modern-canvas 0.24.2 → 0.24.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js
CHANGED
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@@ -531,7 +531,7 @@ var ut = class e {
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destroy() {
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this.destroyed || (this.destroyed = !0, this._destroy(), this.emit("destroy"), this.removeAllListeners());
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}
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-
}, _t = class extends T {},
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}, _t = class extends T {}, vt = class extends _t {}, yt = class e {
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get x() {
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return this.min.x;
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}
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@@ -665,7 +665,7 @@ var ut = class e {
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//#endregion
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//#region src/core/math/Color.ts
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pe([me]);
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var
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var E = class {
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get value() {
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return this._value;
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}
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@@ -749,15 +749,15 @@ var yt = class {
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];
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}
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}, bt = xe / 180, xt = 180 / xe;
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-
function
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function D(e, t, n) {
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return Math.max(t, Math.min(e, n));
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}
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-
function
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function O(e, t, n) {
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return (1 - n) * e + n * t;
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}
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//#endregion
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//#region src/core/math/ColorMatrix.ts
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760
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-
var
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760
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var St = class {
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_array = new Float32Array(20);
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constructor() {
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this.identity();
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@@ -887,7 +887,7 @@ var Ct = class {
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]);
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}
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invert(e = 1) {
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-
let t =
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let t = O(1, -1, e), n = O(0, 255, e);
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return this.multiply([
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t,
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0,
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@@ -912,21 +912,21 @@ var Ct = class {
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]);
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}
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sepia(e = 1) {
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let t =
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let t = D(e, 0, 1);
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return this.multiply([
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-
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-
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-
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O(1, .393, t),
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O(0, .7689999, t),
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O(0, .18899999, t),
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0,
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0,
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-
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-
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O(0, .349, t),
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O(1, .6859999, t),
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O(0, .16799999, t),
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0,
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0,
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-
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-
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-
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O(0, .272, t),
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O(0, .5339999, t),
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O(1, .13099999, t),
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0,
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0,
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0,
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@@ -961,7 +961,7 @@ var Ct = class {
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]);
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}
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grayscale(e = 1) {
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-
let t =
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let t = D(e, 0, 1), n = O(1, .3, t), r = O(0, .3, t), i = O(1, .59, t), a = O(0, .59, t), o = O(1, .11, t), s = O(0, .11, t);
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return this.multiply([
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n,
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a,
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@@ -1013,7 +1013,7 @@ var Ct = class {
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toArray() {
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return this._array;
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}
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},
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}, Ct = class e extends yt {
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rotation;
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get rotationDegrees() {
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return this.rotation / bt;
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@@ -1068,7 +1068,7 @@ var Ct = class {
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clone() {
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return new e(this.toJSON());
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}
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-
},
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}, wt = class {
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_array;
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x = 0;
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y = 0;
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@@ -1092,12 +1092,12 @@ var Ct = class {
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};
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//#endregion
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//#region \0@oxc-project+runtime@0.133.0/helpers/esm/decorateMetadata.js
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-
function
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function k(e, t) {
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if (typeof Reflect == "object" && typeof Reflect.metadata == "function") return Reflect.metadata(e, t);
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}
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//#endregion
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//#region \0@oxc-project+runtime@0.133.0/helpers/esm/decorate.js
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-
function
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function A(e, t, n, r) {
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var i = arguments.length, a = i < 3 ? t : r === null ? r = Object.getOwnPropertyDescriptor(t, n) : r, o;
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if (typeof Reflect == "object" && typeof Reflect.decorate == "function") a = Reflect.decorate(e, t, n, r);
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else for (var s = e.length - 1; s >= 0; s--) (o = e[s]) && (a = (i < 3 ? o(a) : i > 3 ? o(t, n, a) : o(t, n)) || a);
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@@ -1105,7 +1105,7 @@ function k(e, t, n, r) {
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}
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//#endregion
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//#region src/core/os/MainLoop.ts
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var
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var Tt = class extends T {
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_starting = !1;
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_nextDeltaTime = 0;
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_startedProcess;
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@@ -1135,22 +1135,22 @@ var Et = class extends T {
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super._destroy(), this.stop();
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}
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};
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-
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A([_({ fallback: 60 }), k("design:type", Number)], Tt.prototype, "fps", void 0), A([_({ fallback: 1 }), k("design:type", Number)], Tt.prototype, "speed", void 0);
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//#endregion
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//#region src/core/renderers/gl/buffer/const.ts
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-
var
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var Et = /* @__PURE__ */ function(e) {
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return e[e.elementArrayBuffer = 34963] = "elementArrayBuffer", e[e.arrayBuffer = 34962] = "arrayBuffer", e[e.uniformBuffer = 35345] = "uniformBuffer", e;
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-
}({}),
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}({}), Dt = class {
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native;
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-
target =
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target = Et.arrayBuffer;
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byteLength = 0;
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dirty = !0;
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constructor(e) {
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this.native = e;
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}
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-
},
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}, j = /* @__PURE__ */ function(e) {
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return e[e.mapRead = 1] = "mapRead", e[e.mapWrite = 2] = "mapWrite", e[e.copySrc = 4] = "copySrc", e[e.copyDst = 8] = "copyDst", e[e.index = 16] = "index", e[e.vertex = 32] = "vertex", e[e.uniform = 64] = "uniform", e[e.storage = 128] = "storage", e[e.indirect = 256] = "indirect", e[e.queryResolve = 512] = "queryResolve", e[e.static = 1024] = "static", e;
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}({}),
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}({}), Ot = class extends n {
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screen = {
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x: 0,
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y: 0,
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@@ -1169,12 +1169,12 @@ var Dt = /* @__PURE__ */ function(e) {
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this.view && (this.view.width = Math.floor(e * this.pixelRatio), this.view.height = Math.floor(t * this.pixelRatio)), this.screen.width = e, this.screen.height = t, n && this.view && (this.view.style.width = `${e}px`, this.view.style.height = `${t}px`);
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}
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};
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-
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A([_({ fallback: Je }), k("design:type", Number)], Ot.prototype, "pixelRatio", void 0), A([_({ internal: !0 }), k("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Ot.prototype, "view", void 0);
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//#endregion
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//#region src/core/renderers/shared/shader/UniformGroup.ts
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var
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var kt = 0, At = class {
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isUniformGroup = !0;
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uid = ++
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uid = ++kt;
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uniforms;
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ubo;
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isStatic;
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@@ -1185,14 +1185,14 @@ var At = 0, jt = class {
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update() {
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this._dirtyId++;
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}
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},
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function
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let n =
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return n === void 0 && (
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}, jt = Object.create(null), Mt = Object.create(null);
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function Nt(e, t) {
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let n = Mt[e];
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return n === void 0 && (jt[t] === void 0 && (jt[t] = 1), Mt[e] = n = jt[t]++), n;
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}
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//#endregion
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//#region src/core/renderers/gl/system/GlSystem.ts
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var
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var M = class extends e {
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get _gl() {
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return this._renderer.gl;
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}
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@@ -1206,7 +1206,7 @@ var j = class extends e {
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_setup() {}
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flush() {}
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reset() {}
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},
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}, Pt = class extends M {
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install(e) {
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super.install(e), e.buffer = this;
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}
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@@ -1216,8 +1216,8 @@ var j = class extends e {
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return this.glBuffers.get(e.instanceId) || this._createGlBuffer(e);
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}
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_createGlBuffer(e) {
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let t = this._gl, n = new
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return e.usage &
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let t = this._gl, n = new Dt(t.createBuffer()), r = Et.arrayBuffer;
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return e.usage & j.index ? r = Et.elementArrayBuffer : e.usage & j.uniform && (r = Et.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
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switch (e) {
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case "usage":
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case "data":
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@@ -1240,7 +1240,7 @@ var j = class extends e {
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n.dirty = !1;
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let { _gl: r } = this, { usage: i, data: a } = e;
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r.bindBuffer(n.target, n.native);
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let o = i &
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let o = i & j.static ? r.STATIC_DRAW : r.DYNAMIC_DRAW;
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if (a) if (n.byteLength >= a.byteLength) {
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let e = a.length * a.BYTES_PER_ELEMENT;
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r.bufferSubData(n.target, 0, a, 0, e / a.BYTES_PER_ELEMENT);
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}
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this.buffers.clear(), this.glBuffers.clear();
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}
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},
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function
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return
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}, Ft;
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function It() {
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return Ft ||= "mediump", Ft;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/preprocessors/addProgramDefines.ts
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function
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function Lt(e, t, n) {
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return t ? e : n ? (e = e.replace("out vec4 finalColor;", ""), `#ifdef GL_ES
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#define in varying
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#define finalColor gl_FragColor
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@@ -1275,7 +1275,7 @@ ${e}`;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/preprocessors/ensurePrecision.ts
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function
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function Rt(e, t, n) {
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let r = n ? t.maxSupportedFragmentPrecision : t.maxSupportedVertexPrecision;
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if (e.substring(0, 9) !== "precision") {
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let i = n ? t.requestedFragmentPrecision : t.requestedVertexPrecision;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/preprocessors/insertVersion.ts
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function
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function zt(e, t) {
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return t ? `#version 300 es\n${e}` : e;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/preprocessors/setProgramName.ts
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var
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function
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var Bt = {}, Vt = {};
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function Ht(e, { name: t = "program" }, n = !0) {
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t = t.replace(/\s+/g, "-"), t += n ? "-fragment" : "-vertex";
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let r = n ?
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let r = n ? Bt : Vt;
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return r[t] ? (r[t]++, t += `-${r[t]}`) : r[t] = 1, e.includes("#define SHADER_NAME") ? e : `${`#define SHADER_NAME ${t}`}\n${e}`;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/preprocessors/stripVersion.ts
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function Ut(e, t) {
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return t ? e.replace("#version 300 es", "") : e;
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}
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//#endregion
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//#region src/core/renderers/gl/shader/GlProgram.ts
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var
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stripVersion:
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ensurePrecision:
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addProgramDefines:
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setProgramName:
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insertVersion:
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},
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var Wt = Object.create(null), Gt = {
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stripVersion: Ut,
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ensurePrecision: Rt,
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addProgramDefines: Lt,
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setProgramName: Ht,
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insertVersion: zt
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}, Kt = class e {
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static defaultOptions = {
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preferredVertexPrecision: "highp",
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1315
1315
|
preferredFragmentPrecision: "mediump"
|
|
@@ -1332,25 +1332,25 @@ var Gt = Object.create(null), Kt = {
|
|
|
1332
1332
|
requestedFragmentPrecision: t.preferredFragmentPrecision,
|
|
1333
1333
|
requestedVertexPrecision: t.preferredVertexPrecision,
|
|
1334
1334
|
maxSupportedVertexPrecision: "highp",
|
|
1335
|
-
maxSupportedFragmentPrecision:
|
|
1335
|
+
maxSupportedFragmentPrecision: It()
|
|
1336
1336
|
},
|
|
1337
1337
|
setProgramName: { name: t.name },
|
|
1338
1338
|
addProgramDefines: i,
|
|
1339
1339
|
insertVersion: i
|
|
1340
1340
|
};
|
|
1341
|
-
Object.keys(
|
|
1341
|
+
Object.keys(Gt).forEach((e) => {
|
|
1342
1342
|
let t = a[e];
|
|
1343
|
-
n =
|
|
1344
|
-
}), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id =
|
|
1343
|
+
n = Gt[e](n, t, !0), r = Gt[e](r, t, !1);
|
|
1344
|
+
}), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id = Nt(`${r}:${n}`, "GlProgram");
|
|
1345
1345
|
}
|
|
1346
1346
|
destroy() {
|
|
1347
|
-
this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete
|
|
1347
|
+
this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete Wt[this._cacheKey];
|
|
1348
1348
|
}
|
|
1349
1349
|
static from(t) {
|
|
1350
1350
|
let n = `${t.vertex}:${t.fragment}`;
|
|
1351
|
-
return
|
|
1351
|
+
return Wt[n] || (Wt[n] = new e(t), Wt[n]._cacheKey = n), Wt[n];
|
|
1352
1352
|
}
|
|
1353
|
-
},
|
|
1353
|
+
}, qt = {
|
|
1354
1354
|
uint8x2: {
|
|
1355
1355
|
size: 2,
|
|
1356
1356
|
stride: 2,
|
|
@@ -1502,18 +1502,18 @@ var Gt = Object.create(null), Kt = {
|
|
|
1502
1502
|
normalized: !1
|
|
1503
1503
|
}
|
|
1504
1504
|
};
|
|
1505
|
-
function
|
|
1506
|
-
return
|
|
1505
|
+
function Jt(e) {
|
|
1506
|
+
return qt[e] ?? qt.float32;
|
|
1507
1507
|
}
|
|
1508
1508
|
//#endregion
|
|
1509
1509
|
//#region src/core/renderers/gl/shader/GlProgramData.ts
|
|
1510
|
-
var
|
|
1510
|
+
var Yt = class {
|
|
1511
1511
|
native;
|
|
1512
1512
|
uniformDirtyGroups = Object.create(null);
|
|
1513
1513
|
constructor(e) {
|
|
1514
1514
|
this.native = e;
|
|
1515
1515
|
}
|
|
1516
|
-
},
|
|
1516
|
+
}, Xt, Zt = {
|
|
1517
1517
|
FLOAT: "float",
|
|
1518
1518
|
FLOAT_VEC2: "vec2",
|
|
1519
1519
|
FLOAT_VEC3: "vec3",
|
|
@@ -1542,7 +1542,7 @@ var Xt = class {
|
|
|
1542
1542
|
SAMPLER_2D_ARRAY: "sampler2DArray",
|
|
1543
1543
|
INT_SAMPLER_2D_ARRAY: "sampler2DArray",
|
|
1544
1544
|
UNSIGNED_INT_SAMPLER_2D_ARRAY: "sampler2DArray"
|
|
1545
|
-
},
|
|
1545
|
+
}, Qt = {
|
|
1546
1546
|
float: "float32",
|
|
1547
1547
|
vec2: "float32x2",
|
|
1548
1548
|
vec3: "float32x3",
|
|
@@ -1560,29 +1560,29 @@ var Xt = class {
|
|
|
1560
1560
|
bvec3: "uint32x3",
|
|
1561
1561
|
bvec4: "uint32x4"
|
|
1562
1562
|
};
|
|
1563
|
-
function
|
|
1564
|
-
if (!
|
|
1565
|
-
let t = Object.keys(
|
|
1566
|
-
|
|
1563
|
+
function $t(e, t) {
|
|
1564
|
+
if (!Xt) {
|
|
1565
|
+
let t = Object.keys(Zt);
|
|
1566
|
+
Xt = {};
|
|
1567
1567
|
for (let n = 0; n < t.length; ++n) {
|
|
1568
1568
|
let r = t[n];
|
|
1569
|
-
|
|
1569
|
+
Xt[e[r]] = Zt[r];
|
|
1570
1570
|
}
|
|
1571
1571
|
}
|
|
1572
|
-
return
|
|
1572
|
+
return Xt[t];
|
|
1573
1573
|
}
|
|
1574
|
-
function
|
|
1575
|
-
return $t
|
|
1574
|
+
function en(e, t) {
|
|
1575
|
+
return Qt[$t(e, t)] || "float32";
|
|
1576
1576
|
}
|
|
1577
1577
|
//#endregion
|
|
1578
1578
|
//#region src/core/renderers/gl/shader/GlShaderSystem.ts
|
|
1579
|
-
var
|
|
1579
|
+
var tn = class extends M {
|
|
1580
1580
|
install(e) {
|
|
1581
1581
|
super.install(e), e.shader = this;
|
|
1582
1582
|
}
|
|
1583
1583
|
glProgramDatas = /* @__PURE__ */ new Map();
|
|
1584
1584
|
currentProgram = null;
|
|
1585
|
-
globalUniforms = new
|
|
1585
|
+
globalUniforms = new At({
|
|
1586
1586
|
projectionMatrix: new Float32Array([
|
|
1587
1587
|
1,
|
|
1588
1588
|
0,
|
|
@@ -1623,7 +1623,7 @@ var nn = class extends j {
|
|
|
1623
1623
|
return this.glProgramDatas.get(e.id) || this._createGlProgramData(e);
|
|
1624
1624
|
}
|
|
1625
1625
|
_createGlProgramData(e) {
|
|
1626
|
-
let t = this._gl, n = new
|
|
1626
|
+
let t = this._gl, n = new Yt(t.createProgram());
|
|
1627
1627
|
this.glProgramDatas.set(e.id, n), this.useProgram(e);
|
|
1628
1628
|
let r = this._createGlShader(e.vertex, t.VERTEX_SHADER), i = this._createGlShader(e.fragment, t.FRAGMENT_SHADER);
|
|
1629
1629
|
if (t.attachShader(n.native, r), t.attachShader(n.native, i), t.linkProgram(n.native), !t.getProgramParameter(n.native, t.LINK_STATUS)) throw Error(`Failed to link program: ${t.getProgramInfoLog(n.native)}`);
|
|
@@ -1631,11 +1631,11 @@ var nn = class extends j {
|
|
|
1631
1631
|
for (let e = t.getProgramParameter(n.native, t.ACTIVE_ATTRIBUTES), r = 0; r < e; r++) {
|
|
1632
1632
|
let e = t.getActiveAttrib(n.native, r);
|
|
1633
1633
|
if (!e || e.name.startsWith("gl_")) continue;
|
|
1634
|
-
let i =
|
|
1634
|
+
let i = en(t, e.type);
|
|
1635
1635
|
a[e.name] = {
|
|
1636
1636
|
location: 0,
|
|
1637
1637
|
format: i,
|
|
1638
|
-
stride:
|
|
1638
|
+
stride: Jt(i).stride,
|
|
1639
1639
|
offset: 0,
|
|
1640
1640
|
instance: !1,
|
|
1641
1641
|
start: 0
|
|
@@ -1652,7 +1652,7 @@ var nn = class extends j {
|
|
|
1652
1652
|
for (let e = t.getProgramParameter(n.native, t.ACTIVE_UNIFORMS), r = 0; r < e; r++) {
|
|
1653
1653
|
let e = t.getActiveUniform(n.native, r);
|
|
1654
1654
|
if (!e) continue;
|
|
1655
|
-
let i = e.name.replace(/\[.*?\]$/, ""), a =
|
|
1655
|
+
let i = e.name.replace(/\[.*?\]$/, ""), a = $t(t, e.type), o = e.size;
|
|
1656
1656
|
c[i] = {
|
|
1657
1657
|
name: i,
|
|
1658
1658
|
index: r,
|
|
@@ -1687,7 +1687,7 @@ var nn = class extends j {
|
|
|
1687
1687
|
let { type: s, isArray: c, name: l } = o;
|
|
1688
1688
|
o.location === void 0 && (o.location = r.getUniformLocation(t.native, l));
|
|
1689
1689
|
let u = o.location;
|
|
1690
|
-
if (
|
|
1690
|
+
if (nn(o.value, a)) switch (o.value = rn(o.value, a), s) {
|
|
1691
1691
|
case "float":
|
|
1692
1692
|
c ? r.uniform1fv(u, a) : r.uniform1f(u, a);
|
|
1693
1693
|
break;
|
|
@@ -1774,7 +1774,7 @@ var nn = class extends j {
|
|
|
1774
1774
|
super.destroy(), this.bind(null);
|
|
1775
1775
|
}
|
|
1776
1776
|
};
|
|
1777
|
-
function
|
|
1777
|
+
function nn(e, t) {
|
|
1778
1778
|
if (typeof t == "object" && t) {
|
|
1779
1779
|
let n = t.length;
|
|
1780
1780
|
if (typeof e != "object" || !e || e.length !== n) return !0;
|
|
@@ -1783,7 +1783,7 @@ function rn(e, t) {
|
|
|
1783
1783
|
}
|
|
1784
1784
|
return e !== t;
|
|
1785
1785
|
}
|
|
1786
|
-
function
|
|
1786
|
+
function rn(e, t) {
|
|
1787
1787
|
if (typeof t == "object" && t) {
|
|
1788
1788
|
let n = t.length;
|
|
1789
1789
|
if (typeof e == "object" && e && e.length === n) {
|
|
@@ -1796,10 +1796,10 @@ function an(e, t) {
|
|
|
1796
1796
|
}
|
|
1797
1797
|
//#endregion
|
|
1798
1798
|
//#region src/core/renderers/gl/state/GlBlendMode.ts
|
|
1799
|
-
var
|
|
1799
|
+
var an = /* @__PURE__ */ function(e) {
|
|
1800
1800
|
return e.normal = "normal", e.add = "add", e.multiply = "multiply", e.screen = "screen", e.none = "none", e.normalNpm = "normalNpm", e.addNpm = "add_npm", e.screenNpm = "screenNpm", e.srcIn = "srcIn", e.srcOut = "srcOut", e.srcAtop = "srcAtop", e.dstOver = "dstOver", e.dstIn = "dstIn", e.dstOut = "dstOut", e.dstAtop = "dstAtop", e.xor = "xor", e.subtract = "subtract", e;
|
|
1801
1801
|
}({});
|
|
1802
|
-
function
|
|
1802
|
+
function on(e) {
|
|
1803
1803
|
return {
|
|
1804
1804
|
normal: [e.ONE, e.ONE_MINUS_SRC_ALPHA],
|
|
1805
1805
|
add: [e.ONE, e.ONE],
|
|
@@ -1854,7 +1854,7 @@ function sn(e) {
|
|
|
1854
1854
|
}
|
|
1855
1855
|
//#endregion
|
|
1856
1856
|
//#region src/core/renderers/gl/state/GlStateSystem.ts
|
|
1857
|
-
var
|
|
1857
|
+
var sn = class e {
|
|
1858
1858
|
static _properties = [
|
|
1859
1859
|
"blend",
|
|
1860
1860
|
"offsets",
|
|
@@ -1881,14 +1881,14 @@ var cn = class e {
|
|
|
1881
1881
|
let t = new e();
|
|
1882
1882
|
return t.depthTest = !1, t.blend = !0, t;
|
|
1883
1883
|
}
|
|
1884
|
-
_blendMode =
|
|
1884
|
+
_blendMode = an.normal;
|
|
1885
1885
|
_polygonOffset = 0;
|
|
1886
1886
|
bitmap = 0;
|
|
1887
1887
|
get blendMode() {
|
|
1888
1888
|
return this._blendMode;
|
|
1889
1889
|
}
|
|
1890
1890
|
set blendMode(e) {
|
|
1891
|
-
this.blend = e !==
|
|
1891
|
+
this.blend = e !== an.none, this._blendMode = e;
|
|
1892
1892
|
}
|
|
1893
1893
|
get polygonOffset() {
|
|
1894
1894
|
return this._polygonOffset;
|
|
@@ -1900,19 +1900,19 @@ var cn = class e {
|
|
|
1900
1900
|
if (e) for (let t in e) this[t] = e[t];
|
|
1901
1901
|
}
|
|
1902
1902
|
};
|
|
1903
|
-
|
|
1904
|
-
var
|
|
1903
|
+
sn._init();
|
|
1904
|
+
var cn = class extends M {
|
|
1905
1905
|
install(e) {
|
|
1906
1906
|
super.install(e), e.state = this;
|
|
1907
1907
|
}
|
|
1908
1908
|
_blendEq = !1;
|
|
1909
|
-
_setters =
|
|
1909
|
+
_setters = sn._properties.map((e) => this[`set${e.replace(/^\S/, (e) => e.toUpperCase())}`]);
|
|
1910
1910
|
boundStateBitmap = 0;
|
|
1911
1911
|
boundBlendMode;
|
|
1912
1912
|
blendModes;
|
|
1913
|
-
defaultState = new
|
|
1913
|
+
defaultState = new sn({ blend: !0 });
|
|
1914
1914
|
_updateContext(e) {
|
|
1915
|
-
super._updateContext(e), this.blendModes =
|
|
1915
|
+
super._updateContext(e), this.blendModes = on(e);
|
|
1916
1916
|
}
|
|
1917
1917
|
toggle(e, t) {
|
|
1918
1918
|
this._renderer.gl[t ? "enable" : "disable"](e);
|
|
@@ -1955,14 +1955,14 @@ var ln = class extends j {
|
|
|
1955
1955
|
}
|
|
1956
1956
|
reset() {
|
|
1957
1957
|
super.reset();
|
|
1958
|
-
let e = (1 <<
|
|
1958
|
+
let e = (1 << sn._properties.length) - 1;
|
|
1959
1959
|
this.boundStateBitmap = ~this.defaultState.bitmap & e, this.boundBlendMode = void 0, this._blendEq = !0, this.bind(this.defaultState);
|
|
1960
1960
|
}
|
|
1961
|
-
},
|
|
1961
|
+
}, ln = class extends M {
|
|
1962
1962
|
install(e) {
|
|
1963
1963
|
super.install(e), e.batch2D = this;
|
|
1964
1964
|
}
|
|
1965
|
-
_state =
|
|
1965
|
+
_state = sn.for2D();
|
|
1966
1966
|
_batchSize = 4096 * 4;
|
|
1967
1967
|
_batchables = [];
|
|
1968
1968
|
_vertexCount = 0;
|
|
@@ -1984,7 +1984,7 @@ var ln = class extends j {
|
|
|
1984
1984
|
_createShader(e) {
|
|
1985
1985
|
let t = this._renderer, n = {
|
|
1986
1986
|
instanceId: lt(),
|
|
1987
|
-
glProgram: new
|
|
1987
|
+
glProgram: new Kt({
|
|
1988
1988
|
vertex: "precision highp float;\nin vec2 aPosition;\nin vec2 aUv;\nin vec4 aTextureParams;\nin vec4 aModulate;\n\nuniform vec2 size;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\n\nout float vTextureId;\nout float vClipOutsideUv;\nout vec2 vUv;\nout vec4 vModulate;\n\nvec2 roundPixels(vec2 position, vec2 targetSize) {\n return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n}\n\nvoid main(void) {\n mat3 modelMatrix = mat3(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n mat3 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix;\n gl_Position = vec4((modelViewProjectionMatrix * vec3(aPosition, 1.0)).xy, 0.0, 1.0);\n vTextureId = aTextureParams.x;\n vClipOutsideUv = aTextureParams.y;\n if (aTextureParams.z == 1.) {\n gl_Position.xy = roundPixels(gl_Position.xy, size);\n }\n vUv = aUv;\n vModulate = aModulate;\n}",
|
|
1989
1989
|
fragment: `precision highp float;
|
|
1990
1990
|
in float vTextureId;
|
|
@@ -2014,11 +2014,11 @@ void main(void) {
|
|
|
2014
2014
|
})
|
|
2015
2015
|
}, r = {
|
|
2016
2016
|
instanceId: lt(),
|
|
2017
|
-
usage:
|
|
2017
|
+
usage: j.vertex,
|
|
2018
2018
|
data: new Float32Array()
|
|
2019
2019
|
}, i = {
|
|
2020
2020
|
instanceId: lt(),
|
|
2021
|
-
usage:
|
|
2021
|
+
usage: j.index,
|
|
2022
2022
|
data: new Uint32Array()
|
|
2023
2023
|
}, a = {
|
|
2024
2024
|
instanceId: lt(),
|
|
@@ -2061,7 +2061,7 @@ void main(void) {
|
|
|
2061
2061
|
let { indices: r, vertices: p, uvs: h = new Float32Array(), size: g = {
|
|
2062
2062
|
width: 0,
|
|
2063
2063
|
height: 0
|
|
2064
|
-
}, texture: ee, blendMode: te =
|
|
2064
|
+
}, texture: ee, blendMode: te = an.normal, clipOutsideUv: ne, roundPixels: re, modulate: ie = [
|
|
2065
2065
|
255,
|
|
2066
2066
|
255,
|
|
2067
2067
|
255,
|
|
@@ -2091,22 +2091,22 @@ void main(void) {
|
|
|
2091
2091
|
}
|
|
2092
2092
|
}
|
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_getBufferData(e) {
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let t =
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let t = un(Math.ceil(e / 8)), n = dn(t), r = t * 8;
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|
this._attributeBuffer.length <= n && (this._attributeBuffer.length = n + 1);
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let i = this._attributeBuffer[n];
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return i || (this._attributeBuffer[n] = i = /* @__PURE__ */ new ArrayBuffer(r * this._vertexSize * 4)), i;
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_getIndexBufferData(e) {
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let t =
|
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let t = un(Math.ceil(e / 12)), n = dn(t), r = t * 12;
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};
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function
|
|
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function un(e) {
|
|
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|
return e += +(e === 0), --e, e |= e >>> 1, e |= e >>> 2, e |= e >>> 4, e |= e >>> 8, e |= e >>> 16, e + 1;
|
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}
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function
|
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function dn(e) {
|
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|
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|
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|
e >>>= t;
|
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|
let n = (e > 255) << 3;
|
|
@@ -2114,11 +2114,11 @@ function fn(e) {
|
|
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|
}
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|
//#endregion
|
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//#region src/core/renderers/gl/const.ts
|
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|
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var
|
|
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|
+
var N = /* @__PURE__ */ function(e) {
|
|
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|
return e[e.disabled = 0] = "disabled", e[e.renderingMaskAdd = 1] = "renderingMaskAdd", e[e.maskActive = 2] = "maskActive", e[e.inverseMaskActive = 3] = "inverseMaskActive", e[e.renderingMaskRemove = 4] = "renderingMaskRemove", e[e.none = 5] = "none", e;
|
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}({}),
|
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+
}({}), fn = /* @__PURE__ */ function(e) {
|
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return e[e.none = 0] = "none", e[e.color = 16384] = "color", e[e.stencil = 1024] = "stencil", e[e.depth = 256] = "depth", e[e.colorDepth = 16640] = "colorDepth", e[e.colorStencil = 17408] = "colorStencil", e[e.depthStencil = 1280] = "depthStencil", e[e.all = 17664] = "all", e;
|
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}({}),
|
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+
}({}), pn = class extends M {
|
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|
install(e) {
|
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2123
|
super.install(e), e.mask = this;
|
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}
|
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@@ -2137,16 +2137,16 @@ var M = /* @__PURE__ */ function(e) {
|
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};
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|
this.stack.push(n);
|
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let r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
|
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|
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"x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(
|
|
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|
+
"x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(N.renderingMaskAdd, i), this._renderer.colorMask.bind(0), i++, t.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(N.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
|
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}
|
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pop(e) {
|
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|
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|
|
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|
if (!t || t.source !== e) return;
|
|
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|
let { mask: n } = t, r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
|
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"x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(
|
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|
+
"x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(fn.stencil), this._renderer.stencil.bind(N.disabled, i)) : this._renderer.stencil.bind(N.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(N.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
|
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}
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|
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},
|
|
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|
-
|
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|
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}, mn = [];
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|
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|
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mn[N.none] = {}, mn[N.disabled] = {}, mn[N.renderingMaskAdd] = {
|
|
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|
stencilFront: {
|
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|
compare: "equal",
|
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|
passOp: "increment-clamp"
|
|
@@ -2155,7 +2155,7 @@ hn[M.none] = {}, hn[M.disabled] = {}, hn[M.renderingMaskAdd] = {
|
|
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|
compare: "equal",
|
|
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|
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|
|
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|
}
|
|
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|
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},
|
|
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|
+
}, mn[N.renderingMaskRemove] = {
|
|
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|
stencilFront: {
|
|
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2160
|
compare: "equal",
|
|
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|
passOp: "decrement-clamp"
|
|
@@ -2164,7 +2164,7 @@ hn[M.none] = {}, hn[M.disabled] = {}, hn[M.renderingMaskAdd] = {
|
|
|
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|
compare: "equal",
|
|
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|
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|
|
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|
}
|
|
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|
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},
|
|
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|
+
}, mn[N.maskActive] = {
|
|
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|
stencilFront: {
|
|
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2169
|
compare: "equal",
|
|
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|
passOp: "keep"
|
|
@@ -2173,7 +2173,7 @@ hn[M.none] = {}, hn[M.disabled] = {}, hn[M.renderingMaskAdd] = {
|
|
|
2173
2173
|
compare: "equal",
|
|
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|
passOp: "keep"
|
|
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2175
|
}
|
|
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|
-
},
|
|
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|
+
}, mn[N.inverseMaskActive] = {
|
|
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|
stencilFront: {
|
|
2178
2178
|
compare: "not-equal",
|
|
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2179
|
passOp: "keep"
|
|
@@ -2183,17 +2183,17 @@ hn[M.none] = {}, hn[M.disabled] = {}, hn[M.renderingMaskAdd] = {
|
|
|
2183
2183
|
passOp: "keep"
|
|
2184
2184
|
}
|
|
2185
2185
|
};
|
|
2186
|
-
var
|
|
2186
|
+
var hn = class extends M {
|
|
2187
2187
|
install(e) {
|
|
2188
2188
|
super.install(e), e.stencil = this;
|
|
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2189
|
}
|
|
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2190
|
_cache = {
|
|
2191
2191
|
enabled: !1,
|
|
2192
|
-
stencilMode:
|
|
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|
+
stencilMode: N.none,
|
|
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2193
|
refCount: 0
|
|
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2194
|
};
|
|
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2195
|
current = { [-1]: {
|
|
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|
-
stencilMode:
|
|
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|
+
stencilMode: N.disabled,
|
|
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|
refCount: 0
|
|
2198
2198
|
} };
|
|
2199
2199
|
_passOpMap;
|
|
@@ -2223,20 +2223,20 @@ var gn = class extends j {
|
|
|
2223
2223
|
super._setup(), this._renderer.renderTarget.on("updateRenderTarget", this._updateRenderTarget);
|
|
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|
}
|
|
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2225
|
reset() {
|
|
2226
|
-
this._cache.enabled = !1, this._cache.stencilMode =
|
|
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|
+
this._cache.enabled = !1, this._cache.stencilMode = N.none, this._cache.refCount = 0;
|
|
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2227
|
}
|
|
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2228
|
_updateRenderTarget = (e) => {
|
|
2229
2229
|
if (e) {
|
|
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2230
|
let t = this.current[e.instanceId];
|
|
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2231
|
t ||= this.current[e.instanceId] = {
|
|
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|
-
stencilMode:
|
|
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|
+
stencilMode: N.disabled,
|
|
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2233
|
refCount: 0
|
|
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2234
|
}, this.bind(t.stencilMode, t.refCount);
|
|
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2235
|
}
|
|
2236
2236
|
};
|
|
2237
2237
|
bind(e, t) {
|
|
2238
|
-
let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i =
|
|
2239
|
-
if (n.stencilMode = e, n.refCount = t, e ===
|
|
2238
|
+
let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = mn[e], a = this._cache;
|
|
2239
|
+
if (n.stencilMode = e, n.refCount = t, e === N.disabled) {
|
|
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2240
|
this._cache.enabled && (this._cache.enabled = !1, r.disable(r.STENCIL_TEST));
|
|
2241
2241
|
return;
|
|
2242
2242
|
}
|
|
@@ -2245,8 +2245,8 @@ var gn = class extends j {
|
|
|
2245
2245
|
destroy() {
|
|
2246
2246
|
super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
|
|
2247
2247
|
}
|
|
2248
|
-
},
|
|
2249
|
-
current = new
|
|
2248
|
+
}, gn = class extends M {
|
|
2249
|
+
current = new yt(0, 0, 0, 0);
|
|
2250
2250
|
install(e) {
|
|
2251
2251
|
super.install(e), e.viewport = this;
|
|
2252
2252
|
}
|
|
@@ -2254,7 +2254,7 @@ var gn = class extends j {
|
|
|
2254
2254
|
let t = this.current, n = Math.floor(e.x), r = Math.floor(e.y), i = Math.floor(e.width), a = Math.floor(e.height);
|
|
2255
2255
|
t.x === n && t.y === r && t.width === i && t.height === a || (this._gl.viewport(n, r, i, a), t.x = n, t.y = r, t.width = i, t.height = a);
|
|
2256
2256
|
}
|
|
2257
|
-
},
|
|
2257
|
+
}, _n = class {
|
|
2258
2258
|
framebuffer;
|
|
2259
2259
|
width = -1;
|
|
2260
2260
|
height = -1;
|
|
@@ -2265,7 +2265,7 @@ var gn = class extends j {
|
|
|
2265
2265
|
constructor(e) {
|
|
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2266
|
this.framebuffer = e;
|
|
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2267
|
}
|
|
2268
|
-
},
|
|
2268
|
+
}, vn = class extends M {
|
|
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2269
|
install(e) {
|
|
2270
2270
|
super.install(e), e.renderTarget = this;
|
|
2271
2271
|
}
|
|
@@ -2275,7 +2275,7 @@ var gn = class extends j {
|
|
|
2275
2275
|
_msaaSamples = [];
|
|
2276
2276
|
_hasMRT = !0;
|
|
2277
2277
|
_writeDepthTexture = !0;
|
|
2278
|
-
projection = new
|
|
2278
|
+
projection = new wt();
|
|
2279
2279
|
_updateContext(e) {
|
|
2280
2280
|
if (super._updateContext(e), this._hasMRT = !0, this._writeDepthTexture = !0, this._renderer.version === 1) {
|
|
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2281
|
let t = this._renderer.extensions.drawBuffers, n = this._renderer.extensions.depthTexture;
|
|
@@ -2311,7 +2311,7 @@ var gn = class extends j {
|
|
|
2311
2311
|
return this.glRenderTargets.get(e.instanceId) || this._createGlRenderTarget(e);
|
|
2312
2312
|
}
|
|
2313
2313
|
_createGlRenderTarget(e) {
|
|
2314
|
-
let t = this._gl, n = new
|
|
2314
|
+
let t = this._gl, n = new _n(t.createFramebuffer());
|
|
2315
2315
|
return this.glRenderTargets.set(e.instanceId, n), this.renderTargets.get(e.instanceId) || (this.renderTargets.set(e.instanceId, e), this._update(e, n), "on" in e && (e.on("updateProperty", (t) => {
|
|
2316
2316
|
switch (t) {
|
|
2317
2317
|
case "width":
|
|
@@ -2388,28 +2388,28 @@ var gn = class extends j {
|
|
|
2388
2388
|
reset() {
|
|
2389
2389
|
super.reset(), this._renderer.contextLost || this.glRenderTargets.forEach((e) => this.destroyGpuRenderTarget(e)), this.renderTargets.clear(), this.glRenderTargets.clear(), this.current = null, this._msaaSamples.length = 0;
|
|
2390
2390
|
}
|
|
2391
|
-
},
|
|
2391
|
+
}, yn = /* @__PURE__ */ function(e) {
|
|
2392
2392
|
return e[e.RGBA = 6408] = "RGBA", e[e.RGB = 6407] = "RGB", e[e.RG = 33319] = "RG", e[e.RED = 6403] = "RED", e[e.RGBA_INTEGER = 36249] = "RGBA_INTEGER", e[e.RGB_INTEGER = 36248] = "RGB_INTEGER", e[e.RG_INTEGER = 33320] = "RG_INTEGER", e[e.RED_INTEGER = 36244] = "RED_INTEGER", e[e.ALPHA = 6406] = "ALPHA", e[e.LUMINANCE = 6409] = "LUMINANCE", e[e.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", e[e.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", e[e.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", e;
|
|
2393
|
-
}({}),
|
|
2393
|
+
}({}), bn = /* @__PURE__ */ function(e) {
|
|
2394
2394
|
return e[e.TEXTURE_2D = 3553] = "TEXTURE_2D", e[e.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", e[e.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", e[e.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", e[e.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", e[e.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", e[e.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", e;
|
|
2395
|
-
}({}),
|
|
2395
|
+
}({}), P = /* @__PURE__ */ function(e) {
|
|
2396
2396
|
return e[e.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", e[e.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", e[e.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", e[e.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", e[e.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", e[e.UNSIGNED_INT = 5125] = "UNSIGNED_INT", e[e.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", e[e.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", e[e.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", e[e.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", e[e.BYTE = 5120] = "BYTE", e[e.SHORT = 5122] = "SHORT", e[e.INT = 5124] = "INT", e[e.FLOAT = 5126] = "FLOAT", e[e.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", e[e.HALF_FLOAT = 36193] = "HALF_FLOAT", e;
|
|
2397
|
-
}({}),
|
|
2397
|
+
}({}), xn = class {
|
|
2398
2398
|
native;
|
|
2399
|
-
target =
|
|
2399
|
+
target = bn.TEXTURE_2D;
|
|
2400
2400
|
width = -1;
|
|
2401
2401
|
height = -1;
|
|
2402
2402
|
mipmap = !1;
|
|
2403
|
-
type =
|
|
2404
|
-
internalFormat =
|
|
2405
|
-
format =
|
|
2403
|
+
type = P.UNSIGNED_BYTE;
|
|
2404
|
+
internalFormat = yn.RGBA;
|
|
2405
|
+
format = yn.RGBA;
|
|
2406
2406
|
constructor(e) {
|
|
2407
2407
|
this.native = e;
|
|
2408
2408
|
}
|
|
2409
2409
|
};
|
|
2410
2410
|
//#endregion
|
|
2411
2411
|
//#region src/core/renderers/gl/texture/mapFormatToGlFormat.ts
|
|
2412
|
-
function
|
|
2412
|
+
function Sn(e) {
|
|
2413
2413
|
return {
|
|
2414
2414
|
r8unorm: e.RED,
|
|
2415
2415
|
r8snorm: e.RED,
|
|
@@ -2457,7 +2457,7 @@ function Cn(e) {
|
|
|
2457
2457
|
}
|
|
2458
2458
|
//#endregion
|
|
2459
2459
|
//#region src/core/renderers/gl/texture/mapFormatToGlInternalFormat.ts
|
|
2460
|
-
function
|
|
2460
|
+
function Cn(e, t) {
|
|
2461
2461
|
let n = {}, r = e.RGBA;
|
|
2462
2462
|
return e instanceof WebGLRenderingContext ? t.srgb && (n = {
|
|
2463
2463
|
"rgba8unorm-srgb": t.srgb.SRGB8_ALPHA8_EXT,
|
|
@@ -2573,7 +2573,7 @@ function wn(e, t) {
|
|
|
2573
2573
|
}
|
|
2574
2574
|
//#endregion
|
|
2575
2575
|
//#region src/core/renderers/gl/texture/mapFormatToGlType.ts
|
|
2576
|
-
function
|
|
2576
|
+
function wn(e) {
|
|
2577
2577
|
return {
|
|
2578
2578
|
r8unorm: e.UNSIGNED_BYTE,
|
|
2579
2579
|
r8snorm: e.BYTE,
|
|
@@ -2621,7 +2621,7 @@ function Tn(e) {
|
|
|
2621
2621
|
}
|
|
2622
2622
|
//#endregion
|
|
2623
2623
|
//#region src/core/renderers/gl/texture/updateTextureStyle.ts
|
|
2624
|
-
var
|
|
2624
|
+
var Tn = {
|
|
2625
2625
|
linear: {
|
|
2626
2626
|
linear: 9987,
|
|
2627
2627
|
nearest: 9985
|
|
@@ -2630,10 +2630,10 @@ var En = {
|
|
|
2630
2630
|
linear: 9986,
|
|
2631
2631
|
nearest: 9984
|
|
2632
2632
|
}
|
|
2633
|
-
},
|
|
2633
|
+
}, En = {
|
|
2634
2634
|
linear: 9729,
|
|
2635
2635
|
nearest: 9728
|
|
2636
|
-
},
|
|
2636
|
+
}, Dn = {
|
|
2637
2637
|
never: 512,
|
|
2638
2638
|
less: 513,
|
|
2639
2639
|
equal: 514,
|
|
@@ -2642,32 +2642,32 @@ var En = {
|
|
|
2642
2642
|
"not-equal": 517,
|
|
2643
2643
|
"greater-equal": 518,
|
|
2644
2644
|
always: 519
|
|
2645
|
-
},
|
|
2645
|
+
}, On = {
|
|
2646
2646
|
"clamp-to-edge": 33071,
|
|
2647
2647
|
repeat: 10497,
|
|
2648
2648
|
"mirror-repeat": 33648
|
|
2649
2649
|
};
|
|
2650
|
-
function
|
|
2650
|
+
function kn(e, t, n, r, i, a, o, s) {
|
|
2651
2651
|
let { addressModeU: c = "repeat", addressModeV: l = "repeat", addressModeW: u = "repeat", magFilter: d = "linear", minFilter: f = "linear", mipmapFilter: p = "linear", maxAnisotropy: m = 0, compare: h } = e, g = a;
|
|
2652
2652
|
if (!s || c !== "repeat" || l !== "repeat" || u !== "repeat") {
|
|
2653
|
-
let e =
|
|
2653
|
+
let e = On[o ? "clamp-to-edge" : c], n = On[o ? "clamp-to-edge" : l], r = On[o ? "clamp-to-edge" : u];
|
|
2654
2654
|
t[i](g, t.TEXTURE_WRAP_S, e), t[i](g, t.TEXTURE_WRAP_T, n), t.TEXTURE_WRAP_R && t[i](g, t.TEXTURE_WRAP_R, r);
|
|
2655
2655
|
}
|
|
2656
|
-
if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER,
|
|
2656
|
+
if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER, En[d]), n) {
|
|
2657
2657
|
if (!s || p !== "linear") {
|
|
2658
|
-
let e =
|
|
2658
|
+
let e = Tn[f][p];
|
|
2659
2659
|
t[i](g, t.TEXTURE_MIN_FILTER, e);
|
|
2660
2660
|
}
|
|
2661
|
-
} else t[i](g, t.TEXTURE_MIN_FILTER,
|
|
2661
|
+
} else t[i](g, t.TEXTURE_MIN_FILTER, En[f]);
|
|
2662
2662
|
if (r && m > 1) {
|
|
2663
2663
|
let e = Math.min(m, t.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT));
|
|
2664
2664
|
t[i](g, r.TEXTURE_MAX_ANISOTROPY_EXT, e);
|
|
2665
2665
|
}
|
|
2666
|
-
h && t[i](g, t.TEXTURE_COMPARE_FUNC,
|
|
2666
|
+
h && t[i](g, t.TEXTURE_COMPARE_FUNC, Dn[h]);
|
|
2667
2667
|
}
|
|
2668
2668
|
//#endregion
|
|
2669
2669
|
//#region src/core/renderers/gl/texture/uploaders/index.ts
|
|
2670
|
-
var
|
|
2670
|
+
var An = {
|
|
2671
2671
|
buffer: {
|
|
2672
2672
|
id: "buffer",
|
|
2673
2673
|
upload: (e, t, n) => {
|
|
@@ -2681,8 +2681,8 @@ var jn = {
|
|
|
2681
2681
|
c < o || l < s ? ((i !== o || a !== s) && n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, null), r === 2 ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, c, l, t.format, t.type, e.source) : n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source)) : i === o && a === s ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source) : r === 2 ? n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, e.source) : n.texImage2D(t.target, 0, t.internalFormat, t.format, t.type, e.source), t.width = o, t.height = s;
|
|
2682
2682
|
}
|
|
2683
2683
|
}
|
|
2684
|
-
},
|
|
2685
|
-
uploaders = { ...
|
|
2684
|
+
}, jn = class extends M {
|
|
2685
|
+
uploaders = { ...An };
|
|
2686
2686
|
textures = /* @__PURE__ */ new Map();
|
|
2687
2687
|
glTextures = /* @__PURE__ */ new Map();
|
|
2688
2688
|
_mapFormatToInternalFormat = Object.create(null);
|
|
@@ -2697,14 +2697,14 @@ var jn = {
|
|
|
2697
2697
|
super.install(e), e.texture = this;
|
|
2698
2698
|
}
|
|
2699
2699
|
_updateContext(e) {
|
|
2700
|
-
super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat =
|
|
2700
|
+
super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat = Cn(e, this._renderer.extensions), this._mapFormatToType = wn(e), this._mapFormatToFormat = Sn(e)), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxTextureImageUnits = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);
|
|
2701
2701
|
for (let e = 0; e < this.maxTextureImageUnits; e++) this.unbind(e);
|
|
2702
2702
|
}
|
|
2703
2703
|
getGlTexture(e) {
|
|
2704
2704
|
return this.glTextures.get(e.instanceId) || this._createGlTexture(e);
|
|
2705
2705
|
}
|
|
2706
2706
|
_createGlTexture(e) {
|
|
2707
|
-
let t = this._gl, n = new
|
|
2707
|
+
let t = this._gl, n = new xn(t.createTexture());
|
|
2708
2708
|
if (t.bindTexture(n.target, n.native), n.type = this._mapFormatToType[e.format], n.internalFormat = this._mapFormatToInternalFormat[e.format], n.format = this._mapFormatToFormat[e.format], this.glTextures.set(e.instanceId, n), e.mipmap && (this._renderer.supports.nonPowOf2mipmaps || e.isPowerOfTwo)) {
|
|
2709
2709
|
let t = Math.max(e.width, e.height);
|
|
2710
2710
|
e.mipLevelCount = Math.floor(Math.log2(t)) + 1;
|
|
@@ -2764,7 +2764,7 @@ var jn = {
|
|
|
2764
2764
|
}
|
|
2765
2765
|
updateStyle(e, t = !1) {
|
|
2766
2766
|
let n = this._gl;
|
|
2767
|
-
|
|
2767
|
+
kn(e, n, e.mipLevelCount > 1, this._renderer.extensions.anisotropicFiltering, "texParameteri", n.TEXTURE_2D, !this._renderer.supports.nonPowOf2wrapping && !e.isPowerOfTwo, t);
|
|
2768
2768
|
}
|
|
2769
2769
|
updateGpuTexture(e) {
|
|
2770
2770
|
this.bind(e);
|
|
@@ -2779,50 +2779,50 @@ var jn = {
|
|
|
2779
2779
|
let e = this._gl;
|
|
2780
2780
|
this._renderer.contextLost || this.glTextures.forEach((t) => e.deleteTexture(t.native)), this.textures.clear(), this.glTextures.clear(), this._location = 0, this.current.length = 0, this._premultiplyAlpha = !1, this._renderer.contextLost || e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this._premultiplyAlpha);
|
|
2781
2781
|
}
|
|
2782
|
-
},
|
|
2783
|
-
uint8x2:
|
|
2784
|
-
uint8x4:
|
|
2785
|
-
sint8x2:
|
|
2786
|
-
sint8x4:
|
|
2787
|
-
unorm8x2:
|
|
2788
|
-
unorm8x4:
|
|
2789
|
-
snorm8x2:
|
|
2790
|
-
snorm8x4:
|
|
2791
|
-
uint16x2:
|
|
2792
|
-
uint16x4:
|
|
2793
|
-
sint16x2:
|
|
2794
|
-
sint16x4:
|
|
2795
|
-
unorm16x2:
|
|
2796
|
-
unorm16x4:
|
|
2797
|
-
snorm16x2:
|
|
2798
|
-
snorm16x4:
|
|
2799
|
-
float16x2:
|
|
2800
|
-
float16x4:
|
|
2801
|
-
float32:
|
|
2802
|
-
float32x2:
|
|
2803
|
-
float32x3:
|
|
2804
|
-
float32x4:
|
|
2805
|
-
uint32:
|
|
2806
|
-
uint32x2:
|
|
2807
|
-
uint32x3:
|
|
2808
|
-
uint32x4:
|
|
2809
|
-
sint32:
|
|
2810
|
-
sint32x2:
|
|
2811
|
-
sint32x3:
|
|
2812
|
-
sint32x4:
|
|
2782
|
+
}, Mn = {
|
|
2783
|
+
uint8x2: P.UNSIGNED_BYTE,
|
|
2784
|
+
uint8x4: P.UNSIGNED_BYTE,
|
|
2785
|
+
sint8x2: P.BYTE,
|
|
2786
|
+
sint8x4: P.BYTE,
|
|
2787
|
+
unorm8x2: P.UNSIGNED_BYTE,
|
|
2788
|
+
unorm8x4: P.UNSIGNED_BYTE,
|
|
2789
|
+
snorm8x2: P.BYTE,
|
|
2790
|
+
snorm8x4: P.BYTE,
|
|
2791
|
+
uint16x2: P.UNSIGNED_SHORT,
|
|
2792
|
+
uint16x4: P.UNSIGNED_SHORT,
|
|
2793
|
+
sint16x2: P.SHORT,
|
|
2794
|
+
sint16x4: P.SHORT,
|
|
2795
|
+
unorm16x2: P.UNSIGNED_SHORT,
|
|
2796
|
+
unorm16x4: P.UNSIGNED_SHORT,
|
|
2797
|
+
snorm16x2: P.SHORT,
|
|
2798
|
+
snorm16x4: P.SHORT,
|
|
2799
|
+
float16x2: P.HALF_FLOAT,
|
|
2800
|
+
float16x4: P.HALF_FLOAT,
|
|
2801
|
+
float32: P.FLOAT,
|
|
2802
|
+
float32x2: P.FLOAT,
|
|
2803
|
+
float32x3: P.FLOAT,
|
|
2804
|
+
float32x4: P.FLOAT,
|
|
2805
|
+
uint32: P.UNSIGNED_INT,
|
|
2806
|
+
uint32x2: P.UNSIGNED_INT,
|
|
2807
|
+
uint32x3: P.UNSIGNED_INT,
|
|
2808
|
+
uint32x4: P.UNSIGNED_INT,
|
|
2809
|
+
sint32: P.INT,
|
|
2810
|
+
sint32x2: P.INT,
|
|
2811
|
+
sint32x3: P.INT,
|
|
2812
|
+
sint32x4: P.INT
|
|
2813
2813
|
};
|
|
2814
|
-
function
|
|
2815
|
-
return
|
|
2814
|
+
function Nn(e) {
|
|
2815
|
+
return Mn[e] ?? Mn.float32;
|
|
2816
2816
|
}
|
|
2817
2817
|
//#endregion
|
|
2818
2818
|
//#region src/core/renderers/gl/geometry/GlGeometrySystem.ts
|
|
2819
|
-
var
|
|
2819
|
+
var Pn = {
|
|
2820
2820
|
"point-list": 0,
|
|
2821
2821
|
"line-list": 1,
|
|
2822
2822
|
"line-strip": 3,
|
|
2823
2823
|
"triangle-list": 4,
|
|
2824
2824
|
"triangle-strip": 5
|
|
2825
|
-
},
|
|
2825
|
+
}, Fn = class extends M {
|
|
2826
2826
|
_geometryVaoHash = {};
|
|
2827
2827
|
hasInstance = !1;
|
|
2828
2828
|
current = null;
|
|
@@ -2861,11 +2861,11 @@ var Fn = {
|
|
|
2861
2861
|
}
|
|
2862
2862
|
for (let e in r) {
|
|
2863
2863
|
let t = r[e];
|
|
2864
|
-
i[t.buffer.instanceId] +=
|
|
2864
|
+
i[t.buffer.instanceId] += Jt(t.format).stride;
|
|
2865
2865
|
}
|
|
2866
2866
|
for (let e in r) {
|
|
2867
2867
|
let t = r[e];
|
|
2868
|
-
t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] +=
|
|
2868
|
+
t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] += Jt(t.format).stride;
|
|
2869
2869
|
}
|
|
2870
2870
|
}
|
|
2871
2871
|
_createVao(e, t) {
|
|
@@ -2900,7 +2900,7 @@ var Fn = {
|
|
|
2900
2900
|
a !== c && (r.bind(s), a = c);
|
|
2901
2901
|
let e = l.location;
|
|
2902
2902
|
n.enableVertexAttribArray(e);
|
|
2903
|
-
let t =
|
|
2903
|
+
let t = Jt(o.format), i = Nn(o.format);
|
|
2904
2904
|
if (l.format?.substring(1, 4) === "int" ? n.vertexAttribIPointer(e, t.size, i, o.stride ?? 0, o.start ?? 0) : n.vertexAttribPointer(e, t.size, i, t.normalized, o.stride ?? 0, o.start ?? 0), o.instance) if (this.hasInstance) {
|
|
2905
2905
|
let t = o.divisor ?? 1;
|
|
2906
2906
|
n.vertexAttribDivisor(e, t);
|
|
@@ -2933,7 +2933,7 @@ var Fn = {
|
|
|
2933
2933
|
let { topology: t, size: n, start: r = 0, instanceCount: i } = e, { gl: a } = this._renderer, o = this.current;
|
|
2934
2934
|
if (!o) return this;
|
|
2935
2935
|
t = t || o.topology || "triangle-list";
|
|
2936
|
-
let s =
|
|
2936
|
+
let s = Pn[t];
|
|
2937
2937
|
if (i = i || o.instanceCount || 1, o.indexBuffer) {
|
|
2938
2938
|
n ||= o.indexBuffer.data.length;
|
|
2939
2939
|
let e = o.indexBuffer.data.BYTES_PER_ELEMENT, t = e === 2 ? a.UNSIGNED_SHORT : a.UNSIGNED_INT;
|
|
@@ -2954,7 +2954,7 @@ var Fn = {
|
|
|
2954
2954
|
}
|
|
2955
2955
|
this._geometryVaoHash = {}, this.current = null, this.currentVao = null;
|
|
2956
2956
|
}
|
|
2957
|
-
},
|
|
2957
|
+
}, In = class extends M {
|
|
2958
2958
|
install(e) {
|
|
2959
2959
|
super.install(e), e.colorMask = this;
|
|
2960
2960
|
}
|
|
@@ -2965,19 +2965,19 @@ var Fn = {
|
|
|
2965
2965
|
};
|
|
2966
2966
|
//#endregion
|
|
2967
2967
|
//#region src/core/renderers/gl/GlScissorSystem.ts
|
|
2968
|
-
function
|
|
2968
|
+
function Ln(e, t, n) {
|
|
2969
2969
|
let [r, i, a, o, s, c, l, u, d] = e, f = r * t + o * n + l, p = i * t + s * n + u, m = a * t + c * n + d;
|
|
2970
2970
|
return {
|
|
2971
2971
|
x: f / m,
|
|
2972
2972
|
y: p / m
|
|
2973
2973
|
};
|
|
2974
2974
|
}
|
|
2975
|
-
function
|
|
2975
|
+
function Rn(e, t) {
|
|
2976
2976
|
let { x: n, y: r, width: i, height: a } = t, o = [
|
|
2977
|
-
|
|
2978
|
-
|
|
2979
|
-
|
|
2980
|
-
|
|
2977
|
+
Ln(e, n, r),
|
|
2978
|
+
Ln(e, n + i, r),
|
|
2979
|
+
Ln(e, n + i, r + a),
|
|
2980
|
+
Ln(e, n, r + a)
|
|
2981
2981
|
], s = o.map((e) => e.x), c = o.map((e) => e.y), l = Math.min(...s), u = Math.max(...s), d = Math.min(...c), f = Math.max(...c);
|
|
2982
2982
|
return {
|
|
2983
2983
|
x: l,
|
|
@@ -2986,7 +2986,7 @@ function zn(e, t) {
|
|
|
2986
2986
|
height: f - d
|
|
2987
2987
|
};
|
|
2988
2988
|
}
|
|
2989
|
-
var
|
|
2989
|
+
var zn = class extends M {
|
|
2990
2990
|
install(e) {
|
|
2991
2991
|
super.install(e), e.scissor = this;
|
|
2992
2992
|
}
|
|
@@ -3013,28 +3013,28 @@ var Bn = class extends j {
|
|
|
3013
3013
|
bind(e) {
|
|
3014
3014
|
let t = this._gl;
|
|
3015
3015
|
if (e) {
|
|
3016
|
-
let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } =
|
|
3016
|
+
let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } = Rn(i, e), l = r.current.height / n - (o + c);
|
|
3017
3017
|
t.scissor(a * n, l * n, s * n, c * n);
|
|
3018
3018
|
} else t.disable(t.SCISSOR_TEST);
|
|
3019
3019
|
}
|
|
3020
3020
|
destroy() {
|
|
3021
3021
|
super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
|
|
3022
3022
|
}
|
|
3023
|
-
},
|
|
3023
|
+
}, Bn = class extends Ot {
|
|
3024
3024
|
contextLost = !1;
|
|
3025
3025
|
_systems = [
|
|
3026
|
-
new
|
|
3027
|
-
new
|
|
3028
|
-
new
|
|
3026
|
+
new jn(),
|
|
3027
|
+
new Pt(),
|
|
3028
|
+
new tn(),
|
|
3029
|
+
new Fn(),
|
|
3030
|
+
new vn(),
|
|
3031
|
+
new cn(),
|
|
3032
|
+
new pn(),
|
|
3029
3033
|
new In(),
|
|
3030
|
-
new
|
|
3034
|
+
new hn(),
|
|
3035
|
+
new zn(),
|
|
3031
3036
|
new ln(),
|
|
3032
|
-
new
|
|
3033
|
-
new Ln(),
|
|
3034
|
-
new gn(),
|
|
3035
|
-
new Bn(),
|
|
3036
|
-
new un(),
|
|
3037
|
-
new _n()
|
|
3037
|
+
new gn()
|
|
3038
3038
|
];
|
|
3039
3039
|
bindPoints = /* @__PURE__ */ new Map();
|
|
3040
3040
|
supports = {
|
|
@@ -3128,8 +3128,8 @@ var Bn = class extends j {
|
|
|
3128
3128
|
height: this.screen.height * this.pixelRatio
|
|
3129
3129
|
});
|
|
3130
3130
|
}
|
|
3131
|
-
clear(e =
|
|
3132
|
-
typeof e == "boolean" && (e = e ?
|
|
3131
|
+
clear(e = fn.all) {
|
|
3132
|
+
typeof e == "boolean" && (e = e ? fn.all : fn.none), e && this.gl.clear(e);
|
|
3133
3133
|
}
|
|
3134
3134
|
reset() {
|
|
3135
3135
|
this._systems.forEach((e) => e.reset());
|
|
@@ -3146,7 +3146,7 @@ var Bn = class extends j {
|
|
|
3146
3146
|
for (let e = 0; e < i; e += a) c.set(s.subarray(e, e + a), o - e);
|
|
3147
3147
|
return c;
|
|
3148
3148
|
}
|
|
3149
|
-
},
|
|
3149
|
+
}, Vn = class {}, Hn = class extends Vn {
|
|
3150
3150
|
install(e) {
|
|
3151
3151
|
let t = async (e) => {
|
|
3152
3152
|
let { parseFont: t } = await import("modern-font");
|
|
@@ -3160,15 +3160,15 @@ var Bn = class extends j {
|
|
|
3160
3160
|
e.register(n, t);
|
|
3161
3161
|
}), e.font = this, this;
|
|
3162
3162
|
}
|
|
3163
|
-
},
|
|
3163
|
+
}, Un = class extends vt {
|
|
3164
3164
|
constructor(e) {
|
|
3165
3165
|
super(), this.setProperties(e);
|
|
3166
3166
|
}
|
|
3167
3167
|
};
|
|
3168
|
-
|
|
3168
|
+
A([_({ fallback: j.index }), k("design:type", j === void 0 ? Object : j)], Un.prototype, "usage", void 0), A([_({ default: () => new Uint32Array() }), k("design:type", Object)], Un.prototype, "data", void 0);
|
|
3169
3169
|
//#endregion
|
|
3170
3170
|
//#region src/scene/resources/geometries/Geometry.ts
|
|
3171
|
-
var
|
|
3171
|
+
var Wn = class extends vt {
|
|
3172
3172
|
constructor(e = {}) {
|
|
3173
3173
|
super(), this.setProperties(e);
|
|
3174
3174
|
}
|
|
@@ -3176,32 +3176,32 @@ var Gn = class extends E {
|
|
|
3176
3176
|
e.flush(), t.activate(e, n), e.geometry.bind(this, t.glProgram), e.geometry.draw(), e.geometry.unbind();
|
|
3177
3177
|
}
|
|
3178
3178
|
};
|
|
3179
|
-
|
|
3179
|
+
A([_({ fallback: "triangle-list" }), k("design:type", Object)], Wn.prototype, "topology", void 0), A([_({ default: () => ({}) }), k("design:type", typeof Record > "u" ? Object : Record)], Wn.prototype, "attributes", void 0), A([_({ default: () => new Un() }), k("design:type", Un === void 0 ? Object : Un)], Wn.prototype, "indexBuffer", void 0), A([_({ fallback: 1 }), k("design:type", Number)], Wn.prototype, "instanceCount", void 0);
|
|
3180
3180
|
//#endregion
|
|
3181
3181
|
//#region src/scene/resources/geometries/VertexBuffer.ts
|
|
3182
|
-
var
|
|
3182
|
+
var F = class extends vt {
|
|
3183
3183
|
constructor(e) {
|
|
3184
3184
|
super(), this.setProperties(e);
|
|
3185
3185
|
}
|
|
3186
3186
|
};
|
|
3187
|
-
|
|
3187
|
+
A([_({ fallback: j.vertex }), k("design:type", j === void 0 ? Object : j)], F.prototype, "usage", void 0), A([_({ default: () => new Float32Array() }), k("design:type", Object)], F.prototype, "data", void 0);
|
|
3188
3188
|
//#endregion
|
|
3189
3189
|
//#region src/scene/resources/geometries/VertexAttribute.ts
|
|
3190
|
-
var
|
|
3190
|
+
var I = class extends vt {
|
|
3191
3191
|
constructor(e) {
|
|
3192
3192
|
super(), this.setProperties(e);
|
|
3193
3193
|
}
|
|
3194
3194
|
};
|
|
3195
|
-
|
|
3195
|
+
A([_({ default: () => new F() }), k("design:type", F === void 0 ? Object : F)], I.prototype, "buffer", void 0), A([_({ fallback: "float32" }), k("design:type", Object)], I.prototype, "format", void 0), A([_(), k("design:type", Boolean)], I.prototype, "instance", void 0), A([_(), k("design:type", Number)], I.prototype, "stride", void 0), A([_(), k("design:type", Number)], I.prototype, "offset", void 0), A([_(), k("design:type", Number)], I.prototype, "start", void 0), A([_(), k("design:type", Number)], I.prototype, "divisor", void 0);
|
|
3196
3196
|
//#endregion
|
|
3197
3197
|
//#region src/scene/resources/geometries/QuadGeometry.ts
|
|
3198
|
-
var
|
|
3198
|
+
var Gn = class extends Wn {
|
|
3199
3199
|
constructor() {
|
|
3200
3200
|
super({
|
|
3201
3201
|
topology: "triangle-strip",
|
|
3202
|
-
attributes: { position: new
|
|
3202
|
+
attributes: { position: new I({
|
|
3203
3203
|
format: "float32x2",
|
|
3204
|
-
buffer: new
|
|
3204
|
+
buffer: new F({ data: new Float32Array([
|
|
3205
3205
|
0,
|
|
3206
3206
|
0,
|
|
3207
3207
|
1,
|
|
@@ -3212,7 +3212,7 @@ var Kn = class extends Gn {
|
|
|
3212
3212
|
1
|
|
3213
3213
|
]) })
|
|
3214
3214
|
}) },
|
|
3215
|
-
indexBuffer: new
|
|
3215
|
+
indexBuffer: new Un({ data: new Uint32Array([
|
|
3216
3216
|
0,
|
|
3217
3217
|
1,
|
|
3218
3218
|
3,
|
|
@@ -3223,7 +3223,7 @@ var Kn = class extends Gn {
|
|
|
3223
3223
|
};
|
|
3224
3224
|
//#endregion
|
|
3225
3225
|
//#region src/scene/resources/materials/Material.ts
|
|
3226
|
-
function
|
|
3226
|
+
function Kn() {
|
|
3227
3227
|
return {
|
|
3228
3228
|
projectionMatrix: new Float32Array([
|
|
3229
3229
|
1,
|
|
@@ -3255,13 +3255,13 @@ function qn() {
|
|
|
3255
3255
|
])
|
|
3256
3256
|
};
|
|
3257
3257
|
}
|
|
3258
|
-
var
|
|
3258
|
+
var L = class extends vt {
|
|
3259
3259
|
static instance = new this();
|
|
3260
3260
|
glProgram;
|
|
3261
3261
|
constructor(e = {}) {
|
|
3262
3262
|
super();
|
|
3263
3263
|
let { uniforms: t, gl: n } = e;
|
|
3264
|
-
t && (this.uniforms = t), this.glProgram = new
|
|
3264
|
+
t && (this.uniforms = t), this.glProgram = new Kt({
|
|
3265
3265
|
vertex: "in vec2 position;\nuniform mat3 projectionMatrix;\nuniform mat3 modelViewMatrix;\nvoid main(void) {\n gl_Position = vec4((projectionMatrix * modelViewMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}",
|
|
3266
3266
|
fragment: "uniform vec4 tint;\nvoid main(void) {\n gl_FragColor = tint;\n}",
|
|
3267
3267
|
...n
|
|
@@ -3274,13 +3274,13 @@ var I = class extends E {
|
|
|
3274
3274
|
}, e.shader.updateUniforms(this);
|
|
3275
3275
|
}
|
|
3276
3276
|
};
|
|
3277
|
-
|
|
3277
|
+
A([_({ default: Kn }), k("design:type", typeof Record > "u" ? Object : Record)], L.prototype, "uniforms", void 0);
|
|
3278
3278
|
//#endregion
|
|
3279
3279
|
//#region src/scene/resources/materials/EffectMaterial.ts
|
|
3280
|
-
var
|
|
3281
|
-
function
|
|
3280
|
+
var qn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Jn = /vec(\d)\((.*)\)/;
|
|
3281
|
+
function Yn(e) {
|
|
3282
3282
|
e = e.trim();
|
|
3283
|
-
let t = e.match(
|
|
3283
|
+
let t = e.match(Jn);
|
|
3284
3284
|
if (t) {
|
|
3285
3285
|
let e = Array.from({ length: Number(t[1]) }, () => 0);
|
|
3286
3286
|
return t[2].split(",").forEach((t, n) => {
|
|
@@ -3289,7 +3289,7 @@ function Xn(e) {
|
|
|
3289
3289
|
}
|
|
3290
3290
|
return Number(e);
|
|
3291
3291
|
}
|
|
3292
|
-
var
|
|
3292
|
+
var Xn = class e extends L {
|
|
3293
3293
|
static RE = {
|
|
3294
3294
|
getColor: /\sgetColor\s*\(/,
|
|
3295
3295
|
getFromColor: /\sgetFromColor\s*\(/,
|
|
@@ -3325,12 +3325,12 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3325
3325
|
progress: 0
|
|
3326
3326
|
}
|
|
3327
3327
|
}), this.has = n;
|
|
3328
|
-
let r = t.matchAll(
|
|
3328
|
+
let r = t.matchAll(qn);
|
|
3329
3329
|
for (let e of r) e[1] && e[2] && e[1].split(",").forEach((t) => {
|
|
3330
|
-
this.uniforms[t.trim()] =
|
|
3330
|
+
this.uniforms[t.trim()] = Yn(e[2]);
|
|
3331
3331
|
});
|
|
3332
3332
|
}
|
|
3333
|
-
},
|
|
3333
|
+
}, Zn = class extends L {
|
|
3334
3334
|
static _instance;
|
|
3335
3335
|
static get instance() {
|
|
3336
3336
|
return this._instance ??= new this();
|
|
@@ -3374,20 +3374,20 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3374
3374
|
}
|
|
3375
3375
|
});
|
|
3376
3376
|
}
|
|
3377
|
-
},
|
|
3377
|
+
}, R = class extends Wn {
|
|
3378
3378
|
static _instance;
|
|
3379
3379
|
static get instance() {
|
|
3380
3380
|
return this._instance ??= new this();
|
|
3381
3381
|
}
|
|
3382
|
-
static draw(e, t =
|
|
3382
|
+
static draw(e, t = Zn.instance, n) {
|
|
3383
3383
|
this.instance.draw(e, t, n);
|
|
3384
3384
|
}
|
|
3385
3385
|
constructor() {
|
|
3386
3386
|
super({
|
|
3387
3387
|
attributes: {
|
|
3388
|
-
position: new
|
|
3388
|
+
position: new I({
|
|
3389
3389
|
format: "float32x2",
|
|
3390
|
-
buffer: new
|
|
3390
|
+
buffer: new F({ data: new Float32Array([
|
|
3391
3391
|
-1,
|
|
3392
3392
|
-1,
|
|
3393
3393
|
1,
|
|
@@ -3398,9 +3398,9 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3398
3398
|
1
|
|
3399
3399
|
]) })
|
|
3400
3400
|
}),
|
|
3401
|
-
uv: new
|
|
3401
|
+
uv: new I({
|
|
3402
3402
|
format: "float32x2",
|
|
3403
|
-
buffer: new
|
|
3403
|
+
buffer: new F({ data: new Float32Array([
|
|
3404
3404
|
0,
|
|
3405
3405
|
0,
|
|
3406
3406
|
1,
|
|
@@ -3412,7 +3412,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3412
3412
|
]) })
|
|
3413
3413
|
})
|
|
3414
3414
|
},
|
|
3415
|
-
indexBuffer: new
|
|
3415
|
+
indexBuffer: new Un({ data: new Uint32Array([
|
|
3416
3416
|
0,
|
|
3417
3417
|
1,
|
|
3418
3418
|
2,
|
|
@@ -3422,27 +3422,27 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3422
3422
|
]) })
|
|
3423
3423
|
});
|
|
3424
3424
|
}
|
|
3425
|
-
},
|
|
3425
|
+
}, Qn = class extends Wn {
|
|
3426
3426
|
positionBuffer;
|
|
3427
3427
|
uvBuffer;
|
|
3428
3428
|
constructor(e) {
|
|
3429
|
-
let t = new
|
|
3429
|
+
let t = new F({ data: new Float32Array() }), n = new F({ data: new Float32Array() });
|
|
3430
3430
|
super({
|
|
3431
3431
|
...e,
|
|
3432
3432
|
attributes: {
|
|
3433
|
-
position: new
|
|
3433
|
+
position: new I({
|
|
3434
3434
|
format: "float32x2",
|
|
3435
3435
|
buffer: t
|
|
3436
3436
|
}),
|
|
3437
|
-
uv: new
|
|
3437
|
+
uv: new I({
|
|
3438
3438
|
format: "float32x2",
|
|
3439
3439
|
buffer: n
|
|
3440
3440
|
})
|
|
3441
3441
|
},
|
|
3442
|
-
indexBuffer: new
|
|
3442
|
+
indexBuffer: new Un({ data: new Uint32Array() })
|
|
3443
3443
|
}), this.positionBuffer = t, this.uvBuffer = n;
|
|
3444
3444
|
}
|
|
3445
|
-
},
|
|
3445
|
+
}, z = class extends vt {
|
|
3446
3446
|
get valid() {
|
|
3447
3447
|
return !!(this.width && this.height);
|
|
3448
3448
|
}
|
|
@@ -3456,10 +3456,10 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
|
|
|
3456
3456
|
super._destroy(), this.colorTextures.forEach((e) => e.destroy());
|
|
3457
3457
|
}
|
|
3458
3458
|
};
|
|
3459
|
-
|
|
3459
|
+
A([_({ fallback: !1 }), k("design:type", Boolean)], z.prototype, "isRoot", void 0), A([_({ fallback: 0 }), k("design:type", Number)], z.prototype, "x", void 0), A([_({ fallback: 0 }), k("design:type", Number)], z.prototype, "y", void 0), A([_({ fallback: 0 }), k("design:type", Number)], z.prototype, "width", void 0), A([_({ fallback: 0 }), k("design:type", Number)], z.prototype, "height", void 0), A([_({ fallback: 0 }), k("design:type", Number)], z.prototype, "mipLevel", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], z.prototype, "msaa", void 0), A([_({ default: () => [new B()] }), k("design:type", Array)], z.prototype, "colorTextures", void 0);
|
|
3460
3460
|
//#endregion
|
|
3461
3461
|
//#region src/scene/resources/textures/Texture2D.ts
|
|
3462
|
-
var
|
|
3462
|
+
var B = class extends vt {
|
|
3463
3463
|
static get EMPTY() {
|
|
3464
3464
|
return new this({
|
|
3465
3465
|
width: 1,
|
|
@@ -3570,10 +3570,10 @@ var z = class extends E {
|
|
|
3570
3570
|
super._destroy(), Ne && this.source instanceof ImageBitmap && this.source.close();
|
|
3571
3571
|
}
|
|
3572
3572
|
};
|
|
3573
|
-
|
|
3573
|
+
A([_({ fallback: "unknown" }), k("design:type", String)], B.prototype, "uploadMethodId", void 0), A([_({ internal: !0 }), k("design:type", Object)], B.prototype, "source", void 0), A([_({ fallback: 0 }), k("design:type", Number)], B.prototype, "width", void 0), A([_({ fallback: 0 }), k("design:type", Number)], B.prototype, "height", void 0), A([_({ fallback: 1 }), k("design:type", Number)], B.prototype, "pixelRatio", void 0), A([_({ fallback: "bgra8unorm" }), k("design:type", Object)], B.prototype, "format", void 0), A([_({ fallback: "premultiply-alpha-on-upload" }), k("design:type", Object)], B.prototype, "alphaMode", void 0), A([_({ fallback: 1 }), k("design:type", Number)], B.prototype, "mipLevelCount", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], B.prototype, "mipmap", void 0), A([_({ fallback: "clamp-to-edge" }), k("design:type", Object)], B.prototype, "addressModeU", void 0), A([_({ fallback: "clamp-to-edge" }), k("design:type", Object)], B.prototype, "addressModeV", void 0), A([_({ fallback: "clamp-to-edge" }), k("design:type", Object)], B.prototype, "addressModeW", void 0), A([_({ fallback: "linear" }), k("design:type", Object)], B.prototype, "magFilter", void 0), A([_({ fallback: "linear" }), k("design:type", Object)], B.prototype, "minFilter", void 0), A([_({ fallback: "linear" }), k("design:type", Object)], B.prototype, "mipmapFilter", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], B.prototype, "isPowerOfTwo", void 0);
|
|
3574
3574
|
//#endregion
|
|
3575
3575
|
//#region src/scene/resources/textures/AnimatedTexture.ts
|
|
3576
|
-
var
|
|
3576
|
+
var $n = class extends vt {
|
|
3577
3577
|
frames;
|
|
3578
3578
|
frameIndex = 0;
|
|
3579
3579
|
get currentFrame() {
|
|
@@ -3583,7 +3583,7 @@ var er = class extends E {
|
|
|
3583
3583
|
super();
|
|
3584
3584
|
let t;
|
|
3585
3585
|
if (Array.isArray(e)) t = e;
|
|
3586
|
-
else if (e instanceof
|
|
3586
|
+
else if (e instanceof B) t = [{
|
|
3587
3587
|
texture: e,
|
|
3588
3588
|
duration: 0
|
|
3589
3589
|
}];
|
|
@@ -3598,7 +3598,7 @@ var er = class extends E {
|
|
|
3598
3598
|
e.texture.destroy();
|
|
3599
3599
|
});
|
|
3600
3600
|
}
|
|
3601
|
-
},
|
|
3601
|
+
}, er = class extends B {
|
|
3602
3602
|
constructor(e = {}) {
|
|
3603
3603
|
super({
|
|
3604
3604
|
pixelRatio: 2,
|
|
@@ -3618,14 +3618,14 @@ var er = class extends E {
|
|
|
3618
3618
|
}
|
|
3619
3619
|
super._updateProperty(e, t, n);
|
|
3620
3620
|
}
|
|
3621
|
-
},
|
|
3621
|
+
}, tr = class e extends B {
|
|
3622
3622
|
static _cached = /* @__PURE__ */ new Map();
|
|
3623
3623
|
static get(t) {
|
|
3624
|
-
let n = new
|
|
3624
|
+
let n = new E(t), r = n.toHex(), i = this._cached.get(r);
|
|
3625
3625
|
return i || (i = new e(n), this._cached.set(r, i)), i;
|
|
3626
3626
|
}
|
|
3627
3627
|
constructor(e) {
|
|
3628
|
-
let t = e instanceof
|
|
3628
|
+
let t = e instanceof E ? e : new E(e);
|
|
3629
3629
|
super({
|
|
3630
3630
|
width: 1,
|
|
3631
3631
|
height: 1,
|
|
@@ -3639,7 +3639,7 @@ var er = class extends E {
|
|
|
3639
3639
|
mipmap: !0
|
|
3640
3640
|
});
|
|
3641
3641
|
}
|
|
3642
|
-
},
|
|
3642
|
+
}, nr = class e extends B {
|
|
3643
3643
|
static test(e) {
|
|
3644
3644
|
return u(e);
|
|
3645
3645
|
}
|
|
@@ -3673,7 +3673,7 @@ var er = class extends E {
|
|
|
3673
3673
|
constructor(t, n, r) {
|
|
3674
3674
|
super(e.linearGradient(t, n, r));
|
|
3675
3675
|
}
|
|
3676
|
-
},
|
|
3676
|
+
}, rr = class extends B {
|
|
3677
3677
|
constructor(e = {}) {
|
|
3678
3678
|
super({
|
|
3679
3679
|
...e,
|
|
@@ -3683,7 +3683,7 @@ var er = class extends E {
|
|
|
3683
3683
|
};
|
|
3684
3684
|
//#endregion
|
|
3685
3685
|
//#region src/scene/resources/textures/VideoTexture.ts
|
|
3686
|
-
function
|
|
3686
|
+
function ir(e) {
|
|
3687
3687
|
return {
|
|
3688
3688
|
autoLoad: !!(e?.autoLoad ?? !0),
|
|
3689
3689
|
autoPlay: !!(e?.autoPlay ?? !1),
|
|
@@ -3694,7 +3694,7 @@ function ar(e) {
|
|
|
3694
3694
|
playsinline: !!(e?.playsinline ?? !0)
|
|
3695
3695
|
};
|
|
3696
3696
|
}
|
|
3697
|
-
var
|
|
3697
|
+
var ar = class e extends B {
|
|
3698
3698
|
static mimeTypes = new Map(Object.entries({
|
|
3699
3699
|
ogv: "video/ogg",
|
|
3700
3700
|
mov: "video/quicktime",
|
|
@@ -3718,6 +3718,34 @@ var or = class e extends z {
|
|
|
3718
3718
|
set currentTime(e) {
|
|
3719
3719
|
this.source.currentTime = e;
|
|
3720
3720
|
}
|
|
3721
|
+
get paused() {
|
|
3722
|
+
return this.source.paused;
|
|
3723
|
+
}
|
|
3724
|
+
get muted() {
|
|
3725
|
+
return this.source.muted;
|
|
3726
|
+
}
|
|
3727
|
+
set muted(e) {
|
|
3728
|
+
this.source.muted !== e && (this.source.muted = e);
|
|
3729
|
+
}
|
|
3730
|
+
get loop() {
|
|
3731
|
+
return this.source.loop;
|
|
3732
|
+
}
|
|
3733
|
+
set loop(e) {
|
|
3734
|
+
this.source.loop !== e && (this.source.loop = e);
|
|
3735
|
+
}
|
|
3736
|
+
get playbackRate() {
|
|
3737
|
+
return this.source.playbackRate;
|
|
3738
|
+
}
|
|
3739
|
+
set playbackRate(e) {
|
|
3740
|
+
this.source.playbackRate !== e && (this.source.playbackRate = e);
|
|
3741
|
+
}
|
|
3742
|
+
play() {
|
|
3743
|
+
let e = this.source.play();
|
|
3744
|
+
e && typeof e.catch == "function" && e.catch(() => {});
|
|
3745
|
+
}
|
|
3746
|
+
pause() {
|
|
3747
|
+
this.source.pause();
|
|
3748
|
+
}
|
|
3721
3749
|
_spf = 0;
|
|
3722
3750
|
_autoPlay = !1;
|
|
3723
3751
|
_sourceLoad;
|
|
@@ -3728,7 +3756,7 @@ var or = class e extends z {
|
|
|
3728
3756
|
_reject;
|
|
3729
3757
|
_seekResolves = [];
|
|
3730
3758
|
constructor(t, n) {
|
|
3731
|
-
let r =
|
|
3759
|
+
let r = ir(n);
|
|
3732
3760
|
if (!Xe(t)) {
|
|
3733
3761
|
typeof t == "string" && (t = [t]);
|
|
3734
3762
|
let n = t[0].src || t[0];
|
|
@@ -3821,16 +3849,16 @@ var or = class e extends z {
|
|
|
3821
3849
|
e && (e.removeEventListener("play", this._onPlayStart), e.removeEventListener("pause", this._onPlayStop), e.removeEventListener("seeked", this._onSeeked), e.removeEventListener("canplay", this._onCanPlay), e.removeEventListener("canplaythrough", this._onCanPlay), e.removeEventListener("error", this._onError, !0), e.pause(), e.src = "", e.load());
|
|
3822
3850
|
}
|
|
3823
3851
|
};
|
|
3824
|
-
|
|
3852
|
+
A([_({
|
|
3825
3853
|
internal: !0,
|
|
3826
3854
|
fallback: !0
|
|
3827
|
-
}),
|
|
3855
|
+
}), k("design:type", Boolean)], ar.prototype, "autoUpdate", void 0), A([_({
|
|
3828
3856
|
internal: !0,
|
|
3829
3857
|
fallback: 0
|
|
3830
|
-
}),
|
|
3858
|
+
}), k("design:type", Number)], ar.prototype, "fps", void 0);
|
|
3831
3859
|
//#endregion
|
|
3832
3860
|
//#region src/scene/resources/textures/ViewportTexture.ts
|
|
3833
|
-
var
|
|
3861
|
+
var or = class extends B {}, sr = class extends v {
|
|
3834
3862
|
fillStyle;
|
|
3835
3863
|
fillRule;
|
|
3836
3864
|
strokeStyle;
|
|
@@ -3844,7 +3872,7 @@ var sr = class extends z {}, cr = class extends v {
|
|
|
3844
3872
|
_draws = [];
|
|
3845
3873
|
_triCache = [];
|
|
3846
3874
|
_parseDrawStyle(e) {
|
|
3847
|
-
return e ? e instanceof
|
|
3875
|
+
return e ? e instanceof B ? { texture: e } : { texture: tr.get(e) } : {};
|
|
3848
3876
|
}
|
|
3849
3877
|
stroke(e) {
|
|
3850
3878
|
if (!this.curves.length) return;
|
|
@@ -3961,7 +3989,7 @@ var sr = class extends z {}, cr = class extends v {
|
|
|
3961
3989
|
destroy() {
|
|
3962
3990
|
this.reset(), this._triCache.length = 0;
|
|
3963
3991
|
}
|
|
3964
|
-
},
|
|
3992
|
+
}, cr = class {
|
|
3965
3993
|
front = [];
|
|
3966
3994
|
default = [];
|
|
3967
3995
|
back = [];
|
|
@@ -4004,7 +4032,7 @@ var sr = class extends z {}, cr = class extends v {
|
|
|
4004
4032
|
toJSON() {
|
|
4005
4033
|
return [...this.default];
|
|
4006
4034
|
}
|
|
4007
|
-
},
|
|
4035
|
+
}, lr = class extends T {
|
|
4008
4036
|
parent;
|
|
4009
4037
|
getPropertyDeclarations() {
|
|
4010
4038
|
super.getPropertyDeclarations();
|
|
@@ -4023,22 +4051,22 @@ var sr = class extends z {}, cr = class extends v {
|
|
|
4023
4051
|
deleteProperty: (e, t) => Reflect.has(e, t) || String(t).startsWith("_") ? Reflect.deleteProperty(e, t) : (e.setProperty(String(t), void 0), !0)
|
|
4024
4052
|
});
|
|
4025
4053
|
}
|
|
4026
|
-
},
|
|
4027
|
-
function
|
|
4028
|
-
let t =
|
|
4029
|
-
return t++,
|
|
4054
|
+
}, ur, dr = {};
|
|
4055
|
+
function fr(e) {
|
|
4056
|
+
let t = dr[e] ?? 0;
|
|
4057
|
+
return t++, dr[e] = t, t;
|
|
4030
4058
|
}
|
|
4031
|
-
var
|
|
4059
|
+
var V = ur = class extends T {
|
|
4032
4060
|
static parse(e, t = "Node") {
|
|
4033
4061
|
if (Array.isArray(e)) return e.map((e) => this.parse(e));
|
|
4034
|
-
let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ??
|
|
4062
|
+
let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ?? ur)({
|
|
4035
4063
|
...a,
|
|
4036
4064
|
meta: r
|
|
4037
4065
|
});
|
|
4038
4066
|
return i?.forEach((e) => o.appendChild(this.parse(e))), o;
|
|
4039
4067
|
}
|
|
4040
4068
|
_mask;
|
|
4041
|
-
_meta = new
|
|
4069
|
+
_meta = new lr(this);
|
|
4042
4070
|
get meta() {
|
|
4043
4071
|
return this._meta;
|
|
4044
4072
|
}
|
|
@@ -4061,7 +4089,7 @@ var B = dr = class extends T {
|
|
|
4061
4089
|
}).append(t), this.on("treeEnter", this._onTreeEnter).on("treeExit", this._onTreeExit).on("parented", this._onParented).on("unparented", this._onUnparented).on("ready", this._onReady).on("process", this._onProcess), this.updateProcessable(), this.updateRenderable();
|
|
4062
4090
|
}
|
|
4063
4091
|
_defaultName() {
|
|
4064
|
-
return `@${this.is}@${
|
|
4092
|
+
return `@${this.is}@${fr(this.is)}`;
|
|
4065
4093
|
}
|
|
4066
4094
|
setProperties(e) {
|
|
4067
4095
|
if (e) {
|
|
@@ -4128,7 +4156,7 @@ var B = dr = class extends T {
|
|
|
4128
4156
|
}
|
|
4129
4157
|
return this;
|
|
4130
4158
|
}
|
|
4131
|
-
_children = new
|
|
4159
|
+
_children = new cr();
|
|
4132
4160
|
get children() {
|
|
4133
4161
|
return this._children.default;
|
|
4134
4162
|
}
|
|
@@ -4288,7 +4316,7 @@ var B = dr = class extends T {
|
|
|
4288
4316
|
append(...e) {
|
|
4289
4317
|
let t;
|
|
4290
4318
|
t = Array.isArray(e[0]) ? e[0] : e, t.forEach((e) => {
|
|
4291
|
-
e instanceof
|
|
4319
|
+
e instanceof ur ? this.appendChild(e) : this.appendChild(ur.parse(e));
|
|
4292
4320
|
});
|
|
4293
4321
|
}
|
|
4294
4322
|
before(...e) {
|
|
@@ -4391,13 +4419,13 @@ var B = dr = class extends T {
|
|
|
4391
4419
|
});
|
|
4392
4420
|
}
|
|
4393
4421
|
};
|
|
4394
|
-
|
|
4422
|
+
A([_({ default: () => c() }), k("design:type", String)], V.prototype, "id", void 0), A([_({ default: () => c() }), k("design:type", String)], V.prototype, "name", void 0), A([_({ fallback: "inherit" }), k("design:type", Object)], V.prototype, "processMode", void 0), A([_({ fallback: "default" }), k("design:type", Object)], V.prototype, "processSortMode", void 0), A([_({ fallback: "inherit" }), k("design:type", Object)], V.prototype, "renderMode", void 0), A([_({ fallback: "inherit" }), k("design:type", Object)], V.prototype, "inputMode", void 0), A([_({ fallback: "default" }), k("design:type", Object)], V.prototype, "internalMode", void 0), A([_({
|
|
4395
4423
|
internal: !0,
|
|
4396
4424
|
default: !0
|
|
4397
|
-
}),
|
|
4425
|
+
}), k("design:type", Boolean)], V.prototype, "needsRender", void 0), V = ur = A([S("Node"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], V);
|
|
4398
4426
|
//#endregion
|
|
4399
4427
|
//#region src/scene/main/TimelineNode.ts
|
|
4400
|
-
var
|
|
4428
|
+
var H = class extends V {
|
|
4401
4429
|
insideTimeRange = !1;
|
|
4402
4430
|
get _timeline() {
|
|
4403
4431
|
return this._tree?.timeline;
|
|
@@ -4433,7 +4461,7 @@ var V = class extends B {
|
|
|
4433
4461
|
return this._globalStartTime + this._globalDuration;
|
|
4434
4462
|
}
|
|
4435
4463
|
get currentTimeProgress() {
|
|
4436
|
-
return this._duration ?
|
|
4464
|
+
return this._duration ? D(this._currentTime / this._duration, 0, 1) : 0;
|
|
4437
4465
|
}
|
|
4438
4466
|
isInsideTimeRange() {
|
|
4439
4467
|
let e = this._currentTime;
|
|
@@ -4479,18 +4507,18 @@ var V = class extends B {
|
|
|
4479
4507
|
super._process(e), this._updateCurrentTime();
|
|
4480
4508
|
}
|
|
4481
4509
|
};
|
|
4482
|
-
|
|
4510
|
+
A([_({ fallback: !1 }), k("design:type", Boolean)], H.prototype, "loop", void 0), A([_({ fallback: 0 }), k("design:type", Number)], H.prototype, "delay", void 0), A([_({ fallback: 0 }), k("design:type", Number)], H.prototype, "duration", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], H.prototype, "paused", void 0), H = A([S("TimelineNode"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], H);
|
|
4483
4511
|
//#endregion
|
|
4484
4512
|
//#region src/scene/main/CanvasItem.ts
|
|
4485
|
-
var
|
|
4486
|
-
function
|
|
4487
|
-
|
|
4513
|
+
var pr = [], mr = 0;
|
|
4514
|
+
function hr() {
|
|
4515
|
+
mr = 0;
|
|
4488
4516
|
}
|
|
4489
|
-
function
|
|
4490
|
-
let i = mr
|
|
4491
|
-
return i || (i = {}, mr
|
|
4517
|
+
function gr(e, t, n, r) {
|
|
4518
|
+
let i = pr[mr];
|
|
4519
|
+
return i || (i = {}, pr[mr] = i), mr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
|
|
4492
4520
|
}
|
|
4493
|
-
var
|
|
4521
|
+
var _r = class extends H {
|
|
4494
4522
|
_blendMode;
|
|
4495
4523
|
_parentGlobalVisible;
|
|
4496
4524
|
_globalVisible;
|
|
@@ -4508,7 +4536,7 @@ var vr = class extends V {
|
|
|
4508
4536
|
255,
|
|
4509
4537
|
255
|
|
4510
4538
|
];
|
|
4511
|
-
context = new
|
|
4539
|
+
context = new sr();
|
|
4512
4540
|
_resetContext = !0;
|
|
4513
4541
|
needsDraw = !0;
|
|
4514
4542
|
needsLayout = !1;
|
|
@@ -4570,7 +4598,7 @@ var vr = class extends V {
|
|
|
4570
4598
|
}
|
|
4571
4599
|
_updateGlobalOpacity() {
|
|
4572
4600
|
this._parentGlobalOpacity = this.getParent()?.opacity;
|
|
4573
|
-
let e =
|
|
4601
|
+
let e = D(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
|
|
4574
4602
|
this._globalOpacity !== e && (this._globalOpacity = e, this._updateModulate(), this.requestPaint(), this.updateRenderable());
|
|
4575
4603
|
}
|
|
4576
4604
|
_draw() {
|
|
@@ -4639,7 +4667,7 @@ var vr = class extends V {
|
|
|
4639
4667
|
return;
|
|
4640
4668
|
}
|
|
4641
4669
|
let t = this._tree?.pixelate, n = this._tree?.roundPixels, r = this._batchables;
|
|
4642
|
-
for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof
|
|
4670
|
+
for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof or && (a = this._handleViewportTexture(i)), e.batch2D.render(gr(i, n, t ? i.size : void 0, a));
|
|
4643
4671
|
super._render(e);
|
|
4644
4672
|
}
|
|
4645
4673
|
_cullsRender() {
|
|
@@ -4649,19 +4677,19 @@ var vr = class extends V {
|
|
|
4649
4677
|
super._destroy(), this.context.destroy(), this._drawBatchables = [], this._layoutBatchables = [], this._batchables = [];
|
|
4650
4678
|
}
|
|
4651
4679
|
};
|
|
4652
|
-
|
|
4680
|
+
A([_(), k("design:type", Object)], _r.prototype, "blendMode", void 0), A([_({
|
|
4653
4681
|
internal: !0,
|
|
4654
4682
|
fallback: !0
|
|
4655
|
-
}),
|
|
4683
|
+
}), k("design:type", Boolean)], _r.prototype, "visible", void 0), A([_({
|
|
4656
4684
|
internal: !0,
|
|
4657
4685
|
fallback: 1
|
|
4658
|
-
}),
|
|
4686
|
+
}), k("design:type", Number)], _r.prototype, "opacity", void 0), _r = A([S("CanvasItem"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], _r);
|
|
4659
4687
|
//#endregion
|
|
4660
4688
|
//#region src/scene/main/Viewport.ts
|
|
4661
|
-
var
|
|
4689
|
+
var U = class extends V {
|
|
4662
4690
|
canvasTransform = new b();
|
|
4663
4691
|
renderTargetIndex = 0;
|
|
4664
|
-
renderTargets = [new
|
|
4692
|
+
renderTargets = [new z(), new z()];
|
|
4665
4693
|
get valid() {
|
|
4666
4694
|
return !!(this.width && this.height);
|
|
4667
4695
|
}
|
|
@@ -4708,7 +4736,7 @@ var H = class extends B {
|
|
|
4708
4736
|
return !1;
|
|
4709
4737
|
}
|
|
4710
4738
|
activateWithCopy(e, t) {
|
|
4711
|
-
this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0),
|
|
4739
|
+
this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), R.draw(e, Zn.instance, { sampler: 0 }));
|
|
4712
4740
|
}
|
|
4713
4741
|
renderStart(e, t) {
|
|
4714
4742
|
this.activate(e, t) && e.clear();
|
|
@@ -4721,7 +4749,7 @@ var H = class extends B {
|
|
|
4721
4749
|
this.renderStart(e), super.render(e, t), this.renderEnd(e, n);
|
|
4722
4750
|
}
|
|
4723
4751
|
getRect() {
|
|
4724
|
-
return new
|
|
4752
|
+
return new yt(this.x, this.y, this.width, this.height);
|
|
4725
4753
|
}
|
|
4726
4754
|
toCanvasGlobal(e, t) {
|
|
4727
4755
|
return this.canvasTransform.applyAffineInverse(e, t);
|
|
@@ -4733,16 +4761,16 @@ var H = class extends B {
|
|
|
4733
4761
|
super._destroy(), this.canvasTransform.destroy(), this.renderTargets.forEach((e) => e.destroy());
|
|
4734
4762
|
}
|
|
4735
4763
|
};
|
|
4736
|
-
|
|
4764
|
+
A([_({ fallback: 0 }), k("design:type", Number)], U.prototype, "x", void 0), A([_({ fallback: 0 }), k("design:type", Number)], U.prototype, "y", void 0), A([_({ fallback: 0 }), k("design:type", Number)], U.prototype, "width", void 0), A([_({ fallback: 0 }), k("design:type", Number)], U.prototype, "height", void 0), A([_({ fallback: 0 }), k("design:type", Number)], U.prototype, "mipLevel", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], U.prototype, "msaa", void 0), U = A([S("Viewport")], U);
|
|
4737
4765
|
//#endregion
|
|
4738
4766
|
//#region src/scene/main/Effect.ts
|
|
4739
|
-
var
|
|
4767
|
+
var W = class extends H {
|
|
4740
4768
|
material;
|
|
4741
4769
|
get _effectMode() {
|
|
4742
4770
|
return this.effectMode ?? "parent";
|
|
4743
4771
|
}
|
|
4744
|
-
viewport1 = new
|
|
4745
|
-
viewport2 = new
|
|
4772
|
+
viewport1 = new U();
|
|
4773
|
+
viewport2 = new U();
|
|
4746
4774
|
_renderId = 0;
|
|
4747
4775
|
_renderViewport;
|
|
4748
4776
|
_previousSibling;
|
|
@@ -4759,7 +4787,7 @@ var U = class extends V {
|
|
|
4759
4787
|
_updateProperty(e, t, n) {
|
|
4760
4788
|
switch (super._updateProperty(e, t, n), e) {
|
|
4761
4789
|
case "glsl": {
|
|
4762
|
-
let e = new
|
|
4790
|
+
let e = new Xn(t);
|
|
4763
4791
|
!this.effectMode && e.has.transition && (this.effectMode = "transition"), this.material = e;
|
|
4764
4792
|
break;
|
|
4765
4793
|
}
|
|
@@ -4794,7 +4822,7 @@ var U = class extends V {
|
|
|
4794
4822
|
}
|
|
4795
4823
|
}
|
|
4796
4824
|
getRect() {
|
|
4797
|
-
return new
|
|
4825
|
+
return new yt(this._rect);
|
|
4798
4826
|
}
|
|
4799
4827
|
_processParent() {
|
|
4800
4828
|
let e = this._tree?.renderStack;
|
|
@@ -4947,13 +4975,13 @@ var U = class extends V {
|
|
|
4947
4975
|
}
|
|
4948
4976
|
apply(e, t, n) {
|
|
4949
4977
|
this.material && (n?.redraw ? t.redraw(e, () => {
|
|
4950
|
-
|
|
4978
|
+
R.draw(e, this.material, {
|
|
4951
4979
|
from: 0,
|
|
4952
4980
|
to: 1,
|
|
4953
4981
|
progress: this.currentTimeProgress,
|
|
4954
4982
|
ratio: t.width / t.height
|
|
4955
4983
|
});
|
|
4956
|
-
}) :
|
|
4984
|
+
}) : R.draw(e, this.material, {
|
|
4957
4985
|
from: 0,
|
|
4958
4986
|
to: 1,
|
|
4959
4987
|
progress: this.currentTimeProgress,
|
|
@@ -4964,10 +4992,10 @@ var U = class extends V {
|
|
|
4964
4992
|
super._destroy(), this.viewport1.destroy(), this.viewport2.destroy();
|
|
4965
4993
|
}
|
|
4966
4994
|
};
|
|
4967
|
-
|
|
4995
|
+
A([_({ internal: !0 }), k("design:type", Object)], W.prototype, "material", void 0), A([_(), k("design:type", Object)], W.prototype, "effectMode", void 0), A([_(), k("design:type", String)], W.prototype, "glsl", void 0), A([_(), k("design:type", String)], W.prototype, "glslSrc", void 0), W = A([S("Effect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
|
|
4968
4996
|
//#endregion
|
|
4969
4997
|
//#region src/scene/main/RenderStack.ts
|
|
4970
|
-
var
|
|
4998
|
+
var vr = class {
|
|
4971
4999
|
currentCall;
|
|
4972
5000
|
calls = [];
|
|
4973
5001
|
createCall(e) {
|
|
@@ -4989,11 +5017,28 @@ var yr = class {
|
|
|
4989
5017
|
});
|
|
4990
5018
|
}), this.calls = [];
|
|
4991
5019
|
}
|
|
4992
|
-
},
|
|
5020
|
+
}, yr, br = yr = class extends V {
|
|
4993
5021
|
currentTime = 0;
|
|
5022
|
+
playing = !1;
|
|
5023
|
+
playbackRate = 1;
|
|
5024
|
+
_rate = 1;
|
|
5025
|
+
_direction = 1;
|
|
5026
|
+
_loopMode = "none";
|
|
5027
|
+
get loopMode() {
|
|
5028
|
+
return this._loopMode;
|
|
5029
|
+
}
|
|
5030
|
+
set loopMode(e) {
|
|
5031
|
+
this._loopMode = e, this.loop = e === "loop";
|
|
5032
|
+
}
|
|
5033
|
+
get rate() {
|
|
5034
|
+
return this._rate;
|
|
5035
|
+
}
|
|
5036
|
+
set rate(e) {
|
|
5037
|
+
this._rate = e, this.playbackRate = e * this._direction;
|
|
5038
|
+
}
|
|
4994
5039
|
static from(e, t = !1) {
|
|
4995
5040
|
let [n, r] = e ? Array.isArray(e) ? e : [0, e] : [];
|
|
4996
|
-
return new
|
|
5041
|
+
return new yr({
|
|
4997
5042
|
startTime: n,
|
|
4998
5043
|
endTime: r,
|
|
4999
5044
|
loop: t
|
|
@@ -5011,16 +5056,38 @@ var yr = class {
|
|
|
5011
5056
|
}
|
|
5012
5057
|
addTime(e) {
|
|
5013
5058
|
let t = this.endTime, n = Math.min(this.startTime, this.endTime), r = this.currentTime;
|
|
5014
|
-
return r += e, this.loop && r > t && (r = n + r % t), r =
|
|
5059
|
+
return r += e, this.loop && r > t && (r = n + r % t), r = D(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
|
|
5060
|
+
}
|
|
5061
|
+
play(e) {
|
|
5062
|
+
return e?.rate !== void 0 && (this._rate = e.rate), e?.loopMode !== void 0 && (this.loopMode = e.loopMode), this._direction = 1, (!Number.isFinite(this.currentTime) || this.currentTime >= this.endTime) && (this.currentTime = Math.min(this.startTime, this.endTime)), this.playing = !0, this.playbackRate = this._rate * this._direction, this;
|
|
5063
|
+
}
|
|
5064
|
+
pause() {
|
|
5065
|
+
return this.playing = !1, this;
|
|
5066
|
+
}
|
|
5067
|
+
advance(e) {
|
|
5068
|
+
if (!this.playing) return this;
|
|
5069
|
+
this.playbackRate = this._rate * this._direction;
|
|
5070
|
+
let t = Math.min(this.startTime, this.endTime), n = this.endTime;
|
|
5071
|
+
if (this.addTime(e * this._rate * this._direction), n <= t) return this;
|
|
5072
|
+
let r = this.currentTime;
|
|
5073
|
+
switch (this._loopMode) {
|
|
5074
|
+
case "none":
|
|
5075
|
+
(this._direction > 0 && r >= n || this._direction < 0 && r <= t) && (this.pause(), this.emit("ended"));
|
|
5076
|
+
break;
|
|
5077
|
+
case "alternate":
|
|
5078
|
+
this._direction > 0 && r >= n ? this._direction = -1 : this._direction < 0 && r <= t && (this._direction = 1);
|
|
5079
|
+
break;
|
|
5080
|
+
}
|
|
5081
|
+
return this;
|
|
5015
5082
|
}
|
|
5016
5083
|
_process(e) {
|
|
5017
5084
|
super._process(e), this.paused || this.addTime(e);
|
|
5018
5085
|
}
|
|
5019
5086
|
};
|
|
5020
|
-
|
|
5087
|
+
A([_({ fallback: 0 }), k("design:type", Number)], br.prototype, "startTime", void 0), A([_({ fallback: 2 ** 53 - 1 }), k("design:type", Number)], br.prototype, "endTime", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], br.prototype, "loop", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], br.prototype, "paused", void 0), br = yr = A([S("Timeline"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], br);
|
|
5021
5088
|
//#endregion
|
|
5022
5089
|
//#region src/scene/main/Window.ts
|
|
5023
|
-
var
|
|
5090
|
+
var xr = class extends U {
|
|
5024
5091
|
constructor() {
|
|
5025
5092
|
super(), this.renderTargets.forEach((e) => e.isRoot = !0);
|
|
5026
5093
|
}
|
|
@@ -5031,22 +5098,22 @@ var Sr = class extends H {
|
|
|
5031
5098
|
super.flush(e), this.finish(e);
|
|
5032
5099
|
}
|
|
5033
5100
|
};
|
|
5034
|
-
|
|
5101
|
+
xr = A([S("Window", {
|
|
5035
5102
|
processMode: "always",
|
|
5036
5103
|
renderMode: "always"
|
|
5037
|
-
}),
|
|
5104
|
+
}), k("design:paramtypes", [])], xr);
|
|
5038
5105
|
//#endregion
|
|
5039
5106
|
//#region src/scene/main/SceneTree.ts
|
|
5040
|
-
var
|
|
5107
|
+
var Sr = class extends Tt {
|
|
5041
5108
|
input = new gt();
|
|
5042
|
-
renderStack = new
|
|
5043
|
-
root = new
|
|
5044
|
-
timeline = new
|
|
5109
|
+
renderStack = new vr();
|
|
5110
|
+
root = new xr().setTree(this);
|
|
5111
|
+
timeline = new br().setTree(this);
|
|
5045
5112
|
nodeMap = /* @__PURE__ */ new Map();
|
|
5046
5113
|
_boundFonts;
|
|
5047
5114
|
_textRemeasureScheduled = !1;
|
|
5048
5115
|
_onFontLoad = () => this._scheduleTextRemeasure();
|
|
5049
|
-
_backgroundColor = new
|
|
5116
|
+
_backgroundColor = new E();
|
|
5050
5117
|
_previousViewport;
|
|
5051
5118
|
_currentViewport;
|
|
5052
5119
|
getPreviousViewport() {
|
|
@@ -5099,41 +5166,41 @@ var Cr = class extends Et {
|
|
|
5099
5166
|
this.timeline.emit("process", e), this.emit("processing"), this.root.emit("process", e), this.emit("processed");
|
|
5100
5167
|
}
|
|
5101
5168
|
_render(e) {
|
|
5102
|
-
this.emit("rendering"),
|
|
5169
|
+
this.emit("rendering"), hr(), this.renderStack.render(e), this._renderScreen(e), this.emit("rendered");
|
|
5103
5170
|
}
|
|
5104
5171
|
_renderScreen(e) {
|
|
5105
5172
|
this.root.finish(e), e.state.reset(), e.renderTarget.unbind(), this.backgroundColor && e.gl.clearColor(...this._backgroundColor.toArray()), e.clear(), this.backgroundColor && e.gl.clearColor(0, 0, 0, 0);
|
|
5106
5173
|
let t = this.root.texture;
|
|
5107
|
-
t.activate(e, 0),
|
|
5174
|
+
t.activate(e, 0), R.draw(e), t.inactivate(e);
|
|
5108
5175
|
}
|
|
5109
5176
|
_destroy() {
|
|
5110
5177
|
super._destroy(), this._bindFonts(void 0), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
|
|
5111
5178
|
}
|
|
5112
5179
|
};
|
|
5113
|
-
|
|
5180
|
+
A([_({ alias: "root.msaa" }), k("design:type", Boolean)], Sr.prototype, "msaa", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], Sr.prototype, "pixelate", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], Sr.prototype, "roundPixels", void 0), A([_(), k("design:type", Object)], Sr.prototype, "backgroundColor", void 0), A([_({
|
|
5114
5181
|
internal: !0,
|
|
5115
5182
|
fallback: !1
|
|
5116
|
-
}),
|
|
5183
|
+
}), k("design:type", Boolean)], Sr.prototype, "debug", void 0), A([_({
|
|
5117
5184
|
internal: !0,
|
|
5118
5185
|
fallback: !1
|
|
5119
|
-
}),
|
|
5186
|
+
}), k("design:type", Boolean)], Sr.prototype, "processPaused", void 0), A([_({
|
|
5120
5187
|
internal: !0,
|
|
5121
5188
|
default: () => he
|
|
5122
|
-
}),
|
|
5189
|
+
}), k("design:type", Object)], Sr.prototype, "fonts", void 0);
|
|
5123
5190
|
//#endregion
|
|
5124
5191
|
//#region src/scene/main/Transition.ts
|
|
5125
|
-
var
|
|
5192
|
+
var Cr = class extends W {
|
|
5126
5193
|
constructor(e, t = []) {
|
|
5127
5194
|
super(), this.setProperties(e).append(t);
|
|
5128
5195
|
}
|
|
5129
5196
|
};
|
|
5130
|
-
|
|
5197
|
+
Cr = A([S("Transition", {
|
|
5131
5198
|
effectMode: "transition",
|
|
5132
5199
|
duration: 2e3
|
|
5133
|
-
}),
|
|
5200
|
+
}), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
|
|
5134
5201
|
//#endregion
|
|
5135
5202
|
//#region src/scene/2d/Node2D.ts
|
|
5136
|
-
var
|
|
5203
|
+
var wr = class extends _r {
|
|
5137
5204
|
rotation = 0;
|
|
5138
5205
|
position = new x(0, 0, () => this.updateGlobalTransform());
|
|
5139
5206
|
scale = new x(1, 1, () => this.updateGlobalTransform());
|
|
@@ -5185,10 +5252,10 @@ var Tr = class extends vr {
|
|
|
5185
5252
|
super._destroy(), this.position.destroy(), this.scale.destroy(), this.skew.destroy(), this.pivot.destroy(), this.extraTransform.destroy(), this.transform.destroy(), this.globalPosition.destroy(), this.globalScale.destroy(), this.globalSkew.destroy(), this.globalTransform.destroy();
|
|
5186
5253
|
}
|
|
5187
5254
|
};
|
|
5188
|
-
|
|
5255
|
+
wr = A([S("Node2D"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
|
|
5189
5256
|
//#endregion
|
|
5190
5257
|
//#region src/scene/2d/Camera2D.ts
|
|
5191
|
-
var
|
|
5258
|
+
var Tr = class extends wr {
|
|
5192
5259
|
canvasTransform = new b();
|
|
5193
5260
|
_screenOffset = {
|
|
5194
5261
|
x: 0,
|
|
@@ -5229,7 +5296,7 @@ var Er = class extends Tr {
|
|
|
5229
5296
|
return this.setZoom(this._zoom.x + e, this._zoom.y + t);
|
|
5230
5297
|
}
|
|
5231
5298
|
setZoom(e, t = e) {
|
|
5232
|
-
return this._zoom.set(
|
|
5299
|
+
return this._zoom.set(D(e, this._minZoom.x, this._maxZoom.x), D(t, this._minZoom.y, this._maxZoom.y)), this;
|
|
5233
5300
|
}
|
|
5234
5301
|
setZoomAtOrigin(e, t, n) {
|
|
5235
5302
|
let r;
|
|
@@ -5332,19 +5399,19 @@ var Er = class extends Tr {
|
|
|
5332
5399
|
};
|
|
5333
5400
|
}
|
|
5334
5401
|
};
|
|
5335
|
-
|
|
5402
|
+
A([_({
|
|
5336
5403
|
internal: !0,
|
|
5337
5404
|
fallback: !1
|
|
5338
|
-
}),
|
|
5405
|
+
}), k("design:type", Boolean)], Tr.prototype, "spaceKey", void 0), A([_({
|
|
5339
5406
|
internal: !0,
|
|
5340
5407
|
fallback: !1
|
|
5341
|
-
}),
|
|
5408
|
+
}), k("design:type", Boolean)], Tr.prototype, "grabbing", void 0), Tr = A([S("Camera2D", {
|
|
5342
5409
|
processMode: "disabled",
|
|
5343
5410
|
renderMode: "disabled"
|
|
5344
|
-
}),
|
|
5411
|
+
}), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
|
|
5345
5412
|
//#endregion
|
|
5346
5413
|
//#region src/scene/2d/element/connectionRouter.ts
|
|
5347
|
-
function
|
|
5414
|
+
function Er(e, t) {
|
|
5348
5415
|
return Math.abs(e) >= Math.abs(t) ? {
|
|
5349
5416
|
x: Math.sign(e) || 1,
|
|
5350
5417
|
y: 0
|
|
@@ -5353,11 +5420,11 @@ function Dr(e, t) {
|
|
|
5353
5420
|
y: Math.sign(t) || 1
|
|
5354
5421
|
};
|
|
5355
5422
|
}
|
|
5356
|
-
function
|
|
5423
|
+
function Dr(e, t, n, r = {}) {
|
|
5357
5424
|
let i = t.point, a = n.point, o = new v();
|
|
5358
5425
|
switch (e) {
|
|
5359
5426
|
case "curved": {
|
|
5360
|
-
let e = t.dir ??
|
|
5427
|
+
let e = t.dir ?? Er(a.x - i.x, a.y - i.y), s = n.dir ?? Er(i.x - a.x, i.y - a.y), c = a.x - i.x, l = a.y - i.y, u = Math.hypot(c, l) || 1, d = c / u, f = l / u, p = Math.max((r.stub ?? 16) * 2, u * .4), m = (e, t, n, r) => Math.max(.1, (1 + e * n + t * r) / 2), h = p * m(e.x, e.y, d, f), g = p * m(s.x, s.y, -d, -f), ee = i.x + e.x * h, te = i.y + e.y * h, ne = a.x + s.x * g, re = a.y + s.y * g;
|
|
5361
5428
|
for (let e = 0; e <= 32; e++) {
|
|
5362
5429
|
let t = e / 32, n = 1 - t, r = n * n * n, s = 3 * n * n * t, c = 3 * n * t * t, l = t * t * t, u = r * i.x + s * ee + c * ne + l * a.x, d = r * i.y + s * te + c * re + l * a.y;
|
|
5363
5430
|
e === 0 ? o.moveTo(u, d) : o.lineTo(u, d);
|
|
@@ -5365,7 +5432,7 @@ function Or(e, t, n, r = {}) {
|
|
|
5365
5432
|
break;
|
|
5366
5433
|
}
|
|
5367
5434
|
case "orthogonal": {
|
|
5368
|
-
let e =
|
|
5435
|
+
let e = kr(t, n, r);
|
|
5369
5436
|
for (let t = 0; t < e.length; t++) t === 0 ? o.moveTo(e[t].x, e[t].y) : o.lineTo(e[t].x, e[t].y);
|
|
5370
5437
|
break;
|
|
5371
5438
|
}
|
|
@@ -5375,11 +5442,11 @@ function Or(e, t, n, r = {}) {
|
|
|
5375
5442
|
}
|
|
5376
5443
|
return o;
|
|
5377
5444
|
}
|
|
5378
|
-
function
|
|
5379
|
-
return
|
|
5445
|
+
function Or(e) {
|
|
5446
|
+
return Er(e.x, e.y);
|
|
5380
5447
|
}
|
|
5381
|
-
function
|
|
5382
|
-
let r = e.point, i = t.point, a = n.stub ?? 16, o =
|
|
5448
|
+
function kr(e, t, n) {
|
|
5449
|
+
let r = e.point, i = t.point, a = n.stub ?? 16, o = Or(e.dir ?? Er(i.x - r.x, i.y - r.y)), s = Or(t.dir ?? Er(r.x - i.x, r.y - i.y)), c = {
|
|
5383
5450
|
x: r.x + o.x * a,
|
|
5384
5451
|
y: r.y + o.y * a
|
|
5385
5452
|
}, l = {
|
|
@@ -5391,12 +5458,12 @@ function Ar(e, t, n) {
|
|
|
5391
5458
|
x: r.x,
|
|
5392
5459
|
y: r.y
|
|
5393
5460
|
}, c];
|
|
5394
|
-
return d.push(...
|
|
5461
|
+
return d.push(...jr(c, o, l, s, a, u)), d.push(l, {
|
|
5395
5462
|
x: i.x,
|
|
5396
5463
|
y: i.y
|
|
5397
|
-
}),
|
|
5464
|
+
}), Mr(d);
|
|
5398
5465
|
}
|
|
5399
|
-
function
|
|
5466
|
+
function Ar(e, t, n, r, i) {
|
|
5400
5467
|
let a = Infinity, o = -Infinity, s = t === "y" ? "x" : "y";
|
|
5401
5468
|
for (let e of r) {
|
|
5402
5469
|
let r = e.min[s], i = r + e.size[s];
|
|
@@ -5407,7 +5474,7 @@ function jr(e, t, n, r, i) {
|
|
|
5407
5474
|
}
|
|
5408
5475
|
return e > a && e < o ? a - i : e;
|
|
5409
5476
|
}
|
|
5410
|
-
function
|
|
5477
|
+
function jr(e, t, n, r, i, a = []) {
|
|
5411
5478
|
let o = t.y === 0;
|
|
5412
5479
|
if (o === (r.y === 0)) {
|
|
5413
5480
|
if (o) {
|
|
@@ -5422,7 +5489,7 @@ function Mr(e, t, n, r, i, a = []) {
|
|
|
5422
5489
|
}];
|
|
5423
5490
|
}
|
|
5424
5491
|
let o = Math.abs(e.y - n.y) < .001 ? e.y + i : (e.y + n.y) / 2;
|
|
5425
|
-
return o =
|
|
5492
|
+
return o = Ar(o, "y", [Math.min(e.x, n.x), Math.max(e.x, n.x)], a, i), [{
|
|
5426
5493
|
x: e.x,
|
|
5427
5494
|
y: o
|
|
5428
5495
|
}, {
|
|
@@ -5441,7 +5508,7 @@ function Mr(e, t, n, r, i, a = []) {
|
|
|
5441
5508
|
}];
|
|
5442
5509
|
}
|
|
5443
5510
|
let s = Math.abs(e.x - n.x) < .001 ? e.x + i : (e.x + n.x) / 2;
|
|
5444
|
-
return s =
|
|
5511
|
+
return s = Ar(s, "x", [Math.min(e.y, n.y), Math.max(e.y, n.y)], a, i), [{
|
|
5445
5512
|
x: s,
|
|
5446
5513
|
y: e.y
|
|
5447
5514
|
}, {
|
|
@@ -5468,7 +5535,7 @@ function Mr(e, t, n, r, i, a = []) {
|
|
|
5468
5535
|
y: l.y
|
|
5469
5536
|
}];
|
|
5470
5537
|
}
|
|
5471
|
-
function
|
|
5538
|
+
function Mr(e) {
|
|
5472
5539
|
let t = [];
|
|
5473
5540
|
for (let n = 0; n < e.length; n++) {
|
|
5474
5541
|
let r = e[n], i = t[t.length - 1];
|
|
@@ -5478,7 +5545,7 @@ function Nr(e) {
|
|
|
5478
5545
|
}
|
|
5479
5546
|
//#endregion
|
|
5480
5547
|
//#region src/css/parseCssFilter.ts
|
|
5481
|
-
var
|
|
5548
|
+
var Nr = {
|
|
5482
5549
|
brightness: 1,
|
|
5483
5550
|
contrast: 1,
|
|
5484
5551
|
grayscale: 0,
|
|
@@ -5488,12 +5555,12 @@ var Pr = {
|
|
|
5488
5555
|
saturate: 1,
|
|
5489
5556
|
sepia: 0
|
|
5490
5557
|
};
|
|
5491
|
-
function
|
|
5492
|
-
let t = new
|
|
5558
|
+
function Pr(e) {
|
|
5559
|
+
let t = new St();
|
|
5493
5560
|
if (e === "none") return t;
|
|
5494
5561
|
let n = ke(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
|
|
5495
|
-
Object.keys(
|
|
5496
|
-
n[e] = n[e] ??
|
|
5562
|
+
Object.keys(Nr).forEach((e) => {
|
|
5563
|
+
n[e] = n[e] ?? Nr[e];
|
|
5497
5564
|
});
|
|
5498
5565
|
for (let e in n) {
|
|
5499
5566
|
let r = n[e];
|
|
@@ -5528,7 +5595,7 @@ function Fr(e) {
|
|
|
5528
5595
|
}
|
|
5529
5596
|
//#endregion
|
|
5530
5597
|
//#region src/css/parseCssTransformOrigin.ts
|
|
5531
|
-
function
|
|
5598
|
+
function Fr(e) {
|
|
5532
5599
|
let [t, n = t] = e.split(" ");
|
|
5533
5600
|
return [t, n].map((e) => {
|
|
5534
5601
|
switch (e = e.trim(), e) {
|
|
@@ -5543,11 +5610,11 @@ function Ir(e) {
|
|
|
5543
5610
|
}
|
|
5544
5611
|
//#endregion
|
|
5545
5612
|
//#region src/scene/effects/ColorAdjustEffect.ts
|
|
5546
|
-
var
|
|
5613
|
+
var Ir, G = class extends W {
|
|
5547
5614
|
static {
|
|
5548
|
-
|
|
5615
|
+
Ir = this;
|
|
5549
5616
|
}
|
|
5550
|
-
static material = new
|
|
5617
|
+
static material = new L({ gl: {
|
|
5551
5618
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5552
5619
|
fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float gamma;\nuniform float contrast;\nuniform float saturation;\nuniform float brightness;\nuniform float red;\nuniform float green;\nuniform float blue;\nuniform float alpha;\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n vec3 rgb = pow(c.rgb, vec3(1. / gamma));\n rgb = mix(vec3(.5), mix(vec3(dot(vec3(.2125, .7154, .0721), rgb)), rgb, saturation), contrast);\n rgb.r *= red;\n rgb.g *= green;\n rgb.b *= blue;\n c.rgb = rgb * brightness;\n c.rgb *= c.a;\n }\n gl_FragColor = c * alpha;\n}"
|
|
5553
5620
|
} });
|
|
@@ -5556,7 +5623,7 @@ var Lr, W = class extends U {
|
|
|
5556
5623
|
}
|
|
5557
5624
|
apply(e, t) {
|
|
5558
5625
|
t.redraw(e, () => {
|
|
5559
|
-
|
|
5626
|
+
R.draw(e, Ir.material, {
|
|
5560
5627
|
sampler: 0,
|
|
5561
5628
|
saturation: this.saturation,
|
|
5562
5629
|
contrast: this.contrast,
|
|
@@ -5570,18 +5637,18 @@ var Lr, W = class extends U {
|
|
|
5570
5637
|
});
|
|
5571
5638
|
}
|
|
5572
5639
|
};
|
|
5573
|
-
|
|
5640
|
+
A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "saturation", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "contrast", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "brightness", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "red", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "green", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "blue", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "alpha", void 0), A([_({ fallback: 1 }), k("design:type", Number)], G.prototype, "gamma", void 0), G = Ir = A([S("ColorAdjustEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
|
|
5574
5641
|
//#endregion
|
|
5575
5642
|
//#region src/scene/effects/ColorFilterEffect.ts
|
|
5576
|
-
var
|
|
5643
|
+
var Lr, Rr = class extends W {
|
|
5577
5644
|
static {
|
|
5578
|
-
|
|
5645
|
+
Lr = this;
|
|
5579
5646
|
}
|
|
5580
|
-
static material = new
|
|
5647
|
+
static material = new L({ gl: {
|
|
5581
5648
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5582
5649
|
fragment: "in vec2 vUv;\nuniform sampler2D sampler;\nuniform float m[20];\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n }\n gl_FragColor = vec4(\n m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4] / 255.0,\n m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9] / 255.0,\n m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14] / 255.0,\n m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19] / 255.0\n );\n}"
|
|
5583
5650
|
} });
|
|
5584
|
-
_colorMatrix = new
|
|
5651
|
+
_colorMatrix = new St();
|
|
5585
5652
|
constructor(e, t = []) {
|
|
5586
5653
|
super(), this.setProperties(e).append(t);
|
|
5587
5654
|
}
|
|
@@ -5625,25 +5692,25 @@ var Rr, zr = class extends U {
|
|
|
5625
5692
|
break;
|
|
5626
5693
|
}
|
|
5627
5694
|
}), t.redraw(e, () => {
|
|
5628
|
-
|
|
5695
|
+
R.draw(e, Lr.material, {
|
|
5629
5696
|
sampler: 0,
|
|
5630
5697
|
m: r.toArray()
|
|
5631
5698
|
});
|
|
5632
5699
|
});
|
|
5633
5700
|
}
|
|
5634
5701
|
};
|
|
5635
|
-
|
|
5702
|
+
A([_(), k("design:type", String)], Rr.prototype, "filter", void 0), Rr = Lr = A([S("ColorFilterEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Rr);
|
|
5636
5703
|
//#endregion
|
|
5637
5704
|
//#region src/scene/effects/ColorOverlayEffect.ts
|
|
5638
|
-
var
|
|
5705
|
+
var zr, Br = 50, Vr = class extends W {
|
|
5639
5706
|
static {
|
|
5640
|
-
|
|
5707
|
+
zr = this;
|
|
5641
5708
|
}
|
|
5642
|
-
static material = new
|
|
5709
|
+
static material = new L({ gl: {
|
|
5643
5710
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5644
5711
|
fragment: `precision mediump float;
|
|
5645
5712
|
uniform sampler2D sampler;
|
|
5646
|
-
uniform vec4 colors[${
|
|
5713
|
+
uniform vec4 colors[${Br}];
|
|
5647
5714
|
varying vec2 vUv;
|
|
5648
5715
|
|
|
5649
5716
|
float calcWidth() {
|
|
@@ -5652,7 +5719,7 @@ float calcWidth() {
|
|
|
5652
5719
|
|
|
5653
5720
|
int calcCount() {
|
|
5654
5721
|
int count = 0;
|
|
5655
|
-
for (int i = 0; i < ${
|
|
5722
|
+
for (int i = 0; i < ${Br}; i++) {
|
|
5656
5723
|
if (colors[i] != vec4(0,0,0,0)){
|
|
5657
5724
|
count++;
|
|
5658
5725
|
}
|
|
@@ -5664,7 +5731,7 @@ vec4 calcColor(float x) {
|
|
|
5664
5731
|
float perUnit = calcWidth() / float(calcCount());
|
|
5665
5732
|
int index = int(x / perUnit);
|
|
5666
5733
|
|
|
5667
|
-
for(int i=0; i<${
|
|
5734
|
+
for(int i=0; i<${Br}; i++){
|
|
5668
5735
|
if(i==index){
|
|
5669
5736
|
return colors[i];
|
|
5670
5737
|
}
|
|
@@ -5679,7 +5746,7 @@ void main(void) {
|
|
|
5679
5746
|
gl_FragColor = vec4(mix(color.rgb, mask.rgb, color.a * mask.a), color.a);
|
|
5680
5747
|
}`
|
|
5681
5748
|
} });
|
|
5682
|
-
_color = new
|
|
5749
|
+
_color = new E();
|
|
5683
5750
|
constructor(e, t = []) {
|
|
5684
5751
|
super(), this.setProperties(e).append(t);
|
|
5685
5752
|
}
|
|
@@ -5690,31 +5757,31 @@ void main(void) {
|
|
|
5690
5757
|
let t = this._color.toArray();
|
|
5691
5758
|
return t[3] = this.alpha, t;
|
|
5692
5759
|
});
|
|
5693
|
-
for (; t.length <
|
|
5760
|
+
for (; t.length < Br;) t.push([
|
|
5694
5761
|
0,
|
|
5695
5762
|
0,
|
|
5696
5763
|
0,
|
|
5697
5764
|
0
|
|
5698
5765
|
]);
|
|
5699
|
-
|
|
5766
|
+
R.draw(e, zr.material, {
|
|
5700
5767
|
sampler: 0,
|
|
5701
|
-
colors: t.slice(0,
|
|
5768
|
+
colors: t.slice(0, Br).flatMap((e) => e)
|
|
5702
5769
|
});
|
|
5703
5770
|
});
|
|
5704
5771
|
}
|
|
5705
5772
|
};
|
|
5706
|
-
|
|
5773
|
+
A([_({ default: () => [] }), k("design:type", Array)], Vr.prototype, "colors", void 0), A([_({ fallback: .5 }), k("design:type", Number)], Vr.prototype, "alpha", void 0), Vr = zr = A([S("ColorOverlayEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
|
|
5707
5774
|
//#endregion
|
|
5708
5775
|
//#region src/scene/effects/ColorRemoveEffect.ts
|
|
5709
|
-
var
|
|
5776
|
+
var Hr, Ur = class extends W {
|
|
5710
5777
|
static {
|
|
5711
|
-
|
|
5778
|
+
Hr = this;
|
|
5712
5779
|
}
|
|
5713
|
-
static material = new
|
|
5780
|
+
static material = new L({ gl: {
|
|
5714
5781
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5715
5782
|
fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float epsilon;\nconst int MAX_COLORS = 50;\nuniform vec3 originalColors[MAX_COLORS];\n\nvoid main(void) {\n vec4 color = texture2D(sampler, vUv);\n\n for (int i = 0; i < MAX_COLORS; i++) {\n vec3 origColor = originalColors[i];\n if (origColor.r < 0.0) {\n break;\n }\n vec3 colorDiff = origColor - color.rgb;\n if (length(colorDiff) < epsilon) {\n gl_FragColor = vec4(0, 0, 0, 0);\n return;\n }\n }\n\n gl_FragColor = color;\n}"
|
|
5716
5783
|
} });
|
|
5717
|
-
_color = new
|
|
5784
|
+
_color = new E();
|
|
5718
5785
|
constructor(e, t = []) {
|
|
5719
5786
|
super(), this.setProperties(e).append(t);
|
|
5720
5787
|
}
|
|
@@ -5728,7 +5795,7 @@ var Ur, Wr = class extends U {
|
|
|
5728
5795
|
r.slice(0, 50).forEach((e, t) => {
|
|
5729
5796
|
n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
|
|
5730
5797
|
}), t.redraw(e, () => {
|
|
5731
|
-
|
|
5798
|
+
R.draw(e, Hr.material, {
|
|
5732
5799
|
sampler: 0,
|
|
5733
5800
|
epsilon: this.epsilon,
|
|
5734
5801
|
originalColors: n
|
|
@@ -5736,19 +5803,19 @@ var Ur, Wr = class extends U {
|
|
|
5736
5803
|
});
|
|
5737
5804
|
}
|
|
5738
5805
|
};
|
|
5739
|
-
|
|
5806
|
+
A([_({ default: () => [] }), k("design:type", Array)], Ur.prototype, "colors", void 0), A([_({ fallback: .5 }), k("design:type", Number)], Ur.prototype, "epsilon", void 0), Ur = Hr = A([S("ColorRemoveEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ur);
|
|
5740
5807
|
//#endregion
|
|
5741
5808
|
//#region src/scene/effects/ColorReplaceEffect.ts
|
|
5742
|
-
var
|
|
5809
|
+
var Wr, Gr = 50, Kr = class extends W {
|
|
5743
5810
|
static {
|
|
5744
|
-
|
|
5811
|
+
Wr = this;
|
|
5745
5812
|
}
|
|
5746
|
-
static material = new
|
|
5813
|
+
static material = new L({ gl: {
|
|
5747
5814
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5748
5815
|
fragment: `varying vec2 vUv;
|
|
5749
5816
|
uniform sampler2D sampler;
|
|
5750
5817
|
uniform float epsilon;
|
|
5751
|
-
const int MAX_COLORS = ${
|
|
5818
|
+
const int MAX_COLORS = ${Gr};
|
|
5752
5819
|
uniform vec3 originalColors[MAX_COLORS];
|
|
5753
5820
|
uniform vec3 targetColors[MAX_COLORS];
|
|
5754
5821
|
|
|
@@ -5776,7 +5843,7 @@ void main(void) {
|
|
|
5776
5843
|
}
|
|
5777
5844
|
}`
|
|
5778
5845
|
} });
|
|
5779
|
-
_color = new
|
|
5846
|
+
_color = new E();
|
|
5780
5847
|
constructor(e, t = []) {
|
|
5781
5848
|
super(), this.setProperties(e).append(t);
|
|
5782
5849
|
}
|
|
@@ -5785,8 +5852,8 @@ void main(void) {
|
|
|
5785
5852
|
this._color.value = e[0];
|
|
5786
5853
|
let t = this._color.toArray().slice(0, 3);
|
|
5787
5854
|
return this._color.value = e[1], [t, this._color.toArray().slice(0, 3)];
|
|
5788
|
-
}), r = this.epsilon, i = new Float32Array(
|
|
5789
|
-
for (; n.length <
|
|
5855
|
+
}), r = this.epsilon, i = new Float32Array(Gr * 3), a = new Float32Array(Gr * 3);
|
|
5856
|
+
for (; n.length < Gr;) n.push([[
|
|
5790
5857
|
-1,
|
|
5791
5858
|
0,
|
|
5792
5859
|
0
|
|
@@ -5796,10 +5863,10 @@ void main(void) {
|
|
|
5796
5863
|
0,
|
|
5797
5864
|
1
|
|
5798
5865
|
]]);
|
|
5799
|
-
n.slice(0,
|
|
5866
|
+
n.slice(0, Gr).forEach(([e, t], n) => {
|
|
5800
5867
|
i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
|
|
5801
5868
|
}), t.redraw(e, () => {
|
|
5802
|
-
|
|
5869
|
+
R.draw(e, Wr.material, {
|
|
5803
5870
|
sampler: 0,
|
|
5804
5871
|
epsilon: r,
|
|
5805
5872
|
originalColors: i,
|
|
@@ -5808,17 +5875,17 @@ void main(void) {
|
|
|
5808
5875
|
});
|
|
5809
5876
|
}
|
|
5810
5877
|
};
|
|
5811
|
-
|
|
5878
|
+
A([_({ default: () => [] }), k("design:type", Array)], Kr.prototype, "colors", void 0), A([_({ fallback: .05 }), k("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Wr = A([S("ColorReplaceEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
|
|
5812
5879
|
//#endregion
|
|
5813
5880
|
//#region src/scene/effects/DrawboardEffect.frag?raw
|
|
5814
|
-
var
|
|
5881
|
+
var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Jr, K = class extends W {
|
|
5815
5882
|
static {
|
|
5816
|
-
|
|
5883
|
+
Jr = this;
|
|
5817
5884
|
}
|
|
5818
5885
|
_watermark;
|
|
5819
|
-
static material = new
|
|
5886
|
+
static material = new L({ gl: {
|
|
5820
5887
|
vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5821
|
-
fragment:
|
|
5888
|
+
fragment: qr
|
|
5822
5889
|
} });
|
|
5823
5890
|
constructor(e, t = []) {
|
|
5824
5891
|
super(), this.setProperties(e).append(t);
|
|
@@ -5867,7 +5934,7 @@ var Jr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
|
|
|
5867
5934
|
zoomedOut: this.dotColor ?? a.zoomedOut,
|
|
5868
5935
|
diff: this.dotZoomDiff ?? a.diff
|
|
5869
5936
|
};
|
|
5870
|
-
|
|
5937
|
+
R.draw(e, Jr.material, {
|
|
5871
5938
|
uTexture: 0,
|
|
5872
5939
|
inputSize: [t.width, t.height],
|
|
5873
5940
|
zoom: [n[0], n[4]],
|
|
@@ -5891,20 +5958,20 @@ var Jr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
|
|
|
5891
5958
|
});
|
|
5892
5959
|
}
|
|
5893
5960
|
};
|
|
5894
|
-
|
|
5961
|
+
A([_({ fallback: !1 }), k("design:type", Boolean)], K.prototype, "checkerboard", void 0), A([_({ fallback: "grid" }), k("design:type", Object)], K.prototype, "checkerboardStyle", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], K.prototype, "pixelGrid", void 0), A([_(), k("design:type", Number)], K.prototype, "dotBaseColor", void 0), A([_(), k("design:type", Number)], K.prototype, "dotColor", void 0), A([_(), k("design:type", Number)], K.prototype, "dotZoomDiff", void 0), A([_(), k("design:type", String)], K.prototype, "watermark", void 0), A([_({ fallback: 100 }), k("design:type", Number)], K.prototype, "watermarkWidth", void 0), A([_({ fallback: .05 }), k("design:type", Number)], K.prototype, "watermarkAlpha", void 0), A([_({ fallback: .5236 }), k("design:type", Number)], K.prototype, "watermarkRotation", void 0), K = Jr = A([S("DrawboardEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
|
|
5895
5962
|
//#endregion
|
|
5896
5963
|
//#region src/scene/effects/GaussianBlurEffect.ts
|
|
5897
|
-
var
|
|
5964
|
+
var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Zr = class extends W {
|
|
5898
5965
|
static {
|
|
5899
|
-
|
|
5966
|
+
Yr = this;
|
|
5900
5967
|
}
|
|
5901
|
-
static materialX = new
|
|
5968
|
+
static materialX = new L({ gl: {
|
|
5902
5969
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
|
|
5903
|
-
fragment:
|
|
5970
|
+
fragment: Xr
|
|
5904
5971
|
} });
|
|
5905
|
-
static materialY = new
|
|
5972
|
+
static materialY = new L({ gl: {
|
|
5906
5973
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
|
|
5907
|
-
fragment:
|
|
5974
|
+
fragment: Xr
|
|
5908
5975
|
} });
|
|
5909
5976
|
constructor(e, t = []) {
|
|
5910
5977
|
super(), this.setProperties(e).append(t);
|
|
@@ -5912,39 +5979,39 @@ var Xr, Zr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void
|
|
|
5912
5979
|
apply(e, t) {
|
|
5913
5980
|
let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
|
|
5914
5981
|
for (let r = 0; r < i; r++) t.redraw(e, () => {
|
|
5915
|
-
|
|
5982
|
+
R.draw(e, Yr.materialX, {
|
|
5916
5983
|
sampler: 0,
|
|
5917
5984
|
uStrength: n * (this.strength / i)
|
|
5918
5985
|
});
|
|
5919
5986
|
});
|
|
5920
5987
|
for (let n = 0; n < i; n++) t.redraw(e, () => {
|
|
5921
|
-
|
|
5988
|
+
R.draw(e, Yr.materialY, {
|
|
5922
5989
|
sampler: 0,
|
|
5923
5990
|
uStrength: r * (this.strength / i)
|
|
5924
5991
|
});
|
|
5925
5992
|
});
|
|
5926
5993
|
}
|
|
5927
5994
|
};
|
|
5928
|
-
|
|
5995
|
+
A([_({ fallback: 4 }), k("design:type", Number)], Zr.prototype, "strength", void 0), A([_({ fallback: 3 }), k("design:type", Number)], Zr.prototype, "quality", void 0), Zr = Yr = A([S("GaussianBlurEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Zr);
|
|
5929
5996
|
//#endregion
|
|
5930
5997
|
//#region src/scene/effects/DropShadowEffect.ts
|
|
5931
|
-
var $r
|
|
5998
|
+
var Qr, $r = class extends W {
|
|
5932
5999
|
static {
|
|
5933
|
-
|
|
6000
|
+
Qr = this;
|
|
5934
6001
|
}
|
|
5935
|
-
static material = new
|
|
6002
|
+
static material = new L({ gl: {
|
|
5936
6003
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5937
6004
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
|
|
5938
6005
|
} });
|
|
5939
|
-
blurEffect = new
|
|
5940
|
-
viewport3 = new
|
|
5941
|
-
_color = new
|
|
6006
|
+
blurEffect = new Zr();
|
|
6007
|
+
viewport3 = new U();
|
|
6008
|
+
_color = new E();
|
|
5942
6009
|
constructor(e, t = []) {
|
|
5943
6010
|
super(), this.setProperties(e).append(t);
|
|
5944
6011
|
}
|
|
5945
6012
|
apply(e, t) {
|
|
5946
6013
|
this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
|
|
5947
|
-
this._color.value = this.color,
|
|
6014
|
+
this._color.value = this.color, R.draw(e, Qr.material, {
|
|
5948
6015
|
sampler: 0,
|
|
5949
6016
|
uAlpha: this._color.a,
|
|
5950
6017
|
uColor: this._color.toArray().slice(0, 3),
|
|
@@ -5957,18 +6024,18 @@ var $r, ei = class extends U {
|
|
|
5957
6024
|
]
|
|
5958
6025
|
});
|
|
5959
6026
|
}), this.blurEffect.strength = this.blur, this.blurEffect.apply(e, this.viewport3), t.redraw(e, () => {
|
|
5960
|
-
this.viewport3.texture.activate(e, 1),
|
|
6027
|
+
this.viewport3.texture.activate(e, 1), R.draw(e, Zn.instance, { sampler: 1 }), this.shadowOnly || R.draw(e, Zn.instance, { sampler: 0 }), e.texture.unbind(1);
|
|
5961
6028
|
});
|
|
5962
6029
|
}
|
|
5963
6030
|
};
|
|
5964
|
-
|
|
6031
|
+
A([_({ fallback: "#000000FF" }), k("design:type", Object)], $r.prototype, "color", void 0), A([_({ fallback: 4 }), k("design:type", Number)], $r.prototype, "blur", void 0), A([_({ fallback: 4 }), k("design:type", Number)], $r.prototype, "offsetX", void 0), A([_({ fallback: 4 }), k("design:type", Number)], $r.prototype, "offsetY", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], $r.prototype, "shadowOnly", void 0), $r = Qr = A([S("DropShadowEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $r);
|
|
5965
6032
|
//#endregion
|
|
5966
6033
|
//#region src/scene/effects/EmbossEffect.ts
|
|
5967
|
-
var
|
|
6034
|
+
var ei, ti = class extends W {
|
|
5968
6035
|
static {
|
|
5969
|
-
|
|
6036
|
+
ei = this;
|
|
5970
6037
|
}
|
|
5971
|
-
static material = new
|
|
6038
|
+
static material = new L({ gl: {
|
|
5972
6039
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5973
6040
|
fragment: "precision mediump float;\nuniform sampler2D sampler;\nuniform vec4 inputSize;\nuniform float strength;\nvarying vec2 vUv;\n\nvoid main(void) {\n vec2 onePixel = inputSize.zw;\n vec4 color;\n color.rgb = vec3(0.5);\n color -= texture2D(sampler, vUv - onePixel) * strength;\n color += texture2D(sampler, vUv + onePixel) * strength;\n color.rgb = vec3((color.r + color.g + color.b) / 3.0);\n float alpha = texture2D(sampler, vUv).a;\n gl_FragColor = vec4(color.rgb * alpha, alpha);\n}"
|
|
5974
6041
|
} });
|
|
@@ -5977,7 +6044,7 @@ var ti, ni = class extends U {
|
|
|
5977
6044
|
}
|
|
5978
6045
|
apply(e, t) {
|
|
5979
6046
|
t.redraw(e, () => {
|
|
5980
|
-
|
|
6047
|
+
R.draw(e, ei.material, {
|
|
5981
6048
|
sampler: 0,
|
|
5982
6049
|
strength: this.strength,
|
|
5983
6050
|
inputSize: [
|
|
@@ -5990,14 +6057,14 @@ var ti, ni = class extends U {
|
|
|
5990
6057
|
});
|
|
5991
6058
|
}
|
|
5992
6059
|
};
|
|
5993
|
-
|
|
6060
|
+
A([_({ fallback: 5 }), k("design:type", Number)], ti.prototype, "strength", void 0), ti = ei = A([S("EmbossEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ti);
|
|
5994
6061
|
//#endregion
|
|
5995
6062
|
//#region src/scene/effects/GlitchEffect.ts
|
|
5996
|
-
var
|
|
6063
|
+
var ni, q = class extends W {
|
|
5997
6064
|
static {
|
|
5998
|
-
|
|
6065
|
+
ni = this;
|
|
5999
6066
|
}
|
|
6000
|
-
static material = new
|
|
6067
|
+
static material = new L({ gl: {
|
|
6001
6068
|
vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6002
6069
|
fragment: "\nin vec2 vUv;\nuniform sampler2D sampler;\n\nuniform vec4 filterArea;\nuniform vec4 filterClamp;\nuniform vec2 dimensions;\nuniform float aspect;\n\nuniform sampler2D displacementMap;\nuniform float offset;\nuniform float sinDir;\nuniform float cosDir;\nuniform int fillMode;\n\nuniform float seed;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nconst int TRANSPARENT = 0;\nconst int ORIGINAL = 1;\nconst int LOOP = 2;\nconst int CLAMP = 3;\nconst int MIRROR = 4;\n\nvoid main(void) {\n vec2 coord = (vUv * filterArea.xy) / dimensions;\n\n if (coord.x > 1.0 || coord.y > 1.0) {\n return;\n }\n\n float cx = coord.x - 0.5;\n float cy = (coord.y - 0.5) * aspect;\n float ny = (-sinDir * cx + cosDir * cy) / aspect + 0.5;\n\n // displacementMap: repeat\n // ny = ny > 1.0 ? ny - 1.0 : (ny < 0.0 ? 1.0 + ny : ny);\n\n // displacementMap: mirror\n ny = ny > 1.0 ? 2.0 - ny : (ny < 0.0 ? -ny : ny);\n\n vec4 dc = texture(displacementMap, vec2(0.5, ny));\n\n float displacement = (dc.r - dc.g) * (offset / filterArea.x);\n\n coord = vUv + vec2(cosDir * displacement, sinDir * displacement * aspect);\n\n if (fillMode == CLAMP) {\n coord = clamp(coord, filterClamp.xy, filterClamp.zw);\n } else {\n if (coord.x > filterClamp.z) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x -= filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x = filterClamp.z * 2.0 - coord.x;\n }\n } else if (coord.x < filterClamp.x) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x += filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x *= -filterClamp.z;\n }\n }\n\n if (coord.y > filterClamp.w) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y -= filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y = filterClamp.w * 2.0 - coord.y;\n }\n } else if (coord.y < filterClamp.y) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y += filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y *= -filterClamp.w;\n }\n }\n }\n\n gl_FragColor.r = texture(sampler, coord + red * (1.0 - seed * 0.4) / filterArea.xy).r;\n gl_FragColor.g = texture(sampler, coord + green * (1.0 - seed * 0.3) / filterArea.xy).g;\n gl_FragColor.b = texture(sampler, coord + blue * (1.0 - seed * 0.2) / filterArea.xy).b;\n gl_FragColor.a = texture(sampler, coord).a;\n}"
|
|
6003
6070
|
} });
|
|
@@ -6010,7 +6077,7 @@ var ri, K = class extends U {
|
|
|
6010
6077
|
super(), this.setProperties(e).append(t);
|
|
6011
6078
|
let n = w(4, this.sampleSize);
|
|
6012
6079
|
if (!n) throw Error("GlitchEffect requires a canvas; call setCanvasFactory() in non-browser environments.");
|
|
6013
|
-
this._canvas = n, this._texture = new
|
|
6080
|
+
this._canvas = n, this._texture = new B(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
|
|
6014
6081
|
}
|
|
6015
6082
|
redraw() {
|
|
6016
6083
|
let e = this.sampleSize, t = this._texture, n = this._canvas.getContext("2d");
|
|
@@ -6027,7 +6094,7 @@ var ri, K = class extends U {
|
|
|
6027
6094
|
this._needsRedraw || (this._needsRedraw = !0, this.redraw());
|
|
6028
6095
|
let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
|
|
6029
6096
|
t.redraw(e, () => {
|
|
6030
|
-
this._texture.activate(e, 1),
|
|
6097
|
+
this._texture.activate(e, 1), R.draw(e, ni.material, {
|
|
6031
6098
|
sampler: 0,
|
|
6032
6099
|
filterClamp: [
|
|
6033
6100
|
0,
|
|
@@ -6056,14 +6123,14 @@ var ri, K = class extends U {
|
|
|
6056
6123
|
});
|
|
6057
6124
|
}
|
|
6058
6125
|
};
|
|
6059
|
-
|
|
6126
|
+
A([_({ fallback: 10 }), k("design:type", Number)], q.prototype, "slices", void 0), A([_({ fallback: 512 }), k("design:type", Number)], q.prototype, "sampleSize", void 0), A([_({ fallback: 100 }), k("design:type", Number)], q.prototype, "offset", void 0), A([_({ fallback: 0 }), k("design:type", Number)], q.prototype, "direction", void 0), A([_({ fallback: 2 }), k("design:type", Number)], q.prototype, "fillMode", void 0), A([_({ fallback: 0 }), k("design:type", Number)], q.prototype, "seed", void 0), A([_({ default: () => [2, 2] }), k("design:type", Array)], q.prototype, "red", void 0), A([_({ default: () => [-10, 4] }), k("design:type", Array)], q.prototype, "green", void 0), A([_({ default: () => [10, -4] }), k("design:type", Array)], q.prototype, "blue", void 0), q = ni = A([S("GlitchEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
|
|
6060
6127
|
//#endregion
|
|
6061
6128
|
//#region src/scene/effects/GodrayEffect.ts
|
|
6062
|
-
var
|
|
6129
|
+
var ri, ii = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", J = class extends W {
|
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static {
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ri = this;
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}
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static material = new
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static material = new L({ gl: {
|
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
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fragment: `precision highp float;
|
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varying vec2 vUv;
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@@ -6076,7 +6143,7 @@ uniform float uTime;
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uniform vec3 uRay;
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uniform vec4 uInputSize;
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${
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${ii}
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void main(void) {
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bool uParallel = uParallel > 0.5;
|
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|
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apply(e, t) {
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let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
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t.redraw(e, () => {
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R.draw(e, ri.material, {
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sampler: 0,
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uDimensions: [t.width, t.height],
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uParallel: +!!this.parallel,
|
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@@ -6137,15 +6204,15 @@ void main(void) {
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});
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}
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};
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-
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A([_({ fallback: 0 }), k("design:type", Number)], J.prototype, "time", void 0), A([_({ fallback: 30 }), k("design:type", Number)], J.prototype, "angle", void 0), A([_({ fallback: .5 }), k("design:type", Number)], J.prototype, "gain", void 0), A([_({ fallback: 2.5 }), k("design:type", Number)], J.prototype, "lacunarity", void 0), A([_({ fallback: !0 }), k("design:type", Boolean)], J.prototype, "parallel", void 0), A([_({ default: () => [0, 0] }), k("design:type", Array)], J.prototype, "center", void 0), A([_({ fallback: 1 }), k("design:type", Number)], J.prototype, "alpha", void 0), J = ri = A([S("GodrayEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
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//#endregion
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//#region src/scene/effects/KawaseBlurEffect.ts
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-
var
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6210
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+
var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", si = class extends W {
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|
_kernels = [0];
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constructor(e, t = []) {
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super(), this.material = new
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+
super(), this.material = new L({ gl: {
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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fragment: e?.clamp ?
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|
+
fragment: e?.clamp ? oi : ai
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|
} }), this.setProperties(e).append(t), this._generateKernels();
|
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|
}
|
|
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|
_updateProperty(e, t, n) {
|
|
@@ -6169,7 +6236,7 @@ var oi = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
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this._kernels.forEach((i) => {
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let a = i + .5;
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t.redraw(e, () => {
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R.draw(e, this.material, {
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sampler: 0,
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|
uOffset: [a * n, a * r],
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uInputClamp: [
|
|
@@ -6183,14 +6250,14 @@ var oi = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
|
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|
});
|
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6251
|
}
|
|
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6252
|
};
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6186
|
-
|
|
6253
|
+
A([_({ fallback: 4 }), k("design:type", Number)], si.prototype, "strength", void 0), A([_({ fallback: 3 }), k("design:type", Number)], si.prototype, "quality", void 0), A([_({ default: () => [1, 1] }), k("design:type", Array)], si.prototype, "pixelSize", void 0), si = A([S("KawaseBlurEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], si);
|
|
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6254
|
//#endregion
|
|
6188
6255
|
//#region src/scene/effects/MaskEffect.ts
|
|
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|
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var
|
|
6256
|
+
var ci, li = class extends W {
|
|
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6257
|
static {
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|
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|
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|
+
ci = this;
|
|
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6259
|
}
|
|
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|
-
static material = new
|
|
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|
+
static material = new L({ gl: {
|
|
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|
vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6195
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|
fragment: "in vec2 vUv;\n\nuniform sampler2D sampler;\nuniform sampler2D mask;\nuniform float rotation;\n\nvec2 rotateUV(vec2 uv, float angle) {\n uv -= 0.5;\n float cosAngle = cos(angle);\n float sinAngle = sin(angle);\n mat2 rotationMatrix = mat2(\n cosAngle, -sinAngle,\n sinAngle, cosAngle\n );\n uv = rotationMatrix * uv;\n uv += 0.5;\n return uv;\n}\n\nvoid main(void) {\n vec4 color = texture(sampler, vUv);\n vec4 maskColor = texture(mask, rotateUV(vUv, rotation));\n gl_FragColor = mix(vec4(0.), color, maskColor.a);\n}"
|
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|
} });
|
|
@@ -6210,7 +6277,7 @@ var li, ui = class extends U {
|
|
|
6210
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|
}
|
|
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6278
|
apply(e, t, n) {
|
|
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6279
|
this.texture && t.redraw(e, () => {
|
|
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|
-
this.texture.activate(e, 1),
|
|
6280
|
+
this.texture.activate(e, 1), R.draw(e, ci.material, {
|
|
6214
6281
|
sampler: 0,
|
|
6215
6282
|
mask: 1,
|
|
6216
6283
|
rotation: n.target?.globalRotation ?? 0
|
|
@@ -6218,33 +6285,33 @@ var li, ui = class extends U {
|
|
|
6218
6285
|
});
|
|
6219
6286
|
}
|
|
6220
6287
|
};
|
|
6221
|
-
|
|
6288
|
+
A([_({ fallback: "" }), k("design:type", String)], li.prototype, "image", void 0), li = ci = A([S("MaskEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], li);
|
|
6222
6289
|
//#endregion
|
|
6223
6290
|
//#region src/scene/effects/OutlineEffect.ts
|
|
6224
|
-
var
|
|
6291
|
+
var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", fi = class extends W {
|
|
6225
6292
|
static {
|
|
6226
|
-
|
|
6293
|
+
ui = this;
|
|
6227
6294
|
}
|
|
6228
6295
|
static MIN_SAMPLES = 1;
|
|
6229
6296
|
static MAX_SAMPLES = 100;
|
|
6230
6297
|
static getAngleStep(e) {
|
|
6231
|
-
return Number.parseFloat((Math.PI * 2 / Math.max(e *
|
|
6298
|
+
return Number.parseFloat((Math.PI * 2 / Math.max(e * ui.MAX_SAMPLES, ui.MIN_SAMPLES)).toFixed(7));
|
|
6232
6299
|
}
|
|
6233
|
-
_color = new
|
|
6300
|
+
_color = new E();
|
|
6234
6301
|
constructor(e, t = []) {
|
|
6235
|
-
super(), this.setProperties(e).append(t), this.material = new
|
|
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|
+
super(), this.setProperties(e).append(t), this.material = new L({ gl: {
|
|
6236
6303
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6237
|
-
fragment:
|
|
6304
|
+
fragment: di.replace(/\{ANGLE_STEP\}/, ui.getAngleStep(this.quality).toFixed(7))
|
|
6238
6305
|
} });
|
|
6239
6306
|
}
|
|
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6307
|
apply(e, t) {
|
|
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6308
|
t.redraw(e, () => {
|
|
6242
|
-
this._color.value = this.color,
|
|
6309
|
+
this._color.value = this.color, R.draw(e, this.material, {
|
|
6243
6310
|
sampler: 0,
|
|
6244
6311
|
uThickness: [this.width / t.width, this.width / t.height],
|
|
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6312
|
uColor: this._color.toArray().slice(0, 3),
|
|
6246
6313
|
uAlpha: this.opacity === 1 ? this._color.a : this.opacity,
|
|
6247
|
-
uAngleStep:
|
|
6314
|
+
uAngleStep: ui.getAngleStep(this.quality),
|
|
6248
6315
|
uKnockout: +!!this.knockout,
|
|
6249
6316
|
uInputClamp: [
|
|
6250
6317
|
0,
|
|
@@ -6256,14 +6323,14 @@ var di, fi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
|
|
|
6256
6323
|
});
|
|
6257
6324
|
}
|
|
6258
6325
|
};
|
|
6259
|
-
|
|
6326
|
+
A([_({ fallback: "#000000ff" }), k("design:type", Object)], fi.prototype, "color", void 0), A([_({ fallback: 1 }), k("design:type", Number)], fi.prototype, "width", void 0), A([_({ fallback: "solid" }), k("design:type", String)], fi.prototype, "style", void 0), A([_(), k("design:type", Object)], fi.prototype, "image", void 0), A([_({ fallback: 1 }), k("design:type", Number)], fi.prototype, "opacity", void 0), A([_({ fallback: .1 }), k("design:type", Number)], fi.prototype, "quality", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], fi.prototype, "knockout", void 0), fi = ui = A([S("OutlineEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], fi);
|
|
6260
6327
|
//#endregion
|
|
6261
6328
|
//#region src/scene/effects/PixelateEffect.ts
|
|
6262
|
-
var pi, mi = class extends
|
|
6329
|
+
var pi, mi = class extends W {
|
|
6263
6330
|
static {
|
|
6264
6331
|
pi = this;
|
|
6265
6332
|
}
|
|
6266
|
-
static material = new
|
|
6333
|
+
static material = new L({ gl: {
|
|
6267
6334
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6268
6335
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform vec2 step;\n\nvoid main(void) {\n vec2 uv = vUv;\n uv = floor((uv - offset) / step) * step + offset + step / 2.0;\n gl_FragColor = texture2D(sampler, uv);\n}"
|
|
6269
6336
|
} });
|
|
@@ -6277,18 +6344,18 @@ var pi, mi = class extends U {
|
|
|
6277
6344
|
offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
|
|
6278
6345
|
step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
|
|
6279
6346
|
};
|
|
6280
|
-
|
|
6347
|
+
R.draw(e, pi.material, a);
|
|
6281
6348
|
});
|
|
6282
6349
|
}
|
|
6283
6350
|
};
|
|
6284
|
-
|
|
6351
|
+
A([_({ fallback: 10 }), k("design:type", Number)], mi.prototype, "strength", void 0), mi = pi = A([S("PixelateEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], mi);
|
|
6285
6352
|
//#endregion
|
|
6286
6353
|
//#region src/scene/effects/ZoomBlurEffect.ts
|
|
6287
|
-
var hi, gi = class extends
|
|
6354
|
+
var hi, gi = class extends W {
|
|
6288
6355
|
static {
|
|
6289
6356
|
hi = this;
|
|
6290
6357
|
}
|
|
6291
|
-
static material = new
|
|
6358
|
+
static material = new L({ gl: {
|
|
6292
6359
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6293
6360
|
fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec4 uInputSize;\n\nuniform vec2 uCenter;\nuniform float uStrength;\nuniform float uInnerRadius;\nuniform float uRadius;\n\nconst float MAX_KERNEL_SIZE = 32.0;\n\nhighp float rand(vec2 co, float seed) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot(co + seed, vec2(a, b)), sn = mod(dt, 3.14159);\n return fract(sin(sn) * c + seed);\n}\n\nvoid main() {\n float minGradient = uInnerRadius * 0.3;\n float innerRadius1 = (uInnerRadius + minGradient * 0.5) / uInputSize.x;\n\n float gradient = uRadius * 0.3;\n float radius1 = (uRadius - gradient * 0.5) / uInputSize.x;\n\n float countLimit = MAX_KERNEL_SIZE;\n\n vec2 dir = vec2(uCenter.xy / uInputSize.xy - vUv);\n float dist = length(vec2(dir.x, dir.y * uInputSize.y / uInputSize.x));\n\n float strength1 = uStrength;\n\n float delta = 0.0;\n float gap;\n if (dist < innerRadius1) {\n delta = innerRadius1 - dist;\n gap = minGradient;\n } else if (radius1 >= 0.0 && dist > radius1) { // radius1 < 0 means it's infinity\n delta = dist - radius1;\n gap = gradient;\n }\n\n if (delta > 0.0) {\n float normalCount = gap / uInputSize.x;\n delta = (normalCount - delta) / normalCount;\n countLimit *= delta;\n strength1 *= delta;\n if (countLimit < 1.0) {\n gl_FragColor = texture2D(sampler, vUv);\n return;\n }\n }\n\n float offset = rand(vUv, 0.0);\n\n float total = 0.0;\n vec4 color = vec4(0.0);\n\n dir *= strength1;\n\n for (float t = 0.0; t < MAX_KERNEL_SIZE; t++) {\n float percent = (t + offset) / MAX_KERNEL_SIZE;\n float weight = 4.0 * (percent - percent * percent);\n vec2 p = vUv + dir * percent;\n color += texture2D(sampler, p) * weight;\n total += weight;\n\n if (t > countLimit){\n break;\n }\n }\n\n color /= total;\n\n gl_FragColor = color;\n}"
|
|
6294
6361
|
} });
|
|
@@ -6297,7 +6364,7 @@ var hi, gi = class extends U {
|
|
|
6297
6364
|
}
|
|
6298
6365
|
apply(e, t) {
|
|
6299
6366
|
t.redraw(e, () => {
|
|
6300
|
-
|
|
6367
|
+
R.draw(e, hi.material, {
|
|
6301
6368
|
sampler: 0,
|
|
6302
6369
|
uCenter: [t.width / 2, t.height / 2],
|
|
6303
6370
|
uInnerRadius: this.innerRadius,
|
|
@@ -6313,7 +6380,7 @@ var hi, gi = class extends U {
|
|
|
6313
6380
|
});
|
|
6314
6381
|
}
|
|
6315
6382
|
};
|
|
6316
|
-
|
|
6383
|
+
A([_(), k("design:type", Array)], gi.prototype, "center", void 0), A([_({ fallback: 20 }), k("design:type", Number)], gi.prototype, "innerRadius", void 0), A([_({ fallback: -1 }), k("design:type", Number)], gi.prototype, "radius", void 0), A([_({ fallback: .1 }), k("design:type", Number)], gi.prototype, "strength", void 0), gi = hi = A([S("ZoomBlurEffect"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], gi);
|
|
6317
6384
|
//#endregion
|
|
6318
6385
|
//#region src/scene/2d/element/utils.ts
|
|
6319
6386
|
function _i(e, t) {
|
|
@@ -6371,7 +6438,7 @@ var Y = class extends T {
|
|
|
6371
6438
|
}
|
|
6372
6439
|
}
|
|
6373
6440
|
async loadTexture() {
|
|
6374
|
-
if (this.linearGradient || this.radialGradient) this.texture = new
|
|
6441
|
+
if (this.linearGradient || this.radialGradient) this.texture = new nr(this.linearGradient ?? this.radialGradient, Math.floor(this._parent.size.width), Math.floor(this._parent.size.height));
|
|
6375
6442
|
else if (d(this.image)) this.animatedTexture = void 0, this.texture = void 0;
|
|
6376
6443
|
else if (this._parent.tree?.log(`load image ${this.image}`), this.image !== "viewport") {
|
|
6377
6444
|
let e = this.image.split("?")[0].endsWith(".gif"), t = this.image, n = await $.loadBy(t, async () => {
|
|
@@ -6392,7 +6459,7 @@ var Y = class extends T {
|
|
|
6392
6459
|
width: e,
|
|
6393
6460
|
height: t
|
|
6394
6461
|
} };
|
|
6395
|
-
if (this.image === "viewport") n.fillStyle = new
|
|
6462
|
+
if (this.image === "viewport") n.fillStyle = new or();
|
|
6396
6463
|
else {
|
|
6397
6464
|
let i = this.animatedTexture?.currentFrame.texture ?? this.texture;
|
|
6398
6465
|
r = {
|
|
@@ -6433,7 +6500,7 @@ var Y = class extends T {
|
|
|
6433
6500
|
this.updateFrameIndex();
|
|
6434
6501
|
}
|
|
6435
6502
|
};
|
|
6436
|
-
|
|
6503
|
+
A([_({ fallback: !0 }), k("design:type", Boolean)], Y.prototype, "enabled", void 0), A([_(), k("design:type", Object)], Y.prototype, "color", void 0), A([_(), k("design:type", Object)], Y.prototype, "image", void 0), A([_(), k("design:type", Object)], Y.prototype, "linearGradient", void 0), A([_(), k("design:type", Object)], Y.prototype, "radialGradient", void 0), A([_(), k("design:type", Object)], Y.prototype, "cropRect", void 0), A([_(), k("design:type", Object)], Y.prototype, "stretchRect", void 0), A([_(), k("design:type", Object)], Y.prototype, "dpi", void 0), A([_(), k("design:type", Object)], Y.prototype, "rotateWithShape", void 0), A([_(), k("design:type", Object)], Y.prototype, "tile", void 0), A([_(), k("design:type", Object)], Y.prototype, "opacity", void 0);
|
|
6437
6504
|
//#endregion
|
|
6438
6505
|
//#region src/scene/2d/element/Element2DBackground.ts
|
|
6439
6506
|
var vi = class extends Y {
|
|
@@ -6448,7 +6515,7 @@ var vi = class extends Y {
|
|
|
6448
6515
|
}
|
|
6449
6516
|
}
|
|
6450
6517
|
};
|
|
6451
|
-
|
|
6518
|
+
A([_(), k("design:type", Object)], vi.prototype, "fillWithShape", void 0);
|
|
6452
6519
|
//#endregion
|
|
6453
6520
|
//#region src/scene/2d/element/Element2DChart.ts
|
|
6454
6521
|
var yi;
|
|
@@ -6546,7 +6613,7 @@ var X = class extends T {
|
|
|
6546
6613
|
}), this._instance.setOption(this._toOption(), !0), !this._texture) {
|
|
6547
6614
|
let e = this._container.querySelector("canvas");
|
|
6548
6615
|
if (!e) return;
|
|
6549
|
-
this._texture = new
|
|
6616
|
+
this._texture = new er({
|
|
6550
6617
|
source: e,
|
|
6551
6618
|
pixelRatio: 1
|
|
6552
6619
|
});
|
|
@@ -6559,7 +6626,7 @@ var X = class extends T {
|
|
|
6559
6626
|
let n = document.createElement("canvas");
|
|
6560
6627
|
n.width = Math.ceil(e), n.height = Math.ceil(t);
|
|
6561
6628
|
let r = n.getContext("2d");
|
|
6562
|
-
r && (r.fillStyle = "#f3f4f6", r.fillRect(0, 0, e, t), r.strokeStyle = "#d1d5db", r.setLineDash([6, 4]), r.strokeRect(1, 1, e - 2, t - 2), r.fillStyle = "#9ca3af", r.font = "14px sans-serif", r.textAlign = "center", r.textBaseline = "middle", r.fillText("图表需安装 echarts", e / 2, t / 2), this._texture ? this._texture.source = n : this._texture = new
|
|
6629
|
+
r && (r.fillStyle = "#f3f4f6", r.fillRect(0, 0, e, t), r.strokeStyle = "#d1d5db", r.setLineDash([6, 4]), r.strokeRect(1, 1, e - 2, t - 2), r.fillStyle = "#9ca3af", r.font = "14px sans-serif", r.textAlign = "center", r.textBaseline = "middle", r.fillText("图表需安装 echarts", e / 2, t / 2), this._texture ? this._texture.source = n : this._texture = new er({
|
|
6563
6630
|
source: n,
|
|
6564
6631
|
pixelRatio: 1
|
|
6565
6632
|
}), this._texture.requestUpdate("source"), this._parent.requestDraw());
|
|
@@ -6624,7 +6691,7 @@ var X = class extends T {
|
|
|
6624
6691
|
this._teardown();
|
|
6625
6692
|
}
|
|
6626
6693
|
};
|
|
6627
|
-
|
|
6694
|
+
A([_({ fallback: !0 }), k("design:type", Boolean)], X.prototype, "enabled", void 0), A([_({ fallback: "column" }), k("design:type", Object)], X.prototype, "type", void 0), A([_(), k("design:type", Object)], X.prototype, "grouping", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], X.prototype, "categories", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], X.prototype, "series", void 0), A([_(), k("design:type", Object)], X.prototype, "title", void 0), A([_(), k("design:type", Object)], X.prototype, "legend", void 0), A([_(), k("design:type", Object)], X.prototype, "categoryAxis", void 0), A([_(), k("design:type", Object)], X.prototype, "valueAxis", void 0);
|
|
6628
6695
|
//#endregion
|
|
6629
6696
|
//#region src/scene/2d/element/Element2DComments.ts
|
|
6630
6697
|
var Si = class extends T {
|
|
@@ -6704,7 +6771,7 @@ var Si = class extends T {
|
|
|
6704
6771
|
let n = t.shape.connectionPoints?.find((t) => t.idx === e.idx);
|
|
6705
6772
|
if (n) {
|
|
6706
6773
|
let e = t.globalTransform.apply(new x(n.x * t.size.x, n.y * t.size.y)), i;
|
|
6707
|
-
return i = n.ang === void 0 ?
|
|
6774
|
+
return i = n.ang === void 0 ? Er(n.x - .5, n.y - .5) : {
|
|
6708
6775
|
x: Math.cos(n.ang),
|
|
6709
6776
|
y: Math.sin(n.ang)
|
|
6710
6777
|
}, {
|
|
@@ -6732,10 +6799,10 @@ var Si = class extends T {
|
|
|
6732
6799
|
return;
|
|
6733
6800
|
}
|
|
6734
6801
|
let n = (e) => e ? `${e.point.x},${e.point.y},${e.dir?.x ?? ""},${e.dir?.y ?? ""}` : "-", r = `${this.mode}|${n(e)}|${n(t)}`;
|
|
6735
|
-
return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath =
|
|
6802
|
+
return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Dr(this.mode, e ?? t, t ?? e)), this._routePath;
|
|
6736
6803
|
}
|
|
6737
6804
|
};
|
|
6738
|
-
|
|
6805
|
+
A([_(), k("design:type", Object)], Ci.prototype, "start", void 0), A([_(), k("design:type", Object)], Ci.prototype, "end", void 0), A([_({ fallback: "straight" }), k("design:type", Object)], Ci.prototype, "mode", void 0), A([_({ fallback: .5 }), k("design:type", Number)], Ci.prototype, "labelPosition", void 0);
|
|
6739
6806
|
function wi(e, t) {
|
|
6740
6807
|
if (!t) return e;
|
|
6741
6808
|
let n = Math.cos(t), r = Math.sin(t);
|
|
@@ -6835,7 +6902,7 @@ var ji = class extends Y {
|
|
|
6835
6902
|
let e = await this._resolveSourceCanvas();
|
|
6836
6903
|
if (!e) return;
|
|
6837
6904
|
let t = e.width, n = e.height, r = await this._resolvePatterns(), i = Ai(e, this.effects, t, n, r);
|
|
6838
|
-
this.texture = new
|
|
6905
|
+
this.texture = new B({
|
|
6839
6906
|
source: i,
|
|
6840
6907
|
width: t,
|
|
6841
6908
|
height: n,
|
|
@@ -6869,7 +6936,7 @@ var ji = class extends Y {
|
|
|
6869
6936
|
if (!(!r || !i)) return i.drawImage(e, 0, 0, t, n), r;
|
|
6870
6937
|
}
|
|
6871
6938
|
};
|
|
6872
|
-
|
|
6939
|
+
A([_(), k("design:type", Object)], ji.prototype, "fillWithShape", void 0), A([_(), k("design:type", Array)], ji.prototype, "effects", void 0);
|
|
6873
6940
|
//#endregion
|
|
6874
6941
|
//#region src/scene/2d/element/Element2DOutline.ts
|
|
6875
6942
|
var Mi = {
|
|
@@ -6898,7 +6965,7 @@ var Mi = {
|
|
|
6898
6965
|
}
|
|
6899
6966
|
draw() {
|
|
6900
6967
|
let { width: e, height: t } = this._parent.size, n = this._parent.context;
|
|
6901
|
-
this.image === "viewport" ? n.strokeStyle = new
|
|
6968
|
+
this.image === "viewport" ? n.strokeStyle = new or() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ..._i(this, {
|
|
6902
6969
|
x: 0,
|
|
6903
6970
|
y: 0,
|
|
6904
6971
|
width: e,
|
|
@@ -6925,7 +6992,7 @@ var Mi = {
|
|
|
6925
6992
|
ee.fillStyle = i, ee.moveTo(e.x, e.y).lineTo(p + h, m + g).lineTo(p - h, m - g).closePath().fill();
|
|
6926
6993
|
}
|
|
6927
6994
|
};
|
|
6928
|
-
|
|
6995
|
+
A([_(), k("design:type", Object)], Ni.prototype, "color", void 0), A([_(), k("design:type", Object)], Ni.prototype, "width", void 0), A([_({ fallback: "solid" }), k("design:type", Object)], Ni.prototype, "style", void 0), A([_({ fallback: "butt" }), k("design:type", Object)], Ni.prototype, "lineCap", void 0), A([_({ fallback: "miter" }), k("design:type", Object)], Ni.prototype, "lineJoin", void 0), A([_(), k("design:type", Object)], Ni.prototype, "headEnd", void 0), A([_(), k("design:type", Object)], Ni.prototype, "tailEnd", void 0);
|
|
6929
6996
|
//#endregion
|
|
6930
6997
|
//#region src/scene/2d/element/Element2DShadow.ts
|
|
6931
6998
|
var Pi = class extends T {
|
|
@@ -6949,10 +7016,10 @@ var Pi = class extends T {
|
|
|
6949
7016
|
}
|
|
6950
7017
|
updateEffect() {
|
|
6951
7018
|
let e = "__$shadow", t = this._parent.getNode(e);
|
|
6952
|
-
this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new
|
|
7019
|
+
this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new $r({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
|
|
6953
7020
|
}
|
|
6954
7021
|
};
|
|
6955
|
-
|
|
7022
|
+
A([_({ fallback: !0 }), k("design:type", Boolean)], Pi.prototype, "enabled", void 0), A([_({ fallback: "#000000FF" }), k("design:type", Object)], Pi.prototype, "color", void 0), A([_({ fallback: 0 }), k("design:type", Object)], Pi.prototype, "blur", void 0), A([_({ fallback: 0 }), k("design:type", Object)], Pi.prototype, "offsetY", void 0), A([_({ fallback: 0 }), k("design:type", Object)], Pi.prototype, "offsetX", void 0);
|
|
6956
7023
|
//#endregion
|
|
6957
7024
|
//#region src/scene/2d/element/Element2DShape.ts
|
|
6958
7025
|
var Fi = class extends T {
|
|
@@ -7053,10 +7120,10 @@ var Fi = class extends T {
|
|
|
7053
7120
|
t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
|
|
7054
7121
|
}
|
|
7055
7122
|
};
|
|
7056
|
-
|
|
7123
|
+
A([_({ fallback: !0 }), k("design:type", Boolean)], Fi.prototype, "enabled", void 0), A([_(), k("design:type", Object)], Fi.prototype, "preset", void 0), A([_(), k("design:type", Object)], Fi.prototype, "svg", void 0), A([_(), k("design:type", Object)], Fi.prototype, "viewBox", void 0), A([_(), k("design:type", Object)], Fi.prototype, "paths", void 0), A([_(), k("design:type", Object)], Fi.prototype, "connectionPoints", void 0);
|
|
7057
7124
|
//#endregion
|
|
7058
7125
|
//#region src/scene/2d/element/Element2DStyle.ts
|
|
7059
|
-
var Ii = class extends
|
|
7126
|
+
var Ii = class extends vt {
|
|
7060
7127
|
constructor(e) {
|
|
7061
7128
|
super(), this.setProperties(e);
|
|
7062
7129
|
}
|
|
@@ -7130,7 +7197,7 @@ var Ri = 100, zi = 40, Bi = class extends T {
|
|
|
7130
7197
|
}, r = `${JSON.stringify(e)}|${n.left},${n.top},${n.width},${n.height}`;
|
|
7131
7198
|
if (this._cellNodes.has(t) && this._cellSnapshots.get(t) === r) continue;
|
|
7132
7199
|
let i = this._cellNodes.get(t);
|
|
7133
|
-
i || (i =
|
|
7200
|
+
i || (i = V.parse({ is: "Element2D" }, "Element2D"), this._parent.appendChild(i, "back"), this._cellNodes.set(t, i)), this._applyCell(i, e, n), this._cellSnapshots.set(t, r);
|
|
7134
7201
|
}
|
|
7135
7202
|
for (let [e, t] of this._cellNodes) s.has(e) || (this._parent.removeChild(t), t.destroy(), this._cellNodes.delete(e), this._cellSnapshots.delete(e));
|
|
7136
7203
|
this._parent.requestDraw();
|
|
@@ -7142,7 +7209,7 @@ var Ri = 100, zi = 40, Bi = class extends T {
|
|
|
7142
7209
|
}, e.background = t.background;
|
|
7143
7210
|
for (let t of [...e.getChildren(!0)]) e.removeChild(t), t.destroy();
|
|
7144
7211
|
t.children?.forEach((t) => {
|
|
7145
|
-
e.appendChild(
|
|
7212
|
+
e.appendChild(V.parse(t, "Element2D"));
|
|
7146
7213
|
});
|
|
7147
7214
|
}
|
|
7148
7215
|
_clearCells() {
|
|
@@ -7153,7 +7220,7 @@ var Ri = 100, zi = 40, Bi = class extends T {
|
|
|
7153
7220
|
this._clearCells();
|
|
7154
7221
|
}
|
|
7155
7222
|
};
|
|
7156
|
-
|
|
7223
|
+
A([_({ fallback: !0 }), k("design:type", Boolean)], Bi.prototype, "enabled", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], Bi.prototype, "columns", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], Bi.prototype, "rows", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], Bi.prototype, "cells", void 0);
|
|
7157
7224
|
//#endregion
|
|
7158
7225
|
//#region src/scene/2d/element/Element2DText.ts
|
|
7159
7226
|
var Z = class extends T {
|
|
@@ -7167,7 +7234,7 @@ var Z = class extends T {
|
|
|
7167
7234
|
}
|
|
7168
7235
|
_textContent = "";
|
|
7169
7236
|
_autoDrawMode;
|
|
7170
|
-
_texture = new
|
|
7237
|
+
_texture = new er({ mipmap: !0 });
|
|
7171
7238
|
_textureMap = /* @__PURE__ */ new Map();
|
|
7172
7239
|
constructor(e) {
|
|
7173
7240
|
super(), this._parent = e, this.base = new _e(), this.base.setPropertyAccessor(this);
|
|
@@ -7239,7 +7306,7 @@ var Z = class extends T {
|
|
|
7239
7306
|
}), this._parent.requestDraw());
|
|
7240
7307
|
}
|
|
7241
7308
|
async _loadTexture(e, t) {
|
|
7242
|
-
return e.linearGradient || e.radialGradient ? new
|
|
7309
|
+
return e.linearGradient || e.radialGradient ? new nr(e.linearGradient ?? e.radialGradient, t.width, t.height) : d(e.image) ? void 0 : (this._parent.tree?.log(`load image ${e.image}`), await $.texture.load(e.image));
|
|
7243
7310
|
}
|
|
7244
7311
|
setContent(e) {
|
|
7245
7312
|
this.content = oe(e);
|
|
@@ -7310,7 +7377,7 @@ var Z = class extends T {
|
|
|
7310
7377
|
}
|
|
7311
7378
|
process(e) {}
|
|
7312
7379
|
};
|
|
7313
|
-
|
|
7380
|
+
A([_({ fallback: !0 }), k("design:type", Object)], Z.prototype, "enabled", void 0), A([_({ fallback: () => [] }), k("design:type", Object)], Z.prototype, "content", void 0), A([_({ alias: "_parent.style.json" }), k("design:type", Object)], Z.prototype, "style", void 0), A([_(), k("design:type", Object)], Z.prototype, "effects", void 0), A([_(), k("design:type", Object)], Z.prototype, "fill", void 0), A([_(), k("design:type", Object)], Z.prototype, "outline", void 0), A([_(), k("design:type", Object)], Z.prototype, "deformation", void 0), A([_({ alias: "base.measureDom" }), k("design:type", typeof HTMLElement > "u" ? Object : HTMLElement)], Z.prototype, "measureDom", void 0), A([_({ alias: "base.fonts" }), k("design:type", Object)], Z.prototype, "fonts", void 0), A([_({ fallback: "auto" }), k("design:type", Object)], Z.prototype, "drawMode", void 0);
|
|
7314
7381
|
//#endregion
|
|
7315
7382
|
//#region src/scene/2d/element/Flexbox.ts
|
|
7316
7383
|
var Q = {
|
|
@@ -7542,10 +7609,10 @@ var Q = {
|
|
|
7542
7609
|
[1, 0],
|
|
7543
7610
|
[1, 1],
|
|
7544
7611
|
[0, 1]
|
|
7545
|
-
], na = class extends
|
|
7612
|
+
], na = class extends wr {
|
|
7546
7613
|
flexbox = new Zi(this);
|
|
7547
|
-
aabb = new
|
|
7548
|
-
globalAabb = new
|
|
7614
|
+
aabb = new yt();
|
|
7615
|
+
globalAabb = new yt();
|
|
7549
7616
|
_parentGlobalDisplay;
|
|
7550
7617
|
_globalDisplay;
|
|
7551
7618
|
get globalDisplay() {
|
|
@@ -7746,7 +7813,7 @@ var Q = {
|
|
|
7746
7813
|
}), this.extraTransform.translate(this.pivot.x, this.pivot.y), this.updateGlobalTransform();
|
|
7747
7814
|
break;
|
|
7748
7815
|
case "transformOrigin": {
|
|
7749
|
-
let e =
|
|
7816
|
+
let e = Fr(t ?? "");
|
|
7750
7817
|
this.pivot.set(e[0] * this.size.width, e[1] * this.size.height);
|
|
7751
7818
|
break;
|
|
7752
7819
|
}
|
|
@@ -7823,7 +7890,11 @@ var Q = {
|
|
|
7823
7890
|
let i = e.clone().applyTransform(new b().translate(-t.x, -t.y));
|
|
7824
7891
|
this._shape.setLocalPath(i);
|
|
7825
7892
|
}
|
|
7893
|
+
_renderCulled = !1;
|
|
7826
7894
|
_cullsRender() {
|
|
7895
|
+
return this._renderCulled = this._computeCullsRender(), this._renderCulled;
|
|
7896
|
+
}
|
|
7897
|
+
_computeCullsRender() {
|
|
7827
7898
|
if (this._colorFilterEffect || this._maskEffect || this._overflowHidden || this._connection.isValid()) return !1;
|
|
7828
7899
|
let e = this.tree?.getCurrentViewport();
|
|
7829
7900
|
return e?.valid ? !this._intersectsViewport(e) : !1;
|
|
@@ -7848,13 +7919,13 @@ var Q = {
|
|
|
7848
7919
|
}
|
|
7849
7920
|
_applyColorFilter() {
|
|
7850
7921
|
let e = [this._styleFilter, this._elementFilter].filter(Boolean).join(" ").trim();
|
|
7851
|
-
e ? (this._colorFilterEffect || (this._colorFilterEffect = new
|
|
7922
|
+
e ? (this._colorFilterEffect || (this._colorFilterEffect = new Rr({
|
|
7852
7923
|
name: "styleFilter",
|
|
7853
7924
|
internalMode: "front"
|
|
7854
7925
|
}), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e) : (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender());
|
|
7855
7926
|
}
|
|
7856
7927
|
_updateStyleMaskImage(e) {
|
|
7857
|
-
d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new
|
|
7928
|
+
d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new li({
|
|
7858
7929
|
name: "styleMaskImage",
|
|
7859
7930
|
internalMode: "back"
|
|
7860
7931
|
}), this.append(this._maskEffect)), this._maskEffect.image = e);
|
|
@@ -7885,11 +7956,11 @@ var Q = {
|
|
|
7885
7956
|
}
|
|
7886
7957
|
getObb() {
|
|
7887
7958
|
let e = this.pivot, t = this.transform.apply(e).sub(e);
|
|
7888
|
-
return new
|
|
7959
|
+
return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
|
|
7889
7960
|
}
|
|
7890
7961
|
getGlobalObb() {
|
|
7891
7962
|
let e = this.pivot, t = this.globalTransform.apply(e).sub(e);
|
|
7892
|
-
return new
|
|
7963
|
+
return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
|
|
7893
7964
|
}
|
|
7894
7965
|
_draw() {
|
|
7895
7966
|
super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._chart.isValid() && this._chart.draw(), this._drawContent();
|
|
@@ -7944,7 +8015,7 @@ var Q = {
|
|
|
7944
8015
|
super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this.comments.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
|
|
7945
8016
|
}
|
|
7946
8017
|
};
|
|
7947
|
-
na =
|
|
8018
|
+
na = A([S("Element2D"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], na);
|
|
7948
8019
|
//#endregion
|
|
7949
8020
|
//#region src/scene/2d/TextureRect2D.ts
|
|
7950
8021
|
var ra = class extends na {
|
|
@@ -7971,7 +8042,7 @@ var ra = class extends na {
|
|
|
7971
8042
|
}
|
|
7972
8043
|
}
|
|
7973
8044
|
}, ia = class extends ra {
|
|
7974
|
-
texture = new
|
|
8045
|
+
texture = new er();
|
|
7975
8046
|
animation;
|
|
7976
8047
|
_lastTime = NaN;
|
|
7977
8048
|
constructor(e, t = []) {
|
|
@@ -8001,7 +8072,7 @@ var ra = class extends na {
|
|
|
8001
8072
|
this.currentTime !== this._lastTime && (this._lastTime = this.currentTime, this.animation?.goToAndStop(this.currentTime, !1), this.texture.requestUpdate("source"), this.requestDraw()), super._process(e);
|
|
8002
8073
|
}
|
|
8003
8074
|
};
|
|
8004
|
-
|
|
8075
|
+
A([_({ fallback: "" }), k("design:type", String)], ia.prototype, "src", void 0), ia = A([S("Lottie2D"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ia);
|
|
8005
8076
|
//#endregion
|
|
8006
8077
|
//#region src/scene/2d/Mesh2D.ts
|
|
8007
8078
|
var aa = class extends na {
|
|
@@ -8048,17 +8119,17 @@ var aa = class extends na {
|
|
|
8048
8119
|
}
|
|
8049
8120
|
}
|
|
8050
8121
|
_drawCircle(e, t) {
|
|
8051
|
-
this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle =
|
|
8122
|
+
this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle = B.WHITE, this.context.fill(), this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
|
|
8052
8123
|
}
|
|
8053
8124
|
_drawEllipse(e, t) {
|
|
8054
|
-
this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle =
|
|
8125
|
+
this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle = B.WHITE, this.context.fill(), this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
|
|
8055
8126
|
}
|
|
8056
8127
|
_draw() {
|
|
8057
8128
|
let { width: e, height: t } = this.getRect();
|
|
8058
8129
|
this.context.rect(0, 0, e, t), this.context.strokeStyle = "#00FF00", this.context.stroke(), this._drawCircle(0, 0), this._drawCircle(e, t), this._drawCircle(0, t), this._drawEllipse(0, t / 2), this._drawCircle(e, 0), this._drawEllipse(e, t / 2);
|
|
8059
8130
|
}
|
|
8060
8131
|
};
|
|
8061
|
-
|
|
8132
|
+
A([_({ fallback: 6 }), k("design:type", Number)], oa.prototype, "handleSize", void 0);
|
|
8062
8133
|
//#endregion
|
|
8063
8134
|
//#region src/scene/2d/Video2D.ts
|
|
8064
8135
|
var sa = class extends ra {
|
|
@@ -8092,16 +8163,25 @@ var sa = class extends ra {
|
|
|
8092
8163
|
}
|
|
8093
8164
|
_updateVideoCurrentTime() {
|
|
8094
8165
|
let e = this.texture;
|
|
8095
|
-
if (
|
|
8096
|
-
|
|
8097
|
-
|
|
8166
|
+
if (!e) return;
|
|
8167
|
+
let t = this.videoDuration;
|
|
8168
|
+
if (!t) return;
|
|
8169
|
+
if (!this.isVisibleInTree() || this._renderCulled) {
|
|
8170
|
+
e.paused || e.pause();
|
|
8171
|
+
return;
|
|
8098
8172
|
}
|
|
8173
|
+
let n = Math.max(0, this.currentTime % t) / 1e3, r = this._timeline, i = r?.playbackRate ?? 1;
|
|
8174
|
+
if (r?.playing && i > 0) {
|
|
8175
|
+
e.muted = !0, e.loop = this.loop, e.playbackRate = D(i, .0625, 16), e.paused && e.isReady && e.play();
|
|
8176
|
+
let t = Math.abs(e.currentTime - n);
|
|
8177
|
+
!e.seeking && t > Math.max(.3, D(i, 1, 16) * .2) && (e.currentTime = n);
|
|
8178
|
+
} else e.paused || e.pause(), !e.isPlaying && !e.seeking && e.currentTime !== n && (e.currentTime = n, $.awaitBy(() => e.waitSeek(this._loadAbort?.signal)));
|
|
8099
8179
|
}
|
|
8100
8180
|
_process(e) {
|
|
8101
8181
|
super._process(e), this._updateVideoCurrentTime();
|
|
8102
8182
|
}
|
|
8103
8183
|
};
|
|
8104
|
-
|
|
8184
|
+
A([_({ fallback: "" }), k("design:type", String)], sa.prototype, "src", void 0), sa = A([S("Video2D"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], sa);
|
|
8105
8185
|
//#endregion
|
|
8106
8186
|
//#region src/scene/animation/Animation.ts
|
|
8107
8187
|
function ca(e) {
|
|
@@ -8209,7 +8289,7 @@ var fa = {
|
|
|
8209
8289
|
.355,
|
|
8210
8290
|
1
|
|
8211
8291
|
]
|
|
8212
|
-
}, pa = Object.fromEntries(Object.entries(fa).map(([e, [t, n, r, i]]) => [e, da(t, n, r, i)])), ma = class extends
|
|
8292
|
+
}, pa = Object.fromEntries(Object.entries(fa).map(([e, [t, n, r, i]]) => [e, da(t, n, r, i)])), ma = class extends H {
|
|
8213
8293
|
_keyframes = [];
|
|
8214
8294
|
_isFirstUpdatePosition = !1;
|
|
8215
8295
|
_cachedProps = new t();
|
|
@@ -8278,7 +8358,7 @@ var fa = {
|
|
|
8278
8358
|
}
|
|
8279
8359
|
let e = this._getTargets(), t = 1 / e.length, n = this.currentTimeProgress;
|
|
8280
8360
|
e.forEach((e, r) => {
|
|
8281
|
-
let i = t === 1 ? n :
|
|
8361
|
+
let i = t === 1 ? n : D(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
|
|
8282
8362
|
if (!a) return;
|
|
8283
8363
|
let o = this._parseKeyframes(i, a);
|
|
8284
8364
|
o?.length && this._commitStyle(i, e, a, o[0], o[1]);
|
|
@@ -8349,7 +8429,7 @@ var fa = {
|
|
|
8349
8429
|
startY: t.y
|
|
8350
8430
|
}, this._pathMeasures.set(o, s);
|
|
8351
8431
|
}
|
|
8352
|
-
let c =
|
|
8432
|
+
let c = D(O(ca(r.offsetDistance ?? i.offsetDistance), ca(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = la(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
|
|
8353
8433
|
e.onUpdateStyleProperty("transform", `${m ? `${m} ` : ""}translate(${d}px, ${f}px) rotate(${p}deg)`, void 0);
|
|
8354
8434
|
}
|
|
8355
8435
|
_getDiffValue(e, t, n, r, i) {
|
|
@@ -8370,10 +8450,10 @@ var fa = {
|
|
|
8370
8450
|
let a = Math.max(t[e]?.length ?? 0, n[e]?.length ?? 0), o = t[e], s = n[e];
|
|
8371
8451
|
i += `${e}(${Array.from({ length: a }, (e, t) => {
|
|
8372
8452
|
let n = o?.[t], i = s?.[t], a = n?.normalizedIntValue ?? 0, c = i?.normalizedIntValue ?? 0;
|
|
8373
|
-
return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 :
|
|
8453
|
+
return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 : O(a, c, r);
|
|
8374
8454
|
}).join(", ")}) `;
|
|
8375
8455
|
}), i;
|
|
8376
|
-
} else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value :
|
|
8456
|
+
} else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value : O(a.normalizedIntValue, o.normalizedIntValue, r);
|
|
8377
8457
|
}
|
|
8378
8458
|
isPlaying() {
|
|
8379
8459
|
return !this.paused && this.isInsideTimeRange();
|
|
@@ -8396,11 +8476,11 @@ var fa = {
|
|
|
8396
8476
|
});
|
|
8397
8477
|
}
|
|
8398
8478
|
};
|
|
8399
|
-
|
|
8479
|
+
A([_({ fallback: "parent" }), k("design:type", Object)], ma.prototype, "effectMode", void 0), A([_({ default: () => [] }), k("design:type", Array)], ma.prototype, "keyframes", void 0), A([_(), k("design:type", Object)], ma.prototype, "easing", void 0), ma = A([S("Animation", {
|
|
8400
8480
|
renderMode: "disabled",
|
|
8401
8481
|
processSortMode: "parent-before",
|
|
8402
8482
|
duration: 2e3
|
|
8403
|
-
}),
|
|
8483
|
+
}), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ma);
|
|
8404
8484
|
//#endregion
|
|
8405
8485
|
//#region src/scene/audio/html/HTMLAudioContext.ts
|
|
8406
8486
|
var ha = class t extends e {
|
|
@@ -8905,7 +8985,7 @@ var Sa = class e extends va {
|
|
|
8905
8985
|
createSound() {
|
|
8906
8986
|
return new Ca();
|
|
8907
8987
|
}
|
|
8908
|
-
}, Ta, Ea = class extends
|
|
8988
|
+
}, Ta, Ea = class extends H {
|
|
8909
8989
|
static {
|
|
8910
8990
|
Ta = this;
|
|
8911
8991
|
}
|
|
@@ -9036,14 +9116,14 @@ var Sa = class e extends va {
|
|
|
9036
9116
|
}, 100);
|
|
9037
9117
|
}
|
|
9038
9118
|
};
|
|
9039
|
-
Ea = Ta =
|
|
9119
|
+
Ea = Ta = A([S("Audio"), k("design:paramtypes", [Object])], Ea);
|
|
9040
9120
|
//#endregion
|
|
9041
9121
|
//#region src/scene/audio/AudioSpectrum.ts
|
|
9042
|
-
var Da = class extends
|
|
9122
|
+
var Da = class extends wr {}, Oa = class extends na {
|
|
9043
9123
|
_audioBuffer;
|
|
9044
9124
|
_src = (() => {
|
|
9045
9125
|
let e = w();
|
|
9046
|
-
return e ? new
|
|
9126
|
+
return e ? new B({ source: e }) : void 0;
|
|
9047
9127
|
})();
|
|
9048
9128
|
_needsUpdateTexture = !1;
|
|
9049
9129
|
constructor(e = {}) {
|
|
@@ -9098,16 +9178,16 @@ var Da = class extends Tr {}, Oa = class extends na {
|
|
|
9098
9178
|
this.syncTexture(), super._process(e);
|
|
9099
9179
|
}
|
|
9100
9180
|
};
|
|
9101
|
-
|
|
9181
|
+
A([_(), k("design:type", Object)], Oa.prototype, "src", void 0), A([_({ fallback: 0 }), k("design:type", Number)], Oa.prototype, "gap", void 0), A([_({ fallback: "#000000" }), k("design:type", String)], Oa.prototype, "color", void 0), Oa = A([S("AudioWaveform"), k("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Oa);
|
|
9102
9182
|
//#endregion
|
|
9103
9183
|
//#region src/scene/transitions/KawaseTransition.ts
|
|
9104
|
-
var ka, Aa = class extends
|
|
9184
|
+
var ka, Aa = class extends Cr {
|
|
9105
9185
|
static {
|
|
9106
9186
|
ka = this;
|
|
9107
9187
|
}
|
|
9108
9188
|
blur = 10;
|
|
9109
9189
|
quality = 10;
|
|
9110
|
-
static material = new
|
|
9190
|
+
static material = new L({ gl: {
|
|
9111
9191
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
9112
9192
|
fragment: "precision highp float;\nin vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform float progress;\n\nvoid main(void) {\n vec2 offset1 = vec2(offset.x - progress * offset.x, offset.y - progress * offset.y);\n vec4 color = vec4(0.0);\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y - offset1.y));\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y - offset1.y));\n color *= 0.25;\n gl_FragColor = color;\n}"
|
|
9113
9193
|
} });
|
|
@@ -9122,7 +9202,7 @@ var ka, Aa = class extends wr {
|
|
|
9122
9202
|
let d = 1 / s, f = 1 / c, p = [], m, h = o - 1;
|
|
9123
9203
|
for (let e = 0; e < h; e++) m = u[e] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p });
|
|
9124
9204
|
m = u[h] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p }), l.forEach((t) => {
|
|
9125
|
-
|
|
9205
|
+
R.draw(e, ka.material, {
|
|
9126
9206
|
sampler: r,
|
|
9127
9207
|
progress: i,
|
|
9128
9208
|
...t
|
|
@@ -9130,35 +9210,35 @@ var ka, Aa = class extends wr {
|
|
|
9130
9210
|
});
|
|
9131
9211
|
}
|
|
9132
9212
|
};
|
|
9133
|
-
Aa = ka =
|
|
9213
|
+
Aa = ka = A([S("KawaseTransition")], Aa);
|
|
9134
9214
|
//#endregion
|
|
9135
9215
|
//#region src/scene/transitions/LeftEraseTransition.ts
|
|
9136
|
-
var ja, Ma = class extends
|
|
9216
|
+
var ja, Ma = class extends Cr {
|
|
9137
9217
|
static {
|
|
9138
9218
|
ja = this;
|
|
9139
9219
|
}
|
|
9140
|
-
static material = new
|
|
9220
|
+
static material = new L({ gl: {
|
|
9141
9221
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
9142
9222
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform float progress;\nuniform sampler2D previous;\nuniform sampler2D next;\n\nfloat easeInOutQuint(float t) {\n return t < 0.5 ? 16.0*t*t*t*t*t : 1.0+16.0*(--t)*t*t*t*t;\n}\n\nvoid main() {\n vec4 src1Color = texture2D(previous, vUv);\n vec4 src2Color = texture2D(next, vUv);\n float mProgress = 1.0 - progress;\n float mixPercent = 0.0;\n if (vUv.x <= mProgress) {\n mixPercent = 1.0;\n }\n gl_FragColor = mix(src2Color, src1Color, mixPercent);\n}"
|
|
9143
9223
|
} });
|
|
9144
9224
|
apply(e) {
|
|
9145
|
-
|
|
9225
|
+
R.draw(e, ja.material, {
|
|
9146
9226
|
previous: 0,
|
|
9147
9227
|
next: 1,
|
|
9148
9228
|
progress: this.currentTimeProgress
|
|
9149
9229
|
});
|
|
9150
9230
|
}
|
|
9151
9231
|
};
|
|
9152
|
-
Ma = ja =
|
|
9232
|
+
Ma = ja = A([S("LeftEraseTransition")], Ma);
|
|
9153
9233
|
//#endregion
|
|
9154
9234
|
//#region src/scene/transitions/TiltShiftTransition.ts
|
|
9155
|
-
var Na, Pa = class extends
|
|
9235
|
+
var Na, Pa = class extends Cr {
|
|
9156
9236
|
static {
|
|
9157
9237
|
Na = this;
|
|
9158
9238
|
}
|
|
9159
9239
|
blur = 100;
|
|
9160
9240
|
gradientBlur = 600;
|
|
9161
|
-
static material = new
|
|
9241
|
+
static material = new L({ gl: {
|
|
9162
9242
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
9163
9243
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float blur;\nuniform float gradientBlur;\nuniform vec2 start;\nuniform vec2 end;\nuniform vec2 delta;\nuniform vec2 texSize;\nuniform float progress;\n\nfloat random(vec3 scale, float seed) {\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n}\n\nvoid main(void) {\n float blur1 = blur - progress * blur;\n float gradientBlur1 = progress * gradientBlur;\n\n vec4 color = vec4(0.0);\n float total = 0.0;\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientBlur1) * blur1;\n\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 sample1 = texture2D(sampler, vUv + delta / texSize * percent * radius);\n sample1.rgb *= sample1.a;\n color += sample1 * weight;\n total += weight;\n }\n\n color /= total;\n color.rgb /= color.a + 0.00001;\n\n gl_FragColor = color;\n}"
|
|
9164
9244
|
} });
|
|
@@ -9166,7 +9246,7 @@ var Na, Pa = class extends wr {
|
|
|
9166
9246
|
let n = this.currentTimeProgress, r, i;
|
|
9167
9247
|
n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
|
|
9168
9248
|
let a = t.width, o = t.height, s = [0, o / 2], c = [600, o / 2], l = [a, o], u = c[0] - s[0], d = c[1] - s[1], f = Math.sqrt(u * u + d * d);
|
|
9169
|
-
|
|
9249
|
+
R.draw(e, Na.material, {
|
|
9170
9250
|
sampler: r,
|
|
9171
9251
|
progress: i,
|
|
9172
9252
|
blur: this.blur,
|
|
@@ -9175,7 +9255,7 @@ var Na, Pa = class extends wr {
|
|
|
9175
9255
|
end: c,
|
|
9176
9256
|
delta: [u / f, d / f],
|
|
9177
9257
|
texSize: l
|
|
9178
|
-
}),
|
|
9258
|
+
}), R.draw(e, Na.material, {
|
|
9179
9259
|
sampler: r,
|
|
9180
9260
|
progress: i,
|
|
9181
9261
|
blur: this.blur,
|
|
@@ -9187,10 +9267,10 @@ var Na, Pa = class extends wr {
|
|
|
9187
9267
|
});
|
|
9188
9268
|
}
|
|
9189
9269
|
};
|
|
9190
|
-
Pa = Na =
|
|
9270
|
+
Pa = Na = A([S("TiltShiftTransition")], Pa);
|
|
9191
9271
|
//#endregion
|
|
9192
9272
|
//#region src/scene/transitions/TwistTransition.ts
|
|
9193
|
-
var Fa, Ia = class extends
|
|
9273
|
+
var Fa, Ia = class extends Cr {
|
|
9194
9274
|
static {
|
|
9195
9275
|
Fa = this;
|
|
9196
9276
|
}
|
|
@@ -9198,7 +9278,7 @@ var Fa, Ia = class extends wr {
|
|
|
9198
9278
|
angle = 4;
|
|
9199
9279
|
padding = 20;
|
|
9200
9280
|
offset;
|
|
9201
|
-
static material = new
|
|
9281
|
+
static material = new L({ gl: {
|
|
9202
9282
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
9203
9283
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float radius;\nuniform float angle;\nuniform vec2 offset;\nuniform vec4 filterArea;\nuniform float progress;\n\nvec2 mapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord *= filterArea.xy;\n return coord;\n}\n\nvec2 unmapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord /= filterArea.xy;\n return coord;\n}\n\nvec2 twist(vec2 coord, float radius) {\n coord -= offset;\n float dist = length(coord);\n if (dist < radius) {\n float ratioDist = (radius - dist) / radius;\n float angleMod = ratioDist * ratioDist * angle;\n float s = sin(angleMod);\n float c = cos(angleMod);\n coord = vec2(coord.x * c - coord.y * s, coord.x * s + coord.y * c);\n }\n coord += offset;\n return coord;\n}\n\nvoid main(void) {\n vec2 coord = mapCoord(vUv);\n coord = twist(coord, radius - (progress * radius));\n coord = unmapCoord(coord);\n gl_FragColor = texture2D(sampler, coord);\n}"
|
|
9204
9284
|
} });
|
|
@@ -9206,7 +9286,7 @@ var Fa, Ia = class extends wr {
|
|
|
9206
9286
|
let n = this.currentTimeProgress, r, i;
|
|
9207
9287
|
n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
|
|
9208
9288
|
let a = t.width, o = t.height;
|
|
9209
|
-
|
|
9289
|
+
R.draw(e, Fa.material, {
|
|
9210
9290
|
sampler: r,
|
|
9211
9291
|
progress: i,
|
|
9212
9292
|
filterArea: [
|
|
@@ -9222,16 +9302,16 @@ var Fa, Ia = class extends wr {
|
|
|
9222
9302
|
});
|
|
9223
9303
|
}
|
|
9224
9304
|
};
|
|
9225
|
-
Ia = Fa =
|
|
9305
|
+
Ia = Fa = A([S("TwistTransition")], Ia);
|
|
9226
9306
|
//#endregion
|
|
9227
9307
|
//#region src/asset/loaders/GifLoader.ts
|
|
9228
|
-
var La = class extends
|
|
9308
|
+
var La = class extends Vn {
|
|
9229
9309
|
install(e) {
|
|
9230
9310
|
let t = async (t) => {
|
|
9231
9311
|
let { decodeFrames: n } = await import("modern-gif");
|
|
9232
|
-
return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new
|
|
9312
|
+
return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new $n(e.map((e) => ({
|
|
9233
9313
|
duration: e.delay,
|
|
9234
|
-
texture: new
|
|
9314
|
+
texture: new rr({
|
|
9235
9315
|
source: e.data,
|
|
9236
9316
|
width: e.width,
|
|
9237
9317
|
height: e.height
|
|
@@ -9242,14 +9322,14 @@ var La = class extends Hn {
|
|
|
9242
9322
|
e.register(n, t);
|
|
9243
9323
|
}), e.gif = this, this;
|
|
9244
9324
|
}
|
|
9245
|
-
}, Ra = class extends
|
|
9325
|
+
}, Ra = class extends Vn {
|
|
9246
9326
|
install(e) {
|
|
9247
9327
|
let t = async (e) => JSON.parse(await e.text());
|
|
9248
9328
|
return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), ["application/json"].forEach((n) => {
|
|
9249
9329
|
e.register(n, t);
|
|
9250
9330
|
}), e.json = this, this;
|
|
9251
9331
|
}
|
|
9252
|
-
}, za = class extends
|
|
9332
|
+
}, za = class extends Vn {
|
|
9253
9333
|
install(e) {
|
|
9254
9334
|
return this.load = async (t, n) => (await import("lottie-web").then((e) => e.default)).loadAnimation({
|
|
9255
9335
|
container: null,
|
|
@@ -9260,14 +9340,14 @@ var La = class extends Hn {
|
|
|
9260
9340
|
animationData: await e.loadBy(t, () => e.fetch(t).then((e) => e.json()))
|
|
9261
9341
|
}), e.lottie = this, this;
|
|
9262
9342
|
}
|
|
9263
|
-
}, Ba = class extends
|
|
9343
|
+
}, Ba = class extends Vn {
|
|
9264
9344
|
install(e) {
|
|
9265
9345
|
let t = async (e) => e.text();
|
|
9266
9346
|
return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), e.text = this, this;
|
|
9267
9347
|
}
|
|
9268
|
-
}, Va = class extends
|
|
9348
|
+
}, Va = class extends Vn {
|
|
9269
9349
|
install(e) {
|
|
9270
|
-
let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new
|
|
9350
|
+
let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new B({
|
|
9271
9351
|
source: e,
|
|
9272
9352
|
uploadMethodId: "image",
|
|
9273
9353
|
mipmap: !0,
|
|
@@ -9289,9 +9369,9 @@ var La = class extends Hn {
|
|
|
9289
9369
|
e.register(n, t);
|
|
9290
9370
|
}), e.texture = this, this;
|
|
9291
9371
|
}
|
|
9292
|
-
}, Ha = class extends
|
|
9372
|
+
}, Ha = class extends Vn {
|
|
9293
9373
|
install(e) {
|
|
9294
|
-
return this.load = (t) => e.awaitBy(() => new
|
|
9374
|
+
return this.load = (t) => e.awaitBy(() => new ar(t).load()), e.video = this, this;
|
|
9295
9375
|
}
|
|
9296
9376
|
}, Ua = Object.entries({
|
|
9297
9377
|
"font/woff": ["woff"],
|
|
@@ -9415,14 +9495,14 @@ var Ka = "WeakRef" in globalThis, qa = class extends e {
|
|
|
9415
9495
|
n && "destroy" in n && n.destroy();
|
|
9416
9496
|
}), this._handled.clear();
|
|
9417
9497
|
}
|
|
9418
|
-
}, $ = new qa().use(new
|
|
9498
|
+
}, $ = new qa().use(new Hn()).use(new La()).use(new Ra()).use(new za()).use(new Ba()).use(new Va()).use(new Ha()), Ja = {
|
|
9419
9499
|
alpha: !0,
|
|
9420
9500
|
stencil: !0,
|
|
9421
9501
|
antialias: !1,
|
|
9422
9502
|
premultipliedAlpha: !0,
|
|
9423
9503
|
preserveDrawingBuffer: !1,
|
|
9424
9504
|
powerPreference: "default"
|
|
9425
|
-
}, Ya = class extends
|
|
9505
|
+
}, Ya = class extends Sr {
|
|
9426
9506
|
renderer;
|
|
9427
9507
|
get view() {
|
|
9428
9508
|
return this.renderer.view;
|
|
@@ -9454,7 +9534,7 @@ var Ka = "WeakRef" in globalThis, qa = class extends e {
|
|
|
9454
9534
|
}) : void 0;
|
|
9455
9535
|
constructor(e = {}) {
|
|
9456
9536
|
let { view: t, width: n, height: r, pixelRatio: i = Je, autoResize: a, data: o } = e;
|
|
9457
|
-
super(), this.renderer = new
|
|
9537
|
+
super(), this.renderer = new Bn(t, {
|
|
9458
9538
|
alpha: Ja.alpha ?? e.alpha,
|
|
9459
9539
|
stencil: Ja.stencil ?? e.stencil,
|
|
9460
9540
|
antialias: Ja.antialias ?? e.antialias,
|
|
@@ -9543,7 +9623,7 @@ var Ka = "WeakRef" in globalThis, qa = class extends e {
|
|
|
9543
9623
|
super._destroy(), this._resizeObserver?.disconnect(), this.renderer.destroy();
|
|
9544
9624
|
}
|
|
9545
9625
|
};
|
|
9546
|
-
|
|
9626
|
+
A([_({ fallback: !1 }), k("design:type", Boolean)], Ya.prototype, "autoResize", void 0), A([_({ fallback: !1 }), k("design:type", Boolean)], Ya.prototype, "autoStart", void 0);
|
|
9547
9627
|
//#endregion
|
|
9548
9628
|
//#region src/render.ts
|
|
9549
9629
|
var Xa, Za = [], Qa = !1;
|
|
@@ -9599,4 +9679,4 @@ async function ro(e) {
|
|
|
9599
9679
|
});
|
|
9600
9680
|
}
|
|
9601
9681
|
//#endregion
|
|
9602
|
-
export {
|
|
9682
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export { yt as Aabb2D, $n as AnimatedTexture, ma as Animation, qa as Assets, Ea as Audio, va as AudioPipeline, ya as AudioProcessor, Da as AudioSpectrum, Oa as AudioWaveform, j as BufferUsage, Tr as Camera2D, sr as CanvasContext, _r as CanvasItem, er as CanvasTexture, E as Color, G as ColorAdjustEffect, Rr as ColorFilterEffect, St as ColorMatrix, Vr as ColorOverlayEffect, Ur as ColorRemoveEffect, Kr as ColorReplaceEffect, tr as ColorTexture, T as CoreObject, bt as DEG_TO_RAD, Je as DEVICE_PIXEL_RATIO, K as DrawboardEffect, $r as DropShadowEffect, W as Effect, Xn as EffectMaterial, na as Element2D, vi as Element2DBackground, X as Element2DChart, Si as Element2DComments, Ci as Element2DConnection, Y as Element2DFill, ji as Element2DForeground, Ni as Element2DOutline, Pi as Element2DShadow, Fi as Element2DShape, Ii as Element2DStyle, Bi as Element2DTable, Z as Element2DText, ti as EmbossEffect, Ya as Engine, Zi as Flexbox, Hn as FontLoader, Zr as GaussianBlurEffect, Wn as Geometry, La as GifLoader, ln as GlBatch2DSystem, an as GlBlendMode, Dt as GlBuffer, Pt as GlBufferSystem, Et as GlBufferTarget, pn as GlMaskSystem, Kt as GlProgram, _n as GlRenderTarget, vn as GlRenderTargetSystem, tn as GlShaderSystem, sn as GlState, cn as GlStateSystem, hn as GlStencilSystem, M as GlSystem, gn as GlViewportSystem, q as GlitchEffect, J as GodrayEffect, nr as GradientTexture, _a as HTMLAudio, ha as HTMLAudioContext, ga as HTMLSound, Ke as IN_BROWSER, qe as IN_MAC_OS, Un as IndexBuffer, gt as Input, ut as InputEvent, Ra as JsonLoader, si as KawaseBlurEffect, Aa as KawaseTransition, dt as KeyboardInputEvent, Ma as LeftEraseTransition, Vn as Loader, ia as Lottie2D, za as LottieLoader, Tt as MainLoop, li as MaskEffect, L as Material, aa as Mesh2D, lr as Meta, ft as MouseInputEvent, V as Node, wr as Node2D, Ct as Obb2D, fi as OutlineEffect, xe as PI, Se as PI_2, mi as PixelateEffect, rr as PixelsTexture, pt as PointerInputEvent, wt as Projection2D, Gn as QuadGeometry, R as QuadUvGeometry, xt as RAD_TO_DEG, _t as RefCounted, z as RenderTarget, Ot as Renderer, vt as Resource, Ve as SUPPORTS_AUDIO_CONTEXT, ze as SUPPORTS_CLICK_EVENTS, Be as SUPPORTS_CREATE_IMAGE_BITMAP, Ne as SUPPORTS_IMAGE_BITMAP, Le as SUPPORTS_MOUSE_EVENTS, Ue as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Fe as SUPPORTS_POINTER_EVENTS, Pe as SUPPORTS_RESIZE_OBSERVER, Re as SUPPORTS_TOUCH_EVENTS, Me as SUPPORTS_WEBGL2, He as SUPPORTS_WEBKIT_AUDIO_CONTEXT, We as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ge as SUPPORTS_WEB_AUDIO, Ie as SUPPORTS_WHEEL_EVENTS, Sr as SceneTree, Ba as TextLoader, B as Texture2D, Va as TextureLoader, ra as TextureRect2D, C as Ticker, Pa as TiltShiftTransition, br as Timeline, H as TimelineNode, oa as TransformRect2D, Cr as Transition, Ia as TwistTransition, At as UniformGroup, Qn as UvGeometry, Zn as UvMaterial, I as VertexAttribute, F as VertexBuffer, sa as Video2D, Ha as VideoLoader, ar as VideoTexture, U as Viewport, or as ViewportTexture, wa as WebAudio, Sa as WebAudioContext, Bn as WebGLRenderer, Ca as WebSound, mt as WheelInputEvent, xr as Window, gi as ZoomBlurEffect, Hi as alignMap, $ as assets, Er as axisDir, Xi as boxSizingMap, D as clamp, oi as clampFrag, w as createHTMLCanvas, Nt as createIdFromString, ye as createNode, st as crossOrigin, fa as cssEasingPresets, da as cubicBezier, S as customNode, ve as customNodes, Ja as defaultOptions, ot as determineCrossOrigin, Wi as directionMap, Ui as displayMap, Q as edgeMap, Gi as flexDirectionMap, Ki as flexWrapMap, ai as frag, nt as getCanvasFactory, De as getDefaultCssPropertyValue, at as getGlContextProvider, $a as getRenderEngine, Vi as gutterMap, lt as instanceId, Qe as isCanvasElement, Ye as isElementNode, Ze as isImageElement, Ce as isPow2, Xe as isVideoElement, $e as isWebgl2, qi as justifyMap, O as lerp, dn as log2, on as mapGlBlendModes, un as nextPow2, be as nextTick, Ji as overflowMap, Pr as parseCssFilter, ke as parseCssFunctions, Oe as parseCssProperty, Fr as parseCssTransformOrigin, Yi as positionTypeMap, no as render, ro as renderPixels, hr as resetBatchPool, Dr as routeConnection, tt as setCanvasFactory, it as setGlContextProvider, mn as stencilModeMap };
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