modern-canvas 0.21.1 → 0.21.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +249 -218
- package/dist/scene/2d/element/Element2DChart.d.ts +8 -7
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -5318,38 +5318,74 @@ function Br(e, t, n) {
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}, u = [{
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x: r.x,
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y: r.y
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}, c]
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let e = (c.x + l.x) / 2;
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u.push({
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x: e,
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y: c.y
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}, {
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x: e,
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y: l.y
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});
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} else if (!d && !f) {
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let e = (c.y + l.y) / 2;
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u.push({
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x: c.x,
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y: e
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}, {
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x: l.x,
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y: e
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});
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} else d ? u.push({
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x: l.x,
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y: c.y
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}) : u.push({
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x: c.x,
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y: l.y
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});
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return u.push(l, {
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}, c];
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return u.push(...Vr(c, o, l, s)), u.push(l, {
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x: i.x,
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y: i.y
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}),
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}), Hr(u);
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}
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function Vr(e) {
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function Vr(e, t, n, r) {
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let i = t.y === 0;
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if (i === (r.y === 0)) {
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if (i) {
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if (t.x === -r.x && (n.x - e.x) * t.x > 0) {
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let t = (e.x + n.x) / 2;
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return [{
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x: t,
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y: e.y
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}, {
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x: t,
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y: n.y
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}];
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}
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let i = (e.y + n.y) / 2;
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return [{
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x: e.x,
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y: i
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}, {
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x: n.x,
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y: i
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}];
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}
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if (t.y === -r.y && (n.y - e.y) * t.y > 0) {
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let t = (e.y + n.y) / 2;
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return [{
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x: e.x,
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y: t
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}, {
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x: n.x,
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y: t
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}];
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}
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let a = (e.x + n.x) / 2;
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return [{
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x: a,
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y: e.y
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}, {
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x: a,
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y: n.y
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}];
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}
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let [a, o, s, c] = i ? [
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e,
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t,
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n,
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r
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] : [
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n,
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r,
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e,
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t
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];
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return (s.x - a.x) * o.x >= 0 && (s.y - a.y) * c.y <= 0 ? [{
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x: s.x,
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y: a.y
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}] : [{
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x: a.x,
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y: s.y
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}];
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}
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function Hr(e) {
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let t = [];
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for (let n = 0; n < e.length; n++) {
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let r = e[n], i = t[t.length - 1];
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@@ -5359,7 +5395,7 @@ function Vr(e) {
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}
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//#endregion
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//#region src/css/parseCssFilter.ts
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var
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var Ur = {
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brightness: 1,
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contrast: 1,
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grayscale: 0,
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@@ -5369,12 +5405,12 @@ var Hr = {
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saturate: 1,
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sepia: 0
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};
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function
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function Wr(e) {
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let t = new vt();
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if (e === "none") return t;
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let n = De(e).reduce((e, { name: t, args: n }) => (e[t] = n[0].normalizedIntValue, e), {});
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Object.keys(
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n[e] = n[e] ??
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Object.keys(Ur).forEach((e) => {
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n[e] = n[e] ?? Ur[e];
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});
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for (let e in n) {
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let r = n[e];
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@@ -5409,7 +5445,7 @@ function Ur(e) {
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}
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//#endregion
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//#region src/css/parseCssTransformOrigin.ts
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function
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function Gr(e) {
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let [t, n = t] = e.split(" ");
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return [t, n].map((e) => {
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switch (e = e.trim(), e) {
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}
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//#endregion
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//#region src/scene/effects/ColorAdjustEffect.ts
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var
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var Kr, qr, U = class extends H {
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static {
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qr = this;
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}
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static material = new F({ gl: {
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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}
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apply(e, t) {
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t.redraw(e, () => {
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I.draw(e,
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I.draw(e, qr.material, {
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sampler: 0,
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saturation: this.saturation,
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contrast: this.contrast,
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});
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}
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};
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O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "saturation", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "contrast", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "brightness", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "red", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "green", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "blue", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "alpha", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "gamma", void 0), U =
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O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "saturation", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "contrast", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "brightness", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "red", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "green", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "blue", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "alpha", void 0), O([_({ fallback: 1 }), D("design:type", Number)], U.prototype, "gamma", void 0), U = qr = O([x("ColorAdjustEffect"), D("design:paramtypes", [typeof (Kr = typeof Partial < "u" && Partial) == "function" ? Kr : Object, Array])], U);
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//#endregion
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//#region src/scene/effects/ColorFilterEffect.ts
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var
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var Jr, Yr, Xr = class extends H {
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static {
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Yr = this;
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}
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static material = new F({ gl: {
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vertex: "attribute vec2 position;\nattribute vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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break;
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}
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}), t.redraw(e, () => {
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I.draw(e, Yr.material, {
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sampler: 0,
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m: r.toArray()
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});
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});
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}
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};
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O([_(), D("design:type", String)],
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O([_(), D("design:type", String)], Xr.prototype, "filter", void 0), Xr = Yr = O([x("ColorFilterEffect"), D("design:paramtypes", [typeof (Jr = typeof Partial < "u" && Partial) == "function" ? Jr : Object, Array])], Xr);
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//#endregion
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//#region src/scene/effects/ColorOverlayEffect.ts
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var
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var Zr, Qr, $r = 50, ei = class extends H {
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static {
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}
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static material = new F({ gl: {
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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fragment: `precision mediump float;
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uniform sampler2D sampler;
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uniform vec4 colors[${
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uniform vec4 colors[${$r}];
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varying vec2 vUv;
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float calcWidth() {
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int calcCount() {
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int count = 0;
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for (int i = 0; i < ${
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for (int i = 0; i < ${$r}; i++) {
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if (colors[i] != vec4(0,0,0,0)){
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count++;
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}
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float perUnit = calcWidth() / float(calcCount());
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for(int i=0; i<${$r}; i++){
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}
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let t = this._color.toArray();
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return t[3] = this.alpha, t;
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});
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for (; t.length < $r;) t.push([
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I.draw(e, Qr.material, {
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sampler: 0,
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colors: t.slice(0,
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colors: t.slice(0, $r).flatMap((e) => e)
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});
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}
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};
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O([_({ default: () => [] }), D("design:type", Array)],
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O([_({ default: () => [] }), D("design:type", Array)], ei.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], ei.prototype, "alpha", void 0), ei = Qr = O([x("ColorOverlayEffect"), D("design:paramtypes", [typeof (Zr = typeof Partial < "u" && Partial) == "function" ? Zr : Object, Array])], ei);
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//#endregion
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//#region src/scene/effects/ColorRemoveEffect.ts
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var
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static {
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ni = this;
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}
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static material = new F({ gl: {
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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r.slice(0, 50).forEach((e, t) => {
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n[t * 3] = e[0], n[t * 3 + 1] = e[1], n[t * 3 + 2] = e[2];
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}), t.redraw(e, () => {
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I.draw(e,
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I.draw(e, ni.material, {
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sampler: 0,
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epsilon: this.epsilon,
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originalColors: n
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});
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}
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};
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O([_({ default: () => [] }), D("design:type", Array)],
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O([_({ default: () => [] }), D("design:type", Array)], ri.prototype, "colors", void 0), O([_({ fallback: .5 }), D("design:type", Number)], ri.prototype, "epsilon", void 0), ri = ni = O([x("ColorRemoveEffect"), D("design:paramtypes", [typeof (ti = typeof Partial < "u" && Partial) == "function" ? ti : Object, Array])], ri);
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//#endregion
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//#region src/scene/effects/ColorReplaceEffect.ts
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var
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var ii, ai, oi = 50, si = class extends H {
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static {
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ai = this;
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}
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static material = new F({ gl: {
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vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
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fragment: `varying vec2 vUv;
|
|
5630
5666
|
uniform sampler2D sampler;
|
|
5631
5667
|
uniform float epsilon;
|
|
5632
|
-
const int MAX_COLORS = ${
|
|
5668
|
+
const int MAX_COLORS = ${oi};
|
|
5633
5669
|
uniform vec3 originalColors[MAX_COLORS];
|
|
5634
5670
|
uniform vec3 targetColors[MAX_COLORS];
|
|
5635
5671
|
|
|
@@ -5666,8 +5702,8 @@ void main(void) {
|
|
|
5666
5702
|
this._color.value = e[0];
|
|
5667
5703
|
let t = this._color.toArray().slice(0, 3);
|
|
5668
5704
|
return this._color.value = e[1], [t, this._color.toArray().slice(0, 3)];
|
|
5669
|
-
}), r = this.epsilon, i = new Float32Array(
|
|
5670
|
-
for (; n.length <
|
|
5705
|
+
}), r = this.epsilon, i = new Float32Array(oi * 3), a = new Float32Array(oi * 3);
|
|
5706
|
+
for (; n.length < oi;) n.push([[
|
|
5671
5707
|
-1,
|
|
5672
5708
|
0,
|
|
5673
5709
|
0
|
|
@@ -5677,10 +5713,10 @@ void main(void) {
|
|
|
5677
5713
|
0,
|
|
5678
5714
|
1
|
|
5679
5715
|
]]);
|
|
5680
|
-
n.slice(0,
|
|
5716
|
+
n.slice(0, oi).forEach(([e, t], n) => {
|
|
5681
5717
|
i[n * 3] = e[0], i[n * 3 + 1] = e[1], i[n * 3 + 2] = e[2], a[n * 3] = t[0], a[n * 3 + 1] = t[1], a[n * 3 + 2] = t[2];
|
|
5682
5718
|
}), t.redraw(e, () => {
|
|
5683
|
-
I.draw(e,
|
|
5719
|
+
I.draw(e, ai.material, {
|
|
5684
5720
|
sampler: 0,
|
|
5685
5721
|
epsilon: r,
|
|
5686
5722
|
originalColors: i,
|
|
@@ -5689,17 +5725,17 @@ void main(void) {
|
|
|
5689
5725
|
});
|
|
5690
5726
|
}
|
|
5691
5727
|
};
|
|
5692
|
-
O([_({ default: () => [] }), D("design:type", Array)],
|
|
5728
|
+
O([_({ default: () => [] }), D("design:type", Array)], si.prototype, "colors", void 0), O([_({ fallback: .05 }), D("design:type", Number)], si.prototype, "epsilon", void 0), si = ai = O([x("ColorReplaceEffect"), D("design:paramtypes", [typeof (ii = typeof Partial < "u" && Partial) == "function" ? ii : Object, Array])], si);
|
|
5693
5729
|
//#endregion
|
|
5694
5730
|
//#region src/scene/effects/DrawboardEffect.frag?raw
|
|
5695
|
-
var
|
|
5731
|
+
var ci = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nuniform vec2 inputSize;\nuniform vec2 zoom;\nuniform vec2 translate;\nuniform float gridScale;\nuniform vec2 gridSize;\nuniform int checkerboard;\nuniform int checkerboardStyle;\nuniform float dotBackgroundBaseColor;\nuniform float dotBackgroundZoomedOutColor;\nuniform float dotColorDiff;\nuniform int pixelGrid;\nuniform int watermark;\nuniform sampler2D watermarkTexture;\nuniform vec2 watermarkSize;\nuniform vec2 watermarkOffset;\nuniform vec2 watermarkSpacing;\nuniform float watermarkRotation;\nuniform float watermarkAlpha;\n\nconst float VIEWPORT_SPACE_MIN_DOT_RADIUS = 0.5;\nconst float CANVAS_SPACE_DOT_RADIUS = 1.;\nconst float CANVAS_SPACE_DOT_GRID_SIZE_PX = 16.;\n\nconst int CHECKERBOARD_STYLE_NONE = 0;\nconst int CHECKERBOARD_STYLE_GRID = 1;\nconst int CHECKERBOARD_STYLE_GRID_DARK = 2;\nconst int CHECKERBOARD_STYLE_DOTS = 3;\n\nfloat _round(float val) {\n return floor(val + .5);\n}\n\nvec2 _round(vec2 pt) {\n return floor(pt + .5);\n}\n\nfloat scaledGridSize(float zoomScale) {\n if (zoomScale < 0.03125) {\n return 32.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.0625) {\n return 16.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.125) {\n return 8.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.25) {\n return 4.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else if (zoomScale < 0.5) {\n return 2.0 * CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n else {\n return CANVAS_SPACE_DOT_GRID_SIZE_PX;\n }\n}\n\nvec4 renderCheckerboard(vec2 coord, vec4 color) {\n float value;\n if (checkerboardStyle == CHECKERBOARD_STYLE_GRID) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 1.0 : 0.95;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_GRID_DARK) {\n vec2 fractValue = fract(coord * vec2(gridScale) * zoom) - 0.5;\n value = fractValue.x * fractValue.y < 0.0 ? 0.12 : 0.17;\n }\n else if (checkerboardStyle == CHECKERBOARD_STYLE_DOTS) {\n float zoomScale = zoom.x;\n float gridPixelSize = scaledGridSize(zoomScale);\n float zoomInterpolationFactor = smoothstep(0.5, 1.0, zoomScale);\n float dotColor = dotBackgroundZoomedOutColor + dotColorDiff * zoomInterpolationFactor;\n vec2 nearestGridPoint = _round(coord / gridPixelSize) * gridPixelSize;\n float canvasSpaceDist = length(coord - nearestGridPoint);\n float viewportSpaceDist = canvasSpaceDist * zoomScale;\n float viewportSpaceDotRadius = max(VIEWPORT_SPACE_MIN_DOT_RADIUS, CANVAS_SPACE_DOT_RADIUS * zoomScale);\n float dist = 1.0 - smoothstep(0., 1., (viewportSpaceDist - viewportSpaceDotRadius + .5));\n value = mix(dotBackgroundBaseColor, dotColor, dist);\n }\n return vec4(value * (1.0 - color.a) + color.rgb, 1);\n}\n\nvec4 renderPixelGrid(vec2 coord, vec4 color) {\n vec3 rgb = color.rgb;\n vec2 corner = fract(coord);\n float gridWeight = max(float(corner.x < gridSize.x), float(corner.y < gridSize.y));\n vec3 gridColor;\n vec3 weights = vec3(0.299, 0.587, 0.114);\n float c2 = dot(rgb * rgb, weights);\n float luminance = sqrt(c2);\n if (luminance > 0.5) {\n float target = (luminance - 0.05) / luminance;\n gridColor = rgb * target;\n }\n else {\n float target = luminance * 0.8 + 0.15;\n float c1 = dot(rgb, weights);\n float a = 1.0 - 2.0 * c1 + c2;\n float b = c2 - c1;\n gridColor = mix(rgb, vec3(1), (b + sqrt(b * b - a * (c2 - target * target))) / a);\n }\n return vec4(mix(rgb, gridColor, gridWeight), color.a);\n}\n\nvec4 renderWatermark(vec2 coord, vec4 color) {\n float hw = watermarkSize.x * 0.5;\n float hh = watermarkSize.y * 0.5;\n float c = cos(-watermarkRotation);\n float s = sin(-watermarkRotation);\n vec2 blockSize = watermarkSize + watermarkSpacing;\n vec2 tiles = max(floor(inputSize / blockSize), vec2(1.0));\n vec2 gridCoverage = tiles * blockSize;\n vec2 startPos = watermarkOffset;\n vec2 localPix = coord - startPos;\n vec2 blockIndex = floor(localPix / blockSize);\n vec2 wmCenter = startPos + blockIndex * blockSize + watermarkSize * 0.5 + watermarkSpacing / 2.0;\n vec2 local = coord - wmCenter;\n vec2 inv = vec2(\n local.x * c + local.y * s,\n -local.x * s + local.y * c\n );\n if (inv.x >= -hw && inv.x <= hw && inv.y >= -hh && inv.y <= hh) {\n vec2 wmUV = (inv + vec2(hw, hh)) / watermarkSize;\n vec4 wmColor = texture(watermarkTexture, wmUV);\n float alpha = wmColor.a * watermarkAlpha;\n return mix(color, wmColor, alpha);\n } else {\n return color;\n }\n}\n\nvoid main(void) {\n vec4 color = texture(uTexture, vUv);\n vec2 coord = vec2(vUv.x, 1.0 - vUv.y);\n coord = (coord * inputSize - translate) / zoom;\n if (checkerboard > 0) {\n color = renderCheckerboard(coord, color);\n }\n if (watermark > 0) {\n color = renderWatermark(coord, color);\n }\n if (pixelGrid > 0) {\n color = renderPixelGrid(coord, color);\n }\n gl_FragColor = color;\n}\n", li, ui, W = class extends H {
|
|
5696
5732
|
static {
|
|
5697
|
-
|
|
5733
|
+
ui = this;
|
|
5698
5734
|
}
|
|
5699
5735
|
_watermark;
|
|
5700
5736
|
static material = new F({ gl: {
|
|
5701
5737
|
vertex: "attribute vec2 position;\nin vec2 uv;\nuniform mat3 projectionMatrix;\nuniform mat3 viewMatrix;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5702
|
-
fragment:
|
|
5738
|
+
fragment: ci
|
|
5703
5739
|
} });
|
|
5704
5740
|
constructor(e, t = []) {
|
|
5705
5741
|
super(), this.setProperties(e).append(t);
|
|
@@ -5723,7 +5759,7 @@ var si = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
|
|
|
5723
5759
|
t.redraw(e, () => {
|
|
5724
5760
|
this._watermark ? this._watermark.activate(e, 1) : e.texture.unbind(1);
|
|
5725
5761
|
let n = e.shader.uniforms.viewMatrix, r = this._watermark ? [this.watermarkWidth, this.watermarkWidth * this._watermark.height / this._watermark.width] : [0, 0], i = Math.max(r[0], r[1]);
|
|
5726
|
-
I.draw(e,
|
|
5762
|
+
I.draw(e, ui.material, {
|
|
5727
5763
|
uTexture: 0,
|
|
5728
5764
|
inputSize: [t.width, t.height],
|
|
5729
5765
|
zoom: [n[0], n[4]],
|
|
@@ -5747,20 +5783,20 @@ var si = "precision highp float;\n\nin vec2 vUv;\nuniform sampler2D uTexture;\nu
|
|
|
5747
5783
|
});
|
|
5748
5784
|
}
|
|
5749
5785
|
};
|
|
5750
|
-
O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "checkerboard", void 0), O([_({ fallback: "grid" }), D("design:type", Object)], W.prototype, "checkerboardStyle", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "pixelGrid", void 0), O([_(), D("design:type", String)], W.prototype, "watermark", void 0), O([_({ fallback: 100 }), D("design:type", Number)], W.prototype, "watermarkWidth", void 0), O([_({ fallback: .05 }), D("design:type", Number)], W.prototype, "watermarkAlpha", void 0), O([_({ fallback: .5236 }), D("design:type", Number)], W.prototype, "watermarkRotation", void 0), W =
|
|
5786
|
+
O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "checkerboard", void 0), O([_({ fallback: "grid" }), D("design:type", Object)], W.prototype, "checkerboardStyle", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], W.prototype, "pixelGrid", void 0), O([_(), D("design:type", String)], W.prototype, "watermark", void 0), O([_({ fallback: 100 }), D("design:type", Number)], W.prototype, "watermarkWidth", void 0), O([_({ fallback: .05 }), D("design:type", Number)], W.prototype, "watermarkAlpha", void 0), O([_({ fallback: .5236 }), D("design:type", Number)], W.prototype, "watermarkRotation", void 0), W = ui = O([x("DrawboardEffect"), D("design:paramtypes", [typeof (li = typeof Partial < "u" && Partial) == "function" ? li : Object, Array])], W);
|
|
5751
5787
|
//#endregion
|
|
5752
5788
|
//#region src/scene/effects/GaussianBlurEffect.ts
|
|
5753
|
-
var
|
|
5789
|
+
var di, fi, pi = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(void) {\n gl_FragColor = vec4(0.0);\n float flag = 0.0;\n for (int i = 0; i < 9; i++) {\n vec2 uv = vUv[i];\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n flag = 1.0;\n break;\n }\n }\n if (flag == 1.0) {\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.028532;\n } else {\n gl_FragColor += texture2D(sampler, vUv[0]) * 0.028532;\n gl_FragColor += texture2D(sampler, vUv[1]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[2]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[3]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[4]) * 0.20236;\n gl_FragColor += texture2D(sampler, vUv[5]) * 0.179044;\n gl_FragColor += texture2D(sampler, vUv[6]) * 0.124009;\n gl_FragColor += texture2D(sampler, vUv[7]) * 0.067234;\n gl_FragColor += texture2D(sampler, vUv[8]) * 0.028532;\n }\n}", mi = class extends H {
|
|
5754
5790
|
static {
|
|
5755
|
-
|
|
5791
|
+
fi = this;
|
|
5756
5792
|
}
|
|
5757
5793
|
static materialX = new F({ gl: {
|
|
5758
5794
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(-4.0 * uStrength, 0.0);\n vUv[1] = uv + vec2(-3.0 * uStrength, 0.0);\n vUv[2] = uv + vec2(-2.0 * uStrength, 0.0);\n vUv[3] = uv + vec2(-1.0 * uStrength, 0.0);\n vUv[4] = uv + vec2(0.0 * uStrength, 0.0);\n vUv[5] = uv + vec2(1.0 * uStrength, 0.0);\n vUv[6] = uv + vec2(2.0 * uStrength, 0.0);\n vUv[7] = uv + vec2(3.0 * uStrength, 0.0);\n vUv[8] = uv + vec2(4.0 * uStrength, 0.0);\n}",
|
|
5759
|
-
fragment:
|
|
5795
|
+
fragment: pi
|
|
5760
5796
|
} });
|
|
5761
5797
|
static materialY = new F({ gl: {
|
|
5762
5798
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nuniform float uStrength;\nvarying vec2 vUv[9];\n\nvoid main(void) {\n gl_Position = vec4(position, 0, 1);\n vUv[0] = uv + vec2(0.0, -4.0 * uStrength);\n vUv[1] = uv + vec2(0.0, -3.0 * uStrength);\n vUv[2] = uv + vec2(0.0, -2.0 * uStrength);\n vUv[3] = uv + vec2(0.0, -1.0 * uStrength);\n vUv[4] = uv + vec2(0.0, 0.0 * uStrength);\n vUv[5] = uv + vec2(0.0, 1.0 * uStrength);\n vUv[6] = uv + vec2(0.0, 2.0 * uStrength);\n vUv[7] = uv + vec2(0.0, 3.0 * uStrength);\n vUv[8] = uv + vec2(0.0, 4.0 * uStrength);\n}",
|
|
5763
|
-
fragment:
|
|
5799
|
+
fragment: pi
|
|
5764
5800
|
} });
|
|
5765
5801
|
constructor(e, t = []) {
|
|
5766
5802
|
super(), this.setProperties(e).append(t);
|
|
@@ -5768,31 +5804,31 @@ var ui, di, fi = "varying vec2 vUv[9];\nuniform sampler2D sampler;\n\nvoid main(
|
|
|
5768
5804
|
apply(e, t) {
|
|
5769
5805
|
let n = 1 / t.width, r = 1 / t.height, i = Math.max(this.quality, 1);
|
|
5770
5806
|
for (let r = 0; r < i; r++) t.redraw(e, () => {
|
|
5771
|
-
I.draw(e,
|
|
5807
|
+
I.draw(e, fi.materialX, {
|
|
5772
5808
|
sampler: 0,
|
|
5773
5809
|
uStrength: n * (this.strength / i)
|
|
5774
5810
|
});
|
|
5775
5811
|
});
|
|
5776
5812
|
for (let n = 0; n < i; n++) t.redraw(e, () => {
|
|
5777
|
-
I.draw(e,
|
|
5813
|
+
I.draw(e, fi.materialY, {
|
|
5778
5814
|
sampler: 0,
|
|
5779
5815
|
uStrength: r * (this.strength / i)
|
|
5780
5816
|
});
|
|
5781
5817
|
});
|
|
5782
5818
|
}
|
|
5783
5819
|
};
|
|
5784
|
-
O([_({ fallback: 4 }), D("design:type", Number)],
|
|
5820
|
+
O([_({ fallback: 4 }), D("design:type", Number)], mi.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], mi.prototype, "quality", void 0), mi = fi = O([x("GaussianBlurEffect"), D("design:paramtypes", [typeof (di = typeof Partial < "u" && Partial) == "function" ? di : Object, Array])], mi);
|
|
5785
5821
|
//#endregion
|
|
5786
5822
|
//#region src/scene/effects/DropShadowEffect.ts
|
|
5787
|
-
var
|
|
5823
|
+
var hi, gi, _i = class extends H {
|
|
5788
5824
|
static {
|
|
5789
|
-
|
|
5825
|
+
gi = this;
|
|
5790
5826
|
}
|
|
5791
5827
|
static material = new F({ gl: {
|
|
5792
5828
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
5793
5829
|
fragment: "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform float uAlpha;\nuniform vec3 uColor;\nuniform vec2 uOffset;\nuniform vec4 uInputSize;\n\nvoid main(void) {\n vec4 sample = texture2D(sampler, vUv + uOffset * uInputSize.zw);\n sample.rgb = uColor.rgb * sample.a;\n sample *= uAlpha;\n gl_FragColor = sample;\n}"
|
|
5794
5830
|
} });
|
|
5795
|
-
blurEffect = new
|
|
5831
|
+
blurEffect = new mi();
|
|
5796
5832
|
viewport3 = new V();
|
|
5797
5833
|
_color = new T();
|
|
5798
5834
|
constructor(e, t = []) {
|
|
@@ -5800,7 +5836,7 @@ var mi, hi, gi = class extends H {
|
|
|
5800
5836
|
}
|
|
5801
5837
|
apply(e, t) {
|
|
5802
5838
|
this.viewport3.activateWithCopy(e, t), this.viewport3.redraw(e, () => {
|
|
5803
|
-
this._color.value = this.color, I.draw(e,
|
|
5839
|
+
this._color.value = this.color, I.draw(e, gi.material, {
|
|
5804
5840
|
sampler: 0,
|
|
5805
5841
|
uAlpha: this._color.a,
|
|
5806
5842
|
uColor: this._color.toArray().slice(0, 3),
|
|
@@ -5817,12 +5853,12 @@ var mi, hi, gi = class extends H {
|
|
|
5817
5853
|
});
|
|
5818
5854
|
}
|
|
5819
5855
|
};
|
|
5820
|
-
O([_({ fallback: "#000000FF" }), D("design:type", Object)],
|
|
5856
|
+
O([_({ fallback: "#000000FF" }), D("design:type", Object)], _i.prototype, "color", void 0), O([_({ fallback: 4 }), D("design:type", Number)], _i.prototype, "blur", void 0), O([_({ fallback: 4 }), D("design:type", Number)], _i.prototype, "offsetX", void 0), O([_({ fallback: 4 }), D("design:type", Number)], _i.prototype, "offsetY", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], _i.prototype, "shadowOnly", void 0), _i = gi = O([x("DropShadowEffect"), D("design:paramtypes", [typeof (hi = typeof Partial < "u" && Partial) == "function" ? hi : Object, Array])], _i);
|
|
5821
5857
|
//#endregion
|
|
5822
5858
|
//#region src/scene/effects/EmbossEffect.ts
|
|
5823
|
-
var
|
|
5859
|
+
var vi, yi, bi = class extends H {
|
|
5824
5860
|
static {
|
|
5825
|
-
|
|
5861
|
+
yi = this;
|
|
5826
5862
|
}
|
|
5827
5863
|
static material = new F({ gl: {
|
|
5828
5864
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -5833,7 +5869,7 @@ var _i, vi, yi = class extends H {
|
|
|
5833
5869
|
}
|
|
5834
5870
|
apply(e, t) {
|
|
5835
5871
|
t.redraw(e, () => {
|
|
5836
|
-
I.draw(e,
|
|
5872
|
+
I.draw(e, yi.material, {
|
|
5837
5873
|
sampler: 0,
|
|
5838
5874
|
strength: this.strength,
|
|
5839
5875
|
inputSize: [
|
|
@@ -5846,12 +5882,12 @@ var _i, vi, yi = class extends H {
|
|
|
5846
5882
|
});
|
|
5847
5883
|
}
|
|
5848
5884
|
};
|
|
5849
|
-
O([_({ fallback: 5 }), D("design:type", Number)],
|
|
5885
|
+
O([_({ fallback: 5 }), D("design:type", Number)], bi.prototype, "strength", void 0), bi = yi = O([x("EmbossEffect"), D("design:paramtypes", [typeof (vi = typeof Partial < "u" && Partial) == "function" ? vi : Object, Array])], bi);
|
|
5850
5886
|
//#endregion
|
|
5851
5887
|
//#region src/scene/effects/GlitchEffect.ts
|
|
5852
|
-
var
|
|
5888
|
+
var xi, Si, G = class extends H {
|
|
5853
5889
|
static {
|
|
5854
|
-
|
|
5890
|
+
Si = this;
|
|
5855
5891
|
}
|
|
5856
5892
|
static material = new F({ gl: {
|
|
5857
5893
|
vertex: "in vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -5883,7 +5919,7 @@ var bi, xi, G = class extends H {
|
|
|
5883
5919
|
this._needsRedraw || (this._needsRedraw = !0, this.redraw());
|
|
5884
5920
|
let n = t.width, r = t.height, i = this.direction * (Math.PI / 180), a = Math.sin(i), o = Math.cos(i);
|
|
5885
5921
|
t.redraw(e, () => {
|
|
5886
|
-
this._texture.activate(e, 1), I.draw(e,
|
|
5922
|
+
this._texture.activate(e, 1), I.draw(e, Si.material, {
|
|
5887
5923
|
sampler: 0,
|
|
5888
5924
|
filterClamp: [
|
|
5889
5925
|
0,
|
|
@@ -5912,12 +5948,12 @@ var bi, xi, G = class extends H {
|
|
|
5912
5948
|
});
|
|
5913
5949
|
}
|
|
5914
5950
|
};
|
|
5915
|
-
O([_({ fallback: 10 }), D("design:type", Number)], G.prototype, "slices", void 0), O([_({ fallback: 512 }), D("design:type", Number)], G.prototype, "sampleSize", void 0), O([_({ fallback: 100 }), D("design:type", Number)], G.prototype, "offset", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "direction", void 0), O([_({ fallback: 2 }), D("design:type", Number)], G.prototype, "fillMode", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "seed", void 0), O([_({ default: () => [2, 2] }), D("design:type", Array)], G.prototype, "red", void 0), O([_({ default: () => [-10, 4] }), D("design:type", Array)], G.prototype, "green", void 0), O([_({ default: () => [10, -4] }), D("design:type", Array)], G.prototype, "blue", void 0), G =
|
|
5951
|
+
O([_({ fallback: 10 }), D("design:type", Number)], G.prototype, "slices", void 0), O([_({ fallback: 512 }), D("design:type", Number)], G.prototype, "sampleSize", void 0), O([_({ fallback: 100 }), D("design:type", Number)], G.prototype, "offset", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "direction", void 0), O([_({ fallback: 2 }), D("design:type", Number)], G.prototype, "fillMode", void 0), O([_({ fallback: 0 }), D("design:type", Number)], G.prototype, "seed", void 0), O([_({ default: () => [2, 2] }), D("design:type", Array)], G.prototype, "red", void 0), O([_({ default: () => [-10, 4] }), D("design:type", Array)], G.prototype, "green", void 0), O([_({ default: () => [10, -4] }), D("design:type", Array)], G.prototype, "blue", void 0), G = Si = O([x("GlitchEffect"), D("design:paramtypes", [typeof (xi = typeof Partial < "u" && Partial) == "function" ? xi : Object, Array])], G);
|
|
5916
5952
|
//#endregion
|
|
5917
5953
|
//#region src/scene/effects/GodrayEffect.ts
|
|
5918
|
-
var
|
|
5954
|
+
var Ci, wi, Ti = "vec3 mod289(vec3 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 mod289(vec4 x) {\n return x - floor(x * (1.0 / 289.0)) * 289.0;\n}\nvec4 permute(vec4 x) {\n return mod289(((x * 34.0) + 1.0) * x);\n}\nvec4 taylorInvSqrt(vec4 r) {\n return 1.79284291400159 - 0.85373472095314 * r;\n}\nvec3 fade(vec3 t) {\n return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);\n}\n// Classic Perlin noise, periodic variant\nfloat pnoise(vec3 P, vec3 rep) {\n vec3 Pi0 = mod(floor(P), rep); // Integer part, modulo period\n vec3 Pi1 = mod(Pi0 + vec3(1.0), rep); // Integer part + 1, mod period\n Pi0 = mod289(Pi0);\n Pi1 = mod289(Pi1);\n vec3 Pf0 = fract(P); // Fractional part for interpolation\n vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0\n vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);\n vec4 iy = vec4(Pi0.yy, Pi1.yy);\n vec4 iz0 = Pi0.zzzz;\n vec4 iz1 = Pi1.zzzz;\n vec4 ixy = permute(permute(ix) + iy);\n vec4 ixy0 = permute(ixy + iz0);\n vec4 ixy1 = permute(ixy + iz1);\n vec4 gx0 = ixy0 * (1.0 / 7.0);\n vec4 gy0 = fract(floor(gx0) * (1.0 / 7.0)) - 0.5;\n gx0 = fract(gx0);\n vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);\n vec4 sz0 = step(gz0, vec4(0.0));\n gx0 -= sz0 * (step(0.0, gx0) - 0.5);\n gy0 -= sz0 * (step(0.0, gy0) - 0.5);\n vec4 gx1 = ixy1 * (1.0 / 7.0);\n vec4 gy1 = fract(floor(gx1) * (1.0 / 7.0)) - 0.5;\n gx1 = fract(gx1);\n vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);\n vec4 sz1 = step(gz1, vec4(0.0));\n gx1 -= sz1 * (step(0.0, gx1) - 0.5);\n gy1 -= sz1 * (step(0.0, gy1) - 0.5);\n vec3 g000 = vec3(gx0.x, gy0.x, gz0.x);\n vec3 g100 = vec3(gx0.y, gy0.y, gz0.y);\n vec3 g010 = vec3(gx0.z, gy0.z, gz0.z);\n vec3 g110 = vec3(gx0.w, gy0.w, gz0.w);\n vec3 g001 = vec3(gx1.x, gy1.x, gz1.x);\n vec3 g101 = vec3(gx1.y, gy1.y, gz1.y);\n vec3 g011 = vec3(gx1.z, gy1.z, gz1.z);\n vec3 g111 = vec3(gx1.w, gy1.w, gz1.w);\n vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));\n g000 *= norm0.x;\n g010 *= norm0.y;\n g100 *= norm0.z;\n g110 *= norm0.w;\n vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));\n g001 *= norm1.x;\n g011 *= norm1.y;\n g101 *= norm1.z;\n g111 *= norm1.w;\n float n000 = dot(g000, Pf0);\n float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));\n float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));\n float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));\n float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));\n float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));\n float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));\n float n111 = dot(g111, Pf1);\n vec3 fade_xyz = fade(Pf0);\n vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);\n vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);\n float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);\n return 2.2 * n_xyz;\n}\nfloat turb(vec3 P, vec3 rep, float lacunarity, float gain) {\n float sum = 0.0;\n float sc = 1.0;\n float totalgain = 1.0;\n for (float i = 0.0; i < 6.0; i++) {\n sum += totalgain * pnoise(P * sc, rep);\n sc *= lacunarity;\n totalgain *= gain;\n }\n return abs(sum);\n}", K = class extends H {
|
|
5919
5955
|
static {
|
|
5920
|
-
|
|
5956
|
+
wi = this;
|
|
5921
5957
|
}
|
|
5922
5958
|
static material = new F({ gl: {
|
|
5923
5959
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -5932,7 +5968,7 @@ uniform float uTime;
|
|
|
5932
5968
|
uniform vec3 uRay;
|
|
5933
5969
|
uniform vec4 uInputSize;
|
|
5934
5970
|
|
|
5935
|
-
${
|
|
5971
|
+
${Ti}
|
|
5936
5972
|
|
|
5937
5973
|
void main(void) {
|
|
5938
5974
|
bool uParallel = uParallel > 0.5;
|
|
@@ -5971,7 +6007,7 @@ void main(void) {
|
|
|
5971
6007
|
apply(e, t) {
|
|
5972
6008
|
let n = this.angle * (Math.PI / 180), r = this.parallel ? [Math.cos(n), Math.sin(n)] : this.center;
|
|
5973
6009
|
t.redraw(e, () => {
|
|
5974
|
-
I.draw(e,
|
|
6010
|
+
I.draw(e, wi.material, {
|
|
5975
6011
|
sampler: 0,
|
|
5976
6012
|
uDimensions: [t.width, t.height],
|
|
5977
6013
|
uParallel: +!!this.parallel,
|
|
@@ -5993,15 +6029,15 @@ void main(void) {
|
|
|
5993
6029
|
});
|
|
5994
6030
|
}
|
|
5995
6031
|
};
|
|
5996
|
-
O([_({ fallback: 0 }), D("design:type", Number)], K.prototype, "time", void 0), O([_({ fallback: 30 }), D("design:type", Number)], K.prototype, "angle", void 0), O([_({ fallback: .5 }), D("design:type", Number)], K.prototype, "gain", void 0), O([_({ fallback: 2.5 }), D("design:type", Number)], K.prototype, "lacunarity", void 0), O([_({ fallback: !0 }), D("design:type", Boolean)], K.prototype, "parallel", void 0), O([_({ default: () => [0, 0] }), D("design:type", Array)], K.prototype, "center", void 0), O([_({ fallback: 1 }), D("design:type", Number)], K.prototype, "alpha", void 0), K =
|
|
6032
|
+
O([_({ fallback: 0 }), D("design:type", Number)], K.prototype, "time", void 0), O([_({ fallback: 30 }), D("design:type", Number)], K.prototype, "angle", void 0), O([_({ fallback: .5 }), D("design:type", Number)], K.prototype, "gain", void 0), O([_({ fallback: 2.5 }), D("design:type", Number)], K.prototype, "lacunarity", void 0), O([_({ fallback: !0 }), D("design:type", Boolean)], K.prototype, "parallel", void 0), O([_({ default: () => [0, 0] }), D("design:type", Array)], K.prototype, "center", void 0), O([_({ fallback: 1 }), D("design:type", Number)], K.prototype, "alpha", void 0), K = wi = O([x("GodrayEffect"), D("design:paramtypes", [typeof (Ci = typeof Partial < "u" && Partial) == "function" ? Ci : Object, Array])], K);
|
|
5997
6033
|
//#endregion
|
|
5998
6034
|
//#region src/scene/effects/KawaseBlurEffect.ts
|
|
5999
|
-
var
|
|
6035
|
+
var Ei, Di = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\n\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y + uOffset.y));\n color += texture2D(sampler, vec2(vUv.x + uOffset.x, vUv.y - uOffset.y));\n color += texture2D(sampler, vec2(vUv.x - uOffset.x, vUv.y - uOffset.y));\n color *= 0.25;\n gl_FragColor = color;\n}", Oi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffset;\nuniform vec4 uInputClamp;\nvoid main(void) {\n vec4 color = vec4(0.0);\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y + uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x + uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color += texture2D(sampler, clamp(vec2(vUv.x - uOffset.x, vUv.y - uOffset.y), uInputClamp.xy, uInputClamp.zw));\n color *= 0.25;\n gl_FragColor = color;\n}", ki = class extends H {
|
|
6000
6036
|
_kernels = [0];
|
|
6001
6037
|
constructor(e, t = []) {
|
|
6002
6038
|
super(), this.material = new F({ gl: {
|
|
6003
6039
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6004
|
-
fragment: e?.clamp ?
|
|
6040
|
+
fragment: e?.clamp ? Oi : Di
|
|
6005
6041
|
} }), this.setProperties(e).append(t), this._generateKernels();
|
|
6006
6042
|
}
|
|
6007
6043
|
_updateProperty(e, t, n) {
|
|
@@ -6039,12 +6075,12 @@ var Ti, Ei = "varying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uOffse
|
|
|
6039
6075
|
});
|
|
6040
6076
|
}
|
|
6041
6077
|
};
|
|
6042
|
-
O([_({ fallback: 4 }), D("design:type", Number)],
|
|
6078
|
+
O([_({ fallback: 4 }), D("design:type", Number)], ki.prototype, "strength", void 0), O([_({ fallback: 3 }), D("design:type", Number)], ki.prototype, "quality", void 0), O([_({ default: () => [1, 1] }), D("design:type", Array)], ki.prototype, "pixelSize", void 0), ki = O([x("KawaseBlurEffect"), D("design:paramtypes", [typeof (Ei = typeof Partial < "u" && Partial) == "function" ? Ei : Object, Array])], ki);
|
|
6043
6079
|
//#endregion
|
|
6044
6080
|
//#region src/scene/effects/MaskEffect.ts
|
|
6045
|
-
var
|
|
6081
|
+
var Ai, ji, Mi = class extends H {
|
|
6046
6082
|
static {
|
|
6047
|
-
|
|
6083
|
+
ji = this;
|
|
6048
6084
|
}
|
|
6049
6085
|
static material = new F({ gl: {
|
|
6050
6086
|
vertex: "attribute vec2 position;\nin vec2 uv;\nout vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -6066,7 +6102,7 @@ var ki, Ai, ji = class extends H {
|
|
|
6066
6102
|
}
|
|
6067
6103
|
apply(e, t, n) {
|
|
6068
6104
|
this.texture && t.redraw(e, () => {
|
|
6069
|
-
this.texture.activate(e, 1), I.draw(e,
|
|
6105
|
+
this.texture.activate(e, 1), I.draw(e, ji.material, {
|
|
6070
6106
|
sampler: 0,
|
|
6071
6107
|
mask: 1,
|
|
6072
6108
|
rotation: n.target?.globalRotation ?? 0
|
|
@@ -6074,23 +6110,23 @@ var ki, Ai, ji = class extends H {
|
|
|
6074
6110
|
});
|
|
6075
6111
|
}
|
|
6076
6112
|
};
|
|
6077
|
-
O([_({ fallback: "" }), D("design:type", String)],
|
|
6113
|
+
O([_({ fallback: "" }), D("design:type", String)], Mi.prototype, "image", void 0), Mi = ji = O([x("MaskEffect"), D("design:paramtypes", [typeof (Ai = typeof Partial < "u" && Partial) == "function" ? Ai : Object, Array])], Mi);
|
|
6078
6114
|
//#endregion
|
|
6079
6115
|
//#region src/scene/effects/OutlineEffect.ts
|
|
6080
|
-
var
|
|
6116
|
+
var Ni, Pi, Fi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D sampler;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = {ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vUv.x + uThickness.x * cos(angle);\n displacedPos.y = vUv.y + uThickness.y * sin(angle);\n displacedColor = texture2D(sampler, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture2D(sampler, vUv);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vUv.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n gl_FragColor = contentColor + outlineColor;\n}", q = class extends H {
|
|
6081
6117
|
static {
|
|
6082
|
-
|
|
6118
|
+
Pi = this;
|
|
6083
6119
|
}
|
|
6084
6120
|
static MIN_SAMPLES = 1;
|
|
6085
6121
|
static MAX_SAMPLES = 100;
|
|
6086
6122
|
static getAngleStep(e) {
|
|
6087
|
-
return Number.parseFloat((Math.PI * 2 / Math.max(e *
|
|
6123
|
+
return Number.parseFloat((Math.PI * 2 / Math.max(e * Pi.MAX_SAMPLES, Pi.MIN_SAMPLES)).toFixed(7));
|
|
6088
6124
|
}
|
|
6089
6125
|
_color = new T();
|
|
6090
6126
|
constructor(e, t = []) {
|
|
6091
6127
|
super(), this.setProperties(e).append(t), this.material = new F({ gl: {
|
|
6092
6128
|
vertex: "precision mediump float;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
6093
|
-
fragment:
|
|
6129
|
+
fragment: Fi.replace(/\{ANGLE_STEP\}/, Pi.getAngleStep(this.quality).toFixed(7))
|
|
6094
6130
|
} });
|
|
6095
6131
|
}
|
|
6096
6132
|
apply(e, t) {
|
|
@@ -6100,7 +6136,7 @@ var Mi, Ni, Pi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D s
|
|
|
6100
6136
|
uThickness: [this.width / t.width, this.width / t.height],
|
|
6101
6137
|
uColor: this._color.toArray().slice(0, 3),
|
|
6102
6138
|
uAlpha: this.opacity === 1 ? this._color.a : this.opacity,
|
|
6103
|
-
uAngleStep:
|
|
6139
|
+
uAngleStep: Pi.getAngleStep(this.quality),
|
|
6104
6140
|
uKnockout: +!!this.knockout,
|
|
6105
6141
|
uInputClamp: [
|
|
6106
6142
|
0,
|
|
@@ -6112,12 +6148,12 @@ var Mi, Ni, Pi = "precision highp float;\nvarying vec2 vUv;\nuniform sampler2D s
|
|
|
6112
6148
|
});
|
|
6113
6149
|
}
|
|
6114
6150
|
};
|
|
6115
|
-
O([_({ fallback: "#000000ff" }), D("design:type", Object)], q.prototype, "color", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", String)], q.prototype, "style", void 0), O([_(), D("design:type", Object)], q.prototype, "image", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "opacity", void 0), O([_({ fallback: .1 }), D("design:type", Number)], q.prototype, "quality", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], q.prototype, "knockout", void 0), q =
|
|
6151
|
+
O([_({ fallback: "#000000ff" }), D("design:type", Object)], q.prototype, "color", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", String)], q.prototype, "style", void 0), O([_(), D("design:type", Object)], q.prototype, "image", void 0), O([_({ fallback: 1 }), D("design:type", Number)], q.prototype, "opacity", void 0), O([_({ fallback: .1 }), D("design:type", Number)], q.prototype, "quality", void 0), O([_({ fallback: !1 }), D("design:type", Boolean)], q.prototype, "knockout", void 0), q = Pi = O([x("OutlineEffect"), D("design:paramtypes", [typeof (Ni = typeof Partial < "u" && Partial) == "function" ? Ni : Object, Array])], q);
|
|
6116
6152
|
//#endregion
|
|
6117
6153
|
//#region src/scene/effects/PixelateEffect.ts
|
|
6118
|
-
var
|
|
6154
|
+
var Ii, Li, Ri = class extends H {
|
|
6119
6155
|
static {
|
|
6120
|
-
|
|
6156
|
+
Li = this;
|
|
6121
6157
|
}
|
|
6122
6158
|
static material = new F({ gl: {
|
|
6123
6159
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -6133,16 +6169,16 @@ var Fi, Ii, Li = class extends H {
|
|
|
6133
6169
|
offset: [(r[0] + i[0]) / t.width, 1 - (r[1] + i[1]) / t.height],
|
|
6134
6170
|
step: [this.strength * r[0] / t.width, this.strength * r[1] / t.height]
|
|
6135
6171
|
};
|
|
6136
|
-
I.draw(e,
|
|
6172
|
+
I.draw(e, Li.material, a);
|
|
6137
6173
|
});
|
|
6138
6174
|
}
|
|
6139
6175
|
};
|
|
6140
|
-
O([_({ fallback: 10 }), D("design:type", Number)],
|
|
6176
|
+
O([_({ fallback: 10 }), D("design:type", Number)], Ri.prototype, "strength", void 0), Ri = Li = O([x("PixelateEffect"), D("design:paramtypes", [typeof (Ii = typeof Partial < "u" && Partial) == "function" ? Ii : Object, Array])], Ri);
|
|
6141
6177
|
//#endregion
|
|
6142
6178
|
//#region src/scene/effects/ZoomBlurEffect.ts
|
|
6143
|
-
var
|
|
6179
|
+
var zi, Bi, Vi = class extends H {
|
|
6144
6180
|
static {
|
|
6145
|
-
|
|
6181
|
+
Bi = this;
|
|
6146
6182
|
}
|
|
6147
6183
|
static material = new F({ gl: {
|
|
6148
6184
|
vertex: "attribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUv;\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n vUv = uv;\n}",
|
|
@@ -6153,7 +6189,7 @@ var Ri, zi, Bi = class extends H {
|
|
|
6153
6189
|
}
|
|
6154
6190
|
apply(e, t) {
|
|
6155
6191
|
t.redraw(e, () => {
|
|
6156
|
-
I.draw(e,
|
|
6192
|
+
I.draw(e, Bi.material, {
|
|
6157
6193
|
sampler: 0,
|
|
6158
6194
|
uCenter: [t.width / 2, t.height / 2],
|
|
6159
6195
|
uInnerRadius: this.innerRadius,
|
|
@@ -6169,10 +6205,10 @@ var Ri, zi, Bi = class extends H {
|
|
|
6169
6205
|
});
|
|
6170
6206
|
}
|
|
6171
6207
|
};
|
|
6172
|
-
O([_(), D("design:type", Array)],
|
|
6208
|
+
O([_(), D("design:type", Array)], Vi.prototype, "center", void 0), O([_({ fallback: 20 }), D("design:type", Number)], Vi.prototype, "innerRadius", void 0), O([_({ fallback: -1 }), D("design:type", Number)], Vi.prototype, "radius", void 0), O([_({ fallback: .1 }), D("design:type", Number)], Vi.prototype, "strength", void 0), Vi = Bi = O([x("ZoomBlurEffect"), D("design:paramtypes", [typeof (zi = typeof Partial < "u" && Partial) == "function" ? zi : Object, Array])], Vi);
|
|
6173
6209
|
//#endregion
|
|
6174
6210
|
//#region src/scene/2d/element/utils.ts
|
|
6175
|
-
function
|
|
6211
|
+
function Hi(e, t) {
|
|
6176
6212
|
let { x: n, y: r, width: i, height: a } = t, o = !1, s = new v().translate(-n, -r).scale(1 / i, 1 / a);
|
|
6177
6213
|
if (e.cropRect) {
|
|
6178
6214
|
let { left: t = 0, top: n = 0, right: r = 0, bottom: i = 0 } = e.cropRect;
|
|
@@ -6253,7 +6289,7 @@ var J = class extends C {
|
|
|
6253
6289
|
let i = this.animatedTexture?.currentFrame.texture ?? this.texture;
|
|
6254
6290
|
r = {
|
|
6255
6291
|
...r,
|
|
6256
|
-
...
|
|
6292
|
+
...Hi(this, this.tile && i ? {
|
|
6257
6293
|
x: 0,
|
|
6258
6294
|
y: 0,
|
|
6259
6295
|
width: i.sourceWidth,
|
|
@@ -6292,7 +6328,7 @@ var J = class extends C {
|
|
|
6292
6328
|
O([_({ fallback: !0 }), D("design:type", Boolean)], J.prototype, "enabled", void 0), O([_(), D("design:type", Object)], J.prototype, "color", void 0), O([_(), D("design:type", Object)], J.prototype, "image", void 0), O([_(), D("design:type", Object)], J.prototype, "linearGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "radialGradient", void 0), O([_(), D("design:type", Object)], J.prototype, "cropRect", void 0), O([_(), D("design:type", Object)], J.prototype, "stretchRect", void 0), O([_(), D("design:type", Object)], J.prototype, "dpi", void 0), O([_(), D("design:type", Object)], J.prototype, "rotateWithShape", void 0), O([_(), D("design:type", Object)], J.prototype, "tile", void 0), O([_(), D("design:type", Object)], J.prototype, "opacity", void 0);
|
|
6293
6329
|
//#endregion
|
|
6294
6330
|
//#region src/scene/2d/element/Element2DBackground.ts
|
|
6295
|
-
var
|
|
6331
|
+
var Ui = class extends J {
|
|
6296
6332
|
setProperties(e) {
|
|
6297
6333
|
return super._setProperties(d(e) ? void 0 : f(e));
|
|
6298
6334
|
}
|
|
@@ -6304,14 +6340,14 @@ var Hi = class extends J {
|
|
|
6304
6340
|
}
|
|
6305
6341
|
}
|
|
6306
6342
|
};
|
|
6307
|
-
O([_(), D("design:type", Object)],
|
|
6343
|
+
O([_(), D("design:type", Object)], Ui.prototype, "fillWithShape", void 0);
|
|
6308
6344
|
//#endregion
|
|
6309
6345
|
//#region src/scene/2d/element/Element2DChart.ts
|
|
6310
|
-
var
|
|
6311
|
-
function
|
|
6312
|
-
return
|
|
6346
|
+
var Wi;
|
|
6347
|
+
function Gi() {
|
|
6348
|
+
return Wi ||= import("echarts").then((e) => e?.init ? e : e?.default).catch(() => void 0), Wi;
|
|
6313
6349
|
}
|
|
6314
|
-
function
|
|
6350
|
+
function Ki(e) {
|
|
6315
6351
|
if (!e) return { show: !1 };
|
|
6316
6352
|
switch (e) {
|
|
6317
6353
|
case "bottom": return {
|
|
@@ -6339,7 +6375,6 @@ var Y = class extends C {
|
|
|
6339
6375
|
_instance;
|
|
6340
6376
|
_container;
|
|
6341
6377
|
_texture;
|
|
6342
|
-
_node;
|
|
6343
6378
|
_dirty = !1;
|
|
6344
6379
|
_scheduled = !1;
|
|
6345
6380
|
constructor(e) {
|
|
@@ -6378,7 +6413,7 @@ var Y = class extends C {
|
|
|
6378
6413
|
this._teardown(), this._parent.requestDraw();
|
|
6379
6414
|
return;
|
|
6380
6415
|
}
|
|
6381
|
-
let n = await
|
|
6416
|
+
let n = await Gi();
|
|
6382
6417
|
if (!n) {
|
|
6383
6418
|
console.warn("[modern-canvas] chart rendering requires the optional \"echarts\" dependency (e.g. `pnpm add echarts`)");
|
|
6384
6419
|
return;
|
|
@@ -6401,33 +6436,33 @@ var Y = class extends C {
|
|
|
6401
6436
|
width: e,
|
|
6402
6437
|
height: t
|
|
6403
6438
|
}), this._instance.setOption(this._toOption(), !0), !this._texture) {
|
|
6404
|
-
let
|
|
6405
|
-
if (!
|
|
6439
|
+
let e = this._container.querySelector("canvas");
|
|
6440
|
+
if (!e) return;
|
|
6406
6441
|
this._texture = new rr({
|
|
6407
|
-
source:
|
|
6442
|
+
source: e,
|
|
6408
6443
|
pixelRatio: 1
|
|
6409
6444
|
});
|
|
6410
|
-
let r = z.parse({
|
|
6411
|
-
is: "TextureRect2D",
|
|
6412
|
-
style: {
|
|
6413
|
-
left: 0,
|
|
6414
|
-
top: 0,
|
|
6415
|
-
width: e,
|
|
6416
|
-
height: t
|
|
6417
|
-
}
|
|
6418
|
-
}, "Element2D");
|
|
6419
|
-
r.texture = this._texture, this._node = r, this._parent.appendChild(r, "back");
|
|
6420
6445
|
}
|
|
6421
|
-
this.
|
|
6446
|
+
this._texture.requestUpdate("source"), this._parent.requestDraw();
|
|
6422
6447
|
}
|
|
6423
6448
|
}
|
|
6449
|
+
draw() {
|
|
6450
|
+
let e = this._texture;
|
|
6451
|
+
if (!e?.isValid()) return;
|
|
6452
|
+
let { width: t, height: n } = this._parent.size, r = this._parent.context;
|
|
6453
|
+
this._parent.shape.draw(!0), r.fillStyle = e;
|
|
6454
|
+
let { a: i, c: a, tx: o, b: s, d: c, ty: l } = new v().scale(1 / t, 1 / n), u, d;
|
|
6455
|
+
r.fill({ transformUv: (e, t) => {
|
|
6456
|
+
u = e[t], d = e[t + 1], e[t] = i * u + a * d + o, e[t + 1] = s * u + c * d + l;
|
|
6457
|
+
} });
|
|
6458
|
+
}
|
|
6424
6459
|
_toOption() {
|
|
6425
6460
|
let { type: e, categories: t } = this, n = e === "pie" || e === "doughnut", r = e === "bar", i = this.grouping === "stacked" || this.grouping === "percentStacked", a = {
|
|
6426
6461
|
title: this.title ? {
|
|
6427
6462
|
text: this.title,
|
|
6428
6463
|
left: "center"
|
|
6429
6464
|
} : void 0,
|
|
6430
|
-
legend:
|
|
6465
|
+
legend: Ki(this.legend),
|
|
6431
6466
|
tooltip: {}
|
|
6432
6467
|
};
|
|
6433
6468
|
if (n) {
|
|
@@ -6465,7 +6500,7 @@ var Y = class extends C {
|
|
|
6465
6500
|
})), a;
|
|
6466
6501
|
}
|
|
6467
6502
|
_teardown() {
|
|
6468
|
-
this._instance?.dispose(), this._instance = void 0, this._container = void 0, this._texture = void 0
|
|
6503
|
+
this._instance?.dispose(), this._instance = void 0, this._container = void 0, this._texture = void 0;
|
|
6469
6504
|
}
|
|
6470
6505
|
_destroy() {
|
|
6471
6506
|
this._teardown();
|
|
@@ -6474,7 +6509,7 @@ var Y = class extends C {
|
|
|
6474
6509
|
O([_({ fallback: !0 }), D("design:type", Boolean)], Y.prototype, "enabled", void 0), O([_({ fallback: "column" }), D("design:type", Object)], Y.prototype, "type", void 0), O([_(), D("design:type", Object)], Y.prototype, "grouping", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "categories", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], Y.prototype, "series", void 0), O([_(), D("design:type", Object)], Y.prototype, "title", void 0), O([_(), D("design:type", Object)], Y.prototype, "legend", void 0), O([_(), D("design:type", Object)], Y.prototype, "categoryAxis", void 0), O([_(), D("design:type", Object)], Y.prototype, "valueAxis", void 0);
|
|
6475
6510
|
//#endregion
|
|
6476
6511
|
//#region src/scene/2d/element/Element2DConnection.ts
|
|
6477
|
-
var
|
|
6512
|
+
var qi = class extends C {
|
|
6478
6513
|
_parent;
|
|
6479
6514
|
_routeSig;
|
|
6480
6515
|
_routePath;
|
|
@@ -6512,7 +6547,7 @@ var Ki = class extends C {
|
|
|
6512
6547
|
y: Math.sin(n.ang)
|
|
6513
6548
|
}, {
|
|
6514
6549
|
point: e,
|
|
6515
|
-
dir:
|
|
6550
|
+
dir: Ji(r, t.globalRotation)
|
|
6516
6551
|
};
|
|
6517
6552
|
}
|
|
6518
6553
|
}
|
|
@@ -6529,8 +6564,8 @@ var Ki = class extends C {
|
|
|
6529
6564
|
return (r !== this._routeSig || !this._routePath) && (this._routeSig = r, this._routePath = Rr(this.mode, e ?? t, t ?? e)), this._routePath;
|
|
6530
6565
|
}
|
|
6531
6566
|
};
|
|
6532
|
-
O([_(), D("design:type", Object)],
|
|
6533
|
-
function
|
|
6567
|
+
O([_(), D("design:type", Object)], qi.prototype, "start", void 0), O([_(), D("design:type", Object)], qi.prototype, "end", void 0), O([_({ fallback: "straight" }), D("design:type", Object)], qi.prototype, "mode", void 0);
|
|
6568
|
+
function Ji(e, t) {
|
|
6534
6569
|
if (!t) return e;
|
|
6535
6570
|
let n = Math.cos(t), r = Math.sin(t);
|
|
6536
6571
|
return {
|
|
@@ -6540,7 +6575,7 @@ function qi(e, t) {
|
|
|
6540
6575
|
}
|
|
6541
6576
|
//#endregion
|
|
6542
6577
|
//#region src/scene/2d/element/Element2DForeground.ts
|
|
6543
|
-
var
|
|
6578
|
+
var Yi = class extends J {
|
|
6544
6579
|
setProperties(e) {
|
|
6545
6580
|
return super._setProperties(d(e) ? void 0 : g(e));
|
|
6546
6581
|
}
|
|
@@ -6552,10 +6587,10 @@ var Ji = class extends J {
|
|
|
6552
6587
|
}
|
|
6553
6588
|
}
|
|
6554
6589
|
};
|
|
6555
|
-
O([_(), D("design:type", Object)],
|
|
6590
|
+
O([_(), D("design:type", Object)], Yi.prototype, "fillWithShape", void 0);
|
|
6556
6591
|
//#endregion
|
|
6557
6592
|
//#region src/scene/2d/element/Element2DOutline.ts
|
|
6558
|
-
var
|
|
6593
|
+
var Xi = class extends J {
|
|
6559
6594
|
setProperties(e) {
|
|
6560
6595
|
return super._setProperties(d(e) ? void 0 : ee(e));
|
|
6561
6596
|
}
|
|
@@ -6575,7 +6610,7 @@ var Yi = class extends J {
|
|
|
6575
6610
|
}
|
|
6576
6611
|
draw() {
|
|
6577
6612
|
let { width: e, height: t } = this._parent.size, n = this._parent.context;
|
|
6578
|
-
this.image === "viewport" ? n.strokeStyle = new lr() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...
|
|
6613
|
+
this.image === "viewport" ? n.strokeStyle = new lr() : n.strokeStyle = this.texture ?? this.color ?? "#000000FF", n.lineWidth = this.width || 1, n.lineCap = this.lineCap, n.lineJoin = this.lineJoin, n.stroke({ ...Hi(this, {
|
|
6579
6614
|
x: 0,
|
|
6580
6615
|
y: 0,
|
|
6581
6616
|
width: e,
|
|
@@ -6583,10 +6618,10 @@ var Yi = class extends J {
|
|
|
6583
6618
|
}) });
|
|
6584
6619
|
}
|
|
6585
6620
|
};
|
|
6586
|
-
O([_(), D("design:type", Object)],
|
|
6621
|
+
O([_(), D("design:type", Object)], Xi.prototype, "color", void 0), O([_(), D("design:type", Object)], Xi.prototype, "width", void 0), O([_({ fallback: "solid" }), D("design:type", Object)], Xi.prototype, "style", void 0), O([_({ fallback: "butt" }), D("design:type", Object)], Xi.prototype, "lineCap", void 0), O([_({ fallback: "miter" }), D("design:type", Object)], Xi.prototype, "lineJoin", void 0);
|
|
6587
6622
|
//#endregion
|
|
6588
6623
|
//#region src/scene/2d/element/Element2DShadow.ts
|
|
6589
|
-
var
|
|
6624
|
+
var Zi = class extends C {
|
|
6590
6625
|
_parent;
|
|
6591
6626
|
constructor(e) {
|
|
6592
6627
|
super(), this._parent = e;
|
|
@@ -6607,13 +6642,13 @@ var Xi = class extends C {
|
|
|
6607
6642
|
}
|
|
6608
6643
|
updateEffect() {
|
|
6609
6644
|
let e = "__$shadow", t = this._parent.getNode(e);
|
|
6610
|
-
this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new
|
|
6645
|
+
this.enabled && (this.blur || this.offsetX || this.offsetY) ? (t || (t = new _i({ name: e }), this._parent.appendChild(t, "back")), t.setProperties(this.getProperties())) : t && this._parent.removeChild(t);
|
|
6611
6646
|
}
|
|
6612
6647
|
};
|
|
6613
|
-
O([_({ fallback: !0 }), D("design:type", Boolean)],
|
|
6648
|
+
O([_({ fallback: !0 }), D("design:type", Boolean)], Zi.prototype, "enabled", void 0), O([_({ fallback: "#000000FF" }), D("design:type", Object)], Zi.prototype, "color", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Zi.prototype, "blur", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Zi.prototype, "offsetY", void 0), O([_({ fallback: 0 }), D("design:type", Object)], Zi.prototype, "offsetX", void 0);
|
|
6614
6649
|
//#endregion
|
|
6615
6650
|
//#region src/scene/2d/element/Element2DShape.ts
|
|
6616
|
-
var
|
|
6651
|
+
var Qi = class extends C {
|
|
6617
6652
|
_parent;
|
|
6618
6653
|
_path2DSet = new le();
|
|
6619
6654
|
_localPath;
|
|
@@ -6711,24 +6746,24 @@ var Zi = class extends C {
|
|
|
6711
6746
|
t && n && (r ? e.roundRect(0, 0, t, n, r) : e.rect(0, 0, t, n));
|
|
6712
6747
|
}
|
|
6713
6748
|
};
|
|
6714
|
-
O([_({ fallback: !0 }), D("design:type", Boolean)],
|
|
6749
|
+
O([_({ fallback: !0 }), D("design:type", Boolean)], Qi.prototype, "enabled", void 0), O([_(), D("design:type", Object)], Qi.prototype, "preset", void 0), O([_(), D("design:type", Object)], Qi.prototype, "svg", void 0), O([_(), D("design:type", Object)], Qi.prototype, "viewBox", void 0), O([_(), D("design:type", Object)], Qi.prototype, "paths", void 0), O([_(), D("design:type", Object)], Qi.prototype, "connectionPoints", void 0);
|
|
6715
6750
|
//#endregion
|
|
6716
6751
|
//#region src/scene/2d/element/Element2DStyle.ts
|
|
6717
|
-
var
|
|
6752
|
+
var $i = class extends w {
|
|
6718
6753
|
constructor(e) {
|
|
6719
6754
|
super(), this.setProperties(e);
|
|
6720
6755
|
}
|
|
6721
|
-
},
|
|
6756
|
+
}, ea = {
|
|
6722
6757
|
...o(),
|
|
6723
6758
|
left: 0,
|
|
6724
6759
|
top: 0,
|
|
6725
6760
|
width: 0,
|
|
6726
6761
|
height: 0
|
|
6727
6762
|
};
|
|
6728
|
-
for (let e in
|
|
6763
|
+
for (let e in ea) i($i, e, { fallback: ea[e] });
|
|
6729
6764
|
//#endregion
|
|
6730
6765
|
//#region src/scene/2d/element/Element2DTable.ts
|
|
6731
|
-
var
|
|
6766
|
+
var ta = 100, na = 40, ra = class extends C {
|
|
6732
6767
|
_parent;
|
|
6733
6768
|
_cellNodes = /* @__PURE__ */ new Map();
|
|
6734
6769
|
_cellSnapshots = /* @__PURE__ */ new Map();
|
|
@@ -6759,10 +6794,10 @@ var ea = 100, ta = 40, na = class extends C {
|
|
|
6759
6794
|
return !!(this.enabled && this.cells.length);
|
|
6760
6795
|
}
|
|
6761
6796
|
get gridWidth() {
|
|
6762
|
-
return this.columns.reduce((e, t) => e + (t.width ||
|
|
6797
|
+
return this.columns.reduce((e, t) => e + (t.width || ta), 0);
|
|
6763
6798
|
}
|
|
6764
6799
|
get gridHeight() {
|
|
6765
|
-
return this.rows.reduce((e, t) => e + (t.height ||
|
|
6800
|
+
return this.rows.reduce((e, t) => e + (t.height || na), 0);
|
|
6766
6801
|
}
|
|
6767
6802
|
update() {
|
|
6768
6803
|
if (this._dirty = !1, !this.isValid()) {
|
|
@@ -6772,9 +6807,9 @@ var ea = 100, ta = 40, na = class extends C {
|
|
|
6772
6807
|
let { columns: e, rows: t, cells: n } = this, r = e.length, i = t.length;
|
|
6773
6808
|
for (let e of n) r = Math.max(r, e.col + (e.colSpan || 1)), i = Math.max(i, e.row + (e.rowSpan || 1));
|
|
6774
6809
|
let a = [0];
|
|
6775
|
-
for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width ||
|
|
6810
|
+
for (let t = 0; t < r; t++) a.push(a[t] + (e[t]?.width || ta));
|
|
6776
6811
|
let o = [0];
|
|
6777
|
-
for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height ||
|
|
6812
|
+
for (let e = 0; e < i; e++) o.push(o[e] + (t[e]?.height || na));
|
|
6778
6813
|
this._parent.size.set(a[e.length] ?? 0, o[t.length] ?? 0);
|
|
6779
6814
|
let s = /* @__PURE__ */ new Set();
|
|
6780
6815
|
for (let e of n) {
|
|
@@ -6811,10 +6846,10 @@ var ea = 100, ta = 40, na = class extends C {
|
|
|
6811
6846
|
this._clearCells();
|
|
6812
6847
|
}
|
|
6813
6848
|
};
|
|
6814
|
-
O([_({ fallback: !0 }), D("design:type", Boolean)],
|
|
6849
|
+
O([_({ fallback: !0 }), D("design:type", Boolean)], ra.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ra.prototype, "columns", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ra.prototype, "rows", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], ra.prototype, "cells", void 0);
|
|
6815
6850
|
//#endregion
|
|
6816
6851
|
//#region src/scene/2d/element/Element2DText.ts
|
|
6817
|
-
var
|
|
6852
|
+
var ia, X = class extends C {
|
|
6818
6853
|
_parent;
|
|
6819
6854
|
base;
|
|
6820
6855
|
get textContent() {
|
|
@@ -6925,7 +6960,7 @@ var ra, X = class extends C {
|
|
|
6925
6960
|
if (n.style.fill && !d(n.style.fill)) if (typeof n.style.fill == "object") {
|
|
6926
6961
|
let r = n.style.fill, o = this._textureMap.get(`${a}.${i}.fill`) ?? this._textureMap.get(`${a}.fill`) ?? this._textureMap.get("fill");
|
|
6927
6962
|
r.enabled !== !1 && (o || r.color) && (e.addPath(n), e.style = { ...n.style }, e.fillStyle = o?.texture ?? r.color, e.fill({
|
|
6928
|
-
...
|
|
6963
|
+
...Hi(r, o?.box ?? {
|
|
6929
6964
|
x: 0,
|
|
6930
6965
|
y: 0,
|
|
6931
6966
|
width: this._parent.size.width,
|
|
@@ -6937,7 +6972,7 @@ var ra, X = class extends C {
|
|
|
6937
6972
|
if (n.style.stroke && !d(n.style.stroke)) if (typeof n.style.stroke == "object") {
|
|
6938
6973
|
let r = n.style.stroke, o = this._textureMap.get(`${a}.${i}.outline`) ?? this._textureMap.get(`${a}.outline`) ?? this._textureMap.get("outline");
|
|
6939
6974
|
r.enabled !== !1 && (o || r.color) && (r.width === void 0 || r.width) && (e.addPath(n), e.style = { ...n.style }, e.lineWidth = r.width || 1, e.strokeStyle = o?.texture ?? r.color, e.lineCap = r.lineCap, e.lineJoin = r.lineJoin, e.stroke({
|
|
6940
|
-
...
|
|
6975
|
+
...Hi(r, o?.box ?? {
|
|
6941
6976
|
x: 0,
|
|
6942
6977
|
y: 0,
|
|
6943
6978
|
width: this._parent.size.width,
|
|
@@ -6967,7 +7002,7 @@ var ra, X = class extends C {
|
|
|
6967
7002
|
}
|
|
6968
7003
|
process(e) {}
|
|
6969
7004
|
};
|
|
6970
|
-
O([_({ fallback: !0 }), D("design:type", Object)], X.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], X.prototype, "content", void 0), O([_({ alias: "_parent.style.json" }), D("design:type", Object)], X.prototype, "style", void 0), O([_(), D("design:type", Object)], X.prototype, "effects", void 0), O([_(), D("design:type", Object)], X.prototype, "fill", void 0), O([_(), D("design:type", Object)], X.prototype, "outline", void 0), O([_({ alias: "base.measureDom" }), D("design:type", typeof (
|
|
7005
|
+
O([_({ fallback: !0 }), D("design:type", Object)], X.prototype, "enabled", void 0), O([_({ fallback: () => [] }), D("design:type", Object)], X.prototype, "content", void 0), O([_({ alias: "_parent.style.json" }), D("design:type", Object)], X.prototype, "style", void 0), O([_(), D("design:type", Object)], X.prototype, "effects", void 0), O([_(), D("design:type", Object)], X.prototype, "fill", void 0), O([_(), D("design:type", Object)], X.prototype, "outline", void 0), O([_({ alias: "base.measureDom" }), D("design:type", typeof (ia = typeof HTMLElement < "u" && HTMLElement) == "function" ? ia : Object)], X.prototype, "measureDom", void 0), O([_({ alias: "base.fonts" }), D("design:type", Object)], X.prototype, "fonts", void 0), O([_({ fallback: "auto" }), D("design:type", Object)], X.prototype, "drawMode", void 0);
|
|
6971
7006
|
//#endregion
|
|
6972
7007
|
//#region src/scene/2d/element/Flexbox.ts
|
|
6973
7008
|
var Z = {
|
|
@@ -6980,7 +7015,7 @@ var Z = {
|
|
|
6980
7015
|
horizontal: 6,
|
|
6981
7016
|
vertical: 7,
|
|
6982
7017
|
all: 8
|
|
6983
|
-
},
|
|
7018
|
+
}, aa = {
|
|
6984
7019
|
column: 0,
|
|
6985
7020
|
row: 1,
|
|
6986
7021
|
all: 2
|
|
@@ -6994,42 +7029,42 @@ var Z = {
|
|
|
6994
7029
|
"space-between": 6,
|
|
6995
7030
|
"space-around": 7,
|
|
6996
7031
|
"space-evenly": 8
|
|
6997
|
-
},
|
|
7032
|
+
}, oa = {
|
|
6998
7033
|
flex: 0,
|
|
6999
7034
|
none: 1,
|
|
7000
7035
|
contents: 2
|
|
7001
|
-
},
|
|
7036
|
+
}, sa = {
|
|
7002
7037
|
inherit: 0,
|
|
7003
7038
|
ltr: 1,
|
|
7004
7039
|
rtl: 2
|
|
7005
|
-
},
|
|
7040
|
+
}, ca = {
|
|
7006
7041
|
column: 0,
|
|
7007
7042
|
"column-reverse": 1,
|
|
7008
7043
|
row: 2,
|
|
7009
7044
|
"row-reverse": 3
|
|
7010
|
-
},
|
|
7045
|
+
}, la = {
|
|
7011
7046
|
"no-wrap": 0,
|
|
7012
7047
|
wrap: 1,
|
|
7013
7048
|
"Wrap-reverse": 2
|
|
7014
|
-
},
|
|
7049
|
+
}, ua = {
|
|
7015
7050
|
"flex-start": 0,
|
|
7016
7051
|
center: 1,
|
|
7017
7052
|
"flex-end": 2,
|
|
7018
7053
|
"space-between": 3,
|
|
7019
7054
|
"space-around": 4,
|
|
7020
7055
|
"space-evenly": 5
|
|
7021
|
-
},
|
|
7056
|
+
}, da = {
|
|
7022
7057
|
visible: 0,
|
|
7023
7058
|
hidden: 1,
|
|
7024
7059
|
scroll: 2
|
|
7025
|
-
},
|
|
7060
|
+
}, fa = {
|
|
7026
7061
|
static: 0,
|
|
7027
7062
|
relative: 1,
|
|
7028
7063
|
absolute: 2
|
|
7029
|
-
},
|
|
7064
|
+
}, pa = {
|
|
7030
7065
|
"border-box": 0,
|
|
7031
7066
|
"content-box": 1
|
|
7032
|
-
},
|
|
7067
|
+
}, ma = class e {
|
|
7033
7068
|
_parent;
|
|
7034
7069
|
static _yoga;
|
|
7035
7070
|
static async load() {
|
|
@@ -7041,14 +7076,14 @@ var Z = {
|
|
|
7041
7076
|
this._parent = e, this._addChild = this._addChild.bind(this), this._removeChild = this._removeChild.bind(this), this._parent.on("addChild", this._addChild), this._parent.on("removeChild", this._removeChild);
|
|
7042
7077
|
}
|
|
7043
7078
|
_addChild(e, t) {
|
|
7044
|
-
if (e instanceof
|
|
7079
|
+
if (e instanceof ba && e.flexbox.node && this.node) {
|
|
7045
7080
|
this.node.insertChild(e.flexbox.node, t);
|
|
7046
7081
|
let n = e.style.getProperties();
|
|
7047
7082
|
for (let t in n) e.flexbox.updateStyleProperty(t, n[t]);
|
|
7048
7083
|
}
|
|
7049
7084
|
}
|
|
7050
7085
|
_removeChild(e, t) {
|
|
7051
|
-
e instanceof
|
|
7086
|
+
e instanceof ba && e.flexbox.node && this.node && this.node.removeChild(e.flexbox.node);
|
|
7052
7087
|
}
|
|
7053
7088
|
updateStyleProperty(e, t) {
|
|
7054
7089
|
let n = this.node;
|
|
@@ -7082,10 +7117,10 @@ var Z = {
|
|
|
7082
7117
|
n.setBorder(Z.all, this._parent.style.borderWidth);
|
|
7083
7118
|
break;
|
|
7084
7119
|
case "direction":
|
|
7085
|
-
n.setDirection(t ?
|
|
7120
|
+
n.setDirection(t ? sa[t] ?? sa.inherit : sa.inherit);
|
|
7086
7121
|
break;
|
|
7087
7122
|
case "display":
|
|
7088
|
-
n.setDisplay(t ?
|
|
7123
|
+
n.setDisplay(t ? oa[t] ?? oa.flex : oa.flex);
|
|
7089
7124
|
break;
|
|
7090
7125
|
case "flex":
|
|
7091
7126
|
n.setFlex(t);
|
|
@@ -7094,7 +7129,7 @@ var Z = {
|
|
|
7094
7129
|
n.setFlexBasis(t);
|
|
7095
7130
|
break;
|
|
7096
7131
|
case "flexDirection":
|
|
7097
|
-
n.setFlexDirection(t ?
|
|
7132
|
+
n.setFlexDirection(t ? ca[t] ?? ca.row : ca.row);
|
|
7098
7133
|
break;
|
|
7099
7134
|
case "flexGrow":
|
|
7100
7135
|
n.setFlexGrow(t);
|
|
@@ -7103,16 +7138,16 @@ var Z = {
|
|
|
7103
7138
|
n.setFlexShrink(t);
|
|
7104
7139
|
break;
|
|
7105
7140
|
case "flexWrap":
|
|
7106
|
-
n.setFlexWrap(t ?
|
|
7141
|
+
n.setFlexWrap(t ? la[t] ?? la.wrap : la.wrap);
|
|
7107
7142
|
break;
|
|
7108
7143
|
case "height":
|
|
7109
7144
|
n.setHeight(t);
|
|
7110
7145
|
break;
|
|
7111
7146
|
case "justifyContent":
|
|
7112
|
-
n.setJustifyContent(t ?
|
|
7147
|
+
n.setJustifyContent(t ? ua[t] ?? ua["flex-start"] : ua["flex-start"]);
|
|
7113
7148
|
break;
|
|
7114
7149
|
case "gap":
|
|
7115
|
-
t !== void 0 && n.setGap(
|
|
7150
|
+
t !== void 0 && n.setGap(aa.all, t);
|
|
7116
7151
|
break;
|
|
7117
7152
|
case "marginTop":
|
|
7118
7153
|
n.setMargin(Z.top, t);
|
|
@@ -7142,7 +7177,7 @@ var Z = {
|
|
|
7142
7177
|
n.setMinWidth(t);
|
|
7143
7178
|
break;
|
|
7144
7179
|
case "overflow":
|
|
7145
|
-
n.setOverflow(t ?
|
|
7180
|
+
n.setOverflow(t ? da[t] ?? da.visible : da.visible);
|
|
7146
7181
|
break;
|
|
7147
7182
|
case "paddingTop":
|
|
7148
7183
|
n.setPadding(Z.top, t);
|
|
@@ -7172,10 +7207,10 @@ var Z = {
|
|
|
7172
7207
|
n.setPosition(Z.right, t);
|
|
7173
7208
|
break;
|
|
7174
7209
|
case "position":
|
|
7175
|
-
n.setPositionType(t ?
|
|
7210
|
+
n.setPositionType(t ? fa[t] ?? fa.relative : fa.relative);
|
|
7176
7211
|
break;
|
|
7177
7212
|
case "boxSizing":
|
|
7178
|
-
n.setBoxSizing(t ?
|
|
7213
|
+
n.setBoxSizing(t ? pa[t] ?? pa["content-box"] : pa["content-box"]);
|
|
7179
7214
|
break;
|
|
7180
7215
|
case "width":
|
|
7181
7216
|
n.setWidth(t);
|
|
@@ -7186,7 +7221,7 @@ var Z = {
|
|
|
7186
7221
|
}
|
|
7187
7222
|
update() {
|
|
7188
7223
|
let e = this._parent, t = this.node;
|
|
7189
|
-
if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0,
|
|
7224
|
+
if (e.getParent()?.flexbox?.update(), e.globalDisplay === "flex" && t && (t.isDirty() && t.calculateLayout(void 0, void 0, sa.ltr), t.hasNewLayout())) {
|
|
7190
7225
|
let { left: n, top: r, width: i, height: a } = t.getComputedLayout();
|
|
7191
7226
|
(!Number.isNaN(n) && n !== e.position.x || !Number.isNaN(r) && r !== e.position.y) && e.position.set(n, r), (!Number.isNaN(i) && i !== e.size.x || !Number.isNaN(a) && a !== e.size.y) && e.size.set(i, a), t.markLayoutSeen();
|
|
7192
7227
|
}
|
|
@@ -7194,13 +7229,13 @@ var Z = {
|
|
|
7194
7229
|
destroy() {
|
|
7195
7230
|
this.node?.free(), this.node = void 0;
|
|
7196
7231
|
}
|
|
7197
|
-
},
|
|
7232
|
+
}, ha, ga = new Set(Object.keys(a())), _a = new Set(Object.keys(s())), va = new y(), ya = [
|
|
7198
7233
|
[0, 0],
|
|
7199
7234
|
[1, 0],
|
|
7200
7235
|
[1, 1],
|
|
7201
7236
|
[0, 1]
|
|
7202
|
-
],
|
|
7203
|
-
flexbox = new
|
|
7237
|
+
], ba = class extends Pr {
|
|
7238
|
+
flexbox = new ma(this);
|
|
7204
7239
|
aabb = new mt();
|
|
7205
7240
|
globalAabb = new mt();
|
|
7206
7241
|
_parentGlobalDisplay;
|
|
@@ -7213,7 +7248,7 @@ var Z = {
|
|
|
7213
7248
|
});
|
|
7214
7249
|
_allowPointerEvents = !0;
|
|
7215
7250
|
_overflowHidden = !1;
|
|
7216
|
-
_style = new
|
|
7251
|
+
_style = new $i().on("updateProperty", (...e) => {
|
|
7217
7252
|
this.onUpdateStyleProperty(e[0], e[1], e[2]);
|
|
7218
7253
|
});
|
|
7219
7254
|
get style() {
|
|
@@ -7227,14 +7262,14 @@ var Z = {
|
|
|
7227
7262
|
this._endBatch();
|
|
7228
7263
|
}
|
|
7229
7264
|
}
|
|
7230
|
-
_background = new
|
|
7265
|
+
_background = new Ui(this);
|
|
7231
7266
|
get background() {
|
|
7232
7267
|
return this._background;
|
|
7233
7268
|
}
|
|
7234
7269
|
set background(e) {
|
|
7235
7270
|
this._background.resetProperties().setProperties(e);
|
|
7236
7271
|
}
|
|
7237
|
-
_shape = new
|
|
7272
|
+
_shape = new Qi(this);
|
|
7238
7273
|
get shape() {
|
|
7239
7274
|
return this._shape;
|
|
7240
7275
|
}
|
|
@@ -7248,14 +7283,14 @@ var Z = {
|
|
|
7248
7283
|
set fill(e) {
|
|
7249
7284
|
this._fill.resetProperties().setProperties(e);
|
|
7250
7285
|
}
|
|
7251
|
-
_outline = new
|
|
7286
|
+
_outline = new Xi(this);
|
|
7252
7287
|
get outline() {
|
|
7253
7288
|
return this._outline;
|
|
7254
7289
|
}
|
|
7255
7290
|
set outline(e) {
|
|
7256
7291
|
this._outline.resetProperties().setProperties(e);
|
|
7257
7292
|
}
|
|
7258
|
-
_foreground = new
|
|
7293
|
+
_foreground = new Yi(this);
|
|
7259
7294
|
get foreground() {
|
|
7260
7295
|
return this._foreground;
|
|
7261
7296
|
}
|
|
@@ -7269,21 +7304,21 @@ var Z = {
|
|
|
7269
7304
|
set text(e) {
|
|
7270
7305
|
this._text.resetProperties().setProperties(e);
|
|
7271
7306
|
}
|
|
7272
|
-
_shadow = new
|
|
7307
|
+
_shadow = new Zi(this);
|
|
7273
7308
|
get shadow() {
|
|
7274
7309
|
return this._shadow;
|
|
7275
7310
|
}
|
|
7276
7311
|
set shadow(e) {
|
|
7277
7312
|
this._shadow.resetProperties().setProperties(e);
|
|
7278
7313
|
}
|
|
7279
|
-
_connection = new
|
|
7314
|
+
_connection = new qi(this);
|
|
7280
7315
|
get connection() {
|
|
7281
7316
|
return this._connection;
|
|
7282
7317
|
}
|
|
7283
7318
|
set connection(e) {
|
|
7284
7319
|
this._connection.resetProperties().setProperties(e);
|
|
7285
7320
|
}
|
|
7286
|
-
_table = new
|
|
7321
|
+
_table = new ra(this);
|
|
7287
7322
|
get table() {
|
|
7288
7323
|
return this._table;
|
|
7289
7324
|
}
|
|
@@ -7396,7 +7431,7 @@ var Z = {
|
|
|
7396
7431
|
}), this.extraTransform.translate(this.pivot.x, this.pivot.y), this.updateGlobalTransform();
|
|
7397
7432
|
break;
|
|
7398
7433
|
case "transformOrigin": {
|
|
7399
|
-
let e =
|
|
7434
|
+
let e = Gr(t ?? "");
|
|
7400
7435
|
this.pivot.set(e[0] * this.size.width, e[1] * this.size.height);
|
|
7401
7436
|
break;
|
|
7402
7437
|
}
|
|
@@ -7440,7 +7475,7 @@ var Z = {
|
|
|
7440
7475
|
this.requestDraw();
|
|
7441
7476
|
break;
|
|
7442
7477
|
}
|
|
7443
|
-
if ((
|
|
7478
|
+
if ((_a.has(e) || ga.has(e)) && this.text.isValid() && (this._batchDepth > 0 ? this._pendingTextUpdate = !0 : this.text.update()), this.globalDisplay === "flex") this.flexbox.updateStyleProperty(e, t);
|
|
7444
7479
|
else switch (e) {
|
|
7445
7480
|
case "left":
|
|
7446
7481
|
this.position.x = Number(t);
|
|
@@ -7480,21 +7515,21 @@ var Z = {
|
|
|
7480
7515
|
}
|
|
7481
7516
|
_intersectsViewport(e) {
|
|
7482
7517
|
let t = e.canvasTransform, n = e.width, r = e.height, i = Infinity, a = -Infinity, o = Infinity, s = -Infinity;
|
|
7483
|
-
for (let [e, c] of
|
|
7518
|
+
for (let [e, c] of ya) t.applyAffineInverse({
|
|
7484
7519
|
x: e * n,
|
|
7485
7520
|
y: c * r
|
|
7486
|
-
},
|
|
7521
|
+
}, va), i = Math.min(i, va.x), a = Math.max(a, va.x), o = Math.min(o, va.y), s = Math.max(s, va.y);
|
|
7487
7522
|
let c = a - i, l = s - o, { min: u, size: d } = this.globalAabb;
|
|
7488
7523
|
return !(u.x > a + c || u.x + d.x < i - c || u.y > s + l || u.y + d.y < o - l);
|
|
7489
7524
|
}
|
|
7490
7525
|
_updateStyleFilter(e) {
|
|
7491
|
-
d(e) ? (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender()) : (this._colorFilterEffect || (this._colorFilterEffect = new
|
|
7526
|
+
d(e) ? (this._colorFilterEffect?.remove(), this._colorFilterEffect = void 0, this.requestRender()) : (this._colorFilterEffect || (this._colorFilterEffect = new Xr({
|
|
7492
7527
|
name: "styleFilter",
|
|
7493
7528
|
internalMode: "front"
|
|
7494
7529
|
}), this.append(this._colorFilterEffect)), this._colorFilterEffect.filter = e);
|
|
7495
7530
|
}
|
|
7496
7531
|
_updateStyleMaskImage(e) {
|
|
7497
|
-
d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new
|
|
7532
|
+
d(e) ? (this._maskEffect?.remove(), this._maskEffect = void 0, this.requestRender()) : (this._maskEffect || (this._maskEffect = new Mi({
|
|
7498
7533
|
name: "styleMaskImage",
|
|
7499
7534
|
internalMode: "back"
|
|
7500
7535
|
}), this.append(this._maskEffect)), this._maskEffect.image = e);
|
|
@@ -7532,7 +7567,7 @@ var Z = {
|
|
|
7532
7567
|
return new yt(this._getPointArray().map((e) => (e.x += t.x, e.y += t.y, e)), this.globalRotation);
|
|
7533
7568
|
}
|
|
7534
7569
|
_draw() {
|
|
7535
|
-
super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._drawContent();
|
|
7570
|
+
super._draw(), this._background.isValid() && (this._shape.draw(!this._background.fillWithShape), this._background.draw()), this._fill.isValid() && (this._shape.draw(), this._fill.draw()), this._outline.isValid() && (this._shape.draw(), this._outline.draw()), this._foreground.isValid() && (this._shape.draw(!this._foreground.fillWithShape), this._foreground.draw()), this._text.isValid() && this._text.draw(), this._chart.isValid() && this._chart.draw(), this._drawContent();
|
|
7536
7571
|
}
|
|
7537
7572
|
_drawContent() {}
|
|
7538
7573
|
input(e, t) {
|
|
@@ -7583,10 +7618,10 @@ var Z = {
|
|
|
7583
7618
|
super._destroy(), this.flexbox.destroy(), this.aabb.destroy(), this.globalAabb.destroy(), this.size.destroy(), this.style.destroy(), this.background.destroy(), this.shape.destroy(), this.fill.destroy(), this.outline.destroy(), this.text.destroy(), this.foreground.destroy(), this.shadow.destroy(), this.connection.destroy(), this._colorFilterEffect = void 0, this._maskEffect = void 0;
|
|
7584
7619
|
}
|
|
7585
7620
|
};
|
|
7586
|
-
|
|
7621
|
+
ba = O([x("Element2D"), D("design:paramtypes", [typeof (ha = typeof Partial < "u" && Partial) == "function" ? ha : Object, Array])], ba);
|
|
7587
7622
|
//#endregion
|
|
7588
7623
|
//#region src/scene/2d/TextureRect2D.ts
|
|
7589
|
-
var
|
|
7624
|
+
var xa = class extends ba {
|
|
7590
7625
|
texture;
|
|
7591
7626
|
constructor(e, t = []) {
|
|
7592
7627
|
super(), this.setProperties(e).append(t);
|
|
@@ -7600,11 +7635,7 @@ var ba, xa = class extends ya {
|
|
|
7600
7635
|
} });
|
|
7601
7636
|
}
|
|
7602
7637
|
}
|
|
7603
|
-
}
|
|
7604
|
-
xa = O([x("TextureRect2D"), D("design:paramtypes", [typeof (ba = typeof Partial < "u" && Partial) == "function" ? ba : Object, Array])], xa);
|
|
7605
|
-
//#endregion
|
|
7606
|
-
//#region src/scene/2d/Lottie2D.ts
|
|
7607
|
-
var Sa, Ca = class extends xa {
|
|
7638
|
+
}, Sa, Ca = class extends xa {
|
|
7608
7639
|
texture = new rr();
|
|
7609
7640
|
animation;
|
|
7610
7641
|
_lastTime = NaN;
|
|
@@ -7638,7 +7669,7 @@ var Sa, Ca = class extends xa {
|
|
|
7638
7669
|
O([_({ fallback: "" }), D("design:type", String)], Ca.prototype, "src", void 0), Ca = O([x("Lottie2D"), D("design:paramtypes", [typeof (Sa = typeof Partial < "u" && Partial) == "function" ? Sa : Object, Array])], Ca);
|
|
7639
7670
|
//#endregion
|
|
7640
7671
|
//#region src/scene/2d/TransformRect2D.ts
|
|
7641
|
-
var wa = class extends
|
|
7672
|
+
var wa = class extends ba {
|
|
7642
7673
|
constructor(e, t = []) {
|
|
7643
7674
|
super(), this.setProperties(e).append(t);
|
|
7644
7675
|
}
|
|
@@ -7769,7 +7800,7 @@ var Pa = {
|
|
|
7769
7800
|
e = [this.getParent()].filter(Boolean);
|
|
7770
7801
|
break;
|
|
7771
7802
|
}
|
|
7772
|
-
return e.filter((e) => e instanceof
|
|
7803
|
+
return e.filter((e) => e instanceof ba);
|
|
7773
7804
|
}
|
|
7774
7805
|
_updateKeyframes() {
|
|
7775
7806
|
let e = [], t = this.keyframes;
|
|
@@ -8541,7 +8572,7 @@ var Ua = class e extends za {
|
|
|
8541
8572
|
qa = Ka = O([x("Audio"), D("design:paramtypes", [Object])], qa);
|
|
8542
8573
|
//#endregion
|
|
8543
8574
|
//#region src/scene/audio/AudioSpectrum.ts
|
|
8544
|
-
var Ja = class extends Pr {}, Ya, Xa = class extends
|
|
8575
|
+
var Ja = class extends Pr {}, Ya, Xa = class extends ba {
|
|
8545
8576
|
_audioBuffer;
|
|
8546
8577
|
_src = (() => {
|
|
8547
8578
|
let e = tt();
|
|
@@ -9101,4 +9132,4 @@ async function Eo(e) {
|
|
|
9101
9132
|
});
|
|
9102
9133
|
}
|
|
9103
9134
|
//#endregion
|
|
9104
|
-
export { mt as Aabb2D, nr as AnimatedTexture, Fa as Animation, go as Assets, qa as Audio, za as AudioPipeline, Ba as AudioProcessor, Ja as AudioSpectrum, Xa as AudioWaveform, k as BufferUsage, Ir as Camera2D, ur as CanvasContext, Cr as CanvasItem, rr as CanvasTexture, T as Color, U as ColorAdjustEffect,
|
|
9135
|
+
export { mt as Aabb2D, nr as AnimatedTexture, Fa as Animation, go as Assets, qa as Audio, za as AudioPipeline, Ba as AudioProcessor, Ja as AudioSpectrum, Xa as AudioWaveform, k as BufferUsage, Ir as Camera2D, ur as CanvasContext, Cr as CanvasItem, rr as CanvasTexture, T as Color, U as ColorAdjustEffect, Xr as ColorFilterEffect, vt as ColorMatrix, ei as ColorOverlayEffect, ri as ColorRemoveEffect, si as ColorReplaceEffect, ir as ColorTexture, C as CoreObject, ht as DEG_TO_RAD, Ke as DEVICE_PIXEL_RATIO, W as DrawboardEffect, _i as DropShadowEffect, H as Effect, $n as EffectMaterial, ba as Element2D, Ui as Element2DBackground, Y as Element2DChart, qi as Element2DConnection, J as Element2DFill, Yi as Element2DForeground, Xi as Element2DOutline, Zi as Element2DShadow, Qi as Element2DShape, $i as Element2DStyle, ra as Element2DTable, X as Element2DText, bi as EmbossEffect, vo as Engine, ma as Flexbox, zn as FontLoader, mi as GaussianBlurEffect, Wn as Geometry, ao as GifLoader, on as GlBatch2DSystem, tn as GlBlendMode, Ct as GlBuffer, jt as GlBufferSystem, St as GlBufferTarget, un as GlMaskSystem, Ut as GlProgram, mn as GlRenderTarget, hn as GlRenderTargetSystem, Qt as GlShaderSystem, rn as GlState, an as GlStateSystem, fn as GlStencilSystem, A as GlSystem, pn as GlViewportSystem, G as GlitchEffect, K as GodrayEffect, ar as GradientTexture, Ra as HTMLAudio, Ia as HTMLAudioContext, La as HTMLSound, We as IN_BROWSER, Ge as IN_MAC_OS, Vn as IndexBuffer, ft as Input, ot as InputEvent, oo as JsonLoader, ki as KawaseBlurEffect, Qa as KawaseTransition, st as KeyboardInputEvent, eo as LeftEraseTransition, Rn as Loader, Ca as Lottie2D, so as LottieLoader, xt as MainLoop, Mi as MaskEffect, F as Material, fr as Meta, ct as MouseInputEvent, z as Node, Pr as Node2D, yt as Obb2D, q as OutlineEffect, ye as PI, be as PI_2, Ri as PixelateEffect, or as PixelsTexture, lt as PointerInputEvent, bt as Projection2D, qn as QuadGeometry, I as QuadUvGeometry, gt as RAD_TO_DEG, pt as RefCounted, L as RenderTarget, Tt as Renderer, w as Resource, ze as SUPPORTS_AUDIO_CONTEXT, Le as SUPPORTS_CLICK_EVENTS, Re as SUPPORTS_CREATE_IMAGE_BITMAP, je as SUPPORTS_IMAGE_BITMAP, Fe as SUPPORTS_MOUSE_EVENTS, Ve as SUPPORTS_OFFLINE_AUDIO_CONTEXT, Ne as SUPPORTS_POINTER_EVENTS, Me as SUPPORTS_RESIZE_OBSERVER, Ie as SUPPORTS_TOUCH_EVENTS, Ae as SUPPORTS_WEBGL2, Be as SUPPORTS_WEBKIT_AUDIO_CONTEXT, He as SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, Ue as SUPPORTS_WEB_AUDIO, Pe as SUPPORTS_WHEEL_EVENTS, Ar as SceneTree, co as TextLoader, R as Texture2D, lo as TextureLoader, xa as TextureRect2D, S as Ticker, no as TiltShiftTransition, Or as Timeline, B as TimelineNode, wa as TransformRect2D, Mr as Transition, io as TwistTransition, Dt as UniformGroup, tr as UvGeometry, er as UvMaterial, P as VertexAttribute, N as VertexBuffer, Ea as Video2D, uo as VideoLoader, cr as VideoTexture, V as Viewport, lr as ViewportTexture, Ga as WebAudio, Ua as WebAudioContext, Ln as WebGLRenderer, Wa as WebSound, ut as WheelInputEvent, kr as Window, Vi as ZoomBlurEffect, Q as alignMap, $ as assets, Lr as axisDir, pa as boxSizingMap, _t as clamp, Oi as clampFrag, tt as createHTMLCanvas, At as createIdFromString, _e as createNode, rt as crossOrigin, Na as cubicBezier, x as customNode, ge as customNodes, _o as defaultOptions, nt as determineCrossOrigin, sa as directionMap, oa as displayMap, ka as ease, Aa as easeIn, Ma as easeInOut, ja as easeOut, Z as edgeMap, ca as flexDirectionMap, la as flexWrapMap, Di as frag, et as getCanvasFactory, Te as getDefaultCssPropertyValue, So as getRenderEngine, aa as gutterMap, at as instanceId, Xe as isCanvasElement, qe as isElementNode, Ye as isImageElement, xe as isPow2, Je as isVideoElement, Ze as isWebgl2, ua as justifyMap, E as lerp, Oa as linear, cn as log2, nn as mapGlBlendModes, sn as nextPow2, ve as nextTick, da as overflowMap, Wr as parseCssFilter, De as parseCssFunctions, Ee as parseCssProperty, Gr as parseCssTransformOrigin, fa as positionTypeMap, To as render, Eo as renderPixels, xr as resetBatchPool, Rr as routeConnection, $e as setCanvasFactory, dn as stencilModeMap, Pa as timingFunctions };
|