mineflayer 3.14.0 → 3.14.1

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package/docs/history.md CHANGED
@@ -1,3 +1,7 @@
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+ ## 3.14.1
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+
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+ * Fix arm_animation and use_entity (@amorashi)
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+
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  ## 3.14.0
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  * Make prismarine-entity versioned (@u9g)
@@ -0,0 +1,45 @@
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+ /*
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+ *
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+ * A bot that attacks the player that sends a message or the nearest entity (excluding players)
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+ *
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+ */
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+ const mineflayer = require('mineflayer')
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+
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+ if (process.argv.length < 4 || process.argv.length > 6) {
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+ console.log('Usage : node attack.js <host> <port> [<name>] [<password>]')
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+ process.exit(1)
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+ }
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+
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+ const bot = mineflayer.createBot({
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+ host: process.argv[2],
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+ port: parseInt(process.argv[3]),
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+ username: process.argv[4] ? process.argv[4] : 'attack',
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+ password: process.argv[5]
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+ })
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+
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+ bot.on('spawn', () => {
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+ bot.on('chat', (username, message) => {
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+ if (message === 'attack me') attackPlayer(username)
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+ else if (message === 'attack') attackEntity()
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+ })
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+ })
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+
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+ function attackPlayer (username) {
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+ const player = bot.players[username]
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+ if (!player || !player.entity) {
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+ bot.chat('I can\'t see you')
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+ } else {
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+ bot.chat(`Attacking ${player.username}`)
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+ bot.attack(player.entity)
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+ }
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+ }
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+
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+ function attackEntity () {
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+ const entity = bot.nearestEntity()
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+ if (!entity) {
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+ bot.chat('No nearby entities')
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+ } else {
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+ bot.chat(`Attacking ${entity.name ?? entity.username}`)
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+ bot.attack(entity)
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+ }
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+ }
package/lib/features.json CHANGED
@@ -318,5 +318,10 @@
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  "name": "setSlotAsTransaction",
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  "description": "use setslot as transaction instead of just hoping it'll work",
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  "versions": ["1.17", "1.17.1"]
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+ },
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+ {
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+ "name": "armAnimationBeforeUse",
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+ "description": "arm animation packet sent before use entity packet",
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+ "versions": ["1.8", "1.8.9"]
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  }
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  ]
@@ -548,11 +548,18 @@ function inject (bot, { version }) {
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  }
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  function attack (target, swing = true) {
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- // arm animation comes before the use_entity packet
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- if (swing) {
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- swingArm()
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+ // arm animation comes before the use_entity packet on 1.8
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+ if (bot.supportFeature('armAnimationBeforeUse')) {
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+ if (swing) {
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+ swingArm()
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+ }
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+ useEntity(target, 1)
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+ } else {
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+ useEntity(target, 1)
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+ if (swing) {
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+ swingArm()
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+ }
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  }
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- useEntity(target, 1)
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  }
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  function mount (target) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mineflayer",
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- "version": "3.14.0",
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+ "version": "3.14.1",
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  "description": "create minecraft bots with a stable, high level API",
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  "main": "index.js",
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  "types": "index.d.ts",