minerender 2.1.0-alpha.50 → 2.1.0-alpha.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +6 -1
- package/dist/browser/index.d.ts +6 -1
- package/dist/browser/index.js +207 -161
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +207 -161
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +207 -161
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +6 -1
- package/dist/node/index.d.ts +6 -1
- package/dist/node/index.js +207 -161
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +207 -161
- package/dist/node/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/bundle.js
CHANGED
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@@ -78088,27 +78088,66 @@ ${key}` : key;
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78088
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init_dirname();
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78089
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init_buffer2();
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78090
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init_process2();
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78091
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+
init_CubeFace();
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78091
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ModelGenerator = class {
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78093
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+
/**
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78094
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+
* Front and back faces plus one zero-thickness side face per run of texels that border a transparent texel,
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78095
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+
* like vanilla's ItemModelGenerator. Pass the pixels of a single (first) animation frame.
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78096
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+
*/
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static generateItemModel(imageData, layer) {
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const tintindex = this.ITEM_LAYERS.indexOf(layer);
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+
const texture = `#${layer}`;
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const mainElement = {
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from: [0, 0, 7.5],
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to: [16, 16, 8.5],
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faces: {
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"south": {
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uv: [0, 0, 16, 16],
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78100
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-
texture
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+
texture,
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tintindex
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},
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"north": {
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uv: [16, 0, 0, 16],
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78105
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-
texture
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+
texture,
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tintindex
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}
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},
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shade: true
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};
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78111
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-
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78117
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+
const elements = [mainElement];
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78118
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+
const { width, height, data } = imageData;
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78119
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+
const opaque = (x4, y5) => x4 >= 0 && y5 >= 0 && x4 < width && y5 < height && data[(y5 * width + x4) * 4 + 3] !== 0;
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78120
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+
const sx = 16 / width;
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78121
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+
const sy = 16 / height;
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const sides = [["up" /* UP */, 0, -1], ["down" /* DOWN */, 0, 1], ["west" /* WEST */, -1, 0], ["east" /* EAST */, 1, 0]];
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78123
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+
for (const [face, dx, dy] of sides) {
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78124
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const horizontal = dx === 0;
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78125
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const lines = horizontal ? height : width;
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78126
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const length = horizontal ? width : height;
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78127
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for (let line = 0; line < lines; line++) {
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78128
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for (let start = 0; start < length; start++) {
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const exposed = (i4) => horizontal ? opaque(i4, line) && !opaque(i4, line + dy) : opaque(line, i4) && !opaque(line + dx, i4);
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+
if (!exposed(start)) continue;
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78131
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let end = start + 1;
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while (end < length && exposed(end)) end++;
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let uv, from, to;
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if (horizontal) {
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const y5 = 16 - (line + (dy > 0 ? 1 : 0)) * sy;
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uv = [start * sx, line * sy, end * sx, (line + 1) * sy];
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from = [start * sx, y5, 7.5];
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to = [end * sx, y5, 8.5];
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78139
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+
} else {
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const x4 = (line + (dx > 0 ? 1 : 0)) * sx;
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78141
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+
uv = [line * sx, start * sy, (line + 1) * sx, end * sy];
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78142
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+
from = [x4, 16 - end * sy, 7.5];
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to = [x4, 16 - start * sy, 8.5];
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+
}
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78145
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+
elements.push({ from, to, faces: { [face]: { uv, texture, tintindex } }, shade: true });
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78146
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+
start = end;
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78147
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+
}
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}
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+
}
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+
return elements;
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}
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};
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ModelGenerator.ITEM_LAYERS = ["layer0", "layer1", "layer2", "layer3", "layer4"];
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@@ -78479,7 +78518,15 @@ ${key}` : key;
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for (let layerName of ModelGenerator.ITEM_LAYERS) {
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const textureImage = textureMap[layerName];
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if (textureImage) {
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78482
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-
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78521
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+
const [width, height] = sizes[layerName];
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78522
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+
const frame = frames[layerName]?.[0].index ?? 0;
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78523
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+
const columns = textureImage.width / width;
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78524
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+
model.elements.push(...ModelGenerator.generateItemModel(textureImage.getSectionData(
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78525
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frame % columns * width,
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+
Math.floor(frame / columns) * height,
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width,
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+
height
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+
), layerName));
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}
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}
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console.debug(p8, "Item model elements", model.elements);
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@@ -79703,7 +79750,6 @@ ${key}` : key;
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if (this.options.tints) this.options.tints = { ...this.options.tints };
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79704
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this.addEventListener("added", () => this.updateAnimationSubscription());
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79705
79752
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this.addEventListener("removed", () => this.updateAnimationSubscription());
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79706
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-
console.log("ModelObject options", this.options);
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}
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79708
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async init() {
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79709
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await this.loadTextures();
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@@ -83704,6 +83750,10 @@ ${key}` : key;
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83704
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uv
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83705
83751
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).clone();
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83706
83752
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geometry.translate(cube.origin[0] + width / 2, cube.origin[1] + height / 2, cube.origin[2] + depth / 2);
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83753
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+
if (Math.min(width + growX * 2, height + growY * 2, depth + growZ * 2) > 0) {
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83754
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+
const index = Array.from(geometry.getIndex().array);
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83755
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+
geometry.setIndex(index.concat(index.slice().reverse()));
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83756
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+
}
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83707
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const mesh = this.createMesh(name2, geometry, material);
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83708
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mesh.renderOrder = renderOrder;
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83709
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anchor.add(mesh);
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@@ -89282,7 +89332,7 @@ property list uchar int vertex_index
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init_process2();
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89283
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var baseSkinCoordinates = {
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head: {
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89285
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-
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89335
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+
west: {
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89286
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// left
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89287
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uv: [
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0,
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@@ -89291,7 +89341,7 @@ property list uchar int vertex_index
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16
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89292
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]
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89293
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},
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89294
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-
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89344
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+
east: {
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89295
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// right
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uv: [
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89297
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16,
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@@ -89300,7 +89350,7 @@ property list uchar int vertex_index
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89300
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16
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89301
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]
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},
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89303
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-
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89353
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+
south: {
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89304
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// front
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uv: [
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8,
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@@ -89309,7 +89359,7 @@ property list uchar int vertex_index
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16
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89310
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]
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89311
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},
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89312
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-
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89362
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+
north: {
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// back
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89314
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uv: [
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89315
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24,
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@@ -89321,24 +89371,24 @@ property list uchar int vertex_index
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89321
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up: {
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89322
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// top
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89323
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uv: [
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89324
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-
16,
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89325
89374
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8,
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89326
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-
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89327
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-
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+
0,
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+
16,
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+
8
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89328
89378
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]
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89329
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},
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89330
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down: {
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89331
89381
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// bottom
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89332
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uv: [
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89333
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-
24,
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89334
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-
0,
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89335
89383
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16,
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89336
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-
8
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89384
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+
8,
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89385
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+
24,
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89386
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+
0
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89387
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]
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89388
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}
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},
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body: {
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89341
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-
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89391
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+
west: {
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89392
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uv: [
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89343
89393
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16,
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89344
89394
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20,
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@@ -89346,7 +89396,7 @@ property list uchar int vertex_index
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89396
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32
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89397
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]
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89348
89398
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},
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89349
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-
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89399
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+
east: {
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89400
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uv: [
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89401
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28,
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89352
89402
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20,
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@@ -89354,7 +89404,7 @@ property list uchar int vertex_index
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89354
89404
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32
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89355
89405
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]
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},
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89357
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-
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89407
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+
south: {
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89408
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uv: [
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89359
89409
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20,
|
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89360
89410
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20,
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@@ -89362,7 +89412,7 @@ property list uchar int vertex_index
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89362
89412
|
32
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89363
89413
|
]
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89364
89414
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},
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|
89365
|
-
|
|
89415
|
+
north: {
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89366
89416
|
uv: [
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89367
89417
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32,
|
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89368
89418
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20,
|
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@@ -89372,23 +89422,23 @@ property list uchar int vertex_index
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|
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89372
89422
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},
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89373
89423
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up: {
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89374
89424
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uv: [
|
|
89375
|
-
28,
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|
89376
89425
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20,
|
|
89377
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-
|
|
89378
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-
|
|
89426
|
+
16,
|
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89427
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+
28,
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|
89428
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+
20
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89379
89429
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]
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89380
89430
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},
|
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89381
89431
|
down: {
|
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89382
89432
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uv: [
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89383
|
-
36,
|
|
89384
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-
16,
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89385
89433
|
28,
|
|
89386
|
-
20
|
|
89434
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+
20,
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89435
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+
36,
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|
89436
|
+
16
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89387
89437
|
]
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89388
89438
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}
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89389
89439
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},
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89390
89440
|
leftArm: {
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|
89391
|
-
|
|
89441
|
+
west: {
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89392
89442
|
uv: [
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89393
89443
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32,
|
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89394
89444
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52,
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@@ -89396,7 +89446,7 @@ property list uchar int vertex_index
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89396
89446
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64
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89397
89447
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]
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89398
89448
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},
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89399
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-
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89449
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+
east: {
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89400
89450
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uv: [
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89401
89451
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40,
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89402
89452
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52,
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@@ -89404,7 +89454,7 @@ property list uchar int vertex_index
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89404
89454
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64
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89405
89455
|
]
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89406
89456
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},
|
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89407
|
-
|
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89457
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+
south: {
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89408
89458
|
uv: [
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89409
89459
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36,
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89410
89460
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52,
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@@ -89412,7 +89462,7 @@ property list uchar int vertex_index
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89412
89462
|
64
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89413
89463
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]
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89414
89464
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},
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89415
|
-
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89465
|
+
north: {
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89416
89466
|
uv: [
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89417
89467
|
44,
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89418
89468
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52,
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@@ -89422,23 +89472,23 @@ property list uchar int vertex_index
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89422
89472
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},
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89423
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up: {
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89424
89474
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uv: [
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89425
|
-
40,
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|
89426
|
-
52,
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89427
89475
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36,
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89428
|
-
48
|
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89476
|
+
48,
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89477
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+
40,
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89478
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+
52
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89429
89479
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]
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89430
89480
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},
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89431
89481
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down: {
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89432
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uv: [
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89433
|
-
44,
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89434
|
-
48,
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89435
89483
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40,
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89436
|
-
52
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89484
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+
52,
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89485
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+
44,
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89486
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+
48
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]
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}
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},
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89440
89490
|
rightArm: {
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89441
|
-
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89491
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+
west: {
|
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89492
|
uv: [
|
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89443
89493
|
40,
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89444
89494
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20,
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@@ -89446,7 +89496,7 @@ property list uchar int vertex_index
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89446
89496
|
32
|
|
89447
89497
|
]
|
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89448
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},
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89449
|
-
|
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89499
|
+
east: {
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89450
89500
|
uv: [
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89451
89501
|
48,
|
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89452
89502
|
20,
|
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@@ -89454,7 +89504,7 @@ property list uchar int vertex_index
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89454
89504
|
32
|
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89455
89505
|
]
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89456
89506
|
},
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89457
|
-
|
|
89507
|
+
south: {
|
|
89458
89508
|
uv: [
|
|
89459
89509
|
44,
|
|
89460
89510
|
20,
|
|
@@ -89462,7 +89512,7 @@ property list uchar int vertex_index
|
|
|
89462
89512
|
32
|
|
89463
89513
|
]
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|
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|
},
|
|
89465
|
-
|
|
89515
|
+
north: {
|
|
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|
uv: [
|
|
89467
89517
|
52,
|
|
89468
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|
20,
|
|
@@ -89472,23 +89522,23 @@ property list uchar int vertex_index
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|
|
89472
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|
},
|
|
89473
89523
|
up: {
|
|
89474
89524
|
uv: [
|
|
89475
|
-
48,
|
|
89476
|
-
20,
|
|
89477
89525
|
44,
|
|
89478
|
-
16
|
|
89526
|
+
16,
|
|
89527
|
+
48,
|
|
89528
|
+
20
|
|
89479
89529
|
]
|
|
89480
89530
|
},
|
|
89481
89531
|
down: {
|
|
89482
89532
|
uv: [
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leftLeg: {
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west: {
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@@ -89496,7 +89546,7 @@ property list uchar int vertex_index
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@@ -89504,7 +89554,7 @@ property list uchar int vertex_index
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|
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|
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@@ -89512,7 +89562,7 @@ property list uchar int vertex_index
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|
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@@ -89522,24 +89572,24 @@ property list uchar int vertex_index
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rotation: 180
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|
}
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},
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rightLeg: {
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west: {
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@@ -89547,7 +89597,7 @@ property list uchar int vertex_index
|
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|
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@@ -89555,7 +89605,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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@@ -89563,7 +89613,7 @@ property list uchar int vertex_index
|
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|
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|
]
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@@ -89573,23 +89623,23 @@ property list uchar int vertex_index
|
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|
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|
up: {
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|
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|
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|
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|
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|
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|
hat: {
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@@ -89597,7 +89647,7 @@ property list uchar int vertex_index
|
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|
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|
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@@ -89605,7 +89655,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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@@ -89613,7 +89663,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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@@ -89623,24 +89673,24 @@ property list uchar int vertex_index
|
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|
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|
up: {
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
uv: [
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|
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|
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|
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|
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|
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|
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|
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|
],
|
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|
rotation: 180
|
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|
}
|
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|
},
|
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|
jacket: {
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|
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|
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west: {
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|
uv: [
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|
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|
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|
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@@ -89648,7 +89698,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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@@ -89656,7 +89706,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
@@ -89664,7 +89714,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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north: {
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|
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|
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|
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|
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@@ -89674,24 +89724,24 @@ property list uchar int vertex_index
|
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|
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|
up: {
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
],
|
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|
rotation: 180
|
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|
}
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|
},
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|
leftSleeve: {
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|
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|
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west: {
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|
uv: [
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|
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|
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|
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@@ -89699,7 +89749,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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|
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@@ -89707,7 +89757,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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|
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@@ -89715,7 +89765,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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|
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@@ -89725,24 +89775,24 @@ property list uchar int vertex_index
|
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|
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|
up: {
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
],
|
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|
rotation: 180
|
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|
}
|
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|
},
|
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|
rightSleeve: {
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|
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|
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west: {
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|
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|
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|
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|
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@@ -89750,7 +89800,7 @@ property list uchar int vertex_index
|
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|
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|
]
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|
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|
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|
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east: {
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|
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|
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|
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|
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@@ -89758,7 +89808,7 @@ property list uchar int vertex_index
|
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|
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|
]
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|
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|
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south: {
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|
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|
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|
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|
|
@@ -89766,7 +89816,7 @@ property list uchar int vertex_index
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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@@ -89776,24 +89826,24 @@ property list uchar int vertex_index
|
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|
},
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|
up: {
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|
uv: [
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
]
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
],
|
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|
rotation: 180
|
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|
}
|
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|
},
|
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|
leftTrousers: {
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|
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|
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west: {
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|
uv: [
|
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|
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|
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|
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|
|
@@ -89801,7 +89851,7 @@ property list uchar int vertex_index
|
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|
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|
]
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|
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|
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|
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east: {
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|
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|
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|
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|
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|
|
@@ -89809,7 +89859,7 @@ property list uchar int vertex_index
|
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|
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|
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|
]
|
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|
},
|
|
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|
-
|
|
89862
|
+
south: {
|
|
89813
89863
|
uv: [
|
|
89814
89864
|
4,
|
|
89815
89865
|
52,
|
|
@@ -89817,7 +89867,7 @@ property list uchar int vertex_index
|
|
|
89817
89867
|
64
|
|
89818
89868
|
]
|
|
89819
89869
|
},
|
|
89820
|
-
|
|
89870
|
+
north: {
|
|
89821
89871
|
uv: [
|
|
89822
89872
|
12,
|
|
89823
89873
|
52,
|
|
@@ -89827,23 +89877,23 @@ property list uchar int vertex_index
|
|
|
89827
89877
|
},
|
|
89828
89878
|
up: {
|
|
89829
89879
|
uv: [
|
|
89830
|
-
8,
|
|
89831
|
-
52,
|
|
89832
89880
|
4,
|
|
89833
|
-
48
|
|
89881
|
+
48,
|
|
89882
|
+
8,
|
|
89883
|
+
52
|
|
89834
89884
|
]
|
|
89835
89885
|
},
|
|
89836
89886
|
down: {
|
|
89837
89887
|
uv: [
|
|
89838
|
-
12,
|
|
89839
|
-
48,
|
|
89840
89888
|
8,
|
|
89841
|
-
52
|
|
89889
|
+
52,
|
|
89890
|
+
12,
|
|
89891
|
+
48
|
|
89842
89892
|
]
|
|
89843
89893
|
}
|
|
89844
89894
|
},
|
|
89845
89895
|
rightTrousers: {
|
|
89846
|
-
|
|
89896
|
+
west: {
|
|
89847
89897
|
uv: [
|
|
89848
89898
|
0,
|
|
89849
89899
|
36,
|
|
@@ -89851,7 +89901,7 @@ property list uchar int vertex_index
|
|
|
89851
89901
|
48
|
|
89852
89902
|
]
|
|
89853
89903
|
},
|
|
89854
|
-
|
|
89904
|
+
east: {
|
|
89855
89905
|
uv: [
|
|
89856
89906
|
8,
|
|
89857
89907
|
36,
|
|
@@ -89859,7 +89909,7 @@ property list uchar int vertex_index
|
|
|
89859
89909
|
48
|
|
89860
89910
|
]
|
|
89861
89911
|
},
|
|
89862
|
-
|
|
89912
|
+
south: {
|
|
89863
89913
|
uv: [
|
|
89864
89914
|
4,
|
|
89865
89915
|
36,
|
|
@@ -89867,7 +89917,7 @@ property list uchar int vertex_index
|
|
|
89867
89917
|
48
|
|
89868
89918
|
]
|
|
89869
89919
|
},
|
|
89870
|
-
|
|
89920
|
+
north: {
|
|
89871
89921
|
uv: [
|
|
89872
89922
|
12,
|
|
89873
89923
|
36,
|
|
@@ -89877,18 +89927,18 @@ property list uchar int vertex_index
|
|
|
89877
89927
|
},
|
|
89878
89928
|
up: {
|
|
89879
89929
|
uv: [
|
|
89880
|
-
8,
|
|
89881
|
-
36,
|
|
89882
89930
|
4,
|
|
89883
|
-
32
|
|
89931
|
+
32,
|
|
89932
|
+
8,
|
|
89933
|
+
36
|
|
89884
89934
|
]
|
|
89885
89935
|
},
|
|
89886
89936
|
down: {
|
|
89887
89937
|
uv: [
|
|
89888
|
-
12,
|
|
89889
|
-
32,
|
|
89890
89938
|
8,
|
|
89891
|
-
36
|
|
89939
|
+
36,
|
|
89940
|
+
12,
|
|
89941
|
+
32
|
|
89892
89942
|
],
|
|
89893
89943
|
rotation: 180
|
|
89894
89944
|
}
|
|
@@ -89909,35 +89959,35 @@ property list uchar int vertex_index
|
|
|
89909
89959
|
...baseSkinCoordinates,
|
|
89910
89960
|
leftArm: {
|
|
89911
89961
|
...baseSkinCoordinates.leftArm,
|
|
89912
|
-
|
|
89913
|
-
|
|
89914
|
-
|
|
89915
|
-
up: { uv: [
|
|
89916
|
-
down: { uv: [
|
|
89962
|
+
east: { uv: [39, 52, 43, 64] },
|
|
89963
|
+
south: { uv: [36, 52, 39, 64] },
|
|
89964
|
+
north: { uv: [43, 52, 46, 64] },
|
|
89965
|
+
up: { uv: [36, 48, 39, 52] },
|
|
89966
|
+
down: { uv: [39, 52, 42, 48] }
|
|
89917
89967
|
},
|
|
89918
89968
|
rightArm: {
|
|
89919
89969
|
...baseSkinCoordinates.rightArm,
|
|
89920
|
-
|
|
89921
|
-
|
|
89922
|
-
|
|
89923
|
-
up: { uv: [
|
|
89924
|
-
down: { uv: [
|
|
89970
|
+
east: { uv: [47, 20, 51, 32] },
|
|
89971
|
+
south: { uv: [44, 20, 47, 32] },
|
|
89972
|
+
north: { uv: [51, 20, 54, 32] },
|
|
89973
|
+
up: { uv: [44, 16, 47, 20] },
|
|
89974
|
+
down: { uv: [47, 20, 50, 16] }
|
|
89925
89975
|
},
|
|
89926
89976
|
leftSleeve: {
|
|
89927
89977
|
...baseSkinCoordinates.leftSleeve,
|
|
89928
|
-
|
|
89929
|
-
|
|
89930
|
-
|
|
89931
|
-
up: { uv: [
|
|
89932
|
-
down: { uv: [
|
|
89978
|
+
east: { uv: [55, 52, 59, 64] },
|
|
89979
|
+
south: { uv: [52, 52, 55, 64] },
|
|
89980
|
+
north: { uv: [59, 52, 62, 64] },
|
|
89981
|
+
up: { uv: [52, 48, 55, 52] },
|
|
89982
|
+
down: { uv: [55, 52, 58, 48], rotation: 180 }
|
|
89933
89983
|
},
|
|
89934
89984
|
rightSleeve: {
|
|
89935
89985
|
...baseSkinCoordinates.rightSleeve,
|
|
89936
|
-
|
|
89937
|
-
|
|
89938
|
-
|
|
89939
|
-
up: { uv: [
|
|
89940
|
-
down: { uv: [
|
|
89986
|
+
east: { uv: [47, 36, 51, 48] },
|
|
89987
|
+
south: { uv: [44, 36, 47, 48] },
|
|
89988
|
+
north: { uv: [51, 36, 54, 48] },
|
|
89989
|
+
up: { uv: [44, 32, 47, 36] },
|
|
89990
|
+
down: { uv: [47, 36, 50, 32], rotation: 180 }
|
|
89941
89991
|
}
|
|
89942
89992
|
};
|
|
89943
89993
|
|
|
@@ -90189,34 +90239,34 @@ property list uchar int vertex_index
|
|
|
90189
90239
|
}
|
|
90190
90240
|
{
|
|
90191
90241
|
{
|
|
90192
|
-
const leftArmGroup = this.createAndAddGroup("leftArm",
|
|
90242
|
+
const leftArmGroup = this.createAndAddGroup("leftArm", 5, 22, 0);
|
|
90193
90243
|
const leftArmGeo = this.getBoxGeometry("leftArm" /* LEFT_ARM */);
|
|
90194
90244
|
const leftArm = this.createAndAddMesh("leftArm", leftArmGroup, leftArmGeo, mat, "y" /* Y */, -4);
|
|
90195
|
-
leftArm.position.x = this.slim ?
|
|
90245
|
+
leftArm.position.x = this.slim ? 0.5 : 1;
|
|
90196
90246
|
const leftSleeveGeo = this.getBoxGeometry("leftSleeve" /* LEFT_SLEEVE */);
|
|
90197
90247
|
const leftSleeve = this.createAndAddMesh("leftSleeve", leftArmGroup, leftSleeveGeo, mat, "y" /* Y */, -4);
|
|
90198
|
-
leftSleeve.position.x = this.slim ?
|
|
90248
|
+
leftSleeve.position.x = this.slim ? 0.5 : 1;
|
|
90199
90249
|
}
|
|
90200
90250
|
{
|
|
90201
|
-
const rightArmGroup = this.createAndAddGroup("rightArm", 5, 22, 0);
|
|
90251
|
+
const rightArmGroup = this.createAndAddGroup("rightArm", -5, 22, 0);
|
|
90202
90252
|
const rightArmGeo = this.getBoxGeometry("rightArm" /* RIGHT_ARM */);
|
|
90203
90253
|
const rightArm = this.createAndAddMesh("rightArm", rightArmGroup, rightArmGeo, mat, "y" /* Y */, -4);
|
|
90204
|
-
rightArm.position.x = this.slim ? 0.5 : 1;
|
|
90254
|
+
rightArm.position.x = this.slim ? -0.5 : -1;
|
|
90205
90255
|
const rightSleeveGeo = this.getBoxGeometry("rightSleeve" /* RIGHT_SLEEVE */);
|
|
90206
90256
|
const rightSleeve = this.createAndAddMesh("rightSleeve", rightArmGroup, rightSleeveGeo, mat, "y" /* Y */, -4);
|
|
90207
|
-
rightSleeve.position.x = this.slim ? 0.5 : 1;
|
|
90257
|
+
rightSleeve.position.x = this.slim ? -0.5 : -1;
|
|
90208
90258
|
}
|
|
90209
90259
|
}
|
|
90210
90260
|
{
|
|
90211
90261
|
{
|
|
90212
|
-
const leftLegGroup = this.createAndAddGroup("leftLeg",
|
|
90262
|
+
const leftLegGroup = this.createAndAddGroup("leftLeg", 1.9, 12, 0);
|
|
90213
90263
|
const leftLegGeo = this.getBoxGeometry("leftLeg" /* LEFT_LEG */);
|
|
90214
90264
|
const leftLeg = this.createAndAddMesh("leftLeg", leftLegGroup, leftLegGeo, mat, "y" /* Y */, -6);
|
|
90215
90265
|
const leftTrousersGeo = this.getBoxGeometry("leftTrousers" /* LEFT_TROUSERS */);
|
|
90216
90266
|
const leftTrousers = this.createAndAddMesh("leftTrousers", leftLegGroup, leftTrousersGeo, mat, "y" /* Y */, -6);
|
|
90217
90267
|
}
|
|
90218
90268
|
{
|
|
90219
|
-
const rightLegGroup = this.createAndAddGroup("rightLeg", 1.9, 12, 0);
|
|
90269
|
+
const rightLegGroup = this.createAndAddGroup("rightLeg", -1.9, 12, 0);
|
|
90220
90270
|
const rightLegGeo = this.getBoxGeometry("rightLeg" /* RIGHT_LEG */);
|
|
90221
90271
|
const rightLeg = this.createAndAddMesh("rightLeg", rightLegGroup, rightLegGeo, mat, "y" /* Y */, -6);
|
|
90222
90272
|
const rightTrousersGeo = this.getBoxGeometry("rightTrousers" /* RIGHT_TROUSERS */);
|
|
@@ -90266,9 +90316,10 @@ property list uchar int vertex_index
|
|
|
90266
90316
|
mesh.geometry = geometry;
|
|
90267
90317
|
} else {
|
|
90268
90318
|
const body = this.getGroupByName("body" /* BODY */);
|
|
90269
|
-
const group = this.createGroup("cape" /* CAPE
|
|
90319
|
+
const group = this.createGroup("cape" /* CAPE */);
|
|
90320
|
+
group.position.set(0, body ? 0 : 24, -2);
|
|
90270
90321
|
(body ?? this).add(group);
|
|
90271
|
-
group.rotation.
|
|
90322
|
+
group.rotation.x = toRadians(6);
|
|
90272
90323
|
const cape = this.createAndAddMesh("cape" /* CAPE */, group, geometry, material);
|
|
90273
90324
|
cape.position.set(0, -8, -0.5);
|
|
90274
90325
|
}
|
|
@@ -90282,7 +90333,7 @@ property list uchar int vertex_index
|
|
|
90282
90333
|
updateSlim(slim) {
|
|
90283
90334
|
if (slim === this.slim) return;
|
|
90284
90335
|
this.slim = slim;
|
|
90285
|
-
const offset = slim ? 0.5 :
|
|
90336
|
+
const offset = slim ? -0.5 : 0.5;
|
|
90286
90337
|
for (const part of ["leftArm" /* LEFT_ARM */, "leftSleeve" /* LEFT_SLEEVE */, "rightArm" /* RIGHT_ARM */, "rightSleeve" /* RIGHT_SLEEVE */]) {
|
|
90287
90338
|
const mesh = this.getMeshByName(part);
|
|
90288
90339
|
if (mesh) {
|
|
@@ -90376,13 +90427,9 @@ property list uchar int vertex_index
|
|
|
90376
90427
|
return this.add(...object);
|
|
90377
90428
|
}
|
|
90378
90429
|
async addSceneObject(asset, objectSupplier, _options, parent = this) {
|
|
90379
|
-
console.log("addSceneObject", asset);
|
|
90380
|
-
console.log("parent", parent);
|
|
90381
|
-
console.log(_options);
|
|
90382
90430
|
this.dirty = true;
|
|
90383
90431
|
const obj = await objectSupplier();
|
|
90384
90432
|
if (obj?.options?.instanceMeshes && asset.key && asset.key?.assetType === "models") {
|
|
90385
|
-
console.log("instanceMeshes + key");
|
|
90386
90433
|
let key = asset.key.serialize();
|
|
90387
90434
|
if (isModelObject(obj)) {
|
|
90388
90435
|
const { displayPosition, uvLockRotation, tints, cullMask } = obj.options;
|
|
@@ -90399,7 +90446,6 @@ property list uchar int vertex_index
|
|
|
90399
90446
|
return obj;
|
|
90400
90447
|
});
|
|
90401
90448
|
} else {
|
|
90402
|
-
console.log("!instanceMeshes | !key");
|
|
90403
90449
|
obj.scene = this;
|
|
90404
90450
|
await obj.init();
|
|
90405
90451
|
if (!isBlockObject(obj)) {
|