minerender 2.1.0-alpha.91 → 2.1.0-alpha.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3156,6 +3156,19 @@ declare class ChunkData {
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  }
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  type RegionInput = Uint8Array | ArrayBuffer;
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+ /** Reads `c.<x>.<z>.mcc` at absolute chunk coordinates, or returns `undefined` when the file is missing. */
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+ type AnvilExternalChunkReader = (x: number, z: number, signal?: AbortSignal) => Promise<Uint8Array | ArrayBuffer | undefined>;
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+ interface AnvilParseOptions {
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+ /** Region coordinates from `r.<x>.<z>.mca`, required when reading external chunks. */
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+ region?: {
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+ x: number;
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+ z: number;
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+ };
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+ /** Reads external chunk payloads without their region-file header. */
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+ readExternalChunk?: AnvilExternalChunkReader;
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+ /** Cancels parsing and forwards the signal to external chunk reads. */
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+ signal?: AbortSignal;
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+ }
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  /** Chunk columns decoded from an Anvil region file. */
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  interface AnvilRegion {
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  chunks: AnvilChunk[];
@@ -3179,14 +3192,15 @@ declare class AnvilParser {
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  z: number;
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  }[];
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  /** Decodes all stored chunks. Gzip, zlib, LZ4, and uncompressed payloads are supported. */
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- static parse(data: RegionInput): Promise<AnvilRegion>;
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+ static parse(data: RegionInput, options?: AnvilParseOptions): Promise<AnvilRegion>;
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  /**
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  * Decodes one chunk for {@link MineRenderWorld.placeChunk}.
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  * @param localX - Chunk x within the region, from 0 to 31.
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  * @param localZ - Chunk z within the region, from 0 to 31.
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  * @returns The chunk with absolute coordinates, or `undefined` if the region has no chunk there.
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  */
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- static parseChunk(data: RegionInput, localX: number, localZ: number): Promise<AnvilChunk | undefined>;
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+ static parseChunk(data: RegionInput, localX: number, localZ: number, options?: AnvilParseOptions): Promise<AnvilChunk | undefined>;
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+ private static abortable;
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  private static bytes;
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  private static locations;
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  private static readChunk;
@@ -3207,8 +3221,10 @@ interface WorldChunkSource {
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  * Forward `signal` to file or network I/O; it aborts when every caller waiting for the region cancels.
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  */
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  type AnvilRegionReader = (x: number, z: number, signal?: AbortSignal) => Promise<Uint8Array | ArrayBuffer | undefined>;
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- /** Cache limits passed to `new AnvilWorldSource(readRegion, options)`. */
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+ /** Readers and cache limits passed to `new AnvilWorldSource(readRegion, options)`. */
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  interface AnvilWorldSourceOptions {
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+ /** Reads external `c.<x>.<z>.mcc` payloads at absolute chunk coordinates in the same dimension. */
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+ readExternalChunk?: AnvilExternalChunkReader;
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  /** Maximum cached regions, including missing regions. Defaults to 4; 0 disables caching. */
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  maxCachedRegions?: number;
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  /** Maximum retained region bytes. Defaults to 64 MiB; larger regions are read without caching. */
@@ -3221,6 +3237,7 @@ declare class AnvilWorldSource implements WorldChunkSource {
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  private readonly pending;
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  private readonly maxCachedRegions;
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  private readonly maxCachedBytes;
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+ private readonly readExternalChunk?;
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  private cachedBytes;
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  constructor(readRegion: AnvilRegionReader, options?: AnvilWorldSourceOptions);
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  /** Decodes one column at absolute chunk coordinates. Aborting a caller leaves other shared readers active. */
@@ -3578,4 +3595,4 @@ declare class NodeCache extends PersistentCache<LocalStorage> {
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  forEach<T>(callback: (v: T, k: string) => void): Promise<void>;
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  }
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -3156,6 +3156,19 @@ declare class ChunkData {
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  }
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  type RegionInput = Uint8Array | ArrayBuffer;
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+ /** Reads `c.<x>.<z>.mcc` at absolute chunk coordinates, or returns `undefined` when the file is missing. */
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+ type AnvilExternalChunkReader = (x: number, z: number, signal?: AbortSignal) => Promise<Uint8Array | ArrayBuffer | undefined>;
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+ interface AnvilParseOptions {
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+ /** Region coordinates from `r.<x>.<z>.mca`, required when reading external chunks. */
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+ region?: {
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+ x: number;
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+ z: number;
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+ };
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+ /** Reads external chunk payloads without their region-file header. */
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+ readExternalChunk?: AnvilExternalChunkReader;
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+ /** Cancels parsing and forwards the signal to external chunk reads. */
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+ signal?: AbortSignal;
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+ }
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  /** Chunk columns decoded from an Anvil region file. */
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  interface AnvilRegion {
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  chunks: AnvilChunk[];
@@ -3179,14 +3192,15 @@ declare class AnvilParser {
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  z: number;
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  }[];
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  /** Decodes all stored chunks. Gzip, zlib, LZ4, and uncompressed payloads are supported. */
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- static parse(data: RegionInput): Promise<AnvilRegion>;
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+ static parse(data: RegionInput, options?: AnvilParseOptions): Promise<AnvilRegion>;
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  /**
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  * Decodes one chunk for {@link MineRenderWorld.placeChunk}.
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  * @param localX - Chunk x within the region, from 0 to 31.
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  * @param localZ - Chunk z within the region, from 0 to 31.
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  * @returns The chunk with absolute coordinates, or `undefined` if the region has no chunk there.
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  */
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- static parseChunk(data: RegionInput, localX: number, localZ: number): Promise<AnvilChunk | undefined>;
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+ static parseChunk(data: RegionInput, localX: number, localZ: number, options?: AnvilParseOptions): Promise<AnvilChunk | undefined>;
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+ private static abortable;
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  private static bytes;
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  private static locations;
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  private static readChunk;
@@ -3207,8 +3221,10 @@ interface WorldChunkSource {
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  * Forward `signal` to file or network I/O; it aborts when every caller waiting for the region cancels.
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  */
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  type AnvilRegionReader = (x: number, z: number, signal?: AbortSignal) => Promise<Uint8Array | ArrayBuffer | undefined>;
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- /** Cache limits passed to `new AnvilWorldSource(readRegion, options)`. */
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+ /** Readers and cache limits passed to `new AnvilWorldSource(readRegion, options)`. */
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  interface AnvilWorldSourceOptions {
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+ /** Reads external `c.<x>.<z>.mcc` payloads at absolute chunk coordinates in the same dimension. */
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+ readExternalChunk?: AnvilExternalChunkReader;
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  /** Maximum cached regions, including missing regions. Defaults to 4; 0 disables caching. */
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  maxCachedRegions?: number;
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  /** Maximum retained region bytes. Defaults to 64 MiB; larger regions are read without caching. */
@@ -3221,6 +3237,7 @@ declare class AnvilWorldSource implements WorldChunkSource {
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  private readonly pending;
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  private readonly maxCachedRegions;
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  private readonly maxCachedBytes;
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+ private readonly readExternalChunk?;
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  private cachedBytes;
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  constructor(readRegion: AnvilRegionReader, options?: AnvilWorldSourceOptions);
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  /** Decodes one column at absolute chunk coordinates. Aborting a caller leaves other shared readers active. */
@@ -3578,4 +3595,4 @@ declare class NodeCache extends PersistentCache<LocalStorage> {
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  forEach<T>(callback: (v: T, k: string) => void): Promise<void>;
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  }
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
3598
+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -29238,10 +29238,13 @@ var AnvilParser = class {
29238
29238
  return this.locations(this.bytes(data)).map(({ x, z }) => ({ x, z }));
29239
29239
  }
29240
29240
  /** Decodes all stored chunks. Gzip, zlib, LZ4, and uncompressed payloads are supported. */
29241
- static async parse(data) {
29241
+ static async parse(data, options = {}) {
29242
+ options.signal?.throwIfAborted();
29242
29243
  const bytes = this.bytes(data);
29243
29244
  const chunks = [];
29244
- for (const location of this.locations(bytes)) chunks.push(await this.readChunk(bytes, location));
29245
+ for (const location of this.locations(bytes)) {
29246
+ chunks.push(await this.abortable(this.readChunk(bytes, location, options), options.signal));
29247
+ }
29245
29248
  return { chunks };
29246
29249
  }
29247
29250
  /**
@@ -29250,13 +29253,28 @@ var AnvilParser = class {
29250
29253
  * @param localZ - Chunk z within the region, from 0 to 31.
29251
29254
  * @returns The chunk with absolute coordinates, or `undefined` if the region has no chunk there.
29252
29255
  */
29253
- static async parseChunk(data, localX, localZ) {
29256
+ static async parseChunk(data, localX, localZ, options = {}) {
29257
+ options.signal?.throwIfAborted();
29254
29258
  if (![localX, localZ].every((value) => Number.isInteger(value) && value >= 0 && value < 32)) {
29255
29259
  throw new RangeError("Region-local chunk coordinates must be integers from 0 to 31");
29256
29260
  }
29257
29261
  const bytes = this.bytes(data);
29258
29262
  const location = this.locations(bytes).find(({ x, z }) => x === localX && z === localZ);
29259
- return location ? this.readChunk(bytes, location) : void 0;
29263
+ return location ? this.abortable(this.readChunk(bytes, location, options), options.signal) : void 0;
29264
+ }
29265
+ static async abortable(promise, signal) {
29266
+ if (!signal) return promise;
29267
+ let abort;
29268
+ const cancelled = new Promise((_, reject) => {
29269
+ abort = () => reject(signal.reason);
29270
+ signal.addEventListener("abort", abort, { once: true });
29271
+ if (signal.aborted) abort();
29272
+ });
29273
+ try {
29274
+ return await Promise.race([promise, cancelled]);
29275
+ } finally {
29276
+ signal.removeEventListener("abort", abort);
29277
+ }
29260
29278
  }
29261
29279
  static bytes(data) {
29262
29280
  return data instanceof Uint8Array ? data : new Uint8Array(data);
@@ -29282,20 +29300,41 @@ var AnvilParser = class {
29282
29300
  }
29283
29301
  return locations;
29284
29302
  }
29285
- static async readChunk(data, location) {
29286
- const compression = data[location.offset + 4];
29287
- if (compression & 128) throw new MineRenderError("External Anvil .mcc chunks are not supported");
29303
+ static async readChunk(data, location, options) {
29304
+ options.signal?.throwIfAborted();
29305
+ const format2 = data[location.offset + 4];
29306
+ const external = (format2 & 128) !== 0;
29307
+ const compression = format2 & 127;
29288
29308
  if (compression !== 1 && compression !== 2 && compression !== 3 && compression !== 4) {
29289
29309
  throw new MineRenderError(`Unsupported Anvil compression ${compression}`);
29290
29310
  }
29291
29311
  let payload = data.subarray(location.offset + 5, location.offset + 4 + location.length);
29312
+ let expected;
29313
+ if (external) {
29314
+ if (!options.region || !options.readExternalChunk) {
29315
+ throw new MineRenderError("External Anvil .mcc chunks require region coordinates and readExternalChunk");
29316
+ }
29317
+ if (![options.region.x, options.region.z].every(Number.isSafeInteger)) {
29318
+ throw new RangeError("Anvil region coordinates must be safe integers");
29319
+ }
29320
+ expected = { x: options.region.x * 32 + location.x, z: options.region.z * 32 + location.z };
29321
+ if (![expected.x, expected.z].every(Number.isSafeInteger)) {
29322
+ throw new RangeError("External Anvil chunk coordinates must be safe integers");
29323
+ }
29324
+ const externalData = await options.readExternalChunk(expected.x, expected.z, options.signal);
29325
+ options.signal?.throwIfAborted();
29326
+ if (externalData === void 0) throw new MineRenderError(`External Anvil chunk c.${expected.x}.${expected.z}.mcc is missing`);
29327
+ payload = this.bytes(externalData);
29328
+ }
29292
29329
  if (compression === 4) {
29293
29330
  payload = decodeAnvilLz4(payload);
29294
29331
  } else if (compression !== 3) {
29295
29332
  const stream = new Blob([payload]).stream().pipeThrough(new DecompressionStream(compression === 1 ? "gzip" : "deflate"));
29296
29333
  payload = new Uint8Array(await new Response(stream).arrayBuffer());
29297
29334
  }
29335
+ options.signal?.throwIfAborted();
29298
29336
  const nbt = await NBTHelper.fromBuffer(payload, "big");
29337
+ options.signal?.throwIfAborted();
29299
29338
  const root = nbt.value;
29300
29339
  const level = root.Level?.type === "compound" ? root.Level.value : root;
29301
29340
  const dataVersion = root.DataVersion?.type === "int" ? root.DataVersion.value : void 0;
@@ -29308,6 +29347,9 @@ var AnvilParser = class {
29308
29347
  if ((chunk.x % 32 + 32) % 32 !== location.x || (chunk.z % 32 + 32) % 32 !== location.z) {
29309
29348
  throw new MineRenderError("Anvil chunk coordinates do not match its region location");
29310
29349
  }
29350
+ if (expected && (chunk.x !== expected.x || chunk.z !== expected.z)) {
29351
+ throw new MineRenderError(`Anvil chunk coordinates do not match external file c.${expected.x}.${expected.z}.mcc`);
29352
+ }
29311
29353
  for (const section of this.compounds(level.sections ?? level.Sections, "sections")) {
29312
29354
  const y = this.integer(section.Y, "section Y");
29313
29355
  if (section.Blocks || section.Data || section.Add) {
@@ -29439,6 +29481,7 @@ var AnvilWorldSource = class {
29439
29481
  this.cachedBytes = 0;
29440
29482
  this.maxCachedRegions = options.maxCachedRegions ?? 4;
29441
29483
  this.maxCachedBytes = options.maxCachedBytes ?? 64 * 1024 * 1024;
29484
+ this.readExternalChunk = options.readExternalChunk;
29442
29485
  for (const [name, value] of Object.entries({ maxCachedRegions: this.maxCachedRegions, maxCachedBytes: this.maxCachedBytes })) {
29443
29486
  if (!Number.isSafeInteger(value) || value < 0) throw new RangeError(`${name} must be a nonnegative safe integer`);
29444
29487
  }
@@ -29452,7 +29495,11 @@ var AnvilWorldSource = class {
29452
29495
  const data = await this.getRegion(regionX, regionZ, signal);
29453
29496
  signal?.throwIfAborted();
29454
29497
  if (!data) return void 0;
29455
- const chunk = await abortable2(AnvilParser.parseChunk(data, x - regionX * 32, z - regionZ * 32), signal);
29498
+ const chunk = await AnvilParser.parseChunk(data, x - regionX * 32, z - regionZ * 32, {
29499
+ region: { x: regionX, z: regionZ },
29500
+ readExternalChunk: this.readExternalChunk,
29501
+ signal
29502
+ });
29456
29503
  signal?.throwIfAborted();
29457
29504
  if (chunk && (chunk.x !== x || chunk.z !== z)) {
29458
29505
  throw new MineRenderError(`Anvil chunk coordinates ${chunk.x},${chunk.z} do not match requested column ${x},${z}`);
@@ -29483,7 +29530,7 @@ var AnvilWorldSource = class {
29483
29530
  settled: false,
29484
29531
  promise: Promise.resolve().then(() => {
29485
29532
  controller.signal.throwIfAborted();
29486
- return this.readRegion(x, z, controller.signal);
29533
+ return abortable2(this.readRegion(x, z, controller.signal), controller.signal);
29487
29534
  }).then((data) => {
29488
29535
  controller.signal.throwIfAborted();
29489
29536
  let bytes = data instanceof Uint8Array ? data : data === void 0 ? void 0 : new Uint8Array(data);