mlx-bun 0.0.4

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Files changed (210) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +362 -0
  3. package/THIRD_PARTY_LICENSES.md +41 -0
  4. package/bin/mlx-bun.mjs +32 -0
  5. package/docs/curve-designer.html +303 -0
  6. package/docs/design/adapters-end-to-end.md +201 -0
  7. package/docs/design/compat-cli-surface-design.md +227 -0
  8. package/docs/design/docs-reorg-plan.md +152 -0
  9. package/docs/design/hlg-sampling.md +340 -0
  10. package/docs/design/memory-system.md +339 -0
  11. package/docs/design/optimization_plan.md +344 -0
  12. package/docs/design/parallel-slots.md +515 -0
  13. package/docs/design/runtime-isolation.md +247 -0
  14. package/docs/design/segmented-backward-training.md +508 -0
  15. package/docs/investigations/chunk-finetune-experiment.md +84 -0
  16. package/docs/investigations/curve-bisector-routing.md +123 -0
  17. package/docs/investigations/curve-runs/bisector-route.json +98 -0
  18. package/docs/investigations/curve-runs/bisector-trace.json +1393 -0
  19. package/docs/investigations/curve-runs/curve-terrain.json +1179 -0
  20. package/docs/investigations/curve-runs/curve-terrain.svg +42 -0
  21. package/docs/investigations/curve-terrain.html +105 -0
  22. package/docs/investigations/expert-offload-single-user-moe.md +292 -0
  23. package/docs/investigations/hlg-ab.html +34 -0
  24. package/docs/investigations/hlg-explorer.html +238 -0
  25. package/docs/investigations/hlg-figs/cliff.svg +1 -0
  26. package/docs/investigations/hlg-figs/cross.svg +1 -0
  27. package/docs/investigations/hlg-figs/edges.svg +1 -0
  28. package/docs/investigations/hlg-figs/k20-grids.svg +1 -0
  29. package/docs/investigations/hlg-figs/k20-peaks.svg +1 -0
  30. package/docs/investigations/hlg-figs/lw-curve.svg +1 -0
  31. package/docs/investigations/hlg-figs/terrain.svg +1 -0
  32. package/docs/investigations/hlg-report.html +262 -0
  33. package/docs/investigations/hlg-runs/hlg-ab.json +149 -0
  34. package/docs/investigations/hlg-runs/hlg-blind-prompts.md +87 -0
  35. package/docs/investigations/hlg-runs/hlg-blind.json +107 -0
  36. package/docs/investigations/hlg-runs/hlg-cliff.json +197 -0
  37. package/docs/investigations/hlg-runs/hlg-cross.json +505 -0
  38. package/docs/investigations/hlg-runs/hlg-edge.json +388 -0
  39. package/docs/investigations/hlg-runs/hlg-eval1.json +25 -0
  40. package/docs/investigations/hlg-runs/hlg-frontier.json +86 -0
  41. package/docs/investigations/hlg-runs/hlg-grid.json +242 -0
  42. package/docs/investigations/hlg-runs/hlg-grid2.json +343 -0
  43. package/docs/investigations/hlg-runs/hlg-lw-coarse.json +110 -0
  44. package/docs/investigations/hlg-runs/hlg-map.json +383 -0
  45. package/docs/investigations/hlg-runs/run0-original.log +159 -0
  46. package/docs/investigations/hlg-runs/runA-recommended.log +131 -0
  47. package/docs/investigations/hlg-runs/runAA-cliff-cpm5.log +26 -0
  48. package/docs/investigations/hlg-runs/runAB-grid2-e4b.log +18 -0
  49. package/docs/investigations/hlg-runs/runAC-peak-e4b-partial.log +25 -0
  50. package/docs/investigations/hlg-runs/runAD-ab-samples.log +8 -0
  51. package/docs/investigations/hlg-runs/runAE-edge-e4b.log +51 -0
  52. package/docs/investigations/hlg-runs/runAF-logit-calibration.log +10 -0
  53. package/docs/investigations/hlg-runs/runAG-eval-config2.log +16 -0
  54. package/docs/investigations/hlg-runs/runB-gain-variants.log +192 -0
  55. package/docs/investigations/hlg-runs/runC-pivots.log +162 -0
  56. package/docs/investigations/hlg-runs/runD-oetf.log +132 -0
  57. package/docs/investigations/hlg-runs/runE-eotf.log +162 -0
  58. package/docs/investigations/hlg-runs/runF-shaper-working.log +86 -0
  59. package/docs/investigations/hlg-runs/runG-shaper-sweep.log +101 -0
  60. package/docs/investigations/hlg-runs/runH-wsweep.log +176 -0
  61. package/docs/investigations/hlg-runs/runI-asweep.log +176 -0
  62. package/docs/investigations/hlg-runs/runJ-knobmap.log +49 -0
  63. package/docs/investigations/hlg-runs/runK-frontier.log +19 -0
  64. package/docs/investigations/hlg-runs/runL-widemap.log +65 -0
  65. package/docs/investigations/hlg-runs/runM-frontier-emb.log +15 -0
  66. package/docs/investigations/hlg-runs/runN-verify.log +116 -0
  67. package/docs/investigations/hlg-runs/runO-frontier-seed5000.log +15 -0
  68. package/docs/investigations/hlg-runs/runP-grid-AxSm.log +15 -0
  69. package/docs/investigations/hlg-runs/runQ-grid-tgW.log +15 -0
  70. package/docs/investigations/hlg-runs/runR-blind-transcript.log +79 -0
  71. package/docs/investigations/hlg-runs/runS-cross-coherence.log +33 -0
  72. package/docs/investigations/hlg-runs/runT-cross-cpm5.log +33 -0
  73. package/docs/investigations/hlg-runs/runU-cross-12b.log +33 -0
  74. package/docs/investigations/hlg-runs/runV-lw-e4b.log +22 -0
  75. package/docs/investigations/hlg-runs/runW-lw-12b.log +22 -0
  76. package/docs/investigations/hlg-runs/runX-lw-cpm5.log +22 -0
  77. package/docs/investigations/hlg-runs/runY-cliff-e4b.log +26 -0
  78. package/docs/investigations/hlg-runs/runZ-cliff-12b.log +26 -0
  79. package/docs/investigations/hlg-sampling-investigation.md +970 -0
  80. package/docs/investigations/lab-build-journal.md +157 -0
  81. package/docs/investigations/pi-builtin-investigation.md +308 -0
  82. package/docs/investigations/starter-model-port-handoff.md +323 -0
  83. package/docs/planning/IDEAS.md +26 -0
  84. package/docs/planning/PRODUCT_ROADMAP.md +426 -0
  85. package/docs/planning/ResearchTopics.md +119 -0
  86. package/docs/planning/chunk-task-roadmap.md +77 -0
  87. package/docs/planning/journal.md +155 -0
  88. package/docs/reference/distribution.md +121 -0
  89. package/docs/reference/embedding.md +168 -0
  90. package/docs/reference/library-api.md +153 -0
  91. package/docs/reference/server-api.md +224 -0
  92. package/docs/reference/server-config.md +243 -0
  93. package/docs/segmented-backward-handoff.md +148 -0
  94. package/package.json +68 -0
  95. package/src/anthropic.ts +491 -0
  96. package/src/chat-template.ts +186 -0
  97. package/src/cli.ts +1075 -0
  98. package/src/config.ts +229 -0
  99. package/src/curve-sampler.ts +122 -0
  100. package/src/dataset/generators.ts +1087 -0
  101. package/src/dataset/index.ts +12 -0
  102. package/src/dataset/job.ts +81 -0
  103. package/src/dataset/llm.ts +71 -0
  104. package/src/dataset/registry.ts +528 -0
  105. package/src/download.ts +283 -0
  106. package/src/eval/README.md +86 -0
  107. package/src/eval/kl-prompts.ts +29 -0
  108. package/src/eval/kl.ts +294 -0
  109. package/src/eval/quality-db.ts +92 -0
  110. package/src/eval/runner.ts +102 -0
  111. package/src/eval/score.ts +49 -0
  112. package/src/eval/tasks/bfcl.ts +500 -0
  113. package/src/eval/tasks/gsm8k.ts +85 -0
  114. package/src/eval/tasks/hashhop.ts +109 -0
  115. package/src/eval/tasks/humaneval.ts +252 -0
  116. package/src/eval/tasks/ifeval.ts +354 -0
  117. package/src/eval/tasks/mmlu.ts +145 -0
  118. package/src/evaldb.ts +199 -0
  119. package/src/expert-offload-build.ts +77 -0
  120. package/src/expert-offload.ts +61 -0
  121. package/src/expert-trace.ts +67 -0
  122. package/src/fit.ts +254 -0
  123. package/src/generate.ts +451 -0
  124. package/src/harness-pi.ts +177 -0
  125. package/src/hf-push.ts +628 -0
  126. package/src/index.ts +22 -0
  127. package/src/jobs/db.ts +139 -0
  128. package/src/jobs/index.ts +29 -0
  129. package/src/jobs/job-entry.ts +106 -0
  130. package/src/jobs/runner.ts +304 -0
  131. package/src/jobs/sse.ts +114 -0
  132. package/src/jobs/types.ts +58 -0
  133. package/src/kv-store.ts +185 -0
  134. package/src/lora.ts +314 -0
  135. package/src/md-modules.d.ts +7 -0
  136. package/src/mlx/array.ts +237 -0
  137. package/src/mlx/autograd.ts +267 -0
  138. package/src/mlx/checkpoint.ts +116 -0
  139. package/src/mlx/compile.ts +158 -0
  140. package/src/mlx/custom-vjp.ts +140 -0
  141. package/src/mlx/ffi.ts +433 -0
  142. package/src/mlx/metal-kernel.ts +130 -0
  143. package/src/mlx/ops.ts +707 -0
  144. package/src/mmap.ts +90 -0
  145. package/src/model/batched-mask.ts +204 -0
  146. package/src/model/batched-rotating.ts +300 -0
  147. package/src/model/compiled-decode.ts +681 -0
  148. package/src/model/factory.ts +27 -0
  149. package/src/model/fingerprint.ts +33 -0
  150. package/src/model/flash-attention.ts +674 -0
  151. package/src/model/fused-decode-kernel.ts +305 -0
  152. package/src/model/fused-geglu-kernel.ts +87 -0
  153. package/src/model/gemma4-base.ts +1616 -0
  154. package/src/model/gemma4.ts +1012 -0
  155. package/src/model/generated/gemma4-12b.ts +526 -0
  156. package/src/model/generated/gemma4-26b.ts +500 -0
  157. package/src/model/generated/gemma4-e4b.ts +757 -0
  158. package/src/model/generated/index.ts +18 -0
  159. package/src/model/minicpm5.ts +278 -0
  160. package/src/model/qwen3-delta.ts +224 -0
  161. package/src/model/qwen3_5.ts +429 -0
  162. package/src/model/support.ts +46 -0
  163. package/src/native-pack.ts +152 -0
  164. package/src/pi-provider.ts +95 -0
  165. package/src/pi-terminal.ts +264 -0
  166. package/src/pi-web.ts +924 -0
  167. package/src/preflight.ts +123 -0
  168. package/src/prompt-cache.ts +113 -0
  169. package/src/quantize/allocator.ts +627 -0
  170. package/src/quantize/calibration.ts +180 -0
  171. package/src/quantize/config-writer.ts +132 -0
  172. package/src/quantize/index.ts +57 -0
  173. package/src/quantize/job.ts +136 -0
  174. package/src/quantize/quantizer.ts +462 -0
  175. package/src/quantize/safetensors-writer.ts +171 -0
  176. package/src/quantize/sensitivity.ts +234 -0
  177. package/src/registry.ts +336 -0
  178. package/src/responses.ts +774 -0
  179. package/src/safetensors.ts +158 -0
  180. package/src/sampler.ts +517 -0
  181. package/src/serve/batch-scheduler.ts +362 -0
  182. package/src/serve/generation-gateway.ts +160 -0
  183. package/src/server.ts +1891 -0
  184. package/src/spec/drafter.ts +261 -0
  185. package/src/spec/generate.ts +221 -0
  186. package/src/status-page.html +497 -0
  187. package/src/tokenizer.ts +38 -0
  188. package/src/tool-call.ts +242 -0
  189. package/src/train/dataset.ts +461 -0
  190. package/src/train/export.ts +32 -0
  191. package/src/train/forward.ts +229 -0
  192. package/src/train/index.ts +43 -0
  193. package/src/train/job.ts +148 -0
  194. package/src/train/lora-params.ts +194 -0
  195. package/src/train/loss.ts +342 -0
  196. package/src/train/merge.ts +195 -0
  197. package/src/train/optimizer.ts +176 -0
  198. package/src/train/rank.ts +101 -0
  199. package/src/train/segmented.ts +520 -0
  200. package/src/train/trainer.ts +600 -0
  201. package/src/tui.ts +161 -0
  202. package/src/vision/embedder.ts +168 -0
  203. package/src/vision/preprocess.ts +247 -0
  204. package/src/vision/prompt.ts +158 -0
  205. package/src/vision/siglip.ts +599 -0
  206. package/src/web/app.html +2471 -0
  207. package/src/web/skills/web-research/SKILL.md +44 -0
  208. package/src/web/skills.ts +59 -0
  209. package/src/web-tools.ts +426 -0
  210. package/src/weights.ts +91 -0
@@ -0,0 +1,131 @@
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+ # HLG comparison — model "gemma-4-e4b-it-OptiQ-4bit"
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+ # recommended recipe (control): temp 1 · top_p 0.95 · top_k 64 | K=4, maxTokens=80
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+ # distinct-2 is computed AFTER stripping the shared chat-template prefix.
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+
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+
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+ ══════════════════════════════════════════════════════════════════════════════
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+ [creative] Write the first sentence of a short story about a lighthouse keeper who discovers something strange in the fog.
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+ ══════════════════════════════════════════════════════════════════════════════
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+
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+ ▸ greedy len~ 36 unique 1/1 distinct-2 0.97
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+ 1. The fog, a thick, clammy blanket that swallowed the beam of the old lantern, seemed to press against the glass of the tower, and it was in that suffocating grey that Silas first saw the impossible.
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+
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+ ▸ recommended len~ 35 unique 4/4 distinct-2 0.90
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+ 1. The fog, a thick, woolly blanket that swallowed the beam of his lantern, seemed to press against the glass, and it was through that swirling gray veil that Silas first saw the impossible.
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+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very sound of the waves, usually brought with it only the familiar smell of salt and damp stone, but this morning, it carried a faint, metallic tang, like old …
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+ 3. The relentless, salt-laced fog that clung to the tower like a shroud offered no respite until the silence was broken by a sound that certainly hadn't been the groan of the old lamp mechanism.
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+ 4. The fog, a thick, clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the beam of the Grand Shoal light.
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+
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+ ▸ rec+hlg len~ 36 unique 4/4 distinct-2 0.89
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+ 1. The fog, a thick and suffocating blanket that clung to the granite tower like wet wool, had been a familiar, monotonous companion to Elias for thirty years, yet this morning, when it rolled in, it carried a scent entirel…
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+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lantern, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and…
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+ 3. The relentless, salt-laced fog that clung to the tower like a shroud offered up, on a Tuesday afternoon, something that was decidedly, inexplicably *not* a seabird.
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+ 4. The fog, a thick and clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the beam's sweep.
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+
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+ ▸ hlg-replace len~ 38 unique 4/4 distinct-2 0.90
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+ 1. The fog, a thick and scudding curtain that had swallowed the coastline whole, seemed to press against the glass of the lantern room, but what Silas glimpsed in its inky heart was something that decidedly did not belong t…
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+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lantern, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and…
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+ 3. The relentless, butter-yellow fog that clung to the granite tower seemed to thicken overnight, muffling the familiar screech of the gulls until, as Arthur scanned the swirling grey, a single, impossible flash of deep sap…
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+ 4. The fog, a thick and clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the scoured lens glass, something that wasn't salt spray or driftwood.
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+
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+ ══════════════════════════════════════════════════════════════════════════════
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+ [brainstorm] List five unusual but genuinely useful things you can do with an ordinary paperclip.
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+ ══════════════════════════════════════════════════════════════════════════════
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+
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+ ▸ greedy len~ 62 unique 1/1 distinct-2 0.97
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+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector Tool:** Many smartphones have a tiny SIM card tray that requires a specific, thin tool to eject it.…
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+
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+ ▸ recommended len~ 60 unique 4/4 distinct-2 0.78
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+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised SIM Card Tray Ejector:** Most modern smartphones have a tiny SIM card tray that requires a specific ejection tool. …
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+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
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+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
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+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
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+
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+ ▸ rec+hlg len~ 61 unique 4/4 distinct-2 0.88
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+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised Zipper Pull:** If the tab or pull on a zipper breaks off or becomes too small to grip, you can carefully thread a s…
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+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
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+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
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+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
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+
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+ ▸ hlg-replace len~ 61 unique 4/4 distinct-2 0.88
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+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised Zipper Pull:** If the tab or pull on a zipper breaks off or becomes too small to grip, you can unfold a paperclip, …
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+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
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+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
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+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
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+
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+ ══════════════════════════════════════════════════════════════════════════════
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+ [factual] In one sentence, what causes the seasons on Earth?
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+ ══════════════════════════════════════════════════════════════════════════════
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+
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+ ▸ greedy len~ 20 unique 1/1 distinct-2 1.00
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+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
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+
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+ ▸ recommended len~ 19 unique 4/4 distinct-2 0.30
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+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
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+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
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+
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+ ▸ rec+hlg len~ 19 unique 4/4 distinct-2 0.30
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+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
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+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
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+
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+ ▸ hlg-replace len~ 19 unique 4/4 distinct-2 0.30
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+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
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+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
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+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
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+
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+ ══════════════════════════════════════════════════════════════════════════════
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+ [reasoning] A bat and a ball cost $1.10 in total. The bat costs $1.00 more than the ball. How much does the ball cost? Think step by step, then give the final answer.
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+ ══════════════════════════════════════════════════════════════════════════════
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+
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+ ▸ greedy len~ 48 unique 1/1 distinct-2 0.87
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+ 1. Here is the step-by-step solution: **1. Define variables:** Let $B$ be the cost of the bat. Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** The bat and the…
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+
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+ ▸ recommended len~ 49 unique 4/4 distinct-2 0.28
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+ 1. Here's a step-by-step solution to the problem: **1. Define Variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set Up Equations Based on the Given Information:** * **Total Cost:** The b…
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+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
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+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total Cost:** T…
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+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Equation 1 (Total Cost):*…
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+
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+ ▸ rec+hlg len~ 47 unique 4/4 distinct-2 0.32
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+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** $B + L = 1.10$…
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+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
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+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total Cost:** T…
98
+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total cost:** $B + L = \$…
99
+
100
+ ▸ hlg-replace len~ 47 unique 4/4 distinct-2 0.34
101
+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the information given:** * **Total Cost:** $B + L = 1.10$ (…
102
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
103
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the information given:** * **Total cost:** T…
104
+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the price of the bat. * Let $L$ be the price of the ball. **2. Set up the equations based on the problem description:** * **Total cost:** $B + L = …
105
+
106
+ ══════════════════════════════════════════════════════════════════════════════
107
+ [continuation] Complete this thought in a vivid, original way: 'The strangest thing about human memory is'
108
+ ══════════════════════════════════════════════════════════════════════════════
109
+
110
+ ▸ greedy len~ 61 unique 1/1 distinct-2 0.97
111
+ 1. 'The strangest thing about human memory is **how it doesn't archive; it *re-weaves*. It's not a dusty library where facts are retrieved, but a constantly shifting tapestry where the thread of the original event is perpet…
112
+
113
+ ▸ recommended len~ 46 unique 4/4 distinct-2 0.75
114
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what *might* have been—a shimmering, unreliable tapestry woven from the scent of old rai…
115
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable tapestry woven from the scent of old rain, the ghost echo of a forgotten laughter, and the jarring, luminous clarity of a moment…
116
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, adding footnotes of what *might* have happen…
117
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly like a library, but instead behaves more like a bioluminescent, forgotten dream—a collection of vivid, wildly disproportionate fragments that…
118
+
119
+ ▸ rec+hlg len~ 50 unique 4/4 distinct-2 0.84
120
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what once was—a tapestry woven from pure emotion, statistical guesswork, and the despera…
121
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable tapestry woven from phantom sensations—a beautiful, haunting collage where the ghost of a scent from childhood can anchor a pres…
122
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, deciding which memories deserve a spotlight,…
123
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a kaleidoscope—a shimmering, unreliable mosaic where the edges of one cherished moment constantly bl…
124
+
125
+ ▸ hlg-replace len~ 57 unique 4/4 distinct-2 0.86
126
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what once was—a tapestry woven in golden-hued nostalgia, punctuated by the ghostly clari…
127
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable portrait of something that never quite existed, yet feels more profoundly true than the moment itself.** *** **Further elaborati…
128
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived tape, deciding where the spotlight should fall, and o…
129
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a cartographer's stain—aving purpose, dissolving under new light, and occasionally leaving behind th…
130
+
131
+ (done)
@@ -0,0 +1,26 @@
1
+ # HLG cliff resolver — model "MiniCPM5-1B-OptiQ-4bit" (canary junk gradient, K=5 seeds/step)
2
+ # base {"window":6,"shoulderA":0.35,"sM":0.7,"targetGap":15,"refGap":4,"lw":1200} ; unit steps through the steep features, rails dropped.
3
+
4
+
5
+ === target_gap cliff (base: A=0.35, s_m=0.7, W=6) ===
6
+ targetGap meanjunk maxjunk break-rate bar
7
+ 7 9% 19% 4/5 ████
8
+ 8 1% 4% 1/5
9
+ 9 1% 2% 3/5
10
+ 10 2% 9% 1/5 █
11
+ 11 0% 0% 0/5
12
+ 12 0% 0% 0/5
13
+ 13 0% 0% 0/5
14
+
15
+ === W lower edge @ high A (A=100, channel-closing) ===
16
+ window meanjunk maxjunk break-rate bar
17
+ 3 11% 17% 5/5 ████
18
+ 4 11% 20% 5/5 ████
19
+ 5 9% 14% 5/5 ████
20
+ 6 4% 10% 4/5 ██
21
+ 7 2% 8% 1/5 █
22
+ 8 0% 0% 0/5
23
+ 9 0% 0% 0/5
24
+ 10 0% 0% 0/5
25
+
26
+ (done — 15 steps; results → /Users/joshrossi/Code/mlx-bun/docs/investigations/hlg-runs/hlg-cliff.json)
@@ -0,0 +1,18 @@
1
+ # HLG fine 2-D coherence grids — model "gemma-4-e4b-it-OptiQ-4bit" (cell = mean canary junk%, K=20 seeds)
2
+ # base {"window":6,"shoulderA":0.35,"sM":0.7,"targetGap":15,"refGap":4,"lw":1200} ; fine steps through the cliffs, second knob varied per row.
3
+
4
+
5
+ === target_gap ramp × s_m (cliff × coupling hub) ===
6
+ sM\targetGap 7 8 9 10 11 12
7
+ 0.2 0% 0% 0% 0% 0% 0%
8
+ 0.7 24% 20% 7% 0% 0% 0%
9
+ 2 25% 25% 27% 23% 15% 10%
10
+ 4 25% 25% 25% 24% 24% 20%
11
+
12
+ === W sharp edge × A (does the channel-close move with A?) ===
13
+ shoulderA\window 3 4 5 6 7 8 9 10
14
+ 1 6% 6% 0% 0% 0% 0% 0% 0%
15
+ 10 6% 5% 0% 0% 0% 0% 0% 0%
16
+ 100 25% 25% 26% 16% 6% 0% 0% 0%
17
+
18
+ (done — 48 cells; results → /Users/joshrossi/Code/mlx-bun/docs/investigations/hlg-runs/hlg-grid2.json)
@@ -0,0 +1,25 @@
1
+ # HLG fine diversity peaks — model "gemma-4-e4b-it-OptiQ-4bit" (1−self-BLEU, K=20 samples/point)
2
+ # base {"window":6,"shoulderA":0.35,"sM":0.7,"targetGap":15,"refGap":4,"lw":1200} ; canary gate K=20 too.
3
+
4
+ default recipe (T=1 topP=0.95 topK=64): diversity 0.633 junk 0.0% ← reference
5
+
6
+
7
+ === L_W around the diversity peak ===
8
+ lw note canary diversity (vs 0.633)
9
+ 100 γ=0.78 0% 0.421 -0.212
10
+ 150 γ=0.85 0% 0.418 -0.215
11
+ 220 γ=0.92 0% 0.412 -0.221
12
+ 320 γ=0.99 0% 0.432 -0.202
13
+ 470 γ=1.06 0% 0.439 -0.194
14
+ 680 γ=1.13 0% 0.446 -0.187
15
+ 1000 γ=1.20 0% 0.443 -0.190
16
+ 1500 γ=1.27 0% 0.441 -0.192
17
+
18
+ === A diversity gradient (the free lever) ===
19
+ shoulderA note canary diversity (vs 0.633)
20
+ 0.01 0% 0.663 +0.030
21
+ 0.05 0% 0.536 -0.097
22
+ 0.1 0% 0.493 -0.140
23
+ 0.2 0% 0.448 -0.185
24
+ 0.35 0% 0.437 -0.197
25
+ 0.7 0% 0.314 -0.319
@@ -0,0 +1,8 @@
1
+
2
+ [creative] ·········
3
+ [continuation] ·········
4
+ [factual] ·········
5
+ [explain] ·········
6
+ [lateral] ·········
7
+ [voice] ·········
8
+ (done — 6 prompts × 3 configs × 3; → /Users/joshrossi/Code/mlx-bun/docs/investigations/hlg-runs/hlg-ab.json)
@@ -0,0 +1,51 @@
1
+ # HLG edge-texture zoom — model "gemma-4-e4b-it-OptiQ-4bit" (mean canary junk%, K=20 seeds)
2
+ # base {"window":6,"shoulderA":0.35,"sM":0.7,"targetGap":15,"refGap":4,"lw":1200} ; sub-unit steps inside the transitions.
3
+
4
+
5
+ === target_gap ramp (base) — sub-unit ===
6
+ targetGap mean max break bar
7
+ 7 24% 43% 20/20 ██████████
8
+ 7.5 22% 41% 20/20 █████████
9
+ 8 20% 55% 20/20 ████████
10
+ 8.5 14% 84% 17/20 █████
11
+ 9 7% 67% 14/20 ███
12
+ 9.5 6% 77% 10/20 ██
13
+ 10 0% 4% 2/20
14
+ 10.5 0% 3% 2/20
15
+ 11 0% 3% 3/20
16
+
17
+ === W channel-close @ A=100 — sub-unit ===
18
+ window mean max break bar
19
+ 6 16% 62% 18/20 ██████
20
+ 6.5 9% 43% 18/20 ████
21
+ 7 6% 77% 10/20 ██
22
+ 7.25 5% 77% 7/20 ██
23
+ 7.5 5% 88% 4/20 ██
24
+ 7.75 1% 7% 4/20
25
+ 8 0% 4% 2/20
26
+ 8.5 0% 0% 0/20
27
+ 9 0% 0% 0/20
28
+
29
+ === L_W low wall (γ→0 inversion) ===
30
+ lw γ mean max break bar
31
+ 1.4 0.00 0% 0% 0/20
32
+ 1.6 0.03 0% 0% 0/20
33
+ 1.8 0.05 0% 0% 0/20
34
+ 2 0.07 0% 0% 0/20
35
+ 2.3 0.09 0% 0% 0/20
36
+ 2.7 0.12 0% 0% 0/20
37
+ 3.2 0.15 0% 0% 0/20
38
+ 4 0.19 0% 0% 0/20
39
+ 6 0.27 0% 0% 0/20
40
+ 10 0.36 0% 0% 0/20
41
+
42
+ === L_W high wall (γ→2.4 over-sharpen) ===
43
+ lw γ mean max break bar
44
+ 150000 2.11 0% 0% 0/20
45
+ 200000 2.17 0% 3% 1/20
46
+ 300000 2.24 0% 3% 1/20
47
+ 500000 2.33 0% 3% 2/20
48
+ 700000 2.39 0% 3% 2/20
49
+ 1000000 2.46 0% 3% 3/20
50
+
51
+ (done — 34 steps; results → /Users/joshrossi/Code/mlx-bun/docs/investigations/hlg-runs/hlg-edge.json)
@@ -0,0 +1,10 @@
1
+ # Real logit calibration — model "gemma-4-e4b-it-OptiQ-4bit"
2
+ # the sampler's knobs are in NATS (logit-difference units). Are they sized for real logits?
3
+
4
+ tag vocab top ent │ gap→2 →5 →10 →50 →100 │ #≤6n #≤8n #≤15n │ mass1 mass10 mass64 │ top-p#
5
+ arithmetic 262144 28.5 0 │16.1319.0621.4725.8927.43 │ 1 1 1 │ 1 1 1 │ 1
6
+ factual 262144 27.75 0 │ 8.6313.8116.5619.6321.69 │ 1 1 5 │ 1 1 1 │ 1
7
+ opposite 262144 29.25 0.06 │ 5.1311.2513.56 16.5 17.5 │ 2 2 23 │0.994 1 1 │ 1
8
+ creative 262144 26.88 0.69 │ 1.75 910.9414.4416.06 │ 3 4 61 │0.843 1 1 │ 2
9
+
10
+ (exported 4 real distributions → /Users/joshrossi/Code/mlx-bun/docs/investigations/hlg-figs/hlg-logits.js, 6.8 MB)
@@ -0,0 +1,16 @@
1
+ # HLG single-config eval — model "gemma-4-e4b-it-OptiQ-4bit" (K=20)
2
+ # config: {"window":8,"shoulderA":0.02,"sM":0.15,"targetGap":15,"refGap":4,"lw":1000000,"xM":0.77,"yM":0.7,"xFloor":0.45,"yFloor":0.05,"p":4} (γ=2.46)
3
+
4
+ default recipe: diversity 0.633 junk 0.0%
5
+
6
+ THIS CONFIG:
7
+ canary junk: mean 0.1% max 3% broke 1/20 → MOSTLY COHERENT
8
+ diversity: 0.619 (vs default 0.633, Δ -0.014) openjunk 0.0%
9
+
10
+ SAMPLES (clockmaker prompt):
11
+ 1. Silas, whose shop smelled perpetually of fine brass and aged walnut, first noticed the anomaly when the tarnished silver timepiece slipped from the velvet lining of the crate, ticking with a faint, insistent *un-tick*.
12
+ 2. Elias Thorne, whose tiny, sawdust-scented workshop smelled perpetually of polished brass and aged oil, had never seen a mechanism like the one ticking silently on his workbench—a pocket watch whose hands spun in deliberate, impossible retreat.
13
+ 3. Silas, whose life was a symphony of ticking escapements and the rhythmic dance of brass gears, found the watch tucked beneathရန် a pile of tarnished silver, a delicate thing with hands that spun the moments in reverse.
14
+ 4. Silas Thorne, whose fingers knew the intricate dance of escapements and gears as intimately as his own heartbeat, found the timepiece nestled in a forgotten velvet-lined drawer, a tarnished anomaly that stubbornly ticked in reverse.
15
+
16
+ (results → docs/investigations/hlg-runs/hlg-eval1.json)
@@ -0,0 +1,192 @@
1
+ # HLG comparison — model "gemma-4-e4b-it-OptiQ-4bit"
2
+ # recommended recipe HELD FIXED on every row: temp 1 · top_p 0.95 · top_k 64 | K=4, maxTokens=80
3
+ # only the sampling curve changes; hlg-* rows keep the recommended top_p/top_k.
4
+ # distinct-2 is computed AFTER stripping the shared chat-template prefix.
5
+
6
+
7
+ ══════════════════════════════════════════════════════════════════════════════
8
+ [creative] Write the first sentence of a short story about a lighthouse keeper who discovers something strange in the fog.
9
+ ══════════════════════════════════════════════════════════════════════════════
10
+
11
+ ▸ greedy len~ 36 unique 1/1 distinct-2 0.97
12
+ 1. The fog, a thick, clammy blanket that swallowed the beam of the old lantern, seemed to press against the glass of the tower, and it was in that suffocating grey that Silas first saw the impossible.
13
+
14
+ ▸ standard len~ 35 unique 4/4 distinct-2 0.90
15
+ 1. The fog, a thick, woolly blanket that swallowed the beam of his lantern, seemed to press against the glass, and it was through that swirling gray veil that Silas first saw the impossible.
16
+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very sound of the waves, usually brought with it only the familiar smell of salt and damp stone, but this morning, it carried a faint, metallic tang, like old …
17
+ 3. The relentless, salt-laced fog that clung to the tower like a shroud offered no respite until the silence was broken by a sound that certainly hadn't been the groan of the old lamp mechanism.
18
+ 4. The fog, a thick, clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the beam of the Grand Shoal light.
19
+
20
+ ▸ hlg-rolloff len~ 37 unique 4/4 distinct-2 0.96
21
+ 1. The swirling, pea-soup fog that clung to the edge of the jagged coastline seemed to thicken just as Elias, his face ruddy from years of wind-whipped solitude, noticed a flicker of unnatural, vibrant green caught in the c…
22
+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lamp, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and fa…
23
+ 3. The relentless, salt-laced fog that usually hugged the tower like a wet shroud seemed to be parting for a single, unsettling instance, revealing something utterly out of place upon the slick black rocks below.
24
+ 4. The fog, usually a thick, insulating blanket around the solitary tower, began to swirl with an unnatural luminescence as Silas made his evening rounds.
25
+
26
+ ▸ hlg-midboost len~ 36 unique 4/4 distinct-2 0.90
27
+ 1. The fog, a thick, woolly blanket that swallowed the beam of his lantern, seemed to press against the glass, and it was through that swirling gray veil that Silas first saw it—a perfectly smooth, obsidian orb bobbing just…
28
+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lantern, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and…
29
+ 3. The relentless, salt-laced fog that clung to the tower like a shroud offered no respite until the rhythmic beam of the lantern caught a single, impossibly bright crimson bloom nestled just beyond the granite base.
30
+ 4. The fog, a thick and clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the beam's sweep.
31
+
32
+ ▸ hlg-soft len~ 37 unique 4/4 distinct-2 0.94
33
+ 1. The swirling, pea-soup fog that clung to the edge of the jagged coastline seemed to thicken just as Elias, his face ruddy from years of wind-whipped solitude, noticed a flicker of unnatural, vibrant green caught in the c…
34
+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lamp, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and fa…
35
+ 3. The relentless, salt-laced fog that usually hugged the tower like a wet shroud seemed to be parting for a single, unsettling instance, revealing something utterly out of place upon the slick black rocks below.
36
+ 4. The fog, a thick and clammy blanket that swallowed the horizon, held a single, unsettling gleam against the spray as Silas made his midnight rounds.
37
+
38
+ ▸ hlg-full len~ 34 unique 4/4 distinct-2 0.92
39
+ 1. The fog, a thick, woolly blanket that swallowed the beam of his lantern, seemed to press against the glass, and it was through that swirling gray veil that Silas first saw it—a perfectly smooth, obsidian orb bobbing just…
40
+ 2. The sea fog, a thick, soupy thing that seemed to swallow the very light from the lantern, usually brought with it only the familiar smell of salt and damp rock, but this morning, it carried a scent of something alien and…
41
+ 3. The relentless, salt-laced fog that clung to the tower like a shroud offered up, on a Tuesday afternoon, something that was decidedly, inexplicably *not* a seabird.
42
+ 4. The fog, a thick and clammy blanket that swallowed the horizon whole, finally delivered something unexpected to the beam's sweep.
43
+
44
+ ══════════════════════════════════════════════════════════════════════════════
45
+ [brainstorm] List five unusual but genuinely useful things you can do with an ordinary paperclip.
46
+ ══════════════════════════════════════════════════════════════════════════════
47
+
48
+ ▸ greedy len~ 62 unique 1/1 distinct-2 0.97
49
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector Tool:** Many smartphones have a tiny SIM card tray that requires a specific, thin tool to eject it.…
50
+
51
+ ▸ standard len~ 60 unique 4/4 distinct-2 0.78
52
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised SIM Card Tray Ejector:** Most modern smartphones have a tiny SIM card tray that requires a specific ejection tool. …
53
+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
54
+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
55
+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
56
+
57
+ ▸ hlg-rolloff len~ 62 unique 4/4 distinct-2 0.88
58
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised Zipper Pull:** If the tab or pull on a piece of clothing or luggage zipper breaks off, you can carefully bend a pap…
59
+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Ejector Tool:** Many modern smartphones require a tiny, specialized tool to press the release mechanism on the SIM ca…
60
+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Most modern smartphones require a small pin to press a tiny SIM card tray to open it. A straight…
61
+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends, a p…
62
+
63
+ ▸ hlg-midboost len~ 61 unique 4/4 distinct-2 0.82
64
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised SIM Card Tray Ejector:** Most modern smartphones have a tiny SIM card tray that requires a specific ejection tool. …
65
+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
66
+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
67
+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
68
+
69
+ ▸ hlg-soft len~ 61 unique 4/4 distinct-2 0.88
70
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised Zipper Pull:** If the tab or pull on a zipper breaks off or becomes too small to grip, you can carefully thread a s…
71
+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
72
+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
73
+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
74
+
75
+ ▸ hlg-full len~ 61 unique 4/4 distinct-2 0.88
76
+ 1. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Improvised Zipper Pull:** If the tab or pull on a zipper breaks off or becomes too small to grip, you can carefully thread a s…
77
+ 2. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **SIM Card Tray Ejector:** Many modern smartphones require a tiny, specialized tool to pop out the SIM card tray. A straightened…
78
+ 3. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Emergency SIM Card Ejector:** Many modern smartphones require a small pin to be inserted into a tiny hole on the side of the p…
79
+ 4. Here are five unusual but genuinely useful things you can do with an ordinary paperclip: 1. **Precision Tool for Small Electronics/Crafts (Tweezers Substitute):** When you straighten and slightly manipulate the ends of a…
80
+
81
+ ══════════════════════════════════════════════════════════════════════════════
82
+ [factual] In one sentence, what causes the seasons on Earth?
83
+ ══════════════════════════════════════════════════════════════════════════════
84
+
85
+ ▸ greedy len~ 20 unique 1/1 distinct-2 1.00
86
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
87
+
88
+ ▸ standard len~ 19 unique 4/4 distinct-2 0.30
89
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
90
+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
91
+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
92
+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
93
+
94
+ ▸ hlg-rolloff len~ 19 unique 4/4 distinct-2 0.30
95
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
96
+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
97
+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
98
+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
99
+
100
+ ▸ hlg-midboost len~ 19 unique 4/4 distinct-2 0.30
101
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
102
+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
103
+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
104
+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
105
+
106
+ ▸ hlg-soft len~ 19 unique 4/4 distinct-2 0.30
107
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
108
+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
109
+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
110
+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
111
+
112
+ ▸ hlg-full len~ 19 unique 4/4 distinct-2 0.30
113
+ 1. The seasons on Earth are primarily caused by the tilt of the Earth's axis as it revolves around the Sun.
114
+ 2. The seasons on Earth are caused by the tilt of the Earth's axis as it revolves around the Sun.
115
+ 3. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the Sun.
116
+ 4. The seasons on Earth are caused by the tilt of the planet's axis as it revolves around the sun.
117
+
118
+ ══════════════════════════════════════════════════════════════════════════════
119
+ [reasoning] A bat and a ball cost $1.10 in total. The bat costs $1.00 more than the ball. How much does the ball cost? Think step by step, then give the final answer.
120
+ ══════════════════════════════════════════════════════════════════════════════
121
+
122
+ ▸ greedy len~ 48 unique 1/1 distinct-2 0.87
123
+ 1. Here is the step-by-step solution: **1. Define variables:** Let $B$ be the cost of the bat. Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** The bat and the…
124
+
125
+ ▸ standard len~ 49 unique 4/4 distinct-2 0.28
126
+ 1. Here's a step-by-step solution to the problem: **1. Define Variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set Up Equations Based on the Given Information:** * **Total Cost:** The b…
127
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
128
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total Cost:** T…
129
+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Equation 1 (Total Cost):*…
130
+
131
+ ▸ hlg-rolloff len~ 48 unique 4/4 distinct-2 0.31
132
+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** $B + L = 1.10$…
133
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
134
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total cost:** T…
135
+ 4. Here is a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up equations based on the problem statement:** * **Equation 1 (Total …
136
+
137
+ ▸ hlg-midboost len~ 47 unique 4/4 distinct-2 0.32
138
+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** $B + L = 1.10$…
139
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
140
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total Cost:** T…
141
+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total cost:** $B + L = \$…
142
+
143
+ ▸ hlg-soft len~ 48 unique 4/4 distinct-2 0.31
144
+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** $B + L = 1.10$…
145
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
146
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total cost:** T…
147
+ 4. Here is a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up equations based on the problem statement:** * **Equation 1 (Total …
148
+
149
+ ▸ hlg-full len~ 47 unique 4/4 distinct-2 0.32
150
+ 1. Here's a step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total Cost:** $B + L = 1.10$…
151
+ 2. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Equation 1 (Tot…
152
+ 3. Here's a step-by-step solution to the problem: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the given information:** * **Total Cost:** T…
153
+ 4. Here is the step-by-step solution: **1. Define variables:** * Let $B$ be the cost of the bat. * Let $L$ be the cost of the ball. **2. Set up the equations based on the problem description:** * **Total cost:** $B + L = \$…
154
+
155
+ ══════════════════════════════════════════════════════════════════════════════
156
+ [continuation] Complete this thought in a vivid, original way: 'The strangest thing about human memory is'
157
+ ══════════════════════════════════════════════════════════════════════════════
158
+
159
+ ▸ greedy len~ 61 unique 1/1 distinct-2 0.97
160
+ 1. 'The strangest thing about human memory is **how it doesn't archive; it *re-weaves*. It's not a dusty library where facts are retrieved, but a constantly shifting tapestry where the thread of the original event is perpet…
161
+
162
+ ▸ standard len~ 46 unique 4/4 distinct-2 0.75
163
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what *might* have been—a shimmering, unreliable tapestry woven from the scent of old rai…
164
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable tapestry woven from the scent of old rain, the ghost echo of a forgotten laughter, and the jarring, luminous clarity of a moment…
165
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, adding footnotes of what *might* have happen…
166
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly like a library, but instead behaves more like a bioluminescent, forgotten dream—a collection of vivid, wildly disproportionate fragments that…
167
+
168
+ ▸ hlg-rolloff len~ 43 unique 4/4 distinct-2 0.82
169
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what once was—a tapestry woven from pure emotion, statistical guesswork, and the despera…
170
+ 2. The strangest thing about human memory is **how it insists on polishing fractured timelines into gleaming, heroic monuments, even when the original quarry was a muddy, bewildered wreckage of fleeting moments.**
171
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, deciding which memories deserve a spotlight,…
172
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a kaleidoscope—each retrieval is a rearrangement, a fleeting, beautifully distorted echo of the orig…
173
+
174
+ ▸ hlg-midboost len~ 47 unique 4/4 distinct-2 0.83
175
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what *might* have been—a beautiful, unreliable scaffolding of feeling draped over the gh…
176
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable tapestry woven from phantom sensations—a beautiful, haunting collage where the ghost of a scent from childhood can trigger the p…
177
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archival footage with present-day anxiety, leaving you with mo…
178
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a kaleidoscope—a shimmering, unreliable mosaic where the edges of one cherished moment constantly bl…
179
+
180
+ ▸ hlg-soft len~ 48 unique 4/4 distinct-2 0.84
181
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what once was—a tapestry woven from pure emotion, statistical guesswork, and the despera…
182
+ 2. The strangest thing about human memory is **how it insists on polishing fractured timelines into gleaming, heroic monuments, even when the original quarry was a muddy, bewildered wreckage of fleeting moments.**
183
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, granting undue grandeur to a spilled cup of …
184
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a kaleidoscope—a shimmering, unreliable collage where the joyous sharpest peaks rub against the fain…
185
+
186
+ ▸ hlg-full len~ 53 unique 4/4 distinct-2 0.85
187
+ 1. 'The strangest thing about human memory is **how it doesn't archive reality, but rather, a thousand, exquisitely tailored echoes of what once was—a tapestry woven from pure emotion, statistical guesswork, and the despera…
188
+ 2. The strangest thing about human memory is **how it insists on being a fractured, unreliable tapestry woven from phantom sensations—a beautiful, haunting collage where the ghost of a scent from childhood can anchor a pres…
189
+ 3. 'The strangest thing about human memory is **how it acts less like a library and more like a chaotic, improvisational stage director, constantly remixing the archived moments, deciding which memories deserve a spotlight,…
190
+ 4. 'The strangest thing about human memory is **how it doesn't file itself neatly away like data, but instead behaves like a kaleidoscope—a shimmering, unreliable mosaic where the edges of one cherished moment constantly bl…
191
+
192
+ (done)