minerender 2.1.0-alpha.16 → 2.1.0-alpha.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1126,6 +1126,7 @@ var AssetKey = class _AssetKey extends BasicAssetKey {
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  this.rootType = rootType;
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  this.extension = extension;
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  this.root = root;
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+ this.isAssetKey = true;
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  }
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  static parse(assetType, str, origin) {
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  let namespace = origin?.namespace || DEFAULT_NAMESPACE;
@@ -1141,7 +1142,10 @@ var AssetKey = class _AssetKey extends BasicAssetKey {
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  split.shift();
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  }
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  let path = split.join("/");
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- let extension = assetType === "textures" ? ".png" : origin?.assetType || ".json";
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+ const extension = assetType === "textures" ? ".png" : origin?.extension ?? ".json";
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+ if (extension && path.endsWith(extension)) {
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+ path = path.slice(0, -extension.length);
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+ }
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  return new _AssetKey(namespace, path, assetType, type, "assets", extension, origin?.root);
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  }
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  toString() {
@@ -1171,10 +1175,10 @@ var AssetKey = class _AssetKey extends BasicAssetKey {
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  }
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  };
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  function isBasicAssetKey(obj) {
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- return "namespace" in obj && "path" in obj;
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+ return obj !== null && typeof obj === "object" && typeof obj.namespace === "string" && typeof obj.path === "string";
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  }
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  function isAssetKey(obj) {
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- return isBasicAssetKey(obj) && "parse" in obj;
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+ return isBasicAssetKey(obj) && obj.isAssetKey === true;
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  }
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  // src/model/ModelMerger.ts
@@ -4264,6 +4268,16 @@ function isModelObject(obj) {
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  var import_ts_deepmerge6 = __toESM(require_dist());
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  import { Euler as Euler3, Matrix4 as Matrix46, Vector3 as Vector36 } from "three";
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  var p10 = prefix("BlockObject");
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+ function matchesCondition(condition, state) {
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+ return Object.entries(condition).every(([key, value]) => {
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+ if (Array.isArray(value)) {
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+ if (key === "OR") return value.some((child) => matchesCondition(child, state));
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+ if (key === "AND") return value.every((child) => matchesCondition(child, state));
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+ return false;
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+ }
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+ return typeof value === "string" && state[key] !== void 0 && value.split("|").includes(`${state[key]}`);
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+ });
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+ }
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  var BlockObject = class _BlockObject extends SceneObject {
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  constructor(blockState, options) {
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  super(options);
@@ -4297,15 +4311,9 @@ var BlockObject = class _BlockObject extends SceneObject {
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  if (this.blockState.variants) {
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  await this.setState(Object.keys(this.blockState.variants)[0]);
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  } else if (this.blockState.multipart) {
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- for (let part of this.blockState.multipart) {
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- if (part.when && !("OR" in part.when)) {
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- const k = Object.keys(part.when)[0];
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- if (k) {
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- await this.setState(k, part.when[k].split("|")[0]);
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- break;
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- }
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- }
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- }
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+ const condition = this.blockState.multipart.map((part) => part.when).find((when) => when !== void 0 && Object.values(when).every((value) => typeof value === "string"));
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+ const state = Object.fromEntries(Object.entries(condition ?? {}).map(([key, value]) => [key, value.split("|")[0]]));
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+ await this.setState(state);
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  }
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  }
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  } else {
@@ -4365,52 +4373,8 @@ var BlockObject = class _BlockObject extends SceneObject {
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  console.debug(p10, "Missing apply for blockState part", part);
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  continue;
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  }
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- if (!part.when) {
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+ if (!part.when || matchesCondition(part.when, state)) {
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  out.push(this.getSingleVariant(part.apply));
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- } else {
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- let matches = true;
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- if ("OR" in part.when) {
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- const or = part.when.OR;
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- let anyMatch = false;
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- for (let o of or) {
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- for (let k in o) {
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- const split = o[k].split("|");
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- let m = false;
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- for (let s of split) {
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- if (`${state[k]}` === `${s}`) {
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- m = true;
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- break;
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- }
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- }
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- if (m) {
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- anyMatch = true;
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- break;
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- }
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- }
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- }
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- if (!anyMatch) {
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- matches = false;
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- }
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- } else {
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- for (let k in part.when) {
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- const split = part.when[k].split("|");
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- let m = false;
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- for (let s of split) {
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- if (`${state[k]}` === `${s}`) {
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- m = true;
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- break;
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- }
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- }
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- if (!m) {
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- matches = false;
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- break;
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- }
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- }
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- }
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- if (matches) {
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- const variants = part.apply;
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- out.push(this.getSingleVariant(variants));
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- }
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  }
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  }
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  }
@@ -4440,11 +4404,21 @@ var BlockObject = class _BlockObject extends SceneObject {
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  }
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  }
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  getSingleVariant(variants) {
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- if (Array.isArray(variants)) {
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- return variants[0];
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- } else {
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- return variants;
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- }
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+ if (!Array.isArray(variants)) return variants;
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+ if (!variants.length) throw new MineRenderError("Blockstate variant arrays must not be empty");
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+ const total = variants.reduce((sum, variant) => {
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+ const weight = variant.weight ?? 1;
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+ if (!Number.isInteger(weight) || weight < 1) {
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+ throw new MineRenderError(`Invalid blockstate variant weight: ${weight}`);
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+ }
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+ return sum + weight;
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+ }, 0);
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+ let choice = Math.random() * total;
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+ for (const variant of variants) {
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+ choice -= variant.weight ?? 1;
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+ if (choice < 0) return variant;
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+ }
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+ return variants[variants.length - 1];
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  }
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  // @deprecated
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  async createAVariant(variants, instanceInfo) {