minerender 2.1.0-alpha.82 → 2.1.0-alpha.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +55 -5
- package/dist/browser/index.d.ts +55 -5
- package/dist/browser/index.js +163 -6
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +163 -6
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +166 -6
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +55 -5
- package/dist/node/index.d.ts +55 -5
- package/dist/node/index.js +167 -6
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +165 -6
- package/dist/node/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/bundle.js
CHANGED
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@@ -41423,7 +41423,8 @@ void main() {
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41423
41423
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this.entityTextureCache,
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41424
41424
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this.entityAnimationCache,
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41425
41425
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this.blockEntityIndexCache,
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41426
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-
this.fontCache
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41426
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+
this.fontCache,
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41427
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+
this.bannerPatternCache
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41427
41428
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];
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41428
41429
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}
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41429
41430
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/** Invalidates in-memory entries so later lookups reload them. Persisted entries are retained. */
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@@ -41472,6 +41473,7 @@ void main() {
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41472
41473
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_Caching.entityAnimationCache = _Caching.createAssetCache();
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41473
41474
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_Caching.blockEntityIndexCache = _Caching.createAssetCache();
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41474
41475
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_Caching.fontCache = _Caching.createAssetCache();
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41476
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+
_Caching.bannerPatternCache = _Caching.createAssetCache();
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41475
41477
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Caching = _Caching;
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41476
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}
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41477
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});
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@@ -42499,6 +42501,7 @@ void main() {
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42499
42501
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material.depthWrite = false;
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42500
42502
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break;
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42501
42503
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case "eyes":
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42504
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+
case "no_outline":
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42502
42505
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material.transparent = true;
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42503
42506
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material.alphaTest = 0;
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42504
42507
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material.depthWrite = false;
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@@ -43108,6 +43111,82 @@ void main() {
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43108
43111
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}
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43109
43112
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});
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43110
43113
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43114
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+
// src/assets/BannerPatterns.ts
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43115
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+
var DYE_COLORS, BannerPatterns;
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43116
|
+
var init_BannerPatterns = __esm({
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43117
|
+
"src/assets/BannerPatterns.ts"() {
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43118
|
+
init_dirname();
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43119
|
+
init_buffer2();
|
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43120
|
+
init_process2();
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43121
|
+
init_AssetKey();
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43122
|
+
init_AssetLoader();
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43123
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+
init_AssetParsers();
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43124
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+
init_Caching();
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43125
|
+
DYE_COLORS = Object.freeze({
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43126
|
+
white: 16383998,
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43127
|
+
orange: 16351261,
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43128
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+
magenta: 13061821,
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43129
|
+
light_blue: 3847130,
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43130
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+
yellow: 16701501,
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43131
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+
lime: 8439583,
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43132
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+
pink: 15961002,
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43133
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+
gray: 4673362,
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43134
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+
light_gray: 10329495,
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43135
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+
cyan: 1481884,
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43136
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+
purple: 8991416,
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43137
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+
blue: 3949738,
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43138
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+
brown: 8606770,
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43139
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+
green: 6192150,
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43140
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+
red: 11546150,
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43141
|
+
black: 1908001
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43142
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+
});
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43143
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+
BannerPatterns = class {
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43144
|
+
/** Lists namespaced pattern IDs from the selected namespace's data directory. */
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43145
|
+
static async getList(namespace = "minecraft", root) {
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43146
|
+
const collect = async (path) => {
|
|
43147
|
+
const prefix2 = path ? `${path}/` : "";
|
|
43148
|
+
const key = new AssetKey(namespace, `${prefix2}_list`, "banner_pattern", void 0, "data", ".json", root);
|
|
43149
|
+
const list2 = await Caching.listAssetCache.get(key.serialize(), () => AssetLoader.get(key, "list" /* LIST */));
|
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43150
|
+
if (!list2) return [];
|
|
43151
|
+
const files = list2.files.filter((file) => file.endsWith(".json") && file !== "_list.json").map((file) => `${namespace}:${prefix2}${file.slice(0, -5)}`);
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43152
|
+
const children = await Promise.all(list2.directories.map((directory) => collect(`${prefix2}${directory}`)));
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43153
|
+
return [...files, ...children.flat()];
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43154
|
+
};
|
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43155
|
+
return collect("");
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43156
|
+
}
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43157
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+
/** Returns the named dye's sRGB value, rejecting unknown colors. */
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43158
|
+
static getColor(color3) {
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43159
|
+
if (typeof color3 !== "string" || !Object.prototype.hasOwnProperty.call(DYE_COLORS, color3)) throw new Error(`Unsupported dye color ${color3}`);
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43160
|
+
return DYE_COLORS[color3];
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43161
|
+
}
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43162
|
+
/** Resolves the first 16 layers of a `banner_patterns` component, preserving their order. */
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|
43163
|
+
static async getLayers(value, target, root) {
|
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43164
|
+
if (value === void 0) return [];
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43165
|
+
if (!Array.isArray(value)) throw new Error("banner_patterns must be an array");
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43166
|
+
return Promise.all(value.slice(0, 16).map(async (layer) => {
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43167
|
+
if (!layer || typeof layer !== "object" || Array.isArray(layer)) throw new Error("Each banner pattern requires a pattern and dye color");
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43168
|
+
const color3 = this.getColor(layer.color);
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|
43169
|
+
let pattern2 = layer.pattern;
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43170
|
+
if (typeof pattern2 === "string") {
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43171
|
+
const id = this.identifier(pattern2);
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|
43172
|
+
const key = new AssetKey(id.namespace, id.getFullPath(), "banner_pattern", void 0, "data", ".json", root);
|
|
43173
|
+
pattern2 = await Caching.bannerPatternCache.get(key.serialize(), () => AssetLoader.get(key, "json" /* JSON */));
|
|
43174
|
+
if (!pattern2) throw new Error(`Missing banner pattern ${layer.pattern}`);
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43175
|
+
}
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43176
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+
if (!pattern2 || typeof pattern2 !== "object" || Array.isArray(pattern2) || typeof pattern2.translation_key !== "string") throw new Error("Banner patterns require asset_id and translation_key");
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|
43177
|
+
const asset2 = this.identifier(pattern2.asset_id);
|
|
43178
|
+
return { color: color3, texture: new AssetKey(asset2.namespace, `${target}/${asset2.getFullPath()}`, "textures", "entity", "assets", ".png", root) };
|
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43179
|
+
}));
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43180
|
+
}
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43181
|
+
static identifier(value) {
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43182
|
+
if (typeof value !== "string" || !/^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value)) throw new Error(`Invalid banner-pattern identifier ${value}`);
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43183
|
+
const [namespace, path] = value.includes(":") ? value.split(":") : ["minecraft", value];
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43184
|
+
return new AssetKey(namespace, path);
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43185
|
+
}
|
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43186
|
+
};
|
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43187
|
+
}
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43188
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+
});
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43189
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+
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43111
43190
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// src/assets/Models.ts
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43112
43191
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var Models;
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43113
43192
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var init_Models = __esm({
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@@ -43123,6 +43202,7 @@ void main() {
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43123
43202
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init_AssetKey();
|
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43124
43203
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init_AssetParsers();
|
|
43125
43204
|
init_DisplayPosition();
|
|
43205
|
+
init_BannerPatterns();
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43126
43206
|
Models = class _Models {
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43127
43207
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// opened lazily: touching the store at import time would hit IndexedDB/disk just for loading
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43128
43208
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// the library, and would require an EnvProvider before any entry has had a chance to register
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@@ -43312,6 +43392,17 @@ void main() {
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|
|
43312
43392
|
if (!node.base || !node.model || typeof node.model !== "object") break;
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|
43313
43393
|
const special = node.model;
|
|
43314
43394
|
switch (special.type) {
|
|
43395
|
+
case "banner":
|
|
43396
|
+
case "minecraft:banner":
|
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43397
|
+
if (typeof special.color === "string" && Object.prototype.hasOwnProperty.call(DYE_COLORS, special.color)) return { model: node.base, special };
|
|
43398
|
+
break;
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43399
|
+
case "shield":
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43400
|
+
case "minecraft:shield":
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43401
|
+
case "trident":
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43402
|
+
case "minecraft:trident":
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43403
|
+
case "conduit":
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43404
|
+
case "minecraft:conduit":
|
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43405
|
+
return { model: node.base, special };
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43315
43406
|
case "shulker_box":
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43316
43407
|
case "minecraft:shulker_box":
|
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43317
43408
|
if (typeof special.texture === "string" && special.texture && (special.openness === void 0 || typeof special.openness === "number" && Number.isFinite(special.openness)) && (special.orientation === void 0 || ["down", "up", "north", "south", "west", "east"].includes(special.orientation))) {
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@@ -90390,9 +90481,11 @@ ${key}` : key;
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|
|
90390
90481
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init_three_module();
|
|
90391
90482
|
init_AssetKey();
|
|
90392
90483
|
init_Entities();
|
|
90484
|
+
init_BannerPatterns();
|
|
90485
|
+
init_ModelTextures();
|
|
90393
90486
|
SpecialItems = class {
|
|
90394
90487
|
/** Resolves the static entity parts drawn by a special item renderer, in model units. */
|
|
90395
|
-
static async getParts(special, root) {
|
|
90488
|
+
static async getParts(special, root, components = {}) {
|
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90396
90489
|
const texture = (id, directory) => {
|
|
90397
90490
|
const key = AssetKey.parse("textures", id);
|
|
90398
90491
|
return new AssetKey(
|
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@@ -90405,13 +90498,77 @@ ${key}` : key;
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|
|
90405
90498
|
root
|
|
90406
90499
|
);
|
|
90407
90500
|
};
|
|
90408
|
-
const load = async (id, textureKey, transform, rotations = {}) => {
|
|
90501
|
+
const load = async (id, textureKey, transform, rotations = {}, layers = ["main"]) => {
|
|
90409
90502
|
const key = new AssetKey("minecraft", id, void 0, void 0, "entity-models", ".json", root);
|
|
90410
|
-
const model = await Entities.getEntity(key, textureKey, { layer:
|
|
90503
|
+
const model = await Entities.getEntity(key, textureKey, layers.length === 1 ? { layer: layers[0] } : {
|
|
90504
|
+
layers,
|
|
90505
|
+
textures: textureKey ? Object.fromEntries(layers.map((name2) => [name2, textureKey])) : void 0
|
|
90506
|
+
});
|
|
90411
90507
|
if (!model) throw new Error(`Missing entity model minecraft:${id} for special item ${special.type}`);
|
|
90412
90508
|
return { model, transform, rotations };
|
|
90413
90509
|
};
|
|
90414
90510
|
switch (special.type) {
|
|
90511
|
+
case "minecraft:trident":
|
|
90512
|
+
case "trident":
|
|
90513
|
+
case "minecraft:conduit":
|
|
90514
|
+
case "conduit": {
|
|
90515
|
+
const trident = special.type === "trident" || special.type === "minecraft:trident";
|
|
90516
|
+
const part = await load(
|
|
90517
|
+
trident ? "trident" : "conduit",
|
|
90518
|
+
texture(trident ? "trident" : "conduit/base", ""),
|
|
90519
|
+
trident ? new Matrix4().makeScale(1, -1, -1) : new Matrix4().makeTranslation(8, 8, 8),
|
|
90520
|
+
{},
|
|
90521
|
+
trident ? ["main"] : ["shell"]
|
|
90522
|
+
);
|
|
90523
|
+
part.model = { ...part.model, render: "solid", layers: part.model.layers && Object.fromEntries(
|
|
90524
|
+
Object.entries(part.model.layers).map(([name2, layer]) => [name2, { ...layer, render: "solid" }])
|
|
90525
|
+
) };
|
|
90526
|
+
return [part];
|
|
90527
|
+
}
|
|
90528
|
+
case "minecraft:banner":
|
|
90529
|
+
case "banner":
|
|
90530
|
+
case "minecraft:shield":
|
|
90531
|
+
case "shield": {
|
|
90532
|
+
const banner = special.type === "banner" || special.type === "minecraft:banner";
|
|
90533
|
+
const color3 = banner ? BannerPatterns.getColor(special.color) : components["minecraft:base_color"] === void 0 ? void 0 : BannerPatterns.getColor(components["minecraft:base_color"]);
|
|
90534
|
+
const patterns = await BannerPatterns.getLayers(components["minecraft:banner_patterns"], banner ? "banner" : "shield", root);
|
|
90535
|
+
const patterned = banner || color3 !== void 0 || patterns.length > 0;
|
|
90536
|
+
const baseTexture = texture(banner ? "banner_base" : patterned ? "shield_base" : "shield_base_nopattern", "");
|
|
90537
|
+
const transform = banner ? new Matrix4().makeTranslation(8, 0, 8).multiply(new Matrix4().makeScale(2 / 3, -2 / 3, -2 / 3)) : new Matrix4().makeScale(1, -1, -1);
|
|
90538
|
+
const part = await load(banner ? "standing_banner" : "shield", baseTexture, transform, {}, banner ? ["main", "flag"] : ["main"]);
|
|
90539
|
+
const layers = Object.fromEntries(Object.entries(part.model.layers ?? { main: part.model }).map(([name2, layer]) => [name2, { ...layer, render: "solid" }]));
|
|
90540
|
+
let overlay2;
|
|
90541
|
+
if (banner) {
|
|
90542
|
+
const flagLayer = layers.flag;
|
|
90543
|
+
const flag = flagLayer?.layer.root.children.flag;
|
|
90544
|
+
if (!flag) throw new Error("Banner entity model is missing its flag layer");
|
|
90545
|
+
overlay2 = { ...flagLayer.layer, root: { ...flagLayer.layer.root, children: {
|
|
90546
|
+
...flagLayer.layer.root.children,
|
|
90547
|
+
flag: { ...flag, pose: { ...flag.pose, rotation: [-25e-4 * Math.PI, flag.pose.rotation[1], flag.pose.rotation[2]] } }
|
|
90548
|
+
} } };
|
|
90549
|
+
layers.flag = { ...flagLayer, layer: overlay2 };
|
|
90550
|
+
} else {
|
|
90551
|
+
const main = layers.main.layer;
|
|
90552
|
+
const plate = main.root.children.plate;
|
|
90553
|
+
if (!plate) throw new Error("Shield entity model is missing its plate");
|
|
90554
|
+
overlay2 = { ...main, root: { ...main.root, cubes: [], children: { plate } } };
|
|
90555
|
+
}
|
|
90556
|
+
const tints = {};
|
|
90557
|
+
if (patterned) {
|
|
90558
|
+
const draws = [{ texture: texture(`${banner ? "banner" : "shield"}/base`, ""), color: color3 ?? DYE_COLORS.white }, ...patterns];
|
|
90559
|
+
draws.forEach((draw, index) => {
|
|
90560
|
+
const name2 = index === 0 ? "pattern_base" : `pattern_${index - 1}`;
|
|
90561
|
+
layers[name2] = { key: draw.texture, texture: draw.texture, layer: overlay2, render: "no_outline", tint: name2 };
|
|
90562
|
+
tints[name2] = draw.color;
|
|
90563
|
+
});
|
|
90564
|
+
}
|
|
90565
|
+
await Promise.all([...new Map(Object.values(layers).map((layer) => [layer.texture.serialize(), layer.texture])).values()].map(async (key) => {
|
|
90566
|
+
if (!await ModelTextures.preload(key)) throw new Error(`Missing special item texture ${key.toNamespacedString()}`);
|
|
90567
|
+
}));
|
|
90568
|
+
part.model = { ...part.model, ...layers.main, layers };
|
|
90569
|
+
part.tints = tints;
|
|
90570
|
+
return [part];
|
|
90571
|
+
}
|
|
90415
90572
|
case "minecraft:chest":
|
|
90416
90573
|
case "chest": {
|
|
90417
90574
|
const angle = -(special.openness ?? 0) * Math.PI / 2;
|
|
@@ -90718,12 +90875,12 @@ ${shader.fragmentShader}`.replace(
|
|
|
90718
90875
|
this.options.tints = await ItemTints.get(this.originalModel, this.options.tints);
|
|
90719
90876
|
const special = this.originalModel.special;
|
|
90720
90877
|
if (special) {
|
|
90721
|
-
const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root);
|
|
90878
|
+
const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root, this.originalModel.components);
|
|
90722
90879
|
const transform = this.options.displayPosition ? DisplayTransforms.getMatrix(this.originalModel.display, this.options.displayPosition) : new Matrix4();
|
|
90723
90880
|
transform.multiply(new Matrix4().makeTranslation(-8, -8, -8));
|
|
90724
90881
|
try {
|
|
90725
90882
|
for (const part of parts2) {
|
|
90726
|
-
const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe });
|
|
90883
|
+
const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints });
|
|
90727
90884
|
object3.matrix.copy(transform).multiply(part.transform);
|
|
90728
90885
|
object3.matrixWorldNeedsUpdate = true;
|
|
90729
90886
|
object3.matrixAutoUpdate = false;
|
|
@@ -93994,6 +94151,7 @@ ${shader.fragmentShader}`.replace(
|
|
|
93994
94151
|
Axis: () => Axis,
|
|
93995
94152
|
BUILTIN_ENTITY: () => BUILTIN_ENTITY,
|
|
93996
94153
|
BUILTIN_GENERATED: () => BUILTIN_GENERATED,
|
|
94154
|
+
BannerPatterns: () => BannerPatterns,
|
|
93997
94155
|
BasicAssetKey: () => BasicAssetKey,
|
|
93998
94156
|
BatchedExecutor: () => BatchedExecutor,
|
|
93999
94157
|
BlockEntities: () => BlockEntities,
|
|
@@ -94018,6 +94176,7 @@ ${shader.fragmentShader}`.replace(
|
|
|
94018
94176
|
DEFAULT_ROOT: () => DEFAULT_ROOT,
|
|
94019
94177
|
DEFAULT_UV: () => DEFAULT_UV,
|
|
94020
94178
|
DISPLAY_POSITIONS: () => DISPLAY_POSITIONS,
|
|
94179
|
+
DYE_COLORS: () => DYE_COLORS,
|
|
94021
94180
|
DefaultBlockStates: () => DefaultBlockStates,
|
|
94022
94181
|
DisplayPosition: () => DisplayPosition,
|
|
94023
94182
|
DisplayTransforms: () => DisplayTransforms,
|
|
@@ -94425,6 +94584,7 @@ ${shader.fragmentShader}`.replace(
|
|
|
94425
94584
|
init_AssetKey();
|
|
94426
94585
|
init_AssetLoader();
|
|
94427
94586
|
init_Assets();
|
|
94587
|
+
init_BannerPatterns();
|
|
94428
94588
|
|
|
94429
94589
|
// src/assets/BlockEntities.ts
|
|
94430
94590
|
init_dirname();
|