modern-canvas 0.10.2 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -332,6 +332,7 @@ declare abstract class Vector extends Observable {
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  protected _onUpdate(_array: number[]): void;
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  toName(): string;
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  toArray(): number[];
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+ toFloat32Array(): Float32Array;
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  toJSON(): number[];
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  }
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@@ -354,6 +355,7 @@ declare abstract class Matrix extends Observable {
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  multiply<T extends MatrixOperateOutput>(value: MatrixLike, output: T): T;
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  protected _onUpdate(_array: number[]): void;
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  toArray(transpose?: boolean): number[];
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+ toFloat32Array(transpose?: boolean): Float32Array<ArrayBuffer>;
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  toName(): string;
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  toJSON(): number[];
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  }
@@ -961,6 +963,7 @@ interface Batchable2D {
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  vertices: Float32Array;
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  indices: Float32Array;
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  uvs?: Float32Array;
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+ dimension?: Float32Array;
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  texture?: WebGLTexture;
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  backgroundColor?: number[];
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  modulate?: number[];
@@ -990,31 +993,10 @@ declare class WebGLBatch2DModule extends WebGLModule {
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  protected _createShader(maxTextureUnits: number): Shader;
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  render(batchable: Batchable2D): void;
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  flush(): void;
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- /**
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- * Fetches an attribute buffer from `this._attributeBuffer` that can hold atleast `size` floats.
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- * @param size - minimum capacity required
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- * @returns - buffer than can hold atleast `size` floats
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- */
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  protected _getAttributeBuffer(size: number): ArrayBuffer;
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- /**
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- * Fetches an index buffer from `this._indexBuffers` that can
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- * have at least `size` capacity.
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- * @param size - minimum required capacity
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- * @returns - buffer that can fit `size` indices.
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- */
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  protected _getIndexBuffer(size: number): Uint16Array<ArrayBuffer>;
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  }
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- /**
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- * Rounds to next power of two.
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- * @param {number} v - input value
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- * @returns {number} - next rounded power of two
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- */
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  declare function nextPow2(v: number): number;
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- /**
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- * Computes ceil of log base 2
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- * @param {number} v - input value
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- * @returns {number} logarithm base 2
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- */
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  declare function log2(v: number): number;
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1020
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  declare class WebGLBufferModule extends WebGLModule {
@@ -1449,23 +1431,22 @@ declare class VideoTexture extends Texture2D<HTMLVideoElement> {
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  declare class ViewportTexture extends PixelsTexture {
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  }
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1433
 
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- type UvTransform = Transform2D | ((x: number, y: number) => [number, number]);
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- type VertTransform = Transform2D | (() => Transform2D);
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  interface CanvasBatchable extends Batchable2D {
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  type: 'stroke' | 'fill';
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  texture?: Texture2D;
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- vertTransform?: VertTransform;
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+ uvTransform?: Transform2D;
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+ vertTransform?: Transform2D;
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  }
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  interface StrokeDraw extends Partial<CanvasBatchable> {
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  type: 'stroke';
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  path: Path2D;
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  lineStyle: LineStyle;
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- uvTransform?: UvTransform;
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+ uvTransform?: Transform2D;
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  }
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  interface FillDraw extends Partial<CanvasBatchable> {
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  type: 'fill';
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  path: Path2D;
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- uvTransform?: UvTransform;
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+ uvTransform?: Transform2D;
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  }
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  declare class CanvasContext extends Path2D {
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  fillStyle?: Color$1 | Texture2D;
@@ -1475,8 +1456,8 @@ declare class CanvasContext extends Path2D {
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  lineJoin?: LineJoin;
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  lineWidth?: number;
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  miterLimit?: number;
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- uvTransform?: UvTransform;
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- vertTransform?: VertTransform;
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+ uvTransform?: Transform2D;
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+ vertTransform?: Transform2D;
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  protected _draws: (StrokeDraw | FillDraw)[];
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  protected _parseDrawStyle(source?: Color$1 | Texture2D): {
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  texture?: Texture2D;
@@ -1489,7 +1470,7 @@ declare class CanvasContext extends Path2D {
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  copy(source: CanvasContext): this;
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  resetStatus(): void;
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  reset(): this;
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- buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: UvTransform): void;
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+ buildUvs(start: number, vertices: number[], uvs: number[], texture?: Texture2D, uvTransform?: Transform2D): void;
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  toBatchables(): CanvasBatchable[];
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  }
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@@ -1885,10 +1866,10 @@ declare class CanvasItem extends TimelineNode {
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1866
 
1886
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  type EffectMode = 'before' | 'parent' | 'children' | 'transition';
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  interface EffectProperties extends TimelineNodeProperties {
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- effectMode: EffectMode;
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- glsl: string;
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- glslSrc: string;
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- material: Material;
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+ effectMode?: EffectMode;
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+ glsl?: string;
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+ glslSrc?: string;
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+ material?: Material;
1892
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  }
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  interface EffectContext {
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  redraw?: boolean;
@@ -1900,10 +1881,10 @@ interface EffectContext {
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  to?: Viewport;
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  }
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  declare class Effect extends TimelineNode {
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- material: Material | undefined;
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- effectMode: EffectMode | undefined;
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- glsl: string;
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- glslSrc: string;
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+ material?: Material;
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+ effectMode?: EffectMode;
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+ glsl?: string;
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+ glslSrc?: string;
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  protected get _effectMode(): EffectMode;
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  /** Viewports */
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  readonly viewport1: Viewport;
@@ -1964,7 +1945,7 @@ declare class Node2D extends CanvasItem {
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  getTransformOrigin(): Vector2;
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  updateTransform(cb?: (transform: Transform2D) => void): void;
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  updateGlobalTransform(): void;
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- protected _transformVertices(vertices: Float32Array, vertTransform?: VertTransform): Float32Array;
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+ protected _transformVertices(vertices: Float32Array, vertTransform?: Transform2D): Float32Array;
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  protected _relayout(batchables: CanvasBatchable[]): CanvasBatchable[];
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  protected _process(delta: number): void;
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  toLocal<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
@@ -1972,6 +1953,10 @@ declare class Node2D extends CanvasItem {
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  }
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1974
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  interface Camera2DProperties extends Node2DProperties {
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+ zoom?: Vector2Data;
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+ minZoom?: Vector2Data;
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+ maxZoom?: Vector2Data;
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+ wheelSensitivity?: number;
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  }
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  interface Camera2DEvents extends Node2DEvents {
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  updateCanvasTransform: [];
@@ -1983,24 +1968,34 @@ interface Camera2D {
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  emit: <K extends keyof Camera2DEvents & string>(event: K, ...args: Camera2DEvents[K]) => this;
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  }
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  declare class Camera2D extends Node2D {
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- readonly zoom: Vector2;
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- readonly maxZoom: Vector2;
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- readonly minZoom: Vector2;
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+ wheelSensitivity: number;
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  spaceKey: boolean;
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  grabbing: boolean;
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  protected _screenOffset: {
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  x: number;
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  y: number;
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  };
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+ protected _zoom: Vector2;
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+ get zoom(): Vector2;
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+ set zoom(val: Vector2Data);
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+ protected _minZoom: Vector2;
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+ get minZoom(): Vector2;
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+ set minZoom(val: Vector2Data);
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+ protected _maxZoom: Vector2;
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+ get maxZoom(): Vector2;
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+ set maxZoom(val: Vector2Data);
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  constructor(properties?: Partial<Camera2DProperties>, nodes?: Node[]);
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+ setProperties(properties?: Record<string, any>): this;
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  addZoom(x: number, y?: number): this;
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  setZoom(x: number, y?: number): this;
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  protected _input(event: InputEvent, key: InputEventKey): void;
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  protected _onWheel(e: WheelInputEvent): void;
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+ zoomWithWheel(wheelDeltaY: number): void;
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  updateTransform(): void;
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  updateCanvasTransform(): void;
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  toGlobal<P extends Vector2Data = Vector2>(screenPos: Vector2Data, newPos?: P): P;
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  toScreen<P extends Vector2Data = Vector2>(globalPos: Vector2Data, newPos?: P): P;
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+ toJSON(): Record<string, any>;
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  }
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  interface BaseElement2DFill extends NormalizedFill {
@@ -2183,6 +2178,7 @@ declare class BaseElement2D extends Node2D implements Rectangulable {
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  getTransformOrigin(): Vector2;
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  updateTransform(cb?: (transform: Transform2D) => void): void;
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  updateGlobalTransform(): void;
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+ protected _relayout(batchables: CanvasBatchable[]): CanvasBatchable[];
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  getRect(): Rect2;
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  protected _getPointArray(): Vector2Data[];
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  getAabb(): Rect2;
@@ -2894,6 +2890,20 @@ declare class ColorReplaceEffect extends Effect {
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  apply(renderer: WebGLRenderer, source: Viewport): void;
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  }
2896
2892
 
2893
+ interface DrawboardEffectProperties extends EffectProperties {
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+ checkerboard?: boolean;
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+ pixelGrid?: boolean;
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+ pixelGridData?: [number, number];
2897
+ }
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+ declare class DrawboardEffect extends Effect {
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+ static material: Material;
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+ checkerboard: boolean;
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+ checkerboardScale: number;
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+ pixelGrid: boolean;
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+ constructor(properties?: Partial<DrawboardEffectProperties>, children?: Node[]);
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+ apply(renderer: WebGLRenderer, source: Viewport): void;
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+ }
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+
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  interface GaussianBlurEffectProperties extends EffectProperties {
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  strength: number;
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  quality: number;
@@ -3076,109 +3086,6 @@ declare class ZoomBlurEffect extends Effect {
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  apply(renderer: WebGLRenderer, source: Viewport, context: EffectContext): void;
3077
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  }
3078
3088
 
3079
- interface ControlEvents extends CanvasItemEvents, RectangulableEvents {
3080
- }
3081
- interface ControlProperties extends BaseElement2DProperties {
3082
- }
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- interface Control {
3084
- on: <K extends keyof ControlEvents & string>(event: K, listener: (...args: ControlEvents[K]) => void) => this;
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- once: <K extends keyof ControlEvents & string>(event: K, listener: (...args: ControlEvents[K]) => void) => this;
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- off: <K extends keyof ControlEvents & string>(event: K, listener: (...args: ControlEvents[K]) => void) => this;
3087
- emit: <K extends keyof ControlEvents & string>(event: K, ...args: ControlEvents[K]) => this;
3088
- }
3089
- declare class Control extends Element2D implements Rectangulable {
3090
- constructor(properties?: Partial<ControlProperties>, children?: Node[]);
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- protected _parented(parent: any): void;
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- protected _unparented(oldParent: any): void;
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- protected _parentUpdateRect(): void;
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- protected _input(event: InputEvent, key: InputEventKey): void;
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- protected _updateStyleProperty(key: string, value: any, oldValue: any): void;
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- protected _guiInput(event: InputEvent, key: InputEventKey): void;
3097
- }
3098
-
3099
- interface RangeProperties extends ControlProperties {
3100
- allowGreater: boolean;
3101
- allowLesser: boolean;
3102
- page: number;
3103
- minValue: number;
3104
- maxValue: number;
3105
- step: number;
3106
- value: number;
3107
- }
3108
- declare class Range extends Control {
3109
- allowGreater: boolean;
3110
- allowLesser: boolean;
3111
- page: number;
3112
- minValue: number;
3113
- maxValue: number;
3114
- step: number;
3115
- value: number;
3116
- constructor(properties?: Partial<RangeProperties>, children?: Node[]);
3117
- protected _updateProperty(key: string, value: any, oldValue: any): void;
3118
- }
3119
-
3120
- interface RulerProperties extends ControlProperties {
3121
- offsetX: number;
3122
- offsetY: number;
3123
- thickness: number;
3124
- markHeight: number;
3125
- color: string;
3126
- markBackgroundColor: string;
3127
- markColor: string;
3128
- gap: number;
3129
- scale: number;
3130
- }
3131
- declare class Ruler extends Control {
3132
- offsetX: number;
3133
- offsetY: number;
3134
- thickness: number;
3135
- markHeight: number;
3136
- color: string;
3137
- markBackgroundColor: string;
3138
- markColor: string;
3139
- gap: number;
3140
- gapScale: number;
3141
- texture: CanvasTexture;
3142
- constructor(properties?: Partial<RulerProperties>, children?: Node[]);
3143
- protected _updateProperty(key: string, value: any, oldValue: any): void;
3144
- protected _updateStyleProperty(key: string, value: any, oldValue: any): void;
3145
- protected _drawTexture(): void;
3146
- protected _draw(): void;
3147
- }
3148
-
3149
- interface ScrollBarProperties extends RangeProperties {
3150
- direction: 'vertical' | 'horizontal';
3151
- }
3152
- declare class ScrollBar extends Range {
3153
- direction: 'vertical' | 'horizontal';
3154
- constructor(properties?: Partial<ScrollBarProperties>, children?: Node[]);
3155
- protected _updateStyleProperty(key: string, value: any, oldValue: any): void;
3156
- protected _rect(): {
3157
- left: number;
3158
- top: number;
3159
- width: number;
3160
- height: number;
3161
- radii: number;
3162
- };
3163
- protected _draw(): void;
3164
- protected _pointerInput(point: {
3165
- x: number;
3166
- y: number;
3167
- }, key: InputEventKey): boolean;
3168
- }
3169
-
3170
- interface XScrollBarProperties extends Omit<ScrollBarProperties, 'direction'> {
3171
- }
3172
- declare class XScrollBar extends ScrollBar {
3173
- constructor(properties?: Partial<XScrollBarProperties>, children?: Node[]);
3174
- }
3175
-
3176
- interface YScrollBarProperties extends Omit<ScrollBarProperties, 'direction'> {
3177
- }
3178
- declare class YScrollBar extends ScrollBar {
3179
- constructor(properties?: Partial<YScrollBarProperties>, children?: Node[]);
3180
- }
3181
-
3182
3089
  interface ScalerEvents extends NodeEvents {
3183
3090
  updateScale: (scale: number) => void;
3184
3091
  }
@@ -3304,34 +3211,6 @@ declare function parseCSSTransform(transform: string, width: number, height: num
3304
3211
 
3305
3212
  declare function parseCSSTransformOrigin(transformOrigin: string): number[];
3306
3213
 
3307
- declare class CanvasItemEditor extends Control {
3308
- protected _pointerStart?: Element2DStyle;
3309
- protected _pointerOffset?: {
3310
- x: number;
3311
- y: number;
3312
- };
3313
- selected?: Element2D;
3314
- dragging?: Element2D;
3315
- hovered?: Element2D;
3316
- hover: Element2D;
3317
- transformRect: TransformRect2D;
3318
- scaler: Scaler;
3319
- xScrollBar: XScrollBar;
3320
- yScrollBar: YScrollBar;
3321
- drawboard: Element2D;
3322
- ruler: Ruler;
3323
- constructor();
3324
- protected _updateStyleProperty(key: string, value: any, oldValue: any): void;
3325
- protected _guiInput(event: InputEvent, key: InputEventKey): void;
3326
- protected _onPointerdown(e: PointerInputEvent): void;
3327
- protected _onPointermove(e: PointerInputEvent): void;
3328
- protected _onPointerup(): void;
3329
- protected _copyGlobalTransform(a: Element2D, b: Element2D): void;
3330
- protected _updateHover(): void;
3331
- protected _updateSelectionRect(): void;
3332
- protected _updateScrollbars(): void;
3333
- }
3334
-
3335
3214
  interface EngineProperties extends WebGLContextAttributes, SceneTreeProperties {
3336
3215
  view?: HTMLCanvasElement | WebGLRenderingContext | WebGL2RenderingContext;
3337
3216
  width?: number;
@@ -3401,5 +3280,5 @@ interface RenderOptions {
3401
3280
  }
3402
3281
  declare function render(options: RenderOptions): Promise<HTMLCanvasElement>;
3403
3282
 
3404
- export { AnimatedTexture, Animation, Assets, Audio, AudioPipeline, AudioProcessor, AudioSpectrum, AudioWaveform, BaseElement2D, BaseElement2DBackground, BaseElement2DFill, BaseElement2DForeground, BaseElement2DOutline, BaseElement2DShadow, BaseElement2DShape, BaseElement2DStyle, BaseElement2DText, Camera2D, CanvasContext, CanvasItem, CanvasItemEditor, CanvasTexture, Color, ColorAdjustEffect, ColorFilterEffect, ColorMatrix, ColorOverlayEffect, ColorRemoveEffect, ColorReplaceEffect, ColorTexture, Control, CoreObject, DEG_TO_RAD, DEVICE_PIXEL_RATIO, DropShadowEffect, Effect, EffectMaterial, Element2D, Element2DStyle, EmbossEffect, Engine, FlexElement2D, FlexElement2DStyle, FlexLayout, FontLoader, GaussianBlurEffect, Geometry, GifLoader, GlitchEffect, GodrayEffect, GradientTexture, HTMLAudio, HTMLAudioContext, HTMLSound, IN_BROWSER, Image2D, ImageTexture, IndexBuffer, Input, InputEvent, JsonLoader, KawaseBlurEffect, KawaseTransition, KeyboardInputEvent, LeftEraseTransition, Loader, Lottie2D, LottieLoader, MainLoop, MaskEffect, Material, Matrix, Matrix2, Matrix3, Matrix4, Meta, MouseInputEvent, Node, Node2D, OutlineEffect, PI, PI_2, PixelateEffect, PixelsTexture, PointerInputEvent, Projection2D, QuadGeometry, QuadUvGeometry, RAD_TO_DEG, Range, RawWeakMap, Rect2, RefCounted, Renderer, Resource, Ruler, SUPPORTS_AUDIO_CONTEXT, SUPPORTS_CLICK_EVENTS, SUPPORTS_CREATE_IMAGE_BITMAP, SUPPORTS_IMAGE_BITMAP, SUPPORTS_MOUSE_EVENTS, SUPPORTS_OFFLINE_AUDIO_CONTEXT, SUPPORTS_POINTER_EVENTS, SUPPORTS_RESIZE_OBSERVER, SUPPORTS_TOUCH_EVENTS, SUPPORTS_WEBGL2, SUPPORTS_WEBKIT_AUDIO_CONTEXT, SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, SUPPORTS_WEB_AUDIO, SUPPORTS_WHEEL_EVENTS, Scaler, SceneTree, ScrollBar, TextLoader, Texture2D, TextureLoader, TextureRect2D, Ticker, TiltShiftTransition, Timeline, TimelineNode, Transform2D, TransformRect2D, Transition, TwistTransition, UvGeometry, UvMaterial, Vector, Vector2, Vector3, Vector4, VertexAttribute, VertexBuffer, Video2D, VideoLoader, VideoTexture, Viewport, ViewportTexture, WebAudio, WebAudioContext, WebGLBatch2DModule, WebGLBlendMode, WebGLBufferModule, WebGLFramebufferModule, WebGLMaskModule, WebGLModule, WebGLProgramModule, WebGLRenderer, WebGLScissorModule, WebGLState, WebGLStateModule, WebGLStencilModule, WebGLTextureModule, WebGLVertexArrayModule, WebGLViewportModule, WebSound, WheelInputEvent, Window, XScrollBar, YScrollBar, ZoomBlurEffect, alignMap, assets, boxSizingMap, clamp, clampFrag, createHTMLCanvas, createNode, crossOrigin, cubicBezier, curves, customNode, customNodes, defaultOptions, determineCrossOrigin, directionMap, displayMap, ease, easeIn, easeInOut, easeOut, edgeMap, flexDirectionMap, flexWrapMap, frag, getDefaultCssPropertyValue, gutterMap, isCanvasElement, isElementNode, isImageElement, isPow2, isVideoElement, isWebgl2, justifyMap, lerp, linear, log2, mapWebGLBlendModes, nextPow2, nextTick, overflowMap, parseCSSFilter, parseCSSTransform, parseCSSTransformOrigin, parseCssFunctions, parseCssProperty, positionTypeMap, render, timingFunctions, uid };
3405
- export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEvents, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEvents, Camera2DProperties, CanvasBatchable, CanvasItemEvents, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, ControlEvents, ControlProperties, CoreObjectEvents, CssFunction, CssFunctionArg, Cursor, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEvents, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineProperties, FillDraw, FlexBaseElement2DEvents, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEvents, InputMode, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEvents, MainLoopProperties, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEvents, Node2DProperties, NodeEvents, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, RangeProperties, Rectangulable, RectangulableEvents, RefCountedEvents, RenderMode, RenderOptions, Renderable, ResourceEvents, RulerProperties, ScalerEvents, ScalerProperties, SceneTreeEvents, SceneTreeProperties, ScrollBarProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEvents, TimelineNodeEvents, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, UvTransform, Vector2Data, VectorLike, VectorOperateOutput, VertTransform, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEvents, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, XScrollBarProperties, YScrollBarProperties, ZoomBlurEffectProperties };
3283
+ export { AnimatedTexture, Animation, Assets, Audio, AudioPipeline, AudioProcessor, AudioSpectrum, AudioWaveform, BaseElement2D, BaseElement2DBackground, BaseElement2DFill, BaseElement2DForeground, BaseElement2DOutline, BaseElement2DShadow, BaseElement2DShape, BaseElement2DStyle, BaseElement2DText, Camera2D, CanvasContext, CanvasItem, CanvasTexture, Color, ColorAdjustEffect, ColorFilterEffect, ColorMatrix, ColorOverlayEffect, ColorRemoveEffect, ColorReplaceEffect, ColorTexture, CoreObject, DEG_TO_RAD, DEVICE_PIXEL_RATIO, DrawboardEffect, DropShadowEffect, Effect, EffectMaterial, Element2D, Element2DStyle, EmbossEffect, Engine, FlexElement2D, FlexElement2DStyle, FlexLayout, FontLoader, GaussianBlurEffect, Geometry, GifLoader, GlitchEffect, GodrayEffect, GradientTexture, HTMLAudio, HTMLAudioContext, HTMLSound, IN_BROWSER, Image2D, ImageTexture, IndexBuffer, Input, InputEvent, JsonLoader, KawaseBlurEffect, KawaseTransition, KeyboardInputEvent, LeftEraseTransition, Loader, Lottie2D, LottieLoader, MainLoop, MaskEffect, Material, Matrix, Matrix2, Matrix3, Matrix4, Meta, MouseInputEvent, Node, Node2D, OutlineEffect, PI, PI_2, PixelateEffect, PixelsTexture, PointerInputEvent, Projection2D, QuadGeometry, QuadUvGeometry, RAD_TO_DEG, RawWeakMap, Rect2, RefCounted, Renderer, Resource, SUPPORTS_AUDIO_CONTEXT, SUPPORTS_CLICK_EVENTS, SUPPORTS_CREATE_IMAGE_BITMAP, SUPPORTS_IMAGE_BITMAP, SUPPORTS_MOUSE_EVENTS, SUPPORTS_OFFLINE_AUDIO_CONTEXT, SUPPORTS_POINTER_EVENTS, SUPPORTS_RESIZE_OBSERVER, SUPPORTS_TOUCH_EVENTS, SUPPORTS_WEBGL2, SUPPORTS_WEBKIT_AUDIO_CONTEXT, SUPPORTS_WEBKIT_OFFLINE_AUDIO_CONTEXT, SUPPORTS_WEB_AUDIO, SUPPORTS_WHEEL_EVENTS, Scaler, SceneTree, TextLoader, Texture2D, TextureLoader, TextureRect2D, Ticker, TiltShiftTransition, Timeline, TimelineNode, Transform2D, TransformRect2D, Transition, TwistTransition, UvGeometry, UvMaterial, Vector, Vector2, Vector3, Vector4, VertexAttribute, VertexBuffer, Video2D, VideoLoader, VideoTexture, Viewport, ViewportTexture, WebAudio, WebAudioContext, WebGLBatch2DModule, WebGLBlendMode, WebGLBufferModule, WebGLFramebufferModule, WebGLMaskModule, WebGLModule, WebGLProgramModule, WebGLRenderer, WebGLScissorModule, WebGLState, WebGLStateModule, WebGLStencilModule, WebGLTextureModule, WebGLVertexArrayModule, WebGLViewportModule, WebSound, WheelInputEvent, Window, ZoomBlurEffect, alignMap, assets, boxSizingMap, clamp, clampFrag, createHTMLCanvas, createNode, crossOrigin, cubicBezier, curves, customNode, customNodes, defaultOptions, determineCrossOrigin, directionMap, displayMap, ease, easeIn, easeInOut, easeOut, edgeMap, flexDirectionMap, flexWrapMap, frag, getDefaultCssPropertyValue, gutterMap, isCanvasElement, isElementNode, isImageElement, isPow2, isVideoElement, isWebgl2, justifyMap, lerp, linear, log2, mapWebGLBlendModes, nextPow2, nextTick, overflowMap, parseCSSFilter, parseCSSTransform, parseCSSTransformOrigin, parseCssFunctions, parseCssProperty, positionTypeMap, render, timingFunctions, uid };
3284
+ export type { AnimationEffectMode, AnimationProperties, AssetHandler, AudioWaveformProperties, BaseElement2DEvents, BaseElement2DProperties, BaseElement2DStyleProperties, Batchable2D, CSSFilterKey, CSSFilters, Camera2DEvents, Camera2DProperties, CanvasBatchable, CanvasItemEvents, CanvasItemProperties, ColorAdjustEffectProperties, ColorFilterEffectProperties, ColorOverlayEffectProperties, ColorRemoveEffectProperties, ColorReplaceEffectProperties, ComputedLayout, CoreObjectEvents, CssFunction, CssFunctionArg, Cursor, DrawboardEffectProperties, DropShadowEffectProperties, Easing, EffectContext, EffectMode, EffectProperties, Element2DEvents, Element2DProperties, Element2DStyleProperties, EmbossEffectProperties, EngineProperties, FillDraw, FlexBaseElement2DEvents, FlexElement2DProperties, FlexElement2DStyleProperties, GaussianBlurEffectProperties, GeometryOptions, GlitchEffectProperties, GodrayEffectProperties, IAudioContext, IAudioNode, IPlayOptions, Image2DProperties, ImageFrame, ImageTextureOptions, IndexBufferOptions, InputEventKey, InputEvents, InputMode, InternalMode, KawaseBlurEffectProperties, Keyframe, Lottie2DProperties, MainLoopEvents, MainLoopProperties, MaskColor, MaskData, MaskEffectProperties, MaskObject, MaskRect, Maskable, MaterialOptions, MatrixLike, MatrixOperateOutput, Node2DEvents, Node2DProperties, NodeEvents, NodeProperties, NormalizedKeyframe, OutlineEffectProperties, PixelateEffectProperties, PlatformAudio, PlatformSound, ProcessMode, ProcessSortMode, Rectangulable, RectangulableEvents, RefCountedEvents, RenderMode, RenderOptions, Renderable, ResourceEvents, ScalerEvents, ScalerProperties, SceneTreeEvents, SceneTreeProperties, StrokeDraw, Texture2DFilterMode, Texture2DPixelsSource, Texture2DSource, Texture2DWrapMode, TextureRect2DProperties, TimelineEvents, TimelineNodeEvents, TimelineNodeProperties, TimelineProperties, TimingFunctions, TransformObject, TransformRect2DProperties, TransformableObject, TransitionProperties, Vector2Data, VectorLike, VectorOperateOutput, VertexAttributeOptions, VertexBufferOptions, Video2DProperties, VideoTextureOptions, VideoTextureSource, ViewportEvents, ViewportFramebuffer, WebGLBufferMeta, WebGLBufferOptions, WebGLBufferTarget, WebGLBufferUsage, WebGLDrawMode, WebGLDrawOptions, WebGLExtensions, WebGLFramebufferMeta, WebGLFramebufferOptions, WebGLProgramMeta, WebGLProgramOptions, WebGLTarget, WebGLTextureFilterMode, WebGLTextureLocation, WebGLTextureMeta, WebGLTextureOptions, WebGLTextureSource, WebGLTextureTarget, WebGLTextureWrapMode, WebGLVertexArrayObjectMeta, WebGLVertexArrayObjectOptions, WebGLVertexAttrib, WebGLVertexAttribType, WebGLViewport, ZoomBlurEffectProperties };