mini-coder 0.5.8 → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "mini-coder",
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- "version": "0.5.8",
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+ "version": "0.5.9",
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  "description": "A small, fast CLI coding agent",
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  "module": "src/index.ts",
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  "type": "module",
package/src/prompt.ts CHANGED
@@ -246,6 +246,7 @@ function buildCorePrompt(opts: BuildSystemPromptOpts): string {
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  "- Check requirements, and plan your changes before editing code.",
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  "- Implement the necessary changes, following good practices and proper error handling.",
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  "- Always verify your changes using compilation, testing, and manual verification when possible.",
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+ "- When verifying with build or test commands, avoid leaving generated binaries or scratch artifacts in the requested output location; use temporary paths or remove them before finishing.",
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  "- Do not leave helpers, tests, or any other form of temporary files; clean up after yourself and leave no trace.",
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  "- Ensure you match the requested output exactly. This applies to file names, directory structure, number of files, output formats, and all other details.",
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  '- "Polish" is not optional; it counts just as much as solving the task.',
package/src/tools.ts CHANGED
@@ -1574,7 +1574,8 @@ export const shellTool: Tool = {
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  name: "shell",
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  description:
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  "Run a command in the user's shell. Returns stdout, stderr, and exit code. " +
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- "Use this to explore the codebase, read tests/verifiers/examples, inspect required outputs, and run targeted checks, builds, or git commands.",
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+ "Use this to explore the codebase, read tests/verifiers/examples, inspect required outputs, and run targeted checks, builds, or git commands. " +
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+ "Commands mutate the real working directory, so direct verification outputs to temporary paths or clean them up before finishing.",
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  parameters: Type.Object({
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  command: Type.String({ description: "The shell command to execute" }),
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  }),
package/src/ui.ts CHANGED
@@ -64,6 +64,23 @@ const DIVIDER_FRAME_MS = 60;
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  /** Width of the bright pulse segment in the animated divider. */
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  const PULSE_WIDTH = 5;
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+ /** Number of trailing words shown in the idle terminal-title preview. */
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+ const TERMINAL_TITLE_WORD_COUNT = 5;
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+
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+ /** Divider ticks spent on each animated terminal-title scanner frame. */
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+ const TERMINAL_TITLE_TICKS_PER_FRAME = 4;
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+
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+ /** Frames used for the active terminal-title glow-scanner animation. */
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+ const TERMINAL_TITLE_FRAMES = [
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+ "[=o---]",
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+ "[-=o--]",
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+ "[--=o-]",
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+ "[---=o]",
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+ "[--o=-]",
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+ "[-o=--]",
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+ "[o=---]",
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+ ] as const;
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+
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  /** Maximum number of committed messages rendered before older history is chunked. */
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  const CONVERSATION_CHUNK_MESSAGES = 50;
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@@ -109,6 +126,15 @@ let dividerTimer: ReturnType<typeof setInterval> | null = null;
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  /** Whether stdin was already in raw mode before the TUI initialized. */
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  let stdinWasRaw = false;
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+ /** Latest application state associated with the active terminal UI. */
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+ let titleState: AppState | null = null;
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+
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+ /** Whether a cel viewport has rendered for the current UI session. */
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+ let titleViewportActive = false;
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+
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+ /** Last terminal title written during the current UI session. */
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+ let lastTerminalTitle: string | null = null;
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+
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  // ---------------------------------------------------------------------------
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  // Overlay state
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  // ---------------------------------------------------------------------------
@@ -150,6 +176,148 @@ export function resetUiState(): void {
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  resetConversationRenderCache();
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  activeOverlay = null;
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  stdinWasRaw = false;
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+ titleState = null;
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+ titleViewportActive = false;
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+ lastTerminalTitle = null;
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+ }
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+
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+ // ---------------------------------------------------------------------------
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+ // Terminal title
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+ // ---------------------------------------------------------------------------
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+
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+ function collapseTerminalTitleText(text: string): string | null {
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+ const collapsed = text.replace(/\s+/g, " ").trim();
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+ return collapsed.length > 0 ? collapsed : null;
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+ }
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+
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+ function getUserTerminalTitleText(
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+ content: Extract<AppState["messages"][number], { role: "user" }>["content"],
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+ ): string | null {
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+ if (typeof content === "string") {
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+ return collapseTerminalTitleText(content);
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+ }
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+
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+ const text = content
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+ .filter(
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+ (block): block is Extract<(typeof content)[number], { type: "text" }> => {
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+ return block.type === "text";
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+ },
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+ )
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+ .map((block) => block.text)
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+ .join(" ");
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+
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+ return collapseTerminalTitleText(text);
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+ }
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+
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+ function getAssistantTerminalTitleText(
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+ content: Extract<
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+ AppState["messages"][number],
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+ { role: "assistant" }
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+ >["content"],
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+ ): string | null {
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+ const text = content
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+ .filter(
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+ (
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+ block,
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+ ): block is Extract<
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+ Extract<
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+ AppState["messages"][number],
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+ { role: "assistant" }
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+ >["content"][number],
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+ { type: "text" }
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+ > => {
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+ return block.type === "text";
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+ },
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+ )
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+ .map((block) => block.text)
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+ .join(" ");
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+
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+ return collapseTerminalTitleText(text);
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+ }
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+
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+ function truncateTerminalTitleTail(text: string): string {
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+ const words = text.split(" ");
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+ if (words.length <= TERMINAL_TITLE_WORD_COUNT) {
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+ return text;
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+ }
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+ return `...${words.slice(-TERMINAL_TITLE_WORD_COUNT).join(" ")}`;
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+ }
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+
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+ function buildIdleTerminalTitle(state: Pick<AppState, "messages">): string {
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+ for (let index = state.messages.length - 1; index >= 0; index -= 1) {
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+ const message = state.messages[index];
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+ if (!message) {
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+ continue;
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+ }
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+
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+ let text: string | null = null;
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+ switch (message.role) {
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+ case "user":
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+ text = getUserTerminalTitleText(message.content);
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+ break;
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+ case "assistant":
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+ text = getAssistantTerminalTitleText(message.content);
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+ break;
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+ case "toolResult":
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+ case "ui":
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+ break;
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+ }
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+
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+ if (text) {
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+ return `mc - ${truncateTerminalTitleTail(text)}`;
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+ }
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+ }
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+
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+ return "mc";
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+ }
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+
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+ /**
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+ * Build the current terminal title from UI state.
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+ *
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+ * Idle titles show a short tail preview from the latest conversational text
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+ * message. Active turns show a stable-width glow scanner.
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+ *
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+ * @param state - Application state needed to derive the title.
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+ * @param animationTick - Divider animation tick used to pick the scanner frame.
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+ * @returns The terminal title text to write via cel-tui.
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+ */
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+ export function buildTerminalTitle(
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+ state: Pick<AppState, "messages" | "running">,
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+ animationTick = dividerTick,
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+ ): string {
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+ if (!state.running) {
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+ return buildIdleTerminalTitle(state);
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+ }
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+
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+ const frameIndex =
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+ Math.floor(animationTick / TERMINAL_TITLE_TICKS_PER_FRAME) %
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+ TERMINAL_TITLE_FRAMES.length;
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+ return `mc - ${TERMINAL_TITLE_FRAMES[frameIndex]}`;
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+ }
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+
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+ function syncTerminalTitle(
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+ state: Pick<AppState, "messages" | "running"> | null,
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+ ): void {
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+ if (!state || !titleViewportActive) {
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+ return;
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+ }
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+
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+ const title = buildTerminalTitle(state);
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+ if (title === lastTerminalTitle) {
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+ return;
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+ }
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+
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+ cel.setTitle(title);
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+ lastTerminalTitle = title;
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+ }
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+
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+ function invalidateTerminalTitleCache(): void {
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+ lastTerminalTitle = null;
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+ }
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+
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+ function requestRender(): void {
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+ syncTerminalTitle(titleState);
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+ cel.render();
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  }
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  // ---------------------------------------------------------------------------
@@ -162,7 +330,7 @@ function startDividerAnimation(): void {
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  dividerTick = 0;
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  dividerTimer = setInterval(() => {
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  dividerTick++;
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- cel.render();
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+ requestRender();
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  }, DIVIDER_FRAME_MS);
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  }
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@@ -286,14 +454,14 @@ function prependConversationChunk(state: AppState, width: number): void {
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  function openOverlay(overlay: ActiveOverlay): void {
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  activeOverlay = overlay;
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  inputFocused = false;
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- cel.render();
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+ requestRender();
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  }
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  /** Dismiss the active overlay and return focus to the input. */
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  function dismissOverlay(): void {
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  activeOverlay = null;
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  inputFocused = true;
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- cel.render();
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+ requestRender();
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  }
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  function openPathAutocompleteOverlay(state: AppState): void {
@@ -331,7 +499,7 @@ function handleTabKeyPress(state: AppState): void {
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  const completedInput = autocompleteInputPath(inputValue, state.cwd);
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  if (completedInput) {
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  inputValue = completedInput;
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- cel.render();
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+ requestRender();
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  return;
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  }
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@@ -366,18 +534,20 @@ export function renderActiveOverlay(state: AppState): Node | null {
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  * @returns Stable callbacks for the controlled TextInput.
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  */
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  export function createInputController(state: AppState): InputController {
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+ titleState = state;
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+
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  return {
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  onChange: (value) => {
371
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  inputValue = value;
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- cel.render();
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+ requestRender();
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  },
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  onFocus: () => {
375
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  inputFocused = true;
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- cel.render();
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+ requestRender();
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  },
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  onBlur: () => {
379
549
  inputFocused = false;
380
- cel.render();
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+ requestRender();
381
551
  },
382
552
  onKeyPress: (key) => {
383
553
  if (key === "enter") {
@@ -385,13 +555,13 @@ export function createInputController(state: AppState): InputController {
385
555
 
386
556
  if (isQuitInput(raw)) {
387
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  inputValue = "";
388
- cel.render();
558
+ requestRender();
389
559
  requestGracefulExit(state);
390
560
  return false;
391
561
  }
392
562
 
393
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  inputValue = "";
394
- cel.render();
564
+ requestRender();
395
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  handleInput(raw, state);
396
566
  return false;
397
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  }
@@ -479,7 +649,7 @@ function appendUiMessage(
479
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  }
480
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  state.messages.push(message);
481
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  scrollConversationToBottom();
482
- cel.render();
652
+ requestRender();
483
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  }
484
654
 
485
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  /**
@@ -521,9 +691,7 @@ const commandController = createCommandController({
521
691
  appendInfoMessage,
522
692
  appendTodoMessage,
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  scrollConversationToBottom,
524
- render: () => {
525
- cel.render();
526
- },
694
+ render: requestRender,
527
695
  reloadPromptContext,
528
696
  openInBrowser,
529
697
  });
@@ -537,9 +705,7 @@ const agentController = createUiAgentController({
537
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  appendInfoMessage,
538
706
  handleCommand: (command, state) =>
539
707
  commandController.handleCommand(command, state),
540
- render: () => {
541
- cel.render();
542
- },
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+ render: requestRender,
543
709
  scrollConversationToBottom,
544
710
  startDividerAnimation,
545
711
  stopDividerAnimation,
@@ -547,6 +713,7 @@ const agentController = createUiAgentController({
547
713
 
548
714
  /** Route raw user input through parseInput and dispatch accordingly. */
549
715
  export function handleInput(raw: string, state: AppState): void {
716
+ titleState = state;
550
717
  agentController.handleInput(raw, state);
551
718
  }
552
719
 
@@ -618,6 +785,7 @@ export function suspendToBackground(
618
785
  stop();
619
786
  onResume(() => {
620
787
  clearInterval(keepAlive);
788
+ invalidateTerminalTitleCache();
621
789
  resumeUi();
622
790
  });
623
791
 
@@ -657,7 +825,7 @@ function renderConversationLog(state: AppState, width: number): Node {
657
825
  prependConversationChunk(state, width);
658
826
  }
659
827
 
660
- cel.render();
828
+ requestRender();
661
829
  },
662
830
  },
663
831
  buildConversationLog(state, width),
@@ -681,6 +849,12 @@ export function renderBaseLayout(
681
849
  inputController: InputController,
682
850
  onSuspend?: () => void,
683
851
  ): Node {
852
+ titleState = state;
853
+ titleViewportActive = true;
854
+ if (lastTerminalTitle === null) {
855
+ syncTerminalTitle(state);
856
+ }
857
+
684
858
  return VStack(
685
859
  {
686
860
  height: "100%",
@@ -736,6 +910,7 @@ export function renderBaseLayout(
736
910
  export function startUI(state: AppState): void {
737
911
  resetUiState();
738
912
  stdinWasRaw = process.stdin.isRaw || false;
913
+ titleState = state;
739
914
  const terminal = new ProcessTerminal();
740
915
  const inputController = createInputController(state);
741
916
  cel.init(terminal);
@@ -749,7 +924,7 @@ export function startUI(state: AppState): void {
749
924
  if (state.running) {
750
925
  startDividerAnimation();
751
926
  }
752
- cel.render();
927
+ requestRender();
753
928
  });
754
929
  });
755
930
  const overlay = renderActiveOverlay(state);
@@ -759,6 +934,7 @@ export function startUI(state: AppState): void {
759
934
  }
760
935
  return base;
761
936
  });
937
+ syncTerminalTitle(state);
762
938
 
763
939
  if (state.running) {
764
940
  startDividerAnimation();