modern-canvas 0.23.0 → 0.23.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,12 +1,12 @@
1
- import { Observable as e, RawWeakMap as t, Reactivable as n, clearUndef as r, defineProperty as i, getDefaultLayoutStyle as a, getDefaultStyle as o, getDefaultTextStyle as s, idGenerator as c, isColorFillObject as l, isGradient as u, isNone as d, normalizeBackground as f, normalizeChart as p, normalizeConnection as m, normalizeFill as h, normalizeForeground as g, normalizeOutline as ee, normalizeShadow as te, normalizeShape as ne, normalizeTable as re, normalizeText as ie, normalizeTextContent as ae, parseColor as oe, property as _ } from "modern-idoc";
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- import { BoundingBox as se, Path2D as ce, Path2DSet as le, Transform2D as v, Vector2 as y, svgToDom as b, svgToPath2DSet as ue } from "modern-path2d";
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- import { extend as de } from "colord";
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- import fe from "colord/plugins/names";
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- import { fonts as pe } from "modern-font";
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- import { Character as me, Text as he } from "modern-text";
1
+ import { Observable as e, RawWeakMap as t, Reactivable as n, clearUndef as r, defineProperty as i, getDefaultLayoutStyle as a, getDefaultStyle as o, getDefaultTextStyle as s, idGenerator as c, isColorFillObject as l, isGradient as u, isNone as d, normalizeBackground as f, normalizeChart as p, normalizeConnection as m, normalizeFill as h, normalizeForeground as g, normalizeOutline as ee, normalizeShadow as te, normalizeShape as ne, normalizeTable as re, normalizeText as ie, normalizeTextContent as ae, parseColor as oe, property as _, stringifyFilter as se } from "modern-idoc";
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+ import { BoundingBox as ce, Path2D as le, Path2DSet as ue, Transform2D as v, Vector2 as y, svgToDom as de, svgToPath2DSet as fe } from "modern-path2d";
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+ import { extend as pe } from "colord";
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+ import me from "colord/plugins/names";
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+ import { fonts as he } from "modern-font";
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+ import { Character as ge, Text as _e } from "modern-text";
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  //#region src/core/decorators/customNode.ts
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- var ge = /* @__PURE__ */ new Map();
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- function x(e, t) {
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+ var ve = /* @__PURE__ */ new Map();
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+ function b(e, t) {
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  return function(n) {
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  Object.defineProperty(n.prototype, "is", {
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  value: e,
@@ -14,19 +14,19 @@ function x(e, t) {
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  configurable: !0
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  }), t && Object.keys(t).forEach((e) => {
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  i(n, e, { fallback: t[e] });
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- }), ge.set(e, n);
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+ }), ve.set(e, n);
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  };
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  }
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  //#endregion
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  //#region src/core/global/createNode.ts
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- function _e(e = "node", t = {}) {
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- let n = ge.get(e);
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+ function ye(e = "node", t = {}) {
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+ let n = ve.get(e);
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  if (!n) throw Error(`Failed to createNode, tag: ${e}`);
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  return new n().setProperties(t);
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  }
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  //#endregion
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  //#region src/core/global/Ticker.ts
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- var S = class {
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+ var x = class {
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  static _queue = [];
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  static _currentTime = 0;
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  static _elapsed = 0;
@@ -83,12 +83,12 @@ var S = class {
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  this._queue = t;
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  }
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  };
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- S.start();
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+ x.start();
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  //#endregion
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  //#region src/core/global/nextTick.ts
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- async function ve(e) {
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+ async function be(e) {
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  return new Promise((t) => {
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- S.on(() => {
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+ x.on(() => {
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  e?.(), t();
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  }, {
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  sort: 1,
@@ -98,14 +98,14 @@ async function ve(e) {
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  }
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  //#endregion
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  //#region src/core/shared/utils.ts
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- var ye = Math.PI, be = ye * 2;
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- function xe(e) {
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+ var xe = Math.PI, Se = xe * 2;
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+ function Ce(e) {
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  return !(e & e - 1) && !!e;
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  }
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  //#endregion
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  //#region src/core/shared/css.ts
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- var Se = /([\w-]+)\((.+?)\)/g, Ce = /[^,]+/g, we = /([-e.\d]+)(.*)/;
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- function Te(e) {
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+ var we = /([\w-]+)\((.+?)\)/g, Te = /[^,]+/g, Ee = /([-e.\d]+)(.*)/;
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+ function De(e) {
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  return Array.isArray(e) ? e.map((e) => ({
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  name: e.name,
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  args: e.args.map((e) => ({
@@ -117,31 +117,31 @@ function Te(e) {
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  normalizedIntValue: e.normalizedDefaultIntValue
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  };
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  }
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- function Ee(e, t, n = {}) {
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- let r = De(t, n);
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- return r.length ? r : ke(e, t, n);
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+ function Oe(e, t, n = {}) {
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+ let r = ke(t, n);
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+ return r.length ? r : je(e, t, n);
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  }
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- function De(e, t = {}) {
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+ function ke(e, t = {}) {
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  let n = [], r;
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- for (; (r = Se.exec(e)) !== null;) {
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+ for (; (r = we.exec(e)) !== null;) {
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  let [, e, i] = r;
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  e && n.push({
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  name: e,
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- args: Oe(e, i, t)
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+ args: Ae(e, i, t)
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  });
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  }
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  return n;
134
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  }
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- function Oe(e, t, n = {}) {
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+ function Ae(e, t, n = {}) {
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  let r = [], i, a = 0;
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- for (; (i = Ce.exec(t)) !== null;) r.push(ke(e, i[0], {
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+ for (; (i = Te.exec(t)) !== null;) r.push(je(e, i[0], {
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  ...n,
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  index: a++
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  }));
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  return r;
142
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  }
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- function ke(e, t, n = {}) {
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- let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(we), s = {
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+ function je(e, t, n = {}) {
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+ let { width: r = 1, height: i = 1, index: a = 0 } = n, o = t.match(Ee), s = {
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  unit: o?.[2] ?? null,
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  value: t,
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  intValue: Number(o?.[1]),
@@ -161,7 +161,7 @@ function ke(e, t, n = {}) {
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  s.normalizedIntValue = s.intValue / 100;
162
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  break;
163
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  case "rad":
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- s.normalizedIntValue = s.intValue / be;
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+ s.normalizedIntValue = s.intValue / Se;
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  break;
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  case "deg":
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  s.normalizedIntValue = s.intValue / 360;
@@ -184,48 +184,48 @@ function ke(e, t, n = {}) {
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  }
185
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  //#endregion
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  //#region src/core/shared/dom.ts
187
- var Ae = "WebGL2RenderingContext" in globalThis, je = "ImageBitmap" in globalThis, Me = "ResizeObserver" in globalThis, Ne = "PointerEvent" in globalThis, Pe = "WheelEvent" in globalThis, Fe = "MouseEvent" in globalThis, Ie = "ontouchstart" in globalThis, Le = "onclick" in globalThis, Re = "createImageBitmap" in globalThis, ze = "AudioContext" in globalThis, Be = "webkitAudioContext" in globalThis, Ve = "OfflineAudioContext" in globalThis, He = "webkitOfflineAudioContext" in globalThis, Ue = ze || Be, We = typeof window < "u", Ge = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Ke = globalThis.devicePixelRatio || 1, qe = (e) => typeof e == "object" && !!e && e.nodeType === 1, Je = (e) => qe(e) && e.tagName === "VIDEO", Ye = (e) => qe(e) && e.tagName === "IMG";
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- function Xe(e) {
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+ var Me = "WebGL2RenderingContext" in globalThis, Ne = "ImageBitmap" in globalThis, Pe = "ResizeObserver" in globalThis, Fe = "PointerEvent" in globalThis, Ie = "WheelEvent" in globalThis, Le = "MouseEvent" in globalThis, Re = "ontouchstart" in globalThis, ze = "onclick" in globalThis, Be = "createImageBitmap" in globalThis, Ve = "AudioContext" in globalThis, He = "webkitAudioContext" in globalThis, Ue = "OfflineAudioContext" in globalThis, We = "webkitOfflineAudioContext" in globalThis, Ge = Ve || He, Ke = typeof window < "u", qe = typeof navigator < "u" && navigator?.userAgent?.indexOf("Mac") >= 0, Je = globalThis.devicePixelRatio || 1, Ye = (e) => typeof e == "object" && !!e && e.nodeType === 1, Xe = (e) => Ye(e) && e.tagName === "VIDEO", Ze = (e) => Ye(e) && e.tagName === "IMG";
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+ function Qe(e) {
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  return typeof e == "object" && !!e && e.nodeType === 1 && e.tagName === "CANVAS";
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  }
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- function Ze(e) {
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- return Ae && e instanceof globalThis.WebGL2RenderingContext;
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- }
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- var Qe;
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  function $e(e) {
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- Qe = e;
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+ return Me && e instanceof globalThis.WebGL2RenderingContext;
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  }
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- function et() {
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- return Qe;
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+ var et;
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+ function tt(e) {
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+ et = e;
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  }
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- var tt;
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- function nt(e) {
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- tt = e;
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+ function nt() {
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+ return et;
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  }
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- function rt() {
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- return tt;
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+ var rt;
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+ function it(e) {
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+ rt = e;
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  }
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- function it(e, t) {
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+ function at() {
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+ return rt;
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+ }
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+ function S(e, t) {
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  let n;
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- return Qe ? n = Qe(e, t) : We && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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+ return et ? n = et(e, t) : Ke && (n = globalThis.document.createElement("canvas")), n && (e !== void 0 && (n.width = e), t !== void 0 && (n.height = t)), n;
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  }
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- function at(e, t = globalThis.location) {
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+ function ot(e, t = globalThis.location) {
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  if (e.startsWith("data:") || !t || typeof document > "u") return "";
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  let n = new URL(e, document.baseURI);
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  return n.hostname !== t.hostname || n.port !== t.port || n.protocol !== t.protocol ? "anonymous" : "";
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  }
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- function ot(e, t, n) {
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- n === null && !t.startsWith("data:") ? e.crossOrigin = at(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
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+ function st(e, t, n) {
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+ n === null && !t.startsWith("data:") ? e.crossOrigin = ot(t) : n !== !1 && (e.crossOrigin = typeof n == "string" ? n : "anonymous");
219
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  }
220
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  //#endregion
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  //#region src/core/shared/id.ts
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- var st = 0;
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- function ct() {
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- return ++st;
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+ var ct = 0;
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+ function lt() {
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+ return ++ct;
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  }
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  //#endregion
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  //#region src/core/input/InputEvent.ts
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- var lt = class e {
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+ var ut = class e {
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  cursor;
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  bubbles = !1;
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  cancelBubble = !1;
@@ -260,14 +260,14 @@ var lt = class e {
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  initUIEvent(...e) {
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  throw Error("initUIEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
262
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  }
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- }, ut = class extends lt {
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+ }, dt = class extends ut {
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  getModifierState(...e) {
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  throw Error("getModifierState() is a legacy DOM API. It is not implemented in the Federated Events API.");
266
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  }
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  initKeyboardEvent(...e) {
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  throw Error("initKeyboardEvent() is a legacy DOM API. It is not implemented in the Federated Events API.");
269
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  }
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- }, dt = class extends lt {
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+ }, ft = class extends ut {
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  client = {
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  x: 0,
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  y: 0
@@ -350,7 +350,7 @@ var lt = class e {
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  get globalY() {
351
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  return this.global.y;
352
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  }
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- }, ft = class extends dt {
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+ }, pt = class extends ft {
354
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  width = 0;
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  height = 0;
356
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  isPrimary = !1;
@@ -360,20 +360,20 @@ var lt = class e {
360
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  getPredictedEvents() {
361
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  throw Error("getPredictedEvents is not supported!");
362
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  }
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- }, pt = class extends dt {
363
+ }, mt = class extends ft {
364
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  static DOM_DELTA_PIXEL = 0;
365
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  DOM_DELTA_PIXEL = 0;
366
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  static DOM_DELTA_LINE = 1;
367
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  DOM_DELTA_LINE = 1;
368
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  static DOM_DELTA_PAGE = 2;
369
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  DOM_DELTA_PAGE = 2;
370
- }, mt = {
370
+ }, ht = {
371
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  touchstart: "pointerdown",
372
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  touchend: "pointerup",
373
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  touchendoutside: "pointerupoutside",
374
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  touchmove: "pointermove",
375
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  touchcancel: "pointercancel"
376
- }, ht = class extends e {
376
+ }, gt = class extends e {
377
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  event;
378
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  target;
379
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  cursor = "default";
@@ -391,21 +391,21 @@ var lt = class e {
391
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  removeEventListeners() {
392
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  if (!this.setuped || !this.target) return;
393
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  let e = this.target.style;
394
- globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Ne && (e.touchAction = ""), Ne ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), Ie && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
394
+ globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "", e.msTouchAction = "") : Fe && (e.touchAction = ""), Fe ? (this.target.removeEventListener("pointerdown", this._onPointerDown), this.target.removeEventListener("pointerleave", this._onPointerOver), this.target.removeEventListener("pointerover", this._onPointerOver), this.target.removeEventListener("pointermove", this._onPointerMove), this.target.removeEventListener("pointerup", this._onPointerUp)) : (this.target.removeEventListener("mousedown", this._onPointerDown), this.target.removeEventListener("mouseout", this._onPointerOver), this.target.removeEventListener("mouseover", this._onPointerOver), this.target.removeEventListener("mousemove", this._onPointerMove), this.target.removeEventListener("mouseup", this._onPointerUp)), Re && (this.target.removeEventListener("touchstart", this._onPointerDown), this.target.removeEventListener("touchmove", this._onPointerMove), this.target.removeEventListener("touchend", this._onPointerUp)), this.target.removeEventListener("wheel", this._onWheel), typeof document < "u" && (document.removeEventListener("keydown", this._onKeyDown), document.removeEventListener("keypress", this._onKeyPress), document.removeEventListener("keyup", this._onKeyUp)), this.target = void 0, this.setuped = !1;
395
395
  }
396
396
  addEventListeners() {
397
397
  if (this.setuped || !this.target) return;
398
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  let e = this.target.style;
399
- e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Ne && (e.touchAction = "none")), Ne ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), Ie && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
399
+ e && (globalThis.navigator.msPointerEnabled ? (e.msContentZooming = "none", e.msTouchAction = "none") : Fe && (e.touchAction = "none")), Fe ? (this.target.addEventListener("pointerdown", this._onPointerDown), this.target.addEventListener("pointerleave", this._onPointerOver), this.target.addEventListener("pointerover", this._onPointerOver), this.target.addEventListener("pointermove", this._onPointerMove), this.target.addEventListener("pointerup", this._onPointerUp)) : (this.target.addEventListener("mousedown", this._onPointerDown), this.target.addEventListener("mouseout", this._onPointerOver), this.target.addEventListener("mouseover", this._onPointerOver), this.target.addEventListener("mousemove", this._onPointerMove), this.target.addEventListener("mouseup", this._onPointerUp)), Re && (this.target.addEventListener("touchstart", this._onPointerDown), this.target.addEventListener("touchmove", this._onPointerMove), this.target.addEventListener("touchend", this._onPointerUp)), this.target.addEventListener("wheel", this._onWheel), typeof document < "u" && (document.addEventListener("keydown", this._onKeyDown), document.addEventListener("keypress", this._onKeyPress), document.addEventListener("keyup", this._onKeyUp)), this.setuped = !0;
400
400
  }
401
401
  normalize(e) {
402
402
  let t = [];
403
- if (Ie && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
403
+ if (Re && e instanceof globalThis.TouchEvent) for (let n = 0, r = e.changedTouches.length; n < r; n++) {
404
404
  let r = e.changedTouches[n];
405
405
  r.button === void 0 && (r.button = 0), r.buttons === void 0 && (r.buttons = 1), r.isPrimary === void 0 && (r.isPrimary = e.touches.length === 1 && e.type === "touchstart"), r.width === void 0 && (r.width = r.radiusX || 1), r.height === void 0 && (r.height = r.radiusY || 1), r.tiltX === void 0 && (r.tiltX = 0), r.tiltY === void 0 && (r.tiltY = 0), r.pointerType === void 0 && (r.pointerType = "touch"), r.pointerId === void 0 && (r.pointerId = r.identifier || 0), r.pressure === void 0 && (r.pressure = r.force || .5), r.twist === void 0 && (r.twist = 0), r.tangentialPressure === void 0 && (r.tangentialPressure = 0), r.layerX === void 0 && (r.layerX = r.offsetX = r.clientX), r.layerY === void 0 && (r.layerY = r.offsetY = r.clientY), r.type = e.type, t.push(r);
406
406
  }
407
- else if (Pe && e instanceof globalThis.WheelEvent) t.push(e);
408
- else if (Ne && e instanceof globalThis.PointerEvent) t.push(e);
407
+ else if (Ie && e instanceof globalThis.WheelEvent) t.push(e);
408
+ else if (Fe && e instanceof globalThis.PointerEvent) t.push(e);
409
409
  else {
410
410
  let n = e;
411
411
  n.isPrimary === void 0 && (n.isPrimary = !0), n.width === void 0 && (n.width = 1), n.height === void 0 && (n.height = 1), n.tiltX === void 0 && (n.tiltX = 0), n.tiltY === void 0 && (n.tiltY = 0), n.pointerType === void 0 && (n.pointerType = "mouse"), n.pointerId === void 0 && (n.pointerId = 1), n.pressure === void 0 && (n.pressure = .5), n.twist === void 0 && (n.twist = 0), n.tangentialPressure === void 0 && (n.tangentialPressure = 0), t.push(n);
@@ -413,8 +413,8 @@ var lt = class e {
413
413
  return t;
414
414
  }
415
415
  _clonePointerEvent(e) {
416
- let t = new ft();
417
- return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = mt[t.type] || t.type), t;
416
+ let t = new pt();
417
+ return t.nativeEvent = e, t.pointerId = e.pointerId, t.width = e.width, t.height = e.height, t.isPrimary = e.isPrimary, t.pointerType = e.pointerType, t.pressure = e.pressure, t.tangentialPressure = e.tangentialPressure, t.tiltX = e.tiltX, t.tiltY = e.tiltY, t.twist = e.twist, t.isTrusted = e.isTrusted, this._copyMouseEvent(t, e), this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t.type === "pointerleave" ? t.type = "pointerout" : t.type.startsWith("mouse") ? t.type = t.type.replace("mouse", "pointer") : t.type.startsWith("touch") && (t.type = ht[t.type] || t.type), t;
418
418
  }
419
419
  _copyInputEvent(e, t) {
420
420
  e.nativeEvent = t, e.bubbles = t.bubbles, e.cancelBubble = t.cancelBubble, e.cancelable = t.cancelable, e.composed = t.composed, e.currentTarget = t.currentTarget, e.defaultPrevented = t.defaultPrevented, e.eventPhase = t.eventPhase, e.isTrusted = t.isTrusted, e.returnValue = t.returnValue, e.srcElement = t.srcElement, e.timeStamp = t.timeStamp, e.type = t.type;
@@ -423,11 +423,11 @@ var lt = class e {
423
423
  this._copyInputEvent(e, t), e.altKey = t.altKey, e.button = t.button, e.buttons = t.buttons, e.client.x = t.clientX, e.client.y = t.clientY, e.ctrlKey = t.ctrlKey, e.metaKey = t.metaKey, e.movement.x = t.movementX, e.movement.y = t.movementY, e.page.x = t.pageX, e.page.y = t.pageY, e.relatedTarget = null, e.shiftKey = t.shiftKey;
424
424
  }
425
425
  _cloneWheelEvent(e) {
426
- let t = new pt();
426
+ let t = new mt();
427
427
  return this._copyMouseEvent(t, e), t.wheelDeltaY = e.wheelDeltaY, t.deltaX = e.deltaX, t.deltaY = e.deltaY, t.deltaZ = e.deltaZ, t.deltaMode = e.deltaMode, this.mapPositionToPoint(t.screen, e.clientX, e.clientY), t.global.x = t.screen.x, t.global.y = t.screen.y, t.offset.x = t.screen.x, t.offset.y = t.screen.y, t;
428
428
  }
429
429
  _cloneKeyboardEvent(e) {
430
- let t = new ut();
430
+ let t = new dt();
431
431
  return this._copyInputEvent(t, e), t.altKey = e.altKey, t.charCode = e.charCode, t.code = e.code, t.ctrlKey = e.ctrlKey, t.isComposing = e.isComposing, t.key = e.key, t.keyCode = e.keyCode, t.location = e.location, t.metaKey = e.metaKey, t.repeat = e.repeat, t.shiftKey = e.shiftKey, t;
432
432
  }
433
433
  setCursor(e = "default") {
@@ -475,25 +475,25 @@ var lt = class e {
475
475
  this.event?.cursor && this.setCursor(this.event.cursor);
476
476
  };
477
477
  _onPointerDown = (e) => {
478
- if (Ie && e.pointerType === "touch") return;
478
+ if (Re && e.pointerType === "touch") return;
479
479
  let t = this.normalize(e);
480
480
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerdown", this.event = this._clonePointerEvent(t[e]));
481
481
  this.event?.cursor && this.setCursor(this.event.cursor);
482
482
  };
483
483
  _onPointerOver = (e) => {
484
- if (!this.enableClickEvent || Ie && e.pointerType === "touch") return;
484
+ if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
485
485
  let t = this.normalize(e);
486
486
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointerover", this.event = this._clonePointerEvent(t[e]));
487
487
  this.event?.cursor && this.setCursor(this.event.cursor);
488
488
  };
489
489
  _onPointerMove = (e) => {
490
- if (!this.enableMoveEvent || Ie && e.pointerType === "touch") return;
490
+ if (!this.enableMoveEvent || Re && e.pointerType === "touch") return;
491
491
  let t = this.normalize(e);
492
492
  for (let e = 0, n = t.length; e < n; e++) this.emit("pointermove", this.event = this._clonePointerEvent(t[e]));
493
493
  this.event?.cursor && this.setCursor(this.event.cursor);
494
494
  };
495
495
  _onPointerUp = (e) => {
496
- if (!this.enableClickEvent || Ie && e.pointerType === "touch") return;
496
+ if (!this.enableClickEvent || Re && e.pointerType === "touch") return;
497
497
  let t = e.target;
498
498
  e.composedPath && e.composedPath().length > 0 && (t = e.composedPath()[0]);
499
499
  let n = t === this.target ? "" : "outside", r = this.normalize(e);
@@ -513,7 +513,7 @@ var lt = class e {
513
513
  this.removeEventListeners(), super.destroy();
514
514
  }
515
515
  }, C = class extends n {
516
- instanceId = ct();
516
+ instanceId = lt();
517
517
  destroyed = !1;
518
518
  get json() {
519
519
  return this.toJSON();
@@ -522,7 +522,7 @@ var lt = class e {
522
522
  this.setProperties(e);
523
523
  }
524
524
  _nextTick() {
525
- return ve();
525
+ return be();
526
526
  }
527
527
  equal(e) {
528
528
  return !!(e && this.instanceId === e.instanceId);
@@ -531,7 +531,7 @@ var lt = class e {
531
531
  destroy() {
532
532
  this.destroyed || (this.destroyed = !0, this._destroy(), this.emit("destroy"), this.removeAllListeners());
533
533
  }
534
- }, gt = class extends C {}, w = class extends gt {}, _t = class e {
534
+ }, _t = class extends C {}, w = class extends _t {}, vt = class e {
535
535
  get x() {
536
536
  return this.min.x;
537
537
  }
@@ -664,7 +664,7 @@ var lt = class e {
664
664
  };
665
665
  //#endregion
666
666
  //#region src/core/math/Color.ts
667
- de([fe]);
667
+ pe([me]);
668
668
  var T = class {
669
669
  get value() {
670
670
  return this._value;
@@ -748,8 +748,8 @@ var T = class {
748
748
  this.a
749
749
  ];
750
750
  }
751
- }, vt = ye / 180, yt = 180 / ye;
752
- function bt(e, t, n) {
751
+ }, yt = xe / 180, bt = 180 / xe;
752
+ function xt(e, t, n) {
753
753
  return Math.max(t, Math.min(e, n));
754
754
  }
755
755
  function E(e, t, n) {
@@ -757,7 +757,7 @@ function E(e, t, n) {
757
757
  }
758
758
  //#endregion
759
759
  //#region src/core/math/ColorMatrix.ts
760
- var xt = class {
760
+ var St = class {
761
761
  _array = new Float32Array(20);
762
762
  constructor() {
763
763
  this.identity();
@@ -912,7 +912,7 @@ var xt = class {
912
912
  ]);
913
913
  }
914
914
  sepia(e = 1) {
915
- let t = bt(e, 0, 1);
915
+ let t = xt(e, 0, 1);
916
916
  return this.multiply([
917
917
  E(1, .393, t),
918
918
  E(0, .7689999, t),
@@ -961,7 +961,7 @@ var xt = class {
961
961
  ]);
962
962
  }
963
963
  grayscale(e = 1) {
964
- let t = bt(e, 0, 1), n = E(1, .3, t), r = E(0, .3, t), i = E(1, .59, t), a = E(0, .59, t), o = E(1, .11, t), s = E(0, .11, t);
964
+ let t = xt(e, 0, 1), n = E(1, .3, t), r = E(0, .3, t), i = E(1, .59, t), a = E(0, .59, t), o = E(1, .11, t), s = E(0, .11, t);
965
965
  return this.multiply([
966
966
  n,
967
967
  a,
@@ -1013,10 +1013,10 @@ var xt = class {
1013
1013
  toArray() {
1014
1014
  return this._array;
1015
1015
  }
1016
- }, St = class e extends _t {
1016
+ }, Ct = class e extends vt {
1017
1017
  rotation;
1018
1018
  get rotationDegrees() {
1019
- return this.rotation / vt;
1019
+ return this.rotation / yt;
1020
1020
  }
1021
1021
  constructor(...e) {
1022
1022
  let t, n;
@@ -1026,7 +1026,7 @@ var xt = class {
1026
1026
  if (!this.rotation && (!("rotation" in e) || !e.rotation)) return super.overlap(e, t);
1027
1027
  {
1028
1028
  let t = (e, t) => Math.abs(e.x * t.x + e.y * t.y), n = (e) => {
1029
- let { width: n, height: r, rotation: i = 0 } = e, a = i / vt;
1029
+ let { width: n, height: r, rotation: i = 0 } = e, a = i / yt;
1030
1030
  a = -a % 180;
1031
1031
  let o = a / 180 * Math.PI, s = {
1032
1032
  x: Math.cos(o),
@@ -1068,7 +1068,7 @@ var xt = class {
1068
1068
  clone() {
1069
1069
  return new e(this.toJSON());
1070
1070
  }
1071
- }, Ct = class {
1071
+ }, wt = class {
1072
1072
  _array;
1073
1073
  x = 0;
1074
1074
  y = 0;
@@ -1105,7 +1105,7 @@ function O(e, t, n, r) {
1105
1105
  }
1106
1106
  //#endregion
1107
1107
  //#region src/core/os/MainLoop.ts
1108
- var wt = class extends C {
1108
+ var Tt = class extends C {
1109
1109
  _starting = !1;
1110
1110
  _nextDeltaTime = 0;
1111
1111
  _startedProcess;
@@ -1119,13 +1119,13 @@ var wt = class extends C {
1119
1119
  super(), this._onTicker = this._onTicker.bind(this), this.setProperties(e);
1120
1120
  }
1121
1121
  start(e) {
1122
- this._starting || (this._starting = !0, this._startedProcess && this.off("process", this._startedProcess), this._startedProcess = e, this.on("process", e), S.on(this._onTicker, { sort: 0 }));
1122
+ this._starting || (this._starting = !0, this._startedProcess && this.off("process", this._startedProcess), this._startedProcess = e, this.on("process", e), x.on(this._onTicker, { sort: 0 }));
1123
1123
  }
1124
1124
  stop() {
1125
- this._starting && (this._starting = !1, S.off(this._onTicker, { sort: 0 }));
1125
+ this._starting && (this._starting = !1, x.off(this._onTicker, { sort: 0 }));
1126
1126
  }
1127
1127
  _onTicker() {
1128
- let e = S.elapsed * this.speed;
1128
+ let e = x.elapsed * this.speed;
1129
1129
  if ((this._nextDeltaTime -= e) <= 0) {
1130
1130
  let t = (this._nextDeltaTime = this.spf) || e;
1131
1131
  this.emit("process", t);
@@ -1135,14 +1135,14 @@ var wt = class extends C {
1135
1135
  super._destroy(), this.stop();
1136
1136
  }
1137
1137
  };
1138
- O([_({ fallback: 60 }), D("design:type", Number)], wt.prototype, "fps", void 0), O([_({ fallback: 1 }), D("design:type", Number)], wt.prototype, "speed", void 0);
1138
+ O([_({ fallback: 60 }), D("design:type", Number)], Tt.prototype, "fps", void 0), O([_({ fallback: 1 }), D("design:type", Number)], Tt.prototype, "speed", void 0);
1139
1139
  //#endregion
1140
1140
  //#region src/core/renderers/gl/buffer/const.ts
1141
- var Tt = /* @__PURE__ */ function(e) {
1141
+ var Et = /* @__PURE__ */ function(e) {
1142
1142
  return e[e.elementArrayBuffer = 34963] = "elementArrayBuffer", e[e.arrayBuffer = 34962] = "arrayBuffer", e[e.uniformBuffer = 35345] = "uniformBuffer", e;
1143
- }({}), Et = class {
1143
+ }({}), Dt = class {
1144
1144
  native;
1145
- target = Tt.arrayBuffer;
1145
+ target = Et.arrayBuffer;
1146
1146
  byteLength = 0;
1147
1147
  dirty = !0;
1148
1148
  constructor(e) {
@@ -1150,7 +1150,7 @@ var Tt = /* @__PURE__ */ function(e) {
1150
1150
  }
1151
1151
  }, k = /* @__PURE__ */ function(e) {
1152
1152
  return e[e.mapRead = 1] = "mapRead", e[e.mapWrite = 2] = "mapWrite", e[e.copySrc = 4] = "copySrc", e[e.copyDst = 8] = "copyDst", e[e.index = 16] = "index", e[e.vertex = 32] = "vertex", e[e.uniform = 64] = "uniform", e[e.storage = 128] = "storage", e[e.indirect = 256] = "indirect", e[e.queryResolve = 512] = "queryResolve", e[e.static = 1024] = "static", e;
1153
- }({}), Dt = class extends n {
1153
+ }({}), Ot = class extends n {
1154
1154
  screen = {
1155
1155
  x: 0,
1156
1156
  y: 0,
@@ -1169,12 +1169,12 @@ var Tt = /* @__PURE__ */ function(e) {
1169
1169
  this.view && (this.view.width = Math.floor(e * this.pixelRatio), this.view.height = Math.floor(t * this.pixelRatio)), this.screen.width = e, this.screen.height = t, n && this.view && (this.view.style.width = `${e}px`, this.view.style.height = `${t}px`);
1170
1170
  }
1171
1171
  };
1172
- O([_({ fallback: Ke }), D("design:type", Number)], Dt.prototype, "pixelRatio", void 0), O([_({ internal: !0 }), D("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Dt.prototype, "view", void 0);
1172
+ O([_({ fallback: Je }), D("design:type", Number)], Ot.prototype, "pixelRatio", void 0), O([_({ internal: !0 }), D("design:type", typeof HTMLCanvasElement > "u" ? Object : HTMLCanvasElement)], Ot.prototype, "view", void 0);
1173
1173
  //#endregion
1174
1174
  //#region src/core/renderers/shared/shader/UniformGroup.ts
1175
- var Ot = 0, kt = class {
1175
+ var kt = 0, At = class {
1176
1176
  isUniformGroup = !0;
1177
- uid = ++Ot;
1177
+ uid = ++kt;
1178
1178
  uniforms;
1179
1179
  ubo;
1180
1180
  isStatic;
@@ -1185,10 +1185,10 @@ var Ot = 0, kt = class {
1185
1185
  update() {
1186
1186
  this._dirtyId++;
1187
1187
  }
1188
- }, At = Object.create(null), jt = Object.create(null);
1189
- function Mt(e, t) {
1190
- let n = jt[e];
1191
- return n === void 0 && (At[t] === void 0 && (At[t] = 1), jt[e] = n = At[t]++), n;
1188
+ }, jt = Object.create(null), Mt = Object.create(null);
1189
+ function Nt(e, t) {
1190
+ let n = Mt[e];
1191
+ return n === void 0 && (jt[t] === void 0 && (jt[t] = 1), Mt[e] = n = jt[t]++), n;
1192
1192
  }
1193
1193
  //#endregion
1194
1194
  //#region src/core/renderers/gl/system/GlSystem.ts
@@ -1206,7 +1206,7 @@ var A = class extends e {
1206
1206
  _setup() {}
1207
1207
  flush() {}
1208
1208
  reset() {}
1209
- }, Nt = class extends A {
1209
+ }, Pt = class extends A {
1210
1210
  install(e) {
1211
1211
  super.install(e), e.buffer = this;
1212
1212
  }
@@ -1216,8 +1216,8 @@ var A = class extends e {
1216
1216
  return this.glBuffers.get(e.instanceId) || this._createGlBuffer(e);
1217
1217
  }
1218
1218
  _createGlBuffer(e) {
1219
- let t = this._gl, n = new Et(t.createBuffer()), r = Tt.arrayBuffer;
1220
- return e.usage & k.index ? r = Tt.elementArrayBuffer : e.usage & k.uniform && (r = Tt.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1219
+ let t = this._gl, n = new Dt(t.createBuffer()), r = Et.arrayBuffer;
1220
+ return e.usage & k.index ? r = Et.elementArrayBuffer : e.usage & k.uniform && (r = Et.uniformBuffer), n.target = r, this.glBuffers.set(e.instanceId, n), this.buffers.get(e.instanceId) || ("on" in e && (e.on("updateProperty", (e) => {
1221
1221
  switch (e) {
1222
1222
  case "usage":
1223
1223
  case "data":
@@ -1255,13 +1255,13 @@ var A = class extends e {
1255
1255
  }
1256
1256
  this.buffers.clear(), this.glBuffers.clear();
1257
1257
  }
1258
- }, Pt;
1259
- function Ft() {
1260
- return Pt ||= "mediump", Pt;
1258
+ }, Ft;
1259
+ function It() {
1260
+ return Ft ||= "mediump", Ft;
1261
1261
  }
1262
1262
  //#endregion
1263
1263
  //#region src/core/renderers/gl/shader/preprocessors/addProgramDefines.ts
1264
- function It(e, t, n) {
1264
+ function Lt(e, t, n) {
1265
1265
  return t ? e : n ? (e = e.replace("out vec4 finalColor;", ""), `#ifdef GL_ES
1266
1266
  #define in varying
1267
1267
  #define finalColor gl_FragColor
@@ -1275,7 +1275,7 @@ ${e}`;
1275
1275
  }
1276
1276
  //#endregion
1277
1277
  //#region src/core/renderers/gl/shader/preprocessors/ensurePrecision.ts
1278
- function Lt(e, t, n) {
1278
+ function Rt(e, t, n) {
1279
1279
  let r = n ? t.maxSupportedFragmentPrecision : t.maxSupportedVertexPrecision;
1280
1280
  if (e.substring(0, 9) !== "precision") {
1281
1281
  let i = n ? t.requestedFragmentPrecision : t.requestedVertexPrecision;
@@ -1285,31 +1285,31 @@ function Lt(e, t, n) {
1285
1285
  }
1286
1286
  //#endregion
1287
1287
  //#region src/core/renderers/gl/shader/preprocessors/insertVersion.ts
1288
- function Rt(e, t) {
1288
+ function zt(e, t) {
1289
1289
  return t ? `#version 300 es\n${e}` : e;
1290
1290
  }
1291
1291
  //#endregion
1292
1292
  //#region src/core/renderers/gl/shader/preprocessors/setProgramName.ts
1293
- var zt = {}, Bt = {};
1294
- function Vt(e, { name: t = "program" }, n = !0) {
1293
+ var Bt = {}, Vt = {};
1294
+ function Ht(e, { name: t = "program" }, n = !0) {
1295
1295
  t = t.replace(/\s+/g, "-"), t += n ? "-fragment" : "-vertex";
1296
- let r = n ? zt : Bt;
1296
+ let r = n ? Bt : Vt;
1297
1297
  return r[t] ? (r[t]++, t += `-${r[t]}`) : r[t] = 1, e.includes("#define SHADER_NAME") ? e : `${`#define SHADER_NAME ${t}`}\n${e}`;
1298
1298
  }
1299
1299
  //#endregion
1300
1300
  //#region src/core/renderers/gl/shader/preprocessors/stripVersion.ts
1301
- function Ht(e, t) {
1301
+ function Ut(e, t) {
1302
1302
  return t ? e.replace("#version 300 es", "") : e;
1303
1303
  }
1304
1304
  //#endregion
1305
1305
  //#region src/core/renderers/gl/shader/GlProgram.ts
1306
- var Ut = Object.create(null), Wt = {
1307
- stripVersion: Ht,
1308
- ensurePrecision: Lt,
1309
- addProgramDefines: It,
1310
- setProgramName: Vt,
1311
- insertVersion: Rt
1312
- }, Gt = class e {
1306
+ var Wt = Object.create(null), Gt = {
1307
+ stripVersion: Ut,
1308
+ ensurePrecision: Rt,
1309
+ addProgramDefines: Lt,
1310
+ setProgramName: Ht,
1311
+ insertVersion: zt
1312
+ }, Kt = class e {
1313
1313
  static defaultOptions = {
1314
1314
  preferredVertexPrecision: "highp",
1315
1315
  preferredFragmentPrecision: "mediump"
@@ -1332,25 +1332,25 @@ var Ut = Object.create(null), Wt = {
1332
1332
  requestedFragmentPrecision: t.preferredFragmentPrecision,
1333
1333
  requestedVertexPrecision: t.preferredVertexPrecision,
1334
1334
  maxSupportedVertexPrecision: "highp",
1335
- maxSupportedFragmentPrecision: Ft()
1335
+ maxSupportedFragmentPrecision: It()
1336
1336
  },
1337
1337
  setProgramName: { name: t.name },
1338
1338
  addProgramDefines: i,
1339
1339
  insertVersion: i
1340
1340
  };
1341
- Object.keys(Wt).forEach((e) => {
1341
+ Object.keys(Gt).forEach((e) => {
1342
1342
  let t = a[e];
1343
- n = Wt[e](n, t, !0), r = Wt[e](r, t, !1);
1344
- }), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id = Mt(`${r}:${n}`, "GlProgram");
1343
+ n = Gt[e](n, t, !0), r = Gt[e](r, t, !1);
1344
+ }), this.fragment = n, this.vertex = r, this.transformFeedbackVaryings = t.transformFeedbackVaryings, this.id = Nt(`${r}:${n}`, "GlProgram");
1345
1345
  }
1346
1346
  destroy() {
1347
- this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete Ut[this._cacheKey];
1347
+ this.fragment = "", this.vertex = "", this.attributes = Object.create(null), this.uniforms = Object.create(null), this.transformFeedbackVaryings = void 0, this._cacheKey && delete Wt[this._cacheKey];
1348
1348
  }
1349
1349
  static from(t) {
1350
1350
  let n = `${t.vertex}:${t.fragment}`;
1351
- return Ut[n] || (Ut[n] = new e(t), Ut[n]._cacheKey = n), Ut[n];
1351
+ return Wt[n] || (Wt[n] = new e(t), Wt[n]._cacheKey = n), Wt[n];
1352
1352
  }
1353
- }, Kt = {
1353
+ }, qt = {
1354
1354
  uint8x2: {
1355
1355
  size: 2,
1356
1356
  stride: 2,
@@ -1502,18 +1502,18 @@ var Ut = Object.create(null), Wt = {
1502
1502
  normalized: !1
1503
1503
  }
1504
1504
  };
1505
- function qt(e) {
1506
- return Kt[e] ?? Kt.float32;
1505
+ function Jt(e) {
1506
+ return qt[e] ?? qt.float32;
1507
1507
  }
1508
1508
  //#endregion
1509
1509
  //#region src/core/renderers/gl/shader/GlProgramData.ts
1510
- var Jt = class {
1510
+ var Yt = class {
1511
1511
  native;
1512
1512
  uniformDirtyGroups = Object.create(null);
1513
1513
  constructor(e) {
1514
1514
  this.native = e;
1515
1515
  }
1516
- }, Yt, Xt = {
1516
+ }, Xt, Zt = {
1517
1517
  FLOAT: "float",
1518
1518
  FLOAT_VEC2: "vec2",
1519
1519
  FLOAT_VEC3: "vec3",
@@ -1542,7 +1542,7 @@ var Jt = class {
1542
1542
  SAMPLER_2D_ARRAY: "sampler2DArray",
1543
1543
  INT_SAMPLER_2D_ARRAY: "sampler2DArray",
1544
1544
  UNSIGNED_INT_SAMPLER_2D_ARRAY: "sampler2DArray"
1545
- }, Zt = {
1545
+ }, Qt = {
1546
1546
  float: "float32",
1547
1547
  vec2: "float32x2",
1548
1548
  vec3: "float32x3",
@@ -1560,29 +1560,29 @@ var Jt = class {
1560
1560
  bvec3: "uint32x3",
1561
1561
  bvec4: "uint32x4"
1562
1562
  };
1563
- function Qt(e, t) {
1564
- if (!Yt) {
1565
- let t = Object.keys(Xt);
1566
- Yt = {};
1563
+ function $t(e, t) {
1564
+ if (!Xt) {
1565
+ let t = Object.keys(Zt);
1566
+ Xt = {};
1567
1567
  for (let n = 0; n < t.length; ++n) {
1568
1568
  let r = t[n];
1569
- Yt[e[r]] = Xt[r];
1569
+ Xt[e[r]] = Zt[r];
1570
1570
  }
1571
1571
  }
1572
- return Yt[t];
1572
+ return Xt[t];
1573
1573
  }
1574
- function $t(e, t) {
1575
- return Zt[Qt(e, t)] || "float32";
1574
+ function en(e, t) {
1575
+ return Qt[$t(e, t)] || "float32";
1576
1576
  }
1577
1577
  //#endregion
1578
1578
  //#region src/core/renderers/gl/shader/GlShaderSystem.ts
1579
- var en = class extends A {
1579
+ var tn = class extends A {
1580
1580
  install(e) {
1581
1581
  super.install(e), e.shader = this;
1582
1582
  }
1583
1583
  glProgramDatas = /* @__PURE__ */ new Map();
1584
1584
  currentProgram = null;
1585
- globalUniforms = new kt({
1585
+ globalUniforms = new At({
1586
1586
  projectionMatrix: new Float32Array([
1587
1587
  1,
1588
1588
  0,
@@ -1623,7 +1623,7 @@ var en = class extends A {
1623
1623
  return this.glProgramDatas.get(e.id) || this._createGlProgramData(e);
1624
1624
  }
1625
1625
  _createGlProgramData(e) {
1626
- let t = this._gl, n = new Jt(t.createProgram());
1626
+ let t = this._gl, n = new Yt(t.createProgram());
1627
1627
  this.glProgramDatas.set(e.id, n), this.useProgram(e);
1628
1628
  let r = this._createGlShader(e.vertex, t.VERTEX_SHADER), i = this._createGlShader(e.fragment, t.FRAGMENT_SHADER);
1629
1629
  if (t.attachShader(n.native, r), t.attachShader(n.native, i), t.linkProgram(n.native), !t.getProgramParameter(n.native, t.LINK_STATUS)) throw Error(`Failed to link program: ${t.getProgramInfoLog(n.native)}`);
@@ -1631,11 +1631,11 @@ var en = class extends A {
1631
1631
  for (let e = t.getProgramParameter(n.native, t.ACTIVE_ATTRIBUTES), r = 0; r < e; r++) {
1632
1632
  let e = t.getActiveAttrib(n.native, r);
1633
1633
  if (!e || e.name.startsWith("gl_")) continue;
1634
- let i = $t(t, e.type);
1634
+ let i = en(t, e.type);
1635
1635
  a[e.name] = {
1636
1636
  location: 0,
1637
1637
  format: i,
1638
- stride: qt(i).stride,
1638
+ stride: Jt(i).stride,
1639
1639
  offset: 0,
1640
1640
  instance: !1,
1641
1641
  start: 0
@@ -1652,7 +1652,7 @@ var en = class extends A {
1652
1652
  for (let e = t.getProgramParameter(n.native, t.ACTIVE_UNIFORMS), r = 0; r < e; r++) {
1653
1653
  let e = t.getActiveUniform(n.native, r);
1654
1654
  if (!e) continue;
1655
- let i = e.name.replace(/\[.*?\]$/, ""), a = Qt(t, e.type), o = e.size;
1655
+ let i = e.name.replace(/\[.*?\]$/, ""), a = $t(t, e.type), o = e.size;
1656
1656
  c[i] = {
1657
1657
  name: i,
1658
1658
  index: r,
@@ -1687,7 +1687,7 @@ var en = class extends A {
1687
1687
  let { type: s, isArray: c, name: l } = o;
1688
1688
  o.location === void 0 && (o.location = r.getUniformLocation(t.native, l));
1689
1689
  let u = o.location;
1690
- if (tn(o.value, a)) switch (o.value = nn(o.value, a), s) {
1690
+ if (nn(o.value, a)) switch (o.value = rn(o.value, a), s) {
1691
1691
  case "float":
1692
1692
  c ? r.uniform1fv(u, a) : r.uniform1f(u, a);
1693
1693
  break;
@@ -1774,7 +1774,7 @@ var en = class extends A {
1774
1774
  super.destroy(), this.bind(null);
1775
1775
  }
1776
1776
  };
1777
- function tn(e, t) {
1777
+ function nn(e, t) {
1778
1778
  if (typeof t == "object" && t) {
1779
1779
  let n = t.length;
1780
1780
  if (typeof e != "object" || !e || e.length !== n) return !0;
@@ -1783,7 +1783,7 @@ function tn(e, t) {
1783
1783
  }
1784
1784
  return e !== t;
1785
1785
  }
1786
- function nn(e, t) {
1786
+ function rn(e, t) {
1787
1787
  if (typeof t == "object" && t) {
1788
1788
  let n = t.length;
1789
1789
  if (typeof e == "object" && e && e.length === n) {
@@ -1796,10 +1796,10 @@ function nn(e, t) {
1796
1796
  }
1797
1797
  //#endregion
1798
1798
  //#region src/core/renderers/gl/state/GlBlendMode.ts
1799
- var rn = /* @__PURE__ */ function(e) {
1799
+ var an = /* @__PURE__ */ function(e) {
1800
1800
  return e.normal = "normal", e.add = "add", e.multiply = "multiply", e.screen = "screen", e.none = "none", e.normalNpm = "normalNpm", e.addNpm = "add_npm", e.screenNpm = "screenNpm", e.srcIn = "srcIn", e.srcOut = "srcOut", e.srcAtop = "srcAtop", e.dstOver = "dstOver", e.dstIn = "dstIn", e.dstOut = "dstOut", e.dstAtop = "dstAtop", e.xor = "xor", e.subtract = "subtract", e;
1801
1801
  }({});
1802
- function an(e) {
1802
+ function on(e) {
1803
1803
  return {
1804
1804
  normal: [e.ONE, e.ONE_MINUS_SRC_ALPHA],
1805
1805
  add: [e.ONE, e.ONE],
@@ -1854,7 +1854,7 @@ function an(e) {
1854
1854
  }
1855
1855
  //#endregion
1856
1856
  //#region src/core/renderers/gl/state/GlStateSystem.ts
1857
- var on = class e {
1857
+ var sn = class e {
1858
1858
  static _properties = [
1859
1859
  "blend",
1860
1860
  "offsets",
@@ -1881,14 +1881,14 @@ var on = class e {
1881
1881
  let t = new e();
1882
1882
  return t.depthTest = !1, t.blend = !0, t;
1883
1883
  }
1884
- _blendMode = rn.normal;
1884
+ _blendMode = an.normal;
1885
1885
  _polygonOffset = 0;
1886
1886
  bitmap = 0;
1887
1887
  get blendMode() {
1888
1888
  return this._blendMode;
1889
1889
  }
1890
1890
  set blendMode(e) {
1891
- this.blend = e !== rn.none, this._blendMode = e;
1891
+ this.blend = e !== an.none, this._blendMode = e;
1892
1892
  }
1893
1893
  get polygonOffset() {
1894
1894
  return this._polygonOffset;
@@ -1900,19 +1900,19 @@ var on = class e {
1900
1900
  if (e) for (let t in e) this[t] = e[t];
1901
1901
  }
1902
1902
  };
1903
- on._init();
1904
- var sn = class extends A {
1903
+ sn._init();
1904
+ var cn = class extends A {
1905
1905
  install(e) {
1906
1906
  super.install(e), e.state = this;
1907
1907
  }
1908
1908
  _blendEq = !1;
1909
- _setters = on._properties.map((e) => this[`set${e.replace(/^\S/, (e) => e.toUpperCase())}`]);
1909
+ _setters = sn._properties.map((e) => this[`set${e.replace(/^\S/, (e) => e.toUpperCase())}`]);
1910
1910
  boundStateBitmap = 0;
1911
1911
  boundBlendMode;
1912
1912
  blendModes;
1913
- defaultState = new on({ blend: !0 });
1913
+ defaultState = new sn({ blend: !0 });
1914
1914
  _updateContext(e) {
1915
- super._updateContext(e), this.blendModes = an(e);
1915
+ super._updateContext(e), this.blendModes = on(e);
1916
1916
  }
1917
1917
  toggle(e, t) {
1918
1918
  this._renderer.gl[t ? "enable" : "disable"](e);
@@ -1955,14 +1955,14 @@ var sn = class extends A {
1955
1955
  }
1956
1956
  reset() {
1957
1957
  super.reset();
1958
- let e = (1 << on._properties.length) - 1;
1958
+ let e = (1 << sn._properties.length) - 1;
1959
1959
  this.boundStateBitmap = ~this.defaultState.bitmap & e, this.boundBlendMode = void 0, this._blendEq = !0, this.bind(this.defaultState);
1960
1960
  }
1961
- }, cn = class extends A {
1961
+ }, ln = class extends A {
1962
1962
  install(e) {
1963
1963
  super.install(e), e.batch2D = this;
1964
1964
  }
1965
- _state = on.for2D();
1965
+ _state = sn.for2D();
1966
1966
  _batchSize = 4096 * 4;
1967
1967
  _batchables = [];
1968
1968
  _vertexCount = 0;
@@ -1983,8 +1983,8 @@ var sn = class extends A {
1983
1983
  }
1984
1984
  _createShader(e) {
1985
1985
  let t = this._renderer, n = {
1986
- instanceId: ct(),
1987
- glProgram: new Gt({
1986
+ instanceId: lt(),
1987
+ glProgram: new Kt({
1988
1988
  vertex: "precision highp float;\nin vec2 aPosition;\nin vec2 aUv;\nin vec4 aTextureParams;\nin vec4 aModulate;\n\nuniform vec2 size;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\n\nout float vTextureId;\nout float vClipOutsideUv;\nout vec2 vUv;\nout vec4 vModulate;\n\nvec2 roundPixels(vec2 position, vec2 targetSize) {\n return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n}\n\nvoid main(void) {\n mat3 modelMatrix = mat3(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n mat3 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix;\n gl_Position = vec4((modelViewProjectionMatrix * vec3(aPosition, 1.0)).xy, 0.0, 1.0);\n vTextureId = aTextureParams.x;\n vClipOutsideUv = aTextureParams.y;\n if (aTextureParams.z == 1.) {\n gl_Position.xy = roundPixels(gl_Position.xy, size);\n }\n vUv = aUv;\n vModulate = aModulate;\n}",
1989
1989
  fragment: `precision highp float;
1990
1990
  in float vTextureId;
@@ -2013,15 +2013,15 @@ void main(void) {
2013
2013
  }`
2014
2014
  })
2015
2015
  }, r = {
2016
- instanceId: ct(),
2016
+ instanceId: lt(),
2017
2017
  usage: k.vertex,
2018
2018
  data: new Float32Array()
2019
2019
  }, i = {
2020
- instanceId: ct(),
2020
+ instanceId: lt(),
2021
2021
  usage: k.index,
2022
2022
  data: new Uint32Array()
2023
2023
  }, a = {
2024
- instanceId: ct(),
2024
+ instanceId: lt(),
2025
2025
  topology: "triangle-list",
2026
2026
  attributes: Object.fromEntries(Object.entries(this._attributes).map(([e, t]) => [e, {
2027
2027
  ...t,
@@ -2061,15 +2061,15 @@ void main(void) {
2061
2061
  let { indices: r, vertices: p, uvs: h = new Float32Array(), size: g = {
2062
2062
  width: 0,
2063
2063
  height: 0
2064
- }, texture: ee, blendMode: te = rn.normal, clipOutsideUv: ne, roundPixels: re, modulate: ie = [
2064
+ }, texture: ee, blendMode: te = an.normal, clipOutsideUv: ne, roundPixels: re, modulate: ie = [
2065
2065
  255,
2066
2066
  255,
2067
2067
  255,
2068
2068
  255
2069
2069
  ] } = n[e];
2070
2070
  m < e && t.blendMode !== te && (t.size = l - t.start, u.push(t), m = e, t = { id: ++d }, t.textures = i, t.textureLocationMap = f, t.start = l);
2071
- let { width: ae, height: oe } = g, _ = c / this._vertexSize, se = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, v, y, b;
2072
- for (let e = p.length, t = 0; t < e; t += 2) v = h[t], y = h[t + 1], ae > 0 && oe > 0 && (v = Math.ceil(v * ae) / ae, y = Math.ceil(y * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = v, a[c++] = y, b = c * 4, o[b] = se, o[b + 1] = le, o[b + 2] = ce, o[b + 3] = 0, c++, b = c * 4, o[b] = ie[0], o[b + 1] = ie[1], o[b + 2] = ie[2], o[b + 3] = ie[3], c++;
2071
+ let { width: ae, height: oe } = g, _ = c / this._vertexSize, se = (ee ? f.get(ee) : 255) ?? 255, ce = +!!re, le = +!!ne, ue, v, y;
2072
+ for (let e = p.length, t = 0; t < e; t += 2) ue = h[t], v = h[t + 1], ae > 0 && oe > 0 && (ue = Math.ceil(ue * ae) / ae, v = Math.ceil(v * oe) / oe), a[c++] = p[t], a[c++] = p[t + 1], a[c++] = ue, a[c++] = v, y = c * 4, o[y] = se, o[y + 1] = le, o[y + 2] = ce, o[y + 3] = 0, c++, y = c * 4, o[y] = ie[0], o[y + 1] = ie[1], o[y + 2] = ie[2], o[y + 3] = ie[3], c++;
2073
2073
  for (let e = r.length, t = 0; t < e; t++) s[l++] = _ + r[t];
2074
2074
  t.blendMode = te;
2075
2075
  }
@@ -2091,22 +2091,22 @@ void main(void) {
2091
2091
  }
2092
2092
  }
2093
2093
  _getBufferData(e) {
2094
- let t = ln(Math.ceil(e / 8)), n = un(t), r = t * 8;
2094
+ let t = un(Math.ceil(e / 8)), n = dn(t), r = t * 8;
2095
2095
  this._attributeBuffer.length <= n && (this._attributeBuffer.length = n + 1);
2096
2096
  let i = this._attributeBuffer[n];
2097
2097
  return i || (this._attributeBuffer[n] = i = /* @__PURE__ */ new ArrayBuffer(r * this._vertexSize * 4)), i;
2098
2098
  }
2099
2099
  _getIndexBufferData(e) {
2100
- let t = ln(Math.ceil(e / 12)), n = un(t), r = t * 12;
2100
+ let t = un(Math.ceil(e / 12)), n = dn(t), r = t * 12;
2101
2101
  this._indexBuffers.length <= n && (this._indexBuffers.length = n + 1);
2102
2102
  let i = this._indexBuffers[n];
2103
2103
  return i || (this._indexBuffers[n] = i = new Uint32Array(r)), i;
2104
2104
  }
2105
2105
  };
2106
- function ln(e) {
2106
+ function un(e) {
2107
2107
  return e += +(e === 0), --e, e |= e >>> 1, e |= e >>> 2, e |= e >>> 4, e |= e >>> 8, e |= e >>> 16, e + 1;
2108
2108
  }
2109
- function un(e) {
2109
+ function dn(e) {
2110
2110
  let t = (e > 65535) << 4;
2111
2111
  e >>>= t;
2112
2112
  let n = (e > 255) << 3;
@@ -2116,9 +2116,9 @@ function un(e) {
2116
2116
  //#region src/core/renderers/gl/const.ts
2117
2117
  var j = /* @__PURE__ */ function(e) {
2118
2118
  return e[e.disabled = 0] = "disabled", e[e.renderingMaskAdd = 1] = "renderingMaskAdd", e[e.maskActive = 2] = "maskActive", e[e.inverseMaskActive = 3] = "inverseMaskActive", e[e.renderingMaskRemove = 4] = "renderingMaskRemove", e[e.none = 5] = "none", e;
2119
- }({}), dn = /* @__PURE__ */ function(e) {
2119
+ }({}), fn = /* @__PURE__ */ function(e) {
2120
2120
  return e[e.none = 0] = "none", e[e.color = 16384] = "color", e[e.stencil = 1024] = "stencil", e[e.depth = 256] = "depth", e[e.colorDepth = 16640] = "colorDepth", e[e.colorStencil = 17408] = "colorStencil", e[e.depthStencil = 1280] = "depthStencil", e[e.all = 17664] = "all", e;
2121
- }({}), fn = class extends A {
2121
+ }({}), pn = class extends A {
2122
2122
  install(e) {
2123
2123
  super.install(e), e.mask = this;
2124
2124
  }
@@ -2143,10 +2143,10 @@ var j = /* @__PURE__ */ function(e) {
2143
2143
  let t = this.stack.pop();
2144
2144
  if (!t || t.source !== e) return;
2145
2145
  let { mask: n } = t, r = this._renderer.renderTarget.current?.instanceId ?? -1, i = this._maskStackHash[r] ?? 0;
2146
- "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(dn.stencil), this._renderer.stencil.bind(j.disabled, i)) : this._renderer.stencil.bind(j.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(j.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2146
+ "x" in n ? this._renderer.scissor.pop() : "render" in n && (this._renderer.flush(), i === 0 ? (this._renderer.clear(fn.stencil), this._renderer.stencil.bind(j.disabled, i)) : this._renderer.stencil.bind(j.renderingMaskRemove, i), i--, n.render(this._renderer), this._renderer.flush(), this._renderer.stencil.bind(j.maskActive, i), this._renderer.colorMask.bind(15)), this._maskStackHash[r] = i;
2147
2147
  }
2148
- }, pn = [];
2149
- pn[j.none] = {}, pn[j.disabled] = {}, pn[j.renderingMaskAdd] = {
2148
+ }, mn = [];
2149
+ mn[j.none] = {}, mn[j.disabled] = {}, mn[j.renderingMaskAdd] = {
2150
2150
  stencilFront: {
2151
2151
  compare: "equal",
2152
2152
  passOp: "increment-clamp"
@@ -2155,7 +2155,7 @@ pn[j.none] = {}, pn[j.disabled] = {}, pn[j.renderingMaskAdd] = {
2155
2155
  compare: "equal",
2156
2156
  passOp: "increment-clamp"
2157
2157
  }
2158
- }, pn[j.renderingMaskRemove] = {
2158
+ }, mn[j.renderingMaskRemove] = {
2159
2159
  stencilFront: {
2160
2160
  compare: "equal",
2161
2161
  passOp: "decrement-clamp"
@@ -2164,7 +2164,7 @@ pn[j.none] = {}, pn[j.disabled] = {}, pn[j.renderingMaskAdd] = {
2164
2164
  compare: "equal",
2165
2165
  passOp: "decrement-clamp"
2166
2166
  }
2167
- }, pn[j.maskActive] = {
2167
+ }, mn[j.maskActive] = {
2168
2168
  stencilFront: {
2169
2169
  compare: "equal",
2170
2170
  passOp: "keep"
@@ -2173,7 +2173,7 @@ pn[j.none] = {}, pn[j.disabled] = {}, pn[j.renderingMaskAdd] = {
2173
2173
  compare: "equal",
2174
2174
  passOp: "keep"
2175
2175
  }
2176
- }, pn[j.inverseMaskActive] = {
2176
+ }, mn[j.inverseMaskActive] = {
2177
2177
  stencilFront: {
2178
2178
  compare: "not-equal",
2179
2179
  passOp: "keep"
@@ -2183,7 +2183,7 @@ pn[j.none] = {}, pn[j.disabled] = {}, pn[j.renderingMaskAdd] = {
2183
2183
  passOp: "keep"
2184
2184
  }
2185
2185
  };
2186
- var mn = class extends A {
2186
+ var hn = class extends A {
2187
2187
  install(e) {
2188
2188
  super.install(e), e.stencil = this;
2189
2189
  }
@@ -2235,7 +2235,7 @@ var mn = class extends A {
2235
2235
  }
2236
2236
  };
2237
2237
  bind(e, t) {
2238
- let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = pn[e], a = this._cache;
2238
+ let n = this.current[this._renderer.renderTarget.current?.instanceId ?? -1], r = this._gl, i = mn[e], a = this._cache;
2239
2239
  if (n.stencilMode = e, n.refCount = t, e === j.disabled) {
2240
2240
  this._cache.enabled && (this._cache.enabled = !1, r.disable(r.STENCIL_TEST));
2241
2241
  return;
@@ -2245,8 +2245,8 @@ var mn = class extends A {
2245
2245
  destroy() {
2246
2246
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
2247
2247
  }
2248
- }, hn = class extends A {
2249
- current = new _t(0, 0, 0, 0);
2248
+ }, gn = class extends A {
2249
+ current = new vt(0, 0, 0, 0);
2250
2250
  install(e) {
2251
2251
  super.install(e), e.viewport = this;
2252
2252
  }
@@ -2254,7 +2254,7 @@ var mn = class extends A {
2254
2254
  let t = this.current, n = Math.floor(e.x), r = Math.floor(e.y), i = Math.floor(e.width), a = Math.floor(e.height);
2255
2255
  t.x === n && t.y === r && t.width === i && t.height === a || (this._gl.viewport(n, r, i, a), t.x = n, t.y = r, t.width = i, t.height = a);
2256
2256
  }
2257
- }, gn = class {
2257
+ }, _n = class {
2258
2258
  framebuffer;
2259
2259
  width = -1;
2260
2260
  height = -1;
@@ -2265,7 +2265,7 @@ var mn = class extends A {
2265
2265
  constructor(e) {
2266
2266
  this.framebuffer = e;
2267
2267
  }
2268
- }, _n = class extends A {
2268
+ }, vn = class extends A {
2269
2269
  install(e) {
2270
2270
  super.install(e), e.renderTarget = this;
2271
2271
  }
@@ -2275,7 +2275,7 @@ var mn = class extends A {
2275
2275
  _msaaSamples = [];
2276
2276
  _hasMRT = !0;
2277
2277
  _writeDepthTexture = !0;
2278
- projection = new Ct();
2278
+ projection = new wt();
2279
2279
  _updateContext(e) {
2280
2280
  if (super._updateContext(e), this._hasMRT = !0, this._writeDepthTexture = !0, this._renderer.version === 1) {
2281
2281
  let t = this._renderer.extensions.drawBuffers, n = this._renderer.extensions.depthTexture;
@@ -2311,7 +2311,7 @@ var mn = class extends A {
2311
2311
  return this.glRenderTargets.get(e.instanceId) || this._createGlRenderTarget(e);
2312
2312
  }
2313
2313
  _createGlRenderTarget(e) {
2314
- let t = this._gl, n = new gn(t.createFramebuffer());
2314
+ let t = this._gl, n = new _n(t.createFramebuffer());
2315
2315
  return this.glRenderTargets.set(e.instanceId, n), this.renderTargets.get(e.instanceId) || (this.renderTargets.set(e.instanceId, e), this._update(e, n), "on" in e && (e.on("updateProperty", (t) => {
2316
2316
  switch (t) {
2317
2317
  case "width":
@@ -2388,28 +2388,28 @@ var mn = class extends A {
2388
2388
  reset() {
2389
2389
  super.reset(), this._renderer.contextLost || this.glRenderTargets.forEach((e) => this.destroyGpuRenderTarget(e)), this.renderTargets.clear(), this.glRenderTargets.clear(), this.current = null, this._msaaSamples.length = 0;
2390
2390
  }
2391
- }, vn = /* @__PURE__ */ function(e) {
2391
+ }, yn = /* @__PURE__ */ function(e) {
2392
2392
  return e[e.RGBA = 6408] = "RGBA", e[e.RGB = 6407] = "RGB", e[e.RG = 33319] = "RG", e[e.RED = 6403] = "RED", e[e.RGBA_INTEGER = 36249] = "RGBA_INTEGER", e[e.RGB_INTEGER = 36248] = "RGB_INTEGER", e[e.RG_INTEGER = 33320] = "RG_INTEGER", e[e.RED_INTEGER = 36244] = "RED_INTEGER", e[e.ALPHA = 6406] = "ALPHA", e[e.LUMINANCE = 6409] = "LUMINANCE", e[e.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", e[e.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", e[e.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", e;
2393
- }({}), yn = /* @__PURE__ */ function(e) {
2393
+ }({}), bn = /* @__PURE__ */ function(e) {
2394
2394
  return e[e.TEXTURE_2D = 3553] = "TEXTURE_2D", e[e.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", e[e.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", e[e.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", e[e.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", e[e.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", e[e.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", e[e.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", e;
2395
2395
  }({}), M = /* @__PURE__ */ function(e) {
2396
2396
  return e[e.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", e[e.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", e[e.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", e[e.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", e[e.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", e[e.UNSIGNED_INT = 5125] = "UNSIGNED_INT", e[e.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", e[e.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", e[e.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", e[e.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", e[e.BYTE = 5120] = "BYTE", e[e.SHORT = 5122] = "SHORT", e[e.INT = 5124] = "INT", e[e.FLOAT = 5126] = "FLOAT", e[e.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", e[e.HALF_FLOAT = 36193] = "HALF_FLOAT", e;
2397
- }({}), bn = class {
2397
+ }({}), xn = class {
2398
2398
  native;
2399
- target = yn.TEXTURE_2D;
2399
+ target = bn.TEXTURE_2D;
2400
2400
  width = -1;
2401
2401
  height = -1;
2402
2402
  mipmap = !1;
2403
2403
  type = M.UNSIGNED_BYTE;
2404
- internalFormat = vn.RGBA;
2405
- format = vn.RGBA;
2404
+ internalFormat = yn.RGBA;
2405
+ format = yn.RGBA;
2406
2406
  constructor(e) {
2407
2407
  this.native = e;
2408
2408
  }
2409
2409
  };
2410
2410
  //#endregion
2411
2411
  //#region src/core/renderers/gl/texture/mapFormatToGlFormat.ts
2412
- function xn(e) {
2412
+ function Sn(e) {
2413
2413
  return {
2414
2414
  r8unorm: e.RED,
2415
2415
  r8snorm: e.RED,
@@ -2457,7 +2457,7 @@ function xn(e) {
2457
2457
  }
2458
2458
  //#endregion
2459
2459
  //#region src/core/renderers/gl/texture/mapFormatToGlInternalFormat.ts
2460
- function Sn(e, t) {
2460
+ function Cn(e, t) {
2461
2461
  let n = {}, r = e.RGBA;
2462
2462
  return e instanceof WebGLRenderingContext ? t.srgb && (n = {
2463
2463
  "rgba8unorm-srgb": t.srgb.SRGB8_ALPHA8_EXT,
@@ -2573,7 +2573,7 @@ function Sn(e, t) {
2573
2573
  }
2574
2574
  //#endregion
2575
2575
  //#region src/core/renderers/gl/texture/mapFormatToGlType.ts
2576
- function Cn(e) {
2576
+ function wn(e) {
2577
2577
  return {
2578
2578
  r8unorm: e.UNSIGNED_BYTE,
2579
2579
  r8snorm: e.BYTE,
@@ -2621,7 +2621,7 @@ function Cn(e) {
2621
2621
  }
2622
2622
  //#endregion
2623
2623
  //#region src/core/renderers/gl/texture/updateTextureStyle.ts
2624
- var wn = {
2624
+ var Tn = {
2625
2625
  linear: {
2626
2626
  linear: 9987,
2627
2627
  nearest: 9985
@@ -2630,10 +2630,10 @@ var wn = {
2630
2630
  linear: 9986,
2631
2631
  nearest: 9984
2632
2632
  }
2633
- }, Tn = {
2633
+ }, En = {
2634
2634
  linear: 9729,
2635
2635
  nearest: 9728
2636
- }, En = {
2636
+ }, Dn = {
2637
2637
  never: 512,
2638
2638
  less: 513,
2639
2639
  equal: 514,
@@ -2642,32 +2642,32 @@ var wn = {
2642
2642
  "not-equal": 517,
2643
2643
  "greater-equal": 518,
2644
2644
  always: 519
2645
- }, Dn = {
2645
+ }, On = {
2646
2646
  "clamp-to-edge": 33071,
2647
2647
  repeat: 10497,
2648
2648
  "mirror-repeat": 33648
2649
2649
  };
2650
- function On(e, t, n, r, i, a, o, s) {
2650
+ function kn(e, t, n, r, i, a, o, s) {
2651
2651
  let { addressModeU: c = "repeat", addressModeV: l = "repeat", addressModeW: u = "repeat", magFilter: d = "linear", minFilter: f = "linear", mipmapFilter: p = "linear", maxAnisotropy: m = 0, compare: h } = e, g = a;
2652
2652
  if (!s || c !== "repeat" || l !== "repeat" || u !== "repeat") {
2653
- let e = Dn[o ? "clamp-to-edge" : c], n = Dn[o ? "clamp-to-edge" : l], r = Dn[o ? "clamp-to-edge" : u];
2653
+ let e = On[o ? "clamp-to-edge" : c], n = On[o ? "clamp-to-edge" : l], r = On[o ? "clamp-to-edge" : u];
2654
2654
  t[i](g, t.TEXTURE_WRAP_S, e), t[i](g, t.TEXTURE_WRAP_T, n), t.TEXTURE_WRAP_R && t[i](g, t.TEXTURE_WRAP_R, r);
2655
2655
  }
2656
- if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER, Tn[d]), n) {
2656
+ if ((!s || d !== "linear") && t[i](g, t.TEXTURE_MAG_FILTER, En[d]), n) {
2657
2657
  if (!s || p !== "linear") {
2658
- let e = wn[f][p];
2658
+ let e = Tn[f][p];
2659
2659
  t[i](g, t.TEXTURE_MIN_FILTER, e);
2660
2660
  }
2661
- } else t[i](g, t.TEXTURE_MIN_FILTER, Tn[f]);
2661
+ } else t[i](g, t.TEXTURE_MIN_FILTER, En[f]);
2662
2662
  if (r && m > 1) {
2663
2663
  let e = Math.min(m, t.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT));
2664
2664
  t[i](g, r.TEXTURE_MAX_ANISOTROPY_EXT, e);
2665
2665
  }
2666
- h && t[i](g, t.TEXTURE_COMPARE_FUNC, En[h]);
2666
+ h && t[i](g, t.TEXTURE_COMPARE_FUNC, Dn[h]);
2667
2667
  }
2668
2668
  //#endregion
2669
2669
  //#region src/core/renderers/gl/texture/uploaders/index.ts
2670
- var kn = {
2670
+ var An = {
2671
2671
  buffer: {
2672
2672
  id: "buffer",
2673
2673
  upload: (e, t, n) => {
@@ -2681,8 +2681,8 @@ var kn = {
2681
2681
  c < o || l < s ? ((i !== o || a !== s) && n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, null), r === 2 ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, c, l, t.format, t.type, e.source) : n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source)) : i === o && a === s ? n.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, t.format, t.type, e.source) : r === 2 ? n.texImage2D(t.target, 0, t.internalFormat, o, s, 0, t.format, t.type, e.source) : n.texImage2D(t.target, 0, t.internalFormat, t.format, t.type, e.source), t.width = o, t.height = s;
2682
2682
  }
2683
2683
  }
2684
- }, An = class extends A {
2685
- uploaders = { ...kn };
2684
+ }, jn = class extends A {
2685
+ uploaders = { ...An };
2686
2686
  textures = /* @__PURE__ */ new Map();
2687
2687
  glTextures = /* @__PURE__ */ new Map();
2688
2688
  _mapFormatToInternalFormat = Object.create(null);
@@ -2697,14 +2697,14 @@ var kn = {
2697
2697
  super.install(e), e.texture = this;
2698
2698
  }
2699
2699
  _updateContext(e) {
2700
- super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat = Sn(e, this._renderer.extensions), this._mapFormatToType = Cn(e), this._mapFormatToFormat = xn(e)), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxTextureImageUnits = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);
2700
+ super._updateContext(e), Object.keys(this._mapFormatToInternalFormat).length || (this._mapFormatToInternalFormat = Cn(e, this._renderer.extensions), this._mapFormatToType = wn(e), this._mapFormatToFormat = Sn(e)), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxTextureImageUnits = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);
2701
2701
  for (let e = 0; e < this.maxTextureImageUnits; e++) this.unbind(e);
2702
2702
  }
2703
2703
  getGlTexture(e) {
2704
2704
  return this.glTextures.get(e.instanceId) || this._createGlTexture(e);
2705
2705
  }
2706
2706
  _createGlTexture(e) {
2707
- let t = this._gl, n = new bn(t.createTexture());
2707
+ let t = this._gl, n = new xn(t.createTexture());
2708
2708
  if (t.bindTexture(n.target, n.native), n.type = this._mapFormatToType[e.format], n.internalFormat = this._mapFormatToInternalFormat[e.format], n.format = this._mapFormatToFormat[e.format], this.glTextures.set(e.instanceId, n), e.mipmap && (this._renderer.supports.nonPowOf2mipmaps || e.isPowerOfTwo)) {
2709
2709
  let t = Math.max(e.width, e.height);
2710
2710
  e.mipLevelCount = Math.floor(Math.log2(t)) + 1;
@@ -2764,7 +2764,7 @@ var kn = {
2764
2764
  }
2765
2765
  updateStyle(e, t = !1) {
2766
2766
  let n = this._gl;
2767
- On(e, n, e.mipLevelCount > 1, this._renderer.extensions.anisotropicFiltering, "texParameteri", n.TEXTURE_2D, !this._renderer.supports.nonPowOf2wrapping && !e.isPowerOfTwo, t);
2767
+ kn(e, n, e.mipLevelCount > 1, this._renderer.extensions.anisotropicFiltering, "texParameteri", n.TEXTURE_2D, !this._renderer.supports.nonPowOf2wrapping && !e.isPowerOfTwo, t);
2768
2768
  }
2769
2769
  updateGpuTexture(e) {
2770
2770
  this.bind(e);
@@ -2779,7 +2779,7 @@ var kn = {
2779
2779
  let e = this._gl;
2780
2780
  this._renderer.contextLost || this.glTextures.forEach((t) => e.deleteTexture(t.native)), this.textures.clear(), this.glTextures.clear(), this._location = 0, this.current.length = 0, this._premultiplyAlpha = !1, this._renderer.contextLost || e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this._premultiplyAlpha);
2781
2781
  }
2782
- }, jn = {
2782
+ }, Mn = {
2783
2783
  uint8x2: M.UNSIGNED_BYTE,
2784
2784
  uint8x4: M.UNSIGNED_BYTE,
2785
2785
  sint8x2: M.BYTE,
@@ -2811,18 +2811,18 @@ var kn = {
2811
2811
  sint32x3: M.INT,
2812
2812
  sint32x4: M.INT
2813
2813
  };
2814
- function Mn(e) {
2815
- return jn[e] ?? jn.float32;
2814
+ function Nn(e) {
2815
+ return Mn[e] ?? Mn.float32;
2816
2816
  }
2817
2817
  //#endregion
2818
2818
  //#region src/core/renderers/gl/geometry/GlGeometrySystem.ts
2819
- var Nn = {
2819
+ var Pn = {
2820
2820
  "point-list": 0,
2821
2821
  "line-list": 1,
2822
2822
  "line-strip": 3,
2823
2823
  "triangle-list": 4,
2824
2824
  "triangle-strip": 5
2825
- }, Pn = class extends A {
2825
+ }, Fn = class extends A {
2826
2826
  _geometryVaoHash = {};
2827
2827
  hasInstance = !1;
2828
2828
  current = null;
@@ -2861,11 +2861,11 @@ var Nn = {
2861
2861
  }
2862
2862
  for (let e in r) {
2863
2863
  let t = r[e];
2864
- i[t.buffer.instanceId] += qt(t.format).stride;
2864
+ i[t.buffer.instanceId] += Jt(t.format).stride;
2865
2865
  }
2866
2866
  for (let e in r) {
2867
2867
  let t = r[e];
2868
- t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] += qt(t.format).stride;
2868
+ t.stride ??= i[t.buffer.instanceId], t.start ??= a[t.buffer.instanceId], a[t.buffer.instanceId] += Jt(t.format).stride;
2869
2869
  }
2870
2870
  }
2871
2871
  _createVao(e, t) {
@@ -2900,7 +2900,7 @@ var Nn = {
2900
2900
  a !== c && (r.bind(s), a = c);
2901
2901
  let e = l.location;
2902
2902
  n.enableVertexAttribArray(e);
2903
- let t = qt(o.format), i = Mn(o.format);
2903
+ let t = Jt(o.format), i = Nn(o.format);
2904
2904
  if (l.format?.substring(1, 4) === "int" ? n.vertexAttribIPointer(e, t.size, i, o.stride ?? 0, o.start ?? 0) : n.vertexAttribPointer(e, t.size, i, t.normalized, o.stride ?? 0, o.start ?? 0), o.instance) if (this.hasInstance) {
2905
2905
  let t = o.divisor ?? 1;
2906
2906
  n.vertexAttribDivisor(e, t);
@@ -2933,7 +2933,7 @@ var Nn = {
2933
2933
  let { topology: t, size: n, start: r = 0, instanceCount: i } = e, { gl: a } = this._renderer, o = this.current;
2934
2934
  if (!o) return this;
2935
2935
  t = t || o.topology || "triangle-list";
2936
- let s = Nn[t];
2936
+ let s = Pn[t];
2937
2937
  if (i = i || o.instanceCount || 1, o.indexBuffer) {
2938
2938
  n ||= o.indexBuffer.data.length;
2939
2939
  let e = o.indexBuffer.data.BYTES_PER_ELEMENT, t = e === 2 ? a.UNSIGNED_SHORT : a.UNSIGNED_INT;
@@ -2954,7 +2954,7 @@ var Nn = {
2954
2954
  }
2955
2955
  this._geometryVaoHash = {}, this.current = null, this.currentVao = null;
2956
2956
  }
2957
- }, Fn = class extends A {
2957
+ }, In = class extends A {
2958
2958
  install(e) {
2959
2959
  super.install(e), e.colorMask = this;
2960
2960
  }
@@ -2965,19 +2965,19 @@ var Nn = {
2965
2965
  };
2966
2966
  //#endregion
2967
2967
  //#region src/core/renderers/gl/GlScissorSystem.ts
2968
- function In(e, t, n) {
2968
+ function Ln(e, t, n) {
2969
2969
  let [r, i, a, o, s, c, l, u, d] = e, f = r * t + o * n + l, p = i * t + s * n + u, m = a * t + c * n + d;
2970
2970
  return {
2971
2971
  x: f / m,
2972
2972
  y: p / m
2973
2973
  };
2974
2974
  }
2975
- function Ln(e, t) {
2975
+ function Rn(e, t) {
2976
2976
  let { x: n, y: r, width: i, height: a } = t, o = [
2977
- In(e, n, r),
2978
- In(e, n + i, r),
2979
- In(e, n + i, r + a),
2980
- In(e, n, r + a)
2977
+ Ln(e, n, r),
2978
+ Ln(e, n + i, r),
2979
+ Ln(e, n + i, r + a),
2980
+ Ln(e, n, r + a)
2981
2981
  ], s = o.map((e) => e.x), c = o.map((e) => e.y), l = Math.min(...s), u = Math.max(...s), d = Math.min(...c), f = Math.max(...c);
2982
2982
  return {
2983
2983
  x: l,
@@ -2986,7 +2986,7 @@ function Ln(e, t) {
2986
2986
  height: f - d
2987
2987
  };
2988
2988
  }
2989
- var Rn = class extends A {
2989
+ var zn = class extends A {
2990
2990
  install(e) {
2991
2991
  super.install(e), e.scissor = this;
2992
2992
  }
@@ -3013,28 +3013,28 @@ var Rn = class extends A {
3013
3013
  bind(e) {
3014
3014
  let t = this._gl;
3015
3015
  if (e) {
3016
- let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } = Ln(i, e), l = r.current.height / n - (o + c);
3016
+ let { pixelRatio: n, viewport: r } = this._renderer, { viewMatrix: i } = this._renderer.shader.uniforms, { x: a, y: o, width: s, height: c } = Rn(i, e), l = r.current.height / n - (o + c);
3017
3017
  t.scissor(a * n, l * n, s * n, c * n);
3018
3018
  } else t.disable(t.SCISSOR_TEST);
3019
3019
  }
3020
3020
  destroy() {
3021
3021
  super.destroy(), this._renderer.renderTarget.off("updateRenderTarget", this._updateRenderTarget);
3022
3022
  }
3023
- }, zn = class extends Dt {
3023
+ }, Bn = class extends Ot {
3024
3024
  contextLost = !1;
3025
3025
  _systems = [
3026
- new An(),
3027
- new Nt(),
3028
- new en(),
3029
- new Pn(),
3030
- new _n(),
3031
- new sn(),
3032
- new fn(),
3026
+ new jn(),
3027
+ new Pt(),
3028
+ new tn(),
3033
3029
  new Fn(),
3034
- new mn(),
3035
- new Rn(),
3030
+ new vn(),
3036
3031
  new cn(),
3037
- new hn()
3032
+ new pn(),
3033
+ new In(),
3034
+ new hn(),
3035
+ new zn(),
3036
+ new ln(),
3037
+ new gn()
3038
3038
  ];
3039
3039
  bindPoints = /* @__PURE__ */ new Map();
3040
3040
  supports = {
@@ -3046,13 +3046,13 @@ var Rn = class extends A {
3046
3046
  msaa: !0,
3047
3047
  nonPowOf2mipmaps: !0
3048
3048
  };
3049
- constructor(e = it(), t) {
3049
+ constructor(e = S(), t) {
3050
3050
  if (super(), !e) throw Error("Failed to createHTMLCanvas");
3051
- Xe(e) ? this._setupContext(e, t) : (this.gl = e, this.version = Ze(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3051
+ Qe(e) ? this._setupContext(e, t) : (this.gl = e, this.version = $e(this.gl) ? 2 : 1), this._setupBindPoints()._setupExtensions()._setupPolyfill()._setupSupports(), this._systems.forEach((e) => e.install(this)), this._systems.forEach((e) => e.emit("updateContext", this.gl)), this._systems.forEach((e) => e.emit("setup"));
3052
3052
  }
3053
3053
  _setupContext(e, t) {
3054
3054
  this.view = e;
3055
- let n = rt()?.(e, t), r = n && Ze(n) ? 2 : 1;
3055
+ let n = at()?.(e, t), r = n && $e(n) ? 2 : 1;
3056
3056
  if (n || (n = e.getContext("webgl2", t) || e.getContext("experimental-webgl2", t), r = 2), n || (n = e.getContext("webgl", t) || e.getContext("experimental-webgl", t), r = 1), !n) throw Error("Unable to getContext");
3057
3057
  return this.gl = n, this.version = r, this._contextLost = this._contextLost.bind(this), this._contextRestored = this._contextRestored.bind(this), typeof e.addEventListener == "function" && (e.addEventListener("webglcontextlost", this._contextLost, !1), e.addEventListener("webglcontextrestored", this._contextRestored, !1)), this;
3058
3058
  }
@@ -3128,8 +3128,8 @@ var Rn = class extends A {
3128
3128
  height: this.screen.height * this.pixelRatio
3129
3129
  });
3130
3130
  }
3131
- clear(e = dn.all) {
3132
- typeof e == "boolean" && (e = e ? dn.all : dn.none), e && this.gl.clear(e);
3131
+ clear(e = fn.all) {
3132
+ typeof e == "boolean" && (e = e ? fn.all : fn.none), e && this.gl.clear(e);
3133
3133
  }
3134
3134
  reset() {
3135
3135
  this._systems.forEach((e) => e.reset());
@@ -3146,7 +3146,7 @@ var Rn = class extends A {
3146
3146
  for (let e = 0; e < i; e += a) c.set(s.subarray(e, e + a), o - e);
3147
3147
  return c;
3148
3148
  }
3149
- }, Bn = class {}, Vn = class extends Bn {
3149
+ }, Vn = class {}, Hn = class extends Vn {
3150
3150
  install(e) {
3151
3151
  let t = async (e) => {
3152
3152
  let { parseFont: t } = await import("modern-font");
@@ -3160,15 +3160,15 @@ var Rn = class extends A {
3160
3160
  e.register(n, t);
3161
3161
  }), e.font = this, this;
3162
3162
  }
3163
- }, Hn = class extends w {
3163
+ }, Un = class extends w {
3164
3164
  constructor(e) {
3165
3165
  super(), this.setProperties(e);
3166
3166
  }
3167
3167
  };
3168
- O([_({ fallback: k.index }), D("design:type", k === void 0 ? Object : k)], Hn.prototype, "usage", void 0), O([_({ default: () => new Uint32Array() }), D("design:type", Object)], Hn.prototype, "data", void 0);
3168
+ O([_({ fallback: k.index }), D("design:type", k === void 0 ? Object : k)], Un.prototype, "usage", void 0), O([_({ default: () => new Uint32Array() }), D("design:type", Object)], Un.prototype, "data", void 0);
3169
3169
  //#endregion
3170
3170
  //#region src/scene/resources/geometries/Geometry.ts
3171
- var Un = class extends w {
3171
+ var Wn = class extends w {
3172
3172
  constructor(e = {}) {
3173
3173
  super(), this.setProperties(e);
3174
3174
  }
@@ -3176,7 +3176,7 @@ var Un = class extends w {
3176
3176
  e.flush(), t.activate(e, n), e.geometry.bind(this, t.glProgram), e.geometry.draw(), e.geometry.unbind();
3177
3177
  }
3178
3178
  };
3179
- O([_({ fallback: "triangle-list" }), D("design:type", Object)], Un.prototype, "topology", void 0), O([_({ default: () => ({}) }), D("design:type", typeof Record > "u" ? Object : Record)], Un.prototype, "attributes", void 0), O([_({ default: () => new Hn() }), D("design:type", Hn === void 0 ? Object : Hn)], Un.prototype, "indexBuffer", void 0), O([_({ fallback: 1 }), D("design:type", Number)], Un.prototype, "instanceCount", void 0);
3179
+ O([_({ fallback: "triangle-list" }), D("design:type", Object)], Wn.prototype, "topology", void 0), O([_({ default: () => ({}) }), D("design:type", typeof Record > "u" ? Object : Record)], Wn.prototype, "attributes", void 0), O([_({ default: () => new Un() }), D("design:type", Un === void 0 ? Object : Un)], Wn.prototype, "indexBuffer", void 0), O([_({ fallback: 1 }), D("design:type", Number)], Wn.prototype, "instanceCount", void 0);
3180
3180
  //#endregion
3181
3181
  //#region src/scene/resources/geometries/VertexBuffer.ts
3182
3182
  var N = class extends w {
@@ -3195,7 +3195,7 @@ var P = class extends w {
3195
3195
  O([_({ default: () => new N() }), D("design:type", N === void 0 ? Object : N)], P.prototype, "buffer", void 0), O([_({ fallback: "float32" }), D("design:type", Object)], P.prototype, "format", void 0), O([_(), D("design:type", Boolean)], P.prototype, "instance", void 0), O([_(), D("design:type", Number)], P.prototype, "stride", void 0), O([_(), D("design:type", Number)], P.prototype, "offset", void 0), O([_(), D("design:type", Number)], P.prototype, "start", void 0), O([_(), D("design:type", Number)], P.prototype, "divisor", void 0);
3196
3196
  //#endregion
3197
3197
  //#region src/scene/resources/geometries/QuadGeometry.ts
3198
- var Wn = class extends Un {
3198
+ var Gn = class extends Wn {
3199
3199
  constructor() {
3200
3200
  super({
3201
3201
  topology: "triangle-strip",
@@ -3212,7 +3212,7 @@ var Wn = class extends Un {
3212
3212
  1
3213
3213
  ]) })
3214
3214
  }) },
3215
- indexBuffer: new Hn({ data: new Uint32Array([
3215
+ indexBuffer: new Un({ data: new Uint32Array([
3216
3216
  0,
3217
3217
  1,
3218
3218
  3,
@@ -3223,7 +3223,7 @@ var Wn = class extends Un {
3223
3223
  };
3224
3224
  //#endregion
3225
3225
  //#region src/scene/resources/materials/Material.ts
3226
- function Gn() {
3226
+ function Kn() {
3227
3227
  return {
3228
3228
  projectionMatrix: new Float32Array([
3229
3229
  1,
@@ -3261,7 +3261,7 @@ var F = class extends w {
3261
3261
  constructor(e = {}) {
3262
3262
  super();
3263
3263
  let { uniforms: t, gl: n } = e;
3264
- t && (this.uniforms = t), this.glProgram = new Gt({
3264
+ t && (this.uniforms = t), this.glProgram = new Kt({
3265
3265
  vertex: "in vec2 position;\nuniform mat3 projectionMatrix;\nuniform mat3 modelViewMatrix;\nvoid main(void) {\n gl_Position = vec4((projectionMatrix * modelViewMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}",
3266
3266
  fragment: "uniform vec4 tint;\nvoid main(void) {\n gl_FragColor = tint;\n}",
3267
3267
  ...n
@@ -3274,13 +3274,13 @@ var F = class extends w {
3274
3274
  }, e.shader.updateUniforms(this);
3275
3275
  }
3276
3276
  };
3277
- O([_({ default: Gn }), D("design:type", typeof Record > "u" ? Object : Record)], F.prototype, "uniforms", void 0);
3277
+ O([_({ default: Kn }), D("design:type", typeof Record > "u" ? Object : Record)], F.prototype, "uniforms", void 0);
3278
3278
  //#endregion
3279
3279
  //#region src/scene/resources/materials/EffectMaterial.ts
3280
- var Kn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, qn = /vec(\d)\((.*)\)/;
3281
- function Jn(e) {
3280
+ var qn = /^uniform \w+ (.+?);\s*\/\/\s*=\s*([^;]+?)[\s;]*$/gm, Jn = /vec(\d)\((.*)\)/;
3281
+ function Yn(e) {
3282
3282
  e = e.trim();
3283
- let t = e.match(qn);
3283
+ let t = e.match(Jn);
3284
3284
  if (t) {
3285
3285
  let e = Array.from({ length: Number(t[1]) }, () => 0);
3286
3286
  return t[2].split(",").forEach((t, n) => {
@@ -3289,7 +3289,7 @@ function Jn(e) {
3289
3289
  }
3290
3290
  return Number(e);
3291
3291
  }
3292
- var Yn = class e extends F {
3292
+ var Xn = class e extends F {
3293
3293
  static RE = {
3294
3294
  getColor: /\sgetColor\s*\(/,
3295
3295
  getFromColor: /\sgetFromColor\s*\(/,
@@ -3325,12 +3325,12 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3325
3325
  progress: 0
3326
3326
  }
3327
3327
  }), this.has = n;
3328
- let r = t.matchAll(Kn);
3328
+ let r = t.matchAll(qn);
3329
3329
  for (let e of r) e[1] && e[2] && e[1].split(",").forEach((t) => {
3330
- this.uniforms[t.trim()] = Jn(e[2]);
3330
+ this.uniforms[t.trim()] = Yn(e[2]);
3331
3331
  });
3332
3332
  }
3333
- }, Xn = class extends F {
3333
+ }, Zn = class extends F {
3334
3334
  static _instance;
3335
3335
  static get instance() {
3336
3336
  return this._instance ??= new this();
@@ -3374,12 +3374,12 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3374
3374
  }
3375
3375
  });
3376
3376
  }
3377
- }, I = class extends Un {
3377
+ }, I = class extends Wn {
3378
3378
  static _instance;
3379
3379
  static get instance() {
3380
3380
  return this._instance ??= new this();
3381
3381
  }
3382
- static draw(e, t = Xn.instance, n) {
3382
+ static draw(e, t = Zn.instance, n) {
3383
3383
  this.instance.draw(e, t, n);
3384
3384
  }
3385
3385
  constructor() {
@@ -3412,7 +3412,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3412
3412
  ]) })
3413
3413
  })
3414
3414
  },
3415
- indexBuffer: new Hn({ data: new Uint32Array([
3415
+ indexBuffer: new Un({ data: new Uint32Array([
3416
3416
  0,
3417
3417
  1,
3418
3418
  2,
@@ -3422,7 +3422,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3422
3422
  ]) })
3423
3423
  });
3424
3424
  }
3425
- }, Zn = class extends Un {
3425
+ }, Qn = class extends Wn {
3426
3426
  positionBuffer;
3427
3427
  uvBuffer;
3428
3428
  constructor(e) {
@@ -3439,7 +3439,7 @@ ${t}${n.transform ? "\nvoid main(void) { gl_FragColor = transform(vUv); }" : n.t
3439
3439
  buffer: n
3440
3440
  })
3441
3441
  },
3442
- indexBuffer: new Hn({ data: new Uint32Array() })
3442
+ indexBuffer: new Un({ data: new Uint32Array() })
3443
3443
  }), this.positionBuffer = t, this.uvBuffer = n;
3444
3444
  }
3445
3445
  }, L = class extends w {
@@ -3550,7 +3550,7 @@ var R = class extends w {
3550
3550
  switch (super._updateProperty(e, t, n), e) {
3551
3551
  case "width":
3552
3552
  case "height":
3553
- this.isPowerOfTwo = xe(this.pixelWidth) && xe(this.pixelHeight);
3553
+ this.isPowerOfTwo = Ce(this.pixelWidth) && Ce(this.pixelHeight);
3554
3554
  break;
3555
3555
  case "source":
3556
3556
  this.updateSize();
@@ -3567,13 +3567,13 @@ var R = class extends w {
3567
3567
  e.texture.unbind(this);
3568
3568
  }
3569
3569
  _destroy() {
3570
- super._destroy(), je && this.source instanceof ImageBitmap && this.source.close();
3570
+ super._destroy(), Ne && this.source instanceof ImageBitmap && this.source.close();
3571
3571
  }
3572
3572
  };
3573
3573
  O([_({ fallback: "unknown" }), D("design:type", String)], R.prototype, "uploadMethodId", void 0), O([_({ internal: !0 }), D("design:type", Object)], R.prototype, "source", void 0), O([_({ fallback: 0 }), D("design:type", Number)], R.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], R.prototype, "height", void 0), O([_({ fallback: 1 }), D("design:type", Number)], R.prototype, "pixelRatio", void 0), O([_({ fallback: "bgra8unorm" }), D("design:type", Object)], R.prototype, "format", void 0), O([_({ fallback: "premultiply-alpha-on-upload" }), D("design:type", Object)], R.prototype, "alphaMode", void 0), O([_({ fallback: 1 }), D("design:type", Number)], R.prototype, "mipLevelCount", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], R.prototype, "mipmap", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeU", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeV", void 0), O([_({ fallback: "clamp-to-edge" }), D("design:type", Object)], R.prototype, "addressModeW", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "magFilter", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "minFilter", void 0), O([_({ fallback: "linear" }), D("design:type", Object)], R.prototype, "mipmapFilter", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], R.prototype, "isPowerOfTwo", void 0);
3574
3574
  //#endregion
3575
3575
  //#region src/scene/resources/textures/AnimatedTexture.ts
3576
- var Qn = class extends w {
3576
+ var $n = class extends w {
3577
3577
  frames;
3578
3578
  frameIndex = 0;
3579
3579
  get currentFrame() {
@@ -3598,12 +3598,12 @@ var Qn = class extends w {
3598
3598
  e.texture.destroy();
3599
3599
  });
3600
3600
  }
3601
- }, $n = class extends R {
3601
+ }, er = class extends R {
3602
3602
  constructor(e = {}) {
3603
3603
  super({
3604
3604
  pixelRatio: 2,
3605
3605
  ...e,
3606
- source: e.source ?? it(),
3606
+ source: e.source ?? S(),
3607
3607
  uploadMethodId: "image"
3608
3608
  });
3609
3609
  }
@@ -3618,7 +3618,7 @@ var Qn = class extends w {
3618
3618
  }
3619
3619
  super._updateProperty(e, t, n);
3620
3620
  }
3621
- }, er = class e extends R {
3621
+ }, tr = class e extends R {
3622
3622
  static _cached = /* @__PURE__ */ new Map();
3623
3623
  static get(t) {
3624
3624
  let n = new T(t), r = n.toHex(), i = this._cached.get(r);
@@ -3639,13 +3639,13 @@ var Qn = class extends w {
3639
3639
  mipmap: !0
3640
3640
  });
3641
3641
  }
3642
- }, tr = class e extends R {
3642
+ }, nr = class e extends R {
3643
3643
  static test(e) {
3644
3644
  return u(e);
3645
3645
  }
3646
3646
  static linearGradient(e, t, n) {
3647
3647
  t ||= 1, n ||= 1;
3648
- let r = it(t, n);
3648
+ let r = S(t, n);
3649
3649
  if (!r) throw Error("GradientTexture requires a canvas; call setCanvasFactory() in non-browser environments.");
3650
3650
  let i = r.getContext("2d");
3651
3651
  if (!i) throw Error("Failed to parse linear gradient, get canvas context is null.");
@@ -3663,7 +3663,7 @@ var Qn = class extends w {
3663
3663
  constructor(t, n, r) {
3664
3664
  super(e.linearGradient(t, n, r));
3665
3665
  }
3666
- }, nr = class extends R {
3666
+ }, rr = class extends R {
3667
3667
  constructor(e = {}) {
3668
3668
  super({
3669
3669
  ...e,
@@ -3673,7 +3673,7 @@ var Qn = class extends w {
3673
3673
  };
3674
3674
  //#endregion
3675
3675
  //#region src/scene/resources/textures/VideoTexture.ts
3676
- function rr(e) {
3676
+ function ir(e) {
3677
3677
  return {
3678
3678
  autoLoad: !!(e?.autoLoad ?? !0),
3679
3679
  autoPlay: !!(e?.autoPlay ?? !1),
@@ -3684,7 +3684,7 @@ function rr(e) {
3684
3684
  playsinline: !!(e?.playsinline ?? !0)
3685
3685
  };
3686
3686
  }
3687
- var ir = class e extends R {
3687
+ var ar = class e extends R {
3688
3688
  static mimeTypes = new Map(Object.entries({
3689
3689
  ogv: "video/ogg",
3690
3690
  mov: "video/quicktime",
@@ -3718,13 +3718,13 @@ var ir = class e extends R {
3718
3718
  _reject;
3719
3719
  _seekResolves = [];
3720
3720
  constructor(t, n) {
3721
- let r = rr(n);
3722
- if (!Je(t)) {
3721
+ let r = ir(n);
3722
+ if (!Xe(t)) {
3723
3723
  typeof t == "string" && (t = [t]);
3724
3724
  let n = t[0].src || t[0];
3725
3725
  if (typeof document > "u") throw TypeError("VideoTexture requires a DOM <video> element and is not supported in non-browser environments.");
3726
3726
  let i = document.createElement("video");
3727
- r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), ot(i, n, r.crossorigin);
3727
+ r.autoLoad && i.setAttribute("preload", "auto"), r.playsinline && (i.setAttribute("webkit-playsinline", ""), i.setAttribute("playsinline", "")), r.muted && (i.setAttribute("muted", ""), i.muted = !0), r.loop && i.setAttribute("loop", ""), r.autoPlay && i.setAttribute("autoplay", ""), st(i, n, r.crossorigin);
3728
3728
  for (let n = 0; n < t.length; ++n) {
3729
3729
  let { src: r, mime: a } = t[n];
3730
3730
  if (r ||= t[n], r.startsWith("data:")) a = r.slice(5, r.indexOf(";"));
@@ -3787,13 +3787,13 @@ var ir = class e extends R {
3787
3787
  });
3788
3788
  }
3789
3789
  _setupAutoUpdate() {
3790
- this.autoUpdate && this.isPlaying ? !this.fps && this.source.requestVideoFrameCallback ? (this._connected && (S.off(this.requestUpload), this._connected = !1, this._nextTime = 0), this._requestId === void 0 && (this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected || (S.on(this.requestUpload), this._connected = !0, this._nextTime = 0)) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected && (S.off(this.requestUpload), this._connected = !1, this._nextTime = 0));
3790
+ this.autoUpdate && this.isPlaying ? !this.fps && this.source.requestVideoFrameCallback ? (this._connected && (x.off(this.requestUpload), this._connected = !1, this._nextTime = 0), this._requestId === void 0 && (this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected || (x.on(this.requestUpload), this._connected = !0, this._nextTime = 0)) : (this._requestId !== void 0 && (this.source.cancelVideoFrameCallback(this._requestId), this._requestId = void 0), this._connected && (x.off(this.requestUpload), this._connected = !1, this._nextTime = 0));
3791
3791
  }
3792
3792
  _videoFrameRequestCallback = () => {
3793
3793
  this.requestUpload(), this._requestId = this.source.requestVideoFrameCallback(this._videoFrameRequestCallback);
3794
3794
  };
3795
3795
  requestUpload = () => {
3796
- let e = Math.floor(S.elapsed * this.source.playbackRate);
3796
+ let e = Math.floor(x.elapsed * this.source.playbackRate);
3797
3797
  this._nextTime -= e, (!this._spf || this._nextTime <= 0) && (this.requestUpdate("source"), this._nextTime = this._spf || 0);
3798
3798
  };
3799
3799
  async load() {
@@ -3814,13 +3814,13 @@ var ir = class e extends R {
3814
3814
  O([_({
3815
3815
  internal: !0,
3816
3816
  fallback: !0
3817
- }), D("design:type", Boolean)], ir.prototype, "autoUpdate", void 0), O([_({
3817
+ }), D("design:type", Boolean)], ar.prototype, "autoUpdate", void 0), O([_({
3818
3818
  internal: !0,
3819
3819
  fallback: 0
3820
- }), D("design:type", Number)], ir.prototype, "fps", void 0);
3820
+ }), D("design:type", Number)], ar.prototype, "fps", void 0);
3821
3821
  //#endregion
3822
3822
  //#region src/scene/resources/textures/ViewportTexture.ts
3823
- var ar = class extends R {}, or = class extends ce {
3823
+ var or = class extends R {}, sr = class extends le {
3824
3824
  fillStyle;
3825
3825
  fillRule;
3826
3826
  strokeStyle;
@@ -3834,7 +3834,7 @@ var ar = class extends R {}, or = class extends ce {
3834
3834
  _draws = [];
3835
3835
  _triCache = [];
3836
3836
  _parseDrawStyle(e) {
3837
- return e ? e instanceof R ? { texture: e } : { texture: er.get(e) } : {};
3837
+ return e ? e instanceof R ? { texture: e } : { texture: tr.get(e) } : {};
3838
3838
  }
3839
3839
  stroke(e) {
3840
3840
  if (!this.curves.length) return;
@@ -3851,7 +3851,7 @@ var ar = class extends R {}, or = class extends ce {
3851
3851
  ...e,
3852
3852
  ...this._parseDrawStyle(n),
3853
3853
  type: "stroke",
3854
- path: new ce(this),
3854
+ path: new le(this),
3855
3855
  transformUv: this.transformUv,
3856
3856
  transformVertex: this.transformVertex,
3857
3857
  lineStyle: {
@@ -3880,7 +3880,7 @@ var ar = class extends R {}, or = class extends ce {
3880
3880
  l(this.style.fill) && (t = this.style.fill.color);
3881
3881
  break;
3882
3882
  }
3883
- let n = new ce(this), r = this.fillRule ?? this.style.fillRule;
3883
+ let n = new le(this), r = this.fillRule ?? this.style.fillRule;
3884
3884
  r && (n.style.fillRule = r), this._draws.push({
3885
3885
  transformUv: this.transformUv,
3886
3886
  transformVertex: this.transformVertex,
@@ -3931,7 +3931,7 @@ var ar = class extends R {}, or = class extends ce {
3931
3931
  destroy() {
3932
3932
  this.reset(), this._triCache.length = 0;
3933
3933
  }
3934
- }, sr = class {
3934
+ }, cr = class {
3935
3935
  front = [];
3936
3936
  default = [];
3937
3937
  back = [];
@@ -3974,7 +3974,7 @@ var ar = class extends R {}, or = class extends ce {
3974
3974
  toJSON() {
3975
3975
  return [...this.default];
3976
3976
  }
3977
- }, cr = class extends C {
3977
+ }, lr = class extends C {
3978
3978
  parent;
3979
3979
  getPropertyDeclarations() {
3980
3980
  super.getPropertyDeclarations();
@@ -3993,22 +3993,22 @@ var ar = class extends R {}, or = class extends ce {
3993
3993
  deleteProperty: (e, t) => Reflect.has(e, t) || String(t).startsWith("_") ? Reflect.deleteProperty(e, t) : (e.setProperty(String(t), void 0), !0)
3994
3994
  });
3995
3995
  }
3996
- }, lr, ur = {};
3997
- function dr(e) {
3998
- let t = ur[e] ?? 0;
3999
- return t++, ur[e] = t, t;
3996
+ }, ur, dr = {};
3997
+ function fr(e) {
3998
+ let t = dr[e] ?? 0;
3999
+ return t++, dr[e] = t, t;
4000
4000
  }
4001
- var z = lr = class extends C {
4001
+ var z = ur = class extends C {
4002
4002
  static parse(e, t = "Node") {
4003
4003
  if (Array.isArray(e)) return e.map((e) => this.parse(e));
4004
- let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ge.get(n ?? r.inCanvasIs ?? t)) ?? lr)({
4004
+ let { is: n, meta: r = {}, children: i, ...a } = e, o = new ((ve.get(n ?? r.inCanvasIs ?? t)) ?? ur)({
4005
4005
  ...a,
4006
4006
  meta: r
4007
4007
  });
4008
4008
  return i?.forEach((e) => o.appendChild(this.parse(e))), o;
4009
4009
  }
4010
4010
  _mask;
4011
- _meta = new cr(this);
4011
+ _meta = new lr(this);
4012
4012
  get meta() {
4013
4013
  return this._meta;
4014
4014
  }
@@ -4031,7 +4031,7 @@ var z = lr = class extends C {
4031
4031
  }).append(t), this.on("treeEnter", this._onTreeEnter).on("treeExit", this._onTreeExit).on("parented", this._onParented).on("unparented", this._onUnparented).on("ready", this._onReady).on("process", this._onProcess), this.updateProcessable(), this.updateRenderable();
4032
4032
  }
4033
4033
  _defaultName() {
4034
- return `@${this.is}@${dr(this.is)}`;
4034
+ return `@${this.is}@${fr(this.is)}`;
4035
4035
  }
4036
4036
  setProperties(e) {
4037
4037
  if (e) {
@@ -4098,7 +4098,7 @@ var z = lr = class extends C {
4098
4098
  }
4099
4099
  return this;
4100
4100
  }
4101
- _children = new sr();
4101
+ _children = new cr();
4102
4102
  get children() {
4103
4103
  return this._children.default;
4104
4104
  }
@@ -4258,7 +4258,7 @@ var z = lr = class extends C {
4258
4258
  append(...e) {
4259
4259
  let t;
4260
4260
  t = Array.isArray(e[0]) ? e[0] : e, t.forEach((e) => {
4261
- e instanceof lr ? this.appendChild(e) : this.appendChild(lr.parse(e));
4261
+ e instanceof ur ? this.appendChild(e) : this.appendChild(ur.parse(e));
4262
4262
  });
4263
4263
  }
4264
4264
  before(...e) {
@@ -4364,7 +4364,7 @@ var z = lr = class extends C {
4364
4364
  O([_({ default: () => c() }), D("design:type", String)], z.prototype, "id", void 0), O([_({ default: () => c() }), D("design:type", String)], z.prototype, "name", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "processMode", void 0), O([_({ fallback: "default" }), D("design:type", Object)], z.prototype, "processSortMode", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "renderMode", void 0), O([_({ fallback: "inherit" }), D("design:type", Object)], z.prototype, "inputMode", void 0), O([_({ fallback: "default" }), D("design:type", Object)], z.prototype, "internalMode", void 0), O([_({
4365
4365
  internal: !0,
4366
4366
  default: !0
4367
- }), D("design:type", Boolean)], z.prototype, "needsRender", void 0), z = lr = O([x("Node"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], z);
4367
+ }), D("design:type", Boolean)], z.prototype, "needsRender", void 0), z = ur = O([b("Node"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], z);
4368
4368
  //#endregion
4369
4369
  //#region src/scene/main/TimelineNode.ts
4370
4370
  var B = class extends z {
@@ -4398,7 +4398,7 @@ var B = class extends z {
4398
4398
  return this._globalStartTime + this._globalDuration;
4399
4399
  }
4400
4400
  get currentTimeProgress() {
4401
- return this._duration ? bt(this._currentTime / this._duration, 0, 1) : 0;
4401
+ return this._duration ? xt(this._currentTime / this._duration, 0, 1) : 0;
4402
4402
  }
4403
4403
  isInsideTimeRange() {
4404
4404
  let e = this._currentTime;
@@ -4438,18 +4438,18 @@ var B = class extends z {
4438
4438
  super._process(e), this._updateCurrentTime();
4439
4439
  }
4440
4440
  };
4441
- O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "loop", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "delay", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "duration", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "paused", void 0), B = O([x("TimelineNode"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4441
+ O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "loop", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "delay", void 0), O([_({ fallback: 0 }), D("design:type", Number)], B.prototype, "duration", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], B.prototype, "paused", void 0), B = O([b("TimelineNode"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], B);
4442
4442
  //#endregion
4443
4443
  //#region src/scene/main/CanvasItem.ts
4444
- var fr = [], pr = 0;
4445
- function mr() {
4446
- pr = 0;
4444
+ var pr = [], mr = 0;
4445
+ function hr() {
4446
+ mr = 0;
4447
4447
  }
4448
- function hr(e, t, n, r) {
4449
- let i = fr[pr];
4450
- return i || (i = {}, fr[pr] = i), pr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4448
+ function gr(e, t, n, r) {
4449
+ let i = pr[mr];
4450
+ return i || (i = {}, pr[mr] = i), mr++, Object.assign(i, e), i.roundPixels = t, i.size = n, i.texture = r, i;
4451
4451
  }
4452
- var gr = class extends B {
4452
+ var _r = class extends B {
4453
4453
  _blendMode;
4454
4454
  _parentGlobalVisible;
4455
4455
  _globalVisible;
@@ -4467,7 +4467,7 @@ var gr = class extends B {
4467
4467
  255,
4468
4468
  255
4469
4469
  ];
4470
- context = new or();
4470
+ context = new sr();
4471
4471
  _resetContext = !0;
4472
4472
  needsDraw = !0;
4473
4473
  needsLayout = !1;
@@ -4529,7 +4529,7 @@ var gr = class extends B {
4529
4529
  }
4530
4530
  _updateGlobalOpacity() {
4531
4531
  this._parentGlobalOpacity = this.getParent()?.opacity;
4532
- let e = bt(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4532
+ let e = xt(this.opacity, 0, 1) * (this._parentGlobalOpacity ?? 1);
4533
4533
  this._globalOpacity !== e && (this._globalOpacity = e, this._updateModulate(), this.requestPaint(), this.updateRenderable());
4534
4534
  }
4535
4535
  _draw() {
@@ -4597,7 +4597,7 @@ var gr = class extends B {
4597
4597
  return;
4598
4598
  }
4599
4599
  let t = this._tree?.pixelate, n = this._tree?.roundPixels, r = this._batchables;
4600
- for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof ar && (a = this._handleViewportTexture(i)), e.batch2D.render(hr(i, n, t ? i.size : void 0, a));
4600
+ for (let i, a, o = r.length, s = 0; s < o; s++) i = r[s], a = i.texture, a instanceof or && (a = this._handleViewportTexture(i)), e.batch2D.render(gr(i, n, t ? i.size : void 0, a));
4601
4601
  super._render(e);
4602
4602
  }
4603
4603
  _cullsRender() {
@@ -4607,13 +4607,13 @@ var gr = class extends B {
4607
4607
  super._destroy(), this.context.destroy(), this._drawBatchables = [], this._layoutBatchables = [], this._batchables = [];
4608
4608
  }
4609
4609
  };
4610
- O([_(), D("design:type", Object)], gr.prototype, "blendMode", void 0), O([_({
4610
+ O([_(), D("design:type", Object)], _r.prototype, "blendMode", void 0), O([_({
4611
4611
  internal: !0,
4612
4612
  fallback: !0
4613
- }), D("design:type", Boolean)], gr.prototype, "visible", void 0), O([_({
4613
+ }), D("design:type", Boolean)], _r.prototype, "visible", void 0), O([_({
4614
4614
  internal: !0,
4615
4615
  fallback: 1
4616
- }), D("design:type", Number)], gr.prototype, "opacity", void 0), gr = O([x("CanvasItem"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], gr);
4616
+ }), D("design:type", Number)], _r.prototype, "opacity", void 0), _r = O([b("CanvasItem"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], _r);
4617
4617
  //#endregion
4618
4618
  //#region src/scene/main/Viewport.ts
4619
4619
  var V = class extends z {
@@ -4666,7 +4666,7 @@ var V = class extends z {
4666
4666
  return !1;
4667
4667
  }
4668
4668
  activateWithCopy(e, t) {
4669
- this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), I.draw(e, Xn.instance, { sampler: 0 }));
4669
+ this.resize(t.width, t.height), this.activate(e) && (e.clear(), t.texture.activate(e, 0), I.draw(e, Zn.instance, { sampler: 0 }));
4670
4670
  }
4671
4671
  renderStart(e, t) {
4672
4672
  this.activate(e, t) && e.clear();
@@ -4679,7 +4679,7 @@ var V = class extends z {
4679
4679
  this.renderStart(e), super.render(e, t), this.renderEnd(e, n);
4680
4680
  }
4681
4681
  getRect() {
4682
- return new _t(this.x, this.y, this.width, this.height);
4682
+ return new vt(this.x, this.y, this.width, this.height);
4683
4683
  }
4684
4684
  toCanvasGlobal(e, t) {
4685
4685
  return this.canvasTransform.applyAffineInverse(e, t);
@@ -4691,7 +4691,7 @@ var V = class extends z {
4691
4691
  super._destroy(), this.canvasTransform.destroy(), this.renderTargets.forEach((e) => e.destroy());
4692
4692
  }
4693
4693
  };
4694
- O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "x", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "y", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "height", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "mipLevel", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], V.prototype, "msaa", void 0), V = O([x("Viewport")], V);
4694
+ O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "x", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "y", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "width", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "height", void 0), O([_({ fallback: 0 }), D("design:type", Number)], V.prototype, "mipLevel", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], V.prototype, "msaa", void 0), V = O([b("Viewport")], V);
4695
4695
  //#endregion
4696
4696
  //#region src/scene/main/Effect.ts
4697
4697
  var H = class extends B {
@@ -4717,7 +4717,7 @@ var H = class extends B {
4717
4717
  _updateProperty(e, t, n) {
4718
4718
  switch (super._updateProperty(e, t, n), e) {
4719
4719
  case "glsl": {
4720
- let e = new Yn(t);
4720
+ let e = new Xn(t);
4721
4721
  !this.effectMode && e.has.transition && (this.effectMode = "transition"), this.material = e;
4722
4722
  break;
4723
4723
  }
@@ -4752,7 +4752,7 @@ var H = class extends B {
4752
4752
  }
4753
4753
  }
4754
4754
  getRect() {
4755
- return new _t(this._rect);
4755
+ return new vt(this._rect);
4756
4756
  }
4757
4757
  _processParent() {
4758
4758
  let e = this._tree?.renderStack;
@@ -4922,10 +4922,10 @@ var H = class extends B {
4922
4922
  super._destroy(), this.viewport1.destroy(), this.viewport2.destroy();
4923
4923
  }
4924
4924
  };
4925
- O([_({ internal: !0 }), D("design:type", Object)], H.prototype, "material", void 0), O([_(), D("design:type", Object)], H.prototype, "effectMode", void 0), O([_(), D("design:type", String)], H.prototype, "glsl", void 0), O([_(), D("design:type", String)], H.prototype, "glslSrc", void 0), H = O([x("Effect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], H);
4925
+ O([_({ internal: !0 }), D("design:type", Object)], H.prototype, "material", void 0), O([_(), D("design:type", Object)], H.prototype, "effectMode", void 0), O([_(), D("design:type", String)], H.prototype, "glsl", void 0), O([_(), D("design:type", String)], H.prototype, "glslSrc", void 0), H = O([b("Effect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], H);
4926
4926
  //#endregion
4927
4927
  //#region src/scene/main/RenderStack.ts
4928
- var _r = class {
4928
+ var vr = class {
4929
4929
  currentCall;
4930
4930
  calls = [];
4931
4931
  createCall(e) {
@@ -4947,11 +4947,11 @@ var _r = class {
4947
4947
  });
4948
4948
  }), this.calls = [];
4949
4949
  }
4950
- }, vr, yr = vr = class extends z {
4950
+ }, yr, br = yr = class extends z {
4951
4951
  currentTime = 0;
4952
4952
  static from(e, t = !1) {
4953
4953
  let [n, r] = e ? Array.isArray(e) ? e : [0, e] : [];
4954
- return new vr({
4954
+ return new yr({
4955
4955
  startTime: n,
4956
4956
  endTime: r,
4957
4957
  loop: t
@@ -4969,16 +4969,16 @@ var _r = class {
4969
4969
  }
4970
4970
  addTime(e) {
4971
4971
  let t = this.endTime, n = Math.min(this.startTime, this.endTime), r = this.currentTime;
4972
- return r += e, this.loop && r > t && (r = n + r % t), r = bt(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
4972
+ return r += e, this.loop && r > t && (r = n + r % t), r = xt(r, n, t), this.currentTime = r, this.emit("updateCurrentTime", r, e), this;
4973
4973
  }
4974
4974
  _process(e) {
4975
4975
  super._process(e), this.paused || this.addTime(e);
4976
4976
  }
4977
4977
  };
4978
- O([_({ fallback: 0 }), D("design:type", Number)], yr.prototype, "startTime", void 0), O([_({ fallback: 2 ** 53 - 1 }), D("design:type", Number)], yr.prototype, "endTime", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], yr.prototype, "loop", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], yr.prototype, "paused", void 0), yr = vr = O([x("Timeline"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], yr);
4978
+ O([_({ fallback: 0 }), D("design:type", Number)], br.prototype, "startTime", void 0), O([_({ fallback: 2 ** 53 - 1 }), D("design:type", Number)], br.prototype, "endTime", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], br.prototype, "loop", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], br.prototype, "paused", void 0), br = yr = O([b("Timeline"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], br);
4979
4979
  //#endregion
4980
4980
  //#region src/scene/main/Window.ts
4981
- var br = class extends V {
4981
+ var xr = class extends V {
4982
4982
  constructor() {
4983
4983
  super(), this.renderTargets.forEach((e) => e.isRoot = !0);
4984
4984
  }
@@ -4989,17 +4989,17 @@ var br = class extends V {
4989
4989
  super.flush(e), this.finish(e);
4990
4990
  }
4991
4991
  };
4992
- br = O([x("Window", {
4992
+ xr = O([b("Window", {
4993
4993
  processMode: "always",
4994
4994
  renderMode: "always"
4995
- }), D("design:paramtypes", [])], br);
4995
+ }), D("design:paramtypes", [])], xr);
4996
4996
  //#endregion
4997
4997
  //#region src/scene/main/SceneTree.ts
4998
- var xr = class extends wt {
4999
- input = new ht();
5000
- renderStack = new _r();
5001
- root = new br().setTree(this);
5002
- timeline = new yr().setTree(this);
4998
+ var Sr = class extends Tt {
4999
+ input = new gt();
5000
+ renderStack = new vr();
5001
+ root = new xr().setTree(this);
5002
+ timeline = new br().setTree(this);
5003
5003
  nodeMap = /* @__PURE__ */ new Map();
5004
5004
  _backgroundColor = new T();
5005
5005
  _previousViewport;
@@ -5040,7 +5040,7 @@ var xr = class extends wt {
5040
5040
  this.timeline.emit("process", e), this.emit("processing"), this.root.emit("process", e), this.emit("processed");
5041
5041
  }
5042
5042
  _render(e) {
5043
- this.emit("rendering"), mr(), this.renderStack.render(e), this._renderScreen(e), this.emit("rendered");
5043
+ this.emit("rendering"), hr(), this.renderStack.render(e), this._renderScreen(e), this.emit("rendered");
5044
5044
  }
5045
5045
  _renderScreen(e) {
5046
5046
  this.root.finish(e), e.state.reset(), e.renderTarget.unbind(), this.backgroundColor && e.gl.clearColor(...this._backgroundColor.toArray()), e.clear(), this.backgroundColor && e.gl.clearColor(0, 0, 0, 0);
@@ -5051,30 +5051,30 @@ var xr = class extends wt {
5051
5051
  super._destroy(), this.root.destroy(), this.input.destroy(), this.nodeMap.clear();
5052
5052
  }
5053
5053
  };
5054
- O([_({ alias: "root.msaa" }), D("design:type", Boolean)], xr.prototype, "msaa", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], xr.prototype, "pixelate", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], xr.prototype, "roundPixels", void 0), O([_(), D("design:type", Object)], xr.prototype, "backgroundColor", void 0), O([_({
5054
+ O([_({ alias: "root.msaa" }), D("design:type", Boolean)], Sr.prototype, "msaa", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Sr.prototype, "pixelate", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Sr.prototype, "roundPixels", void 0), O([_(), D("design:type", Object)], Sr.prototype, "backgroundColor", void 0), O([_({
5055
5055
  internal: !0,
5056
5056
  fallback: !1
5057
- }), D("design:type", Boolean)], xr.prototype, "debug", void 0), O([_({
5057
+ }), D("design:type", Boolean)], Sr.prototype, "debug", void 0), O([_({
5058
5058
  internal: !0,
5059
5059
  fallback: !1
5060
- }), D("design:type", Boolean)], xr.prototype, "processPaused", void 0), O([_({
5060
+ }), D("design:type", Boolean)], Sr.prototype, "processPaused", void 0), O([_({
5061
5061
  internal: !0,
5062
- default: () => pe
5063
- }), D("design:type", Object)], xr.prototype, "fonts", void 0);
5062
+ default: () => he
5063
+ }), D("design:type", Object)], Sr.prototype, "fonts", void 0);
5064
5064
  //#endregion
5065
5065
  //#region src/scene/main/Transition.ts
5066
- var Sr = class extends H {
5066
+ var Cr = class extends H {
5067
5067
  constructor(e, t = []) {
5068
5068
  super(), this.setProperties(e).append(t);
5069
5069
  }
5070
5070
  };
5071
- Sr = O([x("Transition", {
5071
+ Cr = O([b("Transition", {
5072
5072
  effectMode: "transition",
5073
5073
  duration: 2e3
5074
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Sr);
5074
+ }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
5075
5075
  //#endregion
5076
5076
  //#region src/scene/2d/Node2D.ts
5077
- var Cr = class extends gr {
5077
+ var wr = class extends _r {
5078
5078
  rotation = 0;
5079
5079
  position = new y(0, 0, () => this.updateGlobalTransform());
5080
5080
  scale = new y(1, 1, () => this.updateGlobalTransform());
@@ -5126,10 +5126,10 @@ var Cr = class extends gr {
5126
5126
  super._destroy(), this.position.destroy(), this.scale.destroy(), this.skew.destroy(), this.pivot.destroy(), this.extraTransform.destroy(), this.transform.destroy(), this.globalPosition.destroy(), this.globalScale.destroy(), this.globalSkew.destroy(), this.globalTransform.destroy();
5127
5127
  }
5128
5128
  };
5129
- Cr = O([x("Node2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Cr);
5129
+ wr = O([b("Node2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5130
5130
  //#endregion
5131
5131
  //#region src/scene/2d/Camera2D.ts
5132
- var wr = class extends Cr {
5132
+ var Tr = class extends wr {
5133
5133
  canvasTransform = new v();
5134
5134
  _screenOffset = {
5135
5135
  x: 0,
@@ -5170,7 +5170,7 @@ var wr = class extends Cr {
5170
5170
  return this.setZoom(this._zoom.x + e, this._zoom.y + t);
5171
5171
  }
5172
5172
  setZoom(e, t = e) {
5173
- return this._zoom.set(bt(e, this._minZoom.x, this._maxZoom.x), bt(t, this._minZoom.y, this._maxZoom.y)), this;
5173
+ return this._zoom.set(xt(e, this._minZoom.x, this._maxZoom.x), xt(t, this._minZoom.y, this._maxZoom.y)), this;
5174
5174
  }
5175
5175
  setZoomAtOrigin(e, t, n) {
5176
5176
  let r;
@@ -5243,7 +5243,7 @@ var wr = class extends Cr {
5243
5243
  });
5244
5244
  }
5245
5245
  _getZoomByWheel(e, t) {
5246
- let n = e.ctrlKey && Ge ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5246
+ let n = e.ctrlKey && qe ? 10 : 1, r = -e.deltaY * (e.deltaMode === 1 ? .05 : e.deltaMode ? 1 : .002) * n, i = Math.log(t) + r;
5247
5247
  return Math.round(Math.exp(i) * 1e4) / 1e4;
5248
5248
  }
5249
5249
  _updateTransform() {
@@ -5276,16 +5276,16 @@ var wr = class extends Cr {
5276
5276
  O([_({
5277
5277
  internal: !0,
5278
5278
  fallback: !1
5279
- }), D("design:type", Boolean)], wr.prototype, "spaceKey", void 0), O([_({
5279
+ }), D("design:type", Boolean)], Tr.prototype, "spaceKey", void 0), O([_({
5280
5280
  internal: !0,
5281
5281
  fallback: !1
5282
- }), D("design:type", Boolean)], wr.prototype, "grabbing", void 0), wr = O([x("Camera2D", {
5282
+ }), D("design:type", Boolean)], Tr.prototype, "grabbing", void 0), Tr = O([b("Camera2D", {
5283
5283
  processMode: "disabled",
5284
5284
  renderMode: "disabled"
5285
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], wr);
5285
+ }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Tr);
5286
5286
  //#endregion
5287
5287
  //#region src/scene/2d/element/connectionRouter.ts
5288
- function Tr(e, t) {
5288
+ function Er(e, t) {
5289
5289
  return Math.abs(e) >= Math.abs(t) ? {
5290
5290
  x: Math.sign(e) || 1,
5291
5291
  y: 0
@@ -5294,11 +5294,11 @@ function Tr(e, t) {
5294
5294
  y: Math.sign(t) || 1
5295
5295
  };
5296
5296
  }
5297
- function Er(e, t, n, r = {}) {
5298
- let i = t.point, a = n.point, o = new ce();
5297
+ function Dr(e, t, n, r = {}) {
5298
+ let i = t.point, a = n.point, o = new le();
5299
5299
  switch (e) {
5300
5300
  case "curved": {
5301
- let e = t.dir ?? Tr(a.x - i.x, a.y - i.y), s = n.dir ?? Tr(i.x - a.x, i.y - a.y), c = a.x - i.x, l = a.y - i.y, u = Math.hypot(c, l) || 1, d = c / u, f = l / u, p = Math.max((r.stub ?? 16) * 2, u * .4), m = (e, t, n, r) => Math.max(.1, (1 + e * n + t * r) / 2), h = p * m(e.x, e.y, d, f), g = p * m(s.x, s.y, -d, -f), ee = i.x + e.x * h, te = i.y + e.y * h, ne = a.x + s.x * g, re = a.y + s.y * g;
5301
+ let e = t.dir ?? Er(a.x - i.x, a.y - i.y), s = n.dir ?? Er(i.x - a.x, i.y - a.y), c = a.x - i.x, l = a.y - i.y, u = Math.hypot(c, l) || 1, d = c / u, f = l / u, p = Math.max((r.stub ?? 16) * 2, u * .4), m = (e, t, n, r) => Math.max(.1, (1 + e * n + t * r) / 2), h = p * m(e.x, e.y, d, f), g = p * m(s.x, s.y, -d, -f), ee = i.x + e.x * h, te = i.y + e.y * h, ne = a.x + s.x * g, re = a.y + s.y * g;
5302
5302
  for (let e = 0; e <= 32; e++) {
5303
5303
  let t = e / 32, n = 1 - t, r = n * n * n, s = 3 * n * n * t, c = 3 * n * t * t, l = t * t * t, u = r * i.x + s * ee + c * ne + l * a.x, d = r * i.y + s * te + c * re + l * a.y;
5304
5304
  e === 0 ? o.moveTo(u, d) : o.lineTo(u, d);
@@ -5306,7 +5306,7 @@ function Er(e, t, n, r = {}) {
5306
5306
  break;
5307
5307
  }
5308
5308
  case "orthogonal": {
5309
- let e = Or(t, n, r);
5309
+ let e = kr(t, n, r);
5310
5310
  for (let t = 0; t < e.length; t++) t === 0 ? o.moveTo(e[t].x, e[t].y) : o.lineTo(e[t].x, e[t].y);
5311
5311
  break;
5312
5312
  }
@@ -5316,11 +5316,11 @@ function Er(e, t, n, r = {}) {
5316
5316
  }
5317
5317
  return o;
5318
5318
  }
5319
- function Dr(e) {
5320
- return Tr(e.x, e.y);
5319
+ function Or(e) {
5320
+ return Er(e.x, e.y);
5321
5321
  }
5322
- function Or(e, t, n) {
5323
- let r = e.point, i = t.point, a = n.stub ?? 16, o = Dr(e.dir ?? Tr(i.x - r.x, i.y - r.y)), s = Dr(t.dir ?? Tr(r.x - i.x, r.y - i.y)), c = {
5322
+ function kr(e, t, n) {
5323
+ let r = e.point, i = t.point, a = n.stub ?? 16, o = Or(e.dir ?? Er(i.x - r.x, i.y - r.y)), s = Or(t.dir ?? Er(r.x - i.x, r.y - i.y)), c = {
5324
5324
  x: r.x + o.x * a,
5325
5325
  y: r.y + o.y * a
5326
5326
  }, l = {
@@ -5332,12 +5332,12 @@ function Or(e, t, n) {
5332
5332
  x: r.x,
5333
5333
  y: r.y
5334
5334
  }, c];
5335
- return d.push(...Ar(c, o, l, s, a, u)), d.push(l, {
5335
+ return d.push(...jr(c, o, l, s, a, u)), d.push(l, {
5336
5336
  x: i.x,
5337
5337
  y: i.y
5338
- }), jr(d);
5338
+ }), Mr(d);
5339
5339
  }
5340
- function kr(e, t, n, r, i) {
5340
+ function Ar(e, t, n, r, i) {
5341
5341
  let a = Infinity, o = -Infinity, s = t === "y" ? "x" : "y";
5342
5342
  for (let e of r) {
5343
5343
  let r = e.min[s], i = r + e.size[s];
@@ -5348,7 +5348,7 @@ function kr(e, t, n, r, i) {
5348
5348
  }
5349
5349
  return e > a && e < o ? a - i : e;
5350
5350
  }
5351
- function Ar(e, t, n, r, i, a = []) {
5351
+ function jr(e, t, n, r, i, a = []) {
5352
5352
  let o = t.y === 0;
5353
5353
  if (o === (r.y === 0)) {
5354
5354
  if (o) {
@@ -5363,7 +5363,7 @@ function Ar(e, t, n, r, i, a = []) {
5363
5363
  }];
5364
5364
  }
5365
5365
  let o = Math.abs(e.y - n.y) < .001 ? e.y + i : (e.y + n.y) / 2;
5366
- return o = kr(o, "y", [Math.min(e.x, n.x), Math.max(e.x, n.x)], a, i), [{
5366
+ return o = Ar(o, "y", [Math.min(e.x, n.x), Math.max(e.x, n.x)], a, i), [{
5367
5367
  x: e.x,
5368
5368
  y: o
5369
5369
  }, {
@@ -5382,7 +5382,7 @@ function Ar(e, t, n, r, i, a = []) {
5382
5382
  }];
5383
5383
  }
5384
5384
  let s = Math.abs(e.x - n.x) < .001 ? e.x + i : (e.x + n.x) / 2;
5385
- return s = kr(s, "x", [Math.min(e.y, n.y), Math.max(e.y, n.y)], a, i), [{
5385
+ return s = Ar(s, "x", [Math.min(e.y, n.y), Math.max(e.y, n.y)], a, i), [{
5386
5386
  x: s,
5387
5387
  y: e.y
5388
5388
  }, {
@@ -5409,7 +5409,7 @@ function Ar(e, t, n, r, i, a = []) {
5409
5409
  y: l.y
5410
5410
  }];
5411
5411
  }
5412
- function jr(e) {
5412
+ function Mr(e) {
5413
5413
  let t = [];
5414
5414
  for (let n = 0; n < e.length; n++) {
5415
5415
  let r = e[n], i = t[t.length - 1];
@@ -5419,7 +5419,7 @@ function jr(e) {
5419
5419
  }
5420
5420
  //#endregion
5421
5421
  //#region src/css/parseCssFilter.ts
5422
- var Mr = {
5422
+ var Nr = {
5423
5423
  brightness: 1,
5424
5424
  contrast: 1,
5425
5425
  grayscale: 0,
@@ -5429,18 +5429,18 @@ var Mr = {
5429
5429
  saturate: 1,
5430
5430
  sepia: 0
5431
5431
  };
5432
- function Nr(e) {
5433
- let t = new xt();
5432
+ function Pr(e) {
5433
+ let t = new St();
5434
5434
  if (e === "none") return t;
5435
- let n = De(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5436
- Object.keys(Mr).forEach((e) => {
5437
- n[e] = n[e] ?? Mr[e];
5435
+ let n = ke(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
5436
+ Object.keys(Nr).forEach((e) => {
5437
+ n[e] = n[e] ?? Nr[e];
5438
5438
  });
5439
5439
  for (let e in n) {
5440
5440
  let r = n[e];
5441
5441
  switch (e) {
5442
5442
  case "hue-rotate":
5443
- t.hueRotate(r * be);
5443
+ t.hueRotate(r * Se);
5444
5444
  break;
5445
5445
  case "saturate":
5446
5446
  t.saturate(r);
@@ -5469,7 +5469,7 @@ function Nr(e) {
5469
5469
  }
5470
5470
  //#endregion
5471
5471
  //#region src/css/parseCssTransformOrigin.ts
5472
- function Pr(e) {
5472
+ function Fr(e) {
5473
5473
  let [t, n = t] = e.split(" ");
5474
5474
  return [t, n].map((e) => {
5475
5475
  switch (e = e.trim(), e) {
@@ -5484,9 +5484,9 @@ function Pr(e) {
5484
5484
  }
5485
5485
  //#endregion
5486
5486
  //#region src/scene/effects/ColorAdjustEffect.ts
5487
- var Fr, U = class extends H {
5487
+ var Ir, U = class extends H {
5488
5488
  static {
5489
- Fr = this;
5489
+ Ir = this;
5490
5490
  }
5491
5491
  static material = new F({ gl: {
5492
5492
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5497,7 +5497,7 @@ var Fr, U = class extends H {
5497
5497
  }
5498
5498
  apply(e, t) {
5499
5499
  t.redraw(e, () => {
5500
- I.draw(e, Fr.material, {
5500
+ I.draw(e, Ir.material, {
5501
5501
  sampler: 0,
5502
5502
  saturation: this.saturation,
5503
5503
  contrast: this.contrast,
@@ -5511,18 +5511,18 @@ var Fr, U = class extends H {
5511
5511
  });
5512
5512
  }
5513
5513
  };
5514
- O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "saturation", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "contrast", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "brightness", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "red", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "green", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "blue", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "alpha", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "gamma", void 0), U = Fr = O([x("ColorAdjustEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
5514
+ O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "saturation", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "contrast", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "brightness", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "red", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "green", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "blue", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "alpha", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "gamma", void 0), U = Ir = O([b("ColorAdjustEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], U);
5515
5515
  //#endregion
5516
5516
  //#region src/scene/effects/ColorFilterEffect.ts
5517
- var Ir, Lr = class extends H {
5517
+ var Lr, Rr = class extends H {
5518
5518
  static {
5519
- Ir = this;
5519
+ Lr = this;
5520
5520
  }
5521
5521
  static material = new F({ gl: {
5522
5522
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5523
5523
  fragment: "in vec2 vUv;\nuniform sampler2D sampler;\nuniform float m[20];\n\nvoid main(void) {\n vec4 c = texture2D(sampler, vUv);\n if (c.a > 0.0) {\n c.rgb /= c.a;\n }\n gl_FragColor = vec4(\n m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4] / 255.0,\n m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9] / 255.0,\n m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14] / 255.0,\n m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19] / 255.0\n );\n}"
5524
5524
  } });
5525
- _colorMatrix = new xt();
5525
+ _colorMatrix = new St();
5526
5526
  constructor(e, t = []) {
5527
5527
  super(), this.setProperties(e).append(t);
5528
5528
  }
@@ -5535,13 +5535,13 @@ var Ir, Lr = class extends H {
5535
5535
  }
5536
5536
  apply(e, t) {
5537
5537
  if (!this.filter) return;
5538
- let n = De(this.filter), r = this._colorMatrix.identity();
5538
+ let n = ke(this.filter), r = this._colorMatrix.identity();
5539
5539
  n.forEach(({ name: e, args: t }) => {
5540
5540
  let n = t.map((e) => e.normalizedIntValue);
5541
5541
  switch (e) {
5542
5542
  case "hue-rotate":
5543
5543
  case "hueRotate":
5544
- r.hueRotate(n[0] * be);
5544
+ r.hueRotate(n[0] * Se);
5545
5545
  break;
5546
5546
  case "saturate":
5547
5547
  r.saturate(n[0]);
@@ -5566,25 +5566,25 @@ var Ir, Lr = class extends H {
5566
5566
  break;
5567
5567
  }
5568
5568
  }), t.redraw(e, () => {
5569
- I.draw(e, Ir.material, {
5569
+ I.draw(e, Lr.material, {
5570
5570
  sampler: 0,
5571
5571
  m: r.toArray()
5572
5572
  });
5573
5573
  });
5574
5574
  }
5575
5575
  };
5576
- O([_(), D("design:type", String)], Lr.prototype, "filter", void 0), Lr = Ir = O([x("ColorFilterEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Lr);
5576
+ O([_(), D("design:type", String)], Rr.prototype, "filter", void 0), Rr = Lr = O([b("ColorFilterEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Rr);
5577
5577
  //#endregion
5578
5578
  //#region src/scene/effects/ColorOverlayEffect.ts
5579
- var Rr, zr = 50, Br = class extends H {
5579
+ var zr, Br = 50, Vr = class extends H {
5580
5580
  static {
5581
- Rr = this;
5581
+ zr = this;
5582
5582
  }
5583
5583
  static material = new F({ gl: {
5584
5584
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5585
5585
  fragment: `precision mediump float;
5586
5586
  uniform sampler2D sampler;
5587
- uniform vec4 colors[${zr}];
5587
+ uniform vec4 colors[${Br}];
5588
5588
  varying vec2 vUv;
5589
5589
 
5590
5590
  float calcWidth() {
@@ -5593,7 +5593,7 @@ float calcWidth() {
5593
5593
 
5594
5594
  int calcCount() {
5595
5595
  int count = 0;
5596
- for (int i = 0; i < ${zr}; i++) {
5596
+ for (int i = 0; i < ${Br}; i++) {
5597
5597
  if (colors[i] != vec4(0,0,0,0)){
5598
5598
  count++;
5599
5599
  }
@@ -5605,7 +5605,7 @@ vec4 calcColor(float x) {
5605
5605
  float perUnit = calcWidth() / float(calcCount());
5606
5606
  int index = int(x / perUnit);
5607
5607
 
5608
- for(int i=0; i<${zr}; i++){
5608
+ for(int i=0; i<${Br}; i++){
5609
5609
  if(i==index){
5610
5610
  return colors[i];
5611
5611
  }
@@ -5631,25 +5631,25 @@ void main(void) {
5631
5631
  let t = this._color.toArray();
5632
5632
  return t[3] = this.alpha, t;
5633
5633
  });
5634
- for (; t.length < zr;) t.push([
5634
+ for (; t.length < Br;) t.push([
5635
5635
  0,
5636
5636
  0,
5637
5637
  0,
5638
5638
  0
5639
5639
  ]);
5640
- I.draw(e, Rr.material, {
5640
+ I.draw(e, zr.material, {
5641
5641
  sampler: 0,
5642
- colors: t.slice(0, zr).flatMap((e) => e)
5642
+ colors: t.slice(0, Br).flatMap((e) => e)
5643
5643
  });
5644
5644
  });
5645
5645
  }
5646
5646
  };
5647
- O([_({ default: () => [] }), D("design:type", Array)], Br.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Br.prototype, "alpha", void 0), Br = Rr = O([x("ColorOverlayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Br);
5647
+ O([_({ default: () => [] }), D("design:type", Array)], Vr.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Vr.prototype, "alpha", void 0), Vr = zr = O([b("ColorOverlayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Vr);
5648
5648
  //#endregion
5649
5649
  //#region src/scene/effects/ColorRemoveEffect.ts
5650
- var Vr, Hr = class extends H {
5650
+ var Hr, Ur = class extends H {
5651
5651
  static {
5652
- Vr = this;
5652
+ Hr = this;
5653
5653
  }
5654
5654
  static material = new F({ gl: {
5655
5655
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5669,7 +5669,7 @@ var Vr, Hr = class extends H {
5669
5669
  r.slice(0, 50).forEach((e, t) => {
5670
5670
  n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
5671
5671
  }), t.redraw(e, () => {
5672
- I.draw(e, Vr.material, {
5672
+ I.draw(e, Hr.material, {
5673
5673
  sampler: 0,
5674
5674
  epsilon: this.epsilon,
5675
5675
  originalColors: n
@@ -5677,19 +5677,19 @@ var Vr, Hr = class extends H {
5677
5677
  });
5678
5678
  }
5679
5679
  };
5680
- O([_({ default: () => [] }), D("design:type", Array)], Hr.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Hr.prototype, "epsilon", void 0), Hr = Vr = O([x("ColorRemoveEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Hr);
5680
+ O([_({ default: () => [] }), D("design:type", Array)], Ur.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], Ur.prototype, "epsilon", void 0), Ur = Hr = O([b("ColorRemoveEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ur);
5681
5681
  //#endregion
5682
5682
  //#region src/scene/effects/ColorReplaceEffect.ts
5683
- var Ur, Wr = 50, Gr = class extends H {
5683
+ var Wr, Gr = 50, Kr = class extends H {
5684
5684
  static {
5685
- Ur = this;
5685
+ Wr = this;
5686
5686
  }
5687
5687
  static material = new F({ gl: {
5688
5688
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5689
5689
  fragment: `varying vec2 vUv;
5690
5690
  uniform sampler2D sampler;
5691
5691
  uniform float epsilon;
5692
- const int MAX_COLORS = ${Wr};
5692
+ const int MAX_COLORS = ${Gr};
5693
5693
  uniform vec3 originalColors[MAX_COLORS];
5694
5694
  uniform vec3 targetColors[MAX_COLORS];
5695
5695
 
@@ -5726,8 +5726,8 @@ void main(void) {
5726
5726
  this._color.value = e[0];
5727
5727
  let t = this._color.toArray().slice(0, 3);
5728
5728
  return this._color.value = e[1], [t, this._color.toArray().slice(0, 3)];
5729
- }), r = this.epsilon, i = new Float32Array(Wr * 3), a = new Float32Array(Wr * 3);
5730
- for (; n.length < Wr;) n.push([[
5729
+ }), r = this.epsilon, i = new Float32Array(Gr * 3), a = new Float32Array(Gr * 3);
5730
+ for (; n.length < Gr;) n.push([[
5731
5731
  -1,
5732
5732
  0,
5733
5733
  0
@@ -5737,10 +5737,10 @@ void main(void) {
5737
5737
  0,
5738
5738
  1
5739
5739
  ]]);
5740
- n.slice(0, Wr).forEach(([e, t], n) => {
5740
+ n.slice(0, Gr).forEach(([e, t], n) => {
5741
5741
  i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
5742
5742
  }), t.redraw(e, () => {
5743
- I.draw(e, Ur.material, {
5743
+ I.draw(e, Wr.material, {
5744
5744
  sampler: 0,
5745
5745
  epsilon: r,
5746
5746
  originalColors: i,
@@ -5749,17 +5749,17 @@ void main(void) {
5749
5749
  });
5750
5750
  }
5751
5751
  };
5752
- O([_({ default: () => [] }), D("design:type", Array)], Gr.prototype, "colors", void 0), O([_({ fallback: .05 }), D("design:type", Number)], Gr.prototype, "epsilon", void 0), Gr = Ur = O([x("ColorReplaceEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Gr);
5752
+ O([_({ default: () => [] }), D("design:type", Array)], Kr.prototype, "colors", void 0), O([_({ fallback: .05 }), D("design:type", Number)], Kr.prototype, "epsilon", void 0), Kr = Wr = O([b("ColorReplaceEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Kr);
5753
5753
  //#endregion
5754
5754
  //#region src/scene/effects/DrawboardEffect.frag?raw
5755
- var Kr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", qr, W = class extends H {
5755
+ var qr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\nconst int CHECKERBOARD_STYLE_DOTS_DARK = 4;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS || checkerboardStyle == CHECKERBOARD_STYLE_DOTS_DARK) {\n // light vs dark dots share this path; the base/dot colours are supplied as\n // uniforms (set per style on the CPU side), so only the values differ.\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", Jr, W = class extends H {
5756
5756
  static {
5757
- qr = this;
5757
+ Jr = this;
5758
5758
  }
5759
5759
  _watermark;
5760
5760
  static material = new F({ gl: {
5761
5761
  vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
5762
- fragment: Kr
5762
+ fragment: qr
5763
5763
  } });
5764
5764
  constructor(e, t = []) {
5765
5765
  super(), this.setProperties(e).append(t);
@@ -5808,7 +5808,7 @@ var Kr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5808
5808
  zoomedOut: this.dotColor ?? a.zoomedOut,
5809
5809
  diff: this.dotZoomDiff ?? a.diff
5810
5810
  };
5811
- I.draw(e, qr.material, {
5811
+ I.draw(e, Jr.material, {
5812
5812
  uTexture: 0,
5813
5813
  inputSize: [t.width, t.height],
5814
5814
  zoom: [n[0], n[4]],
@@ -5832,20 +5832,20 @@ var Kr = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
5832
5832
  });
5833
5833
  }
5834
5834
  };
5835
- O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "checkerboard", void 0), O([_({ fallback: "grid" }), D("design:type", Object)], W.prototype, "checkerboardStyle", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "pixelGrid", void 0), O([_(), D("design:type", Number)], W.prototype, "dotBaseColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotZoomDiff", void 0), O([_(), D("design:type", String)], W.prototype, "watermark", void 0), O([_({ fallback: 100 }), D("design:type", Number)], W.prototype, "watermarkWidth", void 0), O([_({ fallback: .05 }), D("design:type", Number)], W.prototype, "watermarkAlpha", void 0), O([_({ fallback: .5236 }), D("design:type", Number)], W.prototype, "watermarkRotation", void 0), W = qr = O([x("DrawboardEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5835
+ O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "checkerboard", void 0), O([_({ fallback: "grid" }), D("design:type", Object)], W.prototype, "checkerboardStyle", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "pixelGrid", void 0), O([_(), D("design:type", Number)], W.prototype, "dotBaseColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotColor", void 0), O([_(), D("design:type", Number)], W.prototype, "dotZoomDiff", void 0), O([_(), D("design:type", String)], W.prototype, "watermark", void 0), O([_({ fallback: 100 }), D("design:type", Number)], W.prototype, "watermarkWidth", void 0), O([_({ fallback: .05 }), D("design:type", Number)], W.prototype, "watermarkAlpha", void 0), O([_({ fallback: .5236 }), D("design:type", Number)], W.prototype, "watermarkRotation", void 0), W = Jr = O([b("DrawboardEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], W);
5836
5836
  //#endregion
5837
5837
  //#region src/scene/effects/GaussianBlurEffect.ts
5838
- var Jr, Yr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Xr = class extends H {
5838
+ var Yr, Xr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", Zr = class extends H {
5839
5839
  static {
5840
- Jr = this;
5840
+ Yr = this;
5841
5841
  }
5842
5842
  static materialX = new F({ gl: {
5843
5843
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
5844
- fragment: Yr
5844
+ fragment: Xr
5845
5845
  } });
5846
5846
  static materialY = new F({ gl: {
5847
5847
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
5848
- fragment: Yr
5848
+ fragment: Xr
5849
5849
  } });
5850
5850
  constructor(e, t = []) {
5851
5851
  super(), this.setProperties(e).append(t);
@@ -5853,31 +5853,31 @@ var Jr, Yr = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void
5853
5853
  apply(e, t) {
5854
5854
  let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
5855
5855
  for (let r = 0; r < i; r++) t.redraw(e, () => {
5856
- I.draw(e, Jr.materialX, {
5856
+ I.draw(e, Yr.materialX, {
5857
5857
  sampler: 0,
5858
5858
  uStrength: n * (this.strength / i)
5859
5859
  });
5860
5860
  });
5861
5861
  for (let n = 0; n < i; n++) t.redraw(e, () => {
5862
- I.draw(e, Jr.materialY, {
5862
+ I.draw(e, Yr.materialY, {
5863
5863
  sampler: 0,
5864
5864
  uStrength: r * (this.strength / i)
5865
5865
  });
5866
5866
  });
5867
5867
  }
5868
5868
  };
5869
- O([_({ fallback: 4 }), D("design:type", Number)], Xr.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], Xr.prototype, "quality", void 0), Xr = Jr = O([x("GaussianBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Xr);
5869
+ O([_({ fallback: 4 }), D("design:type", Number)], Zr.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], Zr.prototype, "quality", void 0), Zr = Yr = O([b("GaussianBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Zr);
5870
5870
  //#endregion
5871
5871
  //#region src/scene/effects/DropShadowEffect.ts
5872
- var Zr, Qr = class extends H {
5872
+ var Qr, $r = class extends H {
5873
5873
  static {
5874
- Zr = this;
5874
+ Qr = this;
5875
5875
  }
5876
5876
  static material = new F({ gl: {
5877
5877
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
5878
5878
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
5879
5879
  } });
5880
- blurEffect = new Xr();
5880
+ blurEffect = new Zr();
5881
5881
  viewport3 = new V();
5882
5882
  _color = new T();
5883
5883
  constructor(e, t = []) {
@@ -5885,7 +5885,7 @@ var Zr, Qr = class extends H {
5885
5885
  }
5886
5886
  apply(e, t) {
5887
5887
  this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
5888
- this._color.value = this.color, I.draw(e, Zr.material, {
5888
+ this._color.value = this.color, I.draw(e, Qr.material, {
5889
5889
  sampler: 0,
5890
5890
  uAlpha: this._color.a,
5891
5891
  uColor: this._color.toArray().slice(0, 3),
@@ -5898,16 +5898,16 @@ var Zr, Qr = class extends H {
5898
5898
  ]
5899
5899
  });
5900
5900
  }), this.blurEffect.strength = this.blur, this.blurEffect.apply(e, this.viewport3), t.redraw(e, () => {
5901
- this.viewport3.texture.activate(e, 1), I.draw(e, Xn.instance, { sampler: 1 }), this.shadowOnly || I.draw(e, Xn.instance, { sampler: 0 }), e.texture.unbind(1);
5901
+ this.viewport3.texture.activate(e, 1), I.draw(e, Zn.instance, { sampler: 1 }), this.shadowOnly || I.draw(e, Zn.instance, { sampler: 0 }), e.texture.unbind(1);
5902
5902
  });
5903
5903
  }
5904
5904
  };
5905
- O([_({ fallback: "#000000FF" }), D("design:type", Object)], Qr.prototype, "color", void 0), O([_({ fallback: 4 }), D("design:type", Number)], Qr.prototype, "blur", void 0), O([_({ fallback: 4 }), D("design:type", Number)], Qr.prototype, "offsetX", void 0), O([_({ fallback: 4 }), D("design:type", Number)], Qr.prototype, "offsetY", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Qr.prototype, "shadowOnly", void 0), Qr = Zr = O([x("DropShadowEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Qr);
5905
+ O([_({ fallback: "#000000FF" }), D("design:type", Object)], $r.prototype, "color", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "blur", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "offsetX", void 0), O([_({ fallback: 4 }), D("design:type", Number)], $r.prototype, "offsetY", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], $r.prototype, "shadowOnly", void 0), $r = Qr = O([b("DropShadowEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $r);
5906
5906
  //#endregion
5907
5907
  //#region src/scene/effects/EmbossEffect.ts
5908
- var $r, ei = class extends H {
5908
+ var ei, ti = class extends H {
5909
5909
  static {
5910
- $r = this;
5910
+ ei = this;
5911
5911
  }
5912
5912
  static material = new F({ gl: {
5913
5913
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5918,7 +5918,7 @@ var $r, ei = class extends H {
5918
5918
  }
5919
5919
  apply(e, t) {
5920
5920
  t.redraw(e, () => {
5921
- I.draw(e, $r.material, {
5921
+ I.draw(e, ei.material, {
5922
5922
  sampler: 0,
5923
5923
  strength: this.strength,
5924
5924
  inputSize: [
@@ -5931,12 +5931,12 @@ var $r, ei = class extends H {
5931
5931
  });
5932
5932
  }
5933
5933
  };
5934
- O([_({ fallback: 5 }), D("design:type", Number)], ei.prototype, "strength", void 0), ei = $r = O([x("EmbossEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ei);
5934
+ O([_({ fallback: 5 }), D("design:type", Number)], ti.prototype, "strength", void 0), ti = ei = O([b("EmbossEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ti);
5935
5935
  //#endregion
5936
5936
  //#region src/scene/effects/GlitchEffect.ts
5937
- var ti, G = class extends H {
5937
+ var ni, G = class extends H {
5938
5938
  static {
5939
- ti = this;
5939
+ ni = this;
5940
5940
  }
5941
5941
  static material = new F({ gl: {
5942
5942
  vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -5949,7 +5949,7 @@ var ti, G = class extends H {
5949
5949
  _needsRedraw = !1;
5950
5950
  constructor(e, t = []) {
5951
5951
  super(), this.setProperties(e).append(t);
5952
- let n = it(4, this.sampleSize);
5952
+ let n = S(4, this.sampleSize);
5953
5953
  if (!n) throw Error("GlitchEffect requires a canvas; call setCanvasFactory() in non-browser environments.");
5954
5954
  this._canvas = n, this._texture = new R(this._canvas), this._sizes = new Float32Array(this.slices), this._offsets = new Float32Array(this.slices);
5955
5955
  }
@@ -5968,7 +5968,7 @@ var ti, G = class extends H {
5968
5968
  this._needsRedraw || (this._needsRedraw = !0, this.redraw());
5969
5969
  let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
5970
5970
  t.redraw(e, () => {
5971
- this._texture.activate(e, 1), I.draw(e, ti.material, {
5971
+ this._texture.activate(e, 1), I.draw(e, ni.material, {
5972
5972
  sampler: 0,
5973
5973
  filterClamp: [
5974
5974
  0,
@@ -5997,12 +5997,12 @@ var ti, G = class extends H {
5997
5997
  });
5998
5998
  }
5999
5999
  };
6000
- O([_({ fallback: 10 }), D("design:type", Number)], G.prototype, "slices", void 0), O([_({ fallback: 512 }), D("design:type", Number)], G.prototype, "sampleSize", void 0), O([_({ fallback: 100 }), D("design:type", Number)], G.prototype, "offset", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "direction", void 0), O([_({ fallback: 2 }), D("design:type", Number)], G.prototype, "fillMode", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "seed", void 0), O([_({ default: () => [2, 2] }), D("design:type", Array)], G.prototype, "red", void 0), O([_({ default: () => [-10, 4] }), D("design:type", Array)], G.prototype, "green", void 0), O([_({ default: () => [10, -4] }), D("design:type", Array)], G.prototype, "blue", void 0), G = ti = O([x("GlitchEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
6000
+ O([_({ fallback: 10 }), D("design:type", Number)], G.prototype, "slices", void 0), O([_({ fallback: 512 }), D("design:type", Number)], G.prototype, "sampleSize", void 0), O([_({ fallback: 100 }), D("design:type", Number)], G.prototype, "offset", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "direction", void 0), O([_({ fallback: 2 }), D("design:type", Number)], G.prototype, "fillMode", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "seed", void 0), O([_({ default: () => [2, 2] }), D("design:type", Array)], G.prototype, "red", void 0), O([_({ default: () => [-10, 4] }), D("design:type", Array)], G.prototype, "green", void 0), O([_({ default: () => [10, -4] }), D("design:type", Array)], G.prototype, "blue", void 0), G = ni = O([b("GlitchEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], G);
6001
6001
  //#endregion
6002
6002
  //#region src/scene/effects/GodrayEffect.ts
6003
- var ni, ri = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", K = class extends H {
6003
+ var ri, ii = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", K = class extends H {
6004
6004
  static {
6005
- ni = this;
6005
+ ri = this;
6006
6006
  }
6007
6007
  static material = new F({ gl: {
6008
6008
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6017,7 +6017,7 @@ uniform float uTime;
6017
6017
  uniform vec3 uRay;
6018
6018
  uniform vec4 uInputSize;
6019
6019
 
6020
- ${ri}
6020
+ ${ii}
6021
6021
 
6022
6022
  void main(void) {
6023
6023
  bool uParallel = uParallel > 0.5;
@@ -6056,7 +6056,7 @@ void main(void) {
6056
6056
  apply(e, t) {
6057
6057
  let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
6058
6058
  t.redraw(e, () => {
6059
- I.draw(e, ni.material, {
6059
+ I.draw(e, ri.material, {
6060
6060
  sampler: 0,
6061
6061
  uDimensions: [t.width, t.height],
6062
6062
  uParallel: +!!this.parallel,
@@ -6078,15 +6078,15 @@ void main(void) {
6078
6078
  });
6079
6079
  }
6080
6080
  };
6081
- O([_({ fallback: 0 }), D("design:type", Number)], K.prototype, "time", void 0), O([_({ fallback: 30 }), D("design:type", Number)], K.prototype, "angle", void 0), O([_({ fallback: .5 }), D("design:type", Number)], K.prototype, "gain", void 0), O([_({ fallback: 2.5 }), D("design:type", Number)], K.prototype, "lacunarity", void 0), O([_({ fallback: !0 }), D("design:type", Boolean)], K.prototype, "parallel", void 0), O([_({ default: () => [0, 0] }), D("design:type", Array)], K.prototype, "center", void 0), O([_({ fallback: 1 }), D("design:type", Number)], K.prototype, "alpha", void 0), K = ni = O([x("GodrayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6081
+ O([_({ fallback: 0 }), D("design:type", Number)], K.prototype, "time", void 0), O([_({ fallback: 30 }), D("design:type", Number)], K.prototype, "angle", void 0), O([_({ fallback: .5 }), D("design:type", Number)], K.prototype, "gain", void 0), O([_({ fallback: 2.5 }), D("design:type", Number)], K.prototype, "lacunarity", void 0), O([_({ fallback: !0 }), D("design:type", Boolean)], K.prototype, "parallel", void 0), O([_({ default: () => [0, 0] }), D("design:type", Array)], K.prototype, "center", void 0), O([_({ fallback: 1 }), D("design:type", Number)], K.prototype, "alpha", void 0), K = ri = O([b("GodrayEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], K);
6082
6082
  //#endregion
6083
6083
  //#region src/scene/effects/KawaseBlurEffect.ts
6084
- var ii = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", ai = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = class extends H {
6084
+ var ai = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", si = class extends H {
6085
6085
  _kernels = [0];
6086
6086
  constructor(e, t = []) {
6087
6087
  super(), this.material = new F({ gl: {
6088
6088
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6089
- fragment: e?.clamp ? ai : ii
6089
+ fragment: e?.clamp ? oi : ai
6090
6090
  } }), this.setProperties(e).append(t), this._generateKernels();
6091
6091
  }
6092
6092
  _updateProperty(e, t, n) {
@@ -6124,12 +6124,12 @@ var ii = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n
6124
6124
  });
6125
6125
  }
6126
6126
  };
6127
- O([_({ fallback: 4 }), D("design:type", Number)], oi.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], oi.prototype, "quality", void 0), O([_({ default: () => [1, 1] }), D("design:type", Array)], oi.prototype, "pixelSize", void 0), oi = O([x("KawaseBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], oi);
6127
+ O([_({ fallback: 4 }), D("design:type", Number)], si.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], si.prototype, "quality", void 0), O([_({ default: () => [1, 1] }), D("design:type", Array)], si.prototype, "pixelSize", void 0), si = O([b("KawaseBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], si);
6128
6128
  //#endregion
6129
6129
  //#region src/scene/effects/MaskEffect.ts
6130
- var si, ci = class extends H {
6130
+ var ci, li = class extends H {
6131
6131
  static {
6132
- si = this;
6132
+ ci = this;
6133
6133
  }
6134
6134
  static material = new F({ gl: {
6135
6135
  vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6151,7 +6151,7 @@ var si, ci = class extends H {
6151
6151
  }
6152
6152
  apply(e, t, n) {
6153
6153
  this.texture && t.redraw(e, () => {
6154
- this.texture.activate(e, 1), I.draw(e, si.material, {
6154
+ this.texture.activate(e, 1), I.draw(e, ci.material, {
6155
6155
  sampler: 0,
6156
6156
  mask: 1,
6157
6157
  rotation: n.target?.globalRotation ?? 0
@@ -6159,23 +6159,23 @@ var si, ci = class extends H {
6159
6159
  });
6160
6160
  }
6161
6161
  };
6162
- O([_({ fallback: "" }), D("design:type", String)], ci.prototype, "image", void 0), ci = si = O([x("MaskEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ci);
6162
+ O([_({ fallback: "" }), D("design:type", String)], li.prototype, "image", void 0), li = ci = O([b("MaskEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], li);
6163
6163
  //#endregion
6164
6164
  //#region src/scene/effects/OutlineEffect.ts
6165
- var li, ui = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", q = class extends H {
6165
+ var ui, di = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", q = class extends H {
6166
6166
  static {
6167
- li = this;
6167
+ ui = this;
6168
6168
  }
6169
6169
  static MIN_SAMPLES = 1;
6170
6170
  static MAX_SAMPLES = 100;
6171
6171
  static getAngleStep(e) {
6172
- return Number.parseFloat((Math.PI * 2 / Math.max(e * li.MAX_SAMPLES, li.MIN_SAMPLES)).toFixed(7));
6172
+ return Number.parseFloat((Math.PI * 2 / Math.max(e * ui.MAX_SAMPLES, ui.MIN_SAMPLES)).toFixed(7));
6173
6173
  }
6174
6174
  _color = new T();
6175
6175
  constructor(e, t = []) {
6176
6176
  super(), this.setProperties(e).append(t), this.material = new F({ gl: {
6177
6177
  vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
6178
- fragment: ui.replace(/\{ANGLE_STEP\}/, li.getAngleStep(this.quality).toFixed(7))
6178
+ fragment: di.replace(/\{ANGLE_STEP\}/, ui.getAngleStep(this.quality).toFixed(7))
6179
6179
  } });
6180
6180
  }
6181
6181
  apply(e, t) {
@@ -6185,7 +6185,7 @@ var li, ui = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6185
6185
  uThickness: [this.width / t.width, this.width / t.height],
6186
6186
  uColor: this._color.toArray().slice(0, 3),
6187
6187
  uAlpha: this.opacity === 1 ? this._color.a : this.opacity,
6188
- uAngleStep: li.getAngleStep(this.quality),
6188
+ uAngleStep: ui.getAngleStep(this.quality),
6189
6189
  uKnockout: +!!this.knockout,
6190
6190
  uInputClamp: [
6191
6191
  0,
@@ -6197,12 +6197,12 @@ var li, ui = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampl
6197
6197
  });
6198
6198
  }
6199
6199
  };
6200
- O([_({ fallback: "#000000ff" }), D("design:type", Object)], q.prototype, "color", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", String)], q.prototype, "style", void 0), O([_(), D("design:type", Object)], q.prototype, "image", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "opacity", void 0), O([_({ fallback: .1 }), D("design:type", Number)], q.prototype, "quality", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], q.prototype, "knockout", void 0), q = li = O([x("OutlineEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6200
+ O([_({ fallback: "#000000ff" }), D("design:type", Object)], q.prototype, "color", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", String)], q.prototype, "style", void 0), O([_(), D("design:type", Object)], q.prototype, "image", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "opacity", void 0), O([_({ fallback: .1 }), D("design:type", Number)], q.prototype, "quality", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], q.prototype, "knockout", void 0), q = ui = O([b("OutlineEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], q);
6201
6201
  //#endregion
6202
6202
  //#region src/scene/effects/PixelateEffect.ts
6203
- var di, fi = class extends H {
6203
+ var fi, pi = class extends H {
6204
6204
  static {
6205
- di = this;
6205
+ fi = this;
6206
6206
  }
6207
6207
  static material = new F({ gl: {
6208
6208
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6218,16 +6218,16 @@ var di, fi = class extends H {
6218
6218
  offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
6219
6219
  step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
6220
6220
  };
6221
- I.draw(e, di.material, a);
6221
+ I.draw(e, fi.material, a);
6222
6222
  });
6223
6223
  }
6224
6224
  };
6225
- O([_({ fallback: 10 }), D("design:type", Number)], fi.prototype, "strength", void 0), fi = di = O([x("PixelateEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], fi);
6225
+ O([_({ fallback: 10 }), D("design:type", Number)], pi.prototype, "strength", void 0), pi = fi = O([b("PixelateEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], pi);
6226
6226
  //#endregion
6227
6227
  //#region src/scene/effects/ZoomBlurEffect.ts
6228
- var pi, mi = class extends H {
6228
+ var mi, hi = class extends H {
6229
6229
  static {
6230
- pi = this;
6230
+ mi = this;
6231
6231
  }
6232
6232
  static material = new F({ gl: {
6233
6233
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
@@ -6238,7 +6238,7 @@ var pi, mi = class extends H {
6238
6238
  }
6239
6239
  apply(e, t) {
6240
6240
  t.redraw(e, () => {
6241
- I.draw(e, pi.material, {
6241
+ I.draw(e, mi.material, {
6242
6242
  sampler: 0,
6243
6243
  uCenter: [t.width / 2, t.height / 2],
6244
6244
  uInnerRadius: this.innerRadius,
@@ -6254,10 +6254,10 @@ var pi, mi = class extends H {
6254
6254
  });
6255
6255
  }
6256
6256
  };
6257
- O([_(), D("design:type", Array)], mi.prototype, "center", void 0), O([_({ fallback: 20 }), D("design:type", Number)], mi.prototype, "innerRadius", void 0), O([_({ fallback: -1 }), D("design:type", Number)], mi.prototype, "radius", void 0), O([_({ fallback: .1 }), D("design:type", Number)], mi.prototype, "strength", void 0), mi = pi = O([x("ZoomBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], mi);
6257
+ O([_(), D("design:type", Array)], hi.prototype, "center", void 0), O([_({ fallback: 20 }), D("design:type", Number)], hi.prototype, "innerRadius", void 0), O([_({ fallback: -1 }), D("design:type", Number)], hi.prototype, "radius", void 0), O([_({ fallback: .1 }), D("design:type", Number)], hi.prototype, "strength", void 0), hi = mi = O([b("ZoomBlurEffect"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], hi);
6258
6258
  //#endregion
6259
6259
  //#region src/scene/2d/element/utils.ts
6260
- function hi(e, t) {
6260
+ function gi(e, t) {
6261
6261
  let { x: n, y: r, width: i, height: a } = t, o = !1, s = new v().translate(-n, -r).scale(1 / i, 1 / a);
6262
6262
  if (e.cropRect) {
6263
6263
  let { left: t = 0, top: n = 0, right: r = 0, bottom: i = 0 } = e.cropRect;
@@ -6312,7 +6312,7 @@ var J = class extends C {
6312
6312
  }
6313
6313
  }
6314
6314
  async loadTexture() {
6315
- if (this.linearGradient || this.radialGradient) this.texture = new tr(this.linearGradient ?? this.radialGradient, Math.floor(this._parent.size.width), Math.floor(this._parent.size.height));
6315
+ if (this.linearGradient || this.radialGradient) this.texture = new nr(this.linearGradient ?? this.radialGradient, Math.floor(this._parent.size.width), Math.floor(this._parent.size.height));
6316
6316
  else if (d(this.image)) this.animatedTexture = void 0, this.texture = void 0;
6317
6317
  else if (this._parent.tree?.log(`load image ${this.image}`), this.image !== "viewport") {
6318
6318
  let e = this.image.split("?")[0].endsWith(".gif"), t = this.image, n = await $.loadBy(t, async () => {
@@ -6333,12 +6333,12 @@ var J = class extends C {
6333
6333
  width: e,
6334
6334
  height: t
6335
6335
  } };
6336
- if (this.image === "viewport") n.fillStyle = new ar();
6336
+ if (this.image === "viewport") n.fillStyle = new or();
6337
6337
  else {
6338
6338
  let i = this.animatedTexture?.currentFrame.texture ?? this.texture;
6339
6339
  r = {
6340
6340
  ...r,
6341
- ...hi(this, this.tile && i ? {
6341
+ ...gi(this, this.tile && i ? {
6342
6342
  x: 0,
6343
6343
  y: 0,
6344
6344
  width: i.sourceWidth,
@@ -6377,7 +6377,7 @@ var J = class extends C {
6377
6377
  O([_({ fallback: !0 }), D("design:type", Boolean)], J.prototype, "enabled", void 0), O([_(), D("design:type", Object)], J.prototype, "color", void 0), O([_(), D("design:type", Object)], J.prototype, "image", void 0), O([_(), D("design:type", Object)], J.prototype, "linearGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "radialGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "cropRect", void 0), O([_(), D("design:type", Object)], J.prototype, "stretchRect", void 0), O([_(), D("design:type", Object)], J.prototype, "dpi", void 0), O([_(), D("design:type", Object)], J.prototype, "rotateWithShape", void 0), O([_(), D("design:type", Object)], J.prototype, "tile", void 0), O([_(), D("design:type", Object)], J.prototype, "opacity", void 0);
6378
6378
  //#endregion
6379
6379
  //#region src/scene/2d/element/Element2DBackground.ts
6380
- var gi = class extends J {
6380
+ var _i = class extends J {
6381
6381
  setProperties(e) {
6382
6382
  return super._setProperties(d(e) ? void 0 : f(e));
6383
6383
  }
@@ -6389,14 +6389,14 @@ var gi = class extends J {
6389
6389
  }
6390
6390
  }
6391
6391
  };
6392
- O([_(), D("design:type", Object)], gi.prototype, "fillWithShape", void 0);
6392
+ O([_(), D("design:type", Object)], _i.prototype, "fillWithShape", void 0);
6393
6393
  //#endregion
6394
6394
  //#region src/scene/2d/element/Element2DChart.ts
6395
- var _i;
6396
- function vi() {
6397
- return _i ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), _i;
6395
+ var vi;
6396
+ function yi() {
6397
+ return vi ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), vi;
6398
6398
  }
6399
- function yi(e) {
6399
+ function bi(e) {
6400
6400
  if (!e) return { show: !1 };
6401
6401
  switch (e) {
6402
6402
  case "bottom": return {
@@ -6462,7 +6462,7 @@ var Y = class extends C {
6462
6462
  this._teardown(), this._parent.requestDraw();
6463
6463
  return;
6464
6464
  }
6465
- let n = await vi();
6465
+ let n = await yi();
6466
6466
  if (!n) {
6467
6467
  console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)");
6468
6468
  return;
@@ -6487,7 +6487,7 @@ var Y = class extends C {
6487
6487
  }), this._instance.setOption(this._toOption(), !0), !this._texture) {
6488
6488
  let e = this._container.querySelector("canvas");
6489
6489
  if (!e) return;
6490
- this._texture = new $n({
6490
+ this._texture = new er({
6491
6491
  source: e,
6492
6492
  pixelRatio: 1
6493
6493
  });
@@ -6511,7 +6511,7 @@ var Y = class extends C {
6511
6511
  text: this.title,
6512
6512
  left: "center"
6513
6513
  } : void 0,
6514
- legend: yi(this.legend),
6514
+ legend: bi(this.legend),
6515
6515
  tooltip: {}
6516
6516
  };
6517
6517
  if (n) {
@@ -6558,7 +6558,7 @@ var Y = class extends C {
6558
6558
  O([_({ fallback: !0 }), D("design:type", Boolean)], Y.prototype, "enabled", void 0), O([_({ fallback: "column" }), D("design:type", Object)], Y.prototype, "type", void 0), O([_(), D("design:type", Object)], Y.prototype, "grouping", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "categories", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "series", void 0), O([_(), D("design:type", Object)], Y.prototype, "title", void 0), O([_(), D("design:type", Object)], Y.prototype, "legend", void 0), O([_(), D("design:type", Object)], Y.prototype, "categoryAxis", void 0), O([_(), D("design:type", Object)], Y.prototype, "valueAxis", void 0);
6559
6559
  //#endregion
6560
6560
  //#region src/scene/2d/element/Element2DConnection.ts
6561
- var bi = class extends C {
6561
+ var xi = class extends C {
6562
6562
  _parent;
6563
6563
  _routeSig;
6564
6564
  _routePath;
@@ -6601,12 +6601,12 @@ var bi = class extends C {
6601
6601
  let n = t.shape.connectionPoints?.find((t) => t.idx === e.idx);
6602
6602
  if (n) {
6603
6603
  let e = t.globalTransform.apply(new y(n.x * t.size.x, n.y * t.size.y)), i;
6604
- return i = n.ang === void 0 ? Tr(n.x - .5, n.y - .5) : {
6604
+ return i = n.ang === void 0 ? Er(n.x - .5, n.y - .5) : {
6605
6605
  x: Math.cos(n.ang),
6606
6606
  y: Math.sin(n.ang)
6607
6607
  }, {
6608
6608
  point: e,
6609
- dir: xi(i, t.globalRotation),
6609
+ dir: Si(i, t.globalRotation),
6610
6610
  bbox: r
6611
6611
  };
6612
6612
  }
@@ -6629,11 +6629,11 @@ var bi = class extends C {
6629
6629
  return;
6630
6630
  }
6631
6631
  let n = (e) => e ? `${e.point.x},${e.point.y},${e.dir?.x ?? ""},${e.dir?.y ?? ""}` : "-", r = `${this.mode}|${n(e)}|${n(t)}`;
6632
- return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Er(this.mode, e ?? t, t ?? e)), this._routePath;
6632
+ return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Dr(this.mode, e ?? t, t ?? e)), this._routePath;
6633
6633
  }
6634
6634
  };
6635
- O([_(), D("design:type", Object)], bi.prototype, "start", void 0), O([_(), D("design:type", Object)], bi.prototype, "end", void 0), O([_({ fallback: "straight" }), D("design:type", Object)], bi.prototype, "mode", void 0), O([_({ fallback: .5 }), D("design:type", Number)], bi.prototype, "labelPosition", void 0);
6636
- function xi(e, t) {
6635
+ O([_(), D("design:type", Object)], xi.prototype, "start", void 0), O([_(), D("design:type", Object)], xi.prototype, "end", void 0), O([_({ fallback: "straight" }), D("design:type", Object)], xi.prototype, "mode", void 0), O([_({ fallback: .5 }), D("design:type", Number)], xi.prototype, "labelPosition", void 0);
6636
+ function Si(e, t) {
6637
6637
  if (!t) return e;
6638
6638
  let n = Math.cos(t), r = Math.sin(t);
6639
6639
  return {
@@ -6642,8 +6642,59 @@ function xi(e, t) {
6642
6642
  };
6643
6643
  }
6644
6644
  //#endregion
6645
+ //#region src/scene/2d/element/bakeImageEffects.ts
6646
+ function Ci(e) {
6647
+ return e.getContext("2d");
6648
+ }
6649
+ function wi(e, t, n, r) {
6650
+ let i = (t?.angle ?? 0) * Math.PI / 180, a = n / 2, o = r / 2, s = (Math.abs(Math.cos(i)) * n + Math.abs(Math.sin(i)) * r) / 2, c = Math.cos(i) * s, l = Math.sin(i) * s, u = e.createLinearGradient(a - c, o - l, a + c, o + l);
6651
+ for (let e of t?.stops ?? []) u.addColorStop(Math.min(1, Math.max(0, e.offset)), e.color);
6652
+ return u;
6653
+ }
6654
+ function Ti(e, t, n, r, i) {
6655
+ let a = S(t, n), o = Ci(a);
6656
+ return o.drawImage(e, 0, 0, t, n), o.globalCompositeOperation = "source-in", r.linearGradient ? (o.fillStyle = wi(o, r.linearGradient, t, n), o.fillRect(0, 0, t, n)) : r.image && i[r.image] ? o.drawImage(i[r.image], 0, 0, t, n) : r.color && (o.fillStyle = r.color, o.fillRect(0, 0, t, n)), a;
6657
+ }
6658
+ function Ei(e, t, n, r, i) {
6659
+ let a = S(t, n), o = Ci(a), s = Math.max(8, Math.ceil(r) * 2);
6660
+ for (let i = 0; i < s; i++) {
6661
+ let a = i / s * Math.PI * 2;
6662
+ o.drawImage(e, Math.cos(a) * r, Math.sin(a) * r, t, n);
6663
+ }
6664
+ o.globalCompositeOperation = "source-in", o.fillStyle = i, o.fillRect(0, 0, t, n);
6665
+ let c = S(t, n), l = Ci(c);
6666
+ return l.drawImage(a, 0, 0), l.drawImage(e, 0, 0, t, n), c;
6667
+ }
6668
+ function Di(e) {
6669
+ let t = 0, n = 0;
6670
+ if (!e) return {
6671
+ x: t,
6672
+ y: n
6673
+ };
6674
+ let r = e.match(/translate\(\s*(-?[\d.]+)[\s,]+(-?[\d.]+)/);
6675
+ r && (t = Number.parseFloat(r[1]), n = Number.parseFloat(r[2]));
6676
+ let i = e.match(/translateX\(\s*(-?[\d.]+)/);
6677
+ i && (t = Number.parseFloat(i[1]));
6678
+ let a = e.match(/translateY\(\s*(-?[\d.]+)/);
6679
+ return a && (n = Number.parseFloat(a[1])), {
6680
+ x: t,
6681
+ y: n
6682
+ };
6683
+ }
6684
+ function Oi(e, t, n, r, i = {}) {
6685
+ let a = Math.max(1, Math.round(n)), o = Math.max(1, Math.round(r)), s = S(a, o), c = Ci(s);
6686
+ for (let n of t) {
6687
+ let t = e;
6688
+ n.fill && (n.fill.color || n.fill.linearGradient || n.fill.image) && (t = Ti(t, a, o, n.fill, i)), n.outline?.width && n.outline.color && (t = Ei(t, a, o, n.outline.width, n.outline.color));
6689
+ let { x: r, y: s } = Di(n.transform);
6690
+ c.save(), n.shadow && (c.shadowColor = n.shadow.color, c.shadowBlur = n.shadow.blur ?? 0, c.shadowOffsetX = n.shadow.offsetX ?? 0, c.shadowOffsetY = n.shadow.offsetY ?? 0), r || s ? c.drawImage(t, r, s, a, o) : (c.globalCompositeOperation = "destination-over", c.drawImage(t, 0, 0, a, o)), c.restore();
6691
+ }
6692
+ return s;
6693
+ }
6694
+ //#endregion
6645
6695
  //#region src/scene/2d/element/Element2DForeground.ts
6646
- var Si = class extends J {
6696
+ var ki = class extends J {
6697
+ _sourceCanvas;
6647
6698
  setProperties(e) {
6648
6699
  return super._setProperties(d(e) ? void 0 : g(e));
6649
6700
  }
@@ -6652,17 +6703,39 @@ var Si = class extends J {
6652
6703
  case "fillWithShape":
6653
6704
  this._parent.requestDraw();
6654
6705
  break;
6706
+ case "effects":
6707
+ this._updateTexture();
6708
+ break;
6655
6709
  }
6656
6710
  }
6711
+ async loadTexture() {
6712
+ await super.loadTexture(), this._applyEffects();
6713
+ }
6714
+ _applyEffects() {
6715
+ if (!this.effects?.length || this.animatedTexture || !this.texture) return;
6716
+ let e = this.texture.source;
6717
+ if (e && e.width > 0 && e.height > 0) {
6718
+ let t = Math.max(1, Math.round(e.width)), n = Math.max(1, Math.round(e.height)), r = S(t, n), i = r?.getContext("2d");
6719
+ r && i && (i.drawImage(e, 0, 0, t, n), this._sourceCanvas = r);
6720
+ }
6721
+ let t = this._sourceCanvas;
6722
+ if (!t) return;
6723
+ let n = t.width, r = t.height, i = Oi(t, this.effects, n, r);
6724
+ this.texture = new er({
6725
+ source: i,
6726
+ width: n,
6727
+ height: r
6728
+ });
6729
+ }
6657
6730
  };
6658
- O([_(), D("design:type", Object)], Si.prototype, "fillWithShape", void 0);
6731
+ O([_(), D("design:type", Object)], ki.prototype, "fillWithShape", void 0), O([_(), D("design:type", Array)], ki.prototype, "effects", void 0);
6659
6732
  //#endregion
6660
6733
  //#region src/scene/2d/element/Element2DOutline.ts
6661
- var Ci = {
6734
+ var Ai = {
6662
6735
  sm: 4,
6663
6736
  md: 6,
6664
6737
  lg: 8
6665
- }, wi = class extends J {
6738
+ }, ji = class extends J {
6666
6739
  setProperties(e) {
6667
6740
  return super._setProperties(d(e) ? void 0 : ee(e));
6668
6741
  }
@@ -6684,7 +6757,7 @@ var Ci = {
6684
6757
  }
6685
6758
  draw() {
6686
6759
  let { width: e, height: t } = this._parent.size, n = this._parent.context;
6687
- this.image === "viewport" ? n.strokeStyle = new ar() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...hi(this, {
6760
+ this.image === "viewport" ? n.strokeStyle = new or() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...gi(this, {
6688
6761
  x: 0,
6689
6762
  y: 0,
6690
6763
  width: e,
@@ -6707,14 +6780,14 @@ var Ci = {
6707
6780
  _fillEnd(e, t, n, r, i) {
6708
6781
  let a = e.x - t.x, o = e.y - t.y, s = Math.hypot(a, o);
6709
6782
  if (s < .001) return;
6710
- let c = Ci[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6783
+ let c = Ai[String(n.width ?? n.height ?? "md")] ?? 6, l = r * c, u = r * c * .5, d = a / s, f = o / s, p = e.x - d * l, m = e.y - f * l, h = -f * u, g = d * u, ee = this._parent.context;
6711
6784
  ee.fillStyle = i, ee.moveTo(e.x, e.y).lineTo(p + h, m + g).lineTo(p - h, m - g).closePath().fill();
6712
6785
  }
6713
6786
  };
6714
- O([_(), D("design:type", Object)], wi.prototype, "color", void 0), O([_(), D("design:type", Object)], wi.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", Object)], wi.prototype, "style", void 0), O([_({ fallback: "butt" }), D("design:type", Object)], wi.prototype, "lineCap", void 0), O([_({ fallback: "miter" }), D("design:type", Object)], wi.prototype, "lineJoin", void 0), O([_(), D("design:type", Object)], wi.prototype, "headEnd", void 0), O([_(), D("design:type", Object)], wi.prototype, "tailEnd", void 0);
6787
+ O([_(), D("design:type", Object)], ji.prototype, "color", void 0), O([_(), D("design:type", Object)], ji.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", Object)], ji.prototype, "style", void 0), O([_({ fallback: "butt" }), D("design:type", Object)], ji.prototype, "lineCap", void 0), O([_({ fallback: "miter" }), D("design:type", Object)], ji.prototype, "lineJoin", void 0), O([_(), D("design:type", Object)], ji.prototype, "headEnd", void 0), O([_(), D("design:type", Object)], ji.prototype, "tailEnd", void 0);
6715
6788
  //#endregion
6716
6789
  //#region src/scene/2d/element/Element2DShadow.ts
6717
- var Ti = class extends C {
6790
+ var Mi = class extends C {
6718
6791
  _parent;
6719
6792
  constructor(e) {
6720
6793
  super(), this._parent = e;
@@ -6735,15 +6808,15 @@ var Ti = class extends C {
6735
6808
  }
6736
6809
  updateEffect() {
6737
6810
  let e = "__$shadow", t = this._parent.getNode(e);
6738
- this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new Qr({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6811
+ this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new $r({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
6739
6812
  }
6740
6813
  };
6741
- O([_({ fallback: !0 }), D("design:type", Boolean)], Ti.prototype, "enabled", void 0), O([_({ fallback: "#000000FF" }), D("design:type", Object)], Ti.prototype, "color", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Ti.prototype, "blur", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Ti.prototype, "offsetY", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Ti.prototype, "offsetX", void 0);
6814
+ O([_({ fallback: !0 }), D("design:type", Boolean)], Mi.prototype, "enabled", void 0), O([_({ fallback: "#000000FF" }), D("design:type", Object)], Mi.prototype, "color", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "blur", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "offsetY", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Mi.prototype, "offsetX", void 0);
6742
6815
  //#endregion
6743
6816
  //#region src/scene/2d/element/Element2DShape.ts
6744
- var Ei = class extends C {
6817
+ var Ni = class extends C {
6745
6818
  _parent;
6746
- _path2DSet = new le();
6819
+ _path2DSet = new ue();
6747
6820
  _localPath;
6748
6821
  _hitPath2DSet;
6749
6822
  _hitWidth = 0;
@@ -6792,7 +6865,7 @@ var Ei = class extends C {
6792
6865
  if (!(!e || !t)) {
6793
6866
  if (!this._hitPath2DSet || this._hitWidth !== e || this._hitHeight !== t) {
6794
6867
  let n = new v().scale(e, t);
6795
- this._hitPath2DSet = new le(this._path2DSet.paths.map((e) => e.clone().applyTransform(n))), this._hitWidth = e, this._hitHeight = t;
6868
+ this._hitPath2DSet = new ue(this._path2DSet.paths.map((e) => e.clone().applyTransform(n))), this._hitWidth = e, this._hitHeight = t;
6796
6869
  }
6797
6870
  return this._hitPath2DSet;
6798
6871
  }
@@ -6800,10 +6873,10 @@ var Ei = class extends C {
6800
6873
  _updatePath2DSet() {
6801
6874
  let e;
6802
6875
  if (this.svg) {
6803
- let t = b(this.svg);
6804
- this._path2DSet = ue(t), e = this._path2DSet.viewBox;
6876
+ let t = de(this.svg);
6877
+ this._path2DSet = fe(t), e = this._path2DSet.viewBox;
6805
6878
  } else this._path2DSet.paths.length = 0, this.paths?.forEach((e, t) => {
6806
- let { data: n, ...r } = e, i = new ce();
6879
+ let { data: n, ...r } = e, i = new le();
6807
6880
  i.style = r, i.addData(n), this._path2DSet.paths[t] = i;
6808
6881
  });
6809
6882
  if (!e) {
@@ -6839,24 +6912,24 @@ var Ei = class extends C {
6839
6912
  t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
6840
6913
  }
6841
6914
  };
6842
- O([_({ fallback: !0 }), D("design:type", Boolean)], Ei.prototype, "enabled", void 0), O([_(), D("design:type", Object)], Ei.prototype, "preset", void 0), O([_(), D("design:type", Object)], Ei.prototype, "svg", void 0), O([_(), D("design:type", Object)], Ei.prototype, "viewBox", void 0), O([_(), D("design:type", Object)], Ei.prototype, "paths", void 0), O([_(), D("design:type", Object)], Ei.prototype, "connectionPoints", void 0);
6915
+ O([_({ fallback: !0 }), D("design:type", Boolean)], Ni.prototype, "enabled", void 0), O([_(), D("design:type", Object)], Ni.prototype, "preset", void 0), O([_(), D("design:type", Object)], Ni.prototype, "svg", void 0), O([_(), D("design:type", Object)], Ni.prototype, "viewBox", void 0), O([_(), D("design:type", Object)], Ni.prototype, "paths", void 0), O([_(), D("design:type", Object)], Ni.prototype, "connectionPoints", void 0);
6843
6916
  //#endregion
6844
6917
  //#region src/scene/2d/element/Element2DStyle.ts
6845
- var Di = class extends w {
6918
+ var Pi = class extends w {
6846
6919
  constructor(e) {
6847
6920
  super(), this.setProperties(e);
6848
6921
  }
6849
- }, Oi = {
6922
+ }, Fi = {
6850
6923
  ...o(),
6851
6924
  left: 0,
6852
6925
  top: 0,
6853
6926
  width: 0,
6854
6927
  height: 0
6855
6928
  };
6856
- for (let e in Oi) i(Di, e, { fallback: Oi[e] });
6929
+ for (let e in Fi) i(Pi, e, { fallback: Fi[e] });
6857
6930
  //#endregion
6858
6931
  //#region src/scene/2d/element/Element2DTable.ts
6859
- var ki = 100, Ai = 40, ji = class extends C {
6932
+ var Ii = 100, Li = 40, Ri = class extends C {
6860
6933
  _parent;
6861
6934
  _cellNodes = /* @__PURE__ */ new Map();
6862
6935
  _cellSnapshots = /* @__PURE__ */ new Map();
@@ -6887,10 +6960,10 @@ var ki = 100, Ai = 40, ji = class extends C {
6887
6960
  return !!(this.enabled && this.cells.length);
6888
6961
  }
6889
6962
  get gridWidth() {
6890
- return this.columns.reduce((e, t) => e + (t.width || ki), 0);
6963
+ return this.columns.reduce((e, t) => e + (t.width || Ii), 0);
6891
6964
  }
6892
6965
  get gridHeight() {
6893
- return this.rows.reduce((e, t) => e + (t.height || Ai), 0);
6966
+ return this.rows.reduce((e, t) => e + (t.height || Li), 0);
6894
6967
  }
6895
6968
  update() {
6896
6969
  if (this._dirty = !1, !this.isValid()) {
@@ -6900,9 +6973,9 @@ var ki = 100, Ai = 40, ji = class extends C {
6900
6973
  let { columns: e, rows: t, cells: n } = this, r = e.length, i = t.length;
6901
6974
  for (let e of n) r = Math.max(r, e.col + (e.colSpan || 1)), i = Math.max(i, e.row + (e.rowSpan || 1));
6902
6975
  let a = [0];
6903
- for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || ki));
6976
+ for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || Ii));
6904
6977
  let o = [0];
6905
- for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || Ai));
6978
+ for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || Li));
6906
6979
  this._parent.size.set(a[e.length] ?? 0, o[t.length] ?? 0);
6907
6980
  let s = /* @__PURE__ */ new Set();
6908
6981
  for (let e of n) {
@@ -6939,7 +7012,7 @@ var ki = 100, Ai = 40, ji = class extends C {
6939
7012
  this._clearCells();
6940
7013
  }
6941
7014
  };
6942
- O([_({ fallback: !0 }), D("design:type", Boolean)], ji.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ji.prototype, "columns", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ji.prototype, "rows", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ji.prototype, "cells", void 0);
7015
+ O([_({ fallback: !0 }), D("design:type", Boolean)], Ri.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "columns", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "rows", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Ri.prototype, "cells", void 0);
6943
7016
  //#endregion
6944
7017
  //#region src/scene/2d/element/Element2DText.ts
6945
7018
  var X = class extends C {
@@ -6953,10 +7026,10 @@ var X = class extends C {
6953
7026
  }
6954
7027
  _textContent = "";
6955
7028
  _autoDrawMode;
6956
- _texture = new $n({ mipmap: !0 });
7029
+ _texture = new er({ mipmap: !0 });
6957
7030
  _textureMap = /* @__PURE__ */ new Map();
6958
7031
  constructor(e) {
6959
- super(), this._parent = e, this.base = new he(), this.base.setPropertyAccessor(this);
7032
+ super(), this._parent = e, this.base = new _e(), this.base.setPropertyAccessor(this);
6960
7033
  }
6961
7034
  setProperties(e) {
6962
7035
  return super.setProperties(d(e) ? void 0 : ie(e));
@@ -7006,15 +7079,15 @@ var X = class extends C {
7006
7079
  let r = [];
7007
7080
  if (t.fragments.forEach((e, t) => {
7008
7081
  if (e.characters.length) {
7009
- let i = se.from(...e.characters.map((e) => e.compatibleGlyphBox));
7082
+ let i = ce.from(...e.characters.map((e) => e.compatibleGlyphBox));
7010
7083
  this._updateTexture(`${n}.${t}.fill`, e.fill, i), this._updateTexture(`${n}.${t}.outline`, e.outline, i), r.push(i);
7011
7084
  }
7012
7085
  }), r.length) {
7013
- let i = se.from(...r);
7086
+ let i = ce.from(...r);
7014
7087
  this._updateTexture(`${n}.fill`, t.fill, i), this._updateTexture(`${n}.outline`, t.outline, i), e.push(i);
7015
7088
  }
7016
7089
  }), e.length) {
7017
- let t = se.from(...e);
7090
+ let t = ce.from(...e);
7018
7091
  this._updateTexture("fill", this.fill, t), this._updateTexture("outline", this.outline, t);
7019
7092
  }
7020
7093
  }
@@ -7025,7 +7098,7 @@ var X = class extends C {
7025
7098
  }), this._parent.requestDraw());
7026
7099
  }
7027
7100
  async _loadTexture(e, t) {
7028
- return e.linearGradient || e.radialGradient ? new tr(e.linearGradient ?? e.radialGradient, t.width, t.height) : d(e.image) ? void 0 : (this._parent.tree?.log(`load image ${e.image}`), await $.texture.load(e.image));
7101
+ return e.linearGradient || e.radialGradient ? new nr(e.linearGradient ?? e.radialGradient, t.width, t.height) : d(e.image) ? void 0 : (this._parent.tree?.log(`load image ${e.image}`), await $.texture.load(e.image));
7029
7102
  }
7030
7103
  setContent(e) {
7031
7104
  this.content = ae(e);
@@ -7049,12 +7122,12 @@ var X = class extends C {
7049
7122
  this.base.pathSets.forEach((n) => {
7050
7123
  n.paths.forEach((n) => {
7051
7124
  let r = n.getMeta();
7052
- if (r instanceof me) {
7125
+ if (r instanceof ge) {
7053
7126
  let i = r.parent.index, a = r.parent.parent.index;
7054
7127
  if (n.style.fill && !d(n.style.fill)) if (typeof n.style.fill == "object") {
7055
7128
  let r = n.style.fill, o = this._textureMap.get(`${a}.${i}.fill`) ?? this._textureMap.get(`${a}.fill`) ?? this._textureMap.get("fill");
7056
7129
  r.enabled !== !1 && (o || r.color) && (e.addPath(n), e.style = { ...n.style }, e.fillStyle = o?.texture ?? r.color, e.fill({
7057
- ...hi(r, o?.box ?? {
7130
+ ...gi(r, o?.box ?? {
7058
7131
  x: 0,
7059
7132
  y: 0,
7060
7133
  width: this._parent.size.width,
@@ -7066,7 +7139,7 @@ var X = class extends C {
7066
7139
  if (n.style.stroke && !d(n.style.stroke)) if (typeof n.style.stroke == "object") {
7067
7140
  let r = n.style.stroke, o = this._textureMap.get(`${a}.${i}.outline`) ?? this._textureMap.get(`${a}.outline`) ?? this._textureMap.get("outline");
7068
7141
  r.enabled !== !1 && (o || r.color) && (r.width === void 0 || r.width) && (e.addPath(n), e.style = { ...n.style }, e.lineWidth = r.width || 1, e.strokeStyle = o?.texture ?? r.color, e.lineCap = r.lineCap, e.lineJoin = r.lineJoin, e.stroke({
7069
- ...hi(r, o?.box ?? {
7142
+ ...gi(r, o?.box ?? {
7070
7143
  x: 0,
7071
7144
  y: 0,
7072
7145
  width: this._parent.size.width,
@@ -7109,7 +7182,7 @@ var Z = {
7109
7182
  horizontal: 6,
7110
7183
  vertical: 7,
7111
7184
  all: 8
7112
- }, Mi = {
7185
+ }, zi = {
7113
7186
  column: 0,
7114
7187
  row: 1,
7115
7188
  all: 2
@@ -7123,42 +7196,42 @@ var Z = {
7123
7196
  "space-between": 6,
7124
7197
  "space-around": 7,
7125
7198
  "space-evenly": 8
7126
- }, Ni = {
7199
+ }, Bi = {
7127
7200
  flex: 0,
7128
7201
  none: 1,
7129
7202
  contents: 2
7130
- }, Pi = {
7203
+ }, Vi = {
7131
7204
  inherit: 0,
7132
7205
  ltr: 1,
7133
7206
  rtl: 2
7134
- }, Fi = {
7207
+ }, Hi = {
7135
7208
  column: 0,
7136
7209
  "column-reverse": 1,
7137
7210
  row: 2,
7138
7211
  "row-reverse": 3
7139
- }, Ii = {
7212
+ }, Ui = {
7140
7213
  "no-wrap": 0,
7141
7214
  wrap: 1,
7142
7215
  "Wrap-reverse": 2
7143
- }, Li = {
7216
+ }, Wi = {
7144
7217
  "flex-start": 0,
7145
7218
  center: 1,
7146
7219
  "flex-end": 2,
7147
7220
  "space-between": 3,
7148
7221
  "space-around": 4,
7149
7222
  "space-evenly": 5
7150
- }, Ri = {
7223
+ }, Gi = {
7151
7224
  visible: 0,
7152
7225
  hidden: 1,
7153
7226
  scroll: 2
7154
- }, zi = {
7227
+ }, Ki = {
7155
7228
  static: 0,
7156
7229
  relative: 1,
7157
7230
  absolute: 2
7158
- }, Bi = {
7231
+ }, qi = {
7159
7232
  "border-box": 0,
7160
7233
  "content-box": 1
7161
- }, Vi = class e {
7234
+ }, Ji = class e {
7162
7235
  _parent;
7163
7236
  static _yoga;
7164
7237
  static async load() {
@@ -7170,14 +7243,14 @@ var Z = {
7170
7243
  this._parent = e, this._addChild = this._addChild.bind(this), this._removeChild = this._removeChild.bind(this), this._parent.on("addChild", this._addChild), this._parent.on("removeChild", this._removeChild);
7171
7244
  }
7172
7245
  _addChild(e, t) {
7173
- if (e instanceof Ki && e.flexbox.node && this.node) {
7246
+ if (e instanceof $i && e.flexbox.node && this.node) {
7174
7247
  this.node.insertChild(e.flexbox.node, t);
7175
7248
  let n = e.style.getProperties();
7176
7249
  for (let t in n) e.flexbox.updateStyleProperty(t, n[t]);
7177
7250
  }
7178
7251
  }
7179
7252
  _removeChild(e, t) {
7180
- e instanceof Ki && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7253
+ e instanceof $i && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
7181
7254
  }
7182
7255
  updateStyleProperty(e, t) {
7183
7256
  let n = this.node;
@@ -7211,10 +7284,10 @@ var Z = {
7211
7284
  n.setBorder(Z.all, this._parent.style.borderWidth);
7212
7285
  break;
7213
7286
  case "direction":
7214
- n.setDirection(t ? Pi[t] ?? Pi.inherit : Pi.inherit);
7287
+ n.setDirection(t ? Vi[t] ?? Vi.inherit : Vi.inherit);
7215
7288
  break;
7216
7289
  case "display":
7217
- n.setDisplay(t ? Ni[t] ?? Ni.flex : Ni.flex);
7290
+ n.setDisplay(t ? Bi[t] ?? Bi.flex : Bi.flex);
7218
7291
  break;
7219
7292
  case "flex":
7220
7293
  n.setFlex(t);
@@ -7223,7 +7296,7 @@ var Z = {
7223
7296
  n.setFlexBasis(t);
7224
7297
  break;
7225
7298
  case "flexDirection":
7226
- n.setFlexDirection(t ? Fi[t] ?? Fi.row : Fi.row);
7299
+ n.setFlexDirection(t ? Hi[t] ?? Hi.row : Hi.row);
7227
7300
  break;
7228
7301
  case "flexGrow":
7229
7302
  n.setFlexGrow(t);
@@ -7232,16 +7305,16 @@ var Z = {
7232
7305
  n.setFlexShrink(t);
7233
7306
  break;
7234
7307
  case "flexWrap":
7235
- n.setFlexWrap(t ? Ii[t] ?? Ii.wrap : Ii.wrap);
7308
+ n.setFlexWrap(t ? Ui[t] ?? Ui.wrap : Ui.wrap);
7236
7309
  break;
7237
7310
  case "height":
7238
7311
  n.setHeight(t);
7239
7312
  break;
7240
7313
  case "justifyContent":
7241
- n.setJustifyContent(t ? Li[t] ?? Li["flex-start"] : Li["flex-start"]);
7314
+ n.setJustifyContent(t ? Wi[t] ?? Wi["flex-start"] : Wi["flex-start"]);
7242
7315
  break;
7243
7316
  case "gap":
7244
- t !== void 0 && n.setGap(Mi.all, t);
7317
+ t !== void 0 && n.setGap(zi.all, t);
7245
7318
  break;
7246
7319
  case "marginTop":
7247
7320
  n.setMargin(Z.top, t);
@@ -7271,7 +7344,7 @@ var Z = {
7271
7344
  n.setMinWidth(t);
7272
7345
  break;
7273
7346
  case "overflow":
7274
- n.setOverflow(t ? Ri[t] ?? Ri.visible : Ri.visible);
7347
+ n.setOverflow(t ? Gi[t] ?? Gi.visible : Gi.visible);
7275
7348
  break;
7276
7349
  case "paddingTop":
7277
7350
  n.setPadding(Z.top, t);
@@ -7301,10 +7374,10 @@ var Z = {
7301
7374
  n.setPosition(Z.right, t);
7302
7375
  break;
7303
7376
  case "position":
7304
- n.setPositionType(t ? zi[t] ?? zi.relative : zi.relative);
7377
+ n.setPositionType(t ? Ki[t] ?? Ki.relative : Ki.relative);
7305
7378
  break;
7306
7379
  case "boxSizing":
7307
- n.setBoxSizing(t ? Bi[t] ?? Bi["content-box"] : Bi["content-box"]);
7380
+ n.setBoxSizing(t ? qi[t] ?? qi["content-box"] : qi["content-box"]);
7308
7381
  break;
7309
7382
  case "width":
7310
7383
  n.setWidth(t);
@@ -7315,7 +7388,7 @@ var Z = {
7315
7388
  }
7316
7389
  update() {
7317
7390
  let e = this._parent, t = this.node;
7318
- if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Pi.ltr), t.hasNewLayout())) {
7391
+ if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, Vi.ltr), t.hasNewLayout())) {
7319
7392
  let { left: n, top: r, width: i, height: a } = t.getComputedLayout();
7320
7393
  (!Number.isNaN(n) && n !== e.position.x || !Number.isNaN(r) && r !== e.position.y) && e.position.set(n, r), (!Number.isNaN(i) && i !== e.size.x || !Number.isNaN(a) && a !== e.size.y) && e.size.set(i, a), t.markLayoutSeen();
7321
7394
  }
@@ -7323,15 +7396,15 @@ var Z = {
7323
7396
  destroy() {
7324
7397
  this.node?.free(), this.node = void 0;
7325
7398
  }
7326
- }, Hi = new Set(Object.keys(a())), Ui = new Set(Object.keys(s())), Wi = new y(), Gi = [
7399
+ }, Yi = new Set(Object.keys(a())), Xi = new Set(Object.keys(s())), Zi = new y(), Qi = [
7327
7400
  [0, 0],
7328
7401
  [1, 0],
7329
7402
  [1, 1],
7330
7403
  [0, 1]
7331
- ], Ki = class extends Cr {
7332
- flexbox = new Vi(this);
7333
- aabb = new _t();
7334
- globalAabb = new _t();
7404
+ ], $i = class extends wr {
7405
+ flexbox = new Ji(this);
7406
+ aabb = new vt();
7407
+ globalAabb = new vt();
7335
7408
  _parentGlobalDisplay;
7336
7409
  _globalDisplay;
7337
7410
  get globalDisplay() {
@@ -7342,7 +7415,7 @@ var Z = {
7342
7415
  });
7343
7416
  _allowPointerEvents = !0;
7344
7417
  _overflowHidden = !1;
7345
- _style = new Di().on("updateProperty", (...e) => {
7418
+ _style = new Pi().on("updateProperty", (...e) => {
7346
7419
  this.onUpdateStyleProperty(e[0], e[1], e[2]);
7347
7420
  });
7348
7421
  get style() {
@@ -7356,14 +7429,14 @@ var Z = {
7356
7429
  this._endBatch();
7357
7430
  }
7358
7431
  }
7359
- _background = new gi(this);
7432
+ _background = new _i(this);
7360
7433
  get background() {
7361
7434
  return this._background;
7362
7435
  }
7363
7436
  set background(e) {
7364
7437
  this._background.resetProperties().setProperties(e);
7365
7438
  }
7366
- _shape = new Ei(this);
7439
+ _shape = new Ni(this);
7367
7440
  get shape() {
7368
7441
  return this._shape;
7369
7442
  }
@@ -7377,14 +7450,14 @@ var Z = {
7377
7450
  set fill(e) {
7378
7451
  this._fill.resetProperties().setProperties(e);
7379
7452
  }
7380
- _outline = new wi(this);
7453
+ _outline = new ji(this);
7381
7454
  get outline() {
7382
7455
  return this._outline;
7383
7456
  }
7384
7457
  set outline(e) {
7385
7458
  this._outline.resetProperties().setProperties(e);
7386
7459
  }
7387
- _foreground = new Si(this);
7460
+ _foreground = new ki(this);
7388
7461
  get foreground() {
7389
7462
  return this._foreground;
7390
7463
  }
@@ -7398,21 +7471,21 @@ var Z = {
7398
7471
  set text(e) {
7399
7472
  this._text.resetProperties().setProperties(e);
7400
7473
  }
7401
- _shadow = new Ti(this);
7474
+ _shadow = new Mi(this);
7402
7475
  get shadow() {
7403
7476
  return this._shadow;
7404
7477
  }
7405
7478
  set shadow(e) {
7406
7479
  this._shadow.resetProperties().setProperties(e);
7407
7480
  }
7408
- _connection = new bi(this);
7481
+ _connection = new xi(this);
7409
7482
  get connection() {
7410
7483
  return this._connection;
7411
7484
  }
7412
7485
  set connection(e) {
7413
7486
  this._connection.resetProperties().setProperties(e);
7414
7487
  }
7415
- _table = new ji(this);
7488
+ _table = new Ri(this);
7416
7489
  get table() {
7417
7490
  return this._table;
7418
7491
  }
@@ -7441,8 +7514,8 @@ var Z = {
7441
7514
  if (e) {
7442
7515
  this._beginBatch();
7443
7516
  try {
7444
- let { style: t, text: n, shape: r, background: i, fill: a, outline: o, foreground: s, shadow: c, connection: l, table: u, chart: d, ...f } = e;
7445
- t && this.style.setProperties(t), i && this.background.setProperties(i), r && this.shape.setProperties(r), a && this.fill.setProperties(a), o && this.outline.setProperties(o), n && this.text.setProperties(n), s && this.foreground.setProperties(s), c && this.shadow.setProperties(c), l && this.connection.setProperties(l), u && this.table.setProperties(u), d && this.chart.setProperties(d), super.setProperties(f);
7517
+ let { style: t, text: n, shape: r, background: i, fill: a, outline: o, foreground: s, shadow: c, connection: l, table: u, chart: d, filter: f, ...p } = e;
7518
+ t && this.style.setProperties(t), i && this.background.setProperties(i), r && this.shape.setProperties(r), a && this.fill.setProperties(a), o && this.outline.setProperties(o), n && this.text.setProperties(n), s && this.foreground.setProperties(s), c && this.shadow.setProperties(c), l && this.connection.setProperties(l), u && this.table.setProperties(u), d && this.chart.setProperties(d), this._updateElementFilter(f), super.setProperties(p);
7446
7519
  } finally {
7447
7520
  this._endBatch();
7448
7521
  }
@@ -7504,7 +7577,7 @@ var Z = {
7504
7577
  this._updateGlobalDisplay();
7505
7578
  break;
7506
7579
  case "rotate":
7507
- this.rotation = (t || 0) * vt, this.updateGlobalTransform();
7580
+ this.rotation = (t || 0) * yt, this.updateGlobalTransform();
7508
7581
  break;
7509
7582
  case "scaleX":
7510
7583
  this.scale.x = t, this.text.isValid() && (t ^ n) < 0 && this.requestDraw();
@@ -7525,7 +7598,7 @@ var Z = {
7525
7598
  }), this.extraTransform.translate(this.pivot.x, this.pivot.y), this.updateGlobalTransform();
7526
7599
  break;
7527
7600
  case "transformOrigin": {
7528
- let e = Pr(t ?? "");
7601
+ let e = Fr(t ?? "");
7529
7602
  this.pivot.set(e[0] * this.size.width, e[1] * this.size.height);
7530
7603
  break;
7531
7604
  }
@@ -7569,7 +7642,7 @@ var Z = {
7569
7642
  this.requestDraw();
7570
7643
  break;
7571
7644
  }
7572
- if ((Ui.has(e) || Hi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7645
+ if ((Xi.has(e) || Yi.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
7573
7646
  else switch (e) {
7574
7647
  case "left":
7575
7648
  this.position.x = Number(t);
@@ -7609,21 +7682,31 @@ var Z = {
7609
7682
  }
7610
7683
  _intersectsViewport(e) {
7611
7684
  let t = e.canvasTransform, n = e.width, r = e.height, i = Infinity, a = -Infinity, o = Infinity, s = -Infinity;
7612
- for (let [e, c] of Gi) t.applyAffineInverse({
7685
+ for (let [e, c] of Qi) t.applyAffineInverse({
7613
7686
  x: e * n,
7614
7687
  y: c * r
7615
- }, Wi), i = Math.min(i, Wi.x), a = Math.max(a, Wi.x), o = Math.min(o, Wi.y), s = Math.max(s, Wi.y);
7688
+ }, Zi), i = Math.min(i, Zi.x), a = Math.max(a, Zi.x), o = Math.min(o, Zi.y), s = Math.max(s, Zi.y);
7616
7689
  let c = a - i, l = s - o, { min: u, size: d } = this.globalAabb;
7617
7690
  return !(u.x > a + c || u.x + d.x < i - c || u.y > s + l || u.y + d.y < o - l);
7618
7691
  }
7692
+ _styleFilter;
7693
+ _elementFilter;
7619
7694
  _updateStyleFilter(e) {
7620
- d(e) ? (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender()) : (this._colorFilterEffect || (this._colorFilterEffect = new Lr({
7695
+ this._styleFilter = d(e) ? void 0 : e, this._applyColorFilter();
7696
+ }
7697
+ _updateElementFilter(e) {
7698
+ let t = e ? se(e) : "";
7699
+ this._elementFilter = t || void 0, this._applyColorFilter();
7700
+ }
7701
+ _applyColorFilter() {
7702
+ let e = [this._styleFilter, this._elementFilter].filter(Boolean).join(" ").trim();
7703
+ e ? (this._colorFilterEffect || (this._colorFilterEffect = new Rr({
7621
7704
  name: "styleFilter",
7622
7705
  internalMode: "front"
7623
- }), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e);
7706
+ }), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e) : (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender());
7624
7707
  }
7625
7708
  _updateStyleMaskImage(e) {
7626
- d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new ci({
7709
+ d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new li({
7627
7710
  name: "styleMaskImage",
7628
7711
  internalMode: "back"
7629
7712
  }), this.append(this._maskEffect)), this._maskEffect.image = e);
@@ -7654,11 +7737,11 @@ var Z = {
7654
7737
  }
7655
7738
  getObb() {
7656
7739
  let e = this.pivot, t = this.transform.apply(e).sub(e);
7657
- return new St(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7740
+ return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.rotation);
7658
7741
  }
7659
7742
  getGlobalObb() {
7660
7743
  let e = this.pivot, t = this.globalTransform.apply(e).sub(e);
7661
- return new St(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7744
+ return new Ct(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
7662
7745
  }
7663
7746
  _draw() {
7664
7747
  super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._chart.isValid() && this._chart.draw(), this._drawContent();
@@ -7712,10 +7795,10 @@ var Z = {
7712
7795
  super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
7713
7796
  }
7714
7797
  };
7715
- Ki = O([x("Element2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ki);
7798
+ $i = O([b("Element2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], $i);
7716
7799
  //#endregion
7717
7800
  //#region src/scene/2d/TextureRect2D.ts
7718
- var qi = class extends Ki {
7801
+ var ea = class extends $i {
7719
7802
  texture;
7720
7803
  constructor(e, t = []) {
7721
7804
  super(), this.setProperties(e).append(t);
@@ -7729,8 +7812,8 @@ var qi = class extends Ki {
7729
7812
  } });
7730
7813
  }
7731
7814
  }
7732
- }, Ji = class extends qi {
7733
- texture = new $n();
7815
+ }, ta = class extends ea {
7816
+ texture = new er();
7734
7817
  animation;
7735
7818
  _lastTime = NaN;
7736
7819
  constructor(e, t = []) {
@@ -7760,10 +7843,10 @@ var qi = class extends Ki {
7760
7843
  this.currentTime !== this._lastTime && (this._lastTime = this.currentTime, this.animation?.goToAndStop(this.currentTime, !1), this.texture.requestUpdate("source"), this.requestDraw()), super._process(e);
7761
7844
  }
7762
7845
  };
7763
- O([_({ fallback: "" }), D("design:type", String)], Ji.prototype, "src", void 0), Ji = O([x("Lottie2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Ji);
7846
+ O([_({ fallback: "" }), D("design:type", String)], ta.prototype, "src", void 0), ta = O([b("Lottie2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ta);
7764
7847
  //#endregion
7765
7848
  //#region src/scene/2d/TransformRect2D.ts
7766
- var Yi = class extends Ki {
7849
+ var na = class extends $i {
7767
7850
  constructor(e, t = []) {
7768
7851
  super(), this.setProperties(e).append(t);
7769
7852
  }
@@ -7786,10 +7869,10 @@ var Yi = class extends Ki {
7786
7869
  this.context.rect(0, 0, e, t), this.context.strokeStyle = "#00FF00", this.context.stroke(), this._drawCircle(0, 0), this._drawCircle(e, t), this._drawCircle(0, t), this._drawEllipse(0, t / 2), this._drawCircle(e, 0), this._drawEllipse(e, t / 2);
7787
7870
  }
7788
7871
  };
7789
- O([_({ fallback: 6 }), D("design:type", Number)], Yi.prototype, "handleSize", void 0);
7872
+ O([_({ fallback: 6 }), D("design:type", Number)], na.prototype, "handleSize", void 0);
7790
7873
  //#endregion
7791
7874
  //#region src/scene/2d/Video2D.ts
7792
- var Xi = class extends qi {
7875
+ var ra = class extends ea {
7793
7876
  get videoDuration() {
7794
7877
  return (this.texture?.duration ?? 0) * 1e3;
7795
7878
  }
@@ -7829,11 +7912,11 @@ var Xi = class extends qi {
7829
7912
  super._process(e), this._updateVideoCurrentTime();
7830
7913
  }
7831
7914
  };
7832
- O([_({ fallback: "" }), D("design:type", String)], Xi.prototype, "src", void 0), Xi = O([x("Video2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], Xi);
7915
+ O([_({ fallback: "" }), D("design:type", String)], ra.prototype, "src", void 0), ra = O([b("Video2D"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ra);
7833
7916
  //#endregion
7834
7917
  //#region src/scene/animation/Animation.ts
7835
- var Zi = (e) => e, Qi = na(.25, .1, .25, 1), $i = na(.42, 0, 1, 1), ea = na(0, 0, .58, 1), ta = na(.42, 0, .58, 1);
7836
- function na(e, t, n, r) {
7918
+ var ia = (e) => e, aa = la(.25, .1, .25, 1), oa = la(.42, 0, 1, 1), sa = la(0, 0, .58, 1), ca = la(.42, 0, .58, 1);
7919
+ function la(e, t, n, r) {
7837
7920
  let i = 1e-6, a = 3 * e - 3 * n + 1, o = 3 * n - 6 * e, s = 3 * e, c = 3 * t - 3 * r + 1, l = 3 * r - 6 * t, u = 3 * t, d = (e) => (3 * a * e + 2 * o) * e + s, f = (e) => ((a * e + o) * e + s) * e, p = (e) => ((c * e + l) * e + u) * e;
7838
7921
  function m(e) {
7839
7922
  let t = e, n, r;
@@ -7853,13 +7936,13 @@ function na(e, t, n, r) {
7853
7936
  }
7854
7937
  return (e) => p(m(e));
7855
7938
  }
7856
- var ra = {
7857
- linear: Zi,
7858
- ease: Qi,
7859
- easeIn: $i,
7860
- easeOut: ea,
7861
- easeInOut: ta
7862
- }, ia = class extends B {
7939
+ var ua = {
7940
+ linear: ia,
7941
+ ease: aa,
7942
+ easeIn: oa,
7943
+ easeOut: sa,
7944
+ easeInOut: ca
7945
+ }, da = class extends B {
7863
7946
  _keyframes = [];
7864
7947
  _isFirstUpdatePosition = !1;
7865
7948
  _cachedProps = new t();
@@ -7894,7 +7977,7 @@ var ra = {
7894
7977
  e = [this.getParent()].filter(Boolean);
7895
7978
  break;
7896
7979
  }
7897
- return e.filter((e) => e instanceof Ki);
7980
+ return e.filter((e) => e instanceof $i);
7898
7981
  }
7899
7982
  _updateKeyframes() {
7900
7983
  let e = [], t = this.keyframes;
@@ -7926,7 +8009,7 @@ var ra = {
7926
8009
  }
7927
8010
  let e = this._getTargets(), t = 1 / e.length, n = this.currentTimeProgress;
7928
8011
  e.forEach((e, r) => {
7929
- let i = t === 1 ? n : bt(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
8012
+ let i = t === 1 ? n : xt(Math.max(0, n - t * r) / t, 0, 1), a = this._cachedProps.get(e);
7930
8013
  if (!a) return;
7931
8014
  let o = this._parseKeyframes(i, a);
7932
8015
  o?.length && this._commitStyle(i, e, a, o[0], o[1]);
@@ -7942,10 +8025,10 @@ var ra = {
7942
8025
  });
7943
8026
  }
7944
8027
  _parseEasing(e) {
7945
- if (!e) return ra.linear;
7946
- if (e in ra) return ra[e];
8028
+ if (!e) return ua.linear;
8029
+ if (e in ua) return ua[e];
7947
8030
  let t = e.replace(/cubic-bezier\((.+)\)/, "$1").split(",").map((e) => Number(e));
7948
- return na(t[0], t[1], t[2], t[3]);
8031
+ return la(t[0], t[1], t[2], t[3]);
7949
8032
  }
7950
8033
  _parseKeyframes(e, t) {
7951
8034
  let n, r = this._keyframes;
@@ -7981,10 +8064,10 @@ var ra = {
7981
8064
  }
7982
8065
  _getDiffValue(e, t, n, r, i) {
7983
8066
  let a, o;
7984
- if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = Ee(e, String(t), i), o = Te(a);
7985
- else if (n !== void 0) o = Ee(e, String(n), i), a = Te(o);
8067
+ if (t === "none" && (t = void 0), n === "none" && (n = void 0), t === void 0 || n === void 0) if (t !== void 0) a = Oe(e, String(t), i), o = De(a);
8068
+ else if (n !== void 0) o = Oe(e, String(n), i), a = De(o);
7986
8069
  else return;
7987
- else a = Ee(e, String(t), i), o = Ee(e, String(n), i);
8070
+ else a = Oe(e, String(t), i), o = Oe(e, String(n), i);
7988
8071
  if (Array.isArray(a) && Array.isArray(o)) {
7989
8072
  let e = /* @__PURE__ */ new Set(), t = {}, n = {};
7990
8073
  a.forEach(({ name: n, args: r }) => {
@@ -8023,14 +8106,14 @@ var ra = {
8023
8106
  });
8024
8107
  }
8025
8108
  };
8026
- O([_({ fallback: "parent" }), D("design:type", Object)], ia.prototype, "effectMode", void 0), O([_({ default: () => [] }), D("design:type", Array)], ia.prototype, "keyframes", void 0), O([_(), D("design:type", Object)], ia.prototype, "easing", void 0), ia = O([x("Animation", {
8109
+ O([_({ fallback: "parent" }), D("design:type", Object)], da.prototype, "effectMode", void 0), O([_({ default: () => [] }), D("design:type", Array)], da.prototype, "keyframes", void 0), O([_(), D("design:type", Object)], da.prototype, "easing", void 0), da = O([b("Animation", {
8027
8110
  renderMode: "disabled",
8028
8111
  processSortMode: "parent-before",
8029
8112
  duration: 2e3
8030
- }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], ia);
8113
+ }), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial, Array])], da);
8031
8114
  //#endregion
8032
8115
  //#region src/scene/audio/html/HTMLAudioContext.ts
8033
- var aa = class t extends e {
8116
+ var fa = class t extends e {
8034
8117
  static _instance;
8035
8118
  static get instance() {
8036
8119
  return this._instance ||= new t(), this._instance;
@@ -8060,7 +8143,7 @@ var aa = class t extends e {
8060
8143
  togglePause() {
8061
8144
  return this.paused = !this.paused, this.refreshPaused(), this.paused;
8062
8145
  }
8063
- }, oa = class t extends e {
8146
+ }, pa = class t extends e {
8064
8147
  static PADDING = .1;
8065
8148
  _source = null;
8066
8149
  _audio = null;
@@ -8173,21 +8256,21 @@ var aa = class t extends e {
8173
8256
  if (!this._source) return;
8174
8257
  let { start: n = 0, end: r = 0 } = e;
8175
8258
  r && console.assert(r > n, "End time is before start time"), e.playbackRate !== void 0 && (this._playbackRate = e.playbackRate), e.volume !== void 0 && (this._volume = e.volume), e.loop !== void 0 && (this._loop = e.loop), e.muted !== void 0 && (this._muted = e.muted), this.refresh(), this.loop && r !== null && (console.warn("Looping not support when specifying an \"end\" time"), this.loop = !1), this._start = n, this._end = r || this._duration, this._start = Math.max(0, this._start - t.PADDING), this._end = Math.min(this._end + t.PADDING, this._duration), this._source.onloadedmetadata = () => {
8176
- this._source && (this._source.currentTime = n, this._source.onloadedmetadata = null, this.emit("progress", n, this._duration), S.on(this._onUpdate));
8259
+ this._source && (this._source.currentTime = n, this._source.onloadedmetadata = null, this.emit("progress", n, this._duration), x.on(this._onUpdate));
8177
8260
  }, this._source.onended = this._onComplete.bind(this), this._source.play(), this.emit("start");
8178
8261
  }
8179
8262
  _onUpdate = () => {
8180
8263
  this._source && (this.emit("progress", this.progress, this._duration), this._source.currentTime >= this._end && !this._source.loop && this._onComplete());
8181
8264
  };
8182
8265
  _onComplete() {
8183
- S.off(this._onUpdate), this._stop(), this.emit("progress", 1, this._duration), this.emit("end", this);
8266
+ x.off(this._onUpdate), this._stop(), this.emit("progress", 1, this._duration), this.emit("end", this);
8184
8267
  }
8185
8268
  destroy() {
8186
- S.off(this._onUpdate), super.destroy();
8269
+ x.off(this._onUpdate), super.destroy();
8187
8270
  let e = this._source;
8188
8271
  e && (e.onended = null, e.onplay = null, e.onpause = null, this._stop()), this._source = null, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._end = 0, this._start = 0, this._duration = 0, this._playing = !1, this._pausedReal = !1, this._paused = !1, this._muted = !1, this._audio &&= (this._audio.context.off("refresh", this.refresh), this._audio.context.off("refreshPaused", this.refreshPaused), null);
8189
8272
  }
8190
- }, sa = class {
8273
+ }, ma = class {
8191
8274
  parent;
8192
8275
  source = new globalThis.Audio();
8193
8276
  _src = "";
@@ -8204,7 +8287,7 @@ var aa = class t extends e {
8204
8287
  return !!this.source && this.source.readyState === 4;
8205
8288
  }
8206
8289
  get context() {
8207
- return aa.instance;
8290
+ return fa.instance;
8208
8291
  }
8209
8292
  constructor(e) {
8210
8293
  this.parent = e;
@@ -8215,9 +8298,9 @@ var aa = class t extends e {
8215
8298
  });
8216
8299
  }
8217
8300
  createSound() {
8218
- return new oa();
8301
+ return new pa();
8219
8302
  }
8220
- }, ca = class extends e {
8303
+ }, ha = class extends e {
8221
8304
  _input;
8222
8305
  _output;
8223
8306
  _processers = [];
@@ -8239,7 +8322,7 @@ var aa = class t extends e {
8239
8322
  get destination() {
8240
8323
  return this._input;
8241
8324
  }
8242
- }, la = class {
8325
+ }, ga = class {
8243
8326
  destination;
8244
8327
  source;
8245
8328
  constructor(e, t = null) {
@@ -8254,21 +8337,21 @@ var aa = class t extends e {
8254
8337
  };
8255
8338
  //#endregion
8256
8339
  //#region src/scene/audio/web/WebAudioContext.ts
8257
- function ua() {
8258
- if (ze) return new AudioContext();
8259
- if (Be) {
8340
+ function _a() {
8341
+ if (Ve) return new AudioContext();
8342
+ if (He) {
8260
8343
  let e = globalThis.webkitAudioContext;
8261
8344
  return new e();
8262
8345
  } else throw Error("Failed to createAudioContext");
8263
8346
  }
8264
- function da(e, t, n) {
8265
- if (Ve) return new OfflineAudioContext(e, t, n);
8266
- if (He) {
8347
+ function va(e, t, n) {
8348
+ if (Ue) return new OfflineAudioContext(e, t, n);
8349
+ if (We) {
8267
8350
  let r = globalThis.webkitOfflineAudioContext;
8268
8351
  return new r(e, t, n);
8269
8352
  } else throw Error("Failed to createOfflineAudioContext");
8270
8353
  }
8271
- var fa = class e extends ca {
8354
+ var ya = class e extends ha {
8272
8355
  static _instance;
8273
8356
  static get instance() {
8274
8357
  return this._instance ||= new e(), this._instance;
@@ -8309,8 +8392,8 @@ var fa = class e extends ca {
8309
8392
  _compressor;
8310
8393
  _analyser;
8311
8394
  constructor() {
8312
- let e = ua(), t = da(1, 2, Ve ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8313
- r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (Ie || Le), We && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8395
+ let e = _a(), t = va(1, 2, Ue ? Math.max(8e3, Math.min(96e3, e.sampleRate)) : 44100), n = e.createDynamicsCompressor(), r = e.createAnalyser();
8396
+ r.connect(n), n.connect(e.destination), super(r, n), this._context = e, this._offlineContext = t, this._compressor = n, this._analyser = r, this._locked = e.state === "suspended" && (Re || ze), Ke && (this._locked && (this._unlock(), document.addEventListener("mousedown", this._unlock, !0), document.addEventListener("touchstart", this._unlock, !0), document.addEventListener("touchend", this._unlock, !0)), globalThis.addEventListener("focus", this._onFocus), globalThis.addEventListener("blur", this._onBlur));
8314
8397
  }
8315
8398
  _onFocus() {
8316
8399
  if (!this.autoPause) return;
@@ -8350,7 +8433,7 @@ var fa = class e extends ca {
8350
8433
  setParamValue(e, t) {
8351
8434
  e.setValueAtTime ? e.setValueAtTime(t, this._context.currentTime) : e.value = t;
8352
8435
  }
8353
- }, pa = class extends e {
8436
+ }, ba = class extends e {
8354
8437
  _audio = null;
8355
8438
  _sourceNode = null;
8356
8439
  _gain = null;
@@ -8478,12 +8561,12 @@ var fa = class e extends ca {
8478
8561
  };
8479
8562
  _updateListener = () => this._update();
8480
8563
  _enableTicker(e) {
8481
- S.off(this._updateListener), e && S.on(this._updateListener);
8564
+ x.off(this._updateListener), e && x.on(this._updateListener);
8482
8565
  }
8483
8566
  destroy() {
8484
8567
  super.destroy(), this._stop(), this._gain?.disconnect(), this._gain = null, this._audio?.context.off("refresh", this.refresh), this._audio?.context.off("refreshPaused", this.refreshPaused), this._audio = null, this._processors.forEach((e) => e.disconnect()), this._processors.length = 0, this._end = 0, this._playbackRate = 1, this._volume = 1, this._loop = !1, this._elapsed = 0, this._duration = 0, this._paused = !1, this._muted = !1, this._pausedReal = !1;
8485
8568
  }
8486
- }, ma = class extends ca {
8569
+ }, xa = class extends ha {
8487
8570
  parent;
8488
8571
  _sourceBuffer;
8489
8572
  _sourceNode;
@@ -8491,7 +8574,7 @@ var fa = class e extends ca {
8491
8574
  gain;
8492
8575
  analyser;
8493
8576
  get context() {
8494
- return fa.instance;
8577
+ return ya.instance;
8495
8578
  }
8496
8579
  get isPlayable() {
8497
8580
  return !!this._sourceNode.buffer;
@@ -8506,8 +8589,8 @@ var fa = class e extends ca {
8506
8589
  this._sourceNode.buffer = e;
8507
8590
  }
8508
8591
  constructor(e) {
8509
- let t = fa.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8510
- n.connect(i), i.connect(r), r.connect(fa.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8592
+ let t = ya.audioContext, n = t.createBufferSource(), r = t.createGain(), i = t.createAnalyser();
8593
+ n.connect(i), i.connect(r), r.connect(ya.instance.destination), super(i, r), this.parent = e, this._sourceNode = n, this.gain = r, this.analyser = i;
8511
8594
  }
8512
8595
  async load() {
8513
8596
  return this._sourceLoad ||= new Promise((e) => {
@@ -8520,7 +8603,7 @@ var fa = class e extends ca {
8520
8603
  });
8521
8604
  }
8522
8605
  _decode(e) {
8523
- return Promise.resolve(e instanceof AudioBuffer ? e : fa.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8606
+ return Promise.resolve(e instanceof AudioBuffer ? e : ya.decode(e)).then((e) => (this.parent.isLoaded = !0, this.buffer = e, e));
8524
8607
  }
8525
8608
  cloneSource() {
8526
8609
  let e = this.context, t = this._sourceNode, n = e.audioContext.createBufferSource(), r = e.audioContext.createGain();
@@ -8530,15 +8613,15 @@ var fa = class e extends ca {
8530
8613
  };
8531
8614
  }
8532
8615
  createSound() {
8533
- return new pa();
8616
+ return new ba();
8534
8617
  }
8535
- }, ha, ga = class extends B {
8618
+ }, Sa, Ca = class extends B {
8536
8619
  static {
8537
- ha = this;
8620
+ Sa = this;
8538
8621
  }
8539
8622
  static _soundPool = [];
8540
8623
  _sounds = [];
8541
- _platformAudio = Ue ? new ma(this) : new sa(this);
8624
+ _platformAudio = Ge ? new xa(this) : new ma(this);
8542
8625
  get platformAudio() {
8543
8626
  return this._platformAudio;
8544
8627
  }
@@ -8631,7 +8714,7 @@ var fa = class e extends ca {
8631
8714
  this._sounds.length = 0;
8632
8715
  }
8633
8716
  _createSound() {
8634
- return ha._soundPool.length > 0 ? ha._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
8717
+ return Sa._soundPool.length > 0 ? Sa._soundPool.pop().init(this._platformAudio) : this._platformAudio.createSound().init(this._platformAudio);
8635
8718
  }
8636
8719
  refresh() {
8637
8720
  for (let e = this._sounds.length, t = 0; t < e; t++) this._sounds[t].refresh();
@@ -8647,7 +8730,7 @@ var fa = class e extends ca {
8647
8730
  this._recycleSound(e);
8648
8731
  };
8649
8732
  _recycleSound(e) {
8650
- e.destroy(), ha._soundPool.includes(e) || ha._soundPool.push(e);
8733
+ e.destroy(), Sa._soundPool.includes(e) || Sa._soundPool.push(e);
8651
8734
  }
8652
8735
  _prevTime = 0;
8653
8736
  _timer = 0;
@@ -8663,13 +8746,13 @@ var fa = class e extends ca {
8663
8746
  }, 100);
8664
8747
  }
8665
8748
  };
8666
- ga = ha = O([x("Audio"), D("design:paramtypes", [Object])], ga);
8749
+ Ca = Sa = O([b("Audio"), D("design:paramtypes", [Object])], Ca);
8667
8750
  //#endregion
8668
8751
  //#region src/scene/audio/AudioSpectrum.ts
8669
- var _a = class extends Cr {}, va = class extends Ki {
8752
+ var wa = class extends wr {}, Ta = class extends $i {
8670
8753
  _audioBuffer;
8671
8754
  _src = (() => {
8672
- let e = it();
8755
+ let e = S();
8673
8756
  return e ? new R({ source: e }) : void 0;
8674
8757
  })();
8675
8758
  _needsUpdateTexture = !1;
@@ -8690,7 +8773,7 @@ var _a = class extends Cr {}, va = class extends Ki {
8690
8773
  }
8691
8774
  }
8692
8775
  async _loadSrc(e) {
8693
- await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => fa.decode(e)).then((e) => {
8776
+ await globalThis.fetch(e).then((e) => e.arrayBuffer()).then((e) => ya.decode(e)).then((e) => {
8694
8777
  this._audioBuffer = e, this.syncTexture(!0);
8695
8778
  });
8696
8779
  }
@@ -8725,12 +8808,12 @@ var _a = class extends Cr {}, va = class extends Ki {
8725
8808
  this.syncTexture(), super._process(e);
8726
8809
  }
8727
8810
  };
8728
- O([_(), D("design:type", Object)], va.prototype, "src", void 0), O([_({ fallback: 0 }), D("design:type", Number)], va.prototype, "gap", void 0), O([_({ fallback: "#000000" }), D("design:type", String)], va.prototype, "color", void 0), va = O([x("AudioWaveform"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], va);
8811
+ O([_(), D("design:type", Object)], Ta.prototype, "src", void 0), O([_({ fallback: 0 }), D("design:type", Number)], Ta.prototype, "gap", void 0), O([_({ fallback: "#000000" }), D("design:type", String)], Ta.prototype, "color", void 0), Ta = O([b("AudioWaveform"), D("design:paramtypes", [typeof Partial > "u" ? Object : Partial])], Ta);
8729
8812
  //#endregion
8730
8813
  //#region src/scene/transitions/KawaseTransition.ts
8731
- var ya, ba = class extends Sr {
8814
+ var Ea, Da = class extends Cr {
8732
8815
  static {
8733
- ya = this;
8816
+ Ea = this;
8734
8817
  }
8735
8818
  blur = 10;
8736
8819
  quality = 10;
@@ -8749,7 +8832,7 @@ var ya, ba = class extends Sr {
8749
8832
  let d = 1 / s, f = 1 / c, p = [], m, h = o - 1;
8750
8833
  for (let e = 0; e < h; e++) m = u[e] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p });
8751
8834
  m = u[h] + .5, p[0] = m * d, p[1] = m * f, l.push({ offset: p }), l.forEach((t) => {
8752
- I.draw(e, ya.material, {
8835
+ I.draw(e, Ea.material, {
8753
8836
  sampler: r,
8754
8837
  progress: i,
8755
8838
  ...t
@@ -8757,31 +8840,31 @@ var ya, ba = class extends Sr {
8757
8840
  });
8758
8841
  }
8759
8842
  };
8760
- ba = ya = O([x("KawaseTransition")], ba);
8843
+ Da = Ea = O([b("KawaseTransition")], Da);
8761
8844
  //#endregion
8762
8845
  //#region src/scene/transitions/LeftEraseTransition.ts
8763
- var xa, Sa = class extends Sr {
8846
+ var Oa, ka = class extends Cr {
8764
8847
  static {
8765
- xa = this;
8848
+ Oa = this;
8766
8849
  }
8767
8850
  static material = new F({ gl: {
8768
8851
  vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
8769
8852
  fragment: "precision highp float;\nvarying vec2 vUv;\nuniform float progress;\nuniform sampler2D previous;\nuniform sampler2D next;\n\nfloat easeInOutQuint(float t) {\n return t < 0.5 ? 16.0*t*t*t*t*t : 1.0+16.0*(--t)*t*t*t*t;\n}\n\nvoid main() {\n vec4 src1Color = texture2D(previous, vUv);\n vec4 src2Color = texture2D(next, vUv);\n float mProgress = 1.0 - progress;\n float mixPercent = 0.0;\n if (vUv.x <= mProgress) {\n mixPercent = 1.0;\n }\n gl_FragColor = mix(src2Color, src1Color, mixPercent);\n}"
8770
8853
  } });
8771
8854
  apply(e) {
8772
- I.draw(e, xa.material, {
8855
+ I.draw(e, Oa.material, {
8773
8856
  previous: 0,
8774
8857
  next: 1,
8775
8858
  progress: this.currentTimeProgress
8776
8859
  });
8777
8860
  }
8778
8861
  };
8779
- Sa = xa = O([x("LeftEraseTransition")], Sa);
8862
+ ka = Oa = O([b("LeftEraseTransition")], ka);
8780
8863
  //#endregion
8781
8864
  //#region src/scene/transitions/TiltShiftTransition.ts
8782
- var Ca, wa = class extends Sr {
8865
+ var Aa, ja = class extends Cr {
8783
8866
  static {
8784
- Ca = this;
8867
+ Aa = this;
8785
8868
  }
8786
8869
  blur = 100;
8787
8870
  gradientBlur = 600;
@@ -8793,7 +8876,7 @@ var Ca, wa = class extends Sr {
8793
8876
  let n = this.currentTimeProgress, r, i;
8794
8877
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
8795
8878
  let a = t.width, o = t.height, s = [0, o / 2], c = [600, o / 2], l = [a, o], u = c[0] - s[0], d = c[1] - s[1], f = Math.sqrt(u * u + d * d);
8796
- I.draw(e, Ca.material, {
8879
+ I.draw(e, Aa.material, {
8797
8880
  sampler: r,
8798
8881
  progress: i,
8799
8882
  blur: this.blur,
@@ -8802,7 +8885,7 @@ var Ca, wa = class extends Sr {
8802
8885
  end: c,
8803
8886
  delta: [u / f, d / f],
8804
8887
  texSize: l
8805
- }), I.draw(e, Ca.material, {
8888
+ }), I.draw(e, Aa.material, {
8806
8889
  sampler: r,
8807
8890
  progress: i,
8808
8891
  blur: this.blur,
@@ -8814,12 +8897,12 @@ var Ca, wa = class extends Sr {
8814
8897
  });
8815
8898
  }
8816
8899
  };
8817
- wa = Ca = O([x("TiltShiftTransition")], wa);
8900
+ ja = Aa = O([b("TiltShiftTransition")], ja);
8818
8901
  //#endregion
8819
8902
  //#region src/scene/transitions/TwistTransition.ts
8820
- var Ta, Ea = class extends Sr {
8903
+ var Ma, Na = class extends Cr {
8821
8904
  static {
8822
- Ta = this;
8905
+ Ma = this;
8823
8906
  }
8824
8907
  radius;
8825
8908
  angle = 4;
@@ -8833,7 +8916,7 @@ var Ta, Ea = class extends Sr {
8833
8916
  let n = this.currentTimeProgress, r, i;
8834
8917
  n < .5 ? (r = 0, i = (.5 - n) / .5) : (r = 1, i = (n - .5) / .5);
8835
8918
  let a = t.width, o = t.height;
8836
- I.draw(e, Ta.material, {
8919
+ I.draw(e, Ma.material, {
8837
8920
  sampler: r,
8838
8921
  progress: i,
8839
8922
  filterArea: [
@@ -8849,16 +8932,16 @@ var Ta, Ea = class extends Sr {
8849
8932
  });
8850
8933
  }
8851
8934
  };
8852
- Ea = Ta = O([x("TwistTransition")], Ea);
8935
+ Na = Ma = O([b("TwistTransition")], Na);
8853
8936
  //#endregion
8854
8937
  //#region src/asset/loaders/GifLoader.ts
8855
- var Da = class extends Bn {
8938
+ var Pa = class extends Vn {
8856
8939
  install(e) {
8857
8940
  let t = async (t) => {
8858
8941
  let { decodeFrames: n } = await import("modern-gif");
8859
- return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new Qn(e.map((e) => ({
8942
+ return await t.arrayBuffer().then((t) => n(t, e.gifWorkerUrl ? { workerUrl: e.gifWorkerUrl } : void 0)).then((e) => new $n(e.map((e) => ({
8860
8943
  duration: e.delay,
8861
- texture: new nr({
8944
+ texture: new rr({
8862
8945
  source: e.data,
8863
8946
  width: e.width,
8864
8947
  height: e.height
@@ -8869,14 +8952,14 @@ var Da = class extends Bn {
8869
8952
  e.register(n, t);
8870
8953
  }), e.gif = this, this;
8871
8954
  }
8872
- }, Oa = class extends Bn {
8955
+ }, Fa = class extends Vn {
8873
8956
  install(e) {
8874
8957
  let t = async (e) => JSON.parse(await e.text());
8875
8958
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), ["application/json"].forEach((n) => {
8876
8959
  e.register(n, t);
8877
8960
  }), e.json = this, this;
8878
8961
  }
8879
- }, ka = class extends Bn {
8962
+ }, Ia = class extends Vn {
8880
8963
  install(e) {
8881
8964
  return this.load = async (t, n) => (await import("lottie-web").then((e) => e.default)).loadAnimation({
8882
8965
  container: null,
@@ -8887,12 +8970,12 @@ var Da = class extends Bn {
8887
8970
  animationData: await e.loadBy(t, () => e.fetch(t).then((e) => e.json()))
8888
8971
  }), e.lottie = this, this;
8889
8972
  }
8890
- }, Aa = class extends Bn {
8973
+ }, La = class extends Vn {
8891
8974
  install(e) {
8892
8975
  let t = async (e) => e.text();
8893
8976
  return this.load = (n) => typeof n == "string" ? e.loadBy(n).then(t) : t(n), e.text = this, this;
8894
8977
  }
8895
- }, ja = class extends Bn {
8978
+ }, Ra = class extends Vn {
8896
8979
  install(e) {
8897
8980
  let t = (t) => e.fetchImageBitmap(t, { premultiplyAlpha: "premultiply" }).then((e) => new R({
8898
8981
  source: e,
@@ -8916,11 +8999,11 @@ var Da = class extends Bn {
8916
8999
  e.register(n, t);
8917
9000
  }), e.texture = this, this;
8918
9001
  }
8919
- }, Ma = class extends Bn {
9002
+ }, za = class extends Vn {
8920
9003
  install(e) {
8921
- return this.load = (t) => e.awaitBy(() => new ir(t).load()), e.video = this, this;
9004
+ return this.load = (t) => e.awaitBy(() => new ar(t).load()), e.video = this, this;
8922
9005
  }
8923
- }, Na = Object.entries({
9006
+ }, Ba = Object.entries({
8924
9007
  "font/woff": ["woff"],
8925
9008
  "font/ttf": ["ttf"],
8926
9009
  "font/otf": ["otf"],
@@ -8936,31 +9019,31 @@ var Da = class extends Bn {
8936
9019
  "image/webp": ["webp"],
8937
9020
  "application/json": ["json"]
8938
9021
  });
8939
- function Pa(e) {
8940
- for (let [t, n] of Na) if (n.includes(e)) return t;
9022
+ function Va(e) {
9023
+ for (let [t, n] of Ba) if (n.includes(e)) return t;
8941
9024
  }
8942
- function Fa(e) {
9025
+ function Ha(e) {
8943
9026
  let t;
8944
9027
  if (e.startsWith("data:")) t = e.match(/^data:(.+?);/)?.[1];
8945
9028
  else if (e.startsWith("http")) {
8946
9029
  let n = e.split(/[#?]/)[0].split(".").pop()?.trim();
8947
- n && (t = Pa(n));
9030
+ n && (t = Va(n));
8948
9031
  }
8949
9032
  return t;
8950
9033
  }
8951
9034
  //#endregion
8952
9035
  //#region src/asset/Assets.ts
8953
- var Ia = "WeakRef" in globalThis, La = class extends e {
9036
+ var Ua = "WeakRef" in globalThis, Wa = class extends e {
8954
9037
  defaultHandler = (e) => e;
8955
9038
  _handlers = /* @__PURE__ */ new Map();
8956
9039
  _handleing = /* @__PURE__ */ new Map();
8957
9040
  _handled = /* @__PURE__ */ new Map();
8958
- _gc = Ia ? new FinalizationRegistry((e) => {
9041
+ _gc = Ua ? new FinalizationRegistry((e) => {
8959
9042
  let t = this.get(e);
8960
9043
  t && "destroy" in t && t.destroy(), this._handled.delete(e);
8961
9044
  }) : void 0;
8962
9045
  constructor() {
8963
- super(), Ia || S.on(this.gc.bind(this), { sort: 2 });
9046
+ super(), Ua || x.on(this.gc.bind(this), { sort: 2 });
8964
9047
  }
8965
9048
  use(e) {
8966
9049
  return e.install(this), this;
@@ -9000,7 +9083,7 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9000
9083
  }).then((e) => {
9001
9084
  if (e.complete && e.naturalWidth && e.naturalHeight) return createImageBitmap(e, t);
9002
9085
  {
9003
- let e = it(1, 1);
9086
+ let e = S(1, 1);
9004
9087
  if (!e) throw Error("createImageBitmap fallback requires a canvas; call setCanvasFactory() in non-browser environments.");
9005
9088
  return createImageBitmap(e);
9006
9089
  }
@@ -9009,11 +9092,11 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9009
9092
  }
9010
9093
  get(e) {
9011
9094
  let t = this._handled.get(e);
9012
- return Ia && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9095
+ return Ua && t instanceof WeakRef && (t = t.deref(), t || this._handleing.delete(e)), t;
9013
9096
  }
9014
9097
  set(e, t) {
9015
9098
  let n = t;
9016
- Ia && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9099
+ Ua && typeof t == "object" && (this._gc.register(t, e), n = new WeakRef(t)), this._handled.set(e, n);
9017
9100
  }
9018
9101
  async awaitBy(e) {
9019
9102
  let t = e(), n = c();
@@ -9028,7 +9111,7 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9028
9111
  return this._handleing.set(e, r), r;
9029
9112
  }
9030
9113
  async load(e, t) {
9031
- let n = await this.loadBy(e), r = Fa(e);
9114
+ let n = await this.loadBy(e), r = Ha(e);
9032
9115
  return r === void 0 && (r = n.type?.split(";")[0] ?? void 0), ((r ? this._handlers.get(r) : void 0) ?? this.defaultHandler)(n, t);
9033
9116
  }
9034
9117
  async waitUntilLoad() {
@@ -9042,14 +9125,14 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9042
9125
  n && "destroy" in n && n.destroy();
9043
9126
  }), this._handled.clear();
9044
9127
  }
9045
- }, $ = new La().use(new Vn()).use(new Da()).use(new Oa()).use(new ka()).use(new Aa()).use(new ja()).use(new Ma()), Ra = {
9128
+ }, $ = new Wa().use(new Hn()).use(new Pa()).use(new Fa()).use(new Ia()).use(new La()).use(new Ra()).use(new za()), Ga = {
9046
9129
  alpha: !0,
9047
9130
  stencil: !0,
9048
9131
  antialias: !1,
9049
9132
  premultipliedAlpha: !0,
9050
9133
  preserveDrawingBuffer: !1,
9051
9134
  powerPreference: "default"
9052
- }, za = class extends xr {
9135
+ }, Ka = class extends Sr {
9053
9136
  renderer;
9054
9137
  get view() {
9055
9138
  return this.renderer.view;
@@ -9072,7 +9155,7 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9072
9155
  set pixelRatio(e) {
9073
9156
  this.renderer.pixelRatio = e, this.resize(this.width, this.height);
9074
9157
  }
9075
- _resizeObserver = Me ? new ResizeObserver((e) => {
9158
+ _resizeObserver = Pe ? new ResizeObserver((e) => {
9076
9159
  let t = e[0];
9077
9160
  if (t.target === this.view) {
9078
9161
  let { inlineSize: e, blockSize: n } = Array.isArray(t.contentBoxSize) ? t.contentBoxSize[0] : t.contentBoxSize;
@@ -9080,14 +9163,14 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9080
9163
  }
9081
9164
  }) : void 0;
9082
9165
  constructor(e = {}) {
9083
- let { view: t, width: n, height: r, pixelRatio: i = Ke, autoResize: a, data: o } = e;
9084
- super(), this.renderer = new zn(t, {
9085
- alpha: Ra.alpha ?? e.alpha,
9086
- stencil: Ra.stencil ?? e.stencil,
9087
- antialias: Ra.antialias ?? e.antialias,
9088
- premultipliedAlpha: Ra.premultipliedAlpha ?? e.premultipliedAlpha,
9089
- preserveDrawingBuffer: Ra.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9090
- powerPreference: Ra.powerPreference ?? e.powerPreference
9166
+ let { view: t, width: n, height: r, pixelRatio: i = Je, autoResize: a, data: o } = e;
9167
+ super(), this.renderer = new Bn(t, {
9168
+ alpha: Ga.alpha ?? e.alpha,
9169
+ stencil: Ga.stencil ?? e.stencil,
9170
+ antialias: Ga.antialias ?? e.antialias,
9171
+ premultipliedAlpha: Ga.premultipliedAlpha ?? e.premultipliedAlpha,
9172
+ preserveDrawingBuffer: Ga.preserveDrawingBuffer ?? e.preserveDrawingBuffer,
9173
+ powerPreference: Ga.powerPreference ?? e.powerPreference
9091
9174
  }), this._setupInput(), this.pixelRatio = i, a ? !t && this.renderer.view && (this.renderer.view.style.width = "100%", this.renderer.view.style.height = "100%") : this.resize(n || this.gl.drawingBufferWidth || this.view?.clientWidth || 200, r || this.gl.drawingBufferHeight || this.view?.clientHeight || 200, !t), this.setProperties(e), o && this.root.append(o);
9092
9175
  }
9093
9176
  _updateProperty(e, t, n) {
@@ -9120,7 +9203,7 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9120
9203
  return this.renderer.resize(e, t, n), this.root.width = e, this.root.height = t, this.render(), this;
9121
9204
  }
9122
9205
  nextTick() {
9123
- return ve();
9206
+ return be();
9124
9207
  }
9125
9208
  async waitUntilLoad() {
9126
9209
  await $.waitUntilLoad(), await this.nextTick();
@@ -9159,9 +9242,9 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9159
9242
  return new ImageData(this.toPixels(), this.root.width, this.root.height);
9160
9243
  }
9161
9244
  toCanvas2D(e = this.toImageData()) {
9162
- let t = it(e.width, e.height), n = t?.getContext("2d");
9245
+ let t = S(e.width, e.height), n = t?.getContext("2d");
9163
9246
  t && n && (n.fillStyle = "rgba(0, 0, 0, 0)", n.clearRect(0, 0, t.width, t.height), n.putImageData(e, 0, 0));
9164
- let r = it(e.width, e.height);
9247
+ let r = S(e.width, e.height);
9165
9248
  if (!r) throw Error("toCanvas2D requires a canvas; call setCanvasFactory() in non-browser environments.");
9166
9249
  let i = r.getContext("2d");
9167
9250
  return i && t && (i.fillStyle = "rgba(0, 0, 0, 0)", i.clearRect(0, 0, r.width, r.height), i.drawImage(t, 0, 0, t.width, t.height, 0, 0, r.width, r.height)), r;
@@ -9170,22 +9253,22 @@ var Ia = "WeakRef" in globalThis, La = class extends e {
9170
9253
  super._destroy(), this._resizeObserver?.disconnect(), this.renderer.destroy();
9171
9254
  }
9172
9255
  };
9173
- O([_({ fallback: !1 }), D("design:type", Boolean)], za.prototype, "autoResize", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], za.prototype, "autoStart", void 0);
9256
+ O([_({ fallback: !1 }), D("design:type", Boolean)], Ka.prototype, "autoResize", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], Ka.prototype, "autoStart", void 0);
9174
9257
  //#endregion
9175
9258
  //#region src/render.ts
9176
- var Ba, Va = [], Ha = !1;
9177
- function Ua() {
9178
- return Ba ??= new za({
9259
+ var qa, Ja = [], Ya = !1;
9260
+ function Xa() {
9261
+ return qa ??= new Ka({
9179
9262
  pixelRatio: 1,
9180
9263
  width: 1,
9181
9264
  height: 1,
9182
9265
  preserveDrawingBuffer: !0
9183
9266
  });
9184
9267
  }
9185
- async function Wa(e = 100) {
9186
- if (!Ha) {
9187
- for (Ha = !0; Va.length;) {
9188
- let t = Va.shift();
9268
+ async function Za(e = 100) {
9269
+ if (!Ya) {
9270
+ for (Ya = !0; Ja.length;) {
9271
+ let t = Ja.shift();
9189
9272
  if (t) try {
9190
9273
  await t();
9191
9274
  } catch (e) {
@@ -9193,11 +9276,11 @@ async function Wa(e = 100) {
9193
9276
  }
9194
9277
  else await new Promise((t) => setTimeout(t, e));
9195
9278
  }
9196
- Ha = !1;
9279
+ Ya = !1;
9197
9280
  }
9198
9281
  }
9199
- async function Ga(e) {
9200
- let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = Ua();
9282
+ async function Qa(e) {
9283
+ let { debug: t = !1, fonts: n, width: r, height: i, data: a, keyframes: o = [], onBefore: s, onKeyframe: c, ...l } = e, u = Math.floor(r), d = Math.floor(i), f = Xa();
9201
9284
  if (f.resetProperties(), f.setProperties(l), f.debug = t, f.fonts = n, f.timeline.currentTime = 0, f.resize(u, d, !0), f.root.removeChildren(!0), f.root.append(a), await s?.(f), await f.waitAndRender(), o.length) {
9202
9285
  let e = o.length, t = o[e - 1];
9203
9286
  for (let n = 0; n < e; n++) {
@@ -9215,15 +9298,15 @@ async function Ga(e) {
9215
9298
  toCanvas2D: () => f.toCanvas2D(new ImageData(p, u, d))
9216
9299
  };
9217
9300
  }
9218
- async function Ka(e) {
9301
+ async function $a(e) {
9219
9302
  return new Promise((t) => {
9220
- Va.push(async () => t(await Ga(e).then((e) => e.toCanvas2D()))), Wa();
9303
+ Ja.push(async () => t(await Qa(e).then((e) => e.toCanvas2D()))), Za();
9221
9304
  });
9222
9305
  }
9223
- async function qa(e) {
9306
+ async function eo(e) {
9224
9307
  return new Promise((t) => {
9225
- Va.push(async () => t(await Ga(e).then((e) => e.pixels))), Wa();
9308
+ Ja.push(async () => t(await Qa(e).then((e) => e.pixels))), Za();
9226
9309
  });
9227
9310
  }
9228
9311
  //#endregion
9229
- export { _t as Aabb2D, Qn as AnimatedTexture, ia as Animation, La as Assets, ga as Audio, ca as AudioPipeline, la as AudioProcessor, _a as AudioSpectrum, va as AudioWaveform, k as BufferUsage, wr as Camera2D, or as CanvasContext, gr as CanvasItem, $n as CanvasTexture, T as Color, U as ColorAdjustEffect, Lr as ColorFilterEffect, xt as ColorMatrix, Br as ColorOverlayEffect, Hr as ColorRemoveEffect, Gr as ColorReplaceEffect, er as ColorTexture, C as CoreObject, vt as DEG_TO_RAD, Ke as DEVICE_PIXEL_RATIO, W as DrawboardEffect, Qr as DropShadowEffect, H as Effect, Yn as EffectMaterial, Ki as Element2D, gi as Element2DBackground, Y as Element2DChart, bi as Element2DConnection, J as Element2DFill, Si as Element2DForeground, wi as Element2DOutline, Ti as Element2DShadow, Ei as Element2DShape, Di as Element2DStyle, ji as Element2DTable, X as Element2DText, ei as EmbossEffect, za as Engine, Vi as Flexbox, Vn as FontLoader, Xr as GaussianBlurEffect, Un as Geometry, Da as GifLoader, cn as GlBatch2DSystem, rn as GlBlendMode, Et as GlBuffer, Nt as GlBufferSystem, Tt as GlBufferTarget, fn as GlMaskSystem, Gt as GlProgram, gn as GlRenderTarget, _n as GlRenderTargetSystem, en as GlShaderSystem, on as GlState, sn as GlStateSystem, mn as GlStencilSystem, A as GlSystem, hn as GlViewportSystem, G as GlitchEffect, K as GodrayEffect, tr as GradientTexture, sa as HTMLAudio, aa as HTMLAudioContext, oa as HTMLSound, We as IN_BROWSER, Ge as IN_MAC_OS, Hn as IndexBuffer, ht as Input, lt as InputEvent, Oa as JsonLoader, oi as KawaseBlurEffect, ba as KawaseTransition, ut as KeyboardInputEvent, Sa as LeftEraseTransition, Bn as Loader, Ji as Lottie2D, ka as LottieLoader, wt as MainLoop, ci as MaskEffect, F as Material, cr as Meta, dt as MouseInputEvent, z as Node, Cr as Node2D, St as Obb2D, q as OutlineEffect, ye as PI, be as PI_2, fi as PixelateEffect, nr as PixelsTexture, ft as PointerInputEvent, Ct as Projection2D, Wn as QuadGeometry, I as QuadUvGeometry, yt as RAD_TO_DEG, gt as RefCounted, L as RenderTarget, Dt as Renderer, w as Resource, ze as SUPPORTS_AUDIO_CONTEXT, Le as SUPPORTS_CLICK_EVENTS, Re as SUPPORTS_CREATE_IMAGE_BITMAP, je as SUPPORTS_IMAGE_BITMAP, Fe as SUPPORTS_MOUSE_EVENTS, Ve as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ne as SUPPORTS_POINTER_EVENTS, Me as SUPPORTS_RESIZE_OBSERVER, Ie as SUPPORTS_TOUCH_EVENTS, Ae as SUPPORTS_WEBGL2, Be as SUPPORTS_WEBKIT_AUDIO_CONTEXT, He as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ue as SUPPORTS_WEB_AUDIO, Pe as SUPPORTS_WHEEL_EVENTS, xr as SceneTree, Aa as TextLoader, R as Texture2D, ja as TextureLoader, qi as TextureRect2D, S as Ticker, wa as TiltShiftTransition, yr as Timeline, B as TimelineNode, Yi as TransformRect2D, Sr as Transition, Ea as TwistTransition, kt as UniformGroup, Zn as UvGeometry, Xn as UvMaterial, P as VertexAttribute, N as VertexBuffer, Xi as Video2D, Ma as VideoLoader, ir as VideoTexture, V as Viewport, ar as ViewportTexture, ma as WebAudio, fa as WebAudioContext, zn as WebGLRenderer, pa as WebSound, pt as WheelInputEvent, br as Window, mi as ZoomBlurEffect, Q as alignMap, $ as assets, Tr as axisDir, Bi as boxSizingMap, bt as clamp, ai as clampFrag, it as createHTMLCanvas, Mt as createIdFromString, _e as createNode, ot as crossOrigin, na as cubicBezier, x as customNode, ge as customNodes, Ra as defaultOptions, at as determineCrossOrigin, Pi as directionMap, Ni as displayMap, Qi as ease, $i as easeIn, ta as easeInOut, ea as easeOut, Z as edgeMap, Fi as flexDirectionMap, Ii as flexWrapMap, ii as frag, et as getCanvasFactory, Te as getDefaultCssPropertyValue, rt as getGlContextProvider, Ua as getRenderEngine, Mi as gutterMap, ct as instanceId, Xe as isCanvasElement, qe as isElementNode, Ye as isImageElement, xe as isPow2, Je as isVideoElement, Ze as isWebgl2, Li as justifyMap, E as lerp, Zi as linear, un as log2, an as mapGlBlendModes, ln as nextPow2, ve as nextTick, Ri as overflowMap, Nr as parseCssFilter, De as parseCssFunctions, Ee as parseCssProperty, Pr as parseCssTransformOrigin, zi as positionTypeMap, Ka as render, qa as renderPixels, mr as resetBatchPool, Er as routeConnection, $e as setCanvasFactory, nt as setGlContextProvider, pn as stencilModeMap, ra as timingFunctions };
9312
+ export { vt as Aabb2D, $n as AnimatedTexture, da as Animation, Wa as Assets, Ca as Audio, ha as AudioPipeline, ga as AudioProcessor, wa as AudioSpectrum, Ta as AudioWaveform, k as BufferUsage, Tr as Camera2D, sr as CanvasContext, _r as CanvasItem, er as CanvasTexture, T as Color, U as ColorAdjustEffect, Rr as ColorFilterEffect, St as ColorMatrix, Vr as ColorOverlayEffect, Ur as ColorRemoveEffect, Kr as ColorReplaceEffect, tr as ColorTexture, C as CoreObject, yt as DEG_TO_RAD, Je as DEVICE_PIXEL_RATIO, W as DrawboardEffect, $r as DropShadowEffect, H as Effect, Xn as EffectMaterial, $i as Element2D, _i as Element2DBackground, Y as Element2DChart, xi as Element2DConnection, J as Element2DFill, ki as Element2DForeground, ji as Element2DOutline, Mi as Element2DShadow, Ni as Element2DShape, Pi as Element2DStyle, Ri as Element2DTable, X as Element2DText, ti as EmbossEffect, Ka as Engine, Ji as Flexbox, Hn as FontLoader, Zr as GaussianBlurEffect, Wn as Geometry, Pa as GifLoader, ln as GlBatch2DSystem, an as GlBlendMode, Dt as GlBuffer, Pt as GlBufferSystem, Et as GlBufferTarget, pn as GlMaskSystem, Kt as GlProgram, _n as GlRenderTarget, vn as GlRenderTargetSystem, tn as GlShaderSystem, sn as GlState, cn as GlStateSystem, hn as GlStencilSystem, A as GlSystem, gn as GlViewportSystem, G as GlitchEffect, K as GodrayEffect, nr as GradientTexture, ma as HTMLAudio, fa as HTMLAudioContext, pa as HTMLSound, Ke as IN_BROWSER, qe as IN_MAC_OS, Un as IndexBuffer, gt as Input, ut as InputEvent, Fa as JsonLoader, si as KawaseBlurEffect, Da as KawaseTransition, dt as KeyboardInputEvent, ka as LeftEraseTransition, Vn as Loader, ta as Lottie2D, Ia as LottieLoader, Tt as MainLoop, li as MaskEffect, F as Material, lr as Meta, ft as MouseInputEvent, z as Node, wr as Node2D, Ct as Obb2D, q as OutlineEffect, xe as PI, Se as PI_2, pi as PixelateEffect, rr as PixelsTexture, pt as PointerInputEvent, wt as Projection2D, Gn as QuadGeometry, I as QuadUvGeometry, bt as RAD_TO_DEG, _t as RefCounted, L as RenderTarget, Ot as Renderer, w as Resource, Ve as SUPPORTS_AUDIO_CONTEXT, ze as SUPPORTS_CLICK_EVENTS, Be as SUPPORTS_CREATE_IMAGE_BITMAP, Ne as SUPPORTS_IMAGE_BITMAP, Le as SUPPORTS_MOUSE_EVENTS, Ue as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Fe as SUPPORTS_POINTER_EVENTS, Pe as SUPPORTS_RESIZE_OBSERVER, Re as SUPPORTS_TOUCH_EVENTS, Me as SUPPORTS_WEBGL2, He as SUPPORTS_WEBKIT_AUDIO_CONTEXT, We as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ge as SUPPORTS_WEB_AUDIO, Ie as SUPPORTS_WHEEL_EVENTS, Sr as SceneTree, La as TextLoader, R as Texture2D, Ra as TextureLoader, ea as TextureRect2D, x as Ticker, ja as TiltShiftTransition, br as Timeline, B as TimelineNode, na as TransformRect2D, Cr as Transition, Na as TwistTransition, At as UniformGroup, Qn as UvGeometry, Zn as UvMaterial, P as VertexAttribute, N as VertexBuffer, ra as Video2D, za as VideoLoader, ar as VideoTexture, V as Viewport, or as ViewportTexture, xa as WebAudio, ya as WebAudioContext, Bn as WebGLRenderer, ba as WebSound, mt as WheelInputEvent, xr as Window, hi as ZoomBlurEffect, Q as alignMap, $ as assets, Er as axisDir, qi as boxSizingMap, xt as clamp, oi as clampFrag, S as createHTMLCanvas, Nt as createIdFromString, ye as createNode, st as crossOrigin, la as cubicBezier, b as customNode, ve as customNodes, Ga as defaultOptions, ot as determineCrossOrigin, Vi as directionMap, Bi as displayMap, aa as ease, oa as easeIn, ca as easeInOut, sa as easeOut, Z as edgeMap, Hi as flexDirectionMap, Ui as flexWrapMap, ai as frag, nt as getCanvasFactory, De as getDefaultCssPropertyValue, at as getGlContextProvider, Xa as getRenderEngine, zi as gutterMap, lt as instanceId, Qe as isCanvasElement, Ye as isElementNode, Ze as isImageElement, Ce as isPow2, Xe as isVideoElement, $e as isWebgl2, Wi as justifyMap, E as lerp, ia as linear, dn as log2, on as mapGlBlendModes, un as nextPow2, be as nextTick, Gi as overflowMap, Pr as parseCssFilter, ke as parseCssFunctions, Oe as parseCssProperty, Fr as parseCssTransformOrigin, Ki as positionTypeMap, $a as render, eo as renderPixels, hr as resetBatchPool, Dr as routeConnection, tt as setCanvasFactory, it as setGlContextProvider, mn as stencilModeMap, ua as timingFunctions };