modern-canvas 0.24.13 → 0.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -546,7 +546,7 @@ var dt = class e {
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  destroy() {
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  this.destroyed || (this.destroyed = !0, this._destroy(), this.emit("destroy"), this.removeAllListeners());
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  }
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- }, vt = class extends T {}, yt = class extends vt {}, bt = class e {
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+ }, vt = class extends T {}, E = class extends vt {}, yt = class e {
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  get x() {
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  return this.min.x;
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  }
@@ -680,7 +680,7 @@ var dt = class e {
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  //#endregion
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  //#region src/core/math/Color.ts
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  pe([me]);
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- var xt = class {
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+ var D = class {
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  get value() {
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  return this._value;
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  }
@@ -763,16 +763,16 @@ var xt = class {
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  this.a
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  ];
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  }
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- }, St = xe / 180, Ct = 180 / xe;
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- function E(e, t, n) {
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+ }, bt = xe / 180, xt = 180 / xe;
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+ function O(e, t, n) {
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  return Math.max(t, Math.min(e, n));
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  }
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- function D(e, t, n) {
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+ function k(e, t, n) {
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  return (1 - n) * e + n * t;
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  }
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  //#endregion
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  //#region src/core/math/ColorMatrix.ts
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- var wt = class {
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+ var St = class {
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  _array = /* @__PURE__ */ new Float32Array(20);
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  constructor() {
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  this.identity();
@@ -902,7 +902,7 @@ var wt = class {
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  ]);
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  }
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  invert(e = 1) {
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- let t = D(1, -1, e), n = D(0, 255, e);
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+ let t = k(1, -1, e), n = k(0, 255, e);
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  return this.multiply([
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  t,
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  0,
@@ -927,21 +927,21 @@ var wt = class {
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  ]);
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  }
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  sepia(e = 1) {
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- let t = E(e, 0, 1);
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+ let t = O(e, 0, 1);
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  return this.multiply([
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- D(1, .393, t),
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- D(0, .7689999, t),
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- D(0, .18899999, t),
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+ k(1, .393, t),
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+ k(0, .7689999, t),
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+ k(0, .18899999, t),
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  0,
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  0,
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- D(0, .349, t),
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- D(1, .6859999, t),
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- D(0, .16799999, t),
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+ k(0, .349, t),
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+ k(1, .6859999, t),
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+ k(0, .16799999, t),
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  0,
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  0,
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- D(0, .272, t),
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- D(0, .5339999, t),
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- D(1, .13099999, t),
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+ k(0, .272, t),
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+ k(0, .5339999, t),
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+ k(1, .13099999, t),
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  0,
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  0,
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  0,
@@ -976,7 +976,7 @@ var wt = class {
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  ]);
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  }
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  grayscale(e = 1) {
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- let t = E(e, 0, 1), n = D(1, .3, t), r = D(0, .3, t), i = D(1, .59, t), a = D(0, .59, t), o = D(1, .11, t), s = D(0, .11, t);
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+ let t = O(e, 0, 1), n = k(1, .3, t), r = k(0, .3, t), i = k(1, .59, t), a = k(0, .59, t), o = k(1, .11, t), s = k(0, .11, t);
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  return this.multiply([
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  n,
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  a,
@@ -1028,10 +1028,10 @@ var wt = class {
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  toArray() {
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  return this._array;
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  }
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- }, Tt = class e extends bt {
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+ }, Ct = class e extends yt {
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  rotation;
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  get rotationDegrees() {
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- return this.rotation / St;
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+ return this.rotation / bt;
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  }
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  constructor(...e) {
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  let t, n;
@@ -1041,7 +1041,7 @@ var wt = class {
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  if (!this.rotation && (!("rotation" in e) || !e.rotation)) return super.overlap(e, t);
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  {
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  let t = (e, t) => Math.abs(e.x * t.x + e.y * t.y), n = (e) => {
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- let { width: n, height: r, rotation: i = 0 } = e, a = i / St;
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+ let { width: n, height: r, rotation: i = 0 } = e, a = i / bt;
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  a = -a % 180;
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  let o = a / 180 * Math.PI, s = {
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  x: Math.cos(o),
@@ -1083,7 +1083,7 @@ var wt = class {
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  clone() {
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  return new e(this.toJSON());
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  }
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- }, Et = class {
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+ }, wt = class {
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  _array;
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  x = 0;
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  y = 0;
@@ -1107,12 +1107,12 @@ var wt = class {
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  };
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  //#endregion
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  //#region \0@oxc-project+runtime@0.137.0/helpers/esm/decorateMetadata.js
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- function O(e, t) {
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+ function A(e, t) {
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  if (typeof Reflect == "object" && typeof Reflect.metadata == "function") return Reflect.metadata(e, t);
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  }
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  //#endregion
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  //#region \0@oxc-project+runtime@0.137.0/helpers/esm/decorate.js
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- function k(e, t, n, r) {
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+ function j(e, t, n, r) {
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  var i = arguments.length, a = i < 3 ? t : r === null ? r = Object.getOwnPropertyDescriptor(t, n) : r, o;
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  if (typeof Reflect == "object" && typeof Reflect.decorate == "function") a = Reflect.decorate(e, t, n, r);
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  else for (var s = e.length - 1; s >= 0; s--) (o = e[s]) && (a = (i < 3 ? o(a) : i > 3 ? o(t, n, a) : o(t, n)) || a);
@@ -1120,7 +1120,7 @@ function k(e, t, n, r) {
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  }
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  //#endregion
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  //#region src/core/os/MainLoop.ts
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- var Dt = class extends T {
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+ var Tt = class extends T {
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  _starting = !1;
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  _nextDeltaTime = 0;
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  _startedProcess;
@@ -1150,7 +1150,17 @@ var Dt = class extends T {
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  super._destroy(), this.stop();
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  }
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  };
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- k([_({ fallback: 60 }), O("design:type", Number)], Dt.prototype, "fps", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Dt.prototype, "speed", void 0);
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+ j([_({ fallback: 60 }), A("design:type", Number)], Tt.prototype, "fps", void 0), j([_({ fallback: 1 }), A("design:type", Number)], Tt.prototype, "speed", void 0);
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+ //#endregion
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+ //#region src/core/reactivity.ts
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+ var Et = "__v_skip";
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+ function Dt(e) {
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+ return !Object.prototype.hasOwnProperty.call(e, Et) && Object.isExtensible(e) && Object.defineProperty(e, Et, {
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+ configurable: !0,
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+ enumerable: !1,
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+ value: !0
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+ }), e;
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+ }
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  //#endregion
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  //#region src/core/renderers/gl/buffer/const.ts
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  var Ot = /* @__PURE__ */ function(e) {
@@ -1163,7 +1173,7 @@ var Ot = /* @__PURE__ */ function(e) {
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  constructor(e) {
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  this.native = e;
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  }
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- }, A = /* @__PURE__ */ function(e) {
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+ }, M = /* @__PURE__ */ function(e) {
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  return e[e.mapRead = 1] = "mapRead", e[e.mapWrite = 2] = "mapWrite", e[e.copySrc = 4] = "copySrc", e[e.copyDst = 8] = "copyDst", e[e.index = 16] = "index", e[e.vertex = 32] = "vertex", e[e.uniform = 64] = "uniform", e[e.storage = 128] = "storage", e[e.indirect = 256] = "indirect", e[e.queryResolve = 512] = "queryResolve", e[e.static = 1024] = "static", e;
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  }({}), At = class extends n {
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  screen = {
@@ -1184,7 +1194,7 @@ var Ot = /* @__PURE__ */ function(e) {
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  this.view && (this.view.width = Math.floor(e * this.pixelRatio), this.view.height = Math.floor(t * this.pixelRatio)), this.screen.width = e, this.screen.height = t, n && this.view && (this.view.style.width = `${e}px`, this.view.style.height = `${t}px`);
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  }
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  };
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- k([_({ fallback: Ye }), O("design:type", Number)], At.prototype, "pixelRatio", void 0), k([_({ internal: !0 }), O("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], At.prototype, "view", void 0);
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+ j([_({ fallback: Ye }), A("design:type", Number)], At.prototype, "pixelRatio", void 0), j([_({ internal: !0 }), A("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], At.prototype, "view", void 0);
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  //#endregion
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  //#region src/core/renderers/shared/shader/UniformGroup.ts
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  var jt = 0, Mt = class {
@@ -1207,7 +1217,7 @@ function Ft(e, t) {
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  }
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  //#endregion
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  //#region src/core/renderers/gl/system/GlSystem.ts
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- var j = class extends e {
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+ var N = class extends e {
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  get _gl() {
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  return this._renderer.gl;
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  }
@@ -1221,7 +1231,7 @@ var j = class extends e {
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  _setup() {}
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  flush() {}
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  reset() {}
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- }, It = class extends j {
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+ }, It = class extends N {
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  install(e) {
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  super.install(e), e.buffer = this;
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  }
@@ -1232,7 +1242,7 @@ var j = class extends e {
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  }
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  _createGlBuffer(e) {
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  let t = this._gl, n = new kt(t.createBuffer()), r = Ot.arrayBuffer;
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- return e.usage & A.index ? r = Ot.elementArrayBuffer : e.usage & A.uniform && (r = Ot.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
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+ return e.usage & M.index ? r = Ot.elementArrayBuffer : e.usage & M.uniform && (r = Ot.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
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  switch (e) {
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  case "usage":
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  case "data":
@@ -1255,7 +1265,7 @@ var j = class extends e {
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  n.dirty = !1;
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  let { _gl: r } = this, { usage: i, data: a } = e;
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  r.bindBuffer(n.target, n.native);
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- let o = i & A.static ? r.STATIC_DRAW : r.DYNAMIC_DRAW;
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+ let o = i & M.static ? r.STATIC_DRAW : r.DYNAMIC_DRAW;
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  if (a) if (n.byteLength >= a.byteLength) {
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  let e = a.length * a.BYTES_PER_ELEMENT;
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  r.bufferSubData(n.target, 0, a, 0, e / a.BYTES_PER_ELEMENT);
@@ -1592,7 +1602,7 @@ function nn(e, t) {
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  }
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  //#endregion
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  //#region src/core/renderers/gl/shader/GlShaderSystem.ts
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- var rn = class extends j {
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+ var rn = class extends N {
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  install(e) {
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  super.install(e), e.shader = this;
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  }
@@ -1917,7 +1927,7 @@ var ln = class e {
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  }
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  };
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  ln._init();
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- var un = class extends j {
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+ var un = class extends N {
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  install(e) {
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  super.install(e), e.state = this;
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  }
@@ -1974,7 +1984,7 @@ var un = class extends j {
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  let e = (1 << ln._properties.length) - 1;
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  this.boundStateBitmap = ~this.defaultState.bitmap & e, this.boundBlendMode = void 0, this._blendEq = !0, this.bind(this.defaultState);
1976
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  }
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- }, dn = class extends j {
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+ }, dn = class extends N {
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  install(e) {
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  super.install(e), e.batch2D = this;
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  }
@@ -2030,11 +2040,11 @@ void main(void) {
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  })
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  }, r = {
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  instanceId: ut(),
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- usage: A.vertex,
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+ usage: M.vertex,
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  data: /* @__PURE__ */ new Float32Array()
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  }, i = {
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  instanceId: ut(),
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- usage: A.index,
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+ usage: M.index,
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  data: /* @__PURE__ */ new Uint32Array()
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  }, a = {
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  instanceId: ut(),
@@ -2130,11 +2140,11 @@ function pn(e) {
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  }
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  //#endregion
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  //#region src/core/renderers/gl/const.ts
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- var M = /* @__PURE__ */ function(e) {
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+ var P = /* @__PURE__ */ function(e) {
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  return e[e.disabled = 0] = "disabled", e[e.renderingMaskAdd = 1] = "renderingMaskAdd", e[e.maskActive = 2] = "maskActive", e[e.inverseMaskActive = 3] = "inverseMaskActive", e[e.renderingMaskRemove = 4] = "renderingMaskRemove", e[e.none = 5] = "none", e;
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  }({}), mn = /* @__PURE__ */ function(e) {
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  return e[e.none = 0] = "none", e[e.color = 16384] = "color", e[e.stencil = 1024] = "stencil", e[e.depth = 256] = "depth", e[e.colorDepth = 16640] = "colorDepth", e[e.colorStencil = 17408] = "colorStencil", e[e.depthStencil = 1280] = "depthStencil", e[e.all = 17664] = "all", e;
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- }({}), hn = class extends j {
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+ }({}), hn = class extends N {
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  install(e) {
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  super.install(e), e.mask = this;
2140
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  }
@@ -2153,16 +2163,16 @@ var M = /* @__PURE__ */ function(e) {
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  };
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  this.stack.push(n);
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  let r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
2156
- "x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(M.renderingMaskAdd, i), this._renderer.colorMask.bind(0), i++, t.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
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+ "x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(P.renderingMaskAdd, i), this._renderer.colorMask.bind(0), i++, t.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(P.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2157
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  }
2158
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  pop(e) {
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  let t = this.stack.pop();
2160
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  if (!t || t.source !== e) return;
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  let { mask: n } = t, r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
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- "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(mn.stencil), this._renderer.stencil.bind(M.disabled, i)) : this._renderer.stencil.bind(M.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2172
+ "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(mn.stencil), this._renderer.stencil.bind(P.disabled, i)) : this._renderer.stencil.bind(P.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(P.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2163
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  }
2164
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  }, gn = [];
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- gn[M.none] = {}, gn[M.disabled] = {}, gn[M.renderingMaskAdd] = {
2175
+ gn[P.none] = {}, gn[P.disabled] = {}, gn[P.renderingMaskAdd] = {
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  stencilFront: {
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  compare: "equal",
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  passOp: "increment-clamp"
@@ -2171,7 +2181,7 @@ gn[M.none] = {}, gn[M.disabled] = {}, gn[M.renderingMaskAdd] = {
2171
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  compare: "equal",
2172
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  passOp: "increment-clamp"
2173
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  }
2174
- }, gn[M.renderingMaskRemove] = {
2184
+ }, gn[P.renderingMaskRemove] = {
2175
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  stencilFront: {
2176
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  compare: "equal",
2177
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  passOp: "decrement-clamp"
@@ -2180,7 +2190,7 @@ gn[M.none] = {}, gn[M.disabled] = {}, gn[M.renderingMaskAdd] = {
2180
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  compare: "equal",
2181
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  passOp: "decrement-clamp"
2182
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  }
2183
- }, gn[M.maskActive] = {
2193
+ }, gn[P.maskActive] = {
2184
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  stencilFront: {
2185
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  compare: "equal",
2186
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  passOp: "keep"
@@ -2189,7 +2199,7 @@ gn[M.none] = {}, gn[M.disabled] = {}, gn[M.renderingMaskAdd] = {
2189
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  compare: "equal",
2190
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  passOp: "keep"
2191
2201
  }
2192
- }, gn[M.inverseMaskActive] = {
2202
+ }, gn[P.inverseMaskActive] = {
2193
2203
  stencilFront: {
2194
2204
  compare: "not-equal",
2195
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  passOp: "keep"
@@ -2199,17 +2209,17 @@ gn[M.none] = {}, gn[M.disabled] = {}, gn[M.renderingMaskAdd] = {
2199
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  passOp: "keep"
2200
2210
  }
2201
2211
  };
2202
- var _n = class extends j {
2212
+ var _n = class extends N {
2203
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  install(e) {
2204
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  super.install(e), e.stencil = this;
2205
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  }
2206
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  _cache = {
2207
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  enabled: !1,
2208
- stencilMode: M.none,
2218
+ stencilMode: P.none,
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  refCount: 0
2210
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  };
2211
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  current = { [-1]: {
2212
- stencilMode: M.disabled,
2222
+ stencilMode: P.disabled,
2213
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  refCount: 0
2214
2224
  } };
2215
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  _passOpMap;
@@ -2239,20 +2249,20 @@ var _n = class extends j {
2239
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  super._setup(), this._renderer.renderTarget.on("updateRenderTarget", this._updateRenderTarget);
2240
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  }
2241
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  reset() {
2242
- this._cache.enabled = !1, this._cache.stencilMode = M.none, this._cache.refCount = 0;
2252
+ this._cache.enabled = !1, this._cache.stencilMode = P.none, this._cache.refCount = 0;
2243
2253
  }
2244
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  _updateRenderTarget = (e) => {
2245
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  if (e) {
2246
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  let t = this.current[e.instanceId];
2247
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  t ||= this.current[e.instanceId] = {
2248
- stencilMode: M.disabled,
2258
+ stencilMode: P.disabled,
2249
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  refCount: 0
2250
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  }, this.bind(t.stencilMode, t.refCount);
2251
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  }
2252
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  };
2253
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  bind(e, t) {
2254
2264
  let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = gn[e], a = this._cache;
2255
- if (n.stencilMode = e, n.refCount = t, e === M.disabled) {
2265
+ if (n.stencilMode = e, n.refCount = t, e === P.disabled) {
2256
2266
  this._cache.enabled && (this._cache.enabled = !1, r.disable(r.STENCIL_TEST));
2257
2267
  return;
2258
2268
  }
@@ -2261,8 +2271,8 @@ var _n = class extends j {
2261
2271
  destroy() {
2262
2272
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
2263
2273
  }
2264
- }, vn = class extends j {
2265
- current = new bt(0, 0, 0, 0);
2274
+ }, vn = class extends N {
2275
+ current = new yt(0, 0, 0, 0);
2266
2276
  install(e) {
2267
2277
  super.install(e), e.viewport = this;
2268
2278
  }
@@ -2281,7 +2291,7 @@ var _n = class extends j {
2281
2291
  constructor(e) {
2282
2292
  this.framebuffer = e;
2283
2293
  }
2284
- }, bn = class extends j {
2294
+ }, bn = class extends N {
2285
2295
  install(e) {
2286
2296
  super.install(e), e.renderTarget = this;
2287
2297
  }
@@ -2291,7 +2301,7 @@ var _n = class extends j {
2291
2301
  _msaaSamples = [];
2292
2302
  _hasMRT = !0;
2293
2303
  _writeDepthTexture = !0;
2294
- projection = new Et();
2304
+ projection = new wt();
2295
2305
  _updateContext(e) {
2296
2306
  if (super._updateContext(e), this._hasMRT = !0, this._writeDepthTexture = !0, this._renderer.version === 1) {
2297
2307
  let t = this._renderer.extensions.drawBuffers, n = this._renderer.extensions.depthTexture;
@@ -2408,7 +2418,7 @@ var _n = class extends j {
2408
2418
  return e[e.RGBA = 6408] = "RGBA", e[e.RGB = 6407] = "RGB", e[e.RG = 33319] = "RG", e[e.RED = 6403] = "RED", e[e.RGBA_INTEGER = 36249] = "RGBA_INTEGER", e[e.RGB_INTEGER = 36248] = "RGB_INTEGER", e[e.RG_INTEGER = 33320] = "RG_INTEGER", e[e.RED_INTEGER = 36244] = "RED_INTEGER", e[e.ALPHA = 6406] = "ALPHA", e[e.LUMINANCE = 6409] = "LUMINANCE", e[e.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", e[e.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", e[e.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", e;
2409
2419
  }({}), Sn = /* @__PURE__ */ function(e) {
2410
2420
  return e[e.TEXTURE_2D = 3553] = "TEXTURE_2D", e[e.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", e[e.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", e[e.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", e[e.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", e[e.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", e[e.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", e;
2411
- }({}), N = /* @__PURE__ */ function(e) {
2421
+ }({}), F = /* @__PURE__ */ function(e) {
2412
2422
  return e[e.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", e[e.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", e[e.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", e[e.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", e[e.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", e[e.UNSIGNED_INT = 5125] = "UNSIGNED_INT", e[e.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", e[e.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", e[e.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", e[e.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", e[e.BYTE = 5120] = "BYTE", e[e.SHORT = 5122] = "SHORT", e[e.INT = 5124] = "INT", e[e.FLOAT = 5126] = "FLOAT", e[e.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", e[e.HALF_FLOAT = 36193] = "HALF_FLOAT", e;
2413
2423
  }({}), Cn = class {
2414
2424
  native;
@@ -2416,7 +2426,7 @@ var _n = class extends j {
2416
2426
  width = -1;
2417
2427
  height = -1;
2418
2428
  mipmap = !1;
2419
- type = N.UNSIGNED_BYTE;
2429
+ type = F.UNSIGNED_BYTE;
2420
2430
  internalFormat = xn.RGBA;
2421
2431
  format = xn.RGBA;
2422
2432
  constructor(e) {
@@ -2697,7 +2707,7 @@ var Mn = {
2697
2707
  c < o || l < s ? ((i !== o || a !== s) && n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, null), r === 2 ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, c, l, t.format, t.type, e.source) : n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source)) : i === o && a === s ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source) : r === 2 ? n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, e.source) : n.texImage2D(t.target, 0, t.internalFormat, t.format, t.type, e.source), t.width = o, t.height = s;
2698
2708
  }
2699
2709
  }
2700
- }, Nn = class extends j {
2710
+ }, Nn = class extends N {
2701
2711
  uploaders = { ...Mn };
2702
2712
  textures = /* @__PURE__ */ new Map();
2703
2713
  glTextures = /* @__PURE__ */ new Map();
@@ -2796,36 +2806,36 @@ var Mn = {
2796
2806
  this._renderer.contextLost || this.glTextures.forEach((t) => e.deleteTexture(t.native)), this.textures.clear(), this.glTextures.clear(), this._location = 0, this.current.length = 0, this._premultiplyAlpha = !1, this._renderer.contextLost || e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this._premultiplyAlpha);
2797
2807
  }
2798
2808
  }, Pn = {
2799
- uint8x2: N.UNSIGNED_BYTE,
2800
- uint8x4: N.UNSIGNED_BYTE,
2801
- sint8x2: N.BYTE,
2802
- sint8x4: N.BYTE,
2803
- unorm8x2: N.UNSIGNED_BYTE,
2804
- unorm8x4: N.UNSIGNED_BYTE,
2805
- snorm8x2: N.BYTE,
2806
- snorm8x4: N.BYTE,
2807
- uint16x2: N.UNSIGNED_SHORT,
2808
- uint16x4: N.UNSIGNED_SHORT,
2809
- sint16x2: N.SHORT,
2810
- sint16x4: N.SHORT,
2811
- unorm16x2: N.UNSIGNED_SHORT,
2812
- unorm16x4: N.UNSIGNED_SHORT,
2813
- snorm16x2: N.SHORT,
2814
- snorm16x4: N.SHORT,
2815
- float16x2: N.HALF_FLOAT,
2816
- float16x4: N.HALF_FLOAT,
2817
- float32: N.FLOAT,
2818
- float32x2: N.FLOAT,
2819
- float32x3: N.FLOAT,
2820
- float32x4: N.FLOAT,
2821
- uint32: N.UNSIGNED_INT,
2822
- uint32x2: N.UNSIGNED_INT,
2823
- uint32x3: N.UNSIGNED_INT,
2824
- uint32x4: N.UNSIGNED_INT,
2825
- sint32: N.INT,
2826
- sint32x2: N.INT,
2827
- sint32x3: N.INT,
2828
- sint32x4: N.INT
2809
+ uint8x2: F.UNSIGNED_BYTE,
2810
+ uint8x4: F.UNSIGNED_BYTE,
2811
+ sint8x2: F.BYTE,
2812
+ sint8x4: F.BYTE,
2813
+ unorm8x2: F.UNSIGNED_BYTE,
2814
+ unorm8x4: F.UNSIGNED_BYTE,
2815
+ snorm8x2: F.BYTE,
2816
+ snorm8x4: F.BYTE,
2817
+ uint16x2: F.UNSIGNED_SHORT,
2818
+ uint16x4: F.UNSIGNED_SHORT,
2819
+ sint16x2: F.SHORT,
2820
+ sint16x4: F.SHORT,
2821
+ unorm16x2: F.UNSIGNED_SHORT,
2822
+ unorm16x4: F.UNSIGNED_SHORT,
2823
+ snorm16x2: F.SHORT,
2824
+ snorm16x4: F.SHORT,
2825
+ float16x2: F.HALF_FLOAT,
2826
+ float16x4: F.HALF_FLOAT,
2827
+ float32: F.FLOAT,
2828
+ float32x2: F.FLOAT,
2829
+ float32x3: F.FLOAT,
2830
+ float32x4: F.FLOAT,
2831
+ uint32: F.UNSIGNED_INT,
2832
+ uint32x2: F.UNSIGNED_INT,
2833
+ uint32x3: F.UNSIGNED_INT,
2834
+ uint32x4: F.UNSIGNED_INT,
2835
+ sint32: F.INT,
2836
+ sint32x2: F.INT,
2837
+ sint32x3: F.INT,
2838
+ sint32x4: F.INT
2829
2839
  };
2830
2840
  function Fn(e) {
2831
2841
  return Pn[e] ?? Pn.float32;
@@ -2838,7 +2848,7 @@ var In = {
2838
2848
  "line-strip": 3,
2839
2849
  "triangle-list": 4,
2840
2850
  "triangle-strip": 5
2841
- }, Ln = class extends j {
2851
+ }, Ln = class extends N {
2842
2852
  _geometryVaoHash = {};
2843
2853
  hasInstance = !1;
2844
2854
  current = null;
@@ -2970,7 +2980,7 @@ var In = {
2970
2980
  }
2971
2981
  this._geometryVaoHash = {}, this.current = null, this.currentVao = null;
2972
2982
  }
2973
- }, Rn = class extends j {
2983
+ }, Rn = class extends N {
2974
2984
  install(e) {
2975
2985
  super.install(e), e.colorMask = this;
2976
2986
  }
@@ -3011,7 +3021,7 @@ function Vn(e, t) {
3011
3021
  height: Math.max(0, a - r)
3012
3022
  };
3013
3023
  }
3014
- var Hn = class extends j {
3024
+ var Hn = class extends N {
3015
3025
  install(e) {
3016
3026
  super.install(e), e.scissor = this;
3017
3027
  }
@@ -3193,15 +3203,15 @@ var Hn = class extends j {
3193
3203
  e.register(n, t);
3194
3204
  }), e.font = this, this;
3195
3205
  }
3196
- }, Kn = class extends yt {
3206
+ }, Kn = class extends E {
3197
3207
  constructor(e) {
3198
3208
  super(), this.setProperties(e);
3199
3209
  }
3200
3210
  };
3201
- k([_({ fallback: A.index }), O("design:type", A === void 0 ? Object : A)], Kn.prototype, "usage", void 0), k([_({ default: () => /* @__PURE__ */ new Uint32Array() }), O("design:type", Object)], Kn.prototype, "data", void 0);
3211
+ j([_({ fallback: M.index }), A("design:type", M === void 0 ? Object : M)], Kn.prototype, "usage", void 0), j([_({ default: () => /* @__PURE__ */ new Uint32Array() }), A("design:type", Object)], Kn.prototype, "data", void 0);
3202
3212
  //#endregion
3203
3213
  //#region src/scene/resources/geometries/Geometry.ts
3204
- var qn = class extends yt {
3214
+ var qn = class extends E {
3205
3215
  constructor(e = {}) {
3206
3216
  super(), this.setProperties(e);
3207
3217
  }
@@ -3209,32 +3219,32 @@ var qn = class extends yt {
3209
3219
  e.flush(), t.activate(e, n), e.geometry.bind(this, t.glProgram), e.geometry.draw(), e.geometry.unbind();
3210
3220
  }
3211
3221
  };
3212
- k([_({ fallback: "triangle-list" }), O("design:type", Object)], qn.prototype, "topology", void 0), k([_({ default: () => ({}) }), O("design:type", typeof Record > "u" ? Object : Record)], qn.prototype, "attributes", void 0), k([_({ default: () => new Kn() }), O("design:type", Kn === void 0 ? Object : Kn)], qn.prototype, "indexBuffer", void 0), k([_({ fallback: 1 }), O("design:type", Number)], qn.prototype, "instanceCount", void 0);
3222
+ j([_({ fallback: "triangle-list" }), A("design:type", Object)], qn.prototype, "topology", void 0), j([_({ default: () => ({}) }), A("design:type", typeof Record > "u" ? Object : Record)], qn.prototype, "attributes", void 0), j([_({ default: () => new Kn() }), A("design:type", Kn === void 0 ? Object : Kn)], qn.prototype, "indexBuffer", void 0), j([_({ fallback: 1 }), A("design:type", Number)], qn.prototype, "instanceCount", void 0);
3213
3223
  //#endregion
3214
3224
  //#region src/scene/resources/geometries/VertexBuffer.ts
3215
- var P = class extends yt {
3225
+ var I = class extends E {
3216
3226
  constructor(e) {
3217
3227
  super(), this.setProperties(e);
3218
3228
  }
3219
3229
  };
3220
- k([_({ fallback: A.vertex }), O("design:type", A === void 0 ? Object : A)], P.prototype, "usage", void 0), k([_({ default: () => /* @__PURE__ */ new Float32Array() }), O("design:type", Object)], P.prototype, "data", void 0);
3230
+ j([_({ fallback: M.vertex }), A("design:type", M === void 0 ? Object : M)], I.prototype, "usage", void 0), j([_({ default: () => /* @__PURE__ */ new Float32Array() }), A("design:type", Object)], I.prototype, "data", void 0);
3221
3231
  //#endregion
3222
3232
  //#region src/scene/resources/geometries/VertexAttribute.ts
3223
- var F = class extends yt {
3233
+ var L = class extends E {
3224
3234
  constructor(e) {
3225
3235
  super(), this.setProperties(e);
3226
3236
  }
3227
3237
  };
3228
- k([_({ default: () => new P() }), O("design:type", P === void 0 ? Object : P)], F.prototype, "buffer", void 0), k([_({ fallback: "float32" }), O("design:type", Object)], F.prototype, "format", void 0), k([_(), O("design:type", Boolean)], F.prototype, "instance", void 0), k([_(), O("design:type", Number)], F.prototype, "stride", void 0), k([_(), O("design:type", Number)], F.prototype, "offset", void 0), k([_(), O("design:type", Number)], F.prototype, "start", void 0), k([_(), O("design:type", Number)], F.prototype, "divisor", void 0);
3238
+ j([_({ default: () => new I() }), A("design:type", I === void 0 ? Object : I)], L.prototype, "buffer", void 0), j([_({ fallback: "float32" }), A("design:type", Object)], L.prototype, "format", void 0), j([_(), A("design:type", Boolean)], L.prototype, "instance", void 0), j([_(), A("design:type", Number)], L.prototype, "stride", void 0), j([_(), A("design:type", Number)], L.prototype, "offset", void 0), j([_(), A("design:type", Number)], L.prototype, "start", void 0), j([_(), A("design:type", Number)], L.prototype, "divisor", void 0);
3229
3239
  //#endregion
3230
3240
  //#region src/scene/resources/geometries/QuadGeometry.ts
3231
3241
  var Jn = class extends qn {
3232
3242
  constructor() {
3233
3243
  super({
3234
3244
  topology: "triangle-strip",
3235
- attributes: { position: new F({
3245
+ attributes: { position: new L({
3236
3246
  format: "float32x2",
3237
- buffer: new P({ data: new Float32Array([
3247
+ buffer: new I({ data: new Float32Array([
3238
3248
  0,
3239
3249
  0,
3240
3250
  1,
@@ -3288,7 +3298,7 @@ function Yn() {
3288
3298
  ])
3289
3299
  };
3290
3300
  }
3291
- var I = class extends yt {
3301
+ var R = class extends E {
3292
3302
  static instance = new this();
3293
3303
  glProgram;
3294
3304
  constructor(e = {}) {
@@ -3307,7 +3317,7 @@ var I = class extends yt {
3307
3317
  }, e.shader.updateUniforms(this);
3308
3318
  }
3309
3319
  };
3310
- k([_({ default: Yn }), O("design:type", typeof Record > "u" ? Object : Record)], I.prototype, "uniforms", void 0);
3320
+ j([_({ default: Yn }), A("design:type", typeof Record > "u" ? Object : Record)], R.prototype, "uniforms", void 0);
3311
3321
  //#endregion
3312
3322
  //#region src/scene/resources/materials/EffectMaterial.ts
3313
3323
  var Xn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Zn = /vec(\d)\((.*)\)/;
@@ -3322,7 +3332,7 @@ function Qn(e) {
3322
3332
  }
3323
3333
  return Number(e);
3324
3334
  }
3325
- var $n = class e extends I {
3335
+ var $n = class e extends R {
3326
3336
  static RE = {
3327
3337
  getColor: /\sgetColor\s*\(/,
3328
3338
  getFromColor: /\sgetFromColor\s*\(/,
@@ -3363,7 +3373,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3363
3373
  this.uniforms[t.trim()] = Qn(e[2]);
3364
3374
  });
3365
3375
  }
3366
- }, er = class extends I {
3376
+ }, er = class extends R {
3367
3377
  static _instance;
3368
3378
  static get instance() {
3369
3379
  return this._instance ??= new this();
@@ -3407,7 +3417,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3407
3417
  }
3408
3418
  });
3409
3419
  }
3410
- }, L = class extends qn {
3420
+ }, z = class extends qn {
3411
3421
  static _instance;
3412
3422
  static get instance() {
3413
3423
  return this._instance ??= new this();
@@ -3418,9 +3428,9 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3418
3428
  constructor() {
3419
3429
  super({
3420
3430
  attributes: {
3421
- position: new F({
3431
+ position: new L({
3422
3432
  format: "float32x2",
3423
- buffer: new P({ data: new Float32Array([
3433
+ buffer: new I({ data: new Float32Array([
3424
3434
  -1,
3425
3435
  -1,
3426
3436
  1,
@@ -3431,9 +3441,9 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3431
3441
  1
3432
3442
  ]) })
3433
3443
  }),
3434
- uv: new F({
3444
+ uv: new L({
3435
3445
  format: "float32x2",
3436
- buffer: new P({ data: new Float32Array([
3446
+ buffer: new I({ data: new Float32Array([
3437
3447
  0,
3438
3448
  0,
3439
3449
  1,
@@ -3459,15 +3469,15 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3459
3469
  positionBuffer;
3460
3470
  uvBuffer;
3461
3471
  constructor(e) {
3462
- let t = new P({ data: /* @__PURE__ */ new Float32Array() }), n = new P({ data: /* @__PURE__ */ new Float32Array() });
3472
+ let t = new I({ data: /* @__PURE__ */ new Float32Array() }), n = new I({ data: /* @__PURE__ */ new Float32Array() });
3463
3473
  super({
3464
3474
  ...e,
3465
3475
  attributes: {
3466
- position: new F({
3476
+ position: new L({
3467
3477
  format: "float32x2",
3468
3478
  buffer: t
3469
3479
  }),
3470
- uv: new F({
3480
+ uv: new L({
3471
3481
  format: "float32x2",
3472
3482
  buffer: n
3473
3483
  })
@@ -3475,7 +3485,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3475
3485
  indexBuffer: new Kn({ data: /* @__PURE__ */ new Uint32Array() })
3476
3486
  }), this.positionBuffer = t, this.uvBuffer = n;
3477
3487
  }
3478
- }, R = class extends yt {
3488
+ }, B = class extends E {
3479
3489
  get valid() {
3480
3490
  return !!(this.width && this.height);
3481
3491
  }
@@ -3489,10 +3499,10 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3489
3499
  super._destroy(), this.colorTextures.forEach((e) => e.destroy());
3490
3500
  }
3491
3501
  };
3492
- k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "isRoot", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "msaa", void 0), k([_({ default: () => [new z()] }), O("design:type", Array)], R.prototype, "colorTextures", void 0);
3502
+ j([_({ fallback: !1 }), A("design:type", Boolean)], B.prototype, "isRoot", void 0), j([_({ fallback: 0 }), A("design:type", Number)], B.prototype, "x", void 0), j([_({ fallback: 0 }), A("design:type", Number)], B.prototype, "y", void 0), j([_({ fallback: 0 }), A("design:type", Number)], B.prototype, "width", void 0), j([_({ fallback: 0 }), A("design:type", Number)], B.prototype, "height", void 0), j([_({ fallback: 0 }), A("design:type", Number)], B.prototype, "mipLevel", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], B.prototype, "msaa", void 0), j([_({ default: () => [new V()] }), A("design:type", Array)], B.prototype, "colorTextures", void 0);
3493
3503
  //#endregion
3494
3504
  //#region src/scene/resources/textures/Texture2D.ts
3495
- var z = class extends yt {
3505
+ var V = class extends E {
3496
3506
  static get EMPTY() {
3497
3507
  return new this({
3498
3508
  width: 1,
@@ -3603,10 +3613,10 @@ var z = class extends yt {
3603
3613
  super._destroy(), Pe && this.source instanceof ImageBitmap && this.source.close();
3604
3614
  }
3605
3615
  };
3606
- k([_({ fallback: "unknown" }), O("design:type", String)], z.prototype, "uploadMethodId", void 0), k([_({ internal: !0 }), O("design:type", Object)], z.prototype, "source", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "height", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "pixelRatio", void 0), k([_({ fallback: "bgra8unorm" }), O("design:type", Object)], z.prototype, "format", void 0), k([_({ fallback: "premultiply-alpha-on-upload" }), O("design:type", Object)], z.prototype, "alphaMode", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "mipLevelCount", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "mipmap", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeU", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeV", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeW", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "magFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "minFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "mipmapFilter", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "isPowerOfTwo", void 0);
3616
+ j([_({ fallback: "unknown" }), A("design:type", String)], V.prototype, "uploadMethodId", void 0), j([_({ internal: !0 }), A("design:type", Object)], V.prototype, "source", void 0), j([_({ fallback: 0 }), A("design:type", Number)], V.prototype, "width", void 0), j([_({ fallback: 0 }), A("design:type", Number)], V.prototype, "height", void 0), j([_({ fallback: 1 }), A("design:type", Number)], V.prototype, "pixelRatio", void 0), j([_({ fallback: "bgra8unorm" }), A("design:type", Object)], V.prototype, "format", void 0), j([_({ fallback: "premultiply-alpha-on-upload" }), A("design:type", Object)], V.prototype, "alphaMode", void 0), j([_({ fallback: 1 }), A("design:type", Number)], V.prototype, "mipLevelCount", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], V.prototype, "mipmap", void 0), j([_({ fallback: "clamp-to-edge" }), A("design:type", Object)], V.prototype, "addressModeU", void 0), j([_({ fallback: "clamp-to-edge" }), A("design:type", Object)], V.prototype, "addressModeV", void 0), j([_({ fallback: "clamp-to-edge" }), A("design:type", Object)], V.prototype, "addressModeW", void 0), j([_({ fallback: "linear" }), A("design:type", Object)], V.prototype, "magFilter", void 0), j([_({ fallback: "linear" }), A("design:type", Object)], V.prototype, "minFilter", void 0), j([_({ fallback: "linear" }), A("design:type", Object)], V.prototype, "mipmapFilter", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], V.prototype, "isPowerOfTwo", void 0);
3607
3617
  //#endregion
3608
3618
  //#region src/scene/resources/textures/AnimatedTexture.ts
3609
- var nr = class extends yt {
3619
+ var nr = class extends E {
3610
3620
  frames;
3611
3621
  frameIndex = 0;
3612
3622
  get currentFrame() {
@@ -3616,7 +3626,7 @@ var nr = class extends yt {
3616
3626
  super();
3617
3627
  let t;
3618
3628
  if (Array.isArray(e)) t = e;
3619
- else if (e instanceof z) t = [{
3629
+ else if (e instanceof V) t = [{
3620
3630
  texture: e,
3621
3631
  duration: 0
3622
3632
  }];
@@ -3631,7 +3641,7 @@ var nr = class extends yt {
3631
3641
  e.texture.destroy();
3632
3642
  });
3633
3643
  }
3634
- }, rr = class extends z {
3644
+ }, rr = class extends V {
3635
3645
  constructor(e = {}) {
3636
3646
  super({
3637
3647
  pixelRatio: 2,
@@ -3651,14 +3661,14 @@ var nr = class extends yt {
3651
3661
  }
3652
3662
  super._updateProperty(e, t, n);
3653
3663
  }
3654
- }, ir = class e extends z {
3664
+ }, ir = class e extends V {
3655
3665
  static _cached = /* @__PURE__ */ new Map();
3656
3666
  static get(t) {
3657
- let n = new xt(t), r = n.toHex(), i = this._cached.get(r);
3667
+ let n = new D(t), r = n.toHex(), i = this._cached.get(r);
3658
3668
  return i || (i = new e(n), this._cached.set(r, i)), i;
3659
3669
  }
3660
3670
  constructor(e) {
3661
- let t = e instanceof xt ? e : new xt(e);
3671
+ let t = e instanceof D ? e : new D(e);
3662
3672
  super({
3663
3673
  width: 1,
3664
3674
  height: 1,
@@ -3672,7 +3682,7 @@ var nr = class extends yt {
3672
3682
  mipmap: !0
3673
3683
  });
3674
3684
  }
3675
- }, ar = class e extends z {
3685
+ }, ar = class e extends V {
3676
3686
  static test(e) {
3677
3687
  return u(e);
3678
3688
  }
@@ -3706,7 +3716,7 @@ var nr = class extends yt {
3706
3716
  constructor(t, n, r) {
3707
3717
  super(e.linearGradient(t, n, r));
3708
3718
  }
3709
- }, or = class extends z {
3719
+ }, or = class extends V {
3710
3720
  constructor(e = {}) {
3711
3721
  super({
3712
3722
  ...e,
@@ -3727,7 +3737,7 @@ function sr(e) {
3727
3737
  playsinline: !!(e?.playsinline ?? !0)
3728
3738
  };
3729
3739
  }
3730
- var cr = class e extends z {
3740
+ var cr = class e extends V {
3731
3741
  static mimeTypes = new Map(Object.entries({
3732
3742
  ogv: "video/ogg",
3733
3743
  mov: "video/quicktime",
@@ -3882,16 +3892,16 @@ var cr = class e extends z {
3882
3892
  e && (e.removeEventListener("play", this._onPlayStart), e.removeEventListener("pause", this._onPlayStop), e.removeEventListener("seeked", this._onSeeked), e.removeEventListener("canplay", this._onCanPlay), e.removeEventListener("canplaythrough", this._onCanPlay), e.removeEventListener("error", this._onError, !0), e.pause(), e.src = "", e.load());
3883
3893
  }
3884
3894
  };
3885
- k([_({
3895
+ j([_({
3886
3896
  internal: !0,
3887
3897
  fallback: !0
3888
- }), O("design:type", Boolean)], cr.prototype, "autoUpdate", void 0), k([_({
3898
+ }), A("design:type", Boolean)], cr.prototype, "autoUpdate", void 0), j([_({
3889
3899
  internal: !0,
3890
3900
  fallback: 0
3891
- }), O("design:type", Number)], cr.prototype, "fps", void 0);
3901
+ }), A("design:type", Number)], cr.prototype, "fps", void 0);
3892
3902
  //#endregion
3893
3903
  //#region src/scene/resources/textures/ViewportTexture.ts
3894
- var lr = class extends z {}, ur = class extends v {
3904
+ var lr = class extends V {}, ur = class extends v {
3895
3905
  fillStyle;
3896
3906
  fillRule;
3897
3907
  strokeStyle;
@@ -3905,7 +3915,7 @@ var lr = class extends z {}, ur = class extends v {
3905
3915
  _draws = [];
3906
3916
  _triCache = [];
3907
3917
  _parseDrawStyle(e) {
3908
- return e ? e instanceof z ? { texture: e } : { texture: ir.get(e) } : {};
3918
+ return e ? e instanceof V ? { texture: e } : { texture: ir.get(e) } : {};
3909
3919
  }
3910
3920
  stroke(e) {
3911
3921
  if (!this.curves.length) return;
@@ -4089,7 +4099,7 @@ function hr(e) {
4089
4099
  let t = mr[e] ?? 0;
4090
4100
  return t++, mr[e] = t, t;
4091
4101
  }
4092
- var B = pr = class extends T {
4102
+ var H = pr = class extends T {
4093
4103
  static parse(e, t = "Node") {
4094
4104
  if (Array.isArray(e)) return e.map((e) => this.parse(e));
4095
4105
  let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ?? pr)({
@@ -4452,13 +4462,13 @@ var B = pr = class extends T {
4452
4462
  });
4453
4463
  }
4454
4464
  };
4455
- k([_({ default: () => c() }), O("design:type", String)], B.prototype, "id", void 0), k([_({ default: () => c() }), O("design:type", String)], B.prototype, "name", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "processMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "processSortMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "renderMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "inputMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "internalMode", void 0), k([_({
4465
+ j([_({ default: () => c() }), A("design:type", String)], H.prototype, "id", void 0), j([_({ default: () => c() }), A("design:type", String)], H.prototype, "name", void 0), j([_({ fallback: "inherit" }), A("design:type", Object)], H.prototype, "processMode", void 0), j([_({ fallback: "default" }), A("design:type", Object)], H.prototype, "processSortMode", void 0), j([_({ fallback: "inherit" }), A("design:type", Object)], H.prototype, "renderMode", void 0), j([_({ fallback: "inherit" }), A("design:type", Object)], H.prototype, "inputMode", void 0), j([_({ fallback: "default" }), A("design:type", Object)], H.prototype, "internalMode", void 0), j([_({
4456
4466
  internal: !0,
4457
4467
  default: !0
4458
- }), O("design:type", Boolean)], B.prototype, "needsRender", void 0), B = pr = k([S("Node"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4468
+ }), A("design:type", Boolean)], H.prototype, "needsRender", void 0), H = pr = j([S("Node"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], H);
4459
4469
  //#endregion
4460
4470
  //#region src/scene/main/TimelineNode.ts
4461
- var V = class extends B {
4471
+ var U = class extends H {
4462
4472
  insideTimeRange = !1;
4463
4473
  get _timeline() {
4464
4474
  return this._tree?.timeline;
@@ -4494,7 +4504,7 @@ var V = class extends B {
4494
4504
  return this._globalStartTime + this._globalDuration;
4495
4505
  }
4496
4506
  get currentTimeProgress() {
4497
- return this._duration ? E(this._currentTime / this._duration, 0, 1) : 0;
4507
+ return this._duration ? O(this._currentTime / this._duration, 0, 1) : 0;
4498
4508
  }
4499
4509
  isInsideTimeRange() {
4500
4510
  let e = this._currentTime;
@@ -4540,7 +4550,7 @@ var V = class extends B {
4540
4550
  super._process(e), this._updateCurrentTime();
4541
4551
  }
4542
4552
  };
4543
- k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "loop", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "delay", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "duration", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "paused", void 0), V = k([S("TimelineNode"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], V);
4553
+ j([_({ fallback: !1 }), A("design:type", Boolean)], U.prototype, "loop", void 0), j([_({ fallback: 0 }), A("design:type", Number)], U.prototype, "delay", void 0), j([_({ fallback: 0 }), A("design:type", Number)], U.prototype, "duration", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], U.prototype, "paused", void 0), U = j([S("TimelineNode"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
4544
4554
  //#endregion
4545
4555
  //#region src/scene/main/CanvasItem.ts
4546
4556
  var gr = [], _r = 0;
@@ -4551,7 +4561,7 @@ function yr(e, t, n, r) {
4551
4561
  let i = gr[_r];
4552
4562
  return i || (i = {}, gr[_r] = i), _r++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4553
4563
  }
4554
- var br = class extends V {
4564
+ var br = class extends U {
4555
4565
  _blendMode;
4556
4566
  _parentGlobalVisible;
4557
4567
  _globalVisible;
@@ -4631,7 +4641,7 @@ var br = class extends V {
4631
4641
  }
4632
4642
  _updateGlobalOpacity() {
4633
4643
  this._parentGlobalOpacity = this.getParent()?.opacity;
4634
- let e = E(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4644
+ let e = O(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4635
4645
  this._globalOpacity !== e && (this._globalOpacity = e, this._updateModulate(), this.requestPaint(), this.updateRenderable());
4636
4646
  }
4637
4647
  _draw() {
@@ -4710,19 +4720,19 @@ var br = class extends V {
4710
4720
  super._destroy(), this.context.destroy(), this._drawBatchables = [], this._layoutBatchables = [], this._batchables = [];
4711
4721
  }
4712
4722
  };
4713
- k([_(), O("design:type", Object)], br.prototype, "blendMode", void 0), k([_({
4723
+ j([_(), A("design:type", Object)], br.prototype, "blendMode", void 0), j([_({
4714
4724
  internal: !0,
4715
4725
  fallback: !0
4716
- }), O("design:type", Boolean)], br.prototype, "visible", void 0), k([_({
4726
+ }), A("design:type", Boolean)], br.prototype, "visible", void 0), j([_({
4717
4727
  internal: !0,
4718
4728
  fallback: 1
4719
- }), O("design:type", Number)], br.prototype, "opacity", void 0), br = k([S("CanvasItem"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], br);
4729
+ }), A("design:type", Number)], br.prototype, "opacity", void 0), br = j([S("CanvasItem"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], br);
4720
4730
  //#endregion
4721
4731
  //#region src/scene/main/Viewport.ts
4722
- var H = class extends B {
4732
+ var W = class extends H {
4723
4733
  canvasTransform = new b();
4724
4734
  renderTargetIndex = 0;
4725
- renderTargets = [new R(), new R()];
4735
+ renderTargets = [new B(), new B()];
4726
4736
  get valid() {
4727
4737
  return !!(this.width && this.height);
4728
4738
  }
@@ -4769,7 +4779,7 @@ var H = class extends B {
4769
4779
  return !1;
4770
4780
  }
4771
4781
  activateWithCopy(e, t) {
4772
- this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), L.draw(e, er.instance, { sampler: 0 }));
4782
+ this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), z.draw(e, er.instance, { sampler: 0 }));
4773
4783
  }
4774
4784
  renderStart(e, t) {
4775
4785
  this.activate(e, t) && e.clear();
@@ -4782,7 +4792,7 @@ var H = class extends B {
4782
4792
  this.renderStart(e), super.render(e, t), this.renderEnd(e, n);
4783
4793
  }
4784
4794
  getRect() {
4785
- return new bt(this.x, this.y, this.width, this.height);
4795
+ return new yt(this.x, this.y, this.width, this.height);
4786
4796
  }
4787
4797
  toCanvasGlobal(e, t) {
4788
4798
  return this.canvasTransform.applyAffineInverse(e, t);
@@ -4794,16 +4804,16 @@ var H = class extends B {
4794
4804
  super._destroy(), this.canvasTransform.destroy(), this.renderTargets.forEach((e) => e.destroy());
4795
4805
  }
4796
4806
  };
4797
- k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], H.prototype, "msaa", void 0), H = k([S("Viewport")], H);
4807
+ j([_({ fallback: 0 }), A("design:type", Number)], W.prototype, "x", void 0), j([_({ fallback: 0 }), A("design:type", Number)], W.prototype, "y", void 0), j([_({ fallback: 0 }), A("design:type", Number)], W.prototype, "width", void 0), j([_({ fallback: 0 }), A("design:type", Number)], W.prototype, "height", void 0), j([_({ fallback: 0 }), A("design:type", Number)], W.prototype, "mipLevel", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], W.prototype, "msaa", void 0), W = j([S("Viewport")], W);
4798
4808
  //#endregion
4799
4809
  //#region src/scene/main/Effect.ts
4800
- var U = class extends V {
4810
+ var G = class extends U {
4801
4811
  material;
4802
4812
  get _effectMode() {
4803
4813
  return this.effectMode ?? "parent";
4804
4814
  }
4805
- viewport1 = new H();
4806
- viewport2 = new H();
4815
+ viewport1 = new W();
4816
+ viewport2 = new W();
4807
4817
  _renderId = 0;
4808
4818
  _renderViewport;
4809
4819
  _previousSibling;
@@ -4855,7 +4865,7 @@ var U = class extends V {
4855
4865
  }
4856
4866
  }
4857
4867
  getRect() {
4858
- return new bt(this._rect);
4868
+ return new yt(this._rect);
4859
4869
  }
4860
4870
  _processParent() {
4861
4871
  let e = this._tree?.renderStack;
@@ -5008,13 +5018,13 @@ var U = class extends V {
5008
5018
  }
5009
5019
  apply(e, t, n) {
5010
5020
  this.material && (n?.redraw ? t.redraw(e, () => {
5011
- L.draw(e, this.material, {
5021
+ z.draw(e, this.material, {
5012
5022
  from: 0,
5013
5023
  to: 1,
5014
5024
  progress: this.currentTimeProgress,
5015
5025
  ratio: t.width / t.height
5016
5026
  });
5017
- }) : L.draw(e, this.material, {
5027
+ }) : z.draw(e, this.material, {
5018
5028
  from: 0,
5019
5029
  to: 1,
5020
5030
  progress: this.currentTimeProgress,
@@ -5025,7 +5035,7 @@ var U = class extends V {
5025
5035
  super._destroy(), this.viewport1.destroy(), this.viewport2.destroy();
5026
5036
  }
5027
5037
  };
5028
- k([_({ internal: !0 }), O("design:type", Object)], U.prototype, "material", void 0), k([_(), O("design:type", Object)], U.prototype, "effectMode", void 0), k([_(), O("design:type", String)], U.prototype, "glsl", void 0), k([_(), O("design:type", String)], U.prototype, "glslSrc", void 0), U = k([S("Effect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
5038
+ j([_({ internal: !0 }), A("design:type", Object)], G.prototype, "material", void 0), j([_(), A("design:type", Object)], G.prototype, "effectMode", void 0), j([_(), A("design:type", String)], G.prototype, "glsl", void 0), j([_(), A("design:type", String)], G.prototype, "glslSrc", void 0), G = j([S("Effect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
5029
5039
  //#endregion
5030
5040
  //#region src/scene/main/RenderStack.ts
5031
5041
  var xr = class {
@@ -5053,7 +5063,7 @@ var xr = class {
5053
5063
  });
5054
5064
  }), this.reset();
5055
5065
  }
5056
- }, Sr, Cr = Sr = class extends B {
5066
+ }, Sr, Cr = Sr = class extends H {
5057
5067
  currentTime = 0;
5058
5068
  playing = !1;
5059
5069
  playbackRate = 1;
@@ -5092,7 +5102,7 @@ var xr = class {
5092
5102
  }
5093
5103
  addTime(e) {
5094
5104
  let t = this.endTime, n = Math.min(this.startTime, this.endTime), r = t - n, i = this.currentTime + e;
5095
- return this.loop && r > 0 && i > t && (i = n + (i - n) % r), i = E(i, n, t), this.currentTime = i, this.emit("updateCurrentTime", i, e), this;
5105
+ return this.loop && r > 0 && i > t && (i = n + (i - n) % r), i = O(i, n, t), this.currentTime = i, this.emit("updateCurrentTime", i, e), this;
5096
5106
  }
5097
5107
  play(e) {
5098
5108
  return e?.rate !== void 0 && (this._rate = e.rate), e?.loopMode !== void 0 && (this.loopMode = e.loopMode), this._direction = 1, (!Number.isFinite(this.currentTime) || this.currentTime >= this.endTime) && (this.currentTime = Math.min(this.startTime, this.endTime)), this.playing = !0, this.playbackRate = this._rate * this._direction, this;
@@ -5120,10 +5130,10 @@ var xr = class {
5120
5130
  super._process(e), this.paused || this.addTime(e);
5121
5131
  }
5122
5132
  };
5123
- k([_({ fallback: 0 }), O("design:type", Number)], Cr.prototype, "startTime", void 0), k([_({ fallback: 2 ** 53 - 1 }), O("design:type", Number)], Cr.prototype, "endTime", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Cr.prototype, "loop", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Cr.prototype, "paused", void 0), Cr = Sr = k([S("Timeline"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Cr);
5133
+ j([_({ fallback: 0 }), A("design:type", Number)], Cr.prototype, "startTime", void 0), j([_({ fallback: 2 ** 53 - 1 }), A("design:type", Number)], Cr.prototype, "endTime", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], Cr.prototype, "loop", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], Cr.prototype, "paused", void 0), Cr = Sr = j([S("Timeline"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Cr);
5124
5134
  //#endregion
5125
5135
  //#region src/scene/main/Window.ts
5126
- var wr = class extends H {
5136
+ var wr = class extends W {
5127
5137
  constructor() {
5128
5138
  super(), this.renderTargets.forEach((e) => e.isRoot = !0);
5129
5139
  }
@@ -5134,22 +5144,23 @@ var wr = class extends H {
5134
5144
  super.flush(e), this.finish(e);
5135
5145
  }
5136
5146
  };
5137
- wr = k([S("Window", {
5147
+ wr = j([S("Window", {
5138
5148
  processMode: "always",
5139
5149
  renderMode: "always"
5140
- }), O("design:paramtypes", [])], wr);
5150
+ }), A("design:paramtypes", [])], wr);
5141
5151
  //#endregion
5142
5152
  //#region src/scene/main/SceneTree.ts
5143
- var Tr = class extends Dt {
5153
+ var Tr = class extends Tt {
5144
5154
  input = new _t();
5145
5155
  renderStack = new xr();
5146
5156
  root = new wr().setTree(this);
5147
5157
  timeline = new Cr().setTree(this);
5158
+ imagePipelineResolver;
5148
5159
  nodeMap = /* @__PURE__ */ new Map();
5149
5160
  _boundFonts;
5150
5161
  _textRemeasureScheduled = !1;
5151
5162
  _onFontLoad = () => this._scheduleTextRemeasure();
5152
- _backgroundColor = new xt();
5163
+ _backgroundColor = new D();
5153
5164
  _previousViewport;
5154
5165
  _currentViewport;
5155
5166
  getPreviousViewport() {
@@ -5207,33 +5218,33 @@ var Tr = class extends Dt {
5207
5218
  _renderScreen(e) {
5208
5219
  this.root.finish(e), e.state.reset(), e.renderTarget.unbind(), this.backgroundColor && e.gl.clearColor(...this._backgroundColor.toArray()), e.clear(), this.backgroundColor && e.gl.clearColor(0, 0, 0, 0);
5209
5220
  let t = this.root.texture;
5210
- t.activate(e, 0), L.draw(e), t.inactivate(e);
5221
+ t.activate(e, 0), z.draw(e), t.inactivate(e);
5211
5222
  }
5212
5223
  _destroy() {
5213
5224
  super._destroy(), this._bindFonts(void 0), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
5214
5225
  }
5215
5226
  };
5216
- k([_({ alias: "root.msaa" }), O("design:type", Boolean)], Tr.prototype, "msaa", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Tr.prototype, "pixelate", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Tr.prototype, "roundPixels", void 0), k([_(), O("design:type", Object)], Tr.prototype, "backgroundColor", void 0), k([_({
5227
+ j([_({ alias: "root.msaa" }), A("design:type", Boolean)], Tr.prototype, "msaa", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], Tr.prototype, "pixelate", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], Tr.prototype, "roundPixels", void 0), j([_(), A("design:type", Object)], Tr.prototype, "backgroundColor", void 0), j([_({
5217
5228
  internal: !0,
5218
5229
  fallback: !1
5219
- }), O("design:type", Boolean)], Tr.prototype, "debug", void 0), k([_({
5230
+ }), A("design:type", Boolean)], Tr.prototype, "debug", void 0), j([_({
5220
5231
  internal: !0,
5221
5232
  fallback: !1
5222
- }), O("design:type", Boolean)], Tr.prototype, "processPaused", void 0), k([_({
5233
+ }), A("design:type", Boolean)], Tr.prototype, "processPaused", void 0), j([_({
5223
5234
  internal: !0,
5224
5235
  default: () => he
5225
- }), O("design:type", Object)], Tr.prototype, "fonts", void 0);
5236
+ }), A("design:type", Object)], Tr.prototype, "fonts", void 0);
5226
5237
  //#endregion
5227
5238
  //#region src/scene/main/Transition.ts
5228
- var Er = class extends U {
5239
+ var Er = class extends G {
5229
5240
  constructor(e, t = []) {
5230
5241
  super(), this.setProperties(e).append(t);
5231
5242
  }
5232
5243
  };
5233
- Er = k([S("Transition", {
5244
+ Er = j([S("Transition", {
5234
5245
  effectMode: "transition",
5235
5246
  duration: 2e3
5236
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Er);
5247
+ }), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Er);
5237
5248
  //#endregion
5238
5249
  //#region src/scene/2d/Node2D.ts
5239
5250
  var Dr = class extends br {
@@ -5288,7 +5299,7 @@ var Dr = class extends br {
5288
5299
  super._destroy(), this.position.destroy(), this.scale.destroy(), this.skew.destroy(), this.pivot.destroy(), this.extraTransform.destroy(), this.transform.destroy(), this.globalPosition.destroy(), this.globalScale.destroy(), this.globalSkew.destroy(), this.globalTransform.destroy();
5289
5300
  }
5290
5301
  };
5291
- Dr = k([S("Node2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Dr);
5302
+ Dr = j([S("Node2D"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Dr);
5292
5303
  //#endregion
5293
5304
  //#region src/scene/2d/Camera2D.ts
5294
5305
  var Or = class extends Dr {
@@ -5332,7 +5343,7 @@ var Or = class extends Dr {
5332
5343
  return this.setZoom(this._zoom.x + e, this._zoom.y + t);
5333
5344
  }
5334
5345
  setZoom(e, t = e) {
5335
- return this._zoom.set(E(e, this._minZoom.x, this._maxZoom.x), E(t, this._minZoom.y, this._maxZoom.y)), this;
5346
+ return this._zoom.set(O(e, this._minZoom.x, this._maxZoom.x), O(t, this._minZoom.y, this._maxZoom.y)), this;
5336
5347
  }
5337
5348
  setZoomAtOrigin(e, t, n) {
5338
5349
  let r;
@@ -5435,16 +5446,16 @@ var Or = class extends Dr {
5435
5446
  };
5436
5447
  }
5437
5448
  };
5438
- k([_({
5449
+ j([_({
5439
5450
  internal: !0,
5440
5451
  fallback: !1
5441
- }), O("design:type", Boolean)], Or.prototype, "spaceKey", void 0), k([_({
5452
+ }), A("design:type", Boolean)], Or.prototype, "spaceKey", void 0), j([_({
5442
5453
  internal: !0,
5443
5454
  fallback: !1
5444
- }), O("design:type", Boolean)], Or.prototype, "grabbing", void 0), Or = k([S("Camera2D", {
5455
+ }), A("design:type", Boolean)], Or.prototype, "grabbing", void 0), Or = j([S("Camera2D", {
5445
5456
  processMode: "disabled",
5446
5457
  renderMode: "disabled"
5447
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Or);
5458
+ }), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Or);
5448
5459
  //#endregion
5449
5460
  //#region src/scene/2d/element/connectionRouter.ts
5450
5461
  function kr(e, t) {
@@ -5592,7 +5603,7 @@ var Ir = {
5592
5603
  sepia: 0
5593
5604
  };
5594
5605
  function Lr(e) {
5595
- let t = new wt();
5606
+ let t = new St();
5596
5607
  if (e === "none") return t;
5597
5608
  let n = Ae(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5598
5609
  Object.keys(Ir).forEach((e) => {
@@ -5646,11 +5657,11 @@ function Rr(e) {
5646
5657
  }
5647
5658
  //#endregion
5648
5659
  //#region src/scene/effects/ColorAdjustEffect.ts
5649
- var zr, W = class extends U {
5660
+ var zr, K = class extends G {
5650
5661
  static {
5651
5662
  zr = this;
5652
5663
  }
5653
- static material = new I({ gl: {
5664
+ static material = new R({ gl: {
5654
5665
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5655
5666
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float gamma;\nuniform float contrast;\nuniform float saturation;\nuniform float brightness;\nuniform float red;\nuniform float green;\nuniform float blue;\nuniform float alpha;\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n vec3 rgb = pow(c.rgb, vec3(1. / gamma));\n rgb = mix(vec3(.5), mix(vec3(dot(vec3(.2125, .7154, .0721), rgb)), rgb, saturation), contrast);\n rgb.r *= red;\n rgb.g *= green;\n rgb.b *= blue;\n c.rgb = rgb * brightness;\n c.rgb *= c.a;\n }\n gl_FragColor = c * alpha;\n}"
5656
5667
  } });
@@ -5659,7 +5670,7 @@ var zr, W = class extends U {
5659
5670
  }
5660
5671
  apply(e, t) {
5661
5672
  t.redraw(e, () => {
5662
- L.draw(e, zr.material, {
5673
+ z.draw(e, zr.material, {
5663
5674
  sampler: 0,
5664
5675
  saturation: this.saturation,
5665
5676
  contrast: this.contrast,
@@ -5673,18 +5684,18 @@ var zr, W = class extends U {
5673
5684
  });
5674
5685
  }
5675
5686
  };
5676
- k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "saturation", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "contrast", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "brightness", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "red", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "green", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "blue", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "alpha", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "gamma", void 0), W = zr = k([S("ColorAdjustEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5687
+ j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "saturation", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "contrast", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "brightness", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "red", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "green", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "blue", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "alpha", void 0), j([_({ fallback: 1 }), A("design:type", Number)], K.prototype, "gamma", void 0), K = zr = j([S("ColorAdjustEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
5677
5688
  //#endregion
5678
5689
  //#region src/scene/effects/ColorFilterEffect.ts
5679
- var Br, Vr = class extends U {
5690
+ var Br, Vr = class extends G {
5680
5691
  static {
5681
5692
  Br = this;
5682
5693
  }
5683
- static material = new I({ gl: {
5694
+ static material = new R({ gl: {
5684
5695
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5685
5696
  fragment: "in vec2 vUv;\nuniform sampler2D sampler;\nuniform float m[20];\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n }\n gl_FragColor = vec4(\n m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4] / 255.0,\n m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9] / 255.0,\n m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14] / 255.0,\n m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19] / 255.0\n );\n}"
5686
5697
  } });
5687
- _colorMatrix = new wt();
5698
+ _colorMatrix = new St();
5688
5699
  constructor(e, t = []) {
5689
5700
  super(), this.setProperties(e).append(t);
5690
5701
  }
@@ -5728,21 +5739,21 @@ var Br, Vr = class extends U {
5728
5739
  break;
5729
5740
  }
5730
5741
  }), t.redraw(e, () => {
5731
- L.draw(e, Br.material, {
5742
+ z.draw(e, Br.material, {
5732
5743
  sampler: 0,
5733
5744
  m: r.toArray()
5734
5745
  });
5735
5746
  });
5736
5747
  }
5737
5748
  };
5738
- k([_(), O("design:type", String)], Vr.prototype, "filter", void 0), Vr = Br = k([S("ColorFilterEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5749
+ j([_(), A("design:type", String)], Vr.prototype, "filter", void 0), Vr = Br = j([S("ColorFilterEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5739
5750
  //#endregion
5740
5751
  //#region src/scene/effects/ColorOverlayEffect.ts
5741
- var Hr, Ur = 50, Wr = class extends U {
5752
+ var Hr, Ur = 50, Wr = class extends G {
5742
5753
  static {
5743
5754
  Hr = this;
5744
5755
  }
5745
- static material = new I({ gl: {
5756
+ static material = new R({ gl: {
5746
5757
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5747
5758
  fragment: `precision mediump float;
5748
5759
  uniform sampler2D sampler;
@@ -5782,7 +5793,7 @@ void main(void) {
5782
5793
  gl_FragColor = vec4(mix(color.rgb, mask.rgb, color.a * mask.a), color.a);
5783
5794
  }`
5784
5795
  } });
5785
- _color = new xt();
5796
+ _color = new D();
5786
5797
  constructor(e, t = []) {
5787
5798
  super(), this.setProperties(e).append(t);
5788
5799
  }
@@ -5799,25 +5810,25 @@ void main(void) {
5799
5810
  0,
5800
5811
  0
5801
5812
  ]);
5802
- L.draw(e, Hr.material, {
5813
+ z.draw(e, Hr.material, {
5803
5814
  sampler: 0,
5804
5815
  colors: t.slice(0, Ur).flatMap((e) => e)
5805
5816
  });
5806
5817
  });
5807
5818
  }
5808
5819
  };
5809
- k([_({ default: () => [] }), O("design:type", Array)], Wr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Wr.prototype, "alpha", void 0), Wr = Hr = k([S("ColorOverlayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Wr);
5820
+ j([_({ default: () => [] }), A("design:type", Array)], Wr.prototype, "colors", void 0), j([_({ fallback: .5 }), A("design:type", Number)], Wr.prototype, "alpha", void 0), Wr = Hr = j([S("ColorOverlayEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Wr);
5810
5821
  //#endregion
5811
5822
  //#region src/scene/effects/ColorRemoveEffect.ts
5812
- var Gr, Kr = class extends U {
5823
+ var Gr, Kr = class extends G {
5813
5824
  static {
5814
5825
  Gr = this;
5815
5826
  }
5816
- static material = new I({ gl: {
5827
+ static material = new R({ gl: {
5817
5828
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5818
5829
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float epsilon;\nconst int MAX_COLORS = 50;\nuniform vec3 originalColors[MAX_COLORS];\n\nvoid main(void) {\n vec4 color = texture2D(sampler, vUv);\n\n for (int i = 0; i < MAX_COLORS; i++) {\n vec3 origColor = originalColors[i];\n if (origColor.r < 0.0) {\n break;\n }\n vec3 colorDiff = origColor - color.rgb;\n if (length(colorDiff) < epsilon) {\n gl_FragColor = vec4(0, 0, 0, 0);\n return;\n }\n }\n\n gl_FragColor = color;\n}"
5819
5830
  } });
5820
- _color = new xt();
5831
+ _color = new D();
5821
5832
  constructor(e, t = []) {
5822
5833
  super(), this.setProperties(e).append(t);
5823
5834
  }
@@ -5831,7 +5842,7 @@ var Gr, Kr = class extends U {
5831
5842
  r.slice(0, 50).forEach((e, t) => {
5832
5843
  n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
5833
5844
  }), t.redraw(e, () => {
5834
- L.draw(e, Gr.material, {
5845
+ z.draw(e, Gr.material, {
5835
5846
  sampler: 0,
5836
5847
  epsilon: this.epsilon,
5837
5848
  originalColors: n
@@ -5839,14 +5850,14 @@ var Gr, Kr = class extends U {
5839
5850
  });
5840
5851
  }
5841
5852
  };
5842
- k([_({ default: () => [] }), O("design:type", Array)], Kr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Gr = k([S("ColorRemoveEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5853
+ j([_({ default: () => [] }), A("design:type", Array)], Kr.prototype, "colors", void 0), j([_({ fallback: .5 }), A("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Gr = j([S("ColorRemoveEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5843
5854
  //#endregion
5844
5855
  //#region src/scene/effects/ColorReplaceEffect.ts
5845
- var qr, Jr = 50, Yr = class extends U {
5856
+ var qr, Jr = 50, Yr = class extends G {
5846
5857
  static {
5847
5858
  qr = this;
5848
5859
  }
5849
- static material = new I({ gl: {
5860
+ static material = new R({ gl: {
5850
5861
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5851
5862
  fragment: `varying vec2 vUv;
5852
5863
  uniform sampler2D sampler;
@@ -5879,7 +5890,7 @@ void main(void) {
5879
5890
  }
5880
5891
  }`
5881
5892
  } });
5882
- _color = new xt();
5893
+ _color = new D();
5883
5894
  constructor(e, t = []) {
5884
5895
  super(), this.setProperties(e).append(t);
5885
5896
  }
@@ -5902,7 +5913,7 @@ void main(void) {
5902
5913
  n.slice(0, Jr).forEach(([e, t], n) => {
5903
5914
  i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
5904
5915
  }), t.redraw(e, () => {
5905
- L.draw(e, qr.material, {
5916
+ z.draw(e, qr.material, {
5906
5917
  sampler: 0,
5907
5918
  epsilon: r,
5908
5919
  originalColors: i,
@@ -5911,15 +5922,15 @@ void main(void) {
5911
5922
  });
5912
5923
  }
5913
5924
  };
5914
- k([_({ default: () => [] }), O("design:type", Array)], Yr.prototype, "colors", void 0), k([_({ fallback: .05 }), O("design:type", Number)], Yr.prototype, "epsilon", void 0), Yr = qr = k([S("ColorReplaceEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Yr);
5925
+ j([_({ default: () => [] }), A("design:type", Array)], Yr.prototype, "colors", void 0), j([_({ fallback: .05 }), A("design:type", Number)], Yr.prototype, "epsilon", void 0), Yr = qr = j([S("ColorReplaceEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Yr);
5915
5926
  //#endregion
5916
5927
  //#region src/scene/effects/DrawboardEffect.frag?raw
5917
- var Xr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Zr, G = class extends U {
5928
+ var Xr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Zr, q = class extends G {
5918
5929
  static {
5919
5930
  Zr = this;
5920
5931
  }
5921
5932
  _watermark;
5922
- static material = new I({ gl: {
5933
+ static material = new R({ gl: {
5923
5934
  vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
5924
5935
  fragment: Xr
5925
5936
  } });
@@ -5970,7 +5981,7 @@ var Xr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5970
5981
  zoomedOut: this.dotColor ?? a.zoomedOut,
5971
5982
  diff: this.dotZoomDiff ?? a.diff
5972
5983
  };
5973
- L.draw(e, Zr.material, {
5984
+ z.draw(e, Zr.material, {
5974
5985
  uTexture: 0,
5975
5986
  inputSize: [t.width, t.height],
5976
5987
  zoom: [n[0], n[4]],
@@ -5994,18 +6005,18 @@ var Xr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5994
6005
  });
5995
6006
  }
5996
6007
  };
5997
- k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "checkerboard", void 0), k([_({ fallback: "grid" }), O("design:type", Object)], G.prototype, "checkerboardStyle", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "pixelGrid", void 0), k([_(), O("design:type", Number)], G.prototype, "dotBaseColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotZoomDiff", void 0), k([_(), O("design:type", String)], G.prototype, "watermark", void 0), k([_({ fallback: 100 }), O("design:type", Number)], G.prototype, "watermarkWidth", void 0), k([_({ fallback: .05 }), O("design:type", Number)], G.prototype, "watermarkAlpha", void 0), k([_({ fallback: .5236 }), O("design:type", Number)], G.prototype, "watermarkRotation", void 0), G = Zr = k([S("DrawboardEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
6008
+ j([_({ fallback: !1 }), A("design:type", Boolean)], q.prototype, "checkerboard", void 0), j([_({ fallback: "grid" }), A("design:type", Object)], q.prototype, "checkerboardStyle", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], q.prototype, "pixelGrid", void 0), j([_(), A("design:type", Number)], q.prototype, "dotBaseColor", void 0), j([_(), A("design:type", Number)], q.prototype, "dotColor", void 0), j([_(), A("design:type", Number)], q.prototype, "dotZoomDiff", void 0), j([_(), A("design:type", String)], q.prototype, "watermark", void 0), j([_({ fallback: 100 }), A("design:type", Number)], q.prototype, "watermarkWidth", void 0), j([_({ fallback: .05 }), A("design:type", Number)], q.prototype, "watermarkAlpha", void 0), j([_({ fallback: .5236 }), A("design:type", Number)], q.prototype, "watermarkRotation", void 0), q = Zr = j([S("DrawboardEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
5998
6009
  //#endregion
5999
6010
  //#region src/scene/effects/GaussianBlurEffect.ts
6000
- var Qr, $r = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", ei = class extends U {
6011
+ var Qr, $r = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", ei = class extends G {
6001
6012
  static {
6002
6013
  Qr = this;
6003
6014
  }
6004
- static materialX = new I({ gl: {
6015
+ static materialX = new R({ gl: {
6005
6016
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
6006
6017
  fragment: $r
6007
6018
  } });
6008
- static materialY = new I({ gl: {
6019
+ static materialY = new R({ gl: {
6009
6020
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
6010
6021
  fragment: $r
6011
6022
  } });
@@ -6015,39 +6026,39 @@ var Qr, $r = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void
6015
6026
  apply(e, t) {
6016
6027
  let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
6017
6028
  for (let r = 0; r < i; r++) t.redraw(e, () => {
6018
- L.draw(e, Qr.materialX, {
6029
+ z.draw(e, Qr.materialX, {
6019
6030
  sampler: 0,
6020
6031
  uStrength: n * (this.strength / i)
6021
6032
  });
6022
6033
  });
6023
6034
  for (let n = 0; n < i; n++) t.redraw(e, () => {
6024
- L.draw(e, Qr.materialY, {
6035
+ z.draw(e, Qr.materialY, {
6025
6036
  sampler: 0,
6026
6037
  uStrength: r * (this.strength / i)
6027
6038
  });
6028
6039
  });
6029
6040
  }
6030
6041
  };
6031
- k([_({ fallback: 4 }), O("design:type", Number)], ei.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], ei.prototype, "quality", void 0), ei = Qr = k([S("GaussianBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ei);
6042
+ j([_({ fallback: 4 }), A("design:type", Number)], ei.prototype, "strength", void 0), j([_({ fallback: 3 }), A("design:type", Number)], ei.prototype, "quality", void 0), ei = Qr = j([S("GaussianBlurEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ei);
6032
6043
  //#endregion
6033
6044
  //#region src/scene/effects/DropShadowEffect.ts
6034
- var ti, ni = class extends U {
6045
+ var ti, ni = class extends G {
6035
6046
  static {
6036
6047
  ti = this;
6037
6048
  }
6038
- static material = new I({ gl: {
6049
+ static material = new R({ gl: {
6039
6050
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6040
6051
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
6041
6052
  } });
6042
6053
  blurEffect = new ei();
6043
- viewport3 = new H();
6044
- _color = new xt();
6054
+ viewport3 = new W();
6055
+ _color = new D();
6045
6056
  constructor(e, t = []) {
6046
6057
  super(), this.setProperties(e).append(t);
6047
6058
  }
6048
6059
  apply(e, t) {
6049
6060
  this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
6050
- this._color.value = this.color, L.draw(e, ti.material, {
6061
+ this._color.value = this.color, z.draw(e, ti.material, {
6051
6062
  sampler: 0,
6052
6063
  uAlpha: this._color.a,
6053
6064
  uColor: this._color.toArray().slice(0, 3),
@@ -6060,18 +6071,18 @@ var ti, ni = class extends U {
6060
6071
  ]
6061
6072
  });
6062
6073
  }), this.blurEffect.strength = this.blur, this.blurEffect.apply(e, this.viewport3), t.redraw(e, () => {
6063
- this.viewport3.texture.activate(e, 1), L.draw(e, er.instance, { sampler: 1 }), this.shadowOnly || L.draw(e, er.instance, { sampler: 0 }), e.texture.unbind(1);
6074
+ this.viewport3.texture.activate(e, 1), z.draw(e, er.instance, { sampler: 1 }), this.shadowOnly || z.draw(e, er.instance, { sampler: 0 }), e.texture.unbind(1);
6064
6075
  });
6065
6076
  }
6066
6077
  };
6067
- k([_({ fallback: "#000000FF" }), O("design:type", Object)], ni.prototype, "color", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ni.prototype, "blur", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ni.prototype, "offsetX", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ni.prototype, "offsetY", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], ni.prototype, "shadowOnly", void 0), ni = ti = k([S("DropShadowEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ni);
6078
+ j([_({ fallback: "#000000FF" }), A("design:type", Object)], ni.prototype, "color", void 0), j([_({ fallback: 4 }), A("design:type", Number)], ni.prototype, "blur", void 0), j([_({ fallback: 4 }), A("design:type", Number)], ni.prototype, "offsetX", void 0), j([_({ fallback: 4 }), A("design:type", Number)], ni.prototype, "offsetY", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], ni.prototype, "shadowOnly", void 0), ni = ti = j([S("DropShadowEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ni);
6068
6079
  //#endregion
6069
6080
  //#region src/scene/effects/EmbossEffect.ts
6070
- var ri, ii = class extends U {
6081
+ var ri, ii = class extends G {
6071
6082
  static {
6072
6083
  ri = this;
6073
6084
  }
6074
- static material = new I({ gl: {
6085
+ static material = new R({ gl: {
6075
6086
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6076
6087
  fragment: "precision mediump float;\nuniform sampler2D sampler;\nuniform vec4 inputSize;\nuniform float strength;\nvarying vec2 vUv;\n\nvoid main(void) {\n vec2 onePixel = inputSize.zw;\n vec4 color;\n color.rgb = vec3(0.5);\n color -= texture2D(sampler, vUv - onePixel) * strength;\n color += texture2D(sampler, vUv + onePixel) * strength;\n color.rgb = vec3((color.r + color.g + color.b) / 3.0);\n float alpha = texture2D(sampler, vUv).a;\n gl_FragColor = vec4(color.rgb * alpha, alpha);\n}"
6077
6088
  } });
@@ -6080,7 +6091,7 @@ var ri, ii = class extends U {
6080
6091
  }
6081
6092
  apply(e, t) {
6082
6093
  t.redraw(e, () => {
6083
- L.draw(e, ri.material, {
6094
+ z.draw(e, ri.material, {
6084
6095
  sampler: 0,
6085
6096
  strength: this.strength,
6086
6097
  inputSize: [
@@ -6093,14 +6104,14 @@ var ri, ii = class extends U {
6093
6104
  });
6094
6105
  }
6095
6106
  };
6096
- k([_({ fallback: 5 }), O("design:type", Number)], ii.prototype, "strength", void 0), ii = ri = k([S("EmbossEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ii);
6107
+ j([_({ fallback: 5 }), A("design:type", Number)], ii.prototype, "strength", void 0), ii = ri = j([S("EmbossEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ii);
6097
6108
  //#endregion
6098
6109
  //#region src/scene/effects/GlitchEffect.ts
6099
- var ai, K = class extends U {
6110
+ var ai, J = class extends G {
6100
6111
  static {
6101
6112
  ai = this;
6102
6113
  }
6103
- static material = new I({ gl: {
6114
+ static material = new R({ gl: {
6104
6115
  vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6105
6116
  fragment: "\nin vec2 vUv;\nuniform sampler2D sampler;\n\nuniform vec4 filterArea;\nuniform vec4 filterClamp;\nuniform vec2 dimensions;\nuniform float aspect;\n\nuniform sampler2D displacementMap;\nuniform float offset;\nuniform float sinDir;\nuniform float cosDir;\nuniform int fillMode;\n\nuniform float seed;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nconst int TRANSPARENT = 0;\nconst int ORIGINAL = 1;\nconst int LOOP = 2;\nconst int CLAMP = 3;\nconst int MIRROR = 4;\n\nvoid main(void) {\n vec2 coord = (vUv * filterArea.xy) / dimensions;\n\n if (coord.x > 1.0 || coord.y > 1.0) {\n return;\n }\n\n float cx = coord.x - 0.5;\n float cy = (coord.y - 0.5) * aspect;\n float ny = (-sinDir * cx + cosDir * cy) / aspect + 0.5;\n\n // displacementMap: repeat\n // ny = ny > 1.0 ? ny - 1.0 : (ny < 0.0 ? 1.0 + ny : ny);\n\n // displacementMap: mirror\n ny = ny > 1.0 ? 2.0 - ny : (ny < 0.0 ? -ny : ny);\n\n vec4 dc = texture(displacementMap, vec2(0.5, ny));\n\n float displacement = (dc.r - dc.g) * (offset / filterArea.x);\n\n coord = vUv + vec2(cosDir * displacement, sinDir * displacement * aspect);\n\n if (fillMode == CLAMP) {\n coord = clamp(coord, filterClamp.xy, filterClamp.zw);\n } else {\n if (coord.x > filterClamp.z) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x -= filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x = filterClamp.z * 2.0 - coord.x;\n }\n } else if (coord.x < filterClamp.x) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x += filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x *= -filterClamp.z;\n }\n }\n\n if (coord.y > filterClamp.w) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y -= filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y = filterClamp.w * 2.0 - coord.y;\n }\n } else if (coord.y < filterClamp.y) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y += filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y *= -filterClamp.w;\n }\n }\n }\n\n gl_FragColor.r = texture(sampler, coord + red * (1.0 - seed * 0.4) / filterArea.xy).r;\n gl_FragColor.g = texture(sampler, coord + green * (1.0 - seed * 0.3) / filterArea.xy).g;\n gl_FragColor.b = texture(sampler, coord + blue * (1.0 - seed * 0.2) / filterArea.xy).b;\n gl_FragColor.a = texture(sampler, coord).a;\n}"
6106
6117
  } });
@@ -6113,7 +6124,7 @@ var ai, K = class extends U {
6113
6124
  super(), this.setProperties(e).append(t);
6114
6125
  let n = w(4, this.sampleSize);
6115
6126
  if (!n) throw Error("GlitchEffect requires a canvas; call setCanvasFactory() in non-browser environments.");
6116
- this._canvas = n, this._texture = new z(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
6127
+ this._canvas = n, this._texture = new V(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
6117
6128
  }
6118
6129
  redraw() {
6119
6130
  let e = this.sampleSize, t = this._texture, n = this._canvas.getContext("2d");
@@ -6130,7 +6141,7 @@ var ai, K = class extends U {
6130
6141
  this._needsRedraw || (this._needsRedraw = !0, this.redraw());
6131
6142
  let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
6132
6143
  t.redraw(e, () => {
6133
- this._texture.activate(e, 1), L.draw(e, ai.material, {
6144
+ this._texture.activate(e, 1), z.draw(e, ai.material, {
6134
6145
  sampler: 0,
6135
6146
  filterClamp: [
6136
6147
  0,
@@ -6159,14 +6170,14 @@ var ai, K = class extends U {
6159
6170
  });
6160
6171
  }
6161
6172
  };
6162
- k([_({ fallback: 10 }), O("design:type", Number)], K.prototype, "slices", void 0), k([_({ fallback: 512 }), O("design:type", Number)], K.prototype, "sampleSize", void 0), k([_({ fallback: 100 }), O("design:type", Number)], K.prototype, "offset", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "direction", void 0), k([_({ fallback: 2 }), O("design:type", Number)], K.prototype, "fillMode", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "seed", void 0), k([_({ default: () => [2, 2] }), O("design:type", Array)], K.prototype, "red", void 0), k([_({ default: () => [-10, 4] }), O("design:type", Array)], K.prototype, "green", void 0), k([_({ default: () => [10, -4] }), O("design:type", Array)], K.prototype, "blue", void 0), K = ai = k([S("GlitchEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6173
+ j([_({ fallback: 10 }), A("design:type", Number)], J.prototype, "slices", void 0), j([_({ fallback: 512 }), A("design:type", Number)], J.prototype, "sampleSize", void 0), j([_({ fallback: 100 }), A("design:type", Number)], J.prototype, "offset", void 0), j([_({ fallback: 0 }), A("design:type", Number)], J.prototype, "direction", void 0), j([_({ fallback: 2 }), A("design:type", Number)], J.prototype, "fillMode", void 0), j([_({ fallback: 0 }), A("design:type", Number)], J.prototype, "seed", void 0), j([_({ default: () => [2, 2] }), A("design:type", Array)], J.prototype, "red", void 0), j([_({ default: () => [-10, 4] }), A("design:type", Array)], J.prototype, "green", void 0), j([_({ default: () => [10, -4] }), A("design:type", Array)], J.prototype, "blue", void 0), J = ai = j([S("GlitchEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
6163
6174
  //#endregion
6164
6175
  //#region src/scene/effects/GodrayEffect.ts
6165
- var oi, si = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", q = class extends U {
6176
+ var oi, si = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", ci = class extends G {
6166
6177
  static {
6167
6178
  oi = this;
6168
6179
  }
6169
- static material = new I({ gl: {
6180
+ static material = new R({ gl: {
6170
6181
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6171
6182
  fragment: `precision highp float;
6172
6183
  varying vec2 vUv;
@@ -6218,7 +6229,7 @@ void main(void) {
6218
6229
  apply(e, t) {
6219
6230
  let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
6220
6231
  t.redraw(e, () => {
6221
- L.draw(e, oi.material, {
6232
+ z.draw(e, oi.material, {
6222
6233
  sampler: 0,
6223
6234
  uDimensions: [t.width, t.height],
6224
6235
  uParallel: +!!this.parallel,
@@ -6240,15 +6251,15 @@ void main(void) {
6240
6251
  });
6241
6252
  }
6242
6253
  };
6243
- k([_({ fallback: 0 }), O("design:type", Number)], q.prototype, "time", void 0), k([_({ fallback: 30 }), O("design:type", Number)], q.prototype, "angle", void 0), k([_({ fallback: .5 }), O("design:type", Number)], q.prototype, "gain", void 0), k([_({ fallback: 2.5 }), O("design:type", Number)], q.prototype, "lacunarity", void 0), k([_({ fallback: !0 }), O("design:type", Boolean)], q.prototype, "parallel", void 0), k([_({ default: () => [0, 0] }), O("design:type", Array)], q.prototype, "center", void 0), k([_({ fallback: 1 }), O("design:type", Number)], q.prototype, "alpha", void 0), q = oi = k([S("GodrayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6254
+ j([_({ fallback: 0 }), A("design:type", Number)], ci.prototype, "time", void 0), j([_({ fallback: 30 }), A("design:type", Number)], ci.prototype, "angle", void 0), j([_({ fallback: .5 }), A("design:type", Number)], ci.prototype, "gain", void 0), j([_({ fallback: 2.5 }), A("design:type", Number)], ci.prototype, "lacunarity", void 0), j([_({ fallback: !0 }), A("design:type", Boolean)], ci.prototype, "parallel", void 0), j([_({ default: () => [0, 0] }), A("design:type", Array)], ci.prototype, "center", void 0), j([_({ fallback: 1 }), A("design:type", Number)], ci.prototype, "alpha", void 0), ci = oi = j([S("GodrayEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ci);
6244
6255
  //#endregion
6245
6256
  //#region src/scene/effects/KawaseBlurEffect.ts
6246
- var ci = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", li = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", ui = class extends U {
6257
+ var li = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", ui = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", di = class extends G {
6247
6258
  _kernels = [0];
6248
6259
  constructor(e, t = []) {
6249
- super(), this.material = new I({ gl: {
6260
+ super(), this.material = new R({ gl: {
6250
6261
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6251
- fragment: e?.clamp ? li : ci
6262
+ fragment: e?.clamp ? ui : li
6252
6263
  } }), this.setProperties(e).append(t), this._generateKernels();
6253
6264
  }
6254
6265
  _updateProperty(e, t, n) {
@@ -6272,7 +6283,7 @@ var ci = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6272
6283
  this._kernels.forEach((i) => {
6273
6284
  let a = i + .5;
6274
6285
  t.redraw(e, () => {
6275
- L.draw(e, this.material, {
6286
+ z.draw(e, this.material, {
6276
6287
  sampler: 0,
6277
6288
  uOffset: [a * n, a * r],
6278
6289
  uInputClamp: [
@@ -6286,14 +6297,14 @@ var ci = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6286
6297
  });
6287
6298
  }
6288
6299
  };
6289
- k([_({ fallback: 4 }), O("design:type", Number)], ui.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], ui.prototype, "quality", void 0), k([_({ default: () => [1, 1] }), O("design:type", Array)], ui.prototype, "pixelSize", void 0), ui = k([S("KawaseBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ui);
6300
+ j([_({ fallback: 4 }), A("design:type", Number)], di.prototype, "strength", void 0), j([_({ fallback: 3 }), A("design:type", Number)], di.prototype, "quality", void 0), j([_({ default: () => [1, 1] }), A("design:type", Array)], di.prototype, "pixelSize", void 0), di = j([S("KawaseBlurEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], di);
6290
6301
  //#endregion
6291
6302
  //#region src/scene/effects/MaskEffect.ts
6292
- var di, fi = class extends U {
6303
+ var fi, pi = class extends G {
6293
6304
  static {
6294
- di = this;
6305
+ fi = this;
6295
6306
  }
6296
- static material = new I({ gl: {
6307
+ static material = new R({ gl: {
6297
6308
  vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6298
6309
  fragment: "in vec2 vUv;\n\nuniform sampler2D sampler;\nuniform sampler2D mask;\nuniform float rotation;\n\nvec2 rotateUV(vec2 uv, float angle) {\n uv -= 0.5;\n float cosAngle = cos(angle);\n float sinAngle = sin(angle);\n mat2 rotationMatrix = mat2(\n cosAngle, -sinAngle,\n sinAngle, cosAngle\n );\n uv = rotationMatrix * uv;\n uv += 0.5;\n return uv;\n}\n\nvoid main(void) {\n vec4 color = texture(sampler, vUv);\n vec4 maskColor = texture(mask, rotateUV(vUv, rotation));\n gl_FragColor = mix(vec4(0.), color, maskColor.a);\n}"
6299
6310
  } });
@@ -6313,7 +6324,7 @@ var di, fi = class extends U {
6313
6324
  }
6314
6325
  apply(e, t, n) {
6315
6326
  this.texture && t.redraw(e, () => {
6316
- this.texture.activate(e, 1), L.draw(e, di.material, {
6327
+ this.texture.activate(e, 1), z.draw(e, fi.material, {
6317
6328
  sampler: 0,
6318
6329
  mask: 1,
6319
6330
  rotation: n.target?.globalRotation ?? 0
@@ -6321,33 +6332,33 @@ var di, fi = class extends U {
6321
6332
  });
6322
6333
  }
6323
6334
  };
6324
- k([_({ fallback: "" }), O("design:type", String)], fi.prototype, "image", void 0), fi = di = k([S("MaskEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], fi);
6335
+ j([_({ fallback: "" }), A("design:type", String)], pi.prototype, "image", void 0), pi = fi = j([S("MaskEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pi);
6325
6336
  //#endregion
6326
6337
  //#region src/scene/effects/OutlineEffect.ts
6327
- var pi, mi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", J = class extends U {
6338
+ var mi, hi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", gi = class extends G {
6328
6339
  static {
6329
- pi = this;
6340
+ mi = this;
6330
6341
  }
6331
6342
  static MIN_SAMPLES = 1;
6332
6343
  static MAX_SAMPLES = 100;
6333
6344
  static getAngleStep(e) {
6334
- return Number.parseFloat((Math.PI * 2 / Math.max(e * pi.MAX_SAMPLES, pi.MIN_SAMPLES)).toFixed(7));
6345
+ return Number.parseFloat((Math.PI * 2 / Math.max(e * mi.MAX_SAMPLES, mi.MIN_SAMPLES)).toFixed(7));
6335
6346
  }
6336
- _color = new xt();
6347
+ _color = new D();
6337
6348
  constructor(e, t = []) {
6338
- super(), this.setProperties(e).append(t), this.material = new I({ gl: {
6349
+ super(), this.setProperties(e).append(t), this.material = new R({ gl: {
6339
6350
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6340
- fragment: mi.replace(/\{ANGLE_STEP\}/, pi.getAngleStep(this.quality).toFixed(7))
6351
+ fragment: hi.replace(/\{ANGLE_STEP\}/, mi.getAngleStep(this.quality).toFixed(7))
6341
6352
  } });
6342
6353
  }
6343
6354
  apply(e, t) {
6344
6355
  t.redraw(e, () => {
6345
- this._color.value = this.color, L.draw(e, this.material, {
6356
+ this._color.value = this.color, z.draw(e, this.material, {
6346
6357
  sampler: 0,
6347
6358
  uThickness: [this.width / t.width, this.width / t.height],
6348
6359
  uColor: this._color.toArray().slice(0, 3),
6349
6360
  uAlpha: this.opacity === 1 ? this._color.a : this.opacity,
6350
- uAngleStep: pi.getAngleStep(this.quality),
6361
+ uAngleStep: mi.getAngleStep(this.quality),
6351
6362
  uKnockout: +!!this.knockout,
6352
6363
  uInputClamp: [
6353
6364
  0,
@@ -6359,14 +6370,14 @@ var pi, mi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6359
6370
  });
6360
6371
  }
6361
6372
  };
6362
- k([_({ fallback: "#000000ff" }), O("design:type", Object)], J.prototype, "color", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", String)], J.prototype, "style", void 0), k([_(), O("design:type", Object)], J.prototype, "image", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "opacity", void 0), k([_({ fallback: .1 }), O("design:type", Number)], J.prototype, "quality", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], J.prototype, "knockout", void 0), J = pi = k([S("OutlineEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
6373
+ j([_({ fallback: "#000000ff" }), A("design:type", Object)], gi.prototype, "color", void 0), j([_({ fallback: 1 }), A("design:type", Number)], gi.prototype, "width", void 0), j([_({ fallback: "solid" }), A("design:type", String)], gi.prototype, "style", void 0), j([_(), A("design:type", Object)], gi.prototype, "image", void 0), j([_({ fallback: 1 }), A("design:type", Number)], gi.prototype, "opacity", void 0), j([_({ fallback: .1 }), A("design:type", Number)], gi.prototype, "quality", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], gi.prototype, "knockout", void 0), gi = mi = j([S("OutlineEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], gi);
6363
6374
  //#endregion
6364
6375
  //#region src/scene/effects/PixelateEffect.ts
6365
- var hi, gi = class extends U {
6376
+ var _i, vi = class extends G {
6366
6377
  static {
6367
- hi = this;
6378
+ _i = this;
6368
6379
  }
6369
- static material = new I({ gl: {
6380
+ static material = new R({ gl: {
6370
6381
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6371
6382
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform vec2 step;\n\nvoid main(void) {\n vec2 uv = vUv;\n uv = floor((uv - offset) / step) * step + offset + step / 2.0;\n gl_FragColor = texture2D(sampler, uv);\n}"
6372
6383
  } });
@@ -6380,18 +6391,18 @@ var hi, gi = class extends U {
6380
6391
  offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
6381
6392
  step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
6382
6393
  };
6383
- L.draw(e, hi.material, a);
6394
+ z.draw(e, _i.material, a);
6384
6395
  });
6385
6396
  }
6386
6397
  };
6387
- k([_({ fallback: 10 }), O("design:type", Number)], gi.prototype, "strength", void 0), gi = hi = k([S("PixelateEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], gi);
6398
+ j([_({ fallback: 10 }), A("design:type", Number)], vi.prototype, "strength", void 0), vi = _i = j([S("PixelateEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], vi);
6388
6399
  //#endregion
6389
6400
  //#region src/scene/effects/ZoomBlurEffect.ts
6390
- var _i, vi = class extends U {
6401
+ var yi, bi = class extends G {
6391
6402
  static {
6392
- _i = this;
6403
+ yi = this;
6393
6404
  }
6394
- static material = new I({ gl: {
6405
+ static material = new R({ gl: {
6395
6406
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6396
6407
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec4 uInputSize;\n\nuniform vec2 uCenter;\nuniform float uStrength;\nuniform float uInnerRadius;\nuniform float uRadius;\n\nconst float MAX_KERNEL_SIZE = 32.0;\n\nhighp float rand(vec2 co, float seed) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot(co + seed, vec2(a, b)), sn = mod(dt, 3.14159);\n return fract(sin(sn) * c + seed);\n}\n\nvoid main() {\n float minGradient = uInnerRadius * 0.3;\n float innerRadius1 = (uInnerRadius + minGradient * 0.5) / uInputSize.x;\n\n float gradient = uRadius * 0.3;\n float radius1 = (uRadius - gradient * 0.5) / uInputSize.x;\n\n float countLimit = MAX_KERNEL_SIZE;\n\n vec2 dir = vec2(uCenter.xy / uInputSize.xy - vUv);\n float dist = length(vec2(dir.x, dir.y * uInputSize.y / uInputSize.x));\n\n float strength1 = uStrength;\n\n float delta = 0.0;\n float gap;\n if (dist < innerRadius1) {\n delta = innerRadius1 - dist;\n gap = minGradient;\n } else if (radius1 >= 0.0 && dist > radius1) { // radius1 < 0 means it's infinity\n delta = dist - radius1;\n gap = gradient;\n }\n\n if (delta > 0.0) {\n float normalCount = gap / uInputSize.x;\n delta = (normalCount - delta) / normalCount;\n countLimit *= delta;\n strength1 *= delta;\n if (countLimit < 1.0) {\n gl_FragColor = texture2D(sampler, vUv);\n return;\n }\n }\n\n float offset = rand(vUv, 0.0);\n\n float total = 0.0;\n vec4 color = vec4(0.0);\n\n dir *= strength1;\n\n for (float t = 0.0; t < MAX_KERNEL_SIZE; t++) {\n float percent = (t + offset) / MAX_KERNEL_SIZE;\n float weight = 4.0 * (percent - percent * percent);\n vec2 p = vUv + dir * percent;\n color += texture2D(sampler, p) * weight;\n total += weight;\n\n if (t > countLimit){\n break;\n }\n }\n\n color /= total;\n\n gl_FragColor = color;\n}"
6397
6408
  } });
@@ -6400,7 +6411,7 @@ var _i, vi = class extends U {
6400
6411
  }
6401
6412
  apply(e, t) {
6402
6413
  t.redraw(e, () => {
6403
- L.draw(e, _i.material, {
6414
+ z.draw(e, yi.material, {
6404
6415
  sampler: 0,
6405
6416
  uCenter: [t.width / 2, t.height / 2],
6406
6417
  uInnerRadius: this.innerRadius,
@@ -6416,19 +6427,10 @@ var _i, vi = class extends U {
6416
6427
  });
6417
6428
  }
6418
6429
  };
6419
- k([_(), O("design:type", Array)], vi.prototype, "center", void 0), k([_({ fallback: 20 }), O("design:type", Number)], vi.prototype, "innerRadius", void 0), k([_({ fallback: -1 }), O("design:type", Number)], vi.prototype, "radius", void 0), k([_({ fallback: .1 }), O("design:type", Number)], vi.prototype, "strength", void 0), vi = _i = k([S("ZoomBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], vi);
6420
- //#endregion
6421
- //#region src/scene/2d/element/imagePipeline.ts
6422
- var yi;
6423
- function bi(e) {
6424
- yi = e;
6425
- }
6426
- function xi() {
6427
- return yi;
6428
- }
6430
+ j([_(), A("design:type", Array)], bi.prototype, "center", void 0), j([_({ fallback: 20 }), A("design:type", Number)], bi.prototype, "innerRadius", void 0), j([_({ fallback: -1 }), A("design:type", Number)], bi.prototype, "radius", void 0), j([_({ fallback: .1 }), A("design:type", Number)], bi.prototype, "strength", void 0), bi = yi = j([S("ZoomBlurEffect"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], bi);
6429
6431
  //#endregion
6430
6432
  //#region src/scene/2d/element/utils.ts
6431
- function Si(e, t) {
6433
+ function xi(e, t) {
6432
6434
  let { x: n, y: r, width: i, height: a } = t, o = !1, s = new b().translate(-n, -r).scale(1 / i, 1 / a);
6433
6435
  if (e.cropRect) {
6434
6436
  let { left: t = 0, top: n = 0, right: r = 0, bottom: i = 0 } = e.cropRect;
@@ -6478,7 +6480,7 @@ var Y = class extends T {
6478
6480
  case "image":
6479
6481
  case "linearGradient":
6480
6482
  case "radialGradient":
6481
- case "pipelines":
6483
+ case "imagePipelines":
6482
6484
  this._updateTexture();
6483
6485
  break;
6484
6486
  }
@@ -6491,26 +6493,26 @@ var Y = class extends T {
6491
6493
  let n = await $.fetch(t).then((e) => e.blob());
6492
6494
  return e ||= n.type.startsWith("image/gif") ?? !1, e ? await $.gif.load(n) : await $.texture.load(n);
6493
6495
  });
6494
- e ? this.animatedTexture = n : (this.texture = n, await this._applyPipelines(t));
6496
+ e ? this.animatedTexture = n : this.imagePipelines?.length && this._parent.tree?.imagePipelineResolver ? (this.texture ||= n, await this._applyImagePipelines(t)) : this.texture = n;
6495
6497
  }
6496
6498
  }
6497
- async _applyPipelines(e) {
6498
- let t = this.pipelines, n = xi();
6499
+ async _applyImagePipelines(e) {
6500
+ let t = this.imagePipelines, n = this._parent.tree?.imagePipelineResolver;
6499
6501
  if (!t?.length || !n) return;
6500
- let r = await $.loadBy(`${e}#mc-pipeline:${this._pipelineKey(t)}`, async () => {
6502
+ let r = await $.loadBy(`${e}#mc-image-pipeline:${this._imagePipelineKey(t)}`, async () => {
6501
6503
  let r = await this._decodePipelineSource(e);
6502
6504
  if (!r) return;
6503
6505
  let i = await n(t, r);
6504
6506
  if (i) return this._pipelineImageToCanvas(i);
6505
6507
  });
6506
- r && (this.texture = new z({
6508
+ r && (this.texture = new V({
6507
6509
  source: r,
6508
6510
  width: r.width,
6509
6511
  height: r.height,
6510
6512
  uploadMethodId: "image"
6511
6513
  }));
6512
6514
  }
6513
- _pipelineKey(e) {
6515
+ _imagePipelineKey(e) {
6514
6516
  return e.map((e) => `${e.name}:${e.params ? JSON.stringify(e.params) : ""}`).join("|");
6515
6517
  }
6516
6518
  async _decodePipelineSource(e) {
@@ -6543,7 +6545,7 @@ var Y = class extends T {
6543
6545
  let i = this.animatedTexture?.currentFrame.texture ?? this.texture;
6544
6546
  r = {
6545
6547
  ...r,
6546
- ...Si(this, this.tile && i ? {
6548
+ ...xi(this, this.tile && i ? {
6547
6549
  x: 0,
6548
6550
  y: 0,
6549
6551
  width: i.sourceWidth,
@@ -6579,10 +6581,10 @@ var Y = class extends T {
6579
6581
  this.updateFrameIndex();
6580
6582
  }
6581
6583
  };
6582
- k([_({ fallback: !0 }), O("design:type", Boolean)], Y.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Y.prototype, "color", void 0), k([_(), O("design:type", Object)], Y.prototype, "image", void 0), k([_(), O("design:type", Object)], Y.prototype, "linearGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "radialGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "cropRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "stretchRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "dpi", void 0), k([_(), O("design:type", Object)], Y.prototype, "rotateWithShape", void 0), k([_(), O("design:type", Object)], Y.prototype, "tile", void 0), k([_(), O("design:type", Object)], Y.prototype, "opacity", void 0), k([_(), O("design:type", Object)], Y.prototype, "pipelines", void 0);
6584
+ j([_({ fallback: !0 }), A("design:type", Boolean)], Y.prototype, "enabled", void 0), j([_(), A("design:type", Object)], Y.prototype, "color", void 0), j([_(), A("design:type", Object)], Y.prototype, "image", void 0), j([_(), A("design:type", Object)], Y.prototype, "linearGradient", void 0), j([_(), A("design:type", Object)], Y.prototype, "radialGradient", void 0), j([_(), A("design:type", Object)], Y.prototype, "cropRect", void 0), j([_(), A("design:type", Object)], Y.prototype, "stretchRect", void 0), j([_(), A("design:type", Object)], Y.prototype, "dpi", void 0), j([_(), A("design:type", Object)], Y.prototype, "rotateWithShape", void 0), j([_(), A("design:type", Object)], Y.prototype, "tile", void 0), j([_(), A("design:type", Object)], Y.prototype, "opacity", void 0), j([_(), A("design:type", Object)], Y.prototype, "imagePipelines", void 0);
6583
6585
  //#endregion
6584
6586
  //#region src/scene/2d/element/Element2DBackground.ts
6585
- var Ci = class extends Y {
6587
+ var Si = class extends Y {
6586
6588
  setProperties(e) {
6587
6589
  return super._setProperties(d(e) ? void 0 : f(e));
6588
6590
  }
@@ -6594,14 +6596,14 @@ var Ci = class extends Y {
6594
6596
  }
6595
6597
  }
6596
6598
  };
6597
- k([_(), O("design:type", Object)], Ci.prototype, "fillWithShape", void 0);
6599
+ j([_(), A("design:type", Object)], Si.prototype, "fillWithShape", void 0);
6598
6600
  //#endregion
6599
6601
  //#region src/scene/2d/element/Element2DChart.ts
6600
- var wi;
6601
- function Ti() {
6602
- return wi ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), wi;
6602
+ var Ci;
6603
+ function wi() {
6604
+ return Ci ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), Ci;
6603
6605
  }
6604
- function Ei(e) {
6606
+ function Ti(e) {
6605
6607
  if (!e) return { show: !1 };
6606
6608
  switch (e) {
6607
6609
  case "bottom": return {
@@ -6667,7 +6669,7 @@ var X = class extends T {
6667
6669
  this._teardown(), this._parent.requestDraw();
6668
6670
  return;
6669
6671
  }
6670
- let n = await Ti();
6672
+ let n = await wi();
6671
6673
  if (!n) {
6672
6674
  console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)"), this._renderPlaceholder(e, t);
6673
6675
  return;
@@ -6726,7 +6728,7 @@ var X = class extends T {
6726
6728
  text: this.title,
6727
6729
  left: "center"
6728
6730
  } : void 0,
6729
- legend: Ei(this.legend),
6731
+ legend: Ti(this.legend),
6730
6732
  tooltip: {}
6731
6733
  };
6732
6734
  if (n) {
@@ -6770,10 +6772,10 @@ var X = class extends T {
6770
6772
  this._teardown();
6771
6773
  }
6772
6774
  };
6773
- k([_({ fallback: !0 }), O("design:type", Boolean)], X.prototype, "enabled", void 0), k([_({ fallback: "column" }), O("design:type", Object)], X.prototype, "type", void 0), k([_(), O("design:type", Object)], X.prototype, "grouping", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "categories", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "series", void 0), k([_(), O("design:type", Object)], X.prototype, "title", void 0), k([_(), O("design:type", Object)], X.prototype, "legend", void 0), k([_(), O("design:type", Object)], X.prototype, "categoryAxis", void 0), k([_(), O("design:type", Object)], X.prototype, "valueAxis", void 0);
6775
+ j([_({ fallback: !0 }), A("design:type", Boolean)], X.prototype, "enabled", void 0), j([_({ fallback: "column" }), A("design:type", Object)], X.prototype, "type", void 0), j([_(), A("design:type", Object)], X.prototype, "grouping", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], X.prototype, "categories", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], X.prototype, "series", void 0), j([_(), A("design:type", Object)], X.prototype, "title", void 0), j([_(), A("design:type", Object)], X.prototype, "legend", void 0), j([_(), A("design:type", Object)], X.prototype, "categoryAxis", void 0), j([_(), A("design:type", Object)], X.prototype, "valueAxis", void 0);
6774
6776
  //#endregion
6775
6777
  //#region src/scene/2d/element/Element2DComments.ts
6776
- var Di = class extends T {
6778
+ var Ei = class extends T {
6777
6779
  parent;
6778
6780
  constructor(e) {
6779
6781
  super(), this.parent = e;
@@ -6807,7 +6809,7 @@ var Di = class extends T {
6807
6809
  isValid() {
6808
6810
  return Object.values(this._properties).some(Boolean);
6809
6811
  }
6810
- }, Oi = class extends T {
6812
+ }, Di = class extends T {
6811
6813
  _parent;
6812
6814
  _routeSig;
6813
6815
  _routePath;
@@ -6855,7 +6857,7 @@ var Di = class extends T {
6855
6857
  y: Math.sin(n.ang)
6856
6858
  }, {
6857
6859
  point: e,
6858
- dir: ki(i, t.globalRotation),
6860
+ dir: Oi(i, t.globalRotation),
6859
6861
  bbox: r
6860
6862
  };
6861
6863
  }
@@ -6881,8 +6883,8 @@ var Di = class extends T {
6881
6883
  return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Ar(this.mode, e ?? t, t ?? e)), this._routePath;
6882
6884
  }
6883
6885
  };
6884
- k([_(), O("design:type", Object)], Oi.prototype, "start", void 0), k([_(), O("design:type", Object)], Oi.prototype, "end", void 0), k([_({ fallback: "straight" }), O("design:type", Object)], Oi.prototype, "mode", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Oi.prototype, "labelPosition", void 0);
6885
- function ki(e, t) {
6886
+ j([_(), A("design:type", Object)], Di.prototype, "start", void 0), j([_(), A("design:type", Object)], Di.prototype, "end", void 0), j([_({ fallback: "straight" }), A("design:type", Object)], Di.prototype, "mode", void 0), j([_({ fallback: .5 }), A("design:type", Number)], Di.prototype, "labelPosition", void 0);
6887
+ function Oi(e, t) {
6886
6888
  if (!t) return e;
6887
6889
  let n = Math.cos(t), r = Math.sin(t);
6888
6890
  return {
@@ -6892,7 +6894,7 @@ function ki(e, t) {
6892
6894
  }
6893
6895
  //#endregion
6894
6896
  //#region src/scene/2d/element/Element2DForeground.ts
6895
- var Ai = class extends Y {
6897
+ var ki = class extends Y {
6896
6898
  setProperties(e) {
6897
6899
  return super._setProperties(d(e) ? void 0 : ee(e));
6898
6900
  }
@@ -6900,14 +6902,14 @@ var Ai = class extends Y {
6900
6902
  super._updateProperty(e, t, n), e === "fillWithShape" && this._parent.requestDraw();
6901
6903
  }
6902
6904
  };
6903
- k([_(), O("design:type", Object)], Ai.prototype, "fillWithShape", void 0);
6905
+ j([_(), A("design:type", Object)], ki.prototype, "fillWithShape", void 0);
6904
6906
  //#endregion
6905
6907
  //#region src/scene/2d/element/Element2DOutline.ts
6906
- var ji = {
6908
+ var Ai = {
6907
6909
  sm: 4,
6908
6910
  md: 6,
6909
6911
  lg: 8
6910
- }, Mi = class extends Y {
6912
+ }, ji = class extends Y {
6911
6913
  setProperties(e) {
6912
6914
  return super._setProperties(d(e) ? void 0 : te(e));
6913
6915
  }
@@ -6929,7 +6931,7 @@ var ji = {
6929
6931
  }
6930
6932
  draw() {
6931
6933
  let { width: e, height: t } = this._parent.size, n = this._parent.context;
6932
- this.image === "viewport" ? n.strokeStyle = new lr() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...Si(this, {
6934
+ this.image === "viewport" ? n.strokeStyle = new lr() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...xi(this, {
6933
6935
  x: 0,
6934
6936
  y: 0,
6935
6937
  width: e,
@@ -6952,14 +6954,14 @@ var ji = {
6952
6954
  _fillEnd(e, t, n, r, i) {
6953
6955
  let a = e.x - t.x, o = e.y - t.y, s = Math.hypot(a, o);
6954
6956
  if (s < .001) return;
6955
- let c = ji[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6957
+ let c = Ai[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6956
6958
  ee.fillStyle = i, ee.moveTo(e.x, e.y).lineTo(p + h, m + g).lineTo(p - h, m - g).closePath().fill();
6957
6959
  }
6958
6960
  };
6959
- k([_(), O("design:type", Object)], Mi.prototype, "color", void 0), k([_(), O("design:type", Object)], Mi.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", Object)], Mi.prototype, "style", void 0), k([_({ fallback: "butt" }), O("design:type", Object)], Mi.prototype, "lineCap", void 0), k([_({ fallback: "miter" }), O("design:type", Object)], Mi.prototype, "lineJoin", void 0), k([_(), O("design:type", Object)], Mi.prototype, "headEnd", void 0), k([_(), O("design:type", Object)], Mi.prototype, "tailEnd", void 0);
6961
+ j([_(), A("design:type", Object)], ji.prototype, "color", void 0), j([_(), A("design:type", Object)], ji.prototype, "width", void 0), j([_({ fallback: "solid" }), A("design:type", Object)], ji.prototype, "style", void 0), j([_({ fallback: "butt" }), A("design:type", Object)], ji.prototype, "lineCap", void 0), j([_({ fallback: "miter" }), A("design:type", Object)], ji.prototype, "lineJoin", void 0), j([_(), A("design:type", Object)], ji.prototype, "headEnd", void 0), j([_(), A("design:type", Object)], ji.prototype, "tailEnd", void 0);
6960
6962
  //#endregion
6961
6963
  //#region src/scene/2d/element/Element2DShadow.ts
6962
- var Ni = class extends T {
6964
+ var Mi = class extends T {
6963
6965
  _parent;
6964
6966
  constructor(e) {
6965
6967
  super(), this._parent = e;
@@ -6983,10 +6985,10 @@ var Ni = class extends T {
6983
6985
  this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new ni({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6984
6986
  }
6985
6987
  };
6986
- k([_({ fallback: !0 }), O("design:type", Boolean)], Ni.prototype, "enabled", void 0), k([_({ fallback: "#000000FF" }), O("design:type", Object)], Ni.prototype, "color", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Ni.prototype, "blur", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Ni.prototype, "offsetY", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Ni.prototype, "offsetX", void 0);
6988
+ j([_({ fallback: !0 }), A("design:type", Boolean)], Mi.prototype, "enabled", void 0), j([_({ fallback: "#000000FF" }), A("design:type", Object)], Mi.prototype, "color", void 0), j([_({ fallback: 0 }), A("design:type", Object)], Mi.prototype, "blur", void 0), j([_({ fallback: 0 }), A("design:type", Object)], Mi.prototype, "offsetY", void 0), j([_({ fallback: 0 }), A("design:type", Object)], Mi.prototype, "offsetX", void 0);
6987
6989
  //#endregion
6988
6990
  //#region src/scene/2d/element/Element2DShape.ts
6989
- var Pi = class extends T {
6991
+ var Ni = class extends T {
6990
6992
  _parent;
6991
6993
  _path2DSet = new ue();
6992
6994
  _localPath;
@@ -7084,24 +7086,24 @@ var Pi = class extends T {
7084
7086
  t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
7085
7087
  }
7086
7088
  };
7087
- k([_({ fallback: !0 }), O("design:type", Boolean)], Pi.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Pi.prototype, "preset", void 0), k([_(), O("design:type", Object)], Pi.prototype, "svg", void 0), k([_(), O("design:type", Object)], Pi.prototype, "viewBox", void 0), k([_(), O("design:type", Object)], Pi.prototype, "paths", void 0), k([_(), O("design:type", Object)], Pi.prototype, "connectionPoints", void 0);
7089
+ j([_({ fallback: !0 }), A("design:type", Boolean)], Ni.prototype, "enabled", void 0), j([_(), A("design:type", Object)], Ni.prototype, "preset", void 0), j([_(), A("design:type", Object)], Ni.prototype, "svg", void 0), j([_(), A("design:type", Object)], Ni.prototype, "viewBox", void 0), j([_(), A("design:type", Object)], Ni.prototype, "paths", void 0), j([_(), A("design:type", Object)], Ni.prototype, "connectionPoints", void 0);
7088
7090
  //#endregion
7089
7091
  //#region src/scene/2d/element/Element2DStyle.ts
7090
- var Fi = class extends yt {
7092
+ var Pi = class extends E {
7091
7093
  constructor(e) {
7092
7094
  super(), this.setProperties(e);
7093
7095
  }
7094
- }, Ii = {
7096
+ }, Fi = {
7095
7097
  ...o(),
7096
7098
  left: 0,
7097
7099
  top: 0,
7098
7100
  width: 0,
7099
7101
  height: 0
7100
7102
  };
7101
- for (let e in Ii) i(Fi, e, { fallback: Ii[e] });
7103
+ for (let e in Fi) i(Pi, e, { fallback: Fi[e] });
7102
7104
  //#endregion
7103
7105
  //#region src/scene/2d/element/Element2DTable.ts
7104
- var Li = 100, Ri = 40, zi = class extends T {
7106
+ var Ii = 100, Li = 40, Ri = class extends T {
7105
7107
  _parent;
7106
7108
  _cellNodes = /* @__PURE__ */ new Map();
7107
7109
  _cellSnapshots = /* @__PURE__ */ new Map();
@@ -7132,10 +7134,10 @@ var Li = 100, Ri = 40, zi = class extends T {
7132
7134
  return !!(this.enabled && this.cells.length);
7133
7135
  }
7134
7136
  get gridWidth() {
7135
- return this.columns.reduce((e, t) => e + (t.width || Li), 0);
7137
+ return this.columns.reduce((e, t) => e + (t.width || Ii), 0);
7136
7138
  }
7137
7139
  get gridHeight() {
7138
- return this.rows.reduce((e, t) => e + (t.height || Ri), 0);
7140
+ return this.rows.reduce((e, t) => e + (t.height || Li), 0);
7139
7141
  }
7140
7142
  update() {
7141
7143
  if (this._dirty = !1, !this.isValid()) {
@@ -7145,9 +7147,9 @@ var Li = 100, Ri = 40, zi = class extends T {
7145
7147
  let { columns: e, rows: t, cells: n } = this, r = e.length, i = t.length;
7146
7148
  for (let e of n) r = Math.max(r, e.col + (e.colSpan || 1)), i = Math.max(i, e.row + (e.rowSpan || 1));
7147
7149
  let a = [0];
7148
- for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || Li));
7150
+ for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || Ii));
7149
7151
  let o = [0];
7150
- for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || Ri));
7152
+ for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || Li));
7151
7153
  this._parent.size.set(a[e.length] ?? 0, o[t.length] ?? 0);
7152
7154
  let s = /* @__PURE__ */ new Set();
7153
7155
  for (let e of n) {
@@ -7161,7 +7163,7 @@ var Li = 100, Ri = 40, zi = class extends T {
7161
7163
  }, r = `${JSON.stringify(e)}|${n.left},${n.top},${n.width},${n.height}`;
7162
7164
  if (this._cellNodes.has(t) && this._cellSnapshots.get(t) === r) continue;
7163
7165
  let i = this._cellNodes.get(t);
7164
- i || (i = B.parse({ is: "Element2D" }, "Element2D"), this._parent.appendChild(i, "back"), this._cellNodes.set(t, i)), this._applyCell(i, e, n), this._cellSnapshots.set(t, r);
7166
+ i || (i = H.parse({ is: "Element2D" }, "Element2D"), this._parent.appendChild(i, "back"), this._cellNodes.set(t, i)), this._applyCell(i, e, n), this._cellSnapshots.set(t, r);
7165
7167
  }
7166
7168
  for (let [e, t] of this._cellNodes) s.has(e) || (this._parent.removeChild(t), t.destroy(), this._cellNodes.delete(e), this._cellSnapshots.delete(e));
7167
7169
  this._parent.requestDraw();
@@ -7173,7 +7175,7 @@ var Li = 100, Ri = 40, zi = class extends T {
7173
7175
  }, e.background = t.background;
7174
7176
  for (let t of [...e.getChildren(!0)]) e.removeChild(t), t.destroy();
7175
7177
  t.children?.forEach((t) => {
7176
- e.appendChild(B.parse(t, "Element2D"));
7178
+ e.appendChild(H.parse(t, "Element2D"));
7177
7179
  });
7178
7180
  }
7179
7181
  _clearCells() {
@@ -7184,7 +7186,7 @@ var Li = 100, Ri = 40, zi = class extends T {
7184
7186
  this._clearCells();
7185
7187
  }
7186
7188
  };
7187
- k([_({ fallback: !0 }), O("design:type", Boolean)], zi.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], zi.prototype, "columns", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], zi.prototype, "rows", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], zi.prototype, "cells", void 0);
7189
+ j([_({ fallback: !0 }), A("design:type", Boolean)], Ri.prototype, "enabled", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], Ri.prototype, "columns", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], Ri.prototype, "rows", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], Ri.prototype, "cells", void 0);
7188
7190
  //#endregion
7189
7191
  //#region src/scene/2d/element/Element2DText.ts
7190
7192
  var Z = class extends T {
@@ -7201,7 +7203,7 @@ var Z = class extends T {
7201
7203
  _texture = new rr({ mipmap: !0 });
7202
7204
  _textureMap = /* @__PURE__ */ new Map();
7203
7205
  constructor(e) {
7204
- super(), this._parent = e, this.base = new _e(), this.base.setPropertyAccessor(this);
7206
+ super(), this._parent = e, this.base = Dt(new _e()), this.base.setPropertyAccessor(this);
7205
7207
  }
7206
7208
  setProperties(e) {
7207
7209
  return super.setProperties(d(e) ? void 0 : ae(e));
@@ -7299,7 +7301,7 @@ var Z = class extends T {
7299
7301
  if (n.style.fill && !d(n.style.fill)) if (typeof n.style.fill == "object") {
7300
7302
  let r = n.style.fill, o = this._textureMap.get(`${a}.${i}.fill`) ?? this._textureMap.get(`${a}.fill`) ?? this._textureMap.get("fill");
7301
7303
  r.enabled !== !1 && (o || r.color) && (e.addPath(n), e.style = { ...n.style }, e.fillStyle = o?.texture ?? r.color, e.fill({
7302
- ...Si(r, o?.box ?? {
7304
+ ...xi(r, o?.box ?? {
7303
7305
  x: 0,
7304
7306
  y: 0,
7305
7307
  width: this._parent.size.width,
@@ -7311,7 +7313,7 @@ var Z = class extends T {
7311
7313
  if (n.style.stroke && !d(n.style.stroke)) if (typeof n.style.stroke == "object") {
7312
7314
  let r = n.style.stroke, o = this._textureMap.get(`${a}.${i}.outline`) ?? this._textureMap.get(`${a}.outline`) ?? this._textureMap.get("outline");
7313
7315
  r.enabled !== !1 && (o || r.color) && (r.width === void 0 || r.width) && (e.addPath(n), e.style = { ...n.style }, e.lineWidth = r.width || 1, e.strokeStyle = o?.texture ?? r.color, e.lineCap = r.lineCap, e.lineJoin = r.lineJoin, e.stroke({
7314
- ...Si(r, o?.box ?? {
7316
+ ...xi(r, o?.box ?? {
7315
7317
  x: 0,
7316
7318
  y: 0,
7317
7319
  width: this._parent.size.width,
@@ -7341,7 +7343,7 @@ var Z = class extends T {
7341
7343
  }
7342
7344
  process(e) {}
7343
7345
  };
7344
- k([_({ fallback: !0 }), O("design:type", Object)], Z.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Z.prototype, "content", void 0), k([_({ alias: "_parent.style.json" }), O("design:type", Object)], Z.prototype, "style", void 0), k([_(), O("design:type", Object)], Z.prototype, "effects", void 0), k([_(), O("design:type", Object)], Z.prototype, "fill", void 0), k([_(), O("design:type", Object)], Z.prototype, "outline", void 0), k([_(), O("design:type", Object)], Z.prototype, "deformation", void 0), k([_({ alias: "base.measureDom" }), O("design:type", typeof HTMLElement > "u" ? Object : HTMLElement)], Z.prototype, "measureDom", void 0), k([_({ alias: "base.fonts" }), O("design:type", Object)], Z.prototype, "fonts", void 0), k([_({ fallback: "auto" }), O("design:type", Object)], Z.prototype, "drawMode", void 0);
7346
+ j([_({ fallback: !0 }), A("design:type", Object)], Z.prototype, "enabled", void 0), j([_({ fallback: () => [] }), A("design:type", Object)], Z.prototype, "content", void 0), j([_({ alias: "_parent.style.json" }), A("design:type", Object)], Z.prototype, "style", void 0), j([_(), A("design:type", Object)], Z.prototype, "effects", void 0), j([_(), A("design:type", Object)], Z.prototype, "fill", void 0), j([_(), A("design:type", Object)], Z.prototype, "outline", void 0), j([_(), A("design:type", Object)], Z.prototype, "deformation", void 0), j([_({ alias: "base.measureDom" }), A("design:type", typeof HTMLElement > "u" ? Object : HTMLElement)], Z.prototype, "measureDom", void 0), j([_({ alias: "base.fonts" }), A("design:type", Object)], Z.prototype, "fonts", void 0), j([_({ fallback: "auto" }), A("design:type", Object)], Z.prototype, "drawMode", void 0);
7345
7347
  //#endregion
7346
7348
  //#region src/scene/2d/element/Flexbox.ts
7347
7349
  var Q = {
@@ -7354,11 +7356,11 @@ var Q = {
7354
7356
  horizontal: 6,
7355
7357
  vertical: 7,
7356
7358
  all: 8
7357
- }, Bi = {
7359
+ }, zi = {
7358
7360
  column: 0,
7359
7361
  row: 1,
7360
7362
  all: 2
7361
- }, Vi = {
7363
+ }, Bi = {
7362
7364
  auto: 0,
7363
7365
  "flex-start": 1,
7364
7366
  center: 2,
@@ -7368,74 +7370,74 @@ var Q = {
7368
7370
  "space-between": 6,
7369
7371
  "space-around": 7,
7370
7372
  "space-evenly": 8
7371
- }, Hi = {
7373
+ }, Vi = {
7372
7374
  flex: 0,
7373
7375
  none: 1,
7374
7376
  contents: 2
7375
- }, Ui = {
7377
+ }, Hi = {
7376
7378
  inherit: 0,
7377
7379
  ltr: 1,
7378
7380
  rtl: 2
7379
- }, Wi = {
7381
+ }, Ui = {
7380
7382
  column: 0,
7381
7383
  "column-reverse": 1,
7382
7384
  row: 2,
7383
7385
  "row-reverse": 3
7384
- }, Gi = {
7386
+ }, Wi = {
7385
7387
  "no-wrap": 0,
7386
7388
  wrap: 1,
7387
7389
  "Wrap-reverse": 2
7388
- }, Ki = {
7390
+ }, Gi = {
7389
7391
  "flex-start": 0,
7390
7392
  center: 1,
7391
7393
  "flex-end": 2,
7392
7394
  "space-between": 3,
7393
7395
  "space-around": 4,
7394
7396
  "space-evenly": 5
7395
- }, qi = {
7397
+ }, Ki = {
7396
7398
  visible: 0,
7397
7399
  hidden: 1,
7398
7400
  scroll: 2
7399
- }, Ji = {
7401
+ }, qi = {
7400
7402
  static: 0,
7401
7403
  relative: 1,
7402
7404
  absolute: 2
7403
- }, Yi = {
7405
+ }, Ji = {
7404
7406
  "border-box": 0,
7405
7407
  "content-box": 1
7406
- }, Xi = class e {
7408
+ }, Yi = class e {
7407
7409
  _parent;
7408
7410
  static _yoga;
7409
7411
  static async load() {
7410
7412
  let { loadYoga: e } = await import("yoga-layout/load");
7411
7413
  this._yoga = await e();
7412
7414
  }
7413
- node = e._yoga?.Node.create();
7415
+ node = e._yoga ? Dt(e._yoga.Node.create()) : void 0;
7414
7416
  constructor(e) {
7415
7417
  this._parent = e, this._addChild = this._addChild.bind(this), this._removeChild = this._removeChild.bind(this), this._parent.on("addChild", this._addChild), this._parent.on("removeChild", this._removeChild);
7416
7418
  }
7417
7419
  _addChild(e, t) {
7418
- if (e instanceof ta && e.flexbox.node && this.node) {
7420
+ if (e instanceof ea && e.flexbox.node && this.node) {
7419
7421
  this.node.insertChild(e.flexbox.node, t);
7420
7422
  let n = e.style.getProperties();
7421
7423
  for (let t in n) e.flexbox.updateStyleProperty(t, n[t]);
7422
7424
  }
7423
7425
  }
7424
7426
  _removeChild(e, t) {
7425
- e instanceof ta && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7427
+ e instanceof ea && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7426
7428
  }
7427
7429
  updateStyleProperty(e, t) {
7428
7430
  let n = this.node;
7429
7431
  if (n) {
7430
7432
  switch (e) {
7431
7433
  case "alignContent":
7432
- n.setAlignContent(t ? Vi[t] ?? Vi["flex-start"] : Vi["flex-start"]);
7434
+ n.setAlignContent(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7433
7435
  break;
7434
7436
  case "alignItems":
7435
- n.setAlignItems(t ? Vi[t] ?? Vi["flex-start"] : Vi["flex-start"]);
7437
+ n.setAlignItems(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7436
7438
  break;
7437
7439
  case "alignSelf":
7438
- n.setAlignSelf(t ? Vi[t] ?? Vi["flex-start"] : Vi["flex-start"]);
7440
+ n.setAlignSelf(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7439
7441
  break;
7440
7442
  case "aspectRatio":
7441
7443
  n.setAspectRatio(t);
@@ -7456,10 +7458,10 @@ var Q = {
7456
7458
  n.setBorder(Q.all, this._parent.style.borderWidth);
7457
7459
  break;
7458
7460
  case "direction":
7459
- n.setDirection(t ? Ui[t] ?? Ui.inherit : Ui.inherit);
7461
+ n.setDirection(t ? Hi[t] ?? Hi.inherit : Hi.inherit);
7460
7462
  break;
7461
7463
  case "display":
7462
- n.setDisplay(t ? Hi[t] ?? Hi.flex : Hi.flex);
7464
+ n.setDisplay(t ? Vi[t] ?? Vi.flex : Vi.flex);
7463
7465
  break;
7464
7466
  case "flex":
7465
7467
  n.setFlex(t);
@@ -7468,7 +7470,7 @@ var Q = {
7468
7470
  n.setFlexBasis(t);
7469
7471
  break;
7470
7472
  case "flexDirection":
7471
- n.setFlexDirection(t ? Wi[t] ?? Wi.row : Wi.row);
7473
+ n.setFlexDirection(t ? Ui[t] ?? Ui.row : Ui.row);
7472
7474
  break;
7473
7475
  case "flexGrow":
7474
7476
  n.setFlexGrow(t);
@@ -7477,16 +7479,16 @@ var Q = {
7477
7479
  n.setFlexShrink(t);
7478
7480
  break;
7479
7481
  case "flexWrap":
7480
- n.setFlexWrap(t ? Gi[t] ?? Gi.wrap : Gi.wrap);
7482
+ n.setFlexWrap(t ? Wi[t] ?? Wi.wrap : Wi.wrap);
7481
7483
  break;
7482
7484
  case "height":
7483
7485
  n.setHeight(t);
7484
7486
  break;
7485
7487
  case "justifyContent":
7486
- n.setJustifyContent(t ? Ki[t] ?? Ki["flex-start"] : Ki["flex-start"]);
7488
+ n.setJustifyContent(t ? Gi[t] ?? Gi["flex-start"] : Gi["flex-start"]);
7487
7489
  break;
7488
7490
  case "gap":
7489
- t !== void 0 && n.setGap(Bi.all, t);
7491
+ t !== void 0 && n.setGap(zi.all, t);
7490
7492
  break;
7491
7493
  case "marginTop":
7492
7494
  n.setMargin(Q.top, t);
@@ -7516,7 +7518,7 @@ var Q = {
7516
7518
  n.setMinWidth(t);
7517
7519
  break;
7518
7520
  case "overflow":
7519
- n.setOverflow(t ? qi[t] ?? qi.visible : qi.visible);
7521
+ n.setOverflow(t ? Ki[t] ?? Ki.visible : Ki.visible);
7520
7522
  break;
7521
7523
  case "paddingTop":
7522
7524
  n.setPadding(Q.top, t);
@@ -7546,10 +7548,10 @@ var Q = {
7546
7548
  n.setPosition(Q.right, t);
7547
7549
  break;
7548
7550
  case "position":
7549
- n.setPositionType(t ? Ji[t] ?? Ji.relative : Ji.relative);
7551
+ n.setPositionType(t ? qi[t] ?? qi.relative : qi.relative);
7550
7552
  break;
7551
7553
  case "boxSizing":
7552
- n.setBoxSizing(t ? Yi[t] ?? Yi["content-box"] : Yi["content-box"]);
7554
+ n.setBoxSizing(t ? Ji[t] ?? Ji["content-box"] : Ji["content-box"]);
7553
7555
  break;
7554
7556
  case "width":
7555
7557
  n.setWidth(t);
@@ -7560,7 +7562,7 @@ var Q = {
7560
7562
  }
7561
7563
  update() {
7562
7564
  let e = this._parent, t = this.node;
7563
- if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Ui.ltr), t.hasNewLayout())) {
7565
+ if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Hi.ltr), t.hasNewLayout())) {
7564
7566
  let { left: n, top: r, width: i, height: a } = t.getComputedLayout();
7565
7567
  (!Number.isNaN(n) && n !== e.position.x || !Number.isNaN(r) && r !== e.position.y) && e.position.set(n, r), (!Number.isNaN(i) && i !== e.size.x || !Number.isNaN(a) && a !== e.size.y) && e.size.set(i, a), t.markLayoutSeen();
7566
7568
  }
@@ -7568,15 +7570,15 @@ var Q = {
7568
7570
  destroy() {
7569
7571
  this.node?.free(), this.node = void 0;
7570
7572
  }
7571
- }, Zi = new Set(Object.keys(a())), Qi = new Set(Object.keys(s())), $i = new x(), ea = [
7573
+ }, Xi = new Set(Object.keys(a())), Zi = new Set(Object.keys(s())), Qi = new x(), $i = [
7572
7574
  [0, 0],
7573
7575
  [1, 0],
7574
7576
  [1, 1],
7575
7577
  [0, 1]
7576
- ], ta = class extends Dr {
7577
- flexbox = new Xi(this);
7578
- aabb = new bt();
7579
- globalAabb = new bt();
7578
+ ], ea = class extends Dr {
7579
+ flexbox = new Yi(this);
7580
+ aabb = new yt();
7581
+ globalAabb = new yt();
7580
7582
  _parentGlobalDisplay;
7581
7583
  _globalDisplay;
7582
7584
  get globalDisplay() {
@@ -7587,7 +7589,7 @@ var Q = {
7587
7589
  });
7588
7590
  _allowPointerEvents = !0;
7589
7591
  _overflowHidden = !1;
7590
- _style = new Fi().on("updateProperty", (...e) => {
7592
+ _style = new Pi().on("updateProperty", (...e) => {
7591
7593
  this.onUpdateStyleProperty(e[0], e[1], e[2]);
7592
7594
  });
7593
7595
  get style() {
@@ -7601,14 +7603,14 @@ var Q = {
7601
7603
  this._endBatch();
7602
7604
  }
7603
7605
  }
7604
- _background = new Ci(this);
7606
+ _background = new Si(this);
7605
7607
  get background() {
7606
7608
  return this._background;
7607
7609
  }
7608
7610
  set background(e) {
7609
7611
  this._background.resetProperties().setProperties(e);
7610
7612
  }
7611
- _shape = new Pi(this);
7613
+ _shape = new Ni(this);
7612
7614
  get shape() {
7613
7615
  return this._shape;
7614
7616
  }
@@ -7622,14 +7624,14 @@ var Q = {
7622
7624
  set fill(e) {
7623
7625
  this._fill.resetProperties().setProperties(e);
7624
7626
  }
7625
- _outline = new Mi(this);
7627
+ _outline = new ji(this);
7626
7628
  get outline() {
7627
7629
  return this._outline;
7628
7630
  }
7629
7631
  set outline(e) {
7630
7632
  this._outline.resetProperties().setProperties(e);
7631
7633
  }
7632
- _foreground = new Ai(this);
7634
+ _foreground = new ki(this);
7633
7635
  get foreground() {
7634
7636
  return this._foreground;
7635
7637
  }
@@ -7643,21 +7645,21 @@ var Q = {
7643
7645
  set text(e) {
7644
7646
  this._text.resetProperties().setProperties(e);
7645
7647
  }
7646
- _shadow = new Ni(this);
7648
+ _shadow = new Mi(this);
7647
7649
  get shadow() {
7648
7650
  return this._shadow;
7649
7651
  }
7650
7652
  set shadow(e) {
7651
7653
  this._shadow.resetProperties().setProperties(e);
7652
7654
  }
7653
- _connection = new Oi(this);
7655
+ _connection = new Di(this);
7654
7656
  get connection() {
7655
7657
  return this._connection;
7656
7658
  }
7657
7659
  set connection(e) {
7658
7660
  this._connection.resetProperties().setProperties(e);
7659
7661
  }
7660
- _table = new zi(this);
7662
+ _table = new Ri(this);
7661
7663
  get table() {
7662
7664
  return this._table;
7663
7665
  }
@@ -7671,7 +7673,7 @@ var Q = {
7671
7673
  set chart(e) {
7672
7674
  this._chart.resetProperties().setProperties(e);
7673
7675
  }
7674
- _comments = new Di(this);
7676
+ _comments = new Ei(this);
7675
7677
  get comments() {
7676
7678
  return this._comments;
7677
7679
  }
@@ -7756,7 +7758,7 @@ var Q = {
7756
7758
  this._updateGlobalDisplay();
7757
7759
  break;
7758
7760
  case "rotate":
7759
- this.rotation = (t || 0) * St, this.updateGlobalTransform();
7761
+ this.rotation = (t || 0) * bt, this.updateGlobalTransform();
7760
7762
  break;
7761
7763
  case "scaleX":
7762
7764
  this.scale.x = t, this.text.isValid() && (t ^ n) < 0 && this.requestDraw();
@@ -7821,7 +7823,7 @@ var Q = {
7821
7823
  this.requestDraw();
7822
7824
  break;
7823
7825
  }
7824
- if ((Qi.has(e) || Zi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7826
+ if ((Zi.has(e) || Xi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7825
7827
  else switch (e) {
7826
7828
  case "left":
7827
7829
  this.position.x = Number(t);
@@ -7865,10 +7867,10 @@ var Q = {
7865
7867
  }
7866
7868
  _intersectsViewport(e) {
7867
7869
  let t = e.canvasTransform, n = e.width, r = e.height, i = Infinity, a = -Infinity, o = Infinity, s = -Infinity;
7868
- for (let [e, c] of ea) t.applyAffineInverse({
7870
+ for (let [e, c] of $i) t.applyAffineInverse({
7869
7871
  x: e * n,
7870
7872
  y: c * r
7871
- }, $i), i = Math.min(i, $i.x), a = Math.max(a, $i.x), o = Math.min(o, $i.y), s = Math.max(s, $i.y);
7873
+ }, Qi), i = Math.min(i, Qi.x), a = Math.max(a, Qi.x), o = Math.min(o, Qi.y), s = Math.max(s, Qi.y);
7872
7874
  let c = a - i, l = s - o, { min: u, size: d } = this.globalAabb;
7873
7875
  return !(u.x > a + c || u.x + d.x < i - c || u.y > s + l || u.y + d.y < o - l);
7874
7876
  }
@@ -7889,7 +7891,7 @@ var Q = {
7889
7891
  }), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e) : (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender());
7890
7892
  }
7891
7893
  _updateStyleMaskImage(e) {
7892
- d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new fi({
7894
+ d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new pi({
7893
7895
  name: "styleMaskImage",
7894
7896
  internalMode: "back"
7895
7897
  }), this.append(this._maskEffect)), this._maskEffect.image = e);
@@ -7920,11 +7922,11 @@ var Q = {
7920
7922
  }
7921
7923
  getObb() {
7922
7924
  let e = this.pivot, t = this.transform.apply(e).sub(e);
7923
- return new Tt(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7925
+ return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7924
7926
  }
7925
7927
  getGlobalObb() {
7926
7928
  let e = this.pivot, t = this.globalTransform.apply(e).sub(e);
7927
- return new Tt(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7929
+ return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7928
7930
  }
7929
7931
  _draw() {
7930
7932
  super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._chart.isValid() && this._chart.draw(), this._drawContent();
@@ -7979,10 +7981,10 @@ var Q = {
7979
7981
  super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this.comments.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
7980
7982
  }
7981
7983
  };
7982
- ta = k([S("Element2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ta);
7984
+ ea = j([S("Element2D"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ea);
7983
7985
  //#endregion
7984
7986
  //#region src/scene/2d/TextureRect2D.ts
7985
- var na = class extends ta {
7987
+ var ta = class extends ea {
7986
7988
  texture;
7987
7989
  region;
7988
7990
  constructor(e, t = []) {
@@ -8005,7 +8007,7 @@ var na = class extends ta {
8005
8007
  } });
8006
8008
  }
8007
8009
  }
8008
- }, ra = class extends na {
8010
+ }, na = class extends ta {
8009
8011
  texture = new rr();
8010
8012
  animation;
8011
8013
  _lastTime = NaN;
@@ -8036,10 +8038,10 @@ var na = class extends ta {
8036
8038
  this.currentTime !== this._lastTime && (this._lastTime = this.currentTime, this.animation?.goToAndStop(this.currentTime, !1), this.texture.requestUpdate("source"), this.requestDraw()), super._process(e);
8037
8039
  }
8038
8040
  };
8039
- k([_({ fallback: "" }), O("design:type", String)], ra.prototype, "src", void 0), ra = k([S("Lottie2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ra);
8041
+ j([_({ fallback: "" }), A("design:type", String)], na.prototype, "src", void 0), na = j([S("Lottie2D"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], na);
8040
8042
  //#endregion
8041
8043
  //#region src/scene/2d/Mesh2D.ts
8042
- var ia = class extends ta {
8044
+ var ra = class extends ea {
8043
8045
  texture;
8044
8046
  _vertices = /* @__PURE__ */ new Float32Array();
8045
8047
  _uvs = /* @__PURE__ */ new Float32Array();
@@ -8070,7 +8072,7 @@ var ia = class extends ta {
8070
8072
  _drawContent() {
8071
8073
  this.texture?.isValid() && this._indices.length && this._vertices.length && (this.context.fillStyle = this.texture, this.context.drawMesh(this._vertices, this._uvs, this._indices));
8072
8074
  }
8073
- }, aa = class extends ta {
8075
+ }, ia = class extends ea {
8074
8076
  constructor(e, t = []) {
8075
8077
  super(), this.setProperties(e).append(t);
8076
8078
  }
@@ -8083,20 +8085,20 @@ var ia = class extends ta {
8083
8085
  }
8084
8086
  }
8085
8087
  _drawCircle(e, t) {
8086
- this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle = z.WHITE, this.context.fill(), this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
8088
+ this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle = V.WHITE, this.context.fill(), this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
8087
8089
  }
8088
8090
  _drawEllipse(e, t) {
8089
- this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle = z.WHITE, this.context.fill(), this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
8091
+ this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle = V.WHITE, this.context.fill(), this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
8090
8092
  }
8091
8093
  _draw() {
8092
8094
  let { width: e, height: t } = this.getRect();
8093
8095
  this.context.rect(0, 0, e, t), this.context.strokeStyle = "#00FF00", this.context.stroke(), this._drawCircle(0, 0), this._drawCircle(e, t), this._drawCircle(0, t), this._drawEllipse(0, t / 2), this._drawCircle(e, 0), this._drawEllipse(e, t / 2);
8094
8096
  }
8095
8097
  };
8096
- k([_({ fallback: 6 }), O("design:type", Number)], aa.prototype, "handleSize", void 0);
8098
+ j([_({ fallback: 6 }), A("design:type", Number)], ia.prototype, "handleSize", void 0);
8097
8099
  //#endregion
8098
8100
  //#region src/scene/2d/Video2D.ts
8099
- var oa = class extends na {
8101
+ var aa = class extends ta {
8100
8102
  get videoDuration() {
8101
8103
  return (this.texture?.duration ?? 0) * 1e3;
8102
8104
  }
@@ -8136,24 +8138,24 @@ var oa = class extends na {
8136
8138
  }
8137
8139
  let n = Math.max(0, this.currentTime % t) / 1e3, r = this._timeline, i = r?.playbackRate ?? 1;
8138
8140
  if (r?.playing && i > 0) {
8139
- e.muted = !0, e.loop = this.loop, e.playbackRate = E(i, .0625, 16), e.paused && e.isReady && e.play();
8141
+ e.muted = !0, e.loop = this.loop, e.playbackRate = O(i, .0625, 16), e.paused && e.isReady && e.play();
8140
8142
  let t = Math.abs(e.currentTime - n);
8141
- !e.seeking && t > Math.max(.3, E(i, 1, 16) * .2) && (e.currentTime = n);
8143
+ !e.seeking && t > Math.max(.3, O(i, 1, 16) * .2) && (e.currentTime = n);
8142
8144
  } else e.paused || e.pause(), !e.isPlaying && !e.seeking && e.currentTime !== n && (e.currentTime = n, $.awaitBy(() => e.waitSeek(this._loadAbort?.signal)));
8143
8145
  }
8144
8146
  _process(e) {
8145
8147
  super._process(e), this._updateVideoCurrentTime();
8146
8148
  }
8147
8149
  };
8148
- k([_({ fallback: "" }), O("design:type", String)], oa.prototype, "src", void 0), oa = k([S("Video2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], oa);
8150
+ j([_({ fallback: "" }), A("design:type", String)], aa.prototype, "src", void 0), aa = j([S("Video2D"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], aa);
8149
8151
  //#endregion
8150
8152
  //#region src/scene/animation/Animation.ts
8151
- function sa(e) {
8153
+ function oa(e) {
8152
8154
  if (e == null) return 0;
8153
8155
  let t = String(e).trim(), n = Number.parseFloat(t);
8154
8156
  return Number.isNaN(n) ? 0 : n / 100;
8155
8157
  }
8156
- function ca(e, t) {
8158
+ function sa(e, t) {
8157
8159
  let n = t * 180 / Math.PI;
8158
8160
  if (e == null || e === "auto") return n;
8159
8161
  let r = String(e).trim();
@@ -8162,11 +8164,11 @@ function ca(e, t) {
8162
8164
  let i = Number.parseFloat(r);
8163
8165
  return Number.isNaN(i) ? n : i;
8164
8166
  }
8165
- function la(e) {
8167
+ function ca(e) {
8166
8168
  let t = e.trim(), n = /^path\((.*)\)$/s.exec(t);
8167
8169
  return n && (t = n[1].trim()), t.length >= 2 && (t[0] === "\"" || t[0] === "'") && t[t.length - 1] === t[0] && (t = t.slice(1, -1)), t.trim();
8168
8170
  }
8169
- function ua(e, t, n, r) {
8171
+ function la(e, t, n, r) {
8170
8172
  let i = 1e-6, a = 3 * e - 3 * n + 1, o = 3 * n - 6 * e, s = 3 * e, c = 3 * t - 3 * r + 1, l = 3 * r - 6 * t, u = 3 * t, d = (e) => (3 * a * e + 2 * o) * e + s, f = (e) => ((a * e + o) * e + s) * e, p = (e) => ((c * e + l) * e + u) * e;
8171
8173
  function m(e) {
8172
8174
  let t = e, n, r;
@@ -8186,7 +8188,7 @@ function ua(e, t, n, r) {
8186
8188
  }
8187
8189
  return (e) => p(m(e));
8188
8190
  }
8189
- var da = {
8191
+ var ua = {
8190
8192
  linear: [
8191
8193
  0,
8192
8194
  0,
@@ -8253,7 +8255,7 @@ var da = {
8253
8255
  .355,
8254
8256
  1
8255
8257
  ]
8256
- }, fa = Object.fromEntries(Object.entries(da).map(([e, [t, n, r, i]]) => [e, ua(t, n, r, i)])), pa = class extends V {
8258
+ }, da = Object.fromEntries(Object.entries(ua).map(([e, [t, n, r, i]]) => [e, la(t, n, r, i)])), fa = class extends U {
8257
8259
  _keyframes = [];
8258
8260
  _isFirstUpdatePosition = !1;
8259
8261
  _cachedProps = new t();
@@ -8289,7 +8291,7 @@ var da = {
8289
8291
  e = [this.getParent()].filter(Boolean);
8290
8292
  break;
8291
8293
  }
8292
- return e.filter((e) => e instanceof ta);
8294
+ return e.filter((e) => e instanceof ea);
8293
8295
  }
8294
8296
  _updateKeyframes() {
8295
8297
  this._pathMeasures.clear();
@@ -8322,7 +8324,7 @@ var da = {
8322
8324
  }
8323
8325
  let e = this._getTargets(), t = 1 / e.length, n = this.currentTimeProgress;
8324
8326
  e.forEach((e, r) => {
8325
- let i = t === 1 ? n : E(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8327
+ let i = t === 1 ? n : O(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8326
8328
  if (!a) return;
8327
8329
  let o = this._parseKeyframes(i, a);
8328
8330
  o?.length && this._commitStyle(i, e, a, o[0], o[1]);
@@ -8340,14 +8342,14 @@ var da = {
8340
8342
  });
8341
8343
  }
8342
8344
  _parseEasing(e) {
8343
- if (!e) return fa.linear;
8344
- if (e in fa) return fa[e];
8345
+ if (!e) return da.linear;
8346
+ if (e in da) return da[e];
8345
8347
  let t = /cubic-bezier\((.+)\)/.exec(e);
8346
8348
  if (t) {
8347
8349
  let e = t[1].split(",").map((e) => Number(e));
8348
- if (e.length === 4 && e.every((e) => !Number.isNaN(e))) return ua(e[0], e[1], e[2], e[3]);
8350
+ if (e.length === 4 && e.every((e) => !Number.isNaN(e))) return la(e[0], e[1], e[2], e[3]);
8349
8351
  }
8350
- return fa.linear;
8352
+ return da.linear;
8351
8353
  }
8352
8354
  _parseKeyframes(e, t) {
8353
8355
  let n, r = this._keyframes;
@@ -8382,7 +8384,7 @@ var da = {
8382
8384
  });
8383
8385
  }
8384
8386
  _commitOffsetPath(e, t, n, r, i, a) {
8385
- let o = la(t);
8387
+ let o = ca(t);
8386
8388
  if (!o) return;
8387
8389
  let s = this._pathMeasures.get(o);
8388
8390
  if (!s) {
@@ -8393,7 +8395,7 @@ var da = {
8393
8395
  startY: t.y
8394
8396
  }, this._pathMeasures.set(o, s);
8395
8397
  }
8396
- let c = E(D(sa(r.offsetDistance ?? i.offsetDistance), sa(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = ca(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
8398
+ let c = O(k(oa(r.offsetDistance ?? i.offsetDistance), oa(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = sa(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
8397
8399
  e.onUpdateStyleProperty("transform", `${m ? `${m} ` : ""}translate(${d}px, ${f}px) rotate(${p}deg)`, void 0);
8398
8400
  }
8399
8401
  _getDiffValue(e, t, n, r, i) {
@@ -8414,10 +8416,10 @@ var da = {
8414
8416
  let a = Math.max(t[e]?.length ?? 0, n[e]?.length ?? 0), o = t[e], s = n[e];
8415
8417
  i += `${e}(${Array.from({ length: a }, (e, t) => {
8416
8418
  let n = o?.[t], i = s?.[t], a = n?.normalizedIntValue ?? 0, c = i?.normalizedIntValue ?? 0;
8417
- return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 : D(a, c, r);
8419
+ return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 : k(a, c, r);
8418
8420
  }).join(", ")}) `;
8419
8421
  }), i;
8420
- } else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value : D(a.normalizedIntValue, o.normalizedIntValue, r);
8422
+ } else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value : k(a.normalizedIntValue, o.normalizedIntValue, r);
8421
8423
  }
8422
8424
  isPlaying() {
8423
8425
  return !this.paused && this.isInsideTimeRange();
@@ -8440,14 +8442,14 @@ var da = {
8440
8442
  });
8441
8443
  }
8442
8444
  };
8443
- k([_({ fallback: "parent" }), O("design:type", Object)], pa.prototype, "effectMode", void 0), k([_({ default: () => [] }), O("design:type", Array)], pa.prototype, "keyframes", void 0), k([_(), O("design:type", Object)], pa.prototype, "easing", void 0), pa = k([S("Animation", {
8445
+ j([_({ fallback: "parent" }), A("design:type", Object)], fa.prototype, "effectMode", void 0), j([_({ default: () => [] }), A("design:type", Array)], fa.prototype, "keyframes", void 0), j([_(), A("design:type", Object)], fa.prototype, "easing", void 0), fa = j([S("Animation", {
8444
8446
  renderMode: "disabled",
8445
8447
  processSortMode: "parent-before",
8446
8448
  duration: 2e3
8447
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pa);
8449
+ }), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], fa);
8448
8450
  //#endregion
8449
8451
  //#region src/scene/audio/html/HTMLAudioContext.ts
8450
- var ma = class t extends e {
8452
+ var pa = class t extends e {
8451
8453
  static _instance;
8452
8454
  static get instance() {
8453
8455
  return this._instance ||= new t(), this._instance;
@@ -8477,7 +8479,7 @@ var ma = class t extends e {
8477
8479
  togglePause() {
8478
8480
  return this.paused = !this.paused, this.refreshPaused(), this.paused;
8479
8481
  }
8480
- }, ha = class t extends e {
8482
+ }, ma = class t extends e {
8481
8483
  static PADDING = .1;
8482
8484
  _source = null;
8483
8485
  _audio = null;
@@ -8604,7 +8606,7 @@ var ma = class t extends e {
8604
8606
  let e = this._source;
8605
8607
  e && (e.onended = null, e.onplay = null, e.onpause = null, this._stop()), this._source = null, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._end = 0, this._start = 0, this._duration = 0, this._playing = !1, this._pausedReal = !1, this._paused = !1, this._muted = !1, this._audio &&= (this._audio.context.off("refresh", this.refresh), this._audio.context.off("refreshPaused", this.refreshPaused), null);
8606
8608
  }
8607
- }, ga = class {
8609
+ }, ha = class {
8608
8610
  parent;
8609
8611
  source = new globalThis.Audio();
8610
8612
  _src = "";
@@ -8621,7 +8623,7 @@ var ma = class t extends e {
8621
8623
  return !!this.source && this.source.readyState === 4;
8622
8624
  }
8623
8625
  get context() {
8624
- return ma.instance;
8626
+ return pa.instance;
8625
8627
  }
8626
8628
  constructor(e) {
8627
8629
  this.parent = e;
@@ -8632,9 +8634,9 @@ var ma = class t extends e {
8632
8634
  });
8633
8635
  }
8634
8636
  createSound() {
8635
- return new ha();
8637
+ return new ma();
8636
8638
  }
8637
- }, _a = class extends e {
8639
+ }, ga = class extends e {
8638
8640
  _input;
8639
8641
  _output;
8640
8642
  _processers = [];
@@ -8656,7 +8658,7 @@ var ma = class t extends e {
8656
8658
  get destination() {
8657
8659
  return this._input;
8658
8660
  }
8659
- }, va = class {
8661
+ }, _a = class {
8660
8662
  destination;
8661
8663
  source;
8662
8664
  constructor(e, t = null) {
@@ -8671,21 +8673,21 @@ var ma = class t extends e {
8671
8673
  };
8672
8674
  //#endregion
8673
8675
  //#region src/scene/audio/web/WebAudioContext.ts
8674
- function ya() {
8676
+ function va() {
8675
8677
  if (He) return new AudioContext();
8676
8678
  if (Ue) {
8677
8679
  let e = globalThis.webkitAudioContext;
8678
8680
  return new e();
8679
8681
  } else throw Error("Failed to createAudioContext");
8680
8682
  }
8681
- function ba(e, t, n) {
8683
+ function ya(e, t, n) {
8682
8684
  if (We) return new OfflineAudioContext(e, t, n);
8683
8685
  if (Ge) {
8684
8686
  let r = globalThis.webkitOfflineAudioContext;
8685
8687
  return new r(e, t, n);
8686
8688
  } else throw Error("Failed to createOfflineAudioContext");
8687
8689
  }
8688
- var xa = class e extends _a {
8690
+ var ba = class e extends ga {
8689
8691
  static _instance;
8690
8692
  static get instance() {
8691
8693
  return this._instance ||= new e(), this._instance;
@@ -8726,7 +8728,7 @@ var xa = class e extends _a {
8726
8728
  _compressor;
8727
8729
  _analyser;
8728
8730
  constructor() {
8729
- let e = ya(), t = ba(1, 2, We ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8731
+ let e = va(), t = ya(1, 2, We ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8730
8732
  r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (ze || Be), qe && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8731
8733
  }
8732
8734
  _onFocus() {
@@ -8767,7 +8769,7 @@ var xa = class e extends _a {
8767
8769
  setParamValue(e, t) {
8768
8770
  e.setValueAtTime ? e.setValueAtTime(t, this._context.currentTime) : e.value = t;
8769
8771
  }
8770
- }, Sa = class extends e {
8772
+ }, xa = class extends e {
8771
8773
  _audio = null;
8772
8774
  _sourceNode = null;
8773
8775
  _gain = null;
@@ -8900,7 +8902,7 @@ var xa = class e extends _a {
8900
8902
  destroy() {
8901
8903
  super.destroy(), this._stop(), this._gain?.disconnect(), this._gain = null, this._audio?.context.off("refresh", this.refresh), this._audio?.context.off("refreshPaused", this.refreshPaused), this._audio = null, this._processors.forEach((e) => e.disconnect()), this._processors.length = 0, this._end = 0, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._elapsed = 0, this._duration = 0, this._paused = !1, this._muted = !1, this._pausedReal = !1;
8902
8904
  }
8903
- }, Ca = class extends _a {
8905
+ }, Sa = class extends ga {
8904
8906
  parent;
8905
8907
  _sourceBuffer;
8906
8908
  _sourceNode;
@@ -8908,7 +8910,7 @@ var xa = class e extends _a {
8908
8910
  gain;
8909
8911
  analyser;
8910
8912
  get context() {
8911
- return xa.instance;
8913
+ return ba.instance;
8912
8914
  }
8913
8915
  get isPlayable() {
8914
8916
  return !!this._sourceNode.buffer;
@@ -8923,8 +8925,8 @@ var xa = class e extends _a {
8923
8925
  this._sourceNode.buffer = e;
8924
8926
  }
8925
8927
  constructor(e) {
8926
- let t = xa.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8927
- n.connect(i), i.connect(r), r.connect(xa.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8928
+ let t = ba.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8929
+ n.connect(i), i.connect(r), r.connect(ba.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8928
8930
  }
8929
8931
  async load() {
8930
8932
  return this._sourceLoad ||= new Promise((e) => {
@@ -8937,7 +8939,7 @@ var xa = class e extends _a {
8937
8939
  });
8938
8940
  }
8939
8941
  _decode(e) {
8940
- return Promise.resolve(e instanceof AudioBuffer ? e : xa.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8942
+ return Promise.resolve(e instanceof AudioBuffer ? e : ba.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8941
8943
  }
8942
8944
  cloneSource() {
8943
8945
  let e = this.context, t = this._sourceNode, n = e.audioContext.createBufferSource(), r = e.audioContext.createGain();
@@ -8947,15 +8949,15 @@ var xa = class e extends _a {
8947
8949
  };
8948
8950
  }
8949
8951
  createSound() {
8950
- return new Sa();
8952
+ return new xa();
8951
8953
  }
8952
- }, wa, Ta = class extends V {
8954
+ }, Ca, wa = class extends U {
8953
8955
  static {
8954
- wa = this;
8956
+ Ca = this;
8955
8957
  }
8956
8958
  static _soundPool = [];
8957
8959
  _sounds = [];
8958
- _platformAudio = Ke ? new Ca(this) : new ga(this);
8960
+ _platformAudio = Ke ? new Sa(this) : new ha(this);
8959
8961
  get platformAudio() {
8960
8962
  return this._platformAudio;
8961
8963
  }
@@ -9048,7 +9050,7 @@ var xa = class e extends _a {
9048
9050
  this._sounds.length = 0;
9049
9051
  }
9050
9052
  _createSound() {
9051
- return wa._soundPool.length > 0 ? wa._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
9053
+ return Ca._soundPool.length > 0 ? Ca._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
9052
9054
  }
9053
9055
  refresh() {
9054
9056
  for (let e = this._sounds.length, t = 0; t < e; t++) this._sounds[t].refresh();
@@ -9064,7 +9066,7 @@ var xa = class e extends _a {
9064
9066
  this._recycleSound(e);
9065
9067
  };
9066
9068
  _recycleSound(e) {
9067
- e.destroy(), wa._soundPool.includes(e) || wa._soundPool.push(e);
9069
+ e.destroy(), Ca._soundPool.includes(e) || Ca._soundPool.push(e);
9068
9070
  }
9069
9071
  _prevTime = 0;
9070
9072
  _timer = 0;
@@ -9080,14 +9082,14 @@ var xa = class e extends _a {
9080
9082
  }, 100);
9081
9083
  }
9082
9084
  };
9083
- Ta = wa = k([S("Audio"), O("design:paramtypes", [Object])], Ta);
9085
+ wa = Ca = j([S("Audio"), A("design:paramtypes", [Object])], wa);
9084
9086
  //#endregion
9085
9087
  //#region src/scene/audio/AudioSpectrum.ts
9086
- var Ea = class extends Dr {}, Da = class extends ta {
9088
+ var Ta = class extends Dr {}, Ea = class extends ea {
9087
9089
  _audioBuffer;
9088
9090
  _src = (() => {
9089
9091
  let e = w();
9090
- return e ? new z({ source: e }) : void 0;
9092
+ return e ? new V({ source: e }) : void 0;
9091
9093
  })();
9092
9094
  _needsUpdateTexture = !1;
9093
9095
  constructor(e = {}) {
@@ -9107,7 +9109,7 @@ var Ea = class extends Dr {}, Da = class extends ta {
9107
9109
  }
9108
9110
  }
9109
9111
  async _loadSrc(e) {
9110
- await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => xa.decode(e)).then((e) => {
9112
+ await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => ba.decode(e)).then((e) => {
9111
9113
  this._audioBuffer = e, this.syncTexture(!0);
9112
9114
  });
9113
9115
  }
@@ -9142,16 +9144,16 @@ var Ea = class extends Dr {}, Da = class extends ta {
9142
9144
  this.syncTexture(), super._process(e);
9143
9145
  }
9144
9146
  };
9145
- k([_(), O("design:type", Object)], Da.prototype, "src", void 0), k([_({ fallback: 0 }), O("design:type", Number)], Da.prototype, "gap", void 0), k([_({ fallback: "#000000" }), O("design:type", String)], Da.prototype, "color", void 0), Da = k([S("AudioWaveform"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Da);
9147
+ j([_(), A("design:type", Object)], Ea.prototype, "src", void 0), j([_({ fallback: 0 }), A("design:type", Number)], Ea.prototype, "gap", void 0), j([_({ fallback: "#000000" }), A("design:type", String)], Ea.prototype, "color", void 0), Ea = j([S("AudioWaveform"), A("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Ea);
9146
9148
  //#endregion
9147
9149
  //#region src/scene/transitions/KawaseTransition.ts
9148
- var Oa, ka = class extends Er {
9150
+ var Da, Oa = class extends Er {
9149
9151
  static {
9150
- Oa = this;
9152
+ Da = this;
9151
9153
  }
9152
9154
  blur = 10;
9153
9155
  quality = 10;
9154
- static material = new I({ gl: {
9156
+ static material = new R({ gl: {
9155
9157
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
9156
9158
  fragment: "precision highp float;\nin vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform float progress;\n\nvoid main(void) {\n vec2 offset1 = vec2(offset.x - progress * offset.x, offset.y - progress * offset.y);\n vec4 color = vec4(0.0);\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y - offset1.y));\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y - offset1.y));\n color *= 0.25;\n gl_FragColor = color;\n}"
9157
9159
  } });
@@ -9166,7 +9168,7 @@ var Oa, ka = class extends Er {
9166
9168
  let d = 1 / s, f = 1 / c, p = [], m, h = o - 1;
9167
9169
  for (let e = 0; e < h; e++) m = u[e] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p });
9168
9170
  m = u[h] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p }), l.forEach((t) => {
9169
- L.draw(e, Oa.material, {
9171
+ z.draw(e, Da.material, {
9170
9172
  sampler: r,
9171
9173
  progress: i,
9172
9174
  ...t
@@ -9174,35 +9176,35 @@ var Oa, ka = class extends Er {
9174
9176
  });
9175
9177
  }
9176
9178
  };
9177
- ka = Oa = k([S("KawaseTransition")], ka);
9179
+ Oa = Da = j([S("KawaseTransition")], Oa);
9178
9180
  //#endregion
9179
9181
  //#region src/scene/transitions/LeftEraseTransition.ts
9180
- var Aa, ja = class extends Er {
9182
+ var ka, Aa = class extends Er {
9181
9183
  static {
9182
- Aa = this;
9184
+ ka = this;
9183
9185
  }
9184
- static material = new I({ gl: {
9186
+ static material = new R({ gl: {
9185
9187
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
9186
9188
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform float progress;\nuniform sampler2D previous;\nuniform sampler2D next;\n\nfloat easeInOutQuint(float t) {\n return t < 0.5 ? 16.0*t*t*t*t*t : 1.0+16.0*(--t)*t*t*t*t;\n}\n\nvoid main() {\n vec4 src1Color = texture2D(previous, vUv);\n vec4 src2Color = texture2D(next, vUv);\n float mProgress = 1.0 - progress;\n float mixPercent = 0.0;\n if (vUv.x <= mProgress) {\n mixPercent = 1.0;\n }\n gl_FragColor = mix(src2Color, src1Color, mixPercent);\n}"
9187
9189
  } });
9188
9190
  apply(e) {
9189
- L.draw(e, Aa.material, {
9191
+ z.draw(e, ka.material, {
9190
9192
  previous: 0,
9191
9193
  next: 1,
9192
9194
  progress: this.currentTimeProgress
9193
9195
  });
9194
9196
  }
9195
9197
  };
9196
- ja = Aa = k([S("LeftEraseTransition")], ja);
9198
+ Aa = ka = j([S("LeftEraseTransition")], Aa);
9197
9199
  //#endregion
9198
9200
  //#region src/scene/transitions/TiltShiftTransition.ts
9199
- var Ma, Na = class extends Er {
9201
+ var ja, Ma = class extends Er {
9200
9202
  static {
9201
- Ma = this;
9203
+ ja = this;
9202
9204
  }
9203
9205
  blur = 100;
9204
9206
  gradientBlur = 600;
9205
- static material = new I({ gl: {
9207
+ static material = new R({ gl: {
9206
9208
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
9207
9209
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float blur;\nuniform float gradientBlur;\nuniform vec2 start;\nuniform vec2 end;\nuniform vec2 delta;\nuniform vec2 texSize;\nuniform float progress;\n\nfloat random(vec3 scale, float seed) {\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n}\n\nvoid main(void) {\n float blur1 = blur - progress * blur;\n float gradientBlur1 = progress * gradientBlur;\n\n vec4 color = vec4(0.0);\n float total = 0.0;\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientBlur1) * blur1;\n\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 sample1 = texture2D(sampler, vUv + delta / texSize * percent * radius);\n sample1.rgb *= sample1.a;\n color += sample1 * weight;\n total += weight;\n }\n\n color /= total;\n color.rgb /= color.a + 0.00001;\n\n gl_FragColor = color;\n}"
9208
9210
  } });
@@ -9210,7 +9212,7 @@ var Ma, Na = class extends Er {
9210
9212
  let n = this.currentTimeProgress, r, i;
9211
9213
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
9212
9214
  let a = t.width, o = t.height, s = [0, o / 2], c = [600, o / 2], l = [a, o], u = c[0] - s[0], d = c[1] - s[1], f = Math.sqrt(u * u + d * d);
9213
- L.draw(e, Ma.material, {
9215
+ z.draw(e, ja.material, {
9214
9216
  sampler: r,
9215
9217
  progress: i,
9216
9218
  blur: this.blur,
@@ -9219,7 +9221,7 @@ var Ma, Na = class extends Er {
9219
9221
  end: c,
9220
9222
  delta: [u / f, d / f],
9221
9223
  texSize: l
9222
- }), L.draw(e, Ma.material, {
9224
+ }), z.draw(e, ja.material, {
9223
9225
  sampler: r,
9224
9226
  progress: i,
9225
9227
  blur: this.blur,
@@ -9231,18 +9233,18 @@ var Ma, Na = class extends Er {
9231
9233
  });
9232
9234
  }
9233
9235
  };
9234
- Na = Ma = k([S("TiltShiftTransition")], Na);
9236
+ Ma = ja = j([S("TiltShiftTransition")], Ma);
9235
9237
  //#endregion
9236
9238
  //#region src/scene/transitions/TwistTransition.ts
9237
- var Pa, Fa = class extends Er {
9239
+ var Na, Pa = class extends Er {
9238
9240
  static {
9239
- Pa = this;
9241
+ Na = this;
9240
9242
  }
9241
9243
  radius;
9242
9244
  angle = 4;
9243
9245
  padding = 20;
9244
9246
  offset;
9245
- static material = new I({ gl: {
9247
+ static material = new R({ gl: {
9246
9248
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
9247
9249
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float radius;\nuniform float angle;\nuniform vec2 offset;\nuniform vec4 filterArea;\nuniform float progress;\n\nvec2 mapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord *= filterArea.xy;\n return coord;\n}\n\nvec2 unmapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord /= filterArea.xy;\n return coord;\n}\n\nvec2 twist(vec2 coord, float radius) {\n coord -= offset;\n float dist = length(coord);\n if (dist < radius) {\n float ratioDist = (radius - dist) / radius;\n float angleMod = ratioDist * ratioDist * angle;\n float s = sin(angleMod);\n float c = cos(angleMod);\n coord = vec2(coord.x * c - coord.y * s, coord.x * s + coord.y * c);\n }\n coord += offset;\n return coord;\n}\n\nvoid main(void) {\n vec2 coord = mapCoord(vUv);\n coord = twist(coord, radius - (progress * radius));\n coord = unmapCoord(coord);\n gl_FragColor = texture2D(sampler, coord);\n}"
9248
9250
  } });
@@ -9250,7 +9252,7 @@ var Pa, Fa = class extends Er {
9250
9252
  let n = this.currentTimeProgress, r, i;
9251
9253
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
9252
9254
  let a = t.width, o = t.height;
9253
- L.draw(e, Pa.material, {
9255
+ z.draw(e, Na.material, {
9254
9256
  sampler: r,
9255
9257
  progress: i,
9256
9258
  filterArea: [
@@ -9266,10 +9268,10 @@ var Pa, Fa = class extends Er {
9266
9268
  });
9267
9269
  }
9268
9270
  };
9269
- Fa = Pa = k([S("TwistTransition")], Fa);
9271
+ Pa = Na = j([S("TwistTransition")], Pa);
9270
9272
  //#endregion
9271
9273
  //#region src/asset/loaders/GifLoader.ts
9272
- var Ia = class extends Wn {
9274
+ var Fa = class extends Wn {
9273
9275
  install(e) {
9274
9276
  let t = async (t) => {
9275
9277
  let { decodeFrames: n } = await import("modern-gif");
@@ -9286,14 +9288,14 @@ var Ia = class extends Wn {
9286
9288
  e.register(n, t);
9287
9289
  }), e.gif = this, this;
9288
9290
  }
9289
- }, La = class extends Wn {
9291
+ }, Ia = class extends Wn {
9290
9292
  install(e) {
9291
9293
  let t = async (e) => JSON.parse(await e.text());
9292
9294
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), ["application/json"].forEach((n) => {
9293
9295
  e.register(n, t);
9294
9296
  }), e.json = this, this;
9295
9297
  }
9296
- }, Ra = class extends Wn {
9298
+ }, La = class extends Wn {
9297
9299
  install(e) {
9298
9300
  return this.load = async (t, n) => (await import("lottie-web").then((e) => e.default)).loadAnimation({
9299
9301
  container: null,
@@ -9304,14 +9306,14 @@ var Ia = class extends Wn {
9304
9306
  animationData: await e.loadBy(t, () => e.fetch(t).then((e) => e.json()))
9305
9307
  }), e.lottie = this, this;
9306
9308
  }
9307
- }, za = class extends Wn {
9309
+ }, Ra = class extends Wn {
9308
9310
  install(e) {
9309
9311
  let t = async (e) => e.text();
9310
9312
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), e.text = this, this;
9311
9313
  }
9312
- }, Ba = class extends Wn {
9314
+ }, za = class extends Wn {
9313
9315
  install(e) {
9314
- let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new z({
9316
+ let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new V({
9315
9317
  source: e,
9316
9318
  uploadMethodId: "image",
9317
9319
  mipmap: !0,
@@ -9333,11 +9335,11 @@ var Ia = class extends Wn {
9333
9335
  e.register(n, t);
9334
9336
  }), e.texture = this, this;
9335
9337
  }
9336
- }, Va = class extends Wn {
9338
+ }, Ba = class extends Wn {
9337
9339
  install(e) {
9338
9340
  return this.load = (t) => e.awaitBy(() => new cr(t).load()), e.video = this, this;
9339
9341
  }
9340
- }, Ha = Object.entries({
9342
+ }, Va = Object.entries({
9341
9343
  "font/woff": ["woff"],
9342
9344
  "font/ttf": ["ttf"],
9343
9345
  "font/otf": ["otf"],
@@ -9353,31 +9355,31 @@ var Ia = class extends Wn {
9353
9355
  "image/webp": ["webp"],
9354
9356
  "application/json": ["json"]
9355
9357
  });
9356
- function Ua(e) {
9357
- for (let [t, n] of Ha) if (n.includes(e)) return t;
9358
+ function Ha(e) {
9359
+ for (let [t, n] of Va) if (n.includes(e)) return t;
9358
9360
  }
9359
- function Wa(e) {
9361
+ function Ua(e) {
9360
9362
  let t;
9361
9363
  if (e.startsWith("data:")) t = e.match(/^data:(.+?);/)?.[1];
9362
9364
  else if (e.startsWith("http")) {
9363
9365
  let n = e.split(/[#?]/)[0].split(".").pop()?.trim();
9364
- n && (t = Ua(n));
9366
+ n && (t = Ha(n));
9365
9367
  }
9366
9368
  return t;
9367
9369
  }
9368
9370
  //#endregion
9369
9371
  //#region src/asset/Assets.ts
9370
- var Ga = "WeakRef" in globalThis, Ka = class extends e {
9372
+ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9371
9373
  defaultHandler = (e) => e;
9372
9374
  _handlers = /* @__PURE__ */ new Map();
9373
9375
  _handleing = /* @__PURE__ */ new Map();
9374
9376
  _handled = /* @__PURE__ */ new Map();
9375
- _gc = Ga ? new FinalizationRegistry((e) => {
9377
+ _gc = Wa ? new FinalizationRegistry((e) => {
9376
9378
  let t = this.get(e);
9377
9379
  t && "destroy" in t && t.destroy(), this._handled.delete(e);
9378
9380
  }) : void 0;
9379
9381
  constructor() {
9380
- super(), Ga || C.on(this.gc.bind(this), { sort: 2 });
9382
+ super(), Wa || C.on(this.gc.bind(this), { sort: 2 });
9381
9383
  }
9382
9384
  use(e) {
9383
9385
  return e.install(this), this;
@@ -9426,11 +9428,11 @@ var Ga = "WeakRef" in globalThis, Ka = class extends e {
9426
9428
  }
9427
9429
  get(e) {
9428
9430
  let t = this._handled.get(e);
9429
- return Ga && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9431
+ return Wa && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9430
9432
  }
9431
9433
  set(e, t) {
9432
9434
  let n = t;
9433
- Ga && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9435
+ Wa && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9434
9436
  }
9435
9437
  async awaitBy(e) {
9436
9438
  let t = e(), n = c();
@@ -9445,7 +9447,7 @@ var Ga = "WeakRef" in globalThis, Ka = class extends e {
9445
9447
  return this._handleing.set(e, r), r;
9446
9448
  }
9447
9449
  async load(e, t) {
9448
- let n = await this.loadBy(e), r = Wa(e);
9450
+ let n = await this.loadBy(e), r = Ua(e);
9449
9451
  return r === void 0 && (r = n.type?.split(";")[0] ?? void 0), ((r ? this._handlers.get(r) : void 0) ?? this.defaultHandler)(n, t);
9450
9452
  }
9451
9453
  async waitUntilLoad() {
@@ -9459,14 +9461,14 @@ var Ga = "WeakRef" in globalThis, Ka = class extends e {
9459
9461
  n && "destroy" in n && n.destroy();
9460
9462
  }), this._handled.clear();
9461
9463
  }
9462
- }, $ = new Ka().use(new Gn()).use(new Ia()).use(new La()).use(new Ra()).use(new za()).use(new Ba()).use(new Va()), qa = {
9464
+ }, $ = new Ga().use(new Gn()).use(new Fa()).use(new Ia()).use(new La()).use(new Ra()).use(new za()).use(new Ba()), Ka = {
9463
9465
  alpha: !0,
9464
9466
  stencil: !0,
9465
9467
  antialias: !1,
9466
9468
  premultipliedAlpha: !0,
9467
9469
  preserveDrawingBuffer: !1,
9468
9470
  powerPreference: "default"
9469
- }, Ja = class extends Tr {
9471
+ }, qa = class extends Tr {
9470
9472
  renderer;
9471
9473
  get view() {
9472
9474
  return this.renderer.view;
@@ -9499,12 +9501,12 @@ var Ga = "WeakRef" in globalThis, Ka = class extends e {
9499
9501
  constructor(e = {}) {
9500
9502
  let { view: t, width: n, height: r, pixelRatio: i = Ye, autoResize: a, data: o } = e;
9501
9503
  super(), this.renderer = new Un(t, {
9502
- alpha: qa.alpha ?? e.alpha,
9503
- stencil: qa.stencil ?? e.stencil,
9504
- antialias: qa.antialias ?? e.antialias,
9505
- premultipliedAlpha: qa.premultipliedAlpha ?? e.premultipliedAlpha,
9506
- preserveDrawingBuffer: qa.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9507
- powerPreference: qa.powerPreference ?? e.powerPreference
9504
+ alpha: Ka.alpha ?? e.alpha,
9505
+ stencil: Ka.stencil ?? e.stencil,
9506
+ antialias: Ka.antialias ?? e.antialias,
9507
+ premultipliedAlpha: Ka.premultipliedAlpha ?? e.premultipliedAlpha,
9508
+ preserveDrawingBuffer: Ka.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9509
+ powerPreference: Ka.powerPreference ?? e.powerPreference
9508
9510
  }), this._setupInput(), this.pixelRatio = i, a ? !t && this.renderer.view && (this.renderer.view.style.width = "100%", this.renderer.view.style.height = "100%") : this.resize(n || this.gl.drawingBufferWidth || this.view?.clientWidth || 200, r || this.gl.drawingBufferHeight || this.view?.clientHeight || 200, !t), this.setProperties(e), o && this.root.append(o);
9509
9511
  }
9510
9512
  _updateProperty(e, t, n) {
@@ -9623,22 +9625,22 @@ var Ga = "WeakRef" in globalThis, Ka = class extends e {
9623
9625
  super._destroy(), this._resizeObserver?.disconnect(), this.renderer.destroy();
9624
9626
  }
9625
9627
  };
9626
- k([_({ fallback: !1 }), O("design:type", Boolean)], Ja.prototype, "autoResize", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Ja.prototype, "autoStart", void 0);
9628
+ j([_({ fallback: !1 }), A("design:type", Boolean)], qa.prototype, "autoResize", void 0), j([_({ fallback: !1 }), A("design:type", Boolean)], qa.prototype, "autoStart", void 0);
9627
9629
  //#endregion
9628
9630
  //#region src/render.ts
9629
- var Ya, Xa = [], Za = !1;
9630
- function Qa() {
9631
- return Ya ??= new Ja({
9631
+ var Ja, Ya = [], Xa = !1;
9632
+ function Za() {
9633
+ return Ja ??= new qa({
9632
9634
  pixelRatio: 1,
9633
9635
  width: 1,
9634
9636
  height: 1,
9635
9637
  preserveDrawingBuffer: !0
9636
9638
  });
9637
9639
  }
9638
- async function $a(e = 100) {
9639
- if (!Za) {
9640
- for (Za = !0; Xa.length;) {
9641
- let t = Xa.shift();
9640
+ async function Qa(e = 100) {
9641
+ if (!Xa) {
9642
+ for (Xa = !0; Ya.length;) {
9643
+ let t = Ya.shift();
9642
9644
  if (t) try {
9643
9645
  await t();
9644
9646
  } catch (e) {
@@ -9646,49 +9648,49 @@ async function $a(e = 100) {
9646
9648
  }
9647
9649
  else await new Promise((t) => setTimeout(t, e));
9648
9650
  }
9649
- Za = !1;
9651
+ Xa = !1;
9650
9652
  }
9651
9653
  }
9652
- async function eo(e) {
9653
- let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.max(1, Math.floor(r)), d = Math.max(1, Math.floor(i)), f = Qa();
9654
- if (f.resetProperties(), f.setProperties(l), f.debug = t, f.fonts = n, f.timeline.currentTime = 0, f.resizeForExport(u, d), f.root.removeChildren(!0), f.root.append(a), await s?.(f), await f.waitUntilProcessed(), o.length) {
9654
+ async function $a(e) {
9655
+ let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], imagePipelineResolver: s, onBefore: c, onKeyframe: l, ...u } = e, d = Math.max(1, Math.floor(r)), f = Math.max(1, Math.floor(i)), p = Za();
9656
+ if (p.resetProperties(), p.setProperties(u), p.debug = t, p.fonts = n, p.timeline.currentTime = 0, p.resizeForExport(d, f), p.imagePipelineResolver = s, p.root.removeChildren(!0), p.root.append(a), await c?.(p), await p.waitUntilProcessed(), o.length) {
9655
9657
  let e = o.length, t = o[e - 1];
9656
9658
  for (let n = 0; n < e; n++) {
9657
9659
  let e = o[n], r = (o[n + 1] || e) - e;
9658
- f.timeline.currentTime = e, await f.waitUntilProcessed(), await c?.(f.toPixels(), {
9660
+ p.timeline.currentTime = e, await p.waitUntilProcessed(), await l?.(p.toPixels(), {
9659
9661
  currentTime: e,
9660
9662
  duration: r,
9661
9663
  progress: t === 0 ? 1 : e / t
9662
9664
  });
9663
9665
  }
9664
9666
  }
9665
- let p = f.toPixels();
9667
+ let m = p.toPixels();
9666
9668
  return {
9667
- pixels: p,
9668
- toCanvas2D: () => f.toCanvas2D(new ImageData(p, u, d))
9669
+ pixels: m,
9670
+ toCanvas2D: () => p.toCanvas2D(new ImageData(m, d, f))
9669
9671
  };
9670
9672
  }
9671
- async function to(e) {
9673
+ async function eo(e) {
9672
9674
  return new Promise((t, n) => {
9673
- Xa.push(async () => {
9675
+ Ya.push(async () => {
9674
9676
  try {
9675
- t(await eo(e).then((e) => e.toCanvas2D()));
9677
+ t(await $a(e).then((e) => e.toCanvas2D()));
9676
9678
  } catch (e) {
9677
9679
  n(e);
9678
9680
  }
9679
- }), $a();
9681
+ }), Qa();
9680
9682
  });
9681
9683
  }
9682
- async function no(e) {
9684
+ async function to(e) {
9683
9685
  return new Promise((t, n) => {
9684
- Xa.push(async () => {
9686
+ Ya.push(async () => {
9685
9687
  try {
9686
- t(await eo(e).then((e) => e.pixels));
9688
+ t(await $a(e).then((e) => e.pixels));
9687
9689
  } catch (e) {
9688
9690
  n(e);
9689
9691
  }
9690
- }), $a();
9692
+ }), Qa();
9691
9693
  });
9692
9694
  }
9693
9695
  //#endregion
9694
- export { bt as Aabb2D, nr as AnimatedTexture, pa as Animation, Ka as Assets, Ta as Audio, _a as AudioPipeline, va as AudioProcessor, Ea as AudioSpectrum, Da as AudioWaveform, A as BufferUsage, Or as Camera2D, ur as CanvasContext, br as CanvasItem, rr as CanvasTexture, xt as Color, W as ColorAdjustEffect, Vr as ColorFilterEffect, wt as ColorMatrix, Wr as ColorOverlayEffect, Kr as ColorRemoveEffect, Yr as ColorReplaceEffect, ir as ColorTexture, T as CoreObject, St as DEG_TO_RAD, Ye as DEVICE_PIXEL_RATIO, G as DrawboardEffect, ni as DropShadowEffect, U as Effect, $n as EffectMaterial, ta as Element2D, Ci as Element2DBackground, X as Element2DChart, Di as Element2DComments, Oi as Element2DConnection, Y as Element2DFill, Ai as Element2DForeground, Mi as Element2DOutline, Ni as Element2DShadow, Pi as Element2DShape, Fi as Element2DStyle, zi as Element2DTable, Z as Element2DText, ii as EmbossEffect, Ja as Engine, Xi as Flexbox, Gn as FontLoader, ei as GaussianBlurEffect, qn as Geometry, Ia as GifLoader, dn as GlBatch2DSystem, sn as GlBlendMode, kt as GlBuffer, It as GlBufferSystem, Ot as GlBufferTarget, hn as GlMaskSystem, Jt as GlProgram, yn as GlRenderTarget, bn as GlRenderTargetSystem, rn as GlShaderSystem, ln as GlState, un as GlStateSystem, _n as GlStencilSystem, j as GlSystem, vn as GlViewportSystem, K as GlitchEffect, q as GodrayEffect, ar as GradientTexture, ga as HTMLAudio, ma as HTMLAudioContext, ha as HTMLSound, qe as IN_BROWSER, Je as IN_MAC_OS, Kn as IndexBuffer, _t as Input, dt as InputEvent, La as JsonLoader, ui as KawaseBlurEffect, ka as KawaseTransition, ft as KeyboardInputEvent, ja as LeftEraseTransition, Wn as Loader, ra as Lottie2D, Ra as LottieLoader, Dt as MainLoop, fi as MaskEffect, I as Material, ia as Mesh2D, fr as Meta, pt as MouseInputEvent, B as Node, Dr as Node2D, Tt as Obb2D, J as OutlineEffect, xe as PI, Se as PI_2, gi as PixelateEffect, or as PixelsTexture, mt as PointerInputEvent, Et as Projection2D, Jn as QuadGeometry, L as QuadUvGeometry, Ct as RAD_TO_DEG, vt as RefCounted, R as RenderTarget, At as Renderer, yt as Resource, He as SUPPORTS_AUDIO_CONTEXT, Be as SUPPORTS_CLICK_EVENTS, Ve as SUPPORTS_CREATE_IMAGE_BITMAP, Pe as SUPPORTS_IMAGE_BITMAP, Re as SUPPORTS_MOUSE_EVENTS, We as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ie as SUPPORTS_POINTER_EVENTS, Fe as SUPPORTS_RESIZE_OBSERVER, ze as SUPPORTS_TOUCH_EVENTS, Ne as SUPPORTS_WEBGL2, Ue as SUPPORTS_WEBKIT_AUDIO_CONTEXT, Ge as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ke as SUPPORTS_WEB_AUDIO, Le as SUPPORTS_WHEEL_EVENTS, Tr as SceneTree, za as TextLoader, z as Texture2D, Ba as TextureLoader, na as TextureRect2D, C as Ticker, Na as TiltShiftTransition, Cr as Timeline, V as TimelineNode, aa as TransformRect2D, Er as Transition, Fa as TwistTransition, Mt as UniformGroup, tr as UvGeometry, er as UvMaterial, F as VertexAttribute, P as VertexBuffer, oa as Video2D, Va as VideoLoader, cr as VideoTexture, H as Viewport, lr as ViewportTexture, Ca as WebAudio, xa as WebAudioContext, Un as WebGLRenderer, Sa as WebSound, ht as WheelInputEvent, wr as Window, vi as ZoomBlurEffect, Vi as alignMap, $ as assets, kr as axisDir, Yi as boxSizingMap, E as clamp, li as clampFrag, w as createHTMLCanvas, Ft as createIdFromString, ye as createNode, ct as crossOrigin, da as cssEasingPresets, ua as cubicBezier, S as customNode, ve as customNodes, qa as defaultOptions, st as determineCrossOrigin, Ui as directionMap, Hi as displayMap, Q as edgeMap, Wi as flexDirectionMap, Gi as flexWrapMap, ci as frag, rt as getCanvasFactory, Oe as getDefaultCssPropertyValue, ot as getGlContextProvider, xi as getImagePipelineResolver, Qa as getRenderEngine, Bi as gutterMap, ut as instanceId, $e as isCanvasElement, Xe as isElementNode, Qe as isImageElement, Ce as isPow2, Ze as isVideoElement, et as isWebgl2, Ki as justifyMap, D as lerp, pn as log2, cn as mapGlBlendModes, fn as nextPow2, be as nextTick, qi as overflowMap, Lr as parseCssFilter, Ae as parseCssFunctions, ke as parseCssProperty, Rr as parseCssTransformOrigin, we as planExportTiles, Ji as positionTypeMap, to as render, no as renderPixels, vr as resetBatchPool, Ar as routeConnection, nt as setCanvasFactory, at as setGlContextProvider, bi as setImagePipelineResolver, gn as stencilModeMap };
9696
+ export { yt as Aabb2D, nr as AnimatedTexture, fa as Animation, Ga as Assets, wa as Audio, ga as AudioPipeline, _a as AudioProcessor, Ta as AudioSpectrum, Ea as AudioWaveform, M as BufferUsage, Or as Camera2D, ur as CanvasContext, br as CanvasItem, rr as CanvasTexture, D as Color, K as ColorAdjustEffect, Vr as ColorFilterEffect, St as ColorMatrix, Wr as ColorOverlayEffect, Kr as ColorRemoveEffect, Yr as ColorReplaceEffect, ir as ColorTexture, T as CoreObject, bt as DEG_TO_RAD, Ye as DEVICE_PIXEL_RATIO, q as DrawboardEffect, ni as DropShadowEffect, G as Effect, $n as EffectMaterial, ea as Element2D, Si as Element2DBackground, X as Element2DChart, Ei as Element2DComments, Di as Element2DConnection, Y as Element2DFill, ki as Element2DForeground, ji as Element2DOutline, Mi as Element2DShadow, Ni as Element2DShape, Pi as Element2DStyle, Ri as Element2DTable, Z as Element2DText, ii as EmbossEffect, qa as Engine, Yi as Flexbox, Gn as FontLoader, ei as GaussianBlurEffect, qn as Geometry, Fa as GifLoader, dn as GlBatch2DSystem, sn as GlBlendMode, kt as GlBuffer, It as GlBufferSystem, Ot as GlBufferTarget, hn as GlMaskSystem, Jt as GlProgram, yn as GlRenderTarget, bn as GlRenderTargetSystem, rn as GlShaderSystem, ln as GlState, un as GlStateSystem, _n as GlStencilSystem, N as GlSystem, vn as GlViewportSystem, J as GlitchEffect, ci as GodrayEffect, ar as GradientTexture, ha as HTMLAudio, pa as HTMLAudioContext, ma as HTMLSound, qe as IN_BROWSER, Je as IN_MAC_OS, Kn as IndexBuffer, _t as Input, dt as InputEvent, Ia as JsonLoader, di as KawaseBlurEffect, Oa as KawaseTransition, ft as KeyboardInputEvent, Aa as LeftEraseTransition, Wn as Loader, na as Lottie2D, La as LottieLoader, Tt as MainLoop, pi as MaskEffect, R as Material, ra as Mesh2D, fr as Meta, pt as MouseInputEvent, H as Node, Dr as Node2D, Ct as Obb2D, gi as OutlineEffect, xe as PI, Se as PI_2, vi as PixelateEffect, or as PixelsTexture, mt as PointerInputEvent, wt as Projection2D, Jn as QuadGeometry, z as QuadUvGeometry, xt as RAD_TO_DEG, vt as RefCounted, B as RenderTarget, At as Renderer, E as Resource, He as SUPPORTS_AUDIO_CONTEXT, Be as SUPPORTS_CLICK_EVENTS, Ve as SUPPORTS_CREATE_IMAGE_BITMAP, Pe as SUPPORTS_IMAGE_BITMAP, Re as SUPPORTS_MOUSE_EVENTS, We as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ie as SUPPORTS_POINTER_EVENTS, Fe as SUPPORTS_RESIZE_OBSERVER, ze as SUPPORTS_TOUCH_EVENTS, Ne as SUPPORTS_WEBGL2, Ue as SUPPORTS_WEBKIT_AUDIO_CONTEXT, Ge as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ke as SUPPORTS_WEB_AUDIO, Le as SUPPORTS_WHEEL_EVENTS, Tr as SceneTree, Ra as TextLoader, V as Texture2D, za as TextureLoader, ta as TextureRect2D, C as Ticker, Ma as TiltShiftTransition, Cr as Timeline, U as TimelineNode, ia as TransformRect2D, Er as Transition, Pa as TwistTransition, Mt as UniformGroup, tr as UvGeometry, er as UvMaterial, L as VertexAttribute, I as VertexBuffer, aa as Video2D, Ba as VideoLoader, cr as VideoTexture, W as Viewport, lr as ViewportTexture, Sa as WebAudio, ba as WebAudioContext, Un as WebGLRenderer, xa as WebSound, ht as WheelInputEvent, wr as Window, bi as ZoomBlurEffect, Bi as alignMap, $ as assets, kr as axisDir, Ji as boxSizingMap, O as clamp, ui as clampFrag, w as createHTMLCanvas, Ft as createIdFromString, ye as createNode, ct as crossOrigin, ua as cssEasingPresets, la as cubicBezier, S as customNode, ve as customNodes, Ka as defaultOptions, st as determineCrossOrigin, Hi as directionMap, Vi as displayMap, Q as edgeMap, Ui as flexDirectionMap, Wi as flexWrapMap, li as frag, rt as getCanvasFactory, Oe as getDefaultCssPropertyValue, ot as getGlContextProvider, Za as getRenderEngine, zi as gutterMap, ut as instanceId, $e as isCanvasElement, Xe as isElementNode, Qe as isImageElement, Ce as isPow2, Ze as isVideoElement, et as isWebgl2, Gi as justifyMap, k as lerp, pn as log2, cn as mapGlBlendModes, Dt as markRaw, fn as nextPow2, be as nextTick, Ki as overflowMap, Lr as parseCssFilter, Ae as parseCssFunctions, ke as parseCssProperty, Rr as parseCssTransformOrigin, we as planExportTiles, qi as positionTypeMap, eo as render, to as renderPixels, vr as resetBatchPool, Ar as routeConnection, nt as setCanvasFactory, at as setGlContextProvider, gn as stencilModeMap };