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);
|
|
8183
|
+
vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);
|
|
8184
|
+
vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);
|
|
8185
|
+
vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);
|
|
8186
|
+
vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);
|
|
8187
|
+
vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
|
8188
|
+
g000 *= norm0.x;
|
|
8189
|
+
g010 *= norm0.y;
|
|
8190
|
+
g100 *= norm0.z;
|
|
8191
|
+
g110 *= norm0.w;
|
|
8192
|
+
vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
|
8193
|
+
g001 *= norm1.x;
|
|
8194
|
+
g011 *= norm1.y;
|
|
8195
|
+
g101 *= norm1.z;
|
|
8196
|
+
g111 *= norm1.w;
|
|
8197
|
+
float n000 = dot(g000, Pf0);
|
|
8198
|
+
float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));
|
|
8199
|
+
float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));
|
|
8200
|
+
float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));
|
|
8201
|
+
float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));
|
|
8202
|
+
float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));
|
|
8203
|
+
float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));
|
|
8204
|
+
float n111 = dot(g111, Pf1);
|
|
8205
|
+
vec3 fade_xyz = fade(Pf0);
|
|
8206
|
+
vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);
|
|
8207
|
+
vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);
|
|
8208
|
+
float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
|
8209
|
+
return 2.2 * n_xyz;
|
|
8210
|
+
}
|
|
8211
|
+
float turb(vec3 P, vec3 rep, float lacunarity, float gain)
|
|
8212
|
+
{
|
|
8213
|
+
float sum = 0.0;
|
|
8214
|
+
float sc = 1.0;
|
|
8215
|
+
float totalgain = 1.0;
|
|
8216
|
+
for (float i = 0.0; i < 6.0; i++)
|
|
8217
|
+
{
|
|
8218
|
+
sum += totalgain * pnoise(P * sc, rep);
|
|
8219
|
+
sc *= lacunarity;
|
|
8220
|
+
totalgain *= gain;
|
|
8221
|
+
}
|
|
8222
|
+
return abs(sum);
|
|
8223
|
+
}`;
|
|
8224
|
+
exports.GodrayEffect = class GodrayEffect extends exports.Effect {
|
|
8225
|
+
constructor(properties, children = []) {
|
|
8038
8226
|
super();
|
|
8039
|
-
this.setProperties(properties).append(
|
|
8040
|
-
}
|
|
8041
|
-
_updateProperty(key, value, oldValue, declaration) {
|
|
8042
|
-
super._updateProperty(key, value, oldValue, declaration);
|
|
8043
|
-
switch (key) {
|
|
8044
|
-
case "modulate":
|
|
8045
|
-
this._modulate.value = value;
|
|
8046
|
-
this.requestRepaint();
|
|
8047
|
-
break;
|
|
8048
|
-
case "blendMode":
|
|
8049
|
-
this.requestRepaint();
|
|
8050
|
-
break;
|
|
8051
|
-
case "opacity":
|
|
8052
|
-
this._updateGlobalOpacity();
|
|
8053
|
-
break;
|
|
8054
|
-
case "visible":
|
|
8055
|
-
case "insideTimeRange":
|
|
8056
|
-
this._updateGlobalVisible();
|
|
8057
|
-
break;
|
|
8058
|
-
}
|
|
8059
|
-
}
|
|
8060
|
-
show() {
|
|
8061
|
-
this.visible = true;
|
|
8062
|
-
}
|
|
8063
|
-
hide() {
|
|
8064
|
-
this.visible = false;
|
|
8065
|
-
}
|
|
8066
|
-
isVisibleInTree() {
|
|
8067
|
-
return this.globalOpacity > 0 && this.globalVisible;
|
|
8068
|
-
}
|
|
8069
|
-
canRender() {
|
|
8070
|
-
return super.canRender() && this.isVisibleInTree();
|
|
8071
|
-
}
|
|
8072
|
-
requestRedraw() {
|
|
8073
|
-
this._redrawing = true;
|
|
8074
|
-
this.requestUpdate();
|
|
8075
|
-
}
|
|
8076
|
-
requestRelayout() {
|
|
8077
|
-
this._relayouting = true;
|
|
8078
|
-
this.requestUpdate();
|
|
8079
|
-
}
|
|
8080
|
-
requestRepaint() {
|
|
8081
|
-
this._repainting = true;
|
|
8082
|
-
this.requestUpdate();
|
|
8083
|
-
}
|
|
8084
|
-
_updateGlobalVisible() {
|
|
8085
|
-
this._parentGlobalVisible = this.getParent()?.globalVisible;
|
|
8086
|
-
this._globalVisible = (this._parentGlobalVisible ?? true) && this.visible && this.insideTimeRange;
|
|
8087
|
-
}
|
|
8088
|
-
_updateGlobalOpacity() {
|
|
8089
|
-
this._parentGlobalOpacity = this.getParent()?.opacity;
|
|
8090
|
-
const globalOpacity = clamp(0, this.opacity, 1) * (this._parentGlobalOpacity ?? 1);
|
|
8091
|
-
if (this._globalOpacity !== globalOpacity) {
|
|
8092
|
-
this._globalOpacity = globalOpacity;
|
|
8093
|
-
this.requestRepaint();
|
|
8094
|
-
}
|
|
8095
|
-
}
|
|
8096
|
-
_draw() {
|
|
8097
|
-
this.emit("draw");
|
|
8098
|
-
}
|
|
8099
|
-
_redraw() {
|
|
8100
|
-
this._tree?.log(this.name, "redrawing");
|
|
8101
|
-
this._draw();
|
|
8102
|
-
return this.context.toBatchables();
|
|
8103
|
-
}
|
|
8104
|
-
_relayout(batchables) {
|
|
8105
|
-
this._tree?.log(this.name, "relayouting");
|
|
8106
|
-
return batchables;
|
|
8107
|
-
}
|
|
8108
|
-
_repaint(batchables) {
|
|
8109
|
-
this._tree?.log(this.name, "repainting");
|
|
8110
|
-
return batchables.map((batchable) => {
|
|
8111
|
-
return {
|
|
8112
|
-
...batchable,
|
|
8113
|
-
modulate: this._modulate.toArgb(this.globalOpacity, true),
|
|
8114
|
-
blendMode: this.blendMode
|
|
8115
|
-
};
|
|
8116
|
-
});
|
|
8117
|
-
}
|
|
8118
|
-
_process(delta) {
|
|
8119
|
-
super._process(delta);
|
|
8120
|
-
const parent = this.getParent();
|
|
8121
|
-
if (this._parentGlobalVisible !== parent?.globalVisible) {
|
|
8122
|
-
this.requestUpdate();
|
|
8123
|
-
}
|
|
8124
|
-
if (this._parentGlobalOpacity !== parent?.globalOpacity) {
|
|
8125
|
-
this.requestUpdate();
|
|
8126
|
-
}
|
|
8127
|
-
}
|
|
8128
|
-
_update() {
|
|
8129
|
-
const parent = this.getParent();
|
|
8130
|
-
if (this._parentGlobalVisible !== parent?.globalVisible) {
|
|
8131
|
-
this._updateGlobalVisible();
|
|
8132
|
-
}
|
|
8133
|
-
if (this._parentGlobalOpacity !== parent?.globalOpacity) {
|
|
8134
|
-
this._updateGlobalOpacity();
|
|
8135
|
-
}
|
|
8136
|
-
const redrawing = this._redrawing;
|
|
8137
|
-
let relayouting = this._relayouting;
|
|
8138
|
-
let repainting = this._repainting;
|
|
8139
|
-
let batchables;
|
|
8140
|
-
if (redrawing) {
|
|
8141
|
-
this._originalBatchables = this._redraw();
|
|
8142
|
-
relayouting = true;
|
|
8143
|
-
}
|
|
8144
|
-
if (relayouting) {
|
|
8145
|
-
this._layoutedBatchables = this._relayout(this._originalBatchables);
|
|
8146
|
-
repainting = true;
|
|
8147
|
-
}
|
|
8148
|
-
if (repainting) {
|
|
8149
|
-
batchables = this._repaint(this._layoutedBatchables);
|
|
8150
|
-
}
|
|
8151
|
-
if (redrawing) {
|
|
8152
|
-
if (this._resetContext) {
|
|
8153
|
-
this.context.reset();
|
|
8154
|
-
}
|
|
8155
|
-
}
|
|
8156
|
-
if (batchables) {
|
|
8157
|
-
this._batchables = batchables;
|
|
8158
|
-
this._redrawing = false;
|
|
8159
|
-
this._relayouting = false;
|
|
8160
|
-
this._repainting = false;
|
|
8161
|
-
}
|
|
8227
|
+
this.setProperties(properties).append(children);
|
|
8162
8228
|
}
|
|
8163
|
-
|
|
8164
|
-
this.
|
|
8165
|
-
|
|
8166
|
-
|
|
8167
|
-
|
|
8168
|
-
|
|
8229
|
+
apply(renderer, source) {
|
|
8230
|
+
const radians = this.angle * (Math.PI / 180);
|
|
8231
|
+
const uLight = this.parallel ? [Math.cos(radians), Math.sin(radians)] : this.center;
|
|
8232
|
+
source.redraw(renderer, () => {
|
|
8233
|
+
QuadUvGeometry.draw(renderer, exports.GodrayEffect.material, {
|
|
8234
|
+
sampler: 0,
|
|
8235
|
+
uDimensions: [source.width, source.height],
|
|
8236
|
+
uParallel: this.parallel ? 1 : 0,
|
|
8237
|
+
uLight,
|
|
8238
|
+
uAspect: source.height / source.width,
|
|
8239
|
+
uTime: this.time,
|
|
8240
|
+
uRay: [
|
|
8241
|
+
this.gain,
|
|
8242
|
+
this.lacunarity,
|
|
8243
|
+
this.alpha
|
|
8244
|
+
],
|
|
8245
|
+
uInputSize: [source.width, source.height, 0, 0]
|
|
8169
8246
|
});
|
|
8170
8247
|
});
|
|
8171
|
-
super._render(renderer);
|
|
8172
8248
|
}
|
|
8173
8249
|
};
|
|
8174
|
-
|
|
8175
|
-
|
|
8176
|
-
|
|
8177
|
-
|
|
8178
|
-
|
|
8179
|
-
|
|
8180
|
-
|
|
8181
|
-
|
|
8182
|
-
|
|
8183
|
-
|
|
8184
|
-
|
|
8185
|
-
|
|
8186
|
-
|
|
8187
|
-
|
|
8188
|
-
|
|
8189
|
-
|
|
8190
|
-
|
|
8191
|
-
|
|
8192
|
-
|
|
8193
|
-
|
|
8194
|
-
|
|
8195
|
-
|
|
8196
|
-
|
|
8197
|
-
|
|
8198
|
-
|
|
8199
|
-
|
|
8200
|
-
|
|
8201
|
-
|
|
8202
|
-
|
|
8203
|
-
|
|
8204
|
-
|
|
8205
|
-
}
|
|
8206
|
-
|
|
8207
|
-
|
|
8208
|
-
|
|
8209
|
-
|
|
8210
|
-
});
|
|
8211
|
-
});
|
|
8212
|
-
this.calls = [];
|
|
8250
|
+
__publicField$9(exports.GodrayEffect, "material", new Material({
|
|
8251
|
+
vert: `precision mediump float;
|
|
8252
|
+
attribute vec2 position;
|
|
8253
|
+
attribute vec2 uv;
|
|
8254
|
+
varying vec2 vUv;
|
|
8255
|
+
void main() {
|
|
8256
|
+
gl_Position = vec4(position, 0.0, 1.0);
|
|
8257
|
+
vUv = uv;
|
|
8258
|
+
}`,
|
|
8259
|
+
frag: `precision highp float;
|
|
8260
|
+
varying vec2 vUv;
|
|
8261
|
+
uniform sampler2D sampler;
|
|
8262
|
+
uniform vec2 uDimensions;
|
|
8263
|
+
uniform float uParallel;
|
|
8264
|
+
uniform vec2 uLight;
|
|
8265
|
+
uniform float uAspect;
|
|
8266
|
+
uniform float uTime;
|
|
8267
|
+
uniform vec3 uRay;
|
|
8268
|
+
uniform vec4 uInputSize;
|
|
8269
|
+
|
|
8270
|
+
${perlin}
|
|
8271
|
+
|
|
8272
|
+
void main(void) {
|
|
8273
|
+
bool uParallel = uParallel > 0.5;
|
|
8274
|
+
vec2 coord = vUv * uInputSize.xy / uDimensions;
|
|
8275
|
+
|
|
8276
|
+
float d;
|
|
8277
|
+
if (uParallel) {
|
|
8278
|
+
float _cos = uLight.x;
|
|
8279
|
+
float _sin = uLight.y;
|
|
8280
|
+
d = (_cos * coord.x) + (_sin * coord.y * uAspect);
|
|
8281
|
+
} else {
|
|
8282
|
+
float dx = coord.x - uLight.x / uInputSize.x;
|
|
8283
|
+
float dy = (coord.y - uLight.y / uInputSize.y) * uAspect;
|
|
8284
|
+
float dis = sqrt(dx * dx + dy * dy) + 0.00001;
|
|
8285
|
+
d = dy / dis;
|
|
8213
8286
|
}
|
|
8214
|
-
}
|
|
8215
8287
|
|
|
8216
|
-
|
|
8217
|
-
|
|
8218
|
-
|
|
8219
|
-
|
|
8288
|
+
float gain = uRay[0];
|
|
8289
|
+
float lacunarity = uRay[1];
|
|
8290
|
+
float alpha = uRay[2];
|
|
8291
|
+
|
|
8292
|
+
vec3 dir = vec3(d, d, 0.0);
|
|
8293
|
+
float noise = turb(dir + vec3(uTime, 0.0, 62.1 + uTime) * 0.05, vec3(480.0, 320.0, 480.0), lacunarity, gain);
|
|
8294
|
+
noise = mix(noise, 0.0, 0.3);
|
|
8295
|
+
vec4 mist = vec4(vec3(noise), 1.0) * (1.0 - coord.y);
|
|
8296
|
+
mist.a = 1.0;
|
|
8297
|
+
mist *= alpha;
|
|
8298
|
+
|
|
8299
|
+
vec4 color = texture2D(sampler, vUv);
|
|
8300
|
+
gl_FragColor = vec4(color.rgb + mist.rgb, color.a);
|
|
8301
|
+
}`
|
|
8302
|
+
}));
|
|
8303
|
+
__decorateClass$v([
|
|
8304
|
+
property({ default: 0 })
|
|
8305
|
+
], exports.GodrayEffect.prototype, "time", 2);
|
|
8306
|
+
__decorateClass$v([
|
|
8307
|
+
property({ default: 30 })
|
|
8308
|
+
], exports.GodrayEffect.prototype, "angle", 2);
|
|
8309
|
+
__decorateClass$v([
|
|
8310
|
+
property({ default: 0.5 })
|
|
8311
|
+
], exports.GodrayEffect.prototype, "gain", 2);
|
|
8312
|
+
__decorateClass$v([
|
|
8313
|
+
property({ default: 2.5 })
|
|
8314
|
+
], exports.GodrayEffect.prototype, "lacunarity", 2);
|
|
8315
|
+
__decorateClass$v([
|
|
8316
|
+
property({ default: true })
|
|
8317
|
+
], exports.GodrayEffect.prototype, "parallel", 2);
|
|
8318
|
+
__decorateClass$v([
|
|
8319
|
+
property({ default: [0, 0] })
|
|
8320
|
+
], exports.GodrayEffect.prototype, "center", 2);
|
|
8321
|
+
__decorateClass$v([
|
|
8322
|
+
property({ default: 1 })
|
|
8323
|
+
], exports.GodrayEffect.prototype, "alpha", 2);
|
|
8324
|
+
exports.GodrayEffect = __decorateClass$v([
|
|
8325
|
+
customNode("GodrayEffect")
|
|
8326
|
+
], exports.GodrayEffect);
|
|
8327
|
+
|
|
8328
|
+
var __defProp$n = Object.defineProperty;
|
|
8329
|
+
var __getOwnPropDesc$r = Object.getOwnPropertyDescriptor;
|
|
8330
|
+
var __decorateClass$u = (decorators, target, key, kind) => {
|
|
8331
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$r(target, key) : target;
|
|
8220
8332
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8221
8333
|
if (decorator = decorators[i])
|
|
8222
8334
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8223
|
-
if (kind && result) __defProp$
|
|
8335
|
+
if (kind && result) __defProp$n(target, key, result);
|
|
8224
8336
|
return result;
|
|
8225
8337
|
};
|
|
8226
|
-
|
|
8227
|
-
|
|
8228
|
-
|
|
8229
|
-
|
|
8230
|
-
|
|
8231
|
-
|
|
8232
|
-
|
|
8233
|
-
|
|
8234
|
-
|
|
8235
|
-
|
|
8338
|
+
const frag$1 = `varying vec2 vUv;
|
|
8339
|
+
uniform sampler2D sampler;
|
|
8340
|
+
uniform vec2 uOffset;
|
|
8341
|
+
|
|
8342
|
+
void main(void) {
|
|
8343
|
+
vec4 color = vec4(0.0);
|
|
8344
|
+
color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));
|
|
8345
|
+
color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));
|
|
8346
|
+
color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));
|
|
8347
|
+
color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));
|
|
8348
|
+
color *= 0.25;
|
|
8349
|
+
gl_FragColor = color;
|
|
8350
|
+
}`;
|
|
8351
|
+
const clampFrag = `precision highp float;
|
|
8352
|
+
varying vec2 vUv;
|
|
8353
|
+
uniform sampler2D sampler;
|
|
8354
|
+
uniform vec2 uOffset;
|
|
8355
|
+
uniform vec4 uInputClamp;
|
|
8356
|
+
void main(void) {
|
|
8357
|
+
vec4 color = vec4(0.0);
|
|
8358
|
+
color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));
|
|
8359
|
+
color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));
|
|
8360
|
+
color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));
|
|
8361
|
+
color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));
|
|
8362
|
+
color *= 0.25;
|
|
8363
|
+
gl_FragColor = color;
|
|
8364
|
+
}`;
|
|
8365
|
+
exports.KawaseBlurEffect = class KawaseBlurEffect extends exports.Effect {
|
|
8366
|
+
material;
|
|
8367
|
+
_kernels = [0];
|
|
8368
|
+
constructor(properties, children = []) {
|
|
8236
8369
|
super();
|
|
8237
|
-
this.
|
|
8370
|
+
this.material = new Material({
|
|
8371
|
+
vert: `precision mediump float;
|
|
8372
|
+
attribute vec2 position;
|
|
8373
|
+
attribute vec2 uv;
|
|
8374
|
+
varying vec2 vUv;
|
|
8375
|
+
void main() {
|
|
8376
|
+
gl_Position = vec4(position, 0.0, 1.0);
|
|
8377
|
+
vUv = uv;
|
|
8378
|
+
}`,
|
|
8379
|
+
frag: properties?.clamp ? clampFrag : frag$1
|
|
8380
|
+
});
|
|
8381
|
+
this.setProperties(properties).append(children);
|
|
8382
|
+
this._generateKernels();
|
|
8238
8383
|
}
|
|
8239
|
-
_updateProperty(key, value, oldValue) {
|
|
8240
|
-
super._updateProperty(key, value, oldValue);
|
|
8384
|
+
_updateProperty(key, value, oldValue, declaration) {
|
|
8385
|
+
super._updateProperty(key, value, oldValue, declaration);
|
|
8241
8386
|
switch (key) {
|
|
8242
|
-
case "
|
|
8243
|
-
|
|
8244
|
-
|
|
8245
|
-
case "endTime":
|
|
8246
|
-
this.endTime = value || Number.MAX_SAFE_INTEGER;
|
|
8387
|
+
case "quality":
|
|
8388
|
+
case "strength":
|
|
8389
|
+
this._generateKernels();
|
|
8247
8390
|
break;
|
|
8248
8391
|
}
|
|
8249
8392
|
}
|
|
8250
|
-
|
|
8251
|
-
|
|
8252
|
-
const
|
|
8253
|
-
|
|
8254
|
-
|
|
8255
|
-
if (
|
|
8256
|
-
|
|
8393
|
+
/** Auto generate kernels by blur & quality */
|
|
8394
|
+
_generateKernels() {
|
|
8395
|
+
const blur = Math.max(1, Math.round(this.strength));
|
|
8396
|
+
const quality = Math.max(1, Math.round(this.quality));
|
|
8397
|
+
const kernels = [blur];
|
|
8398
|
+
if (blur > 0) {
|
|
8399
|
+
let k = blur;
|
|
8400
|
+
const step = blur / quality;
|
|
8401
|
+
for (let i = 1; i < quality; i++) {
|
|
8402
|
+
k -= step;
|
|
8403
|
+
kernels.push(k);
|
|
8404
|
+
}
|
|
8257
8405
|
}
|
|
8258
|
-
|
|
8259
|
-
this.currentTime = current;
|
|
8260
|
-
this.emit("updateCurrentTime", current, delta);
|
|
8261
|
-
return this;
|
|
8406
|
+
this._kernels = kernels;
|
|
8262
8407
|
}
|
|
8263
|
-
|
|
8264
|
-
|
|
8265
|
-
this.
|
|
8408
|
+
apply(renderer, source) {
|
|
8409
|
+
const uvX = this.pixelSize[0] / source.width;
|
|
8410
|
+
const uvY = this.pixelSize[1] / source.height;
|
|
8411
|
+
this._kernels.forEach((kernel) => {
|
|
8412
|
+
const offset = kernel + 0.5;
|
|
8413
|
+
source.redraw(renderer, () => {
|
|
8414
|
+
QuadUvGeometry.draw(renderer, this.material, {
|
|
8415
|
+
sampler: 0,
|
|
8416
|
+
uOffset: [
|
|
8417
|
+
offset * uvX,
|
|
8418
|
+
offset * uvY
|
|
8419
|
+
],
|
|
8420
|
+
uInputClamp: [0, 0, 1, 1]
|
|
8421
|
+
});
|
|
8422
|
+
});
|
|
8423
|
+
});
|
|
8266
8424
|
}
|
|
8267
8425
|
};
|
|
8268
|
-
__decorateClass$
|
|
8269
|
-
property({ default:
|
|
8270
|
-
], exports.
|
|
8271
|
-
__decorateClass$
|
|
8272
|
-
property({ default:
|
|
8273
|
-
], exports.
|
|
8274
|
-
__decorateClass$
|
|
8275
|
-
property({ default:
|
|
8276
|
-
], exports.
|
|
8277
|
-
__decorateClass$
|
|
8278
|
-
|
|
8279
|
-
], exports.
|
|
8280
|
-
exports.Timeline = __decorateClass$s([
|
|
8281
|
-
customNode("Timeline")
|
|
8282
|
-
], exports.Timeline);
|
|
8426
|
+
__decorateClass$u([
|
|
8427
|
+
property({ default: 4 })
|
|
8428
|
+
], exports.KawaseBlurEffect.prototype, "strength", 2);
|
|
8429
|
+
__decorateClass$u([
|
|
8430
|
+
property({ default: 3 })
|
|
8431
|
+
], exports.KawaseBlurEffect.prototype, "quality", 2);
|
|
8432
|
+
__decorateClass$u([
|
|
8433
|
+
property({ default: [1, 1] })
|
|
8434
|
+
], exports.KawaseBlurEffect.prototype, "pixelSize", 2);
|
|
8435
|
+
exports.KawaseBlurEffect = __decorateClass$u([
|
|
8436
|
+
customNode("KawaseBlurEffect")
|
|
8437
|
+
], exports.KawaseBlurEffect);
|
|
8283
8438
|
|
|
8284
|
-
var __defProp$
|
|
8285
|
-
var
|
|
8286
|
-
|
|
8439
|
+
var __defProp$m = Object.defineProperty;
|
|
8440
|
+
var __getOwnPropDesc$q = Object.getOwnPropertyDescriptor;
|
|
8441
|
+
var __defNormalProp$8 = (obj, key, value) => key in obj ? __defProp$m(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
8442
|
+
var __decorateClass$t = (decorators, target, key, kind) => {
|
|
8443
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$q(target, key) : target;
|
|
8287
8444
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8288
8445
|
if (decorator = decorators[i])
|
|
8289
|
-
result = (decorator(target, key, result) ) || result;
|
|
8290
|
-
if (result) __defProp$
|
|
8446
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8447
|
+
if (kind && result) __defProp$m(target, key, result);
|
|
8291
8448
|
return result;
|
|
8292
8449
|
};
|
|
8293
|
-
|
|
8294
|
-
|
|
8295
|
-
|
|
8296
|
-
|
|
8297
|
-
timeline;
|
|
8298
|
-
_backgroundColor = new Color();
|
|
8299
|
-
_currentViewport;
|
|
8300
|
-
getCurrentViewport() {
|
|
8301
|
-
return this._currentViewport;
|
|
8302
|
-
}
|
|
8303
|
-
setCurrentViewport(viewport) {
|
|
8304
|
-
this._currentViewport = viewport;
|
|
8305
|
-
}
|
|
8306
|
-
constructor(timeline = new exports.Timeline()) {
|
|
8450
|
+
var __publicField$8 = (obj, key, value) => __defNormalProp$8(obj, key + "" , value);
|
|
8451
|
+
exports.MaskEffect = class MaskEffect extends exports.Effect {
|
|
8452
|
+
texture;
|
|
8453
|
+
constructor(properties, children = []) {
|
|
8307
8454
|
super();
|
|
8308
|
-
this.
|
|
8455
|
+
this.setProperties(properties).append(children);
|
|
8456
|
+
}
|
|
8457
|
+
async load() {
|
|
8458
|
+
this.texture = void 0;
|
|
8459
|
+
if (this.src) {
|
|
8460
|
+
this.texture = await assets.texture.load(this.src);
|
|
8461
|
+
}
|
|
8309
8462
|
}
|
|
8310
8463
|
_updateProperty(key, value, oldValue, declaration) {
|
|
8311
8464
|
super._updateProperty(key, value, oldValue, declaration);
|
|
8312
8465
|
switch (key) {
|
|
8313
|
-
case "
|
|
8314
|
-
this.
|
|
8466
|
+
case "src":
|
|
8467
|
+
this.load();
|
|
8468
|
+
break;
|
|
8469
|
+
case "texture":
|
|
8470
|
+
oldValue?.free?.();
|
|
8315
8471
|
break;
|
|
8316
8472
|
}
|
|
8317
8473
|
}
|
|
8318
|
-
|
|
8319
|
-
if (this.
|
|
8320
|
-
|
|
8321
|
-
|
|
8322
|
-
|
|
8323
|
-
|
|
8324
|
-
|
|
8325
|
-
|
|
8326
|
-
|
|
8327
|
-
|
|
8328
|
-
|
|
8329
|
-
|
|
8330
|
-
this.emit("rendering");
|
|
8331
|
-
renderer.program.uniforms.projectionMatrix = this.root.toProjectionArray(true);
|
|
8332
|
-
this.renderStack.render(renderer);
|
|
8333
|
-
this._renderScreen(renderer);
|
|
8334
|
-
this.emit("rendered");
|
|
8335
|
-
}
|
|
8336
|
-
_renderScreen(renderer) {
|
|
8337
|
-
renderer.state.reset();
|
|
8338
|
-
renderer.framebuffer.bind(null);
|
|
8339
|
-
renderer.viewport.bind({
|
|
8340
|
-
x: 0,
|
|
8341
|
-
y: 0,
|
|
8342
|
-
width: this.root.width * renderer.pixelRatio,
|
|
8343
|
-
height: this.root.height * renderer.pixelRatio
|
|
8344
|
-
});
|
|
8345
|
-
if (this.backgroundColor) {
|
|
8346
|
-
renderer.gl.clearColor(...this._backgroundColor.toArray());
|
|
8347
|
-
}
|
|
8348
|
-
renderer.clear();
|
|
8349
|
-
if (this.backgroundColor) {
|
|
8350
|
-
renderer.gl.clearColor(0, 0, 0, 0);
|
|
8474
|
+
apply(renderer, source, context) {
|
|
8475
|
+
if (this.texture && context.targetArea) {
|
|
8476
|
+
source.redraw(renderer, () => {
|
|
8477
|
+
this.texture.activate(renderer, 1);
|
|
8478
|
+
QuadUvGeometry.draw(renderer, exports.MaskEffect.material, {
|
|
8479
|
+
sampler: 0,
|
|
8480
|
+
mask: 1,
|
|
8481
|
+
area: context.targetArea,
|
|
8482
|
+
rotation: context.target?.globalRotation ?? 0
|
|
8483
|
+
});
|
|
8484
|
+
renderer.texture.unbind(1);
|
|
8485
|
+
});
|
|
8351
8486
|
}
|
|
8352
|
-
const texture = this.root.texture;
|
|
8353
|
-
texture.activate(renderer, 0);
|
|
8354
|
-
QuadUvGeometry.draw(renderer);
|
|
8355
|
-
renderer.texture.unbind(texture);
|
|
8356
|
-
}
|
|
8357
|
-
free() {
|
|
8358
|
-
super.free();
|
|
8359
|
-
this.root.getChildren(true).forEach((node) => this.root.removeChild(node));
|
|
8360
|
-
this.input.removeEventListeners();
|
|
8361
8487
|
}
|
|
8488
|
+
};
|
|
8489
|
+
__publicField$8(exports.MaskEffect, "material", new Material({
|
|
8490
|
+
vert: `precision mediump float;
|
|
8491
|
+
attribute vec2 position;
|
|
8492
|
+
attribute vec2 uv;
|
|
8493
|
+
varying vec2 vUv;
|
|
8494
|
+
void main() {
|
|
8495
|
+
gl_Position = vec4(position, 0.0, 1.0);
|
|
8496
|
+
vUv = uv;
|
|
8497
|
+
}`,
|
|
8498
|
+
frag: `varying vec2 vUv;
|
|
8499
|
+
uniform sampler2D sampler;
|
|
8500
|
+
uniform sampler2D mask;
|
|
8501
|
+
uniform float area[4];
|
|
8502
|
+
uniform float rotation;
|
|
8503
|
+
|
|
8504
|
+
vec2 rotateUV(vec2 uv, float angle) {
|
|
8505
|
+
uv -= 0.5;
|
|
8506
|
+
float cosAngle = cos(angle);
|
|
8507
|
+
float sinAngle = sin(angle);
|
|
8508
|
+
mat2 rotationMatrix = mat2(
|
|
8509
|
+
cosAngle, -sinAngle,
|
|
8510
|
+
sinAngle, cosAngle
|
|
8511
|
+
);
|
|
8512
|
+
uv = rotationMatrix * uv;
|
|
8513
|
+
uv += 0.5;
|
|
8514
|
+
return uv;
|
|
8362
8515
|
}
|
|
8363
|
-
__decorateClass$r([
|
|
8364
|
-
property({ default: false })
|
|
8365
|
-
], SceneTree.prototype, "processPaused");
|
|
8366
|
-
__decorateClass$r([
|
|
8367
|
-
property()
|
|
8368
|
-
], SceneTree.prototype, "backgroundColor");
|
|
8369
|
-
__decorateClass$r([
|
|
8370
|
-
protectedProperty({ default: false })
|
|
8371
|
-
], SceneTree.prototype, "debug");
|
|
8372
8516
|
|
|
8517
|
+
void main(void) {
|
|
8518
|
+
if (
|
|
8519
|
+
vUv.x > area[0]
|
|
8520
|
+
&& vUv.x < (area[0] + area[2])
|
|
8521
|
+
&& (1.0 - vUv.y) > area[1]
|
|
8522
|
+
&& (1.0 - vUv.y) < (area[1] + area[3])
|
|
8523
|
+
) {
|
|
8524
|
+
vec4 color = texture2D(sampler, vUv);
|
|
8525
|
+
vec2 uv = vec2(
|
|
8526
|
+
(vUv.x - area[0]) / area[2],
|
|
8527
|
+
((1.0 - vUv.y) - area[1]) / area[3]
|
|
8528
|
+
);
|
|
8529
|
+
vec4 maskColor = texture2D(mask, rotateUV(uv, rotation));
|
|
8530
|
+
gl_FragColor = mix(vec4(0.), color, maskColor.a);
|
|
8531
|
+
} else {
|
|
8532
|
+
gl_FragColor = vec4(0.);
|
|
8533
|
+
}
|
|
8534
|
+
}`
|
|
8535
|
+
}));
|
|
8536
|
+
__decorateClass$t([
|
|
8537
|
+
protectedProperty()
|
|
8538
|
+
], exports.MaskEffect.prototype, "texture", 2);
|
|
8539
|
+
__decorateClass$t([
|
|
8540
|
+
property({ default: "" })
|
|
8541
|
+
], exports.MaskEffect.prototype, "src", 2);
|
|
8542
|
+
exports.MaskEffect = __decorateClass$t([
|
|
8543
|
+
customNode("MaskEffect")
|
|
8544
|
+
], exports.MaskEffect);
|
|
8545
|
+
|
|
8546
|
+
var __defProp$l = Object.defineProperty;
|
|
8373
8547
|
var __getOwnPropDesc$p = Object.getOwnPropertyDescriptor;
|
|
8374
|
-
var
|
|
8548
|
+
var __defNormalProp$7 = (obj, key, value) => key in obj ? __defProp$l(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
8549
|
+
var __decorateClass$s = (decorators, target, key, kind) => {
|
|
8375
8550
|
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$p(target, key) : target;
|
|
8376
8551
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8377
8552
|
if (decorator = decorators[i])
|
|
8378
|
-
result = (decorator(result)) || result;
|
|
8553
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8554
|
+
if (kind && result) __defProp$l(target, key, result);
|
|
8379
8555
|
return result;
|
|
8380
8556
|
};
|
|
8381
|
-
|
|
8557
|
+
var __publicField$7 = (obj, key, value) => __defNormalProp$7(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
8558
|
+
const frag = `precision highp float;
|
|
8559
|
+
varying vec2 vUv;
|
|
8560
|
+
uniform sampler2D sampler;
|
|
8561
|
+
uniform vec2 uThickness;
|
|
8562
|
+
uniform vec3 uColor;
|
|
8563
|
+
uniform float uAlpha;
|
|
8564
|
+
uniform float uKnockout;
|
|
8565
|
+
uniform vec4 uInputClamp;
|
|
8566
|
+
|
|
8567
|
+
const float DOUBLE_PI = 2. * 3.14159265358979323846264;
|
|
8568
|
+
const float ANGLE_STEP = {ANGLE_STEP};
|
|
8569
|
+
|
|
8570
|
+
float outlineMaxAlphaAtPos(vec2 pos) {
|
|
8571
|
+
if (uThickness.x == 0. || uThickness.y == 0.) {
|
|
8572
|
+
return 0.;
|
|
8573
|
+
}
|
|
8574
|
+
vec4 displacedColor;
|
|
8575
|
+
vec2 displacedPos;
|
|
8576
|
+
float maxAlpha = 0.;
|
|
8577
|
+
for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {
|
|
8578
|
+
displacedPos.x = vUv.x + uThickness.x * cos(angle);
|
|
8579
|
+
displacedPos.y = vUv.y + uThickness.y * sin(angle);
|
|
8580
|
+
displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));
|
|
8581
|
+
maxAlpha = max(maxAlpha, displacedColor.a);
|
|
8582
|
+
}
|
|
8583
|
+
return maxAlpha;
|
|
8584
|
+
}
|
|
8585
|
+
|
|
8586
|
+
void main(void) {
|
|
8587
|
+
vec4 sourceColor = texture2D(sampler, vUv);
|
|
8588
|
+
vec4 contentColor = sourceColor * float(uKnockout < 0.5);
|
|
8589
|
+
float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);
|
|
8590
|
+
vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);
|
|
8591
|
+
gl_FragColor = contentColor + outlineColor;
|
|
8592
|
+
}`;
|
|
8593
|
+
exports.OutlineEffect = class OutlineEffect extends exports.Effect {
|
|
8594
|
+
material;
|
|
8595
|
+
static getAngleStep(quality) {
|
|
8596
|
+
return Number.parseFloat(
|
|
8597
|
+
(Math.PI * 2 / Math.max(
|
|
8598
|
+
quality * exports.OutlineEffect.MAX_SAMPLES,
|
|
8599
|
+
exports.OutlineEffect.MIN_SAMPLES
|
|
8600
|
+
)).toFixed(7)
|
|
8601
|
+
);
|
|
8602
|
+
}
|
|
8603
|
+
_color = new Color();
|
|
8382
8604
|
constructor(properties, children = []) {
|
|
8383
8605
|
super();
|
|
8384
8606
|
this.setProperties(properties).append(children);
|
|
8607
|
+
this.material = new Material({
|
|
8608
|
+
vert: `precision mediump float;
|
|
8609
|
+
attribute vec2 position;
|
|
8610
|
+
attribute vec2 uv;
|
|
8611
|
+
varying vec2 vUv;
|
|
8612
|
+
void main() {
|
|
8613
|
+
gl_Position = vec4(position, 0.0, 1.0);
|
|
8614
|
+
vUv = uv;
|
|
8615
|
+
}`,
|
|
8616
|
+
frag: frag.replace(
|
|
8617
|
+
/\{ANGLE_STEP\}/,
|
|
8618
|
+
exports.OutlineEffect.getAngleStep(this.quality).toFixed(7)
|
|
8619
|
+
)
|
|
8620
|
+
});
|
|
8621
|
+
}
|
|
8622
|
+
apply(renderer, source) {
|
|
8623
|
+
source.redraw(renderer, () => {
|
|
8624
|
+
this._color.value = this.color;
|
|
8625
|
+
QuadUvGeometry.draw(renderer, this.material, {
|
|
8626
|
+
sampler: 0,
|
|
8627
|
+
uThickness: [
|
|
8628
|
+
this.width / source.width,
|
|
8629
|
+
this.width / source.height
|
|
8630
|
+
],
|
|
8631
|
+
uColor: this._color.toArray().slice(0, 3),
|
|
8632
|
+
uAlpha: this.opacity !== 1 ? this.opacity : this._color.a,
|
|
8633
|
+
uAngleStep: exports.OutlineEffect.getAngleStep(this.quality),
|
|
8634
|
+
uKnockout: this.knockout ? 1 : 0,
|
|
8635
|
+
uInputClamp: [0, 0, 1, 1]
|
|
8636
|
+
});
|
|
8637
|
+
});
|
|
8385
8638
|
}
|
|
8386
8639
|
};
|
|
8387
|
-
exports.
|
|
8388
|
-
|
|
8389
|
-
|
|
8390
|
-
|
|
8391
|
-
|
|
8392
|
-
|
|
8393
|
-
|
|
8640
|
+
__publicField$7(exports.OutlineEffect, "MIN_SAMPLES", 1);
|
|
8641
|
+
__publicField$7(exports.OutlineEffect, "MAX_SAMPLES", 100);
|
|
8642
|
+
__decorateClass$s([
|
|
8643
|
+
property({ default: 0 })
|
|
8644
|
+
], exports.OutlineEffect.prototype, "color", 2);
|
|
8645
|
+
__decorateClass$s([
|
|
8646
|
+
property({ default: 1 })
|
|
8647
|
+
], exports.OutlineEffect.prototype, "width", 2);
|
|
8648
|
+
__decorateClass$s([
|
|
8649
|
+
property({ default: "solid" })
|
|
8650
|
+
], exports.OutlineEffect.prototype, "style", 2);
|
|
8651
|
+
__decorateClass$s([
|
|
8652
|
+
property()
|
|
8653
|
+
], exports.OutlineEffect.prototype, "image", 2);
|
|
8654
|
+
__decorateClass$s([
|
|
8655
|
+
property({ default: 1 })
|
|
8656
|
+
], exports.OutlineEffect.prototype, "opacity", 2);
|
|
8657
|
+
__decorateClass$s([
|
|
8658
|
+
property({ default: 0.1 })
|
|
8659
|
+
], exports.OutlineEffect.prototype, "quality", 2);
|
|
8660
|
+
__decorateClass$s([
|
|
8661
|
+
property({ default: false })
|
|
8662
|
+
], exports.OutlineEffect.prototype, "knockout", 2);
|
|
8663
|
+
exports.OutlineEffect = __decorateClass$s([
|
|
8664
|
+
customNode("OutlineEffect")
|
|
8665
|
+
], exports.OutlineEffect);
|
|
8394
8666
|
|
|
8395
|
-
var __defProp$
|
|
8667
|
+
var __defProp$k = Object.defineProperty;
|
|
8396
8668
|
var __getOwnPropDesc$o = Object.getOwnPropertyDescriptor;
|
|
8397
|
-
var __defNormalProp$6 = (obj, key, value) => key in obj ? __defProp$
|
|
8398
|
-
var __decorateClass$
|
|
8669
|
+
var __defNormalProp$6 = (obj, key, value) => key in obj ? __defProp$k(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
8670
|
+
var __decorateClass$r = (decorators, target, key, kind) => {
|
|
8399
8671
|
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$o(target, key) : target;
|
|
8400
8672
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8401
8673
|
if (decorator = decorators[i])
|
|
8402
|
-
result = (decorator(result)) || result;
|
|
8674
|
+
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8675
|
+
if (kind && result) __defProp$k(target, key, result);
|
|
8403
8676
|
return result;
|
|
8404
8677
|
};
|
|
8405
8678
|
var __publicField$6 = (obj, key, value) => __defNormalProp$6(obj, key + "" , value);
|
|
8406
|
-
exports.
|
|
8407
|
-
|
|
8408
|
-
|
|
8679
|
+
exports.PixelateEffect = class PixelateEffect extends exports.Effect {
|
|
8680
|
+
constructor(properties, children = []) {
|
|
8681
|
+
super();
|
|
8682
|
+
this.setProperties(properties).append(children);
|
|
8683
|
+
}
|
|
8409
8684
|
apply(renderer, source) {
|
|
8410
|
-
this.viewport3.activateWithCopy(renderer, source);
|
|
8411
|
-
this.viewport3.redraw(renderer, () => {
|
|
8412
|
-
QuadUvGeometry.draw(renderer, exports.ShadowEffect.material, {
|
|
8413
|
-
sampler: 0,
|
|
8414
|
-
offset: [1e-3, 1e-3],
|
|
8415
|
-
color: [0, 0, 0],
|
|
8416
|
-
alpha: 0.5
|
|
8417
|
-
});
|
|
8418
|
-
});
|
|
8419
|
-
this.blur.apply(renderer, this.viewport3);
|
|
8420
8685
|
source.redraw(renderer, () => {
|
|
8421
|
-
|
|
8422
|
-
|
|
8423
|
-
|
|
8424
|
-
|
|
8425
|
-
QuadUvGeometry.draw(renderer, UvMaterial.instance, {
|
|
8426
|
-
sampler: 0
|
|
8686
|
+
QuadUvGeometry.draw(renderer, exports.PixelateEffect.material, {
|
|
8687
|
+
sampler: 0,
|
|
8688
|
+
uSize: [this.strength, this.strength],
|
|
8689
|
+
uInputSize: [source.width, source.height, 1 / source.width, 1 / source.height]
|
|
8427
8690
|
});
|
|
8428
|
-
renderer.texture.unbind(1);
|
|
8429
8691
|
});
|
|
8430
8692
|
}
|
|
8431
8693
|
};
|
|
8432
|
-
__publicField$6(exports.
|
|
8694
|
+
__publicField$6(exports.PixelateEffect, "material", new Material({
|
|
8433
8695
|
vert: `precision mediump float;
|
|
8434
8696
|
attribute vec2 position;
|
|
8435
8697
|
attribute vec2 uv;
|
|
@@ -8438,50 +8700,74 @@ void main() {
|
|
|
8438
8700
|
gl_Position = vec4(position, 0.0, 1.0);
|
|
8439
8701
|
vUv = uv;
|
|
8440
8702
|
}`,
|
|
8441
|
-
frag: `
|
|
8442
|
-
varying vec2 vUv;
|
|
8703
|
+
frag: `varying vec2 vUv;
|
|
8443
8704
|
uniform sampler2D sampler;
|
|
8444
|
-
uniform
|
|
8445
|
-
uniform
|
|
8446
|
-
|
|
8705
|
+
uniform vec2 uSize;
|
|
8706
|
+
uniform vec4 uInputSize;
|
|
8707
|
+
|
|
8708
|
+
vec2 mapCoord(vec2 coord) {
|
|
8709
|
+
coord *= uInputSize.xy;
|
|
8710
|
+
coord += uInputSize.zw;
|
|
8711
|
+
return coord;
|
|
8712
|
+
}
|
|
8713
|
+
|
|
8714
|
+
vec2 unmapCoord(vec2 coord) {
|
|
8715
|
+
coord -= uInputSize.zw;
|
|
8716
|
+
coord /= uInputSize.xy;
|
|
8717
|
+
return coord;
|
|
8718
|
+
}
|
|
8719
|
+
|
|
8720
|
+
vec2 pixelate(vec2 coord, vec2 size) {
|
|
8721
|
+
return floor(coord / size) * size;
|
|
8722
|
+
}
|
|
8447
8723
|
|
|
8448
8724
|
void main(void) {
|
|
8449
|
-
|
|
8450
|
-
|
|
8451
|
-
|
|
8452
|
-
gl_FragColor =
|
|
8725
|
+
vec2 coord = mapCoord(vUv);
|
|
8726
|
+
coord = pixelate(coord, uSize);
|
|
8727
|
+
coord = unmapCoord(coord);
|
|
8728
|
+
gl_FragColor = texture2D(sampler, coord);
|
|
8453
8729
|
}`
|
|
8454
8730
|
}));
|
|
8455
|
-
|
|
8456
|
-
|
|
8457
|
-
], exports.
|
|
8731
|
+
__decorateClass$r([
|
|
8732
|
+
property({ default: 10 })
|
|
8733
|
+
], exports.PixelateEffect.prototype, "strength", 2);
|
|
8734
|
+
exports.PixelateEffect = __decorateClass$r([
|
|
8735
|
+
customNode("PixelateEffect")
|
|
8736
|
+
], exports.PixelateEffect);
|
|
8458
8737
|
|
|
8459
|
-
var __defProp$
|
|
8738
|
+
var __defProp$j = Object.defineProperty;
|
|
8460
8739
|
var __getOwnPropDesc$n = Object.getOwnPropertyDescriptor;
|
|
8461
|
-
var __defNormalProp$5 = (obj, key, value) => key in obj ? __defProp$
|
|
8462
|
-
var __decorateClass$
|
|
8740
|
+
var __defNormalProp$5 = (obj, key, value) => key in obj ? __defProp$j(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
8741
|
+
var __decorateClass$q = (decorators, target, key, kind) => {
|
|
8463
8742
|
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$n(target, key) : target;
|
|
8464
8743
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8465
8744
|
if (decorator = decorators[i])
|
|
8466
8745
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
8467
|
-
if (kind && result) __defProp$
|
|
8746
|
+
if (kind && result) __defProp$j(target, key, result);
|
|
8468
8747
|
return result;
|
|
8469
8748
|
};
|
|
8470
8749
|
var __publicField$5 = (obj, key, value) => __defNormalProp$5(obj, key + "" , value);
|
|
8471
8750
|
exports.ZoomBlurEffect = class ZoomBlurEffect extends exports.Effect {
|
|
8472
|
-
|
|
8473
|
-
|
|
8474
|
-
|
|
8475
|
-
|
|
8476
|
-
apply(renderer, source) {
|
|
8751
|
+
constructor(properties, children = []) {
|
|
8752
|
+
super();
|
|
8753
|
+
this.setProperties(properties).append(children);
|
|
8754
|
+
}
|
|
8755
|
+
apply(renderer, source, context) {
|
|
8756
|
+
let center = this.center;
|
|
8757
|
+
if (context.targetArea) {
|
|
8758
|
+
center = [
|
|
8759
|
+
(context.targetArea[0] + context.targetArea[2] / 2) * source.width,
|
|
8760
|
+
(context.targetArea[1] + context.targetArea[3] / 2) * source.height
|
|
8761
|
+
];
|
|
8762
|
+
}
|
|
8477
8763
|
source.redraw(renderer, () => {
|
|
8478
8764
|
QuadUvGeometry.draw(renderer, exports.ZoomBlurEffect.material, {
|
|
8479
8765
|
sampler: 0,
|
|
8480
|
-
|
|
8481
|
-
|
|
8482
|
-
|
|
8483
|
-
|
|
8484
|
-
|
|
8766
|
+
uCenter: center ?? [source.width / 2, source.height / 2],
|
|
8767
|
+
uInnerRadius: this.innerRadius,
|
|
8768
|
+
uRadius: this.radius,
|
|
8769
|
+
uStrength: this.strength,
|
|
8770
|
+
uInputSize: [source.width, source.height, 1 / source.width, 1 / source.height]
|
|
8485
8771
|
});
|
|
8486
8772
|
});
|
|
8487
8773
|
}
|
|
@@ -8496,12 +8782,12 @@ void main() {
|
|
|
8496
8782
|
}`,
|
|
8497
8783
|
frag: `varying vec2 vUv;
|
|
8498
8784
|
uniform sampler2D sampler;
|
|
8499
|
-
uniform vec4
|
|
8785
|
+
uniform vec4 uInputSize;
|
|
8500
8786
|
|
|
8501
|
-
uniform vec2
|
|
8502
|
-
uniform float
|
|
8503
|
-
uniform float
|
|
8504
|
-
uniform float
|
|
8787
|
+
uniform vec2 uCenter;
|
|
8788
|
+
uniform float uStrength;
|
|
8789
|
+
uniform float uInnerRadius;
|
|
8790
|
+
uniform float uRadius;
|
|
8505
8791
|
|
|
8506
8792
|
const float MAX_KERNEL_SIZE = 32.0;
|
|
8507
8793
|
|
|
@@ -8512,18 +8798,18 @@ highp float rand(vec2 co, float seed) {
|
|
|
8512
8798
|
}
|
|
8513
8799
|
|
|
8514
8800
|
void main() {
|
|
8515
|
-
float minGradient =
|
|
8516
|
-
float innerRadius1 = (
|
|
8801
|
+
float minGradient = uInnerRadius * 0.3;
|
|
8802
|
+
float innerRadius1 = (uInnerRadius + minGradient * 0.5) / uInputSize.x;
|
|
8517
8803
|
|
|
8518
|
-
float gradient =
|
|
8519
|
-
float radius1 = (
|
|
8804
|
+
float gradient = uRadius * 0.3;
|
|
8805
|
+
float radius1 = (uRadius - gradient * 0.5) / uInputSize.x;
|
|
8520
8806
|
|
|
8521
8807
|
float countLimit = MAX_KERNEL_SIZE;
|
|
8522
8808
|
|
|
8523
|
-
vec2 dir = vec2(
|
|
8524
|
-
float dist = length(vec2(dir.x, dir.y *
|
|
8809
|
+
vec2 dir = vec2(uCenter.xy / uInputSize.xy - vUv);
|
|
8810
|
+
float dist = length(vec2(dir.x, dir.y * uInputSize.y / uInputSize.x));
|
|
8525
8811
|
|
|
8526
|
-
float strength1 =
|
|
8812
|
+
float strength1 = uStrength;
|
|
8527
8813
|
|
|
8528
8814
|
float delta = 0.0;
|
|
8529
8815
|
float gap;
|
|
@@ -8536,7 +8822,7 @@ void main() {
|
|
|
8536
8822
|
}
|
|
8537
8823
|
|
|
8538
8824
|
if (delta > 0.0) {
|
|
8539
|
-
float normalCount = gap /
|
|
8825
|
+
float normalCount = gap / uInputSize.x;
|
|
8540
8826
|
delta = (normalCount - delta) / normalCount;
|
|
8541
8827
|
countLimit *= delta;
|
|
8542
8828
|
strength1 *= delta;
|
|
@@ -8570,22 +8856,134 @@ void main() {
|
|
|
8570
8856
|
gl_FragColor = color;
|
|
8571
8857
|
}`
|
|
8572
8858
|
}));
|
|
8573
|
-
__decorateClass$
|
|
8859
|
+
__decorateClass$q([
|
|
8574
8860
|
property()
|
|
8575
8861
|
], exports.ZoomBlurEffect.prototype, "center", 2);
|
|
8576
|
-
__decorateClass$
|
|
8577
|
-
property()
|
|
8862
|
+
__decorateClass$q([
|
|
8863
|
+
property({ default: 20 })
|
|
8578
8864
|
], exports.ZoomBlurEffect.prototype, "innerRadius", 2);
|
|
8579
|
-
__decorateClass$
|
|
8580
|
-
property()
|
|
8865
|
+
__decorateClass$q([
|
|
8866
|
+
property({ default: -1 })
|
|
8581
8867
|
], exports.ZoomBlurEffect.prototype, "radius", 2);
|
|
8582
|
-
__decorateClass$
|
|
8583
|
-
property()
|
|
8868
|
+
__decorateClass$q([
|
|
8869
|
+
property({ default: 0.1 })
|
|
8584
8870
|
], exports.ZoomBlurEffect.prototype, "strength", 2);
|
|
8585
|
-
exports.ZoomBlurEffect = __decorateClass$
|
|
8871
|
+
exports.ZoomBlurEffect = __decorateClass$q([
|
|
8586
8872
|
customNode("ZoomBlurEffect")
|
|
8587
8873
|
], exports.ZoomBlurEffect);
|
|
8588
8874
|
|
|
8875
|
+
var __defProp$i = Object.defineProperty;
|
|
8876
|
+
var __decorateClass$p = (decorators, target, key, kind) => {
|
|
8877
|
+
var result = void 0 ;
|
|
8878
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8879
|
+
if (decorator = decorators[i])
|
|
8880
|
+
result = (decorator(target, key, result) ) || result;
|
|
8881
|
+
if (result) __defProp$i(target, key, result);
|
|
8882
|
+
return result;
|
|
8883
|
+
};
|
|
8884
|
+
class BaseElement2DOutline extends CoreObject {
|
|
8885
|
+
constructor(parent) {
|
|
8886
|
+
super();
|
|
8887
|
+
this.parent = parent;
|
|
8888
|
+
}
|
|
8889
|
+
_updateProperty(key, value, oldValue, declaration) {
|
|
8890
|
+
super._updateProperty(key, value, oldValue, declaration);
|
|
8891
|
+
switch (key) {
|
|
8892
|
+
case "color":
|
|
8893
|
+
case "width":
|
|
8894
|
+
case "style":
|
|
8895
|
+
case "image":
|
|
8896
|
+
case "opacity":
|
|
8897
|
+
this.updateEffect();
|
|
8898
|
+
break;
|
|
8899
|
+
}
|
|
8900
|
+
}
|
|
8901
|
+
updateEffect() {
|
|
8902
|
+
const name = "__$outline";
|
|
8903
|
+
let effect = this.parent.getNode(name);
|
|
8904
|
+
if (this.width) {
|
|
8905
|
+
if (!effect) {
|
|
8906
|
+
effect = new exports.OutlineEffect({ name });
|
|
8907
|
+
this.parent.appendChild(effect, "back");
|
|
8908
|
+
}
|
|
8909
|
+
effect.setProperties(this.getProperties());
|
|
8910
|
+
} else {
|
|
8911
|
+
if (effect) {
|
|
8912
|
+
this.parent.removeChild(effect);
|
|
8913
|
+
}
|
|
8914
|
+
}
|
|
8915
|
+
}
|
|
8916
|
+
}
|
|
8917
|
+
__decorateClass$p([
|
|
8918
|
+
property({ default: "#000000" })
|
|
8919
|
+
], BaseElement2DOutline.prototype, "color");
|
|
8920
|
+
__decorateClass$p([
|
|
8921
|
+
property({ default: 0 })
|
|
8922
|
+
], BaseElement2DOutline.prototype, "width");
|
|
8923
|
+
__decorateClass$p([
|
|
8924
|
+
property({ default: "solid" })
|
|
8925
|
+
], BaseElement2DOutline.prototype, "style");
|
|
8926
|
+
__decorateClass$p([
|
|
8927
|
+
property()
|
|
8928
|
+
], BaseElement2DOutline.prototype, "image");
|
|
8929
|
+
__decorateClass$p([
|
|
8930
|
+
property({ default: 1 })
|
|
8931
|
+
], BaseElement2DOutline.prototype, "opacity");
|
|
8932
|
+
|
|
8933
|
+
var __defProp$h = Object.defineProperty;
|
|
8934
|
+
var __decorateClass$o = (decorators, target, key, kind) => {
|
|
8935
|
+
var result = void 0 ;
|
|
8936
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
8937
|
+
if (decorator = decorators[i])
|
|
8938
|
+
result = (decorator(target, key, result) ) || result;
|
|
8939
|
+
if (result) __defProp$h(target, key, result);
|
|
8940
|
+
return result;
|
|
8941
|
+
};
|
|
8942
|
+
class BaseElement2DShadow extends CoreObject {
|
|
8943
|
+
constructor(parent) {
|
|
8944
|
+
super();
|
|
8945
|
+
this.parent = parent;
|
|
8946
|
+
}
|
|
8947
|
+
_updateProperty(key, value, oldValue, declaration) {
|
|
8948
|
+
super._updateProperty(key, value, oldValue, declaration);
|
|
8949
|
+
switch (key) {
|
|
8950
|
+
case "color":
|
|
8951
|
+
case "blur":
|
|
8952
|
+
case "offsetX":
|
|
8953
|
+
case "offsetY":
|
|
8954
|
+
this.updateEffect();
|
|
8955
|
+
break;
|
|
8956
|
+
}
|
|
8957
|
+
}
|
|
8958
|
+
updateEffect() {
|
|
8959
|
+
const name = "__$shadow";
|
|
8960
|
+
let effect = this.parent.getNode(name);
|
|
8961
|
+
if (this.blur || this.offsetX || this.offsetY) {
|
|
8962
|
+
if (!effect) {
|
|
8963
|
+
effect = new exports.DropShadowEffect({ name });
|
|
8964
|
+
this.parent.appendChild(effect, "back");
|
|
8965
|
+
}
|
|
8966
|
+
effect.setProperties(this.getProperties());
|
|
8967
|
+
} else {
|
|
8968
|
+
if (effect) {
|
|
8969
|
+
this.parent.removeChild(effect);
|
|
8970
|
+
}
|
|
8971
|
+
}
|
|
8972
|
+
}
|
|
8973
|
+
}
|
|
8974
|
+
__decorateClass$o([
|
|
8975
|
+
property({ default: "#000000" })
|
|
8976
|
+
], BaseElement2DShadow.prototype, "color");
|
|
8977
|
+
__decorateClass$o([
|
|
8978
|
+
property({ default: 0 })
|
|
8979
|
+
], BaseElement2DShadow.prototype, "blur");
|
|
8980
|
+
__decorateClass$o([
|
|
8981
|
+
property({ default: 0 })
|
|
8982
|
+
], BaseElement2DShadow.prototype, "offsetY");
|
|
8983
|
+
__decorateClass$o([
|
|
8984
|
+
property({ default: 0 })
|
|
8985
|
+
], BaseElement2DShadow.prototype, "offsetX");
|
|
8986
|
+
|
|
8589
8987
|
class BaseElement2DStyle extends Resource {
|
|
8590
8988
|
_backgroundColor = new Color();
|
|
8591
8989
|
constructor(properties) {
|
|
@@ -8727,6 +9125,8 @@ exports.BaseElement2D = class BaseElement2D extends exports.Node2D {
|
|
|
8727
9125
|
this._style?.off("updateProperty", cb);
|
|
8728
9126
|
this._style = style;
|
|
8729
9127
|
}
|
|
9128
|
+
shadow = new BaseElement2DShadow(this);
|
|
9129
|
+
outline = new BaseElement2DOutline(this);
|
|
8730
9130
|
constructor(properties, nodes = []) {
|
|
8731
9131
|
super();
|
|
8732
9132
|
this._updateStyleProperty = this._updateStyleProperty.bind(this);
|
|
@@ -8735,8 +9135,10 @@ exports.BaseElement2D = class BaseElement2D extends exports.Node2D {
|
|
|
8735
9135
|
}
|
|
8736
9136
|
setProperties(properties) {
|
|
8737
9137
|
if (properties) {
|
|
8738
|
-
const { style, ...restProperties } = properties;
|
|
9138
|
+
const { style, shadow, outline, ...restProperties } = properties;
|
|
8739
9139
|
style && this.style.setProperties(style);
|
|
9140
|
+
shadow && this.shadow.setProperties(shadow);
|
|
9141
|
+
outline && this.outline.setProperties(outline);
|
|
8740
9142
|
super.setProperties(restProperties);
|
|
8741
9143
|
}
|
|
8742
9144
|
return this;
|
|
@@ -8793,9 +9195,6 @@ exports.BaseElement2D = class BaseElement2D extends exports.Node2D {
|
|
|
8793
9195
|
case "filter":
|
|
8794
9196
|
this.requestRepaint();
|
|
8795
9197
|
break;
|
|
8796
|
-
case "boxShadow":
|
|
8797
|
-
this._updateBoxShadow();
|
|
8798
|
-
break;
|
|
8799
9198
|
case "maskImage":
|
|
8800
9199
|
this._updateMaskImage();
|
|
8801
9200
|
break;
|
|
@@ -8804,20 +9203,6 @@ exports.BaseElement2D = class BaseElement2D extends exports.Node2D {
|
|
|
8804
9203
|
break;
|
|
8805
9204
|
}
|
|
8806
9205
|
}
|
|
8807
|
-
_updateBoxShadow() {
|
|
8808
|
-
const nodePath = "__$style.shadow";
|
|
8809
|
-
if (this.style.boxShadow !== "none") {
|
|
8810
|
-
const node = this.getNode(nodePath);
|
|
8811
|
-
if (node) ; else {
|
|
8812
|
-
this.appendChild(new exports.ShadowEffect({ name: nodePath }), "back");
|
|
8813
|
-
}
|
|
8814
|
-
} else {
|
|
8815
|
-
const node = this.getNode(nodePath);
|
|
8816
|
-
if (node) {
|
|
8817
|
-
this.removeChild(node);
|
|
8818
|
-
}
|
|
8819
|
-
}
|
|
8820
|
-
}
|
|
8821
9206
|
_updateMaskImage() {
|
|
8822
9207
|
const nodePath = "__$style.maskImage";
|
|
8823
9208
|
const maskImage = this.style.maskImage;
|
|
@@ -9020,6 +9405,8 @@ exports.BaseElement2D = class BaseElement2D extends exports.Node2D {
|
|
|
9020
9405
|
...json,
|
|
9021
9406
|
props: {
|
|
9022
9407
|
style: this.style.toJSON(),
|
|
9408
|
+
shadow: this.shadow.toJSON(),
|
|
9409
|
+
outline: this.outline.toJSON(),
|
|
9023
9410
|
...json.props
|
|
9024
9411
|
}
|
|
9025
9412
|
};
|
|
@@ -13347,6 +13734,7 @@ exports.WebSound = WebSound;
|
|
|
13347
13734
|
exports.WheelInputEvent = WheelInputEvent;
|
|
13348
13735
|
exports.assets = assets;
|
|
13349
13736
|
exports.clamp = clamp;
|
|
13737
|
+
exports.clampFrag = clampFrag;
|
|
13350
13738
|
exports.createHTMLCanvas = createHTMLCanvas;
|
|
13351
13739
|
exports.createNode = createNode;
|
|
13352
13740
|
exports.crossOrigin = crossOrigin;
|
|
@@ -13361,6 +13749,7 @@ exports.ease = ease;
|
|
|
13361
13749
|
exports.easeIn = easeIn;
|
|
13362
13750
|
exports.easeInOut = easeInOut;
|
|
13363
13751
|
exports.easeOut = easeOut;
|
|
13752
|
+
exports.frag = frag$1;
|
|
13364
13753
|
exports.getDeclarations = getDeclarations;
|
|
13365
13754
|
exports.getDefaultCssPropertyValue = getDefaultCssPropertyValue;
|
|
13366
13755
|
exports.isCanvasElement = isCanvasElement;
|