minerender 2.0.0-alpha.1 → 2.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/package.json +3 -2
  2. package/dist/bundle.js +0 -106338
  3. package/dist/esm/AnimatorFunction.d.ts +0 -3
  4. package/dist/esm/AnimatorFunction.js +0 -2
  5. package/dist/esm/AnimatorFunction.js.map +0 -1
  6. package/dist/esm/Axis.d.ts +0 -8
  7. package/dist/esm/Axis.js +0 -19
  8. package/dist/esm/Axis.js.map +0 -1
  9. package/dist/esm/CubeFace.d.ts +0 -17
  10. package/dist/esm/CubeFace.js +0 -20
  11. package/dist/esm/CubeFace.js.map +0 -1
  12. package/dist/esm/Disposable.d.ts +0 -4
  13. package/dist/esm/Disposable.js +0 -4
  14. package/dist/esm/Disposable.js.map +0 -1
  15. package/dist/esm/Env.d.ts +0 -2
  16. package/dist/esm/Env.js +0 -3
  17. package/dist/esm/Env.js.map +0 -1
  18. package/dist/esm/ExtractableImageData.d.ts +0 -5
  19. package/dist/esm/ExtractableImageData.js +0 -2
  20. package/dist/esm/ExtractableImageData.js.map +0 -1
  21. package/dist/esm/Geometries.d.ts +0 -6
  22. package/dist/esm/Geometries.js +0 -88
  23. package/dist/esm/Geometries.js.map +0 -1
  24. package/dist/esm/ListAsset.d.ts +0 -5
  25. package/dist/esm/ListAsset.js +0 -2
  26. package/dist/esm/ListAsset.js.map +0 -1
  27. package/dist/esm/Materials.d.ts +0 -9
  28. package/dist/esm/Materials.js +0 -147
  29. package/dist/esm/Materials.js.map +0 -1
  30. package/dist/esm/Meshes.d.ts +0 -6
  31. package/dist/esm/Meshes.js +0 -17
  32. package/dist/esm/Meshes.js.map +0 -1
  33. package/dist/esm/MinecraftAsset.d.ts +0 -7
  34. package/dist/esm/MinecraftAsset.js +0 -2
  35. package/dist/esm/MinecraftAsset.js.map +0 -1
  36. package/dist/esm/MinecraftCubeTexture.d.ts +0 -26
  37. package/dist/esm/MinecraftCubeTexture.js +0 -100
  38. package/dist/esm/MinecraftCubeTexture.js.map +0 -1
  39. package/dist/esm/MinecraftTextureMeta.d.ts +0 -15
  40. package/dist/esm/MinecraftTextureMeta.js +0 -2
  41. package/dist/esm/MinecraftTextureMeta.js.map +0 -1
  42. package/dist/esm/SceneStats.d.ts +0 -5
  43. package/dist/esm/SceneStats.js +0 -8
  44. package/dist/esm/SceneStats.js.map +0 -1
  45. package/dist/esm/Serializable.d.ts +0 -3
  46. package/dist/esm/Serializable.js +0 -2
  47. package/dist/esm/Serializable.js.map +0 -1
  48. package/dist/esm/Ticker.d.ts +0 -20
  49. package/dist/esm/Ticker.js +0 -51
  50. package/dist/esm/Ticker.js.map +0 -1
  51. package/dist/esm/TintColors.d.ts +0 -1
  52. package/dist/esm/TintColors.js +0 -2
  53. package/dist/esm/TintColors.js.map +0 -1
  54. package/dist/esm/Transformable.d.ts +0 -11
  55. package/dist/esm/Transformable.js +0 -4
  56. package/dist/esm/Transformable.js.map +0 -1
  57. package/dist/esm/UVMapper.d.ts +0 -40
  58. package/dist/esm/UVMapper.js +0 -429
  59. package/dist/esm/UVMapper.js.map +0 -1
  60. package/dist/esm/WrappedImage.d.ts +0 -17
  61. package/dist/esm/WrappedImage.js +0 -46
  62. package/dist/esm/WrappedImage.js.map +0 -1
  63. package/dist/esm/_model/Cube.d.ts +0 -10
  64. package/dist/esm/_model/Cube.js +0 -2
  65. package/dist/esm/_model/Cube.js.map +0 -1
  66. package/dist/esm/_model/Element.d.ts +0 -9
  67. package/dist/esm/_model/Element.js +0 -2
  68. package/dist/esm/_model/Element.js.map +0 -1
  69. package/dist/esm/_model/Face.d.ts +0 -6
  70. package/dist/esm/_model/Face.js +0 -2
  71. package/dist/esm/_model/Face.js.map +0 -1
  72. package/dist/esm/_model/Model.d.ts +0 -4
  73. package/dist/esm/_model/Model.js +0 -2
  74. package/dist/esm/_model/Model.js.map +0 -1
  75. package/dist/esm/assets/AssetKey.d.ts +0 -26
  76. package/dist/esm/assets/AssetKey.js +0 -76
  77. package/dist/esm/assets/AssetKey.js.map +0 -1
  78. package/dist/esm/assets/AssetLoader.d.ts +0 -26
  79. package/dist/esm/assets/AssetLoader.js +0 -149
  80. package/dist/esm/assets/AssetLoader.js.map +0 -1
  81. package/dist/esm/assets/Assets.d.ts +0 -14
  82. package/dist/esm/assets/Assets.js +0 -33
  83. package/dist/esm/assets/Assets.js.map +0 -1
  84. package/dist/esm/assets/BlockStates.d.ts +0 -11
  85. package/dist/esm/assets/BlockStates.js +0 -68
  86. package/dist/esm/assets/BlockStates.js.map +0 -1
  87. package/dist/esm/assets/Entities.d.ts +0 -8
  88. package/dist/esm/assets/Entities.js +0 -50
  89. package/dist/esm/assets/Entities.js.map +0 -1
  90. package/dist/esm/assets/ModelTextures.d.ts +0 -12
  91. package/dist/esm/assets/ModelTextures.js +0 -62
  92. package/dist/esm/assets/ModelTextures.js.map +0 -1
  93. package/dist/esm/assets/Models.d.ts +0 -12
  94. package/dist/esm/assets/Models.js +0 -91
  95. package/dist/esm/assets/Models.js.map +0 -1
  96. package/dist/esm/bedrock/BedrockEntityDescription.d.ts +0 -19
  97. package/dist/esm/bedrock/BedrockEntityDescription.js +0 -2
  98. package/dist/esm/bedrock/BedrockEntityDescription.js.map +0 -1
  99. package/dist/esm/bedrock/BedrockEntityFile.d.ts +0 -7
  100. package/dist/esm/bedrock/BedrockEntityFile.js +0 -2
  101. package/dist/esm/bedrock/BedrockEntityFile.js.map +0 -1
  102. package/dist/esm/bedrock/BedrockGeometry.d.ts +0 -27
  103. package/dist/esm/bedrock/BedrockGeometry.js +0 -2
  104. package/dist/esm/bedrock/BedrockGeometry.js.map +0 -1
  105. package/dist/esm/bedrock/BedrockGeometryFile.d.ts +0 -5
  106. package/dist/esm/bedrock/BedrockGeometryFile.js +0 -2
  107. package/dist/esm/bedrock/BedrockGeometryFile.js.map +0 -1
  108. package/dist/esm/cache/CacheKey.d.ts +0 -28
  109. package/dist/esm/cache/CacheKey.js +0 -19
  110. package/dist/esm/cache/CacheKey.js.map +0 -1
  111. package/dist/esm/cache/Caching.d.ts +0 -29
  112. package/dist/esm/cache/Caching.js +0 -89
  113. package/dist/esm/cache/Caching.js.map +0 -1
  114. package/dist/esm/cache/PersistentCache.d.ts +0 -15
  115. package/dist/esm/cache/PersistentCache.js +0 -105
  116. package/dist/esm/cache/PersistentCache.js.map +0 -1
  117. package/dist/esm/canvas/CanvasCompat.d.ts +0 -5
  118. package/dist/esm/canvas/CanvasCompat.js +0 -29
  119. package/dist/esm/canvas/CanvasCompat.js.map +0 -1
  120. package/dist/esm/canvas/CanvasImage.d.ts +0 -18
  121. package/dist/esm/canvas/CanvasImage.js +0 -41
  122. package/dist/esm/canvas/CanvasImage.js.map +0 -1
  123. package/dist/esm/entity/EntityModel.d.ts +0 -7
  124. package/dist/esm/entity/EntityModel.js +0 -2
  125. package/dist/esm/entity/EntityModel.js.map +0 -1
  126. package/dist/esm/entity/blockEntityModels.json +0 -1401
  127. package/dist/esm/entity/entityModels.json +0 -20623
  128. package/dist/esm/entity/scene/EntityObject.d.ts +0 -20
  129. package/dist/esm/entity/scene/EntityObject.js +0 -104
  130. package/dist/esm/entity/scene/EntityObject.js.map +0 -1
  131. package/dist/esm/error/MineRenderError.d.ts +0 -4
  132. package/dist/esm/error/MineRenderError.js +0 -11
  133. package/dist/esm/error/MineRenderError.js.map +0 -1
  134. package/dist/esm/gui/scene/GuiObject.d.ts +0 -6
  135. package/dist/esm/gui/scene/GuiObject.js +0 -4
  136. package/dist/esm/gui/scene/GuiObject.js.map +0 -1
  137. package/dist/esm/image/ImageLoader.d.ts +0 -28
  138. package/dist/esm/image/ImageLoader.js +0 -159
  139. package/dist/esm/image/ImageLoader.js.map +0 -1
  140. package/dist/esm/index.d.ts +0 -28
  141. package/dist/esm/index.js +0 -31
  142. package/dist/esm/index.js.map +0 -1
  143. package/dist/esm/inspector/SceneInspector.d.ts +0 -27
  144. package/dist/esm/inspector/SceneInspector.js +0 -362
  145. package/dist/esm/inspector/SceneInspector.js.map +0 -1
  146. package/dist/esm/inspector/SceneStats.d.ts +0 -22
  147. package/dist/esm/inspector/SceneStats.js +0 -49
  148. package/dist/esm/inspector/SceneStats.js.map +0 -1
  149. package/dist/esm/instance/InstanceManager.d.ts +0 -14
  150. package/dist/esm/instance/InstanceManager.js +0 -53
  151. package/dist/esm/instance/InstanceManager.js.map +0 -1
  152. package/dist/esm/instance/InstanceReference.d.ts +0 -21
  153. package/dist/esm/instance/InstanceReference.js +0 -44
  154. package/dist/esm/instance/InstanceReference.js.map +0 -1
  155. package/dist/esm/instance/Instanceable.d.ts +0 -16
  156. package/dist/esm/instance/Instanceable.js +0 -4
  157. package/dist/esm/instance/Instanceable.js.map +0 -1
  158. package/dist/esm/lib/OrbitControls.d.ts +0 -64
  159. package/dist/esm/lib/OrbitControls.js +0 -636
  160. package/dist/esm/lib/OrbitControls.js.map +0 -1
  161. package/dist/esm/model/DisplayPosition.d.ts +0 -11
  162. package/dist/esm/model/DisplayPosition.js +0 -13
  163. package/dist/esm/model/DisplayPosition.js.map +0 -1
  164. package/dist/esm/model/ElementFace.d.ts +0 -9
  165. package/dist/esm/model/ElementFace.js +0 -2
  166. package/dist/esm/model/ElementFace.js.map +0 -1
  167. package/dist/esm/model/GuiLight.d.ts +0 -4
  168. package/dist/esm/model/GuiLight.js +0 -6
  169. package/dist/esm/model/GuiLight.js.map +0 -1
  170. package/dist/esm/model/Model.d.ts +0 -46
  171. package/dist/esm/model/Model.js +0 -14
  172. package/dist/esm/model/Model.js.map +0 -1
  173. package/dist/esm/model/ModelElement.d.ts +0 -21
  174. package/dist/esm/model/ModelElement.js +0 -2
  175. package/dist/esm/model/ModelElement.js.map +0 -1
  176. package/dist/esm/model/ModelGenerator.d.ts +0 -6
  177. package/dist/esm/model/ModelGenerator.js +0 -23
  178. package/dist/esm/model/ModelGenerator.js.map +0 -1
  179. package/dist/esm/model/ModelMerger.d.ts +0 -5
  180. package/dist/esm/model/ModelMerger.js +0 -44
  181. package/dist/esm/model/ModelMerger.js.map +0 -1
  182. package/dist/esm/model/ModelPart.d.ts +0 -23
  183. package/dist/esm/model/ModelPart.js +0 -2
  184. package/dist/esm/model/ModelPart.js.map +0 -1
  185. package/dist/esm/model/block/Block.d.ts +0 -6
  186. package/dist/esm/model/block/Block.js +0 -2
  187. package/dist/esm/model/block/Block.js.map +0 -1
  188. package/dist/esm/model/block/BlockState.d.ts +0 -23
  189. package/dist/esm/model/block/BlockState.js +0 -2
  190. package/dist/esm/model/block/BlockState.js.map +0 -1
  191. package/dist/esm/model/block/BlockStateProperties.d.ts +0 -13
  192. package/dist/esm/model/block/BlockStateProperties.js +0 -2
  193. package/dist/esm/model/block/BlockStateProperties.js.map +0 -1
  194. package/dist/esm/model/block/scene/BlockObject.d.ts +0 -46
  195. package/dist/esm/model/block/scene/BlockObject.js +0 -460
  196. package/dist/esm/model/block/scene/BlockObject.js.map +0 -1
  197. package/dist/esm/model/defaultBlockStates.json +0 -12337
  198. package/dist/esm/model/multiblock/MultiBlockStructure.d.ts +0 -9
  199. package/dist/esm/model/multiblock/MultiBlockStructure.js +0 -2
  200. package/dist/esm/model/multiblock/MultiBlockStructure.js.map +0 -1
  201. package/dist/esm/model/multiblock/SchematicParser.d.ts +0 -4
  202. package/dist/esm/model/multiblock/SchematicParser.js +0 -19
  203. package/dist/esm/model/multiblock/SchematicParser.js.map +0 -1
  204. package/dist/esm/model/multiblock/StructureParser.d.ts +0 -70
  205. package/dist/esm/model/multiblock/StructureParser.js +0 -48
  206. package/dist/esm/model/multiblock/StructureParser.js.map +0 -1
  207. package/dist/esm/model/scene/ModelObject.d.ts +0 -25
  208. package/dist/esm/model/scene/ModelObject.js +0 -155
  209. package/dist/esm/model/scene/ModelObject.js.map +0 -1
  210. package/dist/esm/nbt/NBTHelper.d.ts +0 -8
  211. package/dist/esm/nbt/NBTHelper.js +0 -19
  212. package/dist/esm/nbt/NBTHelper.js.map +0 -1
  213. package/dist/esm/renderer/MineRenderScene.d.ts +0 -35
  214. package/dist/esm/renderer/MineRenderScene.js +0 -124
  215. package/dist/esm/renderer/MineRenderScene.js.map +0 -1
  216. package/dist/esm/renderer/Renderer.d.ts +0 -83
  217. package/dist/esm/renderer/Renderer.js +0 -260
  218. package/dist/esm/renderer/Renderer.js.map +0 -1
  219. package/dist/esm/renderer/SceneObject.d.ts +0 -81
  220. package/dist/esm/renderer/SceneObject.js +0 -392
  221. package/dist/esm/renderer/SceneObject.js.map +0 -1
  222. package/dist/esm/renderer/SceneObjectOptions.d.ts +0 -6
  223. package/dist/esm/renderer/SceneObjectOptions.js +0 -2
  224. package/dist/esm/renderer/SceneObjectOptions.js.map +0 -1
  225. package/dist/esm/request/Requests.d.ts +0 -12
  226. package/dist/esm/request/Requests.js +0 -32
  227. package/dist/esm/request/Requests.js.map +0 -1
  228. package/dist/esm/skin/SkinGeometries.d.ts +0 -5
  229. package/dist/esm/skin/SkinGeometries.js +0 -33
  230. package/dist/esm/skin/SkinGeometries.js.map +0 -1
  231. package/dist/esm/skin/SkinPart.d.ts +0 -16
  232. package/dist/esm/skin/SkinPart.js +0 -18
  233. package/dist/esm/skin/SkinPart.js.map +0 -1
  234. package/dist/esm/skin/SkinTextureCoordinates.d.ts +0 -5
  235. package/dist/esm/skin/SkinTextureCoordinates.js +0 -748
  236. package/dist/esm/skin/SkinTextureCoordinates.js.map +0 -1
  237. package/dist/esm/skin/Skins.d.ts +0 -17
  238. package/dist/esm/skin/Skins.js +0 -164
  239. package/dist/esm/skin/Skins.js.map +0 -1
  240. package/dist/esm/skin/scene/SkinObject.d.ts +0 -21
  241. package/dist/esm/skin/scene/SkinObject.js +0 -112
  242. package/dist/esm/skin/scene/SkinObject.js.map +0 -1
  243. package/dist/esm/texture/TextureAtlas.d.ts +0 -29
  244. package/dist/esm/texture/TextureAtlas.js +0 -22
  245. package/dist/esm/texture/TextureAtlas.js.map +0 -1
  246. package/dist/esm/texture/TextureLoader.d.ts +0 -6
  247. package/dist/esm/texture/TextureLoader.js +0 -30
  248. package/dist/esm/texture/TextureLoader.js.map +0 -1
  249. package/dist/esm/texture/Textures.d.ts +0 -10
  250. package/dist/esm/texture/Textures.js +0 -29
  251. package/dist/esm/texture/Textures.js.map +0 -1
  252. package/dist/esm/three/BufferGeometryUtils.d.ts +0 -44
  253. package/dist/esm/three/BufferGeometryUtils.js +0 -544
  254. package/dist/esm/three/BufferGeometryUtils.js.map +0 -1
  255. package/dist/esm/three/OrbitControls.d.ts +0 -59
  256. package/dist/esm/three/OrbitControls.js +0 -786
  257. package/dist/esm/three/OrbitControls.js.map +0 -1
  258. package/dist/esm/util/BatchedExecutor.d.ts +0 -12
  259. package/dist/esm/util/BatchedExecutor.js +0 -22
  260. package/dist/esm/util/BatchedExecutor.js.map +0 -1
  261. package/dist/esm/util/log.d.ts +0 -1
  262. package/dist/esm/util/log.js +0 -28
  263. package/dist/esm/util/log.js.map +0 -1
  264. package/dist/esm/util/model.d.ts +0 -11
  265. package/dist/esm/util/model.js +0 -173
  266. package/dist/esm/util/model.js.map +0 -1
  267. package/dist/esm/util/performance.d.ts +0 -3
  268. package/dist/esm/util/performance.js +0 -13
  269. package/dist/esm/util/performance.js.map +0 -1
  270. package/dist/esm/util/three.d.ts +0 -8
  271. package/dist/esm/util/three.js +0 -19
  272. package/dist/esm/util/three.js.map +0 -1
  273. package/dist/esm/util/util.d.ts +0 -19
  274. package/dist/esm/util/util.js +0 -107
  275. package/dist/esm/util/util.js.map +0 -1
  276. package/dist/esm/world/BlockInfo.d.ts +0 -6
  277. package/dist/esm/world/BlockInfo.js +0 -2
  278. package/dist/esm/world/BlockInfo.js.map +0 -1
  279. package/dist/esm/world/Chunk.d.ts +0 -33
  280. package/dist/esm/world/Chunk.js +0 -128
  281. package/dist/esm/world/Chunk.js.map +0 -1
  282. package/dist/esm/world/MineRenderWorld.d.ts +0 -31
  283. package/dist/esm/world/MineRenderWorld.js +0 -129
  284. package/dist/esm/world/MineRenderWorld.js.map +0 -1
@@ -1,3 +0,0 @@
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- export interface AnimatorFunction {
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- (): void;
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- }
@@ -1,2 +0,0 @@
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- export {};
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- //# sourceMappingURL=AnimatorFunction.js.map
@@ -1 +0,0 @@
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- {"version":3,"file":"AnimatorFunction.js","sourceRoot":"src/","sources":["AnimatorFunction.ts"],"names":[],"mappings":""}
@@ -1,8 +0,0 @@
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- import { Vector3 } from "three";
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- export declare enum Axis {
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- X = "X",
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- Y = "y",
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- Z = "z"
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- }
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- export declare const AXES: Axis[];
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- export declare function axisToVec3(axis: Axis): Vector3;
package/dist/esm/Axis.js DELETED
@@ -1,19 +0,0 @@
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- import { Vector3 } from "three";
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- export var Axis;
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- (function (Axis) {
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- Axis["X"] = "X";
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- Axis["Y"] = "y";
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- Axis["Z"] = "z";
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- })(Axis || (Axis = {}));
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- export const AXES = Object.values(Axis);
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- export function axisToVec3(axis) {
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- switch (axis) {
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- case Axis.X:
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- return new Vector3(1, 0, 0);
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- case Axis.Y:
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- return new Vector3(0, 1, 0);
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- case Axis.Z:
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- return new Vector3(0, 0, 1);
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- }
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- }
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- //# sourceMappingURL=Axis.js.map
@@ -1 +0,0 @@
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- {"version":3,"file":"Axis.js","sourceRoot":"src/","sources":["Axis.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAEhC,MAAM,CAAN,IAAY,IAIX;AAJD,WAAY,IAAI;IACZ,eAAO,CAAA;IACP,eAAO,CAAA;IACP,eAAO,CAAA;AACX,CAAC,EAJW,IAAI,KAAJ,IAAI,QAIf;AAED,MAAM,CAAC,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;AAExC,MAAM,UAAU,UAAU,CAAC,IAAU;IACjC,QAAQ,IAAI,EAAE;QACV,KAAK,IAAI,CAAC,CAAC;YACP,OAAO,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAChC,KAAK,IAAI,CAAC,CAAC;YACP,OAAO,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAChC,KAAK,IAAI,CAAC,CAAC;YACP,OAAO,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;KACnC;AACL,CAAC"}
@@ -1,17 +0,0 @@
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- export declare enum CubeFace {
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- EAST = "east",
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- WEST = "west",
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- UP = "up",
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- DOWN = "down",
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- SOUTH = "south",
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- NORTH = "north"
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- }
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- export declare enum CubeFaceIndex {
10
- EAST = 0,
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- WEST = 1,
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- UP = 2,
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- DOWN = 3,
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- SOUTH = 4,
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- NORTH = 5
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- }
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- export declare const CUBE_FACES: CubeFace[];
@@ -1,20 +0,0 @@
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- export var CubeFace;
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- (function (CubeFace) {
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- CubeFace["EAST"] = "east";
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- CubeFace["WEST"] = "west";
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- CubeFace["UP"] = "up";
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- CubeFace["DOWN"] = "down";
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- CubeFace["SOUTH"] = "south";
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- CubeFace["NORTH"] = "north";
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- })(CubeFace || (CubeFace = {}));
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- export var CubeFaceIndex;
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- (function (CubeFaceIndex) {
12
- CubeFaceIndex[CubeFaceIndex["EAST"] = 0] = "EAST";
13
- CubeFaceIndex[CubeFaceIndex["WEST"] = 1] = "WEST";
14
- CubeFaceIndex[CubeFaceIndex["UP"] = 2] = "UP";
15
- CubeFaceIndex[CubeFaceIndex["DOWN"] = 3] = "DOWN";
16
- CubeFaceIndex[CubeFaceIndex["SOUTH"] = 4] = "SOUTH";
17
- CubeFaceIndex[CubeFaceIndex["NORTH"] = 5] = "NORTH";
18
- })(CubeFaceIndex || (CubeFaceIndex = {}));
19
- export const CUBE_FACES = Object.values(CubeFace);
20
- //# sourceMappingURL=CubeFace.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CubeFace.js","sourceRoot":"src/","sources":["CubeFace.ts"],"names":[],"mappings":"AAAA,MAAM,CAAN,IAAY,QAOX;AAPD,WAAY,QAAQ;IAChB,yBAAa,CAAA;IACb,yBAAa,CAAA;IACb,qBAAS,CAAA;IACT,yBAAa,CAAA;IACb,2BAAe,CAAA;IACf,2BAAe,CAAA;AACnB,CAAC,EAPW,QAAQ,KAAR,QAAQ,QAOnB;AAED,MAAM,CAAN,IAAY,aAOX;AAPD,WAAY,aAAa;IACrB,iDAAI,CAAA;IACJ,iDAAI,CAAA;IACJ,6CAAE,CAAA;IACF,iDAAI,CAAA;IACJ,mDAAK,CAAA;IACL,mDAAK,CAAA;AACT,CAAC,EAPW,aAAa,KAAb,aAAa,QAOxB;AAED,MAAM,CAAC,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC"}
@@ -1,4 +0,0 @@
1
- export interface Disposable {
2
- dispose(): void;
3
- }
4
- export declare function isDisposable(obj: any): obj is Disposable;
@@ -1,4 +0,0 @@
1
- export function isDisposable(obj) {
2
- return 'dispose' in obj;
3
- }
4
- //# sourceMappingURL=Disposable.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Disposable.js","sourceRoot":"src/","sources":["Disposable.ts"],"names":[],"mappings":"AAIA,MAAM,UAAU,YAAY,CAAC,GAAQ;IACjC,OAAO,SAAS,IAAI,GAAG,CAAC;AAC5B,CAAC"}
package/dist/esm/Env.d.ts DELETED
@@ -1,2 +0,0 @@
1
- export declare class Env {
2
- }
package/dist/esm/Env.js DELETED
@@ -1,3 +0,0 @@
1
- export class Env {
2
- }
3
- //# sourceMappingURL=Env.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Env.js","sourceRoot":"src/","sources":["Env.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,GAAG;CACf"}
@@ -1,5 +0,0 @@
1
- export interface ExtractableImageData {
2
- readonly data: CanvasImageData;
3
- readonly width: number;
4
- readonly height: number;
5
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=ExtractableImageData.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ExtractableImageData.js","sourceRoot":"src/","sources":["ExtractableImageData.ts"],"names":[],"mappings":""}
@@ -1,6 +0,0 @@
1
- import { BoxGeometry } from "three";
2
- import { BoxGeometryKey } from "./cache/CacheKey";
3
- export declare class Geometries {
4
- static createBox(key: BoxGeometryKey): BoxGeometry;
5
- static getBox(key: BoxGeometryKey): BoxGeometry;
6
- }
@@ -1,88 +0,0 @@
1
- import { BoxGeometry, Float32BufferAttribute } from "three";
2
- import { serializeBoxGeometryKey } from "./cache/CacheKey";
3
- import { Caching } from "./cache/Caching";
4
- export class Geometries {
5
- static createBox(key) {
6
- const geometry = new BoxGeometry(key.width, key.height, key.depth);
7
- geometry.computeBoundingBox();
8
- if (key.uv) {
9
- geometry.setAttribute("uv", new Float32BufferAttribute(key.uv, 2));
10
- }
11
- // if (key.coordinates) { // Create UV mappings
12
- // const w = key.texWidth || 16;
13
- // const h = key.texHeight || 16;
14
- //
15
- // const index = geometry.getIndex();
16
- // const uvAttributes = geometry.getAttribute("uv");
17
- //
18
- // const faceUvs = [];
19
- // const faceNames = Object.values(CubeFace);
20
- // let j = 0;
21
- // for (let i = 0; i < faceNames.length; i++) {
22
- // const faceName = faceNames[i];
23
- // const face = key.coordinates[faceName];
24
- //
25
- // console.log(faceName);
26
- // console.log(face)
27
- //
28
- // const tx1 = face.x / w;
29
- // const ty1 = (face.y / h);
30
- // const tx2 = (face.x + face.w) / w;
31
- // const ty2 = ((face.y + face.h) / h);
32
- //
33
- //
34
- // uvAttributes.setXY(j + 0, tx1, ty1);
35
- //
36
- // uvAttributes.setXY(j + 2, tx2, ty2);
37
- //
38
- // // faceUvs[i] = [
39
- // // new THREE.Vector2(tx1, ty2),
40
- // // new THREE.Vector2(tx1, ty1),
41
- // // new THREE.Vector2(tx2, ty1),
42
- // // new THREE.Vector2(tx2, ty2)
43
- // // ];
44
- // //
45
- // // const flipX = face.fx;
46
- // // const flipY = face.fy;
47
- // //
48
- // // let temp;
49
- // // if (flipY) {
50
- // // temp = faceUvs[i].slice(0);
51
- // // faceUvs[i][0] = temp[2];
52
- // // faceUvs[i][1] = temp[3];
53
- // // faceUvs[i][2] = temp[0];
54
- // // faceUvs[i][3] = temp[1]
55
- // // }
56
- // // if (flipX) {
57
- // // temp = faceUvs[i].slice(0);
58
- // // faceUvs[i][0] = temp[3];
59
- // // faceUvs[i][1] = temp[2];
60
- // // faceUvs[i][2] = temp[1];
61
- // // faceUvs[i][3] = temp[0]
62
- // // }
63
- //
64
- //
65
- //
66
- // j+=4;
67
- // }
68
- //
69
- //
70
- // for (let i = 0; i < faceUvs.length; i++) {
71
- // // uvAttributes.array[j] = [faceUvs[i][0], faceUvs[i][1], faceUvs[i][3]];
72
- // // uvAttributes.array[j + 1] = [faceUvs[i][1], faceUvs[i][2], faceUvs[i][3]];
73
- // // j += 2;
74
- // }
75
- // uvAttributes.needsUpdate = true;
76
- //
77
- //
78
- // }
79
- return geometry;
80
- }
81
- static getBox(key) {
82
- const keyStr = serializeBoxGeometryKey(key);
83
- return Caching.boxGeometryCache.get(keyStr, k => {
84
- return Geometries.createBox(key);
85
- });
86
- }
87
- }
88
- //# sourceMappingURL=Geometries.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Geometries.js","sourceRoot":"src/","sources":["Geometries.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,sBAAsB,EAAE,MAAM,OAAO,CAAC;AAC7E,OAAO,EAAmB,uBAAuB,EAAE,MAAM,kBAAkB,CAAC;AAC5E,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,MAAM,OAAO,UAAU;IAEZ,MAAM,CAAC,SAAS,CAAC,GAAmB;QACvC,MAAM,QAAQ,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,KAAK,CAAC,CAAC;QACnE,QAAQ,CAAC,kBAAkB,EAAE,CAAC;QAE9B,IAAI,GAAG,CAAC,EAAE,EAAE;YACR,QAAQ,CAAC,YAAY,CAAC,IAAI,EAAE,IAAI,sBAAsB,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;SACtE;QAID,+CAA+C;QAC/C,oCAAoC;QACpC,qCAAqC;QACrC,EAAE;QACF,yCAAyC;QACzC,wDAAwD;QACxD,EAAE;QACF,0BAA0B;QAC1B,iDAAiD;QACjD,iBAAiB;QACjB,mDAAmD;QACnD,yCAAyC;QACzC,kDAAkD;QAClD,EAAE;QACF,iCAAiC;QACjC,4BAA4B;QAC5B,EAAE;QACF,kCAAkC;QAClC,qCAAqC;QACrC,6CAA6C;QAC7C,gDAAgD;QAChD,EAAE;QACF,EAAE;QACF,+CAA+C;QAC/C,EAAE;QACF,+CAA+C;QAC/C,EAAE;QACF,4BAA4B;QAC5B,8CAA8C;QAC9C,8CAA8C;QAC9C,8CAA8C;QAC9C,6CAA6C;QAC7C,gBAAgB;QAChB,aAAa;QACb,oCAAoC;QACpC,oCAAoC;QACpC,aAAa;QACb,uBAAuB;QACvB,0BAA0B;QAC1B,6CAA6C;QAC7C,0CAA0C;QAC1C,0CAA0C;QAC1C,0CAA0C;QAC1C,yCAAyC;QACzC,eAAe;QACf,0BAA0B;QAC1B,6CAA6C;QAC7C,0CAA0C;QAC1C,0CAA0C;QAC1C,0CAA0C;QAC1C,yCAAyC;QACzC,eAAe;QACf,EAAE;QACF,EAAE;QACF,EAAE;QACF,gBAAgB;QAChB,QAAQ;QACR,EAAE;QACF,EAAE;QACF,iDAAiD;QACjD,oFAAoF;QACpF,wFAAwF;QACxF,qBAAqB;QACrB,QAAQ;QACR,uCAAuC;QACvC,EAAE;QACF,EAAE;QACF,IAAI;QAGJ,OAAO,QAAQ,CAAC;IACpB,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,GAAmB;QACpC,MAAM,MAAM,GAAG,uBAAuB,CAAC,GAAG,CAAC,CAAA;QAC3C,OAAO,OAAO,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,CAAC,EAAE;YAC5C,OAAO,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACrC,CAAC,CAAE,CAAC;IACR,CAAC;CAEJ"}
@@ -1,5 +0,0 @@
1
- import { MinecraftAsset } from "./MinecraftAsset";
2
- export interface ListAsset extends MinecraftAsset {
3
- directories: string[];
4
- files: string[];
5
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=ListAsset.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ListAsset.js","sourceRoot":"src/","sources":["ListAsset.ts"],"names":[],"mappings":""}
@@ -1,9 +0,0 @@
1
- import { MaterialKey } from "./cache/CacheKey";
2
- import { Material, MeshBasicMaterial } from "three";
3
- export declare class Materials {
4
- static readonly MISSING_TEXTURE: Material;
5
- static createImage(key: MaterialKey): MeshBasicMaterial;
6
- static createBasicCanvasMaterial(canvas: HTMLCanvasElement, transparent?: boolean, shade?: boolean): Material;
7
- static createShadedCanvasMaterial(canvas: HTMLCanvasElement, transparent?: boolean, shade?: boolean): Material;
8
- static getImage(key: MaterialKey): Material;
9
- }
@@ -1,147 +0,0 @@
1
- import { serializeMaterialKey } from "./cache/CacheKey";
2
- import { Color, DoubleSide, FrontSide, MeshBasicMaterial, MeshStandardMaterial, ShaderMaterial } from "three";
3
- import { Textures } from "./texture/Textures";
4
- import { Caching } from "./cache/Caching";
5
- export class Materials {
6
- static createImage(key) {
7
- //TODO: type from key
8
- const transparent = key.transparent || false;
9
- return new MeshBasicMaterial({
10
- map: Textures.getImage(key.texture),
11
- transparent: transparent,
12
- side: transparent ? DoubleSide : FrontSide,
13
- alphaTest: 0.5
14
- });
15
- //TODO: params
16
- }
17
- static createBasicCanvasMaterial(canvas, transparent = false, shade = false) {
18
- if (shade) {
19
- return new MeshStandardMaterial({
20
- map: Textures.createCanvasTexture(canvas),
21
- transparent: transparent,
22
- side: transparent ? DoubleSide : FrontSide,
23
- alphaTest: 0.5,
24
- });
25
- }
26
- return new MeshBasicMaterial({
27
- map: Textures.createCanvasTexture(canvas),
28
- transparent: transparent,
29
- side: transparent ? DoubleSide : FrontSide,
30
- alphaTest: 0.5,
31
- });
32
- }
33
- static createShadedCanvasMaterial(canvas, transparent = false, shade = false) {
34
- //TODO
35
- // this might help https://github.com/JannisX11/blockbench/blob/1701f764641376414d29100c4f6c7cd74997fad8/js/preview/canvas.js#L62
36
- // Based on https://github.com/JannisX11/blockbench/blob/cc73aa8a9c0494fd9fe1cee4d062d060af4db06d/js/texturing/textures.js#L59
37
- // + support for instanced meshes
38
- const vertShader = `
39
- uniform bool SHADE;
40
-
41
- varying vec2 vUv;
42
- varying float light;
43
- varying float lift;
44
-
45
- float AMBIENT = 0.5;
46
- float XFAC = -0.15;
47
- float ZFAC = 0.05;
48
-
49
- void main()
50
- {
51
-
52
- if (SHADE) {
53
-
54
- vec3 N = vec3( modelMatrix * instanceMatrix * vec4(normal, 0.0) );
55
-
56
- float yLight = (1.0+N.y) * 0.5;
57
- light = yLight * (1.0-AMBIENT) + N.x*N.x * XFAC + N.z*N.z * ZFAC + AMBIENT;
58
-
59
- } else {
60
-
61
- light = 1.0;
62
-
63
- }
64
-
65
- if (color.b > 1.1) {
66
- lift = 0.1;
67
- } else {
68
- lift = 0.0;
69
- }
70
-
71
- vUv = uv;
72
-
73
- #ifdef USE_INSTANCING
74
- gl_Position = projectionMatrix * viewMatrix * modelMatrix * instanceMatrix * vec4(position, 1.0);
75
- #else
76
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
77
- #endif
78
-
79
- }
80
- `;
81
- const fragShader = `
82
- #ifdef GL_ES
83
- precision highp float;
84
- #endif
85
-
86
- uniform sampler2D map;
87
-
88
- uniform bool SHADE;
89
- uniform bool EMISSIVE;
90
- uniform float BRIGHTNESS;
91
-
92
- varying vec2 vUv;
93
- varying float light;
94
- varying float lift;
95
-
96
- void main(void)
97
- {
98
- vec4 color = texture2D(map, vUv);
99
-
100
- if (color.a < 0.01) discard;
101
-
102
- if (EMISSIVE == false) {
103
-
104
- gl_FragColor = vec4(lift + color.rgb * light * BRIGHTNESS, color.a);
105
-
106
- } else {
107
-
108
- float light2 = (light * BRIGHTNESS) + (1.0 - light * BRIGHTNESS) * (1.0 - color.a);
109
- gl_FragColor = vec4(lift + color.rgb * light2, 1.0);
110
-
111
- }
112
- }
113
- `;
114
- //TODO: this does add the MC-like shading, but breaks when stuff is instanced (can't updated position)
115
- // https://medium.com/@pailhead011/instancing-with-three-js-part-2-3be34ae83c57 might help with that
116
- try {
117
- return new ShaderMaterial({
118
- uniforms: {
119
- SHADE: { value: true },
120
- BRIGHTNESS: { value: 1 },
121
- EMISSIVE: { value: false },
122
- base: { value: new Color(0xc1c1c1) /*TODO*/ },
123
- map: { value: Textures.createCanvasTexture(canvas) }
124
- },
125
- vertexShader: vertShader,
126
- fragmentShader: fragShader,
127
- vertexColors: true,
128
- transparent: transparent,
129
- side: transparent ? DoubleSide : FrontSide,
130
- alphaTest: 0.5,
131
- });
132
- }
133
- catch (e) {
134
- console.warn(e);
135
- }
136
- // fallback
137
- return this.createBasicCanvasMaterial(canvas, transparent, shade);
138
- }
139
- static getImage(key) {
140
- const keyStr = serializeMaterialKey(key);
141
- return Caching.materialCache.get(keyStr, k => {
142
- return Materials.createImage(key);
143
- });
144
- }
145
- }
146
- Materials.MISSING_TEXTURE = Materials.getImage({ texture: { src: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABAAQMAAACQp+OdAAAABlBMVEX/AP8AAACfphTyAAAAFUlEQVQoz2MIhQKGVVAwKjIqQrwIAHRz/wFI17TEAAAAAElFTkSuQmCC" } });
147
- //# sourceMappingURL=Materials.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Materials.js","sourceRoot":"src/","sources":["Materials.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AACrE,OAAO,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,EAAY,iBAAiB,EAA0C,oBAAoB,EAAE,cAAc,EAAE,MAAM,OAAO,CAAC;AAChK,OAAO,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAG1C,MAAM,OAAO,SAAS;IAIX,MAAM,CAAC,WAAW,CAAC,GAAgB;QACtC,qBAAqB;QACrB,MAAM,WAAW,GAAG,GAAG,CAAC,WAAW,IAAI,KAAK,CAAC;QAC7C,OAAO,IAAI,iBAAiB,CAAC;YACzB,GAAG,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC;YACnC,WAAW,EAAE,WAAW;YACxB,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;YAC1C,SAAS,EAAE,GAAG;SACjB,CAAC,CAAC;QACH,cAAc;IAClB,CAAC;IAGM,MAAM,CAAC,yBAAyB,CAAC,MAAyB,EAAE,cAAuB,KAAK,EAAE,QAAiB,KAAK;QACnH,IAAI,KAAK,EAAE;YACP,OAAO,IAAI,oBAAoB,CAAC;gBAC5B,GAAG,EAAE,QAAQ,CAAC,mBAAmB,CAAC,MAAM,CAAC;gBACzC,WAAW,EAAE,WAAW;gBACxB,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;gBAC1C,SAAS,EAAE,GAAG;aAEjB,CAAC,CAAA;SACL;QACD,OAAO,IAAI,iBAAiB,CAAC;YACzB,GAAG,EAAE,QAAQ,CAAC,mBAAmB,CAAC,MAAM,CAAC;YACzC,WAAW,EAAE,WAAW;YACxB,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;YAC1C,SAAS,EAAE,GAAG;SAEjB,CAAC,CAAA;IACN,CAAC;IAEM,MAAM,CAAC,0BAA0B,CAAC,MAAyB,EAAE,cAAuB,KAAK,EAAE,QAAc,KAAK;QACjH,MAAM;QACN,kIAAkI;QAGlI,8HAA8H;QAC9H,kCAAkC;QAClC,MAAM,UAAU,GAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;SA0CjB,CAAA;QACD,MAAM,UAAU,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;SAgClB,CAAA;QACD,sGAAsG;QACtG,qGAAqG;QAErG,IAAI;YACA,OAAO,IAAI,cAAc,CAAC;gBACtB,QAAQ,EAAE;oBACN,KAAK,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;oBACtB,UAAU,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE;oBACxB,QAAQ,EAAC,EAAC,KAAK,EAAC,KAAK,EAAC;oBACtB,IAAI,EAAE,EAAE,KAAK,EAAE,IAAI,KAAK,CAAC,QAAQ,CAAC,CAAA,QAAQ,EAAE;oBAC5C,GAAG,EAAE,EAAC,KAAK,EAAC,QAAQ,CAAC,mBAAmB,CAAC,MAAM,CAAC,EAAC;iBACpD;gBACD,YAAY,EAAE,UAAU;gBACxB,cAAc,EAAE,UAAU;gBAC1B,YAAY,EAAE,IAAI;gBAClB,WAAW,EAAE,WAAW;gBACxB,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;gBAC1C,SAAS,EAAE,GAAG;aACjB,CAAC,CAAC;SACN;QAAC,OAAO,CAAC,EAAE;YACR,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;SAClB;QAED,WAAW;QACX,OAAO,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IACtE,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,GAAgB;QACnC,MAAM,MAAM,GAAG,oBAAoB,CAAC,GAAG,CAAC,CAAC;QACzC,OAAO,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,CAAC,EAAE;YACzC,OAAO,SAAS,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACtC,CAAC,CAAE,CAAC;IACR,CAAC;;AArJsB,yBAAe,GAAG,SAAS,CAAC,QAAQ,CAAC,EAAE,OAAO,EAAE,EAAE,GAAG,EAAE,wJAAwJ,EAAE,EAAE,CAAC,CAAC"}
@@ -1,6 +0,0 @@
1
- import { MeshKey } from "./cache/CacheKey";
2
- import { Mesh } from "three";
3
- export declare class Meshes {
4
- static createBox(key: MeshKey): Mesh;
5
- static getBox(key: MeshKey): Mesh;
6
- }
@@ -1,17 +0,0 @@
1
- import { serializeMeshKey } from "./cache/CacheKey";
2
- import { Mesh } from "three";
3
- import { Geometries } from "./Geometries";
4
- import { Materials } from "./Materials";
5
- import { Caching } from "./cache/Caching";
6
- export class Meshes {
7
- static createBox(key) {
8
- return new Mesh(Geometries.getBox(key.geometry), Materials.getImage(key.material));
9
- }
10
- static getBox(key) {
11
- const keyStr = serializeMeshKey(key);
12
- return Caching.boxMeshCache.get(keyStr, k => {
13
- return Meshes.createBox(key);
14
- });
15
- }
16
- }
17
- //# sourceMappingURL=Meshes.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Meshes.js","sourceRoot":"src/","sources":["Meshes.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoD,gBAAgB,EAAmC,MAAM,kBAAkB,CAAC;AACvI,OAAO,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AAC7B,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,MAAM,OAAO,MAAM;IAER,MAAM,CAAC,SAAS,CAAC,GAAY;QAChC,OAAO,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC;IACvF,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,GAAY;QAC7B,MAAM,MAAM,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QACrC,OAAO,OAAO,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,CAAA,EAAE;YACvC,OAAO,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACjC,CAAC,CAAE,CAAC;IACR,CAAC;CAEJ"}
@@ -1,7 +0,0 @@
1
- import { AssetKey, BasicAssetKey } from "./assets/AssetKey";
2
- export interface BasicMinecraftAsset {
3
- key?: BasicAssetKey;
4
- }
5
- export interface MinecraftAsset extends BasicMinecraftAsset {
6
- key?: AssetKey;
7
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=MinecraftAsset.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"MinecraftAsset.js","sourceRoot":"src/","sources":["MinecraftAsset.ts"],"names":[],"mappings":""}
@@ -1,26 +0,0 @@
1
- import { CubeFace } from "./CubeFace";
2
- import { DoubleArray, QuadArray } from "./model/Model";
3
- /**
4
- * down up
5
- * east north west south
6
- *
7
- * bottom-left to top-right
8
- * [bl, br, tl, tr]
9
- */
10
- export declare class MinecraftCubeTexture {
11
- readonly u: number;
12
- readonly v: number;
13
- readonly width: number;
14
- readonly height: number;
15
- constructor(u: number, v: number, width: number, height: number);
16
- protected mapW(x: number): number;
17
- protected mapH(x: number): number;
18
- getUvEast(w: number, h: number, l: number): QuadArray<DoubleArray>;
19
- getUvWest(w: number, h: number, l: number): QuadArray<DoubleArray>;
20
- getUvUp(w: number, h: number, l: number): QuadArray<DoubleArray>;
21
- getUvDown(w: number, h: number, l: number): QuadArray<DoubleArray>;
22
- getUvSouth(w: number, h: number, l: number): QuadArray<DoubleArray>;
23
- getUvNorth(w: number, h: number, l: number): QuadArray<DoubleArray>;
24
- getFaceUv(face: CubeFace, w: number, h: number, l: number): QuadArray<DoubleArray>;
25
- toUvArray(w: number, h: number, l: number): number[];
26
- }
@@ -1,100 +0,0 @@
1
- import { UVMapper } from "./UVMapper";
2
- import { CUBE_FACES, CubeFace } from "./CubeFace";
3
- /**
4
- * down up
5
- * east north west south
6
- *
7
- * bottom-left to top-right
8
- * [bl, br, tl, tr]
9
- */
10
- export class MinecraftCubeTexture {
11
- constructor(u, v, width, height) {
12
- this.u = u;
13
- this.v = v;
14
- this.width = width;
15
- this.height = height;
16
- }
17
- mapW(x) {
18
- return x / this.width;
19
- }
20
- mapH(x) {
21
- return 1 - (x / this.height);
22
- }
23
- getUvEast(w, h, l) {
24
- return [
25
- [this.mapW(this.u), this.mapH(this.v + l + h)],
26
- [this.mapW(this.u + l), this.mapH(this.v + l + h)],
27
- [this.mapW(this.u), this.mapH(this.v + l)],
28
- [this.mapW(this.u + l), this.mapH(this.v + l)],
29
- ];
30
- }
31
- getUvWest(w, h, l) {
32
- //TODO
33
- return [
34
- [this.mapW(this.u + l + w), this.mapH(this.v + l + h)],
35
- [this.mapW(this.u + l + w + l), this.mapH(this.v + l + h)],
36
- [this.mapW(this.u + l + w), this.mapH(this.v + l)],
37
- [this.mapW(this.u + l + w + l), this.mapH(this.v + l)],
38
- ];
39
- }
40
- getUvUp(w, h, l) {
41
- //TODO
42
- return [
43
- [this.mapW(this.u + l + w), this.mapH(this.v + l)],
44
- [this.mapW(this.u + l + w + w), this.mapH(this.v + l)],
45
- [this.mapW(this.u + l + w), this.mapH(this.v)],
46
- [this.mapW(this.u + l + w + w), this.mapH(this.v)],
47
- ];
48
- }
49
- getUvDown(w, h, l) {
50
- //TODO
51
- return [
52
- [this.mapW(this.u + l), this.mapH(this.v + l)],
53
- [this.mapW(this.u + l + w), this.mapH(this.v + l)],
54
- [this.mapW(this.u + l), this.mapH(this.v)],
55
- [this.mapW(this.u + l + w), this.mapH(this.v)],
56
- ];
57
- }
58
- getUvSouth(w, h, l) {
59
- //TODO
60
- return [
61
- [this.mapW(this.u + l + w + l), this.mapH(this.v + l + h)],
62
- [this.mapW(this.u + l + w + l + w), this.mapH(this.v + l + h)],
63
- [this.mapW(this.u + l + w + l), this.mapH(this.v + l)],
64
- [this.mapW(this.u + l + w + l + w), this.mapH(this.v + l)],
65
- ];
66
- }
67
- getUvNorth(w, h, l) {
68
- //TODO
69
- return [
70
- [this.mapW(this.u + l), this.mapH(this.v + l + h)],
71
- [this.mapW(this.u + l + w), this.mapH(this.v + l + h)],
72
- [this.mapW(this.u + l), this.mapH(this.v + l)],
73
- [this.mapW(this.u + l + w), this.mapH(this.v + l)],
74
- ];
75
- }
76
- getFaceUv(face, w, h, l) {
77
- switch (face) {
78
- case CubeFace.EAST:
79
- return this.getUvEast(w, h, l);
80
- case CubeFace.WEST:
81
- return this.getUvWest(w, h, l);
82
- case CubeFace.UP:
83
- return this.getUvUp(w, h, l);
84
- case CubeFace.DOWN:
85
- return this.getUvDown(w, h, l);
86
- case CubeFace.SOUTH:
87
- return this.getUvSouth(w, h, l);
88
- case CubeFace.NORTH:
89
- return this.getUvNorth(w, h, l);
90
- }
91
- }
92
- toUvArray(w, h, l) {
93
- const uv = [];
94
- for (let i = 0; i < CUBE_FACES.length; i++) {
95
- UVMapper.setFaceUvInArray(uv, i * 4, this.getFaceUv(CUBE_FACES[i], w, h, l));
96
- }
97
- return uv;
98
- }
99
- }
100
- //# sourceMappingURL=MinecraftCubeTexture.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,15 +0,0 @@
1
- import { MinecraftAsset } from "./MinecraftAsset";
2
- export interface MinecraftTextureMeta extends MinecraftAsset {
3
- animation: AnimationMeta;
4
- }
5
- export interface AnimationMeta {
6
- interpolate: boolean;
7
- width: number;
8
- height: number;
9
- frametime: number;
10
- frames: Array<number | AnimationFrame>;
11
- }
12
- export interface AnimationFrame {
13
- index: number;
14
- time: number;
15
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=MinecraftTextureMeta.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"MinecraftTextureMeta.js","sourceRoot":"src/","sources":["MinecraftTextureMeta.ts"],"names":[],"mappings":""}
@@ -1,5 +0,0 @@
1
- export declare class SceneStats {
2
- objectCount: number;
3
- sceneObjectCount: number;
4
- instanceCount: number;
5
- }
@@ -1,8 +0,0 @@
1
- export class SceneStats {
2
- constructor() {
3
- this.objectCount = 0;
4
- this.sceneObjectCount = 0;
5
- this.instanceCount = 0;
6
- }
7
- }
8
- //# sourceMappingURL=SceneStats.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SceneStats.js","sourceRoot":"src/","sources":["SceneStats.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,UAAU;IAAvB;QAEI,gBAAW,GAAW,CAAC,CAAC;QACxB,qBAAgB,GAAW,CAAC,CAAC;QAC7B,kBAAa,GAAW,CAAC,CAAC;IAE9B,CAAC;CAAA"}