modern-canvas 0.23.9 → 0.23.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,11 +1,11 @@
1
1
  import { Observable as e, RawWeakMap as t, Reactivable as n, clearUndef as r, defineProperty as i, getDefaultLayoutStyle as a, getDefaultStyle as o, getDefaultTextStyle as s, idGenerator as c, isColorFillObject as l, isGradient as u, isNone as d, normalizeBackground as f, normalizeChart as p, normalizeConnection as m, normalizeFill as h, normalizeForeground as g, normalizeOutline as ee, normalizeShadow as te, normalizeShape as ne, normalizeTable as re, normalizeText as ie, normalizeTextContent as ae, parseColor as oe, property as _, stringifyFilter as se } from "modern-idoc";
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- import { BoundingBox as ce, Path2D as le, Path2DSet as ue, Transform2D as v, Vector2 as y, svgToDom as de, svgToPath2DSet as fe } from "modern-path2d";
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- import { extend as pe } from "colord";
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- import me from "colord/plugins/names";
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- import { fonts as he } from "modern-font";
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- import { Character as ge, Text as _e } from "modern-text";
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+ import { BoundingBox as ce, Path2D as le, Path2DSet as ue, PathMeasure as de, Transform2D as v, Vector2 as y, svgToDom as fe, svgToPath2DSet as pe } from "modern-path2d";
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+ import { extend as me } from "colord";
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+ import he from "colord/plugins/names";
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+ import { fonts as ge } from "modern-font";
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+ import { Character as _e, Text as ve } from "modern-text";
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  //#region src/core/decorators/customNode.ts
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- var ve = /* @__PURE__ */ new Map();
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+ var ye = /* @__PURE__ */ new Map();
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  function b(e, t) {
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  return function(n) {
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  Object.defineProperty(n.prototype, "is", {
@@ -14,13 +14,13 @@ function b(e, t) {
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  configurable: !0
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  }), t && Object.keys(t).forEach((e) => {
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  i(n, e, { fallback: t[e] });
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- }), ve.set(e, n);
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+ }), ye.set(e, n);
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  };
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  }
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  //#endregion
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  //#region src/core/global/createNode.ts
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- function ye(e = "node", t = {}) {
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- let n = ve.get(e);
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+ function be(e = "node", t = {}) {
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+ let n = ye.get(e);
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  if (!n) throw Error(`Failed to createNode, tag: ${e}`);
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  return new n().setProperties(t);
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  }
@@ -86,7 +86,7 @@ var x = class {
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  x.start();
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  //#endregion
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  //#region src/core/global/nextTick.ts
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- async function be(e) {
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+ async function xe(e) {
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  return new Promise((t) => {
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  x.on(() => {
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  e?.(), t();
@@ -98,14 +98,14 @@ async function be(e) {
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  }
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  //#endregion
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  //#region src/core/shared/utils.ts
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- var xe = Math.PI, Se = xe * 2;
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- function Ce(e) {
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+ var Se = Math.PI, Ce = Se * 2;
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+ function we(e) {
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  return !(e & e - 1) && !!e;
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  }
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  //#endregion
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  //#region src/core/shared/css.ts
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- var we = /([\w-]+)\((.+?)\)/g, Te = /[^,]+/g, Ee = /([-e.\d]+)(.*)/;
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- function De(e) {
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+ var Te = /([\w-]+)\((.+?)\)/g, Ee = /[^,]+/g, De = /([-e.\d]+)(.*)/;
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+ function Oe(e) {
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  return Array.isArray(e) ? e.map((e) => ({
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  name: e.name,
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  args: e.args.map((e) => ({
@@ -117,31 +117,31 @@ function De(e) {
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  normalizedIntValue: e.normalizedDefaultIntValue
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  };
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  }
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- function Oe(e, t, n = {}) {
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- let r = ke(t, n);
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- return r.length ? r : je(e, t, n);
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+ function ke(e, t, n = {}) {
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+ let r = Ae(t, n);
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+ return r.length ? r : Me(e, t, n);
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  }
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- function ke(e, t = {}) {
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+ function Ae(e, t = {}) {
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  let n = [], r;
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- for (; (r = we.exec(e)) !== null;) {
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+ for (; (r = Te.exec(e)) !== null;) {
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  let [, e, i] = r;
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  e && n.push({
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  name: e,
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- args: Ae(e, i, t)
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+ args: je(e, i, t)
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  });
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  }
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  return n;
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  }
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- function Ae(e, t, n = {}) {
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+ function je(e, t, n = {}) {
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  let r = [], i, a = 0;
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- for (; (i = Te.exec(t)) !== null;) r.push(je(e, i[0], {
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+ for (; (i = Ee.exec(t)) !== null;) r.push(Me(e, i[0], {
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  ...n,
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  index: a++
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  }));
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  return r;
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  }
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- function je(e, t, n = {}) {
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- let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(Ee), s = {
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+ function Me(e, t, n = {}) {
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+ let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(De), s = {
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  unit: o?.[2] ?? null,
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  value: t,
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  intValue: Number(o?.[1]),
@@ -161,7 +161,7 @@ function je(e, t, n = {}) {
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  s.normalizedIntValue = s.intValue / 100;
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  break;
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  case "rad":
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- s.normalizedIntValue = s.intValue / Se;
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+ s.normalizedIntValue = s.intValue / Ce;
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  break;
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  case "deg":
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  s.normalizedIntValue = s.intValue / 360;
@@ -184,48 +184,48 @@ function je(e, t, n = {}) {
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  }
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  //#endregion
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  //#region src/core/shared/dom.ts
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- var Me = "WebGL2RenderingContext" in globalThis, Ne = "ImageBitmap" in globalThis, Pe = "ResizeObserver" in globalThis, Fe = "PointerEvent" in globalThis, Ie = "WheelEvent" in globalThis, Le = "MouseEvent" in globalThis, Re = "ontouchstart" in globalThis, ze = "onclick" in globalThis, Be = "createImageBitmap" in globalThis, Ve = "AudioContext" in globalThis, He = "webkitAudioContext" in globalThis, Ue = "OfflineAudioContext" in globalThis, We = "webkitOfflineAudioContext" in globalThis, Ge = Ve || He, Ke = typeof window < "u", qe = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Je = globalThis.devicePixelRatio || 1, Ye = (e) => typeof e == "object" && !!e && e.nodeType === 1, Xe = (e) => Ye(e) && e.tagName === "VIDEO", Ze = (e) => Ye(e) && e.tagName === "IMG";
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- function Qe(e) {
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+ var Ne = "WebGL2RenderingContext" in globalThis, Pe = "ImageBitmap" in globalThis, Fe = "ResizeObserver" in globalThis, Ie = "PointerEvent" in globalThis, Le = "WheelEvent" in globalThis, Re = "MouseEvent" in globalThis, ze = "ontouchstart" in globalThis, Be = "onclick" in globalThis, Ve = "createImageBitmap" in globalThis, He = "AudioContext" in globalThis, Ue = "webkitAudioContext" in globalThis, We = "OfflineAudioContext" in globalThis, Ge = "webkitOfflineAudioContext" in globalThis, Ke = He || Ue, qe = typeof window < "u", Je = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Ye = globalThis.devicePixelRatio || 1, Xe = (e) => typeof e == "object" && !!e && e.nodeType === 1, Ze = (e) => Xe(e) && e.tagName === "VIDEO", Qe = (e) => Xe(e) && e.tagName === "IMG";
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+ function $e(e) {
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  return typeof e == "object" && !!e && e.nodeType === 1 && e.tagName === "CANVAS";
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  }
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- function $e(e) {
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- return Me && e instanceof globalThis.WebGL2RenderingContext;
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+ function et(e) {
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+ return Ne && e instanceof globalThis.WebGL2RenderingContext;
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  }
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- var et;
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- function tt(e) {
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- et = e;
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+ var tt;
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+ function nt(e) {
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+ tt = e;
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  }
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- function nt() {
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- return et;
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+ function rt() {
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+ return tt;
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  }
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- var rt;
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- function it(e) {
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- rt = e;
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+ var it;
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+ function at(e) {
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+ it = e;
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  }
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- function at() {
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- return rt;
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+ function ot() {
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+ return it;
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  }
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  function S(e, t) {
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  let n;
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- return et ? n = et(e, t) : Ke && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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+ return tt ? n = tt(e, t) : qe && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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  }
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- function ot(e, t = globalThis.location) {
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+ function st(e, t = globalThis.location) {
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  if (e.startsWith("data:") || !t || typeof document > "u") return "";
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  let n = new URL(e, document.baseURI);
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  return n.hostname !== t.hostname || n.port !== t.port || n.protocol !== t.protocol ? "anonymous" : "";
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  }
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- function st(e, t, n) {
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- n === null && !t.startsWith("data:") ? e.crossOrigin = ot(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
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+ function ct(e, t, n) {
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+ n === null && !t.startsWith("data:") ? e.crossOrigin = st(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
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  }
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  //#endregion
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  //#region src/core/shared/id.ts
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- var ct = 0;
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- function lt() {
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- return ++ct;
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+ var lt = 0;
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+ function ut() {
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+ return ++lt;
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  }
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  //#endregion
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  //#region src/core/input/InputEvent.ts
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- var ut = class e {
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+ var dt = class e {
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  cursor;
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  bubbles = !1;
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  cancelBubble = !1;
@@ -260,14 +260,14 @@ var ut = class e {
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  initUIEvent(...e) {
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  throw Error("initUIEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
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  }
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- }, dt = class extends ut {
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+ }, ft = class extends dt {
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  getModifierState(...e) {
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  throw Error("getModifierState() is a legacy DOM API. It is not implemented in the Federated Events API.");
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  }
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  initKeyboardEvent(...e) {
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  throw Error("initKeyboardEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
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  }
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- }, ft = class extends ut {
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+ }, pt = class extends dt {
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  client = {
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  x: 0,
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  y: 0
@@ -350,7 +350,7 @@ var ut = class e {
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  get globalY() {
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  return this.global.y;
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  }
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- }, pt = class extends ft {
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+ }, mt = class extends pt {
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  width = 0;
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  height = 0;
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  isPrimary = !1;
@@ -360,20 +360,20 @@ var ut = class e {
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  getPredictedEvents() {
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  throw Error("getPredictedEvents is not supported!");
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  }
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- }, mt = class extends ft {
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+ }, ht = class extends pt {
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  static DOM_DELTA_PIXEL = 0;
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  DOM_DELTA_PIXEL = 0;
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  static DOM_DELTA_LINE = 1;
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  DOM_DELTA_LINE = 1;
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  static DOM_DELTA_PAGE = 2;
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  DOM_DELTA_PAGE = 2;
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- }, ht = {
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+ }, gt = {
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  touchstart: "pointerdown",
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  touchend: "pointerup",
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  touchendoutside: "pointerupoutside",
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  touchmove: "pointermove",
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  touchcancel: "pointercancel"
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- }, gt = class extends e {
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+ }, _t = class extends e {
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  event;
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  target;
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  cursor = "default";
@@ -391,21 +391,21 @@ var ut = class e {
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  removeEventListeners() {
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  if (!this.setuped || !this.target) return;
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  let e = this.target.style;
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- globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Fe && (e.touchAction = ""), Fe ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), Re && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
394
+ globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Ie && (e.touchAction = ""), Ie ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), ze && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
395
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  }
396
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  addEventListeners() {
397
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  if (this.setuped || !this.target) return;
398
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  let e = this.target.style;
399
- e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Fe && (e.touchAction = "none")), Fe ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), Re && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
399
+ e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Ie && (e.touchAction = "none")), Ie ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), ze && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
400
400
  }
401
401
  normalize(e) {
402
402
  let t = [];
403
- if (Re && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
403
+ if (ze && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
404
404
  let r = e.changedTouches[n];
405
405
  r.button === void 0 && (r.button = 0), r.buttons === void 0 && (r.buttons = 1), r.isPrimary === void 0 && (r.isPrimary = e.touches.length === 1 && e.type === "touchstart"), r.width === void 0 && (r.width = r.radiusX || 1), r.height === void 0 && (r.height = r.radiusY || 1), r.tiltX === void 0 && (r.tiltX = 0), r.tiltY === void 0 && (r.tiltY = 0), r.pointerType === void 0 && (r.pointerType = "touch"), r.pointerId === void 0 && (r.pointerId = r.identifier || 0), r.pressure === void 0 && (r.pressure = r.force || .5), r.twist === void 0 && (r.twist = 0), r.tangentialPressure === void 0 && (r.tangentialPressure = 0), r.layerX === void 0 && (r.layerX = r.offsetX = r.clientX), r.layerY === void 0 && (r.layerY = r.offsetY = r.clientY), r.type = e.type, t.push(r);
406
406
  }
407
- else if (Ie && e instanceof globalThis.WheelEvent) t.push(e);
408
- else if (Fe && e instanceof globalThis.PointerEvent) t.push(e);
407
+ else if (Le && e instanceof globalThis.WheelEvent) t.push(e);
408
+ else if (Ie && e instanceof globalThis.PointerEvent) t.push(e);
409
409
  else {
410
410
  let n = e;
411
411
  n.isPrimary === void 0 && (n.isPrimary = !0), n.width === void 0 && (n.width = 1), n.height === void 0 && (n.height = 1), n.tiltX === void 0 && (n.tiltX = 0), n.tiltY === void 0 && (n.tiltY = 0), n.pointerType === void 0 && (n.pointerType = "mouse"), n.pointerId === void 0 && (n.pointerId = 1), n.pressure === void 0 && (n.pressure = .5), n.twist === void 0 && (n.twist = 0), n.tangentialPressure === void 0 && (n.tangentialPressure = 0), t.push(n);
@@ -413,8 +413,8 @@ var ut = class e {
413
413
  return t;
414
414
  }
415
415
  _clonePointerEvent(e) {
416
- let t = new pt();
417
- return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = ht[t.type] || t.type), t;
416
+ let t = new mt();
417
+ return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = gt[t.type] || t.type), t;
418
418
  }
419
419
  _copyInputEvent(e, t) {
420
420
  e.nativeEvent = t, e.bubbles = t.bubbles, e.cancelBubble = t.cancelBubble, e.cancelable = t.cancelable, e.composed = t.composed, e.currentTarget = t.currentTarget, e.defaultPrevented = t.defaultPrevented, e.eventPhase = t.eventPhase, e.isTrusted = t.isTrusted, e.returnValue = t.returnValue, e.srcElement = t.srcElement, e.timeStamp = t.timeStamp, e.type = t.type;
@@ -423,11 +423,11 @@ var ut = class e {
423
423
  this._copyInputEvent(e, t), e.altKey = t.altKey, e.button = t.button, e.buttons = t.buttons, e.client.x = t.clientX, e.client.y = t.clientY, e.ctrlKey = t.ctrlKey, e.metaKey = t.metaKey, e.movement.x = t.movementX, e.movement.y = t.movementY, e.page.x = t.pageX, e.page.y = t.pageY, e.relatedTarget = null, e.shiftKey = t.shiftKey;
424
424
  }
425
425
  _cloneWheelEvent(e) {
426
- let t = new mt();
426
+ let t = new ht();
427
427
  return this._copyMouseEvent(t, e), t.wheelDeltaY = e.wheelDeltaY, t.deltaX = e.deltaX, t.deltaY = e.deltaY, t.deltaZ = e.deltaZ, t.deltaMode = e.deltaMode, this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t;
428
428
  }
429
429
  _cloneKeyboardEvent(e) {
430
- let t = new dt();
430
+ let t = new ft();
431
431
  return this._copyInputEvent(t, e), t.altKey = e.altKey, t.charCode = e.charCode, t.code = e.code, t.ctrlKey = e.ctrlKey, t.isComposing = e.isComposing, t.key = e.key, t.keyCode = e.keyCode, t.location = e.location, t.metaKey = e.metaKey, t.repeat = e.repeat, t.shiftKey = e.shiftKey, t;
432
432
  }
433
433
  setCursor(e = "default") {
@@ -475,25 +475,25 @@ var ut = class e {
475
475
  this.event?.cursor && this.setCursor(this.event.cursor);
476
476
  };
477
477
  _onPointerDown = (e) => {
478
- if (Re && e.pointerType === "touch") return;
478
+ if (ze && e.pointerType === "touch") return;
479
479
  let t = this.normalize(e);
480
480
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerdown", this.event = this._clonePointerEvent(t[e]));
481
481
  this.event?.cursor && this.setCursor(this.event.cursor);
482
482
  };
483
483
  _onPointerOver = (e) => {
484
- if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
484
+ if (!this.enableClickEvent || ze && e.pointerType === "touch") return;
485
485
  let t = this.normalize(e);
486
486
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerover", this.event = this._clonePointerEvent(t[e]));
487
487
  this.event?.cursor && this.setCursor(this.event.cursor);
488
488
  };
489
489
  _onPointerMove = (e) => {
490
- if (!this.enableMoveEvent || Re && e.pointerType === "touch") return;
490
+ if (!this.enableMoveEvent || ze && e.pointerType === "touch") return;
491
491
  let t = this.normalize(e);
492
492
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointermove", this.event = this._clonePointerEvent(t[e]));
493
493
  this.event?.cursor && this.setCursor(this.event.cursor);
494
494
  };
495
495
  _onPointerUp = (e) => {
496
- if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
496
+ if (!this.enableClickEvent || ze && e.pointerType === "touch") return;
497
497
  let t = e.target;
498
498
  e.composedPath && e.composedPath().length > 0 && (t = e.composedPath()[0]);
499
499
  let n = t === this.target ? "" : "outside", r = this.normalize(e);
@@ -513,7 +513,7 @@ var ut = class e {
513
513
  this.removeEventListeners(), super.destroy();
514
514
  }
515
515
  }, C = class extends n {
516
- instanceId = lt();
516
+ instanceId = ut();
517
517
  destroyed = !1;
518
518
  get json() {
519
519
  return this.toJSON();
@@ -522,7 +522,7 @@ var ut = class e {
522
522
  this.setProperties(e);
523
523
  }
524
524
  _nextTick() {
525
- return be();
525
+ return xe();
526
526
  }
527
527
  equal(e) {
528
528
  return !!(e && this.instanceId === e.instanceId);
@@ -531,7 +531,7 @@ var ut = class e {
531
531
  destroy() {
532
532
  this.destroyed || (this.destroyed = !0, this._destroy(), this.emit("destroy"), this.removeAllListeners());
533
533
  }
534
- }, _t = class extends C {}, w = class extends _t {}, vt = class e {
534
+ }, vt = class extends C {}, w = class extends vt {}, yt = class e {
535
535
  get x() {
536
536
  return this.min.x;
537
537
  }
@@ -664,7 +664,7 @@ var ut = class e {
664
664
  };
665
665
  //#endregion
666
666
  //#region src/core/math/Color.ts
667
- pe([me]);
667
+ me([he]);
668
668
  var T = class {
669
669
  get value() {
670
670
  return this._value;
@@ -748,11 +748,11 @@ var T = class {
748
748
  this.a
749
749
  ];
750
750
  }
751
- }, yt = xe / 180, bt = 180 / xe;
752
- function xt(e, t, n) {
751
+ }, bt = Se / 180, xt = 180 / Se;
752
+ function E(e, t, n) {
753
753
  return Math.max(t, Math.min(e, n));
754
754
  }
755
- function E(e, t, n) {
755
+ function D(e, t, n) {
756
756
  return (1 - n) * e + n * t;
757
757
  }
758
758
  //#endregion
@@ -887,7 +887,7 @@ var St = class {
887
887
  ]);
888
888
  }
889
889
  invert(e = 1) {
890
- let t = E(1, -1, e), n = E(0, 255, e);
890
+ let t = D(1, -1, e), n = D(0, 255, e);
891
891
  return this.multiply([
892
892
  t,
893
893
  0,
@@ -912,21 +912,21 @@ var St = class {
912
912
  ]);
913
913
  }
914
914
  sepia(e = 1) {
915
- let t = xt(e, 0, 1);
915
+ let t = E(e, 0, 1);
916
916
  return this.multiply([
917
- E(1, .393, t),
918
- E(0, .7689999, t),
919
- E(0, .18899999, t),
917
+ D(1, .393, t),
918
+ D(0, .7689999, t),
919
+ D(0, .18899999, t),
920
920
  0,
921
921
  0,
922
- E(0, .349, t),
923
- E(1, .6859999, t),
924
- E(0, .16799999, t),
922
+ D(0, .349, t),
923
+ D(1, .6859999, t),
924
+ D(0, .16799999, t),
925
925
  0,
926
926
  0,
927
- E(0, .272, t),
928
- E(0, .5339999, t),
929
- E(1, .13099999, t),
927
+ D(0, .272, t),
928
+ D(0, .5339999, t),
929
+ D(1, .13099999, t),
930
930
  0,
931
931
  0,
932
932
  0,
@@ -961,7 +961,7 @@ var St = class {
961
961
  ]);
962
962
  }
963
963
  grayscale(e = 1) {
964
- let t = xt(e, 0, 1), n = E(1, .3, t), r = E(0, .3, t), i = E(1, .59, t), a = E(0, .59, t), o = E(1, .11, t), s = E(0, .11, t);
964
+ let t = E(e, 0, 1), n = D(1, .3, t), r = D(0, .3, t), i = D(1, .59, t), a = D(0, .59, t), o = D(1, .11, t), s = D(0, .11, t);
965
965
  return this.multiply([
966
966
  n,
967
967
  a,
@@ -1013,10 +1013,10 @@ var St = class {
1013
1013
  toArray() {
1014
1014
  return this._array;
1015
1015
  }
1016
- }, Ct = class e extends vt {
1016
+ }, Ct = class e extends yt {
1017
1017
  rotation;
1018
1018
  get rotationDegrees() {
1019
- return this.rotation / yt;
1019
+ return this.rotation / bt;
1020
1020
  }
1021
1021
  constructor(...e) {
1022
1022
  let t, n;
@@ -1026,7 +1026,7 @@ var St = class {
1026
1026
  if (!this.rotation && (!("rotation" in e) || !e.rotation)) return super.overlap(e, t);
1027
1027
  {
1028
1028
  let t = (e, t) => Math.abs(e.x * t.x + e.y * t.y), n = (e) => {
1029
- let { width: n, height: r, rotation: i = 0 } = e, a = i / yt;
1029
+ let { width: n, height: r, rotation: i = 0 } = e, a = i / bt;
1030
1030
  a = -a % 180;
1031
1031
  let o = a / 180 * Math.PI, s = {
1032
1032
  x: Math.cos(o),
@@ -1092,12 +1092,12 @@ var St = class {
1092
1092
  };
1093
1093
  //#endregion
1094
1094
  //#region \0@oxc-project+runtime@0.133.0/helpers/esm/decorateMetadata.js
1095
- function D(e, t) {
1095
+ function O(e, t) {
1096
1096
  if (typeof Reflect == "object" && typeof Reflect.metadata == "function") return Reflect.metadata(e, t);
1097
1097
  }
1098
1098
  //#endregion
1099
1099
  //#region \0@oxc-project+runtime@0.133.0/helpers/esm/decorate.js
1100
- function O(e, t, n, r) {
1100
+ function k(e, t, n, r) {
1101
1101
  var i = arguments.length, a = i < 3 ? t : r === null ? r = Object.getOwnPropertyDescriptor(t, n) : r, o;
1102
1102
  if (typeof Reflect == "object" && typeof Reflect.decorate == "function") a = Reflect.decorate(e, t, n, r);
1103
1103
  else for (var s = e.length - 1; s >= 0; s--) (o = e[s]) && (a = (i < 3 ? o(a) : i > 3 ? o(t, n, a) : o(t, n)) || a);
@@ -1135,7 +1135,7 @@ var Tt = class extends C {
1135
1135
  super._destroy(), this.stop();
1136
1136
  }
1137
1137
  };
1138
- O([_({ fallback: 60 }), D("design:type", Number)], Tt.prototype, "fps", void 0), O([_({ fallback: 1 }), D("design:type", Number)], Tt.prototype, "speed", void 0);
1138
+ k([_({ fallback: 60 }), O("design:type", Number)], Tt.prototype, "fps", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Tt.prototype, "speed", void 0);
1139
1139
  //#endregion
1140
1140
  //#region src/core/renderers/gl/buffer/const.ts
1141
1141
  var Et = /* @__PURE__ */ function(e) {
@@ -1148,7 +1148,7 @@ var Et = /* @__PURE__ */ function(e) {
1148
1148
  constructor(e) {
1149
1149
  this.native = e;
1150
1150
  }
1151
- }, k = /* @__PURE__ */ function(e) {
1151
+ }, A = /* @__PURE__ */ function(e) {
1152
1152
  return e[e.mapRead = 1] = "mapRead", e[e.mapWrite = 2] = "mapWrite", e[e.copySrc = 4] = "copySrc", e[e.copyDst = 8] = "copyDst", e[e.index = 16] = "index", e[e.vertex = 32] = "vertex", e[e.uniform = 64] = "uniform", e[e.storage = 128] = "storage", e[e.indirect = 256] = "indirect", e[e.queryResolve = 512] = "queryResolve", e[e.static = 1024] = "static", e;
1153
1153
  }({}), Ot = class extends n {
1154
1154
  screen = {
@@ -1169,7 +1169,7 @@ var Et = /* @__PURE__ */ function(e) {
1169
1169
  this.view && (this.view.width = Math.floor(e * this.pixelRatio), this.view.height = Math.floor(t * this.pixelRatio)), this.screen.width = e, this.screen.height = t, n && this.view && (this.view.style.width = `${e}px`, this.view.style.height = `${t}px`);
1170
1170
  }
1171
1171
  };
1172
- O([_({ fallback: Je }), D("design:type", Number)], Ot.prototype, "pixelRatio", void 0), O([_({ internal: !0 }), D("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Ot.prototype, "view", void 0);
1172
+ k([_({ fallback: Ye }), O("design:type", Number)], Ot.prototype, "pixelRatio", void 0), k([_({ internal: !0 }), O("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Ot.prototype, "view", void 0);
1173
1173
  //#endregion
1174
1174
  //#region src/core/renderers/shared/shader/UniformGroup.ts
1175
1175
  var kt = 0, At = class {
@@ -1192,7 +1192,7 @@ function Nt(e, t) {
1192
1192
  }
1193
1193
  //#endregion
1194
1194
  //#region src/core/renderers/gl/system/GlSystem.ts
1195
- var A = class extends e {
1195
+ var j = class extends e {
1196
1196
  get _gl() {
1197
1197
  return this._renderer.gl;
1198
1198
  }
@@ -1206,7 +1206,7 @@ var A = class extends e {
1206
1206
  _setup() {}
1207
1207
  flush() {}
1208
1208
  reset() {}
1209
- }, Pt = class extends A {
1209
+ }, Pt = class extends j {
1210
1210
  install(e) {
1211
1211
  super.install(e), e.buffer = this;
1212
1212
  }
@@ -1217,7 +1217,7 @@ var A = class extends e {
1217
1217
  }
1218
1218
  _createGlBuffer(e) {
1219
1219
  let t = this._gl, n = new Dt(t.createBuffer()), r = Et.arrayBuffer;
1220
- return e.usage & k.index ? r = Et.elementArrayBuffer : e.usage & k.uniform && (r = Et.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1220
+ return e.usage & A.index ? r = Et.elementArrayBuffer : e.usage & A.uniform && (r = Et.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1221
1221
  switch (e) {
1222
1222
  case "usage":
1223
1223
  case "data":
@@ -1240,7 +1240,7 @@ var A = class extends e {
1240
1240
  n.dirty = !1;
1241
1241
  let { _gl: r } = this, { usage: i, data: a } = e;
1242
1242
  r.bindBuffer(n.target, n.native);
1243
- let o = i & k.static ? r.STATIC_DRAW : r.DYNAMIC_DRAW;
1243
+ let o = i & A.static ? r.STATIC_DRAW : r.DYNAMIC_DRAW;
1244
1244
  if (a) if (n.byteLength >= a.byteLength) {
1245
1245
  let e = a.length * a.BYTES_PER_ELEMENT;
1246
1246
  r.bufferSubData(n.target, 0, a, 0, e / a.BYTES_PER_ELEMENT);
@@ -1576,7 +1576,7 @@ function en(e, t) {
1576
1576
  }
1577
1577
  //#endregion
1578
1578
  //#region src/core/renderers/gl/shader/GlShaderSystem.ts
1579
- var tn = class extends A {
1579
+ var tn = class extends j {
1580
1580
  install(e) {
1581
1581
  super.install(e), e.shader = this;
1582
1582
  }
@@ -1901,7 +1901,7 @@ var sn = class e {
1901
1901
  }
1902
1902
  };
1903
1903
  sn._init();
1904
- var cn = class extends A {
1904
+ var cn = class extends j {
1905
1905
  install(e) {
1906
1906
  super.install(e), e.state = this;
1907
1907
  }
@@ -1958,7 +1958,7 @@ var cn = class extends A {
1958
1958
  let e = (1 << sn._properties.length) - 1;
1959
1959
  this.boundStateBitmap = ~this.defaultState.bitmap & e, this.boundBlendMode = void 0, this._blendEq = !0, this.bind(this.defaultState);
1960
1960
  }
1961
- }, ln = class extends A {
1961
+ }, ln = class extends j {
1962
1962
  install(e) {
1963
1963
  super.install(e), e.batch2D = this;
1964
1964
  }
@@ -1983,7 +1983,7 @@ var cn = class extends A {
1983
1983
  }
1984
1984
  _createShader(e) {
1985
1985
  let t = this._renderer, n = {
1986
- instanceId: lt(),
1986
+ instanceId: ut(),
1987
1987
  glProgram: new Kt({
1988
1988
  vertex: "precision highp float;\nin vec2 aPosition;\nin vec2 aUv;\nin vec4 aTextureParams;\nin vec4 aModulate;\n\nuniform vec2 size;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\n\nout float vTextureId;\nout float vClipOutsideUv;\nout vec2 vUv;\nout vec4 vModulate;\n\nvec2 roundPixels(vec2 position, vec2 targetSize) {\n return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n}\n\nvoid main(void) {\n mat3 modelMatrix = mat3(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n mat3 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix;\n gl_Position = vec4((modelViewProjectionMatrix * vec3(aPosition, 1.0)).xy, 0.0, 1.0);\n vTextureId = aTextureParams.x;\n vClipOutsideUv = aTextureParams.y;\n if (aTextureParams.z == 1.) {\n gl_Position.xy = roundPixels(gl_Position.xy, size);\n }\n vUv = aUv;\n vModulate = aModulate;\n}",
1989
1989
  fragment: `precision highp float;
@@ -2013,15 +2013,15 @@ void main(void) {
2013
2013
  }`
2014
2014
  })
2015
2015
  }, r = {
2016
- instanceId: lt(),
2017
- usage: k.vertex,
2016
+ instanceId: ut(),
2017
+ usage: A.vertex,
2018
2018
  data: new Float32Array()
2019
2019
  }, i = {
2020
- instanceId: lt(),
2021
- usage: k.index,
2020
+ instanceId: ut(),
2021
+ usage: A.index,
2022
2022
  data: new Uint32Array()
2023
2023
  }, a = {
2024
- instanceId: lt(),
2024
+ instanceId: ut(),
2025
2025
  topology: "triangle-list",
2026
2026
  attributes: Object.fromEntries(Object.entries(this._attributes).map(([e, t]) => [e, {
2027
2027
  ...t,
@@ -2068,8 +2068,8 @@ void main(void) {
2068
2068
  255
2069
2069
  ] } = n[e];
2070
2070
  m < e && t.blendMode !== te && (t.size = l - t.start, u.push(t), m = e, t = { id: ++d }, t.textures = i, t.textureLocationMap = f, t.start = l);
2071
- let { width: ae, height: oe } = g, _ = c / this._vertexSize, se = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, ue, v, y;
2072
- for (let e = p.length, t = 0; t < e; t += 2) ue = h[t], v = h[t + 1], ae > 0 && oe > 0 && (ue = Math.ceil(ue * ae) / ae, v = Math.ceil(v * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = ue, a[c++] = v, y = c * 4, o[y] = se, o[y + 1] = le, o[y + 2] = ce, o[y + 3] = 0, c++, y = c * 4, o[y] = ie[0], o[y + 1] = ie[1], o[y + 2] = ie[2], o[y + 3] = ie[3], c++;
2071
+ let { width: ae, height: oe } = g, _ = c / this._vertexSize, se = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, ue, de, v;
2072
+ for (let e = p.length, t = 0; t < e; t += 2) ue = h[t], de = h[t + 1], ae > 0 && oe > 0 && (ue = Math.ceil(ue * ae) / ae, de = Math.ceil(de * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = ue, a[c++] = de, v = c * 4, o[v] = se, o[v + 1] = le, o[v + 2] = ce, o[v + 3] = 0, c++, v = c * 4, o[v] = ie[0], o[v + 1] = ie[1], o[v + 2] = ie[2], o[v + 3] = ie[3], c++;
2073
2073
  for (let e = r.length, t = 0; t < e; t++) s[l++] = _ + r[t];
2074
2074
  t.blendMode = te;
2075
2075
  }
@@ -2114,11 +2114,11 @@ function dn(e) {
2114
2114
  }
2115
2115
  //#endregion
2116
2116
  //#region src/core/renderers/gl/const.ts
2117
- var j = /* @__PURE__ */ function(e) {
2117
+ var M = /* @__PURE__ */ function(e) {
2118
2118
  return e[e.disabled = 0] = "disabled", e[e.renderingMaskAdd = 1] = "renderingMaskAdd", e[e.maskActive = 2] = "maskActive", e[e.inverseMaskActive = 3] = "inverseMaskActive", e[e.renderingMaskRemove = 4] = "renderingMaskRemove", e[e.none = 5] = "none", e;
2119
2119
  }({}), fn = /* @__PURE__ */ function(e) {
2120
2120
  return e[e.none = 0] = "none", e[e.color = 16384] = "color", e[e.stencil = 1024] = "stencil", e[e.depth = 256] = "depth", e[e.colorDepth = 16640] = "colorDepth", e[e.colorStencil = 17408] = "colorStencil", e[e.depthStencil = 1280] = "depthStencil", e[e.all = 17664] = "all", e;
2121
- }({}), pn = class extends A {
2121
+ }({}), pn = class extends j {
2122
2122
  install(e) {
2123
2123
  super.install(e), e.mask = this;
2124
2124
  }
@@ -2137,16 +2137,16 @@ var j = /* @__PURE__ */ function(e) {
2137
2137
  };
2138
2138
  this.stack.push(n);
2139
2139
  let r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
2140
- "x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(j.renderingMaskAdd, i), this._renderer.colorMask.bind(0), i++, t.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(j.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2140
+ "x" in t ? this._renderer.scissor.push(t) : "render" in t && (this._renderer.flush(), this._renderer.renderTarget.ensureDepthStencil(), this._renderer.stencil.bind(M.renderingMaskAdd, i), this._renderer.colorMask.bind(0), i++, t.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2141
2141
  }
2142
2142
  pop(e) {
2143
2143
  let t = this.stack.pop();
2144
2144
  if (!t || t.source !== e) return;
2145
2145
  let { mask: n } = t, r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
2146
- "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(fn.stencil), this._renderer.stencil.bind(j.disabled, i)) : this._renderer.stencil.bind(j.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(j.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2146
+ "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(fn.stencil), this._renderer.stencil.bind(M.disabled, i)) : this._renderer.stencil.bind(M.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2147
2147
  }
2148
2148
  }, mn = [];
2149
- mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2149
+ mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2150
2150
  stencilFront: {
2151
2151
  compare: "equal",
2152
2152
  passOp: "increment-clamp"
@@ -2155,7 +2155,7 @@ mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2155
2155
  compare: "equal",
2156
2156
  passOp: "increment-clamp"
2157
2157
  }
2158
- }, mn[j.renderingMaskRemove] = {
2158
+ }, mn[M.renderingMaskRemove] = {
2159
2159
  stencilFront: {
2160
2160
  compare: "equal",
2161
2161
  passOp: "decrement-clamp"
@@ -2164,7 +2164,7 @@ mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2164
2164
  compare: "equal",
2165
2165
  passOp: "decrement-clamp"
2166
2166
  }
2167
- }, mn[j.maskActive] = {
2167
+ }, mn[M.maskActive] = {
2168
2168
  stencilFront: {
2169
2169
  compare: "equal",
2170
2170
  passOp: "keep"
@@ -2173,7 +2173,7 @@ mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2173
2173
  compare: "equal",
2174
2174
  passOp: "keep"
2175
2175
  }
2176
- }, mn[j.inverseMaskActive] = {
2176
+ }, mn[M.inverseMaskActive] = {
2177
2177
  stencilFront: {
2178
2178
  compare: "not-equal",
2179
2179
  passOp: "keep"
@@ -2183,17 +2183,17 @@ mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2183
2183
  passOp: "keep"
2184
2184
  }
2185
2185
  };
2186
- var hn = class extends A {
2186
+ var hn = class extends j {
2187
2187
  install(e) {
2188
2188
  super.install(e), e.stencil = this;
2189
2189
  }
2190
2190
  _cache = {
2191
2191
  enabled: !1,
2192
- stencilMode: j.none,
2192
+ stencilMode: M.none,
2193
2193
  refCount: 0
2194
2194
  };
2195
2195
  current = { [-1]: {
2196
- stencilMode: j.disabled,
2196
+ stencilMode: M.disabled,
2197
2197
  refCount: 0
2198
2198
  } };
2199
2199
  _passOpMap;
@@ -2223,20 +2223,20 @@ var hn = class extends A {
2223
2223
  super._setup(), this._renderer.renderTarget.on("updateRenderTarget", this._updateRenderTarget);
2224
2224
  }
2225
2225
  reset() {
2226
- this._cache.enabled = !1, this._cache.stencilMode = j.none, this._cache.refCount = 0;
2226
+ this._cache.enabled = !1, this._cache.stencilMode = M.none, this._cache.refCount = 0;
2227
2227
  }
2228
2228
  _updateRenderTarget = (e) => {
2229
2229
  if (e) {
2230
2230
  let t = this.current[e.instanceId];
2231
2231
  t ||= this.current[e.instanceId] = {
2232
- stencilMode: j.disabled,
2232
+ stencilMode: M.disabled,
2233
2233
  refCount: 0
2234
2234
  }, this.bind(t.stencilMode, t.refCount);
2235
2235
  }
2236
2236
  };
2237
2237
  bind(e, t) {
2238
2238
  let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = mn[e], a = this._cache;
2239
- if (n.stencilMode = e, n.refCount = t, e === j.disabled) {
2239
+ if (n.stencilMode = e, n.refCount = t, e === M.disabled) {
2240
2240
  this._cache.enabled && (this._cache.enabled = !1, r.disable(r.STENCIL_TEST));
2241
2241
  return;
2242
2242
  }
@@ -2245,8 +2245,8 @@ var hn = class extends A {
2245
2245
  destroy() {
2246
2246
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
2247
2247
  }
2248
- }, gn = class extends A {
2249
- current = new vt(0, 0, 0, 0);
2248
+ }, gn = class extends j {
2249
+ current = new yt(0, 0, 0, 0);
2250
2250
  install(e) {
2251
2251
  super.install(e), e.viewport = this;
2252
2252
  }
@@ -2265,7 +2265,7 @@ var hn = class extends A {
2265
2265
  constructor(e) {
2266
2266
  this.framebuffer = e;
2267
2267
  }
2268
- }, vn = class extends A {
2268
+ }, vn = class extends j {
2269
2269
  install(e) {
2270
2270
  super.install(e), e.renderTarget = this;
2271
2271
  }
@@ -2392,7 +2392,7 @@ var hn = class extends A {
2392
2392
  return e[e.RGBA = 6408] = "RGBA", e[e.RGB = 6407] = "RGB", e[e.RG = 33319] = "RG", e[e.RED = 6403] = "RED", e[e.RGBA_INTEGER = 36249] = "RGBA_INTEGER", e[e.RGB_INTEGER = 36248] = "RGB_INTEGER", e[e.RG_INTEGER = 33320] = "RG_INTEGER", e[e.RED_INTEGER = 36244] = "RED_INTEGER", e[e.ALPHA = 6406] = "ALPHA", e[e.LUMINANCE = 6409] = "LUMINANCE", e[e.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", e[e.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", e[e.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", e;
2393
2393
  }({}), bn = /* @__PURE__ */ function(e) {
2394
2394
  return e[e.TEXTURE_2D = 3553] = "TEXTURE_2D", e[e.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", e[e.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", e[e.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", e[e.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", e[e.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", e[e.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", e;
2395
- }({}), M = /* @__PURE__ */ function(e) {
2395
+ }({}), N = /* @__PURE__ */ function(e) {
2396
2396
  return e[e.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", e[e.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", e[e.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", e[e.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", e[e.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", e[e.UNSIGNED_INT = 5125] = "UNSIGNED_INT", e[e.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", e[e.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", e[e.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", e[e.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", e[e.BYTE = 5120] = "BYTE", e[e.SHORT = 5122] = "SHORT", e[e.INT = 5124] = "INT", e[e.FLOAT = 5126] = "FLOAT", e[e.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", e[e.HALF_FLOAT = 36193] = "HALF_FLOAT", e;
2397
2397
  }({}), xn = class {
2398
2398
  native;
@@ -2400,7 +2400,7 @@ var hn = class extends A {
2400
2400
  width = -1;
2401
2401
  height = -1;
2402
2402
  mipmap = !1;
2403
- type = M.UNSIGNED_BYTE;
2403
+ type = N.UNSIGNED_BYTE;
2404
2404
  internalFormat = yn.RGBA;
2405
2405
  format = yn.RGBA;
2406
2406
  constructor(e) {
@@ -2681,7 +2681,7 @@ var An = {
2681
2681
  c < o || l < s ? ((i !== o || a !== s) && n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, null), r === 2 ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, c, l, t.format, t.type, e.source) : n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source)) : i === o && a === s ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source) : r === 2 ? n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, e.source) : n.texImage2D(t.target, 0, t.internalFormat, t.format, t.type, e.source), t.width = o, t.height = s;
2682
2682
  }
2683
2683
  }
2684
- }, jn = class extends A {
2684
+ }, jn = class extends j {
2685
2685
  uploaders = { ...An };
2686
2686
  textures = /* @__PURE__ */ new Map();
2687
2687
  glTextures = /* @__PURE__ */ new Map();
@@ -2780,36 +2780,36 @@ var An = {
2780
2780
  this._renderer.contextLost || this.glTextures.forEach((t) => e.deleteTexture(t.native)), this.textures.clear(), this.glTextures.clear(), this._location = 0, this.current.length = 0, this._premultiplyAlpha = !1, this._renderer.contextLost || e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this._premultiplyAlpha);
2781
2781
  }
2782
2782
  }, Mn = {
2783
- uint8x2: M.UNSIGNED_BYTE,
2784
- uint8x4: M.UNSIGNED_BYTE,
2785
- sint8x2: M.BYTE,
2786
- sint8x4: M.BYTE,
2787
- unorm8x2: M.UNSIGNED_BYTE,
2788
- unorm8x4: M.UNSIGNED_BYTE,
2789
- snorm8x2: M.BYTE,
2790
- snorm8x4: M.BYTE,
2791
- uint16x2: M.UNSIGNED_SHORT,
2792
- uint16x4: M.UNSIGNED_SHORT,
2793
- sint16x2: M.SHORT,
2794
- sint16x4: M.SHORT,
2795
- unorm16x2: M.UNSIGNED_SHORT,
2796
- unorm16x4: M.UNSIGNED_SHORT,
2797
- snorm16x2: M.SHORT,
2798
- snorm16x4: M.SHORT,
2799
- float16x2: M.HALF_FLOAT,
2800
- float16x4: M.HALF_FLOAT,
2801
- float32: M.FLOAT,
2802
- float32x2: M.FLOAT,
2803
- float32x3: M.FLOAT,
2804
- float32x4: M.FLOAT,
2805
- uint32: M.UNSIGNED_INT,
2806
- uint32x2: M.UNSIGNED_INT,
2807
- uint32x3: M.UNSIGNED_INT,
2808
- uint32x4: M.UNSIGNED_INT,
2809
- sint32: M.INT,
2810
- sint32x2: M.INT,
2811
- sint32x3: M.INT,
2812
- sint32x4: M.INT
2783
+ uint8x2: N.UNSIGNED_BYTE,
2784
+ uint8x4: N.UNSIGNED_BYTE,
2785
+ sint8x2: N.BYTE,
2786
+ sint8x4: N.BYTE,
2787
+ unorm8x2: N.UNSIGNED_BYTE,
2788
+ unorm8x4: N.UNSIGNED_BYTE,
2789
+ snorm8x2: N.BYTE,
2790
+ snorm8x4: N.BYTE,
2791
+ uint16x2: N.UNSIGNED_SHORT,
2792
+ uint16x4: N.UNSIGNED_SHORT,
2793
+ sint16x2: N.SHORT,
2794
+ sint16x4: N.SHORT,
2795
+ unorm16x2: N.UNSIGNED_SHORT,
2796
+ unorm16x4: N.UNSIGNED_SHORT,
2797
+ snorm16x2: N.SHORT,
2798
+ snorm16x4: N.SHORT,
2799
+ float16x2: N.HALF_FLOAT,
2800
+ float16x4: N.HALF_FLOAT,
2801
+ float32: N.FLOAT,
2802
+ float32x2: N.FLOAT,
2803
+ float32x3: N.FLOAT,
2804
+ float32x4: N.FLOAT,
2805
+ uint32: N.UNSIGNED_INT,
2806
+ uint32x2: N.UNSIGNED_INT,
2807
+ uint32x3: N.UNSIGNED_INT,
2808
+ uint32x4: N.UNSIGNED_INT,
2809
+ sint32: N.INT,
2810
+ sint32x2: N.INT,
2811
+ sint32x3: N.INT,
2812
+ sint32x4: N.INT
2813
2813
  };
2814
2814
  function Nn(e) {
2815
2815
  return Mn[e] ?? Mn.float32;
@@ -2822,7 +2822,7 @@ var Pn = {
2822
2822
  "line-strip": 3,
2823
2823
  "triangle-list": 4,
2824
2824
  "triangle-strip": 5
2825
- }, Fn = class extends A {
2825
+ }, Fn = class extends j {
2826
2826
  _geometryVaoHash = {};
2827
2827
  hasInstance = !1;
2828
2828
  current = null;
@@ -2954,7 +2954,7 @@ var Pn = {
2954
2954
  }
2955
2955
  this._geometryVaoHash = {}, this.current = null, this.currentVao = null;
2956
2956
  }
2957
- }, In = class extends A {
2957
+ }, In = class extends j {
2958
2958
  install(e) {
2959
2959
  super.install(e), e.colorMask = this;
2960
2960
  }
@@ -2986,7 +2986,7 @@ function Rn(e, t) {
2986
2986
  height: f - d
2987
2987
  };
2988
2988
  }
2989
- var zn = class extends A {
2989
+ var zn = class extends j {
2990
2990
  install(e) {
2991
2991
  super.install(e), e.scissor = this;
2992
2992
  }
@@ -3048,11 +3048,11 @@ var zn = class extends A {
3048
3048
  };
3049
3049
  constructor(e = S(), t) {
3050
3050
  if (super(), !e) throw Error("Failed to createHTMLCanvas");
3051
- Qe(e) ? this._setupContext(e, t) : (this.gl = e, this.version = $e(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3051
+ $e(e) ? this._setupContext(e, t) : (this.gl = e, this.version = et(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3052
3052
  }
3053
3053
  _setupContext(e, t) {
3054
3054
  this.view = e;
3055
- let n = at()?.(e, t), r = n && $e(n) ? 2 : 1;
3055
+ let n = ot()?.(e, t), r = n && et(n) ? 2 : 1;
3056
3056
  if (n || (n = e.getContext("webgl2", t) || e.getContext("experimental-webgl2", t), r = 2), n || (n = e.getContext("webgl", t) || e.getContext("experimental-webgl", t), r = 1), !n) throw Error("Unable to getContext");
3057
3057
  return this.gl = n, this.version = r, this._contextLost = this._contextLost.bind(this), this._contextRestored = this._contextRestored.bind(this), typeof e.addEventListener == "function" && (e.addEventListener("webglcontextlost", this._contextLost, !1), e.addEventListener("webglcontextrestored", this._contextRestored, !1)), this;
3058
3058
  }
@@ -3165,7 +3165,7 @@ var zn = class extends A {
3165
3165
  super(), this.setProperties(e);
3166
3166
  }
3167
3167
  };
3168
- O([_({ fallback: k.index }), D("design:type", k === void 0 ? Object : k)], Un.prototype, "usage", void 0), O([_({ default: () => new Uint32Array() }), D("design:type", Object)], Un.prototype, "data", void 0);
3168
+ k([_({ fallback: A.index }), O("design:type", A === void 0 ? Object : A)], Un.prototype, "usage", void 0), k([_({ default: () => new Uint32Array() }), O("design:type", Object)], Un.prototype, "data", void 0);
3169
3169
  //#endregion
3170
3170
  //#region src/scene/resources/geometries/Geometry.ts
3171
3171
  var Wn = class extends w {
@@ -3176,32 +3176,32 @@ var Wn = class extends w {
3176
3176
  e.flush(), t.activate(e, n), e.geometry.bind(this, t.glProgram), e.geometry.draw(), e.geometry.unbind();
3177
3177
  }
3178
3178
  };
3179
- O([_({ fallback: "triangle-list" }), D("design:type", Object)], Wn.prototype, "topology", void 0), O([_({ default: () => ({}) }), D("design:type", typeof Record > "u" ? Object : Record)], Wn.prototype, "attributes", void 0), O([_({ default: () => new Un() }), D("design:type", Un === void 0 ? Object : Un)], Wn.prototype, "indexBuffer", void 0), O([_({ fallback: 1 }), D("design:type", Number)], Wn.prototype, "instanceCount", void 0);
3179
+ k([_({ fallback: "triangle-list" }), O("design:type", Object)], Wn.prototype, "topology", void 0), k([_({ default: () => ({}) }), O("design:type", typeof Record > "u" ? Object : Record)], Wn.prototype, "attributes", void 0), k([_({ default: () => new Un() }), O("design:type", Un === void 0 ? Object : Un)], Wn.prototype, "indexBuffer", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Wn.prototype, "instanceCount", void 0);
3180
3180
  //#endregion
3181
3181
  //#region src/scene/resources/geometries/VertexBuffer.ts
3182
- var N = class extends w {
3182
+ var P = class extends w {
3183
3183
  constructor(e) {
3184
3184
  super(), this.setProperties(e);
3185
3185
  }
3186
3186
  };
3187
- O([_({ fallback: k.vertex }), D("design:type", k === void 0 ? Object : k)], N.prototype, "usage", void 0), O([_({ default: () => new Float32Array() }), D("design:type", Object)], N.prototype, "data", void 0);
3187
+ k([_({ fallback: A.vertex }), O("design:type", A === void 0 ? Object : A)], P.prototype, "usage", void 0), k([_({ default: () => new Float32Array() }), O("design:type", Object)], P.prototype, "data", void 0);
3188
3188
  //#endregion
3189
3189
  //#region src/scene/resources/geometries/VertexAttribute.ts
3190
- var P = class extends w {
3190
+ var F = class extends w {
3191
3191
  constructor(e) {
3192
3192
  super(), this.setProperties(e);
3193
3193
  }
3194
3194
  };
3195
- O([_({ default: () => new N() }), D("design:type", N === void 0 ? Object : N)], P.prototype, "buffer", void 0), O([_({ fallback: "float32" }), D("design:type", Object)], P.prototype, "format", void 0), O([_(), D("design:type", Boolean)], P.prototype, "instance", void 0), O([_(), D("design:type", Number)], P.prototype, "stride", void 0), O([_(), D("design:type", Number)], P.prototype, "offset", void 0), O([_(), D("design:type", Number)], P.prototype, "start", void 0), O([_(), D("design:type", Number)], P.prototype, "divisor", void 0);
3195
+ k([_({ default: () => new P() }), O("design:type", P === void 0 ? Object : P)], F.prototype, "buffer", void 0), k([_({ fallback: "float32" }), O("design:type", Object)], F.prototype, "format", void 0), k([_(), O("design:type", Boolean)], F.prototype, "instance", void 0), k([_(), O("design:type", Number)], F.prototype, "stride", void 0), k([_(), O("design:type", Number)], F.prototype, "offset", void 0), k([_(), O("design:type", Number)], F.prototype, "start", void 0), k([_(), O("design:type", Number)], F.prototype, "divisor", void 0);
3196
3196
  //#endregion
3197
3197
  //#region src/scene/resources/geometries/QuadGeometry.ts
3198
3198
  var Gn = class extends Wn {
3199
3199
  constructor() {
3200
3200
  super({
3201
3201
  topology: "triangle-strip",
3202
- attributes: { position: new P({
3202
+ attributes: { position: new F({
3203
3203
  format: "float32x2",
3204
- buffer: new N({ data: new Float32Array([
3204
+ buffer: new P({ data: new Float32Array([
3205
3205
  0,
3206
3206
  0,
3207
3207
  1,
@@ -3255,7 +3255,7 @@ function Kn() {
3255
3255
  ])
3256
3256
  };
3257
3257
  }
3258
- var F = class extends w {
3258
+ var I = class extends w {
3259
3259
  static instance = new this();
3260
3260
  glProgram;
3261
3261
  constructor(e = {}) {
@@ -3274,7 +3274,7 @@ var F = class extends w {
3274
3274
  }, e.shader.updateUniforms(this);
3275
3275
  }
3276
3276
  };
3277
- O([_({ default: Kn }), D("design:type", typeof Record > "u" ? Object : Record)], F.prototype, "uniforms", void 0);
3277
+ k([_({ default: Kn }), O("design:type", typeof Record > "u" ? Object : Record)], I.prototype, "uniforms", void 0);
3278
3278
  //#endregion
3279
3279
  //#region src/scene/resources/materials/EffectMaterial.ts
3280
3280
  var qn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Jn = /vec(\d)\((.*)\)/;
@@ -3289,7 +3289,7 @@ function Yn(e) {
3289
3289
  }
3290
3290
  return Number(e);
3291
3291
  }
3292
- var Xn = class e extends F {
3292
+ var Xn = class e extends I {
3293
3293
  static RE = {
3294
3294
  getColor: /\sgetColor\s*\(/,
3295
3295
  getFromColor: /\sgetFromColor\s*\(/,
@@ -3330,7 +3330,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3330
3330
  this.uniforms[t.trim()] = Yn(e[2]);
3331
3331
  });
3332
3332
  }
3333
- }, Zn = class extends F {
3333
+ }, Zn = class extends I {
3334
3334
  static _instance;
3335
3335
  static get instance() {
3336
3336
  return this._instance ??= new this();
@@ -3374,7 +3374,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3374
3374
  }
3375
3375
  });
3376
3376
  }
3377
- }, I = class extends Wn {
3377
+ }, L = class extends Wn {
3378
3378
  static _instance;
3379
3379
  static get instance() {
3380
3380
  return this._instance ??= new this();
@@ -3385,9 +3385,9 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3385
3385
  constructor() {
3386
3386
  super({
3387
3387
  attributes: {
3388
- position: new P({
3388
+ position: new F({
3389
3389
  format: "float32x2",
3390
- buffer: new N({ data: new Float32Array([
3390
+ buffer: new P({ data: new Float32Array([
3391
3391
  -1,
3392
3392
  -1,
3393
3393
  1,
@@ -3398,9 +3398,9 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3398
3398
  1
3399
3399
  ]) })
3400
3400
  }),
3401
- uv: new P({
3401
+ uv: new F({
3402
3402
  format: "float32x2",
3403
- buffer: new N({ data: new Float32Array([
3403
+ buffer: new P({ data: new Float32Array([
3404
3404
  0,
3405
3405
  0,
3406
3406
  1,
@@ -3426,15 +3426,15 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3426
3426
  positionBuffer;
3427
3427
  uvBuffer;
3428
3428
  constructor(e) {
3429
- let t = new N({ data: new Float32Array() }), n = new N({ data: new Float32Array() });
3429
+ let t = new P({ data: new Float32Array() }), n = new P({ data: new Float32Array() });
3430
3430
  super({
3431
3431
  ...e,
3432
3432
  attributes: {
3433
- position: new P({
3433
+ position: new F({
3434
3434
  format: "float32x2",
3435
3435
  buffer: t
3436
3436
  }),
3437
- uv: new P({
3437
+ uv: new F({
3438
3438
  format: "float32x2",
3439
3439
  buffer: n
3440
3440
  })
@@ -3442,7 +3442,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3442
3442
  indexBuffer: new Un({ data: new Uint32Array() })
3443
3443
  }), this.positionBuffer = t, this.uvBuffer = n;
3444
3444
  }
3445
- }, L = class extends w {
3445
+ }, R = class extends w {
3446
3446
  get valid() {
3447
3447
  return !!(this.width && this.height);
3448
3448
  }
@@ -3456,10 +3456,10 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3456
3456
  super._destroy(), this.colorTextures.forEach((e) => e.destroy());
3457
3457
  }
3458
3458
  };
3459
- O([_({ fallback: !1 }), D("design:type", Boolean)], L.prototype, "isRoot", void 0), O([_({ fallback: 0 }), D("design:type", Number)], L.prototype, "x", void 0), O([_({ fallback: 0 }), D("design:type", Number)], L.prototype, "y", void 0), O([_({ fallback: 0 }), D("design:type", Number)], L.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], L.prototype, "height", void 0), O([_({ fallback: 0 }), D("design:type", Number)], L.prototype, "mipLevel", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], L.prototype, "msaa", void 0), O([_({ default: () => [new R()] }), D("design:type", Array)], L.prototype, "colorTextures", void 0);
3459
+ k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "isRoot", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "msaa", void 0), k([_({ default: () => [new z()] }), O("design:type", Array)], R.prototype, "colorTextures", void 0);
3460
3460
  //#endregion
3461
3461
  //#region src/scene/resources/textures/Texture2D.ts
3462
- var R = class extends w {
3462
+ var z = class extends w {
3463
3463
  static get EMPTY() {
3464
3464
  return new this({
3465
3465
  width: 1,
@@ -3550,7 +3550,7 @@ var R = class extends w {
3550
3550
  switch (super._updateProperty(e, t, n), e) {
3551
3551
  case "width":
3552
3552
  case "height":
3553
- this.isPowerOfTwo = Ce(this.pixelWidth) && Ce(this.pixelHeight);
3553
+ this.isPowerOfTwo = we(this.pixelWidth) && we(this.pixelHeight);
3554
3554
  break;
3555
3555
  case "source":
3556
3556
  this.updateSize();
@@ -3567,10 +3567,10 @@ var R = class extends w {
3567
3567
  e.texture.unbind(this);
3568
3568
  }
3569
3569
  _destroy() {
3570
- super._destroy(), Ne && this.source instanceof ImageBitmap && this.source.close();
3570
+ super._destroy(), Pe && this.source instanceof ImageBitmap && this.source.close();
3571
3571
  }
3572
3572
  };
3573
- O([_({ fallback: "unknown" }), D("design:type", String)], R.prototype, "uploadMethodId", void 0), O([_({ internal: !0 }), D("design:type", Object)], R.prototype, "source", void 0), O([_({ fallback: 0 }), D("design:type", Number)], R.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], R.prototype, "height", void 0), O([_({ fallback: 1 }), D("design:type", Number)], R.prototype, "pixelRatio", void 0), O([_({ fallback: "bgra8unorm" }), D("design:type", Object)], R.prototype, "format", void 0), O([_({ fallback: "premultiply-alpha-on-upload" }), D("design:type", Object)], R.prototype, "alphaMode", void 0), O([_({ fallback: 1 }), D("design:type", Number)], R.prototype, "mipLevelCount", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], R.prototype, "mipmap", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeU", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeV", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeW", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "magFilter", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "minFilter", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "mipmapFilter", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], R.prototype, "isPowerOfTwo", void 0);
3573
+ k([_({ fallback: "unknown" }), O("design:type", String)], z.prototype, "uploadMethodId", void 0), k([_({ internal: !0 }), O("design:type", Object)], z.prototype, "source", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "height", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "pixelRatio", void 0), k([_({ fallback: "bgra8unorm" }), O("design:type", Object)], z.prototype, "format", void 0), k([_({ fallback: "premultiply-alpha-on-upload" }), O("design:type", Object)], z.prototype, "alphaMode", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "mipLevelCount", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "mipmap", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeU", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeV", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeW", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "magFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "minFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "mipmapFilter", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "isPowerOfTwo", void 0);
3574
3574
  //#endregion
3575
3575
  //#region src/scene/resources/textures/AnimatedTexture.ts
3576
3576
  var $n = class extends w {
@@ -3583,7 +3583,7 @@ var $n = class extends w {
3583
3583
  super();
3584
3584
  let t;
3585
3585
  if (Array.isArray(e)) t = e;
3586
- else if (e instanceof R) t = [{
3586
+ else if (e instanceof z) t = [{
3587
3587
  texture: e,
3588
3588
  duration: 0
3589
3589
  }];
@@ -3598,7 +3598,7 @@ var $n = class extends w {
3598
3598
  e.texture.destroy();
3599
3599
  });
3600
3600
  }
3601
- }, er = class extends R {
3601
+ }, er = class extends z {
3602
3602
  constructor(e = {}) {
3603
3603
  super({
3604
3604
  pixelRatio: 2,
@@ -3618,7 +3618,7 @@ var $n = class extends w {
3618
3618
  }
3619
3619
  super._updateProperty(e, t, n);
3620
3620
  }
3621
- }, tr = class e extends R {
3621
+ }, tr = class e extends z {
3622
3622
  static _cached = /* @__PURE__ */ new Map();
3623
3623
  static get(t) {
3624
3624
  let n = new T(t), r = n.toHex(), i = this._cached.get(r);
@@ -3639,7 +3639,7 @@ var $n = class extends w {
3639
3639
  mipmap: !0
3640
3640
  });
3641
3641
  }
3642
- }, nr = class e extends R {
3642
+ }, nr = class e extends z {
3643
3643
  static test(e) {
3644
3644
  return u(e);
3645
3645
  }
@@ -3673,7 +3673,7 @@ var $n = class extends w {
3673
3673
  constructor(t, n, r) {
3674
3674
  super(e.linearGradient(t, n, r));
3675
3675
  }
3676
- }, rr = class extends R {
3676
+ }, rr = class extends z {
3677
3677
  constructor(e = {}) {
3678
3678
  super({
3679
3679
  ...e,
@@ -3694,7 +3694,7 @@ function ir(e) {
3694
3694
  playsinline: !!(e?.playsinline ?? !0)
3695
3695
  };
3696
3696
  }
3697
- var ar = class e extends R {
3697
+ var ar = class e extends z {
3698
3698
  static mimeTypes = new Map(Object.entries({
3699
3699
  ogv: "video/ogg",
3700
3700
  mov: "video/quicktime",
@@ -3729,12 +3729,12 @@ var ar = class e extends R {
3729
3729
  _seekResolves = [];
3730
3730
  constructor(t, n) {
3731
3731
  let r = ir(n);
3732
- if (!Xe(t)) {
3732
+ if (!Ze(t)) {
3733
3733
  typeof t == "string" && (t = [t]);
3734
3734
  let n = t[0].src || t[0];
3735
3735
  if (typeof document > "u") throw TypeError("VideoTexture requires a DOM <video> element and is not supported in non-browser environments.");
3736
3736
  let i = document.createElement("video");
3737
- r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), st(i, n, r.crossorigin);
3737
+ r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), ct(i, n, r.crossorigin);
3738
3738
  for (let n = 0; n < t.length; ++n) {
3739
3739
  let { src: r, mime: a } = t[n];
3740
3740
  if (r ||= t[n], r.startsWith("data:")) a = r.slice(5, r.indexOf(";"));
@@ -3821,16 +3821,16 @@ var ar = class e extends R {
3821
3821
  e && (e.removeEventListener("play", this._onPlayStart), e.removeEventListener("pause", this._onPlayStop), e.removeEventListener("seeked", this._onSeeked), e.removeEventListener("canplay", this._onCanPlay), e.removeEventListener("canplaythrough", this._onCanPlay), e.removeEventListener("error", this._onError, !0), e.pause(), e.src = "", e.load());
3822
3822
  }
3823
3823
  };
3824
- O([_({
3824
+ k([_({
3825
3825
  internal: !0,
3826
3826
  fallback: !0
3827
- }), D("design:type", Boolean)], ar.prototype, "autoUpdate", void 0), O([_({
3827
+ }), O("design:type", Boolean)], ar.prototype, "autoUpdate", void 0), k([_({
3828
3828
  internal: !0,
3829
3829
  fallback: 0
3830
- }), D("design:type", Number)], ar.prototype, "fps", void 0);
3830
+ }), O("design:type", Number)], ar.prototype, "fps", void 0);
3831
3831
  //#endregion
3832
3832
  //#region src/scene/resources/textures/ViewportTexture.ts
3833
- var or = class extends R {}, sr = class extends le {
3833
+ var or = class extends z {}, sr = class extends le {
3834
3834
  fillStyle;
3835
3835
  fillRule;
3836
3836
  strokeStyle;
@@ -3844,7 +3844,7 @@ var or = class extends R {}, sr = class extends le {
3844
3844
  _draws = [];
3845
3845
  _triCache = [];
3846
3846
  _parseDrawStyle(e) {
3847
- return e ? e instanceof R ? { texture: e } : { texture: tr.get(e) } : {};
3847
+ return e ? e instanceof z ? { texture: e } : { texture: tr.get(e) } : {};
3848
3848
  }
3849
3849
  stroke(e) {
3850
3850
  if (!this.curves.length) return;
@@ -4008,10 +4008,10 @@ function fr(e) {
4008
4008
  let t = dr[e] ?? 0;
4009
4009
  return t++, dr[e] = t, t;
4010
4010
  }
4011
- var z = ur = class extends C {
4011
+ var B = ur = class extends C {
4012
4012
  static parse(e, t = "Node") {
4013
4013
  if (Array.isArray(e)) return e.map((e) => this.parse(e));
4014
- let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ?? ur)({
4014
+ let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ye.get(n ?? r.inCanvasIs ?? t)) ?? ur)({
4015
4015
  ...a,
4016
4016
  meta: r
4017
4017
  });
@@ -4371,13 +4371,13 @@ var z = ur = class extends C {
4371
4371
  });
4372
4372
  }
4373
4373
  };
4374
- O([_({ default: () => c() }), D("design:type", String)], z.prototype, "id", void 0), O([_({ default: () => c() }), D("design:type", String)], z.prototype, "name", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "processMode", void 0), O([_({ fallback: "default" }), D("design:type", Object)], z.prototype, "processSortMode", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "renderMode", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "inputMode", void 0), O([_({ fallback: "default" }), D("design:type", Object)], z.prototype, "internalMode", void 0), O([_({
4374
+ k([_({ default: () => c() }), O("design:type", String)], B.prototype, "id", void 0), k([_({ default: () => c() }), O("design:type", String)], B.prototype, "name", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "processMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "processSortMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "renderMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "inputMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "internalMode", void 0), k([_({
4375
4375
  internal: !0,
4376
4376
  default: !0
4377
- }), D("design:type", Boolean)], z.prototype, "needsRender", void 0), z = ur = O([b("Node"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], z);
4377
+ }), O("design:type", Boolean)], B.prototype, "needsRender", void 0), B = ur = k([b("Node"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4378
4378
  //#endregion
4379
4379
  //#region src/scene/main/TimelineNode.ts
4380
- var B = class extends z {
4380
+ var V = class extends B {
4381
4381
  insideTimeRange = !1;
4382
4382
  get _timeline() {
4383
4383
  return this._tree?.timeline;
@@ -4408,7 +4408,7 @@ var B = class extends z {
4408
4408
  return this._globalStartTime + this._globalDuration;
4409
4409
  }
4410
4410
  get currentTimeProgress() {
4411
- return this._duration ? xt(this._currentTime / this._duration, 0, 1) : 0;
4411
+ return this._duration ? E(this._currentTime / this._duration, 0, 1) : 0;
4412
4412
  }
4413
4413
  isInsideTimeRange() {
4414
4414
  let e = this._currentTime;
@@ -4448,7 +4448,7 @@ var B = class extends z {
4448
4448
  super._process(e), this._updateCurrentTime();
4449
4449
  }
4450
4450
  };
4451
- O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "loop", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "delay", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "duration", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "paused", void 0), B = O([b("TimelineNode"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4451
+ k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "loop", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "delay", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "duration", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "paused", void 0), V = k([b("TimelineNode"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], V);
4452
4452
  //#endregion
4453
4453
  //#region src/scene/main/CanvasItem.ts
4454
4454
  var pr = [], mr = 0;
@@ -4459,7 +4459,7 @@ function gr(e, t, n, r) {
4459
4459
  let i = pr[mr];
4460
4460
  return i || (i = {}, pr[mr] = i), mr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4461
4461
  }
4462
- var _r = class extends B {
4462
+ var _r = class extends V {
4463
4463
  _blendMode;
4464
4464
  _parentGlobalVisible;
4465
4465
  _globalVisible;
@@ -4539,7 +4539,7 @@ var _r = class extends B {
4539
4539
  }
4540
4540
  _updateGlobalOpacity() {
4541
4541
  this._parentGlobalOpacity = this.getParent()?.opacity;
4542
- let e = xt(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4542
+ let e = E(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4543
4543
  this._globalOpacity !== e && (this._globalOpacity = e, this._updateModulate(), this.requestPaint(), this.updateRenderable());
4544
4544
  }
4545
4545
  _draw() {
@@ -4617,19 +4617,19 @@ var _r = class extends B {
4617
4617
  super._destroy(), this.context.destroy(), this._drawBatchables = [], this._layoutBatchables = [], this._batchables = [];
4618
4618
  }
4619
4619
  };
4620
- O([_(), D("design:type", Object)], _r.prototype, "blendMode", void 0), O([_({
4620
+ k([_(), O("design:type", Object)], _r.prototype, "blendMode", void 0), k([_({
4621
4621
  internal: !0,
4622
4622
  fallback: !0
4623
- }), D("design:type", Boolean)], _r.prototype, "visible", void 0), O([_({
4623
+ }), O("design:type", Boolean)], _r.prototype, "visible", void 0), k([_({
4624
4624
  internal: !0,
4625
4625
  fallback: 1
4626
- }), D("design:type", Number)], _r.prototype, "opacity", void 0), _r = O([b("CanvasItem"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], _r);
4626
+ }), O("design:type", Number)], _r.prototype, "opacity", void 0), _r = k([b("CanvasItem"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], _r);
4627
4627
  //#endregion
4628
4628
  //#region src/scene/main/Viewport.ts
4629
- var V = class extends z {
4629
+ var H = class extends B {
4630
4630
  canvasTransform = new v();
4631
4631
  renderTargetIndex = 0;
4632
- renderTargets = [new L(), new L()];
4632
+ renderTargets = [new R(), new R()];
4633
4633
  get valid() {
4634
4634
  return !!(this.width && this.height);
4635
4635
  }
@@ -4676,7 +4676,7 @@ var V = class extends z {
4676
4676
  return !1;
4677
4677
  }
4678
4678
  activateWithCopy(e, t) {
4679
- this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), I.draw(e, Zn.instance, { sampler: 0 }));
4679
+ this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), L.draw(e, Zn.instance, { sampler: 0 }));
4680
4680
  }
4681
4681
  renderStart(e, t) {
4682
4682
  this.activate(e, t) && e.clear();
@@ -4689,7 +4689,7 @@ var V = class extends z {
4689
4689
  this.renderStart(e), super.render(e, t), this.renderEnd(e, n);
4690
4690
  }
4691
4691
  getRect() {
4692
- return new vt(this.x, this.y, this.width, this.height);
4692
+ return new yt(this.x, this.y, this.width, this.height);
4693
4693
  }
4694
4694
  toCanvasGlobal(e, t) {
4695
4695
  return this.canvasTransform.applyAffineInverse(e, t);
@@ -4701,16 +4701,16 @@ var V = class extends z {
4701
4701
  super._destroy(), this.canvasTransform.destroy(), this.renderTargets.forEach((e) => e.destroy());
4702
4702
  }
4703
4703
  };
4704
- O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "x", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "y", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "height", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "mipLevel", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], V.prototype, "msaa", void 0), V = O([b("Viewport")], V);
4704
+ k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], H.prototype, "msaa", void 0), H = k([b("Viewport")], H);
4705
4705
  //#endregion
4706
4706
  //#region src/scene/main/Effect.ts
4707
- var H = class extends B {
4707
+ var U = class extends V {
4708
4708
  material;
4709
4709
  get _effectMode() {
4710
4710
  return this.effectMode ?? "parent";
4711
4711
  }
4712
- viewport1 = new V();
4713
- viewport2 = new V();
4712
+ viewport1 = new H();
4713
+ viewport2 = new H();
4714
4714
  _renderId = 0;
4715
4715
  _renderViewport;
4716
4716
  _previousSibling;
@@ -4762,7 +4762,7 @@ var H = class extends B {
4762
4762
  }
4763
4763
  }
4764
4764
  getRect() {
4765
- return new vt(this._rect);
4765
+ return new yt(this._rect);
4766
4766
  }
4767
4767
  _processParent() {
4768
4768
  let e = this._tree?.renderStack;
@@ -4915,13 +4915,13 @@ var H = class extends B {
4915
4915
  }
4916
4916
  apply(e, t, n) {
4917
4917
  this.material && (n?.redraw ? t.redraw(e, () => {
4918
- I.draw(e, this.material, {
4918
+ L.draw(e, this.material, {
4919
4919
  from: 0,
4920
4920
  to: 1,
4921
4921
  progress: this.currentTimeProgress,
4922
4922
  ratio: t.width / t.height
4923
4923
  });
4924
- }) : I.draw(e, this.material, {
4924
+ }) : L.draw(e, this.material, {
4925
4925
  from: 0,
4926
4926
  to: 1,
4927
4927
  progress: this.currentTimeProgress,
@@ -4932,7 +4932,7 @@ var H = class extends B {
4932
4932
  super._destroy(), this.viewport1.destroy(), this.viewport2.destroy();
4933
4933
  }
4934
4934
  };
4935
- O([_({ internal: !0 }), D("design:type", Object)], H.prototype, "material", void 0), O([_(), D("design:type", Object)], H.prototype, "effectMode", void 0), O([_(), D("design:type", String)], H.prototype, "glsl", void 0), O([_(), D("design:type", String)], H.prototype, "glslSrc", void 0), H = O([b("Effect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], H);
4935
+ k([_({ internal: !0 }), O("design:type", Object)], U.prototype, "material", void 0), k([_(), O("design:type", Object)], U.prototype, "effectMode", void 0), k([_(), O("design:type", String)], U.prototype, "glsl", void 0), k([_(), O("design:type", String)], U.prototype, "glslSrc", void 0), U = k([b("Effect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
4936
4936
  //#endregion
4937
4937
  //#region src/scene/main/RenderStack.ts
4938
4938
  var vr = class {
@@ -4957,7 +4957,7 @@ var vr = class {
4957
4957
  });
4958
4958
  }), this.calls = [];
4959
4959
  }
4960
- }, yr, br = yr = class extends z {
4960
+ }, yr, br = yr = class extends B {
4961
4961
  currentTime = 0;
4962
4962
  static from(e, t = !1) {
4963
4963
  let [n, r] = e ? Array.isArray(e) ? e : [0, e] : [];
@@ -4979,16 +4979,16 @@ var vr = class {
4979
4979
  }
4980
4980
  addTime(e) {
4981
4981
  let t = this.endTime, n = Math.min(this.startTime, this.endTime), r = this.currentTime;
4982
- return r += e, this.loop && r > t && (r = n + r % t), r = xt(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
4982
+ return r += e, this.loop && r > t && (r = n + r % t), r = E(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
4983
4983
  }
4984
4984
  _process(e) {
4985
4985
  super._process(e), this.paused || this.addTime(e);
4986
4986
  }
4987
4987
  };
4988
- O([_({ fallback: 0 }), D("design:type", Number)], br.prototype, "startTime", void 0), O([_({ fallback: 2 ** 53 - 1 }), D("design:type", Number)], br.prototype, "endTime", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], br.prototype, "loop", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], br.prototype, "paused", void 0), br = yr = O([b("Timeline"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], br);
4988
+ k([_({ fallback: 0 }), O("design:type", Number)], br.prototype, "startTime", void 0), k([_({ fallback: 2 ** 53 - 1 }), O("design:type", Number)], br.prototype, "endTime", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], br.prototype, "loop", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], br.prototype, "paused", void 0), br = yr = k([b("Timeline"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], br);
4989
4989
  //#endregion
4990
4990
  //#region src/scene/main/Window.ts
4991
- var xr = class extends V {
4991
+ var xr = class extends H {
4992
4992
  constructor() {
4993
4993
  super(), this.renderTargets.forEach((e) => e.isRoot = !0);
4994
4994
  }
@@ -4999,18 +4999,21 @@ var xr = class extends V {
4999
4999
  super.flush(e), this.finish(e);
5000
5000
  }
5001
5001
  };
5002
- xr = O([b("Window", {
5002
+ xr = k([b("Window", {
5003
5003
  processMode: "always",
5004
5004
  renderMode: "always"
5005
- }), D("design:paramtypes", [])], xr);
5005
+ }), O("design:paramtypes", [])], xr);
5006
5006
  //#endregion
5007
5007
  //#region src/scene/main/SceneTree.ts
5008
5008
  var Sr = class extends Tt {
5009
- input = new gt();
5009
+ input = new _t();
5010
5010
  renderStack = new vr();
5011
5011
  root = new xr().setTree(this);
5012
5012
  timeline = new br().setTree(this);
5013
5013
  nodeMap = /* @__PURE__ */ new Map();
5014
+ _boundFonts;
5015
+ _textRemeasureScheduled = !1;
5016
+ _onFontLoad = () => this._scheduleTextRemeasure();
5014
5017
  _backgroundColor = new T();
5015
5018
  _previousViewport;
5016
5019
  _currentViewport;
@@ -5027,13 +5030,27 @@ var Sr = class extends Tt {
5027
5030
  return this.nodeMap.get(e);
5028
5031
  }
5029
5032
  constructor(e) {
5030
- super(), this.on("nodeEnter", (e) => this.nodeMap.set(e.id, e)), this.on("nodeExit", (e) => this.nodeMap.delete(e.id)), this.setProperties(e);
5033
+ super(), this.on("nodeEnter", (e) => this.nodeMap.set(e.id, e)), this.on("nodeExit", (e) => this.nodeMap.delete(e.id)), this.setProperties(e), this._bindFonts(this.fonts);
5034
+ }
5035
+ _bindFonts(e) {
5036
+ this._boundFonts !== e && (this._boundFonts?.off("load", this._onFontLoad), this._boundFonts = e, e?.on("load", this._onFontLoad));
5037
+ }
5038
+ _scheduleTextRemeasure() {
5039
+ this._textRemeasureScheduled || (this._textRemeasureScheduled = !0, queueMicrotask(() => {
5040
+ this._textRemeasureScheduled = !1, this.nodeMap.forEach((e) => {
5041
+ let t = e.text;
5042
+ t?.enabled && typeof t.update == "function" && t.update();
5043
+ });
5044
+ }));
5031
5045
  }
5032
5046
  _updateProperty(e, t, n) {
5033
5047
  switch (super._updateProperty(e, t, n), e) {
5034
5048
  case "backgroundColor":
5035
5049
  this._backgroundColor.value = t;
5036
5050
  break;
5051
+ case "fonts":
5052
+ this._bindFonts(t), this._scheduleTextRemeasure();
5053
+ break;
5037
5054
  }
5038
5055
  }
5039
5056
  setProperties(e) {
@@ -5055,33 +5072,33 @@ var Sr = class extends Tt {
5055
5072
  _renderScreen(e) {
5056
5073
  this.root.finish(e), e.state.reset(), e.renderTarget.unbind(), this.backgroundColor && e.gl.clearColor(...this._backgroundColor.toArray()), e.clear(), this.backgroundColor && e.gl.clearColor(0, 0, 0, 0);
5057
5074
  let t = this.root.texture;
5058
- t.activate(e, 0), I.draw(e), t.inactivate(e);
5075
+ t.activate(e, 0), L.draw(e), t.inactivate(e);
5059
5076
  }
5060
5077
  _destroy() {
5061
- super._destroy(), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
5078
+ super._destroy(), this._bindFonts(void 0), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
5062
5079
  }
5063
5080
  };
5064
- O([_({ alias: "root.msaa" }), D("design:type", Boolean)], Sr.prototype, "msaa", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Sr.prototype, "pixelate", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Sr.prototype, "roundPixels", void 0), O([_(), D("design:type", Object)], Sr.prototype, "backgroundColor", void 0), O([_({
5081
+ k([_({ alias: "root.msaa" }), O("design:type", Boolean)], Sr.prototype, "msaa", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Sr.prototype, "pixelate", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Sr.prototype, "roundPixels", void 0), k([_(), O("design:type", Object)], Sr.prototype, "backgroundColor", void 0), k([_({
5065
5082
  internal: !0,
5066
5083
  fallback: !1
5067
- }), D("design:type", Boolean)], Sr.prototype, "debug", void 0), O([_({
5084
+ }), O("design:type", Boolean)], Sr.prototype, "debug", void 0), k([_({
5068
5085
  internal: !0,
5069
5086
  fallback: !1
5070
- }), D("design:type", Boolean)], Sr.prototype, "processPaused", void 0), O([_({
5087
+ }), O("design:type", Boolean)], Sr.prototype, "processPaused", void 0), k([_({
5071
5088
  internal: !0,
5072
- default: () => he
5073
- }), D("design:type", Object)], Sr.prototype, "fonts", void 0);
5089
+ default: () => ge
5090
+ }), O("design:type", Object)], Sr.prototype, "fonts", void 0);
5074
5091
  //#endregion
5075
5092
  //#region src/scene/main/Transition.ts
5076
- var Cr = class extends H {
5093
+ var Cr = class extends U {
5077
5094
  constructor(e, t = []) {
5078
5095
  super(), this.setProperties(e).append(t);
5079
5096
  }
5080
5097
  };
5081
- Cr = O([b("Transition", {
5098
+ Cr = k([b("Transition", {
5082
5099
  effectMode: "transition",
5083
5100
  duration: 2e3
5084
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
5101
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
5085
5102
  //#endregion
5086
5103
  //#region src/scene/2d/Node2D.ts
5087
5104
  var wr = class extends _r {
@@ -5136,7 +5153,7 @@ var wr = class extends _r {
5136
5153
  super._destroy(), this.position.destroy(), this.scale.destroy(), this.skew.destroy(), this.pivot.destroy(), this.extraTransform.destroy(), this.transform.destroy(), this.globalPosition.destroy(), this.globalScale.destroy(), this.globalSkew.destroy(), this.globalTransform.destroy();
5137
5154
  }
5138
5155
  };
5139
- wr = O([b("Node2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5156
+ wr = k([b("Node2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5140
5157
  //#endregion
5141
5158
  //#region src/scene/2d/Camera2D.ts
5142
5159
  var Tr = class extends wr {
@@ -5180,7 +5197,7 @@ var Tr = class extends wr {
5180
5197
  return this.setZoom(this._zoom.x + e, this._zoom.y + t);
5181
5198
  }
5182
5199
  setZoom(e, t = e) {
5183
- return this._zoom.set(xt(e, this._minZoom.x, this._maxZoom.x), xt(t, this._minZoom.y, this._maxZoom.y)), this;
5200
+ return this._zoom.set(E(e, this._minZoom.x, this._maxZoom.x), E(t, this._minZoom.y, this._maxZoom.y)), this;
5184
5201
  }
5185
5202
  setZoomAtOrigin(e, t, n) {
5186
5203
  let r;
@@ -5253,7 +5270,7 @@ var Tr = class extends wr {
5253
5270
  });
5254
5271
  }
5255
5272
  _getZoomByWheel(e, t) {
5256
- let n = e.ctrlKey && qe ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5273
+ let n = e.ctrlKey && Je ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5257
5274
  return Math.round(Math.exp(i) * 1e4) / 1e4;
5258
5275
  }
5259
5276
  _updateTransform() {
@@ -5283,16 +5300,16 @@ var Tr = class extends wr {
5283
5300
  };
5284
5301
  }
5285
5302
  };
5286
- O([_({
5303
+ k([_({
5287
5304
  internal: !0,
5288
5305
  fallback: !1
5289
- }), D("design:type", Boolean)], Tr.prototype, "spaceKey", void 0), O([_({
5306
+ }), O("design:type", Boolean)], Tr.prototype, "spaceKey", void 0), k([_({
5290
5307
  internal: !0,
5291
5308
  fallback: !1
5292
- }), D("design:type", Boolean)], Tr.prototype, "grabbing", void 0), Tr = O([b("Camera2D", {
5309
+ }), O("design:type", Boolean)], Tr.prototype, "grabbing", void 0), Tr = k([b("Camera2D", {
5293
5310
  processMode: "disabled",
5294
5311
  renderMode: "disabled"
5295
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
5312
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
5296
5313
  //#endregion
5297
5314
  //#region src/scene/2d/element/connectionRouter.ts
5298
5315
  function Er(e, t) {
@@ -5442,7 +5459,7 @@ var Nr = {
5442
5459
  function Pr(e) {
5443
5460
  let t = new St();
5444
5461
  if (e === "none") return t;
5445
- let n = ke(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5462
+ let n = Ae(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5446
5463
  Object.keys(Nr).forEach((e) => {
5447
5464
  n[e] = n[e] ?? Nr[e];
5448
5465
  });
@@ -5450,7 +5467,7 @@ function Pr(e) {
5450
5467
  let r = n[e];
5451
5468
  switch (e) {
5452
5469
  case "hue-rotate":
5453
- t.hueRotate(r * Se);
5470
+ t.hueRotate(r * Ce);
5454
5471
  break;
5455
5472
  case "saturate":
5456
5473
  t.saturate(r);
@@ -5494,11 +5511,11 @@ function Fr(e) {
5494
5511
  }
5495
5512
  //#endregion
5496
5513
  //#region src/scene/effects/ColorAdjustEffect.ts
5497
- var Ir, U = class extends H {
5514
+ var Ir, W = class extends U {
5498
5515
  static {
5499
5516
  Ir = this;
5500
5517
  }
5501
- static material = new F({ gl: {
5518
+ static material = new I({ gl: {
5502
5519
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5503
5520
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float gamma;\nuniform float contrast;\nuniform float saturation;\nuniform float brightness;\nuniform float red;\nuniform float green;\nuniform float blue;\nuniform float alpha;\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n vec3 rgb = pow(c.rgb, vec3(1. / gamma));\n rgb = mix(vec3(.5), mix(vec3(dot(vec3(.2125, .7154, .0721), rgb)), rgb, saturation), contrast);\n rgb.r *= red;\n rgb.g *= green;\n rgb.b *= blue;\n c.rgb = rgb * brightness;\n c.rgb *= c.a;\n }\n gl_FragColor = c * alpha;\n}"
5504
5521
  } });
@@ -5507,7 +5524,7 @@ var Ir, U = class extends H {
5507
5524
  }
5508
5525
  apply(e, t) {
5509
5526
  t.redraw(e, () => {
5510
- I.draw(e, Ir.material, {
5527
+ L.draw(e, Ir.material, {
5511
5528
  sampler: 0,
5512
5529
  saturation: this.saturation,
5513
5530
  contrast: this.contrast,
@@ -5521,14 +5538,14 @@ var Ir, U = class extends H {
5521
5538
  });
5522
5539
  }
5523
5540
  };
5524
- O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "saturation", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "contrast", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "brightness", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "red", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "green", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "blue", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "alpha", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "gamma", void 0), U = Ir = O([b("ColorAdjustEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
5541
+ k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "saturation", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "contrast", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "brightness", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "red", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "green", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "blue", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "alpha", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "gamma", void 0), W = Ir = k([b("ColorAdjustEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5525
5542
  //#endregion
5526
5543
  //#region src/scene/effects/ColorFilterEffect.ts
5527
- var Lr, Rr = class extends H {
5544
+ var Lr, Rr = class extends U {
5528
5545
  static {
5529
5546
  Lr = this;
5530
5547
  }
5531
- static material = new F({ gl: {
5548
+ static material = new I({ gl: {
5532
5549
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5533
5550
  fragment: "in vec2 vUv;\nuniform sampler2D sampler;\nuniform float m[20];\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n }\n gl_FragColor = vec4(\n m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4] / 255.0,\n m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9] / 255.0,\n m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14] / 255.0,\n m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19] / 255.0\n );\n}"
5534
5551
  } });
@@ -5545,13 +5562,13 @@ var Lr, Rr = class extends H {
5545
5562
  }
5546
5563
  apply(e, t) {
5547
5564
  if (!this.filter) return;
5548
- let n = ke(this.filter), r = this._colorMatrix.identity();
5565
+ let n = Ae(this.filter), r = this._colorMatrix.identity();
5549
5566
  n.forEach(({ name: e, args: t }) => {
5550
5567
  let n = t.map((e) => e.normalizedIntValue);
5551
5568
  switch (e) {
5552
5569
  case "hue-rotate":
5553
5570
  case "hueRotate":
5554
- r.hueRotate(n[0] * Se);
5571
+ r.hueRotate(n[0] * Ce);
5555
5572
  break;
5556
5573
  case "saturate":
5557
5574
  r.saturate(n[0]);
@@ -5576,21 +5593,21 @@ var Lr, Rr = class extends H {
5576
5593
  break;
5577
5594
  }
5578
5595
  }), t.redraw(e, () => {
5579
- I.draw(e, Lr.material, {
5596
+ L.draw(e, Lr.material, {
5580
5597
  sampler: 0,
5581
5598
  m: r.toArray()
5582
5599
  });
5583
5600
  });
5584
5601
  }
5585
5602
  };
5586
- O([_(), D("design:type", String)], Rr.prototype, "filter", void 0), Rr = Lr = O([b("ColorFilterEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Rr);
5603
+ k([_(), O("design:type", String)], Rr.prototype, "filter", void 0), Rr = Lr = k([b("ColorFilterEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Rr);
5587
5604
  //#endregion
5588
5605
  //#region src/scene/effects/ColorOverlayEffect.ts
5589
- var zr, Br = 50, Vr = class extends H {
5606
+ var zr, Br = 50, Vr = class extends U {
5590
5607
  static {
5591
5608
  zr = this;
5592
5609
  }
5593
- static material = new F({ gl: {
5610
+ static material = new I({ gl: {
5594
5611
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5595
5612
  fragment: `precision mediump float;
5596
5613
  uniform sampler2D sampler;
@@ -5647,21 +5664,21 @@ void main(void) {
5647
5664
  0,
5648
5665
  0
5649
5666
  ]);
5650
- I.draw(e, zr.material, {
5667
+ L.draw(e, zr.material, {
5651
5668
  sampler: 0,
5652
5669
  colors: t.slice(0, Br).flatMap((e) => e)
5653
5670
  });
5654
5671
  });
5655
5672
  }
5656
5673
  };
5657
- O([_({ default: () => [] }), D("design:type", Array)], Vr.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Vr.prototype, "alpha", void 0), Vr = zr = O([b("ColorOverlayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5674
+ k([_({ default: () => [] }), O("design:type", Array)], Vr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Vr.prototype, "alpha", void 0), Vr = zr = k([b("ColorOverlayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5658
5675
  //#endregion
5659
5676
  //#region src/scene/effects/ColorRemoveEffect.ts
5660
- var Hr, Ur = class extends H {
5677
+ var Hr, Ur = class extends U {
5661
5678
  static {
5662
5679
  Hr = this;
5663
5680
  }
5664
- static material = new F({ gl: {
5681
+ static material = new I({ gl: {
5665
5682
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5666
5683
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float epsilon;\nconst int MAX_COLORS = 50;\nuniform vec3 originalColors[MAX_COLORS];\n\nvoid main(void) {\n vec4 color = texture2D(sampler, vUv);\n\n for (int i = 0; i < MAX_COLORS; i++) {\n vec3 origColor = originalColors[i];\n if (origColor.r < 0.0) {\n break;\n }\n vec3 colorDiff = origColor - color.rgb;\n if (length(colorDiff) < epsilon) {\n gl_FragColor = vec4(0, 0, 0, 0);\n return;\n }\n }\n\n gl_FragColor = color;\n}"
5667
5684
  } });
@@ -5679,7 +5696,7 @@ var Hr, Ur = class extends H {
5679
5696
  r.slice(0, 50).forEach((e, t) => {
5680
5697
  n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
5681
5698
  }), t.redraw(e, () => {
5682
- I.draw(e, Hr.material, {
5699
+ L.draw(e, Hr.material, {
5683
5700
  sampler: 0,
5684
5701
  epsilon: this.epsilon,
5685
5702
  originalColors: n
@@ -5687,14 +5704,14 @@ var Hr, Ur = class extends H {
5687
5704
  });
5688
5705
  }
5689
5706
  };
5690
- O([_({ default: () => [] }), D("design:type", Array)], Ur.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Ur.prototype, "epsilon", void 0), Ur = Hr = O([b("ColorRemoveEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ur);
5707
+ k([_({ default: () => [] }), O("design:type", Array)], Ur.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Ur.prototype, "epsilon", void 0), Ur = Hr = k([b("ColorRemoveEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ur);
5691
5708
  //#endregion
5692
5709
  //#region src/scene/effects/ColorReplaceEffect.ts
5693
- var Wr, Gr = 50, Kr = class extends H {
5710
+ var Wr, Gr = 50, Kr = class extends U {
5694
5711
  static {
5695
5712
  Wr = this;
5696
5713
  }
5697
- static material = new F({ gl: {
5714
+ static material = new I({ gl: {
5698
5715
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5699
5716
  fragment: `varying vec2 vUv;
5700
5717
  uniform sampler2D sampler;
@@ -5750,7 +5767,7 @@ void main(void) {
5750
5767
  n.slice(0, Gr).forEach(([e, t], n) => {
5751
5768
  i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
5752
5769
  }), t.redraw(e, () => {
5753
- I.draw(e, Wr.material, {
5770
+ L.draw(e, Wr.material, {
5754
5771
  sampler: 0,
5755
5772
  epsilon: r,
5756
5773
  originalColors: i,
@@ -5759,15 +5776,15 @@ void main(void) {
5759
5776
  });
5760
5777
  }
5761
5778
  };
5762
- O([_({ default: () => [] }), D("design:type", Array)], Kr.prototype, "colors", void 0), O([_({ fallback: .05 }), D("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Wr = O([b("ColorReplaceEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5779
+ k([_({ default: () => [] }), O("design:type", Array)], Kr.prototype, "colors", void 0), k([_({ fallback: .05 }), O("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Wr = k([b("ColorReplaceEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5763
5780
  //#endregion
5764
5781
  //#region src/scene/effects/DrawboardEffect.frag?raw
5765
- var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Jr, W = class extends H {
5782
+ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Jr, G = class extends U {
5766
5783
  static {
5767
5784
  Jr = this;
5768
5785
  }
5769
5786
  _watermark;
5770
- static material = new F({ gl: {
5787
+ static material = new I({ gl: {
5771
5788
  vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
5772
5789
  fragment: qr
5773
5790
  } });
@@ -5818,7 +5835,7 @@ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5818
5835
  zoomedOut: this.dotColor ?? a.zoomedOut,
5819
5836
  diff: this.dotZoomDiff ?? a.diff
5820
5837
  };
5821
- I.draw(e, Jr.material, {
5838
+ L.draw(e, Jr.material, {
5822
5839
  uTexture: 0,
5823
5840
  inputSize: [t.width, t.height],
5824
5841
  zoom: [n[0], n[4]],
@@ -5842,18 +5859,18 @@ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5842
5859
  });
5843
5860
  }
5844
5861
  };
5845
- O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "checkerboard", void 0), O([_({ fallback: "grid" }), D("design:type", Object)], W.prototype, "checkerboardStyle", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "pixelGrid", void 0), O([_(), D("design:type", Number)], W.prototype, "dotBaseColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotZoomDiff", void 0), O([_(), D("design:type", String)], W.prototype, "watermark", void 0), O([_({ fallback: 100 }), D("design:type", Number)], W.prototype, "watermarkWidth", void 0), O([_({ fallback: .05 }), D("design:type", Number)], W.prototype, "watermarkAlpha", void 0), O([_({ fallback: .5236 }), D("design:type", Number)], W.prototype, "watermarkRotation", void 0), W = Jr = O([b("DrawboardEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5862
+ k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "checkerboard", void 0), k([_({ fallback: "grid" }), O("design:type", Object)], G.prototype, "checkerboardStyle", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "pixelGrid", void 0), k([_(), O("design:type", Number)], G.prototype, "dotBaseColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotZoomDiff", void 0), k([_(), O("design:type", String)], G.prototype, "watermark", void 0), k([_({ fallback: 100 }), O("design:type", Number)], G.prototype, "watermarkWidth", void 0), k([_({ fallback: .05 }), O("design:type", Number)], G.prototype, "watermarkAlpha", void 0), k([_({ fallback: .5236 }), O("design:type", Number)], G.prototype, "watermarkRotation", void 0), G = Jr = k([b("DrawboardEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
5846
5863
  //#endregion
5847
5864
  //#region src/scene/effects/GaussianBlurEffect.ts
5848
- var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Zr = class extends H {
5865
+ var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Zr = class extends U {
5849
5866
  static {
5850
5867
  Yr = this;
5851
5868
  }
5852
- static materialX = new F({ gl: {
5869
+ static materialX = new I({ gl: {
5853
5870
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
5854
5871
  fragment: Xr
5855
5872
  } });
5856
- static materialY = new F({ gl: {
5873
+ static materialY = new I({ gl: {
5857
5874
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
5858
5875
  fragment: Xr
5859
5876
  } });
@@ -5863,39 +5880,39 @@ var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void
5863
5880
  apply(e, t) {
5864
5881
  let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
5865
5882
  for (let r = 0; r < i; r++) t.redraw(e, () => {
5866
- I.draw(e, Yr.materialX, {
5883
+ L.draw(e, Yr.materialX, {
5867
5884
  sampler: 0,
5868
5885
  uStrength: n * (this.strength / i)
5869
5886
  });
5870
5887
  });
5871
5888
  for (let n = 0; n < i; n++) t.redraw(e, () => {
5872
- I.draw(e, Yr.materialY, {
5889
+ L.draw(e, Yr.materialY, {
5873
5890
  sampler: 0,
5874
5891
  uStrength: r * (this.strength / i)
5875
5892
  });
5876
5893
  });
5877
5894
  }
5878
5895
  };
5879
- O([_({ fallback: 4 }), D("design:type", Number)], Zr.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], Zr.prototype, "quality", void 0), Zr = Yr = O([b("GaussianBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Zr);
5896
+ k([_({ fallback: 4 }), O("design:type", Number)], Zr.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], Zr.prototype, "quality", void 0), Zr = Yr = k([b("GaussianBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Zr);
5880
5897
  //#endregion
5881
5898
  //#region src/scene/effects/DropShadowEffect.ts
5882
- var Qr, $r = class extends H {
5899
+ var Qr, $r = class extends U {
5883
5900
  static {
5884
5901
  Qr = this;
5885
5902
  }
5886
- static material = new F({ gl: {
5903
+ static material = new I({ gl: {
5887
5904
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5888
5905
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
5889
5906
  } });
5890
5907
  blurEffect = new Zr();
5891
- viewport3 = new V();
5908
+ viewport3 = new H();
5892
5909
  _color = new T();
5893
5910
  constructor(e, t = []) {
5894
5911
  super(), this.setProperties(e).append(t);
5895
5912
  }
5896
5913
  apply(e, t) {
5897
5914
  this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
5898
- this._color.value = this.color, I.draw(e, Qr.material, {
5915
+ this._color.value = this.color, L.draw(e, Qr.material, {
5899
5916
  sampler: 0,
5900
5917
  uAlpha: this._color.a,
5901
5918
  uColor: this._color.toArray().slice(0, 3),
@@ -5908,18 +5925,18 @@ var Qr, $r = class extends H {
5908
5925
  ]
5909
5926
  });
5910
5927
  }), this.blurEffect.strength = this.blur, this.blurEffect.apply(e, this.viewport3), t.redraw(e, () => {
5911
- this.viewport3.texture.activate(e, 1), I.draw(e, Zn.instance, { sampler: 1 }), this.shadowOnly || I.draw(e, Zn.instance, { sampler: 0 }), e.texture.unbind(1);
5928
+ this.viewport3.texture.activate(e, 1), L.draw(e, Zn.instance, { sampler: 1 }), this.shadowOnly || L.draw(e, Zn.instance, { sampler: 0 }), e.texture.unbind(1);
5912
5929
  });
5913
5930
  }
5914
5931
  };
5915
- O([_({ fallback: "#000000FF" }), D("design:type", Object)], $r.prototype, "color", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "blur", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "offsetX", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "offsetY", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], $r.prototype, "shadowOnly", void 0), $r = Qr = O([b("DropShadowEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $r);
5932
+ k([_({ fallback: "#000000FF" }), O("design:type", Object)], $r.prototype, "color", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "blur", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "offsetX", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "offsetY", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], $r.prototype, "shadowOnly", void 0), $r = Qr = k([b("DropShadowEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $r);
5916
5933
  //#endregion
5917
5934
  //#region src/scene/effects/EmbossEffect.ts
5918
- var ei, ti = class extends H {
5935
+ var ei, ti = class extends U {
5919
5936
  static {
5920
5937
  ei = this;
5921
5938
  }
5922
- static material = new F({ gl: {
5939
+ static material = new I({ gl: {
5923
5940
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5924
5941
  fragment: "precision mediump float;\nuniform sampler2D sampler;\nuniform vec4 inputSize;\nuniform float strength;\nvarying vec2 vUv;\n\nvoid main(void) {\n vec2 onePixel = inputSize.zw;\n vec4 color;\n color.rgb = vec3(0.5);\n color -= texture2D(sampler, vUv - onePixel) * strength;\n color += texture2D(sampler, vUv + onePixel) * strength;\n color.rgb = vec3((color.r + color.g + color.b) / 3.0);\n float alpha = texture2D(sampler, vUv).a;\n gl_FragColor = vec4(color.rgb * alpha, alpha);\n}"
5925
5942
  } });
@@ -5928,7 +5945,7 @@ var ei, ti = class extends H {
5928
5945
  }
5929
5946
  apply(e, t) {
5930
5947
  t.redraw(e, () => {
5931
- I.draw(e, ei.material, {
5948
+ L.draw(e, ei.material, {
5932
5949
  sampler: 0,
5933
5950
  strength: this.strength,
5934
5951
  inputSize: [
@@ -5941,14 +5958,14 @@ var ei, ti = class extends H {
5941
5958
  });
5942
5959
  }
5943
5960
  };
5944
- O([_({ fallback: 5 }), D("design:type", Number)], ti.prototype, "strength", void 0), ti = ei = O([b("EmbossEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ti);
5961
+ k([_({ fallback: 5 }), O("design:type", Number)], ti.prototype, "strength", void 0), ti = ei = k([b("EmbossEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ti);
5945
5962
  //#endregion
5946
5963
  //#region src/scene/effects/GlitchEffect.ts
5947
- var ni, G = class extends H {
5964
+ var ni, K = class extends U {
5948
5965
  static {
5949
5966
  ni = this;
5950
5967
  }
5951
- static material = new F({ gl: {
5968
+ static material = new I({ gl: {
5952
5969
  vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5953
5970
  fragment: "\nin vec2 vUv;\nuniform sampler2D sampler;\n\nuniform vec4 filterArea;\nuniform vec4 filterClamp;\nuniform vec2 dimensions;\nuniform float aspect;\n\nuniform sampler2D displacementMap;\nuniform float offset;\nuniform float sinDir;\nuniform float cosDir;\nuniform int fillMode;\n\nuniform float seed;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nconst int TRANSPARENT = 0;\nconst int ORIGINAL = 1;\nconst int LOOP = 2;\nconst int CLAMP = 3;\nconst int MIRROR = 4;\n\nvoid main(void) {\n vec2 coord = (vUv * filterArea.xy) / dimensions;\n\n if (coord.x > 1.0 || coord.y > 1.0) {\n return;\n }\n\n float cx = coord.x - 0.5;\n float cy = (coord.y - 0.5) * aspect;\n float ny = (-sinDir * cx + cosDir * cy) / aspect + 0.5;\n\n // displacementMap: repeat\n // ny = ny > 1.0 ? ny - 1.0 : (ny < 0.0 ? 1.0 + ny : ny);\n\n // displacementMap: mirror\n ny = ny > 1.0 ? 2.0 - ny : (ny < 0.0 ? -ny : ny);\n\n vec4 dc = texture(displacementMap, vec2(0.5, ny));\n\n float displacement = (dc.r - dc.g) * (offset / filterArea.x);\n\n coord = vUv + vec2(cosDir * displacement, sinDir * displacement * aspect);\n\n if (fillMode == CLAMP) {\n coord = clamp(coord, filterClamp.xy, filterClamp.zw);\n } else {\n if (coord.x > filterClamp.z) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x -= filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x = filterClamp.z * 2.0 - coord.x;\n }\n } else if (coord.x < filterClamp.x) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.x += filterClamp.z;\n } else if (fillMode == MIRROR) {\n coord.x *= -filterClamp.z;\n }\n }\n\n if (coord.y > filterClamp.w) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y -= filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y = filterClamp.w * 2.0 - coord.y;\n }\n } else if (coord.y < filterClamp.y) {\n if (fillMode == TRANSPARENT) {\n discard;\n } else if (fillMode == LOOP) {\n coord.y += filterClamp.w;\n } else if (fillMode == MIRROR) {\n coord.y *= -filterClamp.w;\n }\n }\n }\n\n gl_FragColor.r = texture(sampler, coord + red * (1.0 - seed * 0.4) / filterArea.xy).r;\n gl_FragColor.g = texture(sampler, coord + green * (1.0 - seed * 0.3) / filterArea.xy).g;\n gl_FragColor.b = texture(sampler, coord + blue * (1.0 - seed * 0.2) / filterArea.xy).b;\n gl_FragColor.a = texture(sampler, coord).a;\n}"
5954
5971
  } });
@@ -5961,7 +5978,7 @@ var ni, G = class extends H {
5961
5978
  super(), this.setProperties(e).append(t);
5962
5979
  let n = S(4, this.sampleSize);
5963
5980
  if (!n) throw Error("GlitchEffect requires a canvas; call setCanvasFactory() in non-browser environments.");
5964
- this._canvas = n, this._texture = new R(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
5981
+ this._canvas = n, this._texture = new z(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
5965
5982
  }
5966
5983
  redraw() {
5967
5984
  let e = this.sampleSize, t = this._texture, n = this._canvas.getContext("2d");
@@ -5978,7 +5995,7 @@ var ni, G = class extends H {
5978
5995
  this._needsRedraw || (this._needsRedraw = !0, this.redraw());
5979
5996
  let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
5980
5997
  t.redraw(e, () => {
5981
- this._texture.activate(e, 1), I.draw(e, ni.material, {
5998
+ this._texture.activate(e, 1), L.draw(e, ni.material, {
5982
5999
  sampler: 0,
5983
6000
  filterClamp: [
5984
6001
  0,
@@ -6007,14 +6024,14 @@ var ni, G = class extends H {
6007
6024
  });
6008
6025
  }
6009
6026
  };
6010
- O([_({ fallback: 10 }), D("design:type", Number)], G.prototype, "slices", void 0), O([_({ fallback: 512 }), D("design:type", Number)], G.prototype, "sampleSize", void 0), O([_({ fallback: 100 }), D("design:type", Number)], G.prototype, "offset", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "direction", void 0), O([_({ fallback: 2 }), D("design:type", Number)], G.prototype, "fillMode", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "seed", void 0), O([_({ default: () => [2, 2] }), D("design:type", Array)], G.prototype, "red", void 0), O([_({ default: () => [-10, 4] }), D("design:type", Array)], G.prototype, "green", void 0), O([_({ default: () => [10, -4] }), D("design:type", Array)], G.prototype, "blue", void 0), G = ni = O([b("GlitchEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
6027
+ k([_({ fallback: 10 }), O("design:type", Number)], K.prototype, "slices", void 0), k([_({ fallback: 512 }), O("design:type", Number)], K.prototype, "sampleSize", void 0), k([_({ fallback: 100 }), O("design:type", Number)], K.prototype, "offset", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "direction", void 0), k([_({ fallback: 2 }), O("design:type", Number)], K.prototype, "fillMode", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "seed", void 0), k([_({ default: () => [2, 2] }), O("design:type", Array)], K.prototype, "red", void 0), k([_({ default: () => [-10, 4] }), O("design:type", Array)], K.prototype, "green", void 0), k([_({ default: () => [10, -4] }), O("design:type", Array)], K.prototype, "blue", void 0), K = ni = k([b("GlitchEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6011
6028
  //#endregion
6012
6029
  //#region src/scene/effects/GodrayEffect.ts
6013
- var ri, ii = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", K = class extends H {
6030
+ var ri, ii = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", q = class extends U {
6014
6031
  static {
6015
6032
  ri = this;
6016
6033
  }
6017
- static material = new F({ gl: {
6034
+ static material = new I({ gl: {
6018
6035
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6019
6036
  fragment: `precision highp float;
6020
6037
  varying vec2 vUv;
@@ -6066,7 +6083,7 @@ void main(void) {
6066
6083
  apply(e, t) {
6067
6084
  let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
6068
6085
  t.redraw(e, () => {
6069
- I.draw(e, ri.material, {
6086
+ L.draw(e, ri.material, {
6070
6087
  sampler: 0,
6071
6088
  uDimensions: [t.width, t.height],
6072
6089
  uParallel: +!!this.parallel,
@@ -6088,13 +6105,13 @@ void main(void) {
6088
6105
  });
6089
6106
  }
6090
6107
  };
6091
- O([_({ fallback: 0 }), D("design:type", Number)], K.prototype, "time", void 0), O([_({ fallback: 30 }), D("design:type", Number)], K.prototype, "angle", void 0), O([_({ fallback: .5 }), D("design:type", Number)], K.prototype, "gain", void 0), O([_({ fallback: 2.5 }), D("design:type", Number)], K.prototype, "lacunarity", void 0), O([_({ fallback: !0 }), D("design:type", Boolean)], K.prototype, "parallel", void 0), O([_({ default: () => [0, 0] }), D("design:type", Array)], K.prototype, "center", void 0), O([_({ fallback: 1 }), D("design:type", Number)], K.prototype, "alpha", void 0), K = ri = O([b("GodrayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6108
+ k([_({ fallback: 0 }), O("design:type", Number)], q.prototype, "time", void 0), k([_({ fallback: 30 }), O("design:type", Number)], q.prototype, "angle", void 0), k([_({ fallback: .5 }), O("design:type", Number)], q.prototype, "gain", void 0), k([_({ fallback: 2.5 }), O("design:type", Number)], q.prototype, "lacunarity", void 0), k([_({ fallback: !0 }), O("design:type", Boolean)], q.prototype, "parallel", void 0), k([_({ default: () => [0, 0] }), O("design:type", Array)], q.prototype, "center", void 0), k([_({ fallback: 1 }), O("design:type", Number)], q.prototype, "alpha", void 0), q = ri = k([b("GodrayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6092
6109
  //#endregion
6093
6110
  //#region src/scene/effects/KawaseBlurEffect.ts
6094
- var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", si = class extends H {
6111
+ var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", si = class extends U {
6095
6112
  _kernels = [0];
6096
6113
  constructor(e, t = []) {
6097
- super(), this.material = new F({ gl: {
6114
+ super(), this.material = new I({ gl: {
6098
6115
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6099
6116
  fragment: e?.clamp ? oi : ai
6100
6117
  } }), this.setProperties(e).append(t), this._generateKernels();
@@ -6120,7 +6137,7 @@ var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6120
6137
  this._kernels.forEach((i) => {
6121
6138
  let a = i + .5;
6122
6139
  t.redraw(e, () => {
6123
- I.draw(e, this.material, {
6140
+ L.draw(e, this.material, {
6124
6141
  sampler: 0,
6125
6142
  uOffset: [a * n, a * r],
6126
6143
  uInputClamp: [
@@ -6134,14 +6151,14 @@ var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6134
6151
  });
6135
6152
  }
6136
6153
  };
6137
- O([_({ fallback: 4 }), D("design:type", Number)], si.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], si.prototype, "quality", void 0), O([_({ default: () => [1, 1] }), D("design:type", Array)], si.prototype, "pixelSize", void 0), si = O([b("KawaseBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], si);
6154
+ k([_({ fallback: 4 }), O("design:type", Number)], si.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], si.prototype, "quality", void 0), k([_({ default: () => [1, 1] }), O("design:type", Array)], si.prototype, "pixelSize", void 0), si = k([b("KawaseBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], si);
6138
6155
  //#endregion
6139
6156
  //#region src/scene/effects/MaskEffect.ts
6140
- var ci, li = class extends H {
6157
+ var ci, li = class extends U {
6141
6158
  static {
6142
6159
  ci = this;
6143
6160
  }
6144
- static material = new F({ gl: {
6161
+ static material = new I({ gl: {
6145
6162
  vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6146
6163
  fragment: "in vec2 vUv;\n\nuniform sampler2D sampler;\nuniform sampler2D mask;\nuniform float rotation;\n\nvec2 rotateUV(vec2 uv, float angle) {\n uv -= 0.5;\n float cosAngle = cos(angle);\n float sinAngle = sin(angle);\n mat2 rotationMatrix = mat2(\n cosAngle, -sinAngle,\n sinAngle, cosAngle\n );\n uv = rotationMatrix * uv;\n uv += 0.5;\n return uv;\n}\n\nvoid main(void) {\n vec4 color = texture(sampler, vUv);\n vec4 maskColor = texture(mask, rotateUV(vUv, rotation));\n gl_FragColor = mix(vec4(0.), color, maskColor.a);\n}"
6147
6164
  } });
@@ -6161,7 +6178,7 @@ var ci, li = class extends H {
6161
6178
  }
6162
6179
  apply(e, t, n) {
6163
6180
  this.texture && t.redraw(e, () => {
6164
- this.texture.activate(e, 1), I.draw(e, ci.material, {
6181
+ this.texture.activate(e, 1), L.draw(e, ci.material, {
6165
6182
  sampler: 0,
6166
6183
  mask: 1,
6167
6184
  rotation: n.target?.globalRotation ?? 0
@@ -6169,10 +6186,10 @@ var ci, li = class extends H {
6169
6186
  });
6170
6187
  }
6171
6188
  };
6172
- O([_({ fallback: "" }), D("design:type", String)], li.prototype, "image", void 0), li = ci = O([b("MaskEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], li);
6189
+ k([_({ fallback: "" }), O("design:type", String)], li.prototype, "image", void 0), li = ci = k([b("MaskEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], li);
6173
6190
  //#endregion
6174
6191
  //#region src/scene/effects/OutlineEffect.ts
6175
- var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", q = class extends H {
6192
+ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", J = class extends U {
6176
6193
  static {
6177
6194
  ui = this;
6178
6195
  }
@@ -6183,14 +6200,14 @@ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6183
6200
  }
6184
6201
  _color = new T();
6185
6202
  constructor(e, t = []) {
6186
- super(), this.setProperties(e).append(t), this.material = new F({ gl: {
6203
+ super(), this.setProperties(e).append(t), this.material = new I({ gl: {
6187
6204
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6188
6205
  fragment: di.replace(/\{ANGLE_STEP\}/, ui.getAngleStep(this.quality).toFixed(7))
6189
6206
  } });
6190
6207
  }
6191
6208
  apply(e, t) {
6192
6209
  t.redraw(e, () => {
6193
- this._color.value = this.color, I.draw(e, this.material, {
6210
+ this._color.value = this.color, L.draw(e, this.material, {
6194
6211
  sampler: 0,
6195
6212
  uThickness: [this.width / t.width, this.width / t.height],
6196
6213
  uColor: this._color.toArray().slice(0, 3),
@@ -6207,14 +6224,14 @@ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6207
6224
  });
6208
6225
  }
6209
6226
  };
6210
- O([_({ fallback: "#000000ff" }), D("design:type", Object)], q.prototype, "color", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", String)], q.prototype, "style", void 0), O([_(), D("design:type", Object)], q.prototype, "image", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "opacity", void 0), O([_({ fallback: .1 }), D("design:type", Number)], q.prototype, "quality", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], q.prototype, "knockout", void 0), q = ui = O([b("OutlineEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6227
+ k([_({ fallback: "#000000ff" }), O("design:type", Object)], J.prototype, "color", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", String)], J.prototype, "style", void 0), k([_(), O("design:type", Object)], J.prototype, "image", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "opacity", void 0), k([_({ fallback: .1 }), O("design:type", Number)], J.prototype, "quality", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], J.prototype, "knockout", void 0), J = ui = k([b("OutlineEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
6211
6228
  //#endregion
6212
6229
  //#region src/scene/effects/PixelateEffect.ts
6213
- var fi, pi = class extends H {
6230
+ var fi, pi = class extends U {
6214
6231
  static {
6215
6232
  fi = this;
6216
6233
  }
6217
- static material = new F({ gl: {
6234
+ static material = new I({ gl: {
6218
6235
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6219
6236
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform vec2 step;\n\nvoid main(void) {\n vec2 uv = vUv;\n uv = floor((uv - offset) / step) * step + offset + step / 2.0;\n gl_FragColor = texture2D(sampler, uv);\n}"
6220
6237
  } });
@@ -6228,18 +6245,18 @@ var fi, pi = class extends H {
6228
6245
  offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
6229
6246
  step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
6230
6247
  };
6231
- I.draw(e, fi.material, a);
6248
+ L.draw(e, fi.material, a);
6232
6249
  });
6233
6250
  }
6234
6251
  };
6235
- O([_({ fallback: 10 }), D("design:type", Number)], pi.prototype, "strength", void 0), pi = fi = O([b("PixelateEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pi);
6252
+ k([_({ fallback: 10 }), O("design:type", Number)], pi.prototype, "strength", void 0), pi = fi = k([b("PixelateEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pi);
6236
6253
  //#endregion
6237
6254
  //#region src/scene/effects/ZoomBlurEffect.ts
6238
- var mi, hi = class extends H {
6255
+ var mi, hi = class extends U {
6239
6256
  static {
6240
6257
  mi = this;
6241
6258
  }
6242
- static material = new F({ gl: {
6259
+ static material = new I({ gl: {
6243
6260
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6244
6261
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec4 uInputSize;\n\nuniform vec2 uCenter;\nuniform float uStrength;\nuniform float uInnerRadius;\nuniform float uRadius;\n\nconst float MAX_KERNEL_SIZE = 32.0;\n\nhighp float rand(vec2 co, float seed) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot(co + seed, vec2(a, b)), sn = mod(dt, 3.14159);\n return fract(sin(sn) * c + seed);\n}\n\nvoid main() {\n float minGradient = uInnerRadius * 0.3;\n float innerRadius1 = (uInnerRadius + minGradient * 0.5) / uInputSize.x;\n\n float gradient = uRadius * 0.3;\n float radius1 = (uRadius - gradient * 0.5) / uInputSize.x;\n\n float countLimit = MAX_KERNEL_SIZE;\n\n vec2 dir = vec2(uCenter.xy / uInputSize.xy - vUv);\n float dist = length(vec2(dir.x, dir.y * uInputSize.y / uInputSize.x));\n\n float strength1 = uStrength;\n\n float delta = 0.0;\n float gap;\n if (dist < innerRadius1) {\n delta = innerRadius1 - dist;\n gap = minGradient;\n } else if (radius1 >= 0.0 && dist > radius1) { // radius1 < 0 means it's infinity\n delta = dist - radius1;\n gap = gradient;\n }\n\n if (delta > 0.0) {\n float normalCount = gap / uInputSize.x;\n delta = (normalCount - delta) / normalCount;\n countLimit *= delta;\n strength1 *= delta;\n if (countLimit < 1.0) {\n gl_FragColor = texture2D(sampler, vUv);\n return;\n }\n }\n\n float offset = rand(vUv, 0.0);\n\n float total = 0.0;\n vec4 color = vec4(0.0);\n\n dir *= strength1;\n\n for (float t = 0.0; t < MAX_KERNEL_SIZE; t++) {\n float percent = (t + offset) / MAX_KERNEL_SIZE;\n float weight = 4.0 * (percent - percent * percent);\n vec2 p = vUv + dir * percent;\n color += texture2D(sampler, p) * weight;\n total += weight;\n\n if (t > countLimit){\n break;\n }\n }\n\n color /= total;\n\n gl_FragColor = color;\n}"
6245
6262
  } });
@@ -6248,7 +6265,7 @@ var mi, hi = class extends H {
6248
6265
  }
6249
6266
  apply(e, t) {
6250
6267
  t.redraw(e, () => {
6251
- I.draw(e, mi.material, {
6268
+ L.draw(e, mi.material, {
6252
6269
  sampler: 0,
6253
6270
  uCenter: [t.width / 2, t.height / 2],
6254
6271
  uInnerRadius: this.innerRadius,
@@ -6264,7 +6281,7 @@ var mi, hi = class extends H {
6264
6281
  });
6265
6282
  }
6266
6283
  };
6267
- O([_(), D("design:type", Array)], hi.prototype, "center", void 0), O([_({ fallback: 20 }), D("design:type", Number)], hi.prototype, "innerRadius", void 0), O([_({ fallback: -1 }), D("design:type", Number)], hi.prototype, "radius", void 0), O([_({ fallback: .1 }), D("design:type", Number)], hi.prototype, "strength", void 0), hi = mi = O([b("ZoomBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], hi);
6284
+ k([_(), O("design:type", Array)], hi.prototype, "center", void 0), k([_({ fallback: 20 }), O("design:type", Number)], hi.prototype, "innerRadius", void 0), k([_({ fallback: -1 }), O("design:type", Number)], hi.prototype, "radius", void 0), k([_({ fallback: .1 }), O("design:type", Number)], hi.prototype, "strength", void 0), hi = mi = k([b("ZoomBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], hi);
6268
6285
  //#endregion
6269
6286
  //#region src/scene/2d/element/utils.ts
6270
6287
  function gi(e, t) {
@@ -6289,7 +6306,7 @@ function gi(e, t) {
6289
6306
  }
6290
6307
  //#endregion
6291
6308
  //#region src/scene/2d/element/Element2DFill.ts
6292
- var J = class extends C {
6309
+ var Y = class extends C {
6293
6310
  _parent;
6294
6311
  texture;
6295
6312
  animatedTexture;
@@ -6384,10 +6401,10 @@ var J = class extends C {
6384
6401
  this.updateFrameIndex();
6385
6402
  }
6386
6403
  };
6387
- O([_({ fallback: !0 }), D("design:type", Boolean)], J.prototype, "enabled", void 0), O([_(), D("design:type", Object)], J.prototype, "color", void 0), O([_(), D("design:type", Object)], J.prototype, "image", void 0), O([_(), D("design:type", Object)], J.prototype, "linearGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "radialGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "cropRect", void 0), O([_(), D("design:type", Object)], J.prototype, "stretchRect", void 0), O([_(), D("design:type", Object)], J.prototype, "dpi", void 0), O([_(), D("design:type", Object)], J.prototype, "rotateWithShape", void 0), O([_(), D("design:type", Object)], J.prototype, "tile", void 0), O([_(), D("design:type", Object)], J.prototype, "opacity", void 0);
6404
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Y.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Y.prototype, "color", void 0), k([_(), O("design:type", Object)], Y.prototype, "image", void 0), k([_(), O("design:type", Object)], Y.prototype, "linearGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "radialGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "cropRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "stretchRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "dpi", void 0), k([_(), O("design:type", Object)], Y.prototype, "rotateWithShape", void 0), k([_(), O("design:type", Object)], Y.prototype, "tile", void 0), k([_(), O("design:type", Object)], Y.prototype, "opacity", void 0);
6388
6405
  //#endregion
6389
6406
  //#region src/scene/2d/element/Element2DBackground.ts
6390
- var _i = class extends J {
6407
+ var _i = class extends Y {
6391
6408
  setProperties(e) {
6392
6409
  return super._setProperties(d(e) ? void 0 : f(e));
6393
6410
  }
@@ -6399,7 +6416,7 @@ var _i = class extends J {
6399
6416
  }
6400
6417
  }
6401
6418
  };
6402
- O([_(), D("design:type", Object)], _i.prototype, "fillWithShape", void 0);
6419
+ k([_(), O("design:type", Object)], _i.prototype, "fillWithShape", void 0);
6403
6420
  //#endregion
6404
6421
  //#region src/scene/2d/element/Element2DChart.ts
6405
6422
  var vi;
@@ -6429,7 +6446,7 @@ function bi(e) {
6429
6446
  };
6430
6447
  }
6431
6448
  }
6432
- var Y = class extends C {
6449
+ var X = class extends C {
6433
6450
  _parent;
6434
6451
  _instance;
6435
6452
  _container;
@@ -6474,7 +6491,7 @@ var Y = class extends C {
6474
6491
  }
6475
6492
  let n = await yi();
6476
6493
  if (!n) {
6477
- console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)");
6494
+ console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)"), this._renderPlaceholder(e, t);
6478
6495
  return;
6479
6496
  }
6480
6497
  if (!(this.destroyed || !this.isValid())) {
@@ -6505,6 +6522,16 @@ var Y = class extends C {
6505
6522
  this._texture.requestUpdate("source"), this._parent.requestDraw();
6506
6523
  }
6507
6524
  }
6525
+ _renderPlaceholder(e, t) {
6526
+ if (typeof document > "u" || !e || !t) return;
6527
+ let n = document.createElement("canvas");
6528
+ n.width = Math.ceil(e), n.height = Math.ceil(t);
6529
+ let r = n.getContext("2d");
6530
+ r && (r.fillStyle = "#f3f4f6", r.fillRect(0, 0, e, t), r.strokeStyle = "#d1d5db", r.setLineDash([6, 4]), r.strokeRect(1, 1, e - 2, t - 2), r.fillStyle = "#9ca3af", r.font = "14px sans-serif", r.textAlign = "center", r.textBaseline = "middle", r.fillText("图表需安装 echarts", e / 2, t / 2), this._texture ? this._texture.source = n : this._texture = new er({
6531
+ source: n,
6532
+ pixelRatio: 1
6533
+ }), this._texture.requestUpdate("source"), this._parent.requestDraw());
6534
+ }
6508
6535
  draw() {
6509
6536
  let e = this._texture;
6510
6537
  if (!e?.isValid()) return;
@@ -6565,7 +6592,7 @@ var Y = class extends C {
6565
6592
  this._teardown();
6566
6593
  }
6567
6594
  };
6568
- O([_({ fallback: !0 }), D("design:type", Boolean)], Y.prototype, "enabled", void 0), O([_({ fallback: "column" }), D("design:type", Object)], Y.prototype, "type", void 0), O([_(), D("design:type", Object)], Y.prototype, "grouping", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "categories", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "series", void 0), O([_(), D("design:type", Object)], Y.prototype, "title", void 0), O([_(), D("design:type", Object)], Y.prototype, "legend", void 0), O([_(), D("design:type", Object)], Y.prototype, "categoryAxis", void 0), O([_(), D("design:type", Object)], Y.prototype, "valueAxis", void 0);
6595
+ k([_({ fallback: !0 }), O("design:type", Boolean)], X.prototype, "enabled", void 0), k([_({ fallback: "column" }), O("design:type", Object)], X.prototype, "type", void 0), k([_(), O("design:type", Object)], X.prototype, "grouping", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "categories", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "series", void 0), k([_(), O("design:type", Object)], X.prototype, "title", void 0), k([_(), O("design:type", Object)], X.prototype, "legend", void 0), k([_(), O("design:type", Object)], X.prototype, "categoryAxis", void 0), k([_(), O("design:type", Object)], X.prototype, "valueAxis", void 0);
6569
6596
  //#endregion
6570
6597
  //#region src/scene/2d/element/Element2DConnection.ts
6571
6598
  var xi = class extends C {
@@ -6642,7 +6669,7 @@ var xi = class extends C {
6642
6669
  return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Dr(this.mode, e ?? t, t ?? e)), this._routePath;
6643
6670
  }
6644
6671
  };
6645
- O([_(), D("design:type", Object)], xi.prototype, "start", void 0), O([_(), D("design:type", Object)], xi.prototype, "end", void 0), O([_({ fallback: "straight" }), D("design:type", Object)], xi.prototype, "mode", void 0), O([_({ fallback: .5 }), D("design:type", Number)], xi.prototype, "labelPosition", void 0);
6672
+ k([_(), O("design:type", Object)], xi.prototype, "start", void 0), k([_(), O("design:type", Object)], xi.prototype, "end", void 0), k([_({ fallback: "straight" }), O("design:type", Object)], xi.prototype, "mode", void 0), k([_({ fallback: .5 }), O("design:type", Number)], xi.prototype, "labelPosition", void 0);
6646
6673
  function Si(e, t) {
6647
6674
  if (!t) return e;
6648
6675
  let n = Math.cos(t), r = Math.sin(t);
@@ -6715,7 +6742,7 @@ function Oi(e, t, n, r, i = {}) {
6715
6742
  }
6716
6743
  //#endregion
6717
6744
  //#region src/scene/2d/element/Element2DForeground.ts
6718
- var ki = class extends J {
6745
+ var ki = class extends Y {
6719
6746
  _sourceCanvas;
6720
6747
  _sourceImage;
6721
6748
  setProperties(e) {
@@ -6742,7 +6769,7 @@ var ki = class extends J {
6742
6769
  let e = await this._resolveSourceCanvas();
6743
6770
  if (!e) return;
6744
6771
  let t = e.width, n = e.height, r = await this._resolvePatterns(), i = Oi(e, this.effects, t, n, r);
6745
- this.texture = new R({
6772
+ this.texture = new z({
6746
6773
  source: i,
6747
6774
  width: t,
6748
6775
  height: n,
@@ -6756,7 +6783,7 @@ var ki = class extends J {
6756
6783
  if (!n || d(n) || e[n]) continue;
6757
6784
  let r = await $.loadBy(`${n}#mc-foreground-pattern`, async () => {
6758
6785
  let e = await $.fetchImageBitmap(n), t = this._snapshot(e);
6759
- return Ne && e instanceof ImageBitmap && e.close(), t;
6786
+ return Pe && e instanceof ImageBitmap && e.close(), t;
6760
6787
  });
6761
6788
  r && (e[n] = r);
6762
6789
  }
@@ -6767,7 +6794,7 @@ var ki = class extends J {
6767
6794
  if (d(this.image) || this.image === "viewport") return;
6768
6795
  let e = this.image, t = await $.loadBy(`${e}#mc-foreground-source`, async () => {
6769
6796
  let t = await $.fetchImageBitmap(e), n = this._snapshot(t);
6770
- return Ne && t instanceof ImageBitmap && t.close(), n;
6797
+ return Pe && t instanceof ImageBitmap && t.close(), n;
6771
6798
  });
6772
6799
  return this._sourceImage === e && t && (this._sourceCanvas = t), t;
6773
6800
  }
@@ -6776,14 +6803,14 @@ var ki = class extends J {
6776
6803
  if (!(!r || !i)) return i.drawImage(e, 0, 0, t, n), r;
6777
6804
  }
6778
6805
  };
6779
- O([_(), D("design:type", Object)], ki.prototype, "fillWithShape", void 0), O([_(), D("design:type", Array)], ki.prototype, "effects", void 0);
6806
+ k([_(), O("design:type", Object)], ki.prototype, "fillWithShape", void 0), k([_(), O("design:type", Array)], ki.prototype, "effects", void 0);
6780
6807
  //#endregion
6781
6808
  //#region src/scene/2d/element/Element2DOutline.ts
6782
6809
  var Ai = {
6783
6810
  sm: 4,
6784
6811
  md: 6,
6785
6812
  lg: 8
6786
- }, ji = class extends J {
6813
+ }, ji = class extends Y {
6787
6814
  setProperties(e) {
6788
6815
  return super._setProperties(d(e) ? void 0 : ee(e));
6789
6816
  }
@@ -6832,7 +6859,7 @@ var Ai = {
6832
6859
  ee.fillStyle = i, ee.moveTo(e.x, e.y).lineTo(p + h, m + g).lineTo(p - h, m - g).closePath().fill();
6833
6860
  }
6834
6861
  };
6835
- O([_(), D("design:type", Object)], ji.prototype, "color", void 0), O([_(), D("design:type", Object)], ji.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", Object)], ji.prototype, "style", void 0), O([_({ fallback: "butt" }), D("design:type", Object)], ji.prototype, "lineCap", void 0), O([_({ fallback: "miter" }), D("design:type", Object)], ji.prototype, "lineJoin", void 0), O([_(), D("design:type", Object)], ji.prototype, "headEnd", void 0), O([_(), D("design:type", Object)], ji.prototype, "tailEnd", void 0);
6862
+ k([_(), O("design:type", Object)], ji.prototype, "color", void 0), k([_(), O("design:type", Object)], ji.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", Object)], ji.prototype, "style", void 0), k([_({ fallback: "butt" }), O("design:type", Object)], ji.prototype, "lineCap", void 0), k([_({ fallback: "miter" }), O("design:type", Object)], ji.prototype, "lineJoin", void 0), k([_(), O("design:type", Object)], ji.prototype, "headEnd", void 0), k([_(), O("design:type", Object)], ji.prototype, "tailEnd", void 0);
6836
6863
  //#endregion
6837
6864
  //#region src/scene/2d/element/Element2DShadow.ts
6838
6865
  var Mi = class extends C {
@@ -6859,7 +6886,7 @@ var Mi = class extends C {
6859
6886
  this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new $r({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6860
6887
  }
6861
6888
  };
6862
- O([_({ fallback: !0 }), D("design:type", Boolean)], Mi.prototype, "enabled", void 0), O([_({ fallback: "#000000FF" }), D("design:type", Object)], Mi.prototype, "color", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "blur", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "offsetY", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "offsetX", void 0);
6889
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Mi.prototype, "enabled", void 0), k([_({ fallback: "#000000FF" }), O("design:type", Object)], Mi.prototype, "color", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "blur", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "offsetY", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "offsetX", void 0);
6863
6890
  //#endregion
6864
6891
  //#region src/scene/2d/element/Element2DShape.ts
6865
6892
  var Ni = class extends C {
@@ -6921,8 +6948,8 @@ var Ni = class extends C {
6921
6948
  _updatePath2DSet() {
6922
6949
  let e;
6923
6950
  if (this.svg) {
6924
- let t = de(this.svg);
6925
- this._path2DSet = fe(t), e = this._path2DSet.viewBox;
6951
+ let t = fe(this.svg);
6952
+ this._path2DSet = pe(t), e = this._path2DSet.viewBox;
6926
6953
  } else this._path2DSet.paths.length = 0, this.paths?.forEach((e, t) => {
6927
6954
  let { data: n, ...r } = e, i = new le();
6928
6955
  i.style = r, i.addData(n), this._path2DSet.paths[t] = i;
@@ -6960,7 +6987,7 @@ var Ni = class extends C {
6960
6987
  t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
6961
6988
  }
6962
6989
  };
6963
- O([_({ fallback: !0 }), D("design:type", Boolean)], Ni.prototype, "enabled", void 0), O([_(), D("design:type", Object)], Ni.prototype, "preset", void 0), O([_(), D("design:type", Object)], Ni.prototype, "svg", void 0), O([_(), D("design:type", Object)], Ni.prototype, "viewBox", void 0), O([_(), D("design:type", Object)], Ni.prototype, "paths", void 0), O([_(), D("design:type", Object)], Ni.prototype, "connectionPoints", void 0);
6990
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Ni.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Ni.prototype, "preset", void 0), k([_(), O("design:type", Object)], Ni.prototype, "svg", void 0), k([_(), O("design:type", Object)], Ni.prototype, "viewBox", void 0), k([_(), O("design:type", Object)], Ni.prototype, "paths", void 0), k([_(), O("design:type", Object)], Ni.prototype, "connectionPoints", void 0);
6964
6991
  //#endregion
6965
6992
  //#region src/scene/2d/element/Element2DStyle.ts
6966
6993
  var Pi = class extends w {
@@ -7037,7 +7064,7 @@ var Ii = 100, Li = 40, Ri = class extends C {
7037
7064
  }, r = `${JSON.stringify(e)}|${n.left},${n.top},${n.width},${n.height}`;
7038
7065
  if (this._cellNodes.has(t) && this._cellSnapshots.get(t) === r) continue;
7039
7066
  let i = this._cellNodes.get(t);
7040
- i || (i = z.parse({ is: "Element2D" }, "Element2D"), this._parent.appendChild(i, "back"), this._cellNodes.set(t, i)), this._applyCell(i, e, n), this._cellSnapshots.set(t, r);
7067
+ i || (i = B.parse({ is: "Element2D" }, "Element2D"), this._parent.appendChild(i, "back"), this._cellNodes.set(t, i)), this._applyCell(i, e, n), this._cellSnapshots.set(t, r);
7041
7068
  }
7042
7069
  for (let [e, t] of this._cellNodes) s.has(e) || (this._parent.removeChild(t), t.destroy(), this._cellNodes.delete(e), this._cellSnapshots.delete(e));
7043
7070
  this._parent.requestDraw();
@@ -7049,7 +7076,7 @@ var Ii = 100, Li = 40, Ri = class extends C {
7049
7076
  }, e.background = t.background;
7050
7077
  for (let t of [...e.getChildren(!0)]) e.removeChild(t), t.destroy();
7051
7078
  t.children?.forEach((t) => {
7052
- e.appendChild(z.parse(t, "Element2D"));
7079
+ e.appendChild(B.parse(t, "Element2D"));
7053
7080
  });
7054
7081
  }
7055
7082
  _clearCells() {
@@ -7060,10 +7087,10 @@ var Ii = 100, Li = 40, Ri = class extends C {
7060
7087
  this._clearCells();
7061
7088
  }
7062
7089
  };
7063
- O([_({ fallback: !0 }), D("design:type", Boolean)], Ri.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "columns", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "rows", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "cells", void 0);
7090
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Ri.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "columns", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "rows", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "cells", void 0);
7064
7091
  //#endregion
7065
7092
  //#region src/scene/2d/element/Element2DText.ts
7066
- var X = class extends C {
7093
+ var Z = class extends C {
7067
7094
  _parent;
7068
7095
  base;
7069
7096
  get textContent() {
@@ -7077,7 +7104,7 @@ var X = class extends C {
7077
7104
  _texture = new er({ mipmap: !0 });
7078
7105
  _textureMap = /* @__PURE__ */ new Map();
7079
7106
  constructor(e) {
7080
- super(), this._parent = e, this.base = new _e(), this.base.setPropertyAccessor(this);
7107
+ super(), this._parent = e, this.base = new ve(), this.base.setPropertyAccessor(this);
7081
7108
  }
7082
7109
  setProperties(e) {
7083
7110
  return super.setProperties(d(e) ? void 0 : ie(e));
@@ -7170,7 +7197,7 @@ var X = class extends C {
7170
7197
  this.base.pathSets.forEach((n) => {
7171
7198
  n.paths.forEach((n) => {
7172
7199
  let r = n.getMeta();
7173
- if (r instanceof ge) {
7200
+ if (r instanceof _e) {
7174
7201
  let i = r.parent.index, a = r.parent.parent.index;
7175
7202
  if (n.style.fill && !d(n.style.fill)) if (typeof n.style.fill == "object") {
7176
7203
  let r = n.style.fill, o = this._textureMap.get(`${a}.${i}.fill`) ?? this._textureMap.get(`${a}.fill`) ?? this._textureMap.get("fill");
@@ -7217,10 +7244,10 @@ var X = class extends C {
7217
7244
  }
7218
7245
  process(e) {}
7219
7246
  };
7220
- O([_({ fallback: !0 }), D("design:type", Object)], X.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], X.prototype, "content", void 0), O([_({ alias: "_parent.style.json" }), D("design:type", Object)], X.prototype, "style", void 0), O([_(), D("design:type", Object)], X.prototype, "effects", void 0), O([_(), D("design:type", Object)], X.prototype, "fill", void 0), O([_(), D("design:type", Object)], X.prototype, "outline", void 0), O([_(), D("design:type", Object)], X.prototype, "deformation", void 0), O([_({ alias: "base.measureDom" }), D("design:type", typeof HTMLElement > "u" ? Object : HTMLElement)], X.prototype, "measureDom", void 0), O([_({ alias: "base.fonts" }), D("design:type", Object)], X.prototype, "fonts", void 0), O([_({ fallback: "auto" }), D("design:type", Object)], X.prototype, "drawMode", void 0);
7247
+ k([_({ fallback: !0 }), O("design:type", Object)], Z.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Z.prototype, "content", void 0), k([_({ alias: "_parent.style.json" }), O("design:type", Object)], Z.prototype, "style", void 0), k([_(), O("design:type", Object)], Z.prototype, "effects", void 0), k([_(), O("design:type", Object)], Z.prototype, "fill", void 0), k([_(), O("design:type", Object)], Z.prototype, "outline", void 0), k([_(), O("design:type", Object)], Z.prototype, "deformation", void 0), k([_({ alias: "base.measureDom" }), O("design:type", typeof HTMLElement > "u" ? Object : HTMLElement)], Z.prototype, "measureDom", void 0), k([_({ alias: "base.fonts" }), O("design:type", Object)], Z.prototype, "fonts", void 0), k([_({ fallback: "auto" }), O("design:type", Object)], Z.prototype, "drawMode", void 0);
7221
7248
  //#endregion
7222
7249
  //#region src/scene/2d/element/Flexbox.ts
7223
- var Z = {
7250
+ var Q = {
7224
7251
  left: 0,
7225
7252
  top: 1,
7226
7253
  right: 2,
@@ -7234,7 +7261,7 @@ var Z = {
7234
7261
  column: 0,
7235
7262
  row: 1,
7236
7263
  all: 2
7237
- }, Q = {
7264
+ }, Bi = {
7238
7265
  auto: 0,
7239
7266
  "flex-start": 1,
7240
7267
  center: 2,
@@ -7244,42 +7271,42 @@ var Z = {
7244
7271
  "space-between": 6,
7245
7272
  "space-around": 7,
7246
7273
  "space-evenly": 8
7247
- }, Bi = {
7274
+ }, Vi = {
7248
7275
  flex: 0,
7249
7276
  none: 1,
7250
7277
  contents: 2
7251
- }, Vi = {
7278
+ }, Hi = {
7252
7279
  inherit: 0,
7253
7280
  ltr: 1,
7254
7281
  rtl: 2
7255
- }, Hi = {
7282
+ }, Ui = {
7256
7283
  column: 0,
7257
7284
  "column-reverse": 1,
7258
7285
  row: 2,
7259
7286
  "row-reverse": 3
7260
- }, Ui = {
7287
+ }, Wi = {
7261
7288
  "no-wrap": 0,
7262
7289
  wrap: 1,
7263
7290
  "Wrap-reverse": 2
7264
- }, Wi = {
7291
+ }, Gi = {
7265
7292
  "flex-start": 0,
7266
7293
  center: 1,
7267
7294
  "flex-end": 2,
7268
7295
  "space-between": 3,
7269
7296
  "space-around": 4,
7270
7297
  "space-evenly": 5
7271
- }, Gi = {
7298
+ }, Ki = {
7272
7299
  visible: 0,
7273
7300
  hidden: 1,
7274
7301
  scroll: 2
7275
- }, Ki = {
7302
+ }, qi = {
7276
7303
  static: 0,
7277
7304
  relative: 1,
7278
7305
  absolute: 2
7279
- }, qi = {
7306
+ }, Ji = {
7280
7307
  "border-box": 0,
7281
7308
  "content-box": 1
7282
- }, Ji = class e {
7309
+ }, Yi = class e {
7283
7310
  _parent;
7284
7311
  static _yoga;
7285
7312
  static async load() {
@@ -7291,51 +7318,51 @@ var Z = {
7291
7318
  this._parent = e, this._addChild = this._addChild.bind(this), this._removeChild = this._removeChild.bind(this), this._parent.on("addChild", this._addChild), this._parent.on("removeChild", this._removeChild);
7292
7319
  }
7293
7320
  _addChild(e, t) {
7294
- if (e instanceof $i && e.flexbox.node && this.node) {
7321
+ if (e instanceof ea && e.flexbox.node && this.node) {
7295
7322
  this.node.insertChild(e.flexbox.node, t);
7296
7323
  let n = e.style.getProperties();
7297
7324
  for (let t in n) e.flexbox.updateStyleProperty(t, n[t]);
7298
7325
  }
7299
7326
  }
7300
7327
  _removeChild(e, t) {
7301
- e instanceof $i && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7328
+ e instanceof ea && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7302
7329
  }
7303
7330
  updateStyleProperty(e, t) {
7304
7331
  let n = this.node;
7305
7332
  if (n) {
7306
7333
  switch (e) {
7307
7334
  case "alignContent":
7308
- n.setAlignContent(t ? Q[t] ?? Q["flex-start"] : Q["flex-start"]);
7335
+ n.setAlignContent(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7309
7336
  break;
7310
7337
  case "alignItems":
7311
- n.setAlignItems(t ? Q[t] ?? Q["flex-start"] : Q["flex-start"]);
7338
+ n.setAlignItems(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7312
7339
  break;
7313
7340
  case "alignSelf":
7314
- n.setAlignSelf(t ? Q[t] ?? Q["flex-start"] : Q["flex-start"]);
7341
+ n.setAlignSelf(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7315
7342
  break;
7316
7343
  case "aspectRatio":
7317
7344
  n.setAspectRatio(t);
7318
7345
  break;
7319
7346
  case "borderTop":
7320
- n.setBorder(Z.top, this._parent.style.borderWidth);
7347
+ n.setBorder(Q.top, this._parent.style.borderWidth);
7321
7348
  break;
7322
7349
  case "borderBottom":
7323
- n.setBorder(Z.bottom, this._parent.style.borderWidth);
7350
+ n.setBorder(Q.bottom, this._parent.style.borderWidth);
7324
7351
  break;
7325
7352
  case "borderLeft":
7326
- n.setBorder(Z.left, this._parent.style.borderWidth);
7353
+ n.setBorder(Q.left, this._parent.style.borderWidth);
7327
7354
  break;
7328
7355
  case "borderRight":
7329
- n.setBorder(Z.right, this._parent.style.borderWidth);
7356
+ n.setBorder(Q.right, this._parent.style.borderWidth);
7330
7357
  break;
7331
7358
  case "border":
7332
- n.setBorder(Z.all, this._parent.style.borderWidth);
7359
+ n.setBorder(Q.all, this._parent.style.borderWidth);
7333
7360
  break;
7334
7361
  case "direction":
7335
- n.setDirection(t ? Vi[t] ?? Vi.inherit : Vi.inherit);
7362
+ n.setDirection(t ? Hi[t] ?? Hi.inherit : Hi.inherit);
7336
7363
  break;
7337
7364
  case "display":
7338
- n.setDisplay(t ? Bi[t] ?? Bi.flex : Bi.flex);
7365
+ n.setDisplay(t ? Vi[t] ?? Vi.flex : Vi.flex);
7339
7366
  break;
7340
7367
  case "flex":
7341
7368
  n.setFlex(t);
@@ -7344,7 +7371,7 @@ var Z = {
7344
7371
  n.setFlexBasis(t);
7345
7372
  break;
7346
7373
  case "flexDirection":
7347
- n.setFlexDirection(t ? Hi[t] ?? Hi.row : Hi.row);
7374
+ n.setFlexDirection(t ? Ui[t] ?? Ui.row : Ui.row);
7348
7375
  break;
7349
7376
  case "flexGrow":
7350
7377
  n.setFlexGrow(t);
@@ -7353,31 +7380,31 @@ var Z = {
7353
7380
  n.setFlexShrink(t);
7354
7381
  break;
7355
7382
  case "flexWrap":
7356
- n.setFlexWrap(t ? Ui[t] ?? Ui.wrap : Ui.wrap);
7383
+ n.setFlexWrap(t ? Wi[t] ?? Wi.wrap : Wi.wrap);
7357
7384
  break;
7358
7385
  case "height":
7359
7386
  n.setHeight(t);
7360
7387
  break;
7361
7388
  case "justifyContent":
7362
- n.setJustifyContent(t ? Wi[t] ?? Wi["flex-start"] : Wi["flex-start"]);
7389
+ n.setJustifyContent(t ? Gi[t] ?? Gi["flex-start"] : Gi["flex-start"]);
7363
7390
  break;
7364
7391
  case "gap":
7365
7392
  t !== void 0 && n.setGap(zi.all, t);
7366
7393
  break;
7367
7394
  case "marginTop":
7368
- n.setMargin(Z.top, t);
7395
+ n.setMargin(Q.top, t);
7369
7396
  break;
7370
7397
  case "marginBottom":
7371
- n.setMargin(Z.bottom, t);
7398
+ n.setMargin(Q.bottom, t);
7372
7399
  break;
7373
7400
  case "marginLeft":
7374
- n.setMargin(Z.left, t);
7401
+ n.setMargin(Q.left, t);
7375
7402
  break;
7376
7403
  case "marginRight":
7377
- n.setMargin(Z.right, t);
7404
+ n.setMargin(Q.right, t);
7378
7405
  break;
7379
7406
  case "margin":
7380
- n.setMargin(Z.all, t);
7407
+ n.setMargin(Q.all, t);
7381
7408
  break;
7382
7409
  case "maxHeight":
7383
7410
  n.setMaxHeight(t);
@@ -7392,40 +7419,40 @@ var Z = {
7392
7419
  n.setMinWidth(t);
7393
7420
  break;
7394
7421
  case "overflow":
7395
- n.setOverflow(t ? Gi[t] ?? Gi.visible : Gi.visible);
7422
+ n.setOverflow(t ? Ki[t] ?? Ki.visible : Ki.visible);
7396
7423
  break;
7397
7424
  case "paddingTop":
7398
- n.setPadding(Z.top, t);
7425
+ n.setPadding(Q.top, t);
7399
7426
  break;
7400
7427
  case "paddingBottom":
7401
- n.setPadding(Z.bottom, t);
7428
+ n.setPadding(Q.bottom, t);
7402
7429
  break;
7403
7430
  case "paddingLeft":
7404
- n.setPadding(Z.left, t);
7431
+ n.setPadding(Q.left, t);
7405
7432
  break;
7406
7433
  case "paddingRight":
7407
- n.setPadding(Z.right, t);
7434
+ n.setPadding(Q.right, t);
7408
7435
  break;
7409
7436
  case "padding":
7410
- n.setPadding(Z.all, t);
7437
+ n.setPadding(Q.all, t);
7411
7438
  break;
7412
7439
  case "top":
7413
- n.setPosition(Z.top, t);
7440
+ n.setPosition(Q.top, t);
7414
7441
  break;
7415
7442
  case "bottom":
7416
- n.setPosition(Z.bottom, t);
7443
+ n.setPosition(Q.bottom, t);
7417
7444
  break;
7418
7445
  case "left":
7419
- n.setPosition(Z.left, t);
7446
+ n.setPosition(Q.left, t);
7420
7447
  break;
7421
7448
  case "right":
7422
- n.setPosition(Z.right, t);
7449
+ n.setPosition(Q.right, t);
7423
7450
  break;
7424
7451
  case "position":
7425
- n.setPositionType(t ? Ki[t] ?? Ki.relative : Ki.relative);
7452
+ n.setPositionType(t ? qi[t] ?? qi.relative : qi.relative);
7426
7453
  break;
7427
7454
  case "boxSizing":
7428
- n.setBoxSizing(t ? qi[t] ?? qi["content-box"] : qi["content-box"]);
7455
+ n.setBoxSizing(t ? Ji[t] ?? Ji["content-box"] : Ji["content-box"]);
7429
7456
  break;
7430
7457
  case "width":
7431
7458
  n.setWidth(t);
@@ -7436,7 +7463,7 @@ var Z = {
7436
7463
  }
7437
7464
  update() {
7438
7465
  let e = this._parent, t = this.node;
7439
- if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Vi.ltr), t.hasNewLayout())) {
7466
+ if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Hi.ltr), t.hasNewLayout())) {
7440
7467
  let { left: n, top: r, width: i, height: a } = t.getComputedLayout();
7441
7468
  (!Number.isNaN(n) && n !== e.position.x || !Number.isNaN(r) && r !== e.position.y) && e.position.set(n, r), (!Number.isNaN(i) && i !== e.size.x || !Number.isNaN(a) && a !== e.size.y) && e.size.set(i, a), t.markLayoutSeen();
7442
7469
  }
@@ -7444,15 +7471,15 @@ var Z = {
7444
7471
  destroy() {
7445
7472
  this.node?.free(), this.node = void 0;
7446
7473
  }
7447
- }, Yi = new Set(Object.keys(a())), Xi = new Set(Object.keys(s())), Zi = new y(), Qi = [
7474
+ }, Xi = new Set(Object.keys(a())), Zi = new Set(Object.keys(s())), Qi = new y(), $i = [
7448
7475
  [0, 0],
7449
7476
  [1, 0],
7450
7477
  [1, 1],
7451
7478
  [0, 1]
7452
- ], $i = class extends wr {
7453
- flexbox = new Ji(this);
7454
- aabb = new vt();
7455
- globalAabb = new vt();
7479
+ ], ea = class extends wr {
7480
+ flexbox = new Yi(this);
7481
+ aabb = new yt();
7482
+ globalAabb = new yt();
7456
7483
  _parentGlobalDisplay;
7457
7484
  _globalDisplay;
7458
7485
  get globalDisplay() {
@@ -7491,7 +7518,7 @@ var Z = {
7491
7518
  set shape(e) {
7492
7519
  this._shape.resetProperties().setProperties(e);
7493
7520
  }
7494
- _fill = new J(this);
7521
+ _fill = new Y(this);
7495
7522
  get fill() {
7496
7523
  return this._fill;
7497
7524
  }
@@ -7512,7 +7539,7 @@ var Z = {
7512
7539
  set foreground(e) {
7513
7540
  this._foreground.resetProperties().setProperties(e);
7514
7541
  }
7515
- _text = new X(this);
7542
+ _text = new Z(this);
7516
7543
  get text() {
7517
7544
  return this._text;
7518
7545
  }
@@ -7540,7 +7567,7 @@ var Z = {
7540
7567
  set table(e) {
7541
7568
  this._table.resetProperties().setProperties(e);
7542
7569
  }
7543
- _chart = new Y(this);
7570
+ _chart = new X(this);
7544
7571
  get chart() {
7545
7572
  return this._chart;
7546
7573
  }
@@ -7625,7 +7652,7 @@ var Z = {
7625
7652
  this._updateGlobalDisplay();
7626
7653
  break;
7627
7654
  case "rotate":
7628
- this.rotation = (t || 0) * yt, this.updateGlobalTransform();
7655
+ this.rotation = (t || 0) * bt, this.updateGlobalTransform();
7629
7656
  break;
7630
7657
  case "scaleX":
7631
7658
  this.scale.x = t, this.text.isValid() && (t ^ n) < 0 && this.requestDraw();
@@ -7690,7 +7717,7 @@ var Z = {
7690
7717
  this.requestDraw();
7691
7718
  break;
7692
7719
  }
7693
- if ((Xi.has(e) || Yi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7720
+ if ((Zi.has(e) || Xi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7694
7721
  else switch (e) {
7695
7722
  case "left":
7696
7723
  this.position.x = Number(t);
@@ -7730,10 +7757,10 @@ var Z = {
7730
7757
  }
7731
7758
  _intersectsViewport(e) {
7732
7759
  let t = e.canvasTransform, n = e.width, r = e.height, i = Infinity, a = -Infinity, o = Infinity, s = -Infinity;
7733
- for (let [e, c] of Qi) t.applyAffineInverse({
7760
+ for (let [e, c] of $i) t.applyAffineInverse({
7734
7761
  x: e * n,
7735
7762
  y: c * r
7736
- }, Zi), i = Math.min(i, Zi.x), a = Math.max(a, Zi.x), o = Math.min(o, Zi.y), s = Math.max(s, Zi.y);
7763
+ }, Qi), i = Math.min(i, Qi.x), a = Math.max(a, Qi.x), o = Math.min(o, Qi.y), s = Math.max(s, Qi.y);
7737
7764
  let c = a - i, l = s - o, { min: u, size: d } = this.globalAabb;
7738
7765
  return !(u.x > a + c || u.x + d.x < i - c || u.y > s + l || u.y + d.y < o - l);
7739
7766
  }
@@ -7843,10 +7870,10 @@ var Z = {
7843
7870
  super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
7844
7871
  }
7845
7872
  };
7846
- $i = O([b("Element2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $i);
7873
+ ea = k([b("Element2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ea);
7847
7874
  //#endregion
7848
7875
  //#region src/scene/2d/TextureRect2D.ts
7849
- var ea = class extends $i {
7876
+ var ta = class extends ea {
7850
7877
  texture;
7851
7878
  constructor(e, t = []) {
7852
7879
  super(), this.setProperties(e).append(t);
@@ -7860,7 +7887,7 @@ var ea = class extends $i {
7860
7887
  } });
7861
7888
  }
7862
7889
  }
7863
- }, ta = class extends ea {
7890
+ }, na = class extends ta {
7864
7891
  texture = new er();
7865
7892
  animation;
7866
7893
  _lastTime = NaN;
@@ -7891,10 +7918,10 @@ var ea = class extends $i {
7891
7918
  this.currentTime !== this._lastTime && (this._lastTime = this.currentTime, this.animation?.goToAndStop(this.currentTime, !1), this.texture.requestUpdate("source"), this.requestDraw()), super._process(e);
7892
7919
  }
7893
7920
  };
7894
- O([_({ fallback: "" }), D("design:type", String)], ta.prototype, "src", void 0), ta = O([b("Lottie2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ta);
7921
+ k([_({ fallback: "" }), O("design:type", String)], na.prototype, "src", void 0), na = k([b("Lottie2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], na);
7895
7922
  //#endregion
7896
7923
  //#region src/scene/2d/TransformRect2D.ts
7897
- var na = class extends $i {
7924
+ var ra = class extends ea {
7898
7925
  constructor(e, t = []) {
7899
7926
  super(), this.setProperties(e).append(t);
7900
7927
  }
@@ -7907,20 +7934,20 @@ var na = class extends $i {
7907
7934
  }
7908
7935
  }
7909
7936
  _drawCircle(e, t) {
7910
- this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle = R.WHITE, this.context.fill(), this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
7937
+ this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.fillStyle = z.WHITE, this.context.fill(), this.context.arc(e, t, this.handleSize, 0, Math.PI * 2, !0), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
7911
7938
  }
7912
7939
  _drawEllipse(e, t) {
7913
- this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle = R.WHITE, this.context.fill(), this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
7940
+ this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.fillStyle = z.WHITE, this.context.fill(), this.context.roundRect(e - this.handleSize, t - this.handleSize * 2, this.handleSize * 2, this.handleSize * 4, this.handleSize), this.context.strokeStyle = "rgba(0, 0, 0, 0.2)", this.context.stroke();
7914
7941
  }
7915
7942
  _draw() {
7916
7943
  let { width: e, height: t } = this.getRect();
7917
7944
  this.context.rect(0, 0, e, t), this.context.strokeStyle = "#00FF00", this.context.stroke(), this._drawCircle(0, 0), this._drawCircle(e, t), this._drawCircle(0, t), this._drawEllipse(0, t / 2), this._drawCircle(e, 0), this._drawEllipse(e, t / 2);
7918
7945
  }
7919
7946
  };
7920
- O([_({ fallback: 6 }), D("design:type", Number)], na.prototype, "handleSize", void 0);
7947
+ k([_({ fallback: 6 }), O("design:type", Number)], ra.prototype, "handleSize", void 0);
7921
7948
  //#endregion
7922
7949
  //#region src/scene/2d/Video2D.ts
7923
- var ra = class extends ea {
7950
+ var ia = class extends ta {
7924
7951
  get videoDuration() {
7925
7952
  return (this.texture?.duration ?? 0) * 1e3;
7926
7953
  }
@@ -7960,11 +7987,29 @@ var ra = class extends ea {
7960
7987
  super._process(e), this._updateVideoCurrentTime();
7961
7988
  }
7962
7989
  };
7963
- O([_({ fallback: "" }), D("design:type", String)], ra.prototype, "src", void 0), ra = O([b("Video2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ra);
7990
+ k([_({ fallback: "" }), O("design:type", String)], ia.prototype, "src", void 0), ia = k([b("Video2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ia);
7964
7991
  //#endregion
7965
7992
  //#region src/scene/animation/Animation.ts
7966
- var ia = (e) => e, aa = la(.25, .1, .25, 1), oa = la(.42, 0, 1, 1), sa = la(0, 0, .58, 1), ca = la(.42, 0, .58, 1);
7967
- function la(e, t, n, r) {
7993
+ function aa(e) {
7994
+ if (e == null) return 0;
7995
+ let t = String(e).trim(), n = Number.parseFloat(t);
7996
+ return Number.isNaN(n) ? 0 : n / 100;
7997
+ }
7998
+ function oa(e, t) {
7999
+ let n = t * 180 / Math.PI;
8000
+ if (e == null || e === "auto") return n;
8001
+ let r = String(e).trim();
8002
+ if (r === "reverse") return n + 180;
8003
+ if (r.startsWith("auto")) return n + (Number.parseFloat(r.slice(4)) || 0);
8004
+ let i = Number.parseFloat(r);
8005
+ return Number.isNaN(i) ? n : i;
8006
+ }
8007
+ function sa(e) {
8008
+ let t = e.trim(), n = /^path\((.*)\)$/s.exec(t);
8009
+ return n && (t = n[1].trim()), t.length >= 2 && (t[0] === "\"" || t[0] === "'") && t[t.length - 1] === t[0] && (t = t.slice(1, -1)), t.trim();
8010
+ }
8011
+ var ca = (e) => e, la = pa(.25, .1, .25, 1), ua = pa(.42, 0, 1, 1), da = pa(0, 0, .58, 1), fa = pa(.42, 0, .58, 1);
8012
+ function pa(e, t, n, r) {
7968
8013
  let i = 1e-6, a = 3 * e - 3 * n + 1, o = 3 * n - 6 * e, s = 3 * e, c = 3 * t - 3 * r + 1, l = 3 * r - 6 * t, u = 3 * t, d = (e) => (3 * a * e + 2 * o) * e + s, f = (e) => ((a * e + o) * e + s) * e, p = (e) => ((c * e + l) * e + u) * e;
7969
8014
  function m(e) {
7970
8015
  let t = e, n, r;
@@ -7984,17 +8029,18 @@ function la(e, t, n, r) {
7984
8029
  }
7985
8030
  return (e) => p(m(e));
7986
8031
  }
7987
- var ua = {
7988
- linear: ia,
7989
- ease: aa,
7990
- easeIn: oa,
7991
- easeOut: sa,
7992
- easeInOut: ca
7993
- }, da = class extends B {
8032
+ var ma = {
8033
+ linear: ca,
8034
+ ease: la,
8035
+ easeIn: ua,
8036
+ easeOut: da,
8037
+ easeInOut: fa
8038
+ }, ha = class extends V {
7994
8039
  _keyframes = [];
7995
8040
  _isFirstUpdatePosition = !1;
7996
8041
  _cachedProps = new t();
7997
8042
  _stoped = !1;
8043
+ _pathMeasures = /* @__PURE__ */ new Map();
7998
8044
  constructor(e, t = []) {
7999
8045
  super(), this.setProperties(e).append(t);
8000
8046
  }
@@ -8025,9 +8071,10 @@ var ua = {
8025
8071
  e = [this.getParent()].filter(Boolean);
8026
8072
  break;
8027
8073
  }
8028
- return e.filter((e) => e instanceof $i);
8074
+ return e.filter((e) => e instanceof ea);
8029
8075
  }
8030
8076
  _updateKeyframes() {
8077
+ this._pathMeasures.clear();
8031
8078
  let e = [], t = this.keyframes;
8032
8079
  for (let n = t.length, r = 0; r < n; r++) {
8033
8080
  let { offset: i = r === 0 ? 0 : r / (n - 1), easing: a = "linear", ...o } = t[r];
@@ -8057,26 +8104,28 @@ var ua = {
8057
8104
  }
8058
8105
  let e = this._getTargets(), t = 1 / e.length, n = this.currentTimeProgress;
8059
8106
  e.forEach((e, r) => {
8060
- let i = t === 1 ? n : xt(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8107
+ let i = t === 1 ? n : E(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8061
8108
  if (!a) return;
8062
8109
  let o = this._parseKeyframes(i, a);
8063
8110
  o?.length && this._commitStyle(i, e, a, o[0], o[1]);
8064
8111
  });
8065
8112
  }
8066
8113
  _updateCachedProps() {
8067
- this.cancel(), this._getTargets().forEach((e) => {
8068
- let t = /* @__PURE__ */ new Map(), n = this._keyframes;
8069
- for (let r = n.length, i = 0; i < r; i++) Object.keys(n[i].props).forEach((n) => {
8070
- t.set(n, e.style[n]);
8114
+ this.cancel();
8115
+ let e = this._keyframes.some((e) => "offsetPath" in e.props);
8116
+ this._getTargets().forEach((t) => {
8117
+ let n = /* @__PURE__ */ new Map(), r = this._keyframes;
8118
+ for (let e = r.length, i = 0; i < e; i++) Object.keys(r[i].props).forEach((e) => {
8119
+ n.set(e, t.style[e]);
8071
8120
  });
8072
- this._cachedProps.set(e, t);
8121
+ e && n.set("transform", t.style.transform), this._cachedProps.set(t, n);
8073
8122
  });
8074
8123
  }
8075
8124
  _parseEasing(e) {
8076
- if (!e) return ua.linear;
8077
- if (e in ua) return ua[e];
8125
+ if (!e) return ma.linear;
8126
+ if (e in ma) return ma[e];
8078
8127
  let t = e.replace(/cubic-bezier\((.+)\)/, "$1").split(",").map((e) => Number(e));
8079
- return la(t[0], t[1], t[2], t[3]);
8128
+ return pa(t[0], t[1], t[2], t[3]);
8080
8129
  }
8081
8130
  _parseKeyframes(e, t) {
8082
8131
  let n, r = this._keyframes;
@@ -8105,17 +8154,32 @@ var ua = {
8105
8154
  width: t.size.x,
8106
8155
  height: t.size.y,
8107
8156
  fontSize: t.style.fontSize
8108
- };
8109
- n.forEach((e, n) => {
8110
- t.onUpdateStyleProperty(n, this._getDiffValue(n, s[n], l[n], d, f), void 0);
8157
+ }, p = l.offsetPath ?? s.offsetPath, m = p != null;
8158
+ m && this._commitOffsetPath(t, String(p), n, s, l, d), n.forEach((e, n) => {
8159
+ n === "offsetPath" || n === "offsetDistance" || n === "offsetRotate" || m && n === "transform" || t.onUpdateStyleProperty(n, this._getDiffValue(n, s[n], l[n], d, f), void 0);
8111
8160
  });
8112
8161
  }
8162
+ _commitOffsetPath(e, t, n, r, i, a) {
8163
+ let o = sa(t);
8164
+ if (!o) return;
8165
+ let s = this._pathMeasures.get(o);
8166
+ if (!s) {
8167
+ let e = new de(new le(o)), t = e.getPosTanAtProgress(0).position;
8168
+ s = {
8169
+ measure: e,
8170
+ startX: t.x,
8171
+ startY: t.y
8172
+ }, this._pathMeasures.set(o, s);
8173
+ }
8174
+ let c = E(D(aa(r.offsetDistance ?? i.offsetDistance), aa(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = oa(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
8175
+ e.onUpdateStyleProperty("transform", `${m ? `${m} ` : ""}translate(${d}px, ${f}px) rotate(${p}deg)`, void 0);
8176
+ }
8113
8177
  _getDiffValue(e, t, n, r, i) {
8114
8178
  let a, o;
8115
- if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = Oe(e, String(t), i), o = De(a);
8116
- else if (n !== void 0) o = Oe(e, String(n), i), a = De(o);
8179
+ if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = ke(e, String(t), i), o = Oe(a);
8180
+ else if (n !== void 0) o = ke(e, String(n), i), a = Oe(o);
8117
8181
  else return;
8118
- else a = Oe(e, String(t), i), o = Oe(e, String(n), i);
8182
+ else a = ke(e, String(t), i), o = ke(e, String(n), i);
8119
8183
  if (Array.isArray(a) && Array.isArray(o)) {
8120
8184
  let e = /* @__PURE__ */ new Set(), t = {}, n = {};
8121
8185
  a.forEach(({ name: n, args: r }) => {
@@ -8128,10 +8192,10 @@ var ua = {
8128
8192
  let a = Math.max(t[e]?.length ?? 0, n[e]?.length ?? 0), o = t[e], s = n[e];
8129
8193
  i += `${e}(${Array.from({ length: a }, (e, t) => {
8130
8194
  let n = o?.[t], i = s?.[t], a = n?.normalizedIntValue ?? 0, c = i?.normalizedIntValue ?? 0;
8131
- return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 : E(a, c, r);
8195
+ return Number.isNaN(a) || Number.isNaN(c) ? i?.value ?? 0 : D(a, c, r);
8132
8196
  }).join(", ")}) `;
8133
8197
  }), i;
8134
- } else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value : E(a.normalizedIntValue, o.normalizedIntValue, r);
8198
+ } else if (!Array.isArray(a) && !Array.isArray(o)) return Number.isNaN(a.normalizedIntValue) || Number.isNaN(o.normalizedIntValue) ? o.value : D(a.normalizedIntValue, o.normalizedIntValue, r);
8135
8199
  }
8136
8200
  isPlaying() {
8137
8201
  return !this.paused && this.isInsideTimeRange();
@@ -8154,14 +8218,14 @@ var ua = {
8154
8218
  });
8155
8219
  }
8156
8220
  };
8157
- O([_({ fallback: "parent" }), D("design:type", Object)], da.prototype, "effectMode", void 0), O([_({ default: () => [] }), D("design:type", Array)], da.prototype, "keyframes", void 0), O([_(), D("design:type", Object)], da.prototype, "easing", void 0), da = O([b("Animation", {
8221
+ k([_({ fallback: "parent" }), O("design:type", Object)], ha.prototype, "effectMode", void 0), k([_({ default: () => [] }), O("design:type", Array)], ha.prototype, "keyframes", void 0), k([_(), O("design:type", Object)], ha.prototype, "easing", void 0), ha = k([b("Animation", {
8158
8222
  renderMode: "disabled",
8159
8223
  processSortMode: "parent-before",
8160
8224
  duration: 2e3
8161
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], da);
8225
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ha);
8162
8226
  //#endregion
8163
8227
  //#region src/scene/audio/html/HTMLAudioContext.ts
8164
- var fa = class t extends e {
8228
+ var ga = class t extends e {
8165
8229
  static _instance;
8166
8230
  static get instance() {
8167
8231
  return this._instance ||= new t(), this._instance;
@@ -8191,7 +8255,7 @@ var fa = class t extends e {
8191
8255
  togglePause() {
8192
8256
  return this.paused = !this.paused, this.refreshPaused(), this.paused;
8193
8257
  }
8194
- }, pa = class t extends e {
8258
+ }, _a = class t extends e {
8195
8259
  static PADDING = .1;
8196
8260
  _source = null;
8197
8261
  _audio = null;
@@ -8318,7 +8382,7 @@ var fa = class t extends e {
8318
8382
  let e = this._source;
8319
8383
  e && (e.onended = null, e.onplay = null, e.onpause = null, this._stop()), this._source = null, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._end = 0, this._start = 0, this._duration = 0, this._playing = !1, this._pausedReal = !1, this._paused = !1, this._muted = !1, this._audio &&= (this._audio.context.off("refresh", this.refresh), this._audio.context.off("refreshPaused", this.refreshPaused), null);
8320
8384
  }
8321
- }, ma = class {
8385
+ }, va = class {
8322
8386
  parent;
8323
8387
  source = new globalThis.Audio();
8324
8388
  _src = "";
@@ -8335,7 +8399,7 @@ var fa = class t extends e {
8335
8399
  return !!this.source && this.source.readyState === 4;
8336
8400
  }
8337
8401
  get context() {
8338
- return fa.instance;
8402
+ return ga.instance;
8339
8403
  }
8340
8404
  constructor(e) {
8341
8405
  this.parent = e;
@@ -8346,9 +8410,9 @@ var fa = class t extends e {
8346
8410
  });
8347
8411
  }
8348
8412
  createSound() {
8349
- return new pa();
8413
+ return new _a();
8350
8414
  }
8351
- }, ha = class extends e {
8415
+ }, ya = class extends e {
8352
8416
  _input;
8353
8417
  _output;
8354
8418
  _processers = [];
@@ -8370,7 +8434,7 @@ var fa = class t extends e {
8370
8434
  get destination() {
8371
8435
  return this._input;
8372
8436
  }
8373
- }, ga = class {
8437
+ }, ba = class {
8374
8438
  destination;
8375
8439
  source;
8376
8440
  constructor(e, t = null) {
@@ -8385,21 +8449,21 @@ var fa = class t extends e {
8385
8449
  };
8386
8450
  //#endregion
8387
8451
  //#region src/scene/audio/web/WebAudioContext.ts
8388
- function _a() {
8389
- if (Ve) return new AudioContext();
8390
- if (He) {
8452
+ function xa() {
8453
+ if (He) return new AudioContext();
8454
+ if (Ue) {
8391
8455
  let e = globalThis.webkitAudioContext;
8392
8456
  return new e();
8393
8457
  } else throw Error("Failed to createAudioContext");
8394
8458
  }
8395
- function va(e, t, n) {
8396
- if (Ue) return new OfflineAudioContext(e, t, n);
8397
- if (We) {
8459
+ function Sa(e, t, n) {
8460
+ if (We) return new OfflineAudioContext(e, t, n);
8461
+ if (Ge) {
8398
8462
  let r = globalThis.webkitOfflineAudioContext;
8399
8463
  return new r(e, t, n);
8400
8464
  } else throw Error("Failed to createOfflineAudioContext");
8401
8465
  }
8402
- var ya = class e extends ha {
8466
+ var Ca = class e extends ya {
8403
8467
  static _instance;
8404
8468
  static get instance() {
8405
8469
  return this._instance ||= new e(), this._instance;
@@ -8440,8 +8504,8 @@ var ya = class e extends ha {
8440
8504
  _compressor;
8441
8505
  _analyser;
8442
8506
  constructor() {
8443
- let e = _a(), t = va(1, 2, Ue ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8444
- r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (Re || ze), Ke && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8507
+ let e = xa(), t = Sa(1, 2, We ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8508
+ r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (ze || Be), qe && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8445
8509
  }
8446
8510
  _onFocus() {
8447
8511
  if (!this.autoPause) return;
@@ -8481,7 +8545,7 @@ var ya = class e extends ha {
8481
8545
  setParamValue(e, t) {
8482
8546
  e.setValueAtTime ? e.setValueAtTime(t, this._context.currentTime) : e.value = t;
8483
8547
  }
8484
- }, ba = class extends e {
8548
+ }, wa = class extends e {
8485
8549
  _audio = null;
8486
8550
  _sourceNode = null;
8487
8551
  _gain = null;
@@ -8614,7 +8678,7 @@ var ya = class e extends ha {
8614
8678
  destroy() {
8615
8679
  super.destroy(), this._stop(), this._gain?.disconnect(), this._gain = null, this._audio?.context.off("refresh", this.refresh), this._audio?.context.off("refreshPaused", this.refreshPaused), this._audio = null, this._processors.forEach((e) => e.disconnect()), this._processors.length = 0, this._end = 0, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._elapsed = 0, this._duration = 0, this._paused = !1, this._muted = !1, this._pausedReal = !1;
8616
8680
  }
8617
- }, xa = class extends ha {
8681
+ }, Ta = class extends ya {
8618
8682
  parent;
8619
8683
  _sourceBuffer;
8620
8684
  _sourceNode;
@@ -8622,7 +8686,7 @@ var ya = class e extends ha {
8622
8686
  gain;
8623
8687
  analyser;
8624
8688
  get context() {
8625
- return ya.instance;
8689
+ return Ca.instance;
8626
8690
  }
8627
8691
  get isPlayable() {
8628
8692
  return !!this._sourceNode.buffer;
@@ -8637,8 +8701,8 @@ var ya = class e extends ha {
8637
8701
  this._sourceNode.buffer = e;
8638
8702
  }
8639
8703
  constructor(e) {
8640
- let t = ya.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8641
- n.connect(i), i.connect(r), r.connect(ya.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8704
+ let t = Ca.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8705
+ n.connect(i), i.connect(r), r.connect(Ca.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8642
8706
  }
8643
8707
  async load() {
8644
8708
  return this._sourceLoad ||= new Promise((e) => {
@@ -8651,7 +8715,7 @@ var ya = class e extends ha {
8651
8715
  });
8652
8716
  }
8653
8717
  _decode(e) {
8654
- return Promise.resolve(e instanceof AudioBuffer ? e : ya.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8718
+ return Promise.resolve(e instanceof AudioBuffer ? e : Ca.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8655
8719
  }
8656
8720
  cloneSource() {
8657
8721
  let e = this.context, t = this._sourceNode, n = e.audioContext.createBufferSource(), r = e.audioContext.createGain();
@@ -8661,15 +8725,15 @@ var ya = class e extends ha {
8661
8725
  };
8662
8726
  }
8663
8727
  createSound() {
8664
- return new ba();
8728
+ return new wa();
8665
8729
  }
8666
- }, Sa, Ca = class extends B {
8730
+ }, Ea, Da = class extends V {
8667
8731
  static {
8668
- Sa = this;
8732
+ Ea = this;
8669
8733
  }
8670
8734
  static _soundPool = [];
8671
8735
  _sounds = [];
8672
- _platformAudio = Ge ? new xa(this) : new ma(this);
8736
+ _platformAudio = Ke ? new Ta(this) : new va(this);
8673
8737
  get platformAudio() {
8674
8738
  return this._platformAudio;
8675
8739
  }
@@ -8762,7 +8826,7 @@ var ya = class e extends ha {
8762
8826
  this._sounds.length = 0;
8763
8827
  }
8764
8828
  _createSound() {
8765
- return Sa._soundPool.length > 0 ? Sa._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
8829
+ return Ea._soundPool.length > 0 ? Ea._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
8766
8830
  }
8767
8831
  refresh() {
8768
8832
  for (let e = this._sounds.length, t = 0; t < e; t++) this._sounds[t].refresh();
@@ -8778,7 +8842,7 @@ var ya = class e extends ha {
8778
8842
  this._recycleSound(e);
8779
8843
  };
8780
8844
  _recycleSound(e) {
8781
- e.destroy(), Sa._soundPool.includes(e) || Sa._soundPool.push(e);
8845
+ e.destroy(), Ea._soundPool.includes(e) || Ea._soundPool.push(e);
8782
8846
  }
8783
8847
  _prevTime = 0;
8784
8848
  _timer = 0;
@@ -8794,14 +8858,14 @@ var ya = class e extends ha {
8794
8858
  }, 100);
8795
8859
  }
8796
8860
  };
8797
- Ca = Sa = O([b("Audio"), D("design:paramtypes", [Object])], Ca);
8861
+ Da = Ea = k([b("Audio"), O("design:paramtypes", [Object])], Da);
8798
8862
  //#endregion
8799
8863
  //#region src/scene/audio/AudioSpectrum.ts
8800
- var wa = class extends wr {}, Ta = class extends $i {
8864
+ var Oa = class extends wr {}, ka = class extends ea {
8801
8865
  _audioBuffer;
8802
8866
  _src = (() => {
8803
8867
  let e = S();
8804
- return e ? new R({ source: e }) : void 0;
8868
+ return e ? new z({ source: e }) : void 0;
8805
8869
  })();
8806
8870
  _needsUpdateTexture = !1;
8807
8871
  constructor(e = {}) {
@@ -8821,7 +8885,7 @@ var wa = class extends wr {}, Ta = class extends $i {
8821
8885
  }
8822
8886
  }
8823
8887
  async _loadSrc(e) {
8824
- await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => ya.decode(e)).then((e) => {
8888
+ await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => Ca.decode(e)).then((e) => {
8825
8889
  this._audioBuffer = e, this.syncTexture(!0);
8826
8890
  });
8827
8891
  }
@@ -8856,16 +8920,16 @@ var wa = class extends wr {}, Ta = class extends $i {
8856
8920
  this.syncTexture(), super._process(e);
8857
8921
  }
8858
8922
  };
8859
- O([_(), D("design:type", Object)], Ta.prototype, "src", void 0), O([_({ fallback: 0 }), D("design:type", Number)], Ta.prototype, "gap", void 0), O([_({ fallback: "#000000" }), D("design:type", String)], Ta.prototype, "color", void 0), Ta = O([b("AudioWaveform"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Ta);
8923
+ k([_(), O("design:type", Object)], ka.prototype, "src", void 0), k([_({ fallback: 0 }), O("design:type", Number)], ka.prototype, "gap", void 0), k([_({ fallback: "#000000" }), O("design:type", String)], ka.prototype, "color", void 0), ka = k([b("AudioWaveform"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], ka);
8860
8924
  //#endregion
8861
8925
  //#region src/scene/transitions/KawaseTransition.ts
8862
- var Ea, Da = class extends Cr {
8926
+ var Aa, ja = class extends Cr {
8863
8927
  static {
8864
- Ea = this;
8928
+ Aa = this;
8865
8929
  }
8866
8930
  blur = 10;
8867
8931
  quality = 10;
8868
- static material = new F({ gl: {
8932
+ static material = new I({ gl: {
8869
8933
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
8870
8934
  fragment: "precision highp float;\nin vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 offset;\nuniform float progress;\n\nvoid main(void) {\n vec2 offset1 = vec2(offset.x - progress * offset.x, offset.y - progress * offset.y);\n vec4 color = vec4(0.0);\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y + offset1.y));\n color += texture(sampler, vec2(vUv.x + offset1.x, vUv.y - offset1.y));\n color += texture(sampler, vec2(vUv.x - offset1.x, vUv.y - offset1.y));\n color *= 0.25;\n gl_FragColor = color;\n}"
8871
8935
  } });
@@ -8880,7 +8944,7 @@ var Ea, Da = class extends Cr {
8880
8944
  let d = 1 / s, f = 1 / c, p = [], m, h = o - 1;
8881
8945
  for (let e = 0; e < h; e++) m = u[e] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p });
8882
8946
  m = u[h] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p }), l.forEach((t) => {
8883
- I.draw(e, Ea.material, {
8947
+ L.draw(e, Aa.material, {
8884
8948
  sampler: r,
8885
8949
  progress: i,
8886
8950
  ...t
@@ -8888,35 +8952,35 @@ var Ea, Da = class extends Cr {
8888
8952
  });
8889
8953
  }
8890
8954
  };
8891
- Da = Ea = O([b("KawaseTransition")], Da);
8955
+ ja = Aa = k([b("KawaseTransition")], ja);
8892
8956
  //#endregion
8893
8957
  //#region src/scene/transitions/LeftEraseTransition.ts
8894
- var Oa, ka = class extends Cr {
8958
+ var Ma, Na = class extends Cr {
8895
8959
  static {
8896
- Oa = this;
8960
+ Ma = this;
8897
8961
  }
8898
- static material = new F({ gl: {
8962
+ static material = new I({ gl: {
8899
8963
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
8900
8964
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform float progress;\nuniform sampler2D previous;\nuniform sampler2D next;\n\nfloat easeInOutQuint(float t) {\n return t < 0.5 ? 16.0*t*t*t*t*t : 1.0+16.0*(--t)*t*t*t*t;\n}\n\nvoid main() {\n vec4 src1Color = texture2D(previous, vUv);\n vec4 src2Color = texture2D(next, vUv);\n float mProgress = 1.0 - progress;\n float mixPercent = 0.0;\n if (vUv.x <= mProgress) {\n mixPercent = 1.0;\n }\n gl_FragColor = mix(src2Color, src1Color, mixPercent);\n}"
8901
8965
  } });
8902
8966
  apply(e) {
8903
- I.draw(e, Oa.material, {
8967
+ L.draw(e, Ma.material, {
8904
8968
  previous: 0,
8905
8969
  next: 1,
8906
8970
  progress: this.currentTimeProgress
8907
8971
  });
8908
8972
  }
8909
8973
  };
8910
- ka = Oa = O([b("LeftEraseTransition")], ka);
8974
+ Na = Ma = k([b("LeftEraseTransition")], Na);
8911
8975
  //#endregion
8912
8976
  //#region src/scene/transitions/TiltShiftTransition.ts
8913
- var Aa, ja = class extends Cr {
8977
+ var Pa, Fa = class extends Cr {
8914
8978
  static {
8915
- Aa = this;
8979
+ Pa = this;
8916
8980
  }
8917
8981
  blur = 100;
8918
8982
  gradientBlur = 600;
8919
- static material = new F({ gl: {
8983
+ static material = new I({ gl: {
8920
8984
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
8921
8985
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float blur;\nuniform float gradientBlur;\nuniform vec2 start;\nuniform vec2 end;\nuniform vec2 delta;\nuniform vec2 texSize;\nuniform float progress;\n\nfloat random(vec3 scale, float seed) {\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n}\n\nvoid main(void) {\n float blur1 = blur - progress * blur;\n float gradientBlur1 = progress * gradientBlur;\n\n vec4 color = vec4(0.0);\n float total = 0.0;\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientBlur1) * blur1;\n\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 sample1 = texture2D(sampler, vUv + delta / texSize * percent * radius);\n sample1.rgb *= sample1.a;\n color += sample1 * weight;\n total += weight;\n }\n\n color /= total;\n color.rgb /= color.a + 0.00001;\n\n gl_FragColor = color;\n}"
8922
8986
  } });
@@ -8924,7 +8988,7 @@ var Aa, ja = class extends Cr {
8924
8988
  let n = this.currentTimeProgress, r, i;
8925
8989
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
8926
8990
  let a = t.width, o = t.height, s = [0, o / 2], c = [600, o / 2], l = [a, o], u = c[0] - s[0], d = c[1] - s[1], f = Math.sqrt(u * u + d * d);
8927
- I.draw(e, Aa.material, {
8991
+ L.draw(e, Pa.material, {
8928
8992
  sampler: r,
8929
8993
  progress: i,
8930
8994
  blur: this.blur,
@@ -8933,7 +8997,7 @@ var Aa, ja = class extends Cr {
8933
8997
  end: c,
8934
8998
  delta: [u / f, d / f],
8935
8999
  texSize: l
8936
- }), I.draw(e, Aa.material, {
9000
+ }), L.draw(e, Pa.material, {
8937
9001
  sampler: r,
8938
9002
  progress: i,
8939
9003
  blur: this.blur,
@@ -8945,18 +9009,18 @@ var Aa, ja = class extends Cr {
8945
9009
  });
8946
9010
  }
8947
9011
  };
8948
- ja = Aa = O([b("TiltShiftTransition")], ja);
9012
+ Fa = Pa = k([b("TiltShiftTransition")], Fa);
8949
9013
  //#endregion
8950
9014
  //#region src/scene/transitions/TwistTransition.ts
8951
- var Ma, Na = class extends Cr {
9015
+ var Ia, La = class extends Cr {
8952
9016
  static {
8953
- Ma = this;
9017
+ Ia = this;
8954
9018
  }
8955
9019
  radius;
8956
9020
  angle = 4;
8957
9021
  padding = 20;
8958
9022
  offset;
8959
- static material = new F({ gl: {
9023
+ static material = new I({ gl: {
8960
9024
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
8961
9025
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float radius;\nuniform float angle;\nuniform vec2 offset;\nuniform vec4 filterArea;\nuniform float progress;\n\nvec2 mapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord *= filterArea.xy;\n return coord;\n}\n\nvec2 unmapCoord(vec2 coord) {\n coord -= filterArea.zw;\n coord /= filterArea.xy;\n return coord;\n}\n\nvec2 twist(vec2 coord, float radius) {\n coord -= offset;\n float dist = length(coord);\n if (dist < radius) {\n float ratioDist = (radius - dist) / radius;\n float angleMod = ratioDist * ratioDist * angle;\n float s = sin(angleMod);\n float c = cos(angleMod);\n coord = vec2(coord.x * c - coord.y * s, coord.x * s + coord.y * c);\n }\n coord += offset;\n return coord;\n}\n\nvoid main(void) {\n vec2 coord = mapCoord(vUv);\n coord = twist(coord, radius - (progress * radius));\n coord = unmapCoord(coord);\n gl_FragColor = texture2D(sampler, coord);\n}"
8962
9026
  } });
@@ -8964,7 +9028,7 @@ var Ma, Na = class extends Cr {
8964
9028
  let n = this.currentTimeProgress, r, i;
8965
9029
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
8966
9030
  let a = t.width, o = t.height;
8967
- I.draw(e, Ma.material, {
9031
+ L.draw(e, Ia.material, {
8968
9032
  sampler: r,
8969
9033
  progress: i,
8970
9034
  filterArea: [
@@ -8980,10 +9044,10 @@ var Ma, Na = class extends Cr {
8980
9044
  });
8981
9045
  }
8982
9046
  };
8983
- Na = Ma = O([b("TwistTransition")], Na);
9047
+ La = Ia = k([b("TwistTransition")], La);
8984
9048
  //#endregion
8985
9049
  //#region src/asset/loaders/GifLoader.ts
8986
- var Pa = class extends Vn {
9050
+ var Ra = class extends Vn {
8987
9051
  install(e) {
8988
9052
  let t = async (t) => {
8989
9053
  let { decodeFrames: n } = await import("modern-gif");
@@ -9000,14 +9064,14 @@ var Pa = class extends Vn {
9000
9064
  e.register(n, t);
9001
9065
  }), e.gif = this, this;
9002
9066
  }
9003
- }, Fa = class extends Vn {
9067
+ }, za = class extends Vn {
9004
9068
  install(e) {
9005
9069
  let t = async (e) => JSON.parse(await e.text());
9006
9070
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), ["application/json"].forEach((n) => {
9007
9071
  e.register(n, t);
9008
9072
  }), e.json = this, this;
9009
9073
  }
9010
- }, Ia = class extends Vn {
9074
+ }, Ba = class extends Vn {
9011
9075
  install(e) {
9012
9076
  return this.load = async (t, n) => (await import("lottie-web").then((e) => e.default)).loadAnimation({
9013
9077
  container: null,
@@ -9018,14 +9082,14 @@ var Pa = class extends Vn {
9018
9082
  animationData: await e.loadBy(t, () => e.fetch(t).then((e) => e.json()))
9019
9083
  }), e.lottie = this, this;
9020
9084
  }
9021
- }, La = class extends Vn {
9085
+ }, Va = class extends Vn {
9022
9086
  install(e) {
9023
9087
  let t = async (e) => e.text();
9024
9088
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), e.text = this, this;
9025
9089
  }
9026
- }, Ra = class extends Vn {
9090
+ }, Ha = class extends Vn {
9027
9091
  install(e) {
9028
- let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new R({
9092
+ let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new z({
9029
9093
  source: e,
9030
9094
  uploadMethodId: "image",
9031
9095
  mipmap: !0,
@@ -9047,11 +9111,11 @@ var Pa = class extends Vn {
9047
9111
  e.register(n, t);
9048
9112
  }), e.texture = this, this;
9049
9113
  }
9050
- }, za = class extends Vn {
9114
+ }, Ua = class extends Vn {
9051
9115
  install(e) {
9052
9116
  return this.load = (t) => e.awaitBy(() => new ar(t).load()), e.video = this, this;
9053
9117
  }
9054
- }, Ba = Object.entries({
9118
+ }, Wa = Object.entries({
9055
9119
  "font/woff": ["woff"],
9056
9120
  "font/ttf": ["ttf"],
9057
9121
  "font/otf": ["otf"],
@@ -9067,31 +9131,31 @@ var Pa = class extends Vn {
9067
9131
  "image/webp": ["webp"],
9068
9132
  "application/json": ["json"]
9069
9133
  });
9070
- function Va(e) {
9071
- for (let [t, n] of Ba) if (n.includes(e)) return t;
9134
+ function Ga(e) {
9135
+ for (let [t, n] of Wa) if (n.includes(e)) return t;
9072
9136
  }
9073
- function Ha(e) {
9137
+ function Ka(e) {
9074
9138
  let t;
9075
9139
  if (e.startsWith("data:")) t = e.match(/^data:(.+?);/)?.[1];
9076
9140
  else if (e.startsWith("http")) {
9077
9141
  let n = e.split(/[#?]/)[0].split(".").pop()?.trim();
9078
- n && (t = Va(n));
9142
+ n && (t = Ga(n));
9079
9143
  }
9080
9144
  return t;
9081
9145
  }
9082
9146
  //#endregion
9083
9147
  //#region src/asset/Assets.ts
9084
- var Ua = "WeakRef" in globalThis, Wa = class extends e {
9148
+ var qa = "WeakRef" in globalThis, Ja = class extends e {
9085
9149
  defaultHandler = (e) => e;
9086
9150
  _handlers = /* @__PURE__ */ new Map();
9087
9151
  _handleing = /* @__PURE__ */ new Map();
9088
9152
  _handled = /* @__PURE__ */ new Map();
9089
- _gc = Ua ? new FinalizationRegistry((e) => {
9153
+ _gc = qa ? new FinalizationRegistry((e) => {
9090
9154
  let t = this.get(e);
9091
9155
  t && "destroy" in t && t.destroy(), this._handled.delete(e);
9092
9156
  }) : void 0;
9093
9157
  constructor() {
9094
- super(), Ua || x.on(this.gc.bind(this), { sort: 2 });
9158
+ super(), qa || x.on(this.gc.bind(this), { sort: 2 });
9095
9159
  }
9096
9160
  use(e) {
9097
9161
  return e.install(this), this;
@@ -9140,11 +9204,11 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9140
9204
  }
9141
9205
  get(e) {
9142
9206
  let t = this._handled.get(e);
9143
- return Ua && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9207
+ return qa && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9144
9208
  }
9145
9209
  set(e, t) {
9146
9210
  let n = t;
9147
- Ua && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9211
+ qa && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9148
9212
  }
9149
9213
  async awaitBy(e) {
9150
9214
  let t = e(), n = c();
@@ -9159,7 +9223,7 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9159
9223
  return this._handleing.set(e, r), r;
9160
9224
  }
9161
9225
  async load(e, t) {
9162
- let n = await this.loadBy(e), r = Ha(e);
9226
+ let n = await this.loadBy(e), r = Ka(e);
9163
9227
  return r === void 0 && (r = n.type?.split(";")[0] ?? void 0), ((r ? this._handlers.get(r) : void 0) ?? this.defaultHandler)(n, t);
9164
9228
  }
9165
9229
  async waitUntilLoad() {
@@ -9173,14 +9237,14 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9173
9237
  n && "destroy" in n && n.destroy();
9174
9238
  }), this._handled.clear();
9175
9239
  }
9176
- }, $ = new Wa().use(new Hn()).use(new Pa()).use(new Fa()).use(new Ia()).use(new La()).use(new Ra()).use(new za()), Ga = {
9240
+ }, $ = new Ja().use(new Hn()).use(new Ra()).use(new za()).use(new Ba()).use(new Va()).use(new Ha()).use(new Ua()), Ya = {
9177
9241
  alpha: !0,
9178
9242
  stencil: !0,
9179
9243
  antialias: !1,
9180
9244
  premultipliedAlpha: !0,
9181
9245
  preserveDrawingBuffer: !1,
9182
9246
  powerPreference: "default"
9183
- }, Ka = class extends Sr {
9247
+ }, Xa = class extends Sr {
9184
9248
  renderer;
9185
9249
  get view() {
9186
9250
  return this.renderer.view;
@@ -9203,7 +9267,7 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9203
9267
  set pixelRatio(e) {
9204
9268
  this.renderer.pixelRatio = e, this.resize(this.width, this.height);
9205
9269
  }
9206
- _resizeObserver = Pe ? new ResizeObserver((e) => {
9270
+ _resizeObserver = Fe ? new ResizeObserver((e) => {
9207
9271
  let t = e[0];
9208
9272
  if (t.target === this.view) {
9209
9273
  let { inlineSize: e, blockSize: n } = Array.isArray(t.contentBoxSize) ? t.contentBoxSize[0] : t.contentBoxSize;
@@ -9211,14 +9275,14 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9211
9275
  }
9212
9276
  }) : void 0;
9213
9277
  constructor(e = {}) {
9214
- let { view: t, width: n, height: r, pixelRatio: i = Je, autoResize: a, data: o } = e;
9278
+ let { view: t, width: n, height: r, pixelRatio: i = Ye, autoResize: a, data: o } = e;
9215
9279
  super(), this.renderer = new Bn(t, {
9216
- alpha: Ga.alpha ?? e.alpha,
9217
- stencil: Ga.stencil ?? e.stencil,
9218
- antialias: Ga.antialias ?? e.antialias,
9219
- premultipliedAlpha: Ga.premultipliedAlpha ?? e.premultipliedAlpha,
9220
- preserveDrawingBuffer: Ga.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9221
- powerPreference: Ga.powerPreference ?? e.powerPreference
9280
+ alpha: Ya.alpha ?? e.alpha,
9281
+ stencil: Ya.stencil ?? e.stencil,
9282
+ antialias: Ya.antialias ?? e.antialias,
9283
+ premultipliedAlpha: Ya.premultipliedAlpha ?? e.premultipliedAlpha,
9284
+ preserveDrawingBuffer: Ya.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9285
+ powerPreference: Ya.powerPreference ?? e.powerPreference
9222
9286
  }), this._setupInput(), this.pixelRatio = i, a ? !t && this.renderer.view && (this.renderer.view.style.width = "100%", this.renderer.view.style.height = "100%") : this.resize(n || this.gl.drawingBufferWidth || this.view?.clientWidth || 200, r || this.gl.drawingBufferHeight || this.view?.clientHeight || 200, !t), this.setProperties(e), o && this.root.append(o);
9223
9287
  }
9224
9288
  _updateProperty(e, t, n) {
@@ -9251,7 +9315,7 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9251
9315
  return this.renderer.resize(e, t, n), this.root.width = e, this.root.height = t, this.render(), this;
9252
9316
  }
9253
9317
  nextTick() {
9254
- return be();
9318
+ return xe();
9255
9319
  }
9256
9320
  async waitUntilLoad() {
9257
9321
  await $.waitUntilLoad(), await this.nextTick();
@@ -9301,22 +9365,22 @@ var Ua = "WeakRef" in globalThis, Wa = class extends e {
9301
9365
  super._destroy(), this._resizeObserver?.disconnect(), this.renderer.destroy();
9302
9366
  }
9303
9367
  };
9304
- O([_({ fallback: !1 }), D("design:type", Boolean)], Ka.prototype, "autoResize", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Ka.prototype, "autoStart", void 0);
9368
+ k([_({ fallback: !1 }), O("design:type", Boolean)], Xa.prototype, "autoResize", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Xa.prototype, "autoStart", void 0);
9305
9369
  //#endregion
9306
9370
  //#region src/render.ts
9307
- var qa, Ja = [], Ya = !1;
9308
- function Xa() {
9309
- return qa ??= new Ka({
9371
+ var Za, Qa = [], $a = !1;
9372
+ function eo() {
9373
+ return Za ??= new Xa({
9310
9374
  pixelRatio: 1,
9311
9375
  width: 1,
9312
9376
  height: 1,
9313
9377
  preserveDrawingBuffer: !0
9314
9378
  });
9315
9379
  }
9316
- async function Za(e = 100) {
9317
- if (!Ya) {
9318
- for (Ya = !0; Ja.length;) {
9319
- let t = Ja.shift();
9380
+ async function to(e = 100) {
9381
+ if (!$a) {
9382
+ for ($a = !0; Qa.length;) {
9383
+ let t = Qa.shift();
9320
9384
  if (t) try {
9321
9385
  await t();
9322
9386
  } catch (e) {
@@ -9324,11 +9388,11 @@ async function Za(e = 100) {
9324
9388
  }
9325
9389
  else await new Promise((t) => setTimeout(t, e));
9326
9390
  }
9327
- Ya = !1;
9391
+ $a = !1;
9328
9392
  }
9329
9393
  }
9330
- async function Qa(e) {
9331
- let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = Xa();
9394
+ async function no(e) {
9395
+ let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = eo();
9332
9396
  if (f.resetProperties(), f.setProperties(l), f.debug = t, f.fonts = n, f.timeline.currentTime = 0, f.resize(u, d, !0), f.root.removeChildren(!0), f.root.append(a), await s?.(f), await f.waitAndRender(), o.length) {
9333
9397
  let e = o.length, t = o[e - 1];
9334
9398
  for (let n = 0; n < e; n++) {
@@ -9346,15 +9410,15 @@ async function Qa(e) {
9346
9410
  toCanvas2D: () => f.toCanvas2D(new ImageData(p, u, d))
9347
9411
  };
9348
9412
  }
9349
- async function $a(e) {
9413
+ async function ro(e) {
9350
9414
  return new Promise((t) => {
9351
- Ja.push(async () => t(await Qa(e).then((e) => e.toCanvas2D()))), Za();
9415
+ Qa.push(async () => t(await no(e).then((e) => e.toCanvas2D()))), to();
9352
9416
  });
9353
9417
  }
9354
- async function eo(e) {
9418
+ async function io(e) {
9355
9419
  return new Promise((t) => {
9356
- Ja.push(async () => t(await Qa(e).then((e) => e.pixels))), Za();
9420
+ Qa.push(async () => t(await no(e).then((e) => e.pixels))), to();
9357
9421
  });
9358
9422
  }
9359
9423
  //#endregion
9360
- export { vt as Aabb2D, $n as AnimatedTexture, da as Animation, Wa as Assets, Ca as Audio, ha as AudioPipeline, ga as AudioProcessor, wa as AudioSpectrum, Ta as AudioWaveform, k as BufferUsage, Tr as Camera2D, sr as CanvasContext, _r as CanvasItem, er as CanvasTexture, T as Color, U as ColorAdjustEffect, Rr as ColorFilterEffect, St as ColorMatrix, Vr as ColorOverlayEffect, Ur as ColorRemoveEffect, Kr as ColorReplaceEffect, tr as ColorTexture, C as CoreObject, yt as DEG_TO_RAD, Je as DEVICE_PIXEL_RATIO, W as DrawboardEffect, $r as DropShadowEffect, H as Effect, Xn as EffectMaterial, $i as Element2D, _i as Element2DBackground, Y as Element2DChart, xi as Element2DConnection, J as Element2DFill, ki as Element2DForeground, ji as Element2DOutline, Mi as Element2DShadow, Ni as Element2DShape, Pi as Element2DStyle, Ri as Element2DTable, X as Element2DText, ti as EmbossEffect, Ka as Engine, Ji as Flexbox, Hn as FontLoader, Zr as GaussianBlurEffect, Wn as Geometry, Pa as GifLoader, ln as GlBatch2DSystem, an as GlBlendMode, Dt as GlBuffer, Pt as GlBufferSystem, Et as GlBufferTarget, pn as GlMaskSystem, Kt as GlProgram, _n as GlRenderTarget, vn as GlRenderTargetSystem, tn as GlShaderSystem, sn as GlState, cn as GlStateSystem, hn as GlStencilSystem, A as GlSystem, gn as GlViewportSystem, G as GlitchEffect, K as GodrayEffect, nr as GradientTexture, ma as HTMLAudio, fa as HTMLAudioContext, pa as HTMLSound, Ke as IN_BROWSER, qe as IN_MAC_OS, Un as IndexBuffer, gt as Input, ut as InputEvent, Fa as JsonLoader, si as KawaseBlurEffect, Da as KawaseTransition, dt as KeyboardInputEvent, ka as LeftEraseTransition, Vn as Loader, ta as Lottie2D, Ia as LottieLoader, Tt as MainLoop, li as MaskEffect, F as Material, lr as Meta, ft as MouseInputEvent, z as Node, wr as Node2D, Ct as Obb2D, q as OutlineEffect, xe as PI, Se as PI_2, pi as PixelateEffect, rr as PixelsTexture, pt as PointerInputEvent, wt as Projection2D, Gn as QuadGeometry, I as QuadUvGeometry, bt as RAD_TO_DEG, _t as RefCounted, L as RenderTarget, Ot as Renderer, w as Resource, Ve as SUPPORTS_AUDIO_CONTEXT, ze as SUPPORTS_CLICK_EVENTS, Be as SUPPORTS_CREATE_IMAGE_BITMAP, Ne as SUPPORTS_IMAGE_BITMAP, Le as SUPPORTS_MOUSE_EVENTS, Ue as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Fe as SUPPORTS_POINTER_EVENTS, Pe as SUPPORTS_RESIZE_OBSERVER, Re as SUPPORTS_TOUCH_EVENTS, Me as SUPPORTS_WEBGL2, He as SUPPORTS_WEBKIT_AUDIO_CONTEXT, We as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ge as SUPPORTS_WEB_AUDIO, Ie as SUPPORTS_WHEEL_EVENTS, Sr as SceneTree, La as TextLoader, R as Texture2D, Ra as TextureLoader, ea as TextureRect2D, x as Ticker, ja as TiltShiftTransition, br as Timeline, B as TimelineNode, na as TransformRect2D, Cr as Transition, Na as TwistTransition, At as UniformGroup, Qn as UvGeometry, Zn as UvMaterial, P as VertexAttribute, N as VertexBuffer, ra as Video2D, za as VideoLoader, ar as VideoTexture, V as Viewport, or as ViewportTexture, xa as WebAudio, ya as WebAudioContext, Bn as WebGLRenderer, ba as WebSound, mt as WheelInputEvent, xr as Window, hi as ZoomBlurEffect, Q as alignMap, $ as assets, Er as axisDir, qi as boxSizingMap, xt as clamp, oi as clampFrag, S as createHTMLCanvas, Nt as createIdFromString, ye as createNode, st as crossOrigin, la as cubicBezier, b as customNode, ve as customNodes, Ga as defaultOptions, ot as determineCrossOrigin, Vi as directionMap, Bi as displayMap, aa as ease, oa as easeIn, ca as easeInOut, sa as easeOut, Z as edgeMap, Hi as flexDirectionMap, Ui as flexWrapMap, ai as frag, nt as getCanvasFactory, De as getDefaultCssPropertyValue, at as getGlContextProvider, Xa as getRenderEngine, zi as gutterMap, lt as instanceId, Qe as isCanvasElement, Ye as isElementNode, Ze as isImageElement, Ce as isPow2, Xe as isVideoElement, $e as isWebgl2, Wi as justifyMap, E as lerp, ia as linear, dn as log2, on as mapGlBlendModes, un as nextPow2, be as nextTick, Gi as overflowMap, Pr as parseCssFilter, ke as parseCssFunctions, Oe as parseCssProperty, Fr as parseCssTransformOrigin, Ki as positionTypeMap, $a as render, eo as renderPixels, hr as resetBatchPool, Dr as routeConnection, tt as setCanvasFactory, it as setGlContextProvider, mn as stencilModeMap, ua as timingFunctions };
9424
+ export { yt as Aabb2D, $n as AnimatedTexture, ha as Animation, Ja as Assets, Da as Audio, ya as AudioPipeline, ba as AudioProcessor, Oa as AudioSpectrum, ka as AudioWaveform, A as BufferUsage, Tr as Camera2D, sr as CanvasContext, _r as CanvasItem, er as CanvasTexture, T as Color, W as ColorAdjustEffect, Rr as ColorFilterEffect, St as ColorMatrix, Vr as ColorOverlayEffect, Ur as ColorRemoveEffect, Kr as ColorReplaceEffect, tr as ColorTexture, C as CoreObject, bt as DEG_TO_RAD, Ye as DEVICE_PIXEL_RATIO, G as DrawboardEffect, $r as DropShadowEffect, U as Effect, Xn as EffectMaterial, ea as Element2D, _i as Element2DBackground, X as Element2DChart, xi as Element2DConnection, Y as Element2DFill, ki as Element2DForeground, ji as Element2DOutline, Mi as Element2DShadow, Ni as Element2DShape, Pi as Element2DStyle, Ri as Element2DTable, Z as Element2DText, ti as EmbossEffect, Xa as Engine, Yi as Flexbox, Hn as FontLoader, Zr as GaussianBlurEffect, Wn as Geometry, Ra as GifLoader, ln as GlBatch2DSystem, an as GlBlendMode, Dt as GlBuffer, Pt as GlBufferSystem, Et as GlBufferTarget, pn as GlMaskSystem, Kt as GlProgram, _n as GlRenderTarget, vn as GlRenderTargetSystem, tn as GlShaderSystem, sn as GlState, cn as GlStateSystem, hn as GlStencilSystem, j as GlSystem, gn as GlViewportSystem, K as GlitchEffect, q as GodrayEffect, nr as GradientTexture, va as HTMLAudio, ga as HTMLAudioContext, _a as HTMLSound, qe as IN_BROWSER, Je as IN_MAC_OS, Un as IndexBuffer, _t as Input, dt as InputEvent, za as JsonLoader, si as KawaseBlurEffect, ja as KawaseTransition, ft as KeyboardInputEvent, Na as LeftEraseTransition, Vn as Loader, na as Lottie2D, Ba as LottieLoader, Tt as MainLoop, li as MaskEffect, I as Material, lr as Meta, pt as MouseInputEvent, B as Node, wr as Node2D, Ct as Obb2D, J as OutlineEffect, Se as PI, Ce as PI_2, pi as PixelateEffect, rr as PixelsTexture, mt as PointerInputEvent, wt as Projection2D, Gn as QuadGeometry, L as QuadUvGeometry, xt as RAD_TO_DEG, vt as RefCounted, R as RenderTarget, Ot as Renderer, w as Resource, He as SUPPORTS_AUDIO_CONTEXT, Be as SUPPORTS_CLICK_EVENTS, Ve as SUPPORTS_CREATE_IMAGE_BITMAP, Pe as SUPPORTS_IMAGE_BITMAP, Re as SUPPORTS_MOUSE_EVENTS, We as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ie as SUPPORTS_POINTER_EVENTS, Fe as SUPPORTS_RESIZE_OBSERVER, ze as SUPPORTS_TOUCH_EVENTS, Ne as SUPPORTS_WEBGL2, Ue as SUPPORTS_WEBKIT_AUDIO_CONTEXT, Ge as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ke as SUPPORTS_WEB_AUDIO, Le as SUPPORTS_WHEEL_EVENTS, Sr as SceneTree, Va as TextLoader, z as Texture2D, Ha as TextureLoader, ta as TextureRect2D, x as Ticker, Fa as TiltShiftTransition, br as Timeline, V as TimelineNode, ra as TransformRect2D, Cr as Transition, La as TwistTransition, At as UniformGroup, Qn as UvGeometry, Zn as UvMaterial, F as VertexAttribute, P as VertexBuffer, ia as Video2D, Ua as VideoLoader, ar as VideoTexture, H as Viewport, or as ViewportTexture, Ta as WebAudio, Ca as WebAudioContext, Bn as WebGLRenderer, wa as WebSound, ht as WheelInputEvent, xr as Window, hi as ZoomBlurEffect, Bi as alignMap, $ as assets, Er as axisDir, Ji as boxSizingMap, E as clamp, oi as clampFrag, S as createHTMLCanvas, Nt as createIdFromString, be as createNode, ct as crossOrigin, pa as cubicBezier, b as customNode, ye as customNodes, Ya as defaultOptions, st as determineCrossOrigin, Hi as directionMap, Vi as displayMap, la as ease, ua as easeIn, fa as easeInOut, da as easeOut, Q as edgeMap, Ui as flexDirectionMap, Wi as flexWrapMap, ai as frag, rt as getCanvasFactory, Oe as getDefaultCssPropertyValue, ot as getGlContextProvider, eo as getRenderEngine, zi as gutterMap, ut as instanceId, $e as isCanvasElement, Xe as isElementNode, Qe as isImageElement, we as isPow2, Ze as isVideoElement, et as isWebgl2, Gi as justifyMap, D as lerp, ca as linear, dn as log2, on as mapGlBlendModes, un as nextPow2, xe as nextTick, Ki as overflowMap, Pr as parseCssFilter, Ae as parseCssFunctions, ke as parseCssProperty, Fr as parseCssTransformOrigin, qi as positionTypeMap, ro as render, io as renderPixels, hr as resetBatchPool, Dr as routeConnection, nt as setCanvasFactory, at as setGlContextProvider, mn as stencilModeMap, ma as timingFunctions };