mm_os 3.3.1 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -201
- package/README.md +491 -99
- package/README_EN.md +498 -0
- package/adapter/adapter.js +431 -0
- package/adapter/custom_persistence.js +660 -0
- package/adapter/mqtt.js +273 -0
- package/adapter/socket.js +113 -0
- package/adapter/web.js +67 -0
- package/adapter/websocket.js +146 -0
- package/com/api/com.json +5 -0
- package/{core/com → com}/api/config.tpl.json +8 -8
- package/com/api/drive.js +708 -0
- package/com/api/index.js +198 -0
- package/com/api/oauth.js +200 -0
- package/com/api/script.tpl.js +32 -0
- package/com/cmd/README.md +11 -0
- package/com/cmd/com.json +5 -0
- package/com/cmd/config.tpl.json +122 -0
- package/com/cmd/drive.js +1548 -0
- package/com/cmd/index.js +1066 -0
- package/com/cmd/msg.json +48 -0
- package/com/cmd/nlp.js +525 -0
- package/com/cmd/script.tpl.js +32 -0
- package/com/db/com.json +5 -0
- package/com/db/drive.js +1999 -0
- package/com/db/index.js +242 -0
- package/{core/com → com}/event/README.md +4 -4
- package/com/event/com.json +5 -0
- package/{core/com → com}/event/config.tpl.json +18 -18
- package/com/event/drive.js +59 -0
- package/com/event/index.js +409 -0
- package/com/event/script.tpl.js +23 -0
- package/com/mqtt/com.json +5 -0
- package/{core/com → com}/mqtt/config.tpl.json +3 -5
- package/com/mqtt/drive.js +676 -0
- package/com/mqtt/index.js +822 -0
- package/com/mqtt/mm_mqtt.js +425 -0
- package/com/mqtt/script.tpl.js +723 -0
- package/com/nav/com.json +5 -0
- package/com/nav/config.tpl.json +84 -0
- package/com/nav/drive.js +702 -0
- package/com/nav/index.js +231 -0
- package/{core/com → com}/nav/tpl/admin_pc/page_config.vue +280 -280
- package/{core/com → com}/nav/tpl/admin_pc/page_config_form.vue +194 -194
- package/com/nav/tpl/admin_pc/page_form.vue +180 -0
- package/com/nav/tpl/admin_pc/page_view.vue +124 -0
- package/com/nav/tpl/dev_pc/page_default.vue +247 -0
- package/com/nav/tpl/dev_pc/page_type.vue +313 -0
- package/com/nav/tpl/home_pc/page_default.vue +234 -0
- package/com/nav/tpl/home_pc/page_form.vue +137 -0
- package/com/nav/tpl/home_pc/page_list.vue +234 -0
- package/com/nav/tpl/home_pc/page_nav.vue +221 -0
- package/com/nav/tpl/home_pc/page_type.vue +234 -0
- package/com/nav/tpl/home_pc/page_view.vue +125 -0
- package/com/nav/tpl/home_phone/page_channel.vue +234 -0
- package/com/nav/tpl/home_phone/page_default.vue +234 -0
- package/com/nav/tpl/home_phone/page_form.vue +137 -0
- package/com/nav/tpl/home_phone/page_nav.vue +237 -0
- package/com/nav/tpl/home_phone/page_type.vue +234 -0
- package/com/nav/tpl/home_phone/page_view.vue +125 -0
- package/com/nav/viewmodel.js +446 -0
- package/com/param/com.json +5 -0
- package/{core/com → com}/param/config.tpl.json +7 -1
- package/com/param/drive.js +502 -0
- package/com/param/index.js +155 -0
- package/com/param/script.tpl.js +12 -0
- package/com/pendant/com.json +5 -0
- package/{core/com/component → com/pendant}/config.tpl.json +15 -13
- package/com/pendant/drive.js +204 -0
- package/com/pendant/index.js +441 -0
- package/com/pendant/pendant.html +16 -0
- package/com/pendant/script.tpl.js +18 -0
- package/com/socket/com.json +5 -0
- package/com/socket/config.tpl.json +12 -0
- package/com/socket/drive.js +651 -0
- package/com/socket/index.js +351 -0
- package/com/socket/script.tpl.js +41 -0
- package/com/sql/com.json +5 -0
- package/{core/com → com}/sql/config.tpl.json +13 -9
- package/com/sql/drive.js +1259 -0
- package/com/sql/index.js +150 -0
- package/com/sql/script.tpl.js +47 -0
- package/com/static/com.json +5 -0
- package/{core/com → com}/static/config.tpl.json +10 -6
- package/com/static/drive.js +194 -0
- package/com/static/index.js +226 -0
- package/com/static/script.tpl.js +28 -0
- package/com/task/com.json +5 -0
- package/{core/com → com}/task/config.tpl.json +4 -6
- package/com/task/drive.js +405 -0
- package/com/task/index.js +148 -0
- package/com/task/script.tpl.js +37 -0
- package/com/template/com.json +5 -0
- package/com/template/config.tpl.json +16 -0
- package/com/template/drive.js +80 -0
- package/com/template/index.js +141 -0
- package/com.js +156 -0
- package/common/README.md +2 -0
- package/common/handler/msg/handler.json +22 -0
- package/common/handler/msg/index.js +23 -0
- package/common/handler/player/handler.json +22 -0
- package/common/handler/player/index.js +287 -0
- package/common/handler/user/handler.json +22 -0
- package/common/handler/user/index.js +23 -0
- package/common/middleware/web_after/index.js +29 -0
- package/common/middleware/web_after/middleware.json +9 -0
- package/common/middleware/web_base/index.js +113 -0
- package/common/middleware/web_base/middleware.json +19 -0
- package/common/middleware/web_before/index.js +33 -0
- package/common/middleware/web_before/middleware.json +9 -0
- package/common/middleware/web_cors/index.js +87 -0
- package/common/middleware/web_cors/middleware.json +24 -0
- package/common/middleware/web_error/index.js +119 -0
- package/common/middleware/web_error/middleware.json +18 -0
- package/common/middleware/web_ip/index.js +15 -0
- package/common/middleware/web_ip/middleware.json +14 -0
- package/common/middleware/web_logger/index.js +156 -0
- package/common/middleware/web_logger/middleware.json +14 -0
- package/common/middleware/web_main/index.js +24 -0
- package/common/middleware/web_main/middleware.json +9 -0
- package/common/middleware/web_static/index.js +73 -0
- package/common/middleware/web_static/middleware.json +54 -0
- package/common/middleware/web_waf/index.js +385 -0
- package/common/middleware/web_waf/middleware.json +13 -0
- package/common/model/msg/index.js +88 -0
- package/common/model/msg/model.json +401 -0
- package/common/model/player/index.js +63 -0
- package/common/model/player/model.json +185 -0
- package/common/model/user/index.js +11 -0
- package/common/model/user/model.json +219 -0
- package/core/app/config.tpl.json +67 -0
- package/core/app/index.js +632 -0
- package/core/app/script.tpl.js +52 -0
- package/core/channel/index.js +899 -0
- package/core/channel/matcher.js +585 -0
- package/core/com/config.tpl.json +16 -0
- package/core/com/index.js +74 -0
- package/core/com/script.tpl.js +5 -0
- package/core/component/component.js +42 -0
- package/core/component/config.tpl.json +63 -0
- package/core/component/index.js +273 -0
- package/core/component/script.tpl.js +19 -0
- package/core/controller/config.tpl.json +14 -0
- package/core/controller/index.js +373 -0
- package/core/controller/script.tpl.js +27 -0
- package/core/factory/config.tpl.json +14 -0
- package/core/factory/entity.js +275 -0
- package/core/factory/index.js +241 -0
- package/core/factory/script.tpl.js +16 -0
- package/core/game/bat/index.js +137 -0
- package/core/game/bat/world.js +622 -0
- package/core/game/config.tpl.json +16 -0
- package/core/game/entity_admin.js +230 -0
- package/core/game/index.js +186 -0
- package/core/handler/config.tpl.json +22 -0
- package/core/handler/index.js +181 -0
- package/core/handler/script.tpl.js +23 -0
- package/core/logic/config.tpl.json +14 -0
- package/core/logic/index.js +59 -0
- package/core/logic/script.tpl.js +19 -0
- package/core/middleware/config.tpl.json +16 -0
- package/core/middleware/index.js +125 -0
- package/core/middleware/script.tpl.js +37 -0
- package/core/mod/config.tpl.json +22 -0
- package/core/mod/index.js +130 -0
- package/core/mod/script.tpl.js +34 -0
- package/core/model/config.tpl.json +219 -0
- package/core/model/index.js +272 -0
- package/core/model/model.js +27 -0
- package/core/model/script.tpl.js +20 -0
- package/core/notifier/config.tpl.json +14 -0
- package/core/notifier/index.js +77 -0
- package/core/notifier/script.tpl.js +20 -0
- package/core/plugin/config.tpl.json +24 -0
- package/core/plugin/index.js +232 -0
- package/core/plugin/script.tpl.js +51 -0
- package/core/pusher/config.tpl.json +14 -0
- package/core/pusher/index.js +161 -0
- package/core/pusher/script.tpl.js +20 -0
- package/core/room/bat/index.js +170 -0
- package/core/room/bat/room.js +524 -0
- package/core/room/config.tpl.json +20 -0
- package/core/room/index.js +249 -0
- package/core/room/room.js +61 -0
- package/core/scene/config.tpl.json +14 -0
- package/core/scene/index.js +466 -0
- package/core/scene/loop.js +1255 -0
- package/core/scene/map.js +28 -0
- package/core/scene/script.tpl.js +22 -0
- package/core/sender/config.tpl.json +14 -0
- package/core/sender/index.js +79 -0
- package/core/sender/script.tpl.js +20 -0
- package/core/service/config.tpl.json +14 -0
- package/core/service/index.js +100 -0
- package/core/service/script.tpl.js +25 -0
- package/core/store/config.tpl.json +26 -0
- package/core/store/index.js +1755 -0
- package/core/store/script.tpl.js +22 -0
- package/core/store/sql.js +1464 -0
- package/core/system/config.tpl.json +18 -0
- package/core/system/index.js +312 -0
- package/core/system/script.tpl.js +77 -0
- package/core/view/config.tpl.json +14 -0
- package/core/view/index.js +91 -0
- package/core/view/script.tpl.js +20 -0
- package/core/zone/bat/index.js +725 -0
- package/core/zone/config.tpl.json +54 -0
- package/core/zone/index.js +614 -0
- package/core/zone/script.tpl.js +10 -0
- package/core/zone/zone_bat.js +136 -0
- package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +24 -0
- package/index.js +17 -333
- package/os.js +57 -0
- package/package.json +58 -58
- package/server.js +598 -0
- package/README.en.md +0 -36
- package/conf.json +0 -3
- package/core/base/mqtt/index.js +0 -1110
- package/core/base/mqtt/lib.js +0 -40
- package/core/base/web/index.js +0 -245
- package/core/com/api/com.json +0 -4
- package/core/com/api/drive.js +0 -668
- package/core/com/api/index.js +0 -108
- package/core/com/api/oauth.js +0 -158
- package/core/com/api/script.js +0 -32
- package/core/com/app/README.md +0 -3
- package/core/com/app/com.json +0 -4
- package/core/com/app/config.tpl.json +0 -16
- package/core/com/app/drive.js +0 -309
- package/core/com/app/index.js +0 -211
- package/core/com/app/script.js +0 -155
- package/core/com/cmd/com.json +0 -4
- package/core/com/cmd/config.tpl.json +0 -66
- package/core/com/cmd/drive.js +0 -513
- package/core/com/cmd/index.js +0 -354
- package/core/com/cmd/old/5w2h.js +0 -54
- package/core/com/cmd/old/drive.js +0 -423
- package/core/com/cmd/script.js +0 -11
- package/core/com/component/README.md +0 -3
- package/core/com/component/com.json +0 -4
- package/core/com/component/component.html +0 -16
- package/core/com/component/drive.js +0 -197
- package/core/com/component/index.js +0 -312
- package/core/com/component/script.js +0 -18
- package/core/com/db/com.json +0 -4
- package/core/com/db/drive.js +0 -1160
- package/core/com/db/index.js +0 -176
- package/core/com/event/com.json +0 -4
- package/core/com/event/drive.js +0 -133
- package/core/com/event/index.js +0 -345
- package/core/com/event/script.js +0 -26
- package/core/com/eventer/com.js +0 -477
- package/core/com/eventer/com.json +0 -4
- package/core/com/middleware/com.js +0 -154
- package/core/com/middleware/com.json +0 -4
- package/core/com/middleware/config.tpl.json +0 -8
- package/core/com/middleware/script.js +0 -9
- package/core/com/mqtt/com.json +0 -4
- package/core/com/mqtt/drive.js +0 -600
- package/core/com/mqtt/index.js +0 -572
- package/core/com/mqtt/mm_mqtt.js +0 -330
- package/core/com/mqtt/script.js +0 -604
- package/core/com/msg/com.js +0 -296
- package/core/com/msg/com.json +0 -4
- package/core/com/nav/com.json +0 -4
- package/core/com/nav/config.tpl.json +0 -75
- package/core/com/nav/drive.js +0 -549
- package/core/com/nav/index.js +0 -182
- package/core/com/nav/tpl/admin_pc/page_form.vue +0 -180
- package/core/com/nav/tpl/admin_pc/page_view.vue +0 -124
- package/core/com/nav/tpl/dev_pc/page_default.vue +0 -247
- package/core/com/nav/tpl/dev_pc/page_type.vue +0 -313
- package/core/com/nav/tpl/home_pc/page_default.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_form.vue +0 -137
- package/core/com/nav/tpl/home_pc/page_list.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_nav.vue +0 -221
- package/core/com/nav/tpl/home_pc/page_type.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_view.vue +0 -125
- package/core/com/nav/tpl/home_phone/page_channel.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_default.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_form.vue +0 -137
- package/core/com/nav/tpl/home_phone/page_nav.vue +0 -237
- package/core/com/nav/tpl/home_phone/page_type.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_view.vue +0 -125
- package/core/com/nav/viewmodel.js +0 -296
- package/core/com/param/drive.js +0 -366
- package/core/com/param/index.js +0 -80
- package/core/com/param/script.js +0 -12
- package/core/com/param/test.js +0 -98
- package/core/com/plugin/README.md +0 -3
- package/core/com/plugin/com.json +0 -4
- package/core/com/plugin/config.tpl.json +0 -26
- package/core/com/plugin/drive.js +0 -536
- package/core/com/plugin/index.js +0 -259
- package/core/com/plugin/script.js +0 -213
- package/core/com/rpc/com.json +0 -4
- package/core/com/rpc/drive.js +0 -160
- package/core/com/rpc/index.js +0 -87
- package/core/com/rpc/rpc.js +0 -118
- package/core/com/socket/com.json +0 -4
- package/core/com/socket/config.tpl.json +0 -14
- package/core/com/socket/drive.js +0 -403
- package/core/com/socket/index.js +0 -62
- package/core/com/socket/script.js +0 -42
- package/core/com/sql/drive.js +0 -1087
- package/core/com/sql/index.js +0 -83
- package/core/com/sql/script.js +0 -48
- package/core/com/static/com.json +0 -4
- package/core/com/static/drive.js +0 -220
- package/core/com/static/index.js +0 -149
- package/core/com/static/script.js +0 -28
- package/core/com/task/com.json +0 -4
- package/core/com/task/drive.js +0 -403
- package/core/com/task/index.js +0 -110
- package/core/com/task/script.js +0 -37
- package/core/com/timer/com.js +0 -217
- package/core/com/timer/com.json +0 -4
- package/core/com/tpl/com.js +0 -19
- package/core/com/tpl/com.json +0 -4
- package/lib/actions.js +0 -50
- package/lib/base.js +0 -361
- package/lib/com.js +0 -29
- package/lib/ref.js +0 -121
- package/middleware/cors/index.js +0 -119
- package/middleware/cors/middleware.json +0 -20
- package/middleware/csrf/index.js +0 -202
- package/middleware/csrf/middleware.json +0 -24
- package/middleware/ip_firewall/index.js +0 -476
- package/middleware/ip_firewall/middleware.json +0 -109
- package/middleware/mqtt_base/index.js +0 -10
- package/middleware/mqtt_base/middleware.json +0 -11
- package/middleware/security_audit/index.js +0 -543
- package/middleware/security_audit/middleware.json +0 -48
- package/middleware/waf/index.js +0 -343
- package/middleware/waf/middleware.json +0 -10
- package/middleware/waf_ddos/index.js +0 -520
- package/middleware/waf_ddos/middleware.json +0 -38
- package/middleware/waf_xss/index.js +0 -269
- package/middleware/waf_xss/middleware.json +0 -18
- package/middleware/web_after/index.js +0 -33
- package/middleware/web_after/middleware.json +0 -10
- package/middleware/web_base/index.js +0 -90
- package/middleware/web_base/middleware.json +0 -10
- package/middleware/web_before/index.js +0 -27
- package/middleware/web_before/middleware.json +0 -10
- package/middleware/web_check/index.js +0 -28
- package/middleware/web_check/middleware.json +0 -10
- package/middleware/web_main/index.js +0 -28
- package/middleware/web_main/middleware.json +0 -10
- package/middleware/web_proxy/index.js +0 -37
- package/middleware/web_proxy/middleware.json +0 -10
- package/middleware/web_render/index.js +0 -87
- package/middleware/web_render/middleware.json +0 -10
- package/middleware/web_socket/index.js +0 -34
- package/middleware/web_socket/middleware.json +0 -10
- package/middleware/web_static/index.js +0 -115
- package/middleware/web_static/middleware.json +0 -10
- /package/{core/com → com}/api/README.md +0 -0
- /package/{core/com → com}/db/README.md +0 -0
- /package/{core/com → com}/mqtt/README.md +0 -0
- /package/{core/com → com}/nav/README.md +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_default.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_lang.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_nav.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_table.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_type.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_config.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_form.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_nav.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_table.vue +0 -0
- /package/{core/com → com}/nav/tpl/home_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/home_phone/page_list.vue +0 -0
- /package/{core/com → com}/param/README.md +0 -0
- /package/{core/com/cmd → com/pendant}/README.md +0 -0
- /package/{core/com → com}/socket/README.md +0 -0
- /package/{core/com → com}/sql/README.md +0 -0
- /package/{core/com → com}/static/README.md +0 -0
- /package/{core/com → com}/task/README.md +0 -0
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const {
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Drive
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} = require('mm_machine');
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const {
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idGen
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} = require('../../ulits/id_gen.js');
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/**
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* 游戏房间
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*/
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class GameRoom extends Drive {
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static config = {
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// 房间名称
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'name': '5v5',
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// 房间标题
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'title': '',
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// 是否召集
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'invite': true,
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// 房间等级下限
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'min_level': 0,
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// 房间等级上限
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'max_level': 1000,
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// 房间最大人数
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'max_players': 5,
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'type': 'card',
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// 游戏类型 排位赛rank、娱乐局casual
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'mode': 'rank',
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29
|
+
// 房间主程序
|
|
30
|
+
'main': ''
|
|
31
|
+
};
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* 构造函数
|
|
35
|
+
* @param {object} config 配置参数
|
|
36
|
+
*/
|
|
37
|
+
constructor(config) {
|
|
38
|
+
super({
|
|
39
|
+
...GameRoom.config,
|
|
40
|
+
...config
|
|
41
|
+
});
|
|
42
|
+
|
|
43
|
+
// 房间ID
|
|
44
|
+
this.room_id = this.genId();
|
|
45
|
+
|
|
46
|
+
// 游戏世界ID
|
|
47
|
+
this._world_id = '';
|
|
48
|
+
|
|
49
|
+
// 房主ID
|
|
50
|
+
this.owner = '';
|
|
51
|
+
|
|
52
|
+
// 玩家ID集合 - 使用Set保证唯一性和高效查找
|
|
53
|
+
this._player_ids = new Set();
|
|
54
|
+
|
|
55
|
+
// 状态 1:waiting等待中, 2:queue队列中, 3:doing进行中
|
|
56
|
+
this.state = 1;
|
|
57
|
+
|
|
58
|
+
// 匹配时间
|
|
59
|
+
this._match_time = null;
|
|
60
|
+
}
|
|
61
|
+
};
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
* 获取模板目录
|
|
65
|
+
* @returns {string} 模板目录
|
|
66
|
+
*/
|
|
67
|
+
GameRoom.prototype.getTplDir = function() {
|
|
68
|
+
return __dirname;
|
|
69
|
+
};
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* 生成房间ID
|
|
73
|
+
* @returns {string} 房间ID
|
|
74
|
+
*/
|
|
75
|
+
GameRoom.prototype.genId = function () {
|
|
76
|
+
return idGen.genId('room');
|
|
77
|
+
};
|
|
78
|
+
|
|
79
|
+
/**
|
|
80
|
+
* 初始化核心
|
|
81
|
+
* @param {object} channel 游戏频道
|
|
82
|
+
* @param {object} eventer 事件管理器
|
|
83
|
+
* @param {object} logger 日志管理器
|
|
84
|
+
*/
|
|
85
|
+
GameRoom.prototype._initCore = async function (channel, eventer, logger) {
|
|
86
|
+
if (logger) {
|
|
87
|
+
this.setLogger(logger);
|
|
88
|
+
}
|
|
89
|
+
if (eventer) {
|
|
90
|
+
this.getEventer = function () {
|
|
91
|
+
return eventer;
|
|
92
|
+
};
|
|
93
|
+
}
|
|
94
|
+
if (!channel) {
|
|
95
|
+
throw new TypeError('游戏频道不能为空');
|
|
96
|
+
}
|
|
97
|
+
// 游戏频道
|
|
98
|
+
this._channel = channel;
|
|
99
|
+
};
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
* 加载房间玩家
|
|
103
|
+
* @returns {Promise<void>}
|
|
104
|
+
*/
|
|
105
|
+
GameRoom.prototype._load = async function () {
|
|
106
|
+
try {
|
|
107
|
+
// 通过事件方式加载房间内的玩家数据,避免直接操作数据库
|
|
108
|
+
var players = await this.emitWait('room_player_load', {
|
|
109
|
+
room_id: this.room_id,
|
|
110
|
+
room_name: this.config.name,
|
|
111
|
+
room: this
|
|
112
|
+
});
|
|
113
|
+
if (players && players.length > 0) {
|
|
114
|
+
// 遍历玩家列表,恢复玩家到房间
|
|
115
|
+
for (var i = 0; i < players.length; i++) {
|
|
116
|
+
var player_id = players[i];
|
|
117
|
+
// 添加玩家到房间
|
|
118
|
+
this._player_ids.add(player_id);
|
|
119
|
+
}
|
|
120
|
+
this.log('info', `加载房间玩家成功,共 ${players.length} 人`);
|
|
121
|
+
}
|
|
122
|
+
} catch (error) {
|
|
123
|
+
this.log('error', `加载房间玩家数据失败: `, error);
|
|
124
|
+
}
|
|
125
|
+
};
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* 设置房主
|
|
129
|
+
* @param {object} player 房主
|
|
130
|
+
*/
|
|
131
|
+
GameRoom.prototype.setOwner = function (player) {
|
|
132
|
+
this.owner = player.player_id;
|
|
133
|
+
};
|
|
134
|
+
|
|
135
|
+
/**
|
|
136
|
+
* 检查房间是否有玩家
|
|
137
|
+
* @param {string} player_id 玩家ID
|
|
138
|
+
* @returns {boolean} 是否有玩家
|
|
139
|
+
*/
|
|
140
|
+
GameRoom.prototype._hasPlayer = function (player_id) {
|
|
141
|
+
return this._player_ids.has(player_id);
|
|
142
|
+
};
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* 添加玩家
|
|
146
|
+
* @param {string} player_id 玩家ID
|
|
147
|
+
*/
|
|
148
|
+
GameRoom.prototype._addPlayer = function (player_id) {
|
|
149
|
+
this._player_ids.add(player_id);
|
|
150
|
+
};
|
|
151
|
+
|
|
152
|
+
/**
|
|
153
|
+
* 移除玩家
|
|
154
|
+
* @param {string} player_id 玩家ID
|
|
155
|
+
*/
|
|
156
|
+
GameRoom.prototype._delPlayer = function (player_id) {
|
|
157
|
+
this._player_ids.delete(player_id);
|
|
158
|
+
};
|
|
159
|
+
|
|
160
|
+
/**
|
|
161
|
+
* 获取游戏世界
|
|
162
|
+
* @returns {object} 游戏世界
|
|
163
|
+
*/
|
|
164
|
+
GameRoom.prototype.getWorld = function () {
|
|
165
|
+
// 从游戏频道获取游戏世界
|
|
166
|
+
return this._channel.getWorld(this._world_id);
|
|
167
|
+
};
|
|
168
|
+
|
|
169
|
+
/**
|
|
170
|
+
* 设置游戏世界
|
|
171
|
+
* @param {string} world_id 游戏世界ID
|
|
172
|
+
*/
|
|
173
|
+
GameRoom.prototype.setWorldId = function (world_id) {
|
|
174
|
+
this._world_id = world_id;
|
|
175
|
+
};
|
|
176
|
+
|
|
177
|
+
/**
|
|
178
|
+
* 创建游戏世界
|
|
179
|
+
* @param {object} config 游戏世界配置
|
|
180
|
+
* @returns {object} 游戏世界
|
|
181
|
+
*/
|
|
182
|
+
GameRoom.prototype.createWorld = async function (config) {
|
|
183
|
+
// 游戏世界
|
|
184
|
+
var world = await this._channel.createWorld({ ...this.config, ...config });
|
|
185
|
+
// 设置游戏世界
|
|
186
|
+
this.setWorldId(world.world_id);
|
|
187
|
+
return world;
|
|
188
|
+
};
|
|
189
|
+
|
|
190
|
+
/**
|
|
191
|
+
* 广播消息给房间内所有玩家
|
|
192
|
+
* @param {string} event 事件名称
|
|
193
|
+
* @param {object} data 数据
|
|
194
|
+
*/
|
|
195
|
+
GameRoom.prototype.broadcast = function (event, data) {
|
|
196
|
+
var player_ids = this.getAllPlayerIds();
|
|
197
|
+
// 直接触发房间广播事件,让事件处理器来处理
|
|
198
|
+
this.emitEvent('room_broadcast', {
|
|
199
|
+
room_id: this.room_id,
|
|
200
|
+
room_name: this.config.name,
|
|
201
|
+
event: event,
|
|
202
|
+
data: data,
|
|
203
|
+
player_ids: player_ids,
|
|
204
|
+
timestamp: Date.now()
|
|
205
|
+
});
|
|
206
|
+
this.log('debug', `广播消息: ${event} 给 ${player_ids.length} 名玩家`);
|
|
207
|
+
};
|
|
208
|
+
|
|
209
|
+
/**
|
|
210
|
+
* 玩家进入房间
|
|
211
|
+
* @param {string} player_id 玩家ID
|
|
212
|
+
*/
|
|
213
|
+
GameRoom.prototype.enter = function (player_id) {
|
|
214
|
+
// 检查玩家是否已在房间内
|
|
215
|
+
if (this._hasPlayer(player_id)) {
|
|
216
|
+
throw new Error(`玩家 ${player_id} 已在房间内`);
|
|
217
|
+
}
|
|
218
|
+
this._addPlayer(player_id);
|
|
219
|
+
this.emitEvent('room_enter', {
|
|
220
|
+
room_id: this.room_id,
|
|
221
|
+
room_name: this.config.name,
|
|
222
|
+
player_id: player_id,
|
|
223
|
+
timestamp: Date.now()
|
|
224
|
+
});
|
|
225
|
+
};
|
|
226
|
+
|
|
227
|
+
/**
|
|
228
|
+
* 玩家退出房间
|
|
229
|
+
* @param {string} player_id 玩家ID
|
|
230
|
+
*/
|
|
231
|
+
GameRoom.prototype.leave = function (player_id) {
|
|
232
|
+
this._delPlayer(player_id);
|
|
233
|
+
this.emitEvent('room_leave', {
|
|
234
|
+
room_id: this.room_id,
|
|
235
|
+
room_name: this.config.name,
|
|
236
|
+
player_id: player_id,
|
|
237
|
+
timestamp: Date.now()
|
|
238
|
+
});
|
|
239
|
+
};
|
|
240
|
+
|
|
241
|
+
/**
|
|
242
|
+
* 获取房间玩家数量
|
|
243
|
+
* @returns {number} 玩家数量
|
|
244
|
+
*/
|
|
245
|
+
GameRoom.prototype.getPlayerNum = function () {
|
|
246
|
+
return this._player_ids.size;
|
|
247
|
+
};
|
|
248
|
+
|
|
249
|
+
/**
|
|
250
|
+
* 获取所有玩家ID
|
|
251
|
+
* @returns {Array} 玩家ID数组
|
|
252
|
+
*/
|
|
253
|
+
GameRoom.prototype.getAllPlayerIds = function () {
|
|
254
|
+
return Array.from(this._player_ids);
|
|
255
|
+
};
|
|
256
|
+
|
|
257
|
+
/**
|
|
258
|
+
* 开始匹配
|
|
259
|
+
*/
|
|
260
|
+
GameRoom.prototype.startMatch = function () {
|
|
261
|
+
// 检查所有玩家是否已准备
|
|
262
|
+
if (!this.isAllPlayersReady()) {
|
|
263
|
+
throw new Error('房间内玩家未全部准备');
|
|
264
|
+
}
|
|
265
|
+
// 检查房间是否已开始匹配
|
|
266
|
+
if (this.state === 2) {
|
|
267
|
+
throw new Error('房间已开始匹配');
|
|
268
|
+
}
|
|
269
|
+
// 检查房间是否已开始游戏
|
|
270
|
+
else if (this.state === 3) {
|
|
271
|
+
throw new Error('房间已开始游戏');
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
this.state = 2;
|
|
275
|
+
// 记录匹配开始时间
|
|
276
|
+
this._match_time = Date.now();
|
|
277
|
+
|
|
278
|
+
// 触发开始匹配事件
|
|
279
|
+
this.emitEvent('room_start_match', {
|
|
280
|
+
room_id: this.room_id,
|
|
281
|
+
room_name: this.config.name,
|
|
282
|
+
timestamp: this._match_time
|
|
283
|
+
});
|
|
284
|
+
};
|
|
285
|
+
|
|
286
|
+
/**
|
|
287
|
+
* 匹配玩家
|
|
288
|
+
* 根据房间配置进行玩家匹配
|
|
289
|
+
* @returns {object} 匹配结果
|
|
290
|
+
*/
|
|
291
|
+
GameRoom.prototype._matchPlayers = function () {
|
|
292
|
+
var config = this.config;
|
|
293
|
+
var format = config.format || '5v5';
|
|
294
|
+
var mode = config.mode || 'rank';
|
|
295
|
+
var player_ids = this.getAllPlayerIds();
|
|
296
|
+
var player_count = player_ids.length;
|
|
297
|
+
|
|
298
|
+
var ret = this._checkMatch(player_count, config.max_players || 6);
|
|
299
|
+
if (!ret.valid) {
|
|
300
|
+
return { success: false, reason: ret.reason };
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
var teams = this._splitTeams(player_ids, format);
|
|
304
|
+
if (!teams) {
|
|
305
|
+
return { success: false, reason: '玩家数量不符合比赛格式要求' };
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
return this._buildMatch(mode, format, teams, player_count);
|
|
309
|
+
};
|
|
310
|
+
|
|
311
|
+
/**
|
|
312
|
+
* 检查匹配条件
|
|
313
|
+
* @param {number} player_count 玩家数量
|
|
314
|
+
* @param {number} max_players 最大玩家数
|
|
315
|
+
* @returns {object} 检查结果
|
|
316
|
+
*/
|
|
317
|
+
GameRoom.prototype._checkMatch = function (player_count, max_players) {
|
|
318
|
+
if (player_count === 0) {
|
|
319
|
+
return { valid: false, reason: '房间内没有玩家' };
|
|
320
|
+
}
|
|
321
|
+
if (player_count > max_players) {
|
|
322
|
+
return { valid: false, reason: '房间内玩家数量超过上限' };
|
|
323
|
+
}
|
|
324
|
+
return { valid: true };
|
|
325
|
+
};
|
|
326
|
+
|
|
327
|
+
/**
|
|
328
|
+
* 构建匹配结果
|
|
329
|
+
* @param {string} mode 游戏模式
|
|
330
|
+
* @param {string} format 比赛格式
|
|
331
|
+
* @param {object} teams 队伍配置
|
|
332
|
+
* @param {number} player_count 玩家数量
|
|
333
|
+
* @returns {object} 匹配结果
|
|
334
|
+
*/
|
|
335
|
+
GameRoom.prototype._buildMatch = function (mode, format, teams, player_count) {
|
|
336
|
+
var ret = {
|
|
337
|
+
success: true,
|
|
338
|
+
room_id: this.room_id,
|
|
339
|
+
mode: mode,
|
|
340
|
+
format: format,
|
|
341
|
+
teams: teams,
|
|
342
|
+
player_count: player_count,
|
|
343
|
+
timestamp: Date.now()
|
|
344
|
+
};
|
|
345
|
+
|
|
346
|
+
this.emitEvent('room_match_success', {
|
|
347
|
+
room_id: this.room_id,
|
|
348
|
+
ret: ret
|
|
349
|
+
});
|
|
350
|
+
|
|
351
|
+
return ret;
|
|
352
|
+
};
|
|
353
|
+
|
|
354
|
+
/**
|
|
355
|
+
* 根据比赛格式分割队伍
|
|
356
|
+
* @param {Array} player_ids 玩家ID数组
|
|
357
|
+
* @param {string} format 比赛格式 (1v1, 3v3, 5v5, 1v3, 1v5)
|
|
358
|
+
* @returns {object|null} 队伍配置
|
|
359
|
+
*/
|
|
360
|
+
GameRoom.prototype._splitTeams = function (player_ids, format) {
|
|
361
|
+
var count = player_ids.length;
|
|
362
|
+
var format_map = {
|
|
363
|
+
'1v1': { count: 2, team_a_size: 1 },
|
|
364
|
+
'3v3': { count: 6, team_a_size: 3 },
|
|
365
|
+
'5v5': { count: 10, team_a_size: 5 },
|
|
366
|
+
'1v3': { count: 4, team_a_size: 1 },
|
|
367
|
+
'1v5': { count: 6, team_a_size: 1 }
|
|
368
|
+
};
|
|
369
|
+
|
|
370
|
+
var rule = format_map[format];
|
|
371
|
+
if (rule && count === rule.count) {
|
|
372
|
+
return {
|
|
373
|
+
team_a: player_ids.slice(0, rule.team_a_size),
|
|
374
|
+
team_b: player_ids.slice(rule.team_a_size),
|
|
375
|
+
format: format
|
|
376
|
+
};
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
if (count >= 2) {
|
|
380
|
+
var half = Math.floor(count / 2);
|
|
381
|
+
return { team_a: player_ids.slice(0, half), team_b: player_ids.slice(half), format: format };
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
return null;
|
|
385
|
+
};
|
|
386
|
+
|
|
387
|
+
/**
|
|
388
|
+
* 获取玩家
|
|
389
|
+
* @param {string} player_id 玩家ID
|
|
390
|
+
* @returns {object} 玩家对象
|
|
391
|
+
*/
|
|
392
|
+
GameRoom.prototype._getPlayer = function(player_id) {
|
|
393
|
+
// 这里需要从游戏频道获取玩家对象
|
|
394
|
+
return this._channel.getPlayer(player_id);
|
|
395
|
+
};
|
|
396
|
+
|
|
397
|
+
/**
|
|
398
|
+
* 玩家准备
|
|
399
|
+
* @param {string} player_id 玩家ID
|
|
400
|
+
*/
|
|
401
|
+
GameRoom.prototype.ready = function(player_id) {
|
|
402
|
+
// 检查玩家是否已在房间内
|
|
403
|
+
if (!this._hasPlayer(player_id)) {
|
|
404
|
+
throw new Error(`玩家 ${player_id} 不在房间内`);
|
|
405
|
+
}
|
|
406
|
+
// 获取玩家
|
|
407
|
+
var player = this._getPlayer(player_id);
|
|
408
|
+
player.is_ready = true;
|
|
409
|
+
|
|
410
|
+
// 触发玩家准备事件
|
|
411
|
+
this.emitEvent('player_ready', {
|
|
412
|
+
room_id: this.room_id,
|
|
413
|
+
player_id: player_id,
|
|
414
|
+
timestamp: Date.now()
|
|
415
|
+
});
|
|
416
|
+
};
|
|
417
|
+
|
|
418
|
+
/**
|
|
419
|
+
* 玩家取消准备
|
|
420
|
+
* @param {string} player_id 玩家ID
|
|
421
|
+
*/
|
|
422
|
+
GameRoom.prototype.cancelReady = function(player_id) {
|
|
423
|
+
// 检查玩家是否已在房间内
|
|
424
|
+
if (!this._hasPlayer(player_id)) {
|
|
425
|
+
throw new Error(`玩家 ${player_id} 不在房间内`);
|
|
426
|
+
}
|
|
427
|
+
// 获取玩家
|
|
428
|
+
var player = this._getPlayer(player_id);
|
|
429
|
+
player.is_ready = false;
|
|
430
|
+
|
|
431
|
+
// 触发玩家取消准备事件
|
|
432
|
+
this.emitEvent('player_cancel_ready', {
|
|
433
|
+
room_id: this.room_id,
|
|
434
|
+
player_id: player_id,
|
|
435
|
+
timestamp: Date.now()
|
|
436
|
+
});
|
|
437
|
+
};
|
|
438
|
+
|
|
439
|
+
/**
|
|
440
|
+
* 检查所有玩家是否已准备
|
|
441
|
+
* @returns {boolean} 是否全部准备
|
|
442
|
+
*/
|
|
443
|
+
GameRoom.prototype.isAllPlayersReady = function() {
|
|
444
|
+
var player_ids = this.getAllPlayerIds();
|
|
445
|
+
// 如果房间没有玩家,返回false
|
|
446
|
+
if (player_ids.length === 0) {
|
|
447
|
+
return false;
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
// 使用for循环检查除房主外的所有玩家是否已准备
|
|
451
|
+
for (var i = 0; i < player_ids.length; i++) {
|
|
452
|
+
var player_id = player_ids[i];
|
|
453
|
+
|
|
454
|
+
// 跳过房主(房主没有准备按钮)
|
|
455
|
+
if (player_id === this.owner) {
|
|
456
|
+
continue;
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
var player = this._getPlayer(player_id);
|
|
460
|
+
|
|
461
|
+
// 如果有一个玩家未准备,返回false
|
|
462
|
+
if (!player.is_ready) {
|
|
463
|
+
return false;
|
|
464
|
+
}
|
|
465
|
+
}
|
|
466
|
+
|
|
467
|
+
// 所有非房主玩家都已准备
|
|
468
|
+
return true;
|
|
469
|
+
};
|
|
470
|
+
|
|
471
|
+
/**
|
|
472
|
+
* 获取准备玩家列表
|
|
473
|
+
* @returns {Array} 准备玩家ID列表
|
|
474
|
+
*/
|
|
475
|
+
GameRoom.prototype.getReadyPlayers = function() {
|
|
476
|
+
var ready_players = [];
|
|
477
|
+
var player_ids = this.getAllPlayerIds();
|
|
478
|
+
|
|
479
|
+
// 使用for循环获取除房主外的准备玩家列表
|
|
480
|
+
for (var i = 0; i < player_ids.length; i++) {
|
|
481
|
+
var player_id = player_ids[i];
|
|
482
|
+
|
|
483
|
+
// 跳过房主(房主没有准备按钮)
|
|
484
|
+
if (player_id === this.owner) {
|
|
485
|
+
continue;
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
var player = this._getPlayer(player_id);
|
|
489
|
+
|
|
490
|
+
// 如果玩家已准备,添加到列表
|
|
491
|
+
if (player.is_ready) {
|
|
492
|
+
ready_players.push(player_id);
|
|
493
|
+
}
|
|
494
|
+
}
|
|
495
|
+
|
|
496
|
+
return ready_players;
|
|
497
|
+
};
|
|
498
|
+
|
|
499
|
+
/**
|
|
500
|
+
* 保存房间数据
|
|
501
|
+
* @returns {Promise<void>}
|
|
502
|
+
*/
|
|
503
|
+
GameRoom.prototype._save = async function () {
|
|
504
|
+
try {
|
|
505
|
+
var room_data = {
|
|
506
|
+
room_id: this.room_id,
|
|
507
|
+
name: this.config.name,
|
|
508
|
+
owner: this.owner,
|
|
509
|
+
state: this.state,
|
|
510
|
+
player_ids: this.getAllPlayerIds(),
|
|
511
|
+
world_id: this._world_id
|
|
512
|
+
};
|
|
513
|
+
// 通过事件方式保存房间数据
|
|
514
|
+
await this.emitWait('room_save', {
|
|
515
|
+
room_id: this.room_id,
|
|
516
|
+
room_data: room_data
|
|
517
|
+
});
|
|
518
|
+
this.log('debug', `保存房间数据成功`);
|
|
519
|
+
} catch (error) {
|
|
520
|
+
this.log('error', `保存房间数据失败: `, error);
|
|
521
|
+
}
|
|
522
|
+
};
|
|
523
|
+
|
|
524
|
+
exports.GameRoom = GameRoom;
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
{
|
|
2
|
+
// 房间名称
|
|
3
|
+
"name": "5v5_rank",
|
|
4
|
+
// 房间标题
|
|
5
|
+
"title": "5v5排位赛",
|
|
6
|
+
// 房间描述
|
|
7
|
+
"description": "5v5排位赛房间",
|
|
8
|
+
// 房间等级上限
|
|
9
|
+
"max_level": 1000,
|
|
10
|
+
// 房间最大人数
|
|
11
|
+
"max_players": 5,
|
|
12
|
+
// 游戏类型 rpg、card
|
|
13
|
+
"type": "card",
|
|
14
|
+
// 游戏类型 排位赛rank、娱乐局casual
|
|
15
|
+
"mode": "rank",
|
|
16
|
+
// 房间主程序
|
|
17
|
+
"main": "",
|
|
18
|
+
// 房间最大房间数
|
|
19
|
+
"max_rooms": 1000
|
|
20
|
+
}
|