mirage-engine 0.3.14 → 0.3.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,30 +1,30 @@
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- var Oe = Object.defineProperty, _e = Object.defineProperties;
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- var Ne = Object.getOwnPropertyDescriptors;
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- var we = Object.getOwnPropertySymbols;
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- var Xe = Object.prototype.hasOwnProperty, ze = Object.prototype.propertyIsEnumerable;
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- var me = (s, e, t) => e in s ? Oe(s, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : s[e] = t, J = (s, e) => {
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+ var ze = Object.defineProperty, Ne = Object.defineProperties;
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+ var Xe = Object.getOwnPropertyDescriptors;
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+ var xe = Object.getOwnPropertySymbols;
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+ var Ve = Object.prototype.hasOwnProperty, Ye = Object.prototype.propertyIsEnumerable;
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+ var ve = (s, e, t) => e in s ? ze(s, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : s[e] = t, te = (s, e) => {
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  for (var t in e || (e = {}))
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- Xe.call(e, t) && me(s, t, e[t]);
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- if (we)
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- for (var t of we(e))
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- ze.call(e, t) && me(s, t, e[t]);
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+ Ve.call(e, t) && ve(s, t, e[t]);
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+ if (xe)
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+ for (var t of xe(e))
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+ Ye.call(e, t) && ve(s, t, e[t]);
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  return s;
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- }, xe = (s, e) => _e(s, Ne(e));
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- var u = (s, e, t) => (me(s, typeof e != "symbol" ? e + "" : e, t), t);
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+ }, Se = (s, e) => Ne(s, Xe(e));
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+ var u = (s, e, t) => (ve(s, typeof e != "symbol" ? e + "" : e, t), t);
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  var Ee = (s, e, t) => new Promise((r, i) => {
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- var l = (o) => {
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+ var c = (o) => {
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  try {
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  a(t.next(o));
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- } catch (c) {
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- i(c);
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+ } catch (l) {
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+ i(l);
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  }
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  }, n = (o) => {
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  try {
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  a(t.throw(o));
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- } catch (c) {
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- i(c);
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+ } catch (l) {
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+ i(l);
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  }
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- }, a = (o) => o.done ? r(o.value) : Promise.resolve(o.value).then(l, n);
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+ }, a = (o) => o.done ? r(o.value) : Promise.resolve(o.value).then(c, n);
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  a((t = t.apply(s, e)).next());
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  });
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  import * as y from "three";
@@ -34,7 +34,7 @@ const Ae = {
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  INCLUDE_SELF: "include-self",
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  EXCLUDE_SELF: "exclude-self",
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  END: "end"
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- }, K = {
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+ }, ee = {
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  NAME: "data-mirage-dom",
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  KEY: "mirageDom",
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  VALUES: {
@@ -54,30 +54,30 @@ const Ae = {
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  CAPTURE_8: "8",
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  CAPTURE_9: "9",
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  CAPTURE_10: "10"
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- }, O = {
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+ }, z = {
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  NAME: "data-mirage-travel",
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  KEY: "mirageTravel",
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  VALUES: Ce,
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  MAX_LAYERS: Object.keys(Ce).length - 1
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- }, W = {
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+ }, G = {
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  NAME: "data-mirage-filter",
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  KEY: "mirageFilter",
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  VALUES: Ae
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- }, G = {
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+ }, j = {
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  NAME: "data-mirage-select",
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  KEY: "mirageSelect",
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  VALUES: Ae
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- }, Ve = {
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+ }, We = {
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  NAME: "data-mirage-shader",
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  KEY: "mirageShader"
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- }, Se = {
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+ }, Te = {
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  NAME: "data-mirage-sandwich",
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  KEY: "mirageSandwich",
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  VALUES: {
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  FRONT: "front"
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  }
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- }, de = 0, Q = 1, ce = 2, Ye = 4, ue = 8, ve = 16;
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- function We(s) {
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+ }, ue = 0, re = 1, he = 2, Pe = 4, fe = 8, ye = 16;
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+ function He(s) {
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  const e = s.match(/rgba?\((\d+),\s*(\d+),\s*(\d+)/);
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  return e ? {
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  r: parseInt(e[1]) / 255,
@@ -85,10 +85,10 @@ function We(s) {
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  b: parseInt(e[3]) / 255
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  } : { r: 1, g: 1, b: 1 };
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  }
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- function He(s) {
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+ function Ge(s) {
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  const e = {};
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  if (s.opacity && (e.opacity = parseFloat(s.opacity)), s.backgroundColor && s.backgroundColor !== "rgba(0, 0, 0, 0)") {
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- const t = We(s.backgroundColor);
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+ const t = He(s.backgroundColor);
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  e.backgroundColor = [t.r, t.g, t.b];
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  }
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  if (s.backgroundImage ? e.backgroundImage = s.backgroundImage : s.background && (e.backgroundImage = s.background), s.borderRadius && (e.borderRadius = parseFloat(s.borderRadius)), s.width && (e.width = parseFloat(s.width)), s.height && (e.height = parseFloat(s.height)), s.transform && s.transform !== "none") {
@@ -97,7 +97,7 @@ function He(s) {
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  }
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  return e;
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  }
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- class De {
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+ class ke {
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  constructor(e, t) {
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  u(this, "target");
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  u(this, "observer");
@@ -105,7 +105,7 @@ class De {
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  u(this, "pendingStyles", /* @__PURE__ */ new Map());
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  u(this, "isDomDirty", !1);
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  u(this, "isRunning", !1);
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- u(this, "pendingMask", de);
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+ u(this, "pendingMask", ue);
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  u(this, "mutationTimer", null);
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  u(this, "cssTimer", null);
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  u(this, "resizeConfig");
@@ -120,7 +120,7 @@ class De {
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  u(this, "onScrollChange", /* @__PURE__ */ new Set());
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  u(this, "onRender", /* @__PURE__ */ new Set());
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  u(this, "onTransitionFinished", (e) => {
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- this.target.contains(e.target) && this.mutationTimer === null && (this.cssTimer && clearTimeout(this.cssTimer), this.pendingStyles.size == 0 && (this.pendingMask |= Q | ce, this.cssTimer = window.setTimeout(() => {
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+ this.target.contains(e.target) && this.mutationTimer === null && (this.cssTimer && clearTimeout(this.cssTimer), this.pendingStyles.size == 0 && (this.pendingMask |= re | he, this.cssTimer = window.setTimeout(() => {
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  this.isDomDirty = !0, this.cssTimer = null;
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  }, 50)));
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  });
@@ -136,38 +136,38 @@ class De {
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  u(this, "renderLoop", () => {
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  if (!this.isRunning)
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  return;
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- this.onBeforeRender.forEach((r) => r()), this.isDomDirty && (this.isDomDirty = !1, this.onLayoutChange.forEach((r) => r(this.pendingMask, this.pendingDeletions)), this.pendingDeletions.clear(), this.pendingMask = de);
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+ this.onBeforeRender.forEach((r) => r()), this.isDomDirty && (this.isDomDirty = !1, this.onLayoutChange.forEach((r) => r(this.pendingMask, this.pendingDeletions)), this.pendingDeletions.clear(), this.pendingMask = ue);
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  const e = window.scrollX, t = window.scrollY;
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  (e !== this.lastScrollX || t !== this.lastScrollY) && (this.onScrollChange.forEach((r) => r(e, t)), this.lastScrollX = e, this.lastScrollY = t, this.scrollTimer && clearTimeout(this.scrollTimer), this.scrollTimer = window.setTimeout(() => {
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- this.pendingMask |= Q, this.isDomDirty = !0, this.scrollTimer = null;
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+ this.pendingMask |= re, this.isDomDirty = !0, this.scrollTimer = null;
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  }, 150)), this.pendingStyles.size > 0 && (this.onStyleChange.forEach((r) => r(this.pendingStyles)), this.pendingStyles.clear()), this.onRender.forEach((r) => r()), requestAnimationFrame(this.renderLoop);
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  });
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- var i, l;
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+ var i, c;
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  this.target = e;
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  const r = (i = t.resizeDebounce) != null ? i : !0;
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  r === !1 ? this.resizeConfig = { enabled: !1, delay: 0 } : r === !0 ? this.resizeConfig = { enabled: !0, delay: 150 } : this.resizeConfig = {
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  enabled: !0,
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- delay: (l = r.delay) != null ? l : 150,
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+ delay: (c = r.delay) != null ? c : 150,
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  onStart: r.onStart,
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  onEnd: r.onEnd
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  }, this.observer = new MutationObserver((n) => {
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- let a = de;
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+ let a = ue;
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  for (const o of n)
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  if (o.type === "childList")
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- a |= ue, o.removedNodes.length > 0 && o.removedNodes.forEach((c) => {
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- c instanceof HTMLElement && this.pendingDeletions.add(c);
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+ a |= fe, o.removedNodes.length > 0 && o.removedNodes.forEach((l) => {
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+ l instanceof HTMLElement && this.pendingDeletions.add(l);
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  });
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  else if (o.type === "attributes")
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  if (o.attributeName === "style") {
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- a |= Q | ce;
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- const c = o.target, d = He(c.style);
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- this.pendingStyles.set(c, d);
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+ a |= re | he;
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+ const l = o.target, d = Ge(l.style);
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+ this.pendingStyles.set(l, d);
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  } else
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- o.attributeName === "class" ? a |= Q | ce : o.attributeName && o.attributeName.startsWith("data-") && (a |= Q | ce, o.attributeName.startsWith("data-mirage") && (a |= ue));
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+ o.attributeName === "class" ? a |= re | he : o.attributeName && o.attributeName.startsWith("data-") && (a |= re | he, o.attributeName.startsWith("data-mirage") && (a |= fe));
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  else
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- o.type === "characterData" && (a |= ve | Q);
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- if (a !== de) {
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- if (this.pendingMask |= a, a & ue) {
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+ o.type === "characterData" && (a |= ye | re);
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+ if (a !== ue) {
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+ if (this.pendingMask |= a, a & fe) {
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  this.clearTimers(), this.isDomDirty = !0;
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  return;
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  }
@@ -192,13 +192,13 @@ class De {
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  this.mutationTimer && (clearTimeout(this.mutationTimer), this.mutationTimer = null), this.cssTimer && (clearTimeout(this.cssTimer), this.cssTimer = null), this.scrollTimer && (clearTimeout(this.scrollTimer), this.scrollTimer = null);
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  }
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  }
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- const H = 1, ie = 2, I = {
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+ const $ = 1, ae = 2, O = {
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  BASE: 0,
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  SELECTED: 1,
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  getCaptureLayer: (s) => 31 - s,
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  HIDDEN: 31
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- }, Te = Object.values(W.VALUES);
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- class ke {
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+ }, Re = Object.values(G.VALUES);
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+ class Ie {
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  /**
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  * Calculates or retrieves the exact alphabetic baseline (in pixels) for the given font.
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  * @param font CSS font shorthand string (e.g., "400 16px Inter")
@@ -215,13 +215,13 @@ class ke {
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  return 0;
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  const t = document.createElement("div"), r = document.createElement("span"), i = document.createElement("img");
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  t.style.visibility = "hidden", t.style.position = "absolute", t.style.top = "0px", t.style.left = "0px", t.style.font = e, t.style.margin = "0", t.style.padding = "0", t.style.border = "none", r.style.margin = "0", r.style.padding = "0", r.style.border = "none", r.style.lineHeight = "normal", i.width = 1, i.height = 1, i.style.verticalAlign = "baseline", r.appendChild(document.createTextNode("Hidden Text")), t.appendChild(r), t.appendChild(i), document.body.appendChild(t);
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- const l = i.offsetTop - r.offsetTop;
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- return document.body.removeChild(t), l;
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+ const c = i.offsetTop - r.offsetTop;
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+ return document.body.removeChild(t), c;
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  }
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  }
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- u(ke, "cache", /* @__PURE__ */ new Map());
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- class Pe extends y.MeshBasicMaterial {
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- constructor(t, r, i, l, n = 2) {
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+ u(Ie, "cache", /* @__PURE__ */ new Map());
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+ class $e extends y.MeshBasicMaterial {
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+ constructor(t, r, i, c, n = 2) {
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  super({
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  transparent: !0,
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  side: y.FrontSide,
@@ -232,41 +232,41 @@ class Pe extends y.MeshBasicMaterial {
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  u(this, "qualityFactor");
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  if (this.canvas = document.createElement("canvas"), this.ctx = this.canvas.getContext("2d"), !this.ctx)
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  throw new Error("[Mirage] Failed to create canvas context");
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- this.qualityFactor = n, this.map = new y.CanvasTexture(this.canvas), this.map.colorSpace = y.LinearSRGBColorSpace, this.map.minFilter = y.LinearFilter, this.map.magFilter = y.LinearFilter, this.updateText(t, r, i, l);
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+ this.qualityFactor = n, this.map = new y.CanvasTexture(this.canvas), this.map.colorSpace = y.LinearSRGBColorSpace, this.map.minFilter = y.LinearFilter, this.map.magFilter = y.LinearFilter, this.updateText(t, r, i, c);
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  }
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  wrapText(t, r) {
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  const i = t.split(`
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- `), l = [];
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+ `), c = [];
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  return i.forEach((n) => {
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  const a = n.match(/[^\s\-]+\-?|\-|\s+/g) || [];
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  if (a.length === 0) {
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- l.push("");
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+ c.push("");
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  return;
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  }
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  let o = a[0];
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- for (let c = 1; c < a.length; c++) {
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- const d = a[c];
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- this.ctx.measureText(o + d).width <= r + 2 ? o += d : (o && l.push(o), o = d.trimStart());
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+ for (let l = 1; l < a.length; l++) {
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+ const d = a[l];
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+ this.ctx.measureText(o + d).width <= r + 2 ? o += d : (o && c.push(o), o = d.trimStart());
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  }
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- o && l.push(o);
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- }), l;
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+ o && c.push(o);
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+ }), c;
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  }
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- updateText(t, r, i, l, n) {
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+ updateText(t, r, i, c, n) {
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  n !== void 0 && (this.qualityFactor = n);
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- const o = (window.devicePixelRatio || 1) * this.qualityFactor, c = i * o, d = l * o;
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- this.canvas.width !== c || this.canvas.height !== d ? (this.canvas.width = c, this.canvas.height = d) : this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height), this.ctx.setTransform(o, 0, 0, o, 0, 0), this.ctx.font = r.font, this.ctx.fillStyle = r.color, this.ctx.textBaseline = "alphabetic", this.ctx.globalAlpha = 1;
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- const h = this.wrapText(t, i), g = r.lineHeight, v = ke.getBaseline(r.font);
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- h.forEach((p, m) => {
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- const E = m * g + v;
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- let M = 0;
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- r.textAlign === "center" ? M = i / 2 : r.textAlign === "right" && (M = i), this.ctx.textAlign = r.textAlign, this.ctx.fillText(p, M, E);
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+ const o = (window.devicePixelRatio || 1) * this.qualityFactor, l = i * o, d = c * o;
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+ this.canvas.width !== l || this.canvas.height !== d ? (this.canvas.width = l, this.canvas.height = d) : this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height), this.ctx.setTransform(o, 0, 0, o, 0, 0), this.ctx.font = r.font, this.ctx.fillStyle = r.color, this.ctx.textBaseline = "alphabetic", this.ctx.globalAlpha = 1;
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+ const h = this.wrapText(t, i), f = r.lineHeight, g = Ie.getBaseline(r.font);
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+ h.forEach((p, v) => {
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+ const w = v * f + g;
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+ let C = 0;
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+ r.textAlign === "center" ? C = i / 2 : r.textAlign === "right" && (C = i), this.ctx.textAlign = r.textAlign, this.ctx.fillText(p, C, w);
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  }), this.map && (this.map.needsUpdate = !0);
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  }
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  dispose() {
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  this.map && this.map.dispose(), super.dispose();
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  }
268
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  }
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- function se(s, e = 0) {
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+ function oe(s, e = 0) {
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  if (typeof s == "number")
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  return s;
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  const t = parseFloat(s) || 0;
@@ -279,85 +279,106 @@ function le(s) {
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  /rgba?\((\d+),\s*(\d+),\s*(\d+)(?:,\s*([\d.]+))?\)/
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  );
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  if (e) {
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- const t = parseInt(e[1], 10), r = parseInt(e[2], 10), i = parseInt(e[3], 10), l = e[4] !== void 0 ? parseFloat(e[4]) : 1;
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- return { color: new y.Color(`rgb(${t}, ${r}, ${i})`), alpha: l };
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+ const t = parseInt(e[1], 10), r = parseInt(e[2], 10), i = parseInt(e[3], 10), c = e[4] !== void 0 ? parseFloat(e[4]) : 1;
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+ return { color: new y.Color(`rgb(${t}, ${r}, ${i})`), alpha: c };
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  }
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  return { color: new y.Color(s), alpha: 1 };
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  }
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- function Ge(s) {
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+ function Ue(s) {
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  const e = [];
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  let t = "", r = 0;
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  for (let i = 0; i < s.length; i++) {
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- const l = s[i];
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- if (l === "(")
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+ const c = s[i];
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+ if (c === "(")
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  r++;
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- else if (l === ")")
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+ else if (c === ")")
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  r--;
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- else if (l === "," && r === 0) {
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+ else if (c === "," && r === 0) {
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  e.push(t.trim()), t = "";
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  continue;
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  }
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- t += l;
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+ t += c;
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  }
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  return t && e.push(t.trim()), e;
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  }
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- function $e(s) {
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+ function qe(s) {
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  if (!s || typeof s != "string" || !s.includes("linear-gradient"))
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  return null;
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  const e = s.match(/linear-gradient\((.*)\)/);
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  if (!e)
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  return null;
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- const t = e[1], r = Ge(t);
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- let i = Math.PI, l = 0;
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+ const t = e[1], r = Ue(t);
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+ let i = Math.PI, c = 0;
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  const n = r[0].trim();
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  if (n.startsWith("to "))
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- n === "to top" ? i = 0 : n === "to right" ? i = Math.PI / 2 : n === "to bottom" ? i = Math.PI : n === "to left" ? i = Math.PI * 1.5 : n === "to top right" || n === "to right top" ? i = Math.PI / 4 : n === "to bottom right" || n === "to right bottom" ? i = Math.PI * 0.75 : n === "to bottom left" || n === "to left bottom" ? i = Math.PI * 1.25 : (n === "to top left" || n === "to left top") && (i = Math.PI * 1.75), l = 1;
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+ n === "to top" ? i = 0 : n === "to right" ? i = Math.PI / 2 : n === "to bottom" ? i = Math.PI : n === "to left" ? i = Math.PI * 1.5 : n === "to top right" || n === "to right top" ? i = Math.PI / 4 : n === "to bottom right" || n === "to right bottom" ? i = Math.PI * 0.75 : n === "to bottom left" || n === "to left bottom" ? i = Math.PI * 1.25 : (n === "to top left" || n === "to left top") && (i = Math.PI * 1.75), c = 1;
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  else if (n.endsWith("deg") || n.endsWith("rad") || n.endsWith("turn")) {
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  const o = parseFloat(n);
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- n.endsWith("deg") ? i = o * (Math.PI / 180) : n.endsWith("rad") ? i = o : n.endsWith("turn") && (i = o * Math.PI * 2), l = 1;
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+ n.endsWith("deg") ? i = o * (Math.PI / 180) : n.endsWith("rad") ? i = o : n.endsWith("turn") && (i = o * Math.PI * 2), c = 1;
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  }
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  const a = [];
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- for (let o = l; o < r.length && !(a.length >= 8); o++) {
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- const c = r[o].trim(), d = c.lastIndexOf(" ");
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- let h = c, g = null;
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- if (d !== -1 && !c.endsWith(")")) {
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- const p = c.substring(d + 1);
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- (p.endsWith("%") || p.endsWith("px") || !isNaN(parseFloat(p))) && (h = c.substring(0, d).trim(), g = p);
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+ for (let o = c; o < r.length && !(a.length >= 8); o++) {
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+ const l = r[o].trim(), d = l.lastIndexOf(" ");
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+ let h = l, f = null;
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+ if (d !== -1 && !l.endsWith(")")) {
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+ const p = l.substring(d + 1);
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+ (p.endsWith("%") || p.endsWith("px") || !isNaN(parseFloat(p))) && (h = l.substring(0, d).trim(), f = p);
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  }
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- const v = le(h);
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+ const g = le(h);
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  a.push({
329
- color: v.color,
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- alpha: v.alpha,
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- rawStop: g,
329
+ color: g.color,
330
+ alpha: g.alpha,
331
+ rawStop: f,
332
332
  stop: 0
333
333
  });
334
334
  }
335
335
  if (a.length > 0) {
336
- for (let c = 0; c < a.length; c++)
337
- a[c].rawStop !== null && (a[c].stop = parseFloat(a[c].rawStop) / 100);
336
+ for (let l = 0; l < a.length; l++)
337
+ a[l].rawStop !== null && (a[l].stop = parseFloat(a[l].rawStop) / 100);
338
338
  a[0].rawStop === null && (a[0].stop = 0), a.length > 1 && a[a.length - 1].rawStop === null && (a[a.length - 1].stop = 1);
339
339
  let o = 0;
340
- for (let c = 1; c < a.length; c++)
341
- if (a[c].rawStop !== null || c === a.length - 1) {
342
- const d = c - o;
340
+ for (let l = 1; l < a.length; l++)
341
+ if (a[l].rawStop !== null || l === a.length - 1) {
342
+ const d = l - o;
343
343
  if (d > 1) {
344
- const h = a[o].stop, v = (a[c].stop - h) / d;
344
+ const h = a[o].stop, g = (a[l].stop - h) / d;
345
345
  for (let p = 1; p < d; p++)
346
- a[o + p].stop = h + v * p;
346
+ a[o + p].stop = h + g * p;
347
347
  }
348
- o = c;
348
+ o = l;
349
349
  }
350
350
  }
351
351
  return { angle: i, stops: a };
352
352
  }
353
- const qe = `varying vec2 vUv;
353
+ function je(s) {
354
+ if (!s || s === "none")
355
+ return null;
356
+ const e = Ue(s);
357
+ if (e.length === 0)
358
+ return null;
359
+ const t = e[0].trim(), r = /(rgba?\([^)]+\)|#[0-9a-fA-F]+|[a-zA-Z]+)/, i = t.match(r);
360
+ let c = "transparent", n = t;
361
+ if (i && i[1] !== "inset") {
362
+ const g = i[1];
363
+ (g.startsWith("rgb") || g.startsWith("#") || g === "black" || g === "white" || g === "transparent") && (c = g, n = t.replace(g, "").trim());
364
+ }
365
+ n = n.replace("inset", "").trim();
366
+ const a = n.split(/\s+/).map((g) => parseFloat(g) || 0), o = a[0] || 0, l = a[1] || 0, d = a[2] || 0, h = a[3] || 0, f = le(c);
367
+ return { offsetX: o, offsetY: l, blurRadius: d, spreadRadius: h, color: f.color, alpha: f.alpha };
368
+ }
369
+ const Ke = `varying vec2 vUv;
354
370
  varying vec4 vScreenPos;
355
371
  void main() {
356
372
  vUv = uv;
357
373
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
358
374
  vScreenPos = gl_Position;
359
- }`, je = `varying vec2 vUv;
375
+ }`, Je = `varying vec2 vUv;
360
376
  uniform vec2 uSize;
377
+ uniform vec2 uMeshSize;
378
+ uniform vec4 uShadowColor;
379
+ uniform vec2 uShadowOffset;
380
+ uniform float uShadowBlur;
381
+ uniform float uShadowSpread;
361
382
  uniform vec4 uBorderRadius;
362
383
  uniform float uBorderWidth;
363
384
  uniform vec4 uBgColor;
@@ -413,11 +434,10 @@ float sdVisualBox(vec2 p, vec2 b, float r) {
413
434
  return min(max(q.x, q.y), 0.0) + d;
414
435
  }
415
436
 
416
- vec4 calculateGradientLayer(vec2 uv) {
437
+ vec4 calculateGradientLayer(vec2 p) {
417
438
  if (uGradientCount < 2) return uGradientColors[0];
418
439
 
419
440
  vec2 dir = vec2(sin(uGradientAngle), cos(uGradientAngle));
420
- vec2 p = (uv - 0.5) * uSize;
421
441
  float proj = dot(p, dir);
422
442
  float L = abs(uSize.x * dir.x) + abs(uSize.y * dir.y);
423
443
  float t = clamp((proj / L) + 0.5, 0.0, 1.0);
@@ -436,7 +456,7 @@ vec4 calculateGradientLayer(vec2 uv) {
436
456
  }
437
457
 
438
458
  void main() {
439
- vec2 p = (vUv - 0.5) * uSize;
459
+ vec2 p = (vUv - 0.5) * uMeshSize;
440
460
  vec2 halfSize = uSize * 0.5;
441
461
 
442
462
  // CSS Proportional Border-Radius Clamping
@@ -457,7 +477,7 @@ void main() {
457
477
  vec4 baseColor = vec4(uBgColor.rgb, uBgColor.a);
458
478
 
459
479
  if (uGradientCount > 0) {
460
- vec4 gradColor = calculateGradientLayer(vUv);
480
+ vec4 gradColor = calculateGradientLayer(p);
461
481
  baseColor = blendSrcOver(gradColor, baseColor);
462
482
  }
463
483
 
@@ -484,11 +504,26 @@ void main() {
484
504
 
485
505
  // final blending (border + background) using blendSrcOver
486
506
  vec4 borderLayer = vec4(uBorderColor.rgb, borderAlpha);
487
- vec4 finalColor = blendSrcOver(borderLayer, baseColor);
507
+ vec4 mainColor = blendSrcOver(borderLayer, baseColor);
508
+ mainColor.a *= bgMask;
509
+
510
+ vec4 shadowLayer = vec4(0.0);
511
+ if (uShadowColor.a > 0.001) {
512
+ vec2 shadowP = p - vec2(uShadowOffset.x, -uShadowOffset.y);
513
+ float shadowRadius = max(r + uShadowSpread, 0.0);
514
+ vec2 shadowHalfSize = max(halfSize + vec2(uShadowSpread), vec2(0.0));
515
+ float shadowD = sdRoundedBox(shadowP, shadowHalfSize, shadowRadius);
516
+ float blur = max(uShadowBlur, 1.0);
517
+ float shadowMask = 1.0 - smoothstep(-blur * 0.5, blur * 0.5, shadowD);
518
+ shadowLayer = vec4(uShadowColor.rgb, uShadowColor.a * shadowMask);
519
+ }
520
+
521
+ vec4 finalColor = blendSrcOver(mainColor, shadowLayer);
522
+
488
523
  // final color control (Tint, Noise)
489
524
  #INJECT_COLOR_MODIFIER
490
525
 
491
- float finalOpacity = finalColor.a * bgMask * uOpacity;
526
+ float finalOpacity = finalColor.a * uOpacity;
492
527
  if (finalOpacity < 0.001) discard;
493
528
 
494
529
  gl_FragColor = vec4(finalColor.rgb, finalOpacity);
@@ -496,59 +531,65 @@ void main() {
496
531
 
497
532
  // #include <colorspace_fragment>
498
533
  }
499
- `, Ke = `uniform sampler2D uTexture;
534
+ `, Ze = `uniform sampler2D uTexture;
500
535
  varying vec4 vScreenPos;
501
536
  uniform vec2 uTextureRepeat;
502
- uniform vec2 uTextureOffset;`, Je = `vec2 screenUv = (vScreenPos.xy / vScreenPos.w) * 0.5 + 0.5;
537
+ uniform vec2 uTextureOffset;`, Qe = `vec2 screenUv = (vScreenPos.xy / vScreenPos.w) * 0.5 + 0.5;
503
538
  vec2 resultUv = screenUv;
504
539
 
505
- `, Qe = `vec4 texColor = texture2D(uTexture, resultUv);
506
- baseColor = blendSrcOver(baseColor, texColor);`, Re = {
507
- vertexShader: qe,
508
- fragmentShader: je
509
- }, Le = {
510
- declChunk: Ke,
511
- uvChunk: Je,
512
- baseColorChunk: Qe
540
+ `, et = `vec4 texColor = texture2D(uTexture, resultUv);
541
+ baseColor = blendSrcOver(baseColor, texColor);`, Le = {
542
+ vertexShader: Ke,
543
+ fragmentShader: Je
544
+ }, Me = {
545
+ declChunk: Ze,
546
+ uvChunk: Qe,
547
+ baseColorChunk: et
513
548
  };
514
- function Ze(s, e, t, r = null, i) {
515
- var C;
516
- const l = r !== null || !!s.imageSrc;
549
+ function tt(s, e, t, r = null, i) {
550
+ var S;
551
+ const c = r !== null || !!s.imageSrc;
517
552
  let n = "";
518
553
  const a = {};
519
554
  if (i != null && i.uniforms)
520
- for (const [S, w] of Object.entries(i.uniforms))
521
- typeof w == "number" ? (n += `uniform float ${S};
522
- `, a[S] = { value: w }) : Array.isArray(w) ? w.length === 2 ? (n += `uniform vec2 ${S};
523
- `, a[S] = { value: new y.Vector2(...w) }) : w.length === 3 ? (n += `uniform vec3 ${S};
524
- `, a[S] = { value: new y.Vector3(...w) }) : w.length === 4 && (n += `uniform vec4 ${S};
525
- `, a[S] = { value: new y.Vector4(...w) }) : (n += `uniform float ${S};
526
- `, a[S] = { value: w });
527
- const o = i !== void 0, c = (l || o ? Le.declChunk : "") + `
555
+ for (const [R, E] of Object.entries(i.uniforms))
556
+ typeof E == "number" ? (n += `uniform float ${R};
557
+ `, a[R] = { value: E }) : Array.isArray(E) ? E.length === 2 ? (n += `uniform vec2 ${R};
558
+ `, a[R] = { value: new y.Vector2(...E) }) : E.length === 3 ? (n += `uniform vec3 ${R};
559
+ `, a[R] = { value: new y.Vector3(...E) }) : E.length === 4 && (n += `uniform vec4 ${R};
560
+ `, a[R] = { value: new y.Vector4(...E) }) : (n += `uniform float ${R};
561
+ `, a[R] = { value: E });
562
+ const o = i !== void 0, l = (c || o ? Me.declChunk : "") + `
528
563
  ` + n, d = `vec2 screenUv = (vScreenPos.xy / vScreenPos.w) * 0.5 + 0.5;
529
564
  `, h = s.isTraveler ? `vec2 resultUv = screenUv;
530
- ` : `vec2 resultUv = vUv * uTextureRepeat + uTextureOffset;
531
- `, g = l || o ? d + h + ((i == null ? void 0 : i.uvModifier) || "") : "", v = l || o ? Le.baseColorChunk : "", p = (i == null ? void 0 : i.colorModifier) || "", m = Re.fragmentShader.replace("#INJECT_DECLARATIONS", c).replace("#INJECT_UV_MODIFIER", g).replace("#INJECT_BASE_COLOR", v).replace("#INJECT_COLOR_MODIFIER", p), E = le(s.backgroundColor), M = le(s.borderColor), L = {
565
+ ` : `vec2 localUv = (p / uSize) + 0.5;
566
+ vec2 resultUv = localUv * uTextureRepeat + uTextureOffset;
567
+ `, f = c || o ? d + h + ((i == null ? void 0 : i.uvModifier) || "") : "", g = c || o ? Me.baseColorChunk : "", p = (i == null ? void 0 : i.colorModifier) || "", v = Le.fragmentShader.replace("#INJECT_DECLARATIONS", l).replace("#INJECT_UV_MODIFIER", f).replace("#INJECT_BASE_COLOR", g).replace("#INJECT_COLOR_MODIFIER", p), w = le(s.backgroundColor), C = le(s.borderColor), k = {
532
568
  uSize: { value: new y.Vector2(e, t) },
569
+ uMeshSize: { value: new y.Vector2(e, t) },
570
+ uShadowColor: { value: new y.Vector4(0, 0, 0, 0) },
571
+ uShadowOffset: { value: new y.Vector2(0, 0) },
572
+ uShadowBlur: { value: 0 },
573
+ uShadowSpread: { value: 0 },
533
574
  uBgColor: {
534
575
  value: new y.Vector4(
535
- E.color.r,
536
- E.color.g,
537
- E.color.b,
538
- E.alpha
576
+ w.color.r,
577
+ w.color.g,
578
+ w.color.b,
579
+ w.alpha
539
580
  )
540
581
  },
541
582
  uBorderColor: {
542
583
  value: new y.Vector4(
543
- M.color.r,
544
- M.color.g,
545
- M.color.b,
546
- M.alpha
584
+ C.color.r,
585
+ C.color.g,
586
+ C.color.b,
587
+ C.alpha
547
588
  )
548
589
  },
549
590
  uBorderRadius: { value: new y.Vector4(0, 0, 0, 0) },
550
- uBorderWidth: { value: se(s.borderWidth) },
551
- uOpacity: { value: (C = s.opacity) != null ? C : 1 },
591
+ uBorderWidth: { value: oe(s.borderWidth) },
592
+ uOpacity: { value: (S = s.opacity) != null ? S : 1 },
552
593
  uTexture: { value: null },
553
594
  uTextureRepeat: { value: new y.Vector2(1, 1) },
554
595
  uTextureOffset: { value: new y.Vector2(0, 0) },
@@ -559,36 +600,45 @@ function Ze(s, e, t, r = null, i) {
559
600
  },
560
601
  uGradientStops: { value: new Float32Array(8) }
561
602
  };
562
- Ie(L.uBorderRadius.value, s.borderRadius, Math.min(e, t)), l && (L.uTexture.value = r);
563
- const R = new y.ShaderMaterial({
564
- uniforms: J(J({}, L), a),
565
- vertexShader: Re.vertexShader,
566
- fragmentShader: m,
603
+ Be(k.uBorderRadius.value, s.borderRadius, Math.min(e, t)), c && (k.uTexture.value = r);
604
+ const D = new y.ShaderMaterial({
605
+ uniforms: te(te({}, k), a),
606
+ vertexShader: Le.vertexShader,
607
+ fragmentShader: v,
567
608
  transparent: !0,
568
609
  side: y.FrontSide
569
610
  // for better performance
570
611
  });
571
- return s.backgroundImage && ye(R, { backgroundImage: s.backgroundImage }), R;
612
+ return s.backgroundImage && we(D, { backgroundImage: s.backgroundImage }), D;
572
613
  }
573
- function et(s, e, t, r, i) {
574
- const l = se(e.borderWidth);
575
- ye(s, {
614
+ function rt(s, e, t, r, i) {
615
+ const c = oe(e.borderWidth);
616
+ we(s, {
576
617
  width: t,
577
618
  height: r,
578
619
  borderRadius: e.borderRadius,
579
- borderWidth: l,
620
+ borderWidth: c,
580
621
  backgroundColor: e.backgroundColor,
581
622
  borderColor: e.borderColor,
582
623
  opacity: e.opacity,
583
624
  texture: i,
584
- backgroundImage: e.backgroundImage
625
+ backgroundImage: e.backgroundImage,
626
+ boxShadow: e.boxShadow
585
627
  });
586
628
  }
587
- function ye(s, e) {
588
- var r, i, l;
589
- if (e.width !== void 0 && e.height !== void 0 && s.uniforms.uSize.value.set(e.width, e.height), e.borderRadius !== void 0) {
629
+ function we(s, e) {
630
+ var r, i, c;
631
+ if (e.boxShadow !== void 0) {
632
+ const n = je(e.boxShadow);
633
+ n ? (s.uniforms.uShadowColor.value.set(n.color.r, n.color.g, n.color.b, n.alpha), s.uniforms.uShadowOffset.value.set(n.offsetX, n.offsetY), s.uniforms.uShadowBlur.value = n.blurRadius, s.uniforms.uShadowSpread.value = n.spreadRadius, s.userData.shadowPadding = n.blurRadius + n.spreadRadius + Math.max(Math.abs(n.offsetX), Math.abs(n.offsetY))) : (s.uniforms.uShadowColor.value.w = 0, s.userData.shadowPadding = 0);
634
+ }
635
+ if (e.width !== void 0 && e.height !== void 0 && s.uniforms.uSize.value.set(e.width, e.height), s.uniforms.uMeshSize) {
636
+ const n = s.userData.shadowPadding || 0, a = e.width !== void 0 ? e.width : s.uniforms.uSize.value.x, o = e.height !== void 0 ? e.height : s.uniforms.uSize.value.y;
637
+ s.uniforms.uMeshSize.value.set(a + n * 2, o + n * 2);
638
+ }
639
+ if (e.borderRadius !== void 0) {
590
640
  const n = e.width !== void 0 && e.height !== void 0 ? Math.min(e.width, e.height) : Math.min(s.uniforms.uSize.value.x, s.uniforms.uSize.value.y);
591
- Ie(s.uniforms.uBorderRadius.value, e.borderRadius, n);
641
+ Be(s.uniforms.uBorderRadius.value, e.borderRadius, n);
592
642
  }
593
643
  if (e.borderWidth !== void 0 && (s.uniforms.uBorderWidth.value = e.borderWidth), e.backgroundColor !== void 0)
594
644
  if (Array.isArray(e.backgroundColor)) {
@@ -645,21 +695,21 @@ function ye(s, e) {
645
695
  e.opacity !== void 0 && (s.uniforms.uOpacity.value = e.opacity), e.bgOpacity !== void 0 && (s.uniforms.uBgColor.value.w = e.bgOpacity), e.borderOpacity !== void 0 && (s.uniforms.uBorderColor.value.w = e.borderOpacity), s.uniforms.uTexture && e.texture !== void 0 && (s.uniforms.uTexture.value = e.texture);
646
696
  const t = e.texture !== void 0 ? e.texture : (r = s.uniforms.uTexture) == null ? void 0 : r.value;
647
697
  if (t && (t.image instanceof ImageBitmap || t.image instanceof HTMLImageElement || t.image instanceof HTMLCanvasElement)) {
648
- const n = t.image.naturalWidth || t.image.videoWidth || t.image.width, a = t.image.naturalHeight || t.image.videoHeight || t.image.height, o = (i = e.width) != null ? i : s.uniforms.uSize.value.x, c = (l = e.height) != null ? l : s.uniforms.uSize.value.y;
649
- if (n && a && o && c) {
650
- const d = n / a, h = o / c;
698
+ const n = t.image.naturalWidth || t.image.videoWidth || t.image.width, a = t.image.naturalHeight || t.image.videoHeight || t.image.height, o = (i = e.width) != null ? i : s.uniforms.uSize.value.x, l = (c = e.height) != null ? c : s.uniforms.uSize.value.y;
699
+ if (n && a && o && l) {
700
+ const d = n / a, h = o / l;
651
701
  if (d > h) {
652
- const g = h / d;
653
- s.uniforms.uTextureRepeat.value.set(g, 1), s.uniforms.uTextureOffset.value.set((1 - g) / 2, 0);
702
+ const f = h / d;
703
+ s.uniforms.uTextureRepeat.value.set(f, 1), s.uniforms.uTextureOffset.value.set((1 - f) / 2, 0);
654
704
  } else {
655
- const g = d / h;
656
- s.uniforms.uTextureRepeat.value.set(1, g), s.uniforms.uTextureOffset.value.set(0, (1 - g) / 2);
705
+ const f = d / h;
706
+ s.uniforms.uTextureRepeat.value.set(1, f), s.uniforms.uTextureOffset.value.set(0, (1 - f) / 2);
657
707
  }
658
708
  }
659
709
  } else
660
710
  s.uniforms.uTextureRepeat && (s.uniforms.uTextureRepeat.value.set(1, 1), s.uniforms.uTextureOffset.value.set(0, 0));
661
711
  if (e.backgroundImage !== void 0) {
662
- const n = $e(e.backgroundImage);
712
+ const n = qe(e.backgroundImage);
663
713
  if (n) {
664
714
  s.uniforms.uGradientCount.value = n.stops.length, s.uniforms.uGradientAngle.value = n.angle;
665
715
  for (let a = 0; a < 8; a++)
@@ -677,10 +727,10 @@ function ye(s, e) {
677
727
  s.uniforms.uGradientCount.value = 0;
678
728
  }
679
729
  for (const n of Object.keys(e))
680
- n !== "width" && n !== "height" && n !== "borderRadius" && n !== "borderWidth" && n !== "backgroundColor" && n !== "borderColor" && n !== "opacity" && n !== "bgOpacity" && n !== "borderOpacity" && n !== "texture" && n !== "backgroundImage" && s.uniforms[n] !== void 0 && (s.uniforms[n].value !== void 0 && s.uniforms[n].value !== null && typeof s.uniforms[n].value.set == "function" ? Array.isArray(e[n]) ? s.uniforms[n].value.set(...e[n]) : e[n] !== void 0 && (e[n].copy ? s.uniforms[n].value.copy(e[n]) : s.uniforms[n].value = e[n]) : s.uniforms[n].value = e[n]);
730
+ n !== "width" && n !== "height" && n !== "borderRadius" && n !== "borderWidth" && n !== "backgroundColor" && n !== "borderColor" && n !== "opacity" && n !== "bgOpacity" && n !== "borderOpacity" && n !== "texture" && n !== "backgroundImage" && n !== "boxShadow" && s.uniforms[n] !== void 0 && (s.uniforms[n].value !== void 0 && s.uniforms[n].value !== null && typeof s.uniforms[n].value.set == "function" ? Array.isArray(e[n]) ? s.uniforms[n].value.set(...e[n]) : e[n] !== void 0 && (e[n].copy ? s.uniforms[n].value.copy(e[n]) : s.uniforms[n].value = e[n]) : s.uniforms[n].value = e[n]);
681
731
  }
682
- function Ie(s, e, t = 0) {
683
- var o, c, d, h;
732
+ function Be(s, e, t = 0) {
733
+ var o, l, d, h;
684
734
  if (e == null) {
685
735
  s.set(0, 0, 0, 0);
686
736
  return;
@@ -693,45 +743,45 @@ function Ie(s, e, t = 0) {
693
743
  s.set(e[0], e[1], e[2], e[3]);
694
744
  return;
695
745
  }
696
- const r = e.split("/")[0].trim().split(/\s+/), i = se(r[0], t), l = se((o = r[1]) != null ? o : r[0], t), n = se((c = r[2]) != null ? c : r[0], t), a = se((h = (d = r[3]) != null ? d : r[1]) != null ? h : r[0], t);
697
- s.set(i, l, n, a);
746
+ const r = e.split("/")[0].trim().split(/\s+/), i = oe(r[0], t), c = oe((o = r[1]) != null ? o : r[0], t), n = oe((l = r[2]) != null ? l : r[0], t), a = oe((h = (d = r[3]) != null ? d : r[1]) != null ? h : r[0], t);
747
+ s.set(i, c, n, a);
698
748
  }
699
- const V = {
700
- create(s, e, t, r, i, l = 2, n = null, a) {
701
- return s === "BOX" ? Ze(
749
+ const W = {
750
+ create(s, e, t, r, i, c = 2, n = null, a) {
751
+ return s === "BOX" ? tt(
702
752
  e,
703
753
  r,
704
754
  i,
705
755
  n,
706
756
  a
707
- ) : s === "TEXT" ? new Pe(
757
+ ) : s === "TEXT" ? new $e(
708
758
  t || "",
709
759
  e,
710
760
  r,
711
761
  i,
712
- l
762
+ c
713
763
  ) : new y.MeshBasicMaterial({ visible: !1 });
714
764
  },
715
- update(s, e, t, r, i, l, n = 2, a) {
716
- e === "BOX" ? et(
765
+ update(s, e, t, r, i, c, n = 2, a) {
766
+ e === "BOX" ? rt(
717
767
  s,
718
768
  t,
719
769
  i,
720
- l,
770
+ c,
721
771
  a
722
772
  ) : e === "TEXT" && s.updateText(
723
773
  r || "",
724
774
  t,
725
775
  i,
726
- l,
776
+ c,
727
777
  n
728
778
  );
729
779
  },
730
780
  forceUpdateUniforms(s, e) {
731
- ye(s, e);
781
+ we(s, e);
732
782
  }
733
783
  };
734
- class tt {
784
+ class it {
735
785
  constructor(e, t = !0) {
736
786
  u(this, "observer");
737
787
  u(this, "textures", /* @__PURE__ */ new WeakMap());
@@ -741,8 +791,8 @@ class tt {
741
791
  this.onUpdate = e, t && (this.observer = new IntersectionObserver(
742
792
  (r) => {
743
793
  for (const i of r) {
744
- const l = i.target;
745
- i.isIntersecting ? this.loadTexture(l) : this.disposeTexture(l);
794
+ const c = i.target;
795
+ i.isIntersecting ? this.loadTexture(c) : this.disposeTexture(c);
746
796
  }
747
797
  },
748
798
  { rootMargin: "300px" }
@@ -766,9 +816,9 @@ class tt {
766
816
  try {
767
817
  let r;
768
818
  if (t.startsWith("data:image/svg+xml"))
769
- r = yield new Promise((l, n) => {
819
+ r = yield new Promise((c, n) => {
770
820
  const a = new Image();
771
- a.onload = () => l(a), a.onerror = n, a.src = t;
821
+ a.onload = () => c(a), a.onerror = n, a.src = t;
772
822
  });
773
823
  else {
774
824
  const n = yield (yield fetch(t)).blob();
@@ -799,7 +849,7 @@ class tt {
799
849
  this.observer && this.observer.disconnect();
800
850
  }
801
851
  }
802
- class rt {
852
+ class st {
803
853
  constructor(e, t, r, i) {
804
854
  u(this, "canvas");
805
855
  u(this, "scene");
@@ -818,21 +868,21 @@ class rt {
818
868
  u(this, "registry");
819
869
  u(this, "targetRect");
820
870
  u(this, "travelersByLayer", Array.from(
821
- { length: O.MAX_LAYERS },
871
+ { length: z.MAX_LAYERS },
822
872
  () => /* @__PURE__ */ new Set()
823
873
  ));
824
874
  u(this, "textureManager");
825
875
  // private meshMap: Map<HTMLElement, THREE.Mesh> = new Map();
826
876
  u(this, "fixedMeshes", /* @__PURE__ */ new Set());
827
- var a, o, c, d, h;
828
- this.target = e, this.mountContainer = r, this.registry = i, this.mode = (a = t.mode) != null ? a : "overlay", this.canvasSize = (o = t.canvasSize) != null ? o : "viewport", this.clipArea = (c = t.travelerClipArea) != null ? c : 1, this.targetLayer = (d = t.layer) != null ? d : "base", this.textureManager = new tt((g, v) => {
829
- const p = this.registry.get(g);
830
- p && p.material instanceof y.ShaderMaterial && V.forceUpdateUniforms(p.material, { texture: v });
877
+ var a, o, l, d, h;
878
+ this.target = e, this.mountContainer = r, this.registry = i, this.mode = (a = t.mode) != null ? a : "overlay", this.canvasSize = (o = t.canvasSize) != null ? o : "viewport", this.clipArea = (l = t.travelerClipArea) != null ? l : 1, this.targetLayer = (d = t.layer) != null ? d : "base", this.textureManager = new it((f, g) => {
879
+ const p = this.registry.get(f);
880
+ p && p.material instanceof y.ShaderMaterial && W.forceUpdateUniforms(p.material, { texture: g });
831
881
  }, this.isViewport), this.canvas = document.createElement("canvas"), this.scene = new y.Scene(), this.targetRect = this.target.getBoundingClientRect();
832
- const l = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, n = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
882
+ const c = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, n = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
833
883
  this.camera = new y.OrthographicCamera(
834
- l / -2,
835
- l / 2,
884
+ c / -2,
885
+ c / 2,
836
886
  n / 2,
837
887
  n / -2,
838
888
  1,
@@ -843,16 +893,16 @@ class rt {
843
893
  antialias: !0
844
894
  // [new]
845
895
  // premultipliedAlpha: true
846
- }), y.ColorManagement.enabled = !1, this.renderer.outputColorSpace = y.LinearSRGBColorSpace, this.renderer.setPixelRatio(window.devicePixelRatio), this.renderer.setSize(l, n), this.applyTextQuality((h = t.quality) != null ? h : "medium");
896
+ }), y.ColorManagement.enabled = !1, this.renderer.outputColorSpace = y.LinearSRGBColorSpace, this.renderer.setPixelRatio(window.devicePixelRatio), this.renderer.setSize(c, n), this.applyTextQuality((h = t.quality) != null ? h : "medium");
847
897
  }
848
898
  get isViewport() {
849
899
  return this.mode === "overlay" && this.canvasSize === "viewport";
850
900
  }
851
901
  getSceneLayer() {
852
- return typeof this.targetLayer == "number" ? this.targetLayer : this.targetLayer === "selected" ? I.SELECTED : I.BASE;
902
+ return typeof this.targetLayer == "number" ? this.targetLayer : this.targetLayer === "selected" ? O.SELECTED : O.BASE;
853
903
  }
854
904
  createRenderTarget() {
855
- for (let e = 0; e < O.MAX_LAYERS; e++) {
905
+ for (let e = 0; e < z.MAX_LAYERS; e++) {
856
906
  const t = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, r = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
857
907
  this.renderTargets.push(
858
908
  new y.WebGLRenderTarget(
@@ -899,12 +949,12 @@ class rt {
899
949
  updateUniforms(e, t) {
900
950
  const r = this.registry.get(e);
901
951
  r && (r.traverse((i) => {
902
- i.isMesh && i.material && V.forceUpdateUniforms(
952
+ i.isMesh && i.material && W.forceUpdateUniforms(
903
953
  i.material,
904
954
  t
905
955
  );
906
956
  }), r.userData.nativeMesh && r.userData.nativeMesh.traverse((i) => {
907
- i.isMesh && i.material && V.forceUpdateUniforms(
957
+ i.isMesh && i.material && W.forceUpdateUniforms(
908
958
  i.material,
909
959
  t
910
960
  );
@@ -920,17 +970,17 @@ class rt {
920
970
  this.camera.left = e / -2, this.camera.right = e / 2, this.camera.top = t / 2, this.camera.bottom = t / -2, this.camera.updateProjectionMatrix();
921
971
  }
922
972
  syncScene(e, t) {
923
- const r = this.target.getBoundingClientRect(), i = this.isViewport ? window.innerWidth + this.overscan * 2 : r.width, l = this.isViewport ? window.innerHeight + this.overscan * 2 : r.height, n = this.isViewport ? this.canvas.clientWidth : this.targetRect.width, a = this.isViewport ? this.canvas.clientHeight : this.targetRect.height, o = Math.abs(i - n) > 0.1 || Math.abs(l - a) > 0.1, c = this.mode === "overlay" && (Math.abs(r.top - this.targetRect.top) > 0.1 || Math.abs(r.left - this.targetRect.left) > 0.1);
924
- o ? (this.targetRect = r, this.setSize(i, l), this.updateCanvasLayout()) : c ? (this.targetRect = r, this.updateCanvasLayout()) : this.targetRect = r, this.renderOrder = 0, this.reconcileNode(e), t.size > 0 && t.forEach((d) => {
973
+ const r = this.target.getBoundingClientRect(), i = this.isViewport ? window.innerWidth + this.overscan * 2 : r.width, c = this.isViewport ? window.innerHeight + this.overscan * 2 : r.height, n = this.isViewport ? this.canvas.clientWidth : this.targetRect.width, a = this.isViewport ? this.canvas.clientHeight : this.targetRect.height, o = Math.abs(i - n) > 0.1 || Math.abs(c - a) > 0.1, l = this.mode === "overlay" && (Math.abs(r.top - this.targetRect.top) > 0.1 || Math.abs(r.left - this.targetRect.left) > 0.1);
974
+ o ? (this.targetRect = r, this.setSize(i, c), this.updateCanvasLayout()) : l ? (this.targetRect = r, this.updateCanvasLayout()) : this.targetRect = r, this.renderOrder = 0, this.reconcileNode(e), t.size > 0 && t.forEach((d) => {
925
975
  const h = this.registry.get(d);
926
976
  if (h) {
927
977
  this.scene.remove(h);
928
- for (const g of this.travelersByLayer)
929
- g.delete(h);
978
+ for (const f of this.travelersByLayer)
979
+ f.delete(h);
930
980
  this.fixedMeshes.delete(h), h.geometry.dispose(), h.userData.nativeMesh && (this.scene.remove(h.userData.nativeMesh), Array.isArray(h.userData.nativeMesh.material) ? h.userData.nativeMesh.material.forEach(
931
- (g) => g.dispose()
932
- ) : h.userData.nativeMesh.material.dispose(), h.userData.nativeMesh.geometry.dispose()), h.traverse((g) => {
933
- g instanceof y.Mesh && (g.geometry && g.geometry.dispose(), g.material && (Array.isArray(g.material) ? g.material.forEach((v) => v.dispose()) : g.material.dispose()));
981
+ (f) => f.dispose()
982
+ ) : h.userData.nativeMesh.material.dispose(), h.userData.nativeMesh.geometry.dispose()), h.traverse((f) => {
983
+ f instanceof y.Mesh && (f.geometry && f.geometry.dispose(), f.material && (Array.isArray(f.material) ? f.material.forEach((g) => g.dispose()) : f.material.dispose()));
934
984
  }), this.registry.remove(d), this.textureManager.unregister(d);
935
985
  }
936
986
  });
@@ -940,11 +990,11 @@ class rt {
940
990
  // => 이후 activeElements를 이용하여 mesh를 정리!!!+ map에서도 삭제
941
991
  // private reconcileNode(node: SceneNode, activeElements: Set<HTMLElement>) {
942
992
  reconcileNode(e) {
943
- var i, l;
993
+ var i, c;
944
994
  let t = this.registry.get(e.element);
945
995
  const r = JSON.stringify(e.shaderHooks || null);
946
996
  if (t && t.userData.shaderHash !== r && (this.scene.remove(t), t.geometry.dispose(), t.material instanceof y.Material && t.material.dispose(), this.registry.remove(e.element), t = void 0), !t) {
947
- const n = new y.PlaneGeometry(1, 1), a = e.isTraveler ? (i = this.renderTargets[e.captureLayer - 2]) == null ? void 0 : i.texture : this.textureManager.get(e.element), o = V.create(
997
+ const n = new y.PlaneGeometry(1, 1), a = e.isTraveler ? (i = this.renderTargets[e.captureLayer - 2]) == null ? void 0 : i.texture : this.textureManager.get(e.element), o = W.create(
948
998
  "BOX",
949
999
  e.styles,
950
1000
  "",
@@ -956,8 +1006,8 @@ class rt {
956
1006
  );
957
1007
  t = new y.Mesh(n, o), e.type === "TEXT" && (t.name = "BG_MESH"), this.scene.add(t), this.registry.register(e.element, t), t.userData.baseMaterial = o, t.userData.domElement = e.element, t.userData.shaderHash = r;
958
1008
  }
959
- if ((l = e.nativeStyles) != null && l.transform ? t.userData.nativeTransform = e.nativeStyles.transform : t.userData.nativeTransform = void 0, this.updateMeshProperties(t, e), this.updateMeshLayers(t, e), e.isTraveler)
960
- for (let n = 0; n < O.MAX_LAYERS; n++)
1009
+ if ((c = e.nativeStyles) != null && c.transform ? t.userData.nativeTransform = e.nativeStyles.transform : t.userData.nativeTransform = void 0, this.updateMeshProperties(t, e), this.updateMeshLayers(t, e), e.isTraveler)
1010
+ for (let n = 0; n < z.MAX_LAYERS; n++)
961
1011
  n === e.captureLayer - 2 ? this.travelersByLayer[n].add(t) : this.travelersByLayer[n].delete(t);
962
1012
  else
963
1013
  for (const n of this.travelersByLayer)
@@ -973,37 +1023,37 @@ class rt {
973
1023
  ));
974
1024
  }
975
1025
  reconcileTextChild(e, t, r) {
976
- var c;
1026
+ var l;
977
1027
  const i = t.textLines || [
978
1028
  { text: t.textContent || "", rect: t.rect }
979
- ], l = r ? t.nativeStyles : t.textStyles, n = JSON.stringify(l) + t.textContent + i.map((d) => d.text).join("|"), a = (c = e.userData) == null ? void 0 : c.textChildStyleHash;
980
- if (t.dirtyMask & ve || n !== a) {
1029
+ ], c = r ? t.nativeStyles : t.textStyles, n = JSON.stringify(c) + t.textContent + i.map((d) => d.text).join("|"), a = (l = e.userData) == null ? void 0 : l.textChildStyleHash;
1030
+ if (t.dirtyMask & ye || n !== a) {
981
1031
  e.children.filter(
982
1032
  (p) => p.name.startsWith("TEXT_CHILD")
983
1033
  ).forEach((p) => {
984
- var E;
985
- const m = p;
986
- (E = m.material.map) == null || E.dispose(), m.geometry.dispose(), e.remove(m);
1034
+ var w;
1035
+ const v = p;
1036
+ (w = v.material.map) == null || w.dispose(), v.geometry.dispose(), e.remove(v);
987
1037
  });
988
- const h = t.rect, g = h.x + h.width / 2, v = h.y + h.height / 2;
989
- i.forEach((p, m) => {
990
- const E = V.create(
1038
+ const h = t.rect, f = h.x + h.width / 2, g = h.y + h.height / 2;
1039
+ i.forEach((p, v) => {
1040
+ const w = W.create(
991
1041
  "TEXT",
992
- l,
1042
+ c,
993
1043
  p.text,
994
1044
  p.rect.width,
995
1045
  p.rect.height,
996
1046
  this.qualityFactor
997
- ), M = new y.PlaneGeometry(1, 1), L = new y.Mesh(M, E);
998
- L.name = `TEXT_CHILD_${m}`;
999
- const R = t.rect.width === 0 ? 1 : p.rect.width / t.rect.width, C = t.rect.height === 0 ? 1 : p.rect.height / t.rect.height;
1000
- L.scale.set(R, C, 1);
1001
- const S = p.rect.x + p.rect.width / 2, w = p.rect.y + p.rect.height / 2, B = S - g, _ = -(w - v);
1002
- L.position.set(
1003
- t.rect.width === 0 ? 0 : B / t.rect.width,
1004
- t.rect.height === 0 ? 0 : _ / t.rect.height,
1047
+ ), C = new y.PlaneGeometry(1, 1), k = new y.Mesh(C, w);
1048
+ k.name = `TEXT_CHILD_${v}`;
1049
+ const D = t.rect.width === 0 ? 1 : p.rect.width / t.rect.width, S = t.rect.height === 0 ? 1 : p.rect.height / t.rect.height;
1050
+ k.scale.set(D, S, 1);
1051
+ const R = p.rect.x + p.rect.width / 2, E = p.rect.y + p.rect.height / 2, V = R - f, N = -(E - g);
1052
+ k.position.set(
1053
+ t.rect.width === 0 ? 0 : V / t.rect.width,
1054
+ t.rect.height === 0 ? 0 : N / t.rect.height,
1005
1055
  5e-3
1006
- ), e.add(L);
1056
+ ), e.add(k);
1007
1057
  }), e.userData.textChildStyleHash = n;
1008
1058
  }
1009
1059
  e.children.forEach((d) => {
@@ -1011,52 +1061,54 @@ class rt {
1011
1061
  return;
1012
1062
  const h = d;
1013
1063
  if (r && t.nativeLayer !== void 0)
1014
- h.layers.set(I.HIDDEN), t.visibility & H && h.layers.enable(I.getCaptureLayer(t.nativeLayer));
1064
+ h.layers.set(O.HIDDEN), t.visibility & $ && h.layers.enable(O.getCaptureLayer(t.nativeLayer));
1015
1065
  else {
1016
- const g = t.visibility & H ? I.BASE : I.HIDDEN;
1017
- if (h.layers.set(g), t.visibility & ie && h.layers.enable(I.SELECTED), t.visibility & H)
1066
+ const f = t.visibility & $ ? O.BASE : O.HIDDEN;
1067
+ if (h.layers.set(f), t.visibility & ae && h.layers.enable(O.SELECTED), t.visibility & $)
1018
1068
  if (!r && t.nativeLayer !== void 0 && t.nativeStyles !== void 0)
1019
- for (let v = t.captureLayer; v <= O.MAX_LAYERS + 1; v++)
1020
- v !== t.nativeLayer && h.layers.enable(I.getCaptureLayer(v));
1069
+ for (let g = t.captureLayer; g <= z.MAX_LAYERS + 1; g++)
1070
+ g !== t.nativeLayer && h.layers.enable(O.getCaptureLayer(g));
1021
1071
  else
1022
- for (let v = t.captureLayer; v <= O.MAX_LAYERS + 1; v++)
1023
- h.layers.enable(I.getCaptureLayer(v));
1072
+ for (let g = t.captureLayer; g <= z.MAX_LAYERS + 1; g++)
1073
+ h.layers.enable(O.getCaptureLayer(g));
1024
1074
  }
1025
1075
  });
1026
1076
  }
1027
1077
  updateMeshProperties(e, t) {
1028
- var R, C, S;
1029
- const { rect: r, styles: i } = t, l = this.renderer.getPixelRatio(), n = this.renderer.domElement.width / l, a = this.renderer.domElement.height / l;
1030
- e.material = e.userData.baseMaterial, e.scale.set(r.width, r.height, 1), e.userData.domRect = {
1078
+ var S, R, E, V, N;
1079
+ const { rect: r, styles: i } = t, c = this.renderer.getPixelRatio(), n = this.renderer.domElement.width / c, a = this.renderer.domElement.height / c;
1080
+ e.material = e.userData.baseMaterial;
1081
+ let o = ((S = e.material.userData) == null ? void 0 : S.shadowPadding) || 0;
1082
+ e.scale.set(r.width + o * 2, r.height + o * 2, 1), e.userData.domRect = {
1031
1083
  x: r.x,
1032
1084
  y: r.y,
1033
1085
  width: r.width,
1034
1086
  height: r.height
1035
1087
  };
1036
- const o = 1e-3;
1088
+ const l = 1e-3;
1037
1089
  this.renderOrder++;
1038
- const c = this.targetRect.left + window.scrollX, d = this.targetRect.top + window.scrollY;
1039
- let h, g;
1090
+ const d = this.targetRect.left + window.scrollX, h = this.targetRect.top + window.scrollY;
1091
+ let f, g;
1040
1092
  if (this.isViewport)
1041
- h = r.x - window.innerWidth / 2 + r.width / 2, g = -r.y + window.innerHeight / 2 - r.height / 2;
1093
+ f = r.x - window.innerWidth / 2 + r.width / 2, g = -r.y + window.innerHeight / 2 - r.height / 2;
1042
1094
  else {
1043
- const w = r.x - c, B = r.y - d;
1044
- h = w - n / 2 + r.width / 2, g = -B + a / 2 - r.height / 2;
1095
+ const L = r.x - d, P = r.y - h;
1096
+ f = L - n / 2 + r.width / 2, g = -P + a / 2 - r.height / 2;
1045
1097
  }
1046
1098
  e.position.set(
1047
- h,
1099
+ f,
1048
1100
  g,
1049
- i.zIndex + this.renderOrder * o
1101
+ i.zIndex + this.renderOrder * l
1050
1102
  );
1051
- const v = r.x, p = r.y;
1052
- e.userData.basePosition = { x: h, y: g }, e.userData.originalBasePosition = { x: h, y: g }, e.userData.baseSize = { width: r.width, height: r.height }, e.userData.baseDOM = { x: v, y: p }, e.userData.isFixed = t.isFixed, e.userData.initialScroll = { x: window.scrollX, y: window.scrollY };
1053
- const m = t.element.nodeType === Node.TEXT_NODE ? t.element.parentElement : t.element, E = window.getComputedStyle(m);
1054
- let M = 0, L = 0;
1055
- if (E.transform && E.transform !== "none") {
1056
- const w = new DOMMatrix(E.transform);
1057
- M = w.m41, L = w.m42;
1103
+ const p = r.x, v = r.y;
1104
+ e.userData.basePosition = { x: f, y: g }, e.userData.originalBasePosition = { x: f, y: g }, e.userData.baseSize = { width: r.width, height: r.height }, e.userData.baseDOM = { x: p, y: v }, e.userData.isFixed = t.isFixed, e.userData.initialScroll = { x: window.scrollX, y: window.scrollY };
1105
+ const w = t.element.nodeType === Node.TEXT_NODE ? t.element.parentElement : t.element, C = window.getComputedStyle(w);
1106
+ let k = 0, D = 0;
1107
+ if (C.transform && C.transform !== "none") {
1108
+ const L = new DOMMatrix(C.transform);
1109
+ k = L.m41, D = L.m42;
1058
1110
  }
1059
- if (e.userData.baseTransform = { x: M, y: L }, delete e.userData.originRatioX, delete e.userData.originRatioY, V.update(
1111
+ if (e.userData.baseTransform = { x: k, y: D }, delete e.userData.originRatioX, delete e.userData.originRatioY, W.update(
1060
1112
  e.userData.baseMaterial,
1061
1113
  "BOX",
1062
1114
  i,
@@ -1067,216 +1119,221 @@ class rt {
1067
1119
  t.isTraveler ? (R = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : R.texture : this.textureManager.get(t.element)
1068
1120
  ), t.nativeStyles && t.nativeRect) {
1069
1121
  if (!e.userData.nativeMesh) {
1070
- const N = V.create(
1122
+ const X = W.create(
1071
1123
  "BOX",
1072
1124
  t.nativeStyles,
1073
1125
  "",
1074
1126
  t.nativeRect.width,
1075
1127
  t.nativeRect.height,
1076
1128
  this.qualityFactor,
1077
- t.isTraveler ? (C = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : C.texture : this.textureManager.get(t.element),
1129
+ t.isTraveler ? (E = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : E.texture : this.textureManager.get(t.element),
1078
1130
  t.shaderHooks
1079
- ), X = new y.Mesh(e.geometry, N);
1080
- t.type === "TEXT" && (X.name = "BG_MESH"), this.scene.add(X), e.userData.nativeMesh = X;
1131
+ ), Y = new y.Mesh(e.geometry, X);
1132
+ t.type === "TEXT" && (Y.name = "BG_MESH"), this.scene.add(Y), e.userData.nativeMesh = Y;
1081
1133
  }
1082
- const w = e.userData.nativeMesh;
1083
- let B, _;
1134
+ const L = e.userData.nativeMesh;
1135
+ let P, J;
1084
1136
  if (this.isViewport)
1085
- B = t.nativeRect.x - window.innerWidth / 2 + t.nativeRect.width / 2, _ = -t.nativeRect.y + window.innerHeight / 2 - t.nativeRect.height / 2;
1137
+ P = t.nativeRect.x - window.innerWidth / 2 + t.nativeRect.width / 2, J = -t.nativeRect.y + window.innerHeight / 2 - t.nativeRect.height / 2;
1086
1138
  else {
1087
- const N = t.nativeRect.x - c, X = t.nativeRect.y - d;
1088
- B = N - n / 2 + t.nativeRect.width / 2, _ = -X + a / 2 - t.nativeRect.height / 2;
1139
+ const X = t.nativeRect.x - d, Y = t.nativeRect.y - h;
1140
+ P = X - n / 2 + t.nativeRect.width / 2, J = -Y + a / 2 - t.nativeRect.height / 2;
1089
1141
  }
1090
- let b = t.nativeRect.width, U = t.nativeRect.height, $ = B, q = _;
1142
+ let Z = t.nativeRect.width, M = t.nativeRect.height, B = P, q = J;
1091
1143
  if (t.nativeStyles.transform) {
1092
- const N = t.nativeStyles.transform, X = N.match(/scale\(([\d.]+%?)\)/);
1093
- if (X) {
1094
- let f = parseFloat(X[1]);
1095
- X[1].includes("%") && (f /= 100), b *= f, U *= f;
1144
+ const X = t.nativeStyles.transform, Y = X.match(/scale\(([\d.]+%?)\)/);
1145
+ if (Y) {
1146
+ let b = parseFloat(Y[1]);
1147
+ Y[1].includes("%") && (b /= 100), Z *= b, M *= b;
1096
1148
  }
1097
- const Z = N.match(/scaleX\(([\d.]+%?)\)/);
1098
- if (Z) {
1099
- let f = parseFloat(Z[1]);
1100
- Z[1].includes("%") && (f /= 100), b *= f;
1149
+ const ie = X.match(/scaleX\(([\d.]+%?)\)/);
1150
+ if (ie) {
1151
+ let b = parseFloat(ie[1]);
1152
+ ie[1].includes("%") && (b /= 100), Z *= b;
1101
1153
  }
1102
- const ee = N.match(/scaleY\(([\d.]+%?)\)/);
1103
- if (ee) {
1104
- let f = parseFloat(ee[1]);
1105
- ee[1].includes("%") && (f /= 100), U *= f;
1154
+ const se = X.match(/scaleY\(([\d.]+%?)\)/);
1155
+ if (se) {
1156
+ let b = parseFloat(se[1]);
1157
+ se[1].includes("%") && (b /= 100), M *= b;
1106
1158
  }
1107
- const te = N.match(/translate\(([^,]+),\s*([^)]+)\)/);
1108
- if (te) {
1109
- const f = te[1].trim(), x = te[2].trim();
1110
- let D = parseFloat(f);
1111
- f.includes("%") && (D = D / 100 * t.nativeRect.width);
1159
+ const m = X.match(/translate\(([^,]+),\s*([^)]+)\)/);
1160
+ if (m) {
1161
+ const b = m[1].trim(), x = m[2].trim();
1162
+ let _ = parseFloat(b);
1163
+ b.includes("%") && (_ = _ / 100 * t.nativeRect.width);
1112
1164
  let F = parseFloat(x);
1113
- x.includes("%") && (F = F / 100 * t.nativeRect.height), $ += D, q -= F;
1165
+ x.includes("%") && (F = F / 100 * t.nativeRect.height), B += _, q -= F;
1114
1166
  }
1115
- const ne = N.match(/translateX\(([^)]+)\)/);
1116
- if (ne) {
1117
- const f = ne[1].trim();
1118
- let x = parseFloat(f);
1119
- f.includes("%") && (x = x / 100 * t.nativeRect.width), $ += x;
1167
+ const A = X.match(/translateX\(([^)]+)\)/);
1168
+ if (A) {
1169
+ const b = A[1].trim();
1170
+ let x = parseFloat(b);
1171
+ b.includes("%") && (x = x / 100 * t.nativeRect.width), B += x;
1120
1172
  }
1121
- const ae = N.match(/translateY\(([^)]+)\)/);
1122
- if (ae) {
1123
- const f = ae[1].trim();
1124
- let x = parseFloat(f);
1125
- f.includes("%") && (x = x / 100 * t.nativeRect.height), q -= x;
1173
+ const U = X.match(/translateY\(([^)]+)\)/);
1174
+ if (U) {
1175
+ const b = U[1].trim();
1176
+ let x = parseFloat(b);
1177
+ b.includes("%") && (x = x / 100 * t.nativeRect.height), q -= x;
1126
1178
  }
1127
1179
  }
1128
- w.scale.set(b, U, 1), w.position.set(
1129
- $,
1180
+ let K = ((V = L.material.userData) == null ? void 0 : V.shadowPadding) || 0;
1181
+ L.scale.set(Z + K * 2, M + K * 2, 1), L.position.set(
1182
+ B,
1130
1183
  q,
1131
- t.nativeStyles.zIndex + this.renderOrder * o
1132
- ), V.update(
1133
- w.material,
1184
+ t.nativeStyles.zIndex + this.renderOrder * l
1185
+ ), W.update(
1186
+ L.material,
1134
1187
  "BOX",
1135
1188
  t.nativeStyles,
1136
1189
  "",
1137
1190
  t.nativeRect.width,
1138
1191
  t.nativeRect.height,
1139
1192
  this.qualityFactor,
1140
- t.isTraveler ? (S = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : S.texture : this.textureManager.get(t.element)
1193
+ t.isTraveler ? (N = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : N.texture : this.textureManager.get(t.element)
1141
1194
  );
1142
1195
  } else
1143
1196
  e.userData.nativeMesh && (this.scene.remove(e.userData.nativeMesh), e.userData.nativeMesh.material instanceof y.Material && e.userData.nativeMesh.material.dispose(), delete e.userData.nativeMesh);
1144
1197
  }
1145
1198
  updateMeshLayers(e, t) {
1146
- const r = t.visibility & H ? I.BASE : I.HIDDEN;
1147
- if (e.layers.set(r), t.visibility & ie && e.layers.enable(I.SELECTED), e.userData.nativeMesh && t.nativeLayer !== void 0) {
1199
+ const r = t.visibility & $ ? O.BASE : O.HIDDEN;
1200
+ if (e.layers.set(r), t.visibility & ae && e.layers.enable(O.SELECTED), e.userData.nativeMesh && t.nativeLayer !== void 0) {
1148
1201
  const i = e.userData.nativeMesh;
1149
- if (i.layers.set(I.HIDDEN), t.visibility & H) {
1150
- i.layers.enable(I.getCaptureLayer(t.nativeLayer));
1151
- for (let l = t.captureLayer; l <= O.MAX_LAYERS + 1; l++)
1152
- l !== t.nativeLayer && e.layers.enable(I.getCaptureLayer(l));
1202
+ if (i.layers.set(O.HIDDEN), t.visibility & $) {
1203
+ i.layers.enable(O.getCaptureLayer(t.nativeLayer));
1204
+ for (let c = t.captureLayer; c <= z.MAX_LAYERS + 1; c++)
1205
+ c !== t.nativeLayer && e.layers.enable(O.getCaptureLayer(c));
1153
1206
  }
1154
- } else if (t.visibility & H)
1155
- for (let i = t.captureLayer; i <= O.MAX_LAYERS + 1; i++)
1156
- e.layers.enable(I.getCaptureLayer(i));
1207
+ } else if (t.visibility & $)
1208
+ for (let i = t.captureLayer; i <= z.MAX_LAYERS + 1; i++)
1209
+ e.layers.enable(O.getCaptureLayer(i));
1157
1210
  }
1158
1211
  captureRenderTarget(e, t, r) {
1159
1212
  if (e.size === 0 || !r)
1160
1213
  return;
1161
- const i = new y.Color(), l = this.renderer.getClearAlpha();
1214
+ const i = new y.Color(), c = this.renderer.getClearAlpha();
1162
1215
  this.renderer.getClearColor(i), this.renderer.setClearColor(0, 0), this.renderer.setRenderTarget(r), this.renderer.clear(), this.renderer.autoClear = !1, this.renderer.setScissorTest(!0), this.camera.layers.set(t);
1163
- const n = new y.Vector3(), a = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, o = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height, c = this.renderer.getPixelRatio();
1216
+ const n = new y.Vector3(), a = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, o = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height, l = this.renderer.getPixelRatio();
1164
1217
  for (const d of e) {
1165
1218
  n.setFromMatrixPosition(d.matrixWorld), n.project(this.camera);
1166
- const h = (n.x + 1) / 2 * a, g = (n.y + 1) / 2 * o;
1167
- let v = 0, p = 1;
1168
- typeof this.clipArea == "number" ? p = this.clipArea : this.clipArea.endsWith("%") ? p = parseFloat(this.clipArea) / 100 : this.clipArea.endsWith("px") && (v = parseFloat(this.clipArea));
1169
- const m = d.scale.x * p + 0.5, E = d.scale.y * p + 0.5, M = h - m / 2, L = g - E / 2, R = (M * this.qualityFactor - v) / c, C = (L * this.qualityFactor - v) / c, S = (m * this.qualityFactor + v * 2) / c, w = (E * this.qualityFactor + v * 2) / c;
1170
- this.renderer.setScissor(R, C, S, w), this.renderer.render(this.scene, this.camera);
1219
+ const h = (n.x + 1) / 2 * a, f = (n.y + 1) / 2 * o;
1220
+ let g = 0, p = 1;
1221
+ typeof this.clipArea == "number" ? p = this.clipArea : this.clipArea.endsWith("%") ? p = parseFloat(this.clipArea) / 100 : this.clipArea.endsWith("px") && (g = parseFloat(this.clipArea));
1222
+ const v = d.scale.x * p + 0.5, w = d.scale.y * p + 0.5, C = h - v / 2, k = f - w / 2, D = (C * this.qualityFactor - g) / l, S = (k * this.qualityFactor - g) / l, R = (v * this.qualityFactor + g * 2) / l, E = (w * this.qualityFactor + g * 2) / l;
1223
+ this.renderer.setScissor(D, S, R, E), this.renderer.render(this.scene, this.camera);
1171
1224
  }
1172
- this.renderer.setScissorTest(!1), this.renderer.autoClear = !0, this.renderer.setRenderTarget(null), this.camera.layers.set(this.getSceneLayer()), this.renderer.setClearColor(i, l);
1225
+ this.renderer.setScissorTest(!1), this.renderer.autoClear = !0, this.renderer.setRenderTarget(null), this.camera.layers.set(this.getSceneLayer()), this.renderer.setClearColor(i, c);
1173
1226
  }
1174
1227
  render() {
1175
- for (let e = 0; e < O.MAX_LAYERS; e++) {
1228
+ for (let e = 0; e < z.MAX_LAYERS; e++) {
1176
1229
  const t = e + 1;
1177
1230
  this.captureRenderTarget(
1178
1231
  this.travelersByLayer[e],
1179
- I.getCaptureLayer(t),
1232
+ O.getCaptureLayer(t),
1180
1233
  this.renderTargets[e]
1181
1234
  );
1182
1235
  }
1183
1236
  this.renderer.render(this.scene, this.camera);
1184
1237
  }
1185
1238
  syncMeshesByDOM() {
1186
- const e = this.targetRect.left + window.scrollX, t = this.targetRect.top + window.scrollY, r = this.renderer.getPixelRatio(), i = this.renderer.domElement.width / r, l = this.renderer.domElement.height / r;
1239
+ const e = this.targetRect.left + window.scrollX, t = this.targetRect.top + window.scrollY, r = this.renderer.getPixelRatio(), i = this.renderer.domElement.width / r, c = this.renderer.domElement.height / r;
1187
1240
  this.scene.children.forEach((n) => {
1241
+ var h, f;
1188
1242
  const a = n;
1189
1243
  if (!a.userData || !a.userData.domElement)
1190
1244
  return;
1191
1245
  const o = a.userData.domElement;
1192
1246
  if (!o.isConnected)
1193
1247
  return;
1194
- let c;
1248
+ let l;
1195
1249
  if (o.nodeType === Node.TEXT_NODE) {
1196
- const h = document.createRange();
1197
- h.selectNode(o), c = h.getBoundingClientRect();
1250
+ const g = document.createRange();
1251
+ g.selectNode(o), l = g.getBoundingClientRect();
1198
1252
  } else
1199
- c = o.getBoundingClientRect();
1253
+ l = o.getBoundingClientRect();
1200
1254
  const d = a.userData.domRect;
1201
- if (!d || Math.abs(c.x - d.x) > 0.5 || Math.abs(c.y - d.y) > 0.5 || Math.abs(c.width - d.width) > 0.5 || Math.abs(c.height - d.height) > 0.5) {
1255
+ if (!d || Math.abs(l.x - d.x) > 0.5 || Math.abs(l.y - d.y) > 0.5 || Math.abs(l.width - d.width) > 0.5 || Math.abs(l.height - d.height) > 0.5) {
1202
1256
  a.userData.domRect = {
1203
- x: c.x,
1204
- y: c.y,
1205
- width: c.width,
1206
- height: c.height
1257
+ x: l.x,
1258
+ y: l.y,
1259
+ width: l.width,
1260
+ height: l.height
1207
1261
  };
1208
- let h, g;
1262
+ let g, p;
1209
1263
  if (this.isViewport)
1210
- h = c.x - window.innerWidth / 2 + c.width / 2, g = -c.y + window.innerHeight / 2 - c.height / 2;
1264
+ g = l.x - window.innerWidth / 2 + l.width / 2, p = -l.y + window.innerHeight / 2 - l.height / 2;
1211
1265
  else {
1212
- const v = c.x - e, p = c.y - t;
1213
- h = v - i / 2 + c.width / 2, g = -p + l / 2 - c.height / 2;
1266
+ const w = l.x - e, C = l.y - t;
1267
+ g = w - i / 2 + l.width / 2, p = -C + c / 2 - l.height / 2;
1214
1268
  }
1215
- if (a.position.setX(h), a.position.setY(g), a.scale.set(c.width, c.height, 1), a.updateMatrixWorld(), a.material instanceof y.ShaderMaterial && V.forceUpdateUniforms(a.material, {
1216
- width: c.width,
1217
- height: c.height
1269
+ a.position.setX(g), a.position.setY(p);
1270
+ let v = ((h = a.material.userData) == null ? void 0 : h.shadowPadding) || 0;
1271
+ if (a.scale.set(l.width + v * 2, l.height + v * 2, 1), a.updateMatrixWorld(), a.material instanceof y.ShaderMaterial && W.forceUpdateUniforms(a.material, {
1272
+ width: l.width,
1273
+ height: l.height
1218
1274
  }), a.userData.nativeMesh) {
1219
- const v = a.userData.nativeMesh;
1220
- let p = c.width, m = c.height, E = h, M = g;
1275
+ const w = a.userData.nativeMesh;
1276
+ let C = l.width, k = l.height, D = g, S = p;
1221
1277
  if (a.userData.nativeTransform) {
1222
- const L = a.userData.nativeTransform, R = L.match(/scale\(([\d.]+%?)\)/);
1223
- if (R) {
1224
- let b = parseFloat(R[1]);
1225
- R[1].includes("%") && (b /= 100), p *= b, m *= b;
1278
+ const E = a.userData.nativeTransform, V = E.match(/scale\(([\d.]+%?)\)/);
1279
+ if (V) {
1280
+ let M = parseFloat(V[1]);
1281
+ V[1].includes("%") && (M /= 100), C *= M, k *= M;
1226
1282
  }
1227
- const C = L.match(/scaleX\(([\d.]+%?)\)/);
1228
- if (C) {
1229
- let b = parseFloat(C[1]);
1230
- C[1].includes("%") && (b /= 100), p *= b;
1283
+ const N = E.match(/scaleX\(([\d.]+%?)\)/);
1284
+ if (N) {
1285
+ let M = parseFloat(N[1]);
1286
+ N[1].includes("%") && (M /= 100), C *= M;
1231
1287
  }
1232
- const S = L.match(/scaleY\(([\d.]+%?)\)/);
1233
- if (S) {
1234
- let b = parseFloat(S[1]);
1235
- S[1].includes("%") && (b /= 100), m *= b;
1288
+ const L = E.match(/scaleY\(([\d.]+%?)\)/);
1289
+ if (L) {
1290
+ let M = parseFloat(L[1]);
1291
+ L[1].includes("%") && (M /= 100), k *= M;
1236
1292
  }
1237
- const w = L.match(/translate\(([^,]+),\s*([^)]+)\)/);
1238
- if (w) {
1239
- const b = w[1].trim(), U = w[2].trim();
1240
- let $ = parseFloat(b);
1241
- b.includes("%") && ($ = $ / 100 * c.width);
1242
- let q = parseFloat(U);
1243
- U.includes("%") && (q = q / 100 * c.height), E += $, M -= q;
1293
+ const P = E.match(/translate\(([^,]+),\s*([^)]+)\)/);
1294
+ if (P) {
1295
+ const M = P[1].trim(), B = P[2].trim();
1296
+ let q = parseFloat(M);
1297
+ M.includes("%") && (q = q / 100 * l.width);
1298
+ let K = parseFloat(B);
1299
+ B.includes("%") && (K = K / 100 * l.height), D += q, S -= K;
1244
1300
  }
1245
- const B = L.match(/translateX\(([^)]+)\)/);
1246
- if (B) {
1247
- const b = B[1].trim();
1248
- let U = parseFloat(b);
1249
- b.includes("%") && (U = U / 100 * c.width), E += U;
1301
+ const J = E.match(/translateX\(([^)]+)\)/);
1302
+ if (J) {
1303
+ const M = J[1].trim();
1304
+ let B = parseFloat(M);
1305
+ M.includes("%") && (B = B / 100 * l.width), D += B;
1250
1306
  }
1251
- const _ = L.match(/translateY\(([^)]+)\)/);
1252
- if (_) {
1253
- const b = _[1].trim();
1254
- let U = parseFloat(b);
1255
- b.includes("%") && (U = U / 100 * c.height), M -= U;
1307
+ const Z = E.match(/translateY\(([^)]+)\)/);
1308
+ if (Z) {
1309
+ const M = Z[1].trim();
1310
+ let B = parseFloat(M);
1311
+ M.includes("%") && (B = B / 100 * l.height), S -= B;
1256
1312
  }
1257
1313
  }
1258
- v.position.setX(E), v.position.setY(M), v.scale.set(p, m, 1), v.updateMatrixWorld(), v.material instanceof y.ShaderMaterial && V.forceUpdateUniforms(v.material, {
1259
- width: p,
1260
- height: m
1314
+ let R = ((f = w.material.userData) == null ? void 0 : f.shadowPadding) || 0;
1315
+ w.position.setX(D), w.position.setY(S), w.scale.set(C + R * 2, k + R * 2, 1), w.updateMatrixWorld(), w.material instanceof y.ShaderMaterial && W.forceUpdateUniforms(w.material, {
1316
+ width: C,
1317
+ height: k
1261
1318
  });
1262
1319
  }
1263
1320
  }
1264
1321
  });
1265
1322
  }
1266
1323
  }
1267
- function it(s) {
1324
+ function nt(s) {
1268
1325
  const e = s.textContent || "", t = [];
1269
- let r = "", i = null, l = -1;
1270
- const n = (c, d) => {
1271
- for (let h = 0; h < c.length; h++) {
1272
- const g = c[h], v = document.createRange();
1273
- v.setStart(s, d + h), v.setEnd(s, d + h + 1);
1274
- const p = v.getBoundingClientRect();
1326
+ let r = "", i = null, c = -1;
1327
+ const n = (l, d) => {
1328
+ for (let h = 0; h < l.length; h++) {
1329
+ const f = l[h], g = document.createRange();
1330
+ g.setStart(s, d + h), g.setEnd(s, d + h + 1);
1331
+ const p = g.getBoundingClientRect();
1275
1332
  if (p.width === 0 && p.height === 0) {
1276
- r += g;
1333
+ r += f;
1277
1334
  continue;
1278
1335
  }
1279
- l === -1 || Math.abs(p.top - l) > p.height / 2 ? (r && i && t.push({
1336
+ c === -1 || Math.abs(p.top - c) > p.height / 2 ? (r && i && t.push({
1280
1337
  text: r,
1281
1338
  rect: {
1282
1339
  left: i.left,
@@ -1284,31 +1341,31 @@ function it(s) {
1284
1341
  width: i.right - i.left,
1285
1342
  height: i.bottom - i.top
1286
1343
  }
1287
- }), r = g, i = {
1344
+ }), r = f, i = {
1288
1345
  left: p.left,
1289
1346
  top: p.top,
1290
1347
  right: p.right,
1291
1348
  bottom: p.bottom
1292
- }, l = p.top) : (r += g, i && (i.left = Math.min(i.left, p.left), i.top = Math.min(i.top, p.top), i.right = Math.max(i.right, p.right), i.bottom = Math.max(
1349
+ }, c = p.top) : (r += f, i && (i.left = Math.min(i.left, p.left), i.top = Math.min(i.top, p.top), i.right = Math.max(i.right, p.right), i.bottom = Math.max(
1293
1350
  i.bottom,
1294
1351
  p.bottom
1295
1352
  )));
1296
1353
  }
1297
1354
  }, a = e.match(/[^\s\-]+\-?|\-|\s+/g) || [];
1298
1355
  let o = 0;
1299
- for (const c of a) {
1356
+ for (const l of a) {
1300
1357
  const d = document.createRange();
1301
- d.setStart(s, o), d.setEnd(s, o + c.length);
1358
+ d.setStart(s, o), d.setEnd(s, o + l.length);
1302
1359
  const h = d.getClientRects();
1303
1360
  if (h.length > 1)
1304
- n(c, o);
1361
+ n(l, o);
1305
1362
  else {
1306
- const g = h.length === 1 ? h[0] : d.getBoundingClientRect();
1307
- if (g.width === 0 && g.height === 0) {
1308
- r += c, o += c.length;
1363
+ const f = h.length === 1 ? h[0] : d.getBoundingClientRect();
1364
+ if (f.width === 0 && f.height === 0) {
1365
+ r += l, o += l.length;
1309
1366
  continue;
1310
1367
  }
1311
- l === -1 || Math.abs(g.top - l) > g.height / 2 ? (r && i && t.push({
1368
+ c === -1 || Math.abs(f.top - c) > f.height / 2 ? (r && i && t.push({
1312
1369
  text: r,
1313
1370
  rect: {
1314
1371
  left: i.left,
@@ -1316,17 +1373,17 @@ function it(s) {
1316
1373
  width: i.right - i.left,
1317
1374
  height: i.bottom - i.top
1318
1375
  }
1319
- }), r = c, i = {
1320
- left: g.left,
1321
- top: g.top,
1322
- right: g.right,
1323
- bottom: g.bottom
1324
- }, l = g.top) : (r += c, i && (i.left = Math.min(i.left, g.left), i.top = Math.min(i.top, g.top), i.right = Math.max(i.right, g.right), i.bottom = Math.max(
1376
+ }), r = l, i = {
1377
+ left: f.left,
1378
+ top: f.top,
1379
+ right: f.right,
1380
+ bottom: f.bottom
1381
+ }, c = f.top) : (r += l, i && (i.left = Math.min(i.left, f.left), i.top = Math.min(i.top, f.top), i.right = Math.max(i.right, f.right), i.bottom = Math.max(
1325
1382
  i.bottom,
1326
- g.bottom
1383
+ f.bottom
1327
1384
  )));
1328
1385
  }
1329
- o += c.length;
1386
+ o += l.length;
1330
1387
  }
1331
1388
  return r && i && t.push({
1332
1389
  text: r,
@@ -1337,10 +1394,10 @@ function it(s) {
1337
1394
  height: i.bottom - i.top
1338
1395
  }
1339
1396
  }), t.filter(
1340
- (c) => c.text.trim().length > 0 && c.rect.width > 0 && c.rect.height > 0
1397
+ (l) => l.text.trim().length > 0 && l.rect.width > 0 && l.rect.height > 0
1341
1398
  );
1342
1399
  }
1343
- function Me(s) {
1400
+ function De(s) {
1344
1401
  const e = parseFloat(s.fontSize);
1345
1402
  let t = parseFloat(s.lineHeight);
1346
1403
  isNaN(t) && (t = e * 1.2);
@@ -1356,44 +1413,44 @@ function Me(s) {
1356
1413
  letterSpacing: r
1357
1414
  };
1358
1415
  }
1359
- function Ue(s, e = Q | ce | Ye | ve | ue, t, r = 1, i = 0, l = 2, n, a) {
1360
- var X, Z, ee, te, ne, ae;
1416
+ function Oe(s, e = re | he | Pe | ye | fe, t, r = 1, i = 0, c = 2, n, a) {
1417
+ var B, q, K, X, Y, ie, se;
1361
1418
  if (s.nodeType === Node.TEXT_NODE) {
1362
- const f = s;
1363
- if (!f.textContent || !f.textContent.trim())
1419
+ const m = s;
1420
+ if (!m.textContent || !m.textContent.trim())
1364
1421
  return null;
1365
- const x = f.textContent.replace(/\s+/g, " ");
1366
- if (x.length === 0)
1422
+ const A = m.textContent.replace(/\s+/g, " ");
1423
+ if (A.length === 0)
1367
1424
  return null;
1368
- const D = it(f);
1369
- if (D.length === 0)
1425
+ const U = nt(m);
1426
+ if (U.length === 0)
1370
1427
  return null;
1371
- const F = f.parentElement, k = F ? window.getComputedStyle(F) : null;
1372
- if (!k)
1428
+ const b = m.parentElement, x = b ? window.getComputedStyle(b) : null;
1429
+ if (!x)
1373
1430
  return null;
1374
- const P = Math.min(...D.map((T) => T.rect.left)), z = Math.min(...D.map((T) => T.rect.top)), j = Math.max(...D.map((T) => T.rect.left + T.rect.width)), A = Math.max(...D.map((T) => T.rect.top + T.rect.height));
1431
+ const _ = Math.min(...U.map((T) => T.rect.left)), F = Math.min(...U.map((T) => T.rect.top)), Q = Math.max(...U.map((T) => T.rect.left + T.rect.width)), I = Math.max(...U.map((T) => T.rect.top + T.rect.height));
1375
1432
  return {
1376
1433
  id: Math.random().toString(36).substring(2, 9),
1377
1434
  type: "TEXT",
1378
- element: f,
1435
+ element: m,
1379
1436
  rect: {
1380
- x: P + window.scrollX,
1381
- y: z + window.scrollY,
1382
- width: j - P,
1383
- height: A - z
1437
+ x: _ + window.scrollX,
1438
+ y: F + window.scrollY,
1439
+ width: Q - _,
1440
+ height: I - F
1384
1441
  },
1385
1442
  styles: {
1386
1443
  backgroundColor: "transparent",
1387
1444
  backgroundImage: "",
1388
- opacity: F && F.dataset[K.KEY] === K.VALUES.HIDE ? 1 : parseFloat(k.opacity),
1389
- zIndex: (isNaN(parseInt(k.zIndex)) ? 0 : parseInt(k.zIndex)) + i,
1445
+ opacity: b && b.dataset[ee.KEY] === ee.VALUES.HIDE ? 1 : parseFloat(x.opacity),
1446
+ zIndex: (isNaN(parseInt(x.zIndex)) ? 0 : parseInt(x.zIndex)) + i,
1390
1447
  borderRadius: "0px",
1391
1448
  borderColor: "transparent",
1392
1449
  borderWidth: "0px",
1393
1450
  isTraveler: !1
1394
1451
  },
1395
- textContent: x,
1396
- textLines: D.map((T) => ({
1452
+ textContent: A,
1453
+ textLines: U.map((T) => ({
1397
1454
  text: T.text.trim(),
1398
1455
  rect: {
1399
1456
  x: T.rect.left + window.scrollX,
@@ -1402,237 +1459,239 @@ function Ue(s, e = Q | ce | Ye | ve | ue, t, r = 1, i = 0, l = 2, n, a) {
1402
1459
  height: T.rect.height
1403
1460
  }
1404
1461
  })),
1405
- textStyles: Me(k),
1462
+ textStyles: De(x),
1406
1463
  dirtyMask: e,
1407
1464
  visibility: t,
1408
1465
  isTraveler: !1,
1409
1466
  captureLayer: r,
1410
- isFixed: k.position === "fixed",
1467
+ isFixed: x.position === "fixed",
1411
1468
  nativeLayer: n,
1412
- nativeStyles: a ? J(J({
1469
+ nativeStyles: a ? te(te({
1413
1470
  backgroundColor: "transparent",
1414
1471
  backgroundImage: "",
1415
- opacity: F && F.dataset[K.KEY] === K.VALUES.HIDE ? 1 : parseFloat(k.opacity),
1416
- zIndex: (isNaN(parseInt(k.zIndex)) ? 0 : parseInt(k.zIndex)) + i,
1472
+ opacity: b && b.dataset[ee.KEY] === ee.VALUES.HIDE ? 1 : parseFloat(x.opacity),
1473
+ zIndex: (isNaN(parseInt(x.zIndex)) ? 0 : parseInt(x.zIndex)) + i,
1417
1474
  borderRadius: "0px",
1418
1475
  borderColor: "transparent",
1419
1476
  borderWidth: "0px",
1420
1477
  isTraveler: !1
1421
- }, Me(k)), a) : void 0,
1478
+ }, De(x)), a) : void 0,
1422
1479
  nativeRect: a ? {
1423
- x: P + window.scrollX,
1424
- y: z + window.scrollY,
1425
- width: j - P,
1426
- height: A - z
1480
+ x: _ + window.scrollX,
1481
+ y: F + window.scrollY,
1482
+ width: Q - _,
1483
+ height: I - F
1427
1484
  } : void 0,
1428
1485
  children: []
1429
1486
  };
1430
1487
  }
1431
1488
  if (s.nodeType !== Node.ELEMENT_NODE)
1432
1489
  return null;
1433
- const o = s, c = o.dataset[W.KEY];
1490
+ const o = s, l = o.dataset[G.KEY];
1434
1491
  let d = t, h = t;
1435
- if (c) {
1436
- const f = new Set(c.split(/\s+/));
1437
- for (const x of f)
1438
- if (!Te.includes(x))
1492
+ if (l) {
1493
+ const m = new Set(l.split(/\s+/));
1494
+ for (const A of m)
1495
+ if (!Re.includes(A))
1439
1496
  throw new Error(
1440
- `[MirageEngine] Invalid filter token: '${x}'. Expected one of: 'include-tree', 'exclude-tree', 'include-self', 'exclude-self', 'end'.`
1497
+ `[MirageEngine] Invalid filter token: '${A}'. Expected one of: 'include-tree', 'exclude-tree', 'include-self', 'exclude-self', 'end'.`
1441
1498
  );
1442
- if (f.has(W.VALUES.END))
1499
+ if (m.has(G.VALUES.END))
1443
1500
  return null;
1444
- if (f.has(W.VALUES.INCLUDE_TREE) && f.has(W.VALUES.EXCLUDE_TREE))
1501
+ if (m.has(G.VALUES.INCLUDE_TREE) && m.has(G.VALUES.EXCLUDE_TREE))
1445
1502
  throw new Error(
1446
1503
  "[MirageEngine] Conflicting filters: 'include-tree' and 'exclude-tree' cannot be used together on the same element."
1447
1504
  );
1448
- if (f.has(W.VALUES.INCLUDE_SELF) && f.has(W.VALUES.EXCLUDE_SELF))
1505
+ if (m.has(G.VALUES.INCLUDE_SELF) && m.has(G.VALUES.EXCLUDE_SELF))
1449
1506
  throw new Error(
1450
1507
  "[MirageEngine] Conflicting filters: 'include-self' and 'exclude-self' cannot be used together on the same element."
1451
1508
  );
1452
- f.has(W.VALUES.INCLUDE_TREE) ? d = d | H : f.has(W.VALUES.EXCLUDE_TREE) && (d = d & ~H), h = d, f.has(W.VALUES.INCLUDE_SELF) ? h = h | H : f.has(W.VALUES.EXCLUDE_SELF) && (h = h & ~H);
1509
+ m.has(G.VALUES.INCLUDE_TREE) ? d = d | $ : m.has(G.VALUES.EXCLUDE_TREE) && (d = d & ~$), h = d, m.has(G.VALUES.INCLUDE_SELF) ? h = h | $ : m.has(G.VALUES.EXCLUDE_SELF) && (h = h & ~$);
1453
1510
  }
1454
- const g = o.dataset[G.KEY];
1455
- if (g) {
1456
- const f = new Set(g.split(/\s+/));
1457
- for (const x of f)
1458
- if (!Te.includes(x))
1511
+ const f = o.dataset[j.KEY];
1512
+ if (f) {
1513
+ const m = new Set(f.split(/\s+/));
1514
+ for (const A of m)
1515
+ if (!Re.includes(A))
1459
1516
  throw new Error(
1460
- `[MirageEngine] Invalid select token: '${x}'. Expected one of: 'include-tree', 'exclude-tree', 'include-self', 'exclude-self', 'end'.`
1517
+ `[MirageEngine] Invalid select token: '${A}'. Expected one of: 'include-tree', 'exclude-tree', 'include-self', 'exclude-self', 'end'.`
1461
1518
  );
1462
- if (f.has(G.VALUES.END))
1519
+ if (m.has(j.VALUES.END))
1463
1520
  return null;
1464
- if (f.has(G.VALUES.INCLUDE_TREE) && f.has(G.VALUES.EXCLUDE_TREE))
1521
+ if (m.has(j.VALUES.INCLUDE_TREE) && m.has(j.VALUES.EXCLUDE_TREE))
1465
1522
  throw new Error(
1466
1523
  "[MirageEngine] Conflicting selects: 'include-tree' and 'exclude-tree' cannot be used together on the same element."
1467
1524
  );
1468
- if (f.has(G.VALUES.INCLUDE_SELF) && f.has(G.VALUES.EXCLUDE_SELF))
1525
+ if (m.has(j.VALUES.INCLUDE_SELF) && m.has(j.VALUES.EXCLUDE_SELF))
1469
1526
  throw new Error(
1470
1527
  "[MirageEngine] Conflicting selects: 'include-self' and 'exclude-self' cannot be used together on the same element."
1471
1528
  );
1472
- f.has(G.VALUES.INCLUDE_TREE) ? d = d | ie : f.has(G.VALUES.EXCLUDE_TREE) && (d = d & ~ie), h = d, f.has(G.VALUES.INCLUDE_SELF) ? h = h | ie : f.has(G.VALUES.EXCLUDE_SELF) && (h = h & ~ie);
1473
- }
1474
- const v = o.dataset[O.KEY];
1475
- let p = !1, m = a ? J({}, a) : {}, E = n;
1476
- if (v) {
1477
- let f = 1;
1478
- const x = v.indexOf("{"), D = v.lastIndexOf("}");
1479
- let F = v;
1480
- if (x !== -1 && D !== -1 && D > x) {
1481
- F = v.substring(0, x).trim();
1482
- const A = v.substring(x, D + 1);
1529
+ m.has(j.VALUES.INCLUDE_TREE) ? d = d | ae : m.has(j.VALUES.EXCLUDE_TREE) && (d = d & ~ae), h = d, m.has(j.VALUES.INCLUDE_SELF) ? h = h | ae : m.has(j.VALUES.EXCLUDE_SELF) && (h = h & ~ae);
1530
+ }
1531
+ const g = o.dataset[z.KEY];
1532
+ let p = !1, v = a ? te({}, a) : {}, w = n;
1533
+ if (g) {
1534
+ let m = 1;
1535
+ const A = g.indexOf("{"), U = g.lastIndexOf("}");
1536
+ let b = g;
1537
+ if (A !== -1 && U !== -1 && U > A) {
1538
+ b = g.substring(0, A).trim();
1539
+ const I = g.substring(A, U + 1);
1483
1540
  try {
1484
- m = new Function("return " + A)();
1541
+ v = new Function("return " + I)();
1485
1542
  } catch (T) {
1486
1543
  console.warn(
1487
- `[MirageEngine] Failed to parse travel styles JSON: ${A}`
1544
+ `[MirageEngine] Failed to parse travel styles JSON: ${I}`
1488
1545
  );
1489
1546
  }
1490
1547
  }
1491
- const k = F.split(/\s+/);
1492
- let P = !1;
1493
- const z = k.indexOf(O.VALUES.TRAVELER);
1494
- if (z !== -1) {
1495
- p = !0, P = !0;
1496
- const A = k[z + 1];
1497
- if (A && !isNaN(parseInt(A, 10)))
1498
- f = parseInt(A, 10);
1548
+ const x = b.split(/\s+/);
1549
+ let _ = !1;
1550
+ const F = x.indexOf(z.VALUES.TRAVELER);
1551
+ if (F !== -1) {
1552
+ p = !0, _ = !0;
1553
+ const I = x[F + 1];
1554
+ if (I && !isNaN(parseInt(I, 10)))
1555
+ m = parseInt(I, 10);
1499
1556
  else {
1500
- const T = k.find((re) => !isNaN(parseInt(re, 10)));
1501
- T && (f = parseInt(T, 10));
1557
+ const T = x.find((ne) => !isNaN(parseInt(ne, 10)));
1558
+ T && (m = parseInt(T, 10));
1502
1559
  }
1503
1560
  }
1504
- const j = k.indexOf(O.VALUES.NATIVE);
1505
- if (j !== -1) {
1506
- const A = k[j + 1];
1507
- if (A && !isNaN(parseInt(A, 10)))
1508
- E = parseInt(A, 10);
1561
+ const Q = x.indexOf(z.VALUES.NATIVE);
1562
+ if (Q !== -1) {
1563
+ const I = x[Q + 1];
1564
+ if (I && !isNaN(parseInt(I, 10)))
1565
+ w = parseInt(I, 10);
1509
1566
  else if (!p) {
1510
- const T = k.find((re) => !isNaN(parseInt(re, 10)));
1511
- T && (E = parseInt(T, 10));
1567
+ const T = x.find((ne) => !isNaN(parseInt(ne, 10)));
1568
+ T && (w = parseInt(T, 10));
1512
1569
  }
1513
1570
  }
1514
- if (P) {
1515
- const A = f + 1;
1516
- if (A < r)
1571
+ if (_) {
1572
+ const I = m + 1;
1573
+ if (I < r)
1517
1574
  throw new Error(
1518
- `[MirageEngine] Traveler layer (${f}) cannot be smaller than inherited capture layer (${r - 1}).`
1575
+ `[MirageEngine] Traveler layer (${m}) cannot be smaller than inherited capture layer (${r - 1}).`
1519
1576
  );
1520
- r = Math.min(A, O.MAX_LAYERS + 1);
1577
+ r = Math.min(I, z.MAX_LAYERS + 1);
1521
1578
  }
1522
1579
  }
1523
- const M = o.dataset[Ve.KEY];
1524
- let L;
1525
- M && (L = JSON.parse(M));
1526
- const R = o.getBoundingClientRect(), C = window.getComputedStyle(o);
1527
- if (R.width === 0 || R.height === 0 || C.display === "none")
1580
+ const C = o.dataset[We.KEY];
1581
+ let k;
1582
+ C && (k = JSON.parse(C));
1583
+ const D = o.getBoundingClientRect(), S = window.getComputedStyle(o);
1584
+ if (D.width === 0 || D.height === 0 || S.display === "none")
1528
1585
  return null;
1529
- let S = o.getAttribute("data-mid");
1530
- S || (S = Math.random().toString(36).substring(2, 11), o.setAttribute("data-mid", S));
1531
- const w = parseInt(C.zIndex), B = (isNaN(w) ? 0 : w) + i;
1532
- let _;
1586
+ let R = o.getAttribute("data-mid");
1587
+ R || (R = Math.random().toString(36).substring(2, 11), o.setAttribute("data-mid", R));
1588
+ const E = parseInt(S.zIndex), V = (isNaN(E) ? 0 : E) + i;
1589
+ let N;
1533
1590
  if (o.tagName === "IMG")
1534
- _ = o.src;
1591
+ N = o.src;
1535
1592
  else if (o.tagName.toLowerCase() === "svg") {
1536
- const f = o.cloneNode(!0), x = m == null ? void 0 : m.color, D = m == null ? void 0 : m.fill, F = m == null ? void 0 : m.stroke, k = m == null ? void 0 : m.opacity, P = (T, re) => {
1537
- const Y = window.getComputedStyle(T), oe = re, Fe = Y.fill === Y.color, Be = Y.stroke === Y.color, fe = D || (Fe ? x : void 0) || Y.fill;
1538
- fe && fe !== "none" && (oe.style.fill = fe);
1539
- const ge = F || (Be ? x : void 0) || Y.stroke;
1540
- ge && ge !== "none" && (oe.style.stroke = ge), Y.strokeWidth && Y.strokeWidth !== "0px" && (oe.style.strokeWidth = Y.strokeWidth);
1541
- const be = x || Y.color;
1542
- be && (oe.style.color = be);
1543
- const pe = k || Y.opacity;
1544
- pe && pe !== "1" && (oe.style.opacity = pe);
1545
- for (let he = 0; he < T.children.length; he++)
1546
- P(T.children[he], re.children[he]);
1593
+ const m = o.cloneNode(!0), A = v == null ? void 0 : v.color, U = v == null ? void 0 : v.fill, b = v == null ? void 0 : v.stroke, x = v == null ? void 0 : v.opacity, _ = (T, ne) => {
1594
+ const H = window.getComputedStyle(T), ce = ne, Fe = H.fill === H.color, _e = H.stroke === H.color, ge = U || (Fe ? A : void 0) || H.fill;
1595
+ ge && ge !== "none" && (ce.style.fill = ge);
1596
+ const pe = b || (_e ? A : void 0) || H.stroke;
1597
+ pe && pe !== "none" && (ce.style.stroke = pe), H.strokeWidth && H.strokeWidth !== "0px" && (ce.style.strokeWidth = H.strokeWidth);
1598
+ const be = A || H.color;
1599
+ be && (ce.style.color = be);
1600
+ const me = x || H.opacity;
1601
+ me && me !== "1" && (ce.style.opacity = me);
1602
+ for (let de = 0; de < T.children.length; de++)
1603
+ _(T.children[de], ne.children[de]);
1547
1604
  };
1548
- P(o, f);
1549
- const z = o.getBoundingClientRect(), j = window.devicePixelRatio * l;
1550
- f.hasAttribute("viewBox") || f.setAttribute("viewBox", `0 0 ${z.width} ${z.height}`), f.setAttribute("width", (z.width * j).toString()), f.setAttribute("height", (z.height * j).toString());
1551
- let A = new XMLSerializer().serializeToString(f);
1552
- A.includes("xmlns=") || (A = A.replace(
1605
+ _(o, m);
1606
+ const F = o.getBoundingClientRect(), Q = window.devicePixelRatio * c;
1607
+ m.hasAttribute("viewBox") || m.setAttribute("viewBox", `0 0 ${F.width} ${F.height}`), m.setAttribute("width", (F.width * Q).toString()), m.setAttribute("height", (F.height * Q).toString());
1608
+ let I = new XMLSerializer().serializeToString(m);
1609
+ I.includes("xmlns=") || (I = I.replace(
1553
1610
  "<svg",
1554
1611
  '<svg xmlns="http://www.w3.org/2000/svg"'
1555
- )), _ = `data:image/svg+xml;utf8,${encodeURIComponent(A)}`;
1556
- } else if (C.backgroundImage && C.backgroundImage !== "none") {
1557
- const f = C.backgroundImage.match(/url\(['"]?(.*?)['"]?\)/);
1558
- f && (_ = f[1]);
1559
- }
1560
- const b = {
1561
- backgroundColor: C.backgroundColor,
1562
- backgroundImage: C.backgroundImage,
1563
- opacity: o.dataset[K.KEY] === K.VALUES.HIDE ? 1 : parseFloat(C.opacity),
1564
- zIndex: B,
1565
- borderRadius: C.borderRadius,
1566
- borderColor: C.borderColor,
1567
- borderWidth: C.borderWidth,
1568
- imageSrc: _,
1612
+ )), N = `data:image/svg+xml;utf8,${encodeURIComponent(I)}`;
1613
+ } else if (S.backgroundImage && S.backgroundImage !== "none") {
1614
+ const m = S.backgroundImage.match(/url\(['"]?(.*?)['"]?\)/);
1615
+ m && (N = m[1]);
1616
+ }
1617
+ const L = {
1618
+ backgroundColor: S.backgroundColor,
1619
+ backgroundImage: S.backgroundImage,
1620
+ opacity: o.dataset[ee.KEY] === ee.VALUES.HIDE ? 1 : parseFloat(S.opacity),
1621
+ zIndex: V,
1622
+ borderRadius: S.borderRadius,
1623
+ borderColor: S.borderColor,
1624
+ borderWidth: S.borderWidth,
1625
+ boxShadow: S.boxShadow,
1626
+ imageSrc: N,
1569
1627
  isTraveler: p
1570
- }, U = b;
1571
- let $, q;
1572
- const N = [];
1573
- return o.tagName.toLowerCase() !== "svg" && Array.from(o.childNodes).forEach((f) => {
1574
- const x = f.nodeType === Node.TEXT_NODE ? h : d, D = Ue(
1575
- f,
1628
+ }, P = L;
1629
+ let J, Z;
1630
+ const M = [];
1631
+ return o.tagName.toLowerCase() !== "svg" && Array.from(o.childNodes).forEach((m) => {
1632
+ const A = m.nodeType === Node.TEXT_NODE ? h : d, U = Oe(
1633
+ m,
1576
1634
  e,
1577
- x,
1635
+ A,
1578
1636
  r,
1579
- B,
1580
- l,
1581
- f.nodeType === Node.TEXT_NODE ? E : void 0,
1582
- f.nodeType === Node.TEXT_NODE && Object.keys(m).length > 0 ? m : void 0
1637
+ V,
1638
+ c,
1639
+ m.nodeType === Node.TEXT_NODE ? w : void 0,
1640
+ m.nodeType === Node.TEXT_NODE && Object.keys(v).length > 0 ? v : void 0
1583
1641
  );
1584
- D && N.push(D);
1642
+ U && M.push(U);
1585
1643
  }), {
1586
- id: S,
1644
+ id: R,
1587
1645
  type: "BOX",
1588
1646
  element: o,
1589
1647
  rect: {
1590
- x: R.left + window.scrollX,
1591
- y: R.top + window.scrollY,
1592
- width: R.width,
1593
- height: R.height
1648
+ x: D.left + window.scrollX,
1649
+ y: D.top + window.scrollY,
1650
+ width: D.width,
1651
+ height: D.height
1594
1652
  },
1595
- styles: U,
1596
- textContent: $,
1597
- textStyles: q,
1653
+ styles: P,
1654
+ textContent: J,
1655
+ textStyles: Z,
1598
1656
  dirtyMask: e,
1599
1657
  visibility: h,
1600
1658
  isTraveler: p,
1601
1659
  captureLayer: r,
1602
- nativeLayer: E,
1603
- nativeStyles: E !== void 0 ? xe(J({}, b), {
1604
- backgroundColor: (X = m.backgroundColor) != null ? X : b.backgroundColor,
1605
- backgroundImage: (Z = m.backgroundImage) != null ? Z : b.backgroundImage,
1606
- opacity: (ee = m.opacity) != null ? ee : b.opacity,
1607
- zIndex: m.zIndex !== void 0 ? m.zIndex + B : b.zIndex,
1608
- borderRadius: (te = m.borderRadius) != null ? te : b.borderRadius,
1609
- borderColor: (ne = m.borderColor) != null ? ne : b.borderColor,
1610
- borderWidth: (ae = m.borderWidth) != null ? ae : b.borderWidth,
1611
- isTraveler: b.isTraveler,
1612
- transform: m.transform
1660
+ nativeLayer: w,
1661
+ nativeStyles: w !== void 0 ? Se(te({}, L), {
1662
+ backgroundColor: (B = v.backgroundColor) != null ? B : L.backgroundColor,
1663
+ backgroundImage: (q = v.backgroundImage) != null ? q : L.backgroundImage,
1664
+ opacity: (K = v.opacity) != null ? K : L.opacity,
1665
+ zIndex: v.zIndex !== void 0 ? v.zIndex + V : L.zIndex,
1666
+ borderRadius: (X = v.borderRadius) != null ? X : L.borderRadius,
1667
+ borderColor: (Y = v.borderColor) != null ? Y : L.borderColor,
1668
+ borderWidth: (ie = v.borderWidth) != null ? ie : L.borderWidth,
1669
+ boxShadow: (se = v.boxShadow) != null ? se : L.boxShadow,
1670
+ isTraveler: L.isTraveler,
1671
+ transform: v.transform
1613
1672
  }) : void 0,
1614
- nativeRect: E !== void 0 ? {
1615
- x: m.x !== void 0 ? parseFloat(m.x) : R.left + window.scrollX,
1616
- y: m.y !== void 0 ? parseFloat(m.y) : R.top + window.scrollY,
1617
- width: m.width !== void 0 ? parseFloat(m.width) : R.width,
1618
- height: m.height !== void 0 ? parseFloat(m.height) : R.height
1673
+ nativeRect: w !== void 0 ? {
1674
+ x: v.x !== void 0 ? parseFloat(v.x) : D.left + window.scrollX,
1675
+ y: v.y !== void 0 ? parseFloat(v.y) : D.top + window.scrollY,
1676
+ width: v.width !== void 0 ? parseFloat(v.width) : D.width,
1677
+ height: v.height !== void 0 ? parseFloat(v.height) : D.height
1619
1678
  } : void 0,
1620
- isFixed: C.position === "fixed",
1621
- children: N,
1622
- shaderHooks: L
1679
+ isFixed: S.position === "fixed",
1680
+ children: M,
1681
+ shaderHooks: k
1623
1682
  };
1624
1683
  }
1625
- function st(s, e) {
1684
+ function at(s, e) {
1626
1685
  e.size !== 0 && e.forEach((t, r) => {
1627
- var l, n, a, o;
1686
+ var c, n, a, o;
1628
1687
  const i = s.get(r);
1629
- !i || !i.userData.basePosition || (V.forceUpdateUniforms(i.material, {
1688
+ !i || !i.userData.basePosition || (W.forceUpdateUniforms(i.material, {
1630
1689
  backgroundColor: t.backgroundColor,
1631
1690
  backgroundImage: t.backgroundImage,
1632
1691
  opacity: t.opacity,
1633
- borderRadius: (n = t.borderRadius) != null ? n : (l = i.userData.baseStyles) == null ? void 0 : l.borderRadius
1692
+ borderRadius: (n = t.borderRadius) != null ? n : (c = i.userData.baseStyles) == null ? void 0 : c.borderRadius
1634
1693
  // width and height are no longer updated here, they are updated in syncMeshesByDOM
1635
- }), i.userData.nativeMesh && V.forceUpdateUniforms(i.userData.nativeMesh.material, {
1694
+ }), i.userData.nativeMesh && W.forceUpdateUniforms(i.userData.nativeMesh.material, {
1636
1695
  backgroundColor: t.backgroundColor,
1637
1696
  backgroundImage: t.backgroundImage,
1638
1697
  opacity: t.opacity,
@@ -1640,28 +1699,28 @@ function st(s, e) {
1640
1699
  }));
1641
1700
  });
1642
1701
  }
1643
- class nt {
1702
+ class ot {
1644
1703
  constructor(e, t, r, i) {
1645
1704
  u(this, "target");
1646
1705
  u(this, "renderer");
1647
1706
  u(this, "registry");
1648
1707
  u(this, "isTravelEnabled", !1);
1649
1708
  u(this, "tracker");
1650
- this.target = e, this.renderer = t, this.registry = r, this.tracker = new De(e, {
1709
+ this.target = e, this.renderer = t, this.registry = r, this.tracker = new ke(e, {
1651
1710
  resizeDebounce: i.resizeDebounce
1652
- }), this.tracker.onLayoutChange.add((l, n) => {
1653
- document.querySelector(`[${O.NAME}~='${O.VALUES.TRAVELER}']`) !== null && !this.isTravelEnabled && (this.isTravelEnabled = !0, this.renderer.createRenderTarget());
1654
- const o = Ue(
1711
+ }), this.tracker.onLayoutChange.add((c, n) => {
1712
+ document.querySelector(`[${z.NAME}~='${z.VALUES.TRAVELER}']`) !== null && !this.isTravelEnabled && (this.isTravelEnabled = !0, this.renderer.createRenderTarget());
1713
+ const o = Oe(
1655
1714
  this.target,
1656
- l,
1657
- H,
1715
+ c,
1716
+ $,
1658
1717
  1,
1659
1718
  0,
1660
1719
  this.renderer.qualityFactor
1661
1720
  );
1662
1721
  o && this.renderer.syncScene(o, n);
1663
- }), this.tracker.onStyleChange.add((l) => {
1664
- st(this.registry, l);
1722
+ }), this.tracker.onStyleChange.add((c) => {
1723
+ at(this.registry, c);
1665
1724
  }), this.tracker.onRender.add(() => {
1666
1725
  this.renderer.syncMeshesByDOM(), this.renderer.render();
1667
1726
  });
@@ -1673,7 +1732,7 @@ class nt {
1673
1732
  this.tracker.stop();
1674
1733
  }
1675
1734
  }
1676
- class at {
1735
+ class lt {
1677
1736
  constructor() {
1678
1737
  u(this, "store");
1679
1738
  this.store = /* @__PURE__ */ new WeakMap();
@@ -1698,30 +1757,30 @@ class at {
1698
1757
  this.store.delete(e);
1699
1758
  }
1700
1759
  }
1701
- class ot {
1760
+ class ct {
1702
1761
  constructor(e, t) {
1703
1762
  u(this, "renderer");
1704
1763
  u(this, "syncer");
1705
1764
  u(this, "target");
1706
1765
  u(this, "registry");
1707
- var i, l, n;
1708
- if (this.target = e, this.registry = new at(), !document.getElementById("mirage-engine-styles")) {
1766
+ var i, c, n;
1767
+ if (this.target = e, this.registry = new lt(), !document.getElementById("mirage-engine-styles")) {
1709
1768
  const a = document.createElement("style");
1710
1769
  a.id = "mirage-engine-styles", a.textContent = `
1711
- [${K.NAME}="${K.VALUES.HIDE}"] {
1770
+ [${ee.NAME}="${ee.VALUES.HIDE}"] {
1712
1771
  opacity: 0 !important;
1713
1772
  }
1714
1773
  `, document.head.appendChild(a);
1715
1774
  }
1716
1775
  let r;
1717
- if (t.mode === "duplicate" ? r = (l = (i = t.container) != null ? i : this.target.parentElement) != null ? l : void 0 : r = (n = this.target.parentElement) != null ? n : void 0, !r)
1776
+ if (t.mode === "duplicate" ? r = (c = (i = t.container) != null ? i : this.target.parentElement) != null ? c : void 0 : r = (n = this.target.parentElement) != null ? n : void 0, !r)
1718
1777
  throw new Error("[Mirage] Cannot find a container (parent or option).");
1719
- this.renderer = new rt(
1778
+ this.renderer = new st(
1720
1779
  this.target,
1721
1780
  t,
1722
1781
  r,
1723
1782
  this.registry
1724
- ), this.renderer.mount(), this.syncer = new nt(this.target, this.renderer, this.registry, t);
1783
+ ), this.renderer.mount(), this.syncer = new ot(this.target, this.renderer, this.registry, t);
1725
1784
  }
1726
1785
  start() {
1727
1786
  this.syncer.start();
@@ -1753,10 +1812,10 @@ class ot {
1753
1812
  ArrowUp: !1,
1754
1813
  ArrowDown: !1
1755
1814
  };
1756
- window.addEventListener("keydown", (l) => {
1757
- t[l.key] !== void 0 && (t[l.key] = !0);
1758
- }), window.addEventListener("keyup", (l) => {
1759
- t[l.key] !== void 0 && (t[l.key] = !1);
1815
+ window.addEventListener("keydown", (c) => {
1816
+ t[c.key] !== void 0 && (t[c.key] = !0);
1817
+ }), window.addEventListener("keyup", (c) => {
1818
+ t[c.key] !== void 0 && (t[c.key] = !1);
1760
1819
  });
1761
1820
  const r = 2, i = () => {
1762
1821
  requestAnimationFrame(i), t.ArrowRight && e.position.setX(e.position.x + r), t.ArrowLeft && e.position.setX(e.position.x - r), t.ArrowUp && e.position.setY(e.position.y + r), t.ArrowDown && e.position.setY(e.position.y - r);
@@ -1764,7 +1823,7 @@ class ot {
1764
1823
  i();
1765
1824
  }
1766
1825
  }
1767
- class ct {
1826
+ class ht {
1768
1827
  constructor(e = {}) {
1769
1828
  u(this, "frontSelector");
1770
1829
  u(this, "midLayerElement");
@@ -1773,7 +1832,7 @@ class ct {
1773
1832
  u(this, "midLayer", null);
1774
1833
  u(this, "frontLayer", null);
1775
1834
  u(this, "tracker", null);
1776
- this.frontSelector = e.frontSelector || ".front", this.midLayerElement = e.midLayerElement || null, this.items = [], this.isInitialized = !1, this.tracker = new De(document.body, e.trackerConfig || { resizeDebounce: !0 });
1835
+ this.frontSelector = e.frontSelector || ".front", this.midLayerElement = e.midLayerElement || null, this.items = [], this.isInitialized = !1, this.tracker = new ke(document.body, e.trackerConfig || { resizeDebounce: !0 });
1777
1836
  }
1778
1837
  init() {
1779
1838
  var e;
@@ -1803,8 +1862,8 @@ class ct {
1803
1862
  const e = document.querySelectorAll(this.frontSelector);
1804
1863
  this.frontLayer && e.forEach((t) => {
1805
1864
  var n;
1806
- const r = t.getBoundingClientRect(), i = window.getComputedStyle(t), l = document.createElement("div");
1807
- l.className = "sand-placeholder", Object.assign(l.style, {
1865
+ const r = t.getBoundingClientRect(), i = window.getComputedStyle(t), c = document.createElement("div");
1866
+ c.className = "sand-placeholder", Object.assign(c.style, {
1808
1867
  display: i.display === "inline" ? "inline-block" : i.display,
1809
1868
  width: `${r.width}px`,
1810
1869
  height: `${r.height}px`,
@@ -1815,14 +1874,14 @@ class ct {
1815
1874
  marginRight: i.marginRight,
1816
1875
  visibility: "hidden",
1817
1876
  pointerEvents: "none"
1818
- }), (n = t.parentNode) == null || n.insertBefore(l, t), this.frontLayer.appendChild(t), Object.assign(t.style, {
1877
+ }), (n = t.parentNode) == null || n.insertBefore(c, t), this.frontLayer.appendChild(t), Object.assign(t.style, {
1819
1878
  position: "fixed",
1820
1879
  margin: "0",
1821
1880
  boxSizing: "border-box",
1822
1881
  width: `${r.width}px`,
1823
1882
  height: `${r.height}px`,
1824
1883
  pointerEvents: "auto"
1825
- }), this.items.push({ placeholder: l, original: t });
1884
+ }), this.items.push({ placeholder: c, original: t });
1826
1885
  });
1827
1886
  }
1828
1887
  setupHooks() {
@@ -1835,16 +1894,16 @@ class ct {
1835
1894
  });
1836
1895
  }
1837
1896
  }
1838
- class ht {
1897
+ class ut {
1839
1898
  constructor(e, t) {
1840
1899
  u(this, "_engine");
1841
1900
  u(this, "_sandwich");
1842
1901
  if (!e)
1843
1902
  throw new Error("[Mirage] Target element is required.");
1844
- if (this._engine = new ot(e, t), t.sandwich !== !1) {
1903
+ if (this._engine = new ct(e, t), t.sandwich !== !1) {
1845
1904
  const r = typeof t.sandwich == "object" ? t.sandwich : {};
1846
- this._sandwich = new ct({
1847
- frontSelector: r.frontSelector || `[${Se.NAME}='${Se.VALUES.FRONT}']`
1905
+ this._sandwich = new ht({
1906
+ frontSelector: r.frontSelector || `[${Te.NAME}='${Te.VALUES.FRONT}']`
1848
1907
  }), this._sandwich.useTracker(this._engine.getTracker());
1849
1908
  }
1850
1909
  }
@@ -1871,5 +1930,5 @@ class ht {
1871
1930
  }
1872
1931
  }
1873
1932
  export {
1874
- ht as Mirage
1933
+ ut as Mirage
1875
1934
  };