mobx-state-tree 5.4.2-pre.1 → 6.0.0-pre.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/mst-operations.d.ts +9 -1
- package/dist/index.d.ts +1 -1
- package/dist/mobx-state-tree.js +33 -6
- package/dist/mobx-state-tree.min.js +1 -1
- package/dist/mobx-state-tree.module.js +33 -7
- package/dist/mobx-state-tree.umd.js +33 -6
- package/dist/mobx-state-tree.umd.min.js +1 -1
- package/package.json +1 -1
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@@ -339,7 +339,7 @@ export declare function isAlive(target: IAnyStateTreeNode): boolean;
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*/
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export declare function addDisposer(target: IAnyStateTreeNode, disposer: IDisposer): IDisposer;
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/**
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* Returns the environment of the current state tree. For more info on environments,
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* Returns the environment of the current state tree, or throws. For more info on environments,
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* see [Dependency injection](https://github.com/mobxjs/mobx-state-tree#dependency-injection)
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*
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* Please note that in child nodes access to the root is only possible
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@@ -351,6 +351,14 @@ export declare function addDisposer(target: IAnyStateTreeNode, disposer: IDispos
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* @returns
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*/
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export declare function getEnv<T = any>(target: IAnyStateTreeNode): T;
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/**
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* Returns whether the current state tree has environment or not.
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*
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* @export
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* @param {IStateTreeNode} target
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* @return {boolean}
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*/
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export declare function hasEnv(target: IAnyStateTreeNode): boolean;
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/**
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* Performs a depth first walk through a tree.
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*/
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package/dist/index.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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export { IModelType, IAnyModelType, IDisposer, IMSTMap, IMapType, IMSTArray, IArrayType, IType, IAnyType, ModelPrimitive, ISimpleType, IComplexType, IAnyComplexType, IReferenceType, _CustomCSProcessor, _CustomOrOther, _CustomJoin, _NotCustomized, typecheck, escapeJsonPath, unescapeJsonPath, joinJsonPath, splitJsonPath, IJsonPatch, IReversibleJsonPatch, decorate, addMiddleware, IMiddlewareEvent, IActionTrackingMiddleware2Call, IMiddlewareHandler, IMiddlewareEventType, IActionTrackingMiddlewareHooks, IActionTrackingMiddleware2Hooks, process, isStateTreeNode, IStateTreeNode, IAnyStateTreeNode, flow, castFlowReturn, applyAction, onAction, IActionRecorder, ISerializedActionCall, recordActions, createActionTrackingMiddleware, createActionTrackingMiddleware2, setLivelinessChecking, getLivelinessChecking, LivelinessMode, setLivelynessChecking, // to be deprecated
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LivelynessMode, // to be deprecated
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ModelSnapshotType, ModelCreationType, ModelSnapshotType2, ModelCreationType2, ModelInstanceType, ModelInstanceTypeProps, ModelPropertiesDeclarationToProperties, ModelProperties, ModelPropertiesDeclaration, ModelActions, ITypeUnion, CustomTypeOptions, UnionOptions, Instance, SnapshotIn, SnapshotOut, SnapshotOrInstance, TypeOrStateTreeNodeToStateTreeNode, UnionStringArray, getType, getChildType, onPatch, onSnapshot, applyPatch, IPatchRecorder, recordPatches, protect, unprotect, isProtected, applySnapshot, getSnapshot, hasParent, getParent, hasParentOfType, getParentOfType, getRoot, getPath, getPathParts, isRoot, resolvePath, resolveIdentifier, getIdentifier, tryResolve, getRelativePath, clone, detach, destroy, isAlive, addDisposer, getEnv, walk, IModelReflectionData, IModelReflectionPropertiesData, IMaybeIType, IMaybe, IMaybeNull, IOptionalIType, OptionalDefaultValueOrFunction, ValidOptionalValue, ValidOptionalValues, getMembers, getPropertyMembers, TypeOfValue, cast, castToSnapshot, castToReferenceSnapshot, isType, isArrayType, isFrozenType, isIdentifierType, isLateType, isLiteralType, isMapType, isModelType, isOptionalType, isPrimitiveType, isReferenceType, isRefinementType, isUnionType, tryReference, isValidReference, OnReferenceInvalidated, OnReferenceInvalidatedEvent, ReferenceOptions, ReferenceOptionsGetSet, ReferenceOptionsOnInvalidated, ReferenceIdentifier, ISnapshotProcessor, ISnapshotProcessors, getNodeId, IActionContext, getRunningActionContext, isActionContextChildOf, isActionContextThisOrChildOf, types, types as t, // We do this as a less ambiguous term for the traditional types module, which sometimes gets confused when discussing "types" in general
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ModelSnapshotType, ModelCreationType, ModelSnapshotType2, ModelCreationType2, ModelInstanceType, ModelInstanceTypeProps, ModelPropertiesDeclarationToProperties, ModelProperties, ModelPropertiesDeclaration, ModelActions, ITypeUnion, CustomTypeOptions, UnionOptions, Instance, SnapshotIn, SnapshotOut, SnapshotOrInstance, TypeOrStateTreeNodeToStateTreeNode, UnionStringArray, getType, getChildType, onPatch, onSnapshot, applyPatch, IPatchRecorder, recordPatches, protect, unprotect, isProtected, applySnapshot, getSnapshot, hasParent, getParent, hasParentOfType, getParentOfType, getRoot, getPath, getPathParts, isRoot, resolvePath, resolveIdentifier, getIdentifier, tryResolve, getRelativePath, clone, detach, destroy, isAlive, addDisposer, hasEnv, getEnv, walk, IModelReflectionData, IModelReflectionPropertiesData, IMaybeIType, IMaybe, IMaybeNull, IOptionalIType, OptionalDefaultValueOrFunction, ValidOptionalValue, ValidOptionalValues, getMembers, getPropertyMembers, TypeOfValue, cast, castToSnapshot, castToReferenceSnapshot, isType, isArrayType, isFrozenType, isIdentifierType, isLateType, isLiteralType, isMapType, isModelType, isOptionalType, isPrimitiveType, isReferenceType, isRefinementType, isUnionType, tryReference, isValidReference, OnReferenceInvalidated, OnReferenceInvalidatedEvent, ReferenceOptions, ReferenceOptionsGetSet, ReferenceOptionsOnInvalidated, ReferenceIdentifier, ISnapshotProcessor, ISnapshotProcessors, getNodeId, IActionContext, getRunningActionContext, isActionContextChildOf, isActionContextThisOrChildOf, types, types as t, // We do this as a less ambiguous term for the traditional types module, which sometimes gets confused when discussing "types" in general
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toGeneratorFunction, toGenerator } from "./internal";
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package/dist/mobx-state-tree.js
CHANGED
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@@ -794,7 +794,7 @@ function addDisposer(target, disposer) {
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return disposer;
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}
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/**
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* Returns the environment of the current state tree. For more info on environments,
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* Returns the environment of the current state tree, or throws. For more info on environments,
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* see [Dependency injection](https://github.com/mobxjs/mobx-state-tree#dependency-injection)
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*
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* Please note that in child nodes access to the root is only possible
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@@ -811,9 +811,26 @@ function getEnv(target) {
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var node = getStateTreeNode(target);
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var env = node.root.environment;
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if (!env)
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throw fail("Failed to find the environment of ".concat(node, " ").concat(node.path));
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return env;
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}
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/**
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* Returns whether the current state tree has environment or not.
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*
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* @export
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* @param {IStateTreeNode} target
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* @return {boolean}
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*/
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function hasEnv(target) {
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// check all arguments
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if (process.env.NODE_ENV !== "production") {
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if (!isStateTreeNode(target))
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fail("expected first argument to be a mobx-state-tree node, got " + target + " instead");
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}
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var node = getStateTreeNode(target);
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var env = node.root.environment;
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return !!env;
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}
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/**
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* Performs a depth first walk through a tree.
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*/
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@@ -2134,9 +2151,9 @@ var ObjectNode = /** @class */ (function (_super) {
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writable: true,
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value: function (basePatch, source) {
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if (this._internalEventsHasSubscribers("patch" /* InternalEvents.Patch */)) {
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});
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// calculate the relative path of the patch
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var path = source.path.substr(this.path.length) + (basePatch.path ? "/" + basePatch.path : "");
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var localizedPatch = extend({}, basePatch, { path: path });
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var _a = __read(splitPatch(localizedPatch), 2), patch = _a[0], reversePatch = _a[1];
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this._internalEventsEmit("patch" /* InternalEvents.Patch */, patch, reversePatch);
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}
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@@ -5605,6 +5622,15 @@ var ArrayType = /** @class */ (function (_super) {
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oldValue: change.oldValue ? change.oldValue.snapshot : undefined
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}, node);
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case "splice":
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// Perf: emit one patch for clear and replace ops.
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if (change.removedCount && change.addedCount === change.object.length) {
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return void node.emitPatch({
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op: "replace",
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path: "",
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value: node.snapshot,
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oldValue: change.removed.map(function (node) { return node.snapshot; })
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}, node);
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}
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for (var i = change.removedCount - 1; i >= 0; i--)
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node.emitPatch({
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op: "remove",
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node.emitPatch({
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op: "add",
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path: "" + (change.index + i),
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value:
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value: change.added[i].snapshot,
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oldValue: undefined
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}, node);
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return;
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exports.getRunningActionContext = getRunningActionContext;
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exports.getSnapshot = getSnapshot;
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exports.getType = getType;
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exports.hasEnv = hasEnv;
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exports.hasParent = hasParent;
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exports.hasParentOfType = hasParentOfType;
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exports.isActionContextChildOf = isActionContextChildOf;
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