mobile-debug-mcp 0.26.0 → 0.26.2

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@@ -1,35 +1,72 @@
1
+ const ACTION_CATEGORY_BY_TYPE = {
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+ tap: 'local_state',
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+ tap_element: 'local_state',
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+ swipe: 'local_state',
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+ scroll_to_element: 'local_state',
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+ type_text: 'local_state',
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+ press_back: 'local_state',
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+ start_app: 'side_effect',
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+ restart_app: 'side_effect',
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+ terminate_app: 'side_effect',
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+ reset_app_data: 'side_effect',
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+ install_app: 'side_effect',
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+ build_app: 'side_effect',
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+ build_and_install: 'side_effect'
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+ };
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+ function inferActionCategory(actionType) {
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+ if (typeof actionType !== 'string')
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+ return null;
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+ const normalized = actionType.trim().toLowerCase();
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+ if (!normalized)
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+ return null;
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+ return ACTION_CATEGORY_BY_TYPE[normalized] ?? 'side_effect';
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+ }
1
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  /**
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  * Pure deterministic classifier. Applies rules in fixed order.
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  * Same inputs always produce the same output.
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  */
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  export function classifyActionOutcome(input) {
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- const { uiChanged, expectedElementVisible, networkRequests, hasLogErrors } = input;
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+ const { uiChanged, expectedElementVisible, actionType, networkRequests, hasLogErrors } = input;
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+ const actionCategory = inferActionCategory(actionType);
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  // Step 1 — UI signal is positive
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  if (uiChanged || expectedElementVisible === true) {
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  return { outcome: 'success', reasoning: expectedElementVisible === true ? 'expected element is visible' : 'UI changed after action' };
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  }
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- // Step 2 — UI did not change; network signal is required
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- if (networkRequests === null || networkRequests === undefined) {
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+ // Step 2 — no action type means we cannot choose a safe routing path
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+ if (actionCategory === null) {
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  return {
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  outcome: 'unknown',
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- reasoning: 'UI did not change; get_network_activity must be called before classification can proceed',
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- nextAction: 'call_get_network_activity'
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+ reasoning: 'actionType was not supplied; pass the runtime action_type so the classifier can distinguish local-state and side-effect routing'
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  };
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  }
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- // Step 3 any network failure
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- const failedRequest = networkRequests.find((r) => r.status === 'failure' || r.status === 'retryable');
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+ const failedRequest = networkRequests?.find((r) => r.status === 'failure' || r.status === 'retryable');
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  if (failedRequest) {
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  return { outcome: 'backend_failure', reasoning: `network request ${failedRequest.endpoint} returned ${failedRequest.status}` };
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  }
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- // Step 4no network requests at all
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+ // Step 3local-state actions should be verified with state-specific signals first
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+ if (actionCategory === 'local_state') {
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+ const logNote = hasLogErrors ? ' (log errors present)' : '';
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+ return {
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+ outcome: 'no_op',
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+ reasoning: `local-state action${logNote}; use expect_state, refreshed snapshot comparison, or expect_element_visible instead of defaulting to network inspection`
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+ };
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+ }
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+ // Step 4 — side-effect actions may legitimately need network or log inspection
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+ if (networkRequests === null || networkRequests === undefined) {
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+ return {
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+ outcome: 'unknown',
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+ reasoning: 'side-effect action without network data; inspect network or log signals only if the outcome is still ambiguous'
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+ };
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+ }
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+ // Step 5 — no network requests at all
25
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  if (networkRequests.length === 0) {
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  const logNote = hasLogErrors ? ' (log errors present)' : '';
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- return { outcome: 'no_op', reasoning: `no UI change and no network activity${logNote}` };
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+ return { outcome: 'no_op', reasoning: `side-effect action and no network activity${logNote}` };
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  }
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- // Step 5 — network requests exist and all succeeded
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+ // Step 6 — network requests exist and all succeeded
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  if (networkRequests.every((r) => r.status === 'success')) {
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  return { outcome: 'ui_failure', reasoning: 'network requests succeeded but UI did not change' };
32
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  }
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- // Step 6 — fallback
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+ // Step 7 — fallback
34
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  return { outcome: 'unknown', reasoning: 'signals are inconclusive' };
35
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  }
@@ -5,7 +5,7 @@ export { AndroidInteract, iOSInteract };
5
5
  import { resolveTargetDevice } from '../utils/resolve-device.js';
6
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  import { ToolsObserve } from '../observe/index.js';
7
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  import { computeSnapshotSignature } from '../observe/snapshot-metadata.js';
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- import { nextActionId } from '../server/common.js';
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+ import { buildActionExecutionResult } from '../server/common.js';
9
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  export class ToolsInteract {
10
10
  static _maxResolvedUiElements = 256;
11
11
  static _uiChangeKinds = ['hierarchy_diff', 'text_change', 'state_change'];
@@ -203,18 +203,17 @@ export class ToolsInteract {
203
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  semantic: element.semantic ?? null
204
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  };
205
205
  }
206
- static _actionFailure(actionId, timestamp, actionType, selector, resolved, failureCode, retryable, uiFingerprintBefore, uiFingerprintAfter) {
207
- return {
208
- action_id: actionId,
209
- timestamp,
210
- action_type: actionType,
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- target: { selector, resolved },
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+ static _actionFailure(actionType, selector, resolved, failureCode, retryable, uiFingerprintBefore, uiFingerprintAfter, sourceModule = 'interact') {
207
+ return buildActionExecutionResult({
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+ actionType,
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+ selector,
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+ resolved,
212
211
  success: false,
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- failure_code: failureCode,
214
- retryable,
215
- ui_fingerprint_before: uiFingerprintBefore,
216
- ui_fingerprint_after: uiFingerprintAfter
217
- };
212
+ uiFingerprintBefore,
213
+ uiFingerprintAfter: uiFingerprintAfter ?? null,
214
+ failure: { failureCode, retryable },
215
+ sourceModule
216
+ });
218
217
  }
219
218
  static _resetResolvedUiElementsForTests() {
220
219
  ToolsInteract._resolvedUiElements.clear();
@@ -350,14 +349,11 @@ export class ToolsInteract {
350
349
  return await interact.tap(x, y, resolved.id);
351
350
  }
352
351
  static async tapElementHandler({ elementId }) {
353
- const timestampMs = Date.now();
354
- const timestamp = new Date(timestampMs).toISOString();
355
352
  const actionType = 'tap_element';
356
- const actionId = nextActionId(actionType, timestampMs);
357
353
  const selector = { elementId };
358
354
  const resolved = ToolsInteract._resolvedUiElements.get(elementId);
359
355
  if (!resolved) {
360
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, null, 'STALE_REFERENCE', true, null);
356
+ return ToolsInteract._actionFailure(actionType, selector, null, 'STALE_REFERENCE', true, null);
361
357
  }
362
358
  const fingerprintBefore = await ToolsInteract._captureFingerprint(resolved.platform, resolved.deviceId);
363
359
  const tree = await ToolsObserve.getUITreeHandler({ platform: resolved.platform, deviceId: resolved.deviceId });
@@ -366,40 +362,37 @@ export class ToolsInteract {
366
362
  const elements = Array.isArray(tree?.elements) ? tree.elements : [];
367
363
  const currentMatch = ToolsInteract._findCurrentResolvedElement(elements, treePlatform, treeDeviceId, resolved);
368
364
  if (!currentMatch) {
369
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, null, 'STALE_REFERENCE', true, fingerprintBefore);
365
+ return ToolsInteract._actionFailure(actionType, selector, null, 'STALE_REFERENCE', true, fingerprintBefore);
370
366
  }
371
367
  const resolvedTarget = ToolsInteract._resolvedTargetFromElement(resolved.elementId, currentMatch.el, currentMatch.index);
372
368
  if (!ToolsInteract._isVisibleElement(currentMatch.el)) {
373
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
369
+ return ToolsInteract._actionFailure(actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
374
370
  }
375
371
  if (currentMatch.el.enabled === false) {
376
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
372
+ return ToolsInteract._actionFailure(actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
377
373
  }
378
374
  const bounds = ToolsInteract._normalizeBounds(currentMatch.el.bounds) ?? resolved.bounds;
379
375
  if (!bounds || bounds[2] <= bounds[0] || bounds[3] <= bounds[1]) {
380
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
376
+ return ToolsInteract._actionFailure(actionType, selector, resolvedTarget, 'ELEMENT_NOT_INTERACTABLE', true, fingerprintBefore);
381
377
  }
382
378
  const x = Math.floor((bounds[0] + bounds[2]) / 2);
383
379
  const y = Math.floor((bounds[1] + bounds[3]) / 2);
384
380
  const tapResult = await ToolsInteract.tapHandler({ platform: resolved.platform, x, y, deviceId: resolved.deviceId });
385
381
  if (!tapResult.success) {
386
382
  const fingerprintAfterFailure = await ToolsInteract._captureFingerprint(resolved.platform, resolved.deviceId);
387
- return ToolsInteract._actionFailure(actionId, timestamp, actionType, selector, resolvedTarget, 'UNKNOWN', false, fingerprintBefore, fingerprintAfterFailure);
383
+ return ToolsInteract._actionFailure(actionType, selector, resolvedTarget, 'UNKNOWN', false, fingerprintBefore, fingerprintAfterFailure);
388
384
  }
389
385
  const fingerprintAfter = await ToolsInteract._captureFingerprint(resolved.platform, resolved.deviceId);
390
- return {
391
- action_id: actionId,
392
- timestamp,
393
- action_type: actionType,
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- ...(tree?.device ? { device: tree.device } : {}),
395
- target: {
396
- selector,
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- resolved: resolvedTarget
398
- },
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+ return buildActionExecutionResult({
387
+ actionType,
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+ device: tree?.device,
389
+ selector,
390
+ resolved: resolvedTarget,
399
391
  success: true,
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- ui_fingerprint_before: fingerprintBefore,
401
- ui_fingerprint_after: fingerprintAfter
402
- };
392
+ uiFingerprintBefore: fingerprintBefore,
393
+ uiFingerprintAfter: fingerprintAfter,
394
+ sourceModule: 'interact'
395
+ });
403
396
  }
404
397
  static async swipeHandler({ platform = 'android', x1, y1, x2, y2, duration, deviceId }) {
405
398
  const { interact, resolved } = await ToolsInteract.getInteractionService(platform, deviceId);
@@ -95,13 +95,26 @@ export function inferScrollFailure(message) {
95
95
  return { failureCode: 'TIMEOUT', retryable: true };
96
96
  return { failureCode: 'UNKNOWN', retryable: false };
97
97
  }
98
- export function buildActionExecutionResult({ actionType, device, selector, resolved, success, uiFingerprintBefore, uiFingerprintAfter, failure, details }) {
98
+ const ACTION_LIFECYCLE_STATE_BY_OUTCOME = {
99
+ success: 'pending_verification',
100
+ failure: 'failed'
101
+ };
102
+ export function determineActionLifecycleState({ success, failure }) {
103
+ if (failure)
104
+ return ACTION_LIFECYCLE_STATE_BY_OUTCOME.failure;
105
+ if (success)
106
+ return ACTION_LIFECYCLE_STATE_BY_OUTCOME.success;
107
+ return ACTION_LIFECYCLE_STATE_BY_OUTCOME.success;
108
+ }
109
+ export function buildActionExecutionResult({ actionType, device, selector, resolved, success, uiFingerprintBefore, uiFingerprintAfter, failure, details, sourceModule }) {
99
110
  const timestampMs = Date.now();
100
111
  const timestamp = new Date(timestampMs).toISOString();
101
112
  return {
102
113
  action_id: nextActionId(actionType, timestampMs),
103
114
  timestamp,
104
115
  action_type: actionType,
116
+ lifecycle_state: determineActionLifecycleState({ success, failure }),
117
+ source_module: sourceModule,
105
118
  ...(device ? { device } : {}),
106
119
  target: {
107
120
  selector,
@@ -11,7 +11,9 @@ Inputs:
11
11
 
12
12
  Output Structure:
13
13
  - action_id, timestamp (ISO 8601), action_type
14
- - target.selector = { appId }
14
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
15
+ - source_module: runtime source of the action envelope
16
+ - target.selector = { appId }
15
17
  - success = true when launch was dispatched successfully
16
18
  - failure_code/retryable when launch dispatch fails
17
19
  - ui_fingerprint_before/ui_fingerprint_after when available
@@ -84,7 +86,9 @@ Inputs:
84
86
 
85
87
  Output Structure:
86
88
  - action_id, timestamp (ISO 8601), action_type
87
- - target.selector = { appId }
89
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
90
+ - source_module: runtime source of the action envelope
91
+ - target.selector = { appId }
88
92
  - success = true when the restart command completed
89
93
  - failure_code/retryable when restart dispatch fails
90
94
  - ui_fingerprint_before/ui_fingerprint_after when available
@@ -344,7 +348,7 @@ Capabilities:
344
348
  Constraints:
345
349
  - Does not verify correctness of the resulting state
346
350
  - Must not be used alone to confirm action success when an applicable expect_* tool exists
347
- - Use classify_action_outcome + get_network_activity when the expected outcome is backend/API activity without a visible UI change
351
+ - For backend/API activity without a visible UI change, pass the runtime action_type into classify_action_outcome and collect network evidence only if the result remains ambiguous
348
352
 
349
353
  Recommended Usage:
350
354
  1. Capture or define the expected outcome
@@ -617,7 +621,9 @@ Inputs:
617
621
 
618
622
  Output Structure:
619
623
  - action_id, timestamp (ISO 8601), action_type
620
- - target.selector = { x, y }
624
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
625
+ - source_module: runtime source of the action envelope
626
+ - target.selector = { x, y }
621
627
  - success = true when the tap was dispatched
622
628
  - failure_code/retryable when dispatch fails
623
629
  - ui_fingerprint_before/ui_fingerprint_after when available
@@ -673,6 +679,8 @@ Output Structure:
673
679
  - action_id: unique timestamp-based action identifier
674
680
  - timestamp: ISO 8601 timestamp for the action attempt
675
681
  - action_type: "tap_element"
682
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
683
+ - source_module: runtime source of the action envelope
676
684
  - target.selector: original target handle ({ elementId })
677
685
  - target.resolved: minimal resolved element info used for the tap
678
686
  - success: true when the tap was dispatched
@@ -725,6 +733,8 @@ Inputs:
725
733
 
726
734
  Output Structure:
727
735
  - action_id, timestamp (ISO 8601), action_type
736
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
737
+ - source_module: runtime source of the action envelope
728
738
  - target.selector = { x1, y1, x2, y2, duration }
729
739
  - success = true when the swipe was dispatched
730
740
  - failure_code/retryable when dispatch fails
@@ -777,6 +787,8 @@ Inputs:
777
787
 
778
788
  Output Structure:
779
789
  - action_id, timestamp (ISO 8601), action_type
790
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
791
+ - source_module: runtime source of the action envelope
780
792
  - target.selector = original selector
781
793
  - target.resolved = minimal resolved element info when found
782
794
  - success = true when scrolling produced a visible target element
@@ -831,6 +843,8 @@ Inputs:
831
843
 
832
844
  Output Structure:
833
845
  - action_id, timestamp (ISO 8601), action_type
846
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
847
+ - source_module: runtime source of the action envelope
834
848
  - target.selector = { text }
835
849
  - success = true when text input was dispatched
836
850
  - failure_code/retryable when dispatch fails
@@ -880,6 +894,8 @@ Inputs:
880
894
 
881
895
  Output Structure:
882
896
  - action_id, timestamp (ISO 8601), action_type
897
+ - lifecycle_state: post-dispatch lifecycle state (pending_verification or failed)
898
+ - source_module: runtime source of the action envelope
883
899
  - target.selector = { key: "back" }
884
900
  - success = true when the back action was dispatched
885
901
  - failure_code/retryable when dispatch fails
@@ -918,26 +934,29 @@ Failure Handling:
918
934
  name: 'classify_action_outcome',
919
935
  description: `Classify the outcome of the most recent action into exactly one of: success, no_op, backend_failure, ui_failure, unknown.
920
936
 
921
- MUST be called after every action (tap, swipe, type_text, press_back, start_app, etc). Never skip.
922
- Use this with get_network_activity when the expected outcome is backend/API activity without a visible UI change.
923
- For backend/API activity, compare get_screen_fingerprint before and after the action and call get_network_activity immediately after the action instead of waiting for wait_for_screen_change.
937
+ Use the runtime action result's \`action_type\` as \`actionType\` so the classifier can distinguish local-state actions from side-effect actions.
938
+ Use this when the intended outcome is not already fully verified by the UI signal alone.
939
+ For backend/API activity, compare get_screen_fingerprint before and after the action and call get_network_activity immediately after the action if the outcome is still ambiguous.
924
940
 
925
941
  HOW TO GATHER INPUTS before calling:
926
942
  1. Call wait_for_screen_change or compare get_screen_fingerprint before/after — set uiChanged accordingly.
927
943
  2. If you checked for a specific element with wait_for_ui, set expectedElementVisible.
928
- 3. Do NOT call get_network_activity yet omit networkRequests on the first call.
944
+ 3. Pass actionType from the action response when available.
945
+ 4. Only provide networkRequests if you already collected them or want to classify a side-effect action with backend evidence.
929
946
 
930
947
  RULES (applied in order — stop at first match):
931
948
  1. If uiChanged=true OR expectedElementVisible=true → outcome=success
932
- 2. Otherwise this tool returns nextAction="call_get_network_activity" — you MUST call get_network_activity once, then call classify_action_outcome again with the results in networkRequests.
949
+ 2. If actionType is missing → outcome=unknown
933
950
  3. If any request has status=failure or retryable → outcome=backend_failure
934
- 4. If no requests returned → outcome=no_op
935
- 5. If all requests succeeded → outcome=ui_failure
936
- 6. Otherwise → outcome=unknown
951
+ 4. If actionType maps to a local-state action → outcome=no_op; prefer state-based verification and avoid default network fallback
952
+ 5. If actionType maps to a side-effect action and no networkRequests were supplied → outcome=unknown
953
+ 6. If no requests returned → outcome=no_op
954
+ 7. If all requests succeeded → outcome=ui_failure
955
+ 8. Otherwise → outcome=unknown
937
956
 
938
957
  BEHAVIOUR after outcome:
939
958
  - success → continue
940
- - no_op → retry the action once or re-resolve the element
959
+ - no_op → retry with richer state verification or re-resolve the element
941
960
  - backend_failure → stop and report the failing endpoint
942
961
  - ui_failure → stop and report failure
943
962
  - unknown → take one recovery step (e.g. capture_debug_snapshot), then stop`,
@@ -952,9 +971,13 @@ BEHAVIOUR after outcome:
952
971
  type: 'boolean',
953
972
  description: 'true if the element you expected to appear is now visible (from wait_for_ui). Omit if you did not check for a specific element.'
954
973
  },
974
+ actionType: {
975
+ type: 'string',
976
+ description: 'The runtime action_type from the action response (for example tap, tap_element, swipe, type_text, press_back, start_app).'
977
+ },
955
978
  networkRequests: {
956
979
  type: 'array',
957
- description: 'Pass this only after calling get_network_activity as instructed by nextAction. Also use it when the expected outcome is backend/API activity without a visible UI change.',
980
+ description: 'Optional network evidence collected after the action. Use it when the expected outcome is backend/API activity or when the UI signal is ambiguous.',
958
981
  items: {
959
982
  type: 'object',
960
983
  properties: {
@@ -976,7 +999,7 @@ BEHAVIOUR after outcome:
976
999
  name: 'get_network_activity',
977
1000
  description: `Returns structured network events captured from platform logs since the last action.
978
1001
 
979
- Call this when classify_action_outcome returns nextAction="call_get_network_activity" or immediately after an action whose expected outcome is backend/API activity without a visible UI change.
1002
+ Call this immediately after an action when you want backend evidence for a side-effect flow, only if the result is still ambiguous.
980
1003
  Do not call more than once per action.
981
1004
 
982
1005
  Events are filtered to significant (non-background) requests only.
@@ -15,6 +15,7 @@ async function handleStartApp(args) {
15
15
  const uiFingerprintAfter = await captureActionFingerprint(platform, deviceId);
16
16
  return wrapResponse(buildActionExecutionResult({
17
17
  actionType: 'start_app',
18
+ sourceModule: 'server',
18
19
  device: res.device,
19
20
  selector: { appId },
20
21
  success: !!res.appStarted,
@@ -48,6 +49,7 @@ async function handleRestartApp(args) {
48
49
  const uiFingerprintAfter = await captureActionFingerprint(platform, deviceId);
49
50
  return wrapResponse(buildActionExecutionResult({
50
51
  actionType: 'restart_app',
52
+ sourceModule: 'server',
51
53
  device: res.device,
52
54
  selector: { appId },
53
55
  success: !!res.appRestarted,
@@ -265,6 +267,7 @@ async function handleTap(args) {
265
267
  const uiFingerprintAfter = await captureActionFingerprint(platform, deviceId);
266
268
  return wrapResponse(buildActionExecutionResult({
267
269
  actionType: 'tap',
270
+ sourceModule: 'server',
268
271
  selector: { x, y },
269
272
  success: !!res.success,
270
273
  uiFingerprintBefore,
@@ -292,6 +295,7 @@ async function handleSwipe(args) {
292
295
  const uiFingerprintAfter = await captureActionFingerprint(platform, deviceId);
293
296
  return wrapResponse(buildActionExecutionResult({
294
297
  actionType: 'swipe',
298
+ sourceModule: 'server',
295
299
  selector: { x1, y1, x2, y2, duration },
296
300
  success: !!res.success,
297
301
  uiFingerprintBefore,
@@ -312,6 +316,7 @@ async function handleScrollToElement(args) {
312
316
  const uiFingerprintAfter = await captureActionFingerprint(platform, deviceId);
313
317
  return wrapResponse(buildActionExecutionResult({
314
318
  actionType: 'scroll_to_element',
319
+ sourceModule: 'server',
315
320
  selector: selector ?? null,
316
321
  resolved: res?.success && res?.element ? {
317
322
  elementId: null,
@@ -337,6 +342,7 @@ async function handleTypeText(args) {
337
342
  const uiFingerprintAfter = await captureActionFingerprint('android', deviceId);
338
343
  return wrapResponse(buildActionExecutionResult({
339
344
  actionType: 'type_text',
345
+ sourceModule: 'server',
340
346
  selector: { text },
341
347
  success: !!res.success,
342
348
  uiFingerprintBefore,
@@ -352,6 +358,7 @@ async function handlePressBack(args) {
352
358
  const uiFingerprintAfter = await captureActionFingerprint('android', deviceId);
353
359
  return wrapResponse(buildActionExecutionResult({
354
360
  actionType: 'press_back',
361
+ sourceModule: 'server',
355
362
  selector: { key: 'back' },
356
363
  success: !!res.success,
357
364
  uiFingerprintBefore,
@@ -385,11 +392,13 @@ async function handleStopLogStream(args) {
385
392
  function handleClassifyActionOutcome(args) {
386
393
  const uiChanged = requireBooleanArg(args, 'uiChanged');
387
394
  const expectedElementVisible = getBooleanArg(args, 'expectedElementVisible');
395
+ const actionType = getStringArg(args, 'actionType');
388
396
  const networkRequests = getArrayArg(args, 'networkRequests');
389
397
  const hasLogErrors = getBooleanArg(args, 'hasLogErrors');
390
398
  const result = classifyActionOutcome({
391
399
  uiChanged,
392
400
  expectedElementVisible: expectedElementVisible ?? null,
401
+ actionType: actionType ?? null,
393
402
  networkRequests: networkRequests ?? null,
394
403
  hasLogErrors: hasLogErrors ?? null
395
404
  });
@@ -6,7 +6,7 @@ import { handleToolCall } from './server/tool-handlers.js';
6
6
  export { wrapResponse, toolDefinitions, handleToolCall };
7
7
  export const serverInfo = {
8
8
  name: 'mobile-debug-mcp',
9
- version: '0.26.0'
9
+ version: '0.26.2'
10
10
  };
11
11
  export function createServer() {
12
12
  const server = new Server(serverInfo, {
package/docs/CHANGELOG.md CHANGED
@@ -2,6 +2,12 @@
2
2
 
3
3
  All notable changes to the **Mobile Debug MCP** project will be documented in this file.
4
4
 
5
+ ## [0.26.2]
6
+ - unified action execution and verification model
7
+
8
+ ## [0.26.1]
9
+ - Fixed overuse of `get_network_activity`
10
+
5
11
  ## [0.26.0]
6
12
  - RFC-003 wait/synchronization contract with `snapshot_revision`, `captured_at_ms`, and `loading_state`
7
13
  - Added `wait_for_ui_change` for stable in-place UI mutations