minimojs 1.0.0-alpha.4 → 1.0.0-alpha.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (71) hide show
  1. package/README.md +58 -20
  2. package/dist/internal/AnimationSystem.js +345 -0
  3. package/dist/internal/AssetSystem.d.ts +6 -0
  4. package/dist/internal/AssetSystem.js +281 -0
  5. package/dist/internal/BackgroundSystem.d.ts +1 -0
  6. package/dist/internal/BackgroundSystem.js +26 -0
  7. package/dist/internal/CanvasSystem.d.ts +1 -0
  8. package/dist/internal/CanvasSystem.js +51 -0
  9. package/dist/internal/DesignNamingCheck.d.ts +1 -0
  10. package/dist/internal/DesignNamingCheck.js +7 -0
  11. package/dist/internal/ExplosionSystem.d.ts +1 -0
  12. package/dist/internal/ExplosionSystem.js +540 -0
  13. package/dist/internal/InputSystem.d.ts +1 -0
  14. package/dist/internal/InputSystem.js +292 -0
  15. package/dist/internal/LoopSystem.d.ts +1 -0
  16. package/dist/internal/LoopSystem.js +61 -0
  17. package/dist/internal/PhysicsSystem.d.ts +1 -0
  18. package/dist/internal/PhysicsSystem.js +174 -0
  19. package/dist/internal/RenderSystem.d.ts +1 -0
  20. package/dist/internal/RenderSystem.js +1021 -0
  21. package/dist/internal/SoundSystem.d.ts +39 -0
  22. package/dist/internal/SoundSystem.js +292 -0
  23. package/dist/internal/SpriteSystem.d.ts +1 -0
  24. package/dist/internal/SpriteSystem.js +32 -0
  25. package/dist/internal/TextSystem.d.ts +1 -0
  26. package/dist/internal/TextSystem.js +16 -0
  27. package/dist/internal/TimerSystem.d.ts +1 -0
  28. package/dist/internal/TimerSystem.js +43 -0
  29. package/dist/internal/TrailSystem.d.ts +1 -0
  30. package/dist/internal/TrailSystem.js +116 -0
  31. package/dist/internal/TransitionSystem.d.ts +1 -0
  32. package/dist/internal/TransitionSystem.js +74 -0
  33. package/dist/internal/arcade-racer/ArcadeRacerCollisionSystem.d.ts +1 -0
  34. package/dist/internal/arcade-racer/ArcadeRacerCollisionSystem.js +198 -0
  35. package/dist/internal/arcade-racer/ArcadeRacerLaneSystem.d.ts +1 -0
  36. package/dist/internal/arcade-racer/ArcadeRacerLaneSystem.js +120 -0
  37. package/dist/internal/arcade-racer/ArcadeRacerRenderSystem.d.ts +1 -0
  38. package/dist/internal/arcade-racer/ArcadeRacerRenderSystem.js +599 -0
  39. package/dist/internal/arcade-racer/ArcadeRacerRoadSprite.d.ts +1 -0
  40. package/dist/internal/arcade-racer/ArcadeRacerRoadSprite.js +13 -0
  41. package/dist/internal/arcade-racer/ArcadeRacerTrackSystem.d.ts +1 -0
  42. package/dist/internal/arcade-racer/ArcadeRacerTrackSystem.js +447 -0
  43. package/dist/minimo-ambient.d.ts +299 -0
  44. package/dist/minimo-ambient.js +1445 -0
  45. package/dist/minimo-arcaderacer.d.ts +1431 -0
  46. package/dist/minimo-arcaderacer.js +2060 -0
  47. package/dist/minimo-cards.d.ts +359 -0
  48. package/dist/minimo-cards.js +819 -0
  49. package/dist/minimo-dice.d.ts +206 -0
  50. package/dist/minimo-dice.js +719 -0
  51. package/dist/minimo-fire.d.ts +282 -0
  52. package/dist/minimo-fire.js +930 -0
  53. package/dist/minimo-format.d.ts +632 -0
  54. package/dist/minimo-format.js +669 -0
  55. package/dist/minimo-leaderboard.d.ts +199 -0
  56. package/dist/minimo-leaderboard.js +566 -0
  57. package/dist/minimo-multiplayer.d.ts +387 -0
  58. package/dist/minimo-multiplayer.js +1323 -0
  59. package/dist/minimo.d.ts +1690 -233
  60. package/dist/minimo.js +2587 -892
  61. package/package.json +10 -3
  62. package/dist/animations.js +0 -30
  63. package/dist/audio.js +0 -17
  64. package/dist/game.js +0 -1105
  65. package/dist/input.js +0 -185
  66. package/dist/internal-types.js +0 -4
  67. package/dist/physics.js +0 -10
  68. package/dist/render.js +0 -75
  69. package/dist/sprite.js +0 -149
  70. package/dist/timers.js +0 -23
  71. /package/dist/{pointer-info.js → internal/AnimationSystem.d.ts} +0 -0
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "minimojs",
3
- "version": "1.0.0-alpha.4",
4
- "description": "MinimoJS v1 — ultra-minimal, flat, deterministic 2D web game engine. Emoji-only sprites, rAF loop, TypeScript-first, LLM-friendly.",
3
+ "version": "1.0.0-alpha.41",
4
+ "description": "MinimoJS v1 — ultra-minimal, flat, deterministic 2D web game engine. Image-first sprites with emoji as a zero-asset alternative, rAF loop, TypeScript-first, LLM-friendly.",
5
5
  "type": "module",
6
6
  "main": "dist/minimo.js",
7
7
  "types": "dist/minimo.d.ts",
@@ -9,6 +9,11 @@
9
9
  ".": {
10
10
  "import": "./dist/minimo.js",
11
11
  "types": "./dist/minimo.d.ts"
12
+ },
13
+ "./format": {
14
+ "types": "./dist/minimo-format.d.ts",
15
+ "import": "./dist/minimo-format.js",
16
+ "default": "./dist/minimo-format.js"
12
17
  }
13
18
  },
14
19
  "files": [
@@ -21,13 +26,15 @@
21
26
  "clean": "rm -rf dist",
22
27
  "rebuild": "npm run clean && npm run build",
23
28
  "prepack": "npm run build",
24
- "pack:check": "npm pack --dry-run"
29
+ "pack:check": "npm pack --dry-run",
30
+ "test": "npm run build && node --test \"test/*.test.mjs\""
25
31
  },
26
32
  "keywords": [
27
33
  "game",
28
34
  "engine",
29
35
  "2d",
30
36
  "canvas",
37
+ "sprites",
31
38
  "emoji",
32
39
  "minimal",
33
40
  "typescript"
@@ -1,30 +0,0 @@
1
- export function scheduleAnimation(animations, sprite, property, to, durationMs, onComplete) {
2
- const nextAnimations = animations.filter((animation) => !(animation.sprite === sprite && animation.property === property));
3
- nextAnimations.push({
4
- sprite,
5
- property,
6
- from: sprite[property],
7
- to,
8
- durationMs,
9
- elapsed: 0,
10
- onComplete,
11
- });
12
- return nextAnimations;
13
- }
14
- export function updateAnimations(animations, dtMs) {
15
- const toRemove = [];
16
- for (let i = 0; i < animations.length; i++) {
17
- const animation = animations[i];
18
- animation.elapsed += dtMs;
19
- const t = Math.min(animation.elapsed / animation.durationMs, 1);
20
- animation.sprite[animation.property] =
21
- animation.from + (animation.to - animation.from) * t;
22
- if (t >= 1) {
23
- toRemove.push(i);
24
- animation.onComplete?.();
25
- }
26
- }
27
- for (let i = toRemove.length - 1; i >= 0; i--) {
28
- animations.splice(toRemove[i], 1);
29
- }
30
- }
package/dist/audio.js DELETED
@@ -1,17 +0,0 @@
1
- export function playSquareTone(audioCtx, freq, durationMs) {
2
- const ctx = audioCtx ?? new AudioContext();
3
- if (ctx.state === "suspended") {
4
- ctx.resume();
5
- }
6
- const oscillator = ctx.createOscillator();
7
- const gain = ctx.createGain();
8
- oscillator.type = "square";
9
- oscillator.frequency.setValueAtTime(freq, ctx.currentTime);
10
- gain.gain.setValueAtTime(0.08, ctx.currentTime);
11
- gain.gain.exponentialRampToValueAtTime(0.001, ctx.currentTime + durationMs / 1000);
12
- oscillator.connect(gain);
13
- gain.connect(ctx.destination);
14
- oscillator.start(ctx.currentTime);
15
- oscillator.stop(ctx.currentTime + durationMs / 1000);
16
- return ctx;
17
- }