modern-canvas 0.23.13 → 0.24.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,12 +1,12 @@
1
- import { Observable as e, RawWeakMap as t, Reactivable as n, clearUndef as r, defineProperty as i, getDefaultLayoutStyle as a, getDefaultStyle as o, getDefaultTextStyle as s, idGenerator as c, isColorFillObject as l, isGradient as u, isNone as d, normalizeBackground as f, normalizeChart as p, normalizeConnection as m, normalizeFill as h, normalizeForeground as g, normalizeOutline as ee, normalizeShadow as te, normalizeShape as ne, normalizeTable as re, normalizeText as ie, normalizeTextContent as ae, parseColor as oe, property as _, stringifyFilter as se } from "modern-idoc";
2
- import { BoundingBox as ce, Path2D as le, Path2DSet as ue, PathMeasure as de, Transform2D as v, Vector2 as y, svgToDom as fe, svgToPath2DSet as pe } from "modern-path2d";
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- import { extend as me } from "colord";
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- import he from "colord/plugins/names";
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- import { fonts as ge } from "modern-font";
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- import { Character as _e, Text as ve } from "modern-text";
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+ import { Observable as e, RawWeakMap as t, Reactivable as n, clearUndef as r, defineProperty as i, getDefaultLayoutStyle as a, getDefaultStyle as o, getDefaultTextStyle as s, idGenerator as c, isColorFillObject as l, isGradient as u, isNone as d, normalizeBackground as f, normalizeChart as p, normalizeComments as m, normalizeConnection as h, normalizeFill as g, normalizeForeground as ee, normalizeOutline as te, normalizeShadow as ne, normalizeShape as re, normalizeTable as ie, normalizeText as ae, normalizeTextContent as oe, parseColor as se, property as _, stringifyFilter as ce } from "modern-idoc";
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+ import { BoundingBox as le, Path2D as v, Path2DSet as ue, PathMeasure as y, Transform2D as b, Vector2 as x, svgToDom as de, svgToPath2DSet as fe } from "modern-path2d";
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+ import { extend as pe } from "colord";
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+ import me from "colord/plugins/names";
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+ import { fonts as he } from "modern-font";
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+ import { Character as ge, Text as _e } from "modern-text";
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  //#region src/core/decorators/customNode.ts
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- var ye = /* @__PURE__ */ new Map();
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- function b(e, t) {
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+ var ve = /* @__PURE__ */ new Map();
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+ function S(e, t) {
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  return function(n) {
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  Object.defineProperty(n.prototype, "is", {
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  value: e,
@@ -14,19 +14,19 @@ function b(e, t) {
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  configurable: !0
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  }), t && Object.keys(t).forEach((e) => {
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  i(n, e, { fallback: t[e] });
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- }), ye.set(e, n);
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+ }), ve.set(e, n);
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  };
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  }
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  //#endregion
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  //#region src/core/global/createNode.ts
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- function be(e = "node", t = {}) {
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- let n = ye.get(e);
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+ function ye(e = "node", t = {}) {
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+ let n = ve.get(e);
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  if (!n) throw Error(`Failed to createNode, tag: ${e}`);
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  return new n().setProperties(t);
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  }
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  //#endregion
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  //#region src/core/global/Ticker.ts
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- var x = class {
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+ var C = class {
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  static _queue = [];
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  static _currentTime = 0;
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  static _elapsed = 0;
@@ -83,12 +83,12 @@ var x = class {
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  this._queue = t;
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  }
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  };
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- x.start();
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+ C.start();
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  //#endregion
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  //#region src/core/global/nextTick.ts
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- async function xe(e) {
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+ async function be(e) {
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  return new Promise((t) => {
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- x.on(() => {
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+ C.on(() => {
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  e?.(), t();
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  }, {
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  sort: 1,
@@ -98,14 +98,14 @@ async function xe(e) {
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  }
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  //#endregion
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  //#region src/core/shared/utils.ts
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- var Se = Math.PI, Ce = Se * 2;
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- function we(e) {
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+ var xe = Math.PI, Se = xe * 2;
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+ function Ce(e) {
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  return !(e & e - 1) && !!e;
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  }
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  //#endregion
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  //#region src/core/shared/css.ts
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- var Te = /([\w-]+)\((.+?)\)/g, Ee = /[^,]+/g, De = /([-e.\d]+)(.*)/;
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- function Oe(e) {
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+ var we = /([\w-]+)\((.+?)\)/g, Te = /[^,]+/g, Ee = /([-e.\d]+)(.*)/;
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+ function De(e) {
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  return Array.isArray(e) ? e.map((e) => ({
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  name: e.name,
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  args: e.args.map((e) => ({
@@ -117,31 +117,31 @@ function Oe(e) {
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  normalizedIntValue: e.normalizedDefaultIntValue
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  };
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  }
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- function ke(e, t, n = {}) {
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- let r = Ae(t, n);
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- return r.length ? r : Me(e, t, n);
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+ function Oe(e, t, n = {}) {
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+ let r = ke(t, n);
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+ return r.length ? r : je(e, t, n);
123
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  }
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- function Ae(e, t = {}) {
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+ function ke(e, t = {}) {
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  let n = [], r;
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- for (; (r = Te.exec(e)) !== null;) {
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+ for (; (r = we.exec(e)) !== null;) {
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  let [, e, i] = r;
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  e && n.push({
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  name: e,
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- args: je(e, i, t)
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+ args: Ae(e, i, t)
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  });
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  }
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  return n;
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  }
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- function je(e, t, n = {}) {
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+ function Ae(e, t, n = {}) {
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  let r = [], i, a = 0;
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- for (; (i = Ee.exec(t)) !== null;) r.push(Me(e, i[0], {
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+ for (; (i = Te.exec(t)) !== null;) r.push(je(e, i[0], {
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  ...n,
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  index: a++
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  }));
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  return r;
142
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  }
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- function Me(e, t, n = {}) {
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- let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(De), s = {
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+ function je(e, t, n = {}) {
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+ let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(Ee), s = {
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  unit: o?.[2] ?? null,
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  value: t,
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  intValue: Number(o?.[1]),
@@ -161,7 +161,7 @@ function Me(e, t, n = {}) {
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  s.normalizedIntValue = s.intValue / 100;
162
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  break;
163
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  case "rad":
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- s.normalizedIntValue = s.intValue / Ce;
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+ s.normalizedIntValue = s.intValue / Se;
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  break;
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  case "deg":
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  s.normalizedIntValue = s.intValue / 360;
@@ -184,48 +184,48 @@ function Me(e, t, n = {}) {
184
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  }
185
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  //#endregion
186
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  //#region src/core/shared/dom.ts
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- var Ne = "WebGL2RenderingContext" in globalThis, Pe = "ImageBitmap" in globalThis, Fe = "ResizeObserver" in globalThis, Ie = "PointerEvent" in globalThis, Le = "WheelEvent" in globalThis, Re = "MouseEvent" in globalThis, ze = "ontouchstart" in globalThis, Be = "onclick" in globalThis, Ve = "createImageBitmap" in globalThis, He = "AudioContext" in globalThis, Ue = "webkitAudioContext" in globalThis, We = "OfflineAudioContext" in globalThis, Ge = "webkitOfflineAudioContext" in globalThis, Ke = He || Ue, qe = typeof window < "u", Je = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Ye = globalThis.devicePixelRatio || 1, Xe = (e) => typeof e == "object" && !!e && e.nodeType === 1, Ze = (e) => Xe(e) && e.tagName === "VIDEO", Qe = (e) => Xe(e) && e.tagName === "IMG";
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- function $e(e) {
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+ var Me = "WebGL2RenderingContext" in globalThis, Ne = "ImageBitmap" in globalThis, Pe = "ResizeObserver" in globalThis, Fe = "PointerEvent" in globalThis, Ie = "WheelEvent" in globalThis, Le = "MouseEvent" in globalThis, Re = "ontouchstart" in globalThis, ze = "onclick" in globalThis, Be = "createImageBitmap" in globalThis, Ve = "AudioContext" in globalThis, He = "webkitAudioContext" in globalThis, Ue = "OfflineAudioContext" in globalThis, We = "webkitOfflineAudioContext" in globalThis, Ge = Ve || He, Ke = typeof window < "u", qe = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Je = globalThis.devicePixelRatio || 1, Ye = (e) => typeof e == "object" && !!e && e.nodeType === 1, Xe = (e) => Ye(e) && e.tagName === "VIDEO", Ze = (e) => Ye(e) && e.tagName === "IMG";
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+ function Qe(e) {
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  return typeof e == "object" && !!e && e.nodeType === 1 && e.tagName === "CANVAS";
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  }
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- function et(e) {
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- return Ne && e instanceof globalThis.WebGL2RenderingContext;
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+ function $e(e) {
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+ return Me && e instanceof globalThis.WebGL2RenderingContext;
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  }
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- var tt;
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- function nt(e) {
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- tt = e;
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+ var et;
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+ function tt(e) {
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+ et = e;
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  }
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- function rt() {
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- return tt;
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+ function nt() {
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+ return et;
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  }
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- var it;
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- function at(e) {
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- it = e;
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+ var rt;
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+ function it(e) {
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+ rt = e;
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  }
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- function ot() {
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- return it;
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+ function at() {
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+ return rt;
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  }
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- function S(e, t) {
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+ function w(e, t) {
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  let n;
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- return tt ? n = tt(e, t) : qe && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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+ return et ? n = et(e, t) : Ke && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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  }
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- function st(e, t = globalThis.location) {
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+ function ot(e, t = globalThis.location) {
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  if (e.startsWith("data:") || !t || typeof document > "u") return "";
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  let n = new URL(e, document.baseURI);
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  return n.hostname !== t.hostname || n.port !== t.port || n.protocol !== t.protocol ? "anonymous" : "";
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  }
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- function ct(e, t, n) {
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- n === null && !t.startsWith("data:") ? e.crossOrigin = st(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
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+ function st(e, t, n) {
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+ n === null && !t.startsWith("data:") ? e.crossOrigin = ot(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
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  }
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  //#endregion
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  //#region src/core/shared/id.ts
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- var lt = 0;
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- function ut() {
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- return ++lt;
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+ var ct = 0;
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+ function lt() {
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+ return ++ct;
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  }
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  //#endregion
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  //#region src/core/input/InputEvent.ts
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- var dt = class e {
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+ var ut = class e {
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  cursor;
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  bubbles = !1;
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  cancelBubble = !1;
@@ -260,14 +260,14 @@ var dt = class e {
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  initUIEvent(...e) {
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  throw Error("initUIEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
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  }
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- }, ft = class extends dt {
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+ }, dt = class extends ut {
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  getModifierState(...e) {
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  throw Error("getModifierState() is a legacy DOM API. It is not implemented in the Federated Events API.");
266
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  }
267
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  initKeyboardEvent(...e) {
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  throw Error("initKeyboardEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
269
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  }
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- }, pt = class extends dt {
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+ }, ft = class extends ut {
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  client = {
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  x: 0,
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  y: 0
@@ -350,7 +350,7 @@ var dt = class e {
350
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  get globalY() {
351
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  return this.global.y;
352
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  }
353
- }, mt = class extends pt {
353
+ }, pt = class extends ft {
354
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  width = 0;
355
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  height = 0;
356
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  isPrimary = !1;
@@ -360,20 +360,20 @@ var dt = class e {
360
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  getPredictedEvents() {
361
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  throw Error("getPredictedEvents is not supported!");
362
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  }
363
- }, ht = class extends pt {
363
+ }, mt = class extends ft {
364
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  static DOM_DELTA_PIXEL = 0;
365
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  DOM_DELTA_PIXEL = 0;
366
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  static DOM_DELTA_LINE = 1;
367
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  DOM_DELTA_LINE = 1;
368
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  static DOM_DELTA_PAGE = 2;
369
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  DOM_DELTA_PAGE = 2;
370
- }, gt = {
370
+ }, ht = {
371
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  touchstart: "pointerdown",
372
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  touchend: "pointerup",
373
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  touchendoutside: "pointerupoutside",
374
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  touchmove: "pointermove",
375
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  touchcancel: "pointercancel"
376
- }, _t = class extends e {
376
+ }, gt = class extends e {
377
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  event;
378
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  target;
379
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  cursor = "default";
@@ -391,21 +391,21 @@ var dt = class e {
391
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  removeEventListeners() {
392
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  if (!this.setuped || !this.target) return;
393
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  let e = this.target.style;
394
- globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Ie && (e.touchAction = ""), Ie ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), ze && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
394
+ globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Fe && (e.touchAction = ""), Fe ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), Re && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
395
395
  }
396
396
  addEventListeners() {
397
397
  if (this.setuped || !this.target) return;
398
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  let e = this.target.style;
399
- e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Ie && (e.touchAction = "none")), Ie ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), ze && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
399
+ e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Fe && (e.touchAction = "none")), Fe ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), Re && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
400
400
  }
401
401
  normalize(e) {
402
402
  let t = [];
403
- if (ze && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
403
+ if (Re && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
404
404
  let r = e.changedTouches[n];
405
405
  r.button === void 0 && (r.button = 0), r.buttons === void 0 && (r.buttons = 1), r.isPrimary === void 0 && (r.isPrimary = e.touches.length === 1 && e.type === "touchstart"), r.width === void 0 && (r.width = r.radiusX || 1), r.height === void 0 && (r.height = r.radiusY || 1), r.tiltX === void 0 && (r.tiltX = 0), r.tiltY === void 0 && (r.tiltY = 0), r.pointerType === void 0 && (r.pointerType = "touch"), r.pointerId === void 0 && (r.pointerId = r.identifier || 0), r.pressure === void 0 && (r.pressure = r.force || .5), r.twist === void 0 && (r.twist = 0), r.tangentialPressure === void 0 && (r.tangentialPressure = 0), r.layerX === void 0 && (r.layerX = r.offsetX = r.clientX), r.layerY === void 0 && (r.layerY = r.offsetY = r.clientY), r.type = e.type, t.push(r);
406
406
  }
407
- else if (Le && e instanceof globalThis.WheelEvent) t.push(e);
408
- else if (Ie && e instanceof globalThis.PointerEvent) t.push(e);
407
+ else if (Ie && e instanceof globalThis.WheelEvent) t.push(e);
408
+ else if (Fe && e instanceof globalThis.PointerEvent) t.push(e);
409
409
  else {
410
410
  let n = e;
411
411
  n.isPrimary === void 0 && (n.isPrimary = !0), n.width === void 0 && (n.width = 1), n.height === void 0 && (n.height = 1), n.tiltX === void 0 && (n.tiltX = 0), n.tiltY === void 0 && (n.tiltY = 0), n.pointerType === void 0 && (n.pointerType = "mouse"), n.pointerId === void 0 && (n.pointerId = 1), n.pressure === void 0 && (n.pressure = .5), n.twist === void 0 && (n.twist = 0), n.tangentialPressure === void 0 && (n.tangentialPressure = 0), t.push(n);
@@ -413,8 +413,8 @@ var dt = class e {
413
413
  return t;
414
414
  }
415
415
  _clonePointerEvent(e) {
416
- let t = new mt();
417
- return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = gt[t.type] || t.type), t;
416
+ let t = new pt();
417
+ return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = ht[t.type] || t.type), t;
418
418
  }
419
419
  _copyInputEvent(e, t) {
420
420
  e.nativeEvent = t, e.bubbles = t.bubbles, e.cancelBubble = t.cancelBubble, e.cancelable = t.cancelable, e.composed = t.composed, e.currentTarget = t.currentTarget, e.defaultPrevented = t.defaultPrevented, e.eventPhase = t.eventPhase, e.isTrusted = t.isTrusted, e.returnValue = t.returnValue, e.srcElement = t.srcElement, e.timeStamp = t.timeStamp, e.type = t.type;
@@ -423,11 +423,11 @@ var dt = class e {
423
423
  this._copyInputEvent(e, t), e.altKey = t.altKey, e.button = t.button, e.buttons = t.buttons, e.client.x = t.clientX, e.client.y = t.clientY, e.ctrlKey = t.ctrlKey, e.metaKey = t.metaKey, e.movement.x = t.movementX, e.movement.y = t.movementY, e.page.x = t.pageX, e.page.y = t.pageY, e.relatedTarget = null, e.shiftKey = t.shiftKey;
424
424
  }
425
425
  _cloneWheelEvent(e) {
426
- let t = new ht();
426
+ let t = new mt();
427
427
  return this._copyMouseEvent(t, e), t.wheelDeltaY = e.wheelDeltaY, t.deltaX = e.deltaX, t.deltaY = e.deltaY, t.deltaZ = e.deltaZ, t.deltaMode = e.deltaMode, this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t;
428
428
  }
429
429
  _cloneKeyboardEvent(e) {
430
- let t = new ft();
430
+ let t = new dt();
431
431
  return this._copyInputEvent(t, e), t.altKey = e.altKey, t.charCode = e.charCode, t.code = e.code, t.ctrlKey = e.ctrlKey, t.isComposing = e.isComposing, t.key = e.key, t.keyCode = e.keyCode, t.location = e.location, t.metaKey = e.metaKey, t.repeat = e.repeat, t.shiftKey = e.shiftKey, t;
432
432
  }
433
433
  setCursor(e = "default") {
@@ -475,25 +475,25 @@ var dt = class e {
475
475
  this.event?.cursor && this.setCursor(this.event.cursor);
476
476
  };
477
477
  _onPointerDown = (e) => {
478
- if (ze && e.pointerType === "touch") return;
478
+ if (Re && e.pointerType === "touch") return;
479
479
  let t = this.normalize(e);
480
480
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerdown", this.event = this._clonePointerEvent(t[e]));
481
481
  this.event?.cursor && this.setCursor(this.event.cursor);
482
482
  };
483
483
  _onPointerOver = (e) => {
484
- if (!this.enableClickEvent || ze && e.pointerType === "touch") return;
484
+ if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
485
485
  let t = this.normalize(e);
486
486
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerover", this.event = this._clonePointerEvent(t[e]));
487
487
  this.event?.cursor && this.setCursor(this.event.cursor);
488
488
  };
489
489
  _onPointerMove = (e) => {
490
- if (!this.enableMoveEvent || ze && e.pointerType === "touch") return;
490
+ if (!this.enableMoveEvent || Re && e.pointerType === "touch") return;
491
491
  let t = this.normalize(e);
492
492
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointermove", this.event = this._clonePointerEvent(t[e]));
493
493
  this.event?.cursor && this.setCursor(this.event.cursor);
494
494
  };
495
495
  _onPointerUp = (e) => {
496
- if (!this.enableClickEvent || ze && e.pointerType === "touch") return;
496
+ if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
497
497
  let t = e.target;
498
498
  e.composedPath && e.composedPath().length > 0 && (t = e.composedPath()[0]);
499
499
  let n = t === this.target ? "" : "outside", r = this.normalize(e);
@@ -512,8 +512,8 @@ var dt = class e {
512
512
  destroy() {
513
513
  this.removeEventListeners(), super.destroy();
514
514
  }
515
- }, C = class extends n {
516
- instanceId = ut();
515
+ }, T = class extends n {
516
+ instanceId = lt();
517
517
  destroyed = !1;
518
518
  get json() {
519
519
  return this.toJSON();
@@ -522,7 +522,7 @@ var dt = class e {
522
522
  this.setProperties(e);
523
523
  }
524
524
  _nextTick() {
525
- return xe();
525
+ return be();
526
526
  }
527
527
  equal(e) {
528
528
  return !!(e && this.instanceId === e.instanceId);
@@ -531,7 +531,7 @@ var dt = class e {
531
531
  destroy() {
532
532
  this.destroyed || (this.destroyed = !0, this._destroy(), this.emit("destroy"), this.removeAllListeners());
533
533
  }
534
- }, vt = class extends C {}, w = class extends vt {}, yt = class e {
534
+ }, _t = class extends T {}, E = class extends _t {}, vt = class e {
535
535
  get x() {
536
536
  return this.min.x;
537
537
  }
@@ -584,7 +584,7 @@ var dt = class e {
584
584
  size;
585
585
  max;
586
586
  constructor(...e) {
587
- let t = new y(), n = new y();
587
+ let t = new x(), n = new x();
588
588
  switch (e.length) {
589
589
  case 0: break;
590
590
  case 1: {
@@ -602,7 +602,7 @@ var dt = class e {
602
602
  t.set(e[0], e[1]), n.set(Math.max(0, e[2]), Math.max(0, e[3]));
603
603
  break;
604
604
  }
605
- this._updateMax = this._updateMax.bind(this), this._updateSize = this._updateSize.bind(this), this.min = new y(t.x, t.y, this._updateMax), this.size = new y(n.x, n.y, this._updateMax), this.max = new y(t.x + n.x, t.y + n.y, this._updateSize);
605
+ this._updateMax = this._updateMax.bind(this), this._updateSize = this._updateSize.bind(this), this.min = new x(t.x, t.y, this._updateMax), this.size = new x(n.x, n.y, this._updateMax), this.max = new x(t.x + n.x, t.y + n.y, this._updateSize);
606
606
  }
607
607
  _updateSize() {
608
608
  return this.size.set(this.max.x - this.min.x, this.max.y - this.min.y), this;
@@ -629,7 +629,7 @@ var dt = class e {
629
629
  return this.width * this.height;
630
630
  }
631
631
  getCenter() {
632
- return new y(this.min.x + this.size.x / 2, this.min.y + this.size.y / 2);
632
+ return new x(this.min.x + this.size.x / 2, this.min.y + this.size.y / 2);
633
633
  }
634
634
  toCssStyle() {
635
635
  return {
@@ -664,13 +664,13 @@ var dt = class e {
664
664
  };
665
665
  //#endregion
666
666
  //#region src/core/math/Color.ts
667
- me([he]);
668
- var T = class {
667
+ pe([me]);
668
+ var yt = class {
669
669
  get value() {
670
670
  return this._value;
671
671
  }
672
672
  set value(e) {
673
- this._value = e, this._colord = oe(e ?? "none");
673
+ this._value = e, this._colord = se(e ?? "none");
674
674
  }
675
675
  get r8() {
676
676
  return this._colord.rgba.r;
@@ -748,8 +748,8 @@ var T = class {
748
748
  this.a
749
749
  ];
750
750
  }
751
- }, bt = Se / 180, xt = 180 / Se;
752
- function E(e, t, n) {
751
+ }, bt = xe / 180, xt = 180 / xe;
752
+ function St(e, t, n) {
753
753
  return Math.max(t, Math.min(e, n));
754
754
  }
755
755
  function D(e, t, n) {
@@ -757,7 +757,7 @@ function D(e, t, n) {
757
757
  }
758
758
  //#endregion
759
759
  //#region src/core/math/ColorMatrix.ts
760
- var St = class {
760
+ var Ct = class {
761
761
  _array = new Float32Array(20);
762
762
  constructor() {
763
763
  this.identity();
@@ -912,7 +912,7 @@ var St = class {
912
912
  ]);
913
913
  }
914
914
  sepia(e = 1) {
915
- let t = E(e, 0, 1);
915
+ let t = St(e, 0, 1);
916
916
  return this.multiply([
917
917
  D(1, .393, t),
918
918
  D(0, .7689999, t),
@@ -961,7 +961,7 @@ var St = class {
961
961
  ]);
962
962
  }
963
963
  grayscale(e = 1) {
964
- let t = E(e, 0, 1), n = D(1, .3, t), r = D(0, .3, t), i = D(1, .59, t), a = D(0, .59, t), o = D(1, .11, t), s = D(0, .11, t);
964
+ let t = St(e, 0, 1), n = D(1, .3, t), r = D(0, .3, t), i = D(1, .59, t), a = D(0, .59, t), o = D(1, .11, t), s = D(0, .11, t);
965
965
  return this.multiply([
966
966
  n,
967
967
  a,
@@ -1013,7 +1013,7 @@ var St = class {
1013
1013
  toArray() {
1014
1014
  return this._array;
1015
1015
  }
1016
- }, Ct = class e extends yt {
1016
+ }, wt = class e extends vt {
1017
1017
  rotation;
1018
1018
  get rotationDegrees() {
1019
1019
  return this.rotation / bt;
@@ -1068,7 +1068,7 @@ var St = class {
1068
1068
  clone() {
1069
1069
  return new e(this.toJSON());
1070
1070
  }
1071
- }, wt = class {
1071
+ }, Tt = class {
1072
1072
  _array;
1073
1073
  x = 0;
1074
1074
  y = 0;
@@ -1105,7 +1105,7 @@ function k(e, t, n, r) {
1105
1105
  }
1106
1106
  //#endregion
1107
1107
  //#region src/core/os/MainLoop.ts
1108
- var Tt = class extends C {
1108
+ var Et = class extends T {
1109
1109
  _starting = !1;
1110
1110
  _nextDeltaTime = 0;
1111
1111
  _startedProcess;
@@ -1119,13 +1119,13 @@ var Tt = class extends C {
1119
1119
  super(), this._onTicker = this._onTicker.bind(this), this.setProperties(e);
1120
1120
  }
1121
1121
  start(e) {
1122
- this._starting || (this._starting = !0, this._startedProcess && this.off("process", this._startedProcess), this._startedProcess = e, this.on("process", e), x.on(this._onTicker, { sort: 0 }));
1122
+ this._starting || (this._starting = !0, this._startedProcess && this.off("process", this._startedProcess), this._startedProcess = e, this.on("process", e), C.on(this._onTicker, { sort: 0 }));
1123
1123
  }
1124
1124
  stop() {
1125
- this._starting && (this._starting = !1, x.off(this._onTicker, { sort: 0 }));
1125
+ this._starting && (this._starting = !1, C.off(this._onTicker, { sort: 0 }));
1126
1126
  }
1127
1127
  _onTicker() {
1128
- let e = x.elapsed * this.speed;
1128
+ let e = C.elapsed * this.speed;
1129
1129
  if ((this._nextDeltaTime -= e) <= 0) {
1130
1130
  let t = (this._nextDeltaTime = this.spf) || e;
1131
1131
  this.emit("process", t);
@@ -1135,14 +1135,14 @@ var Tt = class extends C {
1135
1135
  super._destroy(), this.stop();
1136
1136
  }
1137
1137
  };
1138
- k([_({ fallback: 60 }), O("design:type", Number)], Tt.prototype, "fps", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Tt.prototype, "speed", void 0);
1138
+ k([_({ fallback: 60 }), O("design:type", Number)], Et.prototype, "fps", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Et.prototype, "speed", void 0);
1139
1139
  //#endregion
1140
1140
  //#region src/core/renderers/gl/buffer/const.ts
1141
- var Et = /* @__PURE__ */ function(e) {
1141
+ var Dt = /* @__PURE__ */ function(e) {
1142
1142
  return e[e.elementArrayBuffer = 34963] = "elementArrayBuffer", e[e.arrayBuffer = 34962] = "arrayBuffer", e[e.uniformBuffer = 35345] = "uniformBuffer", e;
1143
- }({}), Dt = class {
1143
+ }({}), Ot = class {
1144
1144
  native;
1145
- target = Et.arrayBuffer;
1145
+ target = Dt.arrayBuffer;
1146
1146
  byteLength = 0;
1147
1147
  dirty = !0;
1148
1148
  constructor(e) {
@@ -1150,7 +1150,7 @@ var Et = /* @__PURE__ */ function(e) {
1150
1150
  }
1151
1151
  }, A = /* @__PURE__ */ function(e) {
1152
1152
  return e[e.mapRead = 1] = "mapRead", e[e.mapWrite = 2] = "mapWrite", e[e.copySrc = 4] = "copySrc", e[e.copyDst = 8] = "copyDst", e[e.index = 16] = "index", e[e.vertex = 32] = "vertex", e[e.uniform = 64] = "uniform", e[e.storage = 128] = "storage", e[e.indirect = 256] = "indirect", e[e.queryResolve = 512] = "queryResolve", e[e.static = 1024] = "static", e;
1153
- }({}), Ot = class extends n {
1153
+ }({}), kt = class extends n {
1154
1154
  screen = {
1155
1155
  x: 0,
1156
1156
  y: 0,
@@ -1169,12 +1169,12 @@ var Et = /* @__PURE__ */ function(e) {
1169
1169
  this.view && (this.view.width = Math.floor(e * this.pixelRatio), this.view.height = Math.floor(t * this.pixelRatio)), this.screen.width = e, this.screen.height = t, n && this.view && (this.view.style.width = `${e}px`, this.view.style.height = `${t}px`);
1170
1170
  }
1171
1171
  };
1172
- k([_({ fallback: Ye }), O("design:type", Number)], Ot.prototype, "pixelRatio", void 0), k([_({ internal: !0 }), O("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Ot.prototype, "view", void 0);
1172
+ k([_({ fallback: Je }), O("design:type", Number)], kt.prototype, "pixelRatio", void 0), k([_({ internal: !0 }), O("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], kt.prototype, "view", void 0);
1173
1173
  //#endregion
1174
1174
  //#region src/core/renderers/shared/shader/UniformGroup.ts
1175
- var kt = 0, At = class {
1175
+ var At = 0, jt = class {
1176
1176
  isUniformGroup = !0;
1177
- uid = ++kt;
1177
+ uid = ++At;
1178
1178
  uniforms;
1179
1179
  ubo;
1180
1180
  isStatic;
@@ -1185,10 +1185,10 @@ var kt = 0, At = class {
1185
1185
  update() {
1186
1186
  this._dirtyId++;
1187
1187
  }
1188
- }, jt = Object.create(null), Mt = Object.create(null);
1189
- function Nt(e, t) {
1190
- let n = Mt[e];
1191
- return n === void 0 && (jt[t] === void 0 && (jt[t] = 1), Mt[e] = n = jt[t]++), n;
1188
+ }, Mt = Object.create(null), Nt = Object.create(null);
1189
+ function Pt(e, t) {
1190
+ let n = Nt[e];
1191
+ return n === void 0 && (Mt[t] === void 0 && (Mt[t] = 1), Nt[e] = n = Mt[t]++), n;
1192
1192
  }
1193
1193
  //#endregion
1194
1194
  //#region src/core/renderers/gl/system/GlSystem.ts
@@ -1206,7 +1206,7 @@ var j = class extends e {
1206
1206
  _setup() {}
1207
1207
  flush() {}
1208
1208
  reset() {}
1209
- }, Pt = class extends j {
1209
+ }, Ft = class extends j {
1210
1210
  install(e) {
1211
1211
  super.install(e), e.buffer = this;
1212
1212
  }
@@ -1216,8 +1216,8 @@ var j = class extends e {
1216
1216
  return this.glBuffers.get(e.instanceId) || this._createGlBuffer(e);
1217
1217
  }
1218
1218
  _createGlBuffer(e) {
1219
- let t = this._gl, n = new Dt(t.createBuffer()), r = Et.arrayBuffer;
1220
- return e.usage & A.index ? r = Et.elementArrayBuffer : e.usage & A.uniform && (r = Et.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1219
+ let t = this._gl, n = new Ot(t.createBuffer()), r = Dt.arrayBuffer;
1220
+ return e.usage & A.index ? r = Dt.elementArrayBuffer : e.usage & A.uniform && (r = Dt.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1221
1221
  switch (e) {
1222
1222
  case "usage":
1223
1223
  case "data":
@@ -1255,13 +1255,13 @@ var j = class extends e {
1255
1255
  }
1256
1256
  this.buffers.clear(), this.glBuffers.clear();
1257
1257
  }
1258
- }, Ft;
1259
- function It() {
1260
- return Ft ||= "mediump", Ft;
1258
+ }, It;
1259
+ function Lt() {
1260
+ return It ||= "mediump", It;
1261
1261
  }
1262
1262
  //#endregion
1263
1263
  //#region src/core/renderers/gl/shader/preprocessors/addProgramDefines.ts
1264
- function Lt(e, t, n) {
1264
+ function Rt(e, t, n) {
1265
1265
  return t ? e : n ? (e = e.replace("out vec4 finalColor;", ""), `#ifdef GL_ES
1266
1266
  #define in varying
1267
1267
  #define finalColor gl_FragColor
@@ -1275,7 +1275,7 @@ ${e}`;
1275
1275
  }
1276
1276
  //#endregion
1277
1277
  //#region src/core/renderers/gl/shader/preprocessors/ensurePrecision.ts
1278
- function Rt(e, t, n) {
1278
+ function zt(e, t, n) {
1279
1279
  let r = n ? t.maxSupportedFragmentPrecision : t.maxSupportedVertexPrecision;
1280
1280
  if (e.substring(0, 9) !== "precision") {
1281
1281
  let i = n ? t.requestedFragmentPrecision : t.requestedVertexPrecision;
@@ -1285,31 +1285,31 @@ function Rt(e, t, n) {
1285
1285
  }
1286
1286
  //#endregion
1287
1287
  //#region src/core/renderers/gl/shader/preprocessors/insertVersion.ts
1288
- function zt(e, t) {
1288
+ function Bt(e, t) {
1289
1289
  return t ? `#version 300 es\n${e}` : e;
1290
1290
  }
1291
1291
  //#endregion
1292
1292
  //#region src/core/renderers/gl/shader/preprocessors/setProgramName.ts
1293
- var Bt = {}, Vt = {};
1294
- function Ht(e, { name: t = "program" }, n = !0) {
1293
+ var Vt = {}, Ht = {};
1294
+ function Ut(e, { name: t = "program" }, n = !0) {
1295
1295
  t = t.replace(/\s+/g, "-"), t += n ? "-fragment" : "-vertex";
1296
- let r = n ? Bt : Vt;
1296
+ let r = n ? Vt : Ht;
1297
1297
  return r[t] ? (r[t]++, t += `-${r[t]}`) : r[t] = 1, e.includes("#define SHADER_NAME") ? e : `${`#define SHADER_NAME ${t}`}\n${e}`;
1298
1298
  }
1299
1299
  //#endregion
1300
1300
  //#region src/core/renderers/gl/shader/preprocessors/stripVersion.ts
1301
- function Ut(e, t) {
1301
+ function Wt(e, t) {
1302
1302
  return t ? e.replace("#version 300 es", "") : e;
1303
1303
  }
1304
1304
  //#endregion
1305
1305
  //#region src/core/renderers/gl/shader/GlProgram.ts
1306
- var Wt = Object.create(null), Gt = {
1307
- stripVersion: Ut,
1308
- ensurePrecision: Rt,
1309
- addProgramDefines: Lt,
1310
- setProgramName: Ht,
1311
- insertVersion: zt
1312
- }, Kt = class e {
1306
+ var Gt = Object.create(null), Kt = {
1307
+ stripVersion: Wt,
1308
+ ensurePrecision: zt,
1309
+ addProgramDefines: Rt,
1310
+ setProgramName: Ut,
1311
+ insertVersion: Bt
1312
+ }, qt = class e {
1313
1313
  static defaultOptions = {
1314
1314
  preferredVertexPrecision: "highp",
1315
1315
  preferredFragmentPrecision: "mediump"
@@ -1332,25 +1332,25 @@ var Wt = Object.create(null), Gt = {
1332
1332
  requestedFragmentPrecision: t.preferredFragmentPrecision,
1333
1333
  requestedVertexPrecision: t.preferredVertexPrecision,
1334
1334
  maxSupportedVertexPrecision: "highp",
1335
- maxSupportedFragmentPrecision: It()
1335
+ maxSupportedFragmentPrecision: Lt()
1336
1336
  },
1337
1337
  setProgramName: { name: t.name },
1338
1338
  addProgramDefines: i,
1339
1339
  insertVersion: i
1340
1340
  };
1341
- Object.keys(Gt).forEach((e) => {
1341
+ Object.keys(Kt).forEach((e) => {
1342
1342
  let t = a[e];
1343
- n = Gt[e](n, t, !0), r = Gt[e](r, t, !1);
1344
- }), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id = Nt(`${r}:${n}`, "GlProgram");
1343
+ n = Kt[e](n, t, !0), r = Kt[e](r, t, !1);
1344
+ }), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id = Pt(`${r}:${n}`, "GlProgram");
1345
1345
  }
1346
1346
  destroy() {
1347
- this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete Wt[this._cacheKey];
1347
+ this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete Gt[this._cacheKey];
1348
1348
  }
1349
1349
  static from(t) {
1350
1350
  let n = `${t.vertex}:${t.fragment}`;
1351
- return Wt[n] || (Wt[n] = new e(t), Wt[n]._cacheKey = n), Wt[n];
1351
+ return Gt[n] || (Gt[n] = new e(t), Gt[n]._cacheKey = n), Gt[n];
1352
1352
  }
1353
- }, qt = {
1353
+ }, Jt = {
1354
1354
  uint8x2: {
1355
1355
  size: 2,
1356
1356
  stride: 2,
@@ -1502,18 +1502,18 @@ var Wt = Object.create(null), Gt = {
1502
1502
  normalized: !1
1503
1503
  }
1504
1504
  };
1505
- function Jt(e) {
1506
- return qt[e] ?? qt.float32;
1505
+ function Yt(e) {
1506
+ return Jt[e] ?? Jt.float32;
1507
1507
  }
1508
1508
  //#endregion
1509
1509
  //#region src/core/renderers/gl/shader/GlProgramData.ts
1510
- var Yt = class {
1510
+ var Xt = class {
1511
1511
  native;
1512
1512
  uniformDirtyGroups = Object.create(null);
1513
1513
  constructor(e) {
1514
1514
  this.native = e;
1515
1515
  }
1516
- }, Xt, Zt = {
1516
+ }, Zt, Qt = {
1517
1517
  FLOAT: "float",
1518
1518
  FLOAT_VEC2: "vec2",
1519
1519
  FLOAT_VEC3: "vec3",
@@ -1542,7 +1542,7 @@ var Yt = class {
1542
1542
  SAMPLER_2D_ARRAY: "sampler2DArray",
1543
1543
  INT_SAMPLER_2D_ARRAY: "sampler2DArray",
1544
1544
  UNSIGNED_INT_SAMPLER_2D_ARRAY: "sampler2DArray"
1545
- }, Qt = {
1545
+ }, $t = {
1546
1546
  float: "float32",
1547
1547
  vec2: "float32x2",
1548
1548
  vec3: "float32x3",
@@ -1560,29 +1560,29 @@ var Yt = class {
1560
1560
  bvec3: "uint32x3",
1561
1561
  bvec4: "uint32x4"
1562
1562
  };
1563
- function $t(e, t) {
1564
- if (!Xt) {
1565
- let t = Object.keys(Zt);
1566
- Xt = {};
1563
+ function en(e, t) {
1564
+ if (!Zt) {
1565
+ let t = Object.keys(Qt);
1566
+ Zt = {};
1567
1567
  for (let n = 0; n < t.length; ++n) {
1568
1568
  let r = t[n];
1569
- Xt[e[r]] = Zt[r];
1569
+ Zt[e[r]] = Qt[r];
1570
1570
  }
1571
1571
  }
1572
- return Xt[t];
1572
+ return Zt[t];
1573
1573
  }
1574
- function en(e, t) {
1575
- return Qt[$t(e, t)] || "float32";
1574
+ function tn(e, t) {
1575
+ return $t[en(e, t)] || "float32";
1576
1576
  }
1577
1577
  //#endregion
1578
1578
  //#region src/core/renderers/gl/shader/GlShaderSystem.ts
1579
- var tn = class extends j {
1579
+ var nn = class extends j {
1580
1580
  install(e) {
1581
1581
  super.install(e), e.shader = this;
1582
1582
  }
1583
1583
  glProgramDatas = /* @__PURE__ */ new Map();
1584
1584
  currentProgram = null;
1585
- globalUniforms = new At({
1585
+ globalUniforms = new jt({
1586
1586
  projectionMatrix: new Float32Array([
1587
1587
  1,
1588
1588
  0,
@@ -1623,7 +1623,7 @@ var tn = class extends j {
1623
1623
  return this.glProgramDatas.get(e.id) || this._createGlProgramData(e);
1624
1624
  }
1625
1625
  _createGlProgramData(e) {
1626
- let t = this._gl, n = new Yt(t.createProgram());
1626
+ let t = this._gl, n = new Xt(t.createProgram());
1627
1627
  this.glProgramDatas.set(e.id, n), this.useProgram(e);
1628
1628
  let r = this._createGlShader(e.vertex, t.VERTEX_SHADER), i = this._createGlShader(e.fragment, t.FRAGMENT_SHADER);
1629
1629
  if (t.attachShader(n.native, r), t.attachShader(n.native, i), t.linkProgram(n.native), !t.getProgramParameter(n.native, t.LINK_STATUS)) throw Error(`Failed to link program: ${t.getProgramInfoLog(n.native)}`);
@@ -1631,11 +1631,11 @@ var tn = class extends j {
1631
1631
  for (let e = t.getProgramParameter(n.native, t.ACTIVE_ATTRIBUTES), r = 0; r < e; r++) {
1632
1632
  let e = t.getActiveAttrib(n.native, r);
1633
1633
  if (!e || e.name.startsWith("gl_")) continue;
1634
- let i = en(t, e.type);
1634
+ let i = tn(t, e.type);
1635
1635
  a[e.name] = {
1636
1636
  location: 0,
1637
1637
  format: i,
1638
- stride: Jt(i).stride,
1638
+ stride: Yt(i).stride,
1639
1639
  offset: 0,
1640
1640
  instance: !1,
1641
1641
  start: 0
@@ -1652,7 +1652,7 @@ var tn = class extends j {
1652
1652
  for (let e = t.getProgramParameter(n.native, t.ACTIVE_UNIFORMS), r = 0; r < e; r++) {
1653
1653
  let e = t.getActiveUniform(n.native, r);
1654
1654
  if (!e) continue;
1655
- let i = e.name.replace(/\[.*?\]$/, ""), a = $t(t, e.type), o = e.size;
1655
+ let i = e.name.replace(/\[.*?\]$/, ""), a = en(t, e.type), o = e.size;
1656
1656
  c[i] = {
1657
1657
  name: i,
1658
1658
  index: r,
@@ -1687,7 +1687,7 @@ var tn = class extends j {
1687
1687
  let { type: s, isArray: c, name: l } = o;
1688
1688
  o.location === void 0 && (o.location = r.getUniformLocation(t.native, l));
1689
1689
  let u = o.location;
1690
- if (nn(o.value, a)) switch (o.value = rn(o.value, a), s) {
1690
+ if (rn(o.value, a)) switch (o.value = an(o.value, a), s) {
1691
1691
  case "float":
1692
1692
  c ? r.uniform1fv(u, a) : r.uniform1f(u, a);
1693
1693
  break;
@@ -1774,7 +1774,7 @@ var tn = class extends j {
1774
1774
  super.destroy(), this.bind(null);
1775
1775
  }
1776
1776
  };
1777
- function nn(e, t) {
1777
+ function rn(e, t) {
1778
1778
  if (typeof t == "object" && t) {
1779
1779
  let n = t.length;
1780
1780
  if (typeof e != "object" || !e || e.length !== n) return !0;
@@ -1783,7 +1783,7 @@ function nn(e, t) {
1783
1783
  }
1784
1784
  return e !== t;
1785
1785
  }
1786
- function rn(e, t) {
1786
+ function an(e, t) {
1787
1787
  if (typeof t == "object" && t) {
1788
1788
  let n = t.length;
1789
1789
  if (typeof e == "object" && e && e.length === n) {
@@ -1796,10 +1796,10 @@ function rn(e, t) {
1796
1796
  }
1797
1797
  //#endregion
1798
1798
  //#region src/core/renderers/gl/state/GlBlendMode.ts
1799
- var an = /* @__PURE__ */ function(e) {
1799
+ var on = /* @__PURE__ */ function(e) {
1800
1800
  return e.normal = "normal", e.add = "add", e.multiply = "multiply", e.screen = "screen", e.none = "none", e.normalNpm = "normalNpm", e.addNpm = "add_npm", e.screenNpm = "screenNpm", e.srcIn = "srcIn", e.srcOut = "srcOut", e.srcAtop = "srcAtop", e.dstOver = "dstOver", e.dstIn = "dstIn", e.dstOut = "dstOut", e.dstAtop = "dstAtop", e.xor = "xor", e.subtract = "subtract", e;
1801
1801
  }({});
1802
- function on(e) {
1802
+ function sn(e) {
1803
1803
  return {
1804
1804
  normal: [e.ONE, e.ONE_MINUS_SRC_ALPHA],
1805
1805
  add: [e.ONE, e.ONE],
@@ -1854,7 +1854,7 @@ function on(e) {
1854
1854
  }
1855
1855
  //#endregion
1856
1856
  //#region src/core/renderers/gl/state/GlStateSystem.ts
1857
- var sn = class e {
1857
+ var cn = class e {
1858
1858
  static _properties = [
1859
1859
  "blend",
1860
1860
  "offsets",
@@ -1881,14 +1881,14 @@ var sn = class e {
1881
1881
  let t = new e();
1882
1882
  return t.depthTest = !1, t.blend = !0, t;
1883
1883
  }
1884
- _blendMode = an.normal;
1884
+ _blendMode = on.normal;
1885
1885
  _polygonOffset = 0;
1886
1886
  bitmap = 0;
1887
1887
  get blendMode() {
1888
1888
  return this._blendMode;
1889
1889
  }
1890
1890
  set blendMode(e) {
1891
- this.blend = e !== an.none, this._blendMode = e;
1891
+ this.blend = e !== on.none, this._blendMode = e;
1892
1892
  }
1893
1893
  get polygonOffset() {
1894
1894
  return this._polygonOffset;
@@ -1900,19 +1900,19 @@ var sn = class e {
1900
1900
  if (e) for (let t in e) this[t] = e[t];
1901
1901
  }
1902
1902
  };
1903
- sn._init();
1904
- var cn = class extends j {
1903
+ cn._init();
1904
+ var ln = class extends j {
1905
1905
  install(e) {
1906
1906
  super.install(e), e.state = this;
1907
1907
  }
1908
1908
  _blendEq = !1;
1909
- _setters = sn._properties.map((e) => this[`set${e.replace(/^\S/, (e) => e.toUpperCase())}`]);
1909
+ _setters = cn._properties.map((e) => this[`set${e.replace(/^\S/, (e) => e.toUpperCase())}`]);
1910
1910
  boundStateBitmap = 0;
1911
1911
  boundBlendMode;
1912
1912
  blendModes;
1913
- defaultState = new sn({ blend: !0 });
1913
+ defaultState = new cn({ blend: !0 });
1914
1914
  _updateContext(e) {
1915
- super._updateContext(e), this.blendModes = on(e);
1915
+ super._updateContext(e), this.blendModes = sn(e);
1916
1916
  }
1917
1917
  toggle(e, t) {
1918
1918
  this._renderer.gl[t ? "enable" : "disable"](e);
@@ -1955,14 +1955,14 @@ var cn = class extends j {
1955
1955
  }
1956
1956
  reset() {
1957
1957
  super.reset();
1958
- let e = (1 << sn._properties.length) - 1;
1958
+ let e = (1 << cn._properties.length) - 1;
1959
1959
  this.boundStateBitmap = ~this.defaultState.bitmap & e, this.boundBlendMode = void 0, this._blendEq = !0, this.bind(this.defaultState);
1960
1960
  }
1961
- }, ln = class extends j {
1961
+ }, un = class extends j {
1962
1962
  install(e) {
1963
1963
  super.install(e), e.batch2D = this;
1964
1964
  }
1965
- _state = sn.for2D();
1965
+ _state = cn.for2D();
1966
1966
  _batchSize = 4096 * 4;
1967
1967
  _batchables = [];
1968
1968
  _vertexCount = 0;
@@ -1983,8 +1983,8 @@ var cn = class extends j {
1983
1983
  }
1984
1984
  _createShader(e) {
1985
1985
  let t = this._renderer, n = {
1986
- instanceId: ut(),
1987
- glProgram: new Kt({
1986
+ instanceId: lt(),
1987
+ glProgram: new qt({
1988
1988
  vertex: "precision highp float;\nin vec2 aPosition;\nin vec2 aUv;\nin vec4 aTextureParams;\nin vec4 aModulate;\n\nuniform vec2 size;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\n\nout float vTextureId;\nout float vClipOutsideUv;\nout vec2 vUv;\nout vec4 vModulate;\n\nvec2 roundPixels(vec2 position, vec2 targetSize) {\n return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n}\n\nvoid main(void) {\n mat3 modelMatrix = mat3(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n mat3 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix;\n gl_Position = vec4((modelViewProjectionMatrix * vec3(aPosition, 1.0)).xy, 0.0, 1.0);\n vTextureId = aTextureParams.x;\n vClipOutsideUv = aTextureParams.y;\n if (aTextureParams.z == 1.) {\n gl_Position.xy = roundPixels(gl_Position.xy, size);\n }\n vUv = aUv;\n vModulate = aModulate;\n}",
1989
1989
  fragment: `precision highp float;
1990
1990
  in float vTextureId;
@@ -2013,15 +2013,15 @@ void main(void) {
2013
2013
  }`
2014
2014
  })
2015
2015
  }, r = {
2016
- instanceId: ut(),
2016
+ instanceId: lt(),
2017
2017
  usage: A.vertex,
2018
2018
  data: new Float32Array()
2019
2019
  }, i = {
2020
- instanceId: ut(),
2020
+ instanceId: lt(),
2021
2021
  usage: A.index,
2022
2022
  data: new Uint32Array()
2023
2023
  }, a = {
2024
- instanceId: ut(),
2024
+ instanceId: lt(),
2025
2025
  topology: "triangle-list",
2026
2026
  attributes: Object.fromEntries(Object.entries(this._attributes).map(([e, t]) => [e, {
2027
2027
  ...t,
@@ -2061,16 +2061,16 @@ void main(void) {
2061
2061
  let { indices: r, vertices: p, uvs: h = new Float32Array(), size: g = {
2062
2062
  width: 0,
2063
2063
  height: 0
2064
- }, texture: ee, blendMode: te = an.normal, clipOutsideUv: ne, roundPixels: re, modulate: ie = [
2064
+ }, texture: ee, blendMode: te = on.normal, clipOutsideUv: ne, roundPixels: re, modulate: ie = [
2065
2065
  255,
2066
2066
  255,
2067
2067
  255,
2068
2068
  255
2069
2069
  ] } = n[e];
2070
2070
  m < e && t.blendMode !== te && (t.size = l - t.start, u.push(t), m = e, t = { id: ++d }, t.textures = i, t.textureLocationMap = f, t.start = l);
2071
- let { width: ae, height: oe } = g, _ = c / this._vertexSize, se = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, ue, de, v;
2072
- for (let e = p.length, t = 0; t < e; t += 2) ue = h[t], de = h[t + 1], ae > 0 && oe > 0 && (ue = Math.ceil(ue * ae) / ae, de = Math.ceil(de * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = ue, a[c++] = de, v = c * 4, o[v] = se, o[v + 1] = le, o[v + 2] = ce, o[v + 3] = 0, c++, v = c * 4, o[v] = ie[0], o[v + 1] = ie[1], o[v + 2] = ie[2], o[v + 3] = ie[3], c++;
2073
- for (let e = r.length, t = 0; t < e; t++) s[l++] = _ + r[t];
2071
+ let { width: ae, height: oe } = g, se = c / this._vertexSize, _ = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, v, ue, y;
2072
+ for (let e = p.length, t = 0; t < e; t += 2) v = h[t], ue = h[t + 1], ae > 0 && oe > 0 && (v = Math.ceil(v * ae) / ae, ue = Math.ceil(ue * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = v, a[c++] = ue, y = c * 4, o[y] = _, o[y + 1] = le, o[y + 2] = ce, o[y + 3] = 0, c++, y = c * 4, o[y] = ie[0], o[y + 1] = ie[1], o[y + 2] = ie[2], o[y + 3] = ie[3], c++;
2073
+ for (let e = r.length, t = 0; t < e; t++) s[l++] = se + r[t];
2074
2074
  t.blendMode = te;
2075
2075
  }
2076
2076
  m = h + 1, t.size = l - t.start, u.push(t), t = { id: ++d }, i = [], f = /* @__PURE__ */ new Map();
@@ -2091,22 +2091,22 @@ void main(void) {
2091
2091
  }
2092
2092
  }
2093
2093
  _getBufferData(e) {
2094
- let t = un(Math.ceil(e / 8)), n = dn(t), r = t * 8;
2094
+ let t = dn(Math.ceil(e / 8)), n = fn(t), r = t * 8;
2095
2095
  this._attributeBuffer.length <= n && (this._attributeBuffer.length = n + 1);
2096
2096
  let i = this._attributeBuffer[n];
2097
2097
  return i || (this._attributeBuffer[n] = i = /* @__PURE__ */ new ArrayBuffer(r * this._vertexSize * 4)), i;
2098
2098
  }
2099
2099
  _getIndexBufferData(e) {
2100
- let t = un(Math.ceil(e / 12)), n = dn(t), r = t * 12;
2100
+ let t = dn(Math.ceil(e / 12)), n = fn(t), r = t * 12;
2101
2101
  this._indexBuffers.length <= n && (this._indexBuffers.length = n + 1);
2102
2102
  let i = this._indexBuffers[n];
2103
2103
  return i || (this._indexBuffers[n] = i = new Uint32Array(r)), i;
2104
2104
  }
2105
2105
  };
2106
- function un(e) {
2106
+ function dn(e) {
2107
2107
  return e += +(e === 0), --e, e |= e >>> 1, e |= e >>> 2, e |= e >>> 4, e |= e >>> 8, e |= e >>> 16, e + 1;
2108
2108
  }
2109
- function dn(e) {
2109
+ function fn(e) {
2110
2110
  let t = (e > 65535) << 4;
2111
2111
  e >>>= t;
2112
2112
  let n = (e > 255) << 3;
@@ -2116,9 +2116,9 @@ function dn(e) {
2116
2116
  //#region src/core/renderers/gl/const.ts
2117
2117
  var M = /* @__PURE__ */ function(e) {
2118
2118
  return e[e.disabled = 0] = "disabled", e[e.renderingMaskAdd = 1] = "renderingMaskAdd", e[e.maskActive = 2] = "maskActive", e[e.inverseMaskActive = 3] = "inverseMaskActive", e[e.renderingMaskRemove = 4] = "renderingMaskRemove", e[e.none = 5] = "none", e;
2119
- }({}), fn = /* @__PURE__ */ function(e) {
2119
+ }({}), pn = /* @__PURE__ */ function(e) {
2120
2120
  return e[e.none = 0] = "none", e[e.color = 16384] = "color", e[e.stencil = 1024] = "stencil", e[e.depth = 256] = "depth", e[e.colorDepth = 16640] = "colorDepth", e[e.colorStencil = 17408] = "colorStencil", e[e.depthStencil = 1280] = "depthStencil", e[e.all = 17664] = "all", e;
2121
- }({}), pn = class extends j {
2121
+ }({}), mn = class extends j {
2122
2122
  install(e) {
2123
2123
  super.install(e), e.mask = this;
2124
2124
  }
@@ -2143,10 +2143,10 @@ var M = /* @__PURE__ */ function(e) {
2143
2143
  let t = this.stack.pop();
2144
2144
  if (!t || t.source !== e) return;
2145
2145
  let { mask: n } = t, r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
2146
- "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(fn.stencil), this._renderer.stencil.bind(M.disabled, i)) : this._renderer.stencil.bind(M.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2146
+ "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(pn.stencil), this._renderer.stencil.bind(M.disabled, i)) : this._renderer.stencil.bind(M.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(M.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2147
2147
  }
2148
- }, mn = [];
2149
- mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2148
+ }, hn = [];
2149
+ hn[M.none] = {}, hn[M.disabled] = {}, hn[M.renderingMaskAdd] = {
2150
2150
  stencilFront: {
2151
2151
  compare: "equal",
2152
2152
  passOp: "increment-clamp"
@@ -2155,7 +2155,7 @@ mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2155
2155
  compare: "equal",
2156
2156
  passOp: "increment-clamp"
2157
2157
  }
2158
- }, mn[M.renderingMaskRemove] = {
2158
+ }, hn[M.renderingMaskRemove] = {
2159
2159
  stencilFront: {
2160
2160
  compare: "equal",
2161
2161
  passOp: "decrement-clamp"
@@ -2164,7 +2164,7 @@ mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2164
2164
  compare: "equal",
2165
2165
  passOp: "decrement-clamp"
2166
2166
  }
2167
- }, mn[M.maskActive] = {
2167
+ }, hn[M.maskActive] = {
2168
2168
  stencilFront: {
2169
2169
  compare: "equal",
2170
2170
  passOp: "keep"
@@ -2173,7 +2173,7 @@ mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2173
2173
  compare: "equal",
2174
2174
  passOp: "keep"
2175
2175
  }
2176
- }, mn[M.inverseMaskActive] = {
2176
+ }, hn[M.inverseMaskActive] = {
2177
2177
  stencilFront: {
2178
2178
  compare: "not-equal",
2179
2179
  passOp: "keep"
@@ -2183,7 +2183,7 @@ mn[M.none] = {}, mn[M.disabled] = {}, mn[M.renderingMaskAdd] = {
2183
2183
  passOp: "keep"
2184
2184
  }
2185
2185
  };
2186
- var hn = class extends j {
2186
+ var gn = class extends j {
2187
2187
  install(e) {
2188
2188
  super.install(e), e.stencil = this;
2189
2189
  }
@@ -2235,7 +2235,7 @@ var hn = class extends j {
2235
2235
  }
2236
2236
  };
2237
2237
  bind(e, t) {
2238
- let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = mn[e], a = this._cache;
2238
+ let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = hn[e], a = this._cache;
2239
2239
  if (n.stencilMode = e, n.refCount = t, e === M.disabled) {
2240
2240
  this._cache.enabled && (this._cache.enabled = !1, r.disable(r.STENCIL_TEST));
2241
2241
  return;
@@ -2245,8 +2245,8 @@ var hn = class extends j {
2245
2245
  destroy() {
2246
2246
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
2247
2247
  }
2248
- }, gn = class extends j {
2249
- current = new yt(0, 0, 0, 0);
2248
+ }, _n = class extends j {
2249
+ current = new vt(0, 0, 0, 0);
2250
2250
  install(e) {
2251
2251
  super.install(e), e.viewport = this;
2252
2252
  }
@@ -2254,7 +2254,7 @@ var hn = class extends j {
2254
2254
  let t = this.current, n = Math.floor(e.x), r = Math.floor(e.y), i = Math.floor(e.width), a = Math.floor(e.height);
2255
2255
  t.x === n && t.y === r && t.width === i && t.height === a || (this._gl.viewport(n, r, i, a), t.x = n, t.y = r, t.width = i, t.height = a);
2256
2256
  }
2257
- }, _n = class {
2257
+ }, vn = class {
2258
2258
  framebuffer;
2259
2259
  width = -1;
2260
2260
  height = -1;
@@ -2265,7 +2265,7 @@ var hn = class extends j {
2265
2265
  constructor(e) {
2266
2266
  this.framebuffer = e;
2267
2267
  }
2268
- }, vn = class extends j {
2268
+ }, yn = class extends j {
2269
2269
  install(e) {
2270
2270
  super.install(e), e.renderTarget = this;
2271
2271
  }
@@ -2275,7 +2275,7 @@ var hn = class extends j {
2275
2275
  _msaaSamples = [];
2276
2276
  _hasMRT = !0;
2277
2277
  _writeDepthTexture = !0;
2278
- projection = new wt();
2278
+ projection = new Tt();
2279
2279
  _updateContext(e) {
2280
2280
  if (super._updateContext(e), this._hasMRT = !0, this._writeDepthTexture = !0, this._renderer.version === 1) {
2281
2281
  let t = this._renderer.extensions.drawBuffers, n = this._renderer.extensions.depthTexture;
@@ -2311,7 +2311,7 @@ var hn = class extends j {
2311
2311
  return this.glRenderTargets.get(e.instanceId) || this._createGlRenderTarget(e);
2312
2312
  }
2313
2313
  _createGlRenderTarget(e) {
2314
- let t = this._gl, n = new _n(t.createFramebuffer());
2314
+ let t = this._gl, n = new vn(t.createFramebuffer());
2315
2315
  return this.glRenderTargets.set(e.instanceId, n), this.renderTargets.get(e.instanceId) || (this.renderTargets.set(e.instanceId, e), this._update(e, n), "on" in e && (e.on("updateProperty", (t) => {
2316
2316
  switch (t) {
2317
2317
  case "width":
@@ -2388,28 +2388,28 @@ var hn = class extends j {
2388
2388
  reset() {
2389
2389
  super.reset(), this._renderer.contextLost || this.glRenderTargets.forEach((e) => this.destroyGpuRenderTarget(e)), this.renderTargets.clear(), this.glRenderTargets.clear(), this.current = null, this._msaaSamples.length = 0;
2390
2390
  }
2391
- }, yn = /* @__PURE__ */ function(e) {
2391
+ }, bn = /* @__PURE__ */ function(e) {
2392
2392
  return e[e.RGBA = 6408] = "RGBA", e[e.RGB = 6407] = "RGB", e[e.RG = 33319] = "RG", e[e.RED = 6403] = "RED", e[e.RGBA_INTEGER = 36249] = "RGBA_INTEGER", e[e.RGB_INTEGER = 36248] = "RGB_INTEGER", e[e.RG_INTEGER = 33320] = "RG_INTEGER", e[e.RED_INTEGER = 36244] = "RED_INTEGER", e[e.ALPHA = 6406] = "ALPHA", e[e.LUMINANCE = 6409] = "LUMINANCE", e[e.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", e[e.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", e[e.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", e;
2393
- }({}), bn = /* @__PURE__ */ function(e) {
2393
+ }({}), xn = /* @__PURE__ */ function(e) {
2394
2394
  return e[e.TEXTURE_2D = 3553] = "TEXTURE_2D", e[e.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", e[e.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", e[e.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", e[e.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", e[e.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", e[e.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", e;
2395
2395
  }({}), N = /* @__PURE__ */ function(e) {
2396
2396
  return e[e.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", e[e.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", e[e.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", e[e.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", e[e.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", e[e.UNSIGNED_INT = 5125] = "UNSIGNED_INT", e[e.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", e[e.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", e[e.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", e[e.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", e[e.BYTE = 5120] = "BYTE", e[e.SHORT = 5122] = "SHORT", e[e.INT = 5124] = "INT", e[e.FLOAT = 5126] = "FLOAT", e[e.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", e[e.HALF_FLOAT = 36193] = "HALF_FLOAT", e;
2397
- }({}), xn = class {
2397
+ }({}), Sn = class {
2398
2398
  native;
2399
- target = bn.TEXTURE_2D;
2399
+ target = xn.TEXTURE_2D;
2400
2400
  width = -1;
2401
2401
  height = -1;
2402
2402
  mipmap = !1;
2403
2403
  type = N.UNSIGNED_BYTE;
2404
- internalFormat = yn.RGBA;
2405
- format = yn.RGBA;
2404
+ internalFormat = bn.RGBA;
2405
+ format = bn.RGBA;
2406
2406
  constructor(e) {
2407
2407
  this.native = e;
2408
2408
  }
2409
2409
  };
2410
2410
  //#endregion
2411
2411
  //#region src/core/renderers/gl/texture/mapFormatToGlFormat.ts
2412
- function Sn(e) {
2412
+ function Cn(e) {
2413
2413
  return {
2414
2414
  r8unorm: e.RED,
2415
2415
  r8snorm: e.RED,
@@ -2457,7 +2457,7 @@ function Sn(e) {
2457
2457
  }
2458
2458
  //#endregion
2459
2459
  //#region src/core/renderers/gl/texture/mapFormatToGlInternalFormat.ts
2460
- function Cn(e, t) {
2460
+ function wn(e, t) {
2461
2461
  let n = {}, r = e.RGBA;
2462
2462
  return e instanceof WebGLRenderingContext ? t.srgb && (n = {
2463
2463
  "rgba8unorm-srgb": t.srgb.SRGB8_ALPHA8_EXT,
@@ -2573,7 +2573,7 @@ function Cn(e, t) {
2573
2573
  }
2574
2574
  //#endregion
2575
2575
  //#region src/core/renderers/gl/texture/mapFormatToGlType.ts
2576
- function wn(e) {
2576
+ function Tn(e) {
2577
2577
  return {
2578
2578
  r8unorm: e.UNSIGNED_BYTE,
2579
2579
  r8snorm: e.BYTE,
@@ -2621,7 +2621,7 @@ function wn(e) {
2621
2621
  }
2622
2622
  //#endregion
2623
2623
  //#region src/core/renderers/gl/texture/updateTextureStyle.ts
2624
- var Tn = {
2624
+ var En = {
2625
2625
  linear: {
2626
2626
  linear: 9987,
2627
2627
  nearest: 9985
@@ -2630,10 +2630,10 @@ var Tn = {
2630
2630
  linear: 9986,
2631
2631
  nearest: 9984
2632
2632
  }
2633
- }, En = {
2633
+ }, Dn = {
2634
2634
  linear: 9729,
2635
2635
  nearest: 9728
2636
- }, Dn = {
2636
+ }, On = {
2637
2637
  never: 512,
2638
2638
  less: 513,
2639
2639
  equal: 514,
@@ -2642,32 +2642,32 @@ var Tn = {
2642
2642
  "not-equal": 517,
2643
2643
  "greater-equal": 518,
2644
2644
  always: 519
2645
- }, On = {
2645
+ }, kn = {
2646
2646
  "clamp-to-edge": 33071,
2647
2647
  repeat: 10497,
2648
2648
  "mirror-repeat": 33648
2649
2649
  };
2650
- function kn(e, t, n, r, i, a, o, s) {
2650
+ function An(e, t, n, r, i, a, o, s) {
2651
2651
  let { addressModeU: c = "repeat", addressModeV: l = "repeat", addressModeW: u = "repeat", magFilter: d = "linear", minFilter: f = "linear", mipmapFilter: p = "linear", maxAnisotropy: m = 0, compare: h } = e, g = a;
2652
2652
  if (!s || c !== "repeat" || l !== "repeat" || u !== "repeat") {
2653
- let e = On[o ? "clamp-to-edge" : c], n = On[o ? "clamp-to-edge" : l], r = On[o ? "clamp-to-edge" : u];
2653
+ let e = kn[o ? "clamp-to-edge" : c], n = kn[o ? "clamp-to-edge" : l], r = kn[o ? "clamp-to-edge" : u];
2654
2654
  t[i](g, t.TEXTURE_WRAP_S, e), t[i](g, t.TEXTURE_WRAP_T, n), t.TEXTURE_WRAP_R && t[i](g, t.TEXTURE_WRAP_R, r);
2655
2655
  }
2656
- if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER, En[d]), n) {
2656
+ if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER, Dn[d]), n) {
2657
2657
  if (!s || p !== "linear") {
2658
- let e = Tn[f][p];
2658
+ let e = En[f][p];
2659
2659
  t[i](g, t.TEXTURE_MIN_FILTER, e);
2660
2660
  }
2661
- } else t[i](g, t.TEXTURE_MIN_FILTER, En[f]);
2661
+ } else t[i](g, t.TEXTURE_MIN_FILTER, Dn[f]);
2662
2662
  if (r && m > 1) {
2663
2663
  let e = Math.min(m, t.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT));
2664
2664
  t[i](g, r.TEXTURE_MAX_ANISOTROPY_EXT, e);
2665
2665
  }
2666
- h && t[i](g, t.TEXTURE_COMPARE_FUNC, Dn[h]);
2666
+ h && t[i](g, t.TEXTURE_COMPARE_FUNC, On[h]);
2667
2667
  }
2668
2668
  //#endregion
2669
2669
  //#region src/core/renderers/gl/texture/uploaders/index.ts
2670
- var An = {
2670
+ var jn = {
2671
2671
  buffer: {
2672
2672
  id: "buffer",
2673
2673
  upload: (e, t, n) => {
@@ -2681,8 +2681,8 @@ var An = {
2681
2681
  c < o || l < s ? ((i !== o || a !== s) && n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, null), r === 2 ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, c, l, t.format, t.type, e.source) : n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source)) : i === o && a === s ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source) : r === 2 ? n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, e.source) : n.texImage2D(t.target, 0, t.internalFormat, t.format, t.type, e.source), t.width = o, t.height = s;
2682
2682
  }
2683
2683
  }
2684
- }, jn = class extends j {
2685
- uploaders = { ...An };
2684
+ }, Mn = class extends j {
2685
+ uploaders = { ...jn };
2686
2686
  textures = /* @__PURE__ */ new Map();
2687
2687
  glTextures = /* @__PURE__ */ new Map();
2688
2688
  _mapFormatToInternalFormat = Object.create(null);
@@ -2697,14 +2697,14 @@ var An = {
2697
2697
  super.install(e), e.texture = this;
2698
2698
  }
2699
2699
  _updateContext(e) {
2700
- super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat = Cn(e, this._renderer.extensions), this._mapFormatToType = wn(e), this._mapFormatToFormat = Sn(e)), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxTextureImageUnits = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);
2700
+ super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat = wn(e, this._renderer.extensions), this._mapFormatToType = Tn(e), this._mapFormatToFormat = Cn(e)), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxTextureImageUnits = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);
2701
2701
  for (let e = 0; e < this.maxTextureImageUnits; e++) this.unbind(e);
2702
2702
  }
2703
2703
  getGlTexture(e) {
2704
2704
  return this.glTextures.get(e.instanceId) || this._createGlTexture(e);
2705
2705
  }
2706
2706
  _createGlTexture(e) {
2707
- let t = this._gl, n = new xn(t.createTexture());
2707
+ let t = this._gl, n = new Sn(t.createTexture());
2708
2708
  if (t.bindTexture(n.target, n.native), n.type = this._mapFormatToType[e.format], n.internalFormat = this._mapFormatToInternalFormat[e.format], n.format = this._mapFormatToFormat[e.format], this.glTextures.set(e.instanceId, n), e.mipmap && (this._renderer.supports.nonPowOf2mipmaps || e.isPowerOfTwo)) {
2709
2709
  let t = Math.max(e.width, e.height);
2710
2710
  e.mipLevelCount = Math.floor(Math.log2(t)) + 1;
@@ -2764,7 +2764,7 @@ var An = {
2764
2764
  }
2765
2765
  updateStyle(e, t = !1) {
2766
2766
  let n = this._gl;
2767
- kn(e, n, e.mipLevelCount > 1, this._renderer.extensions.anisotropicFiltering, "texParameteri", n.TEXTURE_2D, !this._renderer.supports.nonPowOf2wrapping && !e.isPowerOfTwo, t);
2767
+ An(e, n, e.mipLevelCount > 1, this._renderer.extensions.anisotropicFiltering, "texParameteri", n.TEXTURE_2D, !this._renderer.supports.nonPowOf2wrapping && !e.isPowerOfTwo, t);
2768
2768
  }
2769
2769
  updateGpuTexture(e) {
2770
2770
  this.bind(e);
@@ -2779,7 +2779,7 @@ var An = {
2779
2779
  let e = this._gl;
2780
2780
  this._renderer.contextLost || this.glTextures.forEach((t) => e.deleteTexture(t.native)), this.textures.clear(), this.glTextures.clear(), this._location = 0, this.current.length = 0, this._premultiplyAlpha = !1, this._renderer.contextLost || e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this._premultiplyAlpha);
2781
2781
  }
2782
- }, Mn = {
2782
+ }, Nn = {
2783
2783
  uint8x2: N.UNSIGNED_BYTE,
2784
2784
  uint8x4: N.UNSIGNED_BYTE,
2785
2785
  sint8x2: N.BYTE,
@@ -2811,18 +2811,18 @@ var An = {
2811
2811
  sint32x3: N.INT,
2812
2812
  sint32x4: N.INT
2813
2813
  };
2814
- function Nn(e) {
2815
- return Mn[e] ?? Mn.float32;
2814
+ function Pn(e) {
2815
+ return Nn[e] ?? Nn.float32;
2816
2816
  }
2817
2817
  //#endregion
2818
2818
  //#region src/core/renderers/gl/geometry/GlGeometrySystem.ts
2819
- var Pn = {
2819
+ var Fn = {
2820
2820
  "point-list": 0,
2821
2821
  "line-list": 1,
2822
2822
  "line-strip": 3,
2823
2823
  "triangle-list": 4,
2824
2824
  "triangle-strip": 5
2825
- }, Fn = class extends j {
2825
+ }, In = class extends j {
2826
2826
  _geometryVaoHash = {};
2827
2827
  hasInstance = !1;
2828
2828
  current = null;
@@ -2861,11 +2861,11 @@ var Pn = {
2861
2861
  }
2862
2862
  for (let e in r) {
2863
2863
  let t = r[e];
2864
- i[t.buffer.instanceId] += Jt(t.format).stride;
2864
+ i[t.buffer.instanceId] += Yt(t.format).stride;
2865
2865
  }
2866
2866
  for (let e in r) {
2867
2867
  let t = r[e];
2868
- t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] += Jt(t.format).stride;
2868
+ t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] += Yt(t.format).stride;
2869
2869
  }
2870
2870
  }
2871
2871
  _createVao(e, t) {
@@ -2900,7 +2900,7 @@ var Pn = {
2900
2900
  a !== c && (r.bind(s), a = c);
2901
2901
  let e = l.location;
2902
2902
  n.enableVertexAttribArray(e);
2903
- let t = Jt(o.format), i = Nn(o.format);
2903
+ let t = Yt(o.format), i = Pn(o.format);
2904
2904
  if (l.format?.substring(1, 4) === "int" ? n.vertexAttribIPointer(e, t.size, i, o.stride ?? 0, o.start ?? 0) : n.vertexAttribPointer(e, t.size, i, t.normalized, o.stride ?? 0, o.start ?? 0), o.instance) if (this.hasInstance) {
2905
2905
  let t = o.divisor ?? 1;
2906
2906
  n.vertexAttribDivisor(e, t);
@@ -2933,7 +2933,7 @@ var Pn = {
2933
2933
  let { topology: t, size: n, start: r = 0, instanceCount: i } = e, { gl: a } = this._renderer, o = this.current;
2934
2934
  if (!o) return this;
2935
2935
  t = t || o.topology || "triangle-list";
2936
- let s = Pn[t];
2936
+ let s = Fn[t];
2937
2937
  if (i = i || o.instanceCount || 1, o.indexBuffer) {
2938
2938
  n ||= o.indexBuffer.data.length;
2939
2939
  let e = o.indexBuffer.data.BYTES_PER_ELEMENT, t = e === 2 ? a.UNSIGNED_SHORT : a.UNSIGNED_INT;
@@ -2954,7 +2954,7 @@ var Pn = {
2954
2954
  }
2955
2955
  this._geometryVaoHash = {}, this.current = null, this.currentVao = null;
2956
2956
  }
2957
- }, In = class extends j {
2957
+ }, Ln = class extends j {
2958
2958
  install(e) {
2959
2959
  super.install(e), e.colorMask = this;
2960
2960
  }
@@ -2965,19 +2965,19 @@ var Pn = {
2965
2965
  };
2966
2966
  //#endregion
2967
2967
  //#region src/core/renderers/gl/GlScissorSystem.ts
2968
- function Ln(e, t, n) {
2968
+ function Rn(e, t, n) {
2969
2969
  let [r, i, a, o, s, c, l, u, d] = e, f = r * t + o * n + l, p = i * t + s * n + u, m = a * t + c * n + d;
2970
2970
  return {
2971
2971
  x: f / m,
2972
2972
  y: p / m
2973
2973
  };
2974
2974
  }
2975
- function Rn(e, t) {
2975
+ function zn(e, t) {
2976
2976
  let { x: n, y: r, width: i, height: a } = t, o = [
2977
- Ln(e, n, r),
2978
- Ln(e, n + i, r),
2979
- Ln(e, n + i, r + a),
2980
- Ln(e, n, r + a)
2977
+ Rn(e, n, r),
2978
+ Rn(e, n + i, r),
2979
+ Rn(e, n + i, r + a),
2980
+ Rn(e, n, r + a)
2981
2981
  ], s = o.map((e) => e.x), c = o.map((e) => e.y), l = Math.min(...s), u = Math.max(...s), d = Math.min(...c), f = Math.max(...c);
2982
2982
  return {
2983
2983
  x: l,
@@ -2986,7 +2986,7 @@ function Rn(e, t) {
2986
2986
  height: f - d
2987
2987
  };
2988
2988
  }
2989
- var zn = class extends j {
2989
+ var Bn = class extends j {
2990
2990
  install(e) {
2991
2991
  super.install(e), e.scissor = this;
2992
2992
  }
@@ -3013,28 +3013,28 @@ var zn = class extends j {
3013
3013
  bind(e) {
3014
3014
  let t = this._gl;
3015
3015
  if (e) {
3016
- let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } = Rn(i, e), l = r.current.height / n - (o + c);
3016
+ let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } = zn(i, e), l = r.current.height / n - (o + c);
3017
3017
  t.scissor(a * n, l * n, s * n, c * n);
3018
3018
  } else t.disable(t.SCISSOR_TEST);
3019
3019
  }
3020
3020
  destroy() {
3021
3021
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
3022
3022
  }
3023
- }, Bn = class extends Ot {
3023
+ }, Vn = class extends kt {
3024
3024
  contextLost = !1;
3025
3025
  _systems = [
3026
- new jn(),
3027
- new Pt(),
3028
- new tn(),
3029
- new Fn(),
3030
- new vn(),
3031
- new cn(),
3032
- new pn(),
3026
+ new Mn(),
3027
+ new Ft(),
3028
+ new nn(),
3033
3029
  new In(),
3034
- new hn(),
3035
- new zn(),
3030
+ new yn(),
3036
3031
  new ln(),
3037
- new gn()
3032
+ new mn(),
3033
+ new Ln(),
3034
+ new gn(),
3035
+ new Bn(),
3036
+ new un(),
3037
+ new _n()
3038
3038
  ];
3039
3039
  bindPoints = /* @__PURE__ */ new Map();
3040
3040
  supports = {
@@ -3046,13 +3046,13 @@ var zn = class extends j {
3046
3046
  msaa: !0,
3047
3047
  nonPowOf2mipmaps: !0
3048
3048
  };
3049
- constructor(e = S(), t) {
3049
+ constructor(e = w(), t) {
3050
3050
  if (super(), !e) throw Error("Failed to createHTMLCanvas");
3051
- $e(e) ? this._setupContext(e, t) : (this.gl = e, this.version = et(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3051
+ Qe(e) ? this._setupContext(e, t) : (this.gl = e, this.version = $e(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3052
3052
  }
3053
3053
  _setupContext(e, t) {
3054
3054
  this.view = e;
3055
- let n = ot()?.(e, t), r = n && et(n) ? 2 : 1;
3055
+ let n = at()?.(e, t), r = n && $e(n) ? 2 : 1;
3056
3056
  if (n || (n = e.getContext("webgl2", t) || e.getContext("experimental-webgl2", t), r = 2), n || (n = e.getContext("webgl", t) || e.getContext("experimental-webgl", t), r = 1), !n) throw Error("Unable to getContext");
3057
3057
  return this.gl = n, this.version = r, this._contextLost = this._contextLost.bind(this), this._contextRestored = this._contextRestored.bind(this), typeof e.addEventListener == "function" && (e.addEventListener("webglcontextlost", this._contextLost, !1), e.addEventListener("webglcontextrestored", this._contextRestored, !1)), this;
3058
3058
  }
@@ -3128,8 +3128,8 @@ var zn = class extends j {
3128
3128
  height: this.screen.height * this.pixelRatio
3129
3129
  });
3130
3130
  }
3131
- clear(e = fn.all) {
3132
- typeof e == "boolean" && (e = e ? fn.all : fn.none), e && this.gl.clear(e);
3131
+ clear(e = pn.all) {
3132
+ typeof e == "boolean" && (e = e ? pn.all : pn.none), e && this.gl.clear(e);
3133
3133
  }
3134
3134
  reset() {
3135
3135
  this._systems.forEach((e) => e.reset());
@@ -3146,7 +3146,7 @@ var zn = class extends j {
3146
3146
  for (let e = 0; e < i; e += a) c.set(s.subarray(e, e + a), o - e);
3147
3147
  return c;
3148
3148
  }
3149
- }, Vn = class {}, Hn = class extends Vn {
3149
+ }, Hn = class {}, Un = class extends Hn {
3150
3150
  install(e) {
3151
3151
  let t = async (e) => {
3152
3152
  let { parseFont: t } = await import("modern-font");
@@ -3160,15 +3160,15 @@ var zn = class extends j {
3160
3160
  e.register(n, t);
3161
3161
  }), e.font = this, this;
3162
3162
  }
3163
- }, Un = class extends w {
3163
+ }, Wn = class extends E {
3164
3164
  constructor(e) {
3165
3165
  super(), this.setProperties(e);
3166
3166
  }
3167
3167
  };
3168
- k([_({ fallback: A.index }), O("design:type", A === void 0 ? Object : A)], Un.prototype, "usage", void 0), k([_({ default: () => new Uint32Array() }), O("design:type", Object)], Un.prototype, "data", void 0);
3168
+ k([_({ fallback: A.index }), O("design:type", A === void 0 ? Object : A)], Wn.prototype, "usage", void 0), k([_({ default: () => new Uint32Array() }), O("design:type", Object)], Wn.prototype, "data", void 0);
3169
3169
  //#endregion
3170
3170
  //#region src/scene/resources/geometries/Geometry.ts
3171
- var Wn = class extends w {
3171
+ var Gn = class extends E {
3172
3172
  constructor(e = {}) {
3173
3173
  super(), this.setProperties(e);
3174
3174
  }
@@ -3176,10 +3176,10 @@ var Wn = class extends w {
3176
3176
  e.flush(), t.activate(e, n), e.geometry.bind(this, t.glProgram), e.geometry.draw(), e.geometry.unbind();
3177
3177
  }
3178
3178
  };
3179
- k([_({ fallback: "triangle-list" }), O("design:type", Object)], Wn.prototype, "topology", void 0), k([_({ default: () => ({}) }), O("design:type", typeof Record > "u" ? Object : Record)], Wn.prototype, "attributes", void 0), k([_({ default: () => new Un() }), O("design:type", Un === void 0 ? Object : Un)], Wn.prototype, "indexBuffer", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Wn.prototype, "instanceCount", void 0);
3179
+ k([_({ fallback: "triangle-list" }), O("design:type", Object)], Gn.prototype, "topology", void 0), k([_({ default: () => ({}) }), O("design:type", typeof Record > "u" ? Object : Record)], Gn.prototype, "attributes", void 0), k([_({ default: () => new Wn() }), O("design:type", Wn === void 0 ? Object : Wn)], Gn.prototype, "indexBuffer", void 0), k([_({ fallback: 1 }), O("design:type", Number)], Gn.prototype, "instanceCount", void 0);
3180
3180
  //#endregion
3181
3181
  //#region src/scene/resources/geometries/VertexBuffer.ts
3182
- var P = class extends w {
3182
+ var P = class extends E {
3183
3183
  constructor(e) {
3184
3184
  super(), this.setProperties(e);
3185
3185
  }
@@ -3187,7 +3187,7 @@ var P = class extends w {
3187
3187
  k([_({ fallback: A.vertex }), O("design:type", A === void 0 ? Object : A)], P.prototype, "usage", void 0), k([_({ default: () => new Float32Array() }), O("design:type", Object)], P.prototype, "data", void 0);
3188
3188
  //#endregion
3189
3189
  //#region src/scene/resources/geometries/VertexAttribute.ts
3190
- var F = class extends w {
3190
+ var F = class extends E {
3191
3191
  constructor(e) {
3192
3192
  super(), this.setProperties(e);
3193
3193
  }
@@ -3195,7 +3195,7 @@ var F = class extends w {
3195
3195
  k([_({ default: () => new P() }), O("design:type", P === void 0 ? Object : P)], F.prototype, "buffer", void 0), k([_({ fallback: "float32" }), O("design:type", Object)], F.prototype, "format", void 0), k([_(), O("design:type", Boolean)], F.prototype, "instance", void 0), k([_(), O("design:type", Number)], F.prototype, "stride", void 0), k([_(), O("design:type", Number)], F.prototype, "offset", void 0), k([_(), O("design:type", Number)], F.prototype, "start", void 0), k([_(), O("design:type", Number)], F.prototype, "divisor", void 0);
3196
3196
  //#endregion
3197
3197
  //#region src/scene/resources/geometries/QuadGeometry.ts
3198
- var Gn = class extends Wn {
3198
+ var Kn = class extends Gn {
3199
3199
  constructor() {
3200
3200
  super({
3201
3201
  topology: "triangle-strip",
@@ -3212,7 +3212,7 @@ var Gn = class extends Wn {
3212
3212
  1
3213
3213
  ]) })
3214
3214
  }) },
3215
- indexBuffer: new Un({ data: new Uint32Array([
3215
+ indexBuffer: new Wn({ data: new Uint32Array([
3216
3216
  0,
3217
3217
  1,
3218
3218
  3,
@@ -3223,7 +3223,7 @@ var Gn = class extends Wn {
3223
3223
  };
3224
3224
  //#endregion
3225
3225
  //#region src/scene/resources/materials/Material.ts
3226
- function Kn() {
3226
+ function qn() {
3227
3227
  return {
3228
3228
  projectionMatrix: new Float32Array([
3229
3229
  1,
@@ -3255,13 +3255,13 @@ function Kn() {
3255
3255
  ])
3256
3256
  };
3257
3257
  }
3258
- var I = class extends w {
3258
+ var I = class extends E {
3259
3259
  static instance = new this();
3260
3260
  glProgram;
3261
3261
  constructor(e = {}) {
3262
3262
  super();
3263
3263
  let { uniforms: t, gl: n } = e;
3264
- t && (this.uniforms = t), this.glProgram = new Kt({
3264
+ t && (this.uniforms = t), this.glProgram = new qt({
3265
3265
  vertex: "in vec2 position;\nuniform mat3 projectionMatrix;\nuniform mat3 modelViewMatrix;\nvoid main(void) {\n gl_Position = vec4((projectionMatrix * modelViewMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}",
3266
3266
  fragment: "uniform vec4 tint;\nvoid main(void) {\n gl_FragColor = tint;\n}",
3267
3267
  ...n
@@ -3274,13 +3274,13 @@ var I = class extends w {
3274
3274
  }, e.shader.updateUniforms(this);
3275
3275
  }
3276
3276
  };
3277
- k([_({ default: Kn }), O("design:type", typeof Record > "u" ? Object : Record)], I.prototype, "uniforms", void 0);
3277
+ k([_({ default: qn }), O("design:type", typeof Record > "u" ? Object : Record)], I.prototype, "uniforms", void 0);
3278
3278
  //#endregion
3279
3279
  //#region src/scene/resources/materials/EffectMaterial.ts
3280
- var qn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Jn = /vec(\d)\((.*)\)/;
3281
- function Yn(e) {
3280
+ var Jn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Yn = /vec(\d)\((.*)\)/;
3281
+ function Xn(e) {
3282
3282
  e = e.trim();
3283
- let t = e.match(Jn);
3283
+ let t = e.match(Yn);
3284
3284
  if (t) {
3285
3285
  let e = Array.from({ length: Number(t[1]) }, () => 0);
3286
3286
  return t[2].split(",").forEach((t, n) => {
@@ -3289,7 +3289,7 @@ function Yn(e) {
3289
3289
  }
3290
3290
  return Number(e);
3291
3291
  }
3292
- var Xn = class e extends I {
3292
+ var Zn = class e extends I {
3293
3293
  static RE = {
3294
3294
  getColor: /\sgetColor\s*\(/,
3295
3295
  getFromColor: /\sgetFromColor\s*\(/,
@@ -3325,12 +3325,12 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3325
3325
  progress: 0
3326
3326
  }
3327
3327
  }), this.has = n;
3328
- let r = t.matchAll(qn);
3328
+ let r = t.matchAll(Jn);
3329
3329
  for (let e of r) e[1] && e[2] && e[1].split(",").forEach((t) => {
3330
- this.uniforms[t.trim()] = Yn(e[2]);
3330
+ this.uniforms[t.trim()] = Xn(e[2]);
3331
3331
  });
3332
3332
  }
3333
- }, Zn = class extends I {
3333
+ }, Qn = class extends I {
3334
3334
  static _instance;
3335
3335
  static get instance() {
3336
3336
  return this._instance ??= new this();
@@ -3374,12 +3374,12 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3374
3374
  }
3375
3375
  });
3376
3376
  }
3377
- }, L = class extends Wn {
3377
+ }, L = class extends Gn {
3378
3378
  static _instance;
3379
3379
  static get instance() {
3380
3380
  return this._instance ??= new this();
3381
3381
  }
3382
- static draw(e, t = Zn.instance, n) {
3382
+ static draw(e, t = Qn.instance, n) {
3383
3383
  this.instance.draw(e, t, n);
3384
3384
  }
3385
3385
  constructor() {
@@ -3412,7 +3412,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3412
3412
  ]) })
3413
3413
  })
3414
3414
  },
3415
- indexBuffer: new Un({ data: new Uint32Array([
3415
+ indexBuffer: new Wn({ data: new Uint32Array([
3416
3416
  0,
3417
3417
  1,
3418
3418
  2,
@@ -3422,7 +3422,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3422
3422
  ]) })
3423
3423
  });
3424
3424
  }
3425
- }, Qn = class extends Wn {
3425
+ }, $n = class extends Gn {
3426
3426
  positionBuffer;
3427
3427
  uvBuffer;
3428
3428
  constructor(e) {
@@ -3439,10 +3439,10 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3439
3439
  buffer: n
3440
3440
  })
3441
3441
  },
3442
- indexBuffer: new Un({ data: new Uint32Array() })
3442
+ indexBuffer: new Wn({ data: new Uint32Array() })
3443
3443
  }), this.positionBuffer = t, this.uvBuffer = n;
3444
3444
  }
3445
- }, R = class extends w {
3445
+ }, R = class extends E {
3446
3446
  get valid() {
3447
3447
  return !!(this.width && this.height);
3448
3448
  }
@@ -3459,7 +3459,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3459
3459
  k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "isRoot", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], R.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], R.prototype, "msaa", void 0), k([_({ default: () => [new z()] }), O("design:type", Array)], R.prototype, "colorTextures", void 0);
3460
3460
  //#endregion
3461
3461
  //#region src/scene/resources/textures/Texture2D.ts
3462
- var z = class extends w {
3462
+ var z = class extends E {
3463
3463
  static get EMPTY() {
3464
3464
  return new this({
3465
3465
  width: 1,
@@ -3550,7 +3550,7 @@ var z = class extends w {
3550
3550
  switch (super._updateProperty(e, t, n), e) {
3551
3551
  case "width":
3552
3552
  case "height":
3553
- this.isPowerOfTwo = we(this.pixelWidth) && we(this.pixelHeight);
3553
+ this.isPowerOfTwo = Ce(this.pixelWidth) && Ce(this.pixelHeight);
3554
3554
  break;
3555
3555
  case "source":
3556
3556
  this.updateSize();
@@ -3567,13 +3567,13 @@ var z = class extends w {
3567
3567
  e.texture.unbind(this);
3568
3568
  }
3569
3569
  _destroy() {
3570
- super._destroy(), Pe && this.source instanceof ImageBitmap && this.source.close();
3570
+ super._destroy(), Ne && this.source instanceof ImageBitmap && this.source.close();
3571
3571
  }
3572
3572
  };
3573
3573
  k([_({ fallback: "unknown" }), O("design:type", String)], z.prototype, "uploadMethodId", void 0), k([_({ internal: !0 }), O("design:type", Object)], z.prototype, "source", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], z.prototype, "height", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "pixelRatio", void 0), k([_({ fallback: "bgra8unorm" }), O("design:type", Object)], z.prototype, "format", void 0), k([_({ fallback: "premultiply-alpha-on-upload" }), O("design:type", Object)], z.prototype, "alphaMode", void 0), k([_({ fallback: 1 }), O("design:type", Number)], z.prototype, "mipLevelCount", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "mipmap", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeU", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeV", void 0), k([_({ fallback: "clamp-to-edge" }), O("design:type", Object)], z.prototype, "addressModeW", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "magFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "minFilter", void 0), k([_({ fallback: "linear" }), O("design:type", Object)], z.prototype, "mipmapFilter", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], z.prototype, "isPowerOfTwo", void 0);
3574
3574
  //#endregion
3575
3575
  //#region src/scene/resources/textures/AnimatedTexture.ts
3576
- var $n = class extends w {
3576
+ var er = class extends E {
3577
3577
  frames;
3578
3578
  frameIndex = 0;
3579
3579
  get currentFrame() {
@@ -3598,12 +3598,12 @@ var $n = class extends w {
3598
3598
  e.texture.destroy();
3599
3599
  });
3600
3600
  }
3601
- }, er = class extends z {
3601
+ }, tr = class extends z {
3602
3602
  constructor(e = {}) {
3603
3603
  super({
3604
3604
  pixelRatio: 2,
3605
3605
  ...e,
3606
- source: e.source ?? S(),
3606
+ source: e.source ?? w(),
3607
3607
  uploadMethodId: "image"
3608
3608
  });
3609
3609
  }
@@ -3618,14 +3618,14 @@ var $n = class extends w {
3618
3618
  }
3619
3619
  super._updateProperty(e, t, n);
3620
3620
  }
3621
- }, tr = class e extends z {
3621
+ }, nr = class e extends z {
3622
3622
  static _cached = /* @__PURE__ */ new Map();
3623
3623
  static get(t) {
3624
- let n = new T(t), r = n.toHex(), i = this._cached.get(r);
3624
+ let n = new yt(t), r = n.toHex(), i = this._cached.get(r);
3625
3625
  return i || (i = new e(n), this._cached.set(r, i)), i;
3626
3626
  }
3627
3627
  constructor(e) {
3628
- let t = e instanceof T ? e : new T(e);
3628
+ let t = e instanceof yt ? e : new yt(e);
3629
3629
  super({
3630
3630
  width: 1,
3631
3631
  height: 1,
@@ -3639,14 +3639,14 @@ var $n = class extends w {
3639
3639
  mipmap: !0
3640
3640
  });
3641
3641
  }
3642
- }, nr = class e extends z {
3642
+ }, rr = class e extends z {
3643
3643
  static test(e) {
3644
3644
  return u(e);
3645
3645
  }
3646
3646
  static linearGradient(e, t, n) {
3647
3647
  let r = Number.isFinite(t) && t > 0, i = Number.isFinite(n) && n > 0, a = Number.isFinite(e.angle);
3648
3648
  t = r ? t : 1, n = i ? n : 1;
3649
- let o = S(t, n);
3649
+ let o = w(t, n);
3650
3650
  if (!o) throw Error("GradientTexture requires a canvas; call setCanvasFactory() in non-browser environments.");
3651
3651
  let s = o.getContext("2d");
3652
3652
  if (!s) throw Error("Failed to parse linear gradient, get canvas context is null.");
@@ -3673,7 +3673,7 @@ var $n = class extends w {
3673
3673
  constructor(t, n, r) {
3674
3674
  super(e.linearGradient(t, n, r));
3675
3675
  }
3676
- }, rr = class extends z {
3676
+ }, ir = class extends z {
3677
3677
  constructor(e = {}) {
3678
3678
  super({
3679
3679
  ...e,
@@ -3683,7 +3683,7 @@ var $n = class extends w {
3683
3683
  };
3684
3684
  //#endregion
3685
3685
  //#region src/scene/resources/textures/VideoTexture.ts
3686
- function ir(e) {
3686
+ function ar(e) {
3687
3687
  return {
3688
3688
  autoLoad: !!(e?.autoLoad ?? !0),
3689
3689
  autoPlay: !!(e?.autoPlay ?? !1),
@@ -3694,7 +3694,7 @@ function ir(e) {
3694
3694
  playsinline: !!(e?.playsinline ?? !0)
3695
3695
  };
3696
3696
  }
3697
- var ar = class e extends z {
3697
+ var or = class e extends z {
3698
3698
  static mimeTypes = new Map(Object.entries({
3699
3699
  ogv: "video/ogg",
3700
3700
  mov: "video/quicktime",
@@ -3728,13 +3728,13 @@ var ar = class e extends z {
3728
3728
  _reject;
3729
3729
  _seekResolves = [];
3730
3730
  constructor(t, n) {
3731
- let r = ir(n);
3732
- if (!Ze(t)) {
3731
+ let r = ar(n);
3732
+ if (!Xe(t)) {
3733
3733
  typeof t == "string" && (t = [t]);
3734
3734
  let n = t[0].src || t[0];
3735
3735
  if (typeof document > "u") throw TypeError("VideoTexture requires a DOM <video> element and is not supported in non-browser environments.");
3736
3736
  let i = document.createElement("video");
3737
- r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), ct(i, n, r.crossorigin);
3737
+ r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), st(i, n, r.crossorigin);
3738
3738
  for (let n = 0; n < t.length; ++n) {
3739
3739
  let { src: r, mime: a } = t[n];
3740
3740
  if (r ||= t[n], r.startsWith("data:")) a = r.slice(5, r.indexOf(";"));
@@ -3797,13 +3797,13 @@ var ar = class e extends z {
3797
3797
  });
3798
3798
  }
3799
3799
  _setupAutoUpdate() {
3800
- this.autoUpdate && this.isPlaying ? !this.fps && this.source.requestVideoFrameCallback ? (this._connected && (x.off(this.requestUpload), this._connected = !1, this._nextTime = 0), this._requestId === void 0 && (this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected || (x.on(this.requestUpload), this._connected = !0, this._nextTime = 0)) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected && (x.off(this.requestUpload), this._connected = !1, this._nextTime = 0));
3800
+ this.autoUpdate && this.isPlaying ? !this.fps && this.source.requestVideoFrameCallback ? (this._connected && (C.off(this.requestUpload), this._connected = !1, this._nextTime = 0), this._requestId === void 0 && (this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected || (C.on(this.requestUpload), this._connected = !0, this._nextTime = 0)) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected && (C.off(this.requestUpload), this._connected = !1, this._nextTime = 0));
3801
3801
  }
3802
3802
  _videoFrameRequestCallback = () => {
3803
3803
  this.requestUpload(), this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback);
3804
3804
  };
3805
3805
  requestUpload = () => {
3806
- let e = Math.floor(x.elapsed * this.source.playbackRate);
3806
+ let e = Math.floor(C.elapsed * this.source.playbackRate);
3807
3807
  this._nextTime -= e, (!this._spf || this._nextTime <= 0) && (this.requestUpdate("source"), this._nextTime = this._spf || 0);
3808
3808
  };
3809
3809
  async load() {
@@ -3824,13 +3824,13 @@ var ar = class e extends z {
3824
3824
  k([_({
3825
3825
  internal: !0,
3826
3826
  fallback: !0
3827
- }), O("design:type", Boolean)], ar.prototype, "autoUpdate", void 0), k([_({
3827
+ }), O("design:type", Boolean)], or.prototype, "autoUpdate", void 0), k([_({
3828
3828
  internal: !0,
3829
3829
  fallback: 0
3830
- }), O("design:type", Number)], ar.prototype, "fps", void 0);
3830
+ }), O("design:type", Number)], or.prototype, "fps", void 0);
3831
3831
  //#endregion
3832
3832
  //#region src/scene/resources/textures/ViewportTexture.ts
3833
- var or = class extends z {}, sr = class extends le {
3833
+ var sr = class extends z {}, cr = class extends v {
3834
3834
  fillStyle;
3835
3835
  fillRule;
3836
3836
  strokeStyle;
@@ -3844,7 +3844,7 @@ var or = class extends z {}, sr = class extends le {
3844
3844
  _draws = [];
3845
3845
  _triCache = [];
3846
3846
  _parseDrawStyle(e) {
3847
- return e ? e instanceof z ? { texture: e } : { texture: tr.get(e) } : {};
3847
+ return e ? e instanceof z ? { texture: e } : { texture: nr.get(e) } : {};
3848
3848
  }
3849
3849
  stroke(e) {
3850
3850
  if (!this.curves.length) return;
@@ -3861,7 +3861,7 @@ var or = class extends z {}, sr = class extends le {
3861
3861
  ...e,
3862
3862
  ...this._parseDrawStyle(n),
3863
3863
  type: "stroke",
3864
- path: new le(this),
3864
+ path: new v(this),
3865
3865
  transformUv: this.transformUv,
3866
3866
  transformVertex: this.transformVertex,
3867
3867
  lineStyle: {
@@ -3900,7 +3900,7 @@ var or = class extends z {}, sr = class extends le {
3900
3900
  l(this.style.fill) && (t = this.style.fill.color);
3901
3901
  break;
3902
3902
  }
3903
- let n = new le(this), r = this.fillRule ?? this.style.fillRule;
3903
+ let n = new v(this), r = this.fillRule ?? this.style.fillRule;
3904
3904
  r && (n.style.fillRule = r), this._draws.push({
3905
3905
  transformUv: this.transformUv,
3906
3906
  transformVertex: this.transformVertex,
@@ -3961,7 +3961,7 @@ var or = class extends z {}, sr = class extends le {
3961
3961
  destroy() {
3962
3962
  this.reset(), this._triCache.length = 0;
3963
3963
  }
3964
- }, cr = class {
3964
+ }, lr = class {
3965
3965
  front = [];
3966
3966
  default = [];
3967
3967
  back = [];
@@ -4004,7 +4004,7 @@ var or = class extends z {}, sr = class extends le {
4004
4004
  toJSON() {
4005
4005
  return [...this.default];
4006
4006
  }
4007
- }, lr = class extends C {
4007
+ }, ur = class extends T {
4008
4008
  parent;
4009
4009
  getPropertyDeclarations() {
4010
4010
  super.getPropertyDeclarations();
@@ -4023,22 +4023,22 @@ var or = class extends z {}, sr = class extends le {
4023
4023
  deleteProperty: (e, t) => Reflect.has(e, t) || String(t).startsWith("_") ? Reflect.deleteProperty(e, t) : (e.setProperty(String(t), void 0), !0)
4024
4024
  });
4025
4025
  }
4026
- }, ur, dr = {};
4027
- function fr(e) {
4028
- let t = dr[e] ?? 0;
4029
- return t++, dr[e] = t, t;
4026
+ }, dr, fr = {};
4027
+ function pr(e) {
4028
+ let t = fr[e] ?? 0;
4029
+ return t++, fr[e] = t, t;
4030
4030
  }
4031
- var B = ur = class extends C {
4031
+ var B = dr = class extends T {
4032
4032
  static parse(e, t = "Node") {
4033
4033
  if (Array.isArray(e)) return e.map((e) => this.parse(e));
4034
- let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ye.get(n ?? r.inCanvasIs ?? t)) ?? ur)({
4034
+ let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ?? dr)({
4035
4035
  ...a,
4036
4036
  meta: r
4037
4037
  });
4038
4038
  return i?.forEach((e) => o.appendChild(this.parse(e))), o;
4039
4039
  }
4040
4040
  _mask;
4041
- _meta = new lr(this);
4041
+ _meta = new ur(this);
4042
4042
  get meta() {
4043
4043
  return this._meta;
4044
4044
  }
@@ -4061,7 +4061,7 @@ var B = ur = class extends C {
4061
4061
  }).append(t), this.on("treeEnter", this._onTreeEnter).on("treeExit", this._onTreeExit).on("parented", this._onParented).on("unparented", this._onUnparented).on("ready", this._onReady).on("process", this._onProcess), this.updateProcessable(), this.updateRenderable();
4062
4062
  }
4063
4063
  _defaultName() {
4064
- return `@${this.is}@${fr(this.is)}`;
4064
+ return `@${this.is}@${pr(this.is)}`;
4065
4065
  }
4066
4066
  setProperties(e) {
4067
4067
  if (e) {
@@ -4128,7 +4128,7 @@ var B = ur = class extends C {
4128
4128
  }
4129
4129
  return this;
4130
4130
  }
4131
- _children = new cr();
4131
+ _children = new lr();
4132
4132
  get children() {
4133
4133
  return this._children.default;
4134
4134
  }
@@ -4288,7 +4288,7 @@ var B = ur = class extends C {
4288
4288
  append(...e) {
4289
4289
  let t;
4290
4290
  t = Array.isArray(e[0]) ? e[0] : e, t.forEach((e) => {
4291
- e instanceof ur ? this.appendChild(e) : this.appendChild(ur.parse(e));
4291
+ e instanceof dr ? this.appendChild(e) : this.appendChild(dr.parse(e));
4292
4292
  });
4293
4293
  }
4294
4294
  before(...e) {
@@ -4394,7 +4394,7 @@ var B = ur = class extends C {
4394
4394
  k([_({ default: () => c() }), O("design:type", String)], B.prototype, "id", void 0), k([_({ default: () => c() }), O("design:type", String)], B.prototype, "name", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "processMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "processSortMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "renderMode", void 0), k([_({ fallback: "inherit" }), O("design:type", Object)], B.prototype, "inputMode", void 0), k([_({ fallback: "default" }), O("design:type", Object)], B.prototype, "internalMode", void 0), k([_({
4395
4395
  internal: !0,
4396
4396
  default: !0
4397
- }), O("design:type", Boolean)], B.prototype, "needsRender", void 0), B = ur = k([b("Node"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4397
+ }), O("design:type", Boolean)], B.prototype, "needsRender", void 0), B = dr = k([S("Node"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4398
4398
  //#endregion
4399
4399
  //#region src/scene/main/TimelineNode.ts
4400
4400
  var V = class extends B {
@@ -4412,6 +4412,11 @@ var V = class extends B {
4412
4412
  _currentTime = 0;
4413
4413
  _globalStartTime = 0;
4414
4414
  _globalDuration = 0;
4415
+ _standalone = !1;
4416
+ _localCurrentTime = 0;
4417
+ get standalone() {
4418
+ return this._standalone;
4419
+ }
4415
4420
  get parentGlobalStartTime() {
4416
4421
  return this._parent?.globalStartTime ?? 0;
4417
4422
  }
@@ -4428,7 +4433,7 @@ var V = class extends B {
4428
4433
  return this._globalStartTime + this._globalDuration;
4429
4434
  }
4430
4435
  get currentTimeProgress() {
4431
- return this._duration ? E(this._currentTime / this._duration, 0, 1) : 0;
4436
+ return this._duration ? St(this._currentTime / this._duration, 0, 1) : 0;
4432
4437
  }
4433
4438
  isInsideTimeRange() {
4434
4439
  let e = this._currentTime;
@@ -4456,30 +4461,36 @@ var V = class extends B {
4456
4461
  _updateInsideTimeRange() {
4457
4462
  this.insideTimeRange = this.isInsideTimeRange();
4458
4463
  }
4464
+ setStandalone(e) {
4465
+ return this._standalone !== e && (this._standalone = e, this._updateCurrentTime(!0)), this;
4466
+ }
4467
+ setLocalTime(e) {
4468
+ return this._localCurrentTime = e, this._updateCurrentTime(!0), this;
4469
+ }
4459
4470
  _updateCurrentTime(e = !1) {
4460
4471
  if (e || !this._paused) {
4461
4472
  let e = this._parent, t = this.parentGlobalStartTime + this._delay, n = e?.globalDuration ? Math.min(t + this._duration, e.globalEndTime) - t : this._duration;
4462
4473
  this._globalStartTime = t, this._globalDuration = n;
4463
- let r = this._globalCurrentTime - this.globalStartTime;
4464
- this._loop && (r %= this.globalDuration), this._currentTime = r, this.emit("updateCurrentTime", this._currentTime), this._updateInsideTimeRange();
4474
+ let r = this._standalone ? this._localCurrentTime : this._globalCurrentTime - this.globalStartTime;
4475
+ this._loop && this.globalDuration && (r %= this.globalDuration), this._currentTime = r, this.emit("updateCurrentTime", this._currentTime), this._updateInsideTimeRange();
4465
4476
  }
4466
4477
  }
4467
4478
  _process(e) {
4468
4479
  super._process(e), this._updateCurrentTime();
4469
4480
  }
4470
4481
  };
4471
- k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "loop", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "delay", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "duration", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "paused", void 0), V = k([b("TimelineNode"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], V);
4482
+ k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "loop", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "delay", void 0), k([_({ fallback: 0 }), O("design:type", Number)], V.prototype, "duration", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], V.prototype, "paused", void 0), V = k([S("TimelineNode"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], V);
4472
4483
  //#endregion
4473
4484
  //#region src/scene/main/CanvasItem.ts
4474
- var pr = [], mr = 0;
4475
- function hr() {
4476
- mr = 0;
4485
+ var mr = [], hr = 0;
4486
+ function gr() {
4487
+ hr = 0;
4477
4488
  }
4478
- function gr(e, t, n, r) {
4479
- let i = pr[mr];
4480
- return i || (i = {}, pr[mr] = i), mr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4489
+ function _r(e, t, n, r) {
4490
+ let i = mr[hr];
4491
+ return i || (i = {}, mr[hr] = i), hr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4481
4492
  }
4482
- var _r = class extends V {
4493
+ var vr = class extends V {
4483
4494
  _blendMode;
4484
4495
  _parentGlobalVisible;
4485
4496
  _globalVisible;
@@ -4497,7 +4508,7 @@ var _r = class extends V {
4497
4508
  255,
4498
4509
  255
4499
4510
  ];
4500
- context = new sr();
4511
+ context = new cr();
4501
4512
  _resetContext = !0;
4502
4513
  needsDraw = !0;
4503
4514
  needsLayout = !1;
@@ -4559,7 +4570,7 @@ var _r = class extends V {
4559
4570
  }
4560
4571
  _updateGlobalOpacity() {
4561
4572
  this._parentGlobalOpacity = this.getParent()?.opacity;
4562
- let e = E(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4573
+ let e = St(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4563
4574
  this._globalOpacity !== e && (this._globalOpacity = e, this._updateModulate(), this.requestPaint(), this.updateRenderable());
4564
4575
  }
4565
4576
  _draw() {
@@ -4611,7 +4622,7 @@ var _r = class extends V {
4611
4622
  _handleViewportTexture(e) {
4612
4623
  let t = this.tree?.getPreviousViewport();
4613
4624
  if (t && "getRect" in this) {
4614
- let { a: n, d: r, tx: i, ty: a } = t.canvasTransform, { vertices: o } = e, s = new v().scale(1 / t.width * n, -1 / t.height * r).translate(- -i / t.width, 1 + -a / t.height), c = new Float32Array(o.length);
4625
+ let { a: n, d: r, tx: i, ty: a } = t.canvasTransform, { vertices: o } = e, s = new b().scale(1 / t.width * n, -1 / t.height * r).translate(- -i / t.width, 1 + -a / t.height), c = new Float32Array(o.length);
4615
4626
  for (let e = o.length, t = 0; t < e; t += 2) {
4616
4627
  let { x: e, y: n } = s.apply({
4617
4628
  x: o[t],
@@ -4628,7 +4639,7 @@ var _r = class extends V {
4628
4639
  return;
4629
4640
  }
4630
4641
  let t = this._tree?.pixelate, n = this._tree?.roundPixels, r = this._batchables;
4631
- for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof or && (a = this._handleViewportTexture(i)), e.batch2D.render(gr(i, n, t ? i.size : void 0, a));
4642
+ for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof sr && (a = this._handleViewportTexture(i)), e.batch2D.render(_r(i, n, t ? i.size : void 0, a));
4632
4643
  super._render(e);
4633
4644
  }
4634
4645
  _cullsRender() {
@@ -4638,17 +4649,17 @@ var _r = class extends V {
4638
4649
  super._destroy(), this.context.destroy(), this._drawBatchables = [], this._layoutBatchables = [], this._batchables = [];
4639
4650
  }
4640
4651
  };
4641
- k([_(), O("design:type", Object)], _r.prototype, "blendMode", void 0), k([_({
4652
+ k([_(), O("design:type", Object)], vr.prototype, "blendMode", void 0), k([_({
4642
4653
  internal: !0,
4643
4654
  fallback: !0
4644
- }), O("design:type", Boolean)], _r.prototype, "visible", void 0), k([_({
4655
+ }), O("design:type", Boolean)], vr.prototype, "visible", void 0), k([_({
4645
4656
  internal: !0,
4646
4657
  fallback: 1
4647
- }), O("design:type", Number)], _r.prototype, "opacity", void 0), _r = k([b("CanvasItem"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], _r);
4658
+ }), O("design:type", Number)], vr.prototype, "opacity", void 0), vr = k([S("CanvasItem"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], vr);
4648
4659
  //#endregion
4649
4660
  //#region src/scene/main/Viewport.ts
4650
4661
  var H = class extends B {
4651
- canvasTransform = new v();
4662
+ canvasTransform = new b();
4652
4663
  renderTargetIndex = 0;
4653
4664
  renderTargets = [new R(), new R()];
4654
4665
  get valid() {
@@ -4697,7 +4708,7 @@ var H = class extends B {
4697
4708
  return !1;
4698
4709
  }
4699
4710
  activateWithCopy(e, t) {
4700
- this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), L.draw(e, Zn.instance, { sampler: 0 }));
4711
+ this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), L.draw(e, Qn.instance, { sampler: 0 }));
4701
4712
  }
4702
4713
  renderStart(e, t) {
4703
4714
  this.activate(e, t) && e.clear();
@@ -4710,7 +4721,7 @@ var H = class extends B {
4710
4721
  this.renderStart(e), super.render(e, t), this.renderEnd(e, n);
4711
4722
  }
4712
4723
  getRect() {
4713
- return new yt(this.x, this.y, this.width, this.height);
4724
+ return new vt(this.x, this.y, this.width, this.height);
4714
4725
  }
4715
4726
  toCanvasGlobal(e, t) {
4716
4727
  return this.canvasTransform.applyAffineInverse(e, t);
@@ -4722,7 +4733,7 @@ var H = class extends B {
4722
4733
  super._destroy(), this.canvasTransform.destroy(), this.renderTargets.forEach((e) => e.destroy());
4723
4734
  }
4724
4735
  };
4725
- k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], H.prototype, "msaa", void 0), H = k([b("Viewport")], H);
4736
+ k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "x", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "y", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "width", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "height", void 0), k([_({ fallback: 0 }), O("design:type", Number)], H.prototype, "mipLevel", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], H.prototype, "msaa", void 0), H = k([S("Viewport")], H);
4726
4737
  //#endregion
4727
4738
  //#region src/scene/main/Effect.ts
4728
4739
  var U = class extends V {
@@ -4748,7 +4759,7 @@ var U = class extends V {
4748
4759
  _updateProperty(e, t, n) {
4749
4760
  switch (super._updateProperty(e, t, n), e) {
4750
4761
  case "glsl": {
4751
- let e = new Xn(t);
4762
+ let e = new Zn(t);
4752
4763
  !this.effectMode && e.has.transition && (this.effectMode = "transition"), this.material = e;
4753
4764
  break;
4754
4765
  }
@@ -4783,7 +4794,7 @@ var U = class extends V {
4783
4794
  }
4784
4795
  }
4785
4796
  getRect() {
4786
- return new yt(this._rect);
4797
+ return new vt(this._rect);
4787
4798
  }
4788
4799
  _processParent() {
4789
4800
  let e = this._tree?.renderStack;
@@ -4953,10 +4964,10 @@ var U = class extends V {
4953
4964
  super._destroy(), this.viewport1.destroy(), this.viewport2.destroy();
4954
4965
  }
4955
4966
  };
4956
- k([_({ internal: !0 }), O("design:type", Object)], U.prototype, "material", void 0), k([_(), O("design:type", Object)], U.prototype, "effectMode", void 0), k([_(), O("design:type", String)], U.prototype, "glsl", void 0), k([_(), O("design:type", String)], U.prototype, "glslSrc", void 0), U = k([b("Effect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
4967
+ k([_({ internal: !0 }), O("design:type", Object)], U.prototype, "material", void 0), k([_(), O("design:type", Object)], U.prototype, "effectMode", void 0), k([_(), O("design:type", String)], U.prototype, "glsl", void 0), k([_(), O("design:type", String)], U.prototype, "glslSrc", void 0), U = k([S("Effect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
4957
4968
  //#endregion
4958
4969
  //#region src/scene/main/RenderStack.ts
4959
- var vr = class {
4970
+ var yr = class {
4960
4971
  currentCall;
4961
4972
  calls = [];
4962
4973
  createCall(e) {
@@ -4978,11 +4989,11 @@ var vr = class {
4978
4989
  });
4979
4990
  }), this.calls = [];
4980
4991
  }
4981
- }, yr, br = yr = class extends B {
4992
+ }, br, xr = br = class extends B {
4982
4993
  currentTime = 0;
4983
4994
  static from(e, t = !1) {
4984
4995
  let [n, r] = e ? Array.isArray(e) ? e : [0, e] : [];
4985
- return new yr({
4996
+ return new br({
4986
4997
  startTime: n,
4987
4998
  endTime: r,
4988
4999
  loop: t
@@ -5000,16 +5011,16 @@ var vr = class {
5000
5011
  }
5001
5012
  addTime(e) {
5002
5013
  let t = this.endTime, n = Math.min(this.startTime, this.endTime), r = this.currentTime;
5003
- return r += e, this.loop && r > t && (r = n + r % t), r = E(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
5014
+ return r += e, this.loop && r > t && (r = n + r % t), r = St(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
5004
5015
  }
5005
5016
  _process(e) {
5006
5017
  super._process(e), this.paused || this.addTime(e);
5007
5018
  }
5008
5019
  };
5009
- k([_({ fallback: 0 }), O("design:type", Number)], br.prototype, "startTime", void 0), k([_({ fallback: 2 ** 53 - 1 }), O("design:type", Number)], br.prototype, "endTime", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], br.prototype, "loop", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], br.prototype, "paused", void 0), br = yr = k([b("Timeline"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], br);
5020
+ k([_({ fallback: 0 }), O("design:type", Number)], xr.prototype, "startTime", void 0), k([_({ fallback: 2 ** 53 - 1 }), O("design:type", Number)], xr.prototype, "endTime", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], xr.prototype, "loop", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], xr.prototype, "paused", void 0), xr = br = k([S("Timeline"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], xr);
5010
5021
  //#endregion
5011
5022
  //#region src/scene/main/Window.ts
5012
- var xr = class extends H {
5023
+ var Sr = class extends H {
5013
5024
  constructor() {
5014
5025
  super(), this.renderTargets.forEach((e) => e.isRoot = !0);
5015
5026
  }
@@ -5020,22 +5031,22 @@ var xr = class extends H {
5020
5031
  super.flush(e), this.finish(e);
5021
5032
  }
5022
5033
  };
5023
- xr = k([b("Window", {
5034
+ Sr = k([S("Window", {
5024
5035
  processMode: "always",
5025
5036
  renderMode: "always"
5026
- }), O("design:paramtypes", [])], xr);
5037
+ }), O("design:paramtypes", [])], Sr);
5027
5038
  //#endregion
5028
5039
  //#region src/scene/main/SceneTree.ts
5029
- var Sr = class extends Tt {
5030
- input = new _t();
5031
- renderStack = new vr();
5032
- root = new xr().setTree(this);
5033
- timeline = new br().setTree(this);
5040
+ var Cr = class extends Et {
5041
+ input = new gt();
5042
+ renderStack = new yr();
5043
+ root = new Sr().setTree(this);
5044
+ timeline = new xr().setTree(this);
5034
5045
  nodeMap = /* @__PURE__ */ new Map();
5035
5046
  _boundFonts;
5036
5047
  _textRemeasureScheduled = !1;
5037
5048
  _onFontLoad = () => this._scheduleTextRemeasure();
5038
- _backgroundColor = new T();
5049
+ _backgroundColor = new yt();
5039
5050
  _previousViewport;
5040
5051
  _currentViewport;
5041
5052
  getPreviousViewport() {
@@ -5088,7 +5099,7 @@ var Sr = class extends Tt {
5088
5099
  this.timeline.emit("process", e), this.emit("processing"), this.root.emit("process", e), this.emit("processed");
5089
5100
  }
5090
5101
  _render(e) {
5091
- this.emit("rendering"), hr(), this.renderStack.render(e), this._renderScreen(e), this.emit("rendered");
5102
+ this.emit("rendering"), gr(), this.renderStack.render(e), this._renderScreen(e), this.emit("rendered");
5092
5103
  }
5093
5104
  _renderScreen(e) {
5094
5105
  this.root.finish(e), e.state.reset(), e.renderTarget.unbind(), this.backgroundColor && e.gl.clearColor(...this._backgroundColor.toArray()), e.clear(), this.backgroundColor && e.gl.clearColor(0, 0, 0, 0);
@@ -5099,42 +5110,42 @@ var Sr = class extends Tt {
5099
5110
  super._destroy(), this._bindFonts(void 0), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
5100
5111
  }
5101
5112
  };
5102
- k([_({ alias: "root.msaa" }), O("design:type", Boolean)], Sr.prototype, "msaa", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Sr.prototype, "pixelate", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Sr.prototype, "roundPixels", void 0), k([_(), O("design:type", Object)], Sr.prototype, "backgroundColor", void 0), k([_({
5113
+ k([_({ alias: "root.msaa" }), O("design:type", Boolean)], Cr.prototype, "msaa", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Cr.prototype, "pixelate", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Cr.prototype, "roundPixels", void 0), k([_(), O("design:type", Object)], Cr.prototype, "backgroundColor", void 0), k([_({
5103
5114
  internal: !0,
5104
5115
  fallback: !1
5105
- }), O("design:type", Boolean)], Sr.prototype, "debug", void 0), k([_({
5116
+ }), O("design:type", Boolean)], Cr.prototype, "debug", void 0), k([_({
5106
5117
  internal: !0,
5107
5118
  fallback: !1
5108
- }), O("design:type", Boolean)], Sr.prototype, "processPaused", void 0), k([_({
5119
+ }), O("design:type", Boolean)], Cr.prototype, "processPaused", void 0), k([_({
5109
5120
  internal: !0,
5110
- default: () => ge
5111
- }), O("design:type", Object)], Sr.prototype, "fonts", void 0);
5121
+ default: () => he
5122
+ }), O("design:type", Object)], Cr.prototype, "fonts", void 0);
5112
5123
  //#endregion
5113
5124
  //#region src/scene/main/Transition.ts
5114
- var Cr = class extends U {
5125
+ var wr = class extends U {
5115
5126
  constructor(e, t = []) {
5116
5127
  super(), this.setProperties(e).append(t);
5117
5128
  }
5118
5129
  };
5119
- Cr = k([b("Transition", {
5130
+ wr = k([S("Transition", {
5120
5131
  effectMode: "transition",
5121
5132
  duration: 2e3
5122
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
5133
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5123
5134
  //#endregion
5124
5135
  //#region src/scene/2d/Node2D.ts
5125
- var wr = class extends _r {
5136
+ var Tr = class extends vr {
5126
5137
  rotation = 0;
5127
- position = new y(0, 0, () => this.updateGlobalTransform());
5128
- scale = new y(1, 1, () => this.updateGlobalTransform());
5129
- skew = new y(0, 0, () => this.updateGlobalTransform());
5130
- pivot = new y(0, 0, () => this.updateGlobalTransform());
5131
- extraTransform = new v();
5132
- transform = new v();
5133
- globalPosition = new y();
5138
+ position = new x(0, 0, () => this.updateGlobalTransform());
5139
+ scale = new x(1, 1, () => this.updateGlobalTransform());
5140
+ skew = new x(0, 0, () => this.updateGlobalTransform());
5141
+ pivot = new x(0, 0, () => this.updateGlobalTransform());
5142
+ extraTransform = new b();
5143
+ transform = new b();
5144
+ globalPosition = new x();
5134
5145
  globalRotation = 0;
5135
- globalScale = new y();
5136
- globalSkew = new y();
5137
- globalTransform = new v();
5146
+ globalScale = new x();
5147
+ globalSkew = new x();
5148
+ globalTransform = new b();
5138
5149
  parentTransformDirtyId;
5139
5150
  transformDirtyId = 0;
5140
5151
  constructor(e, t = []) {
@@ -5174,30 +5185,30 @@ var wr = class extends _r {
5174
5185
  super._destroy(), this.position.destroy(), this.scale.destroy(), this.skew.destroy(), this.pivot.destroy(), this.extraTransform.destroy(), this.transform.destroy(), this.globalPosition.destroy(), this.globalScale.destroy(), this.globalSkew.destroy(), this.globalTransform.destroy();
5175
5186
  }
5176
5187
  };
5177
- wr = k([b("Node2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5188
+ Tr = k([S("Node2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
5178
5189
  //#endregion
5179
5190
  //#region src/scene/2d/Camera2D.ts
5180
- var Tr = class extends wr {
5181
- canvasTransform = new v();
5191
+ var Er = class extends Tr {
5192
+ canvasTransform = new b();
5182
5193
  _screenOffset = {
5183
5194
  x: 0,
5184
5195
  y: 0
5185
5196
  };
5186
- _zoom = new y(1, 1, () => this._updateTransform());
5197
+ _zoom = new x(1, 1, () => this._updateTransform());
5187
5198
  get zoom() {
5188
5199
  return this._zoom;
5189
5200
  }
5190
5201
  set zoom(e) {
5191
5202
  this._zoom.set(e.x, e.y);
5192
5203
  }
5193
- _minZoom = new y(.02, .02);
5204
+ _minZoom = new x(.02, .02);
5194
5205
  get minZoom() {
5195
5206
  return this._minZoom;
5196
5207
  }
5197
5208
  set minZoom(e) {
5198
5209
  this._minZoom.set(e.x, e.y);
5199
5210
  }
5200
- _maxZoom = new y(256, 256);
5211
+ _maxZoom = new x(256, 256);
5201
5212
  get maxZoom() {
5202
5213
  return this._maxZoom;
5203
5214
  }
@@ -5218,7 +5229,7 @@ var Tr = class extends wr {
5218
5229
  return this.setZoom(this._zoom.x + e, this._zoom.y + t);
5219
5230
  }
5220
5231
  setZoom(e, t = e) {
5221
- return this._zoom.set(E(e, this._minZoom.x, this._maxZoom.x), E(t, this._minZoom.y, this._maxZoom.y)), this;
5232
+ return this._zoom.set(St(e, this._minZoom.x, this._maxZoom.x), St(t, this._minZoom.y, this._maxZoom.y)), this;
5222
5233
  }
5223
5234
  setZoomAtOrigin(e, t, n) {
5224
5235
  let r;
@@ -5291,7 +5302,7 @@ var Tr = class extends wr {
5291
5302
  });
5292
5303
  }
5293
5304
  _getZoomByWheel(e, t) {
5294
- let n = e.ctrlKey && Je ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5305
+ let n = e.ctrlKey && qe ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5295
5306
  return Math.round(Math.exp(i) * 1e4) / 1e4;
5296
5307
  }
5297
5308
  _updateTransform() {
@@ -5324,16 +5335,16 @@ var Tr = class extends wr {
5324
5335
  k([_({
5325
5336
  internal: !0,
5326
5337
  fallback: !1
5327
- }), O("design:type", Boolean)], Tr.prototype, "spaceKey", void 0), k([_({
5338
+ }), O("design:type", Boolean)], Er.prototype, "spaceKey", void 0), k([_({
5328
5339
  internal: !0,
5329
5340
  fallback: !1
5330
- }), O("design:type", Boolean)], Tr.prototype, "grabbing", void 0), Tr = k([b("Camera2D", {
5341
+ }), O("design:type", Boolean)], Er.prototype, "grabbing", void 0), Er = k([S("Camera2D", {
5331
5342
  processMode: "disabled",
5332
5343
  renderMode: "disabled"
5333
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
5344
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Er);
5334
5345
  //#endregion
5335
5346
  //#region src/scene/2d/element/connectionRouter.ts
5336
- function Er(e, t) {
5347
+ function Dr(e, t) {
5337
5348
  return Math.abs(e) >= Math.abs(t) ? {
5338
5349
  x: Math.sign(e) || 1,
5339
5350
  y: 0
@@ -5342,11 +5353,11 @@ function Er(e, t) {
5342
5353
  y: Math.sign(t) || 1
5343
5354
  };
5344
5355
  }
5345
- function Dr(e, t, n, r = {}) {
5346
- let i = t.point, a = n.point, o = new le();
5356
+ function Or(e, t, n, r = {}) {
5357
+ let i = t.point, a = n.point, o = new v();
5347
5358
  switch (e) {
5348
5359
  case "curved": {
5349
- let e = t.dir ?? Er(a.x - i.x, a.y - i.y), s = n.dir ?? Er(i.x - a.x, i.y - a.y), c = a.x - i.x, l = a.y - i.y, u = Math.hypot(c, l) || 1, d = c / u, f = l / u, p = Math.max((r.stub ?? 16) * 2, u * .4), m = (e, t, n, r) => Math.max(.1, (1 + e * n + t * r) / 2), h = p * m(e.x, e.y, d, f), g = p * m(s.x, s.y, -d, -f), ee = i.x + e.x * h, te = i.y + e.y * h, ne = a.x + s.x * g, re = a.y + s.y * g;
5360
+ let e = t.dir ?? Dr(a.x - i.x, a.y - i.y), s = n.dir ?? Dr(i.x - a.x, i.y - a.y), c = a.x - i.x, l = a.y - i.y, u = Math.hypot(c, l) || 1, d = c / u, f = l / u, p = Math.max((r.stub ?? 16) * 2, u * .4), m = (e, t, n, r) => Math.max(.1, (1 + e * n + t * r) / 2), h = p * m(e.x, e.y, d, f), g = p * m(s.x, s.y, -d, -f), ee = i.x + e.x * h, te = i.y + e.y * h, ne = a.x + s.x * g, re = a.y + s.y * g;
5350
5361
  for (let e = 0; e <= 32; e++) {
5351
5362
  let t = e / 32, n = 1 - t, r = n * n * n, s = 3 * n * n * t, c = 3 * n * t * t, l = t * t * t, u = r * i.x + s * ee + c * ne + l * a.x, d = r * i.y + s * te + c * re + l * a.y;
5352
5363
  e === 0 ? o.moveTo(u, d) : o.lineTo(u, d);
@@ -5354,7 +5365,7 @@ function Dr(e, t, n, r = {}) {
5354
5365
  break;
5355
5366
  }
5356
5367
  case "orthogonal": {
5357
- let e = kr(t, n, r);
5368
+ let e = Ar(t, n, r);
5358
5369
  for (let t = 0; t < e.length; t++) t === 0 ? o.moveTo(e[t].x, e[t].y) : o.lineTo(e[t].x, e[t].y);
5359
5370
  break;
5360
5371
  }
@@ -5364,11 +5375,11 @@ function Dr(e, t, n, r = {}) {
5364
5375
  }
5365
5376
  return o;
5366
5377
  }
5367
- function Or(e) {
5368
- return Er(e.x, e.y);
5378
+ function kr(e) {
5379
+ return Dr(e.x, e.y);
5369
5380
  }
5370
- function kr(e, t, n) {
5371
- let r = e.point, i = t.point, a = n.stub ?? 16, o = Or(e.dir ?? Er(i.x - r.x, i.y - r.y)), s = Or(t.dir ?? Er(r.x - i.x, r.y - i.y)), c = {
5381
+ function Ar(e, t, n) {
5382
+ let r = e.point, i = t.point, a = n.stub ?? 16, o = kr(e.dir ?? Dr(i.x - r.x, i.y - r.y)), s = kr(t.dir ?? Dr(r.x - i.x, r.y - i.y)), c = {
5372
5383
  x: r.x + o.x * a,
5373
5384
  y: r.y + o.y * a
5374
5385
  }, l = {
@@ -5380,12 +5391,12 @@ function kr(e, t, n) {
5380
5391
  x: r.x,
5381
5392
  y: r.y
5382
5393
  }, c];
5383
- return d.push(...jr(c, o, l, s, a, u)), d.push(l, {
5394
+ return d.push(...Mr(c, o, l, s, a, u)), d.push(l, {
5384
5395
  x: i.x,
5385
5396
  y: i.y
5386
- }), Mr(d);
5397
+ }), Nr(d);
5387
5398
  }
5388
- function Ar(e, t, n, r, i) {
5399
+ function jr(e, t, n, r, i) {
5389
5400
  let a = Infinity, o = -Infinity, s = t === "y" ? "x" : "y";
5390
5401
  for (let e of r) {
5391
5402
  let r = e.min[s], i = r + e.size[s];
@@ -5396,7 +5407,7 @@ function Ar(e, t, n, r, i) {
5396
5407
  }
5397
5408
  return e > a && e < o ? a - i : e;
5398
5409
  }
5399
- function jr(e, t, n, r, i, a = []) {
5410
+ function Mr(e, t, n, r, i, a = []) {
5400
5411
  let o = t.y === 0;
5401
5412
  if (o === (r.y === 0)) {
5402
5413
  if (o) {
@@ -5411,7 +5422,7 @@ function jr(e, t, n, r, i, a = []) {
5411
5422
  }];
5412
5423
  }
5413
5424
  let o = Math.abs(e.y - n.y) < .001 ? e.y + i : (e.y + n.y) / 2;
5414
- return o = Ar(o, "y", [Math.min(e.x, n.x), Math.max(e.x, n.x)], a, i), [{
5425
+ return o = jr(o, "y", [Math.min(e.x, n.x), Math.max(e.x, n.x)], a, i), [{
5415
5426
  x: e.x,
5416
5427
  y: o
5417
5428
  }, {
@@ -5430,7 +5441,7 @@ function jr(e, t, n, r, i, a = []) {
5430
5441
  }];
5431
5442
  }
5432
5443
  let s = Math.abs(e.x - n.x) < .001 ? e.x + i : (e.x + n.x) / 2;
5433
- return s = Ar(s, "x", [Math.min(e.y, n.y), Math.max(e.y, n.y)], a, i), [{
5444
+ return s = jr(s, "x", [Math.min(e.y, n.y), Math.max(e.y, n.y)], a, i), [{
5434
5445
  x: s,
5435
5446
  y: e.y
5436
5447
  }, {
@@ -5457,7 +5468,7 @@ function jr(e, t, n, r, i, a = []) {
5457
5468
  y: l.y
5458
5469
  }];
5459
5470
  }
5460
- function Mr(e) {
5471
+ function Nr(e) {
5461
5472
  let t = [];
5462
5473
  for (let n = 0; n < e.length; n++) {
5463
5474
  let r = e[n], i = t[t.length - 1];
@@ -5467,7 +5478,7 @@ function Mr(e) {
5467
5478
  }
5468
5479
  //#endregion
5469
5480
  //#region src/css/parseCssFilter.ts
5470
- var Nr = {
5481
+ var Pr = {
5471
5482
  brightness: 1,
5472
5483
  contrast: 1,
5473
5484
  grayscale: 0,
@@ -5477,18 +5488,18 @@ var Nr = {
5477
5488
  saturate: 1,
5478
5489
  sepia: 0
5479
5490
  };
5480
- function Pr(e) {
5481
- let t = new St();
5491
+ function Fr(e) {
5492
+ let t = new Ct();
5482
5493
  if (e === "none") return t;
5483
- let n = Ae(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5484
- Object.keys(Nr).forEach((e) => {
5485
- n[e] = n[e] ?? Nr[e];
5494
+ let n = ke(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5495
+ Object.keys(Pr).forEach((e) => {
5496
+ n[e] = n[e] ?? Pr[e];
5486
5497
  });
5487
5498
  for (let e in n) {
5488
5499
  let r = n[e];
5489
5500
  switch (e) {
5490
5501
  case "hue-rotate":
5491
- t.hueRotate(r * Ce);
5502
+ t.hueRotate(r * Se);
5492
5503
  break;
5493
5504
  case "saturate":
5494
5505
  t.saturate(r);
@@ -5517,7 +5528,7 @@ function Pr(e) {
5517
5528
  }
5518
5529
  //#endregion
5519
5530
  //#region src/css/parseCssTransformOrigin.ts
5520
- function Fr(e) {
5531
+ function Ir(e) {
5521
5532
  let [t, n = t] = e.split(" ");
5522
5533
  return [t, n].map((e) => {
5523
5534
  switch (e = e.trim(), e) {
@@ -5532,9 +5543,9 @@ function Fr(e) {
5532
5543
  }
5533
5544
  //#endregion
5534
5545
  //#region src/scene/effects/ColorAdjustEffect.ts
5535
- var Ir, W = class extends U {
5546
+ var Lr, W = class extends U {
5536
5547
  static {
5537
- Ir = this;
5548
+ Lr = this;
5538
5549
  }
5539
5550
  static material = new I({ gl: {
5540
5551
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5545,7 +5556,7 @@ var Ir, W = class extends U {
5545
5556
  }
5546
5557
  apply(e, t) {
5547
5558
  t.redraw(e, () => {
5548
- L.draw(e, Ir.material, {
5559
+ L.draw(e, Lr.material, {
5549
5560
  sampler: 0,
5550
5561
  saturation: this.saturation,
5551
5562
  contrast: this.contrast,
@@ -5559,18 +5570,18 @@ var Ir, W = class extends U {
5559
5570
  });
5560
5571
  }
5561
5572
  };
5562
- k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "saturation", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "contrast", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "brightness", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "red", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "green", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "blue", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "alpha", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "gamma", void 0), W = Ir = k([b("ColorAdjustEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5573
+ k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "saturation", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "contrast", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "brightness", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "red", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "green", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "blue", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "alpha", void 0), k([_({ fallback: 1 }), O("design:type", Number)], W.prototype, "gamma", void 0), W = Lr = k([S("ColorAdjustEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5563
5574
  //#endregion
5564
5575
  //#region src/scene/effects/ColorFilterEffect.ts
5565
- var Lr, Rr = class extends U {
5576
+ var Rr, zr = class extends U {
5566
5577
  static {
5567
- Lr = this;
5578
+ Rr = this;
5568
5579
  }
5569
5580
  static material = new I({ gl: {
5570
5581
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5571
5582
  fragment: "in vec2 vUv;\nuniform sampler2D sampler;\nuniform float m[20];\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n }\n gl_FragColor = vec4(\n m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4] / 255.0,\n m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9] / 255.0,\n m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14] / 255.0,\n m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19] / 255.0\n );\n}"
5572
5583
  } });
5573
- _colorMatrix = new St();
5584
+ _colorMatrix = new Ct();
5574
5585
  constructor(e, t = []) {
5575
5586
  super(), this.setProperties(e).append(t);
5576
5587
  }
@@ -5583,13 +5594,13 @@ var Lr, Rr = class extends U {
5583
5594
  }
5584
5595
  apply(e, t) {
5585
5596
  if (!this.filter) return;
5586
- let n = Ae(this.filter), r = this._colorMatrix.identity();
5597
+ let n = ke(this.filter), r = this._colorMatrix.identity();
5587
5598
  n.forEach(({ name: e, args: t }) => {
5588
5599
  let n = t.map((e) => e.normalizedIntValue);
5589
5600
  switch (e) {
5590
5601
  case "hue-rotate":
5591
5602
  case "hueRotate":
5592
- r.hueRotate(n[0] * Ce);
5603
+ r.hueRotate(n[0] * Se);
5593
5604
  break;
5594
5605
  case "saturate":
5595
5606
  r.saturate(n[0]);
@@ -5614,25 +5625,25 @@ var Lr, Rr = class extends U {
5614
5625
  break;
5615
5626
  }
5616
5627
  }), t.redraw(e, () => {
5617
- L.draw(e, Lr.material, {
5628
+ L.draw(e, Rr.material, {
5618
5629
  sampler: 0,
5619
5630
  m: r.toArray()
5620
5631
  });
5621
5632
  });
5622
5633
  }
5623
5634
  };
5624
- k([_(), O("design:type", String)], Rr.prototype, "filter", void 0), Rr = Lr = k([b("ColorFilterEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Rr);
5635
+ k([_(), O("design:type", String)], zr.prototype, "filter", void 0), zr = Rr = k([S("ColorFilterEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], zr);
5625
5636
  //#endregion
5626
5637
  //#region src/scene/effects/ColorOverlayEffect.ts
5627
- var zr, Br = 50, Vr = class extends U {
5638
+ var Br, Vr = 50, Hr = class extends U {
5628
5639
  static {
5629
- zr = this;
5640
+ Br = this;
5630
5641
  }
5631
5642
  static material = new I({ gl: {
5632
5643
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5633
5644
  fragment: `precision mediump float;
5634
5645
  uniform sampler2D sampler;
5635
- uniform vec4 colors[${Br}];
5646
+ uniform vec4 colors[${Vr}];
5636
5647
  varying vec2 vUv;
5637
5648
 
5638
5649
  float calcWidth() {
@@ -5641,7 +5652,7 @@ float calcWidth() {
5641
5652
 
5642
5653
  int calcCount() {
5643
5654
  int count = 0;
5644
- for (int i = 0; i < ${Br}; i++) {
5655
+ for (int i = 0; i < ${Vr}; i++) {
5645
5656
  if (colors[i] != vec4(0,0,0,0)){
5646
5657
  count++;
5647
5658
  }
@@ -5653,7 +5664,7 @@ vec4 calcColor(float x) {
5653
5664
  float perUnit = calcWidth() / float(calcCount());
5654
5665
  int index = int(x / perUnit);
5655
5666
 
5656
- for(int i=0; i<${Br}; i++){
5667
+ for(int i=0; i<${Vr}; i++){
5657
5668
  if(i==index){
5658
5669
  return colors[i];
5659
5670
  }
@@ -5668,7 +5679,7 @@ void main(void) {
5668
5679
  gl_FragColor = vec4(mix(color.rgb, mask.rgb, color.a * mask.a), color.a);
5669
5680
  }`
5670
5681
  } });
5671
- _color = new T();
5682
+ _color = new yt();
5672
5683
  constructor(e, t = []) {
5673
5684
  super(), this.setProperties(e).append(t);
5674
5685
  }
@@ -5679,31 +5690,31 @@ void main(void) {
5679
5690
  let t = this._color.toArray();
5680
5691
  return t[3] = this.alpha, t;
5681
5692
  });
5682
- for (; t.length < Br;) t.push([
5693
+ for (; t.length < Vr;) t.push([
5683
5694
  0,
5684
5695
  0,
5685
5696
  0,
5686
5697
  0
5687
5698
  ]);
5688
- L.draw(e, zr.material, {
5699
+ L.draw(e, Br.material, {
5689
5700
  sampler: 0,
5690
- colors: t.slice(0, Br).flatMap((e) => e)
5701
+ colors: t.slice(0, Vr).flatMap((e) => e)
5691
5702
  });
5692
5703
  });
5693
5704
  }
5694
5705
  };
5695
- k([_({ default: () => [] }), O("design:type", Array)], Vr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Vr.prototype, "alpha", void 0), Vr = zr = k([b("ColorOverlayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5706
+ k([_({ default: () => [] }), O("design:type", Array)], Hr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Hr.prototype, "alpha", void 0), Hr = Br = k([S("ColorOverlayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Hr);
5696
5707
  //#endregion
5697
5708
  //#region src/scene/effects/ColorRemoveEffect.ts
5698
- var Hr, Ur = class extends U {
5709
+ var Ur, Wr = class extends U {
5699
5710
  static {
5700
- Hr = this;
5711
+ Ur = this;
5701
5712
  }
5702
5713
  static material = new I({ gl: {
5703
5714
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5704
5715
  fragment: "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform float epsilon;\nconst int MAX_COLORS = 50;\nuniform vec3 originalColors[MAX_COLORS];\n\nvoid main(void) {\n vec4 color = texture2D(sampler, vUv);\n\n for (int i = 0; i < MAX_COLORS; i++) {\n vec3 origColor = originalColors[i];\n if (origColor.r < 0.0) {\n break;\n }\n vec3 colorDiff = origColor - color.rgb;\n if (length(colorDiff) < epsilon) {\n gl_FragColor = vec4(0, 0, 0, 0);\n return;\n }\n }\n\n gl_FragColor = color;\n}"
5705
5716
  } });
5706
- _color = new T();
5717
+ _color = new yt();
5707
5718
  constructor(e, t = []) {
5708
5719
  super(), this.setProperties(e).append(t);
5709
5720
  }
@@ -5717,7 +5728,7 @@ var Hr, Ur = class extends U {
5717
5728
  r.slice(0, 50).forEach((e, t) => {
5718
5729
  n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
5719
5730
  }), t.redraw(e, () => {
5720
- L.draw(e, Hr.material, {
5731
+ L.draw(e, Ur.material, {
5721
5732
  sampler: 0,
5722
5733
  epsilon: this.epsilon,
5723
5734
  originalColors: n
@@ -5725,19 +5736,19 @@ var Hr, Ur = class extends U {
5725
5736
  });
5726
5737
  }
5727
5738
  };
5728
- k([_({ default: () => [] }), O("design:type", Array)], Ur.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Ur.prototype, "epsilon", void 0), Ur = Hr = k([b("ColorRemoveEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ur);
5739
+ k([_({ default: () => [] }), O("design:type", Array)], Wr.prototype, "colors", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Wr.prototype, "epsilon", void 0), Wr = Ur = k([S("ColorRemoveEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Wr);
5729
5740
  //#endregion
5730
5741
  //#region src/scene/effects/ColorReplaceEffect.ts
5731
- var Wr, Gr = 50, Kr = class extends U {
5742
+ var Gr, Kr = 50, qr = class extends U {
5732
5743
  static {
5733
- Wr = this;
5744
+ Gr = this;
5734
5745
  }
5735
5746
  static material = new I({ gl: {
5736
5747
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5737
5748
  fragment: `varying vec2 vUv;
5738
5749
  uniform sampler2D sampler;
5739
5750
  uniform float epsilon;
5740
- const int MAX_COLORS = ${Gr};
5751
+ const int MAX_COLORS = ${Kr};
5741
5752
  uniform vec3 originalColors[MAX_COLORS];
5742
5753
  uniform vec3 targetColors[MAX_COLORS];
5743
5754
 
@@ -5765,7 +5776,7 @@ void main(void) {
5765
5776
  }
5766
5777
  }`
5767
5778
  } });
5768
- _color = new T();
5779
+ _color = new yt();
5769
5780
  constructor(e, t = []) {
5770
5781
  super(), this.setProperties(e).append(t);
5771
5782
  }
@@ -5774,8 +5785,8 @@ void main(void) {
5774
5785
  this._color.value = e[0];
5775
5786
  let t = this._color.toArray().slice(0, 3);
5776
5787
  return this._color.value = e[1], [t, this._color.toArray().slice(0, 3)];
5777
- }), r = this.epsilon, i = new Float32Array(Gr * 3), a = new Float32Array(Gr * 3);
5778
- for (; n.length < Gr;) n.push([[
5788
+ }), r = this.epsilon, i = new Float32Array(Kr * 3), a = new Float32Array(Kr * 3);
5789
+ for (; n.length < Kr;) n.push([[
5779
5790
  -1,
5780
5791
  0,
5781
5792
  0
@@ -5785,10 +5796,10 @@ void main(void) {
5785
5796
  0,
5786
5797
  1
5787
5798
  ]]);
5788
- n.slice(0, Gr).forEach(([e, t], n) => {
5799
+ n.slice(0, Kr).forEach(([e, t], n) => {
5789
5800
  i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
5790
5801
  }), t.redraw(e, () => {
5791
- L.draw(e, Wr.material, {
5802
+ L.draw(e, Gr.material, {
5792
5803
  sampler: 0,
5793
5804
  epsilon: r,
5794
5805
  originalColors: i,
@@ -5797,17 +5808,17 @@ void main(void) {
5797
5808
  });
5798
5809
  }
5799
5810
  };
5800
- k([_({ default: () => [] }), O("design:type", Array)], Kr.prototype, "colors", void 0), k([_({ fallback: .05 }), O("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Wr = k([b("ColorReplaceEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5811
+ k([_({ default: () => [] }), O("design:type", Array)], qr.prototype, "colors", void 0), k([_({ fallback: .05 }), O("design:type", Number)], qr.prototype, "epsilon", void 0), qr = Gr = k([S("ColorReplaceEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], qr);
5801
5812
  //#endregion
5802
5813
  //#region src/scene/effects/DrawboardEffect.frag?raw
5803
- var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Jr, G = class extends U {
5814
+ var Jr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Yr, G = class extends U {
5804
5815
  static {
5805
- Jr = this;
5816
+ Yr = this;
5806
5817
  }
5807
5818
  _watermark;
5808
5819
  static material = new I({ gl: {
5809
5820
  vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
5810
- fragment: qr
5821
+ fragment: Jr
5811
5822
  } });
5812
5823
  constructor(e, t = []) {
5813
5824
  super(), this.setProperties(e).append(t);
@@ -5856,7 +5867,7 @@ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5856
5867
  zoomedOut: this.dotColor ?? a.zoomedOut,
5857
5868
  diff: this.dotZoomDiff ?? a.diff
5858
5869
  };
5859
- L.draw(e, Jr.material, {
5870
+ L.draw(e, Yr.material, {
5860
5871
  uTexture: 0,
5861
5872
  inputSize: [t.width, t.height],
5862
5873
  zoom: [n[0], n[4]],
@@ -5880,20 +5891,20 @@ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5880
5891
  });
5881
5892
  }
5882
5893
  };
5883
- k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "checkerboard", void 0), k([_({ fallback: "grid" }), O("design:type", Object)], G.prototype, "checkerboardStyle", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "pixelGrid", void 0), k([_(), O("design:type", Number)], G.prototype, "dotBaseColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotZoomDiff", void 0), k([_(), O("design:type", String)], G.prototype, "watermark", void 0), k([_({ fallback: 100 }), O("design:type", Number)], G.prototype, "watermarkWidth", void 0), k([_({ fallback: .05 }), O("design:type", Number)], G.prototype, "watermarkAlpha", void 0), k([_({ fallback: .5236 }), O("design:type", Number)], G.prototype, "watermarkRotation", void 0), G = Jr = k([b("DrawboardEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
5894
+ k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "checkerboard", void 0), k([_({ fallback: "grid" }), O("design:type", Object)], G.prototype, "checkerboardStyle", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], G.prototype, "pixelGrid", void 0), k([_(), O("design:type", Number)], G.prototype, "dotBaseColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotColor", void 0), k([_(), O("design:type", Number)], G.prototype, "dotZoomDiff", void 0), k([_(), O("design:type", String)], G.prototype, "watermark", void 0), k([_({ fallback: 100 }), O("design:type", Number)], G.prototype, "watermarkWidth", void 0), k([_({ fallback: .05 }), O("design:type", Number)], G.prototype, "watermarkAlpha", void 0), k([_({ fallback: .5236 }), O("design:type", Number)], G.prototype, "watermarkRotation", void 0), G = Yr = k([S("DrawboardEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
5884
5895
  //#endregion
5885
5896
  //#region src/scene/effects/GaussianBlurEffect.ts
5886
- var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Zr = class extends U {
5897
+ var Xr, Zr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Qr = class extends U {
5887
5898
  static {
5888
- Yr = this;
5899
+ Xr = this;
5889
5900
  }
5890
5901
  static materialX = new I({ gl: {
5891
5902
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
5892
- fragment: Xr
5903
+ fragment: Zr
5893
5904
  } });
5894
5905
  static materialY = new I({ gl: {
5895
5906
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
5896
- fragment: Xr
5907
+ fragment: Zr
5897
5908
  } });
5898
5909
  constructor(e, t = []) {
5899
5910
  super(), this.setProperties(e).append(t);
@@ -5901,39 +5912,39 @@ var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void
5901
5912
  apply(e, t) {
5902
5913
  let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
5903
5914
  for (let r = 0; r < i; r++) t.redraw(e, () => {
5904
- L.draw(e, Yr.materialX, {
5915
+ L.draw(e, Xr.materialX, {
5905
5916
  sampler: 0,
5906
5917
  uStrength: n * (this.strength / i)
5907
5918
  });
5908
5919
  });
5909
5920
  for (let n = 0; n < i; n++) t.redraw(e, () => {
5910
- L.draw(e, Yr.materialY, {
5921
+ L.draw(e, Xr.materialY, {
5911
5922
  sampler: 0,
5912
5923
  uStrength: r * (this.strength / i)
5913
5924
  });
5914
5925
  });
5915
5926
  }
5916
5927
  };
5917
- k([_({ fallback: 4 }), O("design:type", Number)], Zr.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], Zr.prototype, "quality", void 0), Zr = Yr = k([b("GaussianBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Zr);
5928
+ k([_({ fallback: 4 }), O("design:type", Number)], Qr.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], Qr.prototype, "quality", void 0), Qr = Xr = k([S("GaussianBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Qr);
5918
5929
  //#endregion
5919
5930
  //#region src/scene/effects/DropShadowEffect.ts
5920
- var Qr, $r = class extends U {
5931
+ var $r, ei = class extends U {
5921
5932
  static {
5922
- Qr = this;
5933
+ $r = this;
5923
5934
  }
5924
5935
  static material = new I({ gl: {
5925
5936
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5926
5937
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
5927
5938
  } });
5928
- blurEffect = new Zr();
5939
+ blurEffect = new Qr();
5929
5940
  viewport3 = new H();
5930
- _color = new T();
5941
+ _color = new yt();
5931
5942
  constructor(e, t = []) {
5932
5943
  super(), this.setProperties(e).append(t);
5933
5944
  }
5934
5945
  apply(e, t) {
5935
5946
  this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
5936
- this._color.value = this.color, L.draw(e, Qr.material, {
5947
+ this._color.value = this.color, L.draw(e, $r.material, {
5937
5948
  sampler: 0,
5938
5949
  uAlpha: this._color.a,
5939
5950
  uColor: this._color.toArray().slice(0, 3),
@@ -5946,16 +5957,16 @@ var Qr, $r = class extends U {
5946
5957
  ]
5947
5958
  });
5948
5959
  }), this.blurEffect.strength = this.blur, this.blurEffect.apply(e, this.viewport3), t.redraw(e, () => {
5949
- this.viewport3.texture.activate(e, 1), L.draw(e, Zn.instance, { sampler: 1 }), this.shadowOnly || L.draw(e, Zn.instance, { sampler: 0 }), e.texture.unbind(1);
5960
+ this.viewport3.texture.activate(e, 1), L.draw(e, Qn.instance, { sampler: 1 }), this.shadowOnly || L.draw(e, Qn.instance, { sampler: 0 }), e.texture.unbind(1);
5950
5961
  });
5951
5962
  }
5952
5963
  };
5953
- k([_({ fallback: "#000000FF" }), O("design:type", Object)], $r.prototype, "color", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "blur", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "offsetX", void 0), k([_({ fallback: 4 }), O("design:type", Number)], $r.prototype, "offsetY", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], $r.prototype, "shadowOnly", void 0), $r = Qr = k([b("DropShadowEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $r);
5964
+ k([_({ fallback: "#000000FF" }), O("design:type", Object)], ei.prototype, "color", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ei.prototype, "blur", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ei.prototype, "offsetX", void 0), k([_({ fallback: 4 }), O("design:type", Number)], ei.prototype, "offsetY", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], ei.prototype, "shadowOnly", void 0), ei = $r = k([S("DropShadowEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ei);
5954
5965
  //#endregion
5955
5966
  //#region src/scene/effects/EmbossEffect.ts
5956
- var ei, ti = class extends U {
5967
+ var ti, ni = class extends U {
5957
5968
  static {
5958
- ei = this;
5969
+ ti = this;
5959
5970
  }
5960
5971
  static material = new I({ gl: {
5961
5972
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5966,7 +5977,7 @@ var ei, ti = class extends U {
5966
5977
  }
5967
5978
  apply(e, t) {
5968
5979
  t.redraw(e, () => {
5969
- L.draw(e, ei.material, {
5980
+ L.draw(e, ti.material, {
5970
5981
  sampler: 0,
5971
5982
  strength: this.strength,
5972
5983
  inputSize: [
@@ -5979,12 +5990,12 @@ var ei, ti = class extends U {
5979
5990
  });
5980
5991
  }
5981
5992
  };
5982
- k([_({ fallback: 5 }), O("design:type", Number)], ti.prototype, "strength", void 0), ti = ei = k([b("EmbossEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ti);
5993
+ k([_({ fallback: 5 }), O("design:type", Number)], ni.prototype, "strength", void 0), ni = ti = k([S("EmbossEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ni);
5983
5994
  //#endregion
5984
5995
  //#region src/scene/effects/GlitchEffect.ts
5985
- var ni, K = class extends U {
5996
+ var ri, K = class extends U {
5986
5997
  static {
5987
- ni = this;
5998
+ ri = this;
5988
5999
  }
5989
6000
  static material = new I({ gl: {
5990
6001
  vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5997,7 +6008,7 @@ var ni, K = class extends U {
5997
6008
  _needsRedraw = !1;
5998
6009
  constructor(e, t = []) {
5999
6010
  super(), this.setProperties(e).append(t);
6000
- let n = S(4, this.sampleSize);
6011
+ let n = w(4, this.sampleSize);
6001
6012
  if (!n) throw Error("GlitchEffect requires a canvas; call setCanvasFactory() in non-browser environments.");
6002
6013
  this._canvas = n, this._texture = new z(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
6003
6014
  }
@@ -6016,7 +6027,7 @@ var ni, K = class extends U {
6016
6027
  this._needsRedraw || (this._needsRedraw = !0, this.redraw());
6017
6028
  let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
6018
6029
  t.redraw(e, () => {
6019
- this._texture.activate(e, 1), L.draw(e, ni.material, {
6030
+ this._texture.activate(e, 1), L.draw(e, ri.material, {
6020
6031
  sampler: 0,
6021
6032
  filterClamp: [
6022
6033
  0,
@@ -6045,12 +6056,12 @@ var ni, K = class extends U {
6045
6056
  });
6046
6057
  }
6047
6058
  };
6048
- k([_({ fallback: 10 }), O("design:type", Number)], K.prototype, "slices", void 0), k([_({ fallback: 512 }), O("design:type", Number)], K.prototype, "sampleSize", void 0), k([_({ fallback: 100 }), O("design:type", Number)], K.prototype, "offset", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "direction", void 0), k([_({ fallback: 2 }), O("design:type", Number)], K.prototype, "fillMode", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "seed", void 0), k([_({ default: () => [2, 2] }), O("design:type", Array)], K.prototype, "red", void 0), k([_({ default: () => [-10, 4] }), O("design:type", Array)], K.prototype, "green", void 0), k([_({ default: () => [10, -4] }), O("design:type", Array)], K.prototype, "blue", void 0), K = ni = k([b("GlitchEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6059
+ k([_({ fallback: 10 }), O("design:type", Number)], K.prototype, "slices", void 0), k([_({ fallback: 512 }), O("design:type", Number)], K.prototype, "sampleSize", void 0), k([_({ fallback: 100 }), O("design:type", Number)], K.prototype, "offset", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "direction", void 0), k([_({ fallback: 2 }), O("design:type", Number)], K.prototype, "fillMode", void 0), k([_({ fallback: 0 }), O("design:type", Number)], K.prototype, "seed", void 0), k([_({ default: () => [2, 2] }), O("design:type", Array)], K.prototype, "red", void 0), k([_({ default: () => [-10, 4] }), O("design:type", Array)], K.prototype, "green", void 0), k([_({ default: () => [10, -4] }), O("design:type", Array)], K.prototype, "blue", void 0), K = ri = k([S("GlitchEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6049
6060
  //#endregion
6050
6061
  //#region src/scene/effects/GodrayEffect.ts
6051
- var ri, ii = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", q = class extends U {
6062
+ var ii, ai = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", q = class extends U {
6052
6063
  static {
6053
- ri = this;
6064
+ ii = this;
6054
6065
  }
6055
6066
  static material = new I({ gl: {
6056
6067
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6065,7 +6076,7 @@ uniform float uTime;
6065
6076
  uniform vec3 uRay;
6066
6077
  uniform vec4 uInputSize;
6067
6078
 
6068
- ${ii}
6079
+ ${ai}
6069
6080
 
6070
6081
  void main(void) {
6071
6082
  bool uParallel = uParallel > 0.5;
@@ -6104,7 +6115,7 @@ void main(void) {
6104
6115
  apply(e, t) {
6105
6116
  let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
6106
6117
  t.redraw(e, () => {
6107
- L.draw(e, ri.material, {
6118
+ L.draw(e, ii.material, {
6108
6119
  sampler: 0,
6109
6120
  uDimensions: [t.width, t.height],
6110
6121
  uParallel: +!!this.parallel,
@@ -6126,15 +6137,15 @@ void main(void) {
6126
6137
  });
6127
6138
  }
6128
6139
  };
6129
- k([_({ fallback: 0 }), O("design:type", Number)], q.prototype, "time", void 0), k([_({ fallback: 30 }), O("design:type", Number)], q.prototype, "angle", void 0), k([_({ fallback: .5 }), O("design:type", Number)], q.prototype, "gain", void 0), k([_({ fallback: 2.5 }), O("design:type", Number)], q.prototype, "lacunarity", void 0), k([_({ fallback: !0 }), O("design:type", Boolean)], q.prototype, "parallel", void 0), k([_({ default: () => [0, 0] }), O("design:type", Array)], q.prototype, "center", void 0), k([_({ fallback: 1 }), O("design:type", Number)], q.prototype, "alpha", void 0), q = ri = k([b("GodrayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6140
+ k([_({ fallback: 0 }), O("design:type", Number)], q.prototype, "time", void 0), k([_({ fallback: 30 }), O("design:type", Number)], q.prototype, "angle", void 0), k([_({ fallback: .5 }), O("design:type", Number)], q.prototype, "gain", void 0), k([_({ fallback: 2.5 }), O("design:type", Number)], q.prototype, "lacunarity", void 0), k([_({ fallback: !0 }), O("design:type", Boolean)], q.prototype, "parallel", void 0), k([_({ default: () => [0, 0] }), O("design:type", Array)], q.prototype, "center", void 0), k([_({ fallback: 1 }), O("design:type", Number)], q.prototype, "alpha", void 0), q = ii = k([S("GodrayEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6130
6141
  //#endregion
6131
6142
  //#region src/scene/effects/KawaseBlurEffect.ts
6132
- var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", si = class extends U {
6143
+ var oi = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", si = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", ci = class extends U {
6133
6144
  _kernels = [0];
6134
6145
  constructor(e, t = []) {
6135
6146
  super(), this.material = new I({ gl: {
6136
6147
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6137
- fragment: e?.clamp ? oi : ai
6148
+ fragment: e?.clamp ? si : oi
6138
6149
  } }), this.setProperties(e).append(t), this._generateKernels();
6139
6150
  }
6140
6151
  _updateProperty(e, t, n) {
@@ -6172,12 +6183,12 @@ var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6172
6183
  });
6173
6184
  }
6174
6185
  };
6175
- k([_({ fallback: 4 }), O("design:type", Number)], si.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], si.prototype, "quality", void 0), k([_({ default: () => [1, 1] }), O("design:type", Array)], si.prototype, "pixelSize", void 0), si = k([b("KawaseBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], si);
6186
+ k([_({ fallback: 4 }), O("design:type", Number)], ci.prototype, "strength", void 0), k([_({ fallback: 3 }), O("design:type", Number)], ci.prototype, "quality", void 0), k([_({ default: () => [1, 1] }), O("design:type", Array)], ci.prototype, "pixelSize", void 0), ci = k([S("KawaseBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ci);
6176
6187
  //#endregion
6177
6188
  //#region src/scene/effects/MaskEffect.ts
6178
- var ci, li = class extends U {
6189
+ var li, ui = class extends U {
6179
6190
  static {
6180
- ci = this;
6191
+ li = this;
6181
6192
  }
6182
6193
  static material = new I({ gl: {
6183
6194
  vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6199,7 +6210,7 @@ var ci, li = class extends U {
6199
6210
  }
6200
6211
  apply(e, t, n) {
6201
6212
  this.texture && t.redraw(e, () => {
6202
- this.texture.activate(e, 1), L.draw(e, ci.material, {
6213
+ this.texture.activate(e, 1), L.draw(e, li.material, {
6203
6214
  sampler: 0,
6204
6215
  mask: 1,
6205
6216
  rotation: n.target?.globalRotation ?? 0
@@ -6207,23 +6218,23 @@ var ci, li = class extends U {
6207
6218
  });
6208
6219
  }
6209
6220
  };
6210
- k([_({ fallback: "" }), O("design:type", String)], li.prototype, "image", void 0), li = ci = k([b("MaskEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], li);
6221
+ k([_({ fallback: "" }), O("design:type", String)], ui.prototype, "image", void 0), ui = li = k([S("MaskEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ui);
6211
6222
  //#endregion
6212
6223
  //#region src/scene/effects/OutlineEffect.ts
6213
- var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", J = class extends U {
6224
+ var di, fi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", J = class extends U {
6214
6225
  static {
6215
- ui = this;
6226
+ di = this;
6216
6227
  }
6217
6228
  static MIN_SAMPLES = 1;
6218
6229
  static MAX_SAMPLES = 100;
6219
6230
  static getAngleStep(e) {
6220
- return Number.parseFloat((Math.PI * 2 / Math.max(e * ui.MAX_SAMPLES, ui.MIN_SAMPLES)).toFixed(7));
6231
+ return Number.parseFloat((Math.PI * 2 / Math.max(e * di.MAX_SAMPLES, di.MIN_SAMPLES)).toFixed(7));
6221
6232
  }
6222
- _color = new T();
6233
+ _color = new yt();
6223
6234
  constructor(e, t = []) {
6224
6235
  super(), this.setProperties(e).append(t), this.material = new I({ gl: {
6225
6236
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6226
- fragment: di.replace(/\{ANGLE_STEP\}/, ui.getAngleStep(this.quality).toFixed(7))
6237
+ fragment: fi.replace(/\{ANGLE_STEP\}/, di.getAngleStep(this.quality).toFixed(7))
6227
6238
  } });
6228
6239
  }
6229
6240
  apply(e, t) {
@@ -6233,7 +6244,7 @@ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6233
6244
  uThickness: [this.width / t.width, this.width / t.height],
6234
6245
  uColor: this._color.toArray().slice(0, 3),
6235
6246
  uAlpha: this.opacity === 1 ? this._color.a : this.opacity,
6236
- uAngleStep: ui.getAngleStep(this.quality),
6247
+ uAngleStep: di.getAngleStep(this.quality),
6237
6248
  uKnockout: +!!this.knockout,
6238
6249
  uInputClamp: [
6239
6250
  0,
@@ -6245,12 +6256,12 @@ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6245
6256
  });
6246
6257
  }
6247
6258
  };
6248
- k([_({ fallback: "#000000ff" }), O("design:type", Object)], J.prototype, "color", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", String)], J.prototype, "style", void 0), k([_(), O("design:type", Object)], J.prototype, "image", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "opacity", void 0), k([_({ fallback: .1 }), O("design:type", Number)], J.prototype, "quality", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], J.prototype, "knockout", void 0), J = ui = k([b("OutlineEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
6259
+ k([_({ fallback: "#000000ff" }), O("design:type", Object)], J.prototype, "color", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", String)], J.prototype, "style", void 0), k([_(), O("design:type", Object)], J.prototype, "image", void 0), k([_({ fallback: 1 }), O("design:type", Number)], J.prototype, "opacity", void 0), k([_({ fallback: .1 }), O("design:type", Number)], J.prototype, "quality", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], J.prototype, "knockout", void 0), J = di = k([S("OutlineEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], J);
6249
6260
  //#endregion
6250
6261
  //#region src/scene/effects/PixelateEffect.ts
6251
- var fi, pi = class extends U {
6262
+ var pi, mi = class extends U {
6252
6263
  static {
6253
- fi = this;
6264
+ pi = this;
6254
6265
  }
6255
6266
  static material = new I({ gl: {
6256
6267
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6266,16 +6277,16 @@ var fi, pi = class extends U {
6266
6277
  offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
6267
6278
  step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
6268
6279
  };
6269
- L.draw(e, fi.material, a);
6280
+ L.draw(e, pi.material, a);
6270
6281
  });
6271
6282
  }
6272
6283
  };
6273
- k([_({ fallback: 10 }), O("design:type", Number)], pi.prototype, "strength", void 0), pi = fi = k([b("PixelateEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pi);
6284
+ k([_({ fallback: 10 }), O("design:type", Number)], mi.prototype, "strength", void 0), mi = pi = k([S("PixelateEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], mi);
6274
6285
  //#endregion
6275
6286
  //#region src/scene/effects/ZoomBlurEffect.ts
6276
- var mi, hi = class extends U {
6287
+ var hi, gi = class extends U {
6277
6288
  static {
6278
- mi = this;
6289
+ hi = this;
6279
6290
  }
6280
6291
  static material = new I({ gl: {
6281
6292
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6286,7 +6297,7 @@ var mi, hi = class extends U {
6286
6297
  }
6287
6298
  apply(e, t) {
6288
6299
  t.redraw(e, () => {
6289
- L.draw(e, mi.material, {
6300
+ L.draw(e, hi.material, {
6290
6301
  sampler: 0,
6291
6302
  uCenter: [t.width / 2, t.height / 2],
6292
6303
  uInnerRadius: this.innerRadius,
@@ -6302,11 +6313,11 @@ var mi, hi = class extends U {
6302
6313
  });
6303
6314
  }
6304
6315
  };
6305
- k([_(), O("design:type", Array)], hi.prototype, "center", void 0), k([_({ fallback: 20 }), O("design:type", Number)], hi.prototype, "innerRadius", void 0), k([_({ fallback: -1 }), O("design:type", Number)], hi.prototype, "radius", void 0), k([_({ fallback: .1 }), O("design:type", Number)], hi.prototype, "strength", void 0), hi = mi = k([b("ZoomBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], hi);
6316
+ k([_(), O("design:type", Array)], gi.prototype, "center", void 0), k([_({ fallback: 20 }), O("design:type", Number)], gi.prototype, "innerRadius", void 0), k([_({ fallback: -1 }), O("design:type", Number)], gi.prototype, "radius", void 0), k([_({ fallback: .1 }), O("design:type", Number)], gi.prototype, "strength", void 0), gi = hi = k([S("ZoomBlurEffect"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], gi);
6306
6317
  //#endregion
6307
6318
  //#region src/scene/2d/element/utils.ts
6308
- function gi(e, t) {
6309
- let { x: n, y: r, width: i, height: a } = t, o = !1, s = new v().translate(-n, -r).scale(1 / i, 1 / a);
6319
+ function _i(e, t) {
6320
+ let { x: n, y: r, width: i, height: a } = t, o = !1, s = new b().translate(-n, -r).scale(1 / i, 1 / a);
6310
6321
  if (e.cropRect) {
6311
6322
  let { left: t = 0, top: n = 0, right: r = 0, bottom: i = 0 } = e.cropRect;
6312
6323
  s.scale(1 - (t + r), 1 - (n + i)).translate(t, n), o = !0;
@@ -6327,7 +6338,7 @@ function gi(e, t) {
6327
6338
  }
6328
6339
  //#endregion
6329
6340
  //#region src/scene/2d/element/Element2DFill.ts
6330
- var Y = class extends C {
6341
+ var Y = class extends T {
6331
6342
  _parent;
6332
6343
  texture;
6333
6344
  animatedTexture;
@@ -6338,7 +6349,7 @@ var Y = class extends C {
6338
6349
  return super.setProperties(e);
6339
6350
  }
6340
6351
  setProperties(e) {
6341
- return this._setProperties(d(e) ? void 0 : h(e));
6352
+ return this._setProperties(d(e) ? void 0 : g(e));
6342
6353
  }
6343
6354
  _updateProperty(e, t, n) {
6344
6355
  switch (super._updateProperty(e, t, n), e) {
@@ -6360,7 +6371,7 @@ var Y = class extends C {
6360
6371
  }
6361
6372
  }
6362
6373
  async loadTexture() {
6363
- if (this.linearGradient || this.radialGradient) this.texture = new nr(this.linearGradient ?? this.radialGradient, Math.floor(this._parent.size.width), Math.floor(this._parent.size.height));
6374
+ if (this.linearGradient || this.radialGradient) this.texture = new rr(this.linearGradient ?? this.radialGradient, Math.floor(this._parent.size.width), Math.floor(this._parent.size.height));
6364
6375
  else if (d(this.image)) this.animatedTexture = void 0, this.texture = void 0;
6365
6376
  else if (this._parent.tree?.log(`load image ${this.image}`), this.image !== "viewport") {
6366
6377
  let e = this.image.split("?")[0].endsWith(".gif"), t = this.image, n = await $.loadBy(t, async () => {
@@ -6381,12 +6392,12 @@ var Y = class extends C {
6381
6392
  width: e,
6382
6393
  height: t
6383
6394
  } };
6384
- if (this.image === "viewport") n.fillStyle = new or();
6395
+ if (this.image === "viewport") n.fillStyle = new sr();
6385
6396
  else {
6386
6397
  let i = this.animatedTexture?.currentFrame.texture ?? this.texture;
6387
6398
  r = {
6388
6399
  ...r,
6389
- ...gi(this, this.tile && i ? {
6400
+ ..._i(this, this.tile && i ? {
6390
6401
  x: 0,
6391
6402
  y: 0,
6392
6403
  width: i.sourceWidth,
@@ -6425,7 +6436,7 @@ var Y = class extends C {
6425
6436
  k([_({ fallback: !0 }), O("design:type", Boolean)], Y.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Y.prototype, "color", void 0), k([_(), O("design:type", Object)], Y.prototype, "image", void 0), k([_(), O("design:type", Object)], Y.prototype, "linearGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "radialGradient", void 0), k([_(), O("design:type", Object)], Y.prototype, "cropRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "stretchRect", void 0), k([_(), O("design:type", Object)], Y.prototype, "dpi", void 0), k([_(), O("design:type", Object)], Y.prototype, "rotateWithShape", void 0), k([_(), O("design:type", Object)], Y.prototype, "tile", void 0), k([_(), O("design:type", Object)], Y.prototype, "opacity", void 0);
6426
6437
  //#endregion
6427
6438
  //#region src/scene/2d/element/Element2DBackground.ts
6428
- var _i = class extends Y {
6439
+ var vi = class extends Y {
6429
6440
  setProperties(e) {
6430
6441
  return super._setProperties(d(e) ? void 0 : f(e));
6431
6442
  }
@@ -6437,14 +6448,14 @@ var _i = class extends Y {
6437
6448
  }
6438
6449
  }
6439
6450
  };
6440
- k([_(), O("design:type", Object)], _i.prototype, "fillWithShape", void 0);
6451
+ k([_(), O("design:type", Object)], vi.prototype, "fillWithShape", void 0);
6441
6452
  //#endregion
6442
6453
  //#region src/scene/2d/element/Element2DChart.ts
6443
- var vi;
6444
- function yi() {
6445
- return vi ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), vi;
6454
+ var yi;
6455
+ function bi() {
6456
+ return yi ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), yi;
6446
6457
  }
6447
- function bi(e) {
6458
+ function xi(e) {
6448
6459
  if (!e) return { show: !1 };
6449
6460
  switch (e) {
6450
6461
  case "bottom": return {
@@ -6467,7 +6478,7 @@ function bi(e) {
6467
6478
  };
6468
6479
  }
6469
6480
  }
6470
- var X = class extends C {
6481
+ var X = class extends T {
6471
6482
  _parent;
6472
6483
  _instance;
6473
6484
  _container;
@@ -6510,7 +6521,7 @@ var X = class extends C {
6510
6521
  this._teardown(), this._parent.requestDraw();
6511
6522
  return;
6512
6523
  }
6513
- let n = await yi();
6524
+ let n = await bi();
6514
6525
  if (!n) {
6515
6526
  console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)"), this._renderPlaceholder(e, t);
6516
6527
  return;
@@ -6535,7 +6546,7 @@ var X = class extends C {
6535
6546
  }), this._instance.setOption(this._toOption(), !0), !this._texture) {
6536
6547
  let e = this._container.querySelector("canvas");
6537
6548
  if (!e) return;
6538
- this._texture = new er({
6549
+ this._texture = new tr({
6539
6550
  source: e,
6540
6551
  pixelRatio: 1
6541
6552
  });
@@ -6548,7 +6559,7 @@ var X = class extends C {
6548
6559
  let n = document.createElement("canvas");
6549
6560
  n.width = Math.ceil(e), n.height = Math.ceil(t);
6550
6561
  let r = n.getContext("2d");
6551
- r && (r.fillStyle = "#f3f4f6", r.fillRect(0, 0, e, t), r.strokeStyle = "#d1d5db", r.setLineDash([6, 4]), r.strokeRect(1, 1, e - 2, t - 2), r.fillStyle = "#9ca3af", r.font = "14px sans-serif", r.textAlign = "center", r.textBaseline = "middle", r.fillText("图表需安装 echarts", e / 2, t / 2), this._texture ? this._texture.source = n : this._texture = new er({
6562
+ r && (r.fillStyle = "#f3f4f6", r.fillRect(0, 0, e, t), r.strokeStyle = "#d1d5db", r.setLineDash([6, 4]), r.strokeRect(1, 1, e - 2, t - 2), r.fillStyle = "#9ca3af", r.font = "14px sans-serif", r.textAlign = "center", r.textBaseline = "middle", r.fillText("图表需安装 echarts", e / 2, t / 2), this._texture ? this._texture.source = n : this._texture = new tr({
6552
6563
  source: n,
6553
6564
  pixelRatio: 1
6554
6565
  }), this._texture.requestUpdate("source"), this._parent.requestDraw());
@@ -6558,7 +6569,7 @@ var X = class extends C {
6558
6569
  if (!e?.isValid()) return;
6559
6570
  let { width: t, height: n } = this._parent.size, r = this._parent.context;
6560
6571
  this._parent.shape.draw(!0), r.fillStyle = e;
6561
- let { a: i, c: a, tx: o, b: s, d: c, ty: l } = new v().scale(1 / t, 1 / n), u, d;
6572
+ let { a: i, c: a, tx: o, b: s, d: c, ty: l } = new b().scale(1 / t, 1 / n), u, d;
6562
6573
  r.fill({ transformUv: (e, t) => {
6563
6574
  u = e[t], d = e[t + 1], e[t] = i * u + a * d + o, e[t + 1] = s * u + c * d + l;
6564
6575
  } });
@@ -6569,7 +6580,7 @@ var X = class extends C {
6569
6580
  text: this.title,
6570
6581
  left: "center"
6571
6582
  } : void 0,
6572
- legend: bi(this.legend),
6583
+ legend: xi(this.legend),
6573
6584
  tooltip: {}
6574
6585
  };
6575
6586
  if (n) {
@@ -6615,8 +6626,42 @@ var X = class extends C {
6615
6626
  };
6616
6627
  k([_({ fallback: !0 }), O("design:type", Boolean)], X.prototype, "enabled", void 0), k([_({ fallback: "column" }), O("design:type", Object)], X.prototype, "type", void 0), k([_(), O("design:type", Object)], X.prototype, "grouping", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "categories", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], X.prototype, "series", void 0), k([_(), O("design:type", Object)], X.prototype, "title", void 0), k([_(), O("design:type", Object)], X.prototype, "legend", void 0), k([_(), O("design:type", Object)], X.prototype, "categoryAxis", void 0), k([_(), O("design:type", Object)], X.prototype, "valueAxis", void 0);
6617
6628
  //#endregion
6618
- //#region src/scene/2d/element/Element2DConnection.ts
6619
- var xi = class extends C {
6629
+ //#region src/scene/2d/element/Element2DComments.ts
6630
+ var Si = class extends T {
6631
+ parent;
6632
+ constructor(e) {
6633
+ super(), this.parent = e;
6634
+ }
6635
+ getPropertyDeclarations() {
6636
+ super.getPropertyDeclarations();
6637
+ let e = {};
6638
+ return Object.keys(this._properties).forEach((t) => {
6639
+ e[t] = { internalKey: `____${t}` };
6640
+ }), e;
6641
+ }
6642
+ getPropertyDeclaration(e) {
6643
+ return { internalKey: `____${e}` };
6644
+ }
6645
+ setProperties(e) {
6646
+ if (Array.isArray(e)) {
6647
+ let t = {};
6648
+ return e.forEach((e) => {
6649
+ let n = e.id ?? c();
6650
+ t[n] = {
6651
+ ...e,
6652
+ id: n
6653
+ };
6654
+ }), super.setProperties(t);
6655
+ }
6656
+ return super.setProperties(e);
6657
+ }
6658
+ toJSON() {
6659
+ return m(Object.values(this._properties)) ?? [];
6660
+ }
6661
+ isValid() {
6662
+ return Object.keys(this._properties).length > 0;
6663
+ }
6664
+ }, Ci = class extends T {
6620
6665
  _parent;
6621
6666
  _routeSig;
6622
6667
  _routePath;
@@ -6624,7 +6669,7 @@ var xi = class extends C {
6624
6669
  super(), this._parent = e;
6625
6670
  }
6626
6671
  setProperties(e) {
6627
- return super.setProperties(d(e) ? void 0 : m(e));
6672
+ return super.setProperties(d(e) ? void 0 : h(e));
6628
6673
  }
6629
6674
  isValid() {
6630
6675
  return !!(this.start?.id || this.end?.id);
@@ -6658,19 +6703,19 @@ var xi = class extends C {
6658
6703
  if (e.idx !== void 0) {
6659
6704
  let n = t.shape.connectionPoints?.find((t) => t.idx === e.idx);
6660
6705
  if (n) {
6661
- let e = t.globalTransform.apply(new y(n.x * t.size.x, n.y * t.size.y)), i;
6662
- return i = n.ang === void 0 ? Er(n.x - .5, n.y - .5) : {
6706
+ let e = t.globalTransform.apply(new x(n.x * t.size.x, n.y * t.size.y)), i;
6707
+ return i = n.ang === void 0 ? Dr(n.x - .5, n.y - .5) : {
6663
6708
  x: Math.cos(n.ang),
6664
6709
  y: Math.sin(n.ang)
6665
6710
  }, {
6666
6711
  point: e,
6667
- dir: Si(i, t.globalRotation),
6712
+ dir: wi(i, t.globalRotation),
6668
6713
  bbox: r
6669
6714
  };
6670
6715
  }
6671
6716
  }
6672
6717
  return {
6673
- point: new y(n.min.x + n.size.x / 2, n.min.y + n.size.y / 2),
6718
+ point: new x(n.min.x + n.size.x / 2, n.min.y + n.size.y / 2),
6674
6719
  bbox: r
6675
6720
  };
6676
6721
  }
@@ -6687,11 +6732,11 @@ var xi = class extends C {
6687
6732
  return;
6688
6733
  }
6689
6734
  let n = (e) => e ? `${e.point.x},${e.point.y},${e.dir?.x ?? ""},${e.dir?.y ?? ""}` : "-", r = `${this.mode}|${n(e)}|${n(t)}`;
6690
- return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Dr(this.mode, e ?? t, t ?? e)), this._routePath;
6735
+ return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Or(this.mode, e ?? t, t ?? e)), this._routePath;
6691
6736
  }
6692
6737
  };
6693
- k([_(), O("design:type", Object)], xi.prototype, "start", void 0), k([_(), O("design:type", Object)], xi.prototype, "end", void 0), k([_({ fallback: "straight" }), O("design:type", Object)], xi.prototype, "mode", void 0), k([_({ fallback: .5 }), O("design:type", Number)], xi.prototype, "labelPosition", void 0);
6694
- function Si(e, t) {
6738
+ k([_(), O("design:type", Object)], Ci.prototype, "start", void 0), k([_(), O("design:type", Object)], Ci.prototype, "end", void 0), k([_({ fallback: "straight" }), O("design:type", Object)], Ci.prototype, "mode", void 0), k([_({ fallback: .5 }), O("design:type", Number)], Ci.prototype, "labelPosition", void 0);
6739
+ function wi(e, t) {
6695
6740
  if (!t) return e;
6696
6741
  let n = Math.cos(t), r = Math.sin(t);
6697
6742
  return {
@@ -6701,29 +6746,29 @@ function Si(e, t) {
6701
6746
  }
6702
6747
  //#endregion
6703
6748
  //#region src/scene/2d/element/bakeImageEffects.ts
6704
- function Ci(e) {
6749
+ function Ti(e) {
6705
6750
  return e.getContext("2d");
6706
6751
  }
6707
- function wi(e, t, n, r) {
6752
+ function Ei(e, t, n, r) {
6708
6753
  let i = (t?.angle ?? 0) * Math.PI / 180, a = n / 2, o = r / 2, s = (Math.abs(Math.cos(i)) * n + Math.abs(Math.sin(i)) * r) / 2, c = Math.cos(i) * s, l = Math.sin(i) * s, u = e.createLinearGradient(a - c, o - l, a + c, o + l);
6709
6754
  for (let e of t?.stops ?? []) u.addColorStop(Math.min(1, Math.max(0, e.offset)), e.color);
6710
6755
  return u;
6711
6756
  }
6712
- function Ti(e, t, n, r, i) {
6713
- let a = S(t, n), o = Ci(a);
6714
- return o.drawImage(e, 0, 0, t, n), o.globalCompositeOperation = "source-in", r.linearGradient ? (o.fillStyle = wi(o, r.linearGradient, t, n), o.fillRect(0, 0, t, n)) : r.image && i[r.image] ? o.drawImage(i[r.image], 0, 0, t, n) : r.color && (o.fillStyle = r.color, o.fillRect(0, 0, t, n)), a;
6757
+ function Di(e, t, n, r, i) {
6758
+ let a = w(t, n), o = Ti(a);
6759
+ return o.drawImage(e, 0, 0, t, n), o.globalCompositeOperation = "source-in", r.linearGradient ? (o.fillStyle = Ei(o, r.linearGradient, t, n), o.fillRect(0, 0, t, n)) : r.image && i[r.image] ? o.drawImage(i[r.image], 0, 0, t, n) : r.color && (o.fillStyle = r.color, o.fillRect(0, 0, t, n)), a;
6715
6760
  }
6716
- function Ei(e, t, n, r, i) {
6717
- let a = S(t, n), o = Ci(a), s = Math.max(8, Math.ceil(r) * 2);
6761
+ function Oi(e, t, n, r, i) {
6762
+ let a = w(t, n), o = Ti(a), s = Math.max(8, Math.ceil(r) * 2);
6718
6763
  for (let i = 0; i < s; i++) {
6719
6764
  let a = i / s * Math.PI * 2;
6720
6765
  o.drawImage(e, Math.cos(a) * r, Math.sin(a) * r, t, n);
6721
6766
  }
6722
6767
  o.globalCompositeOperation = "source-in", o.fillStyle = i, o.fillRect(0, 0, t, n);
6723
- let c = S(t, n), l = Ci(c);
6768
+ let c = w(t, n), l = Ti(c);
6724
6769
  return l.drawImage(a, 0, 0), l.drawImage(e, 0, 0, t, n), c;
6725
6770
  }
6726
- function Di(e) {
6771
+ function ki(e) {
6727
6772
  let t = 0, n = 0;
6728
6773
  if (!e) return {
6729
6774
  x: t,
@@ -6739,35 +6784,35 @@ function Di(e) {
6739
6784
  y: n
6740
6785
  };
6741
6786
  }
6742
- function Oi(e, t, n, r, i = {}) {
6787
+ function Ai(e, t, n, r, i = {}) {
6743
6788
  let a = Math.max(1, Math.round(n)), o = Math.max(1, Math.round(r)), s = 0;
6744
6789
  for (let e of t) {
6745
6790
  e.outline?.width && e.outline.color && (s = Math.max(s, e.outline.width));
6746
- let t = Di(e.transform);
6791
+ let t = ki(e.transform);
6747
6792
  s = Math.max(s, Math.abs(t.x), Math.abs(t.y));
6748
6793
  }
6749
6794
  s = Math.min(Math.ceil(s), Math.floor(Math.min(a, o) * .2));
6750
6795
  let c = e;
6751
6796
  if (s > 0) {
6752
- let t = S(a, o);
6753
- Ci(t).drawImage(e, s, s, Math.max(1, a - s * 2), Math.max(1, o - s * 2)), c = t;
6797
+ let t = w(a, o);
6798
+ Ti(t).drawImage(e, s, s, Math.max(1, a - s * 2), Math.max(1, o - s * 2)), c = t;
6754
6799
  }
6755
- let l = S(a, o), u = Ci(l);
6800
+ let l = w(a, o), u = Ti(l);
6756
6801
  for (let e of t) {
6757
6802
  let t = c;
6758
- e.fill && (e.fill.color || e.fill.linearGradient || e.fill.image) && (t = Ti(t, a, o, e.fill, i)), e.outline?.width && e.outline.color && (t = Ei(t, a, o, e.outline.width, e.outline.color));
6759
- let { x: n, y: r } = Di(e.transform);
6803
+ e.fill && (e.fill.color || e.fill.linearGradient || e.fill.image) && (t = Di(t, a, o, e.fill, i)), e.outline?.width && e.outline.color && (t = Oi(t, a, o, e.outline.width, e.outline.color));
6804
+ let { x: n, y: r } = ki(e.transform);
6760
6805
  u.save(), u.globalCompositeOperation = "destination-over", e.shadow && (u.shadowColor = e.shadow.color, u.shadowBlur = e.shadow.blur ?? 0, u.shadowOffsetX = e.shadow.offsetX ?? 0, u.shadowOffsetY = e.shadow.offsetY ?? 0), u.drawImage(t, n, r, a, o), u.restore();
6761
6806
  }
6762
6807
  return l;
6763
6808
  }
6764
6809
  //#endregion
6765
6810
  //#region src/scene/2d/element/Element2DForeground.ts
6766
- var ki = class extends Y {
6811
+ var ji = class extends Y {
6767
6812
  _sourceCanvas;
6768
6813
  _sourceImage;
6769
6814
  setProperties(e) {
6770
- return super._setProperties(d(e) ? void 0 : g(e));
6815
+ return super._setProperties(d(e) ? void 0 : ee(e));
6771
6816
  }
6772
6817
  _updateProperty(e, t, n) {
6773
6818
  switch (super._updateProperty(e, t, n), e) {
@@ -6789,7 +6834,7 @@ var ki = class extends Y {
6789
6834
  }
6790
6835
  let e = await this._resolveSourceCanvas();
6791
6836
  if (!e) return;
6792
- let t = e.width, n = e.height, r = await this._resolvePatterns(), i = Oi(e, this.effects, t, n, r);
6837
+ let t = e.width, n = e.height, r = await this._resolvePatterns(), i = Ai(e, this.effects, t, n, r);
6793
6838
  this.texture = new z({
6794
6839
  source: i,
6795
6840
  width: t,
@@ -6804,7 +6849,7 @@ var ki = class extends Y {
6804
6849
  if (!n || d(n) || e[n]) continue;
6805
6850
  let r = await $.loadBy(`${n}#mc-foreground-pattern`, async () => {
6806
6851
  let e = await $.fetchImageBitmap(n), t = this._snapshot(e);
6807
- return Pe && e instanceof ImageBitmap && e.close(), t;
6852
+ return Ne && e instanceof ImageBitmap && e.close(), t;
6808
6853
  });
6809
6854
  r && (e[n] = r);
6810
6855
  }
@@ -6815,25 +6860,25 @@ var ki = class extends Y {
6815
6860
  if (d(this.image) || this.image === "viewport") return;
6816
6861
  let e = this.image, t = await $.loadBy(`${e}#mc-foreground-source`, async () => {
6817
6862
  let t = await $.fetchImageBitmap(e), n = this._snapshot(t);
6818
- return Pe && t instanceof ImageBitmap && t.close(), n;
6863
+ return Ne && t instanceof ImageBitmap && t.close(), n;
6819
6864
  });
6820
6865
  return this._sourceImage === e && t && (this._sourceCanvas = t), t;
6821
6866
  }
6822
6867
  _snapshot(e) {
6823
- let t = Math.max(1, Math.round(e.width)), n = Math.max(1, Math.round(e.height)), r = S(t, n), i = r?.getContext("2d");
6868
+ let t = Math.max(1, Math.round(e.width)), n = Math.max(1, Math.round(e.height)), r = w(t, n), i = r?.getContext("2d");
6824
6869
  if (!(!r || !i)) return i.drawImage(e, 0, 0, t, n), r;
6825
6870
  }
6826
6871
  };
6827
- k([_(), O("design:type", Object)], ki.prototype, "fillWithShape", void 0), k([_(), O("design:type", Array)], ki.prototype, "effects", void 0);
6872
+ k([_(), O("design:type", Object)], ji.prototype, "fillWithShape", void 0), k([_(), O("design:type", Array)], ji.prototype, "effects", void 0);
6828
6873
  //#endregion
6829
6874
  //#region src/scene/2d/element/Element2DOutline.ts
6830
- var Ai = {
6875
+ var Mi = {
6831
6876
  sm: 4,
6832
6877
  md: 6,
6833
6878
  lg: 8
6834
- }, ji = class extends Y {
6879
+ }, Ni = class extends Y {
6835
6880
  setProperties(e) {
6836
- return super._setProperties(d(e) ? void 0 : ee(e));
6881
+ return super._setProperties(d(e) ? void 0 : te(e));
6837
6882
  }
6838
6883
  _updateProperty(e, t, n) {
6839
6884
  switch (super._updateProperty(e, t, n), e) {
@@ -6853,7 +6898,7 @@ var Ai = {
6853
6898
  }
6854
6899
  draw() {
6855
6900
  let { width: e, height: t } = this._parent.size, n = this._parent.context;
6856
- this.image === "viewport" ? n.strokeStyle = new or() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...gi(this, {
6901
+ this.image === "viewport" ? n.strokeStyle = new sr() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ..._i(this, {
6857
6902
  x: 0,
6858
6903
  y: 0,
6859
6904
  width: e,
@@ -6876,20 +6921,20 @@ var Ai = {
6876
6921
  _fillEnd(e, t, n, r, i) {
6877
6922
  let a = e.x - t.x, o = e.y - t.y, s = Math.hypot(a, o);
6878
6923
  if (s < .001) return;
6879
- let c = Ai[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6924
+ let c = Mi[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6880
6925
  ee.fillStyle = i, ee.moveTo(e.x, e.y).lineTo(p + h, m + g).lineTo(p - h, m - g).closePath().fill();
6881
6926
  }
6882
6927
  };
6883
- k([_(), O("design:type", Object)], ji.prototype, "color", void 0), k([_(), O("design:type", Object)], ji.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", Object)], ji.prototype, "style", void 0), k([_({ fallback: "butt" }), O("design:type", Object)], ji.prototype, "lineCap", void 0), k([_({ fallback: "miter" }), O("design:type", Object)], ji.prototype, "lineJoin", void 0), k([_(), O("design:type", Object)], ji.prototype, "headEnd", void 0), k([_(), O("design:type", Object)], ji.prototype, "tailEnd", void 0);
6928
+ k([_(), O("design:type", Object)], Ni.prototype, "color", void 0), k([_(), O("design:type", Object)], Ni.prototype, "width", void 0), k([_({ fallback: "solid" }), O("design:type", Object)], Ni.prototype, "style", void 0), k([_({ fallback: "butt" }), O("design:type", Object)], Ni.prototype, "lineCap", void 0), k([_({ fallback: "miter" }), O("design:type", Object)], Ni.prototype, "lineJoin", void 0), k([_(), O("design:type", Object)], Ni.prototype, "headEnd", void 0), k([_(), O("design:type", Object)], Ni.prototype, "tailEnd", void 0);
6884
6929
  //#endregion
6885
6930
  //#region src/scene/2d/element/Element2DShadow.ts
6886
- var Mi = class extends C {
6931
+ var Pi = class extends T {
6887
6932
  _parent;
6888
6933
  constructor(e) {
6889
6934
  super(), this._parent = e;
6890
6935
  }
6891
6936
  setProperties(e) {
6892
- return super.setProperties(d(e) ? void 0 : te(e));
6937
+ return super.setProperties(d(e) ? void 0 : ne(e));
6893
6938
  }
6894
6939
  _updateProperty(e, t, n) {
6895
6940
  switch (super._updateProperty(e, t, n), e) {
@@ -6904,13 +6949,13 @@ var Mi = class extends C {
6904
6949
  }
6905
6950
  updateEffect() {
6906
6951
  let e = "__$shadow", t = this._parent.getNode(e);
6907
- this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new $r({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6952
+ this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new ei({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6908
6953
  }
6909
6954
  };
6910
- k([_({ fallback: !0 }), O("design:type", Boolean)], Mi.prototype, "enabled", void 0), k([_({ fallback: "#000000FF" }), O("design:type", Object)], Mi.prototype, "color", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "blur", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "offsetY", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Mi.prototype, "offsetX", void 0);
6955
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Pi.prototype, "enabled", void 0), k([_({ fallback: "#000000FF" }), O("design:type", Object)], Pi.prototype, "color", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Pi.prototype, "blur", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Pi.prototype, "offsetY", void 0), k([_({ fallback: 0 }), O("design:type", Object)], Pi.prototype, "offsetX", void 0);
6911
6956
  //#endregion
6912
6957
  //#region src/scene/2d/element/Element2DShape.ts
6913
- var Ni = class extends C {
6958
+ var Fi = class extends T {
6914
6959
  _parent;
6915
6960
  _path2DSet = new ue();
6916
6961
  _localPath;
@@ -6927,7 +6972,7 @@ var Ni = class extends C {
6927
6972
  return this._localPath;
6928
6973
  }
6929
6974
  setProperties(e) {
6930
- return super.setProperties(d(e) ? void 0 : ne(e));
6975
+ return super.setProperties(d(e) ? void 0 : re(e));
6931
6976
  }
6932
6977
  _updateProperty(e, t, n) {
6933
6978
  switch (super._updateProperty(e, t, n), e) {
@@ -6960,7 +7005,7 @@ var Ni = class extends C {
6960
7005
  let { width: e, height: t } = this._parent.size;
6961
7006
  if (!(!e || !t)) {
6962
7007
  if (!this._hitPath2DSet || this._hitWidth !== e || this._hitHeight !== t) {
6963
- let n = new v().scale(e, t);
7008
+ let n = new b().scale(e, t);
6964
7009
  this._hitPath2DSet = new ue(this._path2DSet.paths.map((e) => e.clone().applyTransform(n))), this._hitWidth = e, this._hitHeight = t;
6965
7010
  }
6966
7011
  return this._hitPath2DSet;
@@ -6969,10 +7014,10 @@ var Ni = class extends C {
6969
7014
  _updatePath2DSet() {
6970
7015
  let e;
6971
7016
  if (this.svg) {
6972
- let t = fe(this.svg);
6973
- this._path2DSet = pe(t), e = this._path2DSet.viewBox;
7017
+ let t = de(this.svg);
7018
+ this._path2DSet = fe(t), e = this._path2DSet.viewBox;
6974
7019
  } else this._path2DSet.paths.length = 0, this.paths?.forEach((e, t) => {
6975
- let { data: n, ...r } = e, i = new le();
7020
+ let { data: n, ...r } = e, i = new v();
6976
7021
  i.style = r, i.addData(n), this._path2DSet.paths[t] = i;
6977
7022
  });
6978
7023
  if (!e) {
@@ -6991,7 +7036,7 @@ var Ni = class extends C {
6991
7036
  }
6992
7037
  let [t, n, r, i] = e;
6993
7038
  this._path2DSet.paths.forEach((e) => {
6994
- e.applyTransform(new v().translate(-t, -n).scale(1 / r, 1 / i));
7039
+ e.applyTransform(new b().translate(-t, -n).scale(1 / r, 1 / i));
6995
7040
  }), this._hitPath2DSet = void 0;
6996
7041
  }
6997
7042
  draw(e = !1) {
@@ -6999,7 +7044,7 @@ var Ni = class extends C {
6999
7044
  else if (!e && this.isValid()) {
7000
7045
  let e = this._parent.context, { width: t, height: n } = this._parent.size;
7001
7046
  this._path2DSet.paths.forEach((r) => {
7002
- r.style?.fillRule && (e.fillRule = r.style.fillRule), e.addPath(r.clone().applyTransform(new v().scale(t, n)));
7047
+ r.style?.fillRule && (e.fillRule = r.style.fillRule), e.addPath(r.clone().applyTransform(new b().scale(t, n)));
7003
7048
  });
7004
7049
  } else this._drawRect();
7005
7050
  }
@@ -7008,24 +7053,24 @@ var Ni = class extends C {
7008
7053
  t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
7009
7054
  }
7010
7055
  };
7011
- k([_({ fallback: !0 }), O("design:type", Boolean)], Ni.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Ni.prototype, "preset", void 0), k([_(), O("design:type", Object)], Ni.prototype, "svg", void 0), k([_(), O("design:type", Object)], Ni.prototype, "viewBox", void 0), k([_(), O("design:type", Object)], Ni.prototype, "paths", void 0), k([_(), O("design:type", Object)], Ni.prototype, "connectionPoints", void 0);
7056
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Fi.prototype, "enabled", void 0), k([_(), O("design:type", Object)], Fi.prototype, "preset", void 0), k([_(), O("design:type", Object)], Fi.prototype, "svg", void 0), k([_(), O("design:type", Object)], Fi.prototype, "viewBox", void 0), k([_(), O("design:type", Object)], Fi.prototype, "paths", void 0), k([_(), O("design:type", Object)], Fi.prototype, "connectionPoints", void 0);
7012
7057
  //#endregion
7013
7058
  //#region src/scene/2d/element/Element2DStyle.ts
7014
- var Pi = class extends w {
7059
+ var Ii = class extends E {
7015
7060
  constructor(e) {
7016
7061
  super(), this.setProperties(e);
7017
7062
  }
7018
- }, Fi = {
7063
+ }, Li = {
7019
7064
  ...o(),
7020
7065
  left: 0,
7021
7066
  top: 0,
7022
7067
  width: 0,
7023
7068
  height: 0
7024
7069
  };
7025
- for (let e in Fi) i(Pi, e, { fallback: Fi[e] });
7070
+ for (let e in Li) i(Ii, e, { fallback: Li[e] });
7026
7071
  //#endregion
7027
7072
  //#region src/scene/2d/element/Element2DTable.ts
7028
- var Ii = 100, Li = 40, Ri = class extends C {
7073
+ var Ri = 100, zi = 40, Bi = class extends T {
7029
7074
  _parent;
7030
7075
  _cellNodes = /* @__PURE__ */ new Map();
7031
7076
  _cellSnapshots = /* @__PURE__ */ new Map();
@@ -7035,7 +7080,7 @@ var Ii = 100, Li = 40, Ri = class extends C {
7035
7080
  super(), this._parent = e;
7036
7081
  }
7037
7082
  setProperties(e) {
7038
- return super.setProperties(d(e) ? void 0 : re(e));
7083
+ return super.setProperties(d(e) ? void 0 : ie(e));
7039
7084
  }
7040
7085
  _updateProperty(e, t, n) {
7041
7086
  switch (super._updateProperty(e, t, n), e) {
@@ -7056,10 +7101,10 @@ var Ii = 100, Li = 40, Ri = class extends C {
7056
7101
  return !!(this.enabled && this.cells.length);
7057
7102
  }
7058
7103
  get gridWidth() {
7059
- return this.columns.reduce((e, t) => e + (t.width || Ii), 0);
7104
+ return this.columns.reduce((e, t) => e + (t.width || Ri), 0);
7060
7105
  }
7061
7106
  get gridHeight() {
7062
- return this.rows.reduce((e, t) => e + (t.height || Li), 0);
7107
+ return this.rows.reduce((e, t) => e + (t.height || zi), 0);
7063
7108
  }
7064
7109
  update() {
7065
7110
  if (this._dirty = !1, !this.isValid()) {
@@ -7069,9 +7114,9 @@ var Ii = 100, Li = 40, Ri = class extends C {
7069
7114
  let { columns: e, rows: t, cells: n } = this, r = e.length, i = t.length;
7070
7115
  for (let e of n) r = Math.max(r, e.col + (e.colSpan || 1)), i = Math.max(i, e.row + (e.rowSpan || 1));
7071
7116
  let a = [0];
7072
- for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || Ii));
7117
+ for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || Ri));
7073
7118
  let o = [0];
7074
- for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || Li));
7119
+ for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || zi));
7075
7120
  this._parent.size.set(a[e.length] ?? 0, o[t.length] ?? 0);
7076
7121
  let s = /* @__PURE__ */ new Set();
7077
7122
  for (let e of n) {
@@ -7108,10 +7153,10 @@ var Ii = 100, Li = 40, Ri = class extends C {
7108
7153
  this._clearCells();
7109
7154
  }
7110
7155
  };
7111
- k([_({ fallback: !0 }), O("design:type", Boolean)], Ri.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "columns", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "rows", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Ri.prototype, "cells", void 0);
7156
+ k([_({ fallback: !0 }), O("design:type", Boolean)], Bi.prototype, "enabled", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Bi.prototype, "columns", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Bi.prototype, "rows", void 0), k([_({ fallback: () => [] }), O("design:type", Object)], Bi.prototype, "cells", void 0);
7112
7157
  //#endregion
7113
7158
  //#region src/scene/2d/element/Element2DText.ts
7114
- var Z = class extends C {
7159
+ var Z = class extends T {
7115
7160
  _parent;
7116
7161
  base;
7117
7162
  get textContent() {
@@ -7122,13 +7167,13 @@ var Z = class extends C {
7122
7167
  }
7123
7168
  _textContent = "";
7124
7169
  _autoDrawMode;
7125
- _texture = new er({ mipmap: !0 });
7170
+ _texture = new tr({ mipmap: !0 });
7126
7171
  _textureMap = /* @__PURE__ */ new Map();
7127
7172
  constructor(e) {
7128
- super(), this._parent = e, this.base = new ve(), this.base.setPropertyAccessor(this);
7173
+ super(), this._parent = e, this.base = new _e(), this.base.setPropertyAccessor(this);
7129
7174
  }
7130
7175
  setProperties(e) {
7131
- return super.setProperties(d(e) ? void 0 : ie(e));
7176
+ return super.setProperties(d(e) ? void 0 : ae(e));
7132
7177
  }
7133
7178
  _updateProperty(e, t, n) {
7134
7179
  switch (super._updateProperty(e, t, n), e) {
@@ -7175,29 +7220,29 @@ var Z = class extends C {
7175
7220
  let r = [];
7176
7221
  if (t.fragments.forEach((e, t) => {
7177
7222
  if (e.characters.length) {
7178
- let i = ce.from(...e.characters.map((e) => e.compatibleGlyphBox));
7223
+ let i = le.from(...e.characters.map((e) => e.compatibleGlyphBox));
7179
7224
  this._updateTexture(`${n}.${t}.fill`, e.fill, i), this._updateTexture(`${n}.${t}.outline`, e.outline, i), r.push(i);
7180
7225
  }
7181
7226
  }), r.length) {
7182
- let i = ce.from(...r);
7227
+ let i = le.from(...r);
7183
7228
  this._updateTexture(`${n}.fill`, t.fill, i), this._updateTexture(`${n}.outline`, t.outline, i), e.push(i);
7184
7229
  }
7185
7230
  }), e.length) {
7186
- let t = ce.from(...e);
7231
+ let t = le.from(...e);
7187
7232
  this._updateTexture("fill", this.fill, t), this._updateTexture("outline", this.outline, t);
7188
7233
  }
7189
7234
  }
7190
7235
  async _updateTexture(e, t, n) {
7191
7236
  t && Object.keys(t).length > 0 && (this._textureMap.set(e, {
7192
- texture: await this._loadTexture(h(t), n),
7237
+ texture: await this._loadTexture(g(t), n),
7193
7238
  box: n
7194
7239
  }), this._parent.requestDraw());
7195
7240
  }
7196
7241
  async _loadTexture(e, t) {
7197
- return e.linearGradient || e.radialGradient ? new nr(e.linearGradient ?? e.radialGradient, t.width, t.height) : d(e.image) ? void 0 : (this._parent.tree?.log(`load image ${e.image}`), await $.texture.load(e.image));
7242
+ return e.linearGradient || e.radialGradient ? new rr(e.linearGradient ?? e.radialGradient, t.width, t.height) : d(e.image) ? void 0 : (this._parent.tree?.log(`load image ${e.image}`), await $.texture.load(e.image));
7198
7243
  }
7199
7244
  setContent(e) {
7200
- this.content = ae(e);
7245
+ this.content = oe(e);
7201
7246
  }
7202
7247
  getStringContent() {
7203
7248
  return this.base.toString();
@@ -7218,12 +7263,12 @@ var Z = class extends C {
7218
7263
  this.base.pathSets.forEach((n) => {
7219
7264
  n.paths.forEach((n) => {
7220
7265
  let r = n.getMeta();
7221
- if (r instanceof _e) {
7266
+ if (r instanceof ge) {
7222
7267
  let i = r.parent.index, a = r.parent.parent.index;
7223
7268
  if (n.style.fill && !d(n.style.fill)) if (typeof n.style.fill == "object") {
7224
7269
  let r = n.style.fill, o = this._textureMap.get(`${a}.${i}.fill`) ?? this._textureMap.get(`${a}.fill`) ?? this._textureMap.get("fill");
7225
7270
  r.enabled !== !1 && (o || r.color) && (e.addPath(n), e.style = { ...n.style }, e.fillStyle = o?.texture ?? r.color, e.fill({
7226
- ...gi(r, o?.box ?? {
7271
+ ..._i(r, o?.box ?? {
7227
7272
  x: 0,
7228
7273
  y: 0,
7229
7274
  width: this._parent.size.width,
@@ -7235,7 +7280,7 @@ var Z = class extends C {
7235
7280
  if (n.style.stroke && !d(n.style.stroke)) if (typeof n.style.stroke == "object") {
7236
7281
  let r = n.style.stroke, o = this._textureMap.get(`${a}.${i}.outline`) ?? this._textureMap.get(`${a}.outline`) ?? this._textureMap.get("outline");
7237
7282
  r.enabled !== !1 && (o || r.color) && (r.width === void 0 || r.width) && (e.addPath(n), e.style = { ...n.style }, e.lineWidth = r.width || 1, e.strokeStyle = o?.texture ?? r.color, e.lineCap = r.lineCap, e.lineJoin = r.lineJoin, e.stroke({
7238
- ...gi(r, o?.box ?? {
7283
+ ..._i(r, o?.box ?? {
7239
7284
  x: 0,
7240
7285
  y: 0,
7241
7286
  width: this._parent.size.width,
@@ -7251,7 +7296,7 @@ var Z = class extends C {
7251
7296
  _textureDraw(e) {
7252
7297
  let { left: t = 0, top: n = 0, width: r, height: i } = this.base.boundingBox;
7253
7298
  e.fillStyle = this._texture, e.rect(t, n, r, i);
7254
- let { a, c: o, tx: s, b: c, d: l, ty: u } = new v().translate(-t, -n).scale(1 / r, 1 / i), d, f;
7299
+ let { a, c: o, tx: s, b: c, d: l, ty: u } = new b().translate(-t, -n).scale(1 / r, 1 / i), d, f;
7255
7300
  e.fill({
7256
7301
  transformUv: (e, t) => {
7257
7302
  d = e[t], f = e[t + 1], e[t] = a * d + o * f + s, e[t + 1] = c * d + l * f + u;
@@ -7278,11 +7323,11 @@ var Q = {
7278
7323
  horizontal: 6,
7279
7324
  vertical: 7,
7280
7325
  all: 8
7281
- }, zi = {
7326
+ }, Vi = {
7282
7327
  column: 0,
7283
7328
  row: 1,
7284
7329
  all: 2
7285
- }, Bi = {
7330
+ }, Hi = {
7286
7331
  auto: 0,
7287
7332
  "flex-start": 1,
7288
7333
  center: 2,
@@ -7292,42 +7337,42 @@ var Q = {
7292
7337
  "space-between": 6,
7293
7338
  "space-around": 7,
7294
7339
  "space-evenly": 8
7295
- }, Vi = {
7340
+ }, Ui = {
7296
7341
  flex: 0,
7297
7342
  none: 1,
7298
7343
  contents: 2
7299
- }, Hi = {
7344
+ }, Wi = {
7300
7345
  inherit: 0,
7301
7346
  ltr: 1,
7302
7347
  rtl: 2
7303
- }, Ui = {
7348
+ }, Gi = {
7304
7349
  column: 0,
7305
7350
  "column-reverse": 1,
7306
7351
  row: 2,
7307
7352
  "row-reverse": 3
7308
- }, Wi = {
7353
+ }, Ki = {
7309
7354
  "no-wrap": 0,
7310
7355
  wrap: 1,
7311
7356
  "Wrap-reverse": 2
7312
- }, Gi = {
7357
+ }, qi = {
7313
7358
  "flex-start": 0,
7314
7359
  center: 1,
7315
7360
  "flex-end": 2,
7316
7361
  "space-between": 3,
7317
7362
  "space-around": 4,
7318
7363
  "space-evenly": 5
7319
- }, Ki = {
7364
+ }, Ji = {
7320
7365
  visible: 0,
7321
7366
  hidden: 1,
7322
7367
  scroll: 2
7323
- }, qi = {
7368
+ }, Yi = {
7324
7369
  static: 0,
7325
7370
  relative: 1,
7326
7371
  absolute: 2
7327
- }, Ji = {
7372
+ }, Xi = {
7328
7373
  "border-box": 0,
7329
7374
  "content-box": 1
7330
- }, Yi = class e {
7375
+ }, Zi = class e {
7331
7376
  _parent;
7332
7377
  static _yoga;
7333
7378
  static async load() {
@@ -7339,27 +7384,27 @@ var Q = {
7339
7384
  this._parent = e, this._addChild = this._addChild.bind(this), this._removeChild = this._removeChild.bind(this), this._parent.on("addChild", this._addChild), this._parent.on("removeChild", this._removeChild);
7340
7385
  }
7341
7386
  _addChild(e, t) {
7342
- if (e instanceof ea && e.flexbox.node && this.node) {
7387
+ if (e instanceof na && e.flexbox.node && this.node) {
7343
7388
  this.node.insertChild(e.flexbox.node, t);
7344
7389
  let n = e.style.getProperties();
7345
7390
  for (let t in n) e.flexbox.updateStyleProperty(t, n[t]);
7346
7391
  }
7347
7392
  }
7348
7393
  _removeChild(e, t) {
7349
- e instanceof ea && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7394
+ e instanceof na && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7350
7395
  }
7351
7396
  updateStyleProperty(e, t) {
7352
7397
  let n = this.node;
7353
7398
  if (n) {
7354
7399
  switch (e) {
7355
7400
  case "alignContent":
7356
- n.setAlignContent(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7401
+ n.setAlignContent(t ? Hi[t] ?? Hi["flex-start"] : Hi["flex-start"]);
7357
7402
  break;
7358
7403
  case "alignItems":
7359
- n.setAlignItems(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7404
+ n.setAlignItems(t ? Hi[t] ?? Hi["flex-start"] : Hi["flex-start"]);
7360
7405
  break;
7361
7406
  case "alignSelf":
7362
- n.setAlignSelf(t ? Bi[t] ?? Bi["flex-start"] : Bi["flex-start"]);
7407
+ n.setAlignSelf(t ? Hi[t] ?? Hi["flex-start"] : Hi["flex-start"]);
7363
7408
  break;
7364
7409
  case "aspectRatio":
7365
7410
  n.setAspectRatio(t);
@@ -7380,10 +7425,10 @@ var Q = {
7380
7425
  n.setBorder(Q.all, this._parent.style.borderWidth);
7381
7426
  break;
7382
7427
  case "direction":
7383
- n.setDirection(t ? Hi[t] ?? Hi.inherit : Hi.inherit);
7428
+ n.setDirection(t ? Wi[t] ?? Wi.inherit : Wi.inherit);
7384
7429
  break;
7385
7430
  case "display":
7386
- n.setDisplay(t ? Vi[t] ?? Vi.flex : Vi.flex);
7431
+ n.setDisplay(t ? Ui[t] ?? Ui.flex : Ui.flex);
7387
7432
  break;
7388
7433
  case "flex":
7389
7434
  n.setFlex(t);
@@ -7392,7 +7437,7 @@ var Q = {
7392
7437
  n.setFlexBasis(t);
7393
7438
  break;
7394
7439
  case "flexDirection":
7395
- n.setFlexDirection(t ? Ui[t] ?? Ui.row : Ui.row);
7440
+ n.setFlexDirection(t ? Gi[t] ?? Gi.row : Gi.row);
7396
7441
  break;
7397
7442
  case "flexGrow":
7398
7443
  n.setFlexGrow(t);
@@ -7401,16 +7446,16 @@ var Q = {
7401
7446
  n.setFlexShrink(t);
7402
7447
  break;
7403
7448
  case "flexWrap":
7404
- n.setFlexWrap(t ? Wi[t] ?? Wi.wrap : Wi.wrap);
7449
+ n.setFlexWrap(t ? Ki[t] ?? Ki.wrap : Ki.wrap);
7405
7450
  break;
7406
7451
  case "height":
7407
7452
  n.setHeight(t);
7408
7453
  break;
7409
7454
  case "justifyContent":
7410
- n.setJustifyContent(t ? Gi[t] ?? Gi["flex-start"] : Gi["flex-start"]);
7455
+ n.setJustifyContent(t ? qi[t] ?? qi["flex-start"] : qi["flex-start"]);
7411
7456
  break;
7412
7457
  case "gap":
7413
- t !== void 0 && n.setGap(zi.all, t);
7458
+ t !== void 0 && n.setGap(Vi.all, t);
7414
7459
  break;
7415
7460
  case "marginTop":
7416
7461
  n.setMargin(Q.top, t);
@@ -7440,7 +7485,7 @@ var Q = {
7440
7485
  n.setMinWidth(t);
7441
7486
  break;
7442
7487
  case "overflow":
7443
- n.setOverflow(t ? Ki[t] ?? Ki.visible : Ki.visible);
7488
+ n.setOverflow(t ? Ji[t] ?? Ji.visible : Ji.visible);
7444
7489
  break;
7445
7490
  case "paddingTop":
7446
7491
  n.setPadding(Q.top, t);
@@ -7470,10 +7515,10 @@ var Q = {
7470
7515
  n.setPosition(Q.right, t);
7471
7516
  break;
7472
7517
  case "position":
7473
- n.setPositionType(t ? qi[t] ?? qi.relative : qi.relative);
7518
+ n.setPositionType(t ? Yi[t] ?? Yi.relative : Yi.relative);
7474
7519
  break;
7475
7520
  case "boxSizing":
7476
- n.setBoxSizing(t ? Ji[t] ?? Ji["content-box"] : Ji["content-box"]);
7521
+ n.setBoxSizing(t ? Xi[t] ?? Xi["content-box"] : Xi["content-box"]);
7477
7522
  break;
7478
7523
  case "width":
7479
7524
  n.setWidth(t);
@@ -7484,7 +7529,7 @@ var Q = {
7484
7529
  }
7485
7530
  update() {
7486
7531
  let e = this._parent, t = this.node;
7487
- if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Hi.ltr), t.hasNewLayout())) {
7532
+ if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Wi.ltr), t.hasNewLayout())) {
7488
7533
  let { left: n, top: r, width: i, height: a } = t.getComputedLayout();
7489
7534
  (!Number.isNaN(n) && n !== e.position.x || !Number.isNaN(r) && r !== e.position.y) && e.position.set(n, r), (!Number.isNaN(i) && i !== e.size.x || !Number.isNaN(a) && a !== e.size.y) && e.size.set(i, a), t.markLayoutSeen();
7490
7535
  }
@@ -7492,26 +7537,26 @@ var Q = {
7492
7537
  destroy() {
7493
7538
  this.node?.free(), this.node = void 0;
7494
7539
  }
7495
- }, Xi = new Set(Object.keys(a())), Zi = new Set(Object.keys(s())), Qi = new y(), $i = [
7540
+ }, Qi = new Set(Object.keys(a())), $i = new Set(Object.keys(s())), ea = new x(), ta = [
7496
7541
  [0, 0],
7497
7542
  [1, 0],
7498
7543
  [1, 1],
7499
7544
  [0, 1]
7500
- ], ea = class extends wr {
7501
- flexbox = new Yi(this);
7502
- aabb = new yt();
7503
- globalAabb = new yt();
7545
+ ], na = class extends Tr {
7546
+ flexbox = new Zi(this);
7547
+ aabb = new vt();
7548
+ globalAabb = new vt();
7504
7549
  _parentGlobalDisplay;
7505
7550
  _globalDisplay;
7506
7551
  get globalDisplay() {
7507
7552
  return this._globalDisplay;
7508
7553
  }
7509
- size = new y(0, 0, () => {
7554
+ size = new x(0, 0, () => {
7510
7555
  this.onUpdateStyleProperty("transformOrigin", this.style.transformOrigin, void 0), this.onUpdateStyleProperty("transform", this.style.transform, void 0), this.updateGlobalTransform(), this.requestDraw();
7511
7556
  });
7512
7557
  _allowPointerEvents = !0;
7513
7558
  _overflowHidden = !1;
7514
- _style = new Pi().on("updateProperty", (...e) => {
7559
+ _style = new Ii().on("updateProperty", (...e) => {
7515
7560
  this.onUpdateStyleProperty(e[0], e[1], e[2]);
7516
7561
  });
7517
7562
  get style() {
@@ -7525,14 +7570,14 @@ var Q = {
7525
7570
  this._endBatch();
7526
7571
  }
7527
7572
  }
7528
- _background = new _i(this);
7573
+ _background = new vi(this);
7529
7574
  get background() {
7530
7575
  return this._background;
7531
7576
  }
7532
7577
  set background(e) {
7533
7578
  this._background.resetProperties().setProperties(e);
7534
7579
  }
7535
- _shape = new Ni(this);
7580
+ _shape = new Fi(this);
7536
7581
  get shape() {
7537
7582
  return this._shape;
7538
7583
  }
@@ -7546,14 +7591,14 @@ var Q = {
7546
7591
  set fill(e) {
7547
7592
  this._fill.resetProperties().setProperties(e);
7548
7593
  }
7549
- _outline = new ji(this);
7594
+ _outline = new Ni(this);
7550
7595
  get outline() {
7551
7596
  return this._outline;
7552
7597
  }
7553
7598
  set outline(e) {
7554
7599
  this._outline.resetProperties().setProperties(e);
7555
7600
  }
7556
- _foreground = new ki(this);
7601
+ _foreground = new ji(this);
7557
7602
  get foreground() {
7558
7603
  return this._foreground;
7559
7604
  }
@@ -7567,21 +7612,21 @@ var Q = {
7567
7612
  set text(e) {
7568
7613
  this._text.resetProperties().setProperties(e);
7569
7614
  }
7570
- _shadow = new Mi(this);
7615
+ _shadow = new Pi(this);
7571
7616
  get shadow() {
7572
7617
  return this._shadow;
7573
7618
  }
7574
7619
  set shadow(e) {
7575
7620
  this._shadow.resetProperties().setProperties(e);
7576
7621
  }
7577
- _connection = new xi(this);
7622
+ _connection = new Ci(this);
7578
7623
  get connection() {
7579
7624
  return this._connection;
7580
7625
  }
7581
7626
  set connection(e) {
7582
7627
  this._connection.resetProperties().setProperties(e);
7583
7628
  }
7584
- _table = new Ri(this);
7629
+ _table = new Bi(this);
7585
7630
  get table() {
7586
7631
  return this._table;
7587
7632
  }
@@ -7595,6 +7640,13 @@ var Q = {
7595
7640
  set chart(e) {
7596
7641
  this._chart.resetProperties().setProperties(e);
7597
7642
  }
7643
+ _comments = new Si(this);
7644
+ get comments() {
7645
+ return this._comments;
7646
+ }
7647
+ set comments(e) {
7648
+ this._comments.resetProperties().setProperties(e);
7649
+ }
7598
7650
  _lastRoutePath;
7599
7651
  _batchDepth = 0;
7600
7652
  _pendingTextUpdate = !1;
@@ -7610,8 +7662,8 @@ var Q = {
7610
7662
  if (e) {
7611
7663
  this._beginBatch();
7612
7664
  try {
7613
- let { style: t, text: n, shape: r, background: i, fill: a, outline: o, foreground: s, shadow: c, connection: l, table: u, chart: d, filter: f, ...p } = e;
7614
- t && this.style.setProperties(t), i && this.background.setProperties(i), r && this.shape.setProperties(r), a && this.fill.setProperties(a), o && this.outline.setProperties(o), n && this.text.setProperties(n), s && this.foreground.setProperties(s), c && this.shadow.setProperties(c), l && this.connection.setProperties(l), u && this.table.setProperties(u), d && this.chart.setProperties(d), this._updateElementFilter(f), super.setProperties(p);
7665
+ let { style: t, text: n, shape: r, background: i, fill: a, outline: o, foreground: s, shadow: c, connection: l, table: u, chart: d, comments: f, filter: p, ...m } = e;
7666
+ t && this.style.setProperties(t), i && this.background.setProperties(i), r && this.shape.setProperties(r), a && this.fill.setProperties(a), o && this.outline.setProperties(o), n && this.text.setProperties(n), s && this.foreground.setProperties(s), c && this.shadow.setProperties(c), l && this.connection.setProperties(l), u && this.table.setProperties(u), d && this.chart.setProperties(d), f && this.comments.setProperties(f), this._updateElementFilter(p), super.setProperties(m);
7615
7667
  } finally {
7616
7668
  this._endBatch();
7617
7669
  }
@@ -7694,7 +7746,7 @@ var Q = {
7694
7746
  }), this.extraTransform.translate(this.pivot.x, this.pivot.y), this.updateGlobalTransform();
7695
7747
  break;
7696
7748
  case "transformOrigin": {
7697
- let e = Fr(t ?? "");
7749
+ let e = Ir(t ?? "");
7698
7750
  this.pivot.set(e[0] * this.size.width, e[1] * this.size.height);
7699
7751
  break;
7700
7752
  }
@@ -7738,7 +7790,7 @@ var Q = {
7738
7790
  this.requestDraw();
7739
7791
  break;
7740
7792
  }
7741
- if ((Zi.has(e) || Xi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7793
+ if (($i.has(e) || Qi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7742
7794
  else switch (e) {
7743
7795
  case "left":
7744
7796
  this.position.x = Number(t);
@@ -7768,7 +7820,7 @@ var Q = {
7768
7820
  this._lastRoutePath = e;
7769
7821
  let t = e.getBoundingBox(), n = Math.max(t.width, 1), r = Math.max(t.height, 1);
7770
7822
  this.position.x = t.x, this.position.y = t.y, this.size.width = n, this.size.height = r, this.updateGlobalTransform();
7771
- let i = e.clone().applyTransform(new v().translate(-t.x, -t.y));
7823
+ let i = e.clone().applyTransform(new b().translate(-t.x, -t.y));
7772
7824
  this._shape.setLocalPath(i);
7773
7825
  }
7774
7826
  _cullsRender() {
@@ -7778,10 +7830,10 @@ var Q = {
7778
7830
  }
7779
7831
  _intersectsViewport(e) {
7780
7832
  let t = e.canvasTransform, n = e.width, r = e.height, i = Infinity, a = -Infinity, o = Infinity, s = -Infinity;
7781
- for (let [e, c] of $i) t.applyAffineInverse({
7833
+ for (let [e, c] of ta) t.applyAffineInverse({
7782
7834
  x: e * n,
7783
7835
  y: c * r
7784
- }, Qi), i = Math.min(i, Qi.x), a = Math.max(a, Qi.x), o = Math.min(o, Qi.y), s = Math.max(s, Qi.y);
7836
+ }, ea), i = Math.min(i, ea.x), a = Math.max(a, ea.x), o = Math.min(o, ea.y), s = Math.max(s, ea.y);
7785
7837
  let c = a - i, l = s - o, { min: u, size: d } = this.globalAabb;
7786
7838
  return !(u.x > a + c || u.x + d.x < i - c || u.y > s + l || u.y + d.y < o - l);
7787
7839
  }
@@ -7791,18 +7843,18 @@ var Q = {
7791
7843
  this._styleFilter = d(e) ? void 0 : e, this._applyColorFilter();
7792
7844
  }
7793
7845
  _updateElementFilter(e) {
7794
- let t = e ? se(e) : "";
7846
+ let t = e ? ce(e) : "";
7795
7847
  this._elementFilter = t || void 0, this._applyColorFilter();
7796
7848
  }
7797
7849
  _applyColorFilter() {
7798
7850
  let e = [this._styleFilter, this._elementFilter].filter(Boolean).join(" ").trim();
7799
- e ? (this._colorFilterEffect || (this._colorFilterEffect = new Rr({
7851
+ e ? (this._colorFilterEffect || (this._colorFilterEffect = new zr({
7800
7852
  name: "styleFilter",
7801
7853
  internalMode: "front"
7802
7854
  }), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e) : (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender());
7803
7855
  }
7804
7856
  _updateStyleMaskImage(e) {
7805
- d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new li({
7857
+ d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new ui({
7806
7858
  name: "styleMaskImage",
7807
7859
  internalMode: "back"
7808
7860
  }), this.append(this._maskEffect)), this._maskEffect.image = e);
@@ -7833,11 +7885,11 @@ var Q = {
7833
7885
  }
7834
7886
  getObb() {
7835
7887
  let e = this.pivot, t = this.transform.apply(e).sub(e);
7836
- return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7888
+ return new wt(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7837
7889
  }
7838
7890
  getGlobalObb() {
7839
7891
  let e = this.pivot, t = this.globalTransform.apply(e).sub(e);
7840
- return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7892
+ return new wt(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7841
7893
  }
7842
7894
  _draw() {
7843
7895
  super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._chart.isValid() && this._chart.draw(), this._drawContent();
@@ -7884,17 +7936,18 @@ var Q = {
7884
7936
  shadow: e(this.shadow.toJSON()),
7885
7937
  connection: e(this.connection.toJSON()),
7886
7938
  table: e(this.table.toJSON()),
7887
- chart: e(this.chart.toJSON())
7939
+ chart: e(this.chart.toJSON()),
7940
+ comments: this.comments.isValid() ? this.comments.toJSON() : void 0
7888
7941
  });
7889
7942
  }
7890
7943
  _destroy() {
7891
- super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
7944
+ super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this.comments.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
7892
7945
  }
7893
7946
  };
7894
- ea = k([b("Element2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ea);
7947
+ na = k([S("Element2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], na);
7895
7948
  //#endregion
7896
7949
  //#region src/scene/2d/TextureRect2D.ts
7897
- var ta = class extends ea {
7950
+ var ra = class extends na {
7898
7951
  texture;
7899
7952
  region;
7900
7953
  constructor(e, t = []) {
@@ -7904,9 +7957,9 @@ var ta = class extends ea {
7904
7957
  let e = this.region;
7905
7958
  if (e && this.texture) {
7906
7959
  let t = this.texture.width || 1, n = this.texture.height || 1;
7907
- return new v(e.width / (this.size.x * t), 0, 0, e.height / (this.size.y * n), e.x / t, e.y / n);
7960
+ return new b(e.width / (this.size.x * t), 0, 0, e.height / (this.size.y * n), e.x / t, e.y / n);
7908
7961
  }
7909
- return new v().scale(1 / this.size.x, 1 / this.size.y);
7962
+ return new b().scale(1 / this.size.x, 1 / this.size.y);
7910
7963
  }
7911
7964
  _drawContent() {
7912
7965
  if (this.texture?.isValid()) {
@@ -7917,8 +7970,8 @@ var ta = class extends ea {
7917
7970
  } });
7918
7971
  }
7919
7972
  }
7920
- }, na = class extends ta {
7921
- texture = new er();
7973
+ }, ia = class extends ra {
7974
+ texture = new tr();
7922
7975
  animation;
7923
7976
  _lastTime = NaN;
7924
7977
  constructor(e, t = []) {
@@ -7948,10 +8001,10 @@ var ta = class extends ea {
7948
8001
  this.currentTime !== this._lastTime && (this._lastTime = this.currentTime, this.animation?.goToAndStop(this.currentTime, !1), this.texture.requestUpdate("source"), this.requestDraw()), super._process(e);
7949
8002
  }
7950
8003
  };
7951
- k([_({ fallback: "" }), O("design:type", String)], na.prototype, "src", void 0), na = k([b("Lottie2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], na);
8004
+ k([_({ fallback: "" }), O("design:type", String)], ia.prototype, "src", void 0), ia = k([S("Lottie2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ia);
7952
8005
  //#endregion
7953
8006
  //#region src/scene/2d/Mesh2D.ts
7954
- var ra = class extends ea {
8007
+ var aa = class extends na {
7955
8008
  texture;
7956
8009
  _vertices = new Float32Array();
7957
8010
  _uvs = new Float32Array();
@@ -7982,7 +8035,7 @@ var ra = class extends ea {
7982
8035
  _drawContent() {
7983
8036
  this.texture?.isValid() && this._indices.length && this._vertices.length && (this.context.fillStyle = this.texture, this.context.drawMesh(this._vertices, this._uvs, this._indices));
7984
8037
  }
7985
- }, ia = class extends ea {
8038
+ }, oa = class extends na {
7986
8039
  constructor(e, t = []) {
7987
8040
  super(), this.setProperties(e).append(t);
7988
8041
  }
@@ -8005,10 +8058,10 @@ var ra = class extends ea {
8005
8058
  this.context.rect(0, 0, e, t), this.context.strokeStyle = "#00FF00", this.context.stroke(), this._drawCircle(0, 0), this._drawCircle(e, t), this._drawCircle(0, t), this._drawEllipse(0, t / 2), this._drawCircle(e, 0), this._drawEllipse(e, t / 2);
8006
8059
  }
8007
8060
  };
8008
- k([_({ fallback: 6 }), O("design:type", Number)], ia.prototype, "handleSize", void 0);
8061
+ k([_({ fallback: 6 }), O("design:type", Number)], oa.prototype, "handleSize", void 0);
8009
8062
  //#endregion
8010
8063
  //#region src/scene/2d/Video2D.ts
8011
- var aa = class extends ta {
8064
+ var sa = class extends ra {
8012
8065
  get videoDuration() {
8013
8066
  return (this.texture?.duration ?? 0) * 1e3;
8014
8067
  }
@@ -8048,15 +8101,15 @@ var aa = class extends ta {
8048
8101
  super._process(e), this._updateVideoCurrentTime();
8049
8102
  }
8050
8103
  };
8051
- k([_({ fallback: "" }), O("design:type", String)], aa.prototype, "src", void 0), aa = k([b("Video2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], aa);
8104
+ k([_({ fallback: "" }), O("design:type", String)], sa.prototype, "src", void 0), sa = k([S("Video2D"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], sa);
8052
8105
  //#endregion
8053
8106
  //#region src/scene/animation/Animation.ts
8054
- function oa(e) {
8107
+ function ca(e) {
8055
8108
  if (e == null) return 0;
8056
8109
  let t = String(e).trim(), n = Number.parseFloat(t);
8057
8110
  return Number.isNaN(n) ? 0 : n / 100;
8058
8111
  }
8059
- function sa(e, t) {
8112
+ function la(e, t) {
8060
8113
  let n = t * 180 / Math.PI;
8061
8114
  if (e == null || e === "auto") return n;
8062
8115
  let r = String(e).trim();
@@ -8065,11 +8118,11 @@ function sa(e, t) {
8065
8118
  let i = Number.parseFloat(r);
8066
8119
  return Number.isNaN(i) ? n : i;
8067
8120
  }
8068
- function ca(e) {
8121
+ function ua(e) {
8069
8122
  let t = e.trim(), n = /^path\((.*)\)$/s.exec(t);
8070
8123
  return n && (t = n[1].trim()), t.length >= 2 && (t[0] === "\"" || t[0] === "'") && t[t.length - 1] === t[0] && (t = t.slice(1, -1)), t.trim();
8071
8124
  }
8072
- function la(e, t, n, r) {
8125
+ function da(e, t, n, r) {
8073
8126
  let i = 1e-6, a = 3 * e - 3 * n + 1, o = 3 * n - 6 * e, s = 3 * e, c = 3 * t - 3 * r + 1, l = 3 * r - 6 * t, u = 3 * t, d = (e) => (3 * a * e + 2 * o) * e + s, f = (e) => ((a * e + o) * e + s) * e, p = (e) => ((c * e + l) * e + u) * e;
8074
8127
  function m(e) {
8075
8128
  let t = e, n, r;
@@ -8089,7 +8142,7 @@ function la(e, t, n, r) {
8089
8142
  }
8090
8143
  return (e) => p(m(e));
8091
8144
  }
8092
- var ua = {
8145
+ var fa = {
8093
8146
  linear: [
8094
8147
  0,
8095
8148
  0,
@@ -8156,7 +8209,7 @@ var ua = {
8156
8209
  .355,
8157
8210
  1
8158
8211
  ]
8159
- }, da = Object.fromEntries(Object.entries(ua).map(([e, [t, n, r, i]]) => [e, la(t, n, r, i)])), fa = class extends V {
8212
+ }, pa = Object.fromEntries(Object.entries(fa).map(([e, [t, n, r, i]]) => [e, da(t, n, r, i)])), ma = class extends V {
8160
8213
  _keyframes = [];
8161
8214
  _isFirstUpdatePosition = !1;
8162
8215
  _cachedProps = new t();
@@ -8192,7 +8245,7 @@ var ua = {
8192
8245
  e = [this.getParent()].filter(Boolean);
8193
8246
  break;
8194
8247
  }
8195
- return e.filter((e) => e instanceof ea);
8248
+ return e.filter((e) => e instanceof na);
8196
8249
  }
8197
8250
  _updateKeyframes() {
8198
8251
  this._pathMeasures.clear();
@@ -8225,7 +8278,7 @@ var ua = {
8225
8278
  }
8226
8279
  let e = this._getTargets(), t = 1 / e.length, n = this.currentTimeProgress;
8227
8280
  e.forEach((e, r) => {
8228
- let i = t === 1 ? n : E(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8281
+ let i = t === 1 ? n : St(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8229
8282
  if (!a) return;
8230
8283
  let o = this._parseKeyframes(i, a);
8231
8284
  o?.length && this._commitStyle(i, e, a, o[0], o[1]);
@@ -8243,14 +8296,14 @@ var ua = {
8243
8296
  });
8244
8297
  }
8245
8298
  _parseEasing(e) {
8246
- if (!e) return da.linear;
8247
- if (e in da) return da[e];
8299
+ if (!e) return pa.linear;
8300
+ if (e in pa) return pa[e];
8248
8301
  let t = /cubic-bezier\((.+)\)/.exec(e);
8249
8302
  if (t) {
8250
8303
  let e = t[1].split(",").map((e) => Number(e));
8251
- if (e.length === 4 && e.every((e) => !Number.isNaN(e))) return la(e[0], e[1], e[2], e[3]);
8304
+ if (e.length === 4 && e.every((e) => !Number.isNaN(e))) return da(e[0], e[1], e[2], e[3]);
8252
8305
  }
8253
- return da.linear;
8306
+ return pa.linear;
8254
8307
  }
8255
8308
  _parseKeyframes(e, t) {
8256
8309
  let n, r = this._keyframes;
@@ -8285,26 +8338,26 @@ var ua = {
8285
8338
  });
8286
8339
  }
8287
8340
  _commitOffsetPath(e, t, n, r, i, a) {
8288
- let o = ca(t);
8341
+ let o = ua(t);
8289
8342
  if (!o) return;
8290
8343
  let s = this._pathMeasures.get(o);
8291
8344
  if (!s) {
8292
- let e = new de(new le(o)), t = e.getPosTanAtProgress(0).position;
8345
+ let e = new y(new v(o)), t = e.getPosTanAtProgress(0).position;
8293
8346
  s = {
8294
8347
  measure: e,
8295
8348
  startX: t.x,
8296
8349
  startY: t.y
8297
8350
  }, this._pathMeasures.set(o, s);
8298
8351
  }
8299
- let c = E(D(oa(r.offsetDistance ?? i.offsetDistance), oa(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = sa(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
8352
+ let c = St(D(ca(r.offsetDistance ?? i.offsetDistance), ca(i.offsetDistance ?? r.offsetDistance), a), 0, 1), { position: l, angle: u } = s.measure.getPosTanAtProgress(c), d = l.x - s.startX, f = l.y - s.startY, p = la(i.offsetRotate ?? r.offsetRotate, u), m = n.get("transform");
8300
8353
  e.onUpdateStyleProperty("transform", `${m ? `${m} ` : ""}translate(${d}px, ${f}px) rotate(${p}deg)`, void 0);
8301
8354
  }
8302
8355
  _getDiffValue(e, t, n, r, i) {
8303
8356
  let a, o;
8304
- if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = ke(e, String(t), i), o = Oe(a);
8305
- else if (n !== void 0) o = ke(e, String(n), i), a = Oe(o);
8357
+ if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = Oe(e, String(t), i), o = De(a);
8358
+ else if (n !== void 0) o = Oe(e, String(n), i), a = De(o);
8306
8359
  else return;
8307
- else a = ke(e, String(t), i), o = ke(e, String(n), i);
8360
+ else a = Oe(e, String(t), i), o = Oe(e, String(n), i);
8308
8361
  if (Array.isArray(a) && Array.isArray(o)) {
8309
8362
  let e = /* @__PURE__ */ new Set(), t = {}, n = {};
8310
8363
  a.forEach(({ name: n, args: r }) => {
@@ -8343,14 +8396,14 @@ var ua = {
8343
8396
  });
8344
8397
  }
8345
8398
  };
8346
- k([_({ fallback: "parent" }), O("design:type", Object)], fa.prototype, "effectMode", void 0), k([_({ default: () => [] }), O("design:type", Array)], fa.prototype, "keyframes", void 0), k([_(), O("design:type", Object)], fa.prototype, "easing", void 0), fa = k([b("Animation", {
8399
+ k([_({ fallback: "parent" }), O("design:type", Object)], ma.prototype, "effectMode", void 0), k([_({ default: () => [] }), O("design:type", Array)], ma.prototype, "keyframes", void 0), k([_(), O("design:type", Object)], ma.prototype, "easing", void 0), ma = k([S("Animation", {
8347
8400
  renderMode: "disabled",
8348
8401
  processSortMode: "parent-before",
8349
8402
  duration: 2e3
8350
- }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], fa);
8403
+ }), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ma);
8351
8404
  //#endregion
8352
8405
  //#region src/scene/audio/html/HTMLAudioContext.ts
8353
- var pa = class t extends e {
8406
+ var ha = class t extends e {
8354
8407
  static _instance;
8355
8408
  static get instance() {
8356
8409
  return this._instance ||= new t(), this._instance;
@@ -8380,7 +8433,7 @@ var pa = class t extends e {
8380
8433
  togglePause() {
8381
8434
  return this.paused = !this.paused, this.refreshPaused(), this.paused;
8382
8435
  }
8383
- }, ma = class t extends e {
8436
+ }, ga = class t extends e {
8384
8437
  static PADDING = .1;
8385
8438
  _source = null;
8386
8439
  _audio = null;
@@ -8493,21 +8546,21 @@ var pa = class t extends e {
8493
8546
  if (!this._source) return;
8494
8547
  let { start: n = 0, end: r = 0 } = e;
8495
8548
  r && console.assert(r > n, "End time is before start time"), e.playbackRate !== void 0 && (this._playbackRate = e.playbackRate), e.volume !== void 0 && (this._volume = e.volume), e.loop !== void 0 && (this._loop = e.loop), e.muted !== void 0 && (this._muted = e.muted), this.refresh(), this.loop && r !== null && (console.warn("Looping not support when specifying an \"end\" time"), this.loop = !1), this._start = n, this._end = r || this._duration, this._start = Math.max(0, this._start - t.PADDING), this._end = Math.min(this._end + t.PADDING, this._duration), this._source.onloadedmetadata = () => {
8496
- this._source && (this._source.currentTime = n, this._source.onloadedmetadata = null, this.emit("progress", n, this._duration), x.on(this._onUpdate));
8549
+ this._source && (this._source.currentTime = n, this._source.onloadedmetadata = null, this.emit("progress", n, this._duration), C.on(this._onUpdate));
8497
8550
  }, this._source.onended = this._onComplete.bind(this), this._source.play(), this.emit("start");
8498
8551
  }
8499
8552
  _onUpdate = () => {
8500
8553
  this._source && (this.emit("progress", this.progress, this._duration), this._source.currentTime >= this._end && !this._source.loop && this._onComplete());
8501
8554
  };
8502
8555
  _onComplete() {
8503
- x.off(this._onUpdate), this._stop(), this.emit("progress", 1, this._duration), this.emit("end", this);
8556
+ C.off(this._onUpdate), this._stop(), this.emit("progress", 1, this._duration), this.emit("end", this);
8504
8557
  }
8505
8558
  destroy() {
8506
- x.off(this._onUpdate), super.destroy();
8559
+ C.off(this._onUpdate), super.destroy();
8507
8560
  let e = this._source;
8508
8561
  e && (e.onended = null, e.onplay = null, e.onpause = null, this._stop()), this._source = null, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._end = 0, this._start = 0, this._duration = 0, this._playing = !1, this._pausedReal = !1, this._paused = !1, this._muted = !1, this._audio &&= (this._audio.context.off("refresh", this.refresh), this._audio.context.off("refreshPaused", this.refreshPaused), null);
8509
8562
  }
8510
- }, ha = class {
8563
+ }, _a = class {
8511
8564
  parent;
8512
8565
  source = new globalThis.Audio();
8513
8566
  _src = "";
@@ -8524,7 +8577,7 @@ var pa = class t extends e {
8524
8577
  return !!this.source && this.source.readyState === 4;
8525
8578
  }
8526
8579
  get context() {
8527
- return pa.instance;
8580
+ return ha.instance;
8528
8581
  }
8529
8582
  constructor(e) {
8530
8583
  this.parent = e;
@@ -8535,9 +8588,9 @@ var pa = class t extends e {
8535
8588
  });
8536
8589
  }
8537
8590
  createSound() {
8538
- return new ma();
8591
+ return new ga();
8539
8592
  }
8540
- }, ga = class extends e {
8593
+ }, va = class extends e {
8541
8594
  _input;
8542
8595
  _output;
8543
8596
  _processers = [];
@@ -8559,7 +8612,7 @@ var pa = class t extends e {
8559
8612
  get destination() {
8560
8613
  return this._input;
8561
8614
  }
8562
- }, _a = class {
8615
+ }, ya = class {
8563
8616
  destination;
8564
8617
  source;
8565
8618
  constructor(e, t = null) {
@@ -8574,21 +8627,21 @@ var pa = class t extends e {
8574
8627
  };
8575
8628
  //#endregion
8576
8629
  //#region src/scene/audio/web/WebAudioContext.ts
8577
- function va() {
8578
- if (He) return new AudioContext();
8579
- if (Ue) {
8630
+ function ba() {
8631
+ if (Ve) return new AudioContext();
8632
+ if (He) {
8580
8633
  let e = globalThis.webkitAudioContext;
8581
8634
  return new e();
8582
8635
  } else throw Error("Failed to createAudioContext");
8583
8636
  }
8584
- function ya(e, t, n) {
8585
- if (We) return new OfflineAudioContext(e, t, n);
8586
- if (Ge) {
8637
+ function xa(e, t, n) {
8638
+ if (Ue) return new OfflineAudioContext(e, t, n);
8639
+ if (We) {
8587
8640
  let r = globalThis.webkitOfflineAudioContext;
8588
8641
  return new r(e, t, n);
8589
8642
  } else throw Error("Failed to createOfflineAudioContext");
8590
8643
  }
8591
- var ba = class e extends ga {
8644
+ var Sa = class e extends va {
8592
8645
  static _instance;
8593
8646
  static get instance() {
8594
8647
  return this._instance ||= new e(), this._instance;
@@ -8629,8 +8682,8 @@ var ba = class e extends ga {
8629
8682
  _compressor;
8630
8683
  _analyser;
8631
8684
  constructor() {
8632
- let e = va(), t = ya(1, 2, We ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8633
- r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (ze || Be), qe && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8685
+ let e = ba(), t = xa(1, 2, Ue ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8686
+ r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (Re || ze), Ke && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8634
8687
  }
8635
8688
  _onFocus() {
8636
8689
  if (!this.autoPause) return;
@@ -8670,7 +8723,7 @@ var ba = class e extends ga {
8670
8723
  setParamValue(e, t) {
8671
8724
  e.setValueAtTime ? e.setValueAtTime(t, this._context.currentTime) : e.value = t;
8672
8725
  }
8673
- }, xa = class extends e {
8726
+ }, Ca = class extends e {
8674
8727
  _audio = null;
8675
8728
  _sourceNode = null;
8676
8729
  _gain = null;
@@ -8798,12 +8851,12 @@ var ba = class e extends ga {
8798
8851
  };
8799
8852
  _updateListener = () => this._update();
8800
8853
  _enableTicker(e) {
8801
- x.off(this._updateListener), e && x.on(this._updateListener);
8854
+ C.off(this._updateListener), e && C.on(this._updateListener);
8802
8855
  }
8803
8856
  destroy() {
8804
8857
  super.destroy(), this._stop(), this._gain?.disconnect(), this._gain = null, this._audio?.context.off("refresh", this.refresh), this._audio?.context.off("refreshPaused", this.refreshPaused), this._audio = null, this._processors.forEach((e) => e.disconnect()), this._processors.length = 0, this._end = 0, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._elapsed = 0, this._duration = 0, this._paused = !1, this._muted = !1, this._pausedReal = !1;
8805
8858
  }
8806
- }, Sa = class extends ga {
8859
+ }, wa = class extends va {
8807
8860
  parent;
8808
8861
  _sourceBuffer;
8809
8862
  _sourceNode;
@@ -8811,7 +8864,7 @@ var ba = class e extends ga {
8811
8864
  gain;
8812
8865
  analyser;
8813
8866
  get context() {
8814
- return ba.instance;
8867
+ return Sa.instance;
8815
8868
  }
8816
8869
  get isPlayable() {
8817
8870
  return !!this._sourceNode.buffer;
@@ -8826,8 +8879,8 @@ var ba = class e extends ga {
8826
8879
  this._sourceNode.buffer = e;
8827
8880
  }
8828
8881
  constructor(e) {
8829
- let t = ba.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8830
- n.connect(i), i.connect(r), r.connect(ba.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8882
+ let t = Sa.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8883
+ n.connect(i), i.connect(r), r.connect(Sa.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8831
8884
  }
8832
8885
  async load() {
8833
8886
  return this._sourceLoad ||= new Promise((e) => {
@@ -8840,7 +8893,7 @@ var ba = class e extends ga {
8840
8893
  });
8841
8894
  }
8842
8895
  _decode(e) {
8843
- return Promise.resolve(e instanceof AudioBuffer ? e : ba.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8896
+ return Promise.resolve(e instanceof AudioBuffer ? e : Sa.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8844
8897
  }
8845
8898
  cloneSource() {
8846
8899
  let e = this.context, t = this._sourceNode, n = e.audioContext.createBufferSource(), r = e.audioContext.createGain();
@@ -8850,15 +8903,15 @@ var ba = class e extends ga {
8850
8903
  };
8851
8904
  }
8852
8905
  createSound() {
8853
- return new xa();
8906
+ return new Ca();
8854
8907
  }
8855
- }, Ca, wa = class extends V {
8908
+ }, Ta, Ea = class extends V {
8856
8909
  static {
8857
- Ca = this;
8910
+ Ta = this;
8858
8911
  }
8859
8912
  static _soundPool = [];
8860
8913
  _sounds = [];
8861
- _platformAudio = Ke ? new Sa(this) : new ha(this);
8914
+ _platformAudio = Ge ? new wa(this) : new _a(this);
8862
8915
  get platformAudio() {
8863
8916
  return this._platformAudio;
8864
8917
  }
@@ -8951,7 +9004,7 @@ var ba = class e extends ga {
8951
9004
  this._sounds.length = 0;
8952
9005
  }
8953
9006
  _createSound() {
8954
- return Ca._soundPool.length > 0 ? Ca._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
9007
+ return Ta._soundPool.length > 0 ? Ta._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
8955
9008
  }
8956
9009
  refresh() {
8957
9010
  for (let e = this._sounds.length, t = 0; t < e; t++) this._sounds[t].refresh();
@@ -8967,7 +9020,7 @@ var ba = class e extends ga {
8967
9020
  this._recycleSound(e);
8968
9021
  };
8969
9022
  _recycleSound(e) {
8970
- e.destroy(), Ca._soundPool.includes(e) || Ca._soundPool.push(e);
9023
+ e.destroy(), Ta._soundPool.includes(e) || Ta._soundPool.push(e);
8971
9024
  }
8972
9025
  _prevTime = 0;
8973
9026
  _timer = 0;
@@ -8983,13 +9036,13 @@ var ba = class e extends ga {
8983
9036
  }, 100);
8984
9037
  }
8985
9038
  };
8986
- wa = Ca = k([b("Audio"), O("design:paramtypes", [Object])], wa);
9039
+ Ea = Ta = k([S("Audio"), O("design:paramtypes", [Object])], Ea);
8987
9040
  //#endregion
8988
9041
  //#region src/scene/audio/AudioSpectrum.ts
8989
- var Ta = class extends wr {}, Ea = class extends ea {
9042
+ var Da = class extends Tr {}, Oa = class extends na {
8990
9043
  _audioBuffer;
8991
9044
  _src = (() => {
8992
- let e = S();
9045
+ let e = w();
8993
9046
  return e ? new z({ source: e }) : void 0;
8994
9047
  })();
8995
9048
  _needsUpdateTexture = !1;
@@ -9010,7 +9063,7 @@ var Ta = class extends wr {}, Ea = class extends ea {
9010
9063
  }
9011
9064
  }
9012
9065
  async _loadSrc(e) {
9013
- await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => ba.decode(e)).then((e) => {
9066
+ await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => Sa.decode(e)).then((e) => {
9014
9067
  this._audioBuffer = e, this.syncTexture(!0);
9015
9068
  });
9016
9069
  }
@@ -9045,12 +9098,12 @@ var Ta = class extends wr {}, Ea = class extends ea {
9045
9098
  this.syncTexture(), super._process(e);
9046
9099
  }
9047
9100
  };
9048
- k([_(), O("design:type", Object)], Ea.prototype, "src", void 0), k([_({ fallback: 0 }), O("design:type", Number)], Ea.prototype, "gap", void 0), k([_({ fallback: "#000000" }), O("design:type", String)], Ea.prototype, "color", void 0), Ea = k([b("AudioWaveform"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Ea);
9101
+ k([_(), O("design:type", Object)], Oa.prototype, "src", void 0), k([_({ fallback: 0 }), O("design:type", Number)], Oa.prototype, "gap", void 0), k([_({ fallback: "#000000" }), O("design:type", String)], Oa.prototype, "color", void 0), Oa = k([S("AudioWaveform"), O("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Oa);
9049
9102
  //#endregion
9050
9103
  //#region src/scene/transitions/KawaseTransition.ts
9051
- var Da, Oa = class extends Cr {
9104
+ var ka, Aa = class extends wr {
9052
9105
  static {
9053
- Da = this;
9106
+ ka = this;
9054
9107
  }
9055
9108
  blur = 10;
9056
9109
  quality = 10;
@@ -9069,7 +9122,7 @@ var Da, Oa = class extends Cr {
9069
9122
  let d = 1 / s, f = 1 / c, p = [], m, h = o - 1;
9070
9123
  for (let e = 0; e < h; e++) m = u[e] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p });
9071
9124
  m = u[h] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p }), l.forEach((t) => {
9072
- L.draw(e, Da.material, {
9125
+ L.draw(e, ka.material, {
9073
9126
  sampler: r,
9074
9127
  progress: i,
9075
9128
  ...t
@@ -9077,31 +9130,31 @@ var Da, Oa = class extends Cr {
9077
9130
  });
9078
9131
  }
9079
9132
  };
9080
- Oa = Da = k([b("KawaseTransition")], Oa);
9133
+ Aa = ka = k([S("KawaseTransition")], Aa);
9081
9134
  //#endregion
9082
9135
  //#region src/scene/transitions/LeftEraseTransition.ts
9083
- var ka, Aa = class extends Cr {
9136
+ var ja, Ma = class extends wr {
9084
9137
  static {
9085
- ka = this;
9138
+ ja = this;
9086
9139
  }
9087
9140
  static material = new I({ gl: {
9088
9141
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
9089
9142
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform float progress;\nuniform sampler2D previous;\nuniform sampler2D next;\n\nfloat easeInOutQuint(float t) {\n return t < 0.5 ? 16.0*t*t*t*t*t : 1.0+16.0*(--t)*t*t*t*t;\n}\n\nvoid main() {\n vec4 src1Color = texture2D(previous, vUv);\n vec4 src2Color = texture2D(next, vUv);\n float mProgress = 1.0 - progress;\n float mixPercent = 0.0;\n if (vUv.x <= mProgress) {\n mixPercent = 1.0;\n }\n gl_FragColor = mix(src2Color, src1Color, mixPercent);\n}"
9090
9143
  } });
9091
9144
  apply(e) {
9092
- L.draw(e, ka.material, {
9145
+ L.draw(e, ja.material, {
9093
9146
  previous: 0,
9094
9147
  next: 1,
9095
9148
  progress: this.currentTimeProgress
9096
9149
  });
9097
9150
  }
9098
9151
  };
9099
- Aa = ka = k([b("LeftEraseTransition")], Aa);
9152
+ Ma = ja = k([S("LeftEraseTransition")], Ma);
9100
9153
  //#endregion
9101
9154
  //#region src/scene/transitions/TiltShiftTransition.ts
9102
- var ja, Ma = class extends Cr {
9155
+ var Na, Pa = class extends wr {
9103
9156
  static {
9104
- ja = this;
9157
+ Na = this;
9105
9158
  }
9106
9159
  blur = 100;
9107
9160
  gradientBlur = 600;
@@ -9113,7 +9166,7 @@ var ja, Ma = class extends Cr {
9113
9166
  let n = this.currentTimeProgress, r, i;
9114
9167
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
9115
9168
  let a = t.width, o = t.height, s = [0, o / 2], c = [600, o / 2], l = [a, o], u = c[0] - s[0], d = c[1] - s[1], f = Math.sqrt(u * u + d * d);
9116
- L.draw(e, ja.material, {
9169
+ L.draw(e, Na.material, {
9117
9170
  sampler: r,
9118
9171
  progress: i,
9119
9172
  blur: this.blur,
@@ -9122,7 +9175,7 @@ var ja, Ma = class extends Cr {
9122
9175
  end: c,
9123
9176
  delta: [u / f, d / f],
9124
9177
  texSize: l
9125
- }), L.draw(e, ja.material, {
9178
+ }), L.draw(e, Na.material, {
9126
9179
  sampler: r,
9127
9180
  progress: i,
9128
9181
  blur: this.blur,
@@ -9134,12 +9187,12 @@ var ja, Ma = class extends Cr {
9134
9187
  });
9135
9188
  }
9136
9189
  };
9137
- Ma = ja = k([b("TiltShiftTransition")], Ma);
9190
+ Pa = Na = k([S("TiltShiftTransition")], Pa);
9138
9191
  //#endregion
9139
9192
  //#region src/scene/transitions/TwistTransition.ts
9140
- var Na, Pa = class extends Cr {
9193
+ var Fa, Ia = class extends wr {
9141
9194
  static {
9142
- Na = this;
9195
+ Fa = this;
9143
9196
  }
9144
9197
  radius;
9145
9198
  angle = 4;
@@ -9153,7 +9206,7 @@ var Na, Pa = class extends Cr {
9153
9206
  let n = this.currentTimeProgress, r, i;
9154
9207
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
9155
9208
  let a = t.width, o = t.height;
9156
- L.draw(e, Na.material, {
9209
+ L.draw(e, Fa.material, {
9157
9210
  sampler: r,
9158
9211
  progress: i,
9159
9212
  filterArea: [
@@ -9169,16 +9222,16 @@ var Na, Pa = class extends Cr {
9169
9222
  });
9170
9223
  }
9171
9224
  };
9172
- Pa = Na = k([b("TwistTransition")], Pa);
9225
+ Ia = Fa = k([S("TwistTransition")], Ia);
9173
9226
  //#endregion
9174
9227
  //#region src/asset/loaders/GifLoader.ts
9175
- var Fa = class extends Vn {
9228
+ var La = class extends Hn {
9176
9229
  install(e) {
9177
9230
  let t = async (t) => {
9178
9231
  let { decodeFrames: n } = await import("modern-gif");
9179
- return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new $n(e.map((e) => ({
9232
+ return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new er(e.map((e) => ({
9180
9233
  duration: e.delay,
9181
- texture: new rr({
9234
+ texture: new ir({
9182
9235
  source: e.data,
9183
9236
  width: e.width,
9184
9237
  height: e.height
@@ -9189,14 +9242,14 @@ var Fa = class extends Vn {
9189
9242
  e.register(n, t);
9190
9243
  }), e.gif = this, this;
9191
9244
  }
9192
- }, Ia = class extends Vn {
9245
+ }, Ra = class extends Hn {
9193
9246
  install(e) {
9194
9247
  let t = async (e) => JSON.parse(await e.text());
9195
9248
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), ["application/json"].forEach((n) => {
9196
9249
  e.register(n, t);
9197
9250
  }), e.json = this, this;
9198
9251
  }
9199
- }, La = class extends Vn {
9252
+ }, za = class extends Hn {
9200
9253
  install(e) {
9201
9254
  return this.load = async (t, n) => (await import("lottie-web").then((e) => e.default)).loadAnimation({
9202
9255
  container: null,
@@ -9207,12 +9260,12 @@ var Fa = class extends Vn {
9207
9260
  animationData: await e.loadBy(t, () => e.fetch(t).then((e) => e.json()))
9208
9261
  }), e.lottie = this, this;
9209
9262
  }
9210
- }, Ra = class extends Vn {
9263
+ }, Ba = class extends Hn {
9211
9264
  install(e) {
9212
9265
  let t = async (e) => e.text();
9213
9266
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), e.text = this, this;
9214
9267
  }
9215
- }, za = class extends Vn {
9268
+ }, Va = class extends Hn {
9216
9269
  install(e) {
9217
9270
  let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new z({
9218
9271
  source: e,
@@ -9236,11 +9289,11 @@ var Fa = class extends Vn {
9236
9289
  e.register(n, t);
9237
9290
  }), e.texture = this, this;
9238
9291
  }
9239
- }, Ba = class extends Vn {
9292
+ }, Ha = class extends Hn {
9240
9293
  install(e) {
9241
- return this.load = (t) => e.awaitBy(() => new ar(t).load()), e.video = this, this;
9294
+ return this.load = (t) => e.awaitBy(() => new or(t).load()), e.video = this, this;
9242
9295
  }
9243
- }, Va = Object.entries({
9296
+ }, Ua = Object.entries({
9244
9297
  "font/woff": ["woff"],
9245
9298
  "font/ttf": ["ttf"],
9246
9299
  "font/otf": ["otf"],
@@ -9256,31 +9309,31 @@ var Fa = class extends Vn {
9256
9309
  "image/webp": ["webp"],
9257
9310
  "application/json": ["json"]
9258
9311
  });
9259
- function Ha(e) {
9260
- for (let [t, n] of Va) if (n.includes(e)) return t;
9312
+ function Wa(e) {
9313
+ for (let [t, n] of Ua) if (n.includes(e)) return t;
9261
9314
  }
9262
- function Ua(e) {
9315
+ function Ga(e) {
9263
9316
  let t;
9264
9317
  if (e.startsWith("data:")) t = e.match(/^data:(.+?);/)?.[1];
9265
9318
  else if (e.startsWith("http")) {
9266
9319
  let n = e.split(/[#?]/)[0].split(".").pop()?.trim();
9267
- n && (t = Ha(n));
9320
+ n && (t = Wa(n));
9268
9321
  }
9269
9322
  return t;
9270
9323
  }
9271
9324
  //#endregion
9272
9325
  //#region src/asset/Assets.ts
9273
- var Wa = "WeakRef" in globalThis, Ga = class extends e {
9326
+ var Ka = "WeakRef" in globalThis, qa = class extends e {
9274
9327
  defaultHandler = (e) => e;
9275
9328
  _handlers = /* @__PURE__ */ new Map();
9276
9329
  _handleing = /* @__PURE__ */ new Map();
9277
9330
  _handled = /* @__PURE__ */ new Map();
9278
- _gc = Wa ? new FinalizationRegistry((e) => {
9331
+ _gc = Ka ? new FinalizationRegistry((e) => {
9279
9332
  let t = this.get(e);
9280
9333
  t && "destroy" in t && t.destroy(), this._handled.delete(e);
9281
9334
  }) : void 0;
9282
9335
  constructor() {
9283
- super(), Wa || x.on(this.gc.bind(this), { sort: 2 });
9336
+ super(), Ka || C.on(this.gc.bind(this), { sort: 2 });
9284
9337
  }
9285
9338
  use(e) {
9286
9339
  return e.install(this), this;
@@ -9320,7 +9373,7 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9320
9373
  }).then((e) => {
9321
9374
  if (e.complete && e.naturalWidth && e.naturalHeight) return createImageBitmap(e, t);
9322
9375
  {
9323
- let e = S(1, 1);
9376
+ let e = w(1, 1);
9324
9377
  if (!e) throw Error("createImageBitmap fallback requires a canvas; call setCanvasFactory() in non-browser environments.");
9325
9378
  return createImageBitmap(e);
9326
9379
  }
@@ -9329,11 +9382,11 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9329
9382
  }
9330
9383
  get(e) {
9331
9384
  let t = this._handled.get(e);
9332
- return Wa && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9385
+ return Ka && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9333
9386
  }
9334
9387
  set(e, t) {
9335
9388
  let n = t;
9336
- Wa && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9389
+ Ka && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9337
9390
  }
9338
9391
  async awaitBy(e) {
9339
9392
  let t = e(), n = c();
@@ -9348,7 +9401,7 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9348
9401
  return this._handleing.set(e, r), r;
9349
9402
  }
9350
9403
  async load(e, t) {
9351
- let n = await this.loadBy(e), r = Ua(e);
9404
+ let n = await this.loadBy(e), r = Ga(e);
9352
9405
  return r === void 0 && (r = n.type?.split(";")[0] ?? void 0), ((r ? this._handlers.get(r) : void 0) ?? this.defaultHandler)(n, t);
9353
9406
  }
9354
9407
  async waitUntilLoad() {
@@ -9362,14 +9415,14 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9362
9415
  n && "destroy" in n && n.destroy();
9363
9416
  }), this._handled.clear();
9364
9417
  }
9365
- }, $ = new Ga().use(new Hn()).use(new Fa()).use(new Ia()).use(new La()).use(new Ra()).use(new za()).use(new Ba()), Ka = {
9418
+ }, $ = new qa().use(new Un()).use(new La()).use(new Ra()).use(new za()).use(new Ba()).use(new Va()).use(new Ha()), Ja = {
9366
9419
  alpha: !0,
9367
9420
  stencil: !0,
9368
9421
  antialias: !1,
9369
9422
  premultipliedAlpha: !0,
9370
9423
  preserveDrawingBuffer: !1,
9371
9424
  powerPreference: "default"
9372
- }, qa = class extends Sr {
9425
+ }, Ya = class extends Cr {
9373
9426
  renderer;
9374
9427
  get view() {
9375
9428
  return this.renderer.view;
@@ -9392,7 +9445,7 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9392
9445
  set pixelRatio(e) {
9393
9446
  this.renderer.pixelRatio = e, this.resize(this.width, this.height);
9394
9447
  }
9395
- _resizeObserver = Fe ? new ResizeObserver((e) => {
9448
+ _resizeObserver = Pe ? new ResizeObserver((e) => {
9396
9449
  let t = e[0];
9397
9450
  if (t.target === this.view) {
9398
9451
  let { inlineSize: e, blockSize: n } = Array.isArray(t.contentBoxSize) ? t.contentBoxSize[0] : t.contentBoxSize;
@@ -9400,14 +9453,14 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9400
9453
  }
9401
9454
  }) : void 0;
9402
9455
  constructor(e = {}) {
9403
- let { view: t, width: n, height: r, pixelRatio: i = Ye, autoResize: a, data: o } = e;
9404
- super(), this.renderer = new Bn(t, {
9405
- alpha: Ka.alpha ?? e.alpha,
9406
- stencil: Ka.stencil ?? e.stencil,
9407
- antialias: Ka.antialias ?? e.antialias,
9408
- premultipliedAlpha: Ka.premultipliedAlpha ?? e.premultipliedAlpha,
9409
- preserveDrawingBuffer: Ka.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9410
- powerPreference: Ka.powerPreference ?? e.powerPreference
9456
+ let { view: t, width: n, height: r, pixelRatio: i = Je, autoResize: a, data: o } = e;
9457
+ super(), this.renderer = new Vn(t, {
9458
+ alpha: Ja.alpha ?? e.alpha,
9459
+ stencil: Ja.stencil ?? e.stencil,
9460
+ antialias: Ja.antialias ?? e.antialias,
9461
+ premultipliedAlpha: Ja.premultipliedAlpha ?? e.premultipliedAlpha,
9462
+ preserveDrawingBuffer: Ja.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9463
+ powerPreference: Ja.powerPreference ?? e.powerPreference
9411
9464
  }), this._setupInput(), this.pixelRatio = i, a ? !t && this.renderer.view && (this.renderer.view.style.width = "100%", this.renderer.view.style.height = "100%") : this.resize(n || this.gl.drawingBufferWidth || this.view?.clientWidth || 200, r || this.gl.drawingBufferHeight || this.view?.clientHeight || 200, !t), this.setProperties(e), o && this.root.append(o);
9412
9465
  }
9413
9466
  _updateProperty(e, t, n) {
@@ -9440,7 +9493,7 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9440
9493
  return this.renderer.resize(e, t, n), this.root.width = e, this.root.height = t, this.render(), this;
9441
9494
  }
9442
9495
  nextTick() {
9443
- return xe();
9496
+ return be();
9444
9497
  }
9445
9498
  async waitUntilLoad() {
9446
9499
  await $.waitUntilLoad(), await this.nextTick();
@@ -9479,9 +9532,9 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9479
9532
  return new ImageData(this.toPixels(), this.root.width, this.root.height);
9480
9533
  }
9481
9534
  toCanvas2D(e = this.toImageData()) {
9482
- let t = S(e.width, e.height), n = t?.getContext("2d");
9535
+ let t = w(e.width, e.height), n = t?.getContext("2d");
9483
9536
  t && n && (n.fillStyle = "rgba(0, 0, 0, 0)", n.clearRect(0, 0, t.width, t.height), n.putImageData(e, 0, 0));
9484
- let r = S(e.width, e.height);
9537
+ let r = w(e.width, e.height);
9485
9538
  if (!r) throw Error("toCanvas2D requires a canvas; call setCanvasFactory() in non-browser environments.");
9486
9539
  let i = r.getContext("2d");
9487
9540
  return i && t && (i.fillStyle = "rgba(0, 0, 0, 0)", i.clearRect(0, 0, r.width, r.height), i.drawImage(t, 0, 0, t.width, t.height, 0, 0, r.width, r.height)), r;
@@ -9490,22 +9543,22 @@ var Wa = "WeakRef" in globalThis, Ga = class extends e {
9490
9543
  super._destroy(), this._resizeObserver?.disconnect(), this.renderer.destroy();
9491
9544
  }
9492
9545
  };
9493
- k([_({ fallback: !1 }), O("design:type", Boolean)], qa.prototype, "autoResize", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], qa.prototype, "autoStart", void 0);
9546
+ k([_({ fallback: !1 }), O("design:type", Boolean)], Ya.prototype, "autoResize", void 0), k([_({ fallback: !1 }), O("design:type", Boolean)], Ya.prototype, "autoStart", void 0);
9494
9547
  //#endregion
9495
9548
  //#region src/render.ts
9496
- var Ja, Ya = [], Xa = !1;
9497
- function Za() {
9498
- return Ja ??= new qa({
9549
+ var Xa, Za = [], Qa = !1;
9550
+ function $a() {
9551
+ return Xa ??= new Ya({
9499
9552
  pixelRatio: 1,
9500
9553
  width: 1,
9501
9554
  height: 1,
9502
9555
  preserveDrawingBuffer: !0
9503
9556
  });
9504
9557
  }
9505
- async function Qa(e = 100) {
9506
- if (!Xa) {
9507
- for (Xa = !0; Ya.length;) {
9508
- let t = Ya.shift();
9558
+ async function eo(e = 100) {
9559
+ if (!Qa) {
9560
+ for (Qa = !0; Za.length;) {
9561
+ let t = Za.shift();
9509
9562
  if (t) try {
9510
9563
  await t();
9511
9564
  } catch (e) {
@@ -9513,11 +9566,11 @@ async function Qa(e = 100) {
9513
9566
  }
9514
9567
  else await new Promise((t) => setTimeout(t, e));
9515
9568
  }
9516
- Xa = !1;
9569
+ Qa = !1;
9517
9570
  }
9518
9571
  }
9519
- async function $a(e) {
9520
- let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = Za();
9572
+ async function to(e) {
9573
+ let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = $a();
9521
9574
  if (f.resetProperties(), f.setProperties(l), f.debug = t, f.fonts = n, f.timeline.currentTime = 0, f.resize(u, d, !0), f.root.removeChildren(!0), f.root.append(a), await s?.(f), await f.waitAndRender(), o.length) {
9522
9575
  let e = o.length, t = o[e - 1];
9523
9576
  for (let n = 0; n < e; n++) {
@@ -9535,15 +9588,15 @@ async function $a(e) {
9535
9588
  toCanvas2D: () => f.toCanvas2D(new ImageData(p, u, d))
9536
9589
  };
9537
9590
  }
9538
- async function eo(e) {
9591
+ async function no(e) {
9539
9592
  return new Promise((t) => {
9540
- Ya.push(async () => t(await $a(e).then((e) => e.toCanvas2D()))), Qa();
9593
+ Za.push(async () => t(await to(e).then((e) => e.toCanvas2D()))), eo();
9541
9594
  });
9542
9595
  }
9543
- async function to(e) {
9596
+ async function ro(e) {
9544
9597
  return new Promise((t) => {
9545
- Ya.push(async () => t(await $a(e).then((e) => e.pixels))), Qa();
9598
+ Za.push(async () => t(await to(e).then((e) => e.pixels))), eo();
9546
9599
  });
9547
9600
  }
9548
9601
  //#endregion
9549
- export { yt as Aabb2D, $n as AnimatedTexture, fa as Animation, Ga as Assets, wa as Audio, ga as AudioPipeline, _a as AudioProcessor, Ta as AudioSpectrum, Ea as AudioWaveform, A as BufferUsage, Tr as Camera2D, sr as CanvasContext, _r as CanvasItem, er as CanvasTexture, T as Color, W as ColorAdjustEffect, Rr as ColorFilterEffect, St as ColorMatrix, Vr as ColorOverlayEffect, Ur as ColorRemoveEffect, Kr as ColorReplaceEffect, tr as ColorTexture, C as CoreObject, bt as DEG_TO_RAD, Ye as DEVICE_PIXEL_RATIO, G as DrawboardEffect, $r as DropShadowEffect, U as Effect, Xn as EffectMaterial, ea as Element2D, _i as Element2DBackground, X as Element2DChart, xi as Element2DConnection, Y as Element2DFill, ki as Element2DForeground, ji as Element2DOutline, Mi as Element2DShadow, Ni as Element2DShape, Pi as Element2DStyle, Ri as Element2DTable, Z as Element2DText, ti as EmbossEffect, qa as Engine, Yi as Flexbox, Hn as FontLoader, Zr as GaussianBlurEffect, Wn as Geometry, Fa as GifLoader, ln as GlBatch2DSystem, an as GlBlendMode, Dt as GlBuffer, Pt as GlBufferSystem, Et as GlBufferTarget, pn as GlMaskSystem, Kt as GlProgram, _n as GlRenderTarget, vn as GlRenderTargetSystem, tn as GlShaderSystem, sn as GlState, cn as GlStateSystem, hn as GlStencilSystem, j as GlSystem, gn as GlViewportSystem, K as GlitchEffect, q as GodrayEffect, nr as GradientTexture, ha as HTMLAudio, pa as HTMLAudioContext, ma as HTMLSound, qe as IN_BROWSER, Je as IN_MAC_OS, Un as IndexBuffer, _t as Input, dt as InputEvent, Ia as JsonLoader, si as KawaseBlurEffect, Oa as KawaseTransition, ft as KeyboardInputEvent, Aa as LeftEraseTransition, Vn as Loader, na as Lottie2D, La as LottieLoader, Tt as MainLoop, li as MaskEffect, I as Material, ra as Mesh2D, lr as Meta, pt as MouseInputEvent, B as Node, wr as Node2D, Ct as Obb2D, J as OutlineEffect, Se as PI, Ce as PI_2, pi as PixelateEffect, rr as PixelsTexture, mt as PointerInputEvent, wt as Projection2D, Gn as QuadGeometry, L as QuadUvGeometry, xt as RAD_TO_DEG, vt as RefCounted, R as RenderTarget, Ot as Renderer, w as Resource, He as SUPPORTS_AUDIO_CONTEXT, Be as SUPPORTS_CLICK_EVENTS, Ve as SUPPORTS_CREATE_IMAGE_BITMAP, Pe as SUPPORTS_IMAGE_BITMAP, Re as SUPPORTS_MOUSE_EVENTS, We as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ie as SUPPORTS_POINTER_EVENTS, Fe as SUPPORTS_RESIZE_OBSERVER, ze as SUPPORTS_TOUCH_EVENTS, Ne as SUPPORTS_WEBGL2, Ue as SUPPORTS_WEBKIT_AUDIO_CONTEXT, Ge as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ke as SUPPORTS_WEB_AUDIO, Le as SUPPORTS_WHEEL_EVENTS, Sr as SceneTree, Ra as TextLoader, z as Texture2D, za as TextureLoader, ta as TextureRect2D, x as Ticker, Ma as TiltShiftTransition, br as Timeline, V as TimelineNode, ia as TransformRect2D, Cr as Transition, Pa as TwistTransition, At as UniformGroup, Qn as UvGeometry, Zn as UvMaterial, F as VertexAttribute, P as VertexBuffer, aa as Video2D, Ba as VideoLoader, ar as VideoTexture, H as Viewport, or as ViewportTexture, Sa as WebAudio, ba as WebAudioContext, Bn as WebGLRenderer, xa as WebSound, ht as WheelInputEvent, xr as Window, hi as ZoomBlurEffect, Bi as alignMap, $ as assets, Er as axisDir, Ji as boxSizingMap, E as clamp, oi as clampFrag, S as createHTMLCanvas, Nt as createIdFromString, be as createNode, ct as crossOrigin, ua as cssEasingPresets, la as cubicBezier, b as customNode, ye as customNodes, Ka as defaultOptions, st as determineCrossOrigin, Hi as directionMap, Vi as displayMap, Q as edgeMap, Ui as flexDirectionMap, Wi as flexWrapMap, ai as frag, rt as getCanvasFactory, Oe as getDefaultCssPropertyValue, ot as getGlContextProvider, Za as getRenderEngine, zi as gutterMap, ut as instanceId, $e as isCanvasElement, Xe as isElementNode, Qe as isImageElement, we as isPow2, Ze as isVideoElement, et as isWebgl2, Gi as justifyMap, D as lerp, dn as log2, on as mapGlBlendModes, un as nextPow2, xe as nextTick, Ki as overflowMap, Pr as parseCssFilter, Ae as parseCssFunctions, ke as parseCssProperty, Fr as parseCssTransformOrigin, qi as positionTypeMap, eo as render, to as renderPixels, hr as resetBatchPool, Dr as routeConnection, nt as setCanvasFactory, at as setGlContextProvider, mn as stencilModeMap };
9602
+ export { vt as Aabb2D, er as AnimatedTexture, ma as Animation, qa as Assets, Ea as Audio, va as AudioPipeline, ya as AudioProcessor, Da as AudioSpectrum, Oa as AudioWaveform, A as BufferUsage, Er as Camera2D, cr as CanvasContext, vr as CanvasItem, tr as CanvasTexture, yt as Color, W as ColorAdjustEffect, zr as ColorFilterEffect, Ct as ColorMatrix, Hr as ColorOverlayEffect, Wr as ColorRemoveEffect, qr as ColorReplaceEffect, nr as ColorTexture, T as CoreObject, bt as DEG_TO_RAD, Je as DEVICE_PIXEL_RATIO, G as DrawboardEffect, ei as DropShadowEffect, U as Effect, Zn as EffectMaterial, na as Element2D, vi as Element2DBackground, X as Element2DChart, Si as Element2DComments, Ci as Element2DConnection, Y as Element2DFill, ji as Element2DForeground, Ni as Element2DOutline, Pi as Element2DShadow, Fi as Element2DShape, Ii as Element2DStyle, Bi as Element2DTable, Z as Element2DText, ni as EmbossEffect, Ya as Engine, Zi as Flexbox, Un as FontLoader, Qr as GaussianBlurEffect, Gn as Geometry, La as GifLoader, un as GlBatch2DSystem, on as GlBlendMode, Ot as GlBuffer, Ft as GlBufferSystem, Dt as GlBufferTarget, mn as GlMaskSystem, qt as GlProgram, vn as GlRenderTarget, yn as GlRenderTargetSystem, nn as GlShaderSystem, cn as GlState, ln as GlStateSystem, gn as GlStencilSystem, j as GlSystem, _n as GlViewportSystem, K as GlitchEffect, q as GodrayEffect, rr as GradientTexture, _a as HTMLAudio, ha as HTMLAudioContext, ga as HTMLSound, Ke as IN_BROWSER, qe as IN_MAC_OS, Wn as IndexBuffer, gt as Input, ut as InputEvent, Ra as JsonLoader, ci as KawaseBlurEffect, Aa as KawaseTransition, dt as KeyboardInputEvent, Ma as LeftEraseTransition, Hn as Loader, ia as Lottie2D, za as LottieLoader, Et as MainLoop, ui as MaskEffect, I as Material, aa as Mesh2D, ur as Meta, ft as MouseInputEvent, B as Node, Tr as Node2D, wt as Obb2D, J as OutlineEffect, xe as PI, Se as PI_2, mi as PixelateEffect, ir as PixelsTexture, pt as PointerInputEvent, Tt as Projection2D, Kn as QuadGeometry, L as QuadUvGeometry, xt as RAD_TO_DEG, _t as RefCounted, R as RenderTarget, kt as Renderer, E as Resource, Ve as SUPPORTS_AUDIO_CONTEXT, ze as SUPPORTS_CLICK_EVENTS, Be as SUPPORTS_CREATE_IMAGE_BITMAP, Ne as SUPPORTS_IMAGE_BITMAP, Le as SUPPORTS_MOUSE_EVENTS, Ue as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Fe as SUPPORTS_POINTER_EVENTS, Pe as SUPPORTS_RESIZE_OBSERVER, Re as SUPPORTS_TOUCH_EVENTS, Me as SUPPORTS_WEBGL2, He as SUPPORTS_WEBKIT_AUDIO_CONTEXT, We as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ge as SUPPORTS_WEB_AUDIO, Ie as SUPPORTS_WHEEL_EVENTS, Cr as SceneTree, Ba as TextLoader, z as Texture2D, Va as TextureLoader, ra as TextureRect2D, C as Ticker, Pa as TiltShiftTransition, xr as Timeline, V as TimelineNode, oa as TransformRect2D, wr as Transition, Ia as TwistTransition, jt as UniformGroup, $n as UvGeometry, Qn as UvMaterial, F as VertexAttribute, P as VertexBuffer, sa as Video2D, Ha as VideoLoader, or as VideoTexture, H as Viewport, sr as ViewportTexture, wa as WebAudio, Sa as WebAudioContext, Vn as WebGLRenderer, Ca as WebSound, mt as WheelInputEvent, Sr as Window, gi as ZoomBlurEffect, Hi as alignMap, $ as assets, Dr as axisDir, Xi as boxSizingMap, St as clamp, si as clampFrag, w as createHTMLCanvas, Pt as createIdFromString, ye as createNode, st as crossOrigin, fa as cssEasingPresets, da as cubicBezier, S as customNode, ve as customNodes, Ja as defaultOptions, ot as determineCrossOrigin, Wi as directionMap, Ui as displayMap, Q as edgeMap, Gi as flexDirectionMap, Ki as flexWrapMap, oi as frag, nt as getCanvasFactory, De as getDefaultCssPropertyValue, at as getGlContextProvider, $a as getRenderEngine, Vi as gutterMap, lt as instanceId, Qe as isCanvasElement, Ye as isElementNode, Ze as isImageElement, Ce as isPow2, Xe as isVideoElement, $e as isWebgl2, qi as justifyMap, D as lerp, fn as log2, sn as mapGlBlendModes, dn as nextPow2, be as nextTick, Ji as overflowMap, Fr as parseCssFilter, ke as parseCssFunctions, Oe as parseCssProperty, Ir as parseCssTransformOrigin, Yi as positionTypeMap, no as render, ro as renderPixels, gr as resetBatchPool, Or as routeConnection, tt as setCanvasFactory, it as setGlContextProvider, hn as stencilModeMap };