mineflayer 3.17.0 → 4.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/ci.yml +1 -1
- package/README.md +1 -5
- package/docs/README.md +1 -5
- package/docs/api.md +135 -159
- package/docs/es/README_ES.md +6 -6
- package/docs/history.md +14 -0
- package/docs/tutorial.md +27 -78
- package/index.d.ts +39 -58
- package/lib/features.json +28 -28
- package/lib/plugins/anvil.js +4 -4
- package/lib/plugins/bed.js +2 -3
- package/lib/plugins/blocks.js +2 -2
- package/lib/plugins/book.js +4 -5
- package/lib/plugins/chat.js +1 -20
- package/lib/plugins/chest.js +3 -4
- package/lib/plugins/craft.js +1 -2
- package/lib/plugins/creative.js +4 -4
- package/lib/plugins/digging.js +2 -25
- package/lib/plugins/enchantment_table.js +5 -6
- package/lib/plugins/entities.js +3 -2
- package/lib/plugins/fishing.js +2 -2
- package/lib/plugins/furnace.js +6 -7
- package/lib/plugins/inventory.js +17 -15
- package/lib/plugins/physics.js +5 -5
- package/lib/plugins/place_block.js +2 -2
- package/lib/plugins/settings.js +24 -4
- package/lib/plugins/simple_inventory.js +4 -5
- package/lib/plugins/villager.js +2 -3
- package/lib/promise_utils.js +1 -25
- package/lib/version.js +1 -1
- package/package.json +3 -3
package/.github/workflows/ci.yml
CHANGED
package/README.md
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@@ -17,7 +17,7 @@ First time using Node.js? You may want to start with the [tutorial](tutorial.md)
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## Features
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* Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18.
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* Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18.
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* Entity knowledge and tracking.
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* Block knowledge. You can query the world around you. Milliseconds to find any block.
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* Physics and movement - handle all bounding boxes
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@@ -197,10 +197,6 @@ The most updated and useful are :
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* [radar](https://github.com/andrewrk/mineflayer-radar/) - web based radar
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interface using canvas and socket.io. [YouTube Demo](https://www.youtube.com/watch?v=FjDmAfcVulQ)
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* [blockfinder](https://github.com/Darthfett/mineflayer-blockFinder) - find blocks in the 3D world
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* [scaffold](https://github.com/andrewrk/mineflayer-scaffold) - get to
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a target destination even if you have to build or break blocks to do so.
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[YouTube Demo](http://youtu.be/jkg6psMUSE0)
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* [auto-auth](https://github.com/G07cha/MineflayerAutoAuth) - chat-based bot authentication
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* [Bloodhound](https://github.com/Nixes/mineflayer-bloodhound) - determine who and what is responsible for damage to another entity
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* [tps](https://github.com/SiebeDW/mineflayer-tps) - get the current tps (processed tps)
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package/docs/README.md
CHANGED
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@@ -17,7 +17,7 @@ First time using Node.js? You may want to start with the [tutorial](tutorial.md)
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17
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## Features
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19
19
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20
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-
* Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18.
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+
* Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18.
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* Entity knowledge and tracking.
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22
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* Block knowledge. You can query the world around you. Milliseconds to find any block.
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23
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* Physics and movement - handle all bounding boxes
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@@ -197,10 +197,6 @@ The most updated and useful are :
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197
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* [radar](https://github.com/andrewrk/mineflayer-radar/) - web based radar
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199
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interface using canvas and socket.io. [YouTube Demo](https://www.youtube.com/watch?v=FjDmAfcVulQ)
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* [blockfinder](https://github.com/Darthfett/mineflayer-blockFinder) - find blocks in the 3D world
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* [scaffold](https://github.com/andrewrk/mineflayer-scaffold) - get to
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a target destination even if you have to build or break blocks to do so.
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[YouTube Demo](http://youtu.be/jkg6psMUSE0)
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* [auto-auth](https://github.com/G07cha/MineflayerAutoAuth) - chat-based bot authentication
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* [Bloodhound](https://github.com/Nixes/mineflayer-bloodhound) - determine who and what is responsible for damage to another entity
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* [tps](https://github.com/SiebeDW/mineflayer-tps) - get the current tps (processed tps)
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