minerender 2.1.0-alpha.17 → 2.1.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/dist/browser/index.d.mts +141 -193
- package/dist/browser/index.d.ts +141 -193
- package/dist/browser/index.js +1589 -1731
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +1587 -1729
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +4968 -3520
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +140 -192
- package/dist/node/index.d.ts +140 -192
- package/dist/node/index.js +1710 -1921
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +1703 -1912
- package/dist/node/index.mjs.map +1 -1
- package/package.json +9 -7
package/dist/node/index.d.ts
CHANGED
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@@ -1,11 +1,14 @@
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1
1
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import * as three from 'three';
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-
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute,
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import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Texture, Camera, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture, BufferGeometry as BufferGeometry$1, InterleavedBufferAttribute, TrianglesDrawModes, Line, Points, MOUSE, TOUCH } from 'three';
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import * as nodeCanvas from 'canvas';
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import { ImageData as ImageData$1, CanvasRenderingContext2D } from 'canvas';
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import { AxiosResponse, AxiosRequestConfig } from 'axios';
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import { Buffer as Buffer$1 } from 'buffer';
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import { NBT } from 'prismarine-nbt';
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import { ZipReader } from '@zip.js/zip.js';
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import { AsyncLoadingCache, SimpleCache } from '@inventivetalent/loading-cache';
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import { BufferGeometry } from 'three/src/core/BufferGeometry';
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import { Material as Material$1 } from 'three/src/materials/Material';
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import Stats from 'stats.js';
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import { EffectComposer } from 'postprocessing';
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import { LocalStorage } from 'node-persist';
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@@ -15,7 +18,7 @@ interface AnimatorFunction {
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}
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declare enum Axis {
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X = "
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X = "X",
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Y = "y",
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Z = "z"
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}
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@@ -60,11 +63,10 @@ declare function createCanvas(width: number, height: number): CompatCanvas;
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declare abstract class PersistentCache<B = unknown> {
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readonly backing: B;
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/** Bump to invalidate every persisted entry. */
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-
static readonly VERSION =
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static readonly VERSION = 1;
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static open(name: string): PersistentCache;
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protected constructor(backing: B);
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abstract get<T>(key: string): Promise<T>;
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/** Loads a missing entry and stores only non-nullish results. */
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getOrLoad<T>(key: string, loader: (key: string) => Promise<T>): Promise<T>;
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abstract put<T>(key: string, value: T): Promise<T>;
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abstract delete<T>(key: string): Promise<void>;
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@@ -255,46 +257,6 @@ declare enum GuiLight {
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SIDE = "side"
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}
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interface RequestConfig extends RequestInit {
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url: string;
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/** Prepended to relative URLs, preserving any path in the base URL. */
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baseURL?: string;
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/** Timeout per attempt in milliseconds, including body reading. Defaults to 5000; 0 disables it. */
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timeout?: number;
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responseType?: "json" | "arraybuffer";
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}
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interface RequestResponse<T = any> {
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data: T;
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status: number;
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statusText: string;
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headers: Headers;
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/** Final URL after redirects. */
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url: string;
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}
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declare class RequestError extends Error {
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readonly response?: RequestResponse<undefined> | undefined;
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readonly cause?: unknown;
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constructor(message: string, response?: RequestResponse<undefined> | undefined, cause?: unknown);
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}
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declare class Requests {
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private static genericQueue;
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private static mcAssetRequestQueue;
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static genericRequest(request: RequestConfig): Promise<RequestResponse>;
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static mcAssetRequest(request: RequestConfig): Promise<RequestResponse>;
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static setMcAssetRoot(root: string): void;
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/** Counts unsettled calls, including retry delays and requests still running after shutdown. */
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static get queueSizes(): {
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generic: number;
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mcAsset: number;
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};
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/**
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* Permanently stops both queues and rejects waiting, retrying, and future requests.
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* Requests already running can finish. Idle queues hold no timer, so Node can exit without
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* this cleanup. See {@link shutdown}.
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*/
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static end(): void;
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}
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-
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declare class WrappedImage {
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readonly dta: ExtractableImageData;
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constructor(dta: ExtractableImageData);
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@@ -330,7 +292,7 @@ declare class ImageLoader {
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static infoToData(info: ImageInfo): Promise<ImageData>;
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static getData(src: string): Promise<ImageData>;
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static getCanvasData(src: string): Promise<ExtractableImageData>;
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-
static processResponse(response:
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static processResponse(response: Partial<AxiosResponse>): Promise<ImageInfo>;
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static loadInfo(src: string): Promise<ImageInfo>;
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static getInfo(src: string): Promise<ImageInfo>;
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static loadWrapped(src: string): Promise<WrappedImage>;
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@@ -470,7 +432,7 @@ interface Transformable {
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declare function isTransformable(obj: any): obj is Transformable;
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declare const changeEvent: {
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type:
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type: string;
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};
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type Maybe<T> = T | undefined;
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declare function md5(str: string): string;
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@@ -575,13 +537,14 @@ declare class MinecraftFaceUV {
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}
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/**
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-
*
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* Releases every long-lived timer MineRender holds, so a Node process can exit.
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*
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-
*
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*
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542
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* Both `@inventivetalent/loading-cache` (cache expiry) and `jobqu` (request queue draining) use
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* self-rescheduling timers that are not unref'd, which keeps the event loop alive for as long as
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* the library is loaded. Browsers don't care, but anything headless - a render server, a CLI, a
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* test run - has to call this when it's done.
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*
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*
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* HTTP requests already running can finish. Queue shutdown is permanent, and cache expiry timers do not restart.
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* The library stays usable afterwards; the caches and queues simply start over.
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*/
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declare function shutdown(): void;
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@@ -654,14 +617,6 @@ declare abstract class AssetSource {
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protected constructor();
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abstract get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<Maybe<T>>;
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}
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-
/** A source failed to load or parse an asset; cause retains the original failure. */
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declare class AssetLoadError extends Error {
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readonly source: AssetSource;
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readonly key: AssetKey;
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readonly path: string;
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readonly cause: unknown;
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constructor(source: AssetSource, key: AssetKey, path: string, cause: unknown);
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}
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declare class AssetLoader {
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static ROOT: string;
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@@ -669,13 +624,7 @@ declare class AssetLoader {
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static addSource(key: string, source: AssetSource, override?: boolean): void;
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static removeSource(key: string): Maybe<AssetSource>;
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static getAll<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<T[]>;
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/** Returns the first defined result in source-priority order, without merging assets. */
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static get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<Maybe<T>>;
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/** Tries each path within a source before considering lower-priority sources. */
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static getFirst<T extends MinecraftAsset>(keys: readonly AssetKey[], parser: AssetParser | string): Promise<Maybe<{
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key: AssetKey;
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asset: T;
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}>>;
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}
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interface BlockState extends MinecraftAsset {
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@@ -690,19 +639,18 @@ interface BlockStateVariant {
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y?: number;
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x?: number;
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uvlock?: boolean;
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weight?: number;
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}
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interface BlockStateMultipart {
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when?: MultipartCondition
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-
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when?: MultipartCondition | {
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OR: MultipartCondition[];
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};
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apply?: BlockStateVariant;
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}
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interface MultipartCondition {
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[key: string]: string;
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}
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type MultipartCondition = Record<string, string> | {
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OR: MultipartCondition[];
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} | {
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AND: MultipartCondition[];
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};
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declare const DEFAULT_ROOT = "https://assets.mcasset.cloud/1.
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declare const DEFAULT_ROOT = "https://assets.mcasset.cloud/1.17.1";
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declare const DEFAULT_NAMESPACE = "minecraft";
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declare class Assets {
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/**
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private static get PERSISTENT_CACHE();
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static getItemList(): Promise<string[]>;
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static loadAndMerge(key: AssetKey): Promise<Maybe<Model>>;
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private static getItemModel;
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private static defaultItemModel;
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static getRaw(key: AssetKey): Promise<Maybe<Model>>;
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static getMerged(key: AssetKey): Promise<Maybe<Model>>;
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static get(key: AssetKey): Promise<Maybe<Model>>;
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@@ -909,7 +855,6 @@ declare class EntityObject extends SceneObject {
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constructor(entity: EntityModel, options?: Partial<EntityObjectOptions>);
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init(): Promise<void>;
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dispose(): void;
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private get textureKey();
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protected loadTextures(): Promise<void>;
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protected createMeshes(force?: boolean): void;
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protected applyTextures(): Promise<void>;
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@@ -942,9 +887,7 @@ interface MineRenderSceneOptions {
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}
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declare function isMineRenderScene(obj: any): obj is MineRenderScene;
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declare class SceneObject extends Object3D
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change: {};
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}> implements Disposable, Instanceable, Transformable {
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declare class SceneObject extends Object3D implements Disposable, Instanceable, Transformable {
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readonly isSceneObject: true;
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static readonly DEFAULT_OPTIONS: SceneObjectOptions;
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readonly options: SceneObjectOptions;
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@@ -970,9 +913,9 @@ declare class SceneObject extends Object3D<Object3DEventMap & {
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*/
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toggleGroupVisibility(name: string, visible?: boolean): boolean;
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protected addOrReplaceMesh(mesh: Mesh, parent: Object3D, name?: string): void;
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protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
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protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
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protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material | Material[], count: number): InstancedMesh;
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protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material$1 | Material$1[], offsetAxis?: Axis, offset?: number): Mesh;
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917
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protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material$1 | Material$1[], offsetAxis?: Axis, offset?: number): Mesh;
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protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material$1 | Material$1[], count: number): InstancedMesh;
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/**
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* Get a mesh by its name
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*/
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@@ -1141,8 +1084,8 @@ interface NBTAsset extends MinecraftAsset, NBT {
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}
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interface ResponseParser<T extends MinecraftAsset> {
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config(request:
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parse(response:
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config(request: AxiosRequestConfig): any;
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parse(response: AxiosResponse): Maybe<T> | Promise<Maybe<T>>;
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}
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declare class HostedAssetSource extends AssetSource {
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@@ -1270,18 +1213,14 @@ declare class Caching {
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static readonly mergedModelCache: AsyncLoadingCache<CacheKey, Model>;
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static readonly modelTextureAtlasCache: AsyncLoadingCache<CacheKey, TextureAtlas>;
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static readonly blockStateCache: AsyncLoadingCache<CacheKey, BlockState>;
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static readonly listAssetCache: AsyncLoadingCache<CacheKey, ListAsset>;
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static readonly defaultBlockStatesCache: AsyncLoadingCache<CacheKey, DefaultBlockStates>;
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static readonly entityModelsCache: AsyncLoadingCache<CacheKey, EntityModels>;
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private static createAssetCache;
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/** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
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private static get all();
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static clear(): void;
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/**
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* Clears every cache and stops its expiry timer.
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*
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*
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*
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* loading-cache reschedules that timer indefinitely, so a Node process will not exit until
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* this is called - see {@link shutdown}.
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*/
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static end(): void;
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static get cacheSizes(): {};
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@@ -1297,83 +1236,6 @@ declare class GuiObject extends SceneObject {
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interface GuiObjectOptions extends SceneObjectOptions {
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}
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declare class OrbitControls {
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constructor(object: Camera, domElement?: HTMLElement);
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object: Camera;
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domElement: HTMLElement | HTMLDocument;
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// API
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enabled: boolean;
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target: Vector3;
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// deprecated
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center: Vector3;
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minDistance: number;
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maxDistance: number;
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minZoom: number;
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maxZoom: number;
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minPolarAngle: number;
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maxPolarAngle: number;
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minAzimuthAngle: number;
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maxAzimuthAngle: number;
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enableDamping: boolean;
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dampingFactor: number;
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enableZoom: boolean;
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zoomSpeed: number;
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enableRotate: boolean;
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rotateSpeed: number;
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enablePan: boolean;
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panSpeed: number;
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screenSpacePanning: boolean;
|
|
1337
|
-
keyPanSpeed: number;
|
|
1338
|
-
|
|
1339
|
-
autoRotate: boolean;
|
|
1340
|
-
autoRotateSpeed: number;
|
|
1341
|
-
|
|
1342
|
-
enableKeys: boolean;
|
|
1343
|
-
keys: { LEFT: string; UP: string; RIGHT: string; BOTTOM: string };
|
|
1344
|
-
mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE };
|
|
1345
|
-
touches: { ONE: TOUCH; TWO: TOUCH };
|
|
1346
|
-
|
|
1347
|
-
update(): boolean;
|
|
1348
|
-
|
|
1349
|
-
listenToKeyEvents(domElement: HTMLElement): void;
|
|
1350
|
-
|
|
1351
|
-
saveState(): void;
|
|
1352
|
-
|
|
1353
|
-
reset(): void;
|
|
1354
|
-
|
|
1355
|
-
dispose(): void;
|
|
1356
|
-
|
|
1357
|
-
getPolarAngle(): number;
|
|
1358
|
-
|
|
1359
|
-
getAzimuthalAngle(): number;
|
|
1360
|
-
|
|
1361
|
-
getDistance(): number;
|
|
1362
|
-
|
|
1363
|
-
// EventDispatcher mixins
|
|
1364
|
-
addEventListener(type: string, listener: (event: any) => void): void;
|
|
1365
|
-
|
|
1366
|
-
hasEventListener(type: string, listener: (event: any) => void): boolean;
|
|
1367
|
-
|
|
1368
|
-
removeEventListener(type: string, listener: (event: any) => void): void;
|
|
1369
|
-
|
|
1370
|
-
dispatchEvent(event: { type: string; target: any }): void;
|
|
1371
|
-
}
|
|
1372
|
-
|
|
1373
|
-
declare class MapControls extends OrbitControls {
|
|
1374
|
-
constructor(object: Camera, domElement?: HTMLElement);
|
|
1375
|
-
}
|
|
1376
|
-
|
|
1377
1239
|
declare class Renderer implements Disposable {
|
|
1378
1240
|
static readonly DEFAULT_OPTIONS: RendererOptions;
|
|
1379
1241
|
readonly options: RendererOptions;
|
|
@@ -1381,14 +1243,14 @@ declare class Renderer implements Disposable {
|
|
|
1381
1243
|
protected _scene: MineRenderScene;
|
|
1382
1244
|
protected _camera: Camera;
|
|
1383
1245
|
protected _renderer: WebGLRenderer;
|
|
1384
|
-
protected _composer
|
|
1385
|
-
protected _controls?: OrbitControls;
|
|
1246
|
+
protected _composer: EffectComposer;
|
|
1386
1247
|
protected _stats?: Stats;
|
|
1387
1248
|
protected _dirty: boolean;
|
|
1388
1249
|
protected _animationLoop: any;
|
|
1389
|
-
protected
|
|
1250
|
+
protected _fpsTimer: any;
|
|
1251
|
+
protected _animationTimer?: NodeJS.Timeout;
|
|
1252
|
+
protected _animationFrame?: number;
|
|
1390
1253
|
protected _resizeListener?: () => void;
|
|
1391
|
-
private _nextFrameTime?;
|
|
1392
1254
|
private _disposed;
|
|
1393
1255
|
private readonly _debugHelpers;
|
|
1394
1256
|
private readonly _eventDispatchers;
|
|
@@ -1397,8 +1259,7 @@ declare class Renderer implements Disposable {
|
|
|
1397
1259
|
protected createScene(): MineRenderScene;
|
|
1398
1260
|
protected createCamera(): Camera;
|
|
1399
1261
|
protected createRenderer(): WebGLRenderer;
|
|
1400
|
-
protected createComposer():
|
|
1401
|
-
protected createControls(): Maybe<OrbitControls>;
|
|
1262
|
+
protected createComposer(): EffectComposer;
|
|
1402
1263
|
init(): void;
|
|
1403
1264
|
get element(): Maybe<HTMLElement>;
|
|
1404
1265
|
appendTo(element: HTMLElement): void;
|
|
@@ -1406,7 +1267,7 @@ declare class Renderer implements Disposable {
|
|
|
1406
1267
|
* Redraws when the dispatcher emits the selected event. Registering the same pair twice has no effect.
|
|
1407
1268
|
* The renderer removes its listener on disposal; the caller retains ownership of the dispatcher.
|
|
1408
1269
|
*/
|
|
1409
|
-
registerEventDispatcher(dispatcher: EventDispatcher
|
|
1270
|
+
registerEventDispatcher(dispatcher: EventDispatcher, changeEvent?: string): void;
|
|
1410
1271
|
resize(width: number, height: number): void;
|
|
1411
1272
|
get dirty(): boolean;
|
|
1412
1273
|
set dirty(dirty: boolean);
|
|
@@ -1426,15 +1287,12 @@ declare class Renderer implements Disposable {
|
|
|
1426
1287
|
get scene(): MineRenderScene;
|
|
1427
1288
|
get camera(): Camera;
|
|
1428
1289
|
get renderer(): WebGLRenderer;
|
|
1429
|
-
get composer():
|
|
1430
|
-
/** Renderer-owned controls, or undefined when disabled at construction or after disposal. */
|
|
1431
|
-
get controls(): Maybe<OrbitControls>;
|
|
1290
|
+
get composer(): EffectComposer;
|
|
1432
1291
|
}
|
|
1433
1292
|
interface RendererOptions {
|
|
1434
1293
|
camera: CameraOptions;
|
|
1435
1294
|
render: RenderOptions;
|
|
1436
1295
|
composer: ComposerOptions;
|
|
1437
|
-
controls?: ControlsOptions;
|
|
1438
1296
|
debug: DebugOptions;
|
|
1439
1297
|
}
|
|
1440
1298
|
interface CameraOptions {
|
|
@@ -1455,7 +1313,6 @@ interface CameraOptions {
|
|
|
1455
1313
|
lookingAt: Vector3 | TripleArray;
|
|
1456
1314
|
}
|
|
1457
1315
|
interface RenderOptions {
|
|
1458
|
-
/** Maximum draw rate (60 by default); zero or a negative value disables the limit. */
|
|
1459
1316
|
fpsLimit: number;
|
|
1460
1317
|
stats: boolean;
|
|
1461
1318
|
antialias: boolean;
|
|
@@ -1466,9 +1323,6 @@ interface RenderOptions {
|
|
|
1466
1323
|
interface ComposerOptions {
|
|
1467
1324
|
enabled: boolean;
|
|
1468
1325
|
}
|
|
1469
|
-
interface ControlsOptions {
|
|
1470
|
-
enabled: boolean;
|
|
1471
|
-
}
|
|
1472
1326
|
interface DebugOptions {
|
|
1473
1327
|
grid: boolean;
|
|
1474
1328
|
axes: boolean;
|
|
@@ -1483,7 +1337,7 @@ declare class SceneInspector {
|
|
|
1483
1337
|
private selectedObject?;
|
|
1484
1338
|
constructor(renderer: Renderer);
|
|
1485
1339
|
protected init(): void;
|
|
1486
|
-
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry
|
|
1340
|
+
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry, three.Material | three.Material[]>[];
|
|
1487
1341
|
onClick(event: any): void;
|
|
1488
1342
|
appendTo(el: HTMLElement): void;
|
|
1489
1343
|
protected handleRaycasterObjects(intersections: Intersection[]): void;
|
|
@@ -1520,6 +1374,26 @@ declare class StatLine {
|
|
|
1520
1374
|
update(): void;
|
|
1521
1375
|
}
|
|
1522
1376
|
|
|
1377
|
+
declare class Requests {
|
|
1378
|
+
private static axiosInstance;
|
|
1379
|
+
private static mcAssetInstance;
|
|
1380
|
+
private static genericQueue;
|
|
1381
|
+
private static mcAssetRequestQueue;
|
|
1382
|
+
static genericRequest(request: AxiosRequestConfig): Promise<AxiosResponse>;
|
|
1383
|
+
static mcAssetRequest(request: AxiosRequestConfig): Promise<AxiosResponse>;
|
|
1384
|
+
private static shouldRetry;
|
|
1385
|
+
static setMcAssetRoot(root: string): void;
|
|
1386
|
+
static get queueSizes(): {
|
|
1387
|
+
generic: number;
|
|
1388
|
+
mcAsset: number;
|
|
1389
|
+
};
|
|
1390
|
+
/**
|
|
1391
|
+
* Stops both queue timers. jobqu reschedules itself indefinitely, so a Node process will not
|
|
1392
|
+
* exit until this is called - see {@link shutdown}.
|
|
1393
|
+
*/
|
|
1394
|
+
static end(): void;
|
|
1395
|
+
}
|
|
1396
|
+
|
|
1523
1397
|
type SkinGeometries = Record<SkinPart, TripleArray>;
|
|
1524
1398
|
declare const classicSkinGeometries: SkinGeometries;
|
|
1525
1399
|
declare const slimSkinGeometries: SkinGeometries;
|
|
@@ -1552,9 +1426,6 @@ declare class Skins {
|
|
|
1552
1426
|
}
|
|
1553
1427
|
|
|
1554
1428
|
declare class TextureLoader {
|
|
1555
|
-
private static readonly failedTextures;
|
|
1556
|
-
/** Reports whether image loading failed, so cached textures can be retried. */
|
|
1557
|
-
static hasFailed(texture: Texture): boolean;
|
|
1558
1429
|
protected static createTexture(): Texture;
|
|
1559
1430
|
static loadInBackground(src: string, format?: PixelFormat, rotation?: number): Texture;
|
|
1560
1431
|
static load(src: string, format?: PixelFormat, rotation?: number): Texture;
|
|
@@ -1568,14 +1439,91 @@ declare class Textures {
|
|
|
1568
1439
|
static getImage(key: TextureKey): Texture;
|
|
1569
1440
|
}
|
|
1570
1441
|
|
|
1571
|
-
declare function mergeBufferGeometries(geometries: BufferGeometry[], useGroups?: boolean): BufferGeometry;
|
|
1442
|
+
declare function mergeBufferGeometries(geometries: BufferGeometry$1[], useGroups?: boolean): BufferGeometry$1;
|
|
1572
1443
|
declare function mergeBufferAttributes(attributes: BufferAttribute[]): BufferAttribute;
|
|
1573
1444
|
declare function interleaveAttributes(attributes: BufferAttribute[]): InterleavedBufferAttribute;
|
|
1574
|
-
declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
1575
|
-
declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
1576
|
-
declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
|
|
1445
|
+
declare function estimateBytesUsed(geometry: BufferGeometry$1): number;
|
|
1446
|
+
declare function mergeVertices(geometry: BufferGeometry$1, tolerance?: number): BufferGeometry$1;
|
|
1447
|
+
declare function toTrianglesDrawMode(geometry: BufferGeometry$1, drawMode: TrianglesDrawModes): BufferGeometry$1;
|
|
1577
1448
|
declare function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
|
1578
1449
|
|
|
1450
|
+
declare class OrbitControls {
|
|
1451
|
+
constructor(object: Camera, domElement?: HTMLElement);
|
|
1452
|
+
|
|
1453
|
+
object: Camera;
|
|
1454
|
+
domElement: HTMLElement | HTMLDocument;
|
|
1455
|
+
|
|
1456
|
+
// API
|
|
1457
|
+
enabled: boolean;
|
|
1458
|
+
target: Vector3;
|
|
1459
|
+
|
|
1460
|
+
// deprecated
|
|
1461
|
+
center: Vector3;
|
|
1462
|
+
|
|
1463
|
+
minDistance: number;
|
|
1464
|
+
maxDistance: number;
|
|
1465
|
+
|
|
1466
|
+
minZoom: number;
|
|
1467
|
+
maxZoom: number;
|
|
1468
|
+
|
|
1469
|
+
minPolarAngle: number;
|
|
1470
|
+
maxPolarAngle: number;
|
|
1471
|
+
|
|
1472
|
+
minAzimuthAngle: number;
|
|
1473
|
+
maxAzimuthAngle: number;
|
|
1474
|
+
|
|
1475
|
+
enableDamping: boolean;
|
|
1476
|
+
dampingFactor: number;
|
|
1477
|
+
|
|
1478
|
+
enableZoom: boolean;
|
|
1479
|
+
zoomSpeed: number;
|
|
1480
|
+
|
|
1481
|
+
enableRotate: boolean;
|
|
1482
|
+
rotateSpeed: number;
|
|
1483
|
+
|
|
1484
|
+
enablePan: boolean;
|
|
1485
|
+
panSpeed: number;
|
|
1486
|
+
screenSpacePanning: boolean;
|
|
1487
|
+
keyPanSpeed: number;
|
|
1488
|
+
|
|
1489
|
+
autoRotate: boolean;
|
|
1490
|
+
autoRotateSpeed: number;
|
|
1491
|
+
|
|
1492
|
+
enableKeys: boolean;
|
|
1493
|
+
keys: { LEFT: string; UP: string; RIGHT: string; BOTTOM: string };
|
|
1494
|
+
mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE };
|
|
1495
|
+
touches: { ONE: TOUCH; TWO: TOUCH };
|
|
1496
|
+
|
|
1497
|
+
update(): boolean;
|
|
1498
|
+
|
|
1499
|
+
listenToKeyEvents(domElement: HTMLElement): void;
|
|
1500
|
+
|
|
1501
|
+
saveState(): void;
|
|
1502
|
+
|
|
1503
|
+
reset(): void;
|
|
1504
|
+
|
|
1505
|
+
dispose(): void;
|
|
1506
|
+
|
|
1507
|
+
getPolarAngle(): number;
|
|
1508
|
+
|
|
1509
|
+
getAzimuthalAngle(): number;
|
|
1510
|
+
|
|
1511
|
+
getDistance(): number;
|
|
1512
|
+
|
|
1513
|
+
// EventDispatcher mixins
|
|
1514
|
+
addEventListener(type: string, listener: (event: any) => void): void;
|
|
1515
|
+
|
|
1516
|
+
hasEventListener(type: string, listener: (event: any) => void): boolean;
|
|
1517
|
+
|
|
1518
|
+
removeEventListener(type: string, listener: (event: any) => void): void;
|
|
1519
|
+
|
|
1520
|
+
dispatchEvent(event: { type: string; target: any }): void;
|
|
1521
|
+
}
|
|
1522
|
+
|
|
1523
|
+
declare class MapControls extends OrbitControls {
|
|
1524
|
+
constructor(object: Camera, domElement?: HTMLElement);
|
|
1525
|
+
}
|
|
1526
|
+
|
|
1579
1527
|
interface BlockInfo {
|
|
1580
1528
|
block: Block;
|
|
1581
1529
|
object: BlockObject;
|
|
@@ -1670,4 +1618,4 @@ declare class NodeCache extends PersistentCache<LocalStorage> {
|
|
|
1670
1618
|
forEach<T>(callback: (v: T, k: string) => void): Promise<void>;
|
|
1671
1619
|
}
|
|
1672
1620
|
|
|
1673
|
-
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey,
|
|
1621
|
+
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block, BlockEntityModels, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, type BlockStateVariant, type BlockStateVariants, BlockStates, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, type CacheKey, Caching, type CameraOptions, CanvasImage, Chunk, type CompatCanvas, type CompatImage, type ComposerOptions, type Cube, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, type Disposable, type DoubleArray, type ElementFace, type ElementRotation, Entities, type EntityModel, EntityModels, EntityObject, type EntityObjectOptions, Env, type EnvProvider, type ExtractableImageData, type FromTo, Geometries, GuiLight, GuiObject, type GuiObjectOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelTextures, type ListAsset, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, type ModelPart, ModelTextures, Models, type MultiBlockBlock, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, PersistentCache, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererOptions, Requests, type ResponseParser, SKIN_PARTS, SceneInspector, SceneObject, type SceneObjectOptions, SceneStats, SceneStatsDisplay, SchematicParser, type Serializable, type SkinGeometries, SkinObject, type SkinObjectOptions, SkinPart, type SkinTextureCoordinates, Skins, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, applyModelPartRotation, axisToVec3, base64decode, base64encode, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createImage, estimateBytesUsed, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, prefix, registerNodeEnv, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode };
|