mini-jstorch 1.4.3 → 1.4.5

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package/README.md CHANGED
@@ -6,7 +6,7 @@ A lightweight JavaScript neural network library for rapid frontend AI experiment
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  Mini-JSTorch is a high-performance, minimalist JavaScript library for building neural networks. It runs efficiently in both frontend and backend environments, including low-end devices. The library enables quick experimentation and learning in AI without compromising stability, accuracy, or training reliability.
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- This release, **version 1.4.3**, We make `Matrix Utils` now can be used in others Files.
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+ This release, **version 1.4.5**, We make `Matrix Utils` now can be used in others Files.
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  ---
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@@ -33,7 +33,7 @@ This release, **version 1.4.3**, We make `Matrix Utils` now can be used in other
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  - **Activations:** ReLU, Sigmoid, Tanh, LeakyReLU, GELU, Mish, SiLU, ELU
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  - **Loss Functions:** MSELoss, CrossEntropyLoss
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  - **Optimizers:** Adam, SGD
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- - **Schedulers:** StepLR, LambdaLR , ReduceLROnPlateau
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+ - **Schedulers:** StepLR, LambdaLR
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  - **Regularization:** Dropout, BatchNorm2D
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  - **Utilities:** zeros, randomMatrix, softmax, crossEntropy, dot, addMatrices, reshape, stack, flatten, eye, concat
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  - **Model Container:** Sequential (for stacking layers with forward/backward passes)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mini-jstorch",
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- "version": "1.4.3",
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+ "version": "1.4.5",
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  "type": "module",
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  "description": "A lightweight JavaScript neural network library for rapid frontend AI experimentation on low-resource devices Inspired by PyTorch.",
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  "main": "index.js",
package/src/startup.cpu DELETED
@@ -1,15 +0,0 @@
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- // you can delete this files this files are not important for the engine runtime.
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-
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- e=run=[cpu[runtime]]
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- devices=e.getdata[devices[5]]
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- env.set.runtime('beta')
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- env.rnt()
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- env.set()
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- env.register('vanilla',expe='Experiments.js',main='MainEngine.js',tgver=latest)
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- resources=e.find(tag='resources')
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- resources.ld(env)
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- l=env.prog('asm')
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- r=l.gv=[0xCAFEBABE]
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- eng=env.load(register,r,'vanilla')
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- eng.boot(env,r,'dp')
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- eng.load(resources,runtime,devices)