mobile-ai-agents 1.0.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +228 -0
- package/CLAUDE.md +236 -0
- package/LICENSE +21 -0
- package/README.md +652 -0
- package/agents/android/android-crash-analyzer/README.md +134 -0
- package/agents/android/android-crash-analyzer/agent.md +206 -0
- package/agents/android/android-crash-analyzer/example-input.md +138 -0
- package/agents/android/android-crash-analyzer/example-output.md +225 -0
- package/agents/android/anr-investigation/README.md +78 -0
- package/agents/android/anr-investigation/agent.md +117 -0
- package/agents/android/anr-investigation/example-input.md +62 -0
- package/agents/android/anr-investigation/example-output.md +103 -0
- package/agents/android/axiom/agent.md +197 -0
- package/agents/android/code-reviewer/README.md +108 -0
- package/agents/android/code-reviewer/agent.md +210 -0
- package/agents/android/code-reviewer/example-input.md +116 -0
- package/agents/android/code-reviewer/example-output.md +115 -0
- package/agents/android/compose-navigation/README.md +76 -0
- package/agents/android/compose-navigation/agent.md +121 -0
- package/agents/android/compose-navigation/example-input.md +49 -0
- package/agents/android/compose-navigation/example-output.md +325 -0
- package/agents/android/compose-screen-builder/README.md +95 -0
- package/agents/android/compose-screen-builder/agent.md +170 -0
- package/agents/android/compose-screen-builder/example-input.md +40 -0
- package/agents/android/compose-screen-builder/example-output.md +568 -0
- package/agents/android/compose-ui-reviewer/README.md +73 -0
- package/agents/android/compose-ui-reviewer/agent.md +253 -0
- package/agents/android/compose-ui-reviewer/example-input.md +84 -0
- package/agents/android/compose-ui-reviewer/example-output.md +102 -0
- package/agents/android/crash-analyzer/README.md +53 -0
- package/agents/android/crash-analyzer/agent.md +295 -0
- package/agents/android/memory-leak-analyzer/README.md +79 -0
- package/agents/android/memory-leak-analyzer/agent.md +116 -0
- package/agents/android/memory-leak-analyzer/example-input.md +78 -0
- package/agents/android/memory-leak-analyzer/example-output.md +128 -0
- package/agents/cross-platform/accessibility-auditor/README.md +47 -0
- package/agents/cross-platform/accessibility-auditor/agent.md +268 -0
- package/agents/cross-platform/accessibility-auditor/example-input.md +84 -0
- package/agents/cross-platform/accessibility-auditor/example-output.md +132 -0
- package/agents/cross-platform/appforge/agent.md +303 -0
- package/agents/cross-platform/ci-cd-generator/README.md +65 -0
- package/agents/cross-platform/ci-cd-generator/agent.md +422 -0
- package/agents/cross-platform/ci-cd-generator/example-input.md +69 -0
- package/agents/cross-platform/ci-cd-generator/example-output.md +261 -0
- package/agents/cross-platform/crasher/agent.md +221 -0
- package/agents/cross-platform/figma/agent.md +247 -0
- package/agents/cross-platform/launchpad/agent.md +330 -0
- package/agents/cross-platform/mobile-harness/agent.md +422 -0
- package/agents/cross-platform/mobile-memory/agent.md +429 -0
- package/agents/cross-platform/perf/agent.md +261 -0
- package/agents/cross-platform/pipeline/agent.md +288 -0
- package/agents/cross-platform/release-notes-generator/README.md +63 -0
- package/agents/cross-platform/release-notes-generator/agent.md +218 -0
- package/agents/cross-platform/release-notes-generator/example-input.md +71 -0
- package/agents/cross-platform/release-notes-generator/example-output.md +96 -0
- package/agents/cross-platform/scribe/agent.md +180 -0
- package/agents/cross-platform/security-scanner/README.md +61 -0
- package/agents/cross-platform/security-scanner/agent.md +287 -0
- package/agents/cross-platform/security-scanner/example-input.md +77 -0
- package/agents/cross-platform/security-scanner/example-output.md +141 -0
- package/agents/cross-platform/sentinel/agent.md +217 -0
- package/agents/cross-platform/store-listing-writer/README.md +58 -0
- package/agents/cross-platform/store-listing-writer/agent.md +380 -0
- package/agents/cross-platform/store-listing-writer/example-input.md +67 -0
- package/agents/cross-platform/store-listing-writer/example-output.md +131 -0
- package/agents/flutter/bloc-feature-builder/README.md +101 -0
- package/agents/flutter/bloc-feature-builder/agent.md +225 -0
- package/agents/flutter/bloc-feature-builder/example-input.md +47 -0
- package/agents/flutter/bloc-feature-builder/example-output.md +838 -0
- package/agents/flutter/dart/agent.md +223 -0
- package/agents/flutter/widget-generator/README.md +66 -0
- package/agents/flutter/widget-generator/agent.md +264 -0
- package/agents/flutter/widget-generator/example-input.md +71 -0
- package/agents/flutter/widget-generator/example-output.md +163 -0
- package/agents/gaming/forge/agent.md +197 -0
- package/agents/gaming/unreal/agent.md +200 -0
- package/agents/ios/crash-analyzer/README.md +69 -0
- package/agents/ios/crash-analyzer/agent.md +300 -0
- package/agents/ios/crash-analyzer/example-input.md +83 -0
- package/agents/ios/crash-analyzer/example-output.md +126 -0
- package/agents/ios/swift/agent.md +206 -0
- package/agents/ios/swift-reviewer/README.md +68 -0
- package/agents/ios/swift-reviewer/agent.md +231 -0
- package/agents/ios/swift-reviewer/example-input.md +100 -0
- package/agents/ios/swift-reviewer/example-output.md +127 -0
- package/agents/react-native/bridge/agent.md +212 -0
- package/agents/react-native/performance-optimizer/README.md +81 -0
- package/agents/react-native/performance-optimizer/agent.md +284 -0
- package/agents/react-native/performance-optimizer/example-input.md +104 -0
- package/agents/react-native/performance-optimizer/example-output.md +132 -0
- package/agents/unity/shader-generator/README.md +77 -0
- package/agents/unity/shader-generator/agent.md +270 -0
- package/agents/unity/shader-generator/example-input.md +70 -0
- package/agents/unity/shader-generator/example-output.md +160 -0
- package/agents/unreal/blueprint-advisor/README.md +71 -0
- package/agents/unreal/blueprint-advisor/agent.md +311 -0
- package/agents/unreal/blueprint-advisor/example-input.md +73 -0
- package/agents/unreal/blueprint-advisor/example-output.md +217 -0
- package/cli/index.js +1091 -0
- package/docs/agent-guide.md +138 -0
- package/docs/chatgpt-integration.md +219 -0
- package/docs/core-loops.md +143 -0
- package/docs/cursor-integration.md +143 -0
- package/docs/getting-started.md +132 -0
- package/docs/index.html +711 -0
- package/docs/installation.md +271 -0
- package/docs/mobile-harness.md +160 -0
- package/docs/mobile-mcp.md +172 -0
- package/docs/mobile-memory.md +349 -0
- package/docs/release-process.md +85 -0
- package/docs/releases/release-v1.0.0.md +165 -0
- package/docs/roadmap/github-issues.md +239 -0
- package/docs/skill-categories.md +125 -0
- package/docs/vscode-copilot-integration.md +104 -0
- package/docs/wiki.md +615 -0
- package/install.sh +507 -0
- package/mobile-karpathy.md +79 -0
- package/package.json +57 -0
- package/skills/android/README.md +31 -0
- package/skills/android/android-tdd.md +89 -0
- package/skills/android/anr-investigation.md +251 -0
- package/skills/android/code-review.md +98 -0
- package/skills/android/compose-migration.md +48 -0
- package/skills/android/compose-review.md +78 -0
- package/skills/android/kotlin-modernize.md +51 -0
- package/skills/android/memory-leak-investigation.md +256 -0
- package/skills/android/proguard-rules.md +48 -0
- package/skills/cross-platform/accessibility-audit.md +63 -0
- package/skills/cross-platform/api-versioning.md +59 -0
- package/skills/cross-platform/clean-code-audit.md +239 -0
- package/skills/cross-platform/crash-triage.md +53 -0
- package/skills/cross-platform/deeplink-debug.md +57 -0
- package/skills/cross-platform/feature-slice.md +48 -0
- package/skills/cross-platform/grill-mobile.md +64 -0
- package/skills/cross-platform/mobile-mcp-qa.md +193 -0
- package/skills/cross-platform/mobile-memory-graph.md +179 -0
- package/skills/cross-platform/mobile-memory-save.md +210 -0
- package/skills/cross-platform/mobile-memory-search.md +154 -0
- package/skills/cross-platform/perf-audit.md +61 -0
- package/skills/cross-platform/prd-verification.md +324 -0
- package/skills/cross-platform/release-prep.md +64 -0
- package/skills/cross-platform/security-audit.md +281 -0
- package/skills/cross-platform/store-listing.md +75 -0
- package/skills/flutter/README.md +32 -0
- package/skills/flutter/dart-modernize.md +47 -0
- package/skills/flutter/flutter-review.md +59 -0
- package/skills/flutter/flutter-tdd.md +73 -0
- package/skills/flutter/widget-extract.md +41 -0
- package/skills/flutter/widget-gen.md +131 -0
- package/skills/gaming/blueprint-to-cpp.md +51 -0
- package/skills/gaming/game-perf.md +54 -0
- package/skills/gaming/shader-gen.md +44 -0
- package/skills/gaming/unity-tdd.md +85 -0
- package/skills/ios/README.md +45 -0
- package/skills/ios/data-persistence.md +151 -0
- package/skills/ios/ios-tdd.md +90 -0
- package/skills/ios/networking.md +139 -0
- package/skills/ios/performance.md +122 -0
- package/skills/ios/swift-concurrency.md +57 -0
- package/skills/ios/swift-review.md +124 -0
- package/skills/ios/swiftui-review.md +49 -0
- package/skills/ios/swiftui-state.md +122 -0
- package/skills/ios/unit-testing.md +144 -0
- package/skills/ios/xcode-warnings.md +37 -0
- package/skills/react-native/README.md +42 -0
- package/skills/react-native/bridge-audit.md +104 -0
- package/skills/react-native/expo-optimize.md +55 -0
- package/skills/react-native/new-arch-migrate.md +53 -0
- package/skills/react-native/performance.md +124 -0
- package/skills/react-native/rn-review.md +53 -0
- package/skills/react-native/rn-tdd.md +76 -0
- package/skills/shared/README.md +46 -0
- package/skills/shared/accessibility-audit.md +132 -0
- package/skills/shared/crash-analysis.md +110 -0
- package/skills/shared/security-scan.md +149 -0
- package/skills/unity/README.md +31 -0
- package/skills/unity/shader-review.md +110 -0
- package/templates/agent-template.md +88 -0
- package/templates/prompt-template.md +50 -0
- package/templates/skill-template.md +64 -0
- package/templates/workflow-template.md +48 -0
- package/workflows/app-launch.md +66 -0
- package/workflows/appforge-workflow.md +232 -0
- package/workflows/ci-setup.md +77 -0
- package/workflows/crash-to-fix.md +71 -0
- package/workflows/feature-ship.md +61 -0
- package/workflows/game-level.md +72 -0
- package/workflows/mobile-harness.md +319 -0
- package/workflows/mobile-mcp-qa.md +228 -0
- package/workflows/mobile-memory-workflow.md +243 -0
- package/workflows/new-project-setup.md +93 -0
- package/workflows/new-screen.md +68 -0
- package/workflows/perf-sprint.md +78 -0
- package/workflows/release-cycle.md +71 -0
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# Workflow — APPFORGE Idea to Store
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**Type:** Idea to production launch
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**Agents Used:** APPFORGE, AXIOM / SWIFT / DART / BRIDGE, SENTINEL, PERF, LAUNCHPAD, PIPELINE, SCRIBE, Mobile Memory
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**Skills Used:** /grill-mobile, /feature-slice, /perf-audit, /accessibility-audit, /release-prep, /store-listing, /mobile-memory-save
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---
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## When to Use
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Use APPFORGE when a developer has a rough mobile app idea and needs a disciplined path to a small, shippable MVP prepared for Play Store launch.
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Supported platforms:
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- Android
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- iOS
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- Flutter
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- React Native
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---
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## Stage Gate Loop
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```text
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Idea
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↓
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Stage 1: Discovery
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↓ approve discovery
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Stage 2: PRD.md
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↓ approve PRD
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Stage 3: Design Plan
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↓ approve design
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Stage 4: TASKS.md + DEPENDENCIES.md + ROADMAP.md
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↓ approve tasks
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Stage 5: Implement one subtask
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↓ acceptance criteria pass
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Stage 6: UI Match Review
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↓ feature passes
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Stage 7: Full QA
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↓ launch readiness accepted
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Stage 8: Play Store Preparation
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```
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APPFORGE must not skip a gate. If a gate is not approved, revise the current artifact instead of moving forward.
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---
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## Stage 1 — App Idea Discovery
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Ask:
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1. What app idea do you have?
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2. Which platform are you building for?
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3. Are you building solo or with a team?
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4. What is your target launch date?
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5. Do you want AI features, ads, subscription, or one-time purchase?
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6. Do you already have designs or should we create wireframes from scratch?
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7. What design direction should the app use? Examples: clean utility, polished consumer, playful gamified, premium wellness, dense dashboard, enterprise/admin, kids/education, game-like, or custom reference.
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8. Which tech stack do you want to use?
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Then produce five refined ideas, the best recommendation, target audience, problem statement, value proposition, monetization, and MVP scope.
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---
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## Stage 2 — PRD Creation
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- Product overview
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- Target audience
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- Core features
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- User flows
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- Functional requirements
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- Non-functional requirements
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- Monetization
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- Analytics events
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- Edge cases
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- Risks
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- MVP vs future features
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---
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## Stage 3 — Free Design Plan
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- Pencil Project
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- Figma free plan
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- Canva free
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- Hand-drawn wireframes
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Create screen list, wireframe descriptions, design system, colors, typography, components, empty/loading/error states, and screenshot plan.
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- Clean utility
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- Polished consumer
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- Playful gamified
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- Premium wellness
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- Dense dashboard
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- Enterprise/admin
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- Kids/education
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- Game-like
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- Custom reference
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---
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## Stage 4 — Task Breakdown
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- `TASKS.md`
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- `DEPENDENCIES.md`
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- `ROADMAP.md`
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Each task must include title, goal, dependencies, likely files, acceptance criteria, QA checklist, estimated complexity, and implementation notes.
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Add `/prd-verification` as the required post-implementation gate for every task. It must compare the implementation, tests, screenshots, and Mobile MCP evidence against `PRD.md`, `DESIGN.md`, and `TASKS.md` before APPFORGE marks a task complete.
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---
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## Stage 5 — Implementation Loop
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For each subtask:
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1. Read `PRD.md`.
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2. Read the design plan.
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3. Read `DEPENDENCIES.md`.
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4. Implement only the current subtask.
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5. Do not modify unrelated files.
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6. Explain changed files.
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7. Confirm acceptance criteria.
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8. Compare output with design.
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9. Run tests if available.
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10. Run `/prd-verification` with PRD/design/tasks, changed files, tests, screenshots, and QA reports.
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11. Mark task complete only when it matches PRD and design.
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Use the platform reviewer after implementation:
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- Android: AXIOM
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- iOS: SWIFT
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- Flutter: DART
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- React Native: BRIDGE
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---
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## Stage 6 — UI Match Review
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Check:
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- Layout
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- Spacing
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- Typography
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- Colors
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- Components
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- Responsiveness
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- Empty states
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- Loading states
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- Error states
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- Accessibility
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Output match percentage, differences found, fix recommendations, and priority list.
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---
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## Stage 7 — Full QA
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Test:
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- Authentication
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- Main flows
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- Edge cases
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- Offline behavior
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179
|
+
- API errors
|
|
180
|
+
- App restart
|
|
181
|
+
- Rotation
|
|
182
|
+
- Performance
|
|
183
|
+
- Crash risks
|
|
184
|
+
- Memory leaks
|
|
185
|
+
- Accessibility
|
|
186
|
+
- Analytics events
|
|
187
|
+
|
|
188
|
+
Output:
|
|
189
|
+
|
|
190
|
+
- `QA_REPORT.md`
|
|
191
|
+
- Bug list
|
|
192
|
+
- Fix priority
|
|
193
|
+
- Launch readiness score
|
|
194
|
+
|
|
195
|
+
Mobile MCP integration belongs here when device automation is available. Use it for emulator/simulator or real-device screenshots, UI element inspection, taps, text input, app launch, app install, and repeated QA flows.
|
|
196
|
+
|
|
197
|
+
---
|
|
198
|
+
|
|
199
|
+
## Stage 8 — Play Store Preparation
|
|
200
|
+
|
|
201
|
+
Use LAUNCHPAD and `/store-listing` to create:
|
|
202
|
+
|
|
203
|
+
- `PLAYSTORE_LISTING.md`
|
|
204
|
+
- `SCREENSHOT_PLAN.md`
|
|
205
|
+
- `RELEASE_CHECKLIST.md`
|
|
206
|
+
|
|
207
|
+
Include app names, short description, full description, keywords, screenshot captions, feature graphic brief, app icon brief, privacy policy checklist, data safety checklist, release notes, and testing instructions.
|
|
208
|
+
|
|
209
|
+
---
|
|
210
|
+
|
|
211
|
+
## Outputs
|
|
212
|
+
|
|
213
|
+
| Stage | Artifact |
|
|
214
|
+
|---|---|
|
|
215
|
+
| Discovery | Refined idea set + recommended MVP |
|
|
216
|
+
| PRD | `PRD.md` |
|
|
217
|
+
| Design | Free design plan + screenshot plan |
|
|
218
|
+
| Tasks | `TASKS.md`, `DEPENDENCIES.md`, `ROADMAP.md` |
|
|
219
|
+
| Implementation | Per-task implementation summaries |
|
|
220
|
+
| UI Review | Match percentage + fix list |
|
|
221
|
+
| QA | `QA_REPORT.md` |
|
|
222
|
+
| Store | `PLAYSTORE_LISTING.md`, `SCREENSHOT_PLAN.md`, `RELEASE_CHECKLIST.md` |
|
|
223
|
+
|
|
224
|
+
---
|
|
225
|
+
|
|
226
|
+
## Operating Rules
|
|
227
|
+
|
|
228
|
+
- Keep MVP small enough to ship.
|
|
229
|
+
- Ask questions when requirements are unclear.
|
|
230
|
+
- Preserve context with `/mobile-memory-save` after every approved stage.
|
|
231
|
+
- Do not implement code until the PRD, design, and task breakdown are approved.
|
|
232
|
+
- Do not mark a task complete until acceptance criteria and design match are verified.
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
# Workflow — CI Setup
|
|
2
|
+
|
|
3
|
+
**Type:** DevOps / Automation
|
|
4
|
+
**Agents Used:** PIPELINE
|
|
5
|
+
**Skills Used:** /release-prep
|
|
6
|
+
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
## When to Use
|
|
10
|
+
|
|
11
|
+
Setting up CI/CD for a new project, or fixing a broken pipeline from scratch.
|
|
12
|
+
|
|
13
|
+
---
|
|
14
|
+
|
|
15
|
+
## Steps
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
1. AUDIT (if existing CI)
|
|
19
|
+
↓ Paste current CI config to PIPELINE for audit.
|
|
20
|
+
↓ Identify: what's missing, what's slow, what's broken.
|
|
21
|
+
|
|
22
|
+
2. GENERATE — PIPELINE
|
|
23
|
+
↓ Provide project context:
|
|
24
|
+
PLATFORM: Android | iOS | Flutter | React Native
|
|
25
|
+
CI_TOOL: GitHub Actions | Bitrise | Fastlane
|
|
26
|
+
DEPLOY_TARGET: Firebase App Distribution | TestFlight | Play Store | App Store
|
|
27
|
+
BRANCH_STRATEGY: trunk | gitflow
|
|
28
|
+
↓ PIPELINE generates complete, copy-paste-ready config files.
|
|
29
|
+
|
|
30
|
+
3. CONFIGURE SECRETS
|
|
31
|
+
↓ Follow the "Secrets to Configure" section from PIPELINE output.
|
|
32
|
+
↓ Add keystore/certificates, Firebase token, store credentials to CI secrets.
|
|
33
|
+
|
|
34
|
+
4. TEST THE PIPELINE
|
|
35
|
+
↓ Open a test PR → verify pr-check workflow runs and passes.
|
|
36
|
+
↓ Merge to main → verify deploy workflow runs and uploads artifact.
|
|
37
|
+
|
|
38
|
+
5. ADD REPORTING
|
|
39
|
+
↓ Test results uploaded as CI artifacts.
|
|
40
|
+
↓ Lint results uploaded as CI artifacts.
|
|
41
|
+
↓ Slack/Teams notification on failure (optional).
|
|
42
|
+
|
|
43
|
+
6. DOCUMENT
|
|
44
|
+
↓ Add CI setup notes to README or docs/ci-setup.md.
|
|
45
|
+
↓ Document how to add a new deployment target.
|
|
46
|
+
```
|
|
47
|
+
|
|
48
|
+
---
|
|
49
|
+
|
|
50
|
+
## Pipeline Architecture Target
|
|
51
|
+
|
|
52
|
+
```
|
|
53
|
+
On PR:
|
|
54
|
+
└── Lint + unit tests → fast feedback (< 5 min target)
|
|
55
|
+
|
|
56
|
+
On merge to main:
|
|
57
|
+
└── Full build + integration tests + deploy to internal track
|
|
58
|
+
|
|
59
|
+
On tag (vX.Y.Z):
|
|
60
|
+
└── Release build → sign → upload to store
|
|
61
|
+
```
|
|
62
|
+
|
|
63
|
+
---
|
|
64
|
+
|
|
65
|
+
## Inputs
|
|
66
|
+
|
|
67
|
+
- Platform and CI tool preference
|
|
68
|
+
- Deployment targets (Firebase / TestFlight / stores)
|
|
69
|
+
- Signing credentials (or intent to set up)
|
|
70
|
+
|
|
71
|
+
---
|
|
72
|
+
|
|
73
|
+
## Outputs
|
|
74
|
+
|
|
75
|
+
- Complete `.github/workflows/` or `Bitrise.yml` or `Fastfile`
|
|
76
|
+
- Secrets configuration checklist
|
|
77
|
+
- Running pipeline on first PR
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
# Workflow — Crash to Fix
|
|
2
|
+
|
|
3
|
+
**Type:** Incident response
|
|
4
|
+
**Agents Used:** CRASHER, AXIOM / SWIFT / DART / BRIDGE, PIPELINE
|
|
5
|
+
**Skills Used:** /crash-triage, /android-tdd or /ios-tdd
|
|
6
|
+
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
## When to Use
|
|
10
|
+
|
|
11
|
+
When a crash alert fires in Firebase Crashlytics, Sentry, or Bugsnag.
|
|
12
|
+
|
|
13
|
+
---
|
|
14
|
+
|
|
15
|
+
## Steps
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
1. TRIAGE — /crash-triage
|
|
19
|
+
↓ Paste the stacktrace immediately.
|
|
20
|
+
↓ Classify: P0 (all users) / P1 (significant %) / P2 (edge case).
|
|
21
|
+
↓ P0: wake the on-call engineer. P2: file a ticket for next sprint.
|
|
22
|
+
|
|
23
|
+
2. INVESTIGATE — CRASHER
|
|
24
|
+
↓ Deep dive: root cause, failure path, reproduction conditions.
|
|
25
|
+
↓ Determine reproduction rate and affected versions.
|
|
26
|
+
|
|
27
|
+
3. FIX — AXIOM / SWIFT / DART / BRIDGE (platform-specific)
|
|
28
|
+
↓ Implement the concrete fix from CRASHER's recommendation.
|
|
29
|
+
↓ Do not refactor surrounding code — fix only what caused the crash.
|
|
30
|
+
|
|
31
|
+
4. REGRESSION TEST — /android-tdd or /ios-tdd or /flutter-tdd
|
|
32
|
+
↓ Write the test that would have caught this crash.
|
|
33
|
+
↓ The test must fail on the unfixed code and pass after the fix.
|
|
34
|
+
|
|
35
|
+
5. DEPLOY — PIPELINE (if P0/P1)
|
|
36
|
+
↓ Hot-patch via OTA update (React Native / Flutter) if available.
|
|
37
|
+
↓ Otherwise: expedited build → internal test → staged rollout.
|
|
38
|
+
|
|
39
|
+
6. MONITOR
|
|
40
|
+
↓ Watch crash rate for 24 hours post-deploy.
|
|
41
|
+
↓ Confirm crash-free rate returns to baseline.
|
|
42
|
+
```
|
|
43
|
+
|
|
44
|
+
---
|
|
45
|
+
|
|
46
|
+
## P0 Decision Tree
|
|
47
|
+
|
|
48
|
+
```
|
|
49
|
+
Crash rate > 1%?
|
|
50
|
+
├── YES → Wake on-call. Deploy hotfix within 2 hours.
|
|
51
|
+
│ If OTA possible (RN/Flutter): deploy in 15 minutes.
|
|
52
|
+
└── NO → Is it on a critical flow (login, payment, checkout)?
|
|
53
|
+
├── YES → P1. Fix in current sprint. Staged rollout.
|
|
54
|
+
└── NO → P2. File ticket. Fix in next sprint.
|
|
55
|
+
```
|
|
56
|
+
|
|
57
|
+
---
|
|
58
|
+
|
|
59
|
+
## Inputs
|
|
60
|
+
|
|
61
|
+
- Full stacktrace from crash monitoring tool
|
|
62
|
+
- Reproduction rate and affected version range
|
|
63
|
+
- Recent code changes (git log since last stable version)
|
|
64
|
+
|
|
65
|
+
---
|
|
66
|
+
|
|
67
|
+
## Outputs
|
|
68
|
+
|
|
69
|
+
- Root cause analysis
|
|
70
|
+
- Code fix with regression test
|
|
71
|
+
- Deployed build or hotfix OTA
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# Workflow — Feature Ship
|
|
2
|
+
|
|
3
|
+
**Type:** End-to-end feature delivery
|
|
4
|
+
**Agents Used:** AXIOM / SWIFT / DART / BRIDGE, SCRIBE
|
|
5
|
+
**Skills Used:** /grill-mobile, /feature-slice, /compose-review or /swiftui-review or /flutter-review, /android-tdd or /ios-tdd or /flutter-tdd
|
|
6
|
+
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
## When to Use
|
|
10
|
+
|
|
11
|
+
Start here for any feature that will take more than one day to build.
|
|
12
|
+
|
|
13
|
+
---
|
|
14
|
+
|
|
15
|
+
## Steps
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
1. ALIGNMENT — /grill-mobile
|
|
19
|
+
↓ Ask all 20 questions before writing any code.
|
|
20
|
+
↓ Confirm understanding with 3-bullet summary.
|
|
21
|
+
|
|
22
|
+
2. PLANNING — /feature-slice
|
|
23
|
+
↓ Break the feature into independently shippable tickets.
|
|
24
|
+
↓ Identify the data layer ticket as the first blocker.
|
|
25
|
+
|
|
26
|
+
3. IMPLEMENTATION — AXIOM / SWIFT / DART / BRIDGE
|
|
27
|
+
↓ Implement data layer first (API model, repository).
|
|
28
|
+
↓ Domain layer (use case, business logic).
|
|
29
|
+
↓ ViewModel / state management.
|
|
30
|
+
↓ UI scaffold → UI with real data → error states.
|
|
31
|
+
|
|
32
|
+
4. REVIEW — /compose-review or /swiftui-review or /flutter-review or /rn-review
|
|
33
|
+
↓ Recomposition / rebuild audit before PR.
|
|
34
|
+
↓ Fix any WARNING or CRITICAL issues.
|
|
35
|
+
|
|
36
|
+
5. TESTS — /android-tdd or /ios-tdd or /flutter-tdd or /rn-tdd
|
|
37
|
+
↓ Unit tests for use case and ViewModel.
|
|
38
|
+
↓ UI test for the happy path.
|
|
39
|
+
|
|
40
|
+
6. DESCRIPTION — SCRIBE
|
|
41
|
+
↓ Generate PR description from commit log.
|
|
42
|
+
↓ Human reviews before submitting.
|
|
43
|
+
|
|
44
|
+
7. MERGE
|
|
45
|
+
```
|
|
46
|
+
|
|
47
|
+
---
|
|
48
|
+
|
|
49
|
+
## Inputs
|
|
50
|
+
|
|
51
|
+
- Jira / Linear / GitHub ticket describing the feature
|
|
52
|
+
- Figma design link (optional but recommended)
|
|
53
|
+
- Target platform and version context
|
|
54
|
+
|
|
55
|
+
---
|
|
56
|
+
|
|
57
|
+
## Outputs
|
|
58
|
+
|
|
59
|
+
- Working feature behind a feature flag
|
|
60
|
+
- Unit + UI tests
|
|
61
|
+
- PR description ready for review
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
# Workflow — Game Level (Unity / Unreal)
|
|
2
|
+
|
|
3
|
+
**Type:** Game development
|
|
4
|
+
**Agents Used:** FORGE / UNREAL, PERF
|
|
5
|
+
**Skills Used:** /shader-gen, /game-perf, /unity-tdd or /blueprint-to-cpp
|
|
6
|
+
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
## When to Use
|
|
10
|
+
|
|
11
|
+
Designing, implementing, and optimizing a new game level or major game feature.
|
|
12
|
+
|
|
13
|
+
---
|
|
14
|
+
|
|
15
|
+
## Steps
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
1. ARCHITECTURE — FORGE / UNREAL
|
|
19
|
+
↓ Review the level design document against engine capabilities.
|
|
20
|
+
↓ Identify: which systems are affected (physics, AI, rendering, audio)?
|
|
21
|
+
↓ Flag any design element that will blow the frame budget on target hardware.
|
|
22
|
+
↓ Recommend architecture: which logic belongs in C++ vs Blueprint vs ScriptableObject.
|
|
23
|
+
|
|
24
|
+
2. VISUAL EFFECTS — /shader-gen
|
|
25
|
+
↓ Generate HLSL/ShaderLab shaders for any described visual effects.
|
|
26
|
+
↓ Request mobile-optimized variants for mobile targets.
|
|
27
|
+
↓ Note instruction count and mobile compatibility.
|
|
28
|
+
|
|
29
|
+
3. FRAME BUDGET — /game-perf
|
|
30
|
+
↓ Set the frame budget before implementation starts:
|
|
31
|
+
- Draw call budget for the level
|
|
32
|
+
- Polygon budget for hero vs background assets
|
|
33
|
+
- Texture memory budget
|
|
34
|
+
- Physics object limit
|
|
35
|
+
↓ Allocate budget to level elements: environment, characters, particles, UI.
|
|
36
|
+
|
|
37
|
+
4. IMPLEMENTATION — FORGE / UNREAL
|
|
38
|
+
↓ Implement game systems in C++ where performance requires it.
|
|
39
|
+
↓ Blueprint for designer-owned logic and rapid iteration.
|
|
40
|
+
↓ /blueprint-to-cpp for any Blueprint logic called in Tick.
|
|
41
|
+
|
|
42
|
+
5. TESTS — /unity-tdd or /blueprint-to-cpp
|
|
43
|
+
↓ EditMode tests for game logic (health, scoring, AI state machine).
|
|
44
|
+
↓ PlayMode tests for runtime behavior (collision, triggers, win conditions).
|
|
45
|
+
|
|
46
|
+
6. VALIDATE — PERF
|
|
47
|
+
↓ Profile the level on the lowest target device spec.
|
|
48
|
+
↓ Confirm frame rate at the most complex scene point (most particles, enemies, lights).
|
|
49
|
+
↓ Memory: no texture streaming hitches, no GC spikes during gameplay.
|
|
50
|
+
|
|
51
|
+
7. PLAYTEST READY
|
|
52
|
+
↓ Level loads in < 5 seconds on target hardware.
|
|
53
|
+
↓ Stable 30fps (mobile) or 60fps (PC/console) throughout.
|
|
54
|
+
↓ No physics glitches or rendering artifacts.
|
|
55
|
+
```
|
|
56
|
+
|
|
57
|
+
---
|
|
58
|
+
|
|
59
|
+
## Inputs
|
|
60
|
+
|
|
61
|
+
- Level design document (layout, objectives, visual style)
|
|
62
|
+
- Target platform specs (GPU, RAM, target frame rate)
|
|
63
|
+
- Engine version and render pipeline
|
|
64
|
+
|
|
65
|
+
---
|
|
66
|
+
|
|
67
|
+
## Outputs
|
|
68
|
+
|
|
69
|
+
- Level implementation with documented frame budget
|
|
70
|
+
- Custom shaders for visual effects
|
|
71
|
+
- Game logic unit tests
|
|
72
|
+
- Performance validation report
|